733 lines
31 KiB
C++
733 lines
31 KiB
C++
// Copyright (c) Meta Platforms, Inc. and affiliates.
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#include "OculusXRAnchors.h"
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#include "CoreMinimal.h"
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#include "Camera/PlayerCameraManager.h"
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#include "GameFramework/PlayerController.h"
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#include "OculusXRAnchorsModule.h"
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#include "OculusXRAnchorDelegates.h"
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#include "OculusXRHMDModule.h"
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#include "OculusXRAnchorManager.h"
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#include "OculusXRSpatialAnchorComponent.h"
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#include "OculusXRAnchorBPFunctionLibrary.h"
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#include "OculusXRTelemetryAnchorsEvents.h"
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namespace OculusXRAnchors
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{
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void FOculusXRAnchors::Initialize()
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{
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DelegateHandleAnchorCreate = FOculusXRAnchorEventDelegates::OculusSpatialAnchorCreateComplete.AddRaw(this, &FOculusXRAnchors::HandleSpatialAnchorCreateComplete);
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DelegateHandleAnchorErase = FOculusXRAnchorEventDelegates::OculusSpaceEraseComplete.AddRaw(this, &FOculusXRAnchors::HandleAnchorEraseComplete);
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DelegateHandleSetComponentStatus = FOculusXRAnchorEventDelegates::OculusSpaceSetComponentStatusComplete.AddRaw(this, &FOculusXRAnchors::HandleSetComponentStatusComplete);
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DelegateHandleAnchorSave = FOculusXRAnchorEventDelegates::OculusSpaceSaveComplete.AddRaw(this, &FOculusXRAnchors::HandleAnchorSaveComplete);
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DelegateHandleAnchorSaveList = FOculusXRAnchorEventDelegates::OculusSpaceListSaveComplete.AddRaw(this, &FOculusXRAnchors::HandleAnchorSaveListComplete);
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DelegateHandleQueryResultsBegin = FOculusXRAnchorEventDelegates::OculusSpaceQueryResults.AddRaw(this, &FOculusXRAnchors::HandleAnchorQueryResultsBegin);
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DelegateHandleQueryResultElement = FOculusXRAnchorEventDelegates::OculusSpaceQueryResult.AddRaw(this, &FOculusXRAnchors::HandleAnchorQueryResultElement);
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DelegateHandleQueryComplete = FOculusXRAnchorEventDelegates::OculusSpaceQueryComplete.AddRaw(this, &FOculusXRAnchors::HandleAnchorQueryComplete);
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DelegateHandleAnchorShare = FOculusXRAnchorEventDelegates::OculusSpaceShareComplete.AddRaw(this, &FOculusXRAnchors::HandleAnchorSharingComplete);
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}
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void FOculusXRAnchors::Teardown()
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{
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FOculusXRAnchorEventDelegates::OculusSpatialAnchorCreateComplete.Remove(DelegateHandleAnchorCreate);
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FOculusXRAnchorEventDelegates::OculusSpaceEraseComplete.Remove(DelegateHandleAnchorErase);
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FOculusXRAnchorEventDelegates::OculusSpaceSetComponentStatusComplete.Remove(DelegateHandleSetComponentStatus);
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FOculusXRAnchorEventDelegates::OculusSpaceSaveComplete.Remove(DelegateHandleAnchorSave);
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FOculusXRAnchorEventDelegates::OculusSpaceListSaveComplete.Remove(DelegateHandleAnchorSaveList);
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FOculusXRAnchorEventDelegates::OculusSpaceQueryResults.Remove(DelegateHandleQueryResultsBegin);
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FOculusXRAnchorEventDelegates::OculusSpaceQueryResult.Remove(DelegateHandleQueryResultElement);
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FOculusXRAnchorEventDelegates::OculusSpaceQueryComplete.Remove(DelegateHandleQueryComplete);
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FOculusXRAnchorEventDelegates::OculusSpaceShareComplete.Remove(DelegateHandleAnchorShare);
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}
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FOculusXRAnchors* FOculusXRAnchors::GetInstance()
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{
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return FOculusXRAnchorsModule::GetOculusAnchors();
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}
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bool FOculusXRAnchors::CreateSpatialAnchor(const FTransform& InTransform, AActor* TargetActor, const FOculusXRSpatialAnchorCreateDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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if (!IsValid(TargetActor))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid actor provided when attempting to create a spatial anchor."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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return false;
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}
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UWorld* World = TargetActor->GetWorld();
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if (!IsValid(World))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Unable to retrieve World Context while creating spatial anchor."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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return false;
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}
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APlayerController* PlayerController = World->GetFirstPlayerController();
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if (!IsValid(PlayerController))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Unable to retrieve Player Controller while creating spatial anchor"));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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return false;
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}
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APlayerCameraManager* PlayerCameraManager = PlayerController->PlayerCameraManager;
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FTransform MainCameraTransform = FTransform::Identity;
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if (IsValid(PlayerCameraManager))
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{
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MainCameraTransform.SetLocation(PlayerCameraManager->GetCameraLocation());
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MainCameraTransform.SetRotation(FQuat(PlayerCameraManager->GetCameraRotation()));
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}
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UOculusXRAnchorComponent* Anchor = Cast<UOculusXRAnchorComponent>(TargetActor->GetComponentByClass(UOculusXRAnchorComponent::StaticClass()));
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if (IsValid(Anchor) && Anchor->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Actor targeted to create anchor already has an anchor component with a valid handle."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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return false;
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}
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::CreateAnchor(InTransform, RequestId, MainCameraTransform);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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OculusXRTelemetry::Events::FAnchorsCreateRequest Trace(static_cast<int>(GetTypeHash(RequestId)));
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if (bAsyncStartSuccess)
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{
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CreateAnchorBinding AnchorData;
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AnchorData.RequestId = RequestId;
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AnchorData.Actor = TargetActor;
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AnchorData.Binding = ResultCallback;
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->CreateSpatialAnchorBindings.Add(RequestId, AnchorData);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async create spatial anchor."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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Trace.SetResult(OculusXRTelemetry::EAction::Cancel).End();
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}
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return bAsyncStartSuccess;
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}
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bool FOculusXRAnchors::EraseAnchor(UOculusXRAnchorComponent* Anchor, const FOculusXRAnchorEraseDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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if (!IsValid(Anchor))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid anchor provided when attempting to erase an anchor."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUUID());
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return false;
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}
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if (!Anchor->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Cannot erase anchor with invalid handle."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUUID());
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return false;
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}
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if (!Anchor->IsStoredAtLocation(EOculusXRSpaceStorageLocation::Local))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Only local anchors can be erased."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUUID());
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return false;
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}
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uint64 RequestId = 0;
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// Erase only supports local anchors
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EOculusXRAnchorResult::Type Result = FOculusXRAnchorManager::EraseAnchor(Anchor->GetHandle(), EOculusXRSpaceStorageLocation::Local, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(Result);
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OculusXRTelemetry::Events::FAnchorsEraseRequest Trace(static_cast<int>(GetTypeHash(RequestId)));
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if (bAsyncStartSuccess)
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{
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EraseAnchorBinding EraseData;
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EraseData.RequestId = RequestId;
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EraseData.Binding = ResultCallback;
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EraseData.Anchor = Anchor;
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->EraseAnchorBindings.Add(RequestId, EraseData);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async erase spatial anchor."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUUID());
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Trace.SetResult(OculusXRTelemetry::EAction::Cancel).End();
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}
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return bAsyncStartSuccess;
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}
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bool FOculusXRAnchors::DestroyAnchor(uint64 AnchorHandle, EOculusXRAnchorResult::Type& OutResult)
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{
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OutResult = FOculusXRAnchorManager::DestroySpace(AnchorHandle);
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return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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}
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bool FOculusXRAnchors::SetAnchorComponentStatus(UOculusXRAnchorComponent* Anchor, EOculusXRSpaceComponentType SpaceComponentType, bool Enable, float Timeout, const FOculusXRAnchorSetComponentStatusDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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if (!IsValid(Anchor))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid anchor provided when attempting to set anchor component status."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUInt64(), EOculusXRSpaceComponentType::Undefined, false);
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return false;
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}
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if (!Anchor->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Anchor provided to set anchor component status has invalid handle."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUInt64(), EOculusXRSpaceComponentType::Undefined, false);
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return false;
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}
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::SetSpaceComponentStatus(Anchor->GetHandle(), SpaceComponentType, Enable, Timeout, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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OculusXRTelemetry::Events::FAnchorsSetComponentStatusRequest Trace(static_cast<int>(GetTypeHash(RequestId)));
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if (bAsyncStartSuccess)
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{
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SetComponentStatusBinding SetComponentStatusData;
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SetComponentStatusData.RequestId = RequestId;
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SetComponentStatusData.Binding = ResultCallback;
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SetComponentStatusData.AnchorHandle = Anchor->GetHandle();
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->SetComponentStatusBindings.Add(RequestId, SetComponentStatusData);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async call to set anchor component status."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, FOculusXRUInt64(), EOculusXRSpaceComponentType::Undefined, false);
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Trace.SetResult(OculusXRTelemetry::EAction::Cancel).End();
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}
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return true;
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}
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bool FOculusXRAnchors::GetAnchorComponentStatus(UOculusXRAnchorComponent* Anchor, EOculusXRSpaceComponentType SpaceComponentType, bool& OutEnabled, bool& OutChangePending, EOculusXRAnchorResult::Type& OutResult)
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{
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if (!IsValid(Anchor))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid anchor provided when attempting to get space component status."));
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OutResult = EOculusXRAnchorResult::Failure;
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return false;
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}
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if (!Anchor->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Anchor provided to get space component status has invalid handle."));
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OutResult = EOculusXRAnchorResult::Failure;
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return false;
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}
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return GetComponentStatus(Anchor->GetHandle(), SpaceComponentType, OutEnabled, OutChangePending, OutResult);
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}
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bool FOculusXRAnchors::GetAnchorSupportedComponents(UOculusXRAnchorComponent* Anchor, TArray<EOculusXRSpaceComponentType>& OutSupportedComponents, EOculusXRAnchorResult::Type& OutResult)
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{
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if (!IsValid(Anchor))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid anchor provided when attempting to get space component status."));
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OutResult = EOculusXRAnchorResult::Failure;
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return false;
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}
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if (!Anchor->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Anchor provided to get space component status has invalid handle."));
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OutResult = EOculusXRAnchorResult::Failure;
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return false;
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}
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return GetSupportedComponents(Anchor->GetHandle(), OutSupportedComponents, OutResult);
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}
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bool FOculusXRAnchors::SetComponentStatus(uint64 Space, EOculusXRSpaceComponentType SpaceComponentType, bool Enable, float Timeout, const FOculusXRAnchorSetComponentStatusDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::SetSpaceComponentStatus(Space, SpaceComponentType, Enable, Timeout, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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if (bAsyncStartSuccess)
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{
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SetComponentStatusBinding SetComponentStatusData;
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SetComponentStatusData.RequestId = RequestId;
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SetComponentStatusData.Binding = ResultCallback;
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SetComponentStatusData.AnchorHandle = Space;
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->SetComponentStatusBindings.Add(RequestId, SetComponentStatusData);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async call to set anchor component status."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, Space, SpaceComponentType, Enable);
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}
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return true;
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}
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bool FOculusXRAnchors::GetComponentStatus(uint64 AnchorHandle, EOculusXRSpaceComponentType SpaceComponentType, bool& OutEnabled, bool& OutChangePending, EOculusXRAnchorResult::Type& OutResult)
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{
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OutResult = FOculusXRAnchorManager::GetSpaceComponentStatus(AnchorHandle, SpaceComponentType, OutEnabled, OutChangePending);
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return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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}
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bool FOculusXRAnchors::GetSupportedComponents(uint64 AnchorHandle, TArray<EOculusXRSpaceComponentType>& OutSupportedComponents, EOculusXRAnchorResult::Type& OutResult)
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{
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OutResult = FOculusXRAnchorManager::GetSupportedAnchorComponents(AnchorHandle, OutSupportedComponents);
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return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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}
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bool FOculusXRAnchors::SaveAnchor(UOculusXRAnchorComponent* Anchor, EOculusXRSpaceStorageLocation StorageLocation, const FOculusXRAnchorSaveDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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if (!IsValid(Anchor))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid anchor provided when attempting to save anchor."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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return false;
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}
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if (!Anchor->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Anchor provided to save anchor has invalid handle."));
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OutResult = EOculusXRAnchorResult::Failure;
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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return false;
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}
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::SaveAnchor(Anchor->GetHandle(), StorageLocation, EOculusXRSpaceStoragePersistenceMode::Indefinite, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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OculusXRTelemetry::Events::FAnchorsSaveRequest Trace(static_cast<int>(GetTypeHash(RequestId)));
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if (bAsyncStartSuccess)
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{
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SaveAnchorBinding SaveAnchorData;
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SaveAnchorData.RequestId = RequestId;
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SaveAnchorData.Binding = ResultCallback;
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SaveAnchorData.Location = StorageLocation;
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SaveAnchorData.Anchor = Anchor;
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->AnchorSaveBindings.Add(RequestId, SaveAnchorData);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async call to save anchor."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, nullptr);
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Trace.SetResult(OculusXRTelemetry::EAction::Cancel).End();
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}
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return bAsyncStartSuccess;
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}
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void AnchorComponentsToReferences(const TArray<UOculusXRAnchorComponent*>& Anchors, TArray<uint64>& Handles, TArray<TWeakObjectPtr<UOculusXRAnchorComponent>>& AnchorPtrs)
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{
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Handles.Empty();
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AnchorPtrs.Empty();
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for (auto& AnchorInstance : Anchors)
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{
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if (!IsValid(AnchorInstance))
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Invalid anchor provided when attempting to process anchor list."));
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continue;
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}
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if (!AnchorInstance->HasValidHandle())
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Anchor provided to anchor list has invalid handle."));
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continue;
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}
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Handles.Add(AnchorInstance->GetHandle().GetValue());
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AnchorPtrs.Add(AnchorInstance);
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}
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}
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bool FOculusXRAnchors::SaveAnchorList(const TArray<UOculusXRAnchorComponent*>& Anchors, EOculusXRSpaceStorageLocation StorageLocation, const FOculusXRAnchorSaveListDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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TArray<uint64> Handles;
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TArray<TWeakObjectPtr<UOculusXRAnchorComponent>> SavedAnchors;
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AnchorComponentsToReferences(Anchors, Handles, SavedAnchors);
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::SaveAnchorList(Handles, StorageLocation, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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if (bAsyncStartSuccess)
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{
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SaveAnchorListBinding SaveAnchorListData;
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SaveAnchorListData.RequestId = RequestId;
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SaveAnchorListData.Binding = ResultCallback;
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SaveAnchorListData.Location = StorageLocation;
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SaveAnchorListData.SavedAnchors = SavedAnchors;
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->AnchorSaveListBindings.Add(RequestId, SaveAnchorListData);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async call to save anchor list."));
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ResultCallback.ExecuteIfBound(OutResult, TArray<UOculusXRAnchorComponent*>());
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}
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return bAsyncStartSuccess;
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}
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bool FOculusXRAnchors::QueryAnchors(const TArray<FOculusXRUUID>& AnchorUUIDs, EOculusXRSpaceStorageLocation Location, const FOculusXRAnchorQueryDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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FOculusXRSpaceQueryInfo QueryInfo;
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QueryInfo.FilterType = EOculusXRSpaceQueryFilterType::FilterByIds;
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QueryInfo.IDFilter = AnchorUUIDs;
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QueryInfo.Location = Location;
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QueryInfo.MaxQuerySpaces = AnchorUUIDs.Num();
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return QueryAnchorsAdvanced(QueryInfo, ResultCallback, OutResult);
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}
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bool FOculusXRAnchors::QueryAnchorsAdvanced(const FOculusXRSpaceQueryInfo& QueryInfo, const FOculusXRAnchorQueryDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
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{
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::QuerySpaces(QueryInfo, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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OculusXRTelemetry::Events::FAnchorsQueryRequest Trace(static_cast<int>(GetTypeHash(RequestId)));
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if (bAsyncStartSuccess)
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{
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AnchorQueryBinding QueryResults;
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QueryResults.RequestId = RequestId;
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QueryResults.Binding = ResultCallback;
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QueryResults.Location = QueryInfo.Location;
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->AnchorQueryBindings.Add(RequestId, QueryResults);
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}
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else
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{
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UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async call to query anchors."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, TArray<FOculusXRSpaceQueryResult>());
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Trace.SetResult(OculusXRTelemetry::EAction::Cancel).End();
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}
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return bAsyncStartSuccess;
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}
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bool FOculusXRAnchors::ShareAnchors(const TArray<UOculusXRAnchorComponent*>& Anchors, const TArray<uint64>& OculusUserIDs, const FOculusXRAnchorShareDelegate& ResultCallback, EOculusXRAnchorResult::Type& OutResult)
|
|
{
|
|
TArray<uint64> Handles;
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TArray<TWeakObjectPtr<UOculusXRAnchorComponent>> SharedAnchors;
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AnchorComponentsToReferences(Anchors, Handles, SharedAnchors);
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|
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uint64 RequestId = 0;
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OutResult = FOculusXRAnchorManager::ShareSpaces(Handles, OculusUserIDs, RequestId);
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bool bAsyncStartSuccess = UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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|
if (bAsyncStartSuccess)
|
|
{
|
|
ShareAnchorsBinding ShareAnchorsData;
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|
ShareAnchorsData.RequestId = RequestId;
|
|
ShareAnchorsData.Binding = ResultCallback;
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ShareAnchorsData.SharedAnchors = SharedAnchors;
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ShareAnchorsData.OculusUserIds = OculusUserIDs;
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|
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FOculusXRAnchors* SDKInstance = GetInstance();
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SDKInstance->ShareAnchorsBindings.Add(RequestId, ShareAnchorsData);
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|
}
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|
else
|
|
{
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|
UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to start async call to share anchor."));
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ResultCallback.ExecuteIfBound(EOculusXRAnchorResult::Failure, TArray<UOculusXRAnchorComponent*>(), TArray<uint64>());
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|
}
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|
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|
return bAsyncStartSuccess;
|
|
}
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|
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|
bool FOculusXRAnchors::GetSpaceContainerUUIDs(uint64 Space, TArray<FOculusXRUUID>& OutUUIDs, EOculusXRAnchorResult::Type& OutResult)
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|
{
|
|
OutResult = FOculusXRAnchorManager::GetSpaceContainerUUIDs(Space, OutUUIDs);
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return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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}
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|
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bool FOculusXRAnchors::GetSpaceScenePlane(uint64 Space, FVector& OutPos, FVector& OutSize, EOculusXRAnchorResult::Type& OutResult)
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|
{
|
|
OutResult = FOculusXRAnchorManager::GetSpaceScenePlane(Space, OutPos, OutSize);
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|
return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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|
}
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|
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|
bool FOculusXRAnchors::GetSpaceSceneVolume(uint64 Space, FVector& OutPos, FVector& OutSize, EOculusXRAnchorResult::Type& OutResult)
|
|
{
|
|
OutResult = FOculusXRAnchorManager::GetSpaceSceneVolume(Space, OutPos, OutSize);
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return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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|
}
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|
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|
bool FOculusXRAnchors::GetSpaceSemanticClassification(uint64 Space, TArray<FString>& OutSemanticClassifications, EOculusXRAnchorResult::Type& OutResult)
|
|
{
|
|
OutResult = FOculusXRAnchorManager::GetSpaceSemanticClassification(Space, OutSemanticClassifications);
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|
return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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|
}
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|
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|
bool FOculusXRAnchors::GetSpaceBoundary2D(uint64 Space, TArray<FVector2f>& OutVertices, EOculusXRAnchorResult::Type& OutResult)
|
|
{
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|
OutResult = FOculusXRAnchorManager::GetSpaceBoundary2D(Space, OutVertices);
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|
return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult);
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}
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|
|
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void FOculusXRAnchors::HandleSpatialAnchorCreateComplete(FOculusXRUInt64 RequestId, int Result, FOculusXRUInt64 Space, FOculusXRUUID UUID)
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|
{
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|
OculusXRTelemetry::Events::FAnchorsCreateResponse(static_cast<int>(GetTypeHash(RequestId)))
|
|
.SetResult(OVRP_SUCCESS(Result) ? OculusXRTelemetry::EAction::Success : OculusXRTelemetry::EAction::Fail);
|
|
CreateAnchorBinding* AnchorDataPtr = CreateSpatialAnchorBindings.Find(RequestId.GetValue());
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|
if (AnchorDataPtr == nullptr)
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Error, TEXT("Couldn't find anchor data binding for create spatial anchor! Request: %llu"), RequestId.GetValue());
|
|
return;
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|
}
|
|
|
|
if (OVRP_FAILURE(Result))
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to create Spatial Anchor. Request: %llu -- Result: %d"), RequestId.GetValue(), Result);
|
|
AnchorDataPtr->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), nullptr);
|
|
CreateSpatialAnchorBindings.Remove(RequestId.GetValue());
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|
return;
|
|
}
|
|
|
|
if (!AnchorDataPtr->Actor.IsValid())
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Warning, TEXT("Actor has been invalidated while creating actor. Request: %llu"), RequestId.GetValue());
|
|
|
|
// Clean up the orphaned space
|
|
EOculusXRAnchorResult::Type AnchorResult;
|
|
FOculusXRAnchors::DestroyAnchor(Space, AnchorResult);
|
|
|
|
AnchorDataPtr->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), nullptr);
|
|
CreateSpatialAnchorBindings.Remove(RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
AActor* TargetActor = AnchorDataPtr->Actor.Get();
|
|
|
|
UOculusXRSpatialAnchorComponent* SpatialAnchorComponent = TargetActor->FindComponentByClass<UOculusXRSpatialAnchorComponent>();
|
|
if (SpatialAnchorComponent == nullptr)
|
|
{
|
|
SpatialAnchorComponent = Cast<UOculusXRSpatialAnchorComponent>(TargetActor->AddComponentByClass(UOculusXRSpatialAnchorComponent::StaticClass(), false, FTransform::Identity, false));
|
|
}
|
|
|
|
SpatialAnchorComponent->SetHandle(Space);
|
|
SpatialAnchorComponent->SetUUID(UUID);
|
|
|
|
uint64 tempOut;
|
|
FOculusXRAnchorManager::SetSpaceComponentStatus(Space, EOculusXRSpaceComponentType::Locatable, true, 0.0f, tempOut);
|
|
FOculusXRAnchorManager::SetSpaceComponentStatus(Space, EOculusXRSpaceComponentType::Sharable, true, 0.0f, tempOut);
|
|
FOculusXRAnchorManager::SetSpaceComponentStatus(Space, EOculusXRSpaceComponentType::Storable, true, 0.0f, tempOut);
|
|
|
|
AnchorDataPtr->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SpatialAnchorComponent);
|
|
CreateSpatialAnchorBindings.Remove(RequestId.GetValue());
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorEraseComplete(FOculusXRUInt64 RequestId, int Result, FOculusXRUUID UUID, EOculusXRSpaceStorageLocation Location)
|
|
{
|
|
OculusXRTelemetry::Events::FAnchorsEraseResponse(static_cast<int>(GetTypeHash(RequestId)))
|
|
.SetResult(OVRP_SUCCESS(Result) ? OculusXRTelemetry::EAction::Success : OculusXRTelemetry::EAction::Fail);
|
|
EraseAnchorBinding* EraseDataPtr = EraseAnchorBindings.Find(RequestId.GetValue());
|
|
if (EraseDataPtr == nullptr)
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Error, TEXT("Couldn't find binding for space erase! Request: %llu"), RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
if (OVRP_FAILURE(Result))
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to erase Spatial Anchor. Request: %llu -- Result: %d"), RequestId.GetValue(), Result);
|
|
EraseDataPtr->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), UUID);
|
|
EraseAnchorBindings.Remove(RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
if (EraseDataPtr->Anchor.IsValid())
|
|
{
|
|
// Since you can only erase local anchors, just unset local anchor storage
|
|
EraseDataPtr->Anchor->SetStoredLocation(EOculusXRSpaceStorageLocation::Local, false);
|
|
}
|
|
|
|
EraseDataPtr->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), UUID);
|
|
EraseAnchorBindings.Remove(RequestId.GetValue());
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleSetComponentStatusComplete(FOculusXRUInt64 RequestId, int Result, FOculusXRUInt64 Space, FOculusXRUUID UUID, EOculusXRSpaceComponentType ComponentType, bool Enabled)
|
|
{
|
|
OculusXRTelemetry::Events::FAnchorsSetComponentStatusResponse(static_cast<int>(GetTypeHash(RequestId)))
|
|
.SetResult(OVRP_SUCCESS(Result) ? OculusXRTelemetry::EAction::Success : OculusXRTelemetry::EAction::Fail);
|
|
SetComponentStatusBinding* SetStatusBinding = SetComponentStatusBindings.Find(RequestId.GetValue());
|
|
|
|
if (SetStatusBinding == nullptr)
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Verbose, TEXT("Couldn't find binding for set component status! Request: %llu"), RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
if (SetStatusBinding != nullptr)
|
|
{
|
|
SetStatusBinding->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SetStatusBinding->AnchorHandle, ComponentType, Enabled);
|
|
SetComponentStatusBindings.Remove(RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
SetStatusBinding->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SetStatusBinding->AnchorHandle, ComponentType, Enabled);
|
|
SetComponentStatusBindings.Remove(RequestId.GetValue());
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorSaveComplete(FOculusXRUInt64 RequestId, FOculusXRUInt64 Space, bool Success, int Result, FOculusXRUUID UUID)
|
|
{
|
|
OculusXRTelemetry::Events::FAnchorsSaveResponse(static_cast<int>(GetTypeHash(RequestId)))
|
|
.SetResult(OVRP_SUCCESS(Result) ? OculusXRTelemetry::EAction::Success : OculusXRTelemetry::EAction::Fail);
|
|
SaveAnchorBinding* SaveAnchorData = AnchorSaveBindings.Find(RequestId.GetValue());
|
|
if (SaveAnchorData == nullptr)
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Error, TEXT("Couldn't find binding for save anchor! Request: %llu"), RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
if (OVRP_FAILURE(Result))
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to save Spatial Anchor. Request: %llu -- Result: %d -- Space: %llu"), RequestId.GetValue(), Result, Space.GetValue());
|
|
SaveAnchorData->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SaveAnchorData->Anchor.Get());
|
|
AnchorSaveBindings.Remove(RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
if (SaveAnchorData->Anchor.IsValid())
|
|
{
|
|
SaveAnchorData->Anchor->SetStoredLocation(SaveAnchorData->Location, true);
|
|
}
|
|
|
|
SaveAnchorData->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SaveAnchorData->Anchor.Get());
|
|
AnchorSaveBindings.Remove(RequestId.GetValue());
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorSaveListComplete(FOculusXRUInt64 RequestId, int Result)
|
|
{
|
|
SaveAnchorListBinding* SaveListData = AnchorSaveListBindings.Find(RequestId.GetValue());
|
|
if (SaveListData == nullptr)
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Error, TEXT("Couldn't find binding for save anchor list! Request: %llu"), RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
// Get all anchors
|
|
TArray<UOculusXRAnchorComponent*> SavedAnchors;
|
|
for (auto& WeakAnchor : SaveListData->SavedAnchors)
|
|
{
|
|
if (WeakAnchor.IsValid())
|
|
{
|
|
SavedAnchors.Add(WeakAnchor.Get());
|
|
}
|
|
}
|
|
|
|
// Failed to save
|
|
if (OVRP_FAILURE(Result))
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Warning, TEXT("Failed to save Spatial Anchors. Request: %llu -- Result: %d"), RequestId.GetValue(), Result);
|
|
SaveListData->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SavedAnchors);
|
|
AnchorSaveListBindings.Remove(RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
// Set new storage location
|
|
for (auto& SavedAnchor : SavedAnchors)
|
|
{
|
|
SavedAnchor->SetStoredLocation(SaveListData->Location, true);
|
|
}
|
|
|
|
SaveListData->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SavedAnchors);
|
|
AnchorSaveListBindings.Remove(RequestId.GetValue());
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorQueryResultsBegin(FOculusXRUInt64 RequestId)
|
|
{
|
|
// no op
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorQueryResultElement(FOculusXRUInt64 RequestId, FOculusXRUInt64 Space, FOculusXRUUID UUID)
|
|
{
|
|
AnchorQueryBinding* ResultPtr = AnchorQueryBindings.Find(RequestId.GetValue());
|
|
if (ResultPtr)
|
|
{
|
|
uint64 tempOut;
|
|
TArray<EOculusXRSpaceComponentType> supportedTypes;
|
|
FOculusXRAnchorManager::GetSupportedAnchorComponents(Space, supportedTypes);
|
|
|
|
if (supportedTypes.Contains(EOculusXRSpaceComponentType::Locatable))
|
|
{
|
|
FOculusXRAnchorManager::SetSpaceComponentStatus(Space, EOculusXRSpaceComponentType::Locatable, true, 0.0f, tempOut);
|
|
}
|
|
|
|
if (supportedTypes.Contains(EOculusXRSpaceComponentType::Sharable))
|
|
{
|
|
FOculusXRAnchorManager::SetSpaceComponentStatus(Space, EOculusXRSpaceComponentType::Sharable, true, 0.0f, tempOut);
|
|
}
|
|
|
|
if (supportedTypes.Contains(EOculusXRSpaceComponentType::Storable))
|
|
{
|
|
FOculusXRAnchorManager::SetSpaceComponentStatus(Space, EOculusXRSpaceComponentType::Storable, true, 0.0f, tempOut);
|
|
}
|
|
|
|
ResultPtr->Results.Add(FOculusXRSpaceQueryResult(Space, UUID, ResultPtr->Location));
|
|
}
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorQueryComplete(FOculusXRUInt64 RequestId, int Result)
|
|
{
|
|
OculusXRTelemetry::Events::FAnchorsQueryResponse(static_cast<int>(GetTypeHash(RequestId)))
|
|
.SetResult(OVRP_SUCCESS(Result) ? OculusXRTelemetry::EAction::Success : OculusXRTelemetry::EAction::Fail);
|
|
AnchorQueryBinding* ResultPtr = AnchorQueryBindings.Find(RequestId.GetValue());
|
|
if (ResultPtr)
|
|
{
|
|
ResultPtr->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), ResultPtr->Results);
|
|
AnchorQueryBindings.Remove(RequestId.GetValue());
|
|
}
|
|
}
|
|
|
|
void FOculusXRAnchors::HandleAnchorSharingComplete(FOculusXRUInt64 RequestId, int Result)
|
|
{
|
|
ShareAnchorsBinding* ShareAnchorsData = ShareAnchorsBindings.Find(RequestId);
|
|
if (ShareAnchorsData == nullptr)
|
|
{
|
|
UE_LOG(LogOculusXRAnchors, Error, TEXT("Couldn't find binding for share anchors! Request: %llu"), RequestId.GetValue());
|
|
return;
|
|
}
|
|
|
|
TArray<UOculusXRAnchorComponent*> SharedAnchors;
|
|
for (auto& WeakAnchor : ShareAnchorsData->SharedAnchors)
|
|
{
|
|
SharedAnchors.Add(WeakAnchor.Get());
|
|
}
|
|
|
|
ShareAnchorsData->Binding.ExecuteIfBound(static_cast<EOculusXRAnchorResult::Type>(Result), SharedAnchors, ShareAnchorsData->OculusUserIds);
|
|
ShareAnchorsBindings.Remove(RequestId.GetValue());
|
|
}
|
|
|
|
|
|
} // namespace OculusXRAnchors
|