38 lines
798 B
C++
38 lines
798 B
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "OculusXREditorSettings.generated.h"
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UENUM()
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enum class EOculusXRPlatform : uint8
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{
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PC UMETA(DisplayName = "PC"),
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Mobile UMETA(DisplayName = "Mobile"),
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Length UMETA(DisplayName = "Invalid")
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};
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/**
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*
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*/
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UCLASS(config = Editor)
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class OCULUSXREDITOR_API UOculusXREditorSettings : public UObject
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{
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GENERATED_BODY()
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public:
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UOculusXREditorSettings();
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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TMap<FName, bool> PerfToolIgnoreList;
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UPROPERTY(config, EditAnywhere, Category = MetaXR)
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EOculusXRPlatform PerfToolTargetPlatform;
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UPROPERTY(globalconfig, EditAnywhere, Category = MetaXR)
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bool bAddMenuOption;
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};
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