Character creator made in UE5
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EgonVM c8f5d78b8f Added reset and exit buttons.
Sometimes you need to get out of the game. There is no need to throw your computer out of the window anymore to achieve this! Added an exit button to exit the problem and save the computer from the great outdoors.
Sometimes you want to start over. Great! Reset button is here to solve your problem! Now you can start all over again!
Finally, added buttons 1, 2, and 3. I think these would be great to have the character play an animation once pressed.
2024-01-18 21:58:31 +02:00
CharaCreator Added reset and exit buttons. 2024-01-18 21:58:31 +02:00
.gitattributes setup git lfs 2023-10-30 15:40:17 +02:00
.gitignore Initial commit 2023-10-30 15:37:21 +02:00
CharModel.fbx Uploading Char model 2023-12-06 06:11:30 +02:00
README.asciidoc add a release + some more info 2023-11-14 22:50:32 +02:00

README.asciidoc

:1: https://cdn.discordapp.com/attachments/675444010017619992/1174088866446200892/Windows.7z

= CharaCreator

This is (or will eventually be) a character creator made for the Computer Graphics course.
Right now it is still very much a *work-in-progress*.


== Building the project
=== Prerequisites

[horizontal]
Unreal Engine 5.3.2:: This is an UE5 project, so you will need the editor.

Clone the repository somewhere on your PC.

Open Unreal Engine. After it's open, select "Browse" at the bottom of the Project Browser. Find the project and select it.

After that, CharaCreator should show up. Select it and press Open.

After that, above the viewport, click Platforms and build it for your platform of choice. Only Windows has been tested.
Select a platform and press "Package Content".

Now you should have a build of the game, if everything went well.


== Releases

{1}[A very early Windows version]

== How to use

After booting up the project, you should see a screen with a bunch of buttons and sliders. Right now it's not very functional, but in theory, you will be able to change categories
with the buttons and adjust the length of different clothing objects with the sliders.

You might have to ALT+Tab to access the UI again, as there's no actual way to focus on the UI yet after you click into the game world.