// Copyright (c) Meta Platforms, Inc. and affiliates.

#pragma once

#include "OculusXRAnchorTypes.h"
#include "Kismet/BlueprintFunctionLibrary.h"

#include "OculusXRSceneFunctionLibrary.generated.h"

UCLASS()
class OCULUSXRSCENE_API UOculusXRSceneFunctionLibrary : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()
public:

};
