// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class OculusXREditor : ModuleRules { public OculusXREditor(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = true; PrivateDependencyModuleNames.AddRange( new string[] { "Projects", "InputCore", "UnrealEd", "LevelEditor", "CoreUObject", "Engine", "EngineSettings", "AndroidRuntimeSettings", "Slate", "SlateCore", "EditorStyle", "Core", "OculusXRHMD", "OculusXRMovement", "OculusXRPassthrough", "OVRPluginXR", "OculusXRProjectSetupTool", "HTTP", "DesktopPlatform", "LauncherServices", "GameProjectGeneration", "SharedSettingsWidgets", "RHI", "SourceControl", } ); PrivateIncludePaths.AddRange( new string[] { // Relative to Engine\Plugins\Runtime\Oculus\OculusVR\Source "OculusXREditor/Private", "OculusXRHMD/Private" }); PrivateIncludePathModuleNames.AddRange( new string[] { "Settings", "OculusXRProjectSetupTool" } ); } }