Fixed the elevator for multiplayer

This commit is contained in:
2025-11-17 22:13:37 +02:00
parent ef3b4c363e
commit 47d37f2b7f
4 changed files with 6 additions and 6 deletions

View File

@@ -55,7 +55,7 @@ namespace _PROJECT.NewHandPresence
var devices = new List<InputDevice>();
InputDevices.GetDevicesWithCharacteristics(controllerCharacteristics, devices);
Debug.Log("Found devices: " + devices.Count);
//Debug.Log("Found devices: " + devices.Count);
if (devices.Count <= 0) return;