Base environment, TODO: Fix Collision boxes and find materials for walls

This commit is contained in:
Kert-Kristofer
2026-04-12 05:05:59 +03:00
commit 7489ca4e04
552 changed files with 12595 additions and 0 deletions

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[/Script/Engine.RendererSettings]
// These settings are currently required for all visionOS projects.
vr.InstancedStereo=False
vr.MobileMultiView=False
xr.OpenXRAcquireMode=1
//Enable these settings for .mixed immesion mode, aka passthrough, AR.
//You will also need to edit UESwift.swift
//r.Mobile.PropagateAlpha=1
//r.PostProcessing.PropagateAlpha=1
//r.AlphaInvertPass=1