19 lines
363 B
C++
19 lines
363 B
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/SoftObjectPath.h"
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class FOculusAssetDirectory
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{
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public:
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#if WITH_EDITORONLY_DATA
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OCULUSXRHMD_API static void LoadForCook();
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OCULUSXRHMD_API static void ReleaseAll();
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#endif
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static FSoftObjectPath AssetListing[];
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};
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