Reconfigured elevator reflections, added additional teleportable areas, resized box colliders and meddled with corrupted elements.

This commit is contained in:
2025-09-20 20:16:48 +03:00
parent ed18f85228
commit 25ed189168
38 changed files with 1349 additions and 118 deletions

View File

@@ -19,7 +19,7 @@ public class NetworkMenuUI : MonoBehaviour
[Header("Networking")]
public NetworkDiscovery networkDiscovery;
public Camera uiCamera; // Optional, disable if connecting
public Image coverImage;
//public Image coverImage;
private readonly List<IPEndPoint> foundServers = new();
@@ -61,7 +61,7 @@ public class NetworkMenuUI : MonoBehaviour
networkDiscovery.StopSearchingForServers();
uiCamera.enabled = false;
coverImage.gameObject.SetActive(false);
//coverImage.gameObject.SetActive(false);
InstanceFinder.ClientManager.StartConnection("192.168.42.212");
statusText.text = $"Joined server: {endPoint.Address}";
@@ -78,7 +78,7 @@ public class NetworkMenuUI : MonoBehaviour
{
networkDiscovery.StopSearchingForServers();
if (uiCamera != null) uiCamera.enabled = false;
coverImage.gameObject.SetActive(false);
//coverImage.gameObject.SetActive(false);
InstanceFinder.ClientManager.StartConnection(endPoint.Address.ToString());
statusText.text = $"Joined server: {endPoint.Address}";
});
@@ -124,7 +124,7 @@ public class NetworkMenuUI : MonoBehaviour
networkDiscovery.StopSearchingForServers();
InstanceFinder.ClientManager.StartConnection(firstServer.Address.ToString());
statusText.text = $"Joined server: {firstServer.Address}";
coverImage.gameObject.SetActive(false);
//coverImage.gameObject.SetActive(false);
yield break;
}