// Copyright (c) Meta Platforms, Inc. and affiliates.

#pragma once

#include <Subsystems/EngineSubsystem.h>
#include "OculusXRSceneTypes.h"
#include "OculusXRSceneEventDelegates.generated.h"



UCLASS()
class UOculusXRSceneEventDelegates : public UEngineSubsystem
{
	GENERATED_BODY()
public:

};
