// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" class FToolBarBuilder; class FMenuBuilder; #define OCULUS_EDITOR_MODULE_NAME "OculusXREditor" ////////////////////////////////////////////////////////////////////////// // IOculusXREditorModule class IOculusXREditorModule : public IModuleInterface { };