// Copyright (c) Meta Platforms, Inc. and affiliates. #pragma once #include "CoreMinimal.h" #include "OculusXRAnchorComponent.h" #include "OculusXRHMDPrivate.h" namespace OculusXRAnchors { struct FOculusXRRoomLayoutManager { static bool RequestSceneCapture(uint64& OutRequestID); static bool GetSpaceRoomLayout(const uint64 Space, const uint32 MaxWallsCapacity, FOculusXRUUID& OutCeilingUuid, FOculusXRUUID& OutFloorUuid, TArray& OutWallsUuid); static bool GetSpaceTriangleMesh(uint64 Space, TArray& Vertices, TArray& Triangles); static void OnPollEvent(ovrpEventDataBuffer* EventDataBuffer, bool& EventPollResult); }; } // namespace OculusXRAnchors