273 lines
6.9 KiB
C++
273 lines
6.9 KiB
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "OculusXRPlatformToolSettings.generated.h"
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UENUM()
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enum class EOculusXRPlatformTarget : uint8
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{
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Rift UMETA(DisplayName = "Rift"),
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Quest UMETA(DisplayName = "Quest"),
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Length UMETA(DisplayName = "Invalid")
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};
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UENUM()
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enum class EOculusXRGamepadEmulation : uint8
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{
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Off UMETA(DisplayName = "Off"),
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Twinstick UMETA(DisplayName = "Twinstick"),
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RightDPad UMETA(DisplayName = "Right D Pad"),
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LeftDPad UMETA(DisplayName = "Left D Pad"),
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Length UMETA(DisplayName = "Invalid")
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};
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UENUM()
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enum class EOculusXRAssetType : uint8
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{
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Default UMETA(DisplayName = "Default"),
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Store UMETA(DisplayName = "Store"),
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Language_Pack UMETA(DisplayName = "Language Pack"),
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Length UMETA(DisplayName = "Invlaid"),
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};
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USTRUCT()
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struct FOculusXRRedistPackage
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{
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GENERATED_USTRUCT_BODY()
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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bool Included = false;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString Name;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString Id;
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};
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USTRUCT()
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struct FOculusXRAssetConfig
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{
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GENERATED_USTRUCT_BODY()
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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EOculusXRAssetType AssetType = EOculusXRAssetType::Default;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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bool Required = false;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString Name;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString Sku;
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};
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USTRUCT()
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struct FOculusXRAssetConfigArray
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{
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GENERATED_USTRUCT_BODY()
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FOculusXRAssetConfig> ConfigArray;
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};
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/**
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*
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*/
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UCLASS(config = Editor)
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class OCULUSXREDITOR_API UOculusXRPlatformToolSettings : public UObject
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{
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GENERATED_BODY()
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public:
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UOculusXRPlatformToolSettings();
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uint8 GetTargetPlatform()
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{
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return (uint8)OculusTargetPlatform;
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}
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void SetTargetPlatform(uint8 i)
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{
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OculusTargetPlatform = (EOculusXRPlatformTarget)i;
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}
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FString GetApplicationID()
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{
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return (uint8)OculusTargetPlatform < OculusApplicationID.Num() ? OculusApplicationID[(uint8)OculusTargetPlatform] : "";
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}
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void SetApplicationID(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusApplicationID[(uint8)OculusTargetPlatform] = s;
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}
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}
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FString GetApplicationToken()
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{
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return (uint8)OculusTargetPlatform < OculusApplicationToken.Num() ? OculusApplicationToken[(uint8)OculusTargetPlatform] : "";
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}
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void SetApplicationToken(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusApplicationToken[(uint8)OculusTargetPlatform] = s;
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}
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}
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FString GetReleaseChannel()
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{
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return (uint8)OculusTargetPlatform < OculusReleaseChannel.Num() ? OculusReleaseChannel[(uint8)OculusTargetPlatform] : "Alpha";
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}
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void SetReleaseChannel(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusReleaseChannel[(uint8)OculusTargetPlatform] = s;
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}
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}
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FString GetReleaseNote()
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{
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return (uint8)OculusTargetPlatform < OculusReleaseNote.Num() ? OculusReleaseNote[(uint8)OculusTargetPlatform] : "";
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}
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void SetReleaseNote(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusReleaseNote[(uint8)OculusTargetPlatform] = s;
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}
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}
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FString GetLaunchFilePath()
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{
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return (uint8)OculusTargetPlatform < OculusLaunchFilePath.Num() ? OculusLaunchFilePath[(uint8)OculusTargetPlatform] : "";
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}
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void SetLaunchFilePath(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusLaunchFilePath[(uint8)OculusTargetPlatform] = s;
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}
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}
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EOculusXRGamepadEmulation GetRiftGamepadEmulation()
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{
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return OculusRiftGamepadEmulation;
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}
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void SetRiftGamepadEmulation(uint8 i)
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{
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OculusRiftGamepadEmulation = (EOculusXRGamepadEmulation)i;
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}
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FString GetLanguagePacksPath()
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{
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return (uint8)OculusTargetPlatform < OculusLanguagePacksPath.Num() ? OculusLanguagePacksPath[(uint8)OculusTargetPlatform] : "";
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}
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void SetLanguagePacksPath(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusLanguagePacksPath[(uint8)OculusTargetPlatform] = s;
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}
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}
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FString GetExpansionFilesPath()
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{
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return (uint8)OculusTargetPlatform < OculusExpansionFilesPath.Num() ? OculusExpansionFilesPath[(uint8)OculusTargetPlatform] : "";
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}
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void SetExpansionFilesPath(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusExpansionFilesPath[(uint8)OculusTargetPlatform] = s;
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}
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}
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FString GetSymbolDirPath()
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{
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return (uint8)OculusTargetPlatform < OculusSymbolDirPath.Num() ? OculusSymbolDirPath[(uint8)OculusTargetPlatform] : "";
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}
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void SetSymbolDirPath(FString s)
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{
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if (OculusTargetPlatform < EOculusXRPlatformTarget::Length)
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{
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OculusSymbolDirPath[(uint8)OculusTargetPlatform] = s;
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}
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}
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TArray<FOculusXRAssetConfig>* GetAssetConfigs()
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{
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return (uint8)OculusTargetPlatform < OculusAssetConfigs.Num() ? &OculusAssetConfigs[(uint8)OculusTargetPlatform].ConfigArray : nullptr;
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}
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString OculusRiftBuildDirectory;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString OculusRiftBuildVersion;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString OculusRiftLaunchParams;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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bool OculusRiftFireWallException;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString OculusRift2DLaunchPath;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString OculusRift2DLaunchParams;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FOculusXRRedistPackage> OculusRedistPackages;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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bool UploadDebugSymbols;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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bool DebugSymbolsOnly;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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FString BuildID;
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private:
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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EOculusXRPlatformTarget OculusTargetPlatform;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusApplicationID;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusApplicationToken;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusReleaseChannel;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusReleaseNote;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusLaunchFilePath;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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EOculusXRGamepadEmulation OculusRiftGamepadEmulation;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusLanguagePacksPath;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusExpansionFilesPath;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FString> OculusSymbolDirPath;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TArray<FOculusXRAssetConfigArray> OculusAssetConfigs;
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};
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