deltavr multiplayer 2.0

This commit is contained in:
Toomas Tamm
2023-05-08 15:56:10 +03:00
parent 978809a002
commit 07b9b9e2f4
10937 changed files with 2968397 additions and 1521012 deletions

View File

@@ -0,0 +1,27 @@
using UnityEngine;
namespace _PROJECT.Components.Portals2
{
[ExecuteInEditMode]
public class LightmapDataSync : MonoBehaviour
{
public MeshRenderer toCloneRenderer;
void Start()
{
// Get Mesh renderer;
MeshRenderer meshRenderer = GetComponent<MeshRenderer>();
if (meshRenderer == null)
{
Debug.LogError("Mesh renderer not found");
return;
}
// Set data
meshRenderer.lightmapIndex = toCloneRenderer.lightmapIndex;
meshRenderer.lightmapScaleOffset = toCloneRenderer.lightmapScaleOffset;
//meshRenderer.receiveGI = receiveGI;
//meshRenderer.stitchLightmapSeams = stitchLightmapSeams;
// meshRenderer.scaleInLightmap = scaleInLightmap;
}
}
}