deltavr multiplayer 2.0

This commit is contained in:
Toomas Tamm
2023-05-08 15:56:10 +03:00
parent 978809a002
commit 07b9b9e2f4
10937 changed files with 2968397 additions and 1521012 deletions

View File

@@ -0,0 +1,24 @@

namespace FishNet.Object
{
/// <summary>
/// Current state of the NetworkObject.
/// </summary>
internal enum NetworkObjectState : byte
{
/// <summary>
/// State has not been set. This occurs when the object has never been spawned or despawned.
/// </summary>
Unset = 0,
/// <summary>
/// Object is currently spawned.
/// </summary>
Spawned = 1,
/// <summary>
/// Object is currently despawned.
/// </summary>
Despawned = 2,
}
}