// Copyright (c) Meta Platforms, Inc. and affiliates. #include "OculusXRSpatialAnchorManager.h" #include "OculusXRAnchorBPFunctionLibrary.h" namespace OculusXRAnchors { bool FOculusXRSpatialAnchorManager::CreateSpatialAnchor(const FTransform& InTransform, uint64& OutRequestId) { EOculusXRAnchorResult::Type Result = CreateAnchor(InTransform, OutRequestId, FTransform::Identity); return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(Result); } } // namespace OculusXRAnchors