VRTowerDef/Plugins/MetaXR/Source/OculusXRHMD/Public/OculusXRAssetDirectory.h

19 lines
363 B
C++

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/SoftObjectPath.h"
class FOculusAssetDirectory
{
public:
#if WITH_EDITORONLY_DATA
OCULUSXRHMD_API static void LoadForCook();
OCULUSXRHMD_API static void ReleaseAll();
#endif
static FSoftObjectPath AssetListing[];
};