VRTowerDef/Plugins/MetaXR/Source/OculusXREyeTracker/OculusXREyeTracker.Build.cs

43 lines
805 B
C#

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class OculusXREyeTracker : ModuleRules
{
public OculusXREyeTracker(ReadOnlyTargetRules Target) : base(Target)
{
bUseUnity = true;
if (Target.Platform == UnrealTargetPlatform.Win64 ||
Target.Platform == UnrealTargetPlatform.Android)
{
PrivateIncludePaths.AddRange(
new string[] {
"OculusXRHMD/Private",
});
PublicDependencyModuleNames.AddRange(
new string[]
{
"InputDevice",
"EyeTracker",
"OVRPluginXR",
"OculusXRHMD",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InputCore",
}
);
}
}
}
}