// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.

#include "OculusXRDelegates.h"

FOculusEventDelegates::FOculusDisplayRefreshRateChangedEvent FOculusEventDelegates::OculusDisplayRefreshRateChanged;

FOculusEventDelegates::FOculusEyeTrackingStateChangedEvent FOculusEventDelegates::OculusEyeTrackingStateChanged;
