Added extra sliders for audio (not audio logic not yet implemented) and got elevator outer buttons firing.

This commit is contained in:
2025-11-29 00:04:17 +02:00
parent 60b9f21a61
commit 187c700f9c
47 changed files with 2475 additions and 104 deletions

View File

@@ -166,7 +166,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1291,7 +1291,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1562,7 +1562,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1645,7 +1645,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1774,7 +1774,7 @@ Transform:
- {fileID: 5978361029941614297}
- {fileID: 7913347821733341198}
m_Father: {fileID: 0}
m_RootOrder: -1
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &3500288285648113296
BoxCollider:
@@ -1963,7 +1963,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6478536213147159724, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: b33054b96ed18074689b31c32a5df1e5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2212,7 +2212,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2566,7 +2566,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2860,7 +2860,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -3439,7 +3439,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -4138,7 +4138,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -4641,7 +4641,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -5194,7 +5194,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -5312,7 +5312,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4164109902122252740, guid: e2815ed7e4ba71345aba4539e8e4b07e, type: 3}
- {fileID: 2100000, guid: 4bc0f8cdd4cdf044eb3cb4c216505a74, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -5535,11 +5535,21 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -6144640057464946447, guid: 8aa66426e7d921a4db0b8de859736f3b,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e8dbfd549222f4547b36a1d828e6cf01, type: 2}
- target: {fileID: 919132149155446097, guid: 8aa66426e7d921a4db0b8de859736f3b,
type: 3}
propertyPath: m_Name
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8699224783455019111, guid: 8aa66426e7d921a4db0b8de859736f3b,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: e8dbfd549222f4547b36a1d828e6cf01, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []