Log file open, 01/20/24 13:30:24 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=19264) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: CharaCreator LogCore: UnrealTraceServer: Trace store launch successful LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.3007] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600X 6-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" G:/cg_characreator/CharaCreator/CharaCreator.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=b3062671838b42938823dceb29f740cf -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Timo654 -epicuserid=363b85b7363b405e85cd6b5ebe171286 -epiclocale=en -epicsandboxid=ue"" LogCsvProfiler: Display: Metadata set : loginid="a035890c40c1ca421466f29de952410a" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.248104 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-BDE919264BCB715342FE64913D3DC904 Session CrashGUID >==================================================== LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.04 seconds LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin LogConfig: Display: Loading Windows ini files took 0.02 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.2.13 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 27405482 LogInit: OS: Windows 11 (22H2) [10.0.22621.3007] (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce RTX 3070 LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=b3062671838b42938823dceb29f740cf -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Timo654 -epicuserid=363b85b7363b405e85cd6b5ebe171286 -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VSync:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RayTracing:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MSAACount:4]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Substrate:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2024.01.20-11.30.24:506][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2024.01.20-11.30.24:506][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2024.01.20-11.30.24:507][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] [2024.01.20-11.30.24:508][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2024.01.20-11.30.24:508][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2024.01.20-11.30.24:508][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2024.01.20-11.30.24:509][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.01.20-11.30.24:509][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2024.01.20-11.30.24:510][ 0]LogRHI: Using Default RHI: D3D12 [2024.01.20-11.30.24:510][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.01.20-11.30.24:510][ 0]LogRHI: Loading RHI module D3D12RHI [2024.01.20-11.30.24:519][ 0]LogD3D12RHI: Aftermath initialized [2024.01.20-11.30.24:519][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2024.01.20-11.30.24:519][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.01.20-11.30.24:663][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: 24881569, Revision: 00a1 [2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 2 output[s] [2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Driver Version: 546.33 (internal:31.0.15.4633, unified:546.33) [2024.01.20-11.30.24:664][ 0]LogD3D12RHI: Driver Date: 12-6-2023 [2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 0 output[s] [2024.01.20-11.30.24:667][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2024.01.20-11.30.24:667][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2024.01.20-11.30.24:667][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.01.20-11.30.24:667][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2024.01.20-11.30.24:667][ 0]LogHAL: Display: Platform has ~ 32 GB [34280255488 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.01.20-11.30.24:667][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2024.01.20-11.30.24:667][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.01.20-11.30.24:667][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.01.20-11.30.24:667][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2024.01.20-11.30.24:667][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.01.20-11.30.24:667][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.01.20-11.30.24:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.01.20-11.30.24:667][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] [2024.01.20-11.30.24:667][ 0]LogInit: Computer: DESKTOP-MLMTF75 [2024.01.20-11.30.24:667][ 0]LogInit: User: Timo [2024.01.20-11.30.24:667][ 0]LogInit: CPU Page size=4096, Cores=6 [2024.01.20-11.30.24:667][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.01.20-11.30.24:667][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2024.01.20-11.30.24:667][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2024.01.20-11.30.24:667][ 0]LogMemory: Process Physical Memory: 491.68 MB used, 509.62 MB peak [2024.01.20-11.30.24:667][ 0]LogMemory: Process Virtual Memory: 477.46 MB used, 477.46 MB peak [2024.01.20-11.30.24:667][ 0]LogMemory: Physical Memory: 13639.93 MB used, 19052.27 MB free, 32692.20 MB total [2024.01.20-11.30.24:667][ 0]LogMemory: Virtual Memory: 17112.62 MB used, 27355.58 MB free, 44468.20 MB total [2024.01.20-11.30.24:667][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2024.01.20-11.30.24:673][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.01.20-11.30.24:682][ 0]LogInit: Physics initialised using underlying interface: Chaos [2024.01.20-11.30.24:682][ 0]LogInit: Using OS detected language (en-GB). [2024.01.20-11.30.24:682][ 0]LogInit: Using OS detected locale (et-EE). [2024.01.20-11.30.24:685][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language. [2024.01.20-11.30.24:685][ 0]LogInit: Setting process to per monitor DPI aware [2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). [2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). [2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard). [2024.01.20-11.30.24:852][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - Touch Input Correction (TSF IME). [2024.01.20-11.30.24:853][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard). [2024.01.20-11.30.24:865][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.01.20-11.30.24:865][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.01.20-11.30.24:976][ 0]LogRHI: Using Default RHI: D3D12 [2024.01.20-11.30.24:976][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.01.20-11.30.24:976][ 0]LogRHI: Loading RHI module D3D12RHI [2024.01.20-11.30.24:976][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.01.20-11.30.24:976][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.01.20-11.30.24:976][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2024.01.20-11.30.24:977][ 0]LogWindows: Attached monitors: [2024.01.20-11.30.24:977][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] [2024.01.20-11.30.24:977][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1040), device: '\\.\DISPLAY2' [2024.01.20-11.30.24:977][ 0]LogWindows: Found 2 attached monitors. [2024.01.20-11.30.24:977][ 0]LogWindows: Gathering driver information using Windows Setup API [2024.01.20-11.30.24:977][ 0]LogRHI: RHI Adapter Info: [2024.01.20-11.30.24:977][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 [2024.01.20-11.30.24:977][ 0]LogRHI: Driver Version: 546.33 (internal:31.0.15.4633, unified:546.33) [2024.01.20-11.30.24:977][ 0]LogRHI: Driver Date: 12-6-2023 [2024.01.20-11.30.24:977][ 0]LogD3D12RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") [2024.01.20-11.30.24:977][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2024.01.20-11.30.24:982][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2024.01.20-11.30.24:982][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled [2024.01.20-11.30.24:982][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. [2024.01.20-11.30.24:982][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Bindless resources are supported [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2024.01.20-11.30.25:091][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2024.01.20-11.30.25:151][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) [2024.01.20-11.30.25:151][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) [2024.01.20-11.30.25:152][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) [2024.01.20-11.30.25:165][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2024.01.20-11.30.25:165][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2024.01.20-11.30.25:165][ 0]LogRHI: Texture pool is 4576 MB (70% of 6537 MB) [2024.01.20-11.30.25:165][ 0]LogD3D12RHI: Async texture creation enabled [2024.01.20-11.30.25:165][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2024.01.20-11.30.25:193][ 0]LogVRS: Current RHI supports Variable Rate Shading [2024.01.20-11.30.25:203][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' [2024.01.20-11.30.25:203][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] [2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2024.01.20-11.30.25:236][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2024.01.20-11.30.25:236][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 [2024.01.20-11.30.25:236][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2024.01.20-11.30.25:236][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2024.01.20-11.30.25:237][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2024.01.20-11.30.25:237][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2024.01.20-11.30.25:238][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2024.01.20-11.30.25:238][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2024.01.20-11.30.25:238][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.01.20-11.30.25:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.01.20-11.30.25:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.01.20-11.30.25:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.01.20-11.30.25:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.01.20-11.30.25:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2024.01.20-11.30.25:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.01.20-11.30.25:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.01.20-11.30.25:264][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2024.01.20-11.30.25:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2024.01.20-11.30.25:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.01.20-11.30.25:267][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.01.20-11.30.25:270][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.01.20-11.30.25:270][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.01.20-11.30.25:276][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2024.01.20-11.30.25:283][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.01.20-11.30.25:332][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MRT [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_SIM [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: PCD3D_SM6 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: PCD3D_SM5 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: PCD3D_ES31 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: VVM_1_0 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2024.01.20-11.30.25:335][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2024.01.20-11.30.25:335][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.01.20-11.30.25:337][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2024.01.20-11.30.25:376][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) [2024.01.20-11.30.25:376][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.01.20-11.30.25:376][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2024.01.20-11.30.25:382][ 0]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. [2024.01.20-11.30.25:382][ 0]LogDerivedDataCache: Display: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1434.92MBs, RandomWriteSpeed=171.64MBs. Assigned SpeedClass 'Local' [2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2024.01.20-11.30.25:383][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2024.01.20-11.30.25:384][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (G:/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/19236/). [2024.01.20-11.30.25:384][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Timo/AppData/Local/Temp/UnrealShaderWorkingDir/EAD935364C00D4B6CEA1098304E72CB0/'. [2024.01.20-11.30.25:385][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.01.20-11.30.25:385][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. [2024.01.20-11.30.26:253][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2024.01.20-11.30.26:461][ 0]LogShaderCompilers: Display: Compiling shader autogen file: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2024.01.20-11.30.26:464][ 0]LogShaderCompilers: Display: Shader autogen file written: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2024.01.20-11.30.27:345][ 0]LogSlate: Using FreeType 2.10.0 [2024.01.20-11.30.27:345][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.01.20-11.30.27:378][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. [2024.01.20-11.30.27:378][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up [2024.01.20-11.30.27:388][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2024.01.20-11.30.27:720][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2024.01.20-11.30.27:720][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2024.01.20-11.30.27:720][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2024.01.20-11.30.27:723][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2024.01.20-11.30.27:723][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: Available device profiles: [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8000][0000068438510000 66] GlobalDefaults, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8400][00000684377BC800 66] Windows, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8600][0000068419885000 66] WindowsEditor, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8800][000006842E36A000 66] WindowsServer, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8A00][0000068445610000 66] WindowsClient, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8C00][0000068445612800 66] IOS, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A8E00][0000068445615000 66] iPadAir2, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9000][0000068445617800 66] IPadPro, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9200][000006844561A000 66] iPadAir3, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9400][000006844561C800 66] iPadAir4, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9600][0000068445620000 66] iPadAir5, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9800][0000068445622800 66] iPadMini4, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9A00][0000068445625000 66] iPadMini5, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9C00][0000068445627800 66] iPadMini6, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451A9E00][000006844562A000 66] iPhone6S, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA000][000006844562C800 66] iPhone7, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA200][0000068445630000 66] iPodTouch7, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA400][0000068445632800 66] iPhone6SPlus, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA600][0000068445635000 66] iPhone7Plus, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AA800][0000068445637800 66] iPhoneSE, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AAA00][000006844563A000 66] iPhone8, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AAC00][000006844563C800 66] iPhone8Plus, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AAE00][0000068445640000 66] iPhoneX, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB000][0000068445642800 66] iPhoneXS, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB200][0000068445645000 66] iPhoneXSMax, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB400][0000068445647800 66] iPhoneXR, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB600][000006844564A000 66] iPhone11, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AB800][000006844564C800 66] iPhone11Pro, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ABA00][0000068445660000 66] iPhone11ProMax, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ABC00][0000068445662800 66] iPhoneSE2, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ABE00][0000068445665000 66] iPhone12Mini, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC000][0000068445667800 66] iPhone12, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC200][000006844566A000 66] iPhone12Pro, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC400][000006844566C800 66] iPhone12ProMax, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC600][0000068445670000 66] iPhone13Mini, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AC800][0000068445672800 66] iPhone13, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ACA00][0000068445675000 66] iPhone13Pro, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ACC00][0000068445677800 66] iPhone13ProMax, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ACE00][000006844567A000 66] iPhoneSE3, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD000][000006844567C800 66] iPhone14, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD200][0000068445680000 66] iPhone14Plus, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD400][0000068445682800 66] iPhone14Pro, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD600][0000068445685000 66] iPhone14ProMax, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AD800][0000068445687800 66] iPhone15, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ADA00][000006844568A000 66] iPhone15Plus, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ADC00][000006844568C800 66] iPhone15Pro, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451ADE00][0000068445690000 66] iPhone15ProMax, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE000][0000068445692800 66] iPadPro105, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE200][0000068445695000 66] iPadPro129, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE400][0000068445697800 66] iPadPro97, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE600][000006844569A000 66] iPadPro2_129, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AE800][000006844569C800 66] iPad5, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AEA00][00000684456A0000 66] iPad6, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AEC00][00000684456A2800 66] iPad7, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AEE00][00000684456A5000 66] iPad8, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF000][00000684456A7800 66] iPad9, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF200][00000684456AA000 66] iPad10, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF400][00000684456AC800 66] iPadPro11, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF600][00000684456B0000 66] iPadPro2_11, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AF800][00000684456B2800 66] iPadPro3_11, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AFA00][00000684456B5000 66] iPadPro4_11, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AFC00][00000684456B7800 66] iPadPro3_129, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684451AFE00][00000684456BA000 66] iPadPro4_129, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [0000068444CEFE00][00000684456BC800 66] iPadPro5_129, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [000006842E1B5800][00000684456C0000 66] iPadPro6_129, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0000][00000684456C2800 66] AppleTV, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0200][00000684456C5000 66] AppleTV4K, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0400][00000684456C7800 66] AppleTV2_4K, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0600][00000684456CA000 66] TVOS, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0800][00000684456CC800 66] Mac, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0A00][00000684456E0000 66] MacEditor, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0C00][00000684456E2800 66] MacClient, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D0E00][00000684456E5000 66] MacServer, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1000][00000684456E7800 66] Linux, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1200][00000684456EA000 66] LinuxEditor, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1400][00000684456EC800 66] LinuxArm64Editor, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1600][00000684456F0000 66] LinuxArm64, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1800][00000684456F2800 66] LinuxClient, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1A00][00000684456F5000 66] LinuxArm64Client, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1C00][00000684456F7800 66] LinuxServer, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D1E00][00000684456FA000 66] LinuxArm64Server, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2000][00000684456FC800 66] Android, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2200][0000068445700000 66] Android_Preview_OpenGL, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2400][0000068445702800 66] Android_Preview_Vulkan, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2600][0000068445705000 66] Android_Low, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2800][0000068445707800 66] Android_Mid, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2A00][000006844570A000 66] Android_High, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2C00][000006844570C800 66] Android_Default, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D2E00][0000068445710000 66] Android_Adreno4xx, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3000][0000068445712800 66] Android_Adreno5xx_Low, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3200][0000068445715000 66] Android_Adreno5xx, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3400][0000068445717800 66] Android_Adreno6xx, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3600][000006844571A000 66] Android_Adreno6xx_Vulkan, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3800][000006844571C800 66] Android_Adreno7xx, [2024.01.20-11.30.28:006][ 0]LogDeviceProfileManager: [00000684456D3A00][0000068445720000 66] Android_Adreno7xx_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D3C00][0000068445722800 66] Android_Mali_T6xx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D3E00][0000068445725000 66] Android_Mali_T7xx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4000][0000068445727800 66] Android_Mali_T8xx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4200][000006844572A000 66] Android_Mali_G71, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4400][000006844572C800 66] Android_Mali_G72, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4600][0000068445730000 66] Android_Mali_G72_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4800][0000068445732800 66] Android_Mali_G76, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4A00][0000068445735000 66] Android_Mali_G76_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4C00][0000068445737800 66] Android_Mali_G77, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D4E00][000006844573A000 66] Android_Mali_G77_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5000][000006844573C800 66] Android_Mali_G78, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5200][0000068445740000 66] Android_Mali_G78_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5400][0000068445742800 66] Android_Mali_G710, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5600][0000068445745000 66] Android_Mali_G710_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5A00][0000068445747800 66] Android_Mali_G7xx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5C00][000006844574A000 66] Android_Mali_G7xx_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D5E00][000006844574C800 66] Android_Xclipse_920, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6000][0000068443940000 66] Android_Xclipse_920_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6400][0000068443942800 66] Android_Vulkan_SM5, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6600][0000068443945000 66] Android_PowerVR_G6xxx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6800][0000068443947800 66] Android_PowerVR_GT7xxx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6A00][000006844394A000 66] Android_PowerVR_GE8xxx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6C00][000006844394C800 66] Android_PowerVR_GM9xxx, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D6E00][0000068443950000 66] Android_PowerVR_GM9xxx_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7000][0000068443952800 66] Android_TegraK1, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7200][0000068443955000 66] Android_Unknown_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7400][0000068443957800 66] Oculus_Quest, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7600][000006844395A000 66] Oculus_Quest2, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7800][000006844395C800 66] Meta_Quest_Pro, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7A00][0000068443960000 66] Meta_Quest_3, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7C00][0000068443962800 66] HoloLens, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: [00000684456D7E00][0000068443965000 66] MagicLeap_Vulkan, [2024.01.20-11.30.28:007][ 0]LogDeviceProfileManager: Active device profile: [00000684451A8600][0000068419885000 66] WindowsEditor [2024.01.20-11.30.28:007][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2024.01.20-11.30.28:007][ 0]LogShaderCompilers: Display: Compiling shader autogen file: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2024.01.20-11.30.28:019][ 0]LogShaderCompilers: Display: Shader autogen file written: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") [2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-11.30.28:021][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") [2024.01.20-11.30.28:026][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-MLMTF75' [2024.01.20-11.30.28:026][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-MLMTF75" -nocompile -nocompileuat ] [2024.01.20-11.30.28:189][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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HWRasterizePS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A6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[2024.01.20-11.30.28:190][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material. [2024.01.20-11.30.28:906][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling. [2024.01.20-11.30.29:017][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling. [2024.01.20-11.30.30:093][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2024.01.20-11.32.32:817][ 0]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.433 and deleted 3830 files with total size 15 MiB and 3743 empty folders. Scanned 4221 files in 4975 folders with total size 21 MiB. [2024.01.20-11.32.40:894][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling. [2024.01.20-11.32.40:902][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-MLMTF75: (Name=DESKTOP-MLMTF75, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid") [2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2024.01.20-11.32.41:406][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2024.01.20-11.32.41:406][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.01.20-11.32.41:563][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Drop_Item_From_ContentBrowser... [2024.01.20-11.32.41:569][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:570][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Gizmo_Handle_Clicked... [2024.01.20-11.32.41:576][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:576][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_PickUp... [2024.01.20-11.32.41:582][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:582][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Another_Actor... [2024.01.20-11.32.41:588][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:589][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Grid... [2024.01.20-11.32.41:596][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:596][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Down... [2024.01.20-11.32.41:602][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:602][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Up... [2024.01.20-11.32.41:607][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:607][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Selection_Changes... [2024.01.20-11.32.41:613][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Chunk0=28 bytes, Chunk1-N=256k [2024.01.20-11.32.41:765][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2024.01.20-11.32.41:765][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2024.01.20-11.32.41:773][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. [2024.01.20-11.32.41:773][ 0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool. [2024.01.20-11.32.41:773][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.01.20-11.32.41:778][ 0]LogLiveCoding: Display: Starting LiveCoding [2024.01.20-11.32.41:778][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2024.01.20-11.32.41:778][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x723a345f", spawning console [2024.01.20-11.32.41:784][ 0]LogLiveCoding: Display: Waiting for server [2024.01.20-11.32.41:808][ 0]LogSlate: Border [2024.01.20-11.32.41:808][ 0]LogSlate: BreadcrumbButton [2024.01.20-11.32.41:808][ 0]LogSlate: Brushes.Title [2024.01.20-11.32.41:808][ 0]LogSlate: Default [2024.01.20-11.32.41:808][ 0]LogSlate: Icons.Save [2024.01.20-11.32.41:808][ 0]LogSlate: Icons.Toolbar.Settings [2024.01.20-11.32.41:808][ 0]LogSlate: ListView [2024.01.20-11.32.41:808][ 0]LogSlate: SoftwareCursor_CardinalCross [2024.01.20-11.32.41:808][ 0]LogSlate: SoftwareCursor_Grab [2024.01.20-11.32.41:808][ 0]LogSlate: TableView.DarkRow [2024.01.20-11.32.41:808][ 0]LogSlate: TableView.Row [2024.01.20-11.32.41:808][ 0]LogSlate: TreeView [2024.01.20-11.32.41:923][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2024.01.20-11.32.41:925][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms [2024.01.20-11.32.41:943][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2024.01.20-11.32.41:943][ 0]LogInit: XR: MultiViewport is Disabled [2024.01.20-11.32.41:943][ 0]LogInit: XR: Mobile Multiview is Disabled [2024.01.20-11.32.41:998][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 147E808841FAD2DEAA22B68258E79149 | Instance: 0DD847834F22B14A4F36869028FCB89C (DESKTOP-MLMTF75-19236). [2024.01.20-11.32.42:220][ 0]LogPython: Using Python 3.9.7 [2024.01.20-11.32.42:323][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2024.01.20-11.32.43:003][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2024.01.20-11.32.43:022][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2024.01.20-11.32.43:092][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.01.20-11.32.43:097][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.01.20-11.32.43:099][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.148' to multicast group '230.0.0.1:6666' [2024.01.20-11.32.43:099][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' [2024.01.20-11.32.43:478][ 0]LogOpenImageDenoise: OIDN starting up [2024.01.20-11.32.43:528][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.01.20-11.32.43:548][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.01.20-11.32.43:548][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.01.20-11.32.43:887][ 0]SourceControl: Revision control is disabled [2024.01.20-11.32.43:892][ 0]LogUProjectInfo: Found projects: [2024.01.20-11.32.44:037][ 0]SourceControl: Revision control is disabled [2024.01.20-11.32.44:098][ 0]LogCollectionManager: Loaded 0 collections in 0.002497 seconds [2024.01.20-11.32.44:099][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s [2024.01.20-11.32.44:102][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Developers/Timo/Collections/' took 0.00s [2024.01.20-11.32.44:103][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Collections/' took 0.00s [2024.01.20-11.32.44:394][ 0]LogEngine: Initializing Engine... [2024.01.20-11.32.44:400][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.01.20-11.32.44:498][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.01.20-11.32.44:504][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.32.44:504][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-11.32.44:509][ 0]LogAIModule: Creating AISystem for world Untitled [2024.01.20-11.32.44:509][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.01.20-11.32.44:509][ 0]LogInit: Texture streaming: Enabled [2024.01.20-11.32.44:522][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 [2024.01.20-11.32.44:532][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.01.20-11.32.44:542][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.01.20-11.32.44:543][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2024.01.20-11.32.44:543][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.01.20-11.32.44:543][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-11.32.44:543][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-11.32.44:543][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-11.32.44:545][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-11.32.44:545][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-11.32.44:545][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-11.32.44:548][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-11.32.44:583][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) [2024.01.20-11.32.44:584][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-11.32.44:586][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-11.32.44:586][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-11.32.44:587][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2024.01.20-11.32.44:587][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2024.01.20-11.32.44:588][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2024.01.20-11.32.44:588][ 0]LogInit: FAudioDevice initialized with ID 1. [2024.01.20-11.32.44:588][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2024.01.20-11.32.44:588][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.01.20-11.32.44:588][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2024.01.20-11.32.44:601][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2024.01.20-11.32.44:605][ 0]LogInit: Undo buffer set to 32 MB [2024.01.20-11.32.44:605][ 0]LogInit: Transaction tracking system initialized [2024.01.20-11.32.44:631][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded G:/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json [2024.01.20-11.32.44:631][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2024.01.20-11.32.44:640][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.008291 seconds (Found 134 uncontrolled assets) [2024.01.20-11.32.44:640][ 0]BlueprintLog: New page: Editor Load [2024.01.20-11.32.44:719][ 0]LocalizationService: Localization service is disabled [2024.01.20-11.32.44:737][ 0]TimingProfiler: Initialize [2024.01.20-11.32.44:737][ 0]TimingProfiler: OnSessionChanged [2024.01.20-11.32.44:737][ 0]LoadingProfiler: Initialize [2024.01.20-11.32.44:737][ 0]LoadingProfiler: OnSessionChanged [2024.01.20-11.32.44:737][ 0]NetworkingProfiler: Initialize [2024.01.20-11.32.44:737][ 0]NetworkingProfiler: OnSessionChanged [2024.01.20-11.32.44:737][ 0]MemoryProfiler: Initialize [2024.01.20-11.32.44:737][ 0]MemoryProfiler: OnSessionChanged [2024.01.20-11.32.44:938][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.01s [2024.01.20-11.32.45:034][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2024.01.20-11.32.45:128][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.01.20-11.32.45:130][ 0]SourceControl: Revision control is disabled [2024.01.20-11.32.45:130][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 141.385 [2024.01.20-11.32.45:130][ 0]Cmd: MAP LOAD FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2024.01.20-11.32.45:130][ 0]LightingResults: New page: Lighting Build [2024.01.20-11.32.45:132][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.01.20-11.32.45:132][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-11.32.45:133][ 0]MapCheck: New page: Map Check [2024.01.20-11.32.45:133][ 0]LightingResults: New page: Lighting Build [2024.01.20-11.32.45:135][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.01.20-11.32.45:138][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2024.01.20-11.32.45:208][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.grayscale-black-white-check-plaid-seamless-pattern-vector-25055005 (BGRA8, 434x469 x1x1x1) (Required Memory Estimate: 6.015396 MB), EncodeSpeed: Fast [2024.01.20-11.32.45:214][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/28916666-paint-buckets-color-wheel.28916666-paint-buckets-color-wheel (BGRA8, 1300x975 x1x1x1) (Required Memory Estimate: 37.131821 MB), EncodeSpeed: Fast [2024.01.20-11.32.45:215][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/TPG0063AB.TPG0063AB (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 118.568359 MB), EncodeSpeed: Fast [2024.01.20-11.32.45:254][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. [2024.01.20-11.32.45:254][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.32.45:254][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-11.32.45:254][ 0]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-11.32.45:260][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2024.01.20-11.32.45:260][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-11.32.45:260][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-11.32.45:298][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-11.32.45:298][ 0]LogWorldPartition: Display: WorldPartition initialize took 38 ms [2024.01.20-11.32.45:308][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.01.20-11.32.45:313][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2024.01.20-11.32.45:313][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.01.20-11.32.45:314][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,36ms to complete. [2024.01.20-11.32.45:319][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 141.574 [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: ================================================ [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Total job queries 3 555, among them cache hits 0 (0.00%) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Tracking 3 555 distinct input hashes that result in 2 543 distinct outputs (71.53%) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: RAM used: 64,17 MiB of 1,60 GiB budget. Usage: 3.92% [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Shaders Compiled: 3 555 [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Jobs assigned 3 555, completed 3 555 (100%) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.02 s [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 65.04 s, longest 129.42 s [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Job execution time: average 3.24 s, max 14.62 s [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 68.28 s, max 133.05 [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Shader code size: average 37,77 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 133.53 s [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Jobs were issued in 375 batches (only local compilation was used), average 9.48 jobs/batch [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Average processing rate: 26.62 jobs/sec [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Total thread time: 1 152,221 s [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Total thread preprocess time: 85,722 s [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 7.44% [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Effective parallelization: 8.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 9 [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.41 sec, max 2.46 sec, min 0.79 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FDiffuseIndirectCompositePS (compiled 12 times, average 1.10 sec, max 2.80 sec, min 0.10 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FDeferredLightPS - 12.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.34% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.55% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.29% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 4.19% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-11.32.45:319][ 0]LogShaderCompilers: Display: ================================================ [2024.01.20-11.32.45:400][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2024.01.20-11.32.45:443][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-11.32.45:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-11.32.45:460][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-11.32.45:467][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-11.32.45:480][ 0]LogSlate: Took 0.004164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.01.20-11.32.45:683][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:689][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2024.01.20-11.32.45:691][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:697][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2024.01.20-11.32.45:697][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:703][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2024.01.20-11.32.45:703][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:708][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2024.01.20-11.32.45:709][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:713][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2024.01.20-11.32.45:714][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:719][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2024.01.20-11.32.45:719][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:723][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2024.01.20-11.32.45:724][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:729][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2024.01.20-11.32.45:729][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:734][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2024.01.20-11.32.45:734][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-11.32.45:739][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2024.01.20-11.32.45:757][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.7 MiB to G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin [2024.01.20-11.32.46:072][ 0]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.01.20-11.32.46:130][ 0]LogSlate: Took 0.005100 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.01.20-11.32.46:149][ 0]LogViewport: Scene viewport resized to 1239x584, mode Windowed. [2024.01.20-11.32.46:273][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. [2024.01.20-11.32.47:034][ 0]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.434 seconds, threshold is 0.300 s), will parallelize next time. [2024.01.20-11.32.47:128][ 0]LogStall: Startup... [2024.01.20-11.32.47:131][ 0]LogStall: Startup complete. [2024.01.20-11.32.47:162][ 0]LogLoad: (Engine Initialization) Total time: 143.42 seconds [2024.01.20-11.32.47:162][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.01.20-11.32.47:248][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.01.20-11.32.47:385][ 0]LogSlate: Took 0.000103 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.01.20-11.32.47:482][ 1]LogPython: registering [2024.01.20-11.32.47:486][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.041878 secs [2024.01.20-11.32.47:499][ 1]LogFileCache: Retrieving MD5 hashes for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.31s [2024.01.20-11.32.47:505][ 1]LogAssetRegistry: AssetRegistryGather time 7.0415s: AssetDataDiscovery 0.0676s, AssetDataGather 6.9229s, StoreResults 0.0511s. [2024.01.20-11.32.47:538][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) [2024.01.20-11.32.47:595][ 1]LogD3D12RHI: Cannot end block when stack is empty [2024.01.20-11.32.50:700][267]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere [2024.01.20-11.33.50:183][924]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.01.20-11.33.50:191][924]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-11.33.50:191][924]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-11.33.50:271][924]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 80 ms [2024.01.20-11.33.50:272][924]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.01.20-11.33.50:277][924]PIE: New page: PIE session: Main_Map (20. jaan 2024 15:33:50) [2024.01.20-11.33.50:316][924]LogPlayLevel: Display: Creating online subsystem for client :Context_1 [2024.01.20-11.33.50:317][924]LogOnline: OSS: Created online subsystem instance for: :Context_1 [2024.01.20-11.33.50:340][925]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-11.33.50:352][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010677s) [2024.01.20-11.33.50:352][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010717s) [2024.01.20-11.33.50:356][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms [2024.01.20-11.33.50:357][925]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.33.50:357][925]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-11.33.50:357][925]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-11.33.50:358][925]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-11.33.50:358][925]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-11.33.50:358][925]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-11.33.50:358][925]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-11.33.50:362][925]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-11.33.50:362][925]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 41 ms) [2024.01.20-11.33.50:362][925]LogPlayLevel: PIE: World Init took: (0.005037s) [2024.01.20-11.33.50:362][925]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-11.33.50:362][925]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-11.33.50:362][925]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-11.33.50:362][925]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-11.33.50:362][925]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-11.33.50:362][925]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-11.33.50:364][925]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) [2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-11.33.50:403][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-11.33.50:404][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2024.01.20-11.33.50:404][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2024.01.20-11.33.50:405][925]LogInit: FAudioDevice initialized with ID 2. [2024.01.20-11.33.50:405][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2024.01.20-11.33.50:405][925]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. [2024.01.20-11.33.50:405][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2024.01.20-11.33.50:405][925]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2024.01.20-11.33.50:409][925]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-11.33.50:410][925]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-13.33.50 [2024.01.20-11.33.50:411][925]LogWorld: Bringing up level for play took: 0.001879 [2024.01.20-11.33.50:416][925]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-11.33.50:416][925]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-7772.000 Y=11760.000 Z=92.000,P=0.000000 Y=180.000000 R=-0.000000 [2024.01.20-11.33.50:416][925]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages [2024.01.20-11.33.50:434][925]PIE: Server logged in [2024.01.20-11.33.50:435][925]PIE: Play in editor total start time 0,244 seconds. [2024.01.20-11.33.59:827][625]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-11.33.59:827][625]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-11.33.59:827][625]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-11.33.59:828][625]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-11.33.59:828][625]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-11.33.59:830][625]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-11.33.59:832][625]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-11.33.59:834][625]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-11.33.59:836][625]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2024.01.20-11.33.59:836][625]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.01.20-11.33.59:837][625]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.01.20-11.33.59:845][625]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2024.01.20-11.33.59:899][630]LogPlayLevel: Display: Destroying online subsystem :Context_1 [2024.01.20-11.34.30:129][481]Cmd: DELETE [2024.01.20-11.34.30:130][481]Cmd: ACTOR DELETE [2024.01.20-11.34.30:133][481]LogEditorActor: Deleted Actor: Character_C [2024.01.20-11.34.30:143][481]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms [2024.01.20-11.34.30:145][481]LogEditorActor: Deleted 1 Actors (0.014 secs) [2024.01.20-11.34.32:083][661]LogSlate: Took 0.004756 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-11.34.40:335][468]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.01.20-11.34.40:335][468]LogSkeletalMesh: Building Skeletal Mesh CharModel... [2024.01.20-11.34.40:340][468]LogSkeletalMesh: Built Skeletal Mesh [0.01s] /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-11.34.40:369][468]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.34.40:536][469]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-11.34.40:536][469]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-11.34.40:536][469]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_0 [2024.01.20-11.34.40:537][469]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_0 [2024.01.20-11.34.40:877][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.34.40:926][499]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.34.41:867][607]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-11.34.41:867][607]LogActorFactory: Actor Factory attempting to spawn SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-11.34.41:869][607]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_UAID_B42E99604EF15FD101_1723407583 [2024.01.20-11.34.41:870][607]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel as actor: SkeletalMeshActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_UAID_B42E99604EF15FD101_1723407583 [2024.01.20-11.34.43:163][741]Cmd: DELETE [2024.01.20-11.34.43:163][741]Cmd: ACTOR DELETE [2024.01.20-11.34.43:164][741]LogEditorActor: Deleted Actor: SkeletalMeshActor [2024.01.20-11.34.43:169][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms [2024.01.20-11.34.43:170][741]LogEditorActor: Deleted 1 Actors (0.006 secs) [2024.01.20-11.34.51:389][612]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-11.42.57:360][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2024.01.20-11.42.57:361][220]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-11.52.57:778][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms [2024.01.20-11.52.57:779][ 21]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004 [2024.01.20-12.02.58:219][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2024.01.20-12.02.58:220][822]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004 [2024.01.20-12.12.58:662][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2024.01.20-12.12.58:663][623]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-12.22.59:243][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2024.01.20-12.22.59:243][423]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-12.32.26:535][125]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.150 and deleted 0 files with total size 0 MiB and 281 empty folders. Scanned 924 files in 1898 folders with total size 67 MiB. [2024.01.20-12.32.59:705][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2024.01.20-12.32.59:706][224]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.007 [2024.01.20-12.43.00:294][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.01.20-12.43.00:294][135]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-12.53.01:067][937]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.01.20-12.53.01:068][937]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-13.03.01:680][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2024.01.20-13.03.01:681][758]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004 [2024.01.20-13.13.02:143][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms [2024.01.20-13.13.02:143][559]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004 [2024.01.20-13.23.02:705][360]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2024.01.20-13.23.02:707][360]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-13.32.26:520][ 52]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.135 and deleted 0 files with total size 0 MiB and 1 empty folders. Scanned 924 files in 1617 folders with total size 67 MiB. [2024.01.20-13.33.03:520][162]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2024.01.20-13.33.03:521][162]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.006 [2024.01.20-13.43.04:322][964]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2024.01.20-13.43.04:322][964]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.005 [2024.01.20-13.53.04:692][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2024.01.20-13.53.04:692][765]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.004 [2024.01.20-14.00.20:400][865]LogSlate: Window 'Pick Parent Class' being destroyed [2024.01.20-14.00.20:408][865]LogContentBrowser: Deferred new asset file creation: NewBlueprint1 [2024.01.20-14.00.20:412][865]LogContentBrowser: Creating deferred item: NewBlueprint1 [2024.01.20-14.00.20:422][866]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint1). [2024.01.20-14.00.26:166][540]LogContentBrowser: Attempting asset rename: NewBlueprint1 -> CharaModel [2024.01.20-14.00.26:179][540]LogContentBrowser: End creating deferred item NewBlueprint1 [2024.01.20-14.00.29:146][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-14.00.29:147][778]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-14.00.29:147][778]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-14.00.29:169][778]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] [2024.01.20-14.00.30:166][778]LogViewport: Scene viewport resized to 1141x691, mode Windowed. [2024.01.20-14.00.31:928][896]LogViewport: Scene viewport resized to 720x376, mode Windowed. [2024.01.20-14.03.05:533][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms [2024.01.20-14.03.05:533][846]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.018 [2024.01.20-14.03.05:534][846]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)... [2024.01.20-14.03.05:534][846]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel] [2024.01.20-14.03.05:547][846]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.011262 seconds [2024.01.20-14.03.05:555][846]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto1 [2024.01.20-14.03.05:555][846]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto11AD2B3944E3A9042CFAB3DAC81044724.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto1.uasset' [2024.01.20-14.03.05:556][846]LogFileHelpers: Auto-saving content packages took 0.022 [2024.01.20-14.03.12:190][875]LogViewport: Scene viewport resized to 1141x691, mode Windowed. [2024.01.20-14.03.16:491][148]LogViewport: Scene viewport resized to 720x376, mode Windowed. [2024.01.20-14.03.42:557][150]LogViewport: Scene viewport resized to 1141x691, mode Windowed. [2024.01.20-14.03.52:343][829]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-14.03.52:384][829]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-14.03.52:400][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-14.03.52:405][829]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-14.03.52:405][829]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel3E75D27C42CBEF9B715CF8BA990D5712.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-14.03.52:417][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms [2024.01.20-14.03.52:418][829]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-14.03.52:418][829]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-14.03.52:931][864]LogViewport: Scene viewport resized to 720x376, mode Windowed. [2024.01.20-14.03.59:931][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms [2024.01.20-14.04.08:100][235]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-14.04.09:185][235]LogSlate: Window 'Delete Assets' being destroyed [2024.01.20-14.04.09:231][235]LogUObjectGlobals: Force Deleting 1 Package(s): Asset Name: /Game/DevelopedContent/BluePrints/Character.Character Asset Type: Blueprint [2024.01.20-14.04.09:452][235]LogWorldPartition: Actor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkeletalMeshActor_UAID_B42E99604EF15FD101_1723407583 is unreachable without properly detaching object /Game/__ExternalActors__/DevelopedContent/Main_Map/C/C8/NXBCGZL4U6PY2KSC1Z07W7.PackageMetaData in its package [2024.01.20-14.04.09:454][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms [2024.01.20-14.04.09:491][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms [2024.01.20-14.04.09:505][235]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms [2024.01.20-14.04.09:520][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2024.01.20-14.04.09:537][235]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2024.01.20-14.04.13:147][402]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C [2024.01.20-14.04.13:147][402]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C [2024.01.20-14.04.13:148][402]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_0 [2024.01.20-14.04.13:149][402]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_0 [2024.01.20-14.04.13:154][402]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance [2024.01.20-14.04.16:624][646]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C [2024.01.20-14.04.16:624][646]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C [2024.01.20-14.04.16:626][646]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 [2024.01.20-14.04.16:627][646]LogActorFactory: Actor Factory spawned Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel as actor: CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 [2024.01.20-14.04.22:229][997]LogViewport: Scene viewport resized to 1141x691, mode Windowed. [2024.01.20-14.13.38:557][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms [2024.01.20-14.13.38:565][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto2 [2024.01.20-14.13.38:565][710]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto21B87A43C4B03D4EC92F766B032CB81CA.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto2.uasset' [2024.01.20-14.13.38:565][710]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.027 [2024.01.20-14.13.38:565][710]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.027 [2024.01.20-14.13.38:565][710]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... [2024.01.20-14.13.38:572][710]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] [2024.01.20-14.13.38:572][710]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] [2024.01.20-14.13.38:621][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2 [2024.01.20-14.13.38:621][710]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto2FB55BCCA4450428C1F51389B7FAB50C3.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2.uasset' [2024.01.20-14.13.38:623][710]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/Character] ([3] browsable assets)... [2024.01.20-14.13.38:623][710]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Character] [2024.01.20-14.13.38:623][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto2.uasset" SILENT=false AUTOSAVING=true [2024.01.20-14.13.38:624][710]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto2 [2024.01.20-14.13.38:624][710]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto281131BD8435C216DCFF0639C6EC48680.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto2.uasset' [2024.01.20-14.13.38:624][710]LogFileHelpers: Auto-saving content packages took 0.059 [2024.01.20-14.32.25:528][ 91]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.142 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 928 files in 1623 folders with total size 67 MiB. [2024.01.20-15.04.48:434][383]LogSlate: Took 0.000349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.01.20-15.05.30:777][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms [2024.01.20-15.05.30:781][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto3 [2024.01.20-15.05.30:781][967]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto3F31A6A99448D0F92613D26A62E841337.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto3.uasset' [2024.01.20-15.05.30:781][967]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.018 [2024.01.20-15.05.30:781][967]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.018 [2024.01.20-15.05.30:782][967]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)... [2024.01.20-15.05.30:824][967]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel] [2024.01.20-15.05.30:824][967]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel] [2024.01.20-15.05.30:830][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto3 [2024.01.20-15.05.30:830][967]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto3E3D0BB7C4FD5BDD413336698249872E6.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto3.uasset' [2024.01.20-15.05.30:830][967]LogFileHelpers: Auto-saving content packages took 0.049 [2024.01.20-15.07.13:977][900]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.07.14:066][901]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.07.46:326][778]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-15.07.46:326][778]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.07.46:459][778]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 132 ms (total: 212 ms) [2024.01.20-15.07.46:464][778]BlueprintLog: New page: Pre-Play auto-recompile [2024.01.20-15.07.46:465][778]LogPlayLevel: [PlayLevel] Compiling CharaModel before play... [2024.01.20-15.07.46:494][778]LogPlayLevel: [PlayLevel] Compiling Player_UI before play... [2024.01.20-15.07.46:508][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value. [2024.01.20-15.07.46:508][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value. [2024.01.20-15.07.46:509][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value. [2024.01.20-15.07.46:509][778]LogBlueprint: Warning: 'BlueprintGeneratedClass /Engine/Transient.DEADCLASS_Character_C_1' is a skeleton class. SubCategoryObject will serialize to a null value. [2024.01.20-15.07.46:521][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms [2024.01.20-15.07.46:523][778]LogPlayLevel: PlayLevel: Blueprint regeneration took 59 ms (2 blueprints) [2024.01.20-15.07.46:523][778]PIE: New page: SIE session: Main_Map (20. jaan 2024 19:07:46) [2024.01.20-15.07.46:530][778]LogOnline: OSS: Created online subsystem instance for: NULL [2024.01.20-15.07.46:530][778]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] [2024.01.20-15.07.46:530][778]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-15.07.46:540][778]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009981s) [2024.01.20-15.07.46:540][778]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010010s) [2024.01.20-15.07.46:552][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms [2024.01.20-15.07.46:552][778]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.07.46:552][778]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.07.46:553][778]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-15.07.46:553][778]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.07.46:553][778]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.07.46:553][778]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-15.07.46:554][778]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.07.46:556][778]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-15.07.46:556][778]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 44 ms) [2024.01.20-15.07.46:556][778]LogPlayLevel: PIE: World Init took: (0.004028s) [2024.01.20-15.07.46:556][778]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-15.07.46:556][778]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-15.07.46:556][778]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-15.07.46:557][778]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-15.07.46:557][778]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-15.07.46:557][778]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-15.07.46:559][778]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-15.07.46:586][778]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) [2024.01.20-15.07.46:587][778]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-15.07.46:587][778]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-15.07.46:587][778]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-15.07.46:588][778]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 [2024.01.20-15.07.46:588][778]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 [2024.01.20-15.07.46:589][778]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2024.01.20-15.07.46:589][778]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 [2024.01.20-15.07.46:589][778]LogInit: FAudioDevice initialized with ID 3. [2024.01.20-15.07.46:589][778]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. [2024.01.20-15.07.46:589][778]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 [2024.01.20-15.07.46:602][778]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-15.07.46:603][778]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-17.07.46 [2024.01.20-15.07.46:603][778]LogWorld: Bringing up level for play took: 0.000724 [2024.01.20-15.07.46:605][778]LogOnline: OSS: Created online subsystem instance for: :Context_10 [2024.01.20-15.07.46:606][778]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.01.20-15.07.46:606][778]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-15.07.46:606][778]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=0.000 Y=0.000 Z=0.000,P=0.000000 Y=0.000000 R=-0.000000 [2024.01.20-15.07.46:620][778]PIE: Server logged in [2024.01.20-15.07.46:621][778]PIE: Play in editor total start time 0,294 seconds. [2024.01.20-15.07.46:725][779]LogShaderCompilers: Display: ================================================ [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Total job queries 3 680, among them cache hits 9 (0.24%) [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Tracking 3 667 distinct input hashes that result in 2 633 distinct outputs (71.80%) [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: RAM used: 67,54 MiB of 1,60 GiB budget. Usage: 4.12% [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Shaders Compiled: 3 667 [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Jobs assigned 3 667, completed 3 667 (100%) [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Average time worker was idle: 1.62 s [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Time job spent in pending queue: average 63.13 s, longest 129.42 s [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Job execution time: average 3.25 s, max 14.62 s [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Job life time (pending + execution): average 66.38 s, max 133.05 [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Shader code size: average 38,269 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 147.20 s [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Jobs were issued in 436 batches (only local compilation was used), average 8.41 jobs/batch [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Average processing rate: 24.91 jobs/sec [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Total thread time: 1 233,057 s [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Total thread preprocess time: 90,835 s [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Percentage time preprocessing: 7.37% [2024.01.20-15.07.46:726][779]LogShaderCompilers: Display: Effective parallelization: 8.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-15.07.46:728][779]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FDeferredLightPS - 11.70% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.99% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.25% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.01% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.92% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-15.07.46:729][779]LogShaderCompilers: Display: ================================================ [2024.01.20-15.08.27:693][194]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx] [2024.01.20-15.08.27:705][194]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx [2024.01.20-15.08.27:713][194]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.08.27:716][194]LogFbx: Valid bind pose for Pose (Cube.004) - Cube [2024.01.20-15.08.27:717][194]LogFbx: Triangulating skeletal mesh Cube [2024.01.20-15.08.27:722][194]LogFbx: Bones digested - 12 Depth of hierarchy - 4 [2024.01.20-15.08.27:724][194]LogSkeletalMesh: Section 0: Material=0, 72 triangles [2024.01.20-15.08.30:159][194]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed [2024.01.20-15.08.30:167][194]LogEditorFactories: -- imported successfully [2024.01.20-15.08.30:169][194]LogSkeletalMesh: Building Skeletal Mesh CharModel... [2024.01.20-15.08.30:171][194]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.08.30:174][194]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.01.20-15.08.30:174][194]FBXImport: Warning: The following bones are missing from the bind pose: R-Leg_end L-Leg_end R-Arm_end L-Arm_end Neck_end This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh. [2024.01.20-15.08.56:742][764]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.08.56:783][764]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.08.56:783][764]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.08.56:823][764]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_8:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. [2024.01.20-15.08.57:400][764]LogViewport: Scene viewport resized to 1430x866, mode Windowed. [2024.01.20-15.10.33:360][200]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.10.33:390][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true [2024.01.20-15.10.33:393][200]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel [2024.01.20-15.10.33:394][200]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel1D8BA36340C65CB63C2595BA03DD75FC.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset' [2024.01.20-15.10.33:394][200]LogFileHelpers: InternalPromptForCheckoutAndSave took 33 ms (total: 108 ms) [2024.01.20-15.10.33:400][200]AssetCheck: New page: Asset Save: CharModel [2024.01.20-15.10.33:400][200]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.10.41:467][663]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx] [2024.01.20-15.10.41:474][663]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx [2024.01.20-15.10.41:479][663]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.10.41:480][663]LogFbx: Valid bind pose for Pose (Cube.004) - Cube [2024.01.20-15.10.41:480][663]LogFbx: Triangulating skeletal mesh Cube [2024.01.20-15.10.41:482][663]LogFbx: Bones digested - 12 Depth of hierarchy - 4 [2024.01.20-15.10.41:483][663]LogSkeletalMesh: Section 0: Material=0, 72 triangles [2024.01.20-15.10.41:483][663]LogEditorFactories: -- imported successfully [2024.01.20-15.10.41:484][663]LogSkeletalMesh: Building Skeletal Mesh CharModel... [2024.01.20-15.10.41:485][663]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.10.41:486][663]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.01.20-15.10.41:486][663]FBXImport: Warning: The following bones are missing from the bind pose: R-Leg_end L-Leg_end R-Arm_end L-Arm_end Neck_end This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh. [2024.01.20-15.11.08:866][201]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx] [2024.01.20-15.11.08:872][201]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx [2024.01.20-15.11.08:876][201]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.11.08:877][201]LogFbx: Valid bind pose for Pose (Cube.004) - Cube [2024.01.20-15.11.08:877][201]LogFbx: Triangulating skeletal mesh Cube [2024.01.20-15.11.08:879][201]LogFbx: Bones digested - 12 Depth of hierarchy - 4 [2024.01.20-15.11.08:880][201]LogSkeletalMesh: Section 0: Material=0, 72 triangles [2024.01.20-15.11.08:880][201]LogEditorFactories: -- imported successfully [2024.01.20-15.11.08:881][201]LogSkeletalMesh: Building Skeletal Mesh CharModel... [2024.01.20-15.11.08:882][201]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.11.08:883][201]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.01.20-15.11.08:883][201]FBXImport: Warning: The following bones are missing from the bind pose: R-Leg_end L-Leg_end R-Arm_end L-Arm_end Neck_end This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh. [2024.01.20-15.11.34:084][452]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.11.34:142][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.11.34:145][452]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.11.34:146][452]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel5F8ECD234A3879BFEF82D59DFE2F640C.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.11.34:146][452]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 171 ms) [2024.01.20-15.11.34:147][452]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.11.34:147][452]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.11.56:186][659]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx] [2024.01.20-15.11.56:193][659]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx [2024.01.20-15.11.56:197][659]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.11.56:198][659]LogFbx: Valid bind pose for Pose (Cube.004) - Cube [2024.01.20-15.11.56:198][659]LogFbx: Triangulating skeletal mesh Cube [2024.01.20-15.11.56:199][659]LogFbx: Bones digested - 12 Depth of hierarchy - 4 [2024.01.20-15.11.56:201][659]LogSkeletalMesh: Section 0: Material=0, 72 triangles [2024.01.20-15.11.56:201][659]LogEditorFactories: -- imported successfully [2024.01.20-15.11.56:202][659]LogSkeletalMesh: Building Skeletal Mesh CharModel... [2024.01.20-15.11.56:203][659]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.11.56:204][659]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.01.20-15.11.56:204][659]FBXImport: Warning: The following bones are missing from the bind pose: R-Leg_end L-Leg_end R-Arm_end L-Arm_end Neck_end This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh. [2024.01.20-15.12.11:009][359]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.12.11:031][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true [2024.01.20-15.12.11:034][359]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel [2024.01.20-15.12.11:034][359]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel4F0DAE3F45C46902D68BB2A5959C0785.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset' [2024.01.20-15.12.11:035][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 25 ms (total: 196 ms) [2024.01.20-15.12.11:036][359]AssetCheck: New page: Asset Save: CharModel [2024.01.20-15.12.11:036][359]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.12.11:844][411]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.12.11:844][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true [2024.01.20-15.12.11:846][411]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel [2024.01.20-15.12.11:847][411]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModelE82FBBA1419E06C29357CEA3D4DAFAE8.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset' [2024.01.20-15.12.11:847][411]LogFileHelpers: InternalPromptForCheckoutAndSave took 4 ms (total: 200 ms) [2024.01.20-15.12.11:854][411]AssetCheck: New page: Asset Save: CharModel [2024.01.20-15.12.11:854][411]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.12.14:961][578]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx] [2024.01.20-15.12.14:966][578]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.fbx [2024.01.20-15.12.14:970][578]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.12.14:970][578]LogFbx: Valid bind pose for Pose (Cube.004) - Cube [2024.01.20-15.12.14:970][578]LogFbx: Triangulating skeletal mesh Cube [2024.01.20-15.12.14:972][578]LogFbx: Bones digested - 12 Depth of hierarchy - 4 [2024.01.20-15.12.14:973][578]LogSkeletalMesh: Section 0: Material=0, 72 triangles [2024.01.20-15.12.14:973][578]LogEditorFactories: -- imported successfully [2024.01.20-15.12.14:974][578]LogSkeletalMesh: Building Skeletal Mesh CharModel... [2024.01.20-15.12.14:975][578]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-15.12.14:976][578]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.01.20-15.12.14:976][578]FBXImport: Warning: The following bones are missing from the bind pose: R-Leg_end L-Leg_end R-Arm_end L-Arm_end Neck_end This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh. [2024.01.20-15.12.14:977][578]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacySKELETALMESH/a9/9f/0231d788b146e13b21a153fd949bf48bef74.udd from '/Game/DevelopedContent/Models/CharModel.CharModel'. [2024.01.20-15.12.16:396][622]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.12.16:396][622]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.12.20:369][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-15.12.20:369][783]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-15.12.20:370][783]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.12.20:370][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.12.20:370][783]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-15.12.20:383][783]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-15.12.20:386][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.12.20:401][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-15.12.20:402][783]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 [2024.01.20-15.12.20:402][783]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.01.20-15.12.20:404][783]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.01.20-15.12.20:416][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms [2024.01.20-15.12.20:455][784]LogPlayLevel: Display: Destroying online subsystem :Context_10 [2024.01.20-15.12.54:091][797]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.12.54:149][797]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.12.54:152][797]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.12.54:152][797]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModelB97B9D6E452A2334932D8FB3D8DC23F0.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.12.54:163][797]LogFileHelpers: InternalPromptForCheckoutAndSave took 71 ms (total: 272 ms) [2024.01.20-15.12.54:164][797]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.12.54:164][797]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.12.58:312][ 49]LogSlate: Window 'CharaModel' being destroyed [2024.01.20-15.12.58:339][ 49]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.12.58:339][ 49]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.13.09:280][154]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.13.09:281][154]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.13.09:281][154]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.13.11:843][291]LogViewport: Scene viewport resized to 1141x691, mode Windowed. [2024.01.20-15.13.57:523][ 9]LogViewport: Scene viewport resized to 1142x691, mode Windowed. [2024.01.20-15.13.57:559][ 10]LogViewport: Scene viewport resized to 1158x691, mode Windowed. [2024.01.20-15.14.07:553][676]LogEditorTransaction: Undo Modify Component(s) [2024.01.20-15.14.19:615][334]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.14.19:679][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.14.19:684][334]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.14.19:684][334]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel567A971446713C74A0A3848C331123E0.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.14.19:695][334]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 353 ms) [2024.01.20-15.14.19:696][334]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.14.19:696][334]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.18.21:996][404]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.18.22:063][404]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.18.22:067][404]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.18.22:067][404]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel74D5C64D4CEBC5A4C8234DA852877CF1.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.18.22:077][404]LogFileHelpers: InternalPromptForCheckoutAndSave took 81 ms (total: 434 ms) [2024.01.20-15.18.22:078][404]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.18.22:078][404]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.20.07:647][952]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2024.01.20-15.20.07:652][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto4 [2024.01.20-15.20.07:652][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto488F5AF2B4FF8B02CB0453C9EC3EFF72A.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto4.uasset' [2024.01.20-15.20.07:653][952]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.030 [2024.01.20-15.20.07:653][952]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.030 [2024.01.20-15.20.07:653][952]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... [2024.01.20-15.20.07:653][952]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] [2024.01.20-15.20.07:699][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4 [2024.01.20-15.20.07:699][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto4837B444248AB88F210A4F49C9EB02144.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4.uasset' [2024.01.20-15.20.07:700][952]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto4.uasset" SILENT=false AUTOSAVING=true [2024.01.20-15.20.07:701][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto4 [2024.01.20-15.20.07:701][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto43D5D8FEC40109C1259EA21B009CDC610.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto4.uasset' [2024.01.20-15.20.07:702][952]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/CharModel] ([1] browsable assets)... [2024.01.20-15.20.07:784][952]OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel] [2024.01.20-15.20.07:784][952]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/CharModel] [2024.01.20-15.20.07:788][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/CharModel_Auto4 [2024.01.20-15.20.07:788][952]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel_Auto47A475ABB4D8DF56357A61EAB7F4BBA57.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/CharModel_Auto4.uasset' [2024.01.20-15.20.07:788][952]LogFileHelpers: Auto-saving content packages took 0.136 [2024.01.20-15.23.49:118][843]LogEditorTransaction: Undo Modify Component(s) [2024.01.20-15.23.51:937][966]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.23.52:022][966]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.23.52:028][966]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.23.52:028][966]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel18B7D922440E37D02AB9F9BE9EDD3920.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.23.52:051][966]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 547 ms) [2024.01.20-15.23.52:052][966]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.23.52:052][966]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.24.09:308][985]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.LeftSleeve has a component set to zero, which will result in a bad body instance. Scale:X=1.132 Y=0.000 Z=1.132 [2024.01.20-15.24.09:308][985]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.LeftSleeve has a component set to zero, which will result in a bad body instance. Scale:X=1.132 Y=0.000 Z=1.132 [2024.01.20-15.30.23:021][835]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms [2024.01.20-15.30.23:029][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5 [2024.01.20-15.30.23:029][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto507FE8E654A41D24412E7C3A680C9B580.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5.uasset' [2024.01.20-15.30.23:029][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.027 [2024.01.20-15.30.23:029][835]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.027 [2024.01.20-15.30.23:030][835]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... [2024.01.20-15.30.23:030][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] [2024.01.20-15.30.23:073][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto5 [2024.01.20-15.30.23:074][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto5C4584E904AE485A474FC4A80D26DCC36.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto5.uasset' [2024.01.20-15.30.23:074][835]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto5.uasset" SILENT=false AUTOSAVING=true [2024.01.20-15.30.23:075][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto5 [2024.01.20-15.30.23:075][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto5A8312E184454D4DA50067090B816C181.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto5.uasset' [2024.01.20-15.30.23:076][835]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/Models/CharModel] ([1] browsable assets)... [2024.01.20-15.30.23:076][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/CharModel] [2024.01.20-15.30.23:077][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/CharModel_Auto5 [2024.01.20-15.30.23:077][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel_Auto500A50D5E4AE664004845E9BBF1A417CC.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/CharModel_Auto5.uasset' [2024.01.20-15.30.23:077][835]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)... [2024.01.20-15.30.23:174][835]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel] [2024.01.20-15.30.23:174][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel] [2024.01.20-15.30.23:177][835]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto5 [2024.01.20-15.30.23:177][835]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto59B5E04F34FD566F6E2E4D9A7C09AA84E.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto5.uasset' [2024.01.20-15.30.23:177][835]LogFileHelpers: Auto-saving content packages took 0.149 [2024.01.20-15.32.06:582][797]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 G:\cg_characreator\CharaCreator\Content\DevelopedContent\Models\cube.fbx) [2024.01.20-15.32.06:586][797]LogFbx: Loading FBX Scene from G:\cg_characreator\CharaCreator\Content\DevelopedContent\Models\cube.fbx [2024.01.20-15.32.06:590][797]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.32.13:138][797]LogSlate: Window 'FBX Import Options' being destroyed [2024.01.20-15.32.13:251][797]LogFbx: Display: Triangulating static mesh Cube [2024.01.20-15.32.13:254][797]LogStaticMesh: Display: Building static mesh cube... [2024.01.20-15.32.13:257][797]LogStaticMesh: Built static mesh [0.00s] /Game/DevelopedContent/Models/cube.cube [2024.01.20-15.32.13:294][797]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: ================================================ [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Total job queries 3 696, among them cache hits 13 (0.35%) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Tracking 3 676 distinct input hashes that result in 2 637 distinct outputs (71.74%) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: RAM used: 67,71 MiB of 1,60 GiB budget. Usage: 4.13% [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Shaders Compiled: 3 676 [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Jobs assigned 3 679, completed 3 676 (99.92%) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Average time worker was idle: 249.01 s [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Time job spent in pending queue: average 62.93 s, longest 129.42 s [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Job execution time: average 3.24 s, max 14.62 s [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Job life time (pending + execution): average 66.22 s, max 133.05 [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Shader code size: average 38,257 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 149.09 s [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Jobs were issued in 448 batches (only local compilation was used), average 8.21 jobs/batch [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Average processing rate: 24.66 jobs/sec [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Total thread time: 1 238,743 s [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Total thread preprocess time: 94,054 s [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Percentage time preprocessing: 7.59% [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Effective parallelization: 8.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FDeferredLightPS - 11.65% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.97% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.23% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.99% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.90% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-15.32.13:955][805]LogShaderCompilers: Display: ================================================ [2024.01.20-15.32.17:935][934]LogSlate: Window 'Message Log' being destroyed [2024.01.20-15.32.17:984][934]LogSlate: Window 'Message Log' being destroyed [2024.01.20-15.32.26:502][288]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.116 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 955 files in 1665 folders with total size 67 MiB. [2024.01.20-15.32.33:924][532]AssetReimport: New page: Outstanding source content changes 19:32:33 [2024.01.20-15.32.33:958][533]LogEditorFactories: Performing atomic reimport of [G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx] [2024.01.20-15.32.33:963][533]LogFbx: Loading FBX Scene from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx [2024.01.20-15.32.33:966][533]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-15.32.33:989][533]LogEditorFactories: -- imported successfully [2024.01.20-15.32.37:050][617]AssetReimport: Reimported asset cube from G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx. [2024.01.20-15.33.02:839][621]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=226.408 Z=0.023 [2024.01.20-15.33.02:839][621]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=226.408 Z=0.023 [2024.01.20-15.33.30:869][747]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000 [2024.01.20-15.33.30:869][747]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000 [2024.01.20-15.33.31:606][781]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000 [2024.01.20-15.33.31:606][781]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.226 Y=2.264 Z=0.000 [2024.01.20-15.33.43:023][298]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226 [2024.01.20-15.33.43:023][298]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226 [2024.01.20-15.33.43:521][321]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226 [2024.01.20-15.33.43:521][321]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226 [2024.01.20-15.33.43:897][338]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226 [2024.01.20-15.33.43:897][338]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=2.264 Z=0.226 [2024.01.20-15.34.14:088][548]LogPhysics: Warning: Scale for /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.453 Y=2.264 Z=0.000 [2024.01.20-15.34.14:089][548]LogPhysics: Warning: Scale for /Engine/Transient.World_9:PersistentLevel.CharaModel_C_0.cube has a component set to zero, which will result in a bad body instance. Scale:X=0.453 Y=2.264 Z=0.000 [2024.01.20-15.35.00:434][293]LogEditorTransaction: Undo Modify Component Scale [2024.01.20-15.35.22:390][154]LogEditorTransaction: Undo Modify Component(s) [2024.01.20-15.35.35:988][662]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.35.36:065][662]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.35.36:070][662]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.35.36:070][662]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel3BD365694257B1D378487DACA18688AE.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.35.36:079][662]LogFileHelpers: InternalPromptForCheckoutAndSave took 90 ms (total: 638 ms) [2024.01.20-15.35.36:079][662]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.35.36:080][662]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.36.13:132][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.36.13:202][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.36.13:206][ 43]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.36.13:206][ 43]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel65BC81994E894D34B823C4B2DF187F73.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.36.13:216][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 722 ms) [2024.01.20-15.36.13:217][ 43]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.36.13:217][ 43]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.36.29:946][753]LogShaderCompilers: Display: ================================================ [2024.01.20-15.36.29:946][753]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-15.36.29:946][753]LogShaderCompilers: Display: Total job queries 3 700, among them cache hits 13 (0.35%) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Tracking 3 680 distinct input hashes that result in 2 639 distinct outputs (71.71%) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: RAM used: 67,79 MiB of 1,60 GiB budget. Usage: 4.14% [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Shaders Compiled: 3 680 [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Jobs assigned 3 683, completed 3 680 (99.92%) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Average time worker was idle: 249.07 s [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Time job spent in pending queue: average 62.86 s, longest 129.42 s [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Job execution time: average 3.24 s, max 14.62 s [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Job life time (pending + execution): average 66.15 s, max 133.05 [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Shader code size: average 38,253 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 149.63 s [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Jobs were issued in 452 batches (only local compilation was used), average 8.15 jobs/batch [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Average processing rate: 24.59 jobs/sec [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Total thread time: 1 239,653 s [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Total thread preprocess time: 94,153 s [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Percentage time preprocessing: 7.60% [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Effective parallelization: 8.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FDeferredLightPS - 11.64% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.96% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.23% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.98% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.90% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-15.36.29:947][753]LogShaderCompilers: Display: ================================================ [2024.01.20-15.37.29:203][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.37.29:277][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.37.29:281][ 48]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.37.29:281][ 48]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel3F919FF643738CBD39519B888BC1F1F5.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.37.29:290][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 809 ms) [2024.01.20-15.37.29:291][ 48]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.37.29:291][ 48]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.38.14:347][833]LogSlate: Window 'CharaModel' being destroyed [2024.01.20-15.38.14:356][833]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.38.14:356][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.38.16:755][959]LogDebuggerCommands: Repeating last play command: Simulate [2024.01.20-15.38.16:759][959]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-15.38.16:759][959]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.38.16:848][959]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 88 ms (total: 301 ms) [2024.01.20-15.38.16:848][959]BlueprintLog: New page: Pre-Play auto-recompile [2024.01.20-15.38.16:848][959]LogPlayLevel: [PlayLevel] Compiling CharaModel before play... [2024.01.20-15.38.16:891][959]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms [2024.01.20-15.38.16:895][959]LogPlayLevel: PlayLevel: Blueprint regeneration took 47 ms (1 blueprints) [2024.01.20-15.38.16:895][959]PIE: New page: SIE session: Main_Map (20. jaan 2024 19:38:16) [2024.01.20-15.38.16:896][959]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-15.38.16:904][959]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008520s) [2024.01.20-15.38.16:904][959]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.008547s) [2024.01.20-15.38.16:916][959]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms [2024.01.20-15.38.16:917][959]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.38.16:917][959]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.38.16:919][959]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-15.38.16:919][959]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.38.16:919][959]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.38.16:919][959]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-15.38.16:919][959]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.38.16:923][959]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-15.38.16:923][959]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 48 ms) [2024.01.20-15.38.16:923][959]LogPlayLevel: PIE: World Init took: (0.005415s) [2024.01.20-15.38.16:923][959]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-15.38.16:924][959]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-15.38.16:924][959]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-15.38.16:924][959]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-15.38.16:924][959]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-15.38.16:924][959]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-15.38.16:926][959]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-15.38.16:952][959]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) [2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-15.38.16:953][959]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 [2024.01.20-15.38.16:953][959]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 [2024.01.20-15.38.16:955][959]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 [2024.01.20-15.38.16:955][959]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 [2024.01.20-15.38.16:955][959]LogInit: FAudioDevice initialized with ID 4. [2024.01.20-15.38.16:955][959]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. [2024.01.20-15.38.16:955][959]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 [2024.01.20-15.38.16:957][959]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-15.38.16:958][959]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-17.38.16 [2024.01.20-15.38.16:958][959]LogWorld: Bringing up level for play took: 0.000609 [2024.01.20-15.38.16:960][959]LogOnline: OSS: Created online subsystem instance for: :Context_13 [2024.01.20-15.38.16:960][959]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.01.20-15.38.16:960][959]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-15.38.16:960][959]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=0.000 Y=0.000 Z=0.000,P=0.000000 Y=0.000000 R=-0.000000 [2024.01.20-15.38.16:973][959]PIE: Server logged in [2024.01.20-15.38.16:974][959]PIE: Play in editor total start time 0,216 seconds. [2024.01.20-15.45.09:321][973]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.09:322][973]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.09:322][973]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.09:322][973]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.09:322][973]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.09:324][973]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.09:325][973]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 692 us (total: 302 ms) [2024.01.20-15.45.09:326][973]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 52 ms) [2024.01.20-15.45.09:346][974]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading [2024.01.20-15.45.09:346][974]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages [2024.01.20-15.45.09:434][974]LogSlate: Took 0.004129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.01.20-15.45.10:079][ 12]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.10:081][ 12]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.10:081][ 12]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.10:081][ 12]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.10:081][ 12]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.10:084][ 12]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.10:084][ 12]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 796 us (total: 303 ms) [2024.01.20-15.45.10:084][ 12]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 55 ms) [2024.01.20-15.45.10:105][ 13]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2) is flushing async loading [2024.01.20-15.45.10:105][ 13]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.10:869][ 58]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.10:870][ 58]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.10:870][ 58]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.10:870][ 58]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.10:871][ 58]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.10:872][ 58]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.10:873][ 58]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 719 us (total: 303 ms) [2024.01.20-15.45.10:873][ 58]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 58 ms) [2024.01.20-15.45.10:896][ 59]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3) is flushing async loading [2024.01.20-15.45.10:896][ 59]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.11:426][ 87]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.11:428][ 87]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.11:428][ 87]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.11:428][ 87]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.11:428][ 87]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.11:430][ 87]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.11:431][ 87]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 749 us (total: 304 ms) [2024.01.20-15.45.11:431][ 87]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 62 ms) [2024.01.20-15.45.11:454][ 88]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4) is flushing async loading [2024.01.20-15.45.11:454][ 88]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.11:731][ 95]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.11:733][ 95]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.11:733][ 95]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.11:733][ 95]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.11:733][ 95]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.11:735][ 95]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.11:735][ 95]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 659 us (total: 305 ms) [2024.01.20-15.45.11:736][ 95]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 65 ms) [2024.01.20-15.45.11:773][ 96]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5) is flushing async loading [2024.01.20-15.45.11:773][ 96]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.11:994][100]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.11:995][100]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.11:995][100]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.11:995][100]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.11:995][100]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.11:997][100]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.11:997][100]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 724 us (total: 305 ms) [2024.01.20-15.45.11:998][100]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 68 ms) [2024.01.20-15.45.12:045][101]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6) is flushing async loading [2024.01.20-15.45.12:045][101]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages [2024.01.20-15.45.12:121][101]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.12:130][101]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.12:130][101]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.12:130][101]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.12:130][101]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.12:133][101]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.12:134][101]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 307 ms) [2024.01.20-15.45.12:134][101]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 72 ms) [2024.01.20-15.45.12:184][102]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7) is flushing async loading [2024.01.20-15.45.12:184][102]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.12:392][105]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.12:394][105]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.12:394][105]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.12:394][105]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.12:394][105]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.12:396][105]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.12:396][105]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 733 us (total: 307 ms) [2024.01.20-15.45.12:397][105]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 75 ms) [2024.01.20-15.45.12:452][106]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8) is flushing async loading [2024.01.20-15.45.12:452][106]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages [2024.01.20-15.45.12:454][106]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.12:533][106]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.12:533][106]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.12:533][106]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.12:533][106]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.12:535][106]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.12:535][106]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 686 us (total: 308 ms) [2024.01.20-15.45.12:536][106]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 78 ms) [2024.01.20-15.45.12:597][107]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9) is flushing async loading [2024.01.20-15.45.12:597][107]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.12:679][107]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.12:727][108]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.12:727][108]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.12:727][108]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.12:729][108]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.12:731][108]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.12:732][108]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 716 us (total: 309 ms) [2024.01.20-15.45.12:732][108]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 83 ms) [2024.01.20-15.45.12:796][109]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10) is flushing async loading [2024.01.20-15.45.12:796][109]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages [2024.01.20-15.45.12:869][109]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.12:976][111]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.12:976][111]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.12:976][111]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.12:976][111]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.12:978][111]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.12:979][111]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 677 us (total: 309 ms) [2024.01.20-15.45.12:979][111]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 86 ms) [2024.01.20-15.45.13:049][112]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11) is flushing async loading [2024.01.20-15.45.13:049][112]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages [2024.01.20-15.45.13:051][112]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.13:187][113]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.13:187][113]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.13:187][113]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.13:187][113]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.13:189][113]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.13:189][113]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 750 us (total: 310 ms) [2024.01.20-15.45.13:190][113]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 89 ms) [2024.01.20-15.45.13:268][114]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12) is flushing async loading [2024.01.20-15.45.13:268][114]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 2 AsyncPackages [2024.01.20-15.45.13:342][114]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.13:347][114]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.13:408][115]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.13:408][115]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.13:408][115]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.13:408][115]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.13:411][115]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.13:412][115]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 311 ms) [2024.01.20-15.45.13:413][115]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 94 ms) [2024.01.20-15.45.13:492][116]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.13:492][116]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.13:492][116]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.13:492][116]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.13:494][116]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.13:494][116]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 717 us (total: 312 ms) [2024.01.20-15.45.13:495][116]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 97 ms) [2024.01.20-15.45.13:496][116]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14) is flushing async loading [2024.01.20-15.45.13:496][116]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.13:571][116]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.13:643][117]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13) is flushing async loading [2024.01.20-15.45.13:643][117]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.13:720][117]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.13:791][118]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.13:791][118]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.13:791][118]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.13:792][118]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.13:793][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.13:794][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 704 us (total: 313 ms) [2024.01.20-15.45.13:794][118]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 100 ms) [2024.01.20-15.45.13:795][118]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.13:795][118]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.13:795][118]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.13:795][118]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.13:796][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.13:796][118]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 644 us (total: 313 ms) [2024.01.20-15.45.13:797][118]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 103 ms) [2024.01.20-15.45.13:890][119]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15) is flushing async loading [2024.01.20-15.45.13:890][119]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.13:970][119]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16) is flushing async loading [2024.01.20-15.45.14:249][122]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.14:252][122]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.14:252][122]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.14:252][122]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.14:252][122]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.14:254][122]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.14:254][122]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 685 us (total: 314 ms) [2024.01.20-15.45.14:255][122]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 106 ms) [2024.01.20-15.45.14:328][123]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.14:331][123]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17) is flushing async loading [2024.01.20-15.45.14:331][123]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 9 AsyncPackages [2024.01.20-15.45.14:408][123]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.14:415][123]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.14:415][123]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.14:415][123]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.14:415][123]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.14:416][123]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.14:417][123]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 630 us (total: 315 ms) [2024.01.20-15.45.14:417][123]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 109 ms) [2024.01.20-15.45.14:501][124]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19) is flushing async loading [2024.01.20-15.45.14:501][124]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.14:579][124]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.14:579][124]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.14:579][124]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.14:579][124]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.14:581][124]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.14:582][124]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 645 us (total: 315 ms) [2024.01.20-15.45.14:582][124]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 112 ms) [2024.01.20-15.45.14:657][125]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18) is flushing async loading [2024.01.20-15.45.14:657][125]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages [2024.01.20-15.45.14:732][125]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.14:862][126]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.14:863][126]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.14:863][126]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.14:863][126]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.14:864][126]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.14:865][126]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 682 us (total: 316 ms) [2024.01.20-15.45.14:865][126]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 115 ms) [2024.01.20-15.45.14:955][127]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20) is flushing async loading [2024.01.20-15.45.14:955][127]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages [2024.01.20-15.45.14:957][127]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.15:036][127]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.15:043][127]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.15:043][127]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.15:043][127]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.15:044][127]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.15:046][127]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.15:048][127]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 317 ms) [2024.01.20-15.45.15:048][127]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 119 ms) [2024.01.20-15.45.15:190][128]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21) is flushing async loading [2024.01.20-15.45.15:190][128]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.15:273][128]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.15:273][128]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.15:273][128]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.15:273][128]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.15:275][128]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.15:276][128]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 785 us (total: 318 ms) [2024.01.20-15.45.15:276][128]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 123 ms) [2024.01.20-15.45.15:370][129]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22) is flushing async loading [2024.01.20-15.45.15:370][129]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages [2024.01.20-15.45.15:449][129]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.15:449][129]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.15:600][130]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.15:600][130]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.15:600][130]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.15:600][130]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.15:602][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.15:603][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 656 us (total: 319 ms) [2024.01.20-15.45.15:603][130]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 125 ms) [2024.01.20-15.45.15:603][130]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.15:603][130]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.15:603][130]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.15:603][130]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.15:605][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.15:606][130]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 625 us (total: 319 ms) [2024.01.20-15.45.15:606][130]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 128 ms) [2024.01.20-15.45.15:701][131]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_24) is flushing async loading [2024.01.20-15.45.15:701][131]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 4 AsyncPackages [2024.01.20-15.45.15:703][131]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.15:782][131]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.15:786][131]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23) is flushing async loading [2024.01.20-15.45.16:097][133]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.16:097][133]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.16:097][133]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.16:097][133]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.16:099][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.16:099][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 672 us (total: 320 ms) [2024.01.20-15.45.16:100][133]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 131 ms) [2024.01.20-15.45.16:100][133]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.16:100][133]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.16:100][133]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.16:100][133]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.16:101][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.16:102][133]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 592 us (total: 320 ms) [2024.01.20-15.45.16:102][133]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 134 ms) [2024.01.20-15.45.16:209][134]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_25) is flushing async loading [2024.01.20-15.45.16:210][134]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 6 AsyncPackages [2024.01.20-15.45.16:213][134]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.16:213][134]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.16:295][134]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.45.16:299][134]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_26) is flushing async loading [2024.01.20-15.45.16:568][136]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.16:568][136]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.16:568][136]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.16:569][136]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.16:570][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.16:571][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 665 us (total: 321 ms) [2024.01.20-15.45.16:571][136]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 136 ms) [2024.01.20-15.45.16:571][136]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.16:571][136]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.16:572][136]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.16:572][136]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.16:573][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.16:574][136]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 662 us (total: 322 ms) [2024.01.20-15.45.16:574][136]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 139 ms) [2024.01.20-15.45.16:680][137]Cmd: quit [2024.01.20-15.45.16:681][137]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-15.45.16:683][137]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29) is flushing async loading [2024.01.20-15.45.16:683][137]LogStreaming: Display: FlushAsyncLoading(): 60 QueuedPackages, 0 AsyncPackages [2024.01.20-15.45.16:761][137]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27) is flushing async loading [2024.01.20-15.45.16:831][137]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.45.16:831][137]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 [2024.01.20-15.45.16:831][137]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.45.16:831][137]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/DevelopedContent/BluePrints/Character does not exist, will not scan. [2024.01.20-15.45.16:833][137]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.45.16:834][137]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 644 us (total: 322 ms) [2024.01.20-15.45.16:834][137]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 142 ms) [2024.01.20-15.45.16:860][137]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-15.45.16:872][137]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.45.16:873][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.45.16:873][137]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-15.45.16:873][137]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.45.16:873][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.45.16:873][137]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-15.45.16:873][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.45.16:875][137]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-15.45.16:884][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-15.45.16:929][137]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-15.45.16:929][137]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 [2024.01.20-15.45.16:929][137]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.01.20-15.45.16:931][137]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.01.20-15.45.17:047][137]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms [2024.01.20-15.45.17:139][138]LogPlayLevel: Display: Destroying online subsystem :Context_13 [2024.01.20-15.45.28:042][812]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.45.28:042][812]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.45.28:043][812]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.46.03:832][ 75]LogSlate: Took 0.004241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) [2024.01.20-15.49.03:076][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms [2024.01.20-15.49.03:087][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto6 [2024.01.20-15.49.03:087][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto60F484D894B57AC835AAA9796D8C33687.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto6.uasset' [2024.01.20-15.49.03:089][ 85]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.035 [2024.01.20-15.49.03:089][ 85]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.035 [2024.01.20-15.49.03:090][ 85]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... [2024.01.20-15.49.03:090][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] [2024.01.20-15.49.03:139][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6 [2024.01.20-15.49.03:139][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto6914C4265482C0AC1BBDAB4818BCB5D30.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6.uasset' [2024.01.20-15.49.03:139][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Character" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto6.uasset" SILENT=false AUTOSAVING=true [2024.01.20-15.49.03:140][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Character_Auto6 [2024.01.20-15.49.03:140][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Character_Auto624244AC7494DE28C42F75FBE6EB2A530.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Character_Auto6.uasset' [2024.01.20-15.49.03:141][ 85]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/DevelopedContent/Models/CharModel] ([1] browsable assets)... [2024.01.20-15.49.03:141][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/CharModel] [2024.01.20-15.49.03:143][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/CharModel_Auto6 [2024.01.20-15.49.03:143][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModel_Auto6F448D9EB426029A2D285C5AAAA4C1634.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/CharModel_Auto6.uasset' [2024.01.20-15.49.03:144][ 85]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/CharaModel] ([2] browsable assets)... [2024.01.20-15.49.03:225][ 85]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel] [2024.01.20-15.49.03:225][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/CharaModel] [2024.01.20-15.49.03:233][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto6 [2024.01.20-15.49.03:233][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel_Auto63AECF4E64AD5F91D43B3E28CEA5BC128.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/CharaModel_Auto6.uasset' [2024.01.20-15.49.03:234][ 85]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/cube] ([1] browsable assets)... [2024.01.20-15.49.03:251][ 85]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/DevelopedContent/Models/cube.cube] [2024.01.20-15.49.03:251][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/cube] [2024.01.20-15.49.03:252][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/cube" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/cube_Auto6.uasset" SILENT=false AUTOSAVING=true [2024.01.20-15.49.03:256][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/cube_Auto6 [2024.01.20-15.49.03:256][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/cube_Auto6616D16CB40F9DA241A3B8FA5AD13454B.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/cube_Auto6.uasset' [2024.01.20-15.49.03:256][ 85]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/Material] ([1] browsable assets)... [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: ================================================ [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Total job queries 3 772, among them cache hits 43 (1.14%) [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Tracking 3 725 distinct input hashes that result in 2 667 distinct outputs (71.60%) [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: RAM used: 68,82 MiB of 1,60 GiB budget. Usage: 4.20% [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Shaders Compiled: 3 725 [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Jobs assigned 3 725, completed 3 725 (100%) [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Average time worker was idle: 253.52 s [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Time job spent in pending queue: average 62.15 s, longest 129.42 s [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Job execution time: average 3.21 s, max 14.62 s [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Job life time (pending + execution): average 65.36 s, max 133.05 [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Shader code size: average 38,246 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 154.04 s [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Jobs were issued in 494 batches (only local compilation was used), average 7.54 jobs/batch [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Average processing rate: 24.18 jobs/sec [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Total thread time: 1 252,736 s [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Total thread preprocess time: 95,781 s [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Percentage time preprocessing: 7.65% [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Effective parallelization: 8.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-15.49.04:152][ 85]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FDeferredLightPS - 11.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.91% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.18% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.94% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.85% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-15.49.04:154][ 85]LogShaderCompilers: Display: ================================================ [2024.01.20-15.49.04:167][ 85]OBJ SavePackage: Rendered thumbnail for [Material /Game/DevelopedContent/Models/Material.Material] [2024.01.20-15.49.04:167][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/Material] [2024.01.20-15.49.04:167][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/Material" FILE="G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/Material_Auto6.uasset" SILENT=false AUTOSAVING=true [2024.01.20-15.49.04:170][ 85]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/Material_Auto6 [2024.01.20-15.49.04:170][ 85]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Material_Auto61871D502446DE1A418096DA371A226F5.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/Material_Auto6.uasset' [2024.01.20-15.49.04:171][ 85]LogFileHelpers: Auto-saving content packages took 1.080 [2024.01.20-15.49.47:644][602]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.49.47:772][602]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.49.47:780][602]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.49.47:780][602]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel7554A7EA435B7A4733FAF998CBCEB90D.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.49.47:799][602]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 964 ms) [2024.01.20-15.49.47:800][602]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.49.47:800][602]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.50.09:288][503]LogSlate: Window 'Scale Arms' being destroyed [2024.01.20-15.50.09:328][503]LogSlate: Window 'Scale Arms' being destroyed [2024.01.20-15.50.23:533][ 52]LogViewport: Scene viewport resized to 1158x691, mode Windowed. [2024.01.20-15.51.35:878][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.51.35:983][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.51.35:990][ 18]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.51.35:990][ 18]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel96C9FB6B4228F0C73B0AB7B31FB0C4F2.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.51.36:000][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 1.08 sec) [2024.01.20-15.51.36:000][ 18]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.51.36:000][ 18]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.55.52:583][748]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.55.52:638][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.55.52:644][748]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.55.52:644][748]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel469896A64C31E0C0C4240BAE64A94691.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.55.52:663][748]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 1.16 sec) [2024.01.20-15.55.52:664][748]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.55.52:664][748]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.58.03:643][782]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.58.03:729][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/CharaModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset" SILENT=true [2024.01.20-15.58.03:736][782]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel [2024.01.20-15.58.03:738][782]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModelFC094ADF455D45B20F9025AD1687609D.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset' [2024.01.20-15.58.03:746][782]LogFileHelpers: InternalPromptForCheckoutAndSave took 103 ms (total: 1.26 sec) [2024.01.20-15.58.03:748][782]AssetCheck: New page: Asset Save: CharaModel [2024.01.20-15.58.03:748][782]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-15.59.04:456][236]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms [2024.01.20-15.59.04:468][236]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto7 [2024.01.20-15.59.04:468][236]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto793E03F334CC9FDC4FD344AB1B9C861CA.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto7.uasset' [2024.01.20-15.59.04:468][236]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.031 [2024.01.20-15.59.04:468][236]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.031 [2024.01.20-16.00.20:183][551]LogSlate: Window 'CharaModel' being destroyed [2024.01.20-16.00.20:210][551]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.00.20:210][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.00.21:647][693]LogDebuggerCommands: Repeating last play command: Simulate [2024.01.20-16.00.21:656][693]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-16.00.21:656][693]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-16.00.21:746][693]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 89 ms (total: 412 ms) [2024.01.20-16.00.21:747][693]BlueprintLog: New page: Pre-Play auto-recompile [2024.01.20-16.00.21:747][693]LogPlayLevel: [PlayLevel] Compiling CharaModel before play... [2024.01.20-16.00.21:778][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2024.01.20-16.00.21:784][693]LogPlayLevel: PlayLevel: Blueprint regeneration took 36 ms (1 blueprints) [2024.01.20-16.00.21:784][693]PIE: New page: SIE session: Main_Map (20. jaan 2024 20:00:21) [2024.01.20-16.00.21:808][693]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.00.21:818][693]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008230s) [2024.01.20-16.00.21:818][693]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.008262s) [2024.01.20-16.00.21:826][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms [2024.01.20-16.00.21:827][693]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.00.21:827][693]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-16.00.21:828][693]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-16.00.21:828][693]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-16.00.21:828][693]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-16.00.21:828][693]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-16.00.21:828][693]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-16.00.21:832][693]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-16.00.21:832][693]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 145 ms) [2024.01.20-16.00.21:832][693]LogPlayLevel: PIE: World Init took: (0.003723s) [2024.01.20-16.00.21:832][693]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-16.00.21:832][693]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-16.00.21:832][693]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-16.00.21:832][693]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-16.00.21:832][693]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-16.00.21:832][693]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-16.00.21:834][693]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) [2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-16.00.21:861][693]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-16.00.21:862][693]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 [2024.01.20-16.00.21:862][693]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 [2024.01.20-16.00.21:863][693]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 [2024.01.20-16.00.21:863][693]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 [2024.01.20-16.00.21:863][693]LogInit: FAudioDevice initialized with ID 5. [2024.01.20-16.00.21:863][693]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. [2024.01.20-16.00.21:863][693]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 [2024.01.20-16.00.21:865][693]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-16.00.21:866][693]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-18.00.21 [2024.01.20-16.00.21:866][693]LogWorld: Bringing up level for play took: 0.000593 [2024.01.20-16.00.21:868][693]LogOnline: OSS: Created online subsystem instance for: :Context_15 [2024.01.20-16.00.21:868][693]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2024.01.20-16.00.21:868][693]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-16.00.21:868][693]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=0.000 Y=0.000 Z=0.000,P=0.000000 Y=0.000000 R=-0.000000 [2024.01.20-16.00.21:880][693]PIE: Server logged in [2024.01.20-16.00.21:881][693]PIE: Play in editor total start time 0,225 seconds. [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: ================================================ [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Total job queries 3 776, among them cache hits 47 (1.24%) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Tracking 3 725 distinct input hashes that result in 2 667 distinct outputs (71.60%) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: RAM used: 68,82 MiB of 1,60 GiB budget. Usage: 4.20% [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Shaders Compiled: 3 725 [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Jobs assigned 3 725, completed 3 725 (100%) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Average time worker was idle: 253.52 s [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Time job spent in pending queue: average 62.15 s, longest 129.42 s [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Job execution time: average 3.21 s, max 14.62 s [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Job life time (pending + execution): average 65.36 s, max 133.05 [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Shader code size: average 38,246 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 154.04 s [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Jobs were issued in 494 batches (only local compilation was used), average 7.54 jobs/batch [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Average processing rate: 24.18 jobs/sec [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Total thread time: 1 252,736 s [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Total thread preprocess time: 95,781 s [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Percentage time preprocessing: 7.65% [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Effective parallelization: 8.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FDeferredLightPS - 11.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.91% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-16.00.21:956][694]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.18% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-16.00.21:958][694]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.94% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-16.00.21:958][694]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.85% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-16.00.21:958][694]LogShaderCompilers: Display: ================================================ [2024.01.20-16.00.36:791][918]Cmd: quit [2024.01.20-16.00.36:792][918]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.00.36:819][918]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.00.36:820][918]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.00.36:820][918]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.00.36:820][918]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-16.00.36:822][918]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-16.00.36:826][918]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.00.36:839][918]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.00.36:842][918]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 [2024.01.20-16.00.36:842][918]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 [2024.01.20-16.00.36:844][918]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 [2024.01.20-16.00.36:854][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms [2024.01.20-16.00.36:919][919]LogPlayLevel: Display: Destroying online subsystem :Context_15 [2024.01.20-16.03.44:441][803]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms [2024.01.20-16.03.48:765][803]LogSlate: Window 'Save Content' being destroyed [2024.01.20-16.03.48:785][803]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-16.03.48:832][803]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.01.20-16.03.48:847][803]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2024.01.20-16.03.48:858][803]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms [2024.01.20-16.03.48:862][803]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q [2024.01.20-16.03.48:862][803]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q4BE19E4049C59F92CB47C18F5204AB30.tmp' to 'G:/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q.uasset' [2024.01.20-16.03.48:863][803]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/CharModel" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset" SILENT=true [2024.01.20-16.03.48:865][803]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/CharModel [2024.01.20-16.03.48:866][803]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharModelE88B46B84D9662ADAEF9F09BE451DC39.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset' [2024.01.20-16.03.48:867][803]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/cube" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset" SILENT=true [2024.01.20-16.03.48:868][803]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/cube [2024.01.20-16.03.48:868][803]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/cube6A01F6B94D60B9E802D751871966B90C.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset' [2024.01.20-16.03.48:870][803]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/Material" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/Material.uasset" SILENT=true [2024.01.20-16.03.48:870][803]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/Material [2024.01.20-16.03.48:870][803]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Material86066EF442FC7CEE97B445831BBE7B14.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/Material.uasset' [2024.01.20-16.03.48:871][803]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/BluePrints/Player_UI" FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset" SILENT=true [2024.01.20-16.03.48:915][803]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI [2024.01.20-16.03.48:916][803]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI7AA794854DF56B4E8E57439093EFAD1F.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' [2024.01.20-16.03.48:924][803]LogFileHelpers: InternalPromptForCheckoutAndSave took 138 ms (total: 1.40 sec) [2024.01.20-16.03.48:925][803]LogStall: Shutdown... [2024.01.20-16.03.48:930][803]LogStall: Shutdown complete. [2024.01.20-16.03.48:955][803]LogSlate: Window 'Content Browser' being destroyed [2024.01.20-16.03.48:961][803]LogSlate: Window 'CharaCreator - Unreal Editor' being destroyed [2024.01.20-16.03.49:041][803]AssetCheck: New page: Asset Save: multiple assets [2024.01.20-16.03.49:041][803]LogContentValidation: Display: Validating /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 [2024.01.20-16.03.49:041][803]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/DevelopedContent/Models/CharModel.CharModel [2024.01.20-16.03.49:041][803]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/DevelopedContent/Models/cube.cube [2024.01.20-16.03.49:041][803]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Models/Material.Material [2024.01.20-16.03.49:041][803]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI [2024.01.20-16.03.49:046][804]Cmd: QUIT_EDITOR [2024.01.20-16.03.49:046][804]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.01.20-16.03.49:052][804]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.01.20-16.03.49:052][804]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2024.01.20-16.03.49:052][804]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2024.01.20-16.03.49:053][804]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.49:053][804]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.03.49:055][804]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-16.03.49:063][804]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2024.01.20-16.03.49:569][804]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.01.20-16.03.49:569][804]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.01.20-16.03.49:569][804]LogAudio: Display: Audio Device unregistered from world 'Main_Map'. [2024.01.20-16.03.49:569][804]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 [2024.01.20-16.03.49:569][804]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2024.01.20-16.03.49:570][804]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2024.01.20-16.03.49:576][804]LogAudio: Display: Audio Device Manager Shutdown [2024.01.20-16.03.49:577][804]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard). [2024.01.20-16.03.49:581][804]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.01.20-16.03.49:581][804]LogExit: Preparing to exit. [2024.01.20-16.03.49:606][804]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms [2024.01.20-16.03.49:617][804]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:617][804]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:619][804]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.49:620][804]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.03.50:415][804]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:416][804]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:418][804]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:419][804]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:421][804]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:422][804]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:424][804]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.03.50:579][804]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2024.01.20-16.03.50:611][804]LogExit: Editor shut down [2024.01.20-16.03.50:615][804]LogExit: Transaction tracking system shut down [2024.01.20-16.03.50:863][804]LogExit: Object subsystem successfully closed. [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: ================================================ [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Total job queries 3 776, among them cache hits 47 (1.24%) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Tracking 3 725 distinct input hashes that result in 2 667 distinct outputs (71.60%) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: RAM used: 68,82 MiB of 1,60 GiB budget. Usage: 4.20% [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Shaders Compiled: 3 725 [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Jobs assigned 3 725, completed 3 725 (100%) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Average time worker was idle: 253.52 s [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Time job spent in pending queue: average 62.15 s, longest 129.42 s [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Job execution time: average 3.21 s, max 14.62 s [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Job life time (pending + execution): average 65.36 s, max 133.05 [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Shader code size: average 38,246 KiB, min 2,086 KiB, max 162,84 KiB [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 154.04 s [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Jobs were issued in 494 batches (only local compilation was used), average 7.54 jobs/batch [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Average processing rate: 24.18 jobs/sec [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Total thread time: 1 252,736 s [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Total thread preprocess time: 95,781 s [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Percentage time preprocessing: 7.65% [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Effective parallelization: 8.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.08 sec, max 10.25 sec, min 1.54 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 3.74 sec, max 4.32 sec, min 2.95 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FCloudRenderViewPS011 (compiled 1 times, average 3.29 sec, max 3.29 sec, min 3.29 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FCloudRenderViewPS001 (compiled 1 times, average 2.06 sec, max 2.06 sec, min 2.06 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FCloudRenderViewPS101 (compiled 1 times, average 1.82 sec, max 1.82 sec, min 1.82 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FDeferredLightPS - 11.52% of total time (compiled 134 times, average 1.08 sec, max 3.10 sec, min 0.90 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.91% of total time (compiled 96 times, average 0.64 sec, max 1.03 sec, min 0.42 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.18% of total time (compiled 96 times, average 0.55 sec, max 0.85 sec, min 0.15 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 3.94% of total time (compiled 128 times, average 0.39 sec, max 0.73 sec, min 0.14 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 3.85% of total time (compiled 128 times, average 0.38 sec, max 1.33 sec, min 0.27 sec) [2024.01.20-16.03.50:869][804]LogShaderCompilers: Display: ================================================ [2024.01.20-16.03.50:929][804]LogShaderCompilers: Display: Shaders left to compile 0 [2024.01.20-16.03.50:991][804]LogVirtualization: UE::Virtualization was shutdown [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1060) [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module PinnedCommandList (1058) [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module SkeletonEditor (1056) [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1054) [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module Voice (1052) [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1050) [2024.01.20-16.03.51:073][804]LogModuleManager: Shutting down and abandoning module AddContentDialog (1048) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1047) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1044) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module SceneOutliner (1042) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module StatusBar (1040) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1038) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1036) [2024.01.20-16.03.51:075][804]LogModuleManager: Shutting down and abandoning module DataLayerEditor (1034) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module StatsViewer (1032) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1030) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module AutomationWorker (1028) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1026) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1024) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module SmartSnapping (1022) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1020) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1018) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module WebMMedia (1016) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1014) [2024.01.20-16.03.51:076][804]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1012) [2024.01.20-16.03.51:077][804]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1011) [2024.01.20-16.03.51:077][804]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1008) [2024.01.20-16.03.51:077][804]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1006) [2024.01.20-16.03.51:077][804]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1004) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1002) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1000) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (998) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (996) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module TextureAlignMode (994) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module BspMode (992) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module GeometryMode (990) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (988) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (986) [2024.01.20-16.03.51:078][804]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (984) [2024.01.20-16.03.51:079][804]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (982) [2024.01.20-16.03.51:079][804]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (980) [2024.01.20-16.03.51:080][804]LogModuleManager: Shutting down and abandoning module IKRigEditor (978) [2024.01.20-16.03.51:081][804]LogModuleManager: Shutting down and abandoning module ControlRigEditor (976) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module WaveTableEditor (974) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (972) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module RigVMEditor (970) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module GooglePADEditor (968) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (966) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (964) [2024.01.20-16.03.51:082][804]LogModuleManager: Shutting down and abandoning module PlanarCut (962) [2024.01.20-16.03.51:083][804]LogModuleManager: Shutting down and abandoning module FractureEngine (960) [2024.01.20-16.03.51:083][804]LogModuleManager: Shutting down and abandoning module CharacterAI (958) [2024.01.20-16.03.51:083][804]LogModuleManager: Shutting down and abandoning module SessionServices (956) [2024.01.20-16.03.51:083][804]LogModuleManager: Shutting down and abandoning module MeshPaint (954) [2024.01.20-16.03.51:084][804]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (952) [2024.01.20-16.03.51:084][804]LogModuleManager: Shutting down and abandoning module PlacementMode (951) [2024.01.20-16.03.51:085][804]LogModuleManager: Shutting down and abandoning module FoliageEdit (948) [2024.01.20-16.03.51:085][804]LogModuleManager: Shutting down and abandoning module LandscapeEditor (946) [2024.01.20-16.03.51:086][804]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (944) [2024.01.20-16.03.51:086][804]LogModuleManager: Shutting down and abandoning module ActorPickerMode (942) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module ViewportSnapping (940) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module EditorWidgets (938) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module ViewportInteraction (936) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module ClothPainter (934) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (933) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module WidgetRegistration (930) [2024.01.20-16.03.51:088][804]LogModuleManager: Shutting down and abandoning module LogVisualizer (928) [2024.01.20-16.03.51:089][804]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (926) [2024.01.20-16.03.51:089][804]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (924) [2024.01.20-16.03.51:089][804]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (923) [2024.01.20-16.03.51:090][804]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (921) [2024.01.20-16.03.51:852][804]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (918) [2024.01.20-16.03.51:852][804]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (916) [2024.01.20-16.03.51:852][804]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (914) [2024.01.20-16.03.51:852][804]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (912) [2024.01.20-16.03.51:852][804]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (910) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (908) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module AnimationSettings (906) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (904) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module CSVtoSVG (902) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (900) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module EditorConfig (898) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module EditorFramework (896) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (894) [2024.01.20-16.03.51:853][804]LogModuleManager: Shutting down and abandoning module TraceInsights (892) [2024.01.20-16.03.51:856][804]MemoryProfiler: Shutdown [2024.01.20-16.03.51:856][804]NetworkingProfiler: Shutdown [2024.01.20-16.03.51:856][804]LoadingProfiler: Shutdown [2024.01.20-16.03.51:857][804]TimingProfiler: Shutdown [2024.01.20-16.03.51:858][804]LogModuleManager: Shutting down and abandoning module TraceServices (891) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module TraceAnalysis (890) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (886) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (885) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module InputBindingEditor (882) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module MergeActors (880) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (878) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module LocalizationService (877) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module HardwareTargeting (874) [2024.01.20-16.03.51:859][804]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (872) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module UndoHistory (870) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module XmlParser (868) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module Blutility (866) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (864) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (863) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (860) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (859) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module SettingsEditor (856) [2024.01.20-16.03.51:860][804]LogModuleManager: Shutting down and abandoning module ProjectLauncher (854) [2024.01.20-16.03.51:861][804]LogModuleManager: Shutting down and abandoning module SessionFrontend (852) [2024.01.20-16.03.51:861][804]LogModuleManager: Shutting down and abandoning module ProfilerClient (850) [2024.01.20-16.03.51:861][804]LogModuleManager: Shutting down and abandoning module DeviceManager (848) [2024.01.20-16.03.51:861][804]LogModuleManager: Shutting down and abandoning module AutomationController (846) [2024.01.20-16.03.51:861][804]LogModuleManager: Shutting down and abandoning module AutomationWindow (844) [2024.01.20-16.03.51:862][804]LogModuleManager: Shutting down and abandoning module Layers (842) [2024.01.20-16.03.51:863][804]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (840) [2024.01.20-16.03.51:863][804]LogModuleManager: Shutting down and abandoning module DetailCustomizations (838) [2024.01.20-16.03.51:863][804]LogModuleManager: Shutting down and abandoning module PackagesDialog (836) [2024.01.20-16.03.51:863][804]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (834) [2024.01.20-16.03.51:864][804]LogModuleManager: Shutting down and abandoning module Persona (832) [2024.01.20-16.03.51:864][804]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (831) [2024.01.20-16.03.51:864][804]LogModuleManager: Shutting down and abandoning module Kismet (828) [2024.01.20-16.03.51:870][804]LogModuleManager: Shutting down and abandoning module KismetWidgets (827) [2024.01.20-16.03.51:870][804]LogModuleManager: Shutting down and abandoning module GraphEditor (824) [2024.01.20-16.03.51:871][804]LogModuleManager: Shutting down and abandoning module StructViewer (822) [2024.01.20-16.03.51:871][804]LogModuleManager: Shutting down and abandoning module ClassViewer (820) [2024.01.20-16.03.51:873][804]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (818) [2024.01.20-16.03.51:873][804]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (816) [2024.01.20-16.03.51:873][804]LogModuleManager: Shutting down and abandoning module SourceControlWindows (814) [2024.01.20-16.03.51:873][804]LogModuleManager: Shutting down and abandoning module OutputLog (812) [2024.01.20-16.03.51:873][804]LogModuleManager: Shutting down and abandoning module Documentation (810) [2024.01.20-16.03.51:873][804]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (808) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (806) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module MovieScene (804) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (802) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (800) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (798) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module AudioMixer (797) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module AudioMixerCore (796) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module LauncherPlatform (792) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module AnalyticsET (790) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module PortalServices (788) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module PortalRpc (786) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module MessagingRpc (784) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module AIModule (782) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module GameplayDebugger (781) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module AITestSuite (779) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module NavigationSystem (777) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (774) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (772) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module TypedElementFramework (770) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (768) [2024.01.20-16.03.51:874][804]LogModuleManager: Shutting down and abandoning module ProfilerService (766) [2024.01.20-16.03.52:060][804]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (764) [2024.01.20-16.03.52:062][804]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (762) [2024.01.20-16.03.52:062][804]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (760) [2024.01.20-16.03.52:062][804]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (758) [2024.01.20-16.03.52:062][804]LogModuleManager: Shutting down and abandoning module TakesCore (756) [2024.01.20-16.03.52:062][804]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (754) [2024.01.20-16.03.52:062][804]LogModuleManager: Shutting down and abandoning module MegascansPlugin (752) [2024.01.20-16.03.52:063][804]LogModuleManager: Shutting down and abandoning module Bridge (750) [2024.01.20-16.03.52:063][804]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (748) [2024.01.20-16.03.52:063][804]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (746) [2024.01.20-16.03.52:063][804]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (744) [2024.01.20-16.03.52:063][804]LogModuleManager: Shutting down and abandoning module CollectionManager (743) [2024.01.20-16.03.52:063][804]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (740) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module LightMixer (738) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (736) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module UObjectPlugin (734) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module AlembicImporter (732) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module AlembicLibrary (731) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (728) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (726) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (724) [2024.01.20-16.03.52:064][804]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (722) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (720) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module PluginUtils (718) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (716) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module DumpGPUServices (714) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module GitSourceControl (712) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (710) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (708) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (706) [2024.01.20-16.03.52:065][804]LogModuleManager: Shutting down and abandoning module Paper2DEditor (704) [2024.01.20-16.03.52:066][804]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (702) [2024.01.20-16.03.52:066][804]LogModuleManager: Shutting down and abandoning module MediaPlate (700) [2024.01.20-16.03.52:066][804]LogModuleManager: Shutting down and abandoning module MediaCompositing (698) [2024.01.20-16.03.52:066][804]LogModuleManager: Shutting down and abandoning module ImgMedia (696) [2024.01.20-16.03.52:066][804]LogModuleManager: Shutting down and abandoning module VariantManager (694) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (692) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (690) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (688) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (686) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (684) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (682) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (680) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module UVEditorTools (678) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module UVEditor (676) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (674) [2024.01.20-16.03.52:068][804]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (672) [2024.01.20-16.03.52:069][804]LogModuleManager: Shutting down and abandoning module PluginBrowser (670) [2024.01.20-16.03.52:070][804]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (668) [2024.01.20-16.03.52:070][804]LogModuleManager: Shutting down and abandoning module CurveEditorTools (666) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (664) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module EditorDebugTools (662) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (660) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module CryptoKeys (658) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module ChangelistReview (656) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (654) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (652) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module SequencerScripting (650) [2024.01.20-16.03.52:071][804]LogModuleManager: Shutting down and abandoning module TemplateSequence (648) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (646) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (644) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (642) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeExport (640) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeMessages (638) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module GLTFCore (636) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (634) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (632) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeEditor (630) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module TakeSequencer (628) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module TakeMovieScene (626) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (624) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module ControlRigSpline (622) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (620) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (618) [2024.01.20-16.03.52:072][804]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (614) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module InterchangeTests (612) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module SynthesisEditor (610) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module ResonanceAudio (608) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (606) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (604) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (602) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module ModelingOperators (600) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (598) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module ModelingComponents (596) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module GeometryFramework (595) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (592) [2024.01.20-16.03.52:073][804]LogModuleManager: Shutting down and abandoning module MeshModelingTools (590) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (588) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module InputDebugging (586) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GooglePAD (584) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module DynamicMesh (582) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (580) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (578) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GeometryCache (576) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (574) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (572) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (570) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module AudioCapture (568) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (567) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module AssetTags (564) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (562) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (560) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module AppleImageUtils (558) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (554) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (552) [2024.01.20-16.03.52:074][804]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (550) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (548) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (546) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (544) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (542) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (540) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module MeshLODToolset (538) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) [2024.01.20-16.03.52:075][804]LogOpenImageDenoise: OIDN shutting down [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (534) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module LocalizableMessage (532) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (530) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (528) [2024.01.20-16.03.52:075][804]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (526) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (524) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (522) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (520) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (518) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (517) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (510) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (508) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (506) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module DataflowNodes (504) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (502) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module DataflowEditor (500) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (498) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (496) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module ChaosNiagara (494) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (492) [2024.01.20-16.03.52:076][804]LogModuleManager: Shutting down and abandoning module FractureEditor (490) [2024.01.20-16.03.52:078][804]LogModuleManager: Shutting down and abandoning module BackChannel (488) [2024.01.20-16.03.52:078][804]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) [2024.01.20-16.03.52:078][804]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) [2024.01.20-16.03.52:078][804]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) [2024.01.20-16.03.52:079][804]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480) [2024.01.20-16.03.52:079][804]LogModuleManager: Shutting down and abandoning module TraceUtilities (478) [2024.01.20-16.03.52:079][804]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476) [2024.01.20-16.03.52:079][804]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module InputEditor (472) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (470) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (468) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module AnimationSharing (466) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module Paper2D (464) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (462) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (460) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module DataValidation (458) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (456) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module FacialAnimation (454) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module GameplayCameras (452) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module ActorSequence (450) [2024.01.20-16.03.52:080][804]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (448) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module TreeMap (447) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module InterchangePipelines (444) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module InterchangeImport (442) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (440) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module InterchangeNodes (438) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (436) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module IKRig (434) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (432) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module ControlRig (430) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module Constraints (429) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module AnimationData (426) [2024.01.20-16.03.52:081][804]LogModuleManager: Shutting down and abandoning module UdpMessaging (424) [2024.01.20-16.03.52:182][804]LogModuleManager: Shutting down and abandoning module TcpMessaging (422) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module Synthesis (420) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module SoundFields (418) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module SignificanceManager (416) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (414) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module RigVM (412) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (410) [2024.01.20-16.03.52:283][804]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (408) [2024.01.20-16.03.52:284][804]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (406) [2024.01.20-16.03.52:284][804]LogModuleManager: Shutting down and abandoning module MetasoundEditor (404) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module AudioWidgets (403) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (402) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (398) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module MetasoundEngine (396) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module WaveTable (395) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (393) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (390) [2024.01.20-16.03.52:285][804]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (388) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (386) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (384) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (382) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (380) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module CableComponent (378) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (376) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (375) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (372) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module StructUtils (370) [2024.01.20-16.03.52:286][804]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (368) [2024.01.20-16.03.52:290][804]LogModuleManager: Shutting down and abandoning module PBIK (366) [2024.01.20-16.03.52:290][804]LogModuleManager: Shutting down and abandoning module FullBodyIK (364) [2024.01.20-16.03.52:290][804]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (362) [2024.01.20-16.03.52:290][804]LogModuleManager: Shutting down and abandoning module TakeRecorder (361) [2024.01.20-16.03.52:291][804]LogModuleManager: Shutting down and abandoning module LevelEditor (359) [2024.01.20-16.03.52:295][804]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (358) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (356) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module MainFrame (354) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module HotReload (353) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module ChaosCaching (348) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (346) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module Niagara (344) [2024.01.20-16.03.52:296][804]LogModuleManager: Shutting down and abandoning module SignalProcessing (343) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module NiagaraEditor (341) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module LevelSequence (340) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module ContentBrowser (338) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module ToolMenus (337) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module ContentBrowserData (335) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module NiagaraCore (330) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (328) [2024.01.20-16.03.52:297][804]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326) [2024.01.20-16.03.52:298][804]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325) [2024.01.20-16.03.52:298][804]LogModuleManager: Shutting down and abandoning module EnhancedInput (322) [2024.01.20-16.03.52:298][804]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320) [2024.01.20-16.03.52:322][804]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module PacketHandler (312) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module AnimGraph (308) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module TimeManagement (306) [2024.01.20-16.03.52:323][804]LogModuleManager: Shutting down and abandoning module AnimationDataController (304) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module MediaAssets (298) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module Overlay (296) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module OverlayEditor (295) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module VREditor (292) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module StringTableEditor (290) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288) [2024.01.20-16.03.52:324][804]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286) [2024.01.20-16.03.52:325][804]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284) [2024.01.20-16.03.52:325][804]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282) [2024.01.20-16.03.52:325][804]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281) [2024.01.20-16.03.52:325][804]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278) [2024.01.20-16.03.52:325][804]LogModuleManager: Shutting down and abandoning module UMG (276) [2024.01.20-16.03.52:325][804]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2024.01.20-16.03.52:326][804]LogModuleManager: Shutting down and abandoning module EditorStyle (270) [2024.01.20-16.03.52:326][804]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2024.01.20-16.03.52:327][804]LogModuleManager: Shutting down and abandoning module Slate (266) [2024.01.20-16.03.52:327][804]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module UnrealEd (258) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module MRMesh (256) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module Messaging (254) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250) [2024.01.20-16.03.52:328][804]LogModuleManager: Shutting down and abandoning module LiveCoding (248) [2024.01.20-16.03.52:340][804]LogModuleManager: Shutting down and abandoning module Networking (246) [2024.01.20-16.03.52:340][804]LogModuleManager: Shutting down and abandoning module Core (244) [2024.01.20-16.03.52:340][804]LogModuleManager: Shutting down and abandoning module AssetDefinition (242) [2024.01.20-16.03.52:340][804]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240) [2024.01.20-16.03.52:340][804]LogModuleManager: Shutting down and abandoning module CurveEditor (239) [2024.01.20-16.03.52:341][804]LogModuleManager: Shutting down and abandoning module Sequencer (237) [2024.01.20-16.03.52:342][804]LogModuleManager: Shutting down and abandoning module KismetCompiler (234) [2024.01.20-16.03.52:342][804]LogModuleManager: Shutting down and abandoning module MeshBuilder (232) [2024.01.20-16.03.52:342][804]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module MeshUtilities (228) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221) [2024.01.20-16.03.52:343][804]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219) [2024.01.20-16.03.52:344][804]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217) [2024.01.20-16.03.52:345][804]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215) [2024.01.20-16.03.52:345][804]LogModuleManager: Shutting down and abandoning module MaterialBaking (211) [2024.01.20-16.03.52:346][804]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208) [2024.01.20-16.03.52:357][804]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205) [2024.01.20-16.03.52:357][804]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202) [2024.01.20-16.03.52:357][804]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200) [2024.01.20-16.03.52:357][804]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198) [2024.01.20-16.03.52:363][804]LogModuleManager: Shutting down and abandoning module TargetPlatform (196) [2024.01.20-16.03.52:363][804]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181) [2024.01.20-16.03.52:364][804]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module TextureFormat (163) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module ImageWrapper (162) [2024.01.20-16.03.52:365][804]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module InputCore (144) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module Settings (142) [2024.01.20-16.03.52:366][804]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module Chaos (134) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module GeometryCore (133) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module AVEncoder (128) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module D3D12RHI (124) [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (122) [2024.01.20-16.03.52:367][804]RenderDocPlugin: plugin has been unloaded. [2024.01.20-16.03.52:367][804]LogModuleManager: Shutting down and abandoning module PixWinPlugin (120) [2024.01.20-16.03.52:368][804]LogModuleManager: Shutting down and abandoning module WmfMedia (118) [2024.01.20-16.03.52:370][804]LogModuleManager: Shutting down and abandoning module Media (117) [2024.01.20-16.03.52:371][804]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (114) [2024.01.20-16.03.52:371][804]LogModuleManager: Shutting down and abandoning module VariantManagerContent (112) [2024.01.20-16.03.52:371][804]LogModuleManager: Shutting down and abandoning module GLTFExporter (110) [2024.01.20-16.03.52:371][804]LogModuleManager: Shutting down and abandoning module DatasmithContent (108) [2024.01.20-16.03.52:372][804]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (106) [2024.01.20-16.03.52:372][804]LogModuleManager: Shutting down and abandoning module ACLPlugin (104) [2024.01.20-16.03.52:372][804]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (102) [2024.01.20-16.03.52:372][804]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (100) [2024.01.20-16.03.52:372][804]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (98) [2024.01.20-16.03.52:373][804]LogModuleManager: Shutting down and abandoning module XMPP (93) [2024.01.20-16.03.52:374][804]LogModuleManager: Shutting down and abandoning module WebSockets (92) [2024.01.20-16.03.52:406][804]LogModuleManager: Shutting down and abandoning module HTTP (89) [2024.01.20-16.03.52:406][804]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 2 outstanding Http Requests: [2024.01.20-16.03.52:406][804]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2E4F9FE3-4189-12A6-347D-349758D0BAC3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a035890c40c1ca421466f29de952410a%7C363b85b7363b405e85cd6b5ebe171286%7Ccefa42f6-0881-4371-9c0e-a6447a4beeb3&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.01.20-16.03.52:406][804]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2E4F9FE3-4189-12A6-347D-349758D0BAC3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a035890c40c1ca421466f29de952410a%7C363b85b7363b405e85cd6b5ebe171286%7Ccefa42f6-0881-4371-9c0e-a6447a4beeb3&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.01.20-16.03.52:438][804]LogModuleManager: Shutting down and abandoning module SSL (88) [2024.01.20-16.03.52:439][804]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (84) [2024.01.20-16.03.52:439][804]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (82) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (80) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (78) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (76) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module ChunkDownloader (74) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module ChaosCloth (72) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module NiagaraShader (68) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module AISupportModule (66) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) [2024.01.20-16.03.52:440][804]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (62) [2024.01.20-16.03.52:441][804]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (60) [2024.01.20-16.03.52:441][804]LogModuleManager: Shutting down and abandoning module SourceControl (59) [2024.01.20-16.03.52:442][804]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56) [2024.01.20-16.03.52:442][804]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54) [2024.01.20-16.03.52:442][804]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52) [2024.01.20-16.03.52:442][804]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50) [2024.01.20-16.03.52:442][804]LogModuleManager: Shutting down and abandoning module XGEController (48) [2024.01.20-16.03.52:442][804]LogModuleManager: Shutting down and abandoning module FastBuildController (46) [2024.01.20-16.03.52:443][804]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) [2024.01.20-16.03.52:443][804]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) [2024.01.20-16.03.52:443][804]LogModuleManager: Shutting down and abandoning module AudioEditor (40) [2024.01.20-16.03.52:444][804]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module Virtualization (36) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module MessageLog (35) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module RenderCore (28) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module Landscape (26) [2024.01.20-16.03.52:445][804]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) [2024.01.20-16.03.52:446][804]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) [2024.01.20-16.03.52:446][804]LogModuleManager: Shutting down and abandoning module Renderer (20) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module Engine (18) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module CoreUObject (16) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module SandboxFile (14) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module PakFile (12) [2024.01.20-16.03.52:447][804]LogPakFile: Destroying PakPlatformFile [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module RSA (11) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module NetworkFile (8) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module StreamingFile (6) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) [2024.01.20-16.03.52:447][804]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) [2024.01.20-16.03.52:646][804]LogD3D12RHI: ~FD3D12DynamicRHI [2024.01.20-16.03.52:684][804]LogExit: Exiting. [2024.01.20-16.03.52:693][804]Log file closed, 01/20/24 18:03:52