Log file open, 01/20/24 15:41:38 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=27504) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: CharaCreator LogCore: UnrealTraceServer: Trace store launch successful LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 9.746720 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-B26620884610B4C867720381AA4BEF48 Session CrashGUID >==================================================== LogConfig: Display: Loading Unix ini files took 0.04 seconds LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Android ini files took 0.04 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.04 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.2.13 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 27405482 LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060 LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2024.01.20-13.41.43:010][ 0]LogConfig: Set CVar [[r.VSync:0]] [2024.01.20-13.41.43:011][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2024.01.20-13.41.43:014][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2024.01.20-13.41.43:015][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2024.01.20-13.41.43:015][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.RayTracing:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.MSAACount:4]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2024.01.20-13.41.43:028][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Substrate:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2024.01.20-13.41.43:035][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2024.01.20-13.41.43:036][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2024.01.20-13.41.43:036][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2024.01.20-13.41.43:036][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2024.01.20-13.41.43:036][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2024.01.20-13.41.43:101][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] [2024.01.20-13.41.43:101][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2024.01.20-13.41.43:101][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2024.01.20-13.41.43:101][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2024.01.20-13.41.43:101][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.01.20-13.41.43:102][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.01.20-13.41.43:102][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.01.20-13.41.43:110][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2024.01.20-13.41.43:110][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2024.01.20-13.41.43:110][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.01.20-13.41.43:110][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2024.01.20-13.41.43:185][ 0]LogRHI: Using Default RHI: D3D12 [2024.01.20-13.41.43:185][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.01.20-13.41.43:185][ 0]LogRHI: Loading RHI module D3D12RHI [2024.01.20-13.41.43:384][ 0]LogD3D12RHI: Aftermath initialized [2024.01.20-13.41.43:384][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2024.01.20-13.41.43:384][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.01.20-13.41.43:898][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 [2024.01.20-13.41.43:898][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported [2024.01.20-13.41.43:898][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] [2024.01.20-13.41.43:898][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2024.01.20-13.41.43:898][ 0]LogD3D12RHI: Driver Date: 7-21-2022 [2024.01.20-13.41.43:929][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2024.01.20-13.41.43:929][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2024.01.20-13.41.43:929][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] [2024.01.20-13.41.43:929][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2024.01.20-13.41.43:929][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2024.01.20-13.41.43:929][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.01.20-13.41.43:929][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2024.01.20-13.41.43:944][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.01.20-13.41.43:968][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2024.01.20-13.41.43:968][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.01.20-13.41.43:972][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.01.20-13.41.43:996][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2024.01.20-13.41.43:996][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.01.20-13.41.43:996][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.01.20-13.41.43:996][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.01.20-13.41.43:996][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] [2024.01.20-13.41.44:010][ 0]LogInit: Computer: DESKTOP-G72JM0I [2024.01.20-13.41.44:010][ 0]LogInit: User: egonh [2024.01.20-13.41.44:010][ 0]LogInit: CPU Page size=4096, Cores=6 [2024.01.20-13.41.44:010][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.01.20-13.41.44:016][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2024.01.20-13.41.44:016][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2024.01.20-13.41.44:016][ 0]LogMemory: Process Physical Memory: 490.24 MB used, 499.64 MB peak [2024.01.20-13.41.44:016][ 0]LogMemory: Process Virtual Memory: 475.23 MB used, 475.23 MB peak [2024.01.20-13.41.44:016][ 0]LogMemory: Physical Memory: 6402.27 MB used, 9911.11 MB free, 16313.38 MB total [2024.01.20-13.41.44:016][ 0]LogMemory: Virtual Memory: 8606.87 MB used, 15386.52 MB free, 23993.38 MB total [2024.01.20-13.41.44:016][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2024.01.20-13.41.44:022][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.01.20-13.41.44:182][ 0]LogInit: Physics initialised using underlying interface: Chaos [2024.01.20-13.41.44:187][ 0]LogInit: Using OS detected language (et-EE). [2024.01.20-13.41.44:187][ 0]LogInit: Using OS detected locale (en-150). [2024.01.20-13.41.44:325][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. [2024.01.20-13.41.44:342][ 0]LogInit: Setting process to per monitor DPI aware [2024.01.20-13.41.44:991][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2024.01.20-13.41.44:991][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). [2024.01.20-13.41.44:991][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). [2024.01.20-13.41.44:991][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). [2024.01.20-13.41.44:991][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). [2024.01.20-13.41.44:991][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). [2024.01.20-13.41.45:496][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.01.20-13.41.45:496][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.01.20-13.41.48:800][ 0]LogRHI: Using Default RHI: D3D12 [2024.01.20-13.41.48:800][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2024.01.20-13.41.48:800][ 0]LogRHI: Loading RHI module D3D12RHI [2024.01.20-13.41.48:800][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2024.01.20-13.41.48:800][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2024.01.20-13.41.48:800][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2024.01.20-13.41.48:801][ 0]LogWindows: Attached monitors: [2024.01.20-13.41.48:801][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] [2024.01.20-13.41.48:801][ 0]LogWindows: Found 1 attached monitors. [2024.01.20-13.41.48:801][ 0]LogWindows: Gathering driver information using Windows Setup API [2024.01.20-13.41.48:801][ 0]LogRHI: RHI Adapter Info: [2024.01.20-13.41.48:801][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 [2024.01.20-13.41.48:801][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2024.01.20-13.41.48:801][ 0]LogRHI: Driver Date: 7-21-2022 [2024.01.20-13.53.41:984][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. Please install the latest driver version or switch to a different rendering API. Would you like to visit the following URL to download the driver? https://www.nvidia.com/en-us/geforce/drivers/ NVIDIA GeForce RTX 2060 Installed: 516.94 Minimum required: 527.27 [2024.01.20-13.53.41:984][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") [2024.01.20-13.53.41:984][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2024.01.20-13.53.42:018][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2024.01.20-13.53.42:019][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled [2024.01.20-13.53.42:019][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. [2024.01.20-13.53.42:019][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2024.01.20-13.53.42:153][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: Bindless resources are supported [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2024.01.20-13.53.42:156][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2024.01.20-13.53.42:250][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) [2024.01.20-13.53.42:250][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) [2024.01.20-13.53.42:251][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) [2024.01.20-13.53.42:319][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2024.01.20-13.53.42:319][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2024.01.20-13.53.42:320][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. [2024.01.20-13.53.42:320][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) [2024.01.20-13.53.42:320][ 0]LogD3D12RHI: Async texture creation enabled [2024.01.20-13.53.42:320][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2024.01.20-13.53.42:646][ 0]LogVRS: Current RHI supports Variable Rate Shading [2024.01.20-13.53.42:996][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' [2024.01.20-13.53.42:996][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] [2024.01.20-13.53.43:331][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2024.01.20-13.53.43:331][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2024.01.20-13.53.43:331][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2024.01.20-13.53.43:331][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2024.01.20-13.53.43:331][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2024.01.20-13.53.43:331][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 [2024.01.20-13.53.43:331][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2024.01.20-13.53.43:387][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2024.01.20-13.53.43:444][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2024.01.20-13.53.43:505][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2024.01.20-13.53.43:549][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2024.01.20-13.53.43:603][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2024.01.20-13.53.43:645][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.01.20-13.53.44:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.01.20-13.53.44:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.01.20-13.53.44:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.01.20-13.53.44:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.01.20-13.53.44:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2024.01.20-13.53.44:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.01.20-13.53.44:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.01.20-13.53.44:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2024.01.20-13.53.44:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2024.01.20-13.53.44:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2024.01.20-13.53.44:975][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.01.20-13.53.44:975][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2024.01.20-13.53.44:975][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.01.20-13.53.44:975][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.01.20-13.53.45:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.01.20-13.53.45:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.01.20-13.53.45:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.01.20-13.53.45:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2024.01.20-13.53.45:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.01.20-13.53.45:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.01.20-13.53.45:132][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2024.01.20-13.53.45:509][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.01.20-13.53.47:235][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_MRT [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_SIM [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: PCD3D_SM6 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: PCD3D_SM5 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: PCD3D_ES31 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: VVM_1_0 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2024.01.20-13.53.47:316][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2024.01.20-13.53.47:317][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2024.01.20-13.53.47:383][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2024.01.20-13.53.47:383][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.01.20-13.53.47:383][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2024.01.20-13.53.47:383][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.01.20-13.53.47:383][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2024.01.20-13.53.47:543][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) [2024.01.20-13.53.47:543][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.01.20-13.53.47:543][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2024.01.20-13.53.47:632][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.08 seconds. [2024.01.20-13.53.47:633][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.14ms. RandomReadSpeed=12.89MBs, RandomWriteSpeed=147.99MBs. Assigned SpeedClass 'Local' [2024.01.20-13.53.47:634][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.01.20-13.53.47:634][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2024.01.20-13.53.47:634][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2024.01.20-13.53.47:646][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2024.01.20-13.53.47:646][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2024.01.20-13.53.48:090][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/20012/). [2024.01.20-13.53.48:090][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/3224A1E1478200D70078FBABA061D649/'. [2024.01.20-13.53.48:091][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.01.20-13.53.48:091][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. [2024.01.20-13.54.03:139][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2024.01.20-13.54.03:627][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2024.01.20-13.54.03:628][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.01.20-13.54.07:493][ 0]LogSlate: Using FreeType 2.10.0 [2024.01.20-13.54.07:574][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.01.20-13.54.08:350][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. [2024.01.20-13.54.08:350][ 0]LogAssetRegistry: FAssetRegistry took 0.0110 seconds to start up [2024.01.20-13.54.08:686][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2024.01.20-13.54.13:980][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2024.01.20-13.54.13:980][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2024.01.20-13.54.13:980][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2024.01.20-13.54.13:998][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2024.01.20-13.54.13:998][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. 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0]LogDeviceProfileManager: [00000B20E27F6800][00000B20E29E5000 66] Android_Adreno6xx_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F6A00][00000B20E29E7800 66] Android_Adreno7xx, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F6C00][00000B20E29EA000 66] Android_Adreno7xx_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F6E00][00000B20E29EC800 66] Android_Mali_T6xx, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7000][00000B20E29F0000 66] Android_Mali_T7xx, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7200][00000B20E29F2800 66] Android_Mali_T8xx, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7400][00000B20E29F5000 66] Android_Mali_G71, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7600][00000B20E29F7800 66] Android_Mali_G72, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7800][00000B20E29FA000 66] Android_Mali_G72_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7A00][00000B20E29FC800 66] Android_Mali_G76, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7C00][00000B20E2A00000 66] Android_Mali_G76_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F7E00][00000B20E2A02800 66] Android_Mali_G77, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F8000][00000B20E2A05000 66] Android_Mali_G77_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F8200][00000B20E2A07800 66] Android_Mali_G78, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F8400][00000B20E2A0A000 66] Android_Mali_G78_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F8600][00000B20E2A0C800 66] Android_Mali_G710, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27F8800][00000B20E2A10000 66] Android_Mali_G710_Vulkan, [2024.01.20-13.54.14:195][ 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66] Android_PowerVR_GM9xxx, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FA000][00000B20E13AA000 66] Android_PowerVR_GM9xxx_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FA200][00000B20E13AC800 66] Android_TegraK1, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FA400][00000B20E13B0000 66] Android_Unknown_Vulkan, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FA600][00000B20E13B2800 66] Oculus_Quest, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FA800][00000B20E13B5000 66] Oculus_Quest2, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FAA00][00000B20E13B7800 66] Meta_Quest_Pro, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FAC00][00000B20E13BA000 66] Meta_Quest_3, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: [00000B20E27FAE00][00000B20E13BC800 66] HoloLens, [2024.01.20-13.54.14:195][ 0]LogDeviceProfileManager: 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[2024.01.20-13.54.14:334][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") [2024.01.20-13.54.14:347][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-13.54.14:347][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-13.54.14:347][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-13.54.14:347][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.01.20-13.54.14:347][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") [2024.01.20-13.54.14:391][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' [2024.01.20-13.54.14:391][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] [2024.01.20-13.54.15:242][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2024.01.20-13.54.16:768][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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HWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1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90A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690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[2024.01.20-13.54.17:873][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2024.01.20-13.54.17:873][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2024.01.20-13.54.17:873][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2024.01.20-13.54.17:873][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2024.01.20-13.54.17:873][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.01.20-13.54.28:026][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2024.01.20-13.54.28:026][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2024.01.20-13.54.28:085][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. [2024.01.20-13.54.28:085][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. [2024.01.20-13.54.28:085][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.01.20-13.54.28:130][ 0]LogLiveCoding: Display: Starting LiveCoding [2024.01.20-13.54.28:130][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2024.01.20-13.54.28:132][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console [2024.01.20-13.54.29:154][ 0]LogSlate: Border [2024.01.20-13.54.29:154][ 0]LogSlate: BreadcrumbButton [2024.01.20-13.54.29:154][ 0]LogSlate: Brushes.Title [2024.01.20-13.54.29:154][ 0]LogSlate: Default [2024.01.20-13.54.29:154][ 0]LogSlate: Icons.Save [2024.01.20-13.54.29:154][ 0]LogSlate: Icons.Toolbar.Settings [2024.01.20-13.54.29:154][ 0]LogSlate: ListView [2024.01.20-13.54.29:154][ 0]LogSlate: SoftwareCursor_CardinalCross [2024.01.20-13.54.29:154][ 0]LogSlate: SoftwareCursor_Grab [2024.01.20-13.54.29:154][ 0]LogSlate: TableView.DarkRow [2024.01.20-13.54.29:154][ 0]LogSlate: TableView.Row [2024.01.20-13.54.29:154][ 0]LogSlate: TreeView [2024.01.20-13.54.29:400][ 0]LogLiveCoding: Display: Waiting for server [2024.01.20-13.54.36:099][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2024.01.20-13.54.36:261][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2024.01.20-13.54.36:458][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 197 ms [2024.01.20-13.54.36:619][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2024.01.20-13.54.36:619][ 0]LogInit: XR: MultiViewport is Disabled [2024.01.20-13.54.36:619][ 0]LogInit: XR: Mobile Multiview is Disabled [2024.01.20-13.54.36:619][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") [2024.01.20-13.54.39:655][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4385B14D47CCFCDE546D419CE110F9DE | Instance: E8CE87064B5C219027F431BCAEDDC5EE (DESKTOP-G72JM0I-20012). [2024.01.20-13.54.42:642][ 0]LogPython: Using Python 3.9.7 [2024.01.20-13.54.44:236][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.01.20-13.54.44:284][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.01.20-13.54.44:287][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' [2024.01.20-13.54.46:857][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2024.01.20-13.54.46:932][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2024.01.20-13.54.49:163][ 0]SourceControl: Revision control is disabled [2024.01.20-13.54.49:434][ 0]LogUProjectInfo: Found projects: [2024.01.20-13.54.50:011][ 0]SourceControl: Revision control is disabled [2024.01.20-13.54.56:607][ 0]LogOpenImageDenoise: OIDN starting up [2024.01.20-13.54.59:812][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.01.20-13.55.00:013][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.01.20-13.55.00:013][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.01.20-13.55.00:615][ 0]LogCollectionManager: Loaded 0 collections in 0.001360 seconds [2024.01.20-13.55.00:617][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s [2024.01.20-13.55.00:630][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.01s [2024.01.20-13.55.00:631][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s [2024.01.20-13.55.04:176][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (2.16s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 1777ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. [2024.01.20-13.55.04:257][ 0]LogEngine: Initializing Engine... [2024.01.20-13.55.04:638][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2024.01.20-13.55.06:553][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.01.20-13.55.06:766][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-13.55.06:873][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-13.55.07:137][ 0]LogAIModule: Creating AISystem for world Untitled [2024.01.20-13.55.07:250][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.01.20-13.55.07:253][ 0]LogInit: Texture streaming: Enabled [2024.01.20-13.55.07:459][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 [2024.01.20-13.55.07:579][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.01.20-13.55.07:691][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.01.20-13.55.07:705][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.01.20-13.55.07:732][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2024.01.20-13.55.07:733][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2024.01.20-13.55.07:733][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2024.01.20-13.55.07:733][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2024.01.20-13.55.07:733][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2024.01.20-13.55.07:733][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.01.20-13.55.07:734][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-13.55.07:798][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-13.55.07:798][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-13.55.07:804][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-13.55.07:804][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-13.55.07:804][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-13.55.07:920][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-13.55.07:985][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) [2024.01.20-13.55.07:996][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-13.55.08:055][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-13.55.08:055][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-13.55.08:057][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2024.01.20-13.55.08:057][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2024.01.20-13.55.08:059][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2024.01.20-13.55.08:059][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2024.01.20-13.55.08:059][ 0]LogInit: FAudioDevice initialized with ID 1. [2024.01.20-13.55.08:059][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.01.20-13.55.08:059][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2024.01.20-13.55.08:080][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 [2024.01.20-13.55.08:311][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2024.01.20-13.55.08:392][ 0]LogInit: Undo buffer set to 32 MB [2024.01.20-13.55.08:397][ 0]LogInit: Transaction tracking system initialized [2024.01.20-13.55.08:613][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json [2024.01.20-13.55.08:613][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2024.01.20-13.55.08:615][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002566 seconds (Found 134 uncontrolled assets) [2024.01.20-13.55.08:752][ 0]BlueprintLog: New page: Editor Load [2024.01.20-13.55.10:251][ 0]LocalizationService: Localization service is disabled [2024.01.20-13.55.10:492][ 0]TimingProfiler: Initialize [2024.01.20-13.55.10:513][ 0]TimingProfiler: OnSessionChanged [2024.01.20-13.55.10:513][ 0]LoadingProfiler: Initialize [2024.01.20-13.55.10:513][ 0]LoadingProfiler: OnSessionChanged [2024.01.20-13.55.10:519][ 0]NetworkingProfiler: Initialize [2024.01.20-13.55.10:553][ 0]NetworkingProfiler: OnSessionChanged [2024.01.20-13.55.10:553][ 0]MemoryProfiler: Initialize [2024.01.20-13.55.10:553][ 0]MemoryProfiler: OnSessionChanged [2024.01.20-13.55.14:502][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.03s [2024.01.20-13.55.19:552][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2024.01.20-13.55.20:572][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2024.01.20-13.55.20:755][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.01.20-13.55.20:856][ 0]SourceControl: Revision control is disabled [2024.01.20-13.55.20:856][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 843.618 [2024.01.20-13.55.20:919][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2024.01.20-13.55.20:932][ 0]LightingResults: New page: Lighting Build [2024.01.20-13.55.21:011][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.01.20-13.55.21:046][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-13.55.21:152][ 0]MapCheck: New page: Map Check [2024.01.20-13.55.21:152][ 0]LightingResults: New page: Lighting Build [2024.01.20-13.55.21:177][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.7 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin [2024.01.20-13.55.21:421][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.01.20-13.55.21:680][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms [2024.01.20-13.55.22:601][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. [2024.01.20-13.55.22:601][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-13.55.22:601][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-13.55.22:602][ 0]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-13.55.22:665][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) [2024.01.20-13.55.22:670][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-13.55.22:670][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-13.55.23:458][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-13.55.23:459][ 0]LogWorldPartition: Display: WorldPartition initialize took 789 ms [2024.01.20-13.55.23:849][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.01.20-13.55.23:947][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2024.01.20-13.55.23:974][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.01.20-13.55.23:974][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.592ms to complete. [2024.01.20-13.55.25:054][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 847.816 [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: ================================================ [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2024.01.20-13.55.25:054][ 0]LogShaderCompilers: Display: ================================================ [2024.01.20-13.55.25:580][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.01.20-13.55.25:580][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.01.20-13.55.25:580][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.01.20-13.55.25:580][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2024.01.20-13.55.25:842][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-13.55.25:897][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-13.55.25:907][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-13.55.25:917][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-13.55.26:492][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:562][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2024.01.20-13.55.26:564][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:587][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2024.01.20-13.55.26:587][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:593][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2024.01.20-13.55.26:593][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:611][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2024.01.20-13.55.26:614][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:619][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2024.01.20-13.55.26:619][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:624][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2024.01.20-13.55.26:624][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:629][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2024.01.20-13.55.26:629][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:640][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2024.01.20-13.55.26:641][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:646][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2024.01.20-13.55.26:646][ 0]LogPakFile: Initializing PakPlatformFile [2024.01.20-13.55.26:673][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2024.01.20-13.55.28:481][ 0]LogSlate: Took 0.025786 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.01.20-13.55.28:570][ 0]LogSlate: Took 0.014572 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.01.20-13.55.28:585][ 0]LogSlate: Took 0.012729 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.01.20-13.55.28:618][ 0]LogSlate: Took 0.019538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.01.20-13.55.28:670][ 0]LogViewport: Scene viewport resized to 1526x559, mode Windowed. [2024.01.20-13.55.29:433][ 0]LogSlate: Took 0.032886 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-13.55.30:509][ 0]LogStall: Startup... [2024.01.20-13.55.30:511][ 0]LogStall: Startup complete. [2024.01.20-13.55.30:607][ 0]LogLoad: (Engine Initialization) Total time: 853.37 seconds [2024.01.20-13.55.30:607][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.01.20-13.55.30:940][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.01.20-13.55.31:852][ 1]LogPython: registering [2024.01.20-13.55.31:859][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.417729 secs [2024.01.20-13.55.32:072][ 1]LogAssetRegistry: AssetRegistryGather time 6.3368s: AssetDataDiscovery 3.0915s, AssetDataGather 3.1888s, StoreResults 0.0565s. [2024.01.20-13.55.32:298][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) [2024.01.20-13.55.32:648][ 2]LogD3D12RHI: Cannot end block when stack is empty [2024.01.20-13.55.32:665][ 2]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-13.55.52:923][562]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.289 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3485 files in 5029 folders with total size 273 MiB. [2024.01.20-14.55.53:715][359]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.081 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3485 files in 5029 folders with total size 273 MiB. [2024.01.20-15.55.53:745][946]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.110 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3485 files in 5029 folders with total size 273 MiB. [2024.01.20-15.55.54:922][ 13]LogInterchangeEngine: [Pending] Importing [2024.01.20-15.55.54:922][ 13]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Bottom.png] [2024.01.20-15.55.54:963][ 13]LogInterchangeEngine: [Pending] Importing - (2) [2024.01.20-15.55.54:964][ 13]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Colors.png] [2024.01.20-15.55.54:964][ 13]LogInterchangeEngine: [Pending] Importing - (3) [2024.01.20-15.55.54:964][ 13]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Hair.png] [2024.01.20-15.55.54:965][ 13]LogInterchangeEngine: [Pending] Importing - (4) [2024.01.20-15.55.54:965][ 13]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Modifications.png] [2024.01.20-15.55.54:965][ 13]LogInterchangeEngine: [Pending] Importing - (5) [2024.01.20-15.55.54:965][ 13]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Shoes.png] [2024.01.20-15.55.54:966][ 13]LogInterchangeEngine: [Pending] Importing - (6) [2024.01.20-15.55.54:966][ 13]LogInterchangeEngine: [Pending] Importing - (7) [2024.01.20-15.55.55:103][ 14]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.55:103][ 14]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.55:103][ 14]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.55:103][ 14]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.55:103][ 14]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.55:119][ 14]LogInterchangeEngine: [Pending] Importing - (7) [2024.01.20-15.55.55:675][ 15]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Bottom.Button_Texture_Bottom (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.55:685][ 15]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Hair.Button_Texture_Hair (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.55:686][ 15]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Shoes.Button_Texture_Shoes (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.55:687][ 15]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Modifications.Button_Texture_Modifications (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.55:688][ 15]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Colors.Button_Texture_Colors (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (4) [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (6) [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Textures.png] [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (4) [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (5) [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Top.png] [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (4) [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (3) [2024.01.20-15.55.55:898][ 16]LogInterchangeEngine: [Pending] Importing - (2) [2024.01.20-15.55.55:903][ 17]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.55:904][ 17]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency [2024.01.20-15.55.56:142][ 17]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Textures.Button_Texture_Textures (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.56:143][ 17]LogInterchangeEngine: [Pending] Importing - (1) [2024.01.20-15.55.56:143][ 17]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Top.Button_Texture_Top (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast [2024.01.20-15.55.56:203][ 17]LogInterchangeEngine: [Success] Import Done [2024.01.20-15.55.56:215][ 18]LogInterchangeEngine: [Success] Import Done [2024.01.20-15.56.05:354][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms [2024.01.20-15.56.05:426][575]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.56.05:623][575]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.005692 seconds [2024.01.20-15.56.05:825][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Hair [2024.01.20-15.56.05:825][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Hair5E904944488AC6C92AC43AA31B081369.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Hair.uasset' [2024.01.20-15.56.05:881][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Colors [2024.01.20-15.56.05:881][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_ColorsB836659E48A50EB2CBD4D5ACE3A28964.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Colors.uasset' [2024.01.20-15.56.05:888][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Shoes [2024.01.20-15.56.05:888][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_ShoesAB80685545A1BD4D8A7CD79919746702.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Shoes.uasset' [2024.01.20-15.56.05:894][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Bottom [2024.01.20-15.56.05:894][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Bottom9BA11F2D4CFA727C745EE6BD1EDDEBFB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Bottom.uasset' [2024.01.20-15.56.05:901][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Modifications [2024.01.20-15.56.05:901][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Modifications707A53D34EA6F5085B2BF383D41D5035.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Modifications.uasset' [2024.01.20-15.56.05:908][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Textures [2024.01.20-15.56.05:908][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Textures4497DB0A479E18DFA3C576857CD247F4.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Textures.uasset' [2024.01.20-15.56.05:914][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Top [2024.01.20-15.56.05:914][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Top96A365B2499D1496B58DDB93DC777FAF.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Top.uasset' [2024.01.20-15.56.05:930][575]LogFileHelpers: InternalPromptForCheckoutAndSave took 499 ms [2024.01.20-15.56.05:951][575]AssetCheck: New page: Asset Save: multiple assets [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Hair.Button_Texture_Hair [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Colors.Button_Texture_Colors [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Shoes.Button_Texture_Shoes [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Bottom.Button_Texture_Bottom [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Modifications.Button_Texture_Modifications [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Textures.Button_Texture_Textures [2024.01.20-15.56.05:951][575]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Top.Button_Texture_Top [2024.01.20-15.56.13:916][285]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI [2024.01.20-15.56.13:960][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.56.13:960][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.56.14:021][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.56.14:021][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.56.14:054][285]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] [2024.01.20-15.56.14:126][285]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] [2024.01.20-15.56.15:912][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... [2024.01.20-15.56.22:895][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 6.984186s [2024.01.20-15.56.25:278][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 11.368676s (9.368676s overbudget) [2024.01.20-15.56.26:974][285]LogSlate: Took 0.023423 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.01.20-15.56.27:061][285]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' [2024.01.20-15.56.27:079][285]LogSlate: Took 0.018100 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.01.20-15.56.50:325][148]LogSlate: Took 0.000261 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-15.56.50:600][156]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.59.37:439][140]BlueprintLog: New page: Compile Player_UI [2024.01.20-15.59.37:689][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms [2024.01.20-15.59.38:292][162]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-15.59.38:459][162]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI [2024.01.20-15.59.38:459][162]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI5D28AB6947A521A35D2DE19E7AC5BFD9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' [2024.01.20-15.59.38:466][162]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 673 ms) [2024.01.20-15.59.38:478][162]AssetCheck: New page: Asset Save: Player_UI [2024.01.20-15.59.38:479][162]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI [2024.01.20-15.59.42:401][442]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.01.20-15.59.42:437][442]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-15.59.42:442][442]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-15.59.43:158][442]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 715 ms [2024.01.20-15.59.43:553][442]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.01.20-15.59.43:752][442]PIE: New page: PIE session: Main_Map (20 Jan 2024, 19:59:43) [2024.01.20-15.59.44:070][442]LogOnline: OSS: Created online subsystem instance for: NULL [2024.01.20-15.59.44:116][442]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] [2024.01.20-15.59.44:223][442]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-15.59.44:327][442]LogPlayLevel: PIE: StaticDuplicateObject took: (0.104181s) [2024.01.20-15.59.44:327][442]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.104249s) [2024.01.20-15.59.44:344][442]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms [2024.01.20-15.59.44:458][442]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-15.59.44:532][442]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-15.59.44:532][442]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-15.59.44:582][442]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-15.59.44:582][442]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-15.59.44:582][442]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-15.59.44:608][442]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-15.59.44:675][442]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-15.59.44:677][442]LogWorldPartition: Display: WorldPartition initialize took 95 ms (total: 885 ms) [2024.01.20-15.59.44:716][442]LogPlayLevel: PIE: World Init took: (0.270739s) [2024.01.20-15.59.44:795][442]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-15.59.44:795][442]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-15.59.44:795][442]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-15.59.44:796][442]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-15.59.44:796][442]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-15.59.44:796][442]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-15.59.44:798][442]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-15.59.44:833][442]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) [2024.01.20-15.59.44:834][442]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-15.59.44:834][442]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-15.59.44:834][442]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-15.59.44:836][442]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2024.01.20-15.59.44:837][442]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2024.01.20-15.59.44:840][442]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2024.01.20-15.59.44:840][442]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2024.01.20-15.59.44:840][442]LogInit: FAudioDevice initialized with ID 2. [2024.01.20-15.59.44:840][442]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. [2024.01.20-15.59.44:840][442]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 [2024.01.20-15.59.45:209][442]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-15.59.45:210][442]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-17.59.45 [2024.01.20-15.59.45:340][442]LogWorld: Bringing up level for play took: 0.129929 [2024.01.20-15.59.45:390][442]LogOnline: OSS: Created online subsystem instance for: :Context_5 [2024.01.20-15.59.45:909][442]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-15.59.45:909][442]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8133.952 Y=11748.820 Z=267.200,P=0.000000 Y=16.999998 R=-0.000000 [2024.01.20-15.59.45:990][442]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:039][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:040][442]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-15.59.46:529][442]PIE: Server logged in [2024.01.20-15.59.46:530][442]PIE: Play in editor total start time 4.114 seconds. [2024.01.20-16.01.14:814][340]LogViewport: Scene viewport resized to 1521x559, mode Windowed. [2024.01.20-16.01.14:825][341]LogViewport: Scene viewport resized to 1515x559, mode Windowed. [2024.01.20-16.01.14:849][342]LogViewport: Scene viewport resized to 1507x559, mode Windowed. [2024.01.20-16.01.14:865][343]LogViewport: Scene viewport resized to 1502x559, mode Windowed. [2024.01.20-16.01.14:880][344]LogViewport: Scene viewport resized to 1497x559, mode Windowed. [2024.01.20-16.01.14:898][345]LogViewport: Scene viewport resized to 1491x559, mode Windowed. [2024.01.20-16.01.14:913][346]LogViewport: Scene viewport resized to 1488x559, mode Windowed. [2024.01.20-16.01.14:928][347]LogViewport: Scene viewport resized to 1484x559, mode Windowed. [2024.01.20-16.01.14:944][348]LogViewport: Scene viewport resized to 1480x559, mode Windowed. [2024.01.20-16.01.14:959][349]LogViewport: Scene viewport resized to 1476x559, mode Windowed. [2024.01.20-16.01.14:975][350]LogViewport: Scene viewport resized to 1471x559, mode Windowed. [2024.01.20-16.01.14:990][351]LogViewport: Scene viewport resized to 1463x559, mode Windowed. [2024.01.20-16.01.15:006][352]LogViewport: Scene viewport resized to 1457x559, mode Windowed. [2024.01.20-16.01.15:022][353]LogViewport: Scene viewport resized to 1443x559, mode Windowed. [2024.01.20-16.01.15:037][354]LogViewport: Scene viewport resized to 1428x559, mode Windowed. [2024.01.20-16.01.15:052][355]LogViewport: Scene viewport resized to 1406x559, mode Windowed. [2024.01.20-16.01.15:067][356]LogViewport: Scene viewport resized to 1386x559, mode Windowed. [2024.01.20-16.01.15:082][357]LogViewport: Scene viewport resized to 1363x559, mode Windowed. [2024.01.20-16.01.15:097][358]LogViewport: Scene viewport resized to 1344x559, mode Windowed. [2024.01.20-16.01.15:114][359]LogViewport: Scene viewport resized to 1320x559, mode Windowed. [2024.01.20-16.01.15:130][360]LogViewport: Scene viewport resized to 1302x559, mode Windowed. [2024.01.20-16.01.15:145][361]LogViewport: Scene viewport resized to 1283x559, mode Windowed. [2024.01.20-16.01.15:160][362]LogViewport: Scene viewport resized to 1272x559, mode Windowed. [2024.01.20-16.01.15:176][363]LogViewport: Scene viewport resized to 1263x559, mode Windowed. [2024.01.20-16.01.15:192][364]LogViewport: Scene viewport resized to 1255x559, mode Windowed. [2024.01.20-16.01.15:207][365]LogViewport: Scene viewport resized to 1251x559, mode Windowed. [2024.01.20-16.01.15:223][366]LogViewport: Scene viewport resized to 1239x559, mode Windowed. [2024.01.20-16.01.15:238][367]LogViewport: Scene viewport resized to 1229x559, mode Windowed. [2024.01.20-16.01.15:254][368]LogViewport: Scene viewport resized to 1217x559, mode Windowed. [2024.01.20-16.01.15:269][369]LogViewport: Scene viewport resized to 1206x559, mode Windowed. [2024.01.20-16.01.15:284][370]LogViewport: Scene viewport resized to 1197x559, mode Windowed. [2024.01.20-16.01.15:299][371]LogViewport: Scene viewport resized to 1193x559, mode Windowed. [2024.01.20-16.01.15:315][372]LogViewport: Scene viewport resized to 1189x559, mode Windowed. [2024.01.20-16.01.17:439][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.01.17:440][593]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.01.17:489][593]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.01.17:506][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.01.17:528][593]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-16.01.17:637][593]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-16.01.17:647][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.01.17:734][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.01.17:734][593]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 [2024.01.20-16.01.17:792][593]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.01.20-16.01.17:826][593]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.01.20-16.01.18:183][593]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms [2024.01.20-16.01.18:221][594]LogPlayLevel: Display: Destroying online subsystem :Context_5 [2024.01.20-16.01.18:710][638]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.01.20-16.01.18:715][638]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-16.01.18:716][638]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-16.01.18:819][638]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 819 ms) [2024.01.20-16.01.18:819][638]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.01.20-16.01.18:819][638]PIE: New page: PIE session: Main_Map (20 Jan 2024, 20:01:18) [2024.01.20-16.01.18:819][638]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.01.18:829][638]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009600s) [2024.01.20-16.01.18:829][638]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009628s) [2024.01.20-16.01.18:844][638]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms [2024.01.20-16.01.18:845][638]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.01.18:845][638]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-16.01.18:845][638]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-16.01.18:846][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-16.01.18:846][638]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-16.01.18:846][638]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-16.01.18:846][638]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-16.01.18:849][638]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-16.01.18:849][638]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 888 ms) [2024.01.20-16.01.18:849][638]LogPlayLevel: PIE: World Init took: (0.004499s) [2024.01.20-16.01.18:849][638]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-16.01.18:849][638]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-16.01.18:849][638]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-16.01.18:850][638]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-16.01.18:850][638]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-16.01.18:850][638]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-16.01.18:852][638]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-16.01.18:871][638]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) [2024.01.20-16.01.18:872][638]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-16.01.18:872][638]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-16.01.18:872][638]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-16.01.18:872][638]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 [2024.01.20-16.01.18:873][638]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 [2024.01.20-16.01.18:874][638]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2024.01.20-16.01.18:874][638]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 [2024.01.20-16.01.18:874][638]LogInit: FAudioDevice initialized with ID 3. [2024.01.20-16.01.18:874][638]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. [2024.01.20-16.01.18:874][638]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 [2024.01.20-16.01.18:877][638]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-16.01.18:878][638]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-18.01.18 [2024.01.20-16.01.18:878][638]LogWorld: Bringing up level for play took: 0.000708 [2024.01.20-16.01.18:880][638]LogOnline: OSS: Created online subsystem instance for: :Context_6 [2024.01.20-16.01.18:881][638]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-16.01.18:881][638]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 [2024.01.20-16.01.18:881][638]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.01.18:888][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.01.18:906][638]PIE: Server logged in [2024.01.20-16.01.18:907][638]PIE: Play in editor total start time 0.192 seconds. [2024.01.20-16.01.22:388][ 8]LogViewport: Scene viewport resized to 1189x557, mode Windowed. [2024.01.20-16.01.22:447][ 12]LogViewport: Scene viewport resized to 1189x562, mode Windowed. [2024.01.20-16.01.22:457][ 13]LogViewport: Scene viewport resized to 1189x563, mode Windowed. [2024.01.20-16.01.22:484][ 14]LogViewport: Scene viewport resized to 1189x571, mode Windowed. [2024.01.20-16.01.22:505][ 15]LogViewport: Scene viewport resized to 1189x581, mode Windowed. [2024.01.20-16.01.22:528][ 16]LogViewport: Scene viewport resized to 1189x594, mode Windowed. [2024.01.20-16.01.22:561][ 17]LogViewport: Scene viewport resized to 1189x604, mode Windowed. [2024.01.20-16.01.22:585][ 18]LogViewport: Scene viewport resized to 1189x613, mode Windowed. [2024.01.20-16.01.22:609][ 19]LogViewport: Scene viewport resized to 1189x618, mode Windowed. [2024.01.20-16.01.22:635][ 20]LogViewport: Scene viewport resized to 1189x620, mode Windowed. 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[2024.01.20-16.01.24:928][211]LogViewport: Scene viewport resized to 1189x660, mode Windowed. [2024.01.20-16.01.24:953][212]LogViewport: Scene viewport resized to 1189x661, mode Windowed. [2024.01.20-16.01.24:970][213]LogViewport: Scene viewport resized to 1189x662, mode Windowed. [2024.01.20-16.01.24:986][214]LogViewport: Scene viewport resized to 1189x665, mode Windowed. [2024.01.20-16.01.27:236][483]LogViewport: Scene viewport resized to 1189x668, mode Windowed. [2024.01.20-16.01.27:341][490]LogViewport: Scene viewport resized to 1189x671, mode Windowed. [2024.01.20-16.01.27:429][498]LogViewport: Scene viewport resized to 1189x673, mode Windowed. [2024.01.20-16.01.27:655][523]LogViewport: Scene viewport resized to 1189x672, mode Windowed. [2024.01.20-16.01.28:396][610]LogViewport: Scene viewport resized to 1189x671, mode Windowed. [2024.01.20-16.01.28:408][611]LogViewport: Scene viewport resized to 1189x668, mode Windowed. [2024.01.20-16.01.28:575][627]LogViewport: Scene viewport resized to 1189x666, mode Windowed. [2024.01.20-16.01.29:080][687]LogViewport: Scene viewport resized to 1189x665, mode Windowed. [2024.01.20-16.01.29:378][720]LogViewport: Scene viewport resized to 1189x664, mode Windowed. [2024.01.20-16.01.29:831][768]LogViewport: Scene viewport resized to 1189x666, mode Windowed. [2024.01.20-16.01.29:916][772]LogViewport: Scene viewport resized to 1189x668, mode Windowed. [2024.01.20-16.01.29:996][779]LogViewport: Scene viewport resized to 1189x669, mode Windowed. [2024.01.20-16.01.30:028][782]LogViewport: Scene viewport resized to 1189x671, mode Windowed. [2024.01.20-16.01.30:242][804]LogViewport: Scene viewport resized to 1189x672, mode Windowed. [2024.01.20-16.01.30:277][806]LogViewport: Scene viewport resized to 1189x674, mode Windowed. [2024.01.20-16.01.30:300][807]LogViewport: Scene viewport resized to 1189x676, mode Windowed. [2024.01.20-16.01.31:031][894]LogViewport: Scene viewport resized to 1189x674, mode Windowed. [2024.01.20-16.01.36:695][529]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.01.36:695][529]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.01.36:696][529]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.01.36:696][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.01.36:696][529]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-16.01.36:701][529]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-16.01.36:707][529]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.01.36:723][529]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.01.36:724][529]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 [2024.01.20-16.01.36:724][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.01.20-16.01.36:726][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 [2024.01.20-16.01.36:737][529]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms [2024.01.20-16.01.36:780][532]LogPlayLevel: Display: Destroying online subsystem :Context_6 [2024.01.20-16.02.32:245][ 85]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 1869464421597848144 [2024.01.20-16.02.32:245][ 85]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.02.32:253][ 86]LogSlate: Took 0.000474 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.01.20-16.02.32:257][ 86]LogSlate: Took 0.000500 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.01.20-16.02.32:259][ 86]LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-16.02.32:261][ 86]LogSlate: Took 0.000323 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.01.20-16.02.32:262][ 86]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.01.20-16.02.32:264][ 86]LogSlate: Took 0.000234 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.01.20-16.02.32:268][ 86]LogSlate: Took 0.000220 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.01.20-16.02.33:239][142]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 57 [2024.01.20-16.02.33:242][142]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.02.33:250][143]LogSlate: Took 0.000449 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.01.20-16.02.33:255][143]LogSlate: Took 0.000574 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.01.20-16.02.33:256][143]LogSlate: Took 0.000260 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-16.02.33:258][143]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.01.20-16.02.33:258][143]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.01.20-16.02.33:261][143]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.01.20-16.02.33:264][143]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2024.01.20-16.02.36:313][324]BlueprintLog: New page: Compile Player_UI [2024.01.20-16.02.36:359][324]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms [2024.01.20-16.02.39:083][514]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.01.20-16.02.39:089][514]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. [2024.01.20-16.02.39:089][514]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... [2024.01.20-16.02.39:193][514]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 922 ms) [2024.01.20-16.02.39:193][514]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.01.20-16.02.39:193][514]PIE: New page: PIE session: Main_Map (20 Jan 2024, 20:02:39) [2024.01.20-16.02.39:193][514]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.02.39:203][514]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009575s) [2024.01.20-16.02.39:203][514]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009601s) [2024.01.20-16.02.39:220][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms [2024.01.20-16.02.39:221][514]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.02.39:221][514]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-16.02.39:221][514]LogAIModule: Creating AISystem for world Main_Map [2024.01.20-16.02.39:222][514]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2024.01.20-16.02.39:222][514]LogWorldPartition: Display: WorldPartition initialize started... [2024.01.20-16.02.39:222][514]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2024.01.20-16.02.39:222][514]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2024.01.20-16.02.39:225][514]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. [2024.01.20-16.02.39:225][514]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 891 ms) [2024.01.20-16.02.39:225][514]LogPlayLevel: PIE: World Init took: (0.004362s) [2024.01.20-16.02.39:225][514]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.20-16.02.39:225][514]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.01.20-16.02.39:225][514]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.20-16.02.39:226][514]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.20-16.02.39:226][514]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.20-16.02.39:226][514]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.20-16.02.39:228][514]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.01.20-16.02.39:245][514]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) [2024.01.20-16.02.39:245][514]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.20-16.02.39:245][514]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.20-16.02.39:245][514]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.20-16.02.39:246][514]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 [2024.01.20-16.02.39:246][514]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 [2024.01.20-16.02.39:247][514]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 [2024.01.20-16.02.39:247][514]LogInit: FAudioDevice initialized with ID 4. [2024.01.20-16.02.39:247][514]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 [2024.01.20-16.02.39:247][514]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. [2024.01.20-16.02.39:248][514]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 [2024.01.20-16.02.39:250][514]LogLoad: Game class is 'NewBlueprint_C' [2024.01.20-16.02.39:251][514]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-18.02.39 [2024.01.20-16.02.39:251][514]LogWorld: Bringing up level for play took: 0.000706 [2024.01.20-16.02.39:254][514]LogOnline: OSS: Created online subsystem instance for: :Context_7 [2024.01.20-16.02.39:255][514]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) [2024.01.20-16.02.39:255][514]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 [2024.01.20-16.02.39:255][514]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages [2024.01.20-16.02.39:261][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:261][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:261][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:261][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:261][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing [2024.01.20-16.02.39:262][514]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing [2024.01.20-16.02.39:278][514]PIE: Server logged in [2024.01.20-16.02.39:279][514]PIE: Play in editor total start time 0.19 seconds. [2024.01.20-16.02.42:510][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.02.42:511][817]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map [2024.01.20-16.02.42:511][817]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.02.42:511][817]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.02.42:511][817]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-16.02.42:514][817]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.20-16.02.42:520][817]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.02.42:535][817]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.01.20-16.02.42:538][817]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 [2024.01.20-16.02.42:538][817]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.01.20-16.02.42:540][817]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 [2024.01.20-16.02.42:543][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.20-16.02.42:550][817]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms [2024.01.20-16.02.42:585][818]LogPlayLevel: Display: Destroying online subsystem :Context_7 [2024.01.20-16.05.30:002][387]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag [2024.01.20-16.05.36:757][408]LogWindowsTextInputMethodSystem: Activated input method: Inglise (Ühendkuningriik) - (Keyboard). [2024.01.20-16.05.36:757][408]LogWindowsTextInputMethodSystem: Activated input method: Inglise (Ühendkuningriik) - (Keyboard). [2024.01.20-16.05.41:164][671]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.01.20-16.05.41:304][671]LogStaticMesh: Display: Building static mesh cube... [2024.01.20-16.05.41:358][671]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel [2024.01.20-16.05.41:429][671]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.05.41:429][671]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-16.05.41:515][671]LogStaticMesh: Built static mesh [0.21s] /Game/DevelopedContent/Models/cube.cube [2024.01.20-16.05.42:144][671]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.05.43:595][671]LogMeshUtilities: Finished distance field build in 1.2s - 42x42x42 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 96% occupied, 4 triangles, cube [2024.01.20-16.05.47:903][960]LogViewport: Scene viewport resized to 1141x875, mode Windowed. [2024.01.20-16.05.49:762][ 32]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.05.52:654][189]LogShaderCompilers: Display: ================================================ [2024.01.20-16.05.52:654][189]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Total job queries 4, among them cache hits 0 (0.00%) [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: RAM used: 18.13 KiB of 819.20 MiB budget. Usage: 0.00% [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Shaders Compiled: 1 [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%) [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.04 s [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Job execution time: average 2.68 s, max 2.68 s [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Job life time (pending + execution): average 2.70 s, max 2.70 [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Shader code size: average 29.711 KiB, min 29.711 KiB, max 29.711 KiB [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.70 s [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Average processing rate: 0.37 jobs/sec [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Total thread time: 0.215 s [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Total thread preprocess time: 0.045 s [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Percentage time preprocessing: 20.79% [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Effective parallelization: 0.08 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Top 1 most expensive shader types by average time: [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.22 sec, max 0.22 sec, min 0.22 sec) [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: Top 1 shader types by total compile time: [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: FLumenCardPS - 100.00% of total time (compiled 1 times, average 0.22 sec, max 0.22 sec, min 0.22 sec) [2024.01.20-16.05.52:655][189]LogShaderCompilers: Display: ================================================ [2024.01.20-16.06.01:566][721]LogEditorTransaction: Undo Modify Component Scale [2024.01.20-16.06.20:380][868]LogEditorTransaction: Undo Modify Component Scale [2024.01.20-16.06.20:889][879]Cmd: TRANSACTION UNDO [2024.01.20-16.06.20:889][879]LogEditorTransaction: Undo Toggle Absolute Scale [2024.01.20-16.06.49:110][694]AssetReimport: New page: Outstanding source content changes 20:06:49 [2024.01.20-16.06.49:120][694]LogSlate: Took 0.000323 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.20-16.06.49:277][695]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx] [2024.01.20-16.06.49:323][695]LogFbx: Loading FBX Scene from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx [2024.01.20-16.06.49:350][695]LogFbx: FBX Scene Loaded Succesfully [2024.01.20-16.06.49:611][695]LogEditorFactories: -- imported successfully [2024.01.20-16.06.49:723][696]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-16.06.49:770][696]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/cube" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset" SILENT=true [2024.01.20-16.06.49:773][696]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/cube [2024.01.20-16.06.49:773][696]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/cubeB27DCC064CE2CB9B8A0FD38C9CFE50DB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset' [2024.01.20-16.06.49:784][696]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 734 ms) [2024.01.20-16.06.49:808][697]AssetCheck: New page: Asset Save: cube [2024.01.20-16.06.49:808][697]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/DevelopedContent/Models/cube.cube [2024.01.20-16.06.52:813][877]AssetReimport: Reimported asset cube from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.fbx. [2024.01.20-16.08.24:415][762]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms [2024.01.20-16.08.24:418][762]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.027 [2024.01.20-16.08.24:419][762]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... [2024.01.20-16.08.24:425][762]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] [2024.01.20-16.08.24:425][762]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] [2024.01.20-16.08.24:481][762]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1 [2024.01.20-16.08.24:481][762]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto186FD8534481FCB795D1FD5B21EF97B7C.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1.uasset' [2024.01.20-16.08.24:482][762]LogFileHelpers: Auto-saving content packages took 0.064 [2024.01.20-16.12.56:329][578]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). [2024.01.20-16.12.56:329][578]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). [2024.01.20-16.12.57:119][618]LogSlate: Window 'CharaModel' being destroyed [2024.01.20-16.12.57:124][618]LogSlate: Window 'CharaModel' being destroyed [2024.01.20-16.12.57:376][618]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.12.57:376][618]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.12.57:391][618]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.12.57:391][618]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.12.57:453][618]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.12.57:453][618]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.13.07:910][489]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI [2024.01.20-16.13.07:910][489]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.13.07:910][489]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-16.13.07:920][489]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2024.01.20-16.13.07:920][489]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.01.20-16.13.10:084][656]LogSlate: Window 'Player_UI' being destroyed [2024.01.20-16.13.10:088][656]LogSlate: Window 'Player_UI' being destroyed [2024.01.20-16.13.10:100][656]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.10:100][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.13.10:106][656]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.10:106][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.13.49:030][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms [2024.01.20-16.13.52:950][944]LogSlate: Window 'Save Content' being destroyed [2024.01.20-16.13.53:013][944]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.01.20-16.13.53:099][944]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI [2024.01.20-16.13.53:100][944]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI486966B843DE494E39FB80A218CF0669.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' [2024.01.20-16.13.53:108][944]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 830 ms) [2024.01.20-16.13.53:109][944]LogStall: Shutdown... [2024.01.20-16.13.53:117][944]LogStall: Shutdown complete. [2024.01.20-16.13.53:148][944]LogSlate: Window 'CharaCreator - Unreal Editor' being destroyed [2024.01.20-16.13.53:425][944]AssetCheck: New page: Asset Save: Player_UI [2024.01.20-16.13.53:425][944]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI [2024.01.20-16.13.53:431][945]Cmd: QUIT_EDITOR [2024.01.20-16.13.53:431][945]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2024.01.20-16.13.53:458][945]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2024.01.20-16.13.53:458][945]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2024.01.20-16.13.53:458][945]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2024.01.20-16.13.53:517][945]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.53:518][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.20-16.13.53:551][945]LogContentBundle: [Main_Map(Standalone)] Deleting container. [2024.01.20-16.13.53:872][945]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2024.01.20-16.13.54:383][945]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2024.01.20-16.13.54:383][945]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2024.01.20-16.13.54:383][945]LogAudio: Display: Audio Device unregistered from world 'Main_Map'. [2024.01.20-16.13.54:383][945]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 [2024.01.20-16.13.54:383][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2024.01.20-16.13.54:385][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2024.01.20-16.13.54:391][945]LogAudio: Display: Audio Device Manager Shutdown [2024.01.20-16.13.54:392][945]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). [2024.01.20-16.13.54:409][945]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2024.01.20-16.13.54:421][945]LogExit: Preparing to exit. [2024.01.20-16.13.54:886][945]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms [2024.01.20-16.13.54:891][945]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:891][945]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:894][945]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:895][945]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:896][945]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.54:896][945]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! [2024.01.20-16.13.56:268][945]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:269][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:270][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:270][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:270][945]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. [2024.01.20-16.13.56:270][945]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.56:270][945]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2024.01.20-16.13.56:593][945]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2024.01.20-16.13.57:032][945]LogExit: Editor shut down [2024.01.20-16.13.57:047][945]LogExit: Transaction tracking system shut down [2024.01.20-16.14.00:924][945]LogExit: Object subsystem successfully closed. [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: ================================================ [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Total job queries 4, among them cache hits 0 (0.00%) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: RAM used: 81.75 KiB of 819.20 MiB budget. Usage: 0.01% [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: === Shader Compilation stats === [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Shaders Compiled: 4 [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.04 s [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Job execution time: average 2.76 s, max 2.78 s [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Job life time (pending + execution): average 2.79 s, max 2.82 [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Shader code size: average 33.89 KiB, min 29.711 KiB, max 35.891 KiB [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.82 s [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Average processing rate: 1.42 jobs/sec [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Total thread time: 1.35 s [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Total thread preprocess time: 0.185 s [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Percentage time preprocessing: 13.70% [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Effective parallelization: 0.48 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Top 4 most expensive shader types by average time: [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.22 sec, max 0.22 sec, min 0.22 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: Top 4 shader types by total compile time: [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 28.49% of total time (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: FLumenCardVS - 27.79% of total time (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 27.79% of total time (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: FLumenCardPS - 15.93% of total time (compiled 1 times, average 0.22 sec, max 0.22 sec, min 0.22 sec) [2024.01.20-16.14.00:930][945]LogShaderCompilers: Display: ================================================ [2024.01.20-16.14.01:004][945]LogShaderCompilers: Display: Shaders left to compile 0 [2024.01.20-16.14.01:174][945]LogVirtualization: UE::Virtualization was shutdown [2024.01.20-16.14.03:264][945]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1056) [2024.01.20-16.14.03:264][945]LogModuleManager: Shutting down and abandoning module Voice (1054) [2024.01.20-16.14.03:271][945]LogModuleManager: Shutting down and abandoning module SequencerWidgets (1052) [2024.01.20-16.14.03:271][945]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1050) [2024.01.20-16.14.03:271][945]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1048) [2024.01.20-16.14.03:271][945]LogModuleManager: Shutting down and abandoning module SceneOutliner (1046) [2024.01.20-16.14.03:271][945]LogModuleManager: Shutting down and abandoning module AddContentDialog (1044) [2024.01.20-16.14.03:287][945]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1043) [2024.01.20-16.14.03:288][945]LogModuleManager: Shutting down and abandoning module StatusBar (1040) [2024.01.20-16.14.03:288][945]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1038) [2024.01.20-16.14.03:288][945]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1036) [2024.01.20-16.14.03:301][945]LogModuleManager: Shutting down and abandoning module DataLayerEditor (1034) [2024.01.20-16.14.03:301][945]LogModuleManager: Shutting down and abandoning module StatsViewer (1032) [2024.01.20-16.14.03:320][945]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1030) [2024.01.20-16.14.03:320][945]LogModuleManager: Shutting down and abandoning module AutomationWorker (1028) [2024.01.20-16.14.03:320][945]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1026) [2024.01.20-16.14.03:327][945]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1024) [2024.01.20-16.14.03:327][945]LogModuleManager: Shutting down and abandoning module RigVMEditor (1022) [2024.01.20-16.14.03:351][945]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1020) [2024.01.20-16.14.03:351][945]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1018) [2024.01.20-16.14.03:351][945]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1016) [2024.01.20-16.14.03:351][945]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1014) [2024.01.20-16.14.03:365][945]LogModuleManager: Shutting down and abandoning module BspMode (1012) [2024.01.20-16.14.03:375][945]LogModuleManager: Shutting down and abandoning module GeometryMode (1010) [2024.01.20-16.14.03:387][945]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1008) [2024.01.20-16.14.03:387][945]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1006) [2024.01.20-16.14.03:399][945]LogModuleManager: Shutting down and abandoning module PlanarCut (1004) [2024.01.20-16.14.03:420][945]LogModuleManager: Shutting down and abandoning module FractureEngine (1002) [2024.01.20-16.14.03:432][945]LogModuleManager: Shutting down and abandoning module CharacterAI (1000) [2024.01.20-16.14.03:432][945]LogModuleManager: Shutting down and abandoning module IKRigEditor (998) [2024.01.20-16.14.03:462][945]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (996) [2024.01.20-16.14.03:462][945]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (994) [2024.01.20-16.14.03:485][945]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (992) [2024.01.20-16.14.03:503][945]LogModuleManager: Shutting down and abandoning module ControlRigEditor (990) [2024.01.20-16.14.03:523][945]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (988) [2024.01.20-16.14.03:523][945]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (986) [2024.01.20-16.14.03:523][945]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (984) [2024.01.20-16.14.03:537][945]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (982) [2024.01.20-16.14.03:537][945]LogModuleManager: Shutting down and abandoning module WebMMedia (980) [2024.01.20-16.14.03:540][945]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (978) [2024.01.20-16.14.03:554][945]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (976) [2024.01.20-16.14.03:575][945]LogModuleManager: Shutting down and abandoning module SequenceRecorder (975) [2024.01.20-16.14.03:591][945]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (972) [2024.01.20-16.14.03:602][945]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (970) [2024.01.20-16.14.03:602][945]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (968) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (966) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (964) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (962) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (960) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module SmartSnapping (958) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module SessionServices (956) [2024.01.20-16.14.03:610][945]LogModuleManager: Shutting down and abandoning module MeshPaint (954) [2024.01.20-16.14.03:625][945]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (952) [2024.01.20-16.14.03:638][945]LogModuleManager: Shutting down and abandoning module PlacementMode (951) [2024.01.20-16.14.03:669][945]LogModuleManager: Shutting down and abandoning module FoliageEdit (948) [2024.01.20-16.14.03:684][945]LogModuleManager: Shutting down and abandoning module LandscapeEditor (946) [2024.01.20-16.14.03:730][945]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (944) [2024.01.20-16.14.03:746][945]LogModuleManager: Shutting down and abandoning module ActorPickerMode (942) [2024.01.20-16.14.03:746][945]LogModuleManager: Shutting down and abandoning module ViewportSnapping (940) [2024.01.20-16.14.03:746][945]LogModuleManager: Shutting down and abandoning module EditorWidgets (938) [2024.01.20-16.14.03:746][945]LogModuleManager: Shutting down and abandoning module ViewportInteraction (936) [2024.01.20-16.14.03:746][945]LogModuleManager: Shutting down and abandoning module ClothPainter (934) [2024.01.20-16.14.03:772][945]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (933) [2024.01.20-16.14.03:788][945]LogModuleManager: Shutting down and abandoning module WidgetRegistration (930) [2024.01.20-16.14.03:788][945]LogModuleManager: Shutting down and abandoning module LogVisualizer (928) [2024.01.20-16.14.03:806][945]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (926) [2024.01.20-16.14.03:817][945]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (924) [2024.01.20-16.14.03:833][945]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (923) [2024.01.20-16.14.03:937][945]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (921) [2024.01.20-16.14.04:404][945]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (918) [2024.01.20-16.14.04:404][945]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (916) [2024.01.20-16.14.04:404][945]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (914) [2024.01.20-16.14.04:404][945]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (912) [2024.01.20-16.14.04:404][945]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (910) [2024.01.20-16.14.04:415][945]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (908) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module AnimationSettings (906) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (904) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module CSVtoSVG (902) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (900) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module EditorConfig (898) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module EditorFramework (896) [2024.01.20-16.14.04:425][945]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (894) [2024.01.20-16.14.04:444][945]LogModuleManager: Shutting down and abandoning module TraceInsights (892) [2024.01.20-16.14.04:520][945]MemoryProfiler: Shutdown [2024.01.20-16.14.04:534][945]NetworkingProfiler: Shutdown [2024.01.20-16.14.04:534][945]LoadingProfiler: Shutdown [2024.01.20-16.14.04:535][945]TimingProfiler: Shutdown [2024.01.20-16.14.04:576][945]LogModuleManager: Shutting down and abandoning module TraceServices (891) [2024.01.20-16.14.04:602][945]LogModuleManager: Shutting down and abandoning module TraceAnalysis (890) [2024.01.20-16.14.04:602][945]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (886) [2024.01.20-16.14.04:602][945]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (885) [2024.01.20-16.14.04:602][945]LogModuleManager: Shutting down and abandoning module InputBindingEditor (882) [2024.01.20-16.14.04:602][945]LogModuleManager: Shutting down and abandoning module MergeActors (880) [2024.01.20-16.14.04:617][945]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (878) [2024.01.20-16.14.04:630][945]LogModuleManager: Shutting down and abandoning module LocalizationService (877) [2024.01.20-16.14.04:639][945]LogModuleManager: Shutting down and abandoning module HardwareTargeting (874) [2024.01.20-16.14.04:639][945]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (872) [2024.01.20-16.14.04:656][945]LogModuleManager: Shutting down and abandoning module UndoHistory (870) [2024.01.20-16.14.04:667][945]LogModuleManager: Shutting down and abandoning module XmlParser (868) [2024.01.20-16.14.04:678][945]LogModuleManager: Shutting down and abandoning module Blutility (866) [2024.01.20-16.14.04:693][945]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (864) [2024.01.20-16.14.04:693][945]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (863) [2024.01.20-16.14.04:693][945]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (860) [2024.01.20-16.14.04:693][945]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (859) [2024.01.20-16.14.04:693][945]LogModuleManager: Shutting down and abandoning module SettingsEditor (856) [2024.01.20-16.14.04:702][945]LogModuleManager: Shutting down and abandoning module ProjectLauncher (854) [2024.01.20-16.14.04:715][945]LogModuleManager: Shutting down and abandoning module SessionFrontend (852) [2024.01.20-16.14.04:729][945]LogModuleManager: Shutting down and abandoning module ProfilerClient (850) [2024.01.20-16.14.04:740][945]LogModuleManager: Shutting down and abandoning module DeviceManager (848) [2024.01.20-16.14.04:759][945]LogModuleManager: Shutting down and abandoning module AutomationController (846) [2024.01.20-16.14.04:759][945]LogModuleManager: Shutting down and abandoning module AutomationWindow (844) [2024.01.20-16.14.04:802][945]LogModuleManager: Shutting down and abandoning module Layers (842) [2024.01.20-16.14.04:858][945]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (840) [2024.01.20-16.14.04:872][945]LogModuleManager: Shutting down and abandoning module DetailCustomizations (838) [2024.01.20-16.14.04:872][945]LogModuleManager: Shutting down and abandoning module PackagesDialog (836) [2024.01.20-16.14.04:872][945]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (834) [2024.01.20-16.14.04:886][945]LogModuleManager: Shutting down and abandoning module Persona (832) [2024.01.20-16.14.04:900][945]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (831) [2024.01.20-16.14.04:913][945]LogModuleManager: Shutting down and abandoning module Kismet (828) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module KismetWidgets (827) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module GraphEditor (824) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module StructViewer (822) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module ClassViewer (820) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (818) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (816) [2024.01.20-16.14.04:931][945]LogModuleManager: Shutting down and abandoning module SourceControlWindows (814) [2024.01.20-16.14.04:943][945]LogModuleManager: Shutting down and abandoning module OutputLog (812) [2024.01.20-16.14.04:943][945]LogModuleManager: Shutting down and abandoning module Documentation (810) [2024.01.20-16.14.04:943][945]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (808) [2024.01.20-16.14.04:953][945]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (806) [2024.01.20-16.14.04:953][945]LogModuleManager: Shutting down and abandoning module MovieScene (804) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (802) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (800) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (798) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module AudioMixer (797) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module AudioMixerCore (796) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module LauncherPlatform (792) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module AnalyticsET (790) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module PortalServices (788) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module PortalRpc (786) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module MessagingRpc (784) [2024.01.20-16.14.04:976][945]LogModuleManager: Shutting down and abandoning module AIModule (782) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module GameplayDebugger (781) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module AITestSuite (779) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module NavigationSystem (777) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (774) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (772) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module TypedElementFramework (770) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (768) [2024.01.20-16.14.04:992][945]LogModuleManager: Shutting down and abandoning module ProfilerService (766) [2024.01.20-16.14.05:137][945]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (764) [2024.01.20-16.14.05:154][945]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (762) [2024.01.20-16.14.05:154][945]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (760) [2024.01.20-16.14.05:154][945]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (758) [2024.01.20-16.14.05:188][945]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (756) [2024.01.20-16.14.05:196][945]LogModuleManager: Shutting down and abandoning module TakesCore (754) [2024.01.20-16.14.05:196][945]LogModuleManager: Shutting down and abandoning module MegascansPlugin (752) [2024.01.20-16.14.05:205][945]LogModuleManager: Shutting down and abandoning module Bridge (750) [2024.01.20-16.14.05:218][945]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (748) [2024.01.20-16.14.05:233][945]LogModuleManager: Shutting down and abandoning module LightMixer (746) [2024.01.20-16.14.05:233][945]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (744) [2024.01.20-16.14.05:233][945]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (742) [2024.01.20-16.14.05:233][945]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (740) [2024.01.20-16.14.05:233][945]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (738) [2024.01.20-16.14.05:233][945]LogModuleManager: Shutting down and abandoning module CollectionManager (737) [2024.01.20-16.14.05:234][945]LogModuleManager: Shutting down and abandoning module SynthesisEditor (734) [2024.01.20-16.14.05:234][945]LogModuleManager: Shutting down and abandoning module ResonanceAudio (732) [2024.01.20-16.14.05:234][945]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (730) [2024.01.20-16.14.05:234][945]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (728) [2024.01.20-16.14.05:234][945]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (726) [2024.01.20-16.14.05:234][945]LogModuleManager: Shutting down and abandoning module ModelingOperators (724) [2024.01.20-16.14.05:245][945]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (722) [2024.01.20-16.14.05:245][945]LogModuleManager: Shutting down and abandoning module ModelingComponents (720) [2024.01.20-16.14.05:263][945]LogModuleManager: Shutting down and abandoning module GeometryFramework (719) [2024.01.20-16.14.05:277][945]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (716) [2024.01.20-16.14.05:299][945]LogModuleManager: Shutting down and abandoning module MeshModelingTools (714) [2024.01.20-16.14.05:314][945]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (712) [2024.01.20-16.14.05:314][945]LogModuleManager: Shutting down and abandoning module InputDebugging (710) [2024.01.20-16.14.05:314][945]LogModuleManager: Shutting down and abandoning module DynamicMesh (708) [2024.01.20-16.14.05:334][945]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (706) [2024.01.20-16.14.05:343][945]LogModuleManager: Shutting down and abandoning module GooglePAD (704) [2024.01.20-16.14.05:343][945]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (702) [2024.01.20-16.14.05:343][945]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (700) [2024.01.20-16.14.05:343][945]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (698) [2024.01.20-16.14.05:343][945]LogModuleManager: Shutting down and abandoning module AudioCapture (696) [2024.01.20-16.14.05:343][945]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (695) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module AssetTags (692) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (690) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (688) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module AppleImageUtils (686) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module AndroidPermission (684) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (682) [2024.01.20-16.14.05:358][945]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (680) [2024.01.20-16.14.05:375][945]LogModuleManager: Shutting down and abandoning module UVEditorTools (678) [2024.01.20-16.14.05:401][945]LogModuleManager: Shutting down and abandoning module UVEditor (676) [2024.01.20-16.14.05:411][945]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (674) [2024.01.20-16.14.05:411][945]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (672) [2024.01.20-16.14.05:422][945]LogModuleManager: Shutting down and abandoning module PluginBrowser (670) [2024.01.20-16.14.05:439][945]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (668) [2024.01.20-16.14.05:447][945]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (666) [2024.01.20-16.14.05:456][945]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (664) [2024.01.20-16.14.05:456][945]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (662) [2024.01.20-16.14.05:469][945]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (660) [2024.01.20-16.14.05:479][945]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (658) [2024.01.20-16.14.05:479][945]LogModuleManager: Shutting down and abandoning module EditorDebugTools (656) [2024.01.20-16.14.05:489][945]LogModuleManager: Shutting down and abandoning module CurveEditorTools (654) [2024.01.20-16.14.05:503][945]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (652) [2024.01.20-16.14.05:503][945]LogModuleManager: Shutting down and abandoning module CryptoKeys (650) [2024.01.20-16.14.05:503][945]LogModuleManager: Shutting down and abandoning module ChangelistReview (648) [2024.01.20-16.14.05:509][945]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (646) [2024.01.20-16.14.05:521][945]LogModuleManager: Shutting down and abandoning module TakeSequencer (644) [2024.01.20-16.14.05:521][945]LogModuleManager: Shutting down and abandoning module TakeMovieScene (642) [2024.01.20-16.14.05:521][945]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (640) [2024.01.20-16.14.05:530][945]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (638) [2024.01.20-16.14.05:530][945]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (636) [2024.01.20-16.14.05:548][945]LogModuleManager: Shutting down and abandoning module InterchangeExport (634) [2024.01.20-16.14.05:548][945]LogModuleManager: Shutting down and abandoning module InterchangeMessages (632) [2024.01.20-16.14.05:548][945]LogModuleManager: Shutting down and abandoning module GLTFCore (630) [2024.01.20-16.14.05:548][945]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (628) [2024.01.20-16.14.05:548][945]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (626) [2024.01.20-16.14.05:563][945]LogModuleManager: Shutting down and abandoning module InterchangeEditor (624) [2024.01.20-16.14.05:563][945]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (622) [2024.01.20-16.14.05:576][945]LogModuleManager: Shutting down and abandoning module InterchangeTests (620) [2024.01.20-16.14.05:585][945]LogModuleManager: Shutting down and abandoning module AlembicImporter (618) [2024.01.20-16.14.05:596][945]LogModuleManager: Shutting down and abandoning module AlembicLibrary (617) [2024.01.20-16.14.05:610][945]LogModuleManager: Shutting down and abandoning module GeometryCache (616) [2024.01.20-16.14.05:610][945]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (615) [2024.01.20-16.14.05:610][945]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (608) [2024.01.20-16.14.05:623][945]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (606) [2024.01.20-16.14.05:623][945]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (604) [2024.01.20-16.14.05:628][945]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (602) [2024.01.20-16.14.05:628][945]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (600) [2024.01.20-16.14.05:628][945]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (598) [2024.01.20-16.14.05:628][945]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (596) [2024.01.20-16.14.05:628][945]LogOpenImageDenoise: OIDN shutting down [2024.01.20-16.14.05:638][945]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (594) [2024.01.20-16.14.05:638][945]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (592) [2024.01.20-16.14.05:647][945]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (590) [2024.01.20-16.14.05:664][945]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (588) [2024.01.20-16.14.05:671][945]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (586) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module MeshLODToolset (584) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (582) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module LocalizableMessage (580) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (578) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (576) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (575) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (573) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (570) [2024.01.20-16.14.05:688][945]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (568) [2024.01.20-16.14.05:700][945]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (566) [2024.01.20-16.14.05:715][945]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (564) [2024.01.20-16.14.05:725][945]LogModuleManager: Shutting down and abandoning module DataflowNodes (562) [2024.01.20-16.14.05:725][945]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (560) [2024.01.20-16.14.05:725][945]LogModuleManager: Shutting down and abandoning module DataflowEditor (558) [2024.01.20-16.14.05:734][945]LogModuleManager: Shutting down and abandoning module ChaosNiagara (556) [2024.01.20-16.14.05:744][945]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (554) [2024.01.20-16.14.05:744][945]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (552) [2024.01.20-16.14.05:744][945]LogModuleManager: Shutting down and abandoning module FractureEditor (550) [2024.01.20-16.14.05:765][945]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (548) [2024.01.20-16.14.05:765][945]LogModuleManager: Shutting down and abandoning module BackChannel (546) [2024.01.20-16.14.05:777][945]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (544) [2024.01.20-16.14.05:777][945]LogModuleManager: Shutting down and abandoning module AutomationUtils (542) [2024.01.20-16.14.05:777][945]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) [2024.01.20-16.14.05:790][945]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (538) [2024.01.20-16.14.05:790][945]LogModuleManager: Shutting down and abandoning module SequencerScripting (536) [2024.01.20-16.14.05:790][945]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (534) [2024.01.20-16.14.05:812][945]LogModuleManager: Shutting down and abandoning module ControlRigSpline (532) [2024.01.20-16.14.05:812][945]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (530) [2024.01.20-16.14.05:812][945]LogModuleManager: Shutting down and abandoning module VariantManager (528) [2024.01.20-16.14.05:842][945]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (527) [2024.01.20-16.14.05:842][945]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (524) [2024.01.20-16.14.05:842][945]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (522) [2024.01.20-16.14.05:842][945]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (520) [2024.01.20-16.14.05:853][945]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (518) [2024.01.20-16.14.05:867][945]LogModuleManager: Shutting down and abandoning module MediaPlate (516) [2024.01.20-16.14.05:883][945]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (514) [2024.01.20-16.14.05:883][945]LogModuleManager: Shutting down and abandoning module MediaCompositing (512) [2024.01.20-16.14.05:883][945]LogModuleManager: Shutting down and abandoning module ImgMedia (510) [2024.01.20-16.14.05:898][945]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (508) [2024.01.20-16.14.05:898][945]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (506) [2024.01.20-16.14.05:898][945]LogModuleManager: Shutting down and abandoning module UObjectPlugin (504) [2024.01.20-16.14.05:898][945]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (502) [2024.01.20-16.14.05:923][945]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (500) [2024.01.20-16.14.05:923][945]LogModuleManager: Shutting down and abandoning module PluginUtils (498) [2024.01.20-16.14.05:940][945]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (496) [2024.01.20-16.14.05:940][945]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (494) [2024.01.20-16.14.05:940][945]LogModuleManager: Shutting down and abandoning module GitSourceControl (492) [2024.01.20-16.14.05:951][945]LogModuleManager: Shutting down and abandoning module DumpGPUServices (490) [2024.01.20-16.14.05:951][945]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (488) [2024.01.20-16.14.05:961][945]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (486) [2024.01.20-16.14.05:961][945]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (484) [2024.01.20-16.14.05:961][945]LogModuleManager: Shutting down and abandoning module Paper2DEditor (482) [2024.01.20-16.14.05:991][945]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480) [2024.01.20-16.14.05:991][945]LogModuleManager: Shutting down and abandoning module TraceUtilities (478) [2024.01.20-16.14.05:991][945]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476) [2024.01.20-16.14.05:991][945]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474) [2024.01.20-16.14.06:001][945]LogModuleManager: Shutting down and abandoning module InputEditor (472) [2024.01.20-16.14.06:010][945]LogModuleManager: Shutting down and abandoning module Synthesis (470) [2024.01.20-16.14.06:022][945]LogModuleManager: Shutting down and abandoning module SoundFields (468) [2024.01.20-16.14.06:022][945]LogModuleManager: Shutting down and abandoning module SignificanceManager (466) [2024.01.20-16.14.06:022][945]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (464) [2024.01.20-16.14.06:022][945]LogModuleManager: Shutting down and abandoning module RigVM (462) [2024.01.20-16.14.06:030][945]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (460) [2024.01.20-16.14.06:046][945]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (458) [2024.01.20-16.14.06:046][945]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (456) [2024.01.20-16.14.06:046][945]LogModuleManager: Shutting down and abandoning module MetasoundEditor (454) [2024.01.20-16.14.06:073][945]LogModuleManager: Shutting down and abandoning module AudioWidgets (453) [2024.01.20-16.14.06:081][945]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (452) [2024.01.20-16.14.06:106][945]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (448) [2024.01.20-16.14.06:115][945]LogModuleManager: Shutting down and abandoning module MetasoundEngine (446) [2024.01.20-16.14.06:115][945]LogModuleManager: Shutting down and abandoning module WaveTable (445) [2024.01.20-16.14.06:115][945]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (443) [2024.01.20-16.14.06:115][945]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (440) [2024.01.20-16.14.06:128][945]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (438) [2024.01.20-16.14.06:150][945]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (436) [2024.01.20-16.14.06:165][945]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (434) [2024.01.20-16.14.06:179][945]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (432) [2024.01.20-16.14.06:179][945]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (430) [2024.01.20-16.14.06:179][945]LogModuleManager: Shutting down and abandoning module CableComponent (428) [2024.01.20-16.14.06:179][945]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (426) [2024.01.20-16.14.06:192][945]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (425) [2024.01.20-16.14.06:192][945]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (422) [2024.01.20-16.14.06:192][945]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (420) [2024.01.20-16.14.06:192][945]LogModuleManager: Shutting down and abandoning module FacialAnimation (418) [2024.01.20-16.14.06:192][945]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (416) [2024.01.20-16.14.06:200][945]LogModuleManager: Shutting down and abandoning module DataValidation (414) [2024.01.20-16.14.06:215][945]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (412) [2024.01.20-16.14.06:236][945]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (410) [2024.01.20-16.14.06:252][945]LogModuleManager: Shutting down and abandoning module TreeMap (409) [2024.01.20-16.14.06:266][945]LogModuleManager: Shutting down and abandoning module InterchangePipelines (406) [2024.01.20-16.14.06:286][945]LogModuleManager: Shutting down and abandoning module InterchangeImport (404) [2024.01.20-16.14.06:286][945]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (402) [2024.01.20-16.14.06:286][945]LogModuleManager: Shutting down and abandoning module InterchangeNodes (400) [2024.01.20-16.14.06:286][945]LogModuleManager: Shutting down and abandoning module UdpMessaging (398) [2024.01.20-16.14.06:387][945]LogModuleManager: Shutting down and abandoning module TcpMessaging (396) [2024.01.20-16.14.06:496][945]LogModuleManager: Shutting down and abandoning module GameplayCameras (394) [2024.01.20-16.14.06:496][945]LogModuleManager: Shutting down and abandoning module StructUtils (392) [2024.01.20-16.14.06:496][945]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (390) [2024.01.20-16.14.06:496][945]LogModuleManager: Shutting down and abandoning module PBIK (388) [2024.01.20-16.14.06:506][945]LogModuleManager: Shutting down and abandoning module FullBodyIK (386) [2024.01.20-16.14.06:506][945]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (384) [2024.01.20-16.14.06:506][945]LogModuleManager: Shutting down and abandoning module TakeRecorder (383) [2024.01.20-16.14.06:529][945]LogModuleManager: Shutting down and abandoning module LevelEditor (381) [2024.01.20-16.14.06:570][945]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (380) [2024.01.20-16.14.06:596][945]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (378) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module MainFrame (376) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module HotReload (375) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module ChaosCaching (370) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (368) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module IKRig (366) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (364) [2024.01.20-16.14.06:597][945]LogModuleManager: Shutting down and abandoning module Niagara (362) [2024.01.20-16.14.06:647][945]LogModuleManager: Shutting down and abandoning module SignalProcessing (361) [2024.01.20-16.14.06:656][945]LogModuleManager: Shutting down and abandoning module NiagaraEditor (359) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ContentBrowser (358) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ToolMenus (357) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ContentBrowserData (355) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ActorSequence (348) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (346) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ControlRig (344) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module Constraints (343) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module LevelSequence (341) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module AnimationData (338) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (336) [2024.01.20-16.14.06:657][945]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (334) [2024.01.20-16.14.06:675][945]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (332) [2024.01.20-16.14.06:675][945]LogModuleManager: Shutting down and abandoning module AnimationSharing (330) [2024.01.20-16.14.06:675][945]LogModuleManager: Shutting down and abandoning module Paper2D (328) [2024.01.20-16.14.06:675][945]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326) [2024.01.20-16.14.06:675][945]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325) [2024.01.20-16.14.06:675][945]LogModuleManager: Shutting down and abandoning module EnhancedInput (322) [2024.01.20-16.14.06:676][945]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320) [2024.01.20-16.14.06:720][945]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318) [2024.01.20-16.14.06:728][945]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316) [2024.01.20-16.14.06:729][945]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314) [2024.01.20-16.14.06:742][945]LogModuleManager: Shutting down and abandoning module PacketHandler (312) [2024.01.20-16.14.06:742][945]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310) [2024.01.20-16.14.06:765][945]LogModuleManager: Shutting down and abandoning module AnimGraph (308) [2024.01.20-16.14.06:765][945]LogModuleManager: Shutting down and abandoning module TimeManagement (306) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module AnimationDataController (304) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module MediaAssets (298) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module Overlay (296) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module OverlayEditor (295) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module VREditor (292) [2024.01.20-16.14.06:786][945]LogModuleManager: Shutting down and abandoning module StringTableEditor (290) [2024.01.20-16.14.06:800][945]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288) [2024.01.20-16.14.06:800][945]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286) [2024.01.20-16.14.06:827][945]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284) [2024.01.20-16.14.06:827][945]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282) [2024.01.20-16.14.06:848][945]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281) [2024.01.20-16.14.06:860][945]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278) [2024.01.20-16.14.06:860][945]LogModuleManager: Shutting down and abandoning module UMG (276) [2024.01.20-16.14.06:860][945]LogModuleManager: Shutting down and abandoning module UMGEditor (275) [2024.01.20-16.14.06:860][945]LogModuleManager: Shutting down and abandoning module EditorStyle (270) [2024.01.20-16.14.06:860][945]LogModuleManager: Shutting down and abandoning module SlateReflector (268) [2024.01.20-16.14.06:899][945]LogModuleManager: Shutting down and abandoning module Slate (266) [2024.01.20-16.14.06:899][945]LogModuleManager: Shutting down and abandoning module SlateCore (264) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module UnrealEd (258) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module MRMesh (256) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module Messaging (254) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250) [2024.01.20-16.14.06:901][945]LogModuleManager: Shutting down and abandoning module LiveCoding (248) [2024.01.20-16.14.06:925][945]LogModuleManager: Shutting down and abandoning module Networking (246) [2024.01.20-16.14.06:925][945]LogModuleManager: Shutting down and abandoning module Core (244) [2024.01.20-16.14.06:925][945]LogModuleManager: Shutting down and abandoning module AssetDefinition (242) [2024.01.20-16.14.06:925][945]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240) [2024.01.20-16.14.06:949][945]LogModuleManager: Shutting down and abandoning module CurveEditor (239) [2024.01.20-16.14.06:950][945]LogModuleManager: Shutting down and abandoning module Sequencer (237) [2024.01.20-16.14.06:950][945]LogModuleManager: Shutting down and abandoning module KismetCompiler (234) [2024.01.20-16.14.06:950][945]LogModuleManager: Shutting down and abandoning module MeshBuilder (232) [2024.01.20-16.14.06:950][945]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230) [2024.01.20-16.14.06:966][945]LogModuleManager: Shutting down and abandoning module MeshUtilities (228) [2024.01.20-16.14.06:966][945]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227) [2024.01.20-16.14.06:975][945]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226) [2024.01.20-16.14.06:975][945]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225) [2024.01.20-16.14.06:975][945]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222) [2024.01.20-16.14.06:975][945]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221) [2024.01.20-16.14.06:984][945]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219) [2024.01.20-16.14.06:995][945]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217) [2024.01.20-16.14.07:041][945]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215) [2024.01.20-16.14.07:065][945]LogModuleManager: Shutting down and abandoning module MaterialBaking (211) [2024.01.20-16.14.07:077][945]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208) [2024.01.20-16.14.07:088][945]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205) [2024.01.20-16.14.07:088][945]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202) [2024.01.20-16.14.07:088][945]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200) [2024.01.20-16.14.07:102][945]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198) [2024.01.20-16.14.07:128][945]LogModuleManager: Shutting down and abandoning module TargetPlatform (196) [2024.01.20-16.14.07:142][945]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195) [2024.01.20-16.14.07:150][945]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193) [2024.01.20-16.14.07:173][945]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191) [2024.01.20-16.14.07:190][945]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189) [2024.01.20-16.14.07:190][945]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187) [2024.01.20-16.14.07:197][945]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185) [2024.01.20-16.14.07:197][945]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183) [2024.01.20-16.14.07:213][945]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181) [2024.01.20-16.14.07:215][945]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179) [2024.01.20-16.14.07:236][945]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177) [2024.01.20-16.14.07:236][945]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175) [2024.01.20-16.14.07:236][945]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173) [2024.01.20-16.14.07:236][945]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171) [2024.01.20-16.14.07:245][945]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169) [2024.01.20-16.14.07:252][945]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167) [2024.01.20-16.14.07:252][945]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165) [2024.01.20-16.14.07:252][945]LogModuleManager: Shutting down and abandoning module TextureFormat (163) [2024.01.20-16.14.07:252][945]LogModuleManager: Shutting down and abandoning module ImageWrapper (162) [2024.01.20-16.14.07:252][945]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160) [2024.01.20-16.14.07:253][945]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158) [2024.01.20-16.14.07:253][945]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156) [2024.01.20-16.14.07:259][945]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154) [2024.01.20-16.14.07:259][945]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152) [2024.01.20-16.14.07:262][945]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150) [2024.01.20-16.14.07:272][945]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147) [2024.01.20-16.14.07:272][945]LogModuleManager: Shutting down and abandoning module InputCore (144) [2024.01.20-16.14.07:272][945]LogModuleManager: Shutting down and abandoning module Settings (142) [2024.01.20-16.14.07:273][945]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140) [2024.01.20-16.14.07:274][945]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138) [2024.01.20-16.14.07:274][945]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137) [2024.01.20-16.14.07:275][945]LogModuleManager: Shutting down and abandoning module Chaos (134) [2024.01.20-16.14.07:275][945]LogModuleManager: Shutting down and abandoning module GeometryCore (133) [2024.01.20-16.14.07:302][945]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130) [2024.01.20-16.14.07:302][945]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129) [2024.01.20-16.14.07:302][945]LogModuleManager: Shutting down and abandoning module AVEncoder (128) [2024.01.20-16.14.07:315][945]LogModuleManager: Shutting down and abandoning module D3D12RHI (124) [2024.01.20-16.14.07:315][945]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (122) [2024.01.20-16.14.07:315][945]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (120) [2024.01.20-16.14.07:315][945]LogModuleManager: Shutting down and abandoning module ChunkDownloader (118) [2024.01.20-16.14.07:326][945]LogModuleManager: Shutting down and abandoning module AISupportModule (116) [2024.01.20-16.14.07:326][945]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (114) [2024.01.20-16.14.07:326][945]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (112) [2024.01.20-16.14.07:326][945]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (110) [2024.01.20-16.14.07:335][945]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (108) [2024.01.20-16.14.07:349][945]LogModuleManager: Shutting down and abandoning module XMPP (103) [2024.01.20-16.14.07:357][945]LogModuleManager: Shutting down and abandoning module WebSockets (102) [2024.01.20-16.14.07:434][945]LogModuleManager: Shutting down and abandoning module HTTP (99) [2024.01.20-16.14.07:434][945]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: [2024.01.20-16.14.07:434][945]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1FA488AD-4222-DB63-8BD2-64A7B518E1F3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=583989464419a262f3c29f86fb93fd50%7Cffd9b84f675742ebbfb609d9f094a16c%7C93f5f92f-6ae8-4387-873e-b75645b390c3&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2024.01.20-16.14.07:472][945]LogModuleManager: Shutting down and abandoning module SSL (98) [2024.01.20-16.14.07:473][945]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (94) [2024.01.20-16.14.07:480][945]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (92) [2024.01.20-16.14.07:487][945]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (90) [2024.01.20-16.14.07:494][945]LogModuleManager: Shutting down and abandoning module ChaosCloth (88) [2024.01.20-16.14.07:511][945]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (86) [2024.01.20-16.14.07:511][945]LogModuleManager: Shutting down and abandoning module NiagaraShader (84) [2024.01.20-16.14.07:511][945]LogModuleManager: Shutting down and abandoning module ACLPlugin (82) [2024.01.20-16.14.07:512][945]LogModuleManager: Shutting down and abandoning module GLTFExporter (80) [2024.01.20-16.14.07:512][945]LogModuleManager: Shutting down and abandoning module VariantManagerContent (78) [2024.01.20-16.14.07:512][945]LogModuleManager: Shutting down and abandoning module DatasmithContent (76) [2024.01.20-16.14.07:512][945]LogModuleManager: Shutting down and abandoning module WmfMedia (74) [2024.01.20-16.14.07:520][945]LogModuleManager: Shutting down and abandoning module Media (73) [2024.01.20-16.14.07:523][945]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70) [2024.01.20-16.14.07:532][945]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (68) [2024.01.20-16.14.07:541][945]RenderDocPlugin: plugin has been unloaded. [2024.01.20-16.14.07:541][945]LogModuleManager: Shutting down and abandoning module PixWinPlugin (66) [2024.01.20-16.14.07:559][945]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) [2024.01.20-16.14.07:559][945]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) [2024.01.20-16.14.07:559][945]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) [2024.01.20-16.14.07:585][945]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) [2024.01.20-16.14.07:585][945]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) [2024.01.20-16.14.07:585][945]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54) [2024.01.20-16.14.07:604][945]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52) [2024.01.20-16.14.07:626][945]LogModuleManager: Shutting down and abandoning module SourceControl (51) [2024.01.20-16.14.07:638][945]LogModuleManager: Shutting down and abandoning module XGEController (48) [2024.01.20-16.14.07:651][945]LogXGEController: Cleaning working directory: C:/Users/egonh/AppData/Local/Temp/UnrealXGEWorkingDir/ [2024.01.20-16.14.07:652][945]LogModuleManager: Shutting down and abandoning module FastBuildController (46) [2024.01.20-16.14.07:661][945]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) [2024.01.20-16.14.07:672][945]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) [2024.01.20-16.14.07:681][945]LogModuleManager: Shutting down and abandoning module AudioEditor (40) [2024.01.20-16.14.07:696][945]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) [2024.01.20-16.14.07:728][945]LogModuleManager: Shutting down and abandoning module Virtualization (36) [2024.01.20-16.14.07:728][945]LogModuleManager: Shutting down and abandoning module MessageLog (35) [2024.01.20-16.14.07:728][945]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) [2024.01.20-16.14.07:728][945]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) [2024.01.20-16.14.07:737][945]LogModuleManager: Shutting down and abandoning module RenderCore (28) [2024.01.20-16.14.07:737][945]LogModuleManager: Shutting down and abandoning module Landscape (26) [2024.01.20-16.14.07:737][945]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) [2024.01.20-16.14.07:763][945]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) [2024.01.20-16.14.07:763][945]LogModuleManager: Shutting down and abandoning module Renderer (20) [2024.01.20-16.14.07:776][945]LogModuleManager: Shutting down and abandoning module Engine (18) [2024.01.20-16.14.07:776][945]LogModuleManager: Shutting down and abandoning module CoreUObject (16) [2024.01.20-16.14.07:776][945]LogModuleManager: Shutting down and abandoning module SandboxFile (14) [2024.01.20-16.14.07:786][945]LogModuleManager: Shutting down and abandoning module PakFile (12) [2024.01.20-16.14.07:786][945]LogPakFile: Destroying PakPlatformFile [2024.01.20-16.14.07:808][945]LogModuleManager: Shutting down and abandoning module RSA (11) [2024.01.20-16.14.07:808][945]LogModuleManager: Shutting down and abandoning module NetworkFile (8) [2024.01.20-16.14.07:824][945]LogModuleManager: Shutting down and abandoning module StreamingFile (6) [2024.01.20-16.14.07:824][945]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) [2024.01.20-16.14.07:831][945]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) [2024.01.20-16.14.08:198][945]LogD3D12RHI: ~FD3D12DynamicRHI [2024.01.20-16.14.08:298][945]LogExit: Exiting. [2024.01.20-16.14.08:342][945]Log file closed, 01/20/24 18:14:08