// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #if PLATFORM_WINDOWS DEFINE_LOG_CATEGORY_STATIC(LogMetaXRSim, Log, All); /** */ class FMetaXRSimulator { public: static bool IsSimulatorActivated(); static void ToggleOpenXRRuntime(); private: static FString GetSimulatorJsonPath(); }; #endif