deltavr multiplayer 2.0

This commit is contained in:
Toomas Tamm
2023-05-08 15:56:10 +03:00
parent 978809a002
commit 07b9b9e2f4
10937 changed files with 2968397 additions and 1521012 deletions

View File

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using FishNet.Documenting;
namespace FishNet.Object.Synchronizing
{
[APIExclude]
public enum SyncHashSetOperation : byte
{
/// <summary>
/// An item is added to the collection.
/// </summary>
Add,
/// <summary>
/// An item is removed from the collection.
/// </summary>
Remove,
/// <summary>
/// Collection is cleared.
/// </summary>
Clear,
/// <summary>
/// All operations for the tick have been processed. This only occurs on clients as the server is unable to be aware of when the user is done modifying the list.
/// </summary>
Complete,
/// <summary>
/// An item has been updated within the collection. This is generally used when modifying data within a container.
/// </summary>
Update,
}
}