cg_characreator/CharaCreator/Saved/Logs/CharaCreator.log

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Log file open, 01/20/24 13:30:24
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=19264)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: CharaCreator
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.3007] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600X 6-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" G:/cg_characreator/CharaCreator/CharaCreator.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=b3062671838b42938823dceb29f740cf -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Timo654 -epicuserid=363b85b7363b405e85cd6b5ebe171286 -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : loginid="a035890c40c1ca421466f29de952410a"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.248104
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-BDE919264BCB715342FE64913D3DC904
Session CrashGUID >====================================================
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 11 (22H2) [10.0.22621.3007] (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce RTX 3070
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=b3062671838b42938823dceb29f740cf -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Timo654 -epicuserid=363b85b7363b405e85cd6b5ebe171286 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.01.20-11.30.24:508][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.01.20-11.30.24:510][ 0]LogRHI: Using Default RHI: D3D12
[2024.01.20-11.30.24:510][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.01.20-11.30.24:510][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.01.20-11.30.24:519][ 0]LogD3D12RHI: Aftermath initialized
[2024.01.20-11.30.24:519][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.01.20-11.30.24:519][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.01.20-11.30.24:663][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: 24881569, Revision: 00a1
[2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 2 output[s]
[2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Driver Version: 546.33 (internal:31.0.15.4633, unified:546.33)
[2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Driver Date: 12-6-2023
[2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 0 output[s]
[2024.01.20-11.30.24:667][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.01.20-11.30.24:667][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.01.20-11.30.24:667][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.01.20-11.30.24:667][ 0]LogHAL: Display: Platform has ~ 32 GB [34280255488 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.01.20-11.30.24:667][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.01.20-11.30.24:667][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.01.20-11.30.24:667][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.01.20-11.30.24:667][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.01.20-11.30.24:667][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.01.20-11.30.24:667][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.01.20-11.30.24:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.01.20-11.30.24:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini]
[2024.01.20-11.30.24:667][ 0]LogInit: Computer: DESKTOP-MLMTF75
[2024.01.20-11.30.24:667][ 0]LogInit: User: Timo
[2024.01.20-11.30.24:667][ 0]LogInit: CPU Page size=4096, Cores=6
[2024.01.20-11.30.24:667][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.01.20-11.30.24:667][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2024.01.20-11.30.24:667][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.01.20-11.30.24:667][ 0]LogMemory: Process Physical Memory: 491.68 MB used, 509.62 MB peak
[2024.01.20-11.30.24:667][ 0]LogMemory: Process Virtual Memory: 477.46 MB used, 477.46 MB peak
[2024.01.20-11.30.24:667][ 0]LogMemory: Physical Memory: 13639.93 MB used, 19052.27 MB free, 32692.20 MB total
[2024.01.20-11.30.24:667][ 0]LogMemory: Virtual Memory: 17112.62 MB used, 27355.58 MB free, 44468.20 MB total
[2024.01.20-11.30.24:667][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.01.20-11.30.24:673][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.01.20-11.30.24:682][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.01.20-11.30.24:682][ 0]LogInit: Using OS detected language (en-GB).
[2024.01.20-11.30.24:682][ 0]LogInit: Using OS detected locale (et-EE).
[2024.01.20-11.30.24:685][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
[2024.01.20-11.30.24:685][ 0]LogInit: Setting process to per monitor DPI aware
[2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
[2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
[2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard).
[2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - Touch Input Correction (TSF IME).
[2024.01.20-11.30.24:853][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
[2024.01.20-11.30.24:865][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.01.20-11.30.24:865][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.01.20-11.30.24:976][ 0]LogRHI: Using Default RHI: D3D12
[2024.01.20-11.30.24:976][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.01.20-11.30.24:976][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.01.20-11.30.24:976][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.01.20-11.30.24:976][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.01.20-11.30.24:976][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.01.20-11.30.24:977][ 0]LogWindows: Attached monitors:
[2024.01.20-11.30.24:977][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
[2024.01.20-11.30.24:977][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1040), device: '\\.\DISPLAY2'
[2024.01.20-11.30.24:977][ 0]LogWindows: Found 2 attached monitors.
[2024.01.20-11.30.24:977][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.01.20-11.30.24:977][ 0]LogRHI: RHI Adapter Info:
[2024.01.20-11.30.24:977][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070
[2024.01.20-11.30.24:977][ 0]LogRHI: Driver Version: 546.33 (internal:31.0.15.4633, unified:546.33)
[2024.01.20-11.30.24:977][ 0]LogRHI: Driver Date: 12-6-2023
[2024.01.20-11.30.24:977][ 0]LogD3D12RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id")
[2024.01.20-11.30.24:977][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.01.20-11.30.24:982][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.01.20-11.30.24:982][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.01.20-11.30.24:982][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.01.20-11.30.24:982][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Bindless resources are supported
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.01.20-11.30.25:151][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.01.20-11.30.25:151][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.01.20-11.30.25:152][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.01.20-11.30.25:165][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.01.20-11.30.25:165][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.01.20-11.30.25:165][ 0]LogRHI: Texture pool is 4576 MB (70% of 6537 MB)
[2024.01.20-11.30.25:165][ 0]LogD3D12RHI: Async texture creation enabled
[2024.01.20-11.30.25:165][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.01.20-11.30.25:193][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.01.20-11.30.25:203][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all'
[2024.01.20-11.30.25:203][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ]
[2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.01.20-11.30.25:236][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.01.20-11.30.25:236][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.01.20-11.30.25:236][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.01.20-11.30.25:237][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.01.20-11.30.25:237][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.01.20-11.30.25:238][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.01.20-11.30.25:238][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.01.20-11.30.25:238][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.01.20-11.30.25:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.01.20-11.30.25:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.01.20-11.30.25:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.01.20-11.30.25:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.01.20-11.30.25:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.01.20-11.30.25:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.01.20-11.30.25:264][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.01.20-11.30.25:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.01.20-11.30.25:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.01.20-11.30.25:270][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.01.20-11.30.25:270][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.01.20-11.30.25:283][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.01.20-11.30.25:332][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: VVM_1_0
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.01.20-11.30.25:335][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.01.20-11.30.25:376][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.01.20-11.30.25:376][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.20-11.30.25:376][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.01.20-11.30.25:382][ 0]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.01.20-11.30.25:382][ 0]LogDerivedDataCache: Display: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1434.92MBs, RandomWriteSpeed=171.64MBs. Assigned SpeedClass 'Local'
[2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.01.20-11.30.25:384][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (G:/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/19236/).
[2024.01.20-11.30.25:384][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Timo/AppData/Local/Temp/UnrealShaderWorkingDir/EAD935364C00D4B6CEA1098304E72CB0/'.
[2024.01.20-11.30.25:385][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.01.20-11.30.25:385][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.01.20-11.30.26:253][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.01.20-11.30.26:461][ 0]LogShaderCompilers: Display: Compiling shader autogen file: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.01.20-11.30.26:464][ 0]LogShaderCompilers: Display: Shader autogen file written: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.01.20-11.30.27:345][ 0]LogSlate: Using FreeType 2.10.0
[2024.01.20-11.30.27:345][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.01.20-11.30.27:378][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin.
[2024.01.20-11.30.27:378][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2024.01.20-11.30.27:388][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.01.20-11.30.27:720][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.01.20-11.30.27:720][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.01.20-11.30.27:720][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.01.20-11.30.27:723][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.01.20-11.30.27:723][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: Available device profiles:
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8000][0000068438510000 66] GlobalDefaults,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8400][00000684377BC800 66] Windows,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8600][0000068419885000 66] WindowsEditor,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8800][000006842E36A000 66] WindowsServer,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8A00][0000068445610000 66] WindowsClient,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8C00][0000068445612800 66] IOS,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8E00][0000068445615000 66] iPadAir2,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9000][0000068445617800 66] IPadPro,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9200][000006844561A000 66] iPadAir3,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9400][000006844561C800 66] iPadAir4,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9600][0000068445620000 66] iPadAir5,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9800][0000068445622800 66] iPadMini4,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9A00][0000068445625000 66] iPadMini5,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9C00][0000068445627800 66] iPadMini6,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9E00][000006844562A000 66] iPhone6S,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA000][000006844562C800 66] iPhone7,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA200][0000068445630000 66] iPodTouch7,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA400][0000068445632800 66] iPhone6SPlus,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA600][0000068445635000 66] iPhone7Plus,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA800][0000068445637800 66] iPhoneSE,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AAA00][000006844563A000 66] iPhone8,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AAC00][000006844563C800 66] iPhone8Plus,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AAE00][0000068445640000 66] iPhoneX,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB000][0000068445642800 66] iPhoneXS,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB200][0000068445645000 66] iPhoneXSMax,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB400][0000068445647800 66] iPhoneXR,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB600][000006844564A000 66] iPhone11,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB800][000006844564C800 66] iPhone11Pro,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ABA00][0000068445660000 66] iPhone11ProMax,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ABC00][0000068445662800 66] iPhoneSE2,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ABE00][0000068445665000 66] iPhone12Mini,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC000][0000068445667800 66] iPhone12,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC200][000006844566A000 66] iPhone12Pro,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC400][000006844566C800 66] iPhone12ProMax,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC600][0000068445670000 66] iPhone13Mini,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC800][0000068445672800 66] iPhone13,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ACA00][0000068445675000 66] iPhone13Pro,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ACC00][0000068445677800 66] iPhone13ProMax,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ACE00][000006844567A000 66] iPhoneSE3,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD000][000006844567C800 66] iPhone14,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD200][0000068445680000 66] iPhone14Plus,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD400][0000068445682800 66] iPhone14Pro,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD600][0000068445685000 66] iPhone14ProMax,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD800][0000068445687800 66] iPhone15,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ADA00][000006844568A000 66] iPhone15Plus,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ADC00][000006844568C800 66] iPhone15Pro,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ADE00][0000068445690000 66] iPhone15ProMax,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE000][0000068445692800 66] iPadPro105,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE200][0000068445695000 66] iPadPro129,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE400][0000068445697800 66] iPadPro97,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE600][000006844569A000 66] iPadPro2_129,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE800][000006844569C800 66] iPad5,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AEA00][00000684456A0000 66] iPad6,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AEC00][00000684456A2800 66] iPad7,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AEE00][00000684456A5000 66] iPad8,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF000][00000684456A7800 66] iPad9,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF200][00000684456AA000 66] iPad10,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF400][00000684456AC800 66] iPadPro11,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF600][00000684456B0000 66] iPadPro2_11,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF800][00000684456B2800 66] iPadPro3_11,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AFA00][00000684456B5000 66] iPadPro4_11,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AFC00][00000684456B7800 66] iPadPro3_129,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AFE00][00000684456BA000 66] iPadPro4_129,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [0000068444CEFE00][00000684456BC800 66] iPadPro5_129,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [000006842E1B5800][00000684456C0000 66] iPadPro6_129,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0000][00000684456C2800 66] AppleTV,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0200][00000684456C5000 66] AppleTV4K,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0400][00000684456C7800 66] AppleTV2_4K,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0600][00000684456CA000 66] TVOS,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0800][00000684456CC800 66] Mac,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0A00][00000684456E0000 66] MacEditor,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0C00][00000684456E2800 66] MacClient,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0E00][00000684456E5000 66] MacServer,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1000][00000684456E7800 66] Linux,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1200][00000684456EA000 66] LinuxEditor,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1400][00000684456EC800 66] LinuxArm64Editor,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1600][00000684456F0000 66] LinuxArm64,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1800][00000684456F2800 66] LinuxClient,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1A00][00000684456F5000 66] LinuxArm64Client,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1C00][00000684456F7800 66] LinuxServer,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1E00][00000684456FA000 66] LinuxArm64Server,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2000][00000684456FC800 66] Android,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2200][0000068445700000 66] Android_Preview_OpenGL,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2400][0000068445702800 66] Android_Preview_Vulkan,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2600][0000068445705000 66] Android_Low,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2800][0000068445707800 66] Android_Mid,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2A00][000006844570A000 66] Android_High,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2C00][000006844570C800 66] Android_Default,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2E00][0000068445710000 66] Android_Adreno4xx,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3000][0000068445712800 66] Android_Adreno5xx_Low,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3200][0000068445715000 66] Android_Adreno5xx,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3400][0000068445717800 66] Android_Adreno6xx,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3600][000006844571A000 66] Android_Adreno6xx_Vulkan,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3800][000006844571C800 66] Android_Adreno7xx,
[2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3A00][0000068445720000 66] Android_Adreno7xx_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D3C00][0000068445722800 66] Android_Mali_T6xx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D3E00][0000068445725000 66] Android_Mali_T7xx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4000][0000068445727800 66] Android_Mali_T8xx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4200][000006844572A000 66] Android_Mali_G71,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4400][000006844572C800 66] Android_Mali_G72,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4600][0000068445730000 66] Android_Mali_G72_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4800][0000068445732800 66] Android_Mali_G76,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4A00][0000068445735000 66] Android_Mali_G76_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4C00][0000068445737800 66] Android_Mali_G77,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4E00][000006844573A000 66] Android_Mali_G77_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5000][000006844573C800 66] Android_Mali_G78,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5200][0000068445740000 66] Android_Mali_G78_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5400][0000068445742800 66] Android_Mali_G710,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5600][0000068445745000 66] Android_Mali_G710_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5A00][0000068445747800 66] Android_Mali_G7xx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5C00][000006844574A000 66] Android_Mali_G7xx_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5E00][000006844574C800 66] Android_Xclipse_920,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6000][0000068443940000 66] Android_Xclipse_920_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6400][0000068443942800 66] Android_Vulkan_SM5,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6600][0000068443945000 66] Android_PowerVR_G6xxx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6800][0000068443947800 66] Android_PowerVR_GT7xxx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6A00][000006844394A000 66] Android_PowerVR_GE8xxx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6C00][000006844394C800 66] Android_PowerVR_GM9xxx,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6E00][0000068443950000 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7000][0000068443952800 66] Android_TegraK1,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7200][0000068443955000 66] Android_Unknown_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7400][0000068443957800 66] Oculus_Quest,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7600][000006844395A000 66] Oculus_Quest2,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7800][000006844395C800 66] Meta_Quest_Pro,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7A00][0000068443960000 66] Meta_Quest_3,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7C00][0000068443962800 66] HoloLens,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7E00][0000068443965000 66] MagicLeap_Vulkan,
[2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: Active device profile: [00000684451A8600][0000068419885000 66] WindowsEditor
[2024.01.20-11.30.28:007][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.01.20-11.30.28:007][ 0]LogShaderCompilers: Display: Compiling shader autogen file: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.01.20-11.30.28:019][ 0]LogShaderCompilers: Display: Shader autogen file written: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.01.20-11.30.28:026][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-MLMTF75'
[2024.01.20-11.30.28:026][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-MLMTF75" -nocompile -nocompileuat ]
[2024.01.20-11.30.28:189][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032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[2024.01.20-11.30.28:190][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material.
[2024.01.20-11.30.28:906][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling.
[2024.01.20-11.30.29:017][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling.
[2024.01.20-11.30.30:093][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.01.20-11.32.32:817][ 0]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.433 and deleted 3830 files with total size 15 MiB and 3743 empty folders. Scanned 4221 files in 4975 folders with total size 21 MiB.
[2024.01.20-11.32.40:894][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling.
[2024.01.20-11.32.40:902][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-MLMTF75: (Name=DESKTOP-MLMTF75, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid")
[2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.01.20-11.32.41:406][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.01.20-11.32.41:563][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Drop_Item_From_ContentBrowser...
[2024.01.20-11.32.41:569][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:570][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Gizmo_Handle_Clicked...
[2024.01.20-11.32.41:576][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:576][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_PickUp...
[2024.01.20-11.32.41:582][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:582][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Another_Actor...
[2024.01.20-11.32.41:588][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:589][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Grid...
[2024.01.20-11.32.41:596][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:596][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Down...
[2024.01.20-11.32.41:602][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:602][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Up...
[2024.01.20-11.32.41:607][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:607][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Selection_Changes...
[2024.01.20-11.32.41:613][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Chunk0=28 bytes, Chunk1-N=256k
[2024.01.20-11.32.41:765][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.01.20-11.32.41:765][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.01.20-11.32.41:773][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
[2024.01.20-11.32.41:773][ 0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool.
[2024.01.20-11.32.41:773][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.01.20-11.32.41:778][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.01.20-11.32.41:778][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.01.20-11.32.41:778][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x723a345f", spawning console
[2024.01.20-11.32.41:784][ 0]LogLiveCoding: Display: Waiting for server
[2024.01.20-11.32.41:808][ 0]LogSlate: Border
[2024.01.20-11.32.41:808][ 0]LogSlate: BreadcrumbButton
[2024.01.20-11.32.41:808][ 0]LogSlate: Brushes.Title
[2024.01.20-11.32.41:808][ 0]LogSlate: Default
[2024.01.20-11.32.41:808][ 0]LogSlate: Icons.Save
[2024.01.20-11.32.41:808][ 0]LogSlate: Icons.Toolbar.Settings
[2024.01.20-11.32.41:808][ 0]LogSlate: ListView
[2024.01.20-11.32.41:808][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.01.20-11.32.41:808][ 0]LogSlate: SoftwareCursor_Grab
[2024.01.20-11.32.41:808][ 0]LogSlate: TableView.DarkRow
[2024.01.20-11.32.41:808][ 0]LogSlate: TableView.Row
[2024.01.20-11.32.41:808][ 0]LogSlate: TreeView
[2024.01.20-11.32.41:923][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.01.20-11.32.41:925][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
[2024.01.20-11.32.41:943][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.01.20-11.32.41:943][ 0]LogInit: XR: MultiViewport is Disabled
[2024.01.20-11.32.41:943][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.01.20-11.32.41:998][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 147E808841FAD2DEAA22B68258E79149 | Instance: 0DD847834F22B14A4F36869028FCB89C (DESKTOP-MLMTF75-19236).
[2024.01.20-11.32.42:220][ 0]LogPython: Using Python 3.9.7
[2024.01.20-11.32.42:323][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.01.20-11.32.43:003][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.01.20-11.32.43:022][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.01.20-11.32.43:092][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.01.20-11.32.43:097][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.01.20-11.32.43:099][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.148' to multicast group '230.0.0.1:6666'
[2024.01.20-11.32.43:099][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
[2024.01.20-11.32.43:478][ 0]LogOpenImageDenoise: OIDN starting up
[2024.01.20-11.32.43:528][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.01.20-11.32.43:548][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.20-11.32.43:548][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.20-11.32.43:887][ 0]SourceControl: Revision control is disabled
[2024.01.20-11.32.43:892][ 0]LogUProjectInfo: Found projects:
[2024.01.20-11.32.44:037][ 0]SourceControl: Revision control is disabled
[2024.01.20-11.32.44:098][ 0]LogCollectionManager: Loaded 0 collections in 0.002497 seconds
[2024.01.20-11.32.44:099][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s
[2024.01.20-11.32.44:102][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Developers/Timo/Collections/' took 0.00s
[2024.01.20-11.32.44:103][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Collections/' took 0.00s
[2024.01.20-11.32.44:394][ 0]LogEngine: Initializing Engine...
[2024.01.20-11.32.44:400][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.01.20-11.32.44:498][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.01.20-11.32.44:504][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.32.44:504][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-11.32.44:509][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.01.20-11.32.44:509][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.01.20-11.32.44:509][ 0]LogInit: Texture streaming: Enabled
[2024.01.20-11.32.44:522][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.01.20-11.32.44:532][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.01.20-11.32.44:542][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.20-11.32.44:545][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.20-11.32.44:545][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.20-11.32.44:545][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.20-11.32.44:548][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.20-11.32.44:583][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.20-11.32.44:584][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.20-11.32.44:586][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.20-11.32.44:586][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.20-11.32.44:587][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.01.20-11.32.44:587][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.01.20-11.32.44:588][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.01.20-11.32.44:588][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.01.20-11.32.44:588][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.01.20-11.32.44:588][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.01.20-11.32.44:588][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.01.20-11.32.44:601][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.01.20-11.32.44:605][ 0]LogInit: Undo buffer set to 32 MB
[2024.01.20-11.32.44:605][ 0]LogInit: Transaction tracking system initialized
[2024.01.20-11.32.44:631][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded G:/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json
[2024.01.20-11.32.44:631][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.01.20-11.32.44:640][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.008291 seconds (Found 134 uncontrolled assets)
[2024.01.20-11.32.44:640][ 0]BlueprintLog: New page: Editor Load
[2024.01.20-11.32.44:719][ 0]LocalizationService: Localization service is disabled
[2024.01.20-11.32.44:737][ 0]TimingProfiler: Initialize
[2024.01.20-11.32.44:737][ 0]TimingProfiler: OnSessionChanged
[2024.01.20-11.32.44:737][ 0]LoadingProfiler: Initialize
[2024.01.20-11.32.44:737][ 0]LoadingProfiler: OnSessionChanged
[2024.01.20-11.32.44:737][ 0]NetworkingProfiler: Initialize
[2024.01.20-11.32.44:737][ 0]NetworkingProfiler: OnSessionChanged
[2024.01.20-11.32.44:737][ 0]MemoryProfiler: Initialize
[2024.01.20-11.32.44:737][ 0]MemoryProfiler: OnSessionChanged
[2024.01.20-11.32.44:938][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.01s
[2024.01.20-11.32.45:034][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.01.20-11.32.45:128][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.01.20-11.32.45:130][ 0]SourceControl: Revision control is disabled
[2024.01.20-11.32.45:130][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 141.385
[2024.01.20-11.32.45:130][ 0]Cmd: MAP LOAD FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.01.20-11.32.45:130][ 0]LightingResults: New page: Lighting Build
[2024.01.20-11.32.45:132][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.01.20-11.32.45:132][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-11.32.45:133][ 0]MapCheck: New page: Map Check
[2024.01.20-11.32.45:133][ 0]LightingResults: New page: Lighting Build
[2024.01.20-11.32.45:135][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.01.20-11.32.45:138][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.01.20-11.32.45:208][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.grayscale-black-white-check-plaid-seamless-pattern-vector-25055005 (BGRA8, 434x469 x1x1x1) (Required Memory Estimate: 6.015396 MB), EncodeSpeed: Fast
[2024.01.20-11.32.45:214][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/28916666-paint-buckets-color-wheel.28916666-paint-buckets-color-wheel (BGRA8, 1300x975 x1x1x1) (Required Memory Estimate: 37.131821 MB), EncodeSpeed: Fast
[2024.01.20-11.32.45:215][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/TPG0063AB.TPG0063AB (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 118.568359 MB), EncodeSpeed: Fast
[2024.01.20-11.32.45:254][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'.
[2024.01.20-11.32.45:254][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.32.45:254][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-11.32.45:254][ 0]LogAIModule: Creating AISystem for world Main_Map
[2024.01.20-11.32.45:260][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.01.20-11.32.45:260][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-11.32.45:260][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.20-11.32.45:298][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.20-11.32.45:298][ 0]LogWorldPartition: Display: WorldPartition initialize took 38 ms
[2024.01.20-11.32.45:308][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.01.20-11.32.45:313][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.01.20-11.32.45:313][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.01.20-11.32.45:314][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,36ms to complete.
[2024.01.20-11.32.45:319][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 141.574
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: ================================================
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Total job queries 3 555, among them cache hits 0 (0.00%)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Tracking 3 555 distinct input hashes that result in 2 543 distinct outputs (71.53%)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: RAM used: 64,17 MiB of 1,60 GiB budget. Usage: 3.92%
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Shaders Compiled: 3 555
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Jobs assigned 3 555, completed 3 555 (100%)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 65.04 s, longest 129.42 s
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Job execution time: average 3.24 s, max 14.62 s
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 68.28 s, max 133.05
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Shader code size: average 37,77 KiB, min 2,086 KiB, max 162,84 KiB
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 133.53 s
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Jobs were issued in 375 batches (only local compilation was used), average 9.48 jobs/batch
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Average processing rate: 26.62 jobs/sec
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Total thread time: 1 152,221 s
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Total thread preprocess time: 85,722 s
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 7.44%
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Effective parallelization: 8.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 9
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.41 sec, max 2.46 sec, min 0.79 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FDiffuseIndirectCompositePS (compiled 12 times, average 1.10 sec, max 2.80 sec, min 0.10 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FDeferredLightPS - 12.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.34% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.55% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.29% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 4.19% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec)
[2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: ================================================
[2024.01.20-11.32.45:400][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.01.20-11.32.45:443][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-11.32.45:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-11.32.45:460][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-11.32.45:467][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-11.32.45:480][ 0]LogSlate: Took 0.004164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.01.20-11.32.45:683][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:689][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.01.20-11.32.45:691][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:697][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.01.20-11.32.45:697][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:703][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.01.20-11.32.45:703][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:708][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.01.20-11.32.45:709][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:713][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.01.20-11.32.45:714][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:719][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.01.20-11.32.45:719][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:723][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.01.20-11.32.45:724][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:729][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.01.20-11.32.45:729][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:734][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.01.20-11.32.45:734][ 0]LogPakFile: Initializing PakPlatformFile
[2024.01.20-11.32.45:739][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.01.20-11.32.45:757][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.7 MiB to G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin
[2024.01.20-11.32.46:072][ 0]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.01.20-11.32.46:130][ 0]LogSlate: Took 0.005100 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.01.20-11.32.46:149][ 0]LogViewport: Scene viewport resized to 1239x584, mode Windowed.
[2024.01.20-11.32.46:273][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2024.01.20-11.32.47:034][ 0]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.434 seconds, threshold is 0.300 s), will parallelize next time.
[2024.01.20-11.32.47:128][ 0]LogStall: Startup...
[2024.01.20-11.32.47:131][ 0]LogStall: Startup complete.
[2024.01.20-11.32.47:162][ 0]LogLoad: (Engine Initialization) Total time: 143.42 seconds
[2024.01.20-11.32.47:162][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.01.20-11.32.47:248][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.01.20-11.32.47:385][ 0]LogSlate: Took 0.000103 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.01.20-11.32.47:482][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.01.20-11.32.47:486][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.041878 secs
[2024.01.20-11.32.47:499][ 1]LogFileCache: Retrieving MD5 hashes for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.31s
[2024.01.20-11.32.47:505][ 1]LogAssetRegistry: AssetRegistryGather time 7.0415s: AssetDataDiscovery 0.0676s, AssetDataGather 6.9229s, StoreResults 0.0511s.
[2024.01.20-11.32.47:538][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
[2024.01.20-11.32.47:595][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.01.20-11.32.50:700][267]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere
[2024.01.20-11.33.50:183][924]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.01.20-11.33.50:191][924]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.01.20-11.33.50:191][924]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-11.33.50:271][924]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 80 ms
[2024.01.20-11.33.50:272][924]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.01.20-11.33.50:277][924]PIE: New page: PIE session: Main_Map (20. jaan 2024 15:33:50)
[2024.01.20-11.33.50:316][924]LogPlayLevel: Display: Creating online subsystem for client :Context_1
[2024.01.20-11.33.50:317][924]LogOnline: OSS: Created online subsystem instance for: :Context_1
[2024.01.20-11.33.50:340][925]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-11.33.50:352][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010677s)
[2024.01.20-11.33.50:352][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010717s)
[2024.01.20-11.33.50:356][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.01.20-11.33.50:357][925]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.33.50:357][925]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-11.33.50:357][925]LogAIModule: Creating AISystem for world Main_Map
[2024.01.20-11.33.50:358][925]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-11.33.50:358][925]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-11.33.50:358][925]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.20-11.33.50:358][925]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-11.33.50:362][925]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.20-11.33.50:362][925]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 41 ms)
[2024.01.20-11.33.50:362][925]LogPlayLevel: PIE: World Init took: (0.005037s)
[2024.01.20-11.33.50:362][925]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.20-11.33.50:362][925]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.20-11.33.50:362][925]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.20-11.33.50:362][925]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.20-11.33.50:362][925]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.20-11.33.50:364][925]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.20-11.33.50:404][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.01.20-11.33.50:404][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.01.20-11.33.50:405][925]LogInit: FAudioDevice initialized with ID 2.
[2024.01.20-11.33.50:405][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.01.20-11.33.50:405][925]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'.
[2024.01.20-11.33.50:405][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.01.20-11.33.50:405][925]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.01.20-11.33.50:409][925]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.20-11.33.50:410][925]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-13.33.50
[2024.01.20-11.33.50:411][925]LogWorld: Bringing up level for play took: 0.001879
[2024.01.20-11.33.50:416][925]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0)
[2024.01.20-11.33.50:416][925]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-7772.000 Y=11760.000 Z=92.000,P=0.000000 Y=180.000000 R=-0.000000
[2024.01.20-11.33.50:416][925]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages
[2024.01.20-11.33.50:434][925]PIE: Server logged in
[2024.01.20-11.33.50:435][925]PIE: Play in editor total start time 0,244 seconds.
[2024.01.20-11.33.59:827][625]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-11.33.59:827][625]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-11.33.59:827][625]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2024.01.20-11.33.59:828][625]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-11.33.59:828][625]LogContentBundle: [Main_Map(Standalone)] Deleting container.
[2024.01.20-11.33.59:830][625]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.20-11.33.59:832][625]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-11.33.59:834][625]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-11.33.59:836][625]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.01.20-11.33.59:836][625]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.01.20-11.33.59:837][625]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.01.20-11.33.59:845][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.01.20-11.33.59:899][630]LogPlayLevel: Display: Destroying online subsystem :Context_1
[2024.01.20-11.34.30:129][481]Cmd: DELETE
[2024.01.20-11.34.30:130][481]Cmd: ACTOR DELETE
[2024.01.20-11.34.30:133][481]LogEditorActor: Deleted Actor: Character_C
[2024.01.20-11.34.30:143][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.01.20-11.34.30:145][481]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.01.20-11.34.32:083][661]LogSlate: Took 0.004756 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.01.20-11.34.40:335][468]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.01.20-11.34.40:335][468]LogSkeletalMesh: Building Skeletal Mesh CharModel...
[2024.01.20-11.34.40:340][468]LogSkeletalMesh: Built Skeletal Mesh [0.01s] /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-11.34.40:369][468]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.34.40:536][469]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-11.34.40:536][469]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-11.34.40:536][469]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_0
[2024.01.20-11.34.40:537][469]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_0
[2024.01.20-11.34.40:877][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.34.40:926][499]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.34.41:867][607]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-11.34.41:867][607]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-11.34.41:869][607]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_UAID_B42E99604EF15FD101_1723407583
[2024.01.20-11.34.41:870][607]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_UAID_B42E99604EF15FD101_1723407583
[2024.01.20-11.34.43:163][741]Cmd: DELETE
[2024.01.20-11.34.43:163][741]Cmd: ACTOR DELETE
[2024.01.20-11.34.43:164][741]LogEditorActor: Deleted Actor: SkeletalMeshActor
[2024.01.20-11.34.43:169][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms
[2024.01.20-11.34.43:170][741]LogEditorActor: Deleted 1 Actors (0.006 secs)
[2024.01.20-11.34.51:389][612]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-11.42.57:360][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.01.20-11.42.57:361][220]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-11.52.57:778][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.01.20-11.52.57:779][ 21]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004
[2024.01.20-12.02.58:219][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.01.20-12.02.58:220][822]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004
[2024.01.20-12.12.58:662][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.01.20-12.12.58:663][623]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-12.22.59:243][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.01.20-12.22.59:243][423]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-12.32.26:535][125]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.150 and deleted 0 files with total size 0 MiB and 281 empty folders. Scanned 924 files in 1898 folders with total size 67 MiB.
[2024.01.20-12.32.59:705][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.01.20-12.32.59:706][224]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.007
[2024.01.20-12.43.00:294][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.01.20-12.43.00:294][135]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-12.53.01:067][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.01.20-12.53.01:068][937]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-13.03.01:680][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.01.20-13.03.01:681][758]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004
[2024.01.20-13.13.02:143][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.01.20-13.13.02:143][559]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004
[2024.01.20-13.23.02:705][360]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.01.20-13.23.02:707][360]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-13.32.26:520][ 52]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.135 and deleted 0 files with total size 0 MiB and 1 empty folders. Scanned 924 files in 1617 folders with total size 67 MiB.
[2024.01.20-13.33.03:520][162]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.01.20-13.33.03:521][162]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.006
[2024.01.20-13.43.04:322][964]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.01.20-13.43.04:322][964]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005
[2024.01.20-13.53.04:692][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.01.20-13.53.04:692][765]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004
[2024.01.20-14.00.20:400][865]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.01.20-14.00.20:408][865]LogContentBrowser: Deferred new asset file creation: NewBlueprint1
[2024.01.20-14.00.20:412][865]LogContentBrowser: Creating deferred item: NewBlueprint1
[2024.01.20-14.00.20:422][866]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint1).
[2024.01.20-14.00.26:166][540]LogContentBrowser: Attempting asset rename: NewBlueprint1 -> CharaModel
[2024.01.20-14.00.26:179][540]LogContentBrowser: End creating deferred item NewBlueprint1
[2024.01.20-14.00.29:146][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-14.00.29:147][778]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-14.00.29:147][778]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-14.00.29:169][778]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.01.20-14.00.30:166][778]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.01.20-14.00.31:928][896]LogViewport: Scene viewport resized to 720x376, mode Windowed.
[2024.01.20-14.03.05:533][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.01.20-14.03.05:533][846]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.018
[2024.01.20-14.03.05:534][846]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)...
[2024.01.20-14.03.05:534][846]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel]
[2024.01.20-14.03.05:547][846]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.011262 seconds
[2024.01.20-14.03.05:555][846]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto1
[2024.01.20-14.03.05:555][846]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto11AD2B3944E3A9042CFAB3DAC81044724.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto1.uasset'
[2024.01.20-14.03.05:556][846]LogFileHelpers: Auto-saving content packages took 0.022
[2024.01.20-14.03.12:190][875]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.01.20-14.03.16:491][148]LogViewport: Scene viewport resized to 720x376, mode Windowed.
[2024.01.20-14.03.42:557][150]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.01.20-14.03.52:343][829]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-14.03.52:384][829]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-14.03.52:400][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-14.03.52:405][829]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-14.03.52:405][829]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel3E75D27C42CBEF9B715CF8BA990D5712.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-14.03.52:417][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms
[2024.01.20-14.03.52:418][829]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-14.03.52:418][829]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-14.03.52:931][864]LogViewport: Scene viewport resized to 720x376, mode Windowed.
[2024.01.20-14.03.59:931][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2024.01.20-14.04.08:100][235]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.01.20-14.04.09:185][235]LogSlate: Window 'Delete Assets' being destroyed
[2024.01.20-14.04.09:231][235]LogUObjectGlobals: Force Deleting 1 Package(s):
Asset Name: /Game/DevelopedContent/BluePrints/Character.Character
Asset Type: Blueprint
[2024.01.20-14.04.09:452][235]LogWorldPartition: Actor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_UAID_B42E99604EF15FD101_1723407583 is unreachable without properly detaching object /Game/__ExternalActors__/DevelopedContent/Main_Map/C/C8/NXBCGZL4U6PY2KSC1Z07W7.PackageMetaData in its package
[2024.01.20-14.04.09:454][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.01.20-14.04.09:491][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms
[2024.01.20-14.04.09:505][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2024.01.20-14.04.09:520][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.01.20-14.04.09:537][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.01.20-14.04.13:147][402]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C
[2024.01.20-14.04.13:147][402]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C
[2024.01.20-14.04.13:148][402]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_0
[2024.01.20-14.04.13:149][402]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_0
[2024.01.20-14.04.13:154][402]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.01.20-14.04.16:624][646]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C
[2024.01.20-14.04.16:624][646]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C
[2024.01.20-14.04.16:626][646]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992
[2024.01.20-14.04.16:627][646]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992
[2024.01.20-14.04.22:229][997]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.01.20-14.13.38:557][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.01.20-14.13.38:565][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto2
[2024.01.20-14.13.38:565][710]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto21B87A43C4B03D4EC92F766B032CB81CA.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto2.uasset'
[2024.01.20-14.13.38:565][710]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.027
[2024.01.20-14.13.38:565][710]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.027
[2024.01.20-14.13.38:565][710]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)...
[2024.01.20-14.13.38:572][710]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI]
[2024.01.20-14.13.38:572][710]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI]
[2024.01.20-14.13.38:621][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2
[2024.01.20-14.13.38:621][710]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto2FB55BCCA4450428C1F51389B7FAB50C3.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2.uasset'
[2024.01.20-14.13.38:623][710]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/Character] ([3] browsable assets)...
[2024.01.20-14.13.38:623][710]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Character]
[2024.01.20-14.13.38:623][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.01.20-14.13.38:624][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto2
[2024.01.20-14.13.38:624][710]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto281131BD8435C216DCFF0639C6EC48680.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto2.uasset'
[2024.01.20-14.13.38:624][710]LogFileHelpers: Auto-saving content packages took 0.059
[2024.01.20-14.32.25:528][ 91]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.142 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 928 files in 1623 folders with total size 67 MiB.
[2024.01.20-15.04.48:434][383]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.01.20-15.05.30:777][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2024.01.20-15.05.30:781][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto3
[2024.01.20-15.05.30:781][967]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto3F31A6A99448D0F92613D26A62E841337.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto3.uasset'
[2024.01.20-15.05.30:781][967]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.018
[2024.01.20-15.05.30:781][967]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.018
[2024.01.20-15.05.30:782][967]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)...
[2024.01.20-15.05.30:824][967]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel]
[2024.01.20-15.05.30:824][967]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel]
[2024.01.20-15.05.30:830][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto3
[2024.01.20-15.05.30:830][967]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto3E3D0BB7C4FD5BDD413336698249872E6.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto3.uasset'
[2024.01.20-15.05.30:830][967]LogFileHelpers: Auto-saving content packages took 0.049
[2024.01.20-15.07.13:977][900]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.07.14:066][901]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.07.46:326][778]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.01.20-15.07.46:326][778]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.07.46:459][778]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 132 ms (total: 212 ms)
[2024.01.20-15.07.46:464][778]BlueprintLog: New page: Pre-Play auto-recompile
[2024.01.20-15.07.46:465][778]LogPlayLevel: [PlayLevel] Compiling CharaModel before play...
[2024.01.20-15.07.46:494][778]LogPlayLevel: [PlayLevel] Compiling Player_UI before play...
[2024.01.20-15.07.46:508][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value.
[2024.01.20-15.07.46:508][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value.
[2024.01.20-15.07.46:509][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value.
[2024.01.20-15.07.46:509][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value.
[2024.01.20-15.07.46:521][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.01.20-15.07.46:523][778]LogPlayLevel: PlayLevel: Blueprint regeneration took 59 ms (2 blueprints)
[2024.01.20-15.07.46:523][778]PIE: New page: SIE session: Main_Map (20. jaan 2024 19:07:46)
[2024.01.20-15.07.46:530][778]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.01.20-15.07.46:530][778]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.01.20-15.07.46:530][778]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-15.07.46:540][778]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009981s)
[2024.01.20-15.07.46:540][778]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010010s)
[2024.01.20-15.07.46:552][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.01.20-15.07.46:552][778]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.07.46:552][778]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-15.07.46:553][778]LogAIModule: Creating AISystem for world Main_Map
[2024.01.20-15.07.46:553][778]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.07.46:553][778]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.07.46:553][778]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.20-15.07.46:554][778]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.07.46:556][778]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.20-15.07.46:556][778]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 44 ms)
[2024.01.20-15.07.46:556][778]LogPlayLevel: PIE: World Init took: (0.004028s)
[2024.01.20-15.07.46:556][778]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.20-15.07.46:556][778]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.20-15.07.46:557][778]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.20-15.07.46:557][778]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.20-15.07.46:557][778]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.20-15.07.46:559][778]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.20-15.07.46:586][778]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.20-15.07.46:587][778]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.20-15.07.46:587][778]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.20-15.07.46:587][778]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.20-15.07.46:588][778]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.01.20-15.07.46:588][778]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.01.20-15.07.46:589][778]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.01.20-15.07.46:589][778]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.01.20-15.07.46:589][778]LogInit: FAudioDevice initialized with ID 3.
[2024.01.20-15.07.46:589][778]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'.
[2024.01.20-15.07.46:589][778]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.01.20-15.07.46:602][778]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.20-15.07.46:603][778]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-17.07.46
[2024.01.20-15.07.46:603][778]LogWorld: Bringing up level for play took: 0.000724
[2024.01.20-15.07.46:605][778]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2024.01.20-15.07.46:606][778]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.01.20-15.07.46:606][778]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0)
[2024.01.20-15.07.46:606][778]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=0.000 Y=0.000 Z=0.000,P=0.000000 Y=0.000000 R=-0.000000
[2024.01.20-15.07.46:620][778]PIE: Server logged in
[2024.01.20-15.07.46:621][778]PIE: Play in editor total start time 0,294 seconds.
[2024.01.20-15.07.46:725][779]LogShaderCompilers: Display: ================================================
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Total job queries 3 680, among them cache hits 9 (0.24%)
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Tracking 3 667 distinct input hashes that result in 2 633 distinct outputs (71.80%)
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: RAM used: 67,54 MiB of 1,60 GiB budget. Usage: 4.12%
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Shaders Compiled: 3 667
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Jobs assigned 3 667, completed 3 667 (100%)
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Average time worker was idle: 1.62 s
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Time job spent in pending queue: average 63.13 s, longest 129.42 s
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Job execution time: average 3.25 s, max 14.62 s
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Job life time (pending + execution): average 66.38 s, max 133.05
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Shader code size: average 38,269 KiB, min 2,086 KiB, max 162,84 KiB
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 147.20 s
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Jobs were issued in 436 batches (only local compilation was used), average 8.41 jobs/batch
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Average processing rate: 24.91 jobs/sec
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Total thread time: 1 233,057 s
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Total thread preprocess time: 90,835 s
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Percentage time preprocessing: 7.37%
[2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Effective parallelization: 8.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.20-15.07.46:728][779]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FDeferredLightPS - 11.70% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.99% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.25% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.01% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.92% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec)
[2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: ================================================
[2024.01.20-15.08.27:693][194]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx]
[2024.01.20-15.08.27:705][194]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx
[2024.01.20-15.08.27:713][194]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.08.27:716][194]LogFbx: Valid bind pose for Pose (Cube.004) - Cube
[2024.01.20-15.08.27:717][194]LogFbx: Triangulating skeletal mesh Cube
[2024.01.20-15.08.27:722][194]LogFbx: Bones digested - 12 Depth of hierarchy - 4
[2024.01.20-15.08.27:724][194]LogSkeletalMesh: Section 0: Material=0, 72 triangles
[2024.01.20-15.08.30:159][194]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
[2024.01.20-15.08.30:167][194]LogEditorFactories: -- imported successfully
[2024.01.20-15.08.30:169][194]LogSkeletalMesh: Building Skeletal Mesh CharModel...
[2024.01.20-15.08.30:171][194]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.08.30:174][194]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.01.20-15.08.30:174][194]FBXImport: Warning: The following bones are missing from the bind pose:
R-Leg_end
L-Leg_end
R-Arm_end
L-Arm_end
Neck_end
This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing,
please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh.
[2024.01.20-15.08.56:742][764]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.08.56:783][764]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.08.56:783][764]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-15.08.56:823][764]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_8:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.01.20-15.08.57:400][764]LogViewport: Scene viewport resized to 1430x866, mode Windowed.
[2024.01.20-15.10.33:360][200]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.10.33:390][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true
[2024.01.20-15.10.33:393][200]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel
[2024.01.20-15.10.33:394][200]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel1D8BA36340C65CB63C2595BA03DD75FC.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset'
[2024.01.20-15.10.33:394][200]LogFileHelpers: InternalPromptForCheckoutAndSave took 33 ms (total: 108 ms)
[2024.01.20-15.10.33:400][200]AssetCheck: New page: Asset Save: CharModel
[2024.01.20-15.10.33:400][200]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.10.41:467][663]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx]
[2024.01.20-15.10.41:474][663]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx
[2024.01.20-15.10.41:479][663]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.10.41:480][663]LogFbx: Valid bind pose for Pose (Cube.004) - Cube
[2024.01.20-15.10.41:480][663]LogFbx: Triangulating skeletal mesh Cube
[2024.01.20-15.10.41:482][663]LogFbx: Bones digested - 12 Depth of hierarchy - 4
[2024.01.20-15.10.41:483][663]LogSkeletalMesh: Section 0: Material=0, 72 triangles
[2024.01.20-15.10.41:483][663]LogEditorFactories: -- imported successfully
[2024.01.20-15.10.41:484][663]LogSkeletalMesh: Building Skeletal Mesh CharModel...
[2024.01.20-15.10.41:485][663]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.10.41:486][663]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.01.20-15.10.41:486][663]FBXImport: Warning: The following bones are missing from the bind pose:
R-Leg_end
L-Leg_end
R-Arm_end
L-Arm_end
Neck_end
This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing,
please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh.
[2024.01.20-15.11.08:866][201]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx]
[2024.01.20-15.11.08:872][201]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx
[2024.01.20-15.11.08:876][201]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.11.08:877][201]LogFbx: Valid bind pose for Pose (Cube.004) - Cube
[2024.01.20-15.11.08:877][201]LogFbx: Triangulating skeletal mesh Cube
[2024.01.20-15.11.08:879][201]LogFbx: Bones digested - 12 Depth of hierarchy - 4
[2024.01.20-15.11.08:880][201]LogSkeletalMesh: Section 0: Material=0, 72 triangles
[2024.01.20-15.11.08:880][201]LogEditorFactories: -- imported successfully
[2024.01.20-15.11.08:881][201]LogSkeletalMesh: Building Skeletal Mesh CharModel...
[2024.01.20-15.11.08:882][201]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.11.08:883][201]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.01.20-15.11.08:883][201]FBXImport: Warning: The following bones are missing from the bind pose:
R-Leg_end
L-Leg_end
R-Arm_end
L-Arm_end
Neck_end
This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing,
please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh.
[2024.01.20-15.11.34:084][452]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.11.34:142][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.11.34:145][452]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.11.34:146][452]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel5F8ECD234A3879BFEF82D59DFE2F640C.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.11.34:146][452]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 171 ms)
[2024.01.20-15.11.34:147][452]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.11.34:147][452]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.11.56:186][659]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx]
[2024.01.20-15.11.56:193][659]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx
[2024.01.20-15.11.56:197][659]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.11.56:198][659]LogFbx: Valid bind pose for Pose (Cube.004) - Cube
[2024.01.20-15.11.56:198][659]LogFbx: Triangulating skeletal mesh Cube
[2024.01.20-15.11.56:199][659]LogFbx: Bones digested - 12 Depth of hierarchy - 4
[2024.01.20-15.11.56:201][659]LogSkeletalMesh: Section 0: Material=0, 72 triangles
[2024.01.20-15.11.56:201][659]LogEditorFactories: -- imported successfully
[2024.01.20-15.11.56:202][659]LogSkeletalMesh: Building Skeletal Mesh CharModel...
[2024.01.20-15.11.56:203][659]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.11.56:204][659]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.01.20-15.11.56:204][659]FBXImport: Warning: The following bones are missing from the bind pose:
R-Leg_end
L-Leg_end
R-Arm_end
L-Arm_end
Neck_end
This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing,
please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh.
[2024.01.20-15.12.11:009][359]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.12.11:031][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true
[2024.01.20-15.12.11:034][359]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel
[2024.01.20-15.12.11:034][359]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel4F0DAE3F45C46902D68BB2A5959C0785.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset'
[2024.01.20-15.12.11:035][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 25 ms (total: 196 ms)
[2024.01.20-15.12.11:036][359]AssetCheck: New page: Asset Save: CharModel
[2024.01.20-15.12.11:036][359]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.12.11:844][411]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.12.11:844][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true
[2024.01.20-15.12.11:846][411]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel
[2024.01.20-15.12.11:847][411]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModelE82FBBA1419E06C29357CEA3D4DAFAE8.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset'
[2024.01.20-15.12.11:847][411]LogFileHelpers: InternalPromptForCheckoutAndSave took 4 ms (total: 200 ms)
[2024.01.20-15.12.11:854][411]AssetCheck: New page: Asset Save: CharModel
[2024.01.20-15.12.11:854][411]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.12.14:961][578]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx]
[2024.01.20-15.12.14:966][578]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx
[2024.01.20-15.12.14:970][578]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.12.14:970][578]LogFbx: Valid bind pose for Pose (Cube.004) - Cube
[2024.01.20-15.12.14:970][578]LogFbx: Triangulating skeletal mesh Cube
[2024.01.20-15.12.14:972][578]LogFbx: Bones digested - 12 Depth of hierarchy - 4
[2024.01.20-15.12.14:973][578]LogSkeletalMesh: Section 0: Material=0, 72 triangles
[2024.01.20-15.12.14:973][578]LogEditorFactories: -- imported successfully
[2024.01.20-15.12.14:974][578]LogSkeletalMesh: Building Skeletal Mesh CharModel...
[2024.01.20-15.12.14:975][578]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel
[2024.01.20-15.12.14:976][578]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.01.20-15.12.14:976][578]FBXImport: Warning: The following bones are missing from the bind pose:
R-Leg_end
L-Leg_end
R-Arm_end
L-Arm_end
Neck_end
This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing,
please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh.
[2024.01.20-15.12.14:977][578]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacySKELETALMESH/a9/9f/0231d788b146e13b21a153fd949bf48bef74.udd from '/Game/DevelopedContent/Models/CharModel.CharModel'.
[2024.01.20-15.12.16:396][622]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.12.16:396][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.12.20:369][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-15.12.20:369][783]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-15.12.20:370][783]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.12.20:370][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.12.20:370][783]LogContentBundle: [Main_Map(Standalone)] Deleting container.
[2024.01.20-15.12.20:383][783]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.20-15.12.20:386][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.12.20:401][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-15.12.20:402][783]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.01.20-15.12.20:402][783]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.01.20-15.12.20:404][783]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.01.20-15.12.20:416][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.01.20-15.12.20:455][784]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2024.01.20-15.12.54:091][797]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.12.54:149][797]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.12.54:152][797]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.12.54:152][797]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModelB97B9D6E452A2334932D8FB3D8DC23F0.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.12.54:163][797]LogFileHelpers: InternalPromptForCheckoutAndSave took 71 ms (total: 272 ms)
[2024.01.20-15.12.54:164][797]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.12.54:164][797]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.12.58:312][ 49]LogSlate: Window 'CharaModel' being destroyed
[2024.01.20-15.12.58:339][ 49]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.12.58:339][ 49]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.13.09:280][154]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.13.09:281][154]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.13.09:281][154]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-15.13.11:843][291]LogViewport: Scene viewport resized to 1141x691, mode Windowed.
[2024.01.20-15.13.57:523][ 9]LogViewport: Scene viewport resized to 1142x691, mode Windowed.
[2024.01.20-15.13.57:559][ 10]LogViewport: Scene viewport resized to 1158x691, mode Windowed.
[2024.01.20-15.14.07:553][676]LogEditorTransaction: Undo Modify Component(s)
[2024.01.20-15.14.19:615][334]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.14.19:679][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.14.19:684][334]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.14.19:684][334]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel567A971446713C74A0A3848C331123E0.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.14.19:695][334]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 353 ms)
[2024.01.20-15.14.19:696][334]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.14.19:696][334]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.18.21:996][404]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.18.22:063][404]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.18.22:067][404]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.18.22:067][404]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel74D5C64D4CEBC5A4C8234DA852877CF1.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.18.22:077][404]LogFileHelpers: InternalPromptForCheckoutAndSave took 81 ms (total: 434 ms)
[2024.01.20-15.18.22:078][404]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.18.22:078][404]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.20.07:647][952]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.01.20-15.20.07:652][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto4
[2024.01.20-15.20.07:652][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto488F5AF2B4FF8B02CB0453C9EC3EFF72A.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto4.uasset'
[2024.01.20-15.20.07:653][952]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.030
[2024.01.20-15.20.07:653][952]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.030
[2024.01.20-15.20.07:653][952]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)...
[2024.01.20-15.20.07:653][952]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI]
[2024.01.20-15.20.07:699][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4
[2024.01.20-15.20.07:699][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto4837B444248AB88F210A4F49C9EB02144.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4.uasset'
[2024.01.20-15.20.07:700][952]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto4.uasset" SILENT=false AUTOSAVING=true
[2024.01.20-15.20.07:701][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto4
[2024.01.20-15.20.07:701][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto43D5D8FEC40109C1259EA21B009CDC610.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto4.uasset'
[2024.01.20-15.20.07:702][952]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/CharModel] ([1] browsable assets)...
[2024.01.20-15.20.07:784][952]OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel]
[2024.01.20-15.20.07:784][952]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/CharModel]
[2024.01.20-15.20.07:788][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/CharModel_Auto4
[2024.01.20-15.20.07:788][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel_Auto47A475ABB4D8DF56357A61EAB7F4BBA57.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/CharModel_Auto4.uasset'
[2024.01.20-15.20.07:788][952]LogFileHelpers: Auto-saving content packages took 0.136
[2024.01.20-15.23.49:118][843]LogEditorTransaction: Undo Modify Component(s)
[2024.01.20-15.23.51:937][966]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.23.52:022][966]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.23.52:028][966]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.23.52:028][966]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel18B7D922440E37D02AB9F9BE9EDD3920.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.23.52:051][966]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 547 ms)
[2024.01.20-15.23.52:052][966]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.23.52:052][966]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.24.09:308][985]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.LeftSleeve has a component set to zero, which will result in a bad body instance. Scale:X=1.132 Y=0.000 Z=1.132
[2024.01.20-15.24.09:308][985]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.LeftSleeve has a component set to zero, which will result in a bad body instance. Scale:X=1.132 Y=0.000 Z=1.132
[2024.01.20-15.30.23:021][835]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
[2024.01.20-15.30.23:029][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5
[2024.01.20-15.30.23:029][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto507FE8E654A41D24412E7C3A680C9B580.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5.uasset'
[2024.01.20-15.30.23:029][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.027
[2024.01.20-15.30.23:029][835]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.027
[2024.01.20-15.30.23:030][835]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)...
[2024.01.20-15.30.23:030][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI]
[2024.01.20-15.30.23:073][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto5
[2024.01.20-15.30.23:074][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto5C4584E904AE485A474FC4A80D26DCC36.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto5.uasset'
[2024.01.20-15.30.23:074][835]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto5.uasset" SILENT=false AUTOSAVING=true
[2024.01.20-15.30.23:075][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto5
[2024.01.20-15.30.23:075][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto5A8312E184454D4DA50067090B816C181.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto5.uasset'
[2024.01.20-15.30.23:076][835]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/Models/CharModel] ([1] browsable assets)...
[2024.01.20-15.30.23:076][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/CharModel]
[2024.01.20-15.30.23:077][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/CharModel_Auto5
[2024.01.20-15.30.23:077][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel_Auto500A50D5E4AE664004845E9BBF1A417CC.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/CharModel_Auto5.uasset'
[2024.01.20-15.30.23:077][835]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)...
[2024.01.20-15.30.23:174][835]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel]
[2024.01.20-15.30.23:174][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel]
[2024.01.20-15.30.23:177][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto5
[2024.01.20-15.30.23:177][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto59B5E04F34FD566F6E2E4D9A7C09AA84E.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto5.uasset'
[2024.01.20-15.30.23:177][835]LogFileHelpers: Auto-saving content packages took 0.149
[2024.01.20-15.32.06:582][797]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 G:\cg_characreator\CharaCreator\Content\DevelopedContent\Models\cube.fbx)
[2024.01.20-15.32.06:586][797]LogFbx: Loading FBX Scene from G:\cg_characreator\CharaCreator\Content\DevelopedContent\Models\cube.fbx
[2024.01.20-15.32.06:590][797]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.32.13:138][797]LogSlate: Window 'FBX Import Options' being destroyed
[2024.01.20-15.32.13:251][797]LogFbx: Display: Triangulating static mesh Cube
[2024.01.20-15.32.13:254][797]LogStaticMesh: Display: Building static mesh cube...
[2024.01.20-15.32.13:257][797]LogStaticMesh: Built static mesh [0.00s] /Game/DevelopedContent/Models/cube.cube
[2024.01.20-15.32.13:294][797]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: ================================================
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Total job queries 3 696, among them cache hits 13 (0.35%)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Tracking 3 676 distinct input hashes that result in 2 637 distinct outputs (71.74%)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: RAM used: 67,71 MiB of 1,60 GiB budget. Usage: 4.13%
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Shaders Compiled: 3 676
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Jobs assigned 3 679, completed 3 676 (99.92%)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Average time worker was idle: 249.01 s
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Time job spent in pending queue: average 62.93 s, longest 129.42 s
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Job execution time: average 3.24 s, max 14.62 s
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Job life time (pending + execution): average 66.22 s, max 133.05
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Shader code size: average 38,257 KiB, min 2,086 KiB, max 162,84 KiB
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 149.09 s
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Jobs were issued in 448 batches (only local compilation was used), average 8.21 jobs/batch
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Average processing rate: 24.66 jobs/sec
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Total thread time: 1 238,743 s
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Total thread preprocess time: 94,054 s
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Percentage time preprocessing: 7.59%
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Effective parallelization: 8.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FDeferredLightPS - 11.65% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.97% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.23% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.99% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.90% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec)
[2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: ================================================
[2024.01.20-15.32.17:935][934]LogSlate: Window 'Message Log' being destroyed
[2024.01.20-15.32.17:984][934]LogSlate: Window 'Message Log' being destroyed
[2024.01.20-15.32.26:502][288]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.116 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 955 files in 1665 folders with total size 67 MiB.
[2024.01.20-15.32.33:924][532]AssetReimport: New page: Outstanding source content changes 19:32:33
[2024.01.20-15.32.33:958][533]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx]
[2024.01.20-15.32.33:963][533]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx
[2024.01.20-15.32.33:966][533]LogFbx: FBX Scene Loaded Succesfully
[2024.01.20-15.32.33:989][533]LogEditorFactories: -- imported successfully
[2024.01.20-15.32.37:050][617]AssetReimport: Reimported asset cube from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx.
[2024.01.20-15.33.02:839][621]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=226.408 Z=0.023
[2024.01.20-15.33.02:839][621]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=226.408 Z=0.023
[2024.01.20-15.33.30:869][747]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000
[2024.01.20-15.33.30:869][747]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000
[2024.01.20-15.33.31:606][781]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000
[2024.01.20-15.33.31:606][781]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000
[2024.01.20-15.33.43:023][298]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226
[2024.01.20-15.33.43:023][298]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226
[2024.01.20-15.33.43:521][321]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226
[2024.01.20-15.33.43:521][321]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226
[2024.01.20-15.33.43:897][338]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226
[2024.01.20-15.33.43:897][338]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226
[2024.01.20-15.34.14:088][548]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.453 Y=2.264 Z=0.000
[2024.01.20-15.34.14:089][548]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.453 Y=2.264 Z=0.000
[2024.01.20-15.35.00:434][293]LogEditorTransaction: Undo Modify Component Scale
[2024.01.20-15.35.22:390][154]LogEditorTransaction: Undo Modify Component(s)
[2024.01.20-15.35.35:988][662]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.35.36:065][662]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.35.36:070][662]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.35.36:070][662]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel3BD365694257B1D378487DACA18688AE.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.35.36:079][662]LogFileHelpers: InternalPromptForCheckoutAndSave took 90 ms (total: 638 ms)
[2024.01.20-15.35.36:079][662]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.35.36:080][662]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.36.13:132][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.36.13:202][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.36.13:206][ 43]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.36.13:206][ 43]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel65BC81994E894D34B823C4B2DF187F73.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.36.13:216][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 722 ms)
[2024.01.20-15.36.13:217][ 43]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.36.13:217][ 43]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.36.29:946][753]LogShaderCompilers: Display: ================================================
[2024.01.20-15.36.29:946][753]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.20-15.36.29:946][753]LogShaderCompilers: Display: Total job queries 3 700, among them cache hits 13 (0.35%)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Tracking 3 680 distinct input hashes that result in 2 639 distinct outputs (71.71%)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: RAM used: 67,79 MiB of 1,60 GiB budget. Usage: 4.14%
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Shaders Compiled: 3 680
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Jobs assigned 3 683, completed 3 680 (99.92%)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Average time worker was idle: 249.07 s
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Time job spent in pending queue: average 62.86 s, longest 129.42 s
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Job execution time: average 3.24 s, max 14.62 s
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Job life time (pending + execution): average 66.15 s, max 133.05
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Shader code size: average 38,253 KiB, min 2,086 KiB, max 162,84 KiB
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 149.63 s
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Jobs were issued in 452 batches (only local compilation was used), average 8.15 jobs/batch
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Average processing rate: 24.59 jobs/sec
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Total thread time: 1 239,653 s
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Total thread preprocess time: 94,153 s
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Percentage time preprocessing: 7.60%
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Effective parallelization: 8.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FDeferredLightPS - 11.64% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.96% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.23% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.98% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.90% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec)
[2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: ================================================
[2024.01.20-15.37.29:203][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.37.29:277][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.37.29:281][ 48]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.37.29:281][ 48]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel3F919FF643738CBD39519B888BC1F1F5.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.37.29:290][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 809 ms)
[2024.01.20-15.37.29:291][ 48]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.37.29:291][ 48]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.38.14:347][833]LogSlate: Window 'CharaModel' being destroyed
[2024.01.20-15.38.14:356][833]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.38.14:356][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.38.16:755][959]LogDebuggerCommands: Repeating last play command: Simulate
[2024.01.20-15.38.16:759][959]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.01.20-15.38.16:759][959]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.38.16:848][959]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 88 ms (total: 301 ms)
[2024.01.20-15.38.16:848][959]BlueprintLog: New page: Pre-Play auto-recompile
[2024.01.20-15.38.16:848][959]LogPlayLevel: [PlayLevel] Compiling CharaModel before play...
[2024.01.20-15.38.16:891][959]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
[2024.01.20-15.38.16:895][959]LogPlayLevel: PlayLevel: Blueprint regeneration took 47 ms (1 blueprints)
[2024.01.20-15.38.16:895][959]PIE: New page: SIE session: Main_Map (20. jaan 2024 19:38:16)
[2024.01.20-15.38.16:896][959]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-15.38.16:904][959]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008520s)
[2024.01.20-15.38.16:904][959]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.008547s)
[2024.01.20-15.38.16:916][959]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.01.20-15.38.16:917][959]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.38.16:917][959]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-15.38.16:919][959]LogAIModule: Creating AISystem for world Main_Map
[2024.01.20-15.38.16:919][959]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.38.16:919][959]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.38.16:919][959]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.20-15.38.16:919][959]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.38.16:923][959]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.20-15.38.16:923][959]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 48 ms)
[2024.01.20-15.38.16:923][959]LogPlayLevel: PIE: World Init took: (0.005415s)
[2024.01.20-15.38.16:923][959]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.20-15.38.16:924][959]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.20-15.38.16:924][959]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.20-15.38.16:924][959]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.20-15.38.16:924][959]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.20-15.38.16:926][959]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.20-15.38.16:952][959]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.20-15.38.16:953][959]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.01.20-15.38.16:955][959]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.01.20-15.38.16:955][959]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.01.20-15.38.16:955][959]LogInit: FAudioDevice initialized with ID 4.
[2024.01.20-15.38.16:955][959]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'.
[2024.01.20-15.38.16:955][959]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.01.20-15.38.16:957][959]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.20-15.38.16:958][959]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-17.38.16
[2024.01.20-15.38.16:958][959]LogWorld: Bringing up level for play took: 0.000609
[2024.01.20-15.38.16:960][959]LogOnline: OSS: Created online subsystem instance for: :Context_13
[2024.01.20-15.38.16:960][959]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.01.20-15.38.16:960][959]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0)
[2024.01.20-15.38.16:960][959]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=0.000 Y=0.000 Z=0.000,P=0.000000 Y=0.000000 R=-0.000000
[2024.01.20-15.38.16:973][959]PIE: Server logged in
[2024.01.20-15.38.16:974][959]PIE: Play in editor total start time 0,216 seconds.
[2024.01.20-15.45.09:321][973]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.09:322][973]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.09:322][973]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.09:322][973]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.09:322][973]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.09:324][973]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.09:325][973]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 692 us (total: 302 ms)
[2024.01.20-15.45.09:326][973]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 52 ms)
[2024.01.20-15.45.09:346][974]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading
[2024.01.20-15.45.09:346][974]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages
[2024.01.20-15.45.09:434][974]LogSlate: Took 0.004129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.01.20-15.45.10:079][ 12]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.10:081][ 12]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.10:081][ 12]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.10:081][ 12]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.10:081][ 12]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.10:084][ 12]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.10:084][ 12]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 796 us (total: 303 ms)
[2024.01.20-15.45.10:084][ 12]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 55 ms)
[2024.01.20-15.45.10:105][ 13]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2) is flushing async loading
[2024.01.20-15.45.10:105][ 13]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.10:869][ 58]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.10:870][ 58]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.10:870][ 58]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.10:870][ 58]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.10:871][ 58]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.10:872][ 58]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.10:873][ 58]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 719 us (total: 303 ms)
[2024.01.20-15.45.10:873][ 58]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 58 ms)
[2024.01.20-15.45.10:896][ 59]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3) is flushing async loading
[2024.01.20-15.45.10:896][ 59]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.11:426][ 87]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.11:428][ 87]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.11:428][ 87]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.11:428][ 87]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.11:428][ 87]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.11:430][ 87]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.11:431][ 87]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 749 us (total: 304 ms)
[2024.01.20-15.45.11:431][ 87]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 62 ms)
[2024.01.20-15.45.11:454][ 88]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4) is flushing async loading
[2024.01.20-15.45.11:454][ 88]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.11:731][ 95]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.11:733][ 95]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.11:733][ 95]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.11:733][ 95]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.11:733][ 95]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.11:735][ 95]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.11:735][ 95]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 659 us (total: 305 ms)
[2024.01.20-15.45.11:736][ 95]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 65 ms)
[2024.01.20-15.45.11:773][ 96]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5) is flushing async loading
[2024.01.20-15.45.11:773][ 96]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.11:994][100]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.11:995][100]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.11:995][100]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.11:995][100]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.11:995][100]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.11:997][100]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.11:997][100]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 724 us (total: 305 ms)
[2024.01.20-15.45.11:998][100]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 68 ms)
[2024.01.20-15.45.12:045][101]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6) is flushing async loading
[2024.01.20-15.45.12:045][101]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages
[2024.01.20-15.45.12:121][101]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.12:130][101]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.12:130][101]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.12:130][101]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.12:130][101]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.12:133][101]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.12:134][101]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 307 ms)
[2024.01.20-15.45.12:134][101]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 72 ms)
[2024.01.20-15.45.12:184][102]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7) is flushing async loading
[2024.01.20-15.45.12:184][102]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.12:392][105]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.12:394][105]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.12:394][105]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.12:394][105]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.12:394][105]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.12:396][105]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.12:396][105]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 733 us (total: 307 ms)
[2024.01.20-15.45.12:397][105]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 75 ms)
[2024.01.20-15.45.12:452][106]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8) is flushing async loading
[2024.01.20-15.45.12:452][106]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages
[2024.01.20-15.45.12:454][106]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.12:533][106]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.12:533][106]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.12:533][106]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.12:533][106]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.12:535][106]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.12:535][106]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 686 us (total: 308 ms)
[2024.01.20-15.45.12:536][106]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 78 ms)
[2024.01.20-15.45.12:597][107]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9) is flushing async loading
[2024.01.20-15.45.12:597][107]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.12:679][107]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.12:727][108]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.12:727][108]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.12:727][108]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.12:729][108]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.12:731][108]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.12:732][108]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 716 us (total: 309 ms)
[2024.01.20-15.45.12:732][108]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 83 ms)
[2024.01.20-15.45.12:796][109]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10) is flushing async loading
[2024.01.20-15.45.12:796][109]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages
[2024.01.20-15.45.12:869][109]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.12:976][111]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.12:976][111]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.12:976][111]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.12:976][111]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.12:978][111]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.12:979][111]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 677 us (total: 309 ms)
[2024.01.20-15.45.12:979][111]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 86 ms)
[2024.01.20-15.45.13:049][112]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11) is flushing async loading
[2024.01.20-15.45.13:049][112]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages
[2024.01.20-15.45.13:051][112]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.13:187][113]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.13:187][113]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.13:187][113]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.13:187][113]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.13:189][113]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.13:189][113]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 750 us (total: 310 ms)
[2024.01.20-15.45.13:190][113]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 89 ms)
[2024.01.20-15.45.13:268][114]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12) is flushing async loading
[2024.01.20-15.45.13:268][114]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 2 AsyncPackages
[2024.01.20-15.45.13:342][114]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.13:347][114]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.13:408][115]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.13:408][115]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.13:408][115]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.13:408][115]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.13:411][115]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.13:412][115]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 311 ms)
[2024.01.20-15.45.13:413][115]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 94 ms)
[2024.01.20-15.45.13:492][116]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.13:492][116]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.13:492][116]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.13:492][116]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.13:494][116]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.13:494][116]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 717 us (total: 312 ms)
[2024.01.20-15.45.13:495][116]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 97 ms)
[2024.01.20-15.45.13:496][116]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14) is flushing async loading
[2024.01.20-15.45.13:496][116]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.13:571][116]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.13:643][117]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13) is flushing async loading
[2024.01.20-15.45.13:643][117]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.13:720][117]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.13:791][118]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.13:791][118]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.13:791][118]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.13:792][118]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.13:793][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.13:794][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 704 us (total: 313 ms)
[2024.01.20-15.45.13:794][118]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 100 ms)
[2024.01.20-15.45.13:795][118]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.13:795][118]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.13:795][118]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.13:795][118]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.13:796][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.13:796][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 644 us (total: 313 ms)
[2024.01.20-15.45.13:797][118]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 103 ms)
[2024.01.20-15.45.13:890][119]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15) is flushing async loading
[2024.01.20-15.45.13:890][119]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.13:970][119]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16) is flushing async loading
[2024.01.20-15.45.14:249][122]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.14:252][122]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.14:252][122]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.14:252][122]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.14:252][122]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.14:254][122]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.14:254][122]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 685 us (total: 314 ms)
[2024.01.20-15.45.14:255][122]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 106 ms)
[2024.01.20-15.45.14:328][123]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.14:331][123]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17) is flushing async loading
[2024.01.20-15.45.14:331][123]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 9 AsyncPackages
[2024.01.20-15.45.14:408][123]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.14:415][123]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.14:415][123]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.14:415][123]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.14:415][123]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.14:416][123]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.14:417][123]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 630 us (total: 315 ms)
[2024.01.20-15.45.14:417][123]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 109 ms)
[2024.01.20-15.45.14:501][124]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19) is flushing async loading
[2024.01.20-15.45.14:501][124]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.14:579][124]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.14:579][124]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.14:579][124]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.14:579][124]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.14:581][124]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.14:582][124]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 645 us (total: 315 ms)
[2024.01.20-15.45.14:582][124]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 112 ms)
[2024.01.20-15.45.14:657][125]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18) is flushing async loading
[2024.01.20-15.45.14:657][125]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages
[2024.01.20-15.45.14:732][125]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.14:862][126]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.14:863][126]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.14:863][126]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.14:863][126]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.14:864][126]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.14:865][126]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 682 us (total: 316 ms)
[2024.01.20-15.45.14:865][126]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 115 ms)
[2024.01.20-15.45.14:955][127]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20) is flushing async loading
[2024.01.20-15.45.14:955][127]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages
[2024.01.20-15.45.14:957][127]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.15:036][127]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.15:043][127]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.15:043][127]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.15:043][127]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.15:044][127]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.15:046][127]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.15:048][127]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 317 ms)
[2024.01.20-15.45.15:048][127]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 119 ms)
[2024.01.20-15.45.15:190][128]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21) is flushing async loading
[2024.01.20-15.45.15:190][128]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.15:273][128]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.15:273][128]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.15:273][128]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.15:273][128]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.15:275][128]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.15:276][128]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 785 us (total: 318 ms)
[2024.01.20-15.45.15:276][128]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 123 ms)
[2024.01.20-15.45.15:370][129]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22) is flushing async loading
[2024.01.20-15.45.15:370][129]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages
[2024.01.20-15.45.15:449][129]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.15:449][129]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.15:600][130]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.15:600][130]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.15:600][130]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.15:600][130]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.15:602][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.15:603][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 656 us (total: 319 ms)
[2024.01.20-15.45.15:603][130]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 125 ms)
[2024.01.20-15.45.15:603][130]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.15:603][130]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.15:603][130]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.15:603][130]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.15:605][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.15:606][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 625 us (total: 319 ms)
[2024.01.20-15.45.15:606][130]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 128 ms)
[2024.01.20-15.45.15:701][131]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_24) is flushing async loading
[2024.01.20-15.45.15:701][131]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 4 AsyncPackages
[2024.01.20-15.45.15:703][131]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.15:782][131]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.15:786][131]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23) is flushing async loading
[2024.01.20-15.45.16:097][133]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.16:097][133]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.16:097][133]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.16:097][133]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.16:099][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.16:099][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 672 us (total: 320 ms)
[2024.01.20-15.45.16:100][133]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 131 ms)
[2024.01.20-15.45.16:100][133]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.16:100][133]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.16:100][133]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.16:100][133]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.16:101][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.16:102][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 592 us (total: 320 ms)
[2024.01.20-15.45.16:102][133]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 134 ms)
[2024.01.20-15.45.16:209][134]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_25) is flushing async loading
[2024.01.20-15.45.16:210][134]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 6 AsyncPackages
[2024.01.20-15.45.16:213][134]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.16:213][134]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.16:295][134]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-15.45.16:299][134]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_26) is flushing async loading
[2024.01.20-15.45.16:568][136]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.16:568][136]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.16:568][136]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.16:569][136]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.16:570][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.16:571][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 665 us (total: 321 ms)
[2024.01.20-15.45.16:571][136]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 136 ms)
[2024.01.20-15.45.16:571][136]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.16:571][136]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.16:572][136]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.16:572][136]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.16:573][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.16:574][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 662 us (total: 322 ms)
[2024.01.20-15.45.16:574][136]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 139 ms)
[2024.01.20-15.45.16:680][137]Cmd: quit
[2024.01.20-15.45.16:681][137]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-15.45.16:683][137]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29) is flushing async loading
[2024.01.20-15.45.16:683][137]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 0 AsyncPackages
[2024.01.20-15.45.16:761][137]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27) is flushing async loading
[2024.01.20-15.45.16:831][137]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-15.45.16:831][137]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0
[2024.01.20-15.45.16:831][137]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-15.45.16:831][137]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan.
[2024.01.20-15.45.16:833][137]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-15.45.16:834][137]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 644 us (total: 322 ms)
[2024.01.20-15.45.16:834][137]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 142 ms)
[2024.01.20-15.45.16:860][137]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-15.45.16:872][137]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.45.16:873][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.45.16:873][137]LogContentBundle: [Main_Map(Standalone)] Deleting container.
[2024.01.20-15.45.16:873][137]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.45.16:873][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.45.16:873][137]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2024.01.20-15.45.16:873][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.45.16:875][137]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.20-15.45.16:884][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-15.45.16:929][137]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-15.45.16:929][137]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.01.20-15.45.16:929][137]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.01.20-15.45.16:931][137]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.01.20-15.45.17:047][137]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.01.20-15.45.17:139][138]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2024.01.20-15.45.28:042][812]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.45.28:042][812]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-15.45.28:043][812]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-15.46.03:832][ 75]LogSlate: Took 0.004241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.01.20-15.49.03:076][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.01.20-15.49.03:087][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto6
[2024.01.20-15.49.03:087][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto60F484D894B57AC835AAA9796D8C33687.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto6.uasset'
[2024.01.20-15.49.03:089][ 85]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.035
[2024.01.20-15.49.03:089][ 85]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.035
[2024.01.20-15.49.03:090][ 85]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)...
[2024.01.20-15.49.03:090][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI]
[2024.01.20-15.49.03:139][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6
[2024.01.20-15.49.03:139][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto6914C4265482C0AC1BBDAB4818BCB5D30.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6.uasset'
[2024.01.20-15.49.03:139][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto6.uasset" SILENT=false AUTOSAVING=true
[2024.01.20-15.49.03:140][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto6
[2024.01.20-15.49.03:140][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto624244AC7494DE28C42F75FBE6EB2A530.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto6.uasset'
[2024.01.20-15.49.03:141][ 85]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/Models/CharModel] ([1] browsable assets)...
[2024.01.20-15.49.03:141][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/CharModel]
[2024.01.20-15.49.03:143][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/CharModel_Auto6
[2024.01.20-15.49.03:143][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel_Auto6F448D9EB426029A2D285C5AAAA4C1634.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/CharModel_Auto6.uasset'
[2024.01.20-15.49.03:144][ 85]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)...
[2024.01.20-15.49.03:225][ 85]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel]
[2024.01.20-15.49.03:225][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel]
[2024.01.20-15.49.03:233][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto6
[2024.01.20-15.49.03:233][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto63AECF4E64AD5F91D43B3E28CEA5BC128.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto6.uasset'
[2024.01.20-15.49.03:234][ 85]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/cube] ([1] browsable assets)...
[2024.01.20-15.49.03:251][ 85]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/DevelopedContent/Models/cube.cube]
[2024.01.20-15.49.03:251][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/cube]
[2024.01.20-15.49.03:252][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/cube" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/cube_Auto6.uasset" SILENT=false AUTOSAVING=true
[2024.01.20-15.49.03:256][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/cube_Auto6
[2024.01.20-15.49.03:256][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/cube_Auto6616D16CB40F9DA241A3B8FA5AD13454B.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/cube_Auto6.uasset'
[2024.01.20-15.49.03:256][ 85]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/Material] ([1] browsable assets)...
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: ================================================
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Total job queries 3 772, among them cache hits 43 (1.14%)
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Tracking 3 725 distinct input hashes that result in 2 667 distinct outputs (71.60%)
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: RAM used: 68,82 MiB of 1,60 GiB budget. Usage: 4.20%
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Shaders Compiled: 3 725
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Jobs assigned 3 725, completed 3 725 (100%)
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Average time worker was idle: 253.52 s
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Time job spent in pending queue: average 62.15 s, longest 129.42 s
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Job execution time: average 3.21 s, max 14.62 s
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Job life time (pending + execution): average 65.36 s, max 133.05
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Shader code size: average 38,246 KiB, min 2,086 KiB, max 162,84 KiB
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 154.04 s
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Jobs were issued in 494 batches (only local compilation was used), average 7.54 jobs/batch
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Average processing rate: 24.18 jobs/sec
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Total thread time: 1 252,736 s
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Total thread preprocess time: 95,781 s
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Percentage time preprocessing: 7.65%
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Effective parallelization: 8.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec)
[2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FDeferredLightPS - 11.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.91% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.18% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.94% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.85% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec)
[2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: ================================================
[2024.01.20-15.49.04:167][ 85]OBJ SavePackage: Rendered thumbnail for [Material /Game/DevelopedContent/Models/Material.Material]
[2024.01.20-15.49.04:167][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/Material]
[2024.01.20-15.49.04:167][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/Material" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/Material_Auto6.uasset" SILENT=false AUTOSAVING=true
[2024.01.20-15.49.04:170][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/Material_Auto6
[2024.01.20-15.49.04:170][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Material_Auto61871D502446DE1A418096DA371A226F5.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/Material_Auto6.uasset'
[2024.01.20-15.49.04:171][ 85]LogFileHelpers: Auto-saving content packages took 1.080
[2024.01.20-15.49.47:644][602]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.49.47:772][602]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.49.47:780][602]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.49.47:780][602]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel7554A7EA435B7A4733FAF998CBCEB90D.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.49.47:799][602]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 964 ms)
[2024.01.20-15.49.47:800][602]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.49.47:800][602]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.50.09:288][503]LogSlate: Window 'Scale Arms' being destroyed
[2024.01.20-15.50.09:328][503]LogSlate: Window 'Scale Arms' being destroyed
[2024.01.20-15.50.23:533][ 52]LogViewport: Scene viewport resized to 1158x691, mode Windowed.
[2024.01.20-15.51.35:878][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.51.35:983][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.51.35:990][ 18]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.51.35:990][ 18]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel96C9FB6B4228F0C73B0AB7B31FB0C4F2.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.51.36:000][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 1.08 sec)
[2024.01.20-15.51.36:000][ 18]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.51.36:000][ 18]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.55.52:583][748]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.55.52:638][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.55.52:644][748]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.55.52:644][748]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel469896A64C31E0C0C4240BAE64A94691.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.55.52:663][748]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 1.16 sec)
[2024.01.20-15.55.52:664][748]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.55.52:664][748]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.58.03:643][782]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.01.20-15.58.03:729][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true
[2024.01.20-15.58.03:736][782]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.20-15.58.03:738][782]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModelFC094ADF455D45B20F9025AD1687609D.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.20-15.58.03:746][782]LogFileHelpers: InternalPromptForCheckoutAndSave took 103 ms (total: 1.26 sec)
[2024.01.20-15.58.03:748][782]AssetCheck: New page: Asset Save: CharaModel
[2024.01.20-15.58.03:748][782]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.20-15.59.04:456][236]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
[2024.01.20-15.59.04:468][236]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto7
[2024.01.20-15.59.04:468][236]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto793E03F334CC9FDC4FD344AB1B9C861CA.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto7.uasset'
[2024.01.20-15.59.04:468][236]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.031
[2024.01.20-15.59.04:468][236]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.031
[2024.01.20-16.00.20:183][551]LogSlate: Window 'CharaModel' being destroyed
[2024.01.20-16.00.20:210][551]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2024.01.20-16.00.20:210][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-16.00.21:647][693]LogDebuggerCommands: Repeating last play command: Simulate
[2024.01.20-16.00.21:656][693]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.01.20-16.00.21:656][693]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.20-16.00.21:746][693]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 89 ms (total: 412 ms)
[2024.01.20-16.00.21:747][693]BlueprintLog: New page: Pre-Play auto-recompile
[2024.01.20-16.00.21:747][693]LogPlayLevel: [PlayLevel] Compiling CharaModel before play...
[2024.01.20-16.00.21:778][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.01.20-16.00.21:784][693]LogPlayLevel: PlayLevel: Blueprint regeneration took 36 ms (1 blueprints)
[2024.01.20-16.00.21:784][693]PIE: New page: SIE session: Main_Map (20. jaan 2024 20:00:21)
[2024.01.20-16.00.21:808][693]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-16.00.21:818][693]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008230s)
[2024.01.20-16.00.21:818][693]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.008262s)
[2024.01.20-16.00.21:826][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.01.20-16.00.21:827][693]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.20-16.00.21:827][693]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.20-16.00.21:828][693]LogAIModule: Creating AISystem for world Main_Map
[2024.01.20-16.00.21:828][693]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.01.20-16.00.21:828][693]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.20-16.00.21:828][693]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.20-16.00.21:828][693]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.20-16.00.21:832][693]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.20-16.00.21:832][693]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 145 ms)
[2024.01.20-16.00.21:832][693]LogPlayLevel: PIE: World Init took: (0.003723s)
[2024.01.20-16.00.21:832][693]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Sample Rate: 48000
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Max Channels (voices): 32
[2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.01.20-16.00.21:832][693]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.20-16.00.21:832][693]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.20-16.00.21:832][693]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.20-16.00.21:832][693]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.20-16.00.21:834][693]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.20-16.00.21:862][693]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2024.01.20-16.00.21:862][693]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2024.01.20-16.00.21:863][693]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.01.20-16.00.21:863][693]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.01.20-16.00.21:863][693]LogInit: FAudioDevice initialized with ID 5.
[2024.01.20-16.00.21:863][693]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'.
[2024.01.20-16.00.21:863][693]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.01.20-16.00.21:865][693]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.20-16.00.21:866][693]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-18.00.21
[2024.01.20-16.00.21:866][693]LogWorld: Bringing up level for play took: 0.000593
[2024.01.20-16.00.21:868][693]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2024.01.20-16.00.21:868][693]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.01.20-16.00.21:868][693]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0)
[2024.01.20-16.00.21:868][693]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=0.000 Y=0.000 Z=0.000,P=0.000000 Y=0.000000 R=-0.000000
[2024.01.20-16.00.21:880][693]PIE: Server logged in
[2024.01.20-16.00.21:881][693]PIE: Play in editor total start time 0,225 seconds.
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: ================================================
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Total job queries 3 776, among them cache hits 47 (1.24%)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Tracking 3 725 distinct input hashes that result in 2 667 distinct outputs (71.60%)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: RAM used: 68,82 MiB of 1,60 GiB budget. Usage: 4.20%
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Shaders Compiled: 3 725
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Jobs assigned 3 725, completed 3 725 (100%)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Average time worker was idle: 253.52 s
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Time job spent in pending queue: average 62.15 s, longest 129.42 s
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Job execution time: average 3.21 s, max 14.62 s
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Job life time (pending + execution): average 65.36 s, max 133.05
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Shader code size: average 38,246 KiB, min 2,086 KiB, max 162,84 KiB
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 154.04 s
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Jobs were issued in 494 batches (only local compilation was used), average 7.54 jobs/batch
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Average processing rate: 24.18 jobs/sec
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Total thread time: 1 252,736 s
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Total thread preprocess time: 95,781 s
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Percentage time preprocessing: 7.65%
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Effective parallelization: 8.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FDeferredLightPS - 11.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.91% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec)
[2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.18% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec)
[2024.01.20-16.00.21:958][694]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.94% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec)
[2024.01.20-16.00.21:958][694]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.85% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec)
[2024.01.20-16.00.21:958][694]LogShaderCompilers: Display: ================================================
[2024.01.20-16.00.36:791][918]Cmd: quit
[2024.01.20-16.00.36:792][918]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-16.00.36:819][918]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.20-16.00.36:820][918]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2024.01.20-16.00.36:820][918]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-16.00.36:820][918]LogContentBundle: [Main_Map(Standalone)] Deleting container.
[2024.01.20-16.00.36:822][918]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.01.20-16.00.36:826][918]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.20-16.00.36:839][918]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.20-16.00.36:842][918]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.01.20-16.00.36:842][918]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.01.20-16.00.36:844][918]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.01.20-16.00.36:854][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.01.20-16.00.36:919][919]LogPlayLevel: Display: Destroying online subsystem :Context_15