Fix mesh issue

This commit is contained in:
Toomas Tamm
2021-03-22 00:39:14 +02:00
parent 66092f11d2
commit 43548e7d81
7 changed files with 153 additions and 21 deletions

View File

@@ -123,7 +123,7 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &715164239
--- !u!1 &179461364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -131,8 +131,8 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 715164241}
- component: {fileID: 715164240}
- component: {fileID: 179461366}
- component: {fileID: 179461365}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
@@ -140,13 +140,13 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &715164240
--- !u!108 &179461365
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 715164239}
m_GameObject: {fileID: 179461364}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
@@ -199,15 +199,16 @@ Light:
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &715164241
--- !u!4 &179461366
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 715164239}
m_GameObject: {fileID: 179461364}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -215,7 +216,7 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &1694599151
--- !u!1 &1277742568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -223,9 +224,9 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1694599154}
- component: {fileID: 1694599153}
- component: {fileID: 1694599152}
- component: {fileID: 1277742571}
- component: {fileID: 1277742570}
- component: {fileID: 1277742569}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@@ -233,21 +234,21 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1694599152
--- !u!81 &1277742569
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694599151}
m_GameObject: {fileID: 1277742568}
m_Enabled: 1
--- !u!20 &1694599153
--- !u!20 &1277742570
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694599151}
m_GameObject: {fileID: 1277742568}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
@@ -284,13 +285,13 @@ Camera:
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1694599154
--- !u!4 &1277742571
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694599151}
m_GameObject: {fileID: 1277742568}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 6961c0c108584e34da2a607ee67ecdc1
guid: a517ae139da704b4088d3e41694f371a
DefaultImporter:
externalObjects: {}
userData: