42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IOculusXRAnchorsModule.h"
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#include "OculusXRAnchors.h"
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#define LOCTEXT_NAMESPACE "OculusAnchors"
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//-------------------------------------------------------------------------------------------------
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// FOculusXRAnchorsModule
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//-------------------------------------------------------------------------------------------------
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#if OCULUS_ANCHORS_SUPPORTED_PLATFORMS
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DECLARE_LOG_CATEGORY_EXTERN(LogOculusXRAnchors, Log, All);
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class FOculusXRAnchorsModule : public IOculusXRAnchorsModule
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{
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public:
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virtual ~FOculusXRAnchorsModule() = default;
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// IModuleInterface interface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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static OculusXRAnchors::FOculusXRAnchors* GetOculusAnchors();
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private:
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OculusXRAnchors::FOculusXRAnchors Anchors;
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};
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#else // OCULUS_ANCHORS_SUPPORTED_PLATFORMS
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class FOculusXRAnchorsModule : public FDefaultModuleImpl
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{
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};
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#endif // OCULUS_ANCHORS_SUPPORTED_PLATFORMS
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#undef LOCTEXT_NAMESPACE
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