.. |
Characters
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Lisatud Level01, death sequence, niagara nupu kohale
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2023-04-30 12:59:39 +03:00 |
FX
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
Furniture
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Lisatud Level01, death sequence, niagara nupu kohale
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2023-04-30 12:59:39 +03:00 |
Gate_open
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* Recommit files (cross fingers)
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2023-04-29 22:15:47 +03:00 |
LevelPrototyping
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
Levels
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
MSPresets
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
Megascans
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New characters,
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2023-04-30 10:42:49 +03:00 |
StarterContent
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* Elise content update
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2023-04-29 22:38:57 +03:00 |
StorageHouse
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Deadth sequence, level 01, 02
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2023-04-30 14:14:24 +03:00 |
ThirdPerson
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Deadth sequence, level 01, 02
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2023-04-30 14:14:24 +03:00 |
UI
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Menüüse helihoob
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2023-04-30 11:21:25 +03:00 |
__ExternalActors__
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Deadth sequence, level 01, 02
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2023-04-30 14:14:24 +03:00 |
__ExternalObjects__
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Lisatud Level01, death sequence, niagara nupu kohale
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2023-04-30 12:59:39 +03:00 |
sA_PickupSet_1
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New characters,
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2023-04-30 10:42:49 +03:00 |
Assets.umap
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
Gameplay.umap
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
NewBlueprint.uasset
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |
SM_BottlePlasticE_01_FoliageType.uasset
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Lisatud Level01, death sequence, niagara nupu kohale
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2023-04-30 12:59:39 +03:00 |
Untitled.umap
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* inital project commit (clean new version)
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2023-04-29 21:49:22 +03:00 |