// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. #include "OculusXRPlatformToolSettings.h" UOculusXRPlatformToolSettings::UOculusXRPlatformToolSettings() : OculusTargetPlatform(EOculusXRPlatformTarget::Rift) { uint8 NumPlatforms = (uint8)EOculusXRPlatformTarget::Length; OculusApplicationID.Init("", NumPlatforms); OculusApplicationToken.Init("", NumPlatforms); OculusReleaseChannel.Init("Alpha", NumPlatforms); OculusReleaseNote.Init("", NumPlatforms); OculusLaunchFilePath.Init("", NumPlatforms); OculusSymbolDirPath.Init("", NumPlatforms); OculusLanguagePacksPath.Init("", NumPlatforms); OculusExpansionFilesPath.Init("", NumPlatforms); OculusAssetConfigs.Init(FOculusXRAssetConfigArray(), NumPlatforms); UploadDebugSymbols = true; for (int i = 0; i < NumPlatforms; i++) { OculusAssetConfigs[i].ConfigArray = TArray(); } }