VRTowerDef/Plugins/MetaXR/Source/OculusXRMovement/OculusXRMovement.Build.cs

39 lines
733 B
C#

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class OculusXRMovement : ModuleRules
{
public OculusXRMovement(ReadOnlyTargetRules Target) : base(Target)
{
bUseUnity = true;
PublicDependencyModuleNames.AddRange(
new string[] {
"LiveLinkInterface",
"LiveLinkAnimationCore",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"ApplicationCore",
"Engine",
"InputCore",
"LiveLink",
"HeadMountedDisplay",
"OVRPluginXR",
"OculusXRHMD",
});
PrivateIncludePaths.AddRange(
new string[] {
"OculusXRHMD/Private",
});
}
}
}