deltavr multiplayer 2.0

This commit is contained in:
Toomas Tamm
2023-05-08 15:56:10 +03:00
parent 978809a002
commit 07b9b9e2f4
10937 changed files with 2968397 additions and 1521012 deletions

View File

@@ -0,0 +1,44 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CollectionTray : MonoBehaviour
{
public List<GameObject> row1;
public List<GameObject> row2;
public List<GameObject> row3;
public List<GameObject> row4;
public void RowShow(int i)
{
switch (i)
{
case 1:
foreach(GameObject go in row1)
{
go.SetActive(true);
}
break;
case 2:
foreach (GameObject go in row2)
{
go.SetActive(true);
}
break;
case 3:
foreach (GameObject go in row3)
{
go.SetActive(true);
}
break;
case 4:
foreach (GameObject go in row4)
{
go.SetActive(true);
}
break;
}
}
}