Fixed Bind Color variable.

Yes, otherwise things could go wrong...
This commit is contained in:
2024-01-21 22:55:33 +02:00
parent e7dcb30bb6
commit eee4e33fde
6 changed files with 726 additions and 5 deletions

View File

@@ -166,7 +166,7 @@ LastLevel=/Game/DevelopedContent/Main_Map
[AssetEditorSubsystem]
CleanShutdown=False
DebuggerAttached=False
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=MaterialEditor
RecentAssetEditors=MaterialEditor
RecentAssetEditors=MaterialEditor
@@ -181,8 +181,6 @@ RecentAssetEditors=
RecentAssetEditors=
None=======
None=======
OpenAssetsAtExit=/Game/DevelopedContent/BluePrints/CharaModel.CharaModel
OpenAssetsAtExit=/Game/DevelopedContent/BluePrints/Player_UI.Player_UI
[RootWindow]
ScreenPosition=X=320.000 Y=160.000