cg_characreator/CharaCreator/Saved/Crashes/UECC-Windows-E1B26DE241686A.../CrashContext.runtime-xml

2417 lines
254 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>FCFBD0A14FC831B9B62B38A0D268E339</ExecutionGuid>
<CrashGUID>UECC-Windows-E1B26DE241686A655B3499B6DB8551A2_0005</CrashGUID>
<IsEnsure>false</IsEnsure>
<IsStall>false</IsStall>
<IsAssert>true</IsAssert>
<CrashType>Assert</CrashType>
<ErrorMessage>Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482]</ErrorMessage>
<CrashReporterMessage />
<AttendedStatus>Attended</AttendedStatus>
<ProcessId>17288</ProcessId>
<SecondsSinceStart>6016</SecondsSinceStart>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsWithDebugInfo>true</IsWithDebugInfo>
<IsSourceDistribution>false</IsSourceDistribution>
<GameName>UE-CharaCreator</GameName>
<ExecutableName>UnrealEditor</ExecutableName>
<BuildConfiguration>Development</BuildConfiguration>
<GameSessionID />
<PlatformName>WindowsEditor</PlatformName>
<PlatformFullName>Win64 [Windows 10 (22H2) [10.0.19045.3930] 64b]</PlatformFullName>
<PlatformNameIni>Windows</PlatformNameIni>
<EngineMode>Editor</EngineMode>
<EngineModeEx>Vanilla</EngineModeEx>
<DeploymentName />
<EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion>
<EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion>
<CommandLine>CommandLineRemoved</CommandLine>
<LanguageLCID>0</LanguageLCID>
<AppDefaultLocale>en-150</AppDefaultLocale>
<BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion>
<Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols>
<IsUERelease>true</IsUERelease>
<IsRequestingExit>false</IsRequestingExit>
<UserName />
<BaseDir>D:/Epic Games/UE_5.3/Engine/Binaries/Win64/</BaseDir>
<RootDir>D:/Epic Games/UE_5.3/</RootDir>
<MachineId>583989464419A262F3C29F86FB93FD50</MachineId>
<LoginId>583989464419a262f3c29f86fb93fd50</LoginId>
<EpicAccountId>ffd9b84f675742ebbfb609d9f094a16c</EpicAccountId>
<SourceContext> 1746 CloseHandle(ThreadHandle);
1747 }
1748 }
1749 }
1750
1751 void ReportAssert(const TCHAR* ErrorMessage, void* ProgramCounter)
1752 {
1753 /** This is the last place to gather memory stats before exception. */
1754 FGenericCrashContext::SetMemoryStats(FPlatformMemory::GetStats());
1755
1756 FAssertInfo Info(ErrorMessage, ProgramCounter);
1757
1758 ULONG_PTR Arguments[] = { (ULONG_PTR)&amp;Info };
1759 ::RaiseException(AssertExceptionCode, 0, UE_ARRAY_COUNT(Arguments), Arguments);
1760 ***** }
1761
1762 FORCENOINLINE void ReportGPUCrash(const TCHAR* ErrorMessage, void* ProgramCounter)
1763 {
1764 if (ProgramCounter == nullptr)
1765 {
1766 ProgramCounter = PLATFORM_RETURN_ADDRESS();
1767 }
1768
1769 /** This is the last place to gather memory stats before exception. */
1770 FGenericCrashContext::SetMemoryStats(FPlatformMemory::GetStats());
1771
1772 // GPUCrash can be called when the guarded entry is not set
1773 #if !PLATFORM_SEH_EXCEPTIONS_DISABLED
1774 __try
1775 {</SourceContext>
<UserDescription />
<UserActivityHint>Layout=&quot;LevelEditorViewport&quot; Label=&quot;Viewport 1&quot; Content=SAssetE</UserActivityHint>
<CrashDumpMode>0</CrashDumpMode>
<GameStateName />
<Misc.NumberOfCores>6</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>12</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
<Misc.CPUBrand>AMD Ryzen 5 3600 6-Core Processor</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 2060</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>Windows 10 (22H2) [10.0.19045.3930]</Misc.OSVersionMajor>
<Misc.OSVersionMinor />
<MemoryStats.TotalPhysical>17105821696</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>25427320832</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>16</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>5477801984</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>4313026560</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>4357271552</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>5453410304</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>15487164416</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>15825600512</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
<CallStack>UnrealEditor_Engine!AWorldPartitionHLOD::EndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODActor.cpp:103]
UnrealEditor_Engine!AActor::RouteEndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:2716]
UnrealEditor_Engine!UWorld::RemoveFromWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:3595]
UnrealEditor_Engine!ULevelStreaming::UpdateStreamingState() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:1018]
UnrealEditor_Engine!UWorld::UpdateLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4274]
UnrealEditor_Engine!UWorld::FlushLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4540]
UnrealEditor_UnrealEd!UEditorEngine::TeardownPlaySession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:811]
UnrealEditor_UnrealEd!UEditorEngine::EndPlayMap() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:343]
UnrealEditor_UnrealEd!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1524]
UnrealEditor_UnrealEd!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531]
UnrealEditor!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5825]
UnrealEditor!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
UnrealEditor!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
UnrealEditor!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
UnrealEditor!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll</CallStack>
<PCallStack>UnrealEditor-Engine 0x00007ff87d730000 + 28313e7 UnrealEditor-Engine 0x00007ff87d730000 + 536fa8 UnrealEditor-Engine 0x00007ff87d730000 + 27a51cc UnrealEditor-Engine 0x00007ff87d730000 + 16100fa UnrealEditor-Engine 0x00007ff87d730000 + 27c1d61 UnrealEditor-Engine 0x00007ff87d730000 + 278016c UnrealEditor-UnrealEd 0x00007ff87a3f0000 + fdf1f3 UnrealEditor-UnrealEd 0x00007ff87a3f0000 + f8264f UnrealEditor-UnrealEd 0x00007ff87a3f0000 + 8342e1 UnrealEditor-UnrealEd 0x00007ff87a3f0000 + 148ea06 UnrealEditor 0x00007ff7e0620000 + 8af2 UnrealEditor 0x00007ff7e0620000 + 2d28c UnrealEditor 0x00007ff7e0620000 + 2d37a UnrealEditor 0x00007ff7e0620000 + 30854 UnrealEditor 0x00007ff7e0620000 + 46984 UnrealEditor 0x00007ff7e0620000 + 49d7a KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</PCallStack>
<PCallStackHash>967E5A0E5B40EFB483E7CEDED451DC73CA42BC77</PCallStackHash>
<Threads>
<Thread>
<CallStack>KERNELBASE 0x00007ff90cd40000 + 2cf19 UnrealEditor-Core 0x00007ff883980000 + 601df5 UnrealEditor-Core 0x00007ff883980000 + 606030 UnrealEditor-Core 0x00007ff883980000 + 425190 UnrealEditor-Core 0x00007ff883980000 + 39a977 UnrealEditor-Core 0x00007ff883980000 + 39cc69 UnrealEditor-Engine 0x00007ff87d730000 + 28a2549 UnrealEditor-Engine 0x00007ff87d730000 + 28313e7 UnrealEditor-Engine 0x00007ff87d730000 + 536fa8 UnrealEditor-Engine 0x00007ff87d730000 + 27a51cc UnrealEditor-Engine 0x00007ff87d730000 + 16100fa UnrealEditor-Engine 0x00007ff87d730000 + 27c1d61 UnrealEditor-Engine 0x00007ff87d730000 + 278016c UnrealEditor-UnrealEd 0x00007ff87a3f0000 + fdf1f3 UnrealEditor-UnrealEd 0x00007ff87a3f0000 + f8264f UnrealEditor-UnrealEd 0x00007ff87a3f0000 + 8342e1 UnrealEditor-UnrealEd 0x00007ff87a3f0000 + 148ea06 UnrealEditor 0x00007ff7e0620000 + 8af2 UnrealEditor 0x00007ff7e0620000 + 2d28c UnrealEditor 0x00007ff7e0620000 + 2d37a UnrealEditor 0x00007ff7e0620000 + 30854 UnrealEditor 0x00007ff7e0620000 + 46984 UnrealEditor 0x00007ff7e0620000 + 49d7a KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>true</IsCrashed>
<Registers />
<ThreadID>10012</ThreadID>
<ThreadName>GameThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d704 KERNELBASE 0x00007ff90cd40000 + 7e351 UnrealEditor-Core 0x00007ff883980000 + 6801b8 UnrealEditor-Core 0x00007ff883980000 + 60257c UnrealEditor-Core 0x00007ff883980000 + 5eff3b UnrealEditor-Core 0x00007ff883980000 + 604ff9 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8184</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-TraceLog 0x00007ff8e0b70000 + 12105 UnrealEditor-TraceLog 0x00007ff8e0b70000 + 1086 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13368</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>16148</ThreadID>
<ThreadName>Foreground Worker #0</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10252</ThreadID>
<ThreadName>Foreground Worker #1</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9708</ThreadID>
<ThreadName>Background Worker #2</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8444</ThreadID>
<ThreadName>Background Worker #3</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>6696</ThreadID>
<ThreadName>Background Worker #4</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9408</ThreadID>
<ThreadName>Background Worker #5</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9808</ThreadID>
<ThreadName>Background Worker #6</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11088</ThreadID>
<ThreadName>Background Worker #7</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13780</ThreadID>
<ThreadName>Background Worker #8</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 9e1bb UnrealEditor-Core 0x00007ff883980000 + a0a77 UnrealEditor-Core 0x00007ff883980000 + 68b60 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13888</ThreadID>
<ThreadName>Background Worker #9</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8264</ThreadID>
<ThreadName>BackgroundThreadPool #0</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8420</ThreadID>
<ThreadName>BackgroundThreadPool #1</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>1220</ThreadID>
<ThreadName>Reserve Worker #0</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10636</ThreadID>
<ThreadName>Reserve Worker #1</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>7032</ThreadID>
<ThreadName>Reserve Worker #2</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>1488</ThreadID>
<ThreadName>Reserve Worker #3</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10276</ThreadID>
<ThreadName>Reserve Worker #4</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>6580</ThreadID>
<ThreadName>Reserve Worker #5</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8140</ThreadID>
<ThreadName>Reserve Worker #6</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9992</ThreadID>
<ThreadName>Reserve Worker #7</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13976</ThreadID>
<ThreadName>Reserve Worker #8</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 61db5 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9944</ThreadID>
<ThreadName>Reserve Worker #9</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 433e85 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9876</ThreadID>
<ThreadName>FAsyncWriter_CharaCreator</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Media 0x00007ff8761d0000 + 523c UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8060</ThreadID>
<ThreadName>FMediaTicker</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a74 ntdll 0x00007ff90f4d0000 + 52e27 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>884</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-HTTP 0x00007ff876230000 + b42e9 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>7540</ThreadID>
<ThreadName>HttpManagerThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-WebSockets 0x00007ff85e250000 + 7f481 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>764</ThreadID>
<ThreadName>LibwebsocketsThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a14 ntdll 0x00007ff90f4d0000 + 6387d ntdll 0x00007ff90f4d0000 + 63732 ntdll 0x00007ff90f4d0000 + 63443 KERNELBASE 0x00007ff90cd40000 + 7391f UnrealEditor-Core 0x00007ff883980000 + 3d8a5c UnrealEditor-Core 0x00007ff883980000 + 9e8e7 UnrealEditor-Core 0x00007ff883980000 + 9e63c UnrealEditor-Core 0x00007ff883980000 + 43a330 UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>620</ThreadID>
<ThreadName>OutputDeviceRedirector</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11592</ThreadID>
<ThreadName>IOThreadPool #0</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>12968</ThreadID>
<ThreadName>IOThreadPool #1</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>15224</ThreadID>
<ThreadName>IOThreadPool #2</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>12480</ThreadID>
<ThreadName>IOThreadPool #3</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 KERNELBASE 0x00007ff90cd40000 + 51c1e nvwgf2umx 0x00007ff8c9680000 + b67b3 nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>5136</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a14 ntdll 0x00007ff90f4d0000 + 64101 KERNELBASE 0x00007ff90cd40000 + 73969 D3D12Core 0x00007ff85d0f0000 + 22f8f9 D3D12Core 0x00007ff85d0f0000 + 22fb5e D3D12Core 0x00007ff85d0f0000 + 228654 D3D12Core 0x00007ff85d0f0000 + 226ec4 D3D12Core 0x00007ff85d0f0000 + 294bce KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13796</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a14 ntdll 0x00007ff90f4d0000 + 64101 KERNELBASE 0x00007ff90cd40000 + 73969 D3D12Core 0x00007ff85d0f0000 + 22f8f9 D3D12Core 0x00007ff85d0f0000 + 22fb5e D3D12Core 0x00007ff85d0f0000 + 228654 D3D12Core 0x00007ff85d0f0000 + 226ec4 D3D12Core 0x00007ff85d0f0000 + 294bce KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>12216</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a14 ntdll 0x00007ff90f4d0000 + 64101 KERNELBASE 0x00007ff90cd40000 + 73969 D3D12Core 0x00007ff85d0f0000 + 22f8f9 D3D12Core 0x00007ff85d0f0000 + 22fb5e D3D12Core 0x00007ff85d0f0000 + 228654 D3D12Core 0x00007ff85d0f0000 + 226ec4 D3D12Core 0x00007ff85d0f0000 + 294bce KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>2980</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a14 ntdll 0x00007ff90f4d0000 + 64101 KERNELBASE 0x00007ff90cd40000 + 73969 D3D12Core 0x00007ff85d0f0000 + 22f8f9 D3D12Core 0x00007ff85d0f0000 + 22fb5e D3D12Core 0x00007ff85d0f0000 + 228654 D3D12Core 0x00007ff85d0f0000 + 226ec4 D3D12Core 0x00007ff85d0f0000 + 294bce KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>2568</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 KERNELBASE 0x00007ff90cd40000 + 51c1e nvwgf2umx 0x00007ff8c9680000 + b67b3 nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8984</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 KERNELBASE 0x00007ff90cd40000 + 51c1e nvwgf2umx 0x00007ff8c9680000 + b67b3 nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11392</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 KERNELBASE 0x00007ff90cd40000 + 51c1e nvwgf2umx 0x00007ff8c9680000 + b67b3 nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>6072</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-D3D12RHI 0x00007ff85d660000 + 127307 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13412</ThreadID>
<ThreadName>RHIInterruptThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-D3D12RHI 0x00007ff85d660000 + 127307 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>16852</ThreadID>
<ThreadName>RHISubmissionThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11212</ThreadID>
<ThreadName>DDC IO ThreadPool #0</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>2620</ThreadID>
<ThreadName>DDC IO ThreadPool #1</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>4020</ThreadID>
<ThreadName>DDC IO ThreadPool #2</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 24f4e7 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>17040</ThreadID>
<ThreadName>DDC IO ThreadPool #3</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-DerivedDataCache 0x00007ff87c540000 + 15e60a UnrealEditor-Core 0x00007ff883980000 + 24f773 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>16132</ThreadID>
<ThreadName>FileSystemCacheStoreMaintainer</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-Engine 0x00007ff87d730000 + 2013411 UnrealEditor-Engine 0x00007ff87d730000 + 2064e18 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>7420</ThreadID>
<ThreadName>ShaderCompilingThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-AssetRegistry 0x00007ff878040000 + 824ac UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>14188</ThreadID>
<ThreadName>FAssetDataGatherer</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-AssetRegistry 0x00007ff878040000 + 822e0 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>6856</ThreadID>
<ThreadName>FAssetDataDiscovery</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 2f3ef6 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13900</ThreadID>
<ThreadName>IoDispatcher</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Messaging 0x00007ff85a890000 + 26aab UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>16896</ThreadID>
<ThreadName>FMessageBus.DefaultBus.Router</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-LiveCoding 0x00007ff85a8f0000 + 26a36 UnrealEditor-LiveCoding 0x00007ff85a8f0000 + 259b ucrtbase 0x00007ff90d040000 + 21bb2 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>15344</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-LiveCoding 0x00007ff85a8f0000 + 2a691 UnrealEditor-LiveCoding 0x00007ff85a8f0000 + 28581 UnrealEditor-LiveCoding 0x00007ff85a8f0000 + 2638 ucrtbase 0x00007ff90d040000 + 21bb2 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>12168</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 91907 UnrealEditor-Core 0x00007ff883980000 + 922ae UnrealEditor-RenderCore 0x00007ff882be0000 + 18e4ff UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10756</ThreadID>
<ThreadName>RHIThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-Core 0x00007ff883980000 + 91907 UnrealEditor-Core 0x00007ff883980000 + 922ae UnrealEditor-RenderCore 0x00007ff882be0000 + 18697b UnrealEditor-RenderCore 0x00007ff882be0000 + 18e594 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>12756</ThreadID>
<ThreadName>RenderThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-RenderCore 0x00007ff882be0000 + 18e6a9 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>8036</ThreadID>
<ThreadName>RTHeartBeat 0</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-TcpMessaging 0x00007ff84da70000 + 123a3 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>12444</ThreadID>
<ThreadName>FTcpMessageTransport</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-UdpMessaging 0x00007ff84d980000 + 6c6dd UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>2656</ThreadID>
<ThreadName>FUdpMessageBeacon</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-UdpMessaging 0x00007ff84d980000 + 6cae9 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10808</ThreadID>
<ThreadName>FUdpMessageProcessor.Sender</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 MSWSOCK 0x00007ff90c260000 + 80fc MSWSOCK 0x00007ff90c260000 + f4de WS2_32 0x00007ff90e8a0000 + 116f7 UnrealEditor-Sockets 0x00007ff882470000 + 10dc7 UnrealEditor-Sockets 0x00007ff882470000 + 1b59a UnrealEditor-UdpMessaging 0x00007ff84d980000 + 79f4e UnrealEditor-UdpMessaging 0x00007ff84d980000 + 6ca10 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11804</ThreadID>
<ThreadName>UdpMessageMulticastReceiver</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 MSWSOCK 0x00007ff90c260000 + 80fc MSWSOCK 0x00007ff90c260000 + f4de WS2_32 0x00007ff90e8a0000 + 116f7 UnrealEditor-Sockets 0x00007ff882470000 + 10dc7 UnrealEditor-Sockets 0x00007ff882470000 + 1b59a UnrealEditor-UdpMessaging 0x00007ff84d980000 + 79f4e UnrealEditor-UdpMessaging 0x00007ff84d980000 + 6ca10 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>16248</ThreadID>
<ThreadName>UdpMessageUnicastReceiver</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-ContentBrowserFileDataSource 0x00007ff84d390000 + 49efe UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13020</ThreadID>
<ThreadName>FContentBrowserFileDataDiscovery</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-UdpMessaging 0x00007ff84d980000 + 6c81d UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11764</ThreadID>
<ThreadName>FUdpMessageProcessor</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-ProfilerService 0x0000018d13270000 + 151c2 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>2052</ThreadID>
<ThreadName>FFileTransferRunnable</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-AudioMixerCore 0x00007ff8e6eb0000 + 6a1b UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>11848</ThreadID>
<ThreadName>AudioMixerNullCallbackThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-AndroidDeviceDetection 0x00007ff842bd0000 + 13cc2 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>4192</ThreadID>
<ThreadName>FAndroidDeviceDetectionRunnable</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-CoreUObject 0x00007ff883050000 + 31c273 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>15592</ThreadID>
<ThreadName>FAsyncPurge</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce nvwgf2umx 0x00007ff8c9680000 + cb2058 nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10492</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 KERNELBASE 0x00007ff90cd40000 + 51c1e nvwgf2umx 0x00007ff8c9680000 + 299f07 nvwgf2umx 0x00007ff8c9680000 + 52830a nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>17236</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 5095e5 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10728</ThreadID>
<ThreadName>StallDetectorThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce nvwgf2umx 0x00007ff8c9680000 + cb2058 nvwgf2umx 0x00007ff8c9680000 + 12de376 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>7888</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-OnlineSubsystem 0x00007ff85e560000 + 190926 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>9504</ThreadID>
<ThreadName>OnlineAsyncTaskThreadNull DefaultInstance(2)</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d664 KERNELBASE 0x00007ff90cd40000 + 4b62e UnrealEditor-Core 0x00007ff883980000 + 687125 UnrealEditor-Engine 0x00007ff87d730000 + 2628a92 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>1556</ThreadID>
<ThreadName>ScreenSaverInhibitor</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 xaudio2_9 0x0000018d16640000 + 16533 xaudio2_9 0x0000018d16640000 + 17201 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>13764</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-AudioMixerCore 0x00007ff8e6eb0000 + 6e6b UnrealEditor-AudioMixerCore 0x00007ff8e6eb0000 + 6d11 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>6708</ThreadID>
<ThreadName>AudioMixerRenderThread(6)</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a74 ntdll 0x00007ff90f4d0000 + 52e27 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10768</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + a0a74 ntdll 0x00007ff90f4d0000 + 52e27 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>14532</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-AudioMixerCore 0x00007ff8e6eb0000 + 6a1b UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>16052</ThreadID>
<ThreadName>AudioMixerNullCallbackThread</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9db34 KERNELBASE 0x00007ff90cd40000 + 51d20 xaudio2_9 0x0000018d16640000 + 16533 xaudio2_9 0x0000018d16640000 + 17201 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>14552</ThreadID>
<ThreadName>Unknown</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-AudioMixerCore 0x00007ff8e6eb0000 + 6e6b UnrealEditor-AudioMixerCore 0x00007ff8e6eb0000 + 6d11 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>10648</ThreadID>
<ThreadName>AudioMixerRenderThread(16)</ThreadName>
</Thread>
<Thread>
<CallStack>ntdll 0x00007ff90f4d0000 + 9d064 KERNELBASE 0x00007ff90cd40000 + 230ce UnrealEditor-Core 0x00007ff883980000 + 6e258e UnrealEditor-OnlineSubsystem 0x00007ff85e560000 + 190926 UnrealEditor-Core 0x00007ff883980000 + 684e32 UnrealEditor-Core 0x00007ff883980000 + 678667 KERNEL32 0x00007ff90f170000 + 17344 ntdll 0x00007ff90f4d0000 + 526b1</CallStack>
<IsCrashed>false</IsCrashed>
<Registers />
<ThreadID>15868</ThreadID>
<ThreadName>OnlineAsyncTaskThreadNull Context_20(15)</ThreadName>
</Thread>
</Threads>
<TimeOfCrash>638414668898160000</TimeOfCrash>
<bAllowToBeContacted>1</bAllowToBeContacted>
<CPUBrand>AMD Ryzen 5 3600 6-Core Processor</CPUBrand>
<CrashReportClientVersion>1.0</CrashReportClientVersion>
<Modules>D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheEd.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheTracks.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheSequencer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheStreamer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryProcessing\Binaries\Win64\UnrealEditor-GeometryAlgorithms.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryProcessing\Binaries\Win64\UnrealEditor-DynamicMesh.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GooglePAD\Binaries\Win64\UnrealEditor-GooglePAD.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\InputDebugging\Binaries\Win64\UnrealEditor-InputDebugging.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\InputDebugging\Binaries\Win64\UnrealEditor-InputDebuggingEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GeometryFramework.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponents.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperators.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperatorsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponentsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64\UnrealEditor-MobilePatchingUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponentEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudio.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-SynthesisEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeMessages.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeExport.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFbxParser.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditorPipelines.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditorUtilities.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharingEd.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\CLionSourceCodeAccess\Binaries\Win64\UnrealEditor-CLionSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\DumpGPUServices\Binaries\Win64\UnrealEditor-DumpGPUServices.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\GitSourceControl\Binaries\Win64\UnrealEditor-GitSourceControl.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\N10XSourceCodeAccess\Binaries\Win64\UnrealEditor-N10XSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\PluginUtils\Binaries\Win64\UnrealEditor-PluginUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\RiderSourceCodeAccess\Binaries\Win64\UnrealEditor-RiderSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64\UnrealEditor-SubversionSourceControl.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64\UnrealEditor-UObjectPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64\UnrealEditor-VisualStudioSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\VisualStudioCodeSourceCodeAccess\Binaries\Win64\UnrealEditor-VisualStudioCodeSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\SequencerScripting\Binaries\Win64\UnrealEditor-SequencerScripting.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\SequencerScripting\Binaries\Win64\UnrealEditor-SequencerScriptingEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ACLPlugin\Binaries\Win64\UnrealEditor-ACLPluginEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\AnimationModifierLibrary\Binaries\Win64\UnrealEditor-AnimationModifierLibrary.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Tests\InterchangeTests\Binaries\Win64\UnrealEditor-InterchangeTests.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Tests\InterchangeTests\Binaries\Win64\UnrealEditor-InterchangeTestEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\BlendSpaceMotionAnalysis\Binaries\Win64\UnrealEditor-BlendSpaceMotionAnalysis.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ControlRigSpline\Binaries\Win64\UnrealEditor-ControlRigSpline.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\BlueprintHeaderView\Binaries\Win64\UnrealEditor-BlueprintHeaderView.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ChangelistReview\Binaries\Win64\UnrealEditor-ChangelistReview.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64\UnrealEditor-CryptoKeysOpenSSL.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64\UnrealEditor-CryptoKeys.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\CurveEditorTools\Binaries\Win64\UnrealEditor-CurveEditorTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\EditorDebugTools\Binaries\Win64\UnrealEditor-EditorDebugTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\MaterialAnalyzer\Binaries\Win64\UnrealEditor-MaterialAnalyzer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\MobileLauncherProfileWizard\Binaries\Win64\UnrealEditor-MobileLauncherProfileWizard.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-MeshModelingToolsExp.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-SkeletalMeshModifiers.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnlyExp.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StaticMeshEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\EditorScriptingUtilities\Binaries\Win64\UnrealEditor-EditorScriptingUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshConversionEngineTypes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryFlow\Binaries\Win64\UnrealEditor-GeometryFlowCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryFlow\Binaries\Win64\UnrealEditor-GeometryFlowMeshProcessing.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryFlow\Binaries\Win64\UnrealEditor-GeometryFlowMeshProcessingEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshLODToolset\Binaries\Win64\UnrealEditor-MeshLODToolset.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-ModelingEditorUI.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ToolPresets\Binaries\Win64\UnrealEditor-ToolPresetAsset.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ToolPresets\Binaries\Win64\UnrealEditor-ToolPresetEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ModelingToolsEditorMode\Binaries\Win64\UnrealEditor-ModelingToolsEditorMode.dll
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