occlusion for 5 sounds added, new sounds were added, however the issue with the layer of glass walls has to be resolved
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@@ -5,6 +5,8 @@ public class FMODEvents : MonoBehaviour
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{
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[field: Header("SFX")]
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[field: SerializeField] public EventReference Steps { get; private set; }
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[field: SerializeField] public EventReference StepSpin { get; private set; }
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[field: SerializeField] public EventReference StepOverall { get; private set; }
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[field: SerializeField] public EventReference Teleport { get; private set; }
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[field: SerializeField] public EventReference UFODestroy { get; private set; }
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[field: SerializeField] public EventReference PortalEnter { get; private set; }
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@@ -19,6 +21,7 @@ public class FMODEvents : MonoBehaviour
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[field: SerializeField] public EventReference Click { get; private set; }
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[field: SerializeField] public EventReference MapOpen { get; private set; }
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[field: SerializeField] public EventReference Hover { get; private set; }
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[field: SerializeField] public EventReference LetterEnter { get; private set; }
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[field: Header("Initial events")]
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[field: SerializeField] public EventReference PortalSpacial { get; private set; }
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