// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once

#include "IOculusXRMRModule.h"
#include "CoreMinimal.h"

#include "OculusXRPluginWrapper.h"

#if OCULUS_MR_SUPPORTED_PLATFORMS
DEFINE_LOG_CATEGORY_STATIC(LogMR, Log, All);
#endif // OCULUS_MR_SUPPORTED_PLATFORMS
