50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
|
// Copyright (c) Meta Platforms, Inc. and affiliates.
|
|||
|
|
|||
|
#pragma once
|
|||
|
#include "OculusXRSetupRule.h"
|
|||
|
|
|||
|
/*
|
|||
|
* Collection of rules related to anchors. Can be extended as needed
|
|||
|
*/
|
|||
|
namespace OculusXRAnchorsRules
|
|||
|
{
|
|||
|
class FEnableAnchorSupportRule final : public ISetupRule
|
|||
|
{
|
|||
|
public:
|
|||
|
FEnableAnchorSupportRule()
|
|||
|
: ISetupRule(
|
|||
|
"Feature_EnableAnchorSupport",
|
|||
|
NSLOCTEXT("OculusXRAnchorsRules", "EnableAnchorSupport_DisplayName", "Enable Anchor Support"),
|
|||
|
NSLOCTEXT("OculusXRAnchorsRules", "EnableAnchorSupport_Description", "Anchor support must be enabled when using anchor features"),
|
|||
|
ESetupRuleCategory::Features,
|
|||
|
ESetupRuleSeverity::Critical) {}
|
|||
|
virtual bool IsApplied() const override;
|
|||
|
virtual bool IsValid() override;
|
|||
|
|
|||
|
protected:
|
|||
|
virtual void ApplyImpl(bool& OutShouldRestartEditor) override;
|
|||
|
};
|
|||
|
|
|||
|
class FEnableSceneSupportRule final : public ISetupRule
|
|||
|
{
|
|||
|
public:
|
|||
|
FEnableSceneSupportRule()
|
|||
|
: ISetupRule(
|
|||
|
"Feature_EnableSceneSupport",
|
|||
|
NSLOCTEXT("OculusXRAnchorsRules", "EnableSceneSupport_DisplayName", "Enable Scene Support"),
|
|||
|
NSLOCTEXT("OculusXRAnchorsRules", "EnableSceneSupport_Description", "Scene support must be enabled when using scene features"),
|
|||
|
ESetupRuleCategory::Features,
|
|||
|
ESetupRuleSeverity::Critical) {}
|
|||
|
virtual bool IsApplied() const override;
|
|||
|
virtual bool IsValid() override;
|
|||
|
|
|||
|
protected:
|
|||
|
virtual void ApplyImpl(bool& OutShouldRestartEditor) override;
|
|||
|
};
|
|||
|
|
|||
|
inline TArray<SetupRulePtr> AnchorRules_Table{
|
|||
|
MakeShared<FEnableAnchorSupportRule>(),
|
|||
|
MakeShared<FEnableSceneSupportRule>()
|
|||
|
};
|
|||
|
} // namespace OculusXRAnchorsRules
|