VRTowerDef/Plugins/MetaXR/Source/OculusXRAnchors/Private/OculusXRAnchorComponents.cpp

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2024-05-29 08:53:41 +00:00
// Copyright (c) Meta Platforms, Inc. and affiliates.
#include "OculusXRAnchorComponents.h"
#include "OculusXRAnchorBPFunctionLibrary.h"
#include "OculusXRAnchorManager.h"
#include "OculusXRRoomLayoutManager.h"
#include "OculusXRSpatialAnchorComponent.h"
bool UOculusXRBaseAnchorComponent::IsComponentEnabled() const
{
bool OutEnabled;
bool OutChangePending;
auto OutResult = OculusXRAnchors::FOculusXRAnchorManager::GetSpaceComponentStatus(Space, Type, OutEnabled, OutChangePending);
return UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OutResult) && OutEnabled;
}
EOculusXRSpaceComponentType UOculusXRBaseAnchorComponent::GetType() const
{
return Type;
}
uint64 UOculusXRBaseAnchorComponent::GetSpace() const
{
return Space;
}
bool UOculusXRLocatableAnchorComponent::GetTransform(FTransform& outTransform) const
{
ensure(IsComponentEnabled());
if (!UOculusXRAnchorBPFunctionLibrary::GetAnchorTransformByHandle(Space, outTransform))
{
UE_LOG(LogOculusSpatialAnchor, Warning, TEXT("Fetching transform failed."));
return false;
}
return true;
}
bool UOculusXRPlaneAnchorComponent::GetPositionAndSize(FVector& outPosition, FVector& outSize) const
{
ensure(IsComponentEnabled());
if (!UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OculusXRAnchors::FOculusXRAnchorManager::GetSpaceScenePlane(Space, outPosition, outSize)))
{
UE_LOG(LogOculusSpatialAnchor, Warning, TEXT("Fetching scene plane failed."));
return false;
}
return true;
}
bool UOculusXRVolumeAnchorComponent::GetPositionAndSize(FVector& outPosition, FVector& outSize) const
{
ensure(IsComponentEnabled());
if (!UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OculusXRAnchors::FOculusXRAnchorManager::GetSpaceSceneVolume(Space, outPosition, outSize)))
{
UE_LOG(LogOculusSpatialAnchor, Warning, TEXT("Fetching scene plane failed."));
return false;
}
return true;
}
bool UOculusXRSemanticClassificationAnchorComponent::GetSemanticClassifications(TArray<FString>& outClassifications) const
{
ensure(IsComponentEnabled());
if (!UOculusXRAnchorBPFunctionLibrary::IsAnchorResultSuccess(OculusXRAnchors::FOculusXRAnchorManager::GetSpaceSemanticClassification(Space, outClassifications)))
{
UE_LOG(LogOculusSpatialAnchor, Warning, TEXT("Fetching scene volume failed."));
return false;
}
return true;
}
bool UOculusXRRoomLayoutAnchorComponent::GetRoomLayout(FOculusXRUUID& outFloorUUID, FOculusXRUUID& outCeilingUUID, TArray<FOculusXRUUID>& outWallsUUIDs) const
{
ensure(IsComponentEnabled());
if (!OculusXRAnchors::FOculusXRRoomLayoutManager::GetSpaceRoomLayout(Space, 64, outCeilingUUID, outFloorUUID, outWallsUUIDs))
{
UE_LOG(LogOculusSpatialAnchor, Warning, TEXT("Fetching room layout failed."));
return false;
}
return true;
}
bool UOculusXRSpaceContainerAnchorComponent::GetUUIDs(TArray<FOculusXRUUID>& outUUIDs) const
{
ensure(IsComponentEnabled());
if (!OculusXRAnchors::FOculusXRAnchorManager::GetSpaceContainer(Space, outUUIDs))
{
UE_LOG(LogOculusSpatialAnchor, Warning, TEXT("Fetching container uuids failed."));
return false;
}
return true;
}