Fix smaller doors on floor 2, add attach points to breakout paddles, reduce ease time on breakout paddles.
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@@ -240,7 +240,7 @@ GameObject:
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- component: {fileID: 5387078823007685487}
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- component: {fileID: 5489778872027128264}
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- component: {fileID: 6408273259403567560}
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m_Layer: 0
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m_Layer: 31
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m_Name: Knob
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@@ -338,7 +338,7 @@ GameObject:
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- component: {fileID: 7178853457829565571}
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- component: {fileID: 181338834508885938}
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- component: {fileID: 8650006953091811217}
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m_Layer: 0
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m_Layer: 31
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m_Name: Static_Indoor_Door Boxes
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@@ -515,7 +515,7 @@ HingeJoint:
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m_Anchor: {x: -0.5, y: 0, z: 0}
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m_Axis: {x: 0, y: -0.4, z: 0}
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m_AutoConfigureConnectedAnchor: 1
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m_ConnectedAnchor: {x: 0.44997528, y: -0.0012344348, z: -0.213007}
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m_ConnectedAnchor: {x: 0.44998422, y: -0.0012344602, z: -0.21300958}
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m_UseSpring: 0
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m_Spring:
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spring: 0
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@@ -634,7 +634,7 @@ Rigidbody:
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m_Drag: 0
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m_AngularDrag: 0.05
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m_UseGravity: 0
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m_IsKinematic: 0
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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