VRTowerDef/Plugins/MetaXR/Source/OculusXREditor/Public/OculusXRPlatformToolSettings.h

273 lines
6.9 KiB
C++

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "OculusXRPlatformToolSettings.generated.h"
UENUM()
enum class EOculusXRPlatformTarget : uint8
{
Rift UMETA(DisplayName = "Rift"),
Quest UMETA(DisplayName = "Quest"),
Length UMETA(DisplayName = "Invalid")
};
UENUM()
enum class EOculusXRGamepadEmulation : uint8
{
Off UMETA(DisplayName = "Off"),
Twinstick UMETA(DisplayName = "Twinstick"),
RightDPad UMETA(DisplayName = "Right D Pad"),
LeftDPad UMETA(DisplayName = "Left D Pad"),
Length UMETA(DisplayName = "Invalid")
};
UENUM()
enum class EOculusXRAssetType : uint8
{
Default UMETA(DisplayName = "Default"),
Store UMETA(DisplayName = "Store"),
Language_Pack UMETA(DisplayName = "Language Pack"),
Length UMETA(DisplayName = "Invlaid"),
};
USTRUCT()
struct FOculusXRRedistPackage
{
GENERATED_USTRUCT_BODY()
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool Included = false;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString Name;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString Id;
};
USTRUCT()
struct FOculusXRAssetConfig
{
GENERATED_USTRUCT_BODY()
UPROPERTY(config, EditAnywhere, Category = MetaXR)
EOculusXRAssetType AssetType = EOculusXRAssetType::Default;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool Required = false;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString Name;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString Sku;
};
USTRUCT()
struct FOculusXRAssetConfigArray
{
GENERATED_USTRUCT_BODY()
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FOculusXRAssetConfig> ConfigArray;
};
/**
*
*/
UCLASS(config = Editor)
class OCULUSXREDITOR_API UOculusXRPlatformToolSettings : public UObject
{
GENERATED_BODY()
public:
UOculusXRPlatformToolSettings();
uint8 GetTargetPlatform()
{
return (uint8)OculusTargetPlatform;
}
void SetTargetPlatform(uint8 i)
{
OculusTargetPlatform = (EOculusXRPlatformTarget)i;
}
FString GetApplicationID()
{
return (uint8)OculusTargetPlatform < OculusApplicationID.Num() ? OculusApplicationID[(uint8)OculusTargetPlatform] : "";
}
void SetApplicationID(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusApplicationID[(uint8)OculusTargetPlatform] = s;
}
}
FString GetApplicationToken()
{
return (uint8)OculusTargetPlatform < OculusApplicationToken.Num() ? OculusApplicationToken[(uint8)OculusTargetPlatform] : "";
}
void SetApplicationToken(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusApplicationToken[(uint8)OculusTargetPlatform] = s;
}
}
FString GetReleaseChannel()
{
return (uint8)OculusTargetPlatform < OculusReleaseChannel.Num() ? OculusReleaseChannel[(uint8)OculusTargetPlatform] : "Alpha";
}
void SetReleaseChannel(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusReleaseChannel[(uint8)OculusTargetPlatform] = s;
}
}
FString GetReleaseNote()
{
return (uint8)OculusTargetPlatform < OculusReleaseNote.Num() ? OculusReleaseNote[(uint8)OculusTargetPlatform] : "";
}
void SetReleaseNote(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusReleaseNote[(uint8)OculusTargetPlatform] = s;
}
}
FString GetLaunchFilePath()
{
return (uint8)OculusTargetPlatform < OculusLaunchFilePath.Num() ? OculusLaunchFilePath[(uint8)OculusTargetPlatform] : "";
}
void SetLaunchFilePath(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusLaunchFilePath[(uint8)OculusTargetPlatform] = s;
}
}
EOculusXRGamepadEmulation GetRiftGamepadEmulation()
{
return OculusRiftGamepadEmulation;
}
void SetRiftGamepadEmulation(uint8 i)
{
OculusRiftGamepadEmulation = (EOculusXRGamepadEmulation)i;
}
FString GetLanguagePacksPath()
{
return (uint8)OculusTargetPlatform < OculusLanguagePacksPath.Num() ? OculusLanguagePacksPath[(uint8)OculusTargetPlatform] : "";
}
void SetLanguagePacksPath(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusLanguagePacksPath[(uint8)OculusTargetPlatform] = s;
}
}
FString GetExpansionFilesPath()
{
return (uint8)OculusTargetPlatform < OculusExpansionFilesPath.Num() ? OculusExpansionFilesPath[(uint8)OculusTargetPlatform] : "";
}
void SetExpansionFilesPath(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusExpansionFilesPath[(uint8)OculusTargetPlatform] = s;
}
}
FString GetSymbolDirPath()
{
return (uint8)OculusTargetPlatform < OculusSymbolDirPath.Num() ? OculusSymbolDirPath[(uint8)OculusTargetPlatform] : "";
}
void SetSymbolDirPath(FString s)
{
if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
{
OculusSymbolDirPath[(uint8)OculusTargetPlatform] = s;
}
}
TArray<FOculusXRAssetConfig>* GetAssetConfigs()
{
return (uint8)OculusTargetPlatform < OculusAssetConfigs.Num() ? &OculusAssetConfigs[(uint8)OculusTargetPlatform].ConfigArray : nullptr;
}
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString OculusRiftBuildDirectory;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString OculusRiftBuildVersion;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString OculusRiftLaunchParams;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool OculusRiftFireWallException;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString OculusRift2DLaunchPath;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString OculusRift2DLaunchParams;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FOculusXRRedistPackage> OculusRedistPackages;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool UploadDebugSymbols;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool DebugSymbolsOnly;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
FString BuildID;
private:
UPROPERTY(config, EditAnywhere, Category = MetaXR)
EOculusXRPlatformTarget OculusTargetPlatform;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusApplicationID;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusApplicationToken;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusReleaseChannel;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusReleaseNote;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusLaunchFilePath;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
EOculusXRGamepadEmulation OculusRiftGamepadEmulation;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusLanguagePacksPath;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusExpansionFilesPath;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FString> OculusSymbolDirPath;
UPROPERTY(config, EditAnywhere, Category = MetaXR)
TArray<FOculusXRAssetConfigArray> OculusAssetConfigs;
};