31 lines
588 B
C++
31 lines
588 B
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Styling/SlateStyle.h"
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/** */
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class FOculusToolStyle
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{
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public:
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static void Initialize();
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static void Shutdown();
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/** reloads textures used by slate renderer */
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static void ReloadTextures();
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/** @return The Slate style set for the Shooter game */
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static const ISlateStyle& Get();
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static FName GetStyleSetName();
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private:
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static TSharedRef<class FSlateStyleSet> Create();
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private:
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static TSharedPtr<class FSlateStyleSet> StyleInstance;
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};
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