VRTowerDef/Plugins/MetaXR/Source/OculusXRPassthrough/OculusXRPassthrough.Build.cs

39 lines
833 B
C#

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class OculusXRPassthrough : ModuleRules
{
public OculusXRPassthrough(ReadOnlyTargetRules Target) : base(Target)
{
bUseUnity = true;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"ProceduralMeshComponent",
"OculusXRHMD",
"OVRPluginXR",
"HeadMountedDisplay",
});
PublicIncludePaths.AddRange(new string[] {
"Runtime/Engine/Classes/Components",
"Runtime/Engine/Classes/Kismet",
});
PrivateIncludePaths.AddRange(new string[] {
// Relative to Engine\Plugins\Runtime\Oculus\OculusVR\Source
"OculusXRHMD/Private",
});
}
}
}