VRTowerDef/Plugins/MetaXR/Source/OculusXRMR/Private/OculusXRMR_Settings.cpp

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2024-05-29 08:53:41 +00:00
// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
#include "OculusXRMR_Settings.h"
#include "OculusXRMRPrivate.h"
#include "OculusXRHMD.h"
#include "Engine/Engine.h"
UOculusXRMR_Settings::UOculusXRMR_Settings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, ClippingReference(EOculusXRMR_ClippingReference::CR_Head)
, bUseTrackedCameraResolution(true)
, WidthPerView(960)
, HeightPerView(540)
, CastingLatency(0.0f)
, BackdropColor(FColor::Green)
, ExternalCompositionPostProcessEffects(EOculusXRMR_PostProcessEffects::PPE_Off)
, bIsCasting(false)
, CompositionMethod(EOculusXRMR_CompositionMethod::ExternalComposition)
, BindToTrackedCameraIndex(-1)
{
}
void UOculusXRMR_Settings::SetCompositionMethod(EOculusXRMR_CompositionMethod val)
{
if (CompositionMethod == val)
{
return;
}
auto old = CompositionMethod;
CompositionMethod = val;
CompositionMethodChangeDelegate.Execute(old, val);
}
void UOculusXRMR_Settings::SetCapturingCamera(EOculusXRMR_CameraDeviceEnum val)
{
// deprecated
}
void UOculusXRMR_Settings::SetIsCasting(bool val)
{
if (bIsCasting == val)
{
return;
}
auto old = bIsCasting;
bIsCasting = val;
IsCastingChangeDelegate.Execute(old, val);
}
void UOculusXRMR_Settings::BindToTrackedCameraIndexIfAvailable(int InTrackedCameraIndex)
{
if (BindToTrackedCameraIndex == InTrackedCameraIndex)
{
return;
}
auto old = BindToTrackedCameraIndex;
BindToTrackedCameraIndex = InTrackedCameraIndex;
TrackedCameraIndexChangeDelegate.Execute(old, InTrackedCameraIndex);
}
void UOculusXRMR_Settings::LoadFromIni()
{
if (!GConfig)
{
UE_LOG(LogMR, Warning, TEXT("GConfig is NULL"));
return;
}
// Flushing the GEngineIni is necessary to get the settings reloaded at the runtime, but the manual flushing
// could cause an assert when loading audio settings if launching through editor at the 2nd time. Disabled temporarily.
//GConfig->Flush(true, GEngineIni);
const TCHAR* OculusXRMRSettings = TEXT("Oculus.Settings.MixedReality");
bool v;
float f;
int32 i;
FVector vec;
FColor color;
if (GConfig->GetInt(OculusXRMRSettings, TEXT("CompositionMethod"), i, GEngineIni))
{
SetCompositionMethod((EOculusXRMR_CompositionMethod)i);
}
if (GConfig->GetInt(OculusXRMRSettings, TEXT("ClippingReference"), i, GEngineIni))
{
ClippingReference = (EOculusXRMR_ClippingReference)i;
}
if (GConfig->GetBool(OculusXRMRSettings, TEXT("bUseTrackedCameraResolution"), v, GEngineIni))
{
bUseTrackedCameraResolution = v;
}
if (GConfig->GetInt(OculusXRMRSettings, TEXT("WidthPerView"), i, GEngineIni))
{
WidthPerView = i;
}
if (GConfig->GetInt(OculusXRMRSettings, TEXT("HeightPerView"), i, GEngineIni))
{
HeightPerView = i;
}
if (GConfig->GetFloat(OculusXRMRSettings, TEXT("CastingLatency"), f, GEngineIni))
{
CastingLatency = f;
}
if (GConfig->GetColor(OculusXRMRSettings, TEXT("BackdropColor"), color, GEngineIni))
{
BackdropColor = color;
}
if (GConfig->GetInt(OculusXRMRSettings, TEXT("BindToTrackedCameraIndex"), i, GEngineIni))
{
BindToTrackedCameraIndexIfAvailable(i);
}
if (GConfig->GetInt(OculusXRMRSettings, TEXT("ExternalCompositionPostProcessEffects"), i, GEngineIni))
{
ExternalCompositionPostProcessEffects = (EOculusXRMR_PostProcessEffects)i;
}
UE_LOG(LogMR, Log, TEXT("MixedReality settings loaded from Engine.ini"));
}
void UOculusXRMR_Settings::SaveToIni() const
{
if (!GConfig)
{
UE_LOG(LogMR, Warning, TEXT("GConfig is NULL"));
return;
}
const TCHAR* OculusXRMRSettings = TEXT("Oculus.Settings.MixedReality");
GConfig->SetInt(OculusXRMRSettings, TEXT("CompositionMethod"), (int32)CompositionMethod, GEngineIni);
GConfig->SetInt(OculusXRMRSettings, TEXT("ClippingReference"), (int32)ClippingReference, GEngineIni);
GConfig->SetBool(OculusXRMRSettings, TEXT("bUseTrackedCameraResolution"), bUseTrackedCameraResolution, GEngineIni);
GConfig->SetInt(OculusXRMRSettings, TEXT("WidthPerView"), WidthPerView, GEngineIni);
GConfig->SetInt(OculusXRMRSettings, TEXT("HeightPerView"), HeightPerView, GEngineIni);
GConfig->SetFloat(OculusXRMRSettings, TEXT("CastingLatency"), CastingLatency, GEngineIni);
GConfig->SetColor(OculusXRMRSettings, TEXT("BackdropColor"), BackdropColor, GEngineIni);
GConfig->SetInt(OculusXRMRSettings, TEXT("BindToTrackedCameraIndex"), (int32)BindToTrackedCameraIndex, GEngineIni);
GConfig->SetInt(OculusXRMRSettings, TEXT("ExternalCompositionPostProcessEffects"), (int32)ExternalCompositionPostProcessEffects, GEngineIni);
GConfig->Flush(false, GEngineIni);
UE_LOG(LogMR, Log, TEXT("MixedReality settings saved to Engine.ini"));
}