Steam Audio issue fixed, volume slider issue fixed
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@@ -17,8 +17,9 @@ public class SliderToVCA : MonoBehaviour
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private void Awake()
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{
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slider = GetComponent<AudioSliderDragHandler>();
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slider.OnValueChanged += ApplyVolume;
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}
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private void Start()
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private void Start()
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{
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float initialValue = GetInitialValueFromAudioManager();
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slider.SetHandlePosition(initialValue); // we will add this function
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@@ -40,7 +41,7 @@ private float GetInitialValueFromAudioManager()
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case VCATarget.UI:
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return AudioManager.Instance.UIVolume;
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default:
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return 1f;
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return 0.5f;
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}
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}
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