HSellis
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c07ae3336d
|
fix ballista collision and improve aiming accuracy
|
2024-05-29 10:08:27 +03:00 |
DESKTOP-75KSE4J\kevin
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aef0b674a6
|
Added path end, enemy model and animation and enemy spawner
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2024-05-29 04:53:35 +03:00 |
Viljam Ilves
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b3d6cbc4f8
|
Changed player scaling to smoothly scale, hands do not scale smoothly for some reason
|
2024-05-28 23:50:44 +03:00 |
HSellis
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2e7b7298f7
|
Merge branch 'main' of https://cgvrgit.ulno.net/Villui/VRTowerDef
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2024-05-28 20:56:53 +03:00 |
HSellis
|
36879e3d99
|
ballista rotates with physics
|
2024-05-28 20:56:40 +03:00 |
Viljam Ilves
|
e524d4fe9c
|
Modified spawned player, joystick movemend added and new keybinds
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2024-05-28 20:45:37 +03:00 |
HSellis
|
de7b00fbdf
|
ballista automatically shoots enemies in range
|
2024-05-28 19:24:16 +03:00 |
HSellis
|
1ff0b43e47
|
automatic ballista in MainLevel
|
2024-05-28 18:51:06 +03:00 |
HSellis
|
6b3683e8f3
|
fix ballista projectile despawning
|
2024-05-28 18:41:17 +03:00 |
Viljam Ilves
|
d2875843ca
|
Changed player spawn loc in main and modified VRPawn
|
2024-05-28 15:29:46 +03:00 |
HSellis
|
f26ce76e7c
|
ballista automatic shooting mode
|
2024-05-28 09:33:27 +03:00 |
Viljam Ilves
|
d5db9bc65b
|
Possible landscape fix
|
2024-05-27 21:33:17 +03:00 |
Viljam Ilves
|
f95be9b985
|
Fixed main level
|
2024-05-27 20:33:53 +03:00 |
Viljam Ilves
|
1f948d5997
|
Restored old map and 5.3 version
|
2024-05-27 19:38:26 +03:00 |
Viljam Ilves
|
b3b0db893b
|
Added new assetpack and improved main level
|
2024-05-27 13:40:53 +03:00 |
HSellis
|
02d9e3c979
|
bring back ballista improvements (?)
|
2024-05-27 09:37:08 +03:00 |
Viljam Ilves
|
45f49a87fb
|
Added textures and models to main level
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2024-05-27 02:15:02 +03:00 |
HSellis
|
e8b9397fea
|
Merge branch 'main' of https://cgvrgit.ulno.net/Villui/VRTowerDef
|
2024-05-26 22:44:48 +03:00 |
Viljam Ilves
|
cdf564afe8
|
Merge branch 'main' of https://cgvrgit.ulno.net/Villui/VRTowerDef
|
2024-05-26 22:05:56 +03:00 |
Viljam Ilves
|
f58f3552bc
|
New merge test
|
2024-05-26 22:05:40 +03:00 |
Villui
|
723de18aa4
|
Merge branch 'main' into mergebranch
|
2024-05-26 19:02:37 +00:00 |
Villui
|
bb82cc5da7
|
revert 1c80ebaab4
revert Merge commit
|
2024-05-26 19:01:38 +00:00 |
HSellis
|
5dc051657d
|
import temple + medieval city
|
2024-05-26 21:48:41 +03:00 |
Viljam Ilves
|
1c80ebaab4
|
Merge commit
|
2024-05-26 21:42:03 +03:00 |
Henri
|
b881ab3333
|
Merge remote-tracking branch 'origin/main'
# Conflicts:
# Content/VRTemplate/Maps/VRTemplateMap.umap
|
2024-05-22 16:03:34 +03:00 |
Henri
|
97b01f5581
|
ballista improvements again
|
2024-05-22 15:55:18 +03:00 |
DOMENIS\kkits
|
959985ca71
|
spline added to viljam map
|
2024-05-22 15:46:07 +03:00 |
DOMENIS\kkits
|
2b7111084e
|
spline movement
|
2024-05-22 15:42:02 +03:00 |
DOMENIS\villui
|
5eefea1399
|
small changes to level
|
2024-05-22 15:38:59 +03:00 |
DOMENIS\villui
|
9b98ae234a
|
Initial level layout
|
2024-05-22 15:28:41 +03:00 |
Henri
|
d9ef57118a
|
corrected ballista bolt model
|
2024-05-22 13:11:14 +03:00 |
Henri
|
f8dc961a28
|
reimport VRPawn + fix ballista physics
|
2024-05-15 15:34:03 +03:00 |
HSellis
|
d830e91de9
|
some fixes to ballista bolt loading
|
2024-05-15 09:47:13 +03:00 |
HSellis
|
3ec4b96858
|
ballista reloading
|
2024-05-14 23:20:33 +03:00 |
HSellis
|
887ee2dde3
|
WIP modify GrabComponent and VRPawn to support SnapColliding
|
2024-05-14 21:34:21 +03:00 |
HSellis
|
03dd83cbbb
|
Ballista reloads bolt after shooting
|
2024-05-14 10:21:22 +03:00 |
HSellis
|
0a0c09c86b
|
Ballista firing sound effect
|
2024-05-14 09:47:30 +03:00 |
HSellis
|
c1ddb20ed5
|
trying to fix GrabComponent
|
2024-05-07 21:50:46 +03:00 |
HSellis
|
b310b8c8f1
|
WIP custom GrabComponent with SnapColliding options
|
2024-05-07 21:40:11 +03:00 |
Kevin Kits
|
2d5e1ae544
|
ballista shoots bolts
|
2024-04-17 03:06:23 +03:00 |
HSellis
|
0c099eb951
|
Ballista prototype
|
2024-04-13 12:26:36 +03:00 |
DOMENIS\villui
|
ea7239b76a
|
Updated to UE 5.3
|
2024-04-10 14:19:30 +03:00 |
Henri
|
1174b5e324
|
VR Project Template
|
2024-04-10 13:55:02 +03:00 |