// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class OculusXRMovement : ModuleRules { public OculusXRMovement(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = true; PublicDependencyModuleNames.AddRange( new string[] { "LiveLinkInterface", "LiveLinkAnimationCore", }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "ApplicationCore", "Engine", "InputCore", "LiveLink", "HeadMountedDisplay", "OVRPluginXR", "OculusXRHMD", }); PrivateIncludePaths.AddRange( new string[] { "OculusXRHMD/Private", }); } } }