Fixed Bind Color variable.
Yes, otherwise things could go wrong...
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@@ -166,7 +166,7 @@ LastLevel=/Game/DevelopedContent/Main_Map
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[AssetEditorSubsystem]
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CleanShutdown=False
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DebuggerAttached=False
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RecentAssetEditors=BlueprintEditor
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RecentAssetEditors=WidgetBlueprintEditor
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RecentAssetEditors=MaterialEditor
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RecentAssetEditors=MaterialEditor
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RecentAssetEditors=MaterialEditor
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@@ -181,8 +181,6 @@ RecentAssetEditors=
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RecentAssetEditors=
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None=======
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None=======
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OpenAssetsAtExit=/Game/DevelopedContent/BluePrints/CharaModel.CharaModel
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OpenAssetsAtExit=/Game/DevelopedContent/BluePrints/Player_UI.Player_UI
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[RootWindow]
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ScreenPosition=X=320.000 Y=160.000
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