From c838067e98b79e9b476b567cb2949231931e22b5 Mon Sep 17 00:00:00 2001 From: EgonVM Date: Fri, 19 Jan 2024 23:11:01 +0200 Subject: [PATCH] Added a camera. Why wasn't there any cameras? Anyway, I added one. Let's capture! --- .../D/CW/KHSPYKT444U02I22S1FJ55.uasset | 3 + .../Intermediate/CachedAssetRegistry_0.bin | Bin 17363773 -> 17459479 bytes .../Saved/Autosaves/PackageRestoreData.json | Bin 790 -> 94 bytes .../CrashReportClient.ini | 7 + .../EditorPerProjectUserSettings.ini | 39 +- .../Saved/Config/WindowsEditor/Engine.ini | 12 +- ...haraCreator-backup-2024.01.18-19.56.10.log | 5634 +++++++++++++ CharaCreator/Saved/Logs/CharaCreator.log | 7143 ++++------------- ..._Map-00002dbc-2024-01-19T23.08.28.548Z.log | 355 + ..._Map-00002dbc-2024-01-19T23.09.14.055Z.log | 358 + ..._Map-00002dbc-2024-01-19T23.09.26.754Z.log | 358 + ..._Map-00002dbc-2024-01-19T23.09.44.596Z.log | 358 + ..._Map-00002dbc-2024-01-19T23.09.59.930Z.log | 358 + .../UncontrolledChangelists.json | 11 +- 14 files changed, 9263 insertions(+), 5373 deletions(-) create mode 100644 CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset create mode 100644 CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-376C10A24B10359F441F1CA2242D4CBA/CrashReportClient.ini create mode 100644 CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log create mode 100644 CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.08.28.548Z.log create mode 100644 CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.14.055Z.log create mode 100644 CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.26.754Z.log create mode 100644 CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.44.596Z.log create mode 100644 CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.59.930Z.log diff --git a/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset b/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset new file mode 100644 index 0000000..0a7f510 --- /dev/null +++ b/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4ebcea23e22abb1d019b53e509c4d1c5333668bdfb77e88e3c68b44b780410f3 +size 3391 diff --git a/CharaCreator/Intermediate/CachedAssetRegistry_0.bin b/CharaCreator/Intermediate/CachedAssetRegistry_0.bin index 276b3fc673e28e506689f59b1c9ca7ae19311396..973a3b5f839cc53844d6f47de595d14fc7cc11b9 100644 GIT binary patch delta 1453260 zcmZ_W1z1&C+ra&`X04i^jbB)t`TTHSU$(QLYwQ(-OD?mP8T z-~DiUC2#Z03KNa1D(7$C>)w^$vb`%#)V6udRHCmvZCJsvSlq_5%3!aCaZbi%Bldq- zz3j-?mwP@GeK(;+M#F*iS4{1d>-6Mj6R*XUhZoBERsT}eH;;Z*|26B~Y3~Xnm*!mk zqO@LI?DCh*jd~?#?KdCv^fr2D?VhiE!w+`ck9SBbIFcE%WoP z@!j_=`ly>D-Mqbb?XJCZd3f!GU+O>g4pW*W?d;t^u|JW0#C*al&>R^O67s%r^nl$q zri2f}s@=O|zPYS(zVjbs|AAKv9{N7YvNFOj~!OLyh`L_mfBV zt=VzQ>0RHQElqcwj)=)=d2VZ3{m>OfZ|Vmg6>d{fy1hO#^|&$R`O+e*{ih^W{^nU+ z`_ZC`IkI55@xg^Fl};8j4L7G!;~u{lwdc4<+itho#E#$RFucvN#IujeRB~xl;YzgM z-Y-)fhA)47{*>>}=x>w9l_*uL{M~KUW2d{eZMUY|#U6LIcIjk}b__A4Epf^nlzaQ` zkkc1;Kb#x0Il^uGnL2SDw*-6i8Mo0h%_(@ELsZlLFQ0@AK0LkJvM2kDv!bux-Iv=~ zz5On?#__wg!slEs^88)Dmf;0w*hagi_G{h0%4OGaQ>vyKw6#scw}0>3acZNzC!_6O z+&FgdX5IJG`!vb7|G}A_i)_`W_gZY8lx->aKr!$1k900)>ik#NqJvh|Jl*W;lM+2Mr~6k}9;nZXagXD%l=&CplUu?EZsb_ zKuC6GNJU$tp;X6xYPTK-%-73A8M9hm?f*%?xhXsFw-7b(so%!=txm5j6Fl1^%XOsU z?_+Ti%KaU8dn~0Dr~?wue~wDuH`o-rX2Tmc;fQC)2PSU&XKV`&JP28 zPJUCpr>=?aKWY5;=JUI4b53@GF}HY` z8};_p>}9UFJuo|GbF5+=ZjSEaZBFeHot+bxqhyD4U&}&WS<(D?ew6Xe$(Amk zJ|}ydBNxmxdiVv`PuNvrl{sfYy78U6tM{oBe@-z+FN}0vGJMCwxX9oWn~&_6v9(#R zg65eED;nR=o!%_2aj~1`6AQzm2D&Z_uGz2YoI06px6PYBf9&NYtNkar%|Eu*_tl$0 zWoI2pPusp>Z`oT;hfan@JgTSn|LxI}2R%jm@8w2aY4@b3mpbQXm+9ZHv>s>9nvou2 zzEUTp=IFH1*V|Y&j2e9`W0rAUiW;_bzeia8a-aU{vS+{kd*r!iV(Kb$=FIfiO)vIu zayoy0*_hY)k`@m2V3_WID_&?@xt1diFW-J)VI7x6L+ZTSr{Bwd)vdQnrTrxjZ){b$sX2CB zlrb=I+x||gO68cd#s!+Mk4rU2j}I|+2wqm?wRS6G}CI&a1cyQ)Kxm!1RX_pi|1`&i(TL#rBkmr{dwkBA<1 z_{M>SYikbJWWH~zXu6eLYM=L_esdF6=6*UmV5G~}-aWlC<_x#j&fFOg(AijHuHpIV zN=M&1zHV~RbK>^uOnK5_ebv%m%eosf8`f>vdEcbi4_%duwf0$7Z5@6s z<>tm34Kut}{N1@w?E+Pf=TGhspWE%oiud6Y)0ak-=n=bTR-MJe);~Ds*f=9QAbq}K zaz6a3s!I`%vC&)38IQ$yd>t6kbHkp`7iGz-Wv@Lh?7L-kiG;1W4#EtK6*c-(4o?POA_{G9~hOW&h8y+9^CuBIkiug zaed6n8GhL}>zX5z!p(z|0=-kNtT^t}JpbeOb=Um3U;m!7!}n1hZ&zI2WR4yiYu-6F z%4{4L>Fk^_!12kfC5dn5EcUJJ{^YJXcS3^El`!WV68Z?k_gEyLoK9X%^mF;*`B z?APFs!=dJbvp;7aH1E{1b9z)%%+3kn=BR{_zybsMWOVR}GB2{%tGt_krD15@g4-X~ zGYG$$8}G*4FPLLqn-HBnSf;DlpBH)?&6(XMW=E}z)Us!;iKUW`-o`3*2B*6mI5;Hx z_1cLB=fl~_4=b)emR8bz;m=8-(fiDUH&=9SarQ>Z?hRHnidr)*zumnVr1NS)JG=Iwj;Q^>F+< zn;mzuYjk!|vJ-yyR#x2KrJ5&pi1oJ9M%Mb0aylsC<>V`-zzQw18#rdWTsj+*9oaEj z$-ciQT+ens9H^NGw+nI3NZ%b3Q^3Wclz*jhjfRDu%RbRAT`@;@@OBB)^TK%QGwbiHxAA<& z`Bu-eHx@QuKO3H%^E{ld&Sh%Zsh92>jmJDY-l+7!>qU0-?eKirYcHHoveO?$+s;07 z(0t;|PV>aG6}P<%bTK}wqy1G!D>F1Z@Rzf)BT`9-vE;N-?w7P=j8}3TEUyw3Y|9eJ>@`&nef}>};hd#%}e3BmDZWJSum# zRwCuv7$wzMtVQnG(lh7OmXR%$Sj*a$icyiDTPxRP^ciKRYK1KS~ zkr@k>ww8oB%5_afWhfysor5JSL&;D>#)bx5ihiM2OSm#G!J*mk?aMOGm#JXBxg~#2 z`LNBcmUO96ujrW?r=ty)z-vldRYqM_0_Eom%390Xi%O~DTAqyXY4gRn&ysasiBe_eO=V`_!mr*=I~LA+v-Z)!5Yz2)Lptqi{^aA?3pwYa z=j3lxO6zP1zomq$a^@YSZQ%SeU2cr{`gl>u(q5TMHkary`c$8w6;r2n4}L#CxKDDs zf-?P{65@Q~Nri{m7wfjqatm|KN_P*JukVniZryv%do{`N?(?X~qvnun10Tfo8{@Eg zToD<4R|yY!=oqtd%e&I%A-(3Ft(8Ch$f^q+X4+4F@T%vMO5O9_8}(qa{_DN(Dp^!c zysO-oS@)DI;|sf6U)%WZxFJ*TE8gCJPAKv^Zclr$CwRQ=0nhUJYY!^6Vue&%%8B=t z)X42dgo$9$kb(_Gbx}~%qG%OSfMZ#Tm!X-mqKT*@ zDv4&Inh25!xk?E+H&+>H3KyQjR`^h=rYKD1M&U*I!bDS=I?Hj^l;-ja7vaP=bqU5A zMj&;&a;Fyoxd=CYx>JJ(-+78coZE4q3#B}`T2d6{pAZp2J;kt2&sY2e(kE%y_DdsNhd60n}fHi$UCGjiG?>7Ztc_y~Uoyl%`!< zB5)Ta^2!w#Wn|T7$}**iy!}k+B&+nNktl<0HybeJjcrlOJCy(+s7ECqj;WrSw%o<@;AkG5PMX z(zs0srGhDM9YKEr4$T|QVjTTwsTA#($xB8lLUjpXI}^$^bd!o3g%8Eh4NzQ`7jJy6&Erf{NU1y=Wa*ta;7Oy5?fNXw^0if3#YOo6sb)6q2%~Cig|J7 zL&2g{Qi{)HR?eevhw>!WhoXK=ng9x0*Nq>sl;jq7j$yRz!Y$T;v;JfKS%S)3iOiFM zw53XW;&R~JJ}**dK6z48gtXVyVzvQH=fW(+8nU9U2AImQri&AGk-V7eaDN%nT!woJ zP{@v0yhx&TdKE*yyt3BvC5gh?87pgV{g@KLl(&}ozdx;ILx`v-nJy%3^3MG!MY&LJ zDMp~yMVz01%2B|L4q4|`S#Gl`&G)ce{-LZ=EW>^&a}?>KsNPDL3{li1xl~aL%6%Lv zS+@*NQc{`VJ@f9fC&ytl?ZEK*k)&d*Fnhl9B?#+64&{oUu$BE)HPJ7Yo=4Jy5(M$j z8uy_81u5(=!sTsMT`a?Xumv~y!4^E_hf>m1h_W6u;6p|31RX#we3_U%G6Nq@U}b60I;HLN?zNVPpnmIU+j2dC&qms}P8#d(T7@t}Srt_%9Y%B>l&Qhp z1w|uKSx#j{CM*8PdYsfD7)R(gGccp2W8dOo9?<-J| z^=DOrbLVKyyBooI=Y3=S8A)Pl^5AJ~RF_$jY*iaow)v(6$x(J{j*PKa+vY1oszQaE zWxc)HO(|Z7$yk9IQJv^ZaJL=lEK4l@v=l_`Mf2JT5}q>otKuW4d{x?(C__8Gl(H^d zAIf{@orf}SN>REvcUr&m%*()bN42&b=cJA;9!u%6?1uqdw!Gz=?ce|-aZLN>cLJYT$%&e^rkZ;`8kuEWeSCDAKy-h@W;*FGLce@P;1Fj71i=`Oe?i? z%_tUNT?*DCs;UfMM?N_*+gj$GIn#aX73($syff>k|0qT?L2_b!^^-?2UJELasS5x8 zw0;VaucOp*@d=gR-}(|znQm80iwdybTv{8r3fOb@nSIeEY^vMB#( za4oNm|5P9QKb7W}#VL|6kn~g%fwFQtby^!|=8_vp@L>MglXN$JI@3WHuDjBGcg{Sx znxD+taWv+A<1P%8w&Rl{rMxL$Ag=~z=C1?S+@*7SwUX@6UM=ZheNPDCx)b&0lQY|^ zer2sU*>Jn{rN)7Cdp_CbRcXEILj`txbsYDsx5 zo3Yq7OAV3Ac4qdinG9U<*{WM!E3(>lHBkDQ38K?>u1(vnMoMLpy_eOqvV8-o|fB3)xQ+kTH3qF7e|J-7Yn9ZD=+(fgJBTuOja*$aaEQ`*e!rxD+Eo8?zti3gJ z)Q-}4T6M@D(=9DAwSQQvCiSKJX|;&+zn^3J#PyG_ost$WE1Xu3$e7h?prJ*4TFL;~ z_l6Y)H$l1OrJy74z{=Vm(ymb`DCZrEYSNi=+*W!s*Bsd z(X~uWif~GDPCqS(LAN?Ox01UXH`GT!!xR{QP#LjLsortIvS=)U?Fp{#|NYlk2VW(>exT)-R&1U-S$6?_&Q9(4G^j zpZot*Q#&CpEv{St__TlTb^ot>|K~foY`%RNdFCqJEqaZf+FnroWQU_n>}J>0`Svo* z#1x6maB-7gN7|H=9Y@&Yx4eC%Zn2TC(>Zg!b-tyW5kRLW{4WtZ~? zM@!0Eb%>(Z>%+xS8ETLv_nkV-K~DZmE;1BtyCUt6s8cM<4BDs=*)r3nqo=)^&UKSg`w#i2LwTo`U+uLdcR6SVx24Ze-L1oVpuK%S z!G8y>)_}C+2Fd@g50vOjWY(Q3zr{IK%jqG{#o8F<>Z_W+ynmG*A6R6tv-mAGcqlR; zQFoA@OAUqj<=k#5tD);a-PKZUiD9)W!|!ROWNN0tC=X^Dbjzzu!*IoV(KmnXxTN^B zxLPUQhsZ+rv`~5K9(&EJdz#aK6(6+Ruv4{E9c1vam2cV^yewDS8G`f4tX2kZIVOV~ zKmDlr$(zp&`DJ=9Ls3~a&QM6siQ|jxk1T>;AGLh{`>kbioT0s%w{&Ii_nPK$jsK1wuBlJr0^%vbu=Krkkmv)EQKC|ZP2D_$x;?q*Q)Eki8t-pNzN-r?)3(uZ= zpY`7VlyN?)8>LgIUPDga!!3Cq%OBAL<)}S8R`NbJ81CdLW37iiNAyy1?-AWso-*q$ za{UoKzh%V{{h1=w!~ZE=YnJXIIfVRkbEk5;t+7r@v*d2^U3$oxNneTwfpyM9{$l*64>E*JI_H1>E4jnIf4B^nCKhalN>FT0#%B{5-DDQ)OU= zURc`gr*uvx-I{ZX#HjlTg^$JLrc-)VStEdJ0jG6486L>t=_y8~SpbEX&ZDKl^Ykuq z_BK|?>t*!lTbS-8r_UiJ^QG=+`7lps!KTJJG8>9=Oa5(a0;!U(+hyqEEk5)05sLI& zU>)o)?CCcb=t=VXQG&H*UPkWHb(vXQFC-T%)C*d=E!3B(GH3@|{;3kQWxqu4Dt{EG zbk7jIoV84Td2g|9w4^W5qt$<^a4e|@$(eufO|Mycq`dW?GBRly;rK4oN6OLR%!7cr zdP$qwDSi4R_LI()Y>LV6!A=hH(lWh~49#LrIPcKy@;4vAqc1HvF(p~n9HILfV*1C& zB}rw39_SjAG9bBo?E&$5m%__*sXah$8ccddO|fUcdC1bAKa^QIYp8xd?_TLYOgGv# z8PG4W8)f5V-(mU~sSRT=a{4i0-w)GU^4A!+wz-ot1K=&uK;@^G47$TDxB?yX8w5_t$qVq)Fv!`bK|dZSQe%0Y~9wr{HJih33XAvf69i*niK7VJ(rY{AlTI7h&Hi&{u%wsNOKEbX4-eY~hgBz;mCwf0k`S&h*JMNl zOZMd_X6U#G{g`y_V&uiR9Q8~srw^0wt^3KonR-9V`dPZ8D!(tF-REY#h$0V`Wg5oK zWxFp^m^uGCh{aW59{XFfOt!XeX-@8zy32JBRsJf$mhpNEEyM-!b+VZ)D|D4!#4>)R zUR0Ayf{7|}t!`s^wMKX2*A?qte}4s2FS;|Q~7&41431nD#6>mtO~pqrz!{GLld?Ds`v zWKkX@IfZpwi$@W?i!QT6^gm@-AdBL&b$@OYNWuT?*>1{jzn|9I*~qQuc`ViN*Ig{_ zF6e2x%(}w;&R6wdXUj1!y{SR|axys1E2O*2{eCpL=O>j6^V2uU_X(yUA$X)lr?P9<@*QPAi46P=4Lrr z!O+l6_Svl!md>Ya?44}O(!ZfGbW%QrII{pSVe(lxD&tZ<$85$}cu z-Ypv&l4XH6nu~n>PP3Pj-f0glE8c6b73um$^RZs^vV?uoBJ;^AKWU(23@=z5lI7Ml zTCh#)_-_4E(qvYQ!AB1Mq4`>V#u%O`a#kxtfW^19VY8O^_GQ`K-LTbOX5KIuWN#nm z0&?kGn@G7bSL-ZaujetBcP;6uHpx=?nKoCECmIp){_FgfcR$vG{3Le@Gk#=xADr4_|0?U10FXI z9%ycI=L0@EKhkV1Hy>*C46@)8&Ce1!$#BHY61K`v)k(&!GXzMNYuXvBWZu&<>uBS7ufyRZOX{#2R4N)3-8;MwUI$jZ3@Zg z$2K-Hlr3HI1xe>Kw!sr7 zpR%<~K9#>{Z8<|SNeUh_l+@+yQzRn!ltHSp^Fc!a%WG%514bEpls^erxZB_%&pO-L z%H6vS#pO%0pS|S|AG=`&%koafS&h3mvbh+(MwVvf;H)CCcWxa!)L6gx7{9G-m0d}?c zJ>k#_bn`IxPv>~hrhhb)k7>nRUb`{&woxoxX$X_;2tuDHB^ z+_s=4^SJGDRbHHDTfwq>p6z=dS>vd!jr=3a_SHXsBoVvKR=0R^P%NR@w&^Z1wX>a{ ztlrtKy&O`>&P6WiY{%M6wsDfqh3IzmLUv6pe|EOZah+GruCP2^-|m(5#NrZRmte4r ztz=ikQAP&Y1zB!K*>(1?TOf6*B)m5gBuq$GzIn1st8?yC} zPBtG=10)a5+H&Oy{@9@ZNq&dri$KeKlO2ETba;&20Xb@dT{YJRNvSDm{o}hg<#)1v zsd3$SIPafe*Re1U{Q-UAtylAY5#SZDMSPF=w0PdioAQcLC$4{-oI2Jn-mXr3zq~&; zvA!g}8EfY$gU8v8364%nNsUkIKcrS-a`(jKp8aA5q*~jlGbA}KDY0AawD`FG)*H-Y z?7}Pu#@QWKWZ8*!A6;AZi%+XNI5nkTeD~UMsd+`BCfT)-#V6SX25AadrW+>0~=!d2g~^OF3+^U3W{_DR$+R{57pRUE{c}@qOfssdgPghqR7xwf+_3 z|NdWhKBN^CqBcMGHgOZvj&&0C>skD#+3j|>)LCx#S5bL=nOz@C@e_6vRa2J$A=E%2 z)?+(PAialjsBh+?5aR6{*n#1%M}5TXiyfBHsuA)Z5z7otWl0>IF!iWq~4 zYKo|g>ZpY%G(iirMJIGcFC-(inn@A;I2nv#NXKMUsji4f)J7BjK8xjk!6w9#+ z>#+%0*o^}?g5$`+lt@L)#2jS6w3I`;n)C`?(F46P6k{nfsQJ;fxx*HeT|eMPK5wflo4vIA3I+mkG zL(+$a7=oo(gZ0>iJ&hExAII?lWgC-r490MnFagJL4mpiYinzqdTYSV9C`}X*fM66y zY0Si+W{g>LMeJ(9_{K1?P@||id zA}r_`tB52Fhv_

2ZuL8h2$fB7Zj;M7;4qFNmUg;fXFBr?zM~Z3kE$jP?Xe1p zquF%ED#Cr7B7Q>;OhN2;Ma;r&{F=abli1PF8bv2_587c1uE24MBHYjb?T~lKFyNXuOKO1?|xV-LY{MvQXmAn(*RaE(+D5fOD9=m26=d%5NhJ+Zg|tY|@DO+nG4H zg}FOeGD!KI)I+hb6cN6Y9;4PSCLSJR>~6+)50iK=OBX(H+s9C#>3*_$fTtdMA0#^% zfd#03h&g29kbam7{vb-6L%SoqSYXysqCBRE)3|`Ac!So*sR*@CuuY$&K|Dm!Q;auK zPb;Ft8CC_xon_LVV^f1X&!o%Y9O?z0lrTkKWW%_mh)k@(UbMf=)_R2=Udnt zFc*uEiFK%WjdY_98sH}G<1hS;514eFCnV-TVi`Pcu&>-;`~x{DiZVEY)5yVPT*sK3 zG>n;;i}_fLxLZ8Q&@T%^x{4#0e|OG zlzPaf0{choir9%Zf0B00_=_jtVQz`#Q~U(ayW(axQ>}`Ni*hSG1j5oJJu}Xk%%M=LGkx&t0;%csE+zDe4qii z;sB1}G;-kak)ODViJut%8J`qk#yq@)@|khPJ2d%104VpB)WZH7c`Bd=Ngq z7-g@DiSTz&MK*S!nWHKWW3iJeGU4m2iZFD<1bDlsq9FQW5S(09;Q=4`p(u9aAdZ5+ zu_-QNhMOu(b2-e%VqC&#cPhmc%)nVZL@q{o(0eRKCLBFgu^Jn&89UL!OBHR=8C{VG z{(XV4g#+S|h^^S+t(wGFPV)Pxq8El>1V&*3PT&l#;5pvnJu(WYVj6?O3l?tWwqL;MLIhw&*u72$yDI-)NQMH09BGCXNFdC-f zl~mCibFl!6aSG>=Sw$6x@He_wqd|N_y&4P`1|l$$$%xuGT$A480e04+*L7&TE?LAT zjI7V9!QZGBrHYzSjQwOz9yC@(Y^E1qYDy{hM^dXDVT%BSdA?)jQ{ zB2W$W&=@Vy3GS^_Q2+r5#RELSbF6I5fhn{Uzk%TmiK$*6xD2K|Zj#_w&k66%- zYwcN**w%rbc2xPjkIZ#aMM!7n4tjPW*jVNi>c_DfFsUoU)Qy#dj@?-mm>$pgSL&gP zKQX1JDuNS8H&PSX?Rv4X;3#_ZX1QQuAJU%05<{8~Le4r06!5ipR0jA#OZNZ35des!t>^bf3f=!q~}_o5IeD&QqyS zo5on6>2%VJ9W#i0CgYB|vzTPFDU5hC<2i?Ah!%618<;+i2`E)@4&5^7JyOsQgJ7J` zgoP6_u@co5uv$Aap|#oHnsBp#TC9inF+c8@P){c#egeSru4i;;;_c=(vSPCKAveo>^=( z2tqJI5sn(Dk7%?<5(Z)v_TnKvB6=&Cz$mQ7?|6)_=)8^P4AUYGCvXwB@C>!HRk0Q> z+f`8ELZ%%>O*X+*oA_JS=LDTgAEQD zScdC(dW3ELh>10Nlm`d~VK<_WF@rJwIBWleDlUM3Hz7Puu{R+4Gy!Av88)i33;~Yg z6$+eZ)rWzj%wrbD zC!{Qw#_<#mPYLW9ji5U2;2A!^^fx;to}=h<9$=V?BbfGrtij_Y!-T5%6P~Y_gs&L? z@to{=O?uw2?P4k%-;z@3@8}&I-?L^h08iodfoyzaeSe~I_Ni=ZQ#6)y((L@DTO}M#f;vF8lYhtp=Lle9446kAD zrHN74hFnzjrcos0kdG#O3TUD>8X^OWu?jtXHPH(v@fu$dRZtWCa0S=#4XU3e3ZXfA z!?citufHbhqc=ujJRYE6fF>d^941V_R{VvwftrZLAIL%BAWg);jAeLVSQ9oyG!a;o zG#Asvju3iVToY|VDN_=q$Y?3eB!1^)YiUh9#52T)Y2pqFgp*EOzzvKpqlu+x_?sr$ zVN8T3j^j`Kjb7z6u?BzOBnp++LN3u7tfz??xP~9l>T9Ah+9MW$QJM&Dz@%!Zi845j!i_Xh5wnqlmW?&h7e~;d2|?m8 z+?rAc*5MgyH{%{WfT>J0V~z>fh@j@0sD`e1jnEb}f^R4mqw#vpq{3pXM(dWEcnnIe3f6&ZHa5uo@o`)kPEY@DdTRWE3N?5Zhu+j29=lXd9;qr7J4| z>u?Is;nIziqYZ{&GRk%*#h8wjcz}R-dWvPZ1PwK~J>_ZOzLOxRh8w?62 zYN9AgpcE>hJ9=OXP9q0Cy)+SvVK|ICXxCd412GJLqe~x6oJIX4W<_h#5GB>oBIVq|g-Iu?5@l4Bt?!pC-bQh{-sN6ZnDO`m=(t z7>Dr;P6Jpm0~r5!PG(^zYzMLu&=@Ij8$|SoLmCEQKeWO04t7H{Q4i0MGE@^&FdG?I zizf&j#<-&oQenmdWMcU+#{ViOKM^rp6P?iqIrxeWBS<$ojMT(9Y{eb?Ktb*;hCx_@ zWjKl#c#V&U7)4+>HJXOU&@dk272djkU^_%75$5#-_xb}S-Dj9$zb zO)71z4NKQE(KoO`VWWw|R_s9ZMk2-wyu&9n*u*&DE*|0~mT#tUY{FK&#^fz5 zR}{)(S41dE;{&v<)Q_Dwh!Z%6%P`&Nuy`A3#yV`mR_wumY)uSBI>uo#%xJQmXFWQ? za|aU)A$W*fyuy2YLHXa=meBzB@f5G{5mPOU|1%4PcG3%IyO=E4g&(llO|LK)&ryF5 z*}+GA!|c86Z2QMx7{loE;9k@DZseG%*eNPVxlAPTV$e zXnl%kaS2UMGh=ZBcj0tK6O*8w<;jQHus_G66Uuou7;HvJ4n4(5JVeI}3?JUY`63Nt z$tCK$%y1$XZLiR&BOG4g+EsddjU|DvD14n&fSYi;L4#;}la~vG-(pDc9*u7EWV}O9 z@DpY4(gCc-EBN1IgToe_L7n@&qM^nE_J9YBzwJXN8E#?XBU1e*LEs}g{l${Q*vItt z32!dggCn?rJ9vy0xxA7i_9^=Z3O!>3!+13Ln~Xiz1b=N)T*F;F#CII9?$tG4a)QdQ zSQ=>in#eKv4UguxtO#^?$6AN_o=pkv@WW0VLfa4Qj_3u$N9G7tU?X;*;U`uMI^rv) ze&&7Q3w4?}*59KyXYbv&aMQ8Q#cEwn=Z!SD>B`6;p?G`@i+$;PhAYh z7f;Yb#WLg3hH94A3gQg zMZExB6bmGfLb`a0Q$f1eP*@jJi|8V$s4kiY>msa}iO55A@dg)*>moapU`ps>KuJWk`;Ba4e#(HD zIGlw?BVBaEd3ZM_?bv}rO?1&7W}HExrqqqQuxUo;qWO%s=+d0=U(lQ}Zb4TeExM6*H15up+_%Wq#(FALym{|+r(i>9}1y!5mUNabv(e5!PJlVA-YHg|Amh58p;q3XZ)i$tj0!IaAqW% z1^DlXL=-wA1uO9!PU*TBh{B`D2+X5(u@vvnZVa73n{ljlWMVUJ<8Qc5VDe4W#qT(U zoQaHo*kl?(EaD-tbc!zS!*-f3zQJueKT%}{nVG2z`&p!WHVxtn6f?6K4!DVjc#4PrQ49CB6Y%eBOgrfimSQbT zg?8(r?jBtIF%q{=Gyb`pgq|S?1e|4pARVt!`J65mU<3A@=LS5)feU2m zBE7&ToWINjy~s+LmH-I z8BUovT);h)c}>KafH(M#>TgIDKBC-PX8t=}bofX)WZ@9Lq5Ws(#}^t!@He*U?_}#0jic3?fD~hz>B7*A1cuS{e*uhK)f~HyXr!TZ4$UGl(hn264>6 zAi|ss;;=I}qlc?O zJ15tzA7Tvrp(111l1YOc7+M)bKWuvm~1$RYVGMU-l2X+ zG63gJ2H}peP&ymLX#B#9E{uP#ScABOK5>jUhIV6|(Xl&GqhdUh5g|PcVj%v&Lv-nB z5P=BF0YfSJ9R%)OcI_=cW+SRJUD#L7WLvO%oDGZTk)DF!hfAJ8L}8IQ=m z{|{ex0T$Kvw-5iOcE`-1s3>6z#JdFPhGt(FW2WjxW8Z z7K7QPLpV3cZ>SIdaOH!qG&9);bE*0;1`B;eK2Aq z$Nwz;W{jAh7-^T8c@K#j)pNazven!p#F$hkrfsm>(! z27RTLletW%aLmaRKA2BAr}@B5`TiW`%;_9|$}o$;LP@iIu#YOt@!=V-J_wo1Njc94 z{i)`BW(CzitJ^4{v_UfqNwEz z4=TQb<41lgeNc!J=@B(q<-@aExxd|N9u>7*!&y$dDCb%x**YIoqv3RrwDp{o>GOa>?P{5jYqhh4WvNI zK{H6-;e&p(pAvR5aCZ41nl_WNo4G;HsnH$=6|LFJ-q_3WufC6W(sL@jpDiQ*1DuTX zgVG&ji)lIeAL8ff5UGc`RB0ELIKtqf*Hr8%pPar>(PIoZT24PG;W*QhUQy5qAB;W0 z@h^Fb8BXm^bG_5LGraRG$B>Q@&T$3Ma!Pxivz~rX`wNWZi(D17hB97aFVa5Bf0+S8 zrLQm_$hgXtK@&;4#??T3=|>W80w}K8jMBg3kyF+8T&tAp1M`~-eB`R2^_2S)A5RY{`)3Xzt)>lhhJ3&9 zG1Q4B(^V?>l|Qi1Au_%taa_LfyA~a%?^OCP_6QxI({!G0(*t@&ujmVXCw%93Nm9w8 z4b<%ikMySxE>O>3e9Uh)jJi=Tx`nI{GmtYT;Op=hVlmwKPaEfM>k_suH}aNjOWht4nBCLqee#3Enj&oTE9lB($$B z@tQCRK6NFWr@8ecbf_;Os(}P4siA}mG_R3_gvK1}CKBYP5-!sGSP31QNhlI0L1`}G z5-n)KF>fiMXgoK3YbD__Eo?2Ja~lc8+HxMXlW>I=wU^MPgM{J<+z_s#gsZf;lf(MoCK&IRU$I5_Okg_KUXS8Lbgdv+G)YvQ` zV2gz3Z8VHZIBS5?;{O9TJjvN~pO@LeOprFKJuS9tp$tN~pC@LhybGuW0)L z2`L99)IP*4I4t2c?KmP~_))I?V-hkQm+*#mo{;$7fP}iIBxF7<;VtbtBVpuO3H8n~ z2hKAGX!ix?z(wZ3CFa0o<^b)v!W_8Do@j85L2zB-HysIkZ!iaLG6!xk2W~S5Xx|;? zz+L9RJ?6lD<^b(~z#MqU9C*YWc+4E215cO(PniSHm;=w519b2ObKoU&;1zS=HFJOt zy03G?l9Qeu{_{JRgi#b3?zcUAZFb94z z2YxXJ=-6-O0JoxT;UOc;Q^rp^?j=Kb%V_B%BV3a4i%!TgrYSPwRT&YQjNf!pPm(d+ zkkQJNkp2hKH|=(=;=cj5eud6!4SbnMTGLnw3^Y+jKGt`pfW2 zFXJrD&LE>*fQ&+cGQ5LioTE9xGTLX9dCs^DpUg7O)7&gFIwWP45tU7blwHOJnwLXH zLQWZlbIFi%%eYAMLu7Oel~E**3?;9OOSB+NMyGHYMI&UW`D9$Ch52Q4E+C^=K^a;h z8CPggq>L_6GKv?Lp%;;Hl@=G3(Y2V262)aC86{*~qa`I}B$kpN0N8iW)L{#>j}SDZ^Py z#%)?zTSl)sGRoGK;i@O&PCYpZtLn?>-9SdUhBAB`$+%0a8_Vd^L`M0hGE&9LxJPT6 z$>uB%{V)nI|R7cuwx2GKMD0h#4j$Fh#}-+B#fD@(39< zN6H9F8YSZ;Z5u6P*cchL#>%|ZQpPLVK3+!31R1p_%E&lL=3g^q?3gTL_!Jp+rpnwx zRmL0IIZeih=`!E#mXUd;jJLFFmW+|JWz?G^Bg8D5|JdC!LiWh` zMu+#xn6ytuv;8tc56Jk7jvSOR`H+mb!!q(5k@2059+ffWn2hGfW#l~};|Co(DP!s> z=D=y@z!~NM9Y4z)IL90~&m6eG9H0{ynFE)Y1DBZtSCSY6R~Q6WnFH6D1J{`YH<$xA znFBQA7IWY>bKnkh;4X83X5M2C+-D9vU=BQF4$!Pe%z?+ufhWv?r_2GG{fs&AoH_7< zIq;G>KyzL(2VOG=-Y^H=G6#})Gxr^X;5~ET19RXbbAaZ3Vh(&}4t!w_d}R*M{BO*G zznBBxnFBwV1GL~LbKnZ);ra9x36D7Z#TOa+OSf|9lZ)1lxxEp;mB=2B3~m)q5*QgDNorB=}0PeJK4 z3hcBBZqo8}3VQe}D3e}+BZGolv?4%3&p-vyLEQK@Six;tnNdNnObW_oR=EE|76o@` zRaOPPvneQ-U4d^71$Sw6P6d5(DJY*?L8=f1_h?P1!mC^qRLH9!b(n(tv^HEpzX$~t z^C|Gluiyc#E1;l%K?Rixu@ph1f`_y|O2L4_3Mv;-khZ9TM@5qqY$(QVD6XJN2?gm& zDtJsAODPywT0zw^3jCuLJfTfx6$~n;pjvqa=_@FBN}DSx7+gs~^~wq|R8jDZwp3O4 zS1<)Nsw)Vnq2M{WV-yUnsUW77g237eUeMM$3X+rRDyUgcK~Q}KFKJr?1;ZLDsMSb8 zaAO6pXnPX{DNPmBj^%dY%@n+*9dQbVH&;-ng@Q~i6}+LH@d`$?Qurp6g3N6cyro@j z6^v}Bpk8|gSvn|qN4pagjOwVMekUGy*3Jsv)1EF0Mt4=vAW=cKZVEoo-tG#<^ia^S zr-JOg6nvz8y%k=rp`cM;1v&aD_(c2rD;PIG;d@02at>5@g}Z_SgA|M(tf0vd1-XVQ z_(BJh6<)}$plOPN+`|=o9nSGTG(y3|kqTl*DF_*@;2RwtqhQil1DN_|R7Yg!DQ}Bb1O;<2=hJqF|6<#@^;3plQtw79C_;!tg z@OcV;(TVvArY&HL;}LH<<=JXR|> zO*7XhJXK#ofprQz*DE+fvoGO$xj=D>zHDwkWh8tpe9O<^ZjF&m8!`9Qeo__{1Eb z)t{LIUzh`5nFHUL1GMHZ=D>I6zz^oYPv!uv{ly&k%^YAB`gy2$Kj37b{FOWk1C>~eo@wv zD5l~)?J2HebO{v=N~*|KO2r4-TUy1KGAbHItH@qf#Yfs#PQ}>rDjHQ#k)xuDPqe?1 zigA@yG_Im@=M)v6=|D9V!|ojhw7@BSWiW4 zeHKS(pyC@HZm42XBNfdWs|anP;x9VVRK?_26>-g2DI`wCcRJc!#grB*nzvMuH(tdL zI@U_X)Yd9mv{4b(R>e;`-cE&RucBoK7QaYP@hgGjf1;y`X`NKWcUBS6Ma6GA*;U2# zL=~;NsmRw|1$wABMKgM;Xx&Ri{@yA)`lvWfGyAG&(@#Z#{wh2Ns5nEj_`Gcgswg-} zh1XyeXKD5j743$qD3q+idzgxIG$$!VMf>3@B1drh_K_;i)7()iI*e8kHAaOrR>cLH zH%>*ucvcpfphBLg;v&tTq@v?w6-B1-JO5M_muP`dc>$V=qSIBVGgMrrg)>!jo~5GL zY!%uZ6<27{ToqmBar}$VXZ?!>Dz4Jvg(|u(Qc+^D3S)_iYqVskio|6qN-kG6 zv~;D4ZmU>KVYLctjfxwzY^{p!>r|9pufpD-;wCNMsG`Rv6=gQ7aBNX=i&nT*^xUc< zdYcO8c8>q;?J8F8P|<6rin6;@xOS_!L#y_v=)G4(xqT{p_p7)|s}HE?b5KS3Ln=}o zR&kHk98uBtsEP{5R9>Q^;y$fCp`zbO6%|i02Tn5wXx$m+z**+NIp)B5<^Zj~z;POI zkwI{YIdGXdKpU>GTdpz(t}zF$GY4qn4d%d2=D;oHz-{ILZMwr8xXT>4#~irN9H7k) zm;(=)1CN*kkC_9sL4t!(|d}0oKW)9HyFU*0j%zXWeuYg4fRzGSv3vsX^*a9w4tE^O9o`KG<=}F zwuUhd4Goo;X578t6@r*hUVcK@VfTH~f_8c(6pFe6$+>#`d1 zm($=;Uc+gcSwTaaiY#nXNrPu)jb}z_m{mnX+o~Gh8P(ubUBg+LT|+~=7!8GLYVb~~ zrQsaSsjZ=X9SxCnHTcxi`0l2Lx%D-4XrLjgp$4guh6^;Wv4(^u8uxY5AjfLBNb{R% z=oqJ=NOM+~Xrb{MUkwXdYUmWNp=c`&YHJObX<-|Um-e#KNjp}7Xs_W4B`xZpp-X~> z;vF^Uoitpf#ho>D?V_PXR}Ds@hHJE>n})>h8cO!iVD{8-otE~}(5<(IQhhX7eKp*m zW&JdC@2{cs01Y;K_a-eLsG-Lo4P^#va17CKi&hNP&@-9iA3cmk!BRBbrj^4r^cta| z>_`o+Q5x>hs?i$HX4g<|tOnn48t&5S@f!L}&`^G&hE$U@+@m#t<=_KU+hkIjn>+m#up^SL4;L8V1bQP*b10R?Jboe84;1hG;GjrezbAXO~We$8} z4*bO&_|6=lqd%AfKbZr+m;=9=19XfvPo{e4XyK_N%uB~lI_{mML-^=uDX{>Ntm7A* zP;^XFb;N5rB6J7=1!x~Zd;r6ZrM0}dVB4-_+;I$FDQ;A zqWN^F`E^{Tg#~nUE~ukeA)WhwMe4Xhi=uRNDa?XQMRe#zbzG&z#dL5>QC``m!ziia z8Z9ZMBeArOl4W$5(K@cv(y}_bmD5qGybh~^jvKVBqK@vBSjeri4!equo3y;Djvm!? zUVz5(Gc|PFs-Y)gMU0M~HFZSSV#%7?I&Ra-Iy!pQ)ls&d4p)60cW6}u9laasDA!2m zbznN~(&{EU`ZU#1K9*(rn(4SlYvOeDZLXt23zo-espCGajn~nym5z$7b@;W>@qpH~ z)zQBl$G=j09cen~cu4CLbPVXIqjD!5X*=t9L>s!Wo4V?#lE}(B-E=&rjooz&?4hG- zPaXcfbUdL=y>$%gqoZ119qIe&+!s#A=KeYc574=JfsPCVbv&ajgLDiTtfR&d{m=D3 zI-Zj|S;x>}I$~0E1P<5ng0_y(kvvjI%~3jnM(cP<+s5b^HdaTiaXNy>>v%=mC+J9- zsH65I9T_L^)A51!F4r+;g^q?RS=w!tj*ql& zwT`iCbTnG4BgZ&UfL#}_)dO~-`o zI-2g#k$b0(uXJdaj)}W<#O~1%vRB79I=oNEr2RUY9biqpgF61ABZqWMKCC0|h>ko* zb$q9z$8=0NuA})09eGdc_(8``F$YdF2hK1D&T?FSo@Ef6V-B2W4qRXkTx1T=iA&6Z z%gli*%z>-S0Xlh&IdGjhaDzE;lR0pUIY2XRGY9T42ktTl?lA{w=6&YC1LnX(=D;K7 z0L^;L9C*SUc*-1j#vDlE&Ftq4f)~tzm&}1z%mJG7nmO=>Iq;S_@Qyh^bKf%uJ}?J9 zG6y~}2WZ}B=D-)`z*pwLH|7A%|BE^BojLG>Iq;J?Kns2`2YxdLSP)9}FmRa`dKyUT z>}8;sw*k$^z!h2~8R#M#JP(lNsZ;}3X|ZOYtIo1%2J164aM1AB@9$4X&_xG1CMEAX#)ex7^oU;z`v}4C$y=YfkEXBRI6Yh zeMJLLX>%n5gDV@TUd2F$ss^6XmTCruBvm(1qlSTi7z5AAUDM!BH3nj88wjjp;00~1 zYaqFvftvLV1T`@5lD0K8FszY*T8#|^H!<*vwl_795^JD#GXojp47{ct%?%81VerIt zR>+Ju@P>A_GBBdGfx2yYK$+VbcuTw585r5#K)ntIvLvt!BiS8!AD!#Oqwj2BQWuVI zS3X%H%XM~RZ*@2Dm9F*Ri}y4zvlqL!w}B>oIDh)GvHc97KZk?%58#AjZx0=4Abt>s zZ?J*vLpc7*P<96$Pv&?JGcY>EK*Df#-w1;ziLt8VC&F`? zG=al2(cn4YoPd*fw37|Yn!@3nYH*K7PS|Peo#_TVW^nxJz)Vi?S?tZ(23pPGe3{D@ z<(S7MF`wN}Cl+vmEi^D@k-^2?J=7ghzTe+gParm|yXq~i!Gju1*ckbd6 z+|BW(lY2O$_Zk?x&p@aBoF4}agdgMzIAq`hT|CSQb;Q8bqg*k^4AehvAnF7s;7J4D z>Ehu?Gjmww<3{b-==CoaLyES33%A@h|pnofV? zn*Gbb`0os*A6x-H4dna9HU8VcC%VkycWw_8(>zV|_A=4X+e8r`6B#5EKk2q?Vvk~C zo@!!{W}>-nqKsi8i)q5gGV$0-GI7K0ET@@@g+x=Ecui;gOsq>| zVnSLIUDKJUT?dXpQBnfOds0!(ZTG%-EMM4w<2jWU`jn#n{!W)r{YP8Jh;vznNn z&BWmBCR*e$5uKAYQgfL+|0B1FCv-H##PU!RBlDPOpVvf{FcYEStOOWg;tie6XJUPR z6B7%VNGxcgb|Di5B2D;3nfO9i3!B(h#KerECO5J+(YUyYVkJxjmNfC3?v^sKue6B; zWlRi-Hqo-IiL&KPBxNgaLat!)-3$}QDw^C%*~F;ICOT9xQMD>-hE`));OZvc(zzNY zHpG~iRMSMaS|;k$Hc_ySi8OUhe5GskOl+@jVrByq{TiBR(#S;d#wLQAm_Sn#_h^5t ziG|Hf42?4p-`wQ+A1zq7w516p-o!IH-pa(v)+R=`F_F;LM74G%FPAal=wR~Q3lrxP zOl<6E^6D59-8-A8+r>not}KF^XyO}P?`C30cN4REnCRcrMAKd-O7u1n+{c7RUlaG~ zKtB_U`kTC@o8#Y#$`3S=V~`1Tu!-k%Vu*=VLrsiHHqmjIiRvjVD?8kTbA*ZabYY~4 zO`}Xq8EvA+7!&oznur`{BHehCZ&sMNF~P*ni6&-GGBIGXiP$M7N=`MAQJCaR2rwaVlML?*t|%{3-=tu--c9mjdSiDny2l-g(_(x7BjCr!*fWn$oI6LDuuls;=B^EngV=Q;k5 z&YL)V!Nk&wCWc=!(e|>5N>@zezH0K#2ota9^mP+!ZLL13#DpKbZq`(DPcb!z{d|bKw>?L|B-_I;7q5Tc}gOLcxM8C11$GSGpEyVSAK?nT0L%D`KHZ zQHxvhTL>y{anF7W_h^4f3kyqGNf=t%LVOtu<)SUVxnMylXWsZ)P*TSrN7W&t> z(6oVt5)CZ`H?rW-*us4}&?L#iqNWy-V=c65W^ubbR!eSfL2Y5-Ih|-}VO6|^F|90g zY;B=>8;fryu(obH3-9SddkdR7SeTMvp+`px^*ULI>}(-j7Yl#Ujjk4UCR*J2!oq;= z7Gir?DB06O#$FaYds}#r#G8YCEG+J8VOT#4t@~T3Fu+1iHcT66;RT%>WMTDS3uA{^ z=rq(qjbsbq!&m|~#li==INZYK5f-M7w9s>uh5Dl{zIR~3f2_r;<}BPCXJOZP3v(uL zyeC@Rmcc@)$rdtA;m2N6Ej*+{!orei7E-2LXfwm&rqryNK8tl^XIpqlr{-8#GuOhn zc@}p@un@DrLc~G~zKbk;q)Uq}Y*}JKEVa;UnS}<+Efij1A^l1VKj_vf3%gfan7hWp zz_k|Q)>(Y7fa9Neg9Y!679P>zO%|4JwlI8)g|==BmA10T`Zkua-EQF(o!((#?M@5h zcUkDN+d|DfEa1ME)pGY)_(YfYTW}w+Fzuj)-iItSJZ$m8Gz%GyTKGw~k6GAr+`_yQ z76zTP(EJp;xy)(SL_cG}=d6XtbmW|cW#=u7xL~2(MT_qZum<{N3+5FIuj$NH3+t{~ zm~h=f*BcgU-L$yXmW9-}EqtaccPwnZYhn65=D>aCzys#ML*~FE<^bJ!%p7>a9C*qc zNP5N~c+Mbr!5nzW9C*bXprfyu18*b10R?JADIJm_7ij9GjrezbKom; z;2U$`FXq5^<^Wy&!5sL>9Qef?_{|((&EH}kEXM3<<2T*)va!$GM$!Tw8$%=;EoB>J z71jw?ZOEF9r*urWvBI!1%CynJvQgExk;h@fcG`GL=Ug^6_}ZA1%0{=;HtP7X{CFB0 zY0}#GO4ria*zRv*W_la_GT8jvKMQUL+6W4=fnXc=g6$;i&uC*|CL2RD+lbF%qg+;& zkj)+-NXE#y2l-qHEIHa3RYm>h1SdxVX;`B=|8 zzm2p7Y<#2Z1#RpoWMfvOjs8(KnijTEqKJ*)qBcB=CE2)N%*KJ@Hur9_kzCT|-}-Ho zFKr`785?S}jpuZttc_LWY>X*yqhkdd)hpTvt7OAj*~WXiP{qcksy3!nv(clvje0d~ zM8?=iSJTE{bfcDyowaSuu47|BU7I^1*(h1xM#iKDHar{Jct8gm*;w4z#;_(fS~s=1 zbCHdl&1`6KHeS%l<~CNhu(|1w&A;v2sL{$scx#&%9NYLn7u(v{+|I_-_BMKUuu(t3 zMpQ=|{+(=mr<gx_hjgfyjU~Npr1Y`Trmqc_ z$waRHEEqk&#!EWI9$Pce#<)Q?IuEuHGsH&3P#eCrkW+3=oh;}IR6Vq@u4oBO=j+)~p< zrRg?u&#+<4wDF2g&$6+0wvF*~Y;>7xqvkvt`R23M_5vH9=<-6Fn@!r7w%A7RB{mu^ zwNYf5jSS0e{G{6}Z0uQSW8Nwr&7jpbny;}@X044Z>umU}x4BKCjUyXu?t*Az#3mc< zHruGY#YTwRhPl~PYL7OPzCRYO;r!#bsuF)-eK%H-Kt@E68DR=nsT~1_rPPOi_ z*QnEdt{7_cfb-x1$G^}+PAJkJF*s-enUC4!)P;JG$1@%=-6ZKH*Y0Zu)*H5-*1Y3b zf8fNV!=L!r&zx`+N0VqiJ*UrK`MlrQGqjS{llvRTe>eYegu?z}!qIJdNYCjteWB>@ z%mj*~XO#4VM@ir47dd{iTWJw#zu46@{x>Hj%d9`A`5q3G^>pA3jq-9JzqbSDsaukd z1N|tSAhbRdJ}fSY#GA!=kh(2PFN zVF#a!8aN$@r$R0Vic?vtMAa!N+Sh@KR4tVQ$0$0r16wGEp98bVk;Z|6^p={Xb>J)& zO6Nc^D(BB9rXDmdy#s4$Gwsg6$IuGH#2X4}-?hah0Mm-%!r1>vRV)&2XRwm73>3Cu+9DfiX$E z8L-NMRWy48$BTAu<)on-yLnVJWv_$p|8YDicE1CossB+n?3e>S#~t{5h7CW*hSS^(Yt%YmQt`T^(2LkG;~4iuq~x10}D=`-gQCAIm%7ocIDPO!c^vU)pFnmSQ4&53a| z(BZ@yn(OD}nNCjlrFEhRwV?)qPVN`!M9(ZvETSp7oY+qr!<@KB=L7I{{!Uz?>q$<0rJsYG@E^{{Qn8UvG@@pso#;K$2|=?aJF%ViOm*VcRDQwzX-;6e z6FxJYJbl`U9J8G$wa|%JYPr~n!IZMpiFvD?{0Y{H18beQx!H+~JDn&&(Yx9BJ!~kA z-^ZS!jR)A6W9+HpPNYBSL=+W2?LdF;%A-1Fo{b_J%7v`0A zC1G*23kT?EITs$&iwb=5iY{1{`2sO6MAvg+L=zWIw{YPly^D9jZskI%HZC;i=t7Tf zE=;EBJzQ|p&R#BD8sNg~p)Tm7T*ygz#<)<0V#c}9iMma2VViK_{Olwb-p+R6(_9yP z=ec;1kPG3&j4 zabf-~7xvJ>J1*R(C-?Z62QCz*5|3Qm)XIhCPh1#C$w|-HU9{|l3$Na}AboYA@-G)! zdi!E9rAWS*XZT__9k6_HGnFs?qThbL2uS0LOzC_v%HNl7srX_|249?{bAi5iLmz{E zu`81=JahW;9711Y&CTZt_r;AuzW7GJqI{7QTf`UrO8H_2%`M}LAJM)jRoNG@)RNT$ z|NOT-6!^*AN^bMlsv8o2M0#{yk{;WRrbnsZ z4DgD`0K*PMc>h4$8yScelLKKd2*kFvfk@aDh&`EuFzh_57rqWcC1)_6qz}f%mO0RJ zbr?#nia_0ag;C^wIc%y^0q?d|M27j5uxM{(^uAaRQ*PBmtvmH`Gh;{t{3z4_m5Mh& zkN5`2)T#ki-fDn16&s@Cnudr=-w4<5G={g)1TTHvX9^ov1I32XR(jF-i!Hl*G%~)a z?oKz&f*#__eq*I)j+`m;4;b$G2h15Rk4Sgn%Vu%UbWsr~5Y{W4mAE4dp+NqEVF)jn zFB19kyBoDNg1yt$E))At3ESwliJd#Jyk$as$8HI6oyGdmR!(uMgOOXDPB6M^wadlU z?%KA)pBk@kpV}EjNz1bTzS}*iqtVbyc&2r@#C|WY2vKIWaaYu=Wn^;OU5)0J=$>rk z7uSay{iQM;;t~_HPd(w8N+gajGKk1VMj=r$#$ZX#5{4qSj4<|y(GB_Nc_Vp;cYa4E zQN5v&(I-2?!yzV|@(gf)9BJe*#D@SYov2aCP(_U?hQobd7~?$tUq!8hlZ}ACKbi4A zm9Fzvi|_g8qt0F1cI=iXI=)q0_YU1+V?~~1Bdutg-{BC|g^~8ZOJnm{{5`UZX89dC z#hFKzk8mU#&j0m*Z2#Y1dN;*L^?&_RJ|NxSRl5KC`S{5+e>Xe(e>MA0rSP~GEH(e1 zHvjum?u6+^1rLw%!lR;<-hFz85$<9wU}K7>JM$W2uETw3xAERX36F@(Uno2*QmhYV z`QfvBjn98NJ+&AaZ!C0_>d>KT+s=vLWT+aK*gjEIZDoYGC$=( zd)!s?2r!VSQ z@9h;C8RkA-($U+~ij0UvL^$VWWWHYE`Ghl1++as}Pxsz$_5u&D0uhDW{Mopu_GfVfiFKb$)vdg+yUQXn zj31wQYv*+Dd2a`Mx}z&uA3fYft5|g<_vxBeDi1llKolY(3yC{3?FwGuk@-coS$0lQ zbDh1A`!PnjtIe|4_=t4Ftd8Ct;=6Vh-{;#?M7FkeLot4Vog!C=@4zCiiEgR2mEhr7 zr>+D4Fd$65dD^v(&6WVs;aQ^vZX0i8` zFy0awP4Ll4Ea7UI@5B@VEqTevPg8Qm$CwsbEYxW41AMR*n6k&sm zobJ0t?HCWSZnJHOw+?&BpT<}C`yRo2YKnn_j0fVbWM>m4dinXdJNeqhB(I44VeXab zY=_edXCnOls);N&8zQznwdyP3dBXnwPdJ`gCA`D(6by4$dS=b=_Q)^py|NyO@u#>B zijTIkxOb1T#+Gr{IAb+c-5ai2PE85R6H(yL7rXc0x4!!PnGT#7?|8HBjitK(dTkx{ z@Xj9=RnWcXElUM@7Qx?h-JjKT<2xkg{WGcm{wJ%^|DS(}m|8}9<=-DUW2`ihg~AFH z3@gAF$`lfusa)F*@l~S>WC|`EoT+(y!LSxBTSOJgA6KYFc)~ z_*X^yvK?D9`|{Li(>t+ki^NiiiSgb3&Wfu4yXCR}{gD40#{c+q_W%8~wc5vbi0{UF zzklNAPif)*(HXJ-y8Ay*C!&fuvWTD|#vn1|Ji~C;2dkue;d^VemxwOrNGJ9u8(aT` za5_3?y7iyt{Q26b-l9~0|3Gm)%HJhMrWg*f;DEsr^vQ-Sm-@%=bsMX&r#o+Z>y)R6$?YBN4(@1`Ry+!c zcXc=_XKy$Z(Lay3BEE-uJKWQISOabMpkY>d4|k^#)^`tgm0#9XZ+CVtd%d?9*2HS# zQBF9oIa77H{@nJt3}Rwq>w|k>MOzMZPi$>Z_HYkuYyXtAGMzg1VDxa&y8Csu zZ>T=C`3)le-+3}s%-iRX-F|&-+2c=EJpSk7S52%Mvb#*Yb=pJtr`Q?X&xhI1Wl=es zv#_|H&6z_K9%uLYvpyrl#&Px#ale)|`p->8_s-hZAx|;3o;B1RP~WQPA=);u%DFc* zuyjvxsF8KbU2weZ@9q9L*?uXx(=4$ZR>m}ZGEvg z(9d54A55E0Y~Gu;n7EtERYf#Ak~WvS#lEygI`^T5j$EcFzTBy}zxH$JUSi2mr^~%$ zi1UW&_8jQ&$>uJy#<61gKdo}i;7>dymN^1eD#;~2i zBB-9DvHM$g*Aq_>T*=iWrF3o=`BExM?Jk|$uTM^XYxQfAq73n)G;U=`+8)LJsab#T zdfF5F#9k?Vf;c-_^+_4~#Glf;$3DsMa|y?zSA-b<&dTmCQPZ*5+ugUGqmq{hn;sA? z-cAY#7IP;B=TE024;;?zC<^G!>fYvY%OGtjTAmpiJy-)Kv?`uSCLZ|?19t0HJzfWy6M zY(N8VvHPCs6v0yhGK+cB0$k$QjDU>p&bRz+4^h30zb&e_^wh-OBL0#ix^36^7JrJT z$91UkC-udI2mVFH_S^oq|9RxVj@}OLEYZDreE6Tcxc2Y(Z*tb_)U`v)=(uiiRpNSc z>4k>7m)!L~?jiQAR|DOh?)$IycCVV1?)x0kZ-svj_v<45pM6B%T!HDuz;)?Hi*-NK zNy4@RQweuz|7qg8=AT2%i{X-)QO5tHk7%3yUk_{=$bZFE^1t%;W84EP`@fwacK8Nn z|L1wGy8=^-jz=KbFybnG5(1q z|NWD$Xf2F1?xjP6`ZY?4Yh92EQ6xoCVJbpJsTdV^$F(luo+iSYHwzMZ&t}zd7%Rl4D|$ zV`^@WsnuqRd(iJpPfw-XsFa1Wx^Gm&A|>HH4RGH zHl-HTraDxY>bbW~sXrsoJv}LQVsuKaP4%e(HKaz=n3}k2ZE9+4;pIhzz><oeCAMzWMB>(vV6pi~NDeV~dwtFQ?nuZ~4{>I9ZcPMa$dW+}`H?e^D0?!bw5Zh} zIGgyb)zyUiWQf0*v~_hhaVA3+Katpwcf|Gz_7e~O{HxQckVx@h+v+^x(y5Tr9zR6q z@8?R1JB1sj5_ziyXAmP!hvX3lw)6f+r}?x)dgRC^_EZX1M4dBinCcbl5_6vhr4m7l zyBK2nnUD;^tI8lgXaBYyJ^4<`BU zK^4WQ^C6SPkUlx`h%-f7NTSw-kfNeizGm6P+*ElqvF8F`eu~Uy+CQ6R5cb6oKau)y zXC8R7DV7*lolpCr@4t>|+{F-=hdFgmaJab8IDa-VE+9Begbpugi8A}9u>X!`@fV5x z`DpuCmXc!MpMR}ApH~y+Wj<@>Tv^%9QaKdSv*>1*IB_||5S=cwLq61Ihx~nb+b)L` z7cJs>Jod}XsYJfq{EB*4LTZYIY1uz#u7pH*q!9y$=C3F!Ukw=`h8*OJ=6zAn5Z|xz z3o~C1;mBPJ2@_??<>BGw+H8ndJ+Er+6W2o4-4kn%hWd#{zq)B+_KwizBCl_#CYFla zmUt1`AeD$69J)y)72KkUyj4PTiP#&QLU(=yyTs~yI}H(VCxqR*KQxC&{;A4|V&b=d z9Zl@YR74YZUh~jaE}dzKzV~@7zi+W2Z+eGb6~E_Z)WnSj{B`T^7rti9G{mjFp&7)R zcOlipt_s-_y*ca>NA~m8-~8mvp4)4S!4i%#%e#K+h4HXnP{GoJi`G(@&fkoJ|o$F8r%0X$D@g#H&!g&VQOxtUv)n{C-tb z`KKvu|9sfKV1xhDltE^ADpCDd=t2H=w^$R~Mz=IX>?6+1>=BJDQ7m*_n27DmehKZ; zQt^sFLDB5)zSJV>PKfpQN8_igi4xzX1BM=jOejqM<1ro)Q=eyz66s3wH3N=^8e*JZ zXa&)v-9o zqe2q;AxmdQea5MZKvH^`(B)p9Z*dA55xWvhx25HS;4zT|i%N$wXNJ59~xPN>nFk@qvYcSy>uECXo}4W=P9l#*!}rO2KlG?fHRqv<~2&7=9WfELmsT1-o5DJ`Sr zw1QUBDq2lzXf3Uy^|XOD(k9wWTgXjYX&Y^)9ki2n(QfyxEPJ+G|95Z2BjGT*BB~EX++@0&>D-2$zTu$Pm+HpiMGetE+4JrAz(NrG98L z&02J+UuxOLISODS3?XuDW7%LVFxcX?jb&`(0b*WZ5;LjWL=LwhU@~dbFzF>#k|v!r zP14{0oc(C_+1lqOY2H_B&3a~^v-k7-pX=UdpQEEc|NUR|vftwGxB0vM@E5)8cfRCv zzyDo-;qUOb=I;~y{ayZkoxk7s@VoxPZw~+Yhrj7R`kgPk`u@N8m%jePfAKGU!*~9d z$;)4+8N1aQIr<7mU+L(ppuFv%CEA95H?-s0I&SScd^Fzpxp7IW?!Z?gxC?{73_XP= z&>nOQJ%j!g=sEOzpchb626L0UKBaD8_K)7>=Pn zzX|P9e#mc$;S}m4j4_cWhbB7k2L93KjnF%&F@6*6d)hw&-9XmSf=tj`p(nH@@RU7u=Vzh%ybr1%UP6Z)f4^)0oNI4=Ohbac;IZh-RnZia(o`>elR1h7I{8R}45N!;oLa zG@j*OT_5WLWyv&K=K|%Les7__mS%5-u4wOGpderKe#sR|^aAA_Fw{6*nB2hFzc5+T z7SLO0B~a!69UXn7_q2DB9uBkvUms|fcCG9G4IN`^zd080*M1N5^Vfc@Ps!GPbjz*% zPB`u^N|W@eR2_6x+UA6<0sV_o^LdB!Wf!HP&%5+5wtS2|q=>AEf62;0p&hG1JZ&(8RQt#{rz>e-+YL@bv-U2j76UAAB={vFO6% zaYrPRUl@Eb!LpPuxNg+1822cc2A|g}|6@@f6MPkDJlsoTC)mkN!gPxX9y!5dsIKuQ zf#4}^nOdLl8gEBqPhqpv;LmFHS1+N&_NU)QejQK~i)Cz(72yU!#Ug4y5^ZW>Ity8)9 zf6>s?2Ws59^%YkBKUr|)P2IZl1v|NkUowlLdf(u(*t(Ahc5?ZZH;@zwKGf8kV!=)> z{*O%(hYEhE6zt?`{_zXQp{8zqYO^#>v{29z=}?X5@Y$n&Bs+H~;IrR!jLB81!|Avv zwpPgbYuf+6;UBy4P_zh*%@HRJO&ztg@?W1Og4-sTak0s%$*h<(5!^As&eTUJT*=OQ zKW6Ig@dZ1%_&+xv2PN~=1RufFQA;cTV;c8N@bOF?wRAfF`wNh>=SZ;T2IMB&8wuyn ztzah?`(NxSc!lfsS#sH|cqzHce_Mbwt6cjRt~tQ1R42_#=5Yi&xsUh%%GLpgn!4{? zJl@GB{4c>%PQc0Jqc8&Y?(H)Z5#={(b+9}a)**l>N+8$u?p94)0FX?|Q z!0*ufFJ#)sD?)mWz{-6*#;@q-oA$;5J$06qoE^*B{Qq_sv?+-^5)n16zeBQyv2W5_ z+A`@KR6y^cWft9V-hd|Be0tzOY@1B6&~#_ij{%LBWm}(?0ajZva6R5zc;(04(5SjD#Y6(hFY*Fzy$AhALr z)4rJl4^Tbdb4CXX62-{*(^w#BUBKA4z$I-V?L!q41E?R(A$?j7*G;<- zjD4VE+5$R(3g{H-166GJ7M*e42Rf(y!^;2C0>OEGn$!m?WLKd46naW<9j8D3uOmP}o&=EMudc?i(z^hdUwW6c%Lbuay5~8mp$4%?;iC1v|O;zbg9u%C`WJd>YfRP7GP)+bX8`i>1wJ zpjkNUg;}Gmm3>^fv;W^~D7fq9`6lUlg9Y{Z8SVd{A@CUv^kMY3+=>6e(RV}7IsYCg zKed^D_2Po|$7x?ef7bO|Li@De4^@TxIoJL$^py7h2pw?#e}Y~?|F%2+ceMYf4r>k! zIblFd@FzGffJFj4OG=Q?T`S;X9`PdzJqa{%NX_G?_B)QIl##1Ta)2F;i(L zV@8KG+M#7Dpb5d|uYeZxSMbS_x}2Zm%9@w+$$*Ud|JrT~O?tb7^f*B80-(vgL%M<1@%ofAcKcOw(?+diect1!ppx9sk9I}V2En7cGJ57Kp|3i~@qe!0yXd;uIB2d2XLCf;~ zj=c7Le|9*~$LD{2-=D+SH|aSGibH^26avNnhxq<70D8ruwGmJ~|L2>uUx@T+fF|bq zIeFZ~_k-gARsGB7{X9q~rI$>4g+K-A5ZVOjs1zvjwP0xS47mF1=F%9(3R2aNcS0w$ zec#uzsIC9s3WI4W(&j(~Oh9K2sO^gT*_70&`EwZfL3%`>Nv`G>A+@_!RVFUO?q=&pvm_3`#L~+ z>yX|->jY^yi{1x7<+{A@<@&7tG`hXE34lHv0#y00_iOB~Ob(y#PvGm%qHWspy>HQ^ ztdxc(?HnIyl2)j0fOPCkdJ3)M`*2}$S{o?-e>*0rdk?r506nAKxaK2IbBNOZJgJSe z8PJOW=w$)W?frkHhri1`$Mk;9?>`MtzW*B_y>dv0&^o>kubf7Wfa3qUzVBcWKb^)0 z0-Xq`^8Xam>#|vUIJ*^!lYE*4=@iC3&{+x4q|VbXb0K{Kpo)$z|LVNEp$y=!16*0~8;<@a^oI6tLC>(nZ$rs{T~i!fB%c=@LuSQ_Rm7~c^^~*wQD`+xWB)zwiqvuJPwW=$5?~)x{)bO62#_k? zfXSrpoDdUy7YMd{NcSB7pp%0WwUZc{_Blbak>@PiY)0H9258lMqt z(zwO6Ey4O^3gds7dc}b2QgSe1>ibhWB^trj5Pix7`LV^0JkOMepB=R9Ua8r-Z9ufrTGK2N^{>*Cb0FH z<(4|({C26Q{BLtWf;uGw<*P2|1@sguOZA{)WPr`&XBB+T9iIzmatub7FpBXpi;t+gVALlIs-oMEjl%xO&*h_8Vpt&9d|Z)MX{>w_%Z}iq zm>ENTK*lGTaH1%$Wr?X{FoVj+^8!W}6r>_P0xJ`4Z<0soxQ;U0PpjZMcF9QT*mb`58X%o&V7#P~Ig!z(FG$2xA)ur1+U!EyA@ zuhlLQq|5IS$8Dt}i}X3}TVz06miQ+6$r4wzKMuX*Hok9(A;*17s4Yv3pt3;HXTy1Ht7|MJv z#j*dK6B4w5#sqzb6SU-f9RZ5=M*$iCSWI2RFZ=#K13mzNaE(_MREJzMt|V9rBRBp2 z{|yKH#bsT=epJ5!hWf-bU3&th=!h4z(F7|r(qy4ke7e{KbCGWfmeaRVTp!;z}#-zTJx{X z%NCUik`W9agXA$r{xcUNW6sx!k^E$n%>@ebIeb!z{AkIX1R75F)-bN%%qf`kiQ;#I z$g<$Sa2n1J&`=g!H~}I5|Jw0iX8fgpwy@YKjjl4rOsFlIYZ!>G9KCUL?dYwecTfSk zhwi!*`Twm$w4uYkK8*$G1N=12+7}n6SX!m}lx2Ck8T~n|8I}L~ltrn|zn*^D84dRX zV}eg$EWvH4=7}Rz7GrZp}O$6bO`%~upz^S z{IdKXITxgtL{TCa>u)V5?wU7~GG*@V^G!)EfaQ8K#AG~&>@r>iLkOiMK_tV?>oWLg$1J!EfqnT(< z+h-87kbtxUAZBUHb3}_*oQR%4 zKZQw*wEb1eGlU(%I44TrIi2*L=i~q~=+()de@O^z0m+AT6Ct)1$RsP2S ztNzrsKr_?U;+yUN9h334w4zwGWmElYAx-oB=s=bK;{fTtmF=98trC6#t=1f&d`jQ{ zTV~2wr7M~fENdc)CEHo4EDiV3tc>5IV)(zVsp>H-F2zxcDgMePl^**6vAmV<$^Z>G zuUOFB;42uqAdP=RR>ts&T)^``6$m-~gfZgsKQ>!E21(w8#gj?7OMHIYI->ly^f)SG z$2Wb*1PjKtY))BGC0gJ2_(vCyXHb9d=A5>F@mRFKCr09P;rOWS^I5RPD?YX#AU;|# z5!}sw|Jw@80F8>G+k!df(%o_Rzs@RmcVPUnol7*=qZbPRegIneNT=fOhw0d7pdJ*~ z#~w&}qZn{pKD>gy33|`@AAw#&-wYjcd!ka z^G}-v!`z+t2}cdkJ6!vxpxVFxX{Z>!6S}~c0y@IS7HkcGlK(Z4BCpn4Fr=A)PT=bU zoznI#I-~t2?f=&`>HH~xD*qP&(xpRcCcRFP)(5(305oahd%d2+H|Y(6K7s=J=qA>h z_Onpk%u4SMLhb%wK|g-~kpcdL1a>L4[i0Z-^x-GG^RbhPqk9WoKe+b~C3{WY4 zDj-&GQU#TNbv7Qxq*>8A!PiXbS>%G4Vrl-@0ni7i05msov4sJi%1?u*?AecFxx!xw zWwUK2zm^MP7BGgs3+mp=#h|TUR{l5jnFb!qW$F7rE?{`(jM=pAi)TK0Xk)nDHay65=&UHj*t8`_`B9`FM+!k7EMoDk!`;uvc{ z9mWzQ#;uoRjI|)~0iSSOe1E|4ZPVW6i~T#C@DZym#$Bioi?JRcKBeso=+Tyd*E<1c zv_DSU{|c6GnV6hsl>cU8G5mxRBvZx)7$6^rY5EoiBb^em$THTI$5Lv6+KJ6cZ-ZMFU5L)!Ag%y1DT=9VZwx)bNZ60XO ze*c&A>6b#*&@#bSFo+3mxo^XZPwYwRh+y|5HU57CNU8+eGu)xZy0!5k#y1!2zI@_btoqZaWY!ftDafXveq_)8{4g$90ijfS{EB(TBqkRJg3|@d59|7W3eqyc5?DuYm8r#Nr(!Dq5B2e|z|?gLR}##}I|ZcX zI=*rlZ&yme>YDF=JD=8B1(#iX28?U+#sA@Db+{TXyMUNsdb@s5KV?Vsao(bS30ox3 zGEi40+Cp8>Q5zD=f&teYxBlw4^7_dF7XUCz#&$q&=&$RDHB>H1h79nL-v$EiJOREX zLLlK5PE8>E{+~l)K)@3>p|_b7%l~`$XmM)!zofqwrlhy)y?p|h{m`TrB5Xhv3 zND)v5^n5>{+5BJT`^(_9+u={F%=yBAf5SmBQwH=R2Ne5jKt+_+GHDUeO9biyrw`o$ zs{A+Khp*co?e=hgpyj{+HG*+2?}>#& zfR1;7;{Rj#UfJUV)hpO*0agAh??aPLc91>|(8Q2V5t!})RislGq_Y61zRuIYqQ$@e zrKekclj<>hnRH*E^C(c4|8Ik_(nGgI^>MRPt-N2r*axcL2dNEI`5&5e8AY1q>#>2R zzyEcOK>5B0@|_CBaVt6C&e^#p(0No?+?Mf^E`(L&) zu|=sZOoX(~Itq|BU6hV%0nO@9qxoKs=lDQpw$^hdZ3I;LKdFUOb+XyQ zqzI^ANlSnKE4&z;9v^7-`(O58(Kheh?BpXYTbP7EXSIRi|0Zj_(Wm8oKSxmGnvct^ zsI0-ga0sIr!gy!eK)P30%NXH<2EQ z4PW4l_J=qg3S7~@Y!6xeZHM(&#TPlh58Y_~`TP0@dgtiJpsg=xZQqRihd_QpTeJ;L z^Or7%n0~}~-3Lg<{A2fKUM|6Wif+lgit`-+9I;<=Y=#Z_$^Or+#(99se|^F-k|z34#)-PLm=Weq@NFfc9MG=b&n2zAi>ak34(@#1W*797{>1n)89|)33Ve& zYyAH~7`9v?;lH$yC>{Nq(l@lNpuC>`ZTg3IPQt?VI{Nhk!Go<}C)e)(n_&6+7=i~* z@ECzAWWzwPRn9d2!_rw+$pq9YSxn=rK;uwwVCn4rKgZB`*i3MmRq6fz6&jUk?APv? z#-qU0p^wefvfPfPmH$P-r2%H@W7PUF{H)ZA--LEjRm)>Hkp~Ra=Lri>;iT|= zf5<6aloq+989?;!Bj`0m^Klqf^UJxoX#RgLTq1=N0c2RftUi=n5q z+wT15LiLHw1#>qSEI6-e_i>>SUuRq^|I$Y$cv|IkaA}oZW+O-fuc7{4kX-j>jz2)tJE@%a_keF`rxxb? z?o~GS7lS5y!0NBt=xZ4J8yB~<>jdW={kGG&<$uv7SF8>U01%sgbA<(f`czGB>HB{N zbUYSARnizgOUHon`)>?TG`@tiy2muSz}P^af!dW$k6SCc(s@5Xb*1yb`S1eceH@o- z((3~F5{#$5hDGBK21XS=>{;yzECVi`KjZ6ct8 zfBO8NFQ86z_aYWkbn8>ca&0W^ESGFGiwQn6O&Or+G>q;g$75*~1X&6!e%X%ypC7?a zuHOHnv>HP{j|wO%AD^T7=hMD`egX6n`h`#}Ouop`4z$nlI_YUHJ7ss>-|$HDuc6Pj zE)&o>fF9F{+7BRQlL?ZGO8E2qFAU_HSUSaA6AF9?3QtwVyFuRLRu1}m(O9ZkOi+nt zh$&WVYdPh=Ef$X{pswYTu=4Gh$6L!)1*7CGv5d1^65Z`OG$z72Q5+NaKUR8UF;T~) z^#wb*%D=~Gj0a;K!F8wK74m$A)BKN@#&~7CBES87-&Zg=l=ew9{bCv)S+J9f{t7nR zW{U|P9#`YM!nXc@&IOZ(`Xn*IBd4)_m0~~*_v=K_w7Y_#A6ybp5nIW2_ESk5JHcZ& z-wy-9Q`&xk+906L-m!qhU5x)FcoGN>H4X(|JHfiqSf+8YU?(?uo&-;w+{7lIaHpd1 ziUpMp(bxn#x$OT1K7J~}GpDgBoW&OYKVt#mFNx%{I`euP;Nki|mQC}hU?*4kzputs zg=oYALw*)Y#NY zw%hLm285eX(R8ApEMvj7cEROeaKx?&SB%>YYV2*ILzXL9lXb1gWxnWg*>_h@woV}t3Bz55kQPs!f_;BTibaLp0(y%q3#{Qa*X zK#r|(S!`u#jQ-&QWa{!*mQfz-n+=*H8bo!ipibo~|BDtN`j$#;auP6qR#d?$OXE4` z{kg=_SaK7se2%dIi3JyOOJl2#{P?uUKry_4=F+8_VJW}e$qxUA>E}m32n!i1xMrO9 zcf}uqirM<2{K`j5uH1@C`F9K-pCHKhaTwG)f}PxC#XrqTX1-$XE7-}ccmHpnx)2na zorhJjSV-$%t(8hxxpo*%uw;{9O#v$Z2Mi2XJ|E$@KEDjThCZuc=?EEEYLVizrqTu`14IobFbQNS3G`gPcLcuVN|vnZaN3_6@NtxW2U|g3Qdm% zhrhK_G|#V)6SH*EW)i4V)8{bo7Z?vrI)?~$au=jeUnj zVFnyy zI&O29TY_yJuneAxdA!8K|F!pOV5pA;s}&@hJL+CH*tj${6n}MmIUoy~)QKyXHCH@2 z^#OnvWlb9Yz6DkQiWLg06P(^!Am;O7kglQWg95et{=XXp>~lx7p8^fdQ75%2oa;+M5cV1sXRN?Bpg*1<#$}F&e0_4DqS&;|a&>Y`;6Xy#E^{^07W)X|0?- z8F$GzfA$>E4zr;+ZPWT!{zZcr!#c4Lu7ac2fXe?Bi2Wd>c~B76671wAhY0T2H0xra zOIxvE_Xldk!sGjY{0#{mAV+AERY3=$XAN^Iau%}=r7yXMC941(_OkmtXI;^@_x~%;>u7vL!ERlF z|0P(TV``l9am2-2g_VELhhQnJSuvUL&py*^QC*n9&%YybO+?E2s{x)em6@a@k0LuTT25?^jAou+5Q(0hB3?O^| z|5IDwp%4K6ud{k>5`>K|<&^(bt5^S8&X(P+&Mxq>k{f1?vPFeY@(;TBjMae#7TEp$ z?*kduz8+|N|F4gwind@HXq*SA{2#zLcE!?kzi%Iajo<%sjyHGuk+vFMU&MezF5GtJy$ z)}NjumQL%>L62aB&yICW5rAls8Y+^%5JCPm9h*La5z$17*HUCaziqlJ|A!nngke$4 z)TtlIUc1%+uCqb8AYIGukPy_z{r%tOS%Uw|5Y{o_K^9c}+YN-Km*K~VnPdzAtLc7W zurDHZgLH~*BIllHf?tDd%JTmhn)r&;=ZE}D5LYe1>NDKsSCpP{VRSCB z{BIhB3u5LP4SoiCMqWPy?K9oJ8+uOrJ}b#4{`w6Fk4@Qm|*lD< z?y{7G^} z(OQk5x~2Ng1OrSOhmYs90F+)eYyLUr0%Q(9f5{b2$6@_Qt{LFX$9wzu-ZU;Wb=1h}a2VCwbfRCgY{LI#1!ODO znK~4FaK%*qmumb}f}PxS{`cnNR>y*i4oauJqMC8~6b1DgIp0MN3!bEP%0F-7z&!)> zLnPPGH$xwwGiaZO%iiLSzZKe}zY5kV=Xc-dnT@aiI#2AsfzeOFaKL2q)6fnply^eU z5G17M8PasY-~-h-ALs@Be4v+gfLi{)9YJjb*ZDQvIbTQ?PyrB7`<1M|13G~EKtqfA zKk1anq*ry2(odfzK!@=4fsSa)qSq*(#qRiv@xPBWH0g?tzDXxX2a5mY`|w?^Q-^fP zdp~Vi?gKTG4*4x81?h@@KG0cRpvwO`CY3-RXx9a)UOFq2&Jie}3up|eWz&-LKG5X4 zF4CGnEt~8o94$y!$Pv&RsDQ4a08I+>{tgX&q_+h?m9B4tp)6EC@3S=jDb4?PF!rPL zp07bE>Oz{2Yn)d&&A*tbmu6~r0dh^-7hH7Z6JBJ>B1P8$$W3+1UtFtKgOggp*PQg zVE?rqdY#9!%Kx(Wdh851a{r{M0Ok1wKCQZE6niRWz__4N)_ea~_(g-g(+vQYZJ7f2 zKmS0$W2MqvuQf68q;rGvuLwX*6SjO8YDM&HgBVHDD6AL|s}Hx9EhwOh7?$FiE=uc9 zS%KK84{fW6t}umyiwe^Upu78w$dB#m?&I?T51GG4mOxMt<q8%QmT*r{FG~$9K~7p+c~eo4x;|(UJ)uR>NZ&x4tyL zVhT0RD~$iIVW>-?6?C^i#M3G!c+Pl#aawrKhkjdymH#Ua)D?W}Alz&I-#1MoL7Sx0 z>k$_e4f)~!s!Ok`^wc`xgrKY2FXuw!H=6$=CTys2Ug2Z_0Drccu?wCU_^?*FX-P`3d2nzue9ulbxSn%bIYikJWX-vD5t>0_FAF}YuQ!5_SMgW%wj1B%`!3ge0Z_}f_s5qy8Y_obp|F_X!b%x{~DlsKNm3ew^mpDh=l;r3rO8}y{te`R@w#d4fg!+b1zupak=t8`o#c_>tj(LOQR9zRk+4b3*s_g(`|=e za*WmQ5En^sbcIu{$nO4sSP#TF|ISwFQSV!G1Nw!fJr9)lZ?gU7n>+*>i=jCH{NQzO zz1Y6;VVStuPut|%i$XMB(JqT#^|z~FX%t`G(uq%54CU7U`)CwyzZI<`Rse}86#xCN zGM`KHGK~hD4}I=W=c6z6r*r(jVZfU);R96j`IruGfoj@)D|F5?9<}Fl`d3ZolBelB zeL_O{-(jKgPN*J{IK-C&7>Aly1!ba3uW+ZL*%oSiheV3hC~Qe|`^`@?t88DwOJpWr zS}~ns0nMgU`qi@}{*RSb-;`lil+Nc4fEFmV`XzNcHt1JR^Gxy5@Bi(i`K-3-Qvkc~ z|0py4t6xSsB0zNE=n}f1t#thvQQFTySI~DuZ=mmi{tD;c3swJ*L$hzgrR$%^ufyrv zZEHHbA1a3WHk{fa!%yfu$BX*=fNq2FceDlQZwZj{|DFSnh&amUeH<462^dlzd_ZdZ zfW%OMB&evr4`@R_8=uHT4;&DpPasexYJFKbpcBsffYdgI#!rAGNPuGfRg#zb{@?5P zXO2w&5=&bueo1a4;4So%MO2bIw2xDg@&7wuXf?Tal7Gymi=aArd`iEX6)#_J6o26j zf-vo3HN1zw9|X94c_o~Ni%NKSIiJS=>tPhT3-p6V>y6eX*n6&0RwV<3Ilg`5OZo4cOu?vuS|AKztm}PSAB<@4 z6=W!&7&~WcSL=fdsLiU$Aq+<_7Q-<#4BDD}tLOhc8Ryf?S-=OJSpfgnL>g!4Ogi>V z+K8Xx&%XrQMHtVDF|m;5KjRO{iqia#rQ_sCg2AnQ#K-slt~p>=G)l(>PpewN@zYV+ z;-}-1ettSm0T@e1rSWb$qJJ(Q5i9{#!Th;lg&=?X?S{61&JdUag_Z$baNY;H6wvhg zAAwd%e+-6kr1gPb!`QDIE7}5j0~OFU)PN?juUv#kZy8YEr1gQ`eHs4uk={F`8;A74 zLmC6>f0IG$g4Q2y3KaiuYcULpe18ICA84DlOxl6Uq+O_)GzRpP^SJ|BmVV zGZ_0o&uI(j1yn#Up+3;``+t5q_37Xv9ngLX-(SHOpviW28*)HMM^GUhLw%%S-cMLB z_&_K0Zw?gui}6n&u*mmXp!g=Wr`e|t=&S;07^HI_sPbR=uDsVgzgwZI(@DU!URc1` z2fC#Fa*pd$w8@pciVoK`IzCaqB=tEL0;$he0P%e;%lN^07S#G1`ZxEv?{fSftMxYk zk}37uk6N6rX)8F--FHIP6+mw}?+52y5m4p-K0cRaHbJpSG?Id;B1Yt~GxLIb3U^|Cg6vYz`Uteg-JY zbvdqf$nX;!mmpni#`?z=GAGE*zW)#7Cc9wQ+~tn!WJa%`DlMk`Z-b<=BmFw`lO{6& z|A3>al-*Pl%cU(fF*txdJ2FQvzo;0$OdNyj0tTxR1`>QzFmBCpnf|t5e4pd8U~N?+@NCIHM5^ABbts&+`y}ffhN#QY66E1$Bmr4u^X5E z{->p%Un)a^6E|=g5g40ZXY|ts#VtQ#T{64wKK~o;P%5vBHYj6)=Yils=~MMdHk)Y? zd8pt;Aozi_{vr6DK|ctMZpkYD4;8!&1W)S-c5-Xa|1ncvJHfW_2nEjo@*xDNF8DXM zJ%#hX{}bDUjtO1`f^TU1rmi8_E&G#Z!L>e`U?*4i|Lc4K@iq_~23LKJ^9rZG|7F{5 zF;m|Kg7@(8_6jSK#@L@vOz?dmICyaINDnL`e@v8WIW4N?^d=DeKzqO7%9~nQuw!ZE zzX@)2^Lx5aD%iR$Y9?o{;eO2@U|59Q{{s`&b~{$S{Drbq4#NcJpZ$E*M(D1Ij)6 zYrU{SP~CliUBRpiBv<)w)29ixm&JyHb=h4X$$t2f~84o^riW|Vr9phIsO2RJ;pZx z;O<^A_LqilW1txPI8>jvL)!?NyW>CMsO=U1q-(zes`1*2wKpDh823)v_BdZ@a4Y}y z@qN93fhyR5Yj1$`Xl3D! zoNm_-0iMPRG=5(J|0`I|**y05>&Fb(4VL|4#gCB*e6?L~F)~d!ps1cfg>(*$BaH)H z(Ekvi>HR;8Y9Hwm#y-+(+5)a(TBww^UYhyTZoi$-uA@<#e)4^%M*r`n-=*$9`IXA|y>HSpb~5V+ zRlS&!<+}+;l}@KnnZ5_r0|Zs3KcnA)rcW=+(LZ|v(oBC2V?Xb&STNKv{RQLpn4BKh z{{w*7Z0DPP$Z?r!#I0Ca>JmXsEY&Zy6#6%r_x&JUp5zP906_wJ1r^Yt1A31FF_(@w z{}#>v0-&c?#vC|?Phpon)M_qO>GoYZL5_e$fFe`M2---_H^iDE}VPH5PeRidEdQN%P;o zr&}~Yi1#ybX5n*y$ijN~)B~PuU%z*OfGS^SH9KFj3mB(-t1W{5HwgYH$V%7goR_aP zZLVCf?F%?J$0+~3<#1yk$|Z*YNo=L#`DDj*H!hgYStk_T|EqGHEVqVF&@b8f^}B+O zh5gFX6OTpHb4;C4+K)8<*Rg;~w9+YNfd$7^YW1|sEgC)p?bFuNE(7R$p#OmJ`ewx) z=YJNePx=)P%l#m2f?xv12M(}1eTTZJm6ISdS52Zy}gY#i5-_0ezPCwO!-*EIdp{+mC zYW)^;{GwLtx1mD{%`NooGkM|-I-;E$r}+C_PMib-+q6puGEM?J^waomFuwbO^6?ut zJ~0NTF!((f^$HjbKpxY;7}e#o!ZIG8WNX3$8EyHa?rn$-i8 zOdX@y0h+}sUX>zq3wMhO^$Ig_G38CooXHw;iK1CL4eHobMKnsAe6T?UNgV`Yb>+f}&0aHj4DW?2b8jt_CQO!V^den%)?)Y(&@yh=Yz@!NS zZ+zDktZ9Ssi66By2Fe2S0tQtmM_nl1Bw92qE^bU+B?3N>mS$u%7R$oDE3`-|BnD* z4PR|=wgLPs)V@d1q5Uf_!~g#NpFbeHEbpcR^8I5$cuK$8iun28Xds$c-RL1uv2*4G zo5?L}Y_f{EI#Ki+gL4=tnlAzkbQ?~-t}4No4oKhe83cSRh%NY{`7c0Mj=?ZsaPDTU zwVMkr3ue0!<7AO>F#eJkmP(Pin{_W=i2q|gGzODO2F2rLNmaB&p)bQWk96KCSdT8GVp^b9t&1UTVIt~^O#9$IxaypP$c17V-I7nJf)ocrv&_ZV7bH<6!MKIov z6)ASf`2bM<`oAut{w|}OX2xegKPh$<02|WIERO#JL|aDEXcP>zl4=%-l~hH)<`f0* znDOE>aeS;aPaS~!gr$&7Gvh!J5HXrN2Id+AQa1e>5CxkFwhC$rMDu?eoeVTV*N$`E#Bpo>5Ky2VuFmUJwikd)Qff2{0 zz!)0iH{rMxFd);f#{be_>M@KBoCO2tv^7pN24ul;0a-$QfOhNBA@vPs~Fw|4DTI7(HOuD$7P8JXvDJU|227yPiRYH(HO%v z$HlN0XV~fl{JM^xXpSH4ulRQ4o5qU*hNl6;o?|F#3?rJg&Vq60Zk(u%dr^WW7aUOf z8IVibF@}AP`>`>gElY_S!`L|S_s3niaiWP0d?Sp89MF?XBj}r;_G6MNJa4A`0G;VL z=idU=aXq*+p&fg0Np<3Fu3y2E)ydAQSANnB(4$sjpyvU#Z1$gEQb7{nDS`!f1}y_T z=e!SiK|2GC|9{j8`Y}f<5FZ5CEW9+p2|ttbBM1&nd>tTOZ4nJFXUZv<;_=NTwHUC>s zv^h`~#bMfY=)Y&$ZG$+mXTM`@@uy_prW->2?+;FCe~9z? z_}>E_d@A#Q*;lAE;0JZZx)DrJC$y6jeGlR zoL5-!?+cc|GL6p;);OwFInfz!}Up|e-^6;aJmH%U+ z)c*o<|4B7YEe8Gd~P_UDmz5n;Bp{cblQ01e5-x~YO5@u=a2Q-+#oVBp zCMUgKuQIkQ|6>|YzA(S64mBf_c z=VOIhQ8wX!T`X=Yd|V{>fpL{Sb|pS$=~nW!c^^NasdJV-adMLdriqz4jA~saE2>w} zLo{yZ73TXtK^`A5xN;hIoZ!5|`2URM_XpAJsWk3J1v|NE{#Q*Bm^?N|R28n%ys4v> zP71EeOMMKU(#fe;rg7fVNp9t{g7G22byh>;yu$eZ7#9-f6&e@Sj}`I{()hv&-nU{V zHvotQ7l%uIeA&>{9kMJ^Kcs(t0it%Lt_3@}$;>S>^V8zv ztXNpNf^^bk8oL3nC*SJcpJx8pn zHO?!H{G%*DZYne`O5ee57>g{>_AG2G>)~il?bu{BJ8COQ%C$zgbnddcMNS|FD2OmBwdIuqiCLi67Mml zpGO2cxkGH^d{aj)jsNo-0vGS z3OAY+2X!^hE8Oh;pRrPX)lhJLaf|(nDpyq=4;z}=_5*TP$9DbSWC1d&(6~u9CBEP) zjmH&&_m~xvT3auZz|_Z^Bk+IOT5lR?911Qnb?y5C%KunY&jO8~YK}S%1 z7iqjgk)72oCAVF^yT$>{f|QyAmM(%U4`Jl(%JWaA~yzP+1vu8D!A?gQ-_5s9$WZ7 zHyNsR%@LbG<4|y*ar(URR$=A;z6+3t3c==MS+2;%+vk6qtOHtKceI<=NlK@m6cB13#!z{-C`qrQT5@oD+5+bj{Nn7D>&i*}VFt`GR82H>RNdwJV0 z2-$QQ`+iWDSn$6eH0N=A0bV=6w-tczzK;3NPrLgXhz|k0fxi#<;p_0fkGS>q}sOz1se0(|=d@?TLr`qJ{W3u9u?JyuNM|5)0^e#=RS zM_5XL$AO7e3H=}r>%^qU!pi?+eBpSC06*< z0B8cZR|y#ZAF`l04**{TfX}J`CxMC2D-jIN6@mE7<1kSJfZy<#Q0yPh^>Iu9Dh3k znoiGC1o(hwv;}w$72pMQ3)t5G{^YTwgOB){_9Nm)z#S%?L*@>RPttckAizg_LtBW~ zP$9mBZV}T~#qH}84vX~gqKLU8a-~Wp(*{%@an|MfDfJaaP9z%BlqrX+Q2_1YBPiaRGrxrOz zOr(I7|B7mvc!oeBoR~&feP>%S_b%*^S*`e zzLE9cQ=0f9xbV1lfHw~C!#CppGQ_Pvo=1E_`>24GfBu_}+6eH|u0vZU?m}haQ>YJE zuV(eruE%-b#Ame20H^zZhpd3~`+$B-jM&5y;ByD~A^;rB9Z4%hd|80_7_*&9aUcGV zfU*C8144WSm5GN?-^2mp)`;`IiO00dOsw&R7FPbNL)i*wf`CWF^rbDpGpGR1p+4ZS z6o++UL4O0BJjL$z5&=HoYuW<5f(q~r)B#R{{rK$KZcPW@#J98!aT(w>mTb0U!~Y5j zGqKHfX5u@C`2G=b^mSdE0PsUiz|_B{h%>;gUf#qfv}Izuw(F6GWierwc4_`=1=NN? z9TS7Mp@}oVwz+KtqpRa_!K3}Ex z|LMe6y8~YX)fJBc_-6p?0!RSW@09aO*ROT`{}}X?^Ir$;LBAfVe%}C9zi)K(UyBcX z|2XXp$4$|Hr~H=%z6YBBWiop4c?HMyd8MPVUpyOe{-ccntYSS zh-)&g$rt}WwTVjsEC2WPT`A+5d?o)VKR{Y1*dl-*fB*N8D2_00^-=6KWJNh&^nX6m zZVOoXe+km>gVsZQT)>I_`dw9_*djhI;N;0FTRp(|ziG*=$G9e6<=^vJfRgg`IBu{- zVlAyd&tm~X{_~M`TT3YapU(o6?6aVl5VS7`xIQCC_YC4B{rSyG|ET#4 zkVckJ{6C)sD9yh{h>r_6shFRiIy+MR502vPZ^$;DMV0^0X8}6w_kZ_JyKUCRfB*N` zlhWm9?XCs05{&;F`|Ox5Q~d2yf{!(4Bt5Q5x3dwN9gDHg_Zj$}^|D_?KZkyT_62mQ z`~R2x^L`FoV~L-Gs{J$2J~SNos~jJ2{5{ZrO#k;nuV{Z9dijSQe_H)-&>nL9Z$d{< z1V!b1Ouzpzro*q%;f|fmP@s@bN*D;}l=I;@0iAJNK!3pjozwP#t~vfUl>haRaz6kD z22=u;v_A&D_Kxdu-Z6^kJ0B~K+tcyk^Z&NrnCJ%tZs=%F!7pgfi3w@8=D0NL(|$K} z0F_4n)M<3fd0!(AXTNF>mC1+n_g$;DEGoY4e6rKQ7kI*Z044BWIe~W!{8`%i6bblL zwpdz>i}85@02DL#TR!-|ijgd$&1YF;!$6<$18o6(p<~?orbmG9KJt@7*+B4TF0lG=fnH|I1vVk0n(1y3vr6~Xn+%$xbF}T9O8Rq#D0|GN{Btc!@~h5rFT9?2#|?40D32MOk02_ zP?>lNEsKd6=Y7C)+WDBk|FLI3WaNEfq7&S3)bl|Cyl{Y*Az;OyfB!E0jfd+U#K#4k z#G?4;L9B<;dX&-?0KUo54|Dv6_Mf1wiulb?xyFvmC2P)KL&f(`a{iXK-Lm-w$M;*@ zxL>s2|D19{pO>_mh8gfnuH$zh!i}t(qxMFew(!UmE#34aYb1*DSc8zh=P) z+BOS*kai1~d`OhfU)B6C#tMoR)c>y5n)d5C-e$nxgP!ozs?Cz#H<)(5R@3?uc>rC; z`2dy!WME74RR^*b%lxNbl3d8P7SA2I9|Fw}Wp@KO6I|BuSB0lza8PU-}WIzCZ9_J2UE zPq+ysmoyQ)^VLemp94Id3tWA;pq($p_+OJjT8p8_o(nDm0R0evegFR$0Ca&eK)^H5 z?IjyKAG$#KCT7y~YMJx?C0iQ*=>-NSa?5bq|Ik_FA3=LC`UB`38VdLX$0fLk&$lw) zk2wFQpkt`6s5ZD9z`XyJ13tqkZ6W?Phxq2R^N1BI{-xE7{yuQELxCZG0hZjQ^1q0| zoDM>~fC}*g^SDgBr0p~8y(9zt9S-nq1>kGOZvm(CKL>=^7Z?f z^B;w38_(}Q<@~d5+zM*_)AxVJ2GkXx!X-eLUmh1=fF|^d07_C#d_*?DG%x{OG%^i- z7l9L=nkgHHycAfG=9wJ)Z-Q)qu53(D9RZ6M*6SZtMEO5GiYB{?lxv>#Pa;04bctE2 zZj6-lPxgx1Fh)#39gXt}L24zjAywEL47*c84D{_7xj)J_MHdnu(#1jp!&-jUD5OW1N}nk@5YD zvmX?nMi~2iXO7?8@moCdOH!ovBlA;`3!(kw`i|+G#!JWO`jJt}M|(oP#w*VI8i%gD z`DXktP1la$ZNSics$a3!Pp98iGR*khJANC-&tl|(wg8G>3M^srP_*tM%NVu(Wair& z$H-i8{<(QgPw3}s8d|Q+c`4d~K1M&+e-{Zv1P-&CclOFDgT!NLo=Z@%j835PsRdn|w)m_9 zKw;4B^1=UNWSXsEAV#5PAtPz#Td3mzjTx`f+hUdzpRk07e7Xq(rP=Kt$uv84j115@ z=_5u<^4&Le$Viil`1BYrQ=b*^u?lN*O8Wf2U#pGLxnp!uz^KYXmyDBzZoV=D)_42{ zj-PW~(kcq3P(uZ!G`w<*hK`Y$yogU2ly@$cMkycVe@#Xqpb6syXqqzOlB|G_(zwud z%72^3=Z?|BF|rsi%|hRWfI^cm9lvYG&zXE{@pED>DMSV^%ion_bmJIRnLGq$eAdBu zvLws@0a0EBM8Py-7EH6n0lEtqnx*bpCsgqhpZjmY|4Nrl0i&uY?=nt|9vq<7w>GRN z$Zu(Ns$lZdYOAqp;G2`P*{^<-#$#bbyRcxNf-nsqqTMby1SsT_)S2y!!8F34&MY@$ zoGd$c<2{RJ`Ck=$#$XXJu$7X=%Mwe@ms!I2TyOc{fB#Zx1tVkdY7npJ7+WD3qnj>J!e_0cQN#aenOoSFHUy43vgls5CrIk0fFF1bx zzpmiv!Ghg$2b%w1k11k;qxnv-DmLz+s^ylRx;drbwQ0C$2gNR2W+)&&$((-_wcU1} z;lwet)oU3;FFV4=RdcrCF|lCFNu)WZTs76T=WvaE2vwzZ%E*l;{{4?(Bkd7z_$ zr*)S3`~>Rz+!$76MVoQr(+S3RY3H)R_W!PtX_w(Kfy;{6ICTPhfxxZhIBphrHNehk ztG?u}|0Osy-JIaGfnh=Nftn!O%86xzEOOxhZs5zhB76UjOk&r7v4L{YB?HBv4^_|( z93!iM=9*OrV2!`Zjl=(je8`D9nwp@85|>EOn3(b{WLH|bamxQ|&-c=F=B{!_0E(rj z0Vvbd7if>~q{0UPH``Dn@85*Gw=vh{z10crZ=Oc=4C>WKhO3IIM@ z0{@3mod%n`uAe#=%mPN{f=)>c_grnjLHC55X%LtVEhejDeNrA{vQ?yT@cf_%+!8=)3glWV}CFI>kW8}@|Nd&mDDww zg^KtVz2&?ta_20vQ3X`~n@^i+=mQ7^D+cbJAghpOnGMG+t#|hSA5HV9sXrhTBn=;6 zD1ohS%U3)TSW>8xbl^$Bz@djUCiv0`ZU^J9+*NN`0Tb}fx8Z*w@4`U7ISm-q&>&qm z^cW{TXO7Q#z{gyyYd|x7su1$G^S%&WI7XL_QNMsuS+E)(EocUg-&FyhWL{FMjgd4P z9s!W}jPgKu|3{4q=mQz&88jY0$&JVUO#w`uC1yEBk9?{YGIPesH4A8V|IabJ4j2xd zWz0n*S1AdZ?K2}X>7S>q;Qf!Ge)`r?ED@5GkU(!7kaYmW80|za0&USM7Y#@|@ws(; z?h5#L^&p9s%zFlk(Z(@)2pH8#O99d~q4>1^bY`IwsBfVS>(9#RSB&h&VcQt7KFBl5 z_;{K{6|)PSj^oo!9HMkGkj8+mS`VZqcJ~YKpgs_DRTYp^fw2pXLA9rQN<7KN!PGjq?g`_y0}f7UoW~0IDn~(zt3aXgfX~$EOQb ztep|;sxL0q`2F9&w`AjXc2he2r?ds=KZgp?e+8`*v~sw814?NRfTp_}ud6^9f@iiJ5#GoeU12Y#6&jWsFS2B0hKUkPGhl6R-_` z0(PF=sO0zm977APvaMC$#0FsHOdJDH-9MQBs|V!g`=={Lf6WeVQ$Q zha!H1LMCi+lTrZ8f@YB-m&n2baEHa@iWA1?=6@4hmq8l_0@4Y9RPj+IbU?ECzk4{N zR3p8fwHYA%@8`FfM&EpoF)|aE?Q(0}Szr+x=UZ0w;5?yYt{^;`Ce`S|0l5qqnu+~Y zu^9I0CpvKS%F&^tBS*)MCKLD1)X|xvbEpr@f@i^T1p3|2jj`x($F>K?<*2bUYU`jFUy~9iNTkV;3;S$M^kKA>03# zX)fK9O%IMy>)*@gw=r6kR6L*03F8%vWqi`-|B6bdX<*SCS|VK0v=JyvbOPWdlUI^6 zr7`H%VDKqe>9r^)`ooU?h@(I5=sO+#Sx0}~(O-7-W4itqgTL(#{FbA?@8~~r^q)BT zFCG22(5(;ASeEchv2ER05Rcr}O=z)hqD3GKP6Lg*?g3&;r;veSLB8&~@x6lawiy+U z7ZAx!&KRg5IS&|^2Ilh^0|B^ToETj?KK%kd7X9Lr7AX2*!R-3q(#bdB6& zkS?R?H!Kib?gIR8CL9F}VlEK!afUp%Zy-w;kO}8y(W&ESS!5Q?xzzICEa3ZeRsg76 zqeq42HOA-m{}oj77y~k?#gN9Y3&vXz+V~{&jalHffI*uL zM_Ira6pgq%=x{d&gh{^@HnycFYB#1zLY5KkkI~E^z$s*JKH9yMg9& z6IfMBJAptOSC%#D`oG(7pa82*oH9;;d%<`sTxBjYizd4ItwL%7&z!(>C(tZ(L0hKv zOSLNHCC5ekjt(5Xg1W4God2cCkQ0W?2UezuEMY6B5#yD%$j@&Hsi-rdrT3EJ)HQWMD2Uv&<(Mw}ju9v%pysGci7i zG18Yo3`ht-mNDO72b#ouACC838n_~!|1qQnv`piepf2AVGR0)!RnEdL|9#)z(4kon z<$Z6#xORMQ1B>M>p!xqX8sm)ajs)o5@!5EQ()`aMDgpGsKm}Fn&t}nm0=3|ZnZ7Ef zxaE^w|F>ZzlXsvoMrG5jTxa)=x&`BlVrw!2lzVRW0n)(^!oo$MpZ5-0hF!(4Ur!#;UuD1C}EUt;~SqMS6ECu@<}qE z7MZ9@vlXV5tIn7`W%3(m@^yj9cU*`3?E=IPlC`_gC(7042| z&JuTlCGKf!t?0hy7oY!qMw@z!3TIIR^x*ik&i!;uxX{QWs$_Hm1J!|cj!|xx&MFxjc9MZ|PwbuMY!hItUn9niWs0 zSqxkS;|zc|F8=(FJ=ZsM0K$h*>j04En-^ub_uB4xz%ZNA=YMSduK{P6L>C^0G#s!q zIXMkYkd3P zmyS=7Ws@2{N=@5$j0O&nS;PSOyJMQ9uILw=l-BJmW^SRx%;Wuk^O1f3U$axlz<1Hm z0U5iBXQnNSevP+hLVMpT0Qi677|h-CeOuoY0I)llqX2*@P-aoZ#@HX1&i^mio$q6s zo8XDh0ETr0OLH4P^~UF}|ErMCyn&h}n+W#ngEubO?#+Z6%T(?racdq3HeZ(k_G4wi zcr9eQe>z{Nx-Y>0;m&0Uq#mP;PgU<p&QHMG_Z$W|9YQKd=l)2TkG{)l+B*09iP> zHY5R%BGYOCB8wP?$LAI* z*W5wnV*_?i+h5kFciol$;iA$QZJIDD;qy?yXTcj2()WLuuVc>v$kzs_^_>kg^8lI2 zwaF#R%vg@QdXQcJTRs>0Y14Zo#Kw<@@Q;*_&^5X_&OHw6nLEfEe4uu5CUj69{)FG(8Kf! zqBE#8IS*W61<10hXd#pGQT{h!q@~pb0!1&ODy@ocTg3VWrw)*G{cjbjYJjCtAHlM~ zAkh4Zwkn)G9ap5ejURp|>%UkYSD9|)0F0q>!6X1;icAS^yZ7TyLY7UV@5KMoL-QB@(g!w9Jso1D6sAK z|3gND9aH526-9Z-XV>I8KIDHzx?DL64IQ8n)Q|Ep?O6Q~5Pw!2Bgc1jwot+UR&e|Q z3O*A&DG(U0bc)7L%f>7Js{qW(7}OX)FBzY^|5v2J!ZEPYX(kUXpy)P}`xaa>UKKOq zy6pQuWtC0?uLBKitymR1E5<4BZybPiz-N2?Uschn8D&A(n2++`k7ld=jTzP8^KvYq z&&bhNK(+qJ{kqjHjA9)R=~wa#%c=Y=fTq8MtRE7%|5R4cJmI9^ReK(x`rg<01+CT( zIBNZVP}lzp27G`MT?$0i>+*_zEl)42)8`G277GmIrR#r?eUO2<9|okYbSe|Lt|@T* zDa8sVA3~5A`9Bamz@*{(0Qc4q{%6GsCbc!RAX3!o6N{Ar$6w3&D`@zm*70%p|1}I4 zxq;)_1KqgK$pns}Ch#K;VAap`r2Q2C;kzI8-M=~SfV6i$`V18l&vIVxh&)EWbp9`5 z82eqIBLm3p{}lnKtGQxhf@NZbOTn$5?-SjP8SL--{#|tJ5v}s&44=LVdPhYx8Ur+- zU+4;1PJk?EW577wdZqGTpIu~mU>01)Fdog#gE{#=0Q3P+l?8c zZ-t)GU-C|A|ETg`1AYvuA0B-hR2_dDs?Xb@ZH~{~@t<&X>dwCds&PLBJ%{m6yY@Sw z7qkU*zvi(FMR}>lp*c=NMUd+peLvYWg{p67oMBTH;X2*3blzLJp#}N_$o-9?^~@uhyUgKlRuZGQyZ#uiXj!yIWHvlOKFGx zxpZnAr1(GP`!053=%oYN zuK=2aNC!no4+N@TQuTpeAqSvb|2w23hqTD|;WRov3Q*NwKK?Y?KFN@3w$tP^$&j|D z4(O~Q(0Lh9<-dHn&wOvwsOpE!qRp;;nScHLzX3pA3!p3LyP&ocI;5?jS~v?V8(QGH z*aFF3(QhjroAu09=dASvbmf5FR075Sex9z2ksbuJ!#19x-+(?)$OQB@aY*kR(xMg5 zJ?DL(n*yK`(4?NE@vrFDz;wm)Y56>TK+wxMuaAG@P;J|=)b6<6LapG_7ED!tZ(ou3 ze>3(q3>-lfd}C-Bd@thu-U$Le3)+T$1$6Y)t=5a7r}S?_Z`qXULNC82E72YLeFklP zP8@w9bn*qQmht;c{r<1gPmIOjv!M#E&w+Mf5DL)1Q;s(Q(kla^_rHnZXF~sf;@&;_ zy)Uin3sNvh*EF&!jf*7&lrfe{v$SGFq_MRatkN)64A#d*#cYzQ*>4CKFT zl2C^>AX8nCgw56&49Y;LLmQBJ1xO;7&7uN?IptGWFDnM-JNJ1+b<DhUpWZ! zuUg~xh9HLu5b93}LdXAQJDZ~+$f*K^`V&FY`q$a(oee=Q6(H0fK(g=uO?JOmLy%i3 z2=Y%IiXqWG4!9eFH2$z+iKqJKMMf z1dGS(&=e#+^}@>g4*LFo{xSJ$IdmA#FOShhrv*M2PrW7`^|c(+Q!lt_d>=pm zr&BO;Os8P2sQhSX4=*((@w&=7zQGJCnMM%Xjja+>%cmfE&Lz0~% zX7~T#{l_gB;z{KUAXO)mbn-d;c-sge|5YI}y`*AtMP;7gGB__3PbR%~Z+=_S4LlE|~4-wP(@{3wM|ULobldD4$$V)PB? z36qdQNlPtV@jPorXovNI26VypRBhMCfRKOHceXcdAg=j$yjGQ)&6+P>ZEGaM{N(83 z3MS`CY{%Dnp328$Q}l!JXLq+Y;Ze+a3$INUq&Bvlj9$YZC#!|1XO`4;_mU=;L*rozk4m zkpPZHH}zyOZK2$0ywk9aG5pS1WV8rs`OrCD0{W5tQsi&=o!xLDzV#1f}{j*?BIyyYm83O6Pv}xY%lg0)ANY`YvWu$$4F(HE9 zuzh{dbp6YRR3;tZ8xRWVoq;w!vm8|38#b|hAtW_kFx(OL$_nmlIbozJQhO<)~`tJYfLG`R$PZx8no)6A!&!H}td} z%|BbmzYo`rh8WSOq8*{-mvSigW4tcApfSPcbk>~ee{?Uuk;5r-I76%2XKa5*exD)V zez(R6%1;3Bgn{F>za%}Dqw+Z5jj}tI$$+0csvOS&B<`&APFfLv6UT1=bOA>?2OtEj zIz$sE?|Z5K#RHK1?95L(>X2sf5&%Dmmi~SUEos3%z*?0MiN2B*w;z4%bNi&oKo#N@ z3-J^;ozv~Jy^qcx4@kL9*NckOCJk9wD3W$?n=FltS`l;&kPqU0d1U6>Bmb@)&>Y!F zDJld@oQ=e8Ac?=wRs*4m@ckcVXW6W$Szc8}d>^1wmihjW|1sYAD&$P8OZyJ1`&+`_ zW587Z^e69xR3n~XJNev>s)g1CS_iftk%gSrgI}cAm|IjeJG4KI_K59x)$sC8MCru_ z8;DD2NAq~Ui|xvmZgg9;bSLSNitJc#?MD4qI2QLAv{&SQ7OB6G&;$K*r5#Pgn0S!M?d+c=+EI9Jo>~@68vO`?6Ig{2OKLJsdT~;Rf z96JQe^uG=}EL2k7*`(ZJIU6P?kTF75+5n8lWRw{&hb{z!hW znmJ~Ess4RAZk9P_ewEMvs5|18hGTXPm{^DUKgI~!aP*&`o%I@x{}k;U?a!d?;Qjv$ z?FH5KLumVW|9xl&XnziE7oYFY_WlU+|6};a9y$LT=^Ks452Ed31KE%}{9%0lnV2&_ zf_8xIeirTM!yAnsMN5AKG{pM^G}dN< ze*5hBzs%8=Iojn7ALo82M1YQd`N%lnp4lBr?T~-j@W>2LrG~F|XJ&UXv7`FGGQ(Si z;U1^m6iV88PzvtMuJJFMrLKwXDHScWiAm1e%&=qVu*>XvuXai9*$;9m`pj_fYM8T= zBQs=nqYAtB$07fGc2Y>k%y3d^n75lUyIF;uSPkTFo-o6O!tf1ju*Cafb;up8nEhH| zPj>W2)geb{!|al6fgvxe9X=N$v}c9~OS@yV zMNm0HEoRq7t2(~mlM|^-9yzg@Y#rvPTi}RCgkOHAi01tu{~tsM`6Ls_QZSlqd4v4+ z+<}-Xnj<|1rb<~Z;&lEm&dR>7p(DG*heMi_0}LcLQVDpN4HVD+#RsZMQWV+|i_jRY zY)6hKl4JUTA~C{KWxsy}%E8T<19ks*-aq~R z7hQa^9|0yF>=)Q=i(ln5J}ZCGsfpL(C0O!DmtZh{b?B%n_?=M{x)u!NZ#-0vTax2; zfn(-3yZ^7^OJXg@9m#RG+%fxd8sk3zrR@41O`dO|6ycA`t%r^)uj{kz=)z_XDK6Ze z>Yx6^ORq=!o*m#f5l7C;q$t;G7|RcP1095|QBOgIl|06b%F|k=UEqKWt|jCmIBicMzo9Jyr~dNb z$iI&I^{xrh?PVa1f2ACR`b$CJKh2G<=(LHBi*hMOgoA9*e_2El>M$P?y@<37LE7qw zBoFl~b!Y?9F$C%6Kq&tB6Q6=X9om5OG(q~4JxAVW=%5w=T+ zWK1L_Ak?8LNZ}C={L$Z+pq;l-|C$?m+79_Id#VixJvnB6Y5vLgezDN_bis0hypI={B1M4$0`)ae`Jnl3L+4 z9XryW>g#?}j$uZT zetrJ;I*em>#RTK0GZfkjZX7wLk!fEsq59uCa$FJWmuo~j_|2aG?Kj6Sj`z<2XV3qZ z7Z692>&5Zm>6opU$iG-lz8oK495cWC`QN@ApNbq~($jUvMAxy=tVYK)xoGFKEuULS zdTrKr0olUAte@Sob%w(q!s{_cM)!L4aJS44qy22W{t>hnd@kRr^?us_-!QZtHn?H~ z@m?@`EqC~H*p3_(Z7%}d6!rx4xeVxz&wrNcU%Ywj{djE(M2^aU#=kdY{ZXi$Ejbce>x6dp{2iX zLfgWUsq)z51EKxD_`UrGbHQ#TW&@#nPH3{y{4cx$`Z8M! zMp9$_!1Lb#;CuELPr`KkCG}Y_;-YdgP94?%0TGBb36;&wjg+*bOB8{Xc#Iverlx1JUR&t3Q`H)?fRn z>fm4J@LOXflV6L@ckbQ!_~W7?i7Fg(Gt8wYkd9=y9w;5 zN~UPVfvoXbyjymyN(t3JUxIl~Xn!rHM7}_Yj|;C8n(j+-zyGB=QqhSF0n_oq3hh^- z*Z&p(;Im&flB4cO>;{t6zw2488pugG5csd!{T?u~vbk`==Vf!@%p5Bx zA=Uq?;0uVllkg&qxYfzu>_SU$`uraZpw=X`-8*6lPP9%ix*t=%7h^jU8i(OPkpHsW zU8NAp3rNu++W{b2bB5-B)j=oS9eV>v?!WPf|qimp&N@jy{0buj+Ty-v{vl)h`*Gn1L)n?w|u5U2g~da7VvL z{W7~AT3M>i{3S}Mbe|ax6oz!a&=Bv7BNQF$fIgoug8UQdh&kL;h|vY*vXR{$krg8| z=KfUA{}V@c5T070Gcq}K6Xs}&R+WOZ{?bVz9VsTsBt z?~bF_a({G-7x{T?PxVh7&@EVGuw}0aXvKimXy1p|8?*%UwG3#B*JVIEd@cgfYXTDc zONfXZ5s}J(fGBqav}YZR@tT16EtcQJfDZV)4Csi@MIgLRlsBD`BLY$wq!C(vQU-J? z0QwFFbgl$K{v{$M5IHIXy0JNQk$_geD@)mX7|>M$I#K<-pF+zf(G44jK=hh&#zRgW zQp(5?0jaiE9sS<1{X4Nee zd;_$U0EmAdxuF}7d;_#q095~>06GeQL_S0^`8M2i4s>4ul9yvNp8&lV0OUVp1o|>S zf;U0}3?zVrF9e|`;V=(?_y>-_C7(gG6TTxzekF|Dg{9PV*#uQfa*UMzy<*6{lBpQwr|7n zzv7@U*b&k0ZODI2fIaR1V*(_HxByAx7!?5dKg9%~`aeemNT2_4i3gDV{?9ca09{?< z7drPJh5Ua2Z_s5kx+--82wh~lqg7olvP1rd%y3j;DCd04?5eIA zw{d+z9N>i6P01hCe^CnL5zaIn%Aj**w;+d-zufabWy2*iTqz92GFqW}#1XEU-9}+Y zmtMDcpV?>E|K$#Ltb@Ix1JQ9CSG7dP-0o0e_j3Ke%8<`)`C+o$?pWdQgwIu=XR3cW zC*la@lw7bqmDSbI?#ArylHJSmzvWak{?*K36Kxr&oQf8+YnR(44NJpD2OWzc?J|eG z0*5?>qQ9T!_y3D4pn607GVL>vK>-L~(oeq;14xid$}z2ALuNRtFdY5*{K&c8xWZ1} z7fi5y`uzWCg`vEH&9FU9!g+{Yn)+91hW;fHeL;flE zb7r`xFqA{OWOl0xJ8`E&{?^QHlT;YWk=ZiCU4b1hLvhJ2TVF8#*Ojcyfam)D@%g28 z&%h1^VBAhRzQFlEGd!6YHqI4xd|-0fU6|c9^@s5n9e&G(H)eQG4U6r>lvPHO@BhWM zz41Ba`vg8RapkLYM3YW9Oy}E|{{EL7fhGfMp*1PXHnZ!z+U0-$OPU;wE;H=C8uAl} zmy=E^FK*Ybv_t;I&<~iyVTGZXV{$lRc2zqaIill)8BQu3z8EsQX@#8(I%9Smv~d3~ z8uH0vlJmLbNUkzAiE;cdogOck;j&_6;%ufAtSTJx1t@Qa{I9uTg~Nt)*u7YZsF}_LF)32%HV@1a&MaMe*o<9fI|I3Ik zmK|R!fNzg}k$-xew$9_XDH8XJjvIgSHN>Tnpzr^v<0cHtBGEGKnDyJP=r`$DcHFJ# zxTn`Ie*X_E0e^BiMWSEP@j$QRmwt!Jev$v>Z^|AvKeFt2tnB#N@1(3>dj5CkGa4^X z!KX+}D>|N)bzIW#T5oiS?gE{>#d4V;PBU z1@Mmd3;#w7(7vK$Q{aSFJ__-nqT?ecHUvJE_lxiUEjvD!cihkeM*QUk=u**f&l32m z>X+)j?gDgEb*$NM@|Kc?;$G1)34P@QiqgFu-`T;ARb8U|<%5=G$L(jw%6>a9{UZN5 z#NCRHdoLa9_1jM>I({Xt?wEc#Wq^KlekUXu{q{!VZ=?SAsO$fNwSNcg`JZDKrP0yP zq`TkwB(-uBMyTR-K672}TZdGPKV)hHQeNx)NFTueW9nfL(MC#~-4hiJ?Pw0V6 zVgFxY`x)ye8xXC(H~}#kk-8)O$jkvi1KWQp21dvK3r4nNWIR-d-}VIi5ae`)&vin+ zX8mm{`rG33MC|ZZFb8(5BR&Us=;b+3WWQ%X2dN*-rQ{{_Zy+K^Y*;p_POKvyDGt>B z$b5u~fX)vPJmnoLb>PhfICyjW}YG4jtt!6QK(P)G-?qhUcuOH4K@ z%Mm{3xmM+P%=(+4rN~TKe`$oN{%3fD$gW61Sx0l$Q3KmjM+>ndydJR0C+C_5CPsJw za2nte_6ddR_ZsWo%FCcW+gtw?Ovv1Y$%{lk$yv1Z2@fDW+s^S?YrBJm$$AreDGIzQKt|F>fU z`qO<9nko{dzwyfYS5?OZ{vYCSRmZN&u8ji|nrpmY@^Aeh0SCa(=l@MSMWVc4jNdwU zE`X{2kv;vPjTHs|`TE73~>&NqT)j`)z2i zc>mkc(vi=*(B9Fm>3w|u9qj$@M0@*Odz6F4lfGTI%3?(9+-cqHSSk zwPEkShqWvA`S-Ec-;b91`DmNXS`9m4-4%eIsxRLy+JTV!H#7%rI61VW$ zC2)HDPsB7*B0hnPh&LE15x3#6&dzCqe)-ccwwv( zCoBwPDD}fZ=!8W+zepY=0?3GUz>nwoxtn-atBS-CBcn)+VNZwS6A5IB*K{~er|ER& zH2YJ?zeq&0Uj*v>o~*+;>u|w3yx}nW@1mn6>yRIo^NUgX{UHC;5f72vQ7%{5j*joe zGoA$lF*)_32(8#a776QshqwxWpZQF%uuw;97MTt2koC7^kx}JbjBr9DqK}e8Sq<%KIUP%3H z(g7j=eA37xy26k~a+5k(F_5f-68qnm&6V^zAAvKV#=j=46IA~^#JU}B*)^jkI-(J_ z#18RVcP?E4n9yu)qXQag2Q78jMXOrLsxB;0htyAx_0yO7QGg}Nv)=(T|qSL)D7b?PnvJu#T!$M0w$%IV48%1%S@~31A8b)XvbVK=@>w z<8w;U0&Qu>1=kgLKTBqxEZBnaLRQhi$_)tgKLsNZcQzE64YpH7hITp>37(oEz@PP9 zT%I&neu?h?Z(}$6i|Akr2NYWQGQ2ozX|J`zc4aH!@DH%M$9B~30WI}=L@TB&-RDsK zSFO?f(&|ao0qmc%xgbKgu1El9$(|OnghEw%go4lI5c6`ZvKz78_XUm#V2YiV7y%sM zyk7sO9Lr@y9f>*SyX&*GQ>wB%up_Fc9rCYo$ghT98Tk#ZNZ$H{*PRhf(mS?O^~VRm ztF412oFadq{Xd^f)IsA!ROqM z*ze=||Ag&Sx>85t>{oR_fONrfj{gX(2YUkRqb0C`)L#SV6*O|TFDd^1Z~JLkM?=;D zuWt?{9|yeTUb5p6IS3K|+f@H{hK}s0{zqD*in#zg3i%iA>Mz$1{O8Vict>Z} z(WRiHmE4ik4=rFcH?FWJup8^|F7=nJ*-BLPavd~h|B~(0wyeLM)L;9p$bY&wLb=e2w8sXy`czCd zDysvwqe*vU9iLdoe6H}7PMmZUfit$ttshkXv;@=0spAXl_{uuIv5tApAG6s2m_YBW zzsBd~BbxA8U6p%&;BjFgZK9*J{-qB2A=VXuVkE_#4h@)g??^3v|AUoKdq=9hz z2^Ksy0QLEQ7pKis4O4VLKr_}6FE1Wq`N&3&1ocA$;C9;&%_8|60P-(R4xU@S5Y6G3 zQnHXn!U3wzfT$lag52(rilXoTiJV5hlt#Y7Yvq9in*%%r+~KDL+*&Nf;<@EZ zF7-o8c@qm&S(Rk{A^$}k@?6mfslziIiXF-$z2I{i>9qim_xH#>?e?kuW@;{_%|}ZCR#oz)BQg$3%3Cqw zF2(RUqPS}&N!Q{FMna)$W;=yPz25OY&Gr>q0#bC4vnL%1fwZ;zN%FImgLI8MlKNo) z{G_$;{vr5J%Y~O+kA<=?g>uG1$tTa8CJ#m`r-m=R1J=(NOFGXrrG)pxPw5g>N0f@g zAIw5Iv;?6qDyW|k16ip-aQx5eUIw9vP%g&>0A+Txf9H{$6xe5xOmH?Ug_0bnJ0BR* z2xe#rWG;2Y>zU7PxgSam*)N#=lG)!dnIEZ0_x~jk&;cl#6MP{2F1eLrAZh(qjf6TP zkhP)%8VR@81=&3N$>0B{(-DDepB?08ca=S*Bwr0lw!oB4Cefgk`|{{@?vR6Y^0C=J zLrZgKIglN*-8jGgrhEOA)=GpWpv!Nw(qthBwIIhPI3Le`g#1efIkQKuaV0Khe_Pud?>n zSo?pWB}WvgJ_dAWum5k>{+Z>T2M3Ga)Oiww#~ z@*K#g;oyS?@CR7SQ=^(&>Ggja0U1!)eJmVNO6WDEq%p~=fnM{_^EpGap57<01@>w* z>*+Oxm|8yTDUxqRzdVu+fYBc&clQ0i2=K`gKyzXbz*9;9pP~dn{Hd-*fKQhIS`t7T zuXQ6pp{Ga?z-Ooc`0>98@L3W-M*^Vr!3N-S6aWb=FmePwPXg#l06n}WfD=Hf=71Q1 zFL(t=(iKhy_`(VR+X#H|3jp%3iolmi0DUO}MF4#57ps6zLSBBt>~HL;{>9vXwd7b1 zeUW2T`H7+bhL@3N1AnRiZ}$Z7J!*j0`u_n5V4xZLstEk35dJnzO3q~ z{%NxO9klYo<0|(*r5t%y_K7(8s>*JNRM^!0&lCeBx!GR@V7u`AtwI3gpCUjD5Z~+3 zu^*+RY;UKkb6Vqno;jj2Rjn((jL*3r+PjVtgjC1jO|g3w>-$%j<1zZnEiiZ~rugqk z0ExVJvt3|*O%vcB<^ht%L^A?a_5I<$E<3=eiojd2-7^Kq|I`t{M{5G)<^a|I%n`uH zRshg3B&{=V6(W${|2LNa+IUTMPJdPVcfNNMC*vnqfbazmAldOhy+P%$nB=R$1VjY* z6it9nr{Dj5P6nK(O8_R-z$1|!>*)d{LM|u*t^htu6Cn9?31Hz$RnT_&f<< zT?2rhaENo^3razde_j?}D1mGwkS$*8R)q@Wi&Y@v@jnOoG6`fSftXB6706c$AW7NI z;u|E8eGL#XCExx8K>VL4gD)o{-y;DW90B~m0|5TZ0De>gaJ9Gmn;d}l|0V#gBJfiT zAQ@Kx{EQTVBevH$U{UR^`DCOO@^57T(EmjO`1uq7`8NePIf}q969CnJ6~J4i6r3f1 zHeTBtmj4R+P3X*|3gGWa02c|sWW~h8F&wzyG-^a5zDP zY#cT|KXb?jIR2>o02`@4TL1CqVuVdChmt?4{{!B$8DY!Dq2w>&>Q$W_wjDSW{b6n; zrIV&3Idnfsk^iqnNERQGl~aqA1)rt54y`9?!W{Bhs_W2p&UB@SCcYi^B!`l}#Q8$g zFp4PhU$wH)3Rt$XnK_jFQT-p`Kq`w;hfSjqN)9D|iB8@3Sq^zsu(kWKuc)zfCk@rk zVjxW#_1cZF;m>sG{z*iD{<0svNB%#6H|U|z@>8zG4Y&ACw`jW$!k!*tBW{2FEt=cY z{)b5DTWk{trrQ?*rO*Es$>}7t2t?dYe2lgnIaNdo`o;7A5dm(XnhQfV7iKsPpaX{; zQY9X!H1I7s9jMS>)m-={Y}dkm|2gR?{`gZl9x=y!*2|9htS5WXv1(uN>X@wHHvtjt ze8ip5*wXO<9m>ZM-!#1A^yqo^`N;n} zLF8w0QJkKk79%}p1D?_GKh5d|-msa~v~wz&Tsr0Y^89}y&X&gFb%2+v=z#X3MeBxY zd$xXLzyGJRfLJU_4Uk^FLS2(Hd>pPb@rt zwJy6OYNH7#4on_U?)QIq?nOtkftYh~B$nGHwH_`r2QhzC8-I|I3E&CmA8GDSkU~>V zy4X2T?zf82QpZJeWmm90k7!{EX#evS`mu5bYk5@rTfk;ply64|x6GqCKMhVYEMp_kRTK39pm?4*#HEwfs@E^tVHM z#s@!!mX_SV!CwFO?DhYEmJZo|1#RyiZ#4c#w0*Q!v=`WI(cbVmfn4!g1ettD2JmBO z3E=kms6X!b{dj{M62J@_hye6j3^iYJ>6tL{!ox!>ZcqL4B{#o4@~<-B^{VT@bo=|~ zXF!8Qa|C50)*ER)f*d$ejZo~6Z&GpQGfJDds&_e+8(J$8XN2m`Cd=lkUOR} zpR@c(xMSAgOMiUH=G*1_L;h(tt45sP@VOly3GYzlm>*t?$9zpZ`;Cq@x9ETl`Igw% zd>z$4zvP--k)-bPht~(ZRvp*p&t%9-eXu$Fr}CFxFaPB8STmt(y+vm-2Xt7+aYq`l zd_I8zCsyZflv935Mw~N^KT}laS&CtnPQvGQ$iHfG@eP~8Z$7!$j?ezb+@kxx#o5ni z>&u41cB%zScY8iC0-zN!QO#c6YEXgjj#cZ0V*BUsf2#~ckg^p}(eY!Ud4yUSLFAu@ z+>rcnzMukE0rB-Bw>{NAEkN1^CEM%H0X|@gXhM@9N5mY6p)c!L+^#Hw1=}Uc^5cZc zkSPFlw|gB3^6#Sj$^cZUeSoNb|5prES;t?7NOUoGXbug~F4*fYXRnnzA*_(;P6#_6 z+6g5qOak%3!ww&)zW3YX{jz-lrHn7hD#tC!G4uQU{?FDi{5~AhH=b=cD*H*N!C3s! z8swj3Hafon)2ZmVi_bq2H?vS~b$?UtTPb%v7!r9O?YE)5qJwWoOC7xn?H%nJ?Go3D zzJtC0ooENxzV5SNAK(9dKkJyD0Xsy;^bAZ$8AUSXGm0A~}{X&Emj9^SA=}H*q|b94n4!G#xX)bpIb+n-xd=t$5An#0(C_ zIdQ9)6LV~DGAEK2a=d{F;~d z>ZWFoj>Xg*@VX@AY5zRpiSD%>RmhKUR2K3z=9X$-asUF0xLy69B*($(|13Gyn`B7s zuX~I*zu>9rU#F}t0HGWY5z4CVRVkjpj;@?0Q~ZNpI8^2M%0|4v2va-_OyA|);DB>OXNhsu9{KF*VJ#7E7lA#~H zkmn+vG-xNoL*7TnV#o)0T{XLDCo{x$cBw)BzX~0wa--vTWbK&wrTH&U3d+qG9aCy1 zXiZWx#r7ttsoekb)XdPan3_XVeX(hd?ZnBOUgg3-3XTag{T~q@5Q(w{$G?r;tp15;3Fxit^>0T@9ex5@I-mIa7*H3le-$nL(eq?z zo%tPX`+pj3x7TQV68-*X5C8aQ&{BuL6D@7{$*lbc=zu!@XYrca--@=4?f((pUt+{| zv;H~h6M6D|Ivmg+UB6$!!4IJwV}W`f+BII&7YP3mUeopa4PO5&+R=ySzdzXGeev== zz5eIXFGb`(#P-w)_>W-&tU^{Oy2{jI%0@G0$o9&0h) zkeA{eK+@UF_I`W3wmDm-)GE(2X#S~oy9eKnncqYn@lkT@`T78!|A)y$E8Qu8$6IDd>%$ceseEr}X??h( zrS;*b+4|7}>HO*t12qvbh) zkJSqa-d8#97CB~q6JL&d6^@zTB;D(|9C2UIG4qT37nPrBs0Whc(z-{=Q@?5bBlqHw zk7?ZxCC87+r7^b>(Xr`>N0Q?)UK{Qmv-5w`5pO^$mXn3!^pr2X|L2>io{<9iGMuWM zCYB>U09cIlW5BBOf0g5@rDJ*hcsOPQPUsDOSS^0>z`x6(HoYV2bFyzrcWC)HCLcuP z_?^$x4}HJi5WX=byBWacZ%zfftp3TcgW384wA^8ZVOqar*S56F28jAMb(k4G?dIhp ze1OV!3$mm7U*aESA(ahR%;DP5Zo}-vJ1%nf|2=Yu19YB>lH4KLS^@6ln|Bt0<4#{$QEfX|2`|Kyk(o+=FGNqS}uFNStkW_L>r4Y|X+ zpt43&FuQKKUGh@*J!aT1H+-=hFuS3V9r8b7 zhGQc`T$*8aQ$xEMvzwD0)&CLoAS{WG1w#($f*CFi9j=(&T49%z<$l8qw+chiPG0kO z%xpyRD(K++>>zhj8PzqF^M%=874{7%CmmT3}<=6$AJgmnb6_17@;|{TNK!3`vT-&He52p zRjFa#j`ou4itXiyY{(DQ|JKlOM~1N57ufNL$PN$8?kLzP_y2N4PRvj|a1a+P?ohTn zSJ)v1S^dkT7iM@BNJWQyKQ7Oe8?(D>+p+zBkFB(T@nu?e-sq z`cKK3;kCe!JCsi}*39l!V8?SUr|gdHX^u6f$bVUgWy9t)Gi;$PvlBy118g(9j%-KQ z|HRP9IqfpTo@`iQ*JpNv3cExO>5v(YDh!M4#uawbkrST(#~e;83}uHiO*=l>c$xD7 z&QpKL{}J;*+_~_{CL1o8!>Wbl{_**$SeDsQ{qtEWYPD$6RO$P;ojhk&%;6es*(9Z< zI=%mwhi1bJw*`hgGP1)Rv)dQganQjhJR?KpccAazWJ3D(d;X!>cS1*WD1Q4*#P7oA zceHdz|{<-=HJv_&uy$p`}0Z#)J)k#Baap7gI#ga{=fKY8Vyh zg@eL>0!bD3Qet;!BtWT$q*K7#zT^4n*}|8L-fHa;MS+)$ikWVpd@TIGmOE^&JT>@dJ? z-eG#)K>m8EKg6GRAg|ed*1{S_0Hu*m@jkUP zwDPs(^!}eVp8Z6Z(-#1td%XBFTDo|jzMNX({hvTfkrKbEIpDQ;Rhv>rSJTgE>1sOt zRa{%n_WyG>f`wuP6l(gTYrS%gm&|TuV3(gu$iKMu^SK~9S~EwR0!Q3#i_fV_cuIH7 zZeL_a^-m+C1xRIhC^9UF2zPj_u;ULjNjT|=k)8_-;qRrMY0^H9`6}$>o!jV-rt3%2 zxGD^3w%+hQ<(`LDPRSjgQ!X3-j(T0-z_MKv+ouarYKQnAv8B!&Xfs3ALPWqFd`@kb zwLRAM(TW2(;h^=AYO4PMHXx!Q+Oic+J^~ssyRo6&gxO8eCS?xg(9M|PyuzV4nQ35) z;_b8Zf6;&@)si_{6&ot6X3gw26?V@h8~G=Px3^^}xTBRLLOI={LotWX4l?^4cU-WO z;*(Lf+b7KMpiP`PJeD{l;1fPC13okRTcn&;J{LK1*elUFHY*r+<_=;tP@!D$3P&>FklBqY?1YG9`~NXBoKzUf4*4ve8rsd6zxkg> z{^i`gfe0+HL0Jx$tbv1qp}T7*XjNBIk~<9P3dIx~h~m;2UYlJ?!LAzp(4pLWSgX2{LOUnnN(#pR zXI{@riFgix^rRGbD$z-)EF@UreL5+nKb@0Oev21v&reF1bpQVXmr6wW&4M}JVncE~ zfg|y*wuYr+Ds%4mF&U};>2JUwVvB2%A;TL3MUy99lde~;t5RA_HHU9u z=IBu2NIbP7z$3FeRoEf&`TKv*%xp8NX8edpm zcCuX)+moM`Y$t#JFQ50fnPEpZ#DXO*MDiTzGP_=Z9iPOB_?;}}uFnhy6^8N%hs*P*&wyj^vd2ndST-|MESW^2p}QaFH{twp%j0Rhb>tznlUdk#&I~ zkBB%zoruT-+o1o147UZ2_#}}Hci5in_7!&WQhs1|$ETfo|6gQydK%`A8+b%y&@*#* zDX@Dy|9Ah9`MuSZ8QuyF)qBZ1vupgjn(G5S|BK452?GjgtHMyaeWuZ7c2(6NN2bH< z5>vx2GwfA>$`1R?ZjiTo-T%vmLuNS28&;O>SnW`6fJZY}XVO8$srTfP0?vlS3{hyrs#$U=7 zs49m|Y)308Jxi7%+G2KXwDJIjOSjMGe>B@n(~a5W@*?yJ{qc*?;;CIWP@(=ijJRr~ za)f>kr(!yX-?ClmkLth3p{lIP9I3XaRLuWG2G~`kB6t2TPqrS5NMB(nhSJt<^&6z~ z{{eG2G;mlJ5z4)4-!fu;HXnxk%d=A)nS9M=%nTYJ@rw;m3rJ`~Q~A(W=6cJd4-Nu4oc-K-q4S+2x=A|3S=F`E;C<(j=pZY?;Gd z1*n{YJ+nLH?2v!ip*)+p;W1~ZZ+9xQqxu&|sFS-hI;5qRN92OnWOpraq*@oaALa4C z%78+DV~*|?j#O0!KiU3Yi~u=m{CnAmnrLOiH}H82?~7$BPA)z&*-qU4nPRs8U$c?5 z6%N&g*<|c6(5|5!_t#4d4g1XDz|d~U>_(E^%l`ivnrwt)W;l@yscPs3gDKvpuUza{1A2)OL6x6 z@3Mo>({IWz#UnVX13J!uBK|jo%*Bbv^mpb#Cpw^1|91e;E!cak$>NE}G)L+Vbn~H4 z(1eS`DWo$v)XBYkJU_PwO_V1dbVQV@+3`z-v>RT7m_QeBR)vLvSA~q$?0e0jm96O`+xZf!Um3Lx4FWI=<@p-t+?CV;C0!V5FJI+jmC63{|jih z*k0CvEB2Z={>O&oxb>FI@m_MQD?Zl&pb_T>jQDRsOd~!h9NUbTK+4Vmk8Hqcq^bT- zl4Af8ldq-Y1t=_x(^M|OaYMpSP^Iu0M&mifHnXUap?`6g3cG=_&+8< z_luDKm;k*bD}!irAnC^iNE(Bv0LcF^CIHp{C?Y`m{GV|=fFwQPm_!3W{^^Wo8Vi7~ z{}I3}52Dv zLjzF#ivYX8058A)wGRuB)xQ{lLr?%#|02LKBml2}5#SUMAW>c*2nUe7JduEQMweg! z$iFHA*H8fPuLQUS0wDiNfO{B#)V~s-@gIaZHOu@f0h%EIsQ!ym&D*9RT?+i$K>m0L{NLfSzZ7bpDqC^!);4^;ZTk@CuOmFHOPFCjhVivIvYk z0wfyW(KN>X01}-qi5e4c0LZ^i1g5?K63wqnW}W~N-S2GXegKk&F2KSI0P?R3u=D{y z^{)%C@&J&~ceT0zYxe+2`em^$z{WWM@^2D>t!n_<|Cj*m90Mf$`+D6J?A-!n_y3zj z;NTPh@i&dY(Io)YzbU}UAwVMDv!Oc&&h7vbyBi3c0U-Z25xBYnp!&A~xH$qK|5gBZ zHvp-BD}crqySP4(`L_aSx&YwE|2A`=2Rz|IgLA*qE+fV~+&rvGsXa4-Tu{9Q-jXaYd> z?;7A_0Faa^956Mk&Wz6b071|z)ce%ArXlWfV&=mzW&$r zkgV~Sb*>K}{=Op6)B&LS_XW_>07y)pa$%Z+b~Qj^^q37(fKDX<^6xVO-6{Zj{;yAf zUIjqnTkF*?2f+Pbo+B_Q1wj6N0}RUmsQ!Hej7k8K9}fU9E(S=feqh*i9hejXApapE zFf9V$&;Rf}2WABTkLUmR2AHb>l186BiNrU+LJ5HUhXPot0I2>$0jv}NiKy}Ror3i% zK#~)g`v%y&03iP%Be0bLlEBjIodl4C)_m^s0EmC!2pn<%@E;oBC<0LZhXyza08#Y+ z=O;iM{r}|wfc(E1Aq7_s5KI4mV*t_g|Mv_ap8mfvr|SdAe=PZZlK`mxV*#`P5LN%* zo=4XIcjm}{O#Od1NoQfaIgs??0^s;RDgg37hzUUTKa2>F>iKPN0G|5)c@zNTpUdwTF#xFkIlwXkKu-U^3J;Li|F44sApfHDdJ`Hz z*8gt<1H9<}cVPiu_5b^z0IdGSIdBLG!0TTGI0ghz>ibb1(qpU#0)QgaUwn zCBQWh0Qpw}+`<5){*?gtAOM+vB|zit0nQDn{)H*Z(|MzPFApXaiDHzlNp!%;1FsuRKME^gs z2XLeRA6o+;|1RYB6I%ePe-{8#OMv9y2w-Lh;7lf3Semg;8g#= zG6!(0|6dyeApb7K=NnT1s(+UNTSEZn`v097fP4M_-UtBk-#bph!32Qn-!;I|0Kkj> z|D+G#NB@7;20;FOsNXNT095}z0Ir$<-t_-BJph0D|GO3d;_pj--}n-Z>jPB(z5tpU z0ABU~t!ekDM|0hKNq4fXL0)Sxp|Ct&foc@2V1VH{n$?q2`0IL5`080fx zQ2qbv6(FqsfBgc0{D;*4Z)AYb`v0v25M2Mi%L5?(f%X6U902@>1~`ZSRR5s?jsidw z{r~9+5J&%iegGipzo!7me=PZZ<4bXUfa*UMKobB_ z_5ZCejjaD~e<|`GQ~%#dXc9!614%b70Pg>d3V{6gV**h94j&>R$)BKvsWc06nh&ng7xh^nC*G`Y(&Xz$1W`{(tBXKu`Za z@&o3}CGP-?{}b*Z=RF0wDgT^839@0IGjefP+H-EB*h` z9e|zw|Ktn+`L~f?pIre^{o4Rs908DjD}bvTfYiSgz|9Fj=HCk7?gD@x|J%%g#+TK< zK2S^l->eT%PygSl4S@XDk>9uL0?_=c1JJ1nP+R}stp`wF|KFS-1Gv%ukE{WZe;4xmu`K}AzYBngC4e*i|I`k^o&JAj1%UV;9Hn4x13>lf z3SeOY;8g#=GzW02|6dscApb7q_iIxCs(+UN8$$r+`v0vNfP4M_&IkbUcP+o)n*dP# zy9PKI0C>^=AN2wJ=>JdJ0LZ@&`TbcJfa>1|z(o_loBsc*2jEZtf71d${C&yq?>Ycf z|GoflbA9E#UEG01!<7KUD*S)Bn$u0C+Q${9gH6 zvsC|~02Yb}1l9j9Ujf4E|5q;ncq63#e=P%q*8guLfZ+Q7Z5{xx0_*>GIRLx}4X_sh zsQyC(90Y(U`v2n-Adde3^Z>v=-i(lfGY5#J|GzMRX!`$a1`tpGe@g-IzgY77I{{Gr z#{y_9BJ2N~i$+p;g~I3Qd25l)!e}XIC&)om{eLGe0Pg>b3V{6gVgjVc{}BOF{r?~y zK&Jm6Mgu_pN&i2J1;F+H<46Dx{r@Bmz*GM}jRJuDbNT%&1_0GR2bf0y$m#zV;Q{jc z|7CCh|K{(l=3fYrY^2X-L=c>Rk2`+xvS{r@2xfLi~5 z3i-*G z?j4|9|KIcufc%%~ep|i)X#SM}v^@i)^S=zB;};;SzcPTXSAfiaX$pEi0eJnFMWF8y zKuiBW@CTr${~vk-K>l^~|07=jy88dICjf2z|HKb~zW#se1pxWimEX^N08stw0?a)C z80r5P?g7m7|4Zip$iIpFe&rf~_CF>7YsUb_`u~kv0CWBS)+qquZz{jvxdfp4HwD-` z1hCToAKU@h>Hm+;0FZwh>GjDK0M)+@z}XQ1`L_bNxB*E0TLE010A&8H0B$Y-`0>BZ z9Jo6GsHOjJd`0c+1NHR(&DsFSe;xUKt1bY|zd8WzngF%+|DAdO_4WVVS^$WDUHN^l z4gl4EU4VWK04MtYfjxj5{r}J!0Qq+zzaQBGQ2o0A7+V53)BjKG0Nm;Sr&a)n|G`lT zW;Os+|E>V$764B5{|j>fxBCC3F#z)KQhvWO1)%zO39vQog_s11Pp`;gzCbOEUTeE^&_0lew|FM0s}^#4~a0L0&y z{Qjl`K=tnn;I0ASRsY}ktCiOW{ObRkl>o@USAjtlfN%YOy8^(w{=ZWW;9vjWEd@aS zear8AWdKzFz5)6r073NsgJOU%`u|}e0P-I~|34}M2&MlY7XSp)|4-Ba;q?DgB>?gt zN`6060Z{#i0+=fRg6jVluK;27|H~HuHE-fH?a9;{yQse=|Y~P8=YX{{PGXqUrxH89+S!|1||b{$t7S zZv;T~9}D0PfF!2)yz!Nh_5aPUME+w&pp|@OT!5q<7a(bLq5>fQ-IxGW|GkI+ss6to z4hyH&Y2jHpypF{yb{<-{q8Uujpp99Py0Oa)l^Y8$9 z{r@630P-(Nua}_#Wc~jtFu;rce;pR!RsX*U3c%`LoCDjC0KEQ1fL%ZUrT%{(4nVE{ zKLi6n{#DZJV<-UlR|1>@0g!(sz&Q*+>R$%S}lJ&yod z`v1N^06qQxz#9PaucQAT`U23^|BpNYXzTySegO3K{}V3&$iJ@qe(D2&>R%UN<^jM+ z|37yRV5a|HI0r!fP2~4W*8sHtF#%XP1~AtDuiXNe>;E@S0T6#v`Tf=<0M)-Kz|J9n zmHvP44!}h6y{r|l_Kt26`X{<@4IyX zsQ&8$^lAV&(f{}D0o>^S2i5?{zYF>O&=!E|-vz+P62O`Me{2WfPX9l#0zmu^j#4nS z0igPK1u(M!aH{{Gn*+Gj|1XRIkbjr*`=u!W)xS%Cl_7w0{r}nwz`g!|V+4TsyO!T? zO#rC=T?6b40KDk`_xb>S^#2EK0Oa3?{Qjs5K=tnf;G_xQP5*z^1MsK+zi0s<{=Ve* zR~-PVe_sGM4FIqD|9drnU;TgMYpSjfApbt~|II1@-}?Vn1%P+`f4dyOzy7~d3V{6k zmfv^F0I2?b1N2G&g6RMI#Q+%O8-A900^f4AFBbv>HjB60OUWE z{C=tep!yF5FjD{o)&I|50mAD47cT(Fe@OlRQU(aE|6fS}!S(;^JOJV!SpUDt0lmwarFO(2LST_W`q+5g^t7_u>I$ z`u~130OX(a|ASZnT>n3e1n|)RkKzD4_5b520LVX=-%nxyQ2ld&X#{|r{(lx8Ag}+Q z2M0j@Md|e-G=QxCUj_zv(f_Z)0=(+~*FgbT{fl#86B2;ezX-4m2%yye@4^A7_5b@| z0LZ^e|9=Pt0RKvWV;}(XuLL-S0Z9ET0nR}HGXF||O9%j}|DqIJ0|1oj|8M>Q%Ju(u z?*Pbune@8xwVqGUY5tV~G(7{P^S=zBl^~{{vqDy88d2Cjf2z|Hu!3zW#sg1pxWimETW%08stw0!%#s80r6K z?g7m7|8wU6$iIpFe&HH`_CF>7OUD4l`u~+%0CWBS+9?3y-!)9Z#w7sNzbU}hA%KoiJ=D^hf zKrQ|Mtv*0K{r|l-0PfaT>)B?b%{(oi;;8y=XHwHldUCQqlrT|p`E&-N?0M7OQD>DH1`v0{N0OIdje!npR zp!#1%UYblHXr+ z0I2?b0bDfzyz2jN)c}6=|MyA&jS>^|IG>j@B05%Ie>rtf4dX_`S&fq z@00;h{rd*!mH-6N|M!Xk!s!3|g#gHZ2>t({2q2XHe^>wzO#eSp1BBE6kCgz(e<=C= zL|Ih#% z5rFDHG{9B>h@$`BJptnA|Mw37|AR;X5B>iz4!~3YKZ*i?{B!yJI0gXKKL?mZ0Lbb8r{Mwe`u|yQ z0OVhkUe7}V$ol_9V1O6>|1vDVtNwo#6oA#gI0x1t0eJn30GogSO8x&f9DrK?zY7L{ z{Hyf;`%nPzuLL**0wDiNfMXbd)V~to6a*miuLL-U0HFFWO2H)nK&k%!>K~w7|9|ri zfc%$9ukXGAX#SM}G``;N^?`K$mjN{W0%Y}92GH^fkohl7LE9$)um7?LbUXrR>HoX_ z0QB_#J#PTWzmERD?+ZXz|3B~qpsoKO`T@|_|Bt)?Apg4Z`>_uIs()R8i3b29{r}WG zfSLY(<{SX|H<91ZT?5em#{^*E7{FNnzjO;=uK!;-1wi~w<@als095~`02_w@R{H;~ zI{-WV|IQfz@^2%(-n#;z`nLf%I07L5Rscsg0I7c~fRht|%)b@D*#!VU{V>Dptkl6I@8_lfRR1mk7KQ-M_5VvV0QdU;l@S2q?^=GpHUXge zcMY&H0Pv#!-|7SS(f{wX0g!(m^839m0M)+_fP*H0H~s%n55S-P|D*+g`1_LIpLGDJ z{(S*lGyuHn|F6{me)a#iN&w{Fr~dz51>jr%-}uJz>jU2P|IKm$|N8${DFE{CTYldz z1EBi%4bUk82%`V*76XLQ|Mv<3kpB?+|9%lbDE1lRvB^8ko{VEz9p2LS(}0oEb_ z)qiM!jQ|iu|G#|##L@rn9stPyn-Nm5=K!(v{|5#TP5*z)0OINYPbmQMA4`6JCIG7c zSO6CQMAiRazcI4@|Mrc@e@y-VJ;}--+8n_B7f~aSG@4NXsQzODQ2n;Lmn@0I7c^z%d9w=3fbL3IRa%UzCD#0Dw~c|HVH*x&Hs^ z9RT?+lV0C^1JL{{1GswzNaueUK;xUdULVNnuMD8+6(I9pnu3;30ABxP5omh^(9-{R z`~m3c|GVA*kbfQhf6o_yuKvI82|!!_Kkx&fum2x<0YLtB<@X~W0960F0AmjTM*9DW zdjK>2|I|4E@^2!)pScF0{f`O2+%bT${(s>Xz+C^obP9m@o67H3E&-_iO##*p0j%`@ z8+QP9`v0vn0Oa3BdcAW6K=p3}uy+JN{;dEGZU9pMRscsQ0GWR)fRhUVe*AAU2hI)v zYU%$k^#SVX|F5+HkpDXJ`&(TAntycw?ll2w>;D_yTj( z7oc4Oz={69V-Mg)|KGI+K>l6G?|ZfYRR1mj`j!CB^#21p0C)QTp%nn)e{ht7kqrRV zzbk;T1%Oli|HK@?t^R*%41oN*l;6)x0jU060?Z8ooa_G=W&rN>|4SnP#NW02eq{nc z_3s*BZ2;g!|G&`(@T33VY6BquKIHd1T>z?o9{_tz0B`#LgC2lC{r^!50P#P0O2J77 zfa>2Dz*z&ptN#B|4d7S*f2{;S{(b8IZ&d)k_5b$@0Pp($#Hi06fN=W%p%MW34<)}J zsQ{?{LjjBx073QtlUIPS`v2(*0P-JF|38xfLhJwM5pv1kb)fth^7DEGk|FN|3d~4Pyc^R0g(S#^7|73 zQ2oaOI0GQ6{{QkVk@f%AZ$bWJ>i=&^RtC}LKyr@@fcSrF%oMF$m##b;Q{jc z|4DEFRk2tAGGX{r@@~fLi~* z2?l`ttMvcdPyq0+1lR=vApc5$eHeh$zY^dO1R(RT1UQBOp!zRL!6^Vhss8`$AD~?S zfAJ20{Fh0uuf73j{*?jTJOiZjzYO5+7a*&@GJwXn`Mf@m`7cdD(%|GM(~p$`D6e_eo)2LL1e z|JXf%nf`y`902(@k>5{U1JM4*1YqVEz*zr3cMD*y|6e!-K>SVR_e+-mRR5*`D~AA9 z`v0{%06YEv#u)(eZzH|lx&om3w*lBW0wDiZ0DCt8sedbggA;(vzZJmI1pq((x0wSc z2LQG7|L6Ju_4NOj+5pIZ9r^vWE&$EHIsmtt0JZi1_j&;J_5Y1;uXB9>@vketZ`J{z z`mYPnssZ3c|KGL;aHIe4SOXycF68%JTL7wm7XUp=0B8FDz8!!&{r|uU0P#OKO2N2Bz{mo?ss4X#4&YY*KQRVC{$0xNr=|c@|1JS$h5*j>|8p|{_xk^Z5dh-vT7JJY z0igPK4X`o*@S^`;>jU`F|8KMbkbfWY`>iej)xQsbohE=c{r_GMz@PsApap>V`;y-u zbpWXTeF2;_0KDq|&(#2a_5YVj0Oa4N{{LD9;9LKHs{rt>|G$?5_}Bk8-c@#e0QvVV zzi*ZSQ2qM`Xq5m2(f_xL0mA72JB0wqe+d15w+JAV{=ZiM5KRByR|AC8{|}S^$bTsL z{ZIu!^&bjgqyPx2{~x~sgw_8~UI38)koy0r3=mrXKa&80>;LC@0K`AA{(q4Jfd9|{ zOA&zTKQzEf0EnXhUq1oj=>Inl0ObG82r1ZdfLQwf9RrA_|KDc-@$~i^I0imd;?ybJk{ssFzwSs6r|1IaBeK+?EJ1)%-^I^rCl`fo-ANcI1% zcmSFHza0$#`6vB%me?JNU^3Ub>gBSo*{~TZ#0U)RUAB6|V z>;K2W0g!)DdOZmZAnX69fdO9h|Ff_FuloOaPykl{;v86n1mN{A0xSapDE0rVZ~$uk z|2h}|@~_hWZ$bgUzY<^@2!Q-60d`>kQvXVTeGq`mzY^dO0)XnjClYfA6 z{r}lJ0PlLEUI8-yr7389hsWy!y#C7~(DVqP zrT=gF1JKj|x4i)%|2q2rjxPXR{eRaJfVTd>=LbMv|KIllfc)#q?*~2rsQz^Uh8_Tn z^#3FG0A~9Cv2y_A-$Z^taScHG9}|G7V*q3Q|I96bx&D9d6aeuzmESL10#N;%0xTT@ zSn2;)?f~rc|7&Le$iI#BdgBU!>fZ)n>j;4STLJ9c0Hpq{0QOD*GXGWp2NwYR_}^v@ z9324E(*K|81Ju+1pKAjk|8?Z|m%0En|LOo-YXa2P|KI8X)Yt#tYXKnsb>;Vs@2qis zfa9(MzikbG{JW6fcWeQu{#^icEdi2)BY>VAfIIzv-wFWncNKww z4FJ`@D}bQ|fK&bd$Q;0}{(o!?fc(3Z-%m^dsQz67Obr2?>;GqF0Pgkwb0Yx6fA2U2 z3ljjUf7bv@0{}1j|CK&~AN~JY8vyzDA-~_~0#Nyy^Z@+n|Myw|h`%rS z{XqwS>faZ@Q3JrM{{K`B;8*{Dt^`2-ed_-&RRF&A|JMot@B05+Ie>rt|Gg9d`S&fq zZ@jzY`T*6xZ-8bAKoI?Zs~8}R{=Z!afc%Hh|96T2Lh1jz1pvYH|2;K8IQ@TL34r{E zlHU(h095~>0EP;Hp!)yOD?nKN|M&#}`46f8pU42A_5V`|Ah`a2mIpxm1MC0iIRN+% z4X_XasQyC(ECqll`v27vAddcj{QyAz-;9ug4F`y&|KBozX!`$M1`tpGzfS>>|5)<- z0|8L|#{xJ4AgccV^zO*||MR<%|Csv!OOnpQcyl1R#sx?kx2OQf|2-x^y8r*Kc#|;I z|2N|SWcvSBGyvqE^#AQx09^myi3IS_|99g6JoW#*C;-Smm*4ke08ssNfI$R+oc@0p z9w4v(9|Z?M{zd8aI5dE)|DOZ~c+vk)!vehO|7Sq~SpAE0U>*{H*S`p`2ne9m|1ZM< zsP+G=U;xO!O8>tO1pxm_fK4C(@~;Hgh5<%F92Qrf5#Jmw*J5C2S8u{-}3^1{Oii^`#u1u{&fKc z9srE=|3mixX8Qk;a{%PuM1DVZ4M6)J6M%_h0Av0C)GdIy{(t5a0P#1K-_KnFQ2m<% zEF1z@>HnAR0POVtD`x=6zm4>I?FxYE-v(gg2!Q-s0c_m>r2ee{c1{2?|5gBd7XbYD z-)0UR901hP{~zlE)YJc;Y6Bqub>#Qwx&So)>Hu770@T+3U+V$X*Z<#Y0U-W$<@fhG z095~V0UF<9e|^A-{=aDt;70%7vIao@UC8g-wg6QBE&w`~0M7LPT{{4G`v0C40OEge zl!Cqu0M)-MfPn>oQ~m$Y9Kfyqe`E}R{JWIjk4*un{#^o03;~?$|EFdE?)CpOBLKwT zwfuf=0zmce8em}n;6?wx)CcgR|6geXApc+QAq8t)0IGi<02@sJZ~FhO9)Lgn|4s`4 z@%JUa-|GNS{rdtqXaIQC{~xOX{ObQtl>o^9Pk2nhxeCCy{{K<|;9dWJEeG(g|G$+2 zApgGQ_xCaYs(;@AjqfeKJ`hCz-z)|QqyKLe0wDh(^#AQ5fKdAXP60qL{eM>t5KjN! zQvxL6!lEyVE0P=r}2|)FKj|hR$=44FZt)R|4!p08stYpK22BH~tUH zOZEQ;{{ZFs|D$&R=_`P|78FdzW`bNl>uD60%ZP6Q*iSM!0W#( z0(Xx9TKfOSd%P_~diwvSHvr^cNB`gQ1)!_{Z+imJ*8g|>0O;%gyIug0e_i=~&j$e2 zzb-)E1AvkKf8ZX#O#eT04uJfd$nQt40cihY0x)(AV66Y2xCJoR|4*F)ApWNE`q7l7tp9e{I9fZF>1OFe-4`u}S!0K~tp z{Qg!4fad}IxY7SNtpSjK7xMd-EdbTO3xKvIfHVDn#}2@q{=aJl zfcPIArJ!d6K=tnmpl<=-RR2FP2XL$Z9~uK7|1RbCBU1pXf0qDbLjdRc|A`rZd;R~^ z2mtYSEx(_c08stA2ACTFc+vka^a1?n|CibT$iENy{Yn>r>fZ;zS`)yV{(qwf;7|X* z)dE2LeaY{4IsjDvz5wpgw_8KUjUH*uM3!hkqi)8|38)hg6sb$c>u&e zu>OCV1Aza~05cJQ>OVBVTmXoo|6e=-;^_aE4*=x<%?K%2ae!F*|1|@MrvKk$0P*zy z+Y|u#k0rm~5dhVHEPy=#qU!$--yd23fBb&rKc@Wtlw@TPZ4M;oxByAx5)}aXzs3Zh z`oBd4NcI2scmSFHzwy^%l_By^`u}Du0IvUUMFM!}|J!i@p8Eez6aeI(%kR4}0I2>s zKraG7PXFHz50KaY4}t?A|DyDI7#cv<|BnI#yy*YOVF6zC|C68qtp3G0FbxU7>t6(z z1q4v)|L5TV)cXHLFaYFVCB0sT0)T%dz$y>``Bwt0!vLiIl>nO{0GWR!z%~Q`)qhb6 zb^!oN_5XYS0Ok7sgLeSrzf5|4^bJ7suMFVi86chiWdLWt09pN&0bINSWd2K2aP%S}lH;({X`v1E>06qPGMC(0Ce^LEl&X2`v0~c0Db*`#|r@RuPeXr z`T(H%*9GW#05H=3_uT`S>Hi1L0g!(a`Tfu}0PTNF07i}hjP?Ixw*cn)|A|uo#NSkY zKXnN}^=}F=a|mFi|DU@9u+#r9oB<&JHqz^*D*&p08-SG~0P=4IuyzBG`nLkuI04A~ zTLElc0Py2~n>ny^08mT+zpoEaPyc_Y4S@XDk>4Nd0?_=c18}MdP+R|ht_M(G|9`0k zfcV#y-(TwhQ2o~hxYYn~qW{0!1Gv%uH-5nO`T+9pLVn-01)%zO0noApaHjun+X1-K z|97ka5dVXt6m)F>sQz66^eh0J>i_%Z0B-gF17iT>-=+M1XbM2}?-F2S2;f}*KQ;q! zum7JI0U-Xa<@Zw)0IGl205bysFZ%zvK7b$n|3Vu8`S&5eU+Mx-{rdn|X##lD|F87` z{OSKUS^$W@FZume2Y~9|7r;&fz^nd$Uk%__|9_|iK>mH||BqDwzV-j73IOl=|8qHj zfBpZZ6ae}6Ex*5(0Z{$>2Dp^~1kwNBivhyu{~PZux;}vXhtU5wivU9D|62tB!Sw%a zH9$E1e@6*`{D+d?cU1sX|DgbS3V@*c|NbjLSpEOt1pxUEssA6!0HO8&BMBh5{(qbY zK>P#i|0g*B_zw**6#=OJLj%kNfGGO^`4b?H{(tcRK>pv1kb)%#h^7BuF@R|L|8)is zPyfG30g(S#^7}0TQ2oaO*a0A_{(t}8$ol`ody)T``u}5+l|i&QkeuQIB#m=a0ObD? z6M*Xf8WAAX|KH*PWcvSmGyvqE^#6@*q;-Jn|C^Bj9{T@Q9Dt|(za0et`RDTcP7DC5 ze-6-%0FcxF_re3@_5c0g0LZ^6y&i-HkoEt=zyL4$|4~?gSN;DuC;+Q}aSlvE0`U45 z0j2=~l=}Z!H~_W&e;y0~`B&-x7oh;)UkR`b1VH|k0IM(nsedKFItW1KUkR`Y0YLR% zl!9#lfKvVc&Obo8{(tWs0QoPIULSk|(EKX{IC=(1=YJW%$uB@we`Nq?uK=0<(iB{L z0`U4Ti@?<*fR_IM<_|zm|9|%efc)#|{~JH(>H2`K{=ex7KwJOc@&ll+|8IK%K>l^* z_Z=SqRR6jFT@L_8`v0DL05ko6-#GyCZz8`RxCWs8j|srgF@UlDf8-XxT>n3I3V`@` z4O1|22|)F43NUpDV5R?`xdX7%|IeKPApbVf>xC--s(%}Rr6U0HZw0V&1CaW+0$4i% z$oyLYY+L~FU5l?>9OCRR6vJwi*Cl_5ZtS0KfYGeI)?$?^FMOr~>e<|36j$c-Q}* z$^rcA|IeiW$iHv-{iO_m>fblOwFDrD{{L1C5JvxhF9bmTL+Jk-?<=@I5K8~wEC2|m z|8J=Q!s-9pN&w_Pl>EM<0-*X21<+Lh1l9ldUID`D|NAch$bU%v|3C%^t^XfN0KxVD zqdWlOA6WlC&H=!GXn=_bK=mIQU@8Da(f`k$0CDvH^9KO(|7L^~EI2?c{r{2yMAQGT zGJtsc|8)w0{Kt~tZwP?uKNi3i08#b-yZ1%b|L@<2{KwS)ACjyLqRoNi7#9H7|DpmQ z|L2$hRR5QV0IB}}8V?}T|KFkkApfNQzsCaL`v1lc$61IT`u}DefT#Yy6$JqK=koh@ z3;?Qs4$z4JkkkKn!vo~?|GnS<$iFDP?uQ1D_5Xvw05AIgVOW4y{r@N^0IPp-4va$r z@cI`4CIJDI`u}M-0JZ*q77PISSLy%fp#b1t39twRK>n2g%P;_`ew2tejv39t?U zK=oggf=vK`QvLtdKR~(uf9D+l`7e`R?|lQ%{3`=Ecm_!4e;L5hFF;m*WdJ9y0Ga>N z6r6nm@cJ){z{Mkgmj3_h4?s`CJq6t^#4goS?wE>X-I`aE{T>zSYbpQ@E0cz|2kM#iR z>;F%+01*GW^80fg0IL7G0GAp7PW1m*djL23|C==c^6x@^f42po`gZ})_))v-1J3mS zO*;U0`u~;{0OEgel!CSm0M)-MfQ|)#Q~iI}9Kfyqzh?}9{JWIj_e}w){#^nL3;~?$ z|A%G(?)Cp8BLKwTwfuf;0zmce8en1o;6?vG)d%pS|DS0CApbt(_j6qUs(&8<3rzrT z`v0XKfIt2JN(%t-_a(ny>i|&w`vTZ#0C?5^Z>s_P>i>6@0LZ^j{r|oSz_n8@UQ#9DzUBAlG61T7-vE~qfFSz+YcW6={r{~H0QnE0|GyUjgwp>v-mkts z5KRByR0D+5|F@I?$bTsLeOm=U^&bkLqW}o1|L?v6gw_A|UI38)koy0=3=mrXKac=| z>;H#&0K`AA{(qDMfd9|{V-bMrKQzEZ0EnXhpFRQN=>KOA0ObG82q~CzfLQwf1p|nt z|6gVR@$~i@UzkF5XSy&w6HssG<6Ss6r|1IZyS0KWf^ z3V{5dVggY8pCbaK`u|HjfK2~?jRt`Hlm7n}3xMnY?~wo=`v1l*%1Zdu|2LxmApcx` z---c1_0Iv?5dd=f|4w*-y#Bu%902(jrPsaC0J8qS9~j_8|33%|@T&hG1_faCFV2Bc zNB~~{BEUExfKvZI2?wCo|4)MfApa`;|11;${3`+GfdI(A5?~PqAoZ^VSOx*e{3`)g zApofUi&C%-08py`-}nb8*Z*(510erp((9dX0GfYg0DI2>>HIGPIQRv~>aPso=oKLI zUz&oGPXJ#3Wf3@g1klp|U;F{+>Hn|Z0FZwj{r}AufUf@k?g>C!|KIpAFV_e3_5V#T z0LZ_t{J!M_fa+ftpzQ&`NdMn)4`8PM?>YxS{!QffJ=XxV|1kmRI|eY;{}0>(nCt(C zP5}^qQ~CYKB>>gGDZtnvfR+A#;ts%0|37sGfc)D?uV=0RsQzsL=8gc!zZJm34M6JO z3SjyFvv(%oQ55O_pBWMoKqZ2ZaHv5+g9-%Cct^bANkGwv*PyG$JFHjK)fw-sx@%aE zig%FJjdv6^@eUqqgmsPUmGz8kI>tMAV7&j|x4LS&r@Lm-Gt2G zZ&lay%-gsEpx2)jK%*M~a{Zr;4>Y*|kW>7BbM64S#s9bD3;_G*5`N#BD**XlE&%O0 z0^}V3-;oi~kQjoYnII_u~HxvjRZ>cerGNqHF+Y{JRBEk_CXP@&Bcn1GpRiUzRZd z?C)myeR-w;H2&QLsK^k&_4xnF%mCbv|F6mj0R8WF_{Y_cH#!btnL@_woOoX#rq=ufy-V(gD!;_Zpx( z4S+B4|2?Sz{E7eXPYD3~`w{;?kP5)B`2WEa0KUclhn6d!5BL}VU#J9t{rw8RFH!-} z`1cE-L;>Jy{C}w(z~A`)G8+Kw?`QmfxfLKb-(P?V3xMzO|CPxA=zpJkpehLf_4^G_ zZ3dw6?>9h=2_TU8|EK{FO#FXs0s!`39)JnzBtTH{|MdbOu=xMD4iH@Ye**`A{eud> zZzKR3|3LvX0U*%$|K{ZZ$N#r1hy8<$|8I@y!yqsph_wd`fbahT1%UlKg9M=Q-{m6! z1-mz6$w5vZ&&T+uyI(f|XcgQ)!uT|t?x8e2u*~KMOFj06`n&$`w*kQZey;xqtN?zm z{|7AqzOVm7k0i~w=zpKr|Ak2asNZjZA~Qe`>;DoHKp^Y?QUf5E^?z9c0QL`J{a-Et zf?EGq2!O!W|CKsGaO?jn4gmWHwfwFofFRfZH2?^7{U3cK;Prp)Bd~vv>;Jl#J`4hL z!dQK<0C@jLpa8IcLy!P8{u=`X;P3xx3JySj|5tNh0I)xOBx(r?K)(O0H6Vb*`@h@Q!x)fof;jeiNy6#zie`@g#V2S|SZSC8)iu)q1$OZ|QWSl|CO;4^^j z{a=Ir0@&aG6?)XqC7BriW*;c@6F`oCGeD7#0Lu4&mG}pse*aggZve2r>iu73egU9< zB|y1P093ycpu!&jUcVBc(iZ@|ekDMa9{@D|Q<YW`CmGKI*$Rk|EB|}_ZC1Of9U|?o&xCgr!_%?mjH77r|W@64*?v#|EtM60B7(2 zYW55O_IL9BuNJQWoWB37)gu7M@BeD|2Eh6IzdAetfc>4meyh_902=>J0lGW@$msoF z-R=Wq_WrLP*8yPvOkTg$?=}G4e=-3Wa2X)u_kRt#3y}Hyze10>`FsHVpXuwj3f%;t z@t-L`k&6IXz5lDkJ%H@q|5fT50PLU5FPX~R0-*7q4M4d|091cg02S^4@cOd?sB{HD zuRkk*DmMV+`ac^VsCEG$r}ux=ifUCGY4?@{a-y91Hk@nzJ9Ae zQve$OZUPKs2;lnrzXme{aR2>Zp|(t(51{|ue*IQqCIB@4-3BPi0Kk*?f0Z}~@aFwr zrH%n$|8$W~7@b*tHY{@rK;z#FfO3Zbp1uF8!Wn>f@BgZF1c3hc>h)VyP5@~9dj(MK z0Kn7tf7J{P;O+arqC*0}{$9TSt9B>=uiyVwHw1v^@BgY#58(a#zv5{DV1KV)ztxZq zfX2Vq0F7w?e0l#@Q)&Qz-v8B{5&-u1vK)vgBc@BLpLN&wj3 zuh(yNssL#G`vuUY0PywwU)^>9f8+mqYyhyopYi|wRsg@_{|77pzQ_L$CIg`VeUAU9 zkK0DbC+hbbpwJ9J>m#jfPelE5P--3HwFiw$Nx741_1l>SE2<4AmjgA0s=_H|F;GMV8s8o2LeFjKdk#e zM-Tus{v|+X002qx|6TqAB**`E`wjs6n?tXA{06Yb|M&Y0V2l4B@E5=y|3By}fEfQ~ z9|%3}zW`9b5}?c{0IFXJQ0@-^uU`pJ z;R}FXzY?I*4*(kfsZ3Di13=pN|7!06(#QYTcn$#jrwhG~dJRDSmkyxTV*u{|=>Y1y z1<=P|I)Hjl0rdLQnjr2afE@qndZ58W07vovjotw`i~n!(3;_0b693=q6@b(D{}zt` z9LN8+dIR7*{=eN50NCGY_;T-0|8LI<0R8V)4|HS$K;z#n zfX*xcT#f(l${fJm`2X&V0bqYO!|!`C1)%ZoCP06N0ItXX4`c@5e*FJnMgZu4{NBJ- z6NH}3;Q0WJf42b&GXU@;{=djMfH(2~C5{1Le=oxCOPvDH`1b;!%prhh@&Dz{0KAL; zuW$r_{`V^UzS0Q*jeoBIsvH1#8vkECG=R79|20Db!2Vvw|3`-c@H+m#b_f8^qZ&w1q{(gnucc=hp{QCvasQ~ab{=dr(;BWkYw+#UHzuHF=^jHD>j{ons z0QesNKadQ7{`Wcle=rFE_4^GFddl>CfX2Vy0EH%iK;r+441i$b|4R}8u>bM^Oi(HT zf{Ony699q5|Cj3k!NvbqZ~)jpsPOwr0-*696hIXK0*(K#ek$Pj|C*;@{~*KfqcMFL z1m**=+F$`%2>@UOb+k*h$<6pjjAOL`*`2SA-0g~hYyL<M;QK|8xMg-U8_3FC9RgrvQ5WX-!b?C4e0N>3SgUA%LU!{|4^>oW=h)dIkXd zJBj~q@(RFd{C~4Y0FLATTf6~q9{=C!2>|TxH2l8Z3jiAbP60YR0LUo*zteqy%;NvM zTnB*tGYP-%b{l~1KbZjZxD1eS{C~f@0GY@C54Z||{?9c0e$Y(-8vmIBgr0Hl`9N0j z|Ap=WWEcNmiCX|P{<8rnbqRp#&kCT-9ROZ`RsiL$0O<8+1yJDzfL#A) z;{%m00OS<^UzIyRZt?%sIRn7{xrE=>;T-0|8LC- z0R7+Lk_pRrq~{695|jUIA1(0Pr;aziMazZ{z=~hXjau8~u1@|8GhK z;8*;Aa|!_8;{RLJ0RF}Qw<-Z*{)OMSs{m;H`xXD+p#bnT{=d@>;BWkYmkl81Z~T9^ z6~OQK{~il~@A3cr$pGkopX2`rk^oS@-vEPV02=>(1JDCU8T1-R{C}YV5KR1kQ33$= zUmk!7N+du~@&Ba)Ah7uVG94he`2TVa0Q(0OeqTWVH2#AEs02Wu@&8pF0muJWcfkH~ zDhy&CsG;xQf&_>~g9V6%Y6As;{p*4Rpz&WHAOMg5j|T^!$Nx731_1k0{C{Im05bl+ zDIkDE{C{&W07m?OOCSKSzl{HH4FZ71zXWIx03a#;zr%lkz5wX;D*?*=0HE=o$^;cY0Hlrouk;=uef)ow=K!#O zy3p%tuK~#a(gDBK(9Zo3F^EAkmEmH57c`I;3)n-?j3-$ z`2Pma0APP7@&Aop0XU8SZ}JGhar}R?HvrD#|64o(fc>3@-?w@JK;z#jK)VM38O8s1 zxDSw7{C}tG0I+{1;rCr`1JL~^6M$})0WyyN?{OC(^Z5UMR{_xfnTFpFxCubxKU07~ z7Xh-0{|`Oq+Vg?z;{OX>1AzUr3B4|I3xLLdHUK3q0Z{!}0hGD}!0XQnpv)Bjz5c8K z%H05v>;G(gpuz=!oZ|m0a|g&R{=X_`0N6j5@cZgq0m%Py0jS9lAm{l1Xl?+x$N$&n z1c3g}HT=FV7XTXnxdPPZ0N_gee>{5tcjEsWvIcp0(55x z;ClRjPi6q_$N%?d1c3f`JN$ki695|jZUYQv0N_ddf9QF~&j-AT|1We50Q-9p|6k-3 zfX2TU03{9qJd6J?bq3&F{C}Av0QA3C;rHcE0BHPs1yJDtz|;8u%Ao&~si~ny?0>J)$h2OWT0BHRC1<|u`4KQE^pz-fFz@P~rkof=5 z3yJ3g!NmU;CIDdnBfdat(wLt>V_^%5PfXDyW2M3_X|HlIZ zfc+`{zac098UNoH5I`dSzbP01BmTcR5CGU;hTpdY0YKwl0<;DIkQD#l?ms|s{C|h< z0Inu_0O<8A0m}RUpz)u|1m!*eq>cZt z@E#z2{C}nA0I+|$(CaF%0m%Q-0aSYo!2LfRK#jKm`uIx+5cL#5uRpB`YP|%I<3C*w z)OiTtDE`0RI{;_#|8dU%V1Fm^{|#ONIF0{r^a#Ll{C|@-0M6t8n>_)5{hfy2w|D_S ze~0S;uzx1u_nmG7(ETS9fG(E-GLHZ6b{8P?`2QYP0nq=M zhTr$Q2|(jNQ-A>%0kVq!A9N2OyZHamKizsh0Q+YXdR^!i0FD1_0E%1!p!%}{C~*gX z*Pj(YsVe|_{aFE&xd9;8|JnFJxeEX}#s6324v<^?e`U@9uzxP$_f@$9kpJZZP@N+{ z&hh^>xdG%J{~yf>0R5k9_zbQKa_u~JXvjRZ>cerGNmTUlM{JRCvngxKX@&E0a1GpRi-;pr@?C)my zeP^ZsH2&QL=*kel_4xnp%mCbv|L@5N0R8WF_9id8Gy#W z-v9$9fI#B^2MvH=;{WL@7d`A3_Fo==2?`}ZQ1Smo0wA#X{}LS_xcL844gmWH6@Fhv z05txC0w@PSpz;3|odL)HS9ZewLB{`A(f98`0>r9=1&D=e0tJBmqd@}D_^%BRfXDyW z1qYzV|JMfw0Q*z?e>^Av8UNo95I`dSzcCm9BmTcB5CGU;hTk^_0YKwl0<;7GkQD#l z>OVko{C~Ue0IjBa0O<8A0ZRPcYC_Z}d9{C|b#0I+|$(CbRC0m%Q-0aSSm!2LfRK()63`uIx+P~$0pUVmB> zM7;!%<3C*w)OrZuDE`0BI{;_#|Mi{$!2V9+|KnZ(IF0{r@Cd+h{C}f20M6t8n>+!4 z{hfy2H+um<f4l1duzx1u_Z@Bn(ETS9fKHbIVr3Zubh!(V zdHjF3s{rW#OnacmO#mAInF92?2#{6$|A2b{*~R}4x&{FIXA^oITItgB0UH0=02I0e zK=o$@P~;8(uRkk*5?289`m+Kkbpt@I|FiLdG8X`HivKUq9U!;(|B9ReVElrb`2V`>0o;lIug@9) z_ID%vKAtTAjej=)8nOg%E&jhTI{^3M|C_P`K>v5RWP;{w0BHQX1<;ZOfUEKUt(gP3 z8~@*)F#zoEX83(arT{el-2~{&5Ww~L|E|mc+>ih7&Ikbg?{@foPbL5~{@n)X&j7%a z`2PXt0N%v^4>|^b{k;gk53O?ee1OKk7XXD00X&QUFLDOpUHpHEBLMWjSK;@iP5@~9 zdj(MD0Kn7u|MH;$yp8{_7!m;X_cH#!awq_=TZ_dks*V2Edp2|GLxw{>1;+rv!lg{fPgMrvmUR{=XpwfN$~tjcNe@;{ThJ0I(0kkLpe2xEawFCGY|KDx{fc^c9|L?E@_#OY>X#wy({=X|30R8WC{C{^6 z0P6P}pvMeAnYu9|$V`zfb@K7XM$Q0|XcU zU%~-k|DeL}O9_C+e^3Br00=bxzx-bT$NyLS3-%8({Jt`#4}-vbAXXJDKrB=pC;;qV z6C?nQ|7d^!JpR8nH~>BVzb-HU*q`G6>w^N2@&ECF021;44Z#2y@&Ap10Kon-{Jtp& z02==ipg915r1<|9{{fQY|66?rfc?#(*X@1-SmXaYdiGWw-vD5LRs8>;UjV3I2@rb4pARNfzY?I(9{^sz5}?Qz z0KI-CK#3m!H2zbWpwtI|wDJFC-UFnM|1b9(0QOH8dR^f)0Qp}!fJ%=6xc{dEsPYy- zAAjipsyzkJ>rZQf8ZQCl_)pgZQ4awe#sAlO2jDFJzs@rN*xyO~f4x@#PUHXM9sxLx z|8MXHzz0&eqWOd0FD1#0irnoxDx+g zn>~O#@&9#M1Hk@ngx}X^3qa%F4S;x-0ItRVH)IFkUi^P!RsiV#4wp>Olnnrlf42ad zvjA{4{=X%20C(g6TQdfL{oM?|Z_gBf#=n~Y9T@_+9{=B&8G!ro|6LgYp#R+tzwgcj zfX2Vu06iH1coP5L?;OCJ`2PXN0IYq58!?L ze|1^_*x&2$`J~e+5ljGKjZ(~tpI+<|94mbe2@R{ zOa?&z`yBt@l>~tL{RZeZ1JL;Q8=%Jo5J>!gzX1?T{Qp1#0QO%VfC&aAKv41j^r4di zp972kFVq2oi~ld;0I+{h;rAs3K;u6sfKmVi8vkF`6>$82c^B*-Wc+^xJ%0-lAXXVH zKrB=hC;;qV9V7sa|C#^+c>I4fH~>BVzcw%c*q`G6>w*H1@&EM!0VLx8=02==ipeX==r1<}4{{fQY|66iGYD-vD5LRs8>eUjV3I2{7mr0M)Mq2)*XZ z2NPbu5}?o*0KI-CK#?B+H2zbWpu`7&wDJF?-UFnM|1a|#0QOH8dR^`{0Qp}!fC`TR zxc{dEsPq;rZQfYA*rg_)pgZH68*uivN##2jDFJzt%GV*xyO~f1OtV zPUHXUJpynX{~z}Tz`m+KkbOk`KKP!MDHvr`NKN}w?aRDHw z`2W(}0dkA~FUuJK_Rl5!zC2d|^1oaFDslwKIsU&gH-OyZ|EqEWK>z0&eqWsn0FD1# z0cvspa3%gfnmvF!@&C111Hk@ngx}X?3qa%F4S@PA0bGm!k7ozqUi^PURsiV#4wp>O zm<<4pf42advH);3{=YeM0C(g6TQUZK{oM?|Z_N~d#=n~Y?HK~N9{=Bw8G!ro|D72D zp#R+tzwgQffX2Vu0Noh?coP5L;~c=7`2T*#0I+|q;rI0W!Db9&`WbILUymmk006}m z^^Y*(3sv<*V`KF7KfdlC@>F_X9PH_@UhK~m`}4&9k{$8;?`jBKii{fUFT=hb`^&M9V}Awqb=YT6 zpri5(Fq(hyXC*ry6_=o8hG1&BQpjBZ`7-PyJB30UpeG2p3MxbCUqa*GNe{F@t_20( zjeR*Px(E9jnCM@aOp_&vxp9-L80togW zs*7ZcRX|ixIw09YwJCsB)9?StW_1ao+<>T}bU?C)>IG2D>O?;ZAo2;PPDDLKPNnK0 zsz?Py^7!SI{r7(rXXsOD3%qkV3Lb=an?p215&e}7xa?@^E`t2uP)--*?ccJ){_^Ly z%@CM_@k@WZi@luFC4hMjuRYNC=(Y#so1nL+*zbish4nUyiucBO96eEmedW5L&^}_n zgvNh26p4`j?1Tnj0}3D@*)xr(K!Q;adp12|`~IJ9GG%+{HCewm*GiWpNGXZT)fWrRf+hH0~N1%h# zbkGu*hCtf|Xb1LJ;=B|4Bv88lr0deI1gX2AO$9nAzyA{{%~aH--GX$eF71Jw+4lX} zf$Ho3bPJ3D6il|4T{?(!$G2DLRilT^>x(GPX?;QOG6t2<)F`b?T%Ajw-ITRV?bI@o!yxs=BTo za^$sf?A=%uM@4xteHiGrC8wzqU0RR5>X*^YP;~JwslWdt={AXqZMR8)sqT_aY)(Fv zT8{c3f8-qGbh%6{DifuySkz17pT_Bsf*Hs)I4rLaaX&_p$y841$O&w zLeHE-_ka3Jbq}C+t{}tzZ?68QFvH^ef0?VpSb{9ep3O}+vo+I&h#ZC*7<#dX2x-8|$hV_q5>S2BTPqwn!J_;LAS9ggPN}EY%q6dwt7OHGd z&e*fHsyx_V+AdXrR_~6Ag1QA*i6~H-L=GqG__msa3Z!znMLDGwFtcf?!DYCvHyHLePe4>Kjq`HheC3vc z>hOG@oURKq7!_0vIoWehBcJ}B!9Kc9DDVu;@?f!FfPER{+E7024-w~w@;&TdgM&I0a4LpiJ@$v;yd@e6Efo91v5zC) z4BCKm6=);!3A73ObfEDwbkOD)1c|g6`}CwbXba?q0)0%hlv>;h`7Kd?JN8>)--4cz z`Lqa)86Sl*TZC4^1hf{c!d^a**aa2PAAL#HfeOvv2Q(e4e@PX_<9PbQqZ8Nh{Q|!K zGkr@%Ulg=JP<}f_Uo6o1t|-`S!%Cc!sjL;ycSKZis&b?r`C1p`+G+jYfi>IKD6o6B z@rdp{CpT4&%g=12SLT@Ga44qpGq#mG(QpsC=EGAo!YFyK8wGb82%osmj zeHXLN8#EvA+cD&=Gpd}@#j~a4_kR?jBKn4-8>`{v*hkSb=5IJ!asDXssY3cHro2@D z!l51cs$bE`?|vYj;+qxNpPZpYR2)Y^RB?l-xD|?z;Ji^(Oa+<01BwpIwqm{B(wL~Y z1qGWcu7J&{;wJ3PEhcB8uUI;;PuF7Vp=%*Wf2zlLWuo4gthjJqa#x2^w73HW=2CHa za)V(kglt7Ic>#N$z7drYT01wY5x9yD#+~B9XL-{vDLY(Ev_D-Vv|!l`~A<*<5=(N znjtE-`xfl)#KzVZ(|5*XWBJ{2)MDdWoSP@ElqN>~X}cPilWc6QxK31Di}gOuAN7`s ztxj#7KWxAM??#1AzKo8Gij#*^>d|DaxD)l@u1f9KfBEFp#touk<#0+fn$%M@>Q7a% z)vFst#d5}!_XzWFqN$qx9FHa%|3f)flNS{W(6sOWX!fvTF=MLV|I;EWuEXt>yxR6l z2P`@>?rPCu^Hd!V!~W)R+-hm@AjY|Q9NQ<5%;%2_0Md?n=(gNM{%^inbhrdSKD7iD zNawctm~`$K9nf8>Q&cR6RTs|9Ew@f2^m{*=In~3;s2Ihko4{hBZcB@uR@{Mt)7_-Z z6;qe@pdR|fll*~4pMSFc3RbnW>K6@?Gvk2h$ufM-pe0>WPty38Q=@eiD{a_~rdX%s z>!3G?g2{BDw=F*^K^CLy*f(Kcxo7fEH3}h5rYpns*v&W?z`-qIe=GI`l*w;FNuECW zRAND4{;5V4&bgQ4y4lH#06@$9cs}NT8sF9~O7%aYWYR+_)07w$^Lk6)hW*LQrEOAG z+<_LDoh_Yd&Ov$fS15Kh5uQ;T!AO=GH9 zEZt!LI#ID4uhxo_#;fQ`)tXWIgq(8G0g0K17L!P3=EY@FQUNW4X{T6b3B$gCall-{gV{aZcqFS@KIneyJtDOyrmU z7xp(3Rfr3f7KJL2Uv0^6-BPc(M&!5PoLU?e^0gNEI+0&5^J8ccDa6Hv26;i`H;Viw zOMbJ+ZxQ*e*i$*}BELiA%dYMe`CXR$Shu*)BQEq~PX!H#{6Uc~3ktm>h9CCko+}dh zC6@eBkzXeA%dw~OEA;$Ws8U>z6;$aLLe-Z18j&Bh?5Tn-k>4%yWjQ?}zdw-=`;)?e zxGLbb@RvE)ZZeyt_HPUP2H z^5Y`E!IIx7@?%ZnLNoT%6D{IGtH^H``Q@UAIz+zg(n=xUX~{1a`CXR$kZ|g5JsRO7LhN@ zX%+JA*vGa*fwGI_O`^l15E8cUwB&b*g1SY%EJxm)dPKgwIrR(q0Yg5=NBv1_x;l$OJ)bU8oZI)t3AkkslTL^6pkE^6M<}az3dS`R(uN<%_8s&;P^)Id?aRf*LIaHHrLY zkuPt`1+fhL^BEK2u?&6a{n z1yGB~mknqY^6eIRxy0)b`7Q6n^cHjqg)WOix5)3Y+^G$_e!( zPjFo^F|`(o3$mahobwsZqR=mFTxyY*3z#xX{-BUAx8zsgoXU??iVM;NRpLUmCBH`G zM=klaBEQa(UoZ0Gmi(w_aD$$2-2a=zg+`$ud!ky{xXF?q7x~SW{1%*3%UVUgY*@R< z??}pz;X|V+s8d{!6%UA&N|zO{p=LP6$Ni-Kw_1w}=EttG!i zlv5}2WjXaiK5oeC_y2aG&|pz$6bem-0-tc?htp<@e2b88waAwW6SQ0M8)*Dfmv&eR zDivMSX~{1Xpk0>yI^jdzmi!)^Q~CWOUz)5@lrs>sC=3dP(EpMrib9-IK}DAQIssZD z^5ZzCDY;b0ms#Y?MSg|Ik4d6RaiPkhP%ZLnEcr#EOQRxR+PGHa*IM$cM1EazKHmQ) zF4QMq2*q(uEp8C`60}>)XpI*6CL!N!k*^j#)MAluHm5O{>PML77 zGK+k-Xh69sKSs_{AquLr6eL$HRU%(5(TW66wW%N~r$&?$wUkpNOjaxM<$|UD9r66H z&QeglC@5|!Nc9!X0DiJ1X|P-n(OHU!Kv2jB*t83HHs{TPt`C z`BX9es$Eskl--ZJV(Ye>KK^*#gRC;IH*dy$pc{so?xlp|`;ic55IP?}`W=mrYdDmD zrT4PqZ|rRiKfqqQuD95({s2@T6zW$h)E{6+-vsqmllnstm$kRz_+g=bqe8uv)!YpA z<+^(5Exma-o_0&`k*w>w-Vzrqi&i=w{>7zfu`hj^jk=@vo1$kSQouK4kb=k9(uW7ePSB4j zgO2j3bMi>}Sw&^DC?5hHNaRXiqbAG}aU9CO(r4L4%X)tfuV7PN(Z+_KV@v+tJ88=E zP>4bVz8iW0$1fsnh2v9@79stUtsD8Vm_4x9x0g?S3D*ibY4b8|ET<;)(FQt-2(45A zuR;kck^Y55z&`>QV=GSb;;(ci8@#jk+Q=(mHg9h4tnj~$VkStZdll;cM(Ps9Uj*p=9qH70_$2>!xJCd6pBB9O{wUHCO zFKSy~udS0UzrXjT;iA;|1HI$dvG6ZFZOzG}$k+vZV>QrADe59O{Xo>Uv0m3pEcRe> zT_dS3(NENp;bhi=Zrv;&8YRz^jz@F%hmh$JB~M4kS?BH#!)*J9dLImbWay9iALMEF z{TTa?kb1*xw=1;b{7O1yTRz--M??$XzT)o%;myK*q&IfkPauYWA*tGrlRhMRUm%&Q z0-NNCB~scKZrgWx?;+v2pF!wzq!|$W0{btKzC!vMX#i<8(lW}bEGqPox~w|7h|4C6kupEi;eJ=$BnfZoVga2Ny%im}P(r_`>3v55^oMeJj! zfEr$4(MZmtszN`pDL3>_n)x$IpsUo?KjHWnB)YycHrB5GDa?L*6kYwRUG-O}{U%iR zSE&9PWd?R7XYFzW03cVBy-3 ziC;W$DSPORHR~;02WO*^=r>Yyg%)*C4z0ijH`_Q4#a~{CWXB+lMIzbtkVy6oZ168G zCFz#BcBJi{iJxp1-fSF%#v>IYl^{((nus(BX)@CKNE;w+7-9E3(z`+IFDRuDX;b8t zAx%fx3~6(uEs$m)%|x1oRE{(oX-lN7khVtJ25DQQ?T{*vwny3lX-A|QQTEKU7M*d% zac73+;+z^(U~FRikb0zmHu=Ve23tNKaXZmfW3w}z=Ca{~oNvZN@ace8tk=GandE;(KyCad%JJ?vgkz}b%@PY4a=k$XXgymD_O`aL^&=RQdLBJGE?Khgn68zCKtG#6=O zq^U^LkjR6pu_rH{hrP*@W1;!TI0(t?(y83}V8~_a(ubo`m5p>O$57%BE}e@b8@gtf zHhFX`l)nH7x`#V(FMc00MjF>O)Oee?OB-^j{91SGBe=4$QT0^Td2GpApG;vrYrYw& z`#;eRC(ktbzv23XOzs-mh5P@+F^52s>OK^S25?P;Eq?ctN#O|V-RP48BZo!U=xLvf z*XJkRXb#Gc7D9aZ;j}q|Hb>Hi#?$blX%nT*BHA27n`3G72ihD*o8xJ70&Qw(b0Td{ zqRq*)IfXW-(&jYUoKEx8@H#qNOq)N_<_y}LNt?51b2e?xp-nw)&ZW(Hv^k$Pf1=F= zw7HNrG1|mwa}jMWrp+a^xs*1S(dKg6TtS-#Y-SDrGaX(@o2zJZHEsSvo4?ZL8rn3{ zhWd7aqHoD8OCq#DoEX9NXQ%%E&ZX|kymK4%&Yek)OWsVM?WyPgM#bUyTWqYK?HeO) zH*NCCl5pf2g)-UhTA^Hs&xcm!Ya(rDm67sa70P7&>xA<93gy2>+Nw7r<-aJD$$zdF z%3CUw{}O52d<#;(TA@rHc!N;hTcLb)q;2?2Qoc%|Og_wn@(~K&c*%9ksY{~T#!Taj{uLYchfCZT+@Lb)N*_Q!2V`3i+H z4d$DLa;rl5ib&f5+mZ4u3gug%c&ku;QK5WGq^)dwQodZFOmoR?Lirtq^5v1XVLOuY zWeR1QjcympUn`U^i?n^P6DcoLDAN?(ER^%GGO+sg!bscWyO8pw3T2uMmkQ+x3gt^9 zZP!(j@+AsonojQ!$}<(pmqgl5pF_$QE0k$MUM7@xS14Z`Y1?-XQocx`OjG*bg>sET z`JzbMw7p0mt=#uU1ASGh~*UaZiKMcUrohmbyU!YK?J6nrTzE7ciL8NWT0i^sVg)-e6?-t4{6v}^!w4E}Sl+RZv)7|wR zq5PIY`TR)R-t$QLJcTmdpYIjQpDUEli?nTY5GkLlP^LTleL^{eH)vR0``k#|uLnap zd_PHme-vdr zCd!$Max9ODLyxkTKI=W1p1Lkw8&6%^l1rEck~V0!ixLh~l+f08-{-v>QzyRm;kRQ) zQ^yt1CJ(xy$L-}kj%!bd@{U!M_c+_(%ibU8A^m@P$Fl0C{>@qa_oiMZChEPXL>Z?l z%6OPP{#EY}8$1mWdYJhfI)WZz(ic8kB0Y)x9YZX>;?s@Tz}LOUgrBivJ_DI&MHS~L zs(6OoJkb03xDJRU7mFwB?B>?>hkO=B} zl!7}*9EajB56xNeeebIEJ0bEi(n_RNNdH251?k^Nud>xIeOa;-l~~Y)O@7J^|5#wi z(Gi|zhC;8|xn9Gy{~!_9E#SgFPNMSfHMZvuy{pE*4iPKYs}Xk52ED~w8WmZ9EEsgk zG2Y-96KN(OUFx1UklsWhj5|hLKUy2lo*3-yoI>@c>XTP-?Jf4&{I5!OONn3*sbCTv z^S043G&hkKy^Yel1rfa&2>NkkC;r}Md;HY<`?&u?M1K7tzwp_Lt(gDat}MFy7o%C_ zxWV0_i`Bn|1$xYoyJ{nlH&(I+_VN4f@CW!O(gT7u)hAzg>` zX@pG~`N?>8;cvZ-qj)d#O);Btn6~ZKMg~8kuG1e#^CO;j8|Cr77kO;-9&0AEj^Vxe zBdIxL@X%+}&f+6+8hRHSlBDK-hU3qL%nN94@&nbpgzOiPA=xj5Y?rM|^Fp6Jx{qntE40k#!>ma)%ADTbeHGhKE&q8yILh~o~ zr{U22#jg1aw0;$uQ=nO7>7QTNSq0Gi&93hraH{p@kw_!gDdwJ)i?=m}()ih>3@=dZ2(G~QgJoDkO<#&#W}9a}IO`q;3GKK*!nq)1Uo z5d_v1m7Jrf1Ud^wXHv-+MI~cU!B|nr#fnOxGi%)pDhaR0E}E)MnmG<-(hN5ZX+0c| z7j^svbzp*sBRlc8-Y_=*SFLWnV#pNm4WAq7da+R&E{5o9coHZPrTrD9Sr-k(!`Ozu zX^-ti-^ovaocuod5$KagOhoz|$ND$G#*IpTt33(VpTPC4klqSkA00fI-?XMrMt;Hi zw4wjou3$sjJVj+%FR+gG!O865jkL+U7a+&EOK~s-iG1dIaAP0Gq4>)Sl@7apYTq;K zNGw_{(oY5!56la1r1!$c(5BMvMcN1lQ$=YvqqMb?N~7y+#8~a-@HDPEVH1eb>`cpw zX*k|gsJ5_qW!l)tv|;S4vD(V%w6Z9}rRhj=WwRNMY1Oqk_O$Za0{d6lN9$=N`|mh}mXRxcsX{%-v@+^oAgWH0C z`_6)ZUfZ5L#zUcdgzoB@TG_=+Rw3@T}U#!m|rlb`?BtDGaj< zJ7axq)tpL*NWYXuGV{?CKt8z}lDX^nR6u?iVPC!QN%3*%`_OPl;F-*R<-RG@npKQgr>VH8_qpg~@>yWK|A8wVhf zR}Jco+MT^T_5V<#4z%BR4@86JibjReLHHmPr}pcAd7%Rt+vNXH3#)kxCz_WQ)o9&3 z(ZZ3V*y7#sWTm!D>)hVSB$#?+#ata(CSc4IK+p zCf|?pLi5>fn`x`&Q?n0-m|RE6(P$ota$TYtjSHZgSYM$m+z*zV{X;Qds5oAuSO%(b z$~)l@RH5G<4yB_S+8jn3-U+I!qsVcEMffbWv1MTMQ=<%W?}hf!un?6TjzmLzf?_l* zWan?8t(qbyF>{wC-9h-Wa{<*kM32x!ske$BrJSJ>)<41yeFVxlQb2E{fIfmvo|$It zEWyo7ezNhaY{ehGFFAyFoME5zN6D*B{cg=Qs9~m?_lxYt?JTPoy8Ry|TCusJ6?53z zv$SQ?kA?`{2CXX=^FXDQKUU9Id|guQzy!&|PPbQbo(@hf6Sen#6flbf_txOHenO41 zgJzpP2}pMHBVDq9YNRDbnejtj&`R@3fG+<5 ziAKwgil!gSW^Sb|n=u__%9V@RY&6N3&8C0WbZWL_x6=DX)fljajg`L%=7mf4a^PzTKqW7so?u5k0hqM{bsv;~?RNAb52E5P7}?kQ5fu0_V?|zRs8vj zY?9ef_Ax;ZF`V2@cr%jc;M7(j_|xt1rvtoBz()a}yow-|19lYfw2GjCy%OJYV$ZSw^C z+4%YYtS=^xIR~)#7plkRY@~CC@gD|;&t@-FX$K8I4_W6AV=H$0ee$9|;aLA%i-S-B zKc#NC0H^Uw-n#3slJ^SBYZtCK1$!A?B8#W!5|Xg+Lpf%dHUuG zI^}tnv#a;hN=8!#k2oQ^P{R!erk#0h|8R-_JTaj)O@0_v1P>j(q7pqz90wdA9-s|Fc6J zhvF|UM6zVP2a!m&6^Uf;wISz)?qjDPqP-h?2qKq4gueHF7{|+z$Oj+6{tE2PzW6Be z9z&8o*@okGq{oq-K)MR@G6>~KoYNQN(~-zWuSX(3eG2*Ht4|}rU-wIL*k_RWED||x z2hs{8a@gmPo<}kqSC0{p(J1vO_=RC?@fiFd`Nd%rNU=lgpO7ywHZRd>Cv9?ZZyP ze=FPC7HY%7>l8qy5NQO`$YHGWaBW%m71nqTiu*URs4{ZrSCC#sqT-%HS;=2c<%M2h zj~t;bk99#ry6I&Ql`d*_P5Oxjx#w$0(mk(&EN-KrYmwwM`5#=D)1&mZR9>|U^j;qp zVt1UZ&0Qxvvjn;lhF9(+qXv2qlK{-=uO; zX(*qp%x{|1ndZ89X+|Cukk2dR7kB~uhEi(pHU%bXHF@ z{}v+*R}Tl=4V8X|iul}=&!*I9JF&)T-;7{89i?rUnWI?Th+CX*P<%*V7;xv|ay-x2 zd`<||>jh*d>1ptlg3s8}z1ED~%i>~Oljo^4c@0MWWD`D~zR>OUCC;gUdy&4t!BX6p&%{$%<21CgoJ_ly51(;z`v1@FZ-%)y?`H z4)Kq>(ziJH9*K-IPhr+?+3Ztc)-`s`HPHG&XdbQ5T*Jnn2F*dc<{-3w6q=_hGzZzw zr1_Iw^CxKiEHuwoX#T`{PKV|%Typ}oQ##=|E{PP0Vg*b~(DKt^*a_<=FY>X%pwrjdL{euEqX3q#_)zi)3ClS#O|YaD6P&ZIH(& z@VC#?PB6_x7Q<(L%I(KDC_l}o9lDxNU5I=3TpVJ}lyF3;$BRk6piiS*&u|OLyvL8onv+ z8$4zLYwM*aYrC_#ac$Hr2mQvO`9@!rPgYt1m4*taY06bOjWN^W+j7d)cn#Ei{6j;b z5MOx2nQLaXtk?QJ<&sX;7senjD8ia1GJ5%hA4F)3mQL zxs2VQUx_qFmQk6D4_g|OjJCT`>>kkE6KQv(y?C*3qutqd z4cbAGy*XL&dL*OImi&ksS7nqyHBrY`A?+hesA9jPgh2Xz-(shZflx7eU|{62j#Oo_bjs7qPC!bd2+NUPvg1)8+`;aL{Av$ikzPb4vaP zJNX|_$8ktRzLtXg5A4goX+MV#WsS|+rmW~XZCj^3xq*e8PE9?@20r_uG|5MfhrkH} zWxN9AcsA;K10{Nswyi(CR%`FIT40_iP)il4wQNIXpk~r*4*c&VJI_gAIa%;*rrW^NhE+eQl}xf+H+vlW z%aaHOJ%~N@q*gp`7e&3Nv9oVAy2xdd)!F-@4)BXbKU67r>ezL+OP(WRf25|KL7Ova za~5sRrj2qwpbNY&&Y>eQ%i+i+hV3XD!JJd-$s+~ zc}O(h%ty1akK-`$cN803s;Tf#@t1pViaY75+LKV`5$-POp)eC_W z6G%s)H?6nT3)u~KYQN8)fZMPP9gRbr?vt`-FTy!J$!kNN{IdUI;SQJ2%^3feT#<~FDnm@cr7`ufIB zFfP$i9tmNOU-c$8k$Rna=Fdpf>nAE4=14ZZMQa-)9fX>24ibV3Uz^>#fA|P{iFAX# zQj~bQqQoQE6?dm8@o;;I|JmTifR-PS1G#S z8rJoo_H#ZBzBub@)lPQ0FmZ5;U1G;sf_nZYaIRP2EV-UX~~ zyVdzD`kFSph;AbJj5hiaEB)Y$;xMz*kxUa3dDdN^!#<9~#2;g8Kc-!q@H08p69t6} zmwh&;px{QF6x_%T{NdZ;@J-28(9pRFmv2U*D(+Jl>ZZ1%+qCNN^joNyTWNC}ZEmNH zDzBNZu17c1b=pw5p{4eEm*UzT;`(EXdY87%d0ZP64vP;ZFMas^+HBYNdZ)6ETeSSx z`mkTYGOB~$kVn($yQrw(@070Q;*Ja9;_2*IEaFQIJ=)G2Z@3lhUAreBHI~2Xw+V=jFuv&~8pErs3 z6Yrvjp;xe+HjmK8=$%LD)aate=#=+P)}@r71fv*JbM=p4rVOe}(eyTZ)7v20jzmpg zsc3pz+ni^p>6TVMPBn1H;H`dwPE&fvlXR842ycHjMQwx5ZfGX|JZU=}@t*I{8DGT}wQ%X`@i zIQ}ORIYmEP+=*X&yug}X)c%pULD21sR;T>-lt(Y8DrZFnz5KQMBUsPa-u&=O_HtiB znVq8Cuk>XhRwBP(6>an*Ht+ks;_xba zRV4E-Bx=HUdR42~Wu4lq`LrN!VTZk}P1;S?YF&T70>ytL(GB@k?4u||uE)D@p13iy z*KYjmHcmG4HRPM_A^fJnZwtx`I`@Bcr!;r{e^AWpNW}dUoHBVCkr(<8>szVayNQ{c zJ~5byO?H_w?1yd0E*sE)cOdMt(q1X`@dos0gZJ(@+Pz-i)u+Dx#Vk5WG~XE8Tt<^Dp7~A#KHg5auK~AXTrqGaNYEg#&oLp+!gjl zTmhB0kf`ShY>mLrli7X$)}BxNw2?)+J527?WNNPw|7M8V-=-e&YpWsdvXVITl(zyC=$JP zNY*AlGg3P`kpC`JY_ zyBoE9ZXz+;{{vi?y=$hTo+c{#0CNuZA41OPr@6QE>GmJhgZu)%*_3~58M!HCKq2%I zTlanZF!+Bse-U4LevJJ`NWDm8`3=#Ii5B<$h`sQp_CrjANF|tMTrz#<*@wJOkY*vj zANx;{K0_+Q`PS4v98(14i8%fO#}q*GCH7w-eT_7Lv>J(CBKQsV-y&@T+3&F57JCY@ zqUa>NSa2eLv*7o*z+V`H%r!Xv0cnseeEs|NjTf-+KqMYpV;t$BHq>Hko+_j)o4f@m zTBS#I8nqYDD<2KE{2#$@Rr`tZex}VYd93FrtvD9W$4P`X!)TL7n|#^~r%eHE3TZQf zHX~^>iZ*M}W^LN2z}CS99cMW){Yn-7Mw{PhLvL5e=k<=xkKwS0&ex^Q7}|`b&3d#M zM;oVX=B7c7qmD-b1r}c3E%cqA{$nlOW?gL2f3@{_ptGq%EjHz?;td*2VCk`W)u<&@ zoX;NW#}BXMuqc6UG13Gi8W!7QSm0lrWc9y1(wY2@_CMRWmv*8Cpc)4j z|JPrv2}`|&M6OT2*1<1=*#+-vrne9Au2ODPK9Er!xvt5RxGjGnU->nUJj8Gt?hO_v zHT=_XNM0cKJ3}|6)eJvVlsrv$eFKSCLJpLVSww^;cCi(ge7`<_E2*-B(pQaQLO&)? zp5!IusS|~l?5*&UAK78=YpV{U$x}|8UvwG%Z%gakV5smCxE{9$AFo|(@!4OF-8nIKt@bb%ZZDfmF-b9ECjn`) zu*Cv}Eui!MhuQ~x#7bkBM{71lk#{V!aT2e=wU1W%;SZZJ_}j=B_e;Y$Q+9>L9yyS+}${}Ky+nC~wqO1cEg|aix{<0{w1MqrN)Vz8>bi~euA3n5 zcGPtnq3n&3=x%o^TfBDP*a*Z5G;QUcG*sk*PWF_wmxk;i{+28KT|B&PS-c>F_bKlj z(OxVMlJl(72=4`IF}Y$qbOC#;UmKUW$y2lG!c@`hv*0n-*D9@*&%W-{R_<%|7+Tm` zy@eL7athcS$70dSZ`u}5p_j6ql(0`u{lH5xT*EjrbrAQ5iHZ75T|^x-N->IPuAV0P z_z-rXD*Oz2oBC({azB3$JxDrkyhCtm(Ab zj5d~2TW3LJRETYX9!o#%j8ymlG7qlFuuY+kCcIgPw6L^GOnn?r2a*V@Wya+J`_DXFb9h4XhuaD(uTiq=3T z&~F;35EAWa(8U0cSllH zTcWJ3^r|AbKJQ!Y`0>+$aWv}TQyQ*|`tXc){8pxqKStpk!ct+PeLvgVM+@R@MEibb zM}4QAFn&|iDeI-%i>c1>>N_>?L^~n{nYQZ_py(L`y0ZRaBsg?eq2jqYT$iT%#R7M*5M(R%I!xv2-2V@JFpQ$x5`O+(C5MPwdnm zw3GS&wqTw`w+0Ax9Nl+#+t}>SzA71~tdn4iKeO+w(j{@ zAwjHpP^%k9fCYR*!u&bg&Z2}}pg~H7Sp{=_>)8zZ-4l&}Mhq@I2mB645K-R^%El zMmBo{LMp2uR}fr*n5dqKEZt;dCE?}O2$^6z2A+I`q zYaTal!ZvnONoK;`o4q!vZ_><7P$BgYx$NFRtrED;!6?>GRD0*M8+U{Ml2s%;`LDE& z*@sj4Z^Cy`#*XwkK|Ib%>6hs*Bt9YNF35!~c?tWQyp%d%AGDO-qsO`@^{toG4|HW; z(GUMpIOjh3?6TdpmAlA3P_^G`M1^;*F8!hS4@8%RV+~dTj0~WP&5? zCO87zM+){*1^W@~!=k=b{By^UPBPU0@|K>G0FSZ*9tF6g1z;Hft-owJik&j1&v;p> zc`j6rOULi~bkMPc9JM1yfxAc`&jPab;cAqPTCZ=_mS(p$V>_8r9J@B3O^yMKKBM!a z^ma&i%dz&B9gBkgAX-+T@Rnm)*SNlA>!#|yAZ zMVBAPwkXDZhq~MfN1rpyL(t9p&IxwX6F^xjNcT~Yp1__fad6*JeK_X#dY|t*C)!(h zB3gHnXyJT?lbpz|nb@~%rhL|9c73ZYjE_k4mgMn=n_MFO8irpz84!FqZBk1(mVRU6 zA~cLovA5$CsGlm@u~5;DQ`m&bSdBUHDY8tWEt##xjCLlPV_J!)YR+l)=A4G6oGzMk zjKc9wV{fdFAz~dK=AofG7=2oG`af`r#lWK$O`|Lv|54zc3|##3 zD~{~MUmZJr!@kAqodFU34VC`X|VB?>!5QP`Pmr&1JlcA_wTM1`Hh3mZdZ zuwkek`*V=a6_4f4VI!vWogY4rO_|=eIeTxHzR4pJqAa{?-=^%BDSh?0{@RSb&BMFf z3!~>s7l^`kXP<7w3**9b?85XU>O%2kb51^cXXC!}WYN3XrRn)oOi1sR&sI(~q~pob z7eO+Pbg}+O6Te-4d|Kc6BWY!L39>KEXW{;jr?Aq`z8=X+ulORLj`By6rRbqm=rUfK zso@Xpj)r$`Vl?~;tHjbhAkn@lmza0cS6d|WP%r-(=}OTte`a@<@s63jSKr>IdM?@v zr8G_FrEml6zju-W7VnMg4VxL)cdAOdzNiY<>o-qa4==HD&f5nPwOb@4*yMeaO4w~* zT(6nIuXC$iZ!KZ=evqh|X-F`u#FYIZQ89~4eAF!ZVn)J^&<{5v-GoHFeX7lU^FlYW zY2}9F+-$8Nd>|?)nQb84$|aJV`c@Qwo9OOaS^kzraktxrZ-;QR5Wby#uM3j_!b|PK zOCfxR5MIi(t&EbF*@c%u`0qk^8GCbUL-AENeDkBgr8*jyK!MY5}&pUKMmn$ zgz(esdz0|9cHw6s+#!UYW!fAAV})IK1%#gy!YkODyBosK+l8Np@C!otdG_KShVYAa z;TIwNPa*swdvs4j_$9mWOAzi9!Y{Eq_cDZEwhO-u;gv%8Wp@4ETzK^keTvC=6-56f zL=g{B#YK59zhW=<6$t-Z2*1M4+Q)!+)h_%hgu8_BtL(Uax$u&?Du~x0`X3?s8e6cR zQSR&Za$kq=8@O-1@y#T*=l+K1n|9GRA^Mgm_f59V0bF?LDMGuW5 zdrX^WfP7#V{s6)s3gHjfoAV9f9=mW4gg+9(J?zDU62k11KPJtgOa6%dYCqWMuU>m$ zy(ml*h4r#K7bFS`_t}N}ApD6C?qk;KvHBkOR6mYttfHiE~ zQAPoK=nu%u>lb=#J}3&PQxvcV%Rky^!eP9Cq&w4LDBwrY-ox1UCgGp#o%0iF`dJA7 z#I&eU@-Ozb{Q}`%1=?Z-+Ar+QMMm3xvls9ilz$fm{83TBZ|ucm5(JUZaJFKMHZiGj zWSH=9Zh5-?*s+PJAQDlCM<6~-h~xTQe=x-J6ykXh&llpje#3Ew_;7{zaEKQOaa_Or zctgBUAzlda5kef-&pyErAE^)@3Gq=v9M_MpHN@9ah_40lwS_pYA9A80zK%kC9f*$> z;<&!oNrrflLc9p#>k4sP-}dB$czCSctH#2{V}$hBe74Cc3F*jKMd4#n__#}u=7UH=6 zR$W3oJjUKJW6&|{3+XZW?4OGh(vb}mg>QhuHx%Ny{@5QA;^B4eg|CakONI2h`RuMU z64H?=io&O$@Qs8xuHSH`A-=Ifd}D}D72>#l`B{eeG==yyh;JgqasBMG4e?DC;+sOe zOo-$9@#h%g({=Hg=1Foo#5Y62zt9wBGR)Hp*S zJ_F)2g*dKndtO2u|GyHgwE1mBK9HeDBC`bFnKnNB_e^Zs`FMsxPpR|=GW-aQ37u@W zD_twss}7&czB%8RA!jQs6aDZy z7VtWN*OhSOZ=K|a*Rz1v1H8V3BY$nCfQu?@U;%Fc_~R0e{6&-f>J2U64FPYY!Ig$I zWlG+z%GTHd-5BU565W`_PR)xtHQV7zv4!QMemh(V%8S%_mMdOqO8uv~?k7ZI->ae) z9r&N$v*!0Rqw-PXf>#IFW3UYin(V!jfU8?^D_ljB_{}5y6Y~f*gTdxV_=j0vSe2SM zZiQ0g>8`s40)-*?eK@8l%D$4@Mrk30(gTHBK%u1+nuEp{d>4p6FyNcvx?;m;U^*{z zw^Ul0U1L{5Y`m9Liv0B{ zep^uw8;6XWh&~zBm&osj-)9xN*z;;KJ*svClYYH^t21RZyB?$X=){Fv@sU1UY81~8 zb_y<1JeZwex3jeUnZ>}9FV7>@QhSZwdV9RJ$TFYsER&wmp)@xU~u%eu>I|dD!lDFg^8iK z>u?9`aMYDh_@G6_byM3e#sw#(dmePu*MNRy0qw5tUE(UDg!hDh_MTc1dYOyR3)#J8 z5x&=o&`W*%9amMQq2E7$pV!~T=a~(nP|5tRdLPhhips@^i~sxLcLr@<=}M%1OI?dg zi}9f!HrhSNwfE;W<2KE|0cQUO0R0>i{)L>?{2QR2dKW>c{a60!zWt3~cv*b-oTOY>`>+I%v?tMN3K#z8-2ey9HlXjZ^7foKj@!g+!zD9_OZP1 zj~2#l+PLw8+3^>^8z&tvXW{q@YW+`KMU{p;F#i*$|FZKYQs#2>n2y`-3=})FWZ|O0 zW9_Hr?2E$LVu1%XFT&B6q_Z{PY$TmHZ3M!tKsLaYr@xAP&a{UQ5@H+3+yq#L(#7HXPk&K4rJP8$tU^WJgkyC09#3{MI#hN(F2P_9V}VNoFS|!GTQa z#6UPy1x0ZsjcA7Rn%PmddHT#u1n%jPtNo;3|f- z5f&w$rncCL5*M5fj^4O=jMr4-BsXSd-SoX15W08fsGbZZTz!xwvzHn=3`MhdAJnFx z99;Ljzt6z`f%|)&?}v|>Mo{&6Sw#uE(D7ohD>@(Y+P7@QLFEGeDYsGe5_c10#1>wN zrnt}?f`!O?3km;1mRr>LLUrO7ft~SxeSlbG_GuBEd0YDQfrU?t)TxI9efsYQh{a|n z7Q=xh(uqwLPApbmK8jPnzv#1N>AdQx`=9pIfT1(5yP{q~$m|}$wRfa@J1yKJbt#7G zzj7~dpr5z=YTf@yCtYfGYAGCgS330toWk|8O!i;@TdID1%vHj_w^>le*Mx4KyAwuN zU9K3h7L$RN8afaR(PEbgBSD7=%V1!+G;*Ac(3;l0vTID){mgI(Lmd` zE%+n1#ot?7sTFAzL=b=R?X{IyUoEYjfi?8bOl0N#t)zwDyN28B+Nam>&_|UMIL>|# z41Q3P-=A88^|eyrEEJ57z^xu__|Z_*R4d3X%5e zpYNL+@sr+%ly=>befY=E$NC?yvl0+e{)bQfYaEIXU@_CZ=e=qB&PG(D`X}%*M_>pz zdmR$~g*Yuj@BwxD(RE}JhhQEc90vVS!oW}rMeze4dJlXaPY*-hqlGAW10>ecKbl$+ z>sCdR1?Txt{4w~;HSx@znBs&VxCmRui#K>7wpr=tJ^2^#LX$s!d25Bk41#bMubFl{ zj|TM-Lc>jxPuxDl`o~E47xEjTX*?YKP#t^H)mTy13u>`I>UwZKk<>e&+G(=lj#vNu z8AFA#f#Oc##Bl@i?YzK0eEr-k@+mSl%KV2yqz_$x9GHa-%&qFBGp@H3WxJWW9W+%^%UV#k ztGmxJb%&X{1GLX2wSfh7hf3#}y3{TZTjg}a{3-%IZQk! z_HL~2mE3{gqMcHGFXCR-$d6g=x+|AWaXmFujj|PHoVY-)7nPg!A%MS-_MWGOH_)06sr9bn^fdfSY(6N@P&VDbnI2y+jXeMh z0aNuK&}L`nY5BFe`=N=`L$(tX(!&rtBJI3_a$z--q59upYUg%+Q&KMzU+?E|>hm#j z*<_hcL|q?L`Y8DJkpO6uUW*Hj#%wRPSAQpoXOQEt%3q4vELU2GBk;}r3mYhPJD zLcRtCy%xCm7Bw(=vF~~1ggLG!VBrU8WtkS&6YBdnTq6|aN3%~q0{N3fe_-L$kJKaE zb)+nxof&=7t0SOQblP%fP^_T^9Hl)zoK2oI+dc`=pQY_jVB6TiPg1!Y*SfrqMCh}A zqElbYaWztY5o31bFHjH>KNW0&tML@_PD=}$EvoU9I_;Lrp;Xkvt6y;Rw=C_GRO6x5 z59v%eU0R6G*JsztE=i-;yILl58MKxr8d<gL~FcEu*Y z*RkZp-NziivYFXv81`R9GmaGN@F?VbumNso=K;PT4SZ=)r|0RFJFZ;`JPWJd#(4CS zJ^Mg`tY?&qX4Q*Oyd+h>u~5B8S$AFjPkQL%25PIiFSnL90W*81owMzMLHl`n@CTa4 zWnnC6K)ej#6>02*)`%~wgYLOnDKSpg5DPKf(TTavLNUQ3-&M2VRj^!A@SG-iRW0}6 z9}2q7f^LX;q@Y_9bgP~}|DmAM9A7SyR|@7>#Men5J#rnXuGbik3R!^ban|=g8QAXc zDcU!7UiwG-i)&_|uED@{>C;^cpRUnD#l0(?2W&p4*L~ARhTlNt(Sfh$XuD(0pLoLg zNE5Lq3m5z2{n}pQhB?ePAaPTA@K6i$4QiUt{iq=u9R{QNUg98r^MukI7~KKm1qI$Q zvon}_VwbBZUHC0~tZ0}|a6tpQ@c?Mp{oBMoBby;&jQ8!4|Cti&$~pf<uG--Ou6=KuM!$&HPj0?`Jq-H{Om%Mdl)?95cb|;75z&hrt*j~Ur%Vx9lr*WSZ(Wi%#uZI`4foabt7U0^&Pr2Yy zH!s8O)*i|Lu@F$PZ6)K;?wCaV%DNILwRvth2QI9zUq+As!W7PQA}u$e54;HpY;9qX z4(EjJjS;Qj^Q6!`>~#K_u)02ueRatn=TrV=oxF~I?I|mE!zyqXK<Bqg!jkYB8#xI=7 zLEI$pk|lSJ1s9xS`@k(~!7U12isZg)!3F2b{ooeUxXFQGD+XS1$^EDxO}^)eSM0R+ z0N^DoOqBpMRl;{zm;y&V2yU7MHx0a!l6%C03(lrP;FhxBmIAM|Gd9|5O~bR(i>`5%PX7w`2?k{ zE-p^!lGfD9yugq35~R*tw_K zxvSc_uZvN{&O?r!M=tw6goLt6D653BN+=IGp{x?hDq>etUvs-kpxgD4*#LbLl|xxM zv=o0eCX}T`Fq+F?w7>>#D12Vt9P2HSI2f-Z7{S*&LXl6^esX?Lmd|WB7JNz-c#^K4 z)%Y(fCezaM&N@+cag}`>42O*qAMvxbvM}EYrdvz%Q!LDbv-6~LO9A~Xj-T|?uC*l7 z#iDqTs@S>frD%`SnPh8YA>RhlZKeDS$fJ~*P>_G2A>fqw#kr+;J79DZfhFQ=EHKw; z1D+1;bp3iAYI4fys4x~XVPe6@lYEOAEtuEZLq=QRSICnV4m}A(2kFo}i}HfA`;>EM zTYdnDL(Nb6UPCfE$0w12S9EIv!_FSYcK!-cN7!)VH=N&p+PR{q@K#htC**{6=0z7? zaD=q77;>$O=4XhKLO-Odp^!ZIbcNFURk?s7fB z3pC6|xnFF#lT6=#=E6rDe!X5}$@%NCbwxiAjfz7b#-Z2dIq~-rLoVb)dKvuXR@4jB z-bfszwHB=ioZO4f%i-esNjROqXQNvJ2bYNT@kw zSXMHBdUb}ay}^<70C1!4Cmq=cM~tTr;G|x~k<7CeTyFUNC3i2l*aKxkGVc!@XA$=@ zTQ>_X$7z7%9<$(r^HmbK6KteJJCl>1!3i0+t1d_ru>PFno}o4E-0^^^r=D>yRBYod z@Z*6WDDgKn{CJzX^;yQhq~WUs>c0g1Ac+qxWWLS$l1+WH2a{j4AioImU`bB0Airo+ zhxTIfI1BPPkcUWe6$|n>o7%h&$jVUaToxC{0=*sz-Z05+X2Bh*7SC|wUgrxIc3*(q z;gb8T1@{G;daoZlJ=TIe7UU6WPEQ6d~e_i3>q=|lq-x>J&7fWf;h-qk*iG*c=Jq<0p&mjz{)M|N2xJ_s61?cZ{L zq2OWMMeg|8ZX5*QU&w4J=E09ySf3-sCc_=DG69i)w%A!}_eJiaN|o!t{)TiDDI4iF z((g!9;MG*5X-K*F{RaNOtI&IIyL&2gso!_mMPlYc-rgOG>`@4wvVA$LX!@JjI3H;N z(mbSvNSr?dK0qduq59uE8oAirRe6gJEOr;E%dD_Pym*@zi+Qnx7sQKqc(Ifh@A6_9 zFP8IS1)W*!F4jO|j%IQd&5+hBx@V+rvNk?7=RIqA5|%Vs{NZ@HAd+KY4miQ_cWB2Ihh3c0)54&qSjeQ#n3riC5ih2~M-&o6jwGfjkp?Z4vnuX*te zFOKozTV8y}i{rfbo);&0A#{G=wbi`%kr$#M!jz_1+MpBRLMWV)3f#wj!TM>bFdGWSKK6_H z?7MC}UUw##io?f{GoYQ7)VDzmzPN#Wy12}pV`mFkXs-&NGs~Pq{;yJIsfElrs=LA{ zbKWd-9ugO%%t{NH^R!^4QRbpq<{~66Ntv}4G8f6S$|!T$EOQwWSES5`7BZKq$r_`K z(=6kJ#8oM?!9vDK@4RP}ahYXYkZ?o zDq4MKnPsvdaZSqXwvfr9)gKsTuA619L*h3nbHGC8I^A7okg}~}p=G@7sAKuIBV)5A_6K0m^)ewL|3ZEekE=rmlo@5^YX<&A%3#8P}cU@gI%AEj5$a?xRN8?IR$ruPY6Rp z*!4BQZIsws66>;X9X47ncAlA}--za0sy&ia!?i2aMBpx8Mu|CkY7}I;>Y2eWy_-6 zDSXd1vb-NJ+L<8v-RD*%n%!+uKE_G!eH>@7ne|Awk@vf7Mc2`a43{rbZ_^X&-J9^H zpNW|Z)*Z>bZ^6u^2A_a=S1^+UZQcdz56O&7q_{92-)E}5!M#zrC(u;_(f5G7FVRW3 zWM=g6o}H?E3hDzh^#N#qN@{rv>H|BK+vwhCdx*Qro7~AkW*>t0NOJ2~aKTC41hXOZ z{U&$OB;8})3v=sLka$1dlGbc<#{*Slv-^HA{h22xa`bD4HXz0GJ5+6pdsK<;s406s zY{L_TSUf^q+5hB)mO-7jyWmXP_^<_cPT~rlh$m>j*k?= z%nmoR!`TPP?xC^6>9cL_`^kDKj3tPO&|X%#u*BPf?_Y)eqryZ57KV;)a+eAUW`4L3 zDcyKZb0fdHf4keEMC*}@K=zmaUGyC0@;jg!B@K_#3_H}HcDQ4d{JP=)z-VwO&uwv+ zvfam}#jWlHWr8LiO`e_Z`+TK8ZuG4Ly1&a^sDOCZ4b{^R2{UhOPID&EzK?xF3X8_z zZyWbS0}+og7cy+++Kn-nE(Rrwm8F})4kW52_qYog%2t9dw!YrI^k23~&8}#%qG2Wl z)+L&c$Y&4Y%pSzSdO_*ITrC7~YR7%<5{hD@=l8oO|D)Dp)fM8+#^Pb9kTkYLGZs%1 z54i7#abqq_6A!velsSY|eziRV4s(wT#c$EJ@PAGG?uR7b*+wM{5btM(^EhGGx>Jm{ z4m7s$txZ#pOn?iC(v8)c8wu){hury;!u;r?-k~zU&KnX+P{y`w?FI3FUJ=Frsv?R+ zgk)m>#lu}%;FzUt$F*{iuZ>+FYaSL+Z+;06MYk^u=eNMSVMtCSet7c-g*qO0m#l6K zUmuKrfg$AEo_ZM1AWw!e`CkokH1v-83@{>A$9MV6f&?sbJed2r*WKZAWBJ(wbxL z5=qAP%7H$M7TJU@t??uhg1w-ozdQ53)$Wh8Rig>m?UeV!t&pOs;7LevbHgu=GL(?z zII5MSI6d~=|5eqIWNcO3^te2!=JKSXENQYlKWODirAOcYRlUTQ%zzG0g~Hw1x{he` zXm2tddpviJ*mu@7)RKd}`Nvh2E~?7U`P=#`X)a$$l&zF3-#M*(C28l6|8JJBv?yQR zVJ~0pD2=j}k>zvY=+1DpBegWW__I5w1n;BlVj(a2g?gvTilANHsvKOOa~y^=Vu`s}jK<2uLYagH>t< zONpN%gY{~f^%zh~>eZwV&S-l0>}*Q9aHBTsu~DOc{tQ;GZB}N$V^X;`%{}Wcu9c50 zQpYS(2O@Q)NFC~PE>9%R6f@fRi@Q`%z!_3clB;6=6H&HR2mWPODk?REt-K1Z4=9JJ z0TNemE-DzqZzj8?|J9(okWe1i>P(d1f9fZGGP0p2+z3MY$y!6KHl7!#E!25gW5tO%|`hI5=2#jq}1hb zxE)n@yL)5$KMr1A2-xrTfIo@EEvU7H-|guaH^$-)fOL$YOW8MDQL8HfmChQSkl9&k zbg|Irqz>`oWTrzBS{EP24M*a4aCYE-J`fFjzl5KT;23m)URR{2kl6UsNF9;*uuhK& zpQHFER9fA{Q^+CSC=`qB;=D6vJM`?lz#b8g_yh-_8w8(0dKQTT&0@o7jaxbJBP{6!RA+C@cu~uRM9!bdpibz$Y>rx zowq$qr2QN4JmJ0yNNo^rUTd@!sVvPxdL^DVl475Jv4#N5nX#w+o{f=R5 z5Y@cpJ{E-H_sE7y6y{62r8b7AGM18MYeAh5;vGen-xZbJw__*uuvFHhwla`j5RBa1^Wf5@P&oKSo-mg0EKbEL0ONW zj05{csqnoP!Eto)9wPWsusH_51mJiHz5sJELA?t3boxG+6U@vB0n8f~%n9_v1MF;H zzl(8K5ArMEyo~g!wD>1@!E>e{pT7CiJv{t1Kwgia1CKu{y2_hnR~%GrktdXfO}HAV zOf-8l5%5V;H9W~&j*0a7LzE*^FynN8CWDcQG=)}R7lYg_kKB`NQ?bi<;4HehgC{(h zb+ucW+~V!xCssnHhSQ~icx+5p;#l&uV1Hut;a;4!cnx0on7a5g&n9JBu)EySra|@% zB!*UlyM~sQI*mS6JpPt8-K;P@K;dxS zSxGdqfafO7i}0k-gc#4S`AOzP&}4@v9!~*#epTL~%t*YCJ1ow#Sy}3LCTuCN@6yW- zPf=`suApa=eHpfdRM~*f=KWDvI7}m>Jf$fk-m^hj5x`sl+)5fA4dx1ZrVt9biY6EJ zloAd{uR`u>B<>qsg&)Z7SQw}^epJ{RAl{?iG0<2;trL*DmUGLctwqMaBz;V>`IvSs zHBI!mALF-;^(%G!bi96T@qJJ~Mg!u*xeu@&fuvt%ZW2Oc+FeUn)oDpSOi+!NFCb`py5kyeb4komC$ z%r+Mz^&_=PvZuD9j2Bn6BgKo`Y-GJgUk~ahlK!>@eZBfsQBOM0>5~`uunoX}N=@St z(hbzO7<}0nkh>ANo2Y&vw4>CGRJS;?H~X`rHzRwCG`L$U&}Ph22h>(SDr_qd+o*B^ zi)^KesmT7!pB?=fvbRf-Gg{SuMy1k#QUg#b5IZEwtC>8pq(b|VvTZPynQ!qD2ib0Qb(5d8gRI)rpsoPQ_TQV&tP3ZAaEBl!LLoy07HD(_TW*-IO zE1i9m;w%0=`)g*Gie$TABYmSYzoxSlJq?s&lvv4=rhFT0<69uV(~-!l^!GN72eXfZ z{k_gUPHigxJ^O@Uhl%LW%?h4!R4CokNsovlAR;uoqNlP}6+gnpPe|NTi&|90kLu}k z51#rvDT=R+R40M|S#rwI!s_V6CuwU{G{j&0sIXsvI7J0g(UN|lPpTpJv_CicG;+^K zjb@t0X?njpP-hucF6}Hb&q+WR3&+mV${L>gaXf)g4fw8)UEC5{IUjg$I|^w`zG>E6NoC54!@WlRB5?9nKZC z)MGqKT@}{w-^eba6NNG!_+G`w3sDKzMVX?n1Noaoub`O6Jc;VK z259Z!H?YxuLzGS%K5hy^+D&ZFmV|W{F}tZ2Zs@TqX?#UNe-DnQ+fotZ9Z34_$VUwu zc@k|I;e;8f`ic8M+LWg`nw=cjxFzjuwy=|;rVI}_rvT&IYR93O#ZIivCE# zqf$%`r*5E^TjAiaeKVAhhxuqe$5D{P*g{G}j1wU=wzcOzKFTqwjb{qAXfB~?Ho)>p zXc=f5uE?d@)Ou~XuZ5DYji+36D4<~yUR6^LrLWul)p*cD3-VazK#^bLzL!26gEa9ap~%5K19(EPyTm4l=wG3(5#LaND4@^&4gJx-O=;F zdLWbqH;i_DQ4IS<)TBK|EBIgMbHN!Y3O-Y`gJ_X;AG3Tlxn2w1#?4$>l5P<`$x9xw|Dhr$aX*ItMwKk0eA@Mw$XP*@Fp#)Ah| z6IoCj|I!k{DI!&0v1p!&G`AZ@wnBbNG@D71lv!Fy3eg+S0+sAXr6mJVRHELo5Kg9v z-9bsw3YP+8F^OKM6)r^`-^0^IQHs-n=dd>{POhGwF-i#yUjo=viQlZ@OQ@@RF+NR0 zq#?JYMC{TKX=;N$2zzn;Vyq8U#G?`4SKo>M`JyYvPP|;$Ph5lMu`|pzK9mmZxSPoT zSLyC4pyahUgVxI%L zf)?2d^y_n;S&q^19Ds5H*JLF={@_bBCW? z(l1FC2^5VH=We{fKfXC9{6tA3%J8M4I#91GW7Gud#!E$Y=>jfnuzQ zru5~Dp8Mh2Lm#xJx2Kj;M+~%)9A(i(n+3=sQk#zS}P%dh1gZFyvB-(9(##D;0p{f(d zdukQVMZO{CA?+#a^}jk6C_$L=RXaZ^Y`Mc1l~dd@3oeO+mQdP1K|i1FfQ=ocuOY?F zzH}hZq<`Xz<#B)*%S%~i@%Wy1bdcX4>S#W+>LeYCq%||KugXuZ$ru9rYC~W&AA@w3 zh$Icsmo7{}{38N%_&BYLM3vW25p-%QP!~ikMe{jbR|%-20WQ#qX#m&*WcZlxDT%_9 zx9pCczJ3F!^O_8wA3iMsPiuhlbZ9yN;Q=ySAJ0e>o;hWiaN0css9%Ll7ze2veLWew z!e8mLnaFrnqx0yS_AIE~C4GuTEj>%0&hlta9&Vw2Nlr`$Gut!S(E}9w#~2aqJ-AsU zDm{f}dM|9}E55z)e@~=7NZe!RLK;(8XJR$)uP1Go6!^qKpg*memnT5a&A|oazydr6>Oe`~Z9#vI-gz^Rj$3V} z0t^CquoO6EAuxy*&i4xpF$)Xeo}+ z3-$4AX96!?=EW<#c$F7_pUYQ-c^VdN7xR^cVSaJqHDNek2=a$5@pREkSW0NWo@Yg@ z1uISzwU9Ik7`DQB;#Ym23~Lv3R!A4uoQXk(!yof z$t_hYe!@L#nK@v~fLbn9CRqe*8GWK`rt9-~w{}z7O>e zWC3@ffX3s__tjsv`LCq-t5ck0tuyPbgVu*q?@J54b?W%-7}so=EoZLkDXH|KjjCsU zy7=%N51(4&;c;2J_m{|PB7+yA5q)H~`VsOzmifmmtbU|!-N7wuy_vcmv`-}Uv;}p& zT4N_uH<+m#K>JiuuUJqwsGD~&b)%pL4S5?u+a#&KX{~Z2RommaQ&?{$eNgb9kTwHV zL;I@L#pS*RxRk^f7bE#9l4!JB%;H;+w^fSY(Zsi?clUZKDy76Iu#LH5&A+h7j& z6@ywJk5-)b8KrGP3*1KY_M^RT4+e2V+76IP$(sS%u1-JTX{E#p6XLWy1I@+W-Rc7f zJIqQup!7Li+5)8=YO6yW!JTH*PM~(tu5Ek|bfJ+v~-7CVjd%?QR$yKjI0aT}M3i@~V!b@f^}#C~;e?OVLL?Ur@sX zIQ|SAHTNNZzr?gkHTA00eQNSoxNi~0?*Z+k%{N^cxQ5Mf4^lY*g@aP1vsoqNfO`CE zs6_fd8cY|z@vNoSzc9FS2qIrdp`K=;)I;jAV+b?F95xWY1nICO4m1<-K3u!+a82f* z_Q^NGcc*JBN6ZB|0*Rwi=6MU5BkH;1o~nwCUq0*Z#fK9Dzh{UGix;n_Q|wT05d|Lz zG47zgg6`Ke>;UhezEUrr@Ko~a;63UHo+U7hM$gL))4mS~vGSVOH^Gi_-F^eHW75&7 za5Tnn;`0q%_z}$?p8|m!$$E`5^INdKlgzhLDQ)1jcslhHu=v7Iu+(kks`S)D!B6U-*Fpe8XdT zKuy)L{G=#jf0oz-z@oiphWP(de^d*c_B2;;H+IbhG~82wvKbD>FIYbVq~5J>sQIVYQa25^Ui^JKA6cP*LkomNak%Y zjn#3UrvHk|UHk;|hnNfiuTAD}hoP761B%z75(_rKs{ZwYepu&r%nxmgZD9wj^Me-`$$J40Ua<4{LWVe#zf1=_xSMqu zo32PE{Jo0Z?PY3u359nGK$;VoS0$ienyGql+qwQ_pj{f;1*BV|(=5;~s(A%yk3ffc zfb`O&Gu$0LRN0A~EX}PfO%+Bv-K zUVgf9-7`@?-QVxQwaDi7#4pLh9_rc++z8&11=vXq_9#DH zz6sd+Yk=MMcnT>Boyo@4#eZGLh2;J1@Zp4fXyli zbRmoDF^rDoAP4h6BPZI9oCrycqs_O_yfA_HEdcUsfc(gelz>zXke~M62Ed_dJCGSg z$8Mkk9Hjn^jA)UO7LAMolG&)FsbQu@)23XYaRZ!Pi~%y1_GWVh#L!1~kQ1lr#384k z)ahlR6G!je1v*}!!{dRR6G5AEJb3OWo|gTANR9d(q1$u|p({jh-@}H%x!5%(0?A`s z7o-HN7m+q*!A9ZW;V~pZop;}Z&z&W)k)lD=B+!y2b)}h_nxqc-(=$l17X=0jTG+^0 zhPwP=a3BS_#iYts3zZbL*&|PHCA>JR6ep!BCKmbrbWSLJ+R7P8&F>rJN&uEB<&K)= zLQ1Hyigza8MKqNs4YZPy`m33mnxBCRj1XVUKFXC zdNrD1HO#OYfYqci;ee&qP`Af;(Y|U4SaNM-ans}-S}m+UhQx(@qZCap2{Ah-^IbtQN{yvAxKc=}&z9W^PQsrAg%dcf9~)TI{Gdg_`&Ol@GMHURB$NnL9} zZJ<_20F_$Dp#lTlZ3t2$N!&oM$9WUgZHeB;6~5Isy@mSuhvUq zk8rmO;PgP@rT{)6!3QinYN{Sc_BK*VH3LRG2^esGDz@<=l*5L5UxDI$K*V{?rT8}x zHyl@{HltxF-c5X`%gAg2R!hk|W5H}e1B!v!%FJv9*4uI~O==ic@HJ))AaTQU4QODN}Z_h>=MpS*gH_u33n5fF2QAGAG;vC zs}#o2z&>`NZe_fxc=O*0QT{+*pb_|p>7X0Y_kZMu^B%zd6fb(9hV1O6{HYzuJ#9Al zG%(K~ai^}M8GM?qmi4N6pSCm_ln@Jiksr8k}EfVR{-Sb!bx4RRkT(9^>4-fEx9UR+M-Yo_)EEkjZVT2T9{zovWf zED9!h#*Q>HAE2Vl{esKPO`{+3`b(+jwVLWjgQ|LWB?LAH{cGl^p#$Z!nuQNw#Q|D- z8(yJDi1{Gg2tcj8Dnfl%y4t^ZkE*1{* z*7TOf09c?FLUhE!#27WIfp?-pi)#lA$n4t-FfdN~cEW=Ag8Jj*-WiJWqPbWvg7%W6 zo;6c(KW}X#@14j4XhJ+%;KP;TX^!z)EsY0Lw3`WLj=X)U+AElY)!H4Q~>FnGzh0nl&`M)JasoIhy+KjRWe3 zd6U7JB6%qmyvbCv1uPa1w#YThhvriyvl5tC&BW%szv61;mfp$=PTxeYQIIdfGA&q& z2c2oidqYaqh7@)anRz-`nMQkC$$iBz{N!t%eEUEjIOM(}v+1p#%Jg7$c62(FXGrx1 z7LHD*I&Hl7qxljEtMWdz25tV#l}H`mx>cECk6sPu6H5C`ZG6K$z`$P57G@!PwzSZ~ z!on=|x3*|c(fkCq{$%$QQrdf`CC_1HF29{eUVFe#&DvbEwYdP!L*kujM+<9n=}~*{ z9dXBo%d`csVMtCSj@)#L>EKO_^uMdGUGCvIvq}r|ytB6RA%eD7H*VAXsu1iK?*aJ? z=1nB_t2_J(Gt^=QdaR>2Cwx9D&(~DSn^pJ}Xn|DeW1&)>-s}{tLN{6mG-|F7HnC7@ z46umMeAU&N577VBRt)?H+G122X@Pr79n}^4s&M|;D4yzS+Qs)IWw!T5hL_<^|F+h! z#X5|J6cvTZ>+kFcp9C+Kj*O?tbs<(%ZS%CZRq##LCBb3fez^oJlFZ3)EhadasY@vL z8T89{{7ijFe+Mi@?&lVO30E^AnD_S%-R$NaQz(Rw-Nb^4qG#d;Ct7w;0hU7SUFpU` ztpH2a-Ou7UgnZ2cqRzc|CUDCnb{Px@_u|lynbe?%cUOIGlfz(A@5Ov4QSZt6Ve#kK z))wRFe*B+-B#&*Y_4H0vmYcm?4y!AqWxOEBVP392=*fq9E44~miCj^}mHvRi4{^bl z^HxdrdW%r6Bc@{I=eU<-nul(Ag zbZhDJe%@`$`(}mrCG&#-h0_)a@6*Bl-feWKzM(zvK60J(-(wM-S7_e=?}g$K@G?IV zUy=@tj;wR>W%*8zZpKq~lrx6kzZe*B^2=Ri1B&*cv~$D4KfH@E5cQX>F+U23Q8t+R zoCJSbFtcgwATU4HYF=k@$Nm^9>!r=8vgV!N$LjFG-Wa8@UO2uP%IAOFz^BmsA>O6R zC&8*+kn;%?H%Qe4s2VTJeWH#T%GaXUIu_css854+cqIN5`5UE9CFq0&4*{v4Qv2cF z9LFY>+02VgT6+@f;D_M8EVp&N#H_gmxUEvNnuX>T`g8=wWuduA8{Kg?)~K=#3ZF@p z+7>F?D16l4dbTN8lk0*_ZkL+%p^5P<6PxwF)J^J;=e_xqmVB8?Q_Gzdq{gvOE!1P1XK8D46%hgez1EYm5JDeVk@+KA%vEv41=LP5(wSs-+ zDDDJr7ZM;LE#RxMW_Hr|V-UsNEWcYsk@k#4ztU@h%ex1ed!4u`-hI_|#lWr_cnN|d zm;t!fb@dNnwzE^B)6$fDYpfumZA}R+c`z7zmq(gw%#X{_|cytq^ z-xp@ZF97{gD)zNd{DR6(_#4GT!HOJpwtHAAJ_ki(D?3EJUiLl`PeAYymlG+kq0#79 zyoqVtw)C5A93gH~V%|ag??yU8ao^)Rf1lEw@hy+Sk~VerS>)LL&CUPQ9|J#FG(uj8 z_JNL`QoZ-MW@c7h&Q!fkA$%#V=xNy>a; zmI?V$-8KaWF9mr>(y!}j!xDWT?oQ?t(6-_wrsR`QvH#2qG2cMIPwhMNzXTiSvF8_{ zPf6q3Vca+O+eg5?t_{U|DMN?M*%mAe-Y+k8n$ z>t;M`FC(66D_nGvU&S6TMq6iBfebls_VYaQE=WJWwwSmm9PUNZg5j7^Y_!Gm^=_Qox_ zj3-8#?DVb?)9xmS8o0=1^8jR*KQST0-9+s@-!9a-3 zMQ|eTs&wUdiy}BFd;yA(GuKcA7dURo3oU0Fky2gsXo2^UO+H0Iqx1VhTkf}MPebZ8 z%DdUXS&I1_hHH=8ClCD|=yUtzn&b}+a&6+oa`IefGWD$XTYh@^)jLbXzOsrJPlSSU)iv1?5-;@WGH-mM! z({p~d)G1|-O~_4k?qVG7Ch%)edMnpk_phO}d5L#*xQ}i4v;kprunBH?T%|eEL^@0u zTi#|;31joEU?w|v3#{9c`MBA+)LXRa9q%K&l`eL#c%QFGs=u9y$NUVB6CRDEZi~F- z#X%P%?;zzO-IYdK!U!rg6Snm~JVepyU2j+0ACcOW8^VBSzG97G_k`zF^dmVQk?%q9 zz7%Z*QNxIgd`ep8^@TqG#*WGR`Qm+E(|;iJl5{Vds&w)y?dC>cdECy%N3$9LnO2_cccirxm>aP>{HV_Og%(p;fDb z4~Q}Kxk<$ag?v(_pM{Ez?yNSb;N2^uFQHK2iN4sEK^7{Z)bTxo3Lexn?&G<@;ZkKd zRIr)}LH#dvx4LdE_852)GPDNo4C@EQS{-WhR*NFEr#wTC?7J zvr9Y_r()wYqmQyA;|jdx;kvQnf%wBVL5t+Tt!s`UJ*{8VvUX0xgbT7y)s`68ADMtxd zfaAFFg*UWvbL!Lajo$KwMS#U-{{o?CnH#@kdsZZdZ5;fG=3??Z32r4z*EX0v=j@^~ z`*RD=ljyxo-do}9^!9vI^{3pDlrbd>_P(d;b)5z!p4(V=M0GM3mwEQgM(@-KE%8p+j0tLaoKHLI z=WMiE3p4RLNQZ*GA%QRR)$Y z*kocg@2{3a{iJCQDy(K8i%mQxSyjQpYGxhWTz!)7^+6kClz7JFAmvg%u~YB<(6@4^dhO{>(d21(vE zbOq=sDOmxM#$5wA)q3Ul!uj@LSgT}K` zr>2DtI2ZdEbh=yUbcaR{sZ-ZN2b{VY2A!T#rx$p7*XxP(-cqL_bPQcDq^Cn&&@X2O zK4ok{?gL_9N$z4n?&DDV4M2SbJzQ1364o3V30b?Je9diuEZvB*7`?}>2 zsWll|gRwqTYK@0h@SZ$0M91<0FJp&E>{MV;luSs-zfk0>6*l`yD#iH_jOUS`gRBUo zYbd;a2s_+C?S9TJOW)7Gif_z~yPmYrss`Zn4oXz+qBOZXFTX9Ct=aflDQaQ@>v ze4|Uhif#7Sc!4Bi?BB+Pc+EnI39m~f3pCW^mCI%=?0x%PaGbc+W z*CA{Qw&A?`_LcZ#hG}~KHI{lcK#HTm#bdXpN-5;;-U+9sG2hB5k-+BrLWdECykT zBp|=_{y+j*5D0{KBmw!c2LcI8EeK0NcvljTe=3Nu%!05CgyoWe{M82oEv&F0tN>x9 zBp`ptp+Lea3&JW8R!ai%t9=njSYtt01HyZffc(2bgtZogwIKXU5|F?D%Rme7TM*s{ z;R8uP{>;OHgmo5#bs&5w3CQnsB#`it1>qwQK9&UJ7daY8SZ_gC55gysfc%R=gbfyi z4Iq3f3CREOt3V4IEeIPy*dz(aAN_S8VY3BcGYDHG0r_>m2_R5cdsa%7Z9s5`=G*;S zvHlqn??X0Y0LN);CRXKNDDo+PW8d~jp4_!2w&EcrrJLso@aD|@7+{jh{xQznS=FEnH~s^tma;h}s7 zgZI+9gJLR%9@ILc9TL5>3R6%yCoQHz2cbx>%F{}Tm?pbjm4YvS1b zFfK@#T%)w}*AtYl%_aF7pl@VJzPBjJ*Vxsx^6kuf*@Z(L6vEI|)yqaGMX6(JUkyw; zZfae}ApWg1aLU5KF$aCq+PAZSUe}^tFg*-D@J6w>u0&F-9WNWke&) z9Q0m$-}Yj9bh!2NSpfU}BY0YWyVTv+OZmyH{u2-K%_?hnI+e%m4gNFF};_C$c4*=4d) zk^lMi1Y? zAV0ao`MUt#N9dp&Hiwx<+Mm(7c%M+-LisTE=e_>D@>QWsqibeGaJ80zq z-}ZufvH6n@-1l$4VIlv(L8piP`*!+} z(yHLt_YstM7qTAdA=dfQ6gT=8plrN3@X$fWf6v}%Q=%wtnKL;#kgI@aliVp4>C!dK zV-ZD1bF(+n&kZr`1Y+|67b>v}&301rMbUvfAg*m>AciqX5?5Og!=h;CT{vjh91JpQ z2QNZ$H(GGP+4={JHf>@snjfS{N!)8e%pXOc+=Eevg;581QIh+u1s9z6@5AW0W(K3t zAQh0ra~8ztC|dadMq@0D#()q=GZ+5x9jdxP`$>klZ2`+`>_dr{MZqq6IY(v?7vP&VmZgs|vVD7ThH8k|p;s z3obb0Y~U8vxCQlAoB~c!q+(IpbwA{f%!d=);!)yQy)^d*J9j5LlDz)s--b;gB`g$6 zfR!p0k>4itKT=GyC|?>BOCoWPZedYAaLRC5G5 z@_j|K6R1gyGt^cwiZ(fXQ?2dTWg+R6u34pm0$K^um8JYxO}^`g|u)v`MN zv*yykLbCz%9+#Ty4#vw$Q-`IlR7~Ce3|Fgz#9Hq9aoz;)0@Zl;78fzYnal8#`MlA z7TE@7#4WyXywjIe#L}I%z_gR@xZqCkl}B4hTlH%1|JEIRA06(*w9j*g3;QI8sAzHr zY=r0HnDa@jca*-|s6_qNVxq?i8Cjd~LBqJ0vx=tc*e<~DK~L-?v46tvgrG1YUoF`$ z%kbS*pZWrZKl%@v3b=mP2XEPkn9yVi*#?7(X2U^MnifU1)w3 zR=@HZ_=;Wzw)05ZhdMl$^@u&mVdu2|(T$0MzQ(Wmg6 zTWUENH9jP4=Qf#@6lwo+`S$cNJCG+knzEY-KuXy)*vOkCouM& zRDF1MS!I`5W*207NttdIGP~4cqgbXl%kl}sri!m-<@|rty$PJn)&D&IehOLA@}XA-iZH7>-a3v%%1g&_dcg z9xf8BhD#R>cUr{Fk1H-G!Nm^LaDU=+c$&us(8ibI(oy-sDj|}I?hK>ZcQHtXQ zaI_mb(jPS`Z$n2r8IA_CCltfjI!=b8{l_Nf&G4IWeePRZFe|vc8%xL$pa4R{q*xOGl9xcGb?ucRjqA$S_ z@f@)Y(4QZnY{LY)g-&)1RHPYkfA$b}Xzpi3vMKfqctI`f(ow5r7~NxWZiMj|)W<1V z?I6n@#$)_7U(c@UF8nO>cvi+vs*_DBn$r}UdmSoAyHfq@W@X2^#dp&TfhN3J%G;Yf zpYxk!-RaQGtVB9R*)8M7v#1GtkTq$h$4hrL_7si1N|tS1TYL@HeQ|9PxbWi{eniB&@n`k;Ew>v`?}uW1 zY+LR`@12wFr+TxqOX9a5dCg3*N6!{@KP%uVV^xsRdqFAqP#tRdpR=XO^Jez9P53i| z{IK27%Xm!0+yAW7iy$&|;V+}%-S(C!*k={L3CpXK!c)`8}7iDh?J*G3Z@p+iq?d>YdDoH~BDy5B6(v{LPi)ZytKES2^v> zMSVUBt2G&F+0)KkstbK%6Z02~%7E>kt|FYrIJ6!42L?_>B4 z=#8NGW!4Eyn4zFp1Xf-V8H>3lg2Hl5U|-dS{Sx$4;lVWs!S9iXtYw(XUSNJpQP|vB z8ZRuS7nWsj4n0FMyuhPbj@*9Bvpe1@&=nE!7I;bQmvPPJfV{g1B&p>xEWB2L&=_OO zQGXkS)tjrqak;X2sal&p9hq6YemuEK>pA%XQDeo#t??940+*ae>1`Ccg z=;B=?!wp{z!*kC&xMT$FTGZDmF7Ii$tfi!PY+Uel0Cq0#fx~*m#joM=9u0rjRUh!x^%> zxQ|~k{8FR%Mw+lLdwCmvon$bCWTI?9;g__nQw9%0PA^85<{;-!g&I>b~pfwb{T#7 zZEWuQk?Q+B`oe}Zkg0#s5b?$O?2HGDj~q@$!}BQC&-C#-+S3tQQ*nJ73btEZ$8fC{ zit)bo#}L6EJDi0=D6>)Kpfp9F?lj(iCV_v_$0a{kIUh9-RqmeEfIo0ol$!O`HU;WqpG3O+Q=BtXcKIi$Z$@EAe$=@96B@EH z`_(eK@5E(y!j1J)Pm9qR?e%T}7w;BqnVn5^ZwZ&h@wx?awklbN9Pp!^zVK)NQ=uDl zK&We898TZ(TVDf}52dOwpPz0E0e8=5~?GIKOCx6yl>vj6h1 z%ru%&;#66mh*lWF3FuMzgF$I?vx-os_s`2|JVl6P;JjNw=G`td;DflJYP@pU6VLJGcSRIGeX9XZ#I25rhN zSH|!xqx}__eXSVcYt}~uP9@O7PqP2I#=zG)R|-s%Gn*EdaDoiqk8n8ZSc2y?`;;nd z#J-Zjo#Tf4r7P|wQiR%R5E}aT89lx^dv_D|A*ToTlxM5 zb$;#WMB4Mz*DMA17ow}4~NaI~Tp7O$Q_!j)WQ#^0h@cgy}y&QY$LY^^>+qs*>QXF9X?7q?3rr6l7AcIBb3wFeB~g^oF>tqK}?BUKGC>)b9%*^aC{7jtS!nliZHjvCPTz>NO$%EA;;wB^@OLKOj~8(W2@B)PGW{cGjqRpahjEcQU=!jUK#HM?Q`JhGTpHcrs>D(PUhd)AzcKuv}HkF6Y3~w!)&U%Ph=UcB{XWF$Z zyIQhU)k9G8uu`=z?LCHPeuqj>_lhUe>+Az^k!#rM`;$p`U!jH^6EX+{sv&5970`z1 z`zv%kqVydk_5HQPtjbWgC4l_js+;LlHxsI6DRuEl$v9tnnz1e+iI7s=9Q)ao0_!eNN%MtzaNKoCzOU0rH02#(9!D9kmK}! z0%W!m$ZV*Xqtu)x)yytIldgrDoSgpqYMKKmG>QUFH3LvFsMMS#)eMxNYPB$ocnC$V zDv$cMEa|FJzf_tQ?aQu~VogrDQ1PTva{=-wq9lzYSpJK4<>H5}YG1a_;G!e>7rKWv8K0<7MBmN7NPLoz%k82 z+2y0%jWhwOcYkP+eD&BetWi#Vqo8XcrEf0u4S$3e?TYfz;G0jTH#e4{x=D!__=f)0 z`;vONF7Hi7G&z}+YG&>H7yG(aK^qM{#T#M*4LNVvQ>=(|K8Vh2vxGT-nxav)q>q-}j(O0? zQ&x42I11l<8F6cFQrAf1r!+)+#KDF(pW1* zos*$&8KrYejn2tF{Cp5})&;sg$gd{Rn6WHs9MEN*I+umM<&@6tG&+~{(X{seOPtFK zoy$~!j%)|dOyyCpsC2%kE^XNzEKQrr=6qGl$RbAewr39`6*i^I+VM){h_ywrxMo7k z=vI>GS~aZ%Eh{TcdjVbhUM;?8_1&hqa{tRvo}<|?fag!U5!kf8iW_&^=-W<>&*T2c zs&f_STUF`YAHPbCH=C+Z*XFqyVVjE9S>DJN#w^dPx26DHDOQHJ!TFgr2pOuEXRip(a)dt(301 zh;sOfIIG{q))%mt5tF|-gj^&k_%zHr^w&kaQ*Mo^+EDU3rRbAV(b_(`w)JHz+Tq_+ zl!iy;gvb8%(6NrvGgatGTcUEJ>6_bfzpBp@r4CZvjf}`NVhGfVKx4VKrNfnePpE2k zci;+`IcQUyfsg{7>ngpcNPJU#G__4`dP-he+XF%7MsmkzCiXOSFjw8WT0MyLh(kdk zp;WKuRGrD|E7hk<)$94F`5n3G)$>w4Y`jJC1S>-A8aTCU0L^Yt+L6?*fsgjJ%S|uC z+FA27YsKrO-B|ZNa3Zl${vhg9V&~rI)Zs?RZ>V%wAa%IWM;-6P;K{;sM%KevQP}kf zWn_wUC85)cuUQ5-t9g@9GsQZ_Z-R=Al$y&mD~X$Y6zqVxj)xFuQ0scrnB$D~rnv{O z=*8dUnltZAYKu(9-G09>u9*k6ps}!^j@5$3(Ees+!CK91-I(Td%*|-X2I!PGz~+am zyHJeP#(vZ-(_sN=)@F@34WBC{192_fq$W+ z$xUj-^77VS7dzn^Hgjs&4B9nU8h)zLu$hmJcK*N9u!Ybt`4(uzs`GNQ1?nx8hTG-% zYvH4j_d+Rt4rpX4W9&7=wNNggD}>D)avZCzWUSt5QK}W{t(8(c0h@gXt`+^$B{!q8 zJu!s&l;d*2qJ(I-d;=iw5f+L+nFY+44EOGB(z{kQZ-a`rD>c7|n)Xek+kEuOeYxok z3=r-5>gHCl#EPQRmCh$Vlz%{)V@X($=L*JVU$|9mq*ZNUg%J^LP`^W2bx31X8z0@% zJvY5MXA0fcr;+aL8KW!ui>*)g3}L$_G1Y>&X-xz*TY50#N$0$9gWJI}-uj%h`NtyE z;e2)+RVtYiE!HtS9Ju*TW&8;kZ+}Ck9bMluH$!YI=vGVC2o&~;sYyQR$=|L}dXa%@ znk3byiwRiG-384IH+4Y0qtf)GT*`Ow(T-l2I13uM<^&Y!#3^(Ssc2aln|kt4?j-Yz zRn1ON@ouH&?^4Z9J{t1C|5DA)rkaRJ@giwwsCbW3^Dn7pXCD>ollx)l^=^LQuq^uX zYft>GSI1EJ1=7>!?hx-}6}}hr-h1&)5BMmm_$X2rIk*@OLrxdeyDB;EdiMB=c6IU5 ztiHLsiWzSlLcrluC)>L3Gg%n{a39!oQ>?sTWxxHt&qx3C%S|uO%P7t~`V@Zp%V1J7 zW_blO9{|8xzG83P>hkVTs)tf6Mx$7FA3gWre_gSjQn6l8#6YYk>h~+fN)?n_bfqNfMZ9d$_r@98q=%W!& z1QRN-6wAU@oC<1o%LBstWUKWL!1CV8dh9#hhRuTqd~|U@ZhFJ~CMbJ4Hx_!yc<)gj#Ayft{hTD@4}(bDxDSwEJYoT30O|u37>zVw4DivQ z+QD7@tzZ}ru8o^0D=@~GvxlSs&>+a-@MLFOfx?d>mG=Y^#naZj)0~M#q&0IHBH(Jk zQPUr?J%gc$CnI#KT4QiA1gUoqRjv_CXrLR#wrhfsV97x@#EJ6|hAwJ5u zUV}3~5B!&Lp83T2|0d2lbS;o_L?*iE+8ROM~2v5k7jkz9y!PdD@;-3(6hVyfG4TLw71sv^RK4!k+g%WTY9x>}Sgz zyp`eU9?Bg(xF#m^QQXkP$FPfLdtw%_iv?T(u-jOM^2ul?_M;*52^7Y@n+E&QK8n6E zxa&S$*z591K@*w{?{#yI{tIC)02XNFiLKcXjwYNc{;)af;77S+%qe~bvUWGg;nfX!Hi&oH^jALFB$ zO@is+qZKh?jMU44g=5PG&AO&)Qo8!=m=`|MY>_)vFd0xNXv*2naT)??oE(i-kj4R^ zXB9|KX@Y2+k5)Gerr&e5L8L(|_w!@_LLiw?TuC(XTw;b;2&h7u;Z_L4Ema|vra=lc zpSD13{ToPWR_!D9Wd2)dnUINT)J)srG@ns;Z5Uc6ZYBp_!9;1mivoCQ3cTk5o_!Y^ zG)G!m2IhG5wQe<7AHx)suQZ`n>8%r`)efuB+FW~FO-&3y69wKZ_Qdj?P8=WN`EU&% z%3|^0N$Aa0(T5Q(a2y+51pmCbGE)Y9f;0b3fIiPD%wLiDZ-S3*X&p>&pI3}VG956y zmK7mJu>tMBjU@+-L`>9luu1fjc)BnhA!-cDL#hJ#!>gV4sVdDzg@{U$WQF zd$_6#fvHYhrUH|f6fW;bT&Chx?smcSc2-=BHNha@VC-~8j0w&BBU^4qUFjx^uu`lh z#UX@&&scHPn74&F(k8TB zX$}|gn^~(SBRZGC6d@~4O@GSHwb%*fMN5!?9{tn$t~)L>LKR7BEBs2FpBUNW`~wi@-86KH?-2 zummqKaN)~5`H_qjw1p71NP%_`{1AU>+*SUIb}jT#X4jznND~ioYuwqhj7QIId|TLmn7Kt z+_yT)Tc|Hnpybfj8!+#`<)bfp1c#Sgj>}$g5R4hs6;4!Fpx4`qK>(=Q9~rOk(W^a! z={H%2pD`;Ks9J-@7;bVQd3i6SijibPflsxWnC)5Vv}Yx3S*7gxO%o+6eRS9Tmcd|6 zz=l0Wbl6|;5jKg}g6}h9StuRBAriaj<}Nwa!p8P$nDUM?=P!*ptMQ4Y-of-#b`L)u z*4+bI$GCj}*iGay|1RX^H;K0a@;0~pOOv<>qZmCRpPJz>X6*-{oTn!rL}F>jwKcv} z9PdYW`AlamU*xRl;VD_pSDQE)uja!_J|yzp`x&n38KNOiexY@$xo(K^$fup+6-#Zn z3NysanWrWk(d*<(9oF=|4mP}p!pn-N`pyx$&PV6^T6S5C3GzyB0onbQ+rYhNjfX>* zAM>U^Ma||^fur!EcA+_HOBaTC&uqX>;{E#F%8D= z`>6GU*kaLTLF@2}_*OEC`rUW#U%0&%P;F$;%y89RGx0G!QQTD-bT)v@Q-*526DszQ zUqN*ZpaSPK?kfM`7lD1$?O}CWVQjt_ndt-28R2P6B3Ae!$xdOnUdVb6gXbm`{zgVj zUM_X3LE}R0pk^0eotERXnlnY;tU z%w~CN$3gLtj}F%jlu7v*7O|L5@b@E>Pf<9hl}8ZadK#*sf1nxlY@kKy&FHfQWh=^O zDBDmz_fh=x?Aml`e4t|S?YO{9T-)(^_Ed|MnurB%{6cl81S#P=0D|VB)If`<+C}6q z)X(aV4-1{05l9N@%3Qt#hp!ZuYc*WH^ifipg-g`eKKf~bO_i^~AYCy@(J%qcjxZ(} z8q_ktV25JTP=gw1(#A)E+D^s9wbLer?d8T@szYOqs-PJ@!D{brjlH|UV2@&Qi-rkk zsy%0Ave%{wN6B84ZxoX@8hb(W1DI4WqGTWXev4v@mR9ux_4ozWXbzc5C7B_sSC}0u zV&^-J?C;RHUv+4wkqw&6iIHIay&>g$2~&Av95B}0_=D=ufnmaj?(suA`zHmOg`zU* zKN|J^1EK?p@Lr92pm~0BBd#hP>adC*jR*{Xa%!-U10R7@smn1E(q7?V>P1Wtj$X~pCv4FaH~*0eRx$1jb33b8y3T48=f>Yuhv^!{K{IKF)%r6UCM@Q6#blO-321JfX=QRwS$`fx zJlWraat`%B6q9*iV*h!tb3T7?X5eAB_fK@ffo8VItR8hi!|4J#{G~Xp*KoSv^MCcK zgVRL~r;Fh7x8n4*hSNo#f640(PM0*CE`iHGiqkI|PM3WCXUW0I6(bi#R-AY%+Ks|< z((f8ht{8uhISx)y8ctE*Qb=(sj_+``BOVpwzwu26r|1}}&^xD0vWKam!zz?$=At-N zro%(Azl3h{@5@<3mBwSW)VW(uQj{l#T8z&r?XD*~cw>mV<*bP+s^M1@yoxD)x5)13 zHlsVb7muMDvFI76dOs?A$Hvf@Ug#Z9byID<2O@+P;_Q^D;!*^JBW z`y&8$yp&Tej8#RjsiatC%Dxq2aN`VCl{JzpqiYq_{jBVcZp|J7>rY>{v95}K)l}ao z8Ziz&t{OuPA4XsQbX(u*=vPDajhB6^$56@u^j$jxNIm$JjM-f?U{fX8;o2Cw_7Uh= zOQUBk@T#r&)s@}RtfJ&1?i53BJ_FI6HOa6uy56I@_mbVw z?X@vrey=k<-;17IRPVvE_q{PRZ7k4=U5+qrHO>~sUD5eIMewvF=o&+l#{s==xEu7JKAD=cHmVn9#&Nc2=mk#qD{jkV z?_M-KEoW_!2XNJu@#L0JD95h?#|^U212kwn`t(7cw0lo%a{8EC`YOJkOPW5^e*$Rw zG0lQ%U}T>6OZFZ!YX*EV&Y3dCq2IHr?_09(IQkQvqf#}TQ_(X`^?qOWPNg$5(R;imD#xSe z1l4<+>^+`xUP15YG`ycf&xxw{H?sG0l=&*up5#<}5;{&+oe#^-lj!Hyz

?^%V4c zUiCgDdrzVLucP-1G1RG>Ee*VYo-eB2|H$4i(C%4KWU5%S*72axScXqU{Uy~o<|dab z762hvg#JyXuLzXWoRrf*^|GQYuc4eqTW4d4Oh*^jh*EN{3lq&PGZcgCH4LWHhjSo$ zCJlKbr)(Lk(lbHzilS_K6Rm59U$|NS286wei=jLhCX8ENQzY#*!d|7-Z$jAXVwwq~ zd>vG?6lD($POrK#4xMj9tFi^vQX#PBio4C*fnHdMz6)sY8k>F# z&~KsYyHq1(0Zmv0%0*7fMW9-&DA#K!7txr-pj<-NFR{s70;;8o@-q$P5*oDxly5m@ zz6GjfigK@p@+}&=6qL)U!do_(%R#k5Q6ADzE~f!+f%0vEW|#-x2GvSMc~V39HuYHs z%2iIvRiIj}C@*O!S5f!npnS(^=R2T!S5f*JIfwK+)OiIc*EoH@22^VmWw}PQ*Lx;` z+P{syczBFB3A1b+`n{+6UZ;_=j#{q-<$9-n>p}ItqHLm}Tu;qbfpUYBas#L~D#~^m z$_>3Hm^zQpM$}d6nm7?6Eq5P80y${N-Y5bQq%CA9{t|))eP<~A(H-Iw3sci z&wlXuUh!$E;j`br{9^~7ADn!C0FVDDKKE(({NSJPse{h}r(FlY<448kQ4OC1{s*== z`26J5=O^&^S@D^m;q#Nf@n;S`2c7yH1dm@7pV=Bd2mJ}3JNO)O@;L+^hZUc9HGB^F zbGJMA{OYvpSMWHZ_gN0#DqK*J}~zw~PdpQBDbN5SKm;&V#F z=cqq5!@=jcuq)XbhsVL=gyK_}PXC45!Q=j(I~}CiPSR|U;NUuTlm-pTqNEQKq<-Iw>!dZB@Kc>7rIb|Je_;(bU4gX~}cNlEq z_vH)@XX6eC9K-AfXC@bmg z`Ir6RAU)$m{S3&?D$<3L^o)P}0SD=CPN~0v>~}@FQIJwx*WaT3eSXS$(1z4GNqru@ zjm&or^*fZD!GFymro70M7bWH2 zPRhU0d`VIMAu0d%2M>cX{vW2~J2J1TiRV}3DI6%5VpZFXE>S2P8!=6s3ELg(-*+VE zVRw8X<|UqmshWHs79C6R%X7+v@r*`SkK$QP!!tV8|3MabdJ8kp!m*N*SHsDR4n-8F zCK^uOSpTcXm{U>aR8(;)rr}f!9f~VXcWXEmi}gQt0-UVQiYlRDR02$ViqQZKqY|Qn@lpxw0CbWznmg;+d`CSvJ-``W%~Cp4pXGxNk_d;a&l)6%`x) zrD6L@r$Vg%?mz4{R?_HG2}~+0Mx`~3D#iM*yI|KRs)~kF6>zDlI9;#dR3+A5_#$(v zhE6z02Ugc`s*VoN;Fn7|E8ME#R6W*z`0t#V?x-4y_*xKfCaj6SHBf4yFmZPf<9ZsZ zp?{$H_@A5>U2CJybtu=P)Imu>sf$t%r9Mgnlp9cPL}`d}6G|hL#wa(VG(l;K(hQ|J zN(+>CXwR$@V=2y?S**-0IQNPJzf34z(8a4lc(9_;xh49xLSdbIX>p8&2}1YS9^_J?Ll=X3ft9N zV;5+$qXGr{g6%SF%Fmw5^+gA%b9rn0bbze8l+OKFXPVg--|hHFbf8&kr1*EV=*vFn zgu;5?jnWzA9u&Jz?!`4DrVPJ?d;8(A{)!T~?_w(Ta zK8UfDXG6HPy*1YM29rK0Z0#ek79W^RLpAiTH(gsKFs8lTT5C=)EM$Kgma#>8ztM<0 zb4o9`dsZR0hvxM?mrRw425v3W7yZ5Bz$%N6ONhMCFP2Vk#eR5yv~w=2i_#DE2T@q% zr}0UqK!UrUe_PSO5O?u@yu$MGA)01B^jktH%LTFc0?9)Xg)o*6f!)K3cqoGeje12zWiJ z#JnZN4Drv1x8Ncmv2c?z>{ksLLp3sng8ySm##$+3sDDX9psKsVHvXaRXv`>Z+eG~R z5P$h6wx2}#!cFUjpD081em*^v`nC?lma2#V@rr{GpUgrNWf)j47^)1@s4@&{3|Fdr zBvl#azf=n5dW0%eAu%w%uwW(`$H}_EbA*QH2=IGc@%%#a9N~{mg4<nXpP*_kokm?`;(MAn&Qd@{_?Qg!PM%~*+g0s7brq?%LjTFGd)9) za;^JGS~NdUHf#hw32sj*j>ja&C;i?EfjRCt-gEah=QMU3$`s-hLqn)$S{i;!0h z5#xl2I@Yu|4(y**B8oJ#f1JkU8s~3cEfDK2W&C9Q2N)!HqtEp`4(BJ{TmB*849?@Z5oC?~P6n$3>{Z#*{`XTlDnCis}wB-f9 zN^|E2Dur>L2CgqF&V4nUr}@9TA*9)KXFN{_?F>afL_uWTn?AWI z@M7E`*60yF$mAen+kTbXG4fn9ow8>_?kh_66B^kw{TYocV`(U}8e)@I(tefO>6Zb4 zBw9N*P$UeiS0U>)C2zb&-mCtDH%ob#+p5y3B7bxdU*R4%f|(ApNlvz3<#x8Tl<POxTyoD>Vvu$bjv(>yT4U1}PuF_jN5 z@L>uc`U%%m&^B>9Ydza3ayG=xQ6d*>M9%i_yv5?5napaskjIBkG9K(#4S8=k<-Gw} zZz_53Xym=&Kh(-1?{#MNs$HJ_sv&Q#Q{G(2ny2J_ppiG%f3~$n9)(18<(jh3e$|jS z-;@K02!BDAGgAcdE=EoskFXA75Po*(gH z6CWn=K_!PzbWMDXJ-*Uu_ezLgrBv`VcP_zJ`j2a+CFWws{6S_&=&b+qS1=_C~0^fCF{4Rv8Q3A_CVEFem;x!bCxzB=e z%Yo;vp_a3wmsi;BL43eW#u8gKmSOZKI)m-(UHGz%6d~M(Wo)kkIcK z7WVikyUPy}-Wv(vWFzVyC>EW;0(&HBXj1Y$`T$pFrS zD7h$~qkTKd7bvfx{Y(7)3gv5*bd;0mlM(Amb)7=x49X5%Jd3}x(77nQ_Z#XvagA`k z3x9W`>_OR!@(s#9l;Y_3E&k>LobT}WB>wKl-|ta=2mLve^C&;y{68pvpw1ghDWiw> z8}5q78NJvqkQ{#iZQdXG@Dm??j-@>vvr5yUOGnDksY^$Sl|9Ip9ldbvmsnc#Qf8vR zQvX1VJL*q2)q5~-Tk42fv-5tN0B3*S)-$@bU`A%PS`@ul>Bd;Pmo}*UQUhFR#kIFT~>e2E2U#;N^Q1 zFW(V)`L4^$w|ZW_)AaHkt(Whdy?kr#9nFW4d>FxpVSE_Mhar3z$cF)Zc!&@E_)wk? zHj{2+yAGov)%zFOfAG=EALI7&XV<;?povz2)>XkH?92xr2>GwVlj`#J z4uMpiYnAv=fe)qmkidr$d??0;zd2v=LuoHR)AsTcbuYgM;pLYqyz@C`ILXS060y~T zPer;Ff^3ml?PumHLQfn7-e&C=ZvB(C_Q*=$=QgpaHuso>qG!mhcCTKwWlAM{orM}l zofd zYer5}`7D&qIF%VG%$~lClx0g*UXiE%aQjCL3N&&*d=wg65{AeNVt|XW=L&B%og{{t zpw&@`Ks4iRK8>h*tQ^%E5-3wv5So0fJw=X-Wf)E092352$nzBbhv9t;9gm~1Z^i&` z_&E(#^)JeGjCKqO{Fr(IU3g02=_DID|*MD29TZ%s*M39c^ z2Qjl^CNDfZkd=A~+Vaw68m#yQ4Bp4z=W%`r^#LJp#C>)2!aJ?o< zEfkK&nYhNw8;(C7>KuP3(8e(~8)Xg(#~QCb_-lu{qiOJnz(MaHxaj>emRglOvxL^} z%o^E3`1t}~{)-R7nFt3R&7rD#dk_T#MVyW}{mlA2qJ10D}d1N3t+3X;E$shn2 z7%XpU3;-Ey&fu3&*om_Mp#7&if1#U41zJaCMbWdP0yUEPn+L4s@dAs@>rPvzW472c zD)3SiUaf&XrKw`}$->2ASWTAwvt037W%DfbkCMGWBl~CCF**g@KWW@m{)+}l)h7d+XVZR_|)n2F@g5^xsSi`!;7cz(yaSfinzp54mx9%mnj}4WS7RQgOoMa7OQ-tV2xK9 ztM1njt7FFnrbNX{;UZRx$Fl+~yRft{#rmxag(29hgntj=_P2`)$N6LD*}p5n{i}42 zl@Tv}izr4x4WnQEC*}w2FJzwz`)%!)o zH0Biplj4d|vW8KyIRC=M4)YE>&Exfb3B{cLJW2xsnLTz5Tt!xuF+sj z35Vj3t!kPqrv{!LV$jA@&QP3izgWfmb}$c5_p-fh6?UP^)w9W_PtprN)M5SHJtz9s zZcKZVE+*riecjD?`gz;1%#t**-qCV&OS3ac)N)johaR~0Xz@qmz+9xtcvK3~=o<9l zehDZ%_S-=tXqv{-jep#}rSWR_ge<@G}Dn)FbK%$l@tIn?aiHml@<)q4uLixevfW~ER{!+{qwOD{N;80{`h z^ZTAF#_N#iRQcva$Of*YRUf-_P(G-R0IJ+C5ru8&02^>qk!I-6f4Tjh7vz!04~pV_5c6Qf@-Oacok9E@_8pt0+r^{JP$>QJ5LXR1=AOGl!qOY<|;Xzk4> zlW0csGaYF7r6Wnyd_-o+YZz>vTSr2VQ7B1q3+mS>;;uvsKMfR4W%Ru4bo(Zf*}w`U zqlYW%hp%*omO&eb&nnfgEY8``o-h>EG*m9kRx`7t+?LS!L^#v#?$WL&_`GgTWfnohJCG!$Ru1EWjVrV#+dB$~B;@ zpeUbiAwQ6WrRjBKlQQeV^AzsYq>Cfbw0Ze(yp`WkpFE%6F;d+n}uC zlvxE-RTbqj4QN&9=9Pi9)c=z}xjNO+kHJnrsfKzDMYj=jfHh5lA^udO2CD+Q-CZgE zOT0_AWfk9Sj?45Eegm3%-=M=sk0unm7W6p9vPuVaWpIv(Gd3z>d`ksc638NTuV*U1=GIiVEP{o)0?RHhRbHUDnl^clL4j&HB1{* z+D4PseU|#jQ$~-6{CB+zEb1H2j*-DSrX{N?Q1_GS;Ef290eML-#Fo^1DE3dST0D za4h$|2&GovBa{l?;!LS`(7COqgS86sT16?yHIAhA&PZyHwmX%k#WjN3(|~Q4FQ|i4 zPzMOPO9_h82M{4zjmUU`4>$|}t zlEnr0>#XFJfjm^x7+&Kax1T@Cvm>56J+i;?H^E2mSX=t{Vkytfyw2#utEkh|>A^pX zi-pF6_kbo6+1&456dw7tHL|&V;RAS{$NwHpj!Jo9f2)sMtggN@eanJH6zxtH;!?Yy zTUyWizq7BSpp~mD+FpeAQ&G6zeJCuh3B=(xE)7-nFIx0ngnnyO-)^dJTl57@n$eS; z$GmzxE!JFdu4cc#GcIjst2-ul8h_`+61{Ps`KPf!9{YM`HC{_zPjPLt?xuyCPDH0p z1fxkPlTmmhhc|GJplm?hx{<@1IK~DJZ{EC$bKXhdM@g@sZ(KAM@+hyPJ`1HgbRzui zfxkUb+-RGN^IoXmk1`MS`Gs6nT?z<0B^3v(ltVUF6OjZTzyCJ(M z^`*>Wk9Zgy@6{eGT-Y)4Co_d)oVm~{c4bqA7;(isnEG*KcsVq^y!aK*62zCJ%WcFZ z%vUflB@}1o;=ug8qKl1-N%3N#RP<&a0}Pj|437B)7;_x2`X!++2iRQ*n(#Xk8DQL( zw*Z-Evg+Flec|XdG^u~lk1p?8=mgwKsA5eT)9SR$%L3Z|Q($+ky^zb0GMsk3#zKGol#9>_zdsqcgIfL+C{=hqt1_P|9mGqC ztDKTop?R#5{G~?nDoQ&T*qzFf*`eZNHITwuWTIG|I|S#3gAMKY6>@ekBexTxcA@a6 znkM0~=1TaC(d17!9mndN9UYDHJ!t<7b#^+V49CZaxxOzhnvkFTCGcf~CFtv6=X-d2 z#ABXf+EpK=6X1(hT*8};V)N1(2rEH3PC>9!1HnqFcQ~-GykU}IPFN5y;P*xv02`e; zY=jQaDjoJg2gGz5t84t*NJoAReA&>@!H??(w8q%sabrL_3+xy^3tI1-85lPTm%SVK zAZyh5_oIn!eASuLiiPnKg!~( z!5lK#LlczD0A$*OVFP`5BJfeNT^2jtH0bVEPS+PQ3yX|6NBVk&Q`!oUJ*T9d)mXTK zn&$+*59L84?DToi@b|5ej)mn;g_c91iAteAH3}`Ks9@mx>UQ%t0acFwuyHAaa3H>L zzd~-HZ6o%k%+Txuk9o=u2<$;9uA!T2nN!DQ=s!v6_>V@%Wt5p)&;YrtobjPkhYz8{ zWTk_rrE>!NkmwXb)4++t(V8R7Q0Y4mgEVDt)}8pKK}RsY1u0XMl;RpGZ&8&qfz5Sz za^O+Mv%GzjvDCh}9-6^5A3UDxV8_#wY%3o49Zf+KLTyrYz1da z+}ln?$mM&!eh;YBc67!V{ID?Tx6LfqAO^A4L|d?Oz1H zP|$Y+o~VZA5KDH+*S&M4qAx))WCpQhoeM>$DMf2(6vgL;E(DgBvO>$s38lz=>*}O`S3`s|qLe_3&8sa8j{Y$4jle8*I9o%Sc-T8?njh;7wpYLz&Q2W5TA_=LEwo zUl?NjO< zmA`T8ng;O{>8C&y;ht0(S$V21!Z3g9M3>7k>@(Pq*6yNbGJXx7c1+ER3kyJQeMMQ= zR%793lpLMEg*Nwb9+&Z_^Py>A1pO|@%2(sCf!{8eoctP$;l%ek{^Fu*mNE{%SI{Gv z;C_`3dV)jnZTywv;F!3g!DRPra<>bX4I`WlqB)ANqa>V7+X~wV-*6JX0irh*VJAuW z2CeYg2XPQryCTBHc?k%SAW zTQM8qVkhBZ5G_%J_e#RW)U3FTaH*4UDTv-ugk2=zQmR}coG_}iht?g>Dih|9(%1`L zrYO4#O77Ml=n%Q%PGfa$gGDOAcyzgM*o$HrkkXBoA$(*H2B6{ zd&I0l|J917yQEn~8)8E=QC?|Q$~)-9zXJLNiWg?RtB87F@Y&zR1x>H=Iq4niBB1R* zk81oTb#1g2^y{+WKiW)NR{kM>VK$N(i#P{nqG_+?XZSObeZu`tb3k`LmPQ?Hj> zji0x_4lO2$t!5H~3?C5`Xj_3>3lZxSaQ*3U-(W)2+Bh0lF(>^d#>)5!Spy@+$NpR7 z#*f(Vhf+*!m1c{Y!*-|XZ037$)TVy0Ojv-t2OHNbI|sLP z1_)?+R?bOpm0y79jNb*L`S)@|Kj%y{|Hw{El^%)IbhDohgpk`UOl|#aUUy;Uz;7_K zvr{&}Xl~|F@;>St6$m2%0`|?)&{O@3Mmyb66{92z^t#_+wnjlKO(ZZF91UTBMA5pH zrxS;<4p%iwgvl3pPW+1xe%K)o<~2)vP~{rIgfcc<#3@_rQ7OaN)B6bRpBRKO);~bb~`leRz9ZP(eb-dD`6yTY^`)oV4hT@1Pf(a!|IJQSo z%O=69VI%Vs82+g;ekP2!kIYZvXh*G_^me*YX#^ezUBsi3(^Qi9@$M_N-yDx3+$;t| z5BWxg87Efjjo879B7K_$E2M0J-Q3O@YBTCv6%KD|aM&D2pIw)e-rPvj_W3D4`^^+R zqRGj`E19Bf^OTsABAu870tju_XD~0#HIBUPf~CT2=Z0;{_P1cWeGT&&UYw|tlitFx z{YDk|Uja8G`14CT(taAgHZyS$YjXvT7e?4TEw1SfY%G2y3zJZJtBXH}iQAQ#@50Pt z)T(=K0*$Vl^Hpf}wYxPxv%;1iWV%))s4KA1=46|-c}~1+?H4f1aBcFJY^MrqZum;s z`~ito))#Tqt$t2=ijlsoUbL^UcwSZBbH`^U_7rHFIY0lJNb2GcGQ}e(Y(8THzLpC_ zR-HRn=S!%kE7iBi8-}mrsOSwj!%MPNUU3kdnL&n=K?Zv5Pz<(81{ra*9}Hr5G6QiC z4Cvw=!AfDcaoa9M`XXhq0XG0?igb+Tmv&4sT z+Xt(q?12(|&N*r~>U)(^=`EePdUqV%d{a((`>V;-=0qjd)I3@JOUYU+p3DV;&1Mna zd`(X8))3*PgE(hDeZ)n=4w&gq8Tz9_!5Izt`JDcEc zsGtzmC91G>7L9L(saC2MDWYaS5vHNlg@ua=MP5e#1nZEB&rRaJx)SYzaVgeV<<_5- z{U~1l zygC#|54MaTZ5w&1z}SzXe)pY|X*=RTFk|1Wi4YgrM1;gpP8`+wpu1*{48fqdt8yNh zL2v~WF8s_WZ^2oi`V~+eL1C!yLov@{Q|Q+?dh%Aw{)n+cvu5o47T=*P&Czk0qr-$k z)WWlZ*lE%(Xw1~WW@f@3BO%lyU%Oyzn91CnrA)?GXS2zfadh8pc?<~adONQ`Fz+|6 z=3YyTb}>&Jg?e(v5H{A+uC3gsG!_m(3(8t zan6ZRcwgb@)h%I!@2?JxYr@6?N5u&zBqsnzwt}RxgycjV-E~LKt^y&6JT(YNI6a7c zG0V(mi}grP1unwVVsy0P2}B(16Np$jR4|8zt;U$-I5Eiq9zO8ogn-X`^61Ekqe1O) zC$0;Vh)0Lzb}fq%FrJKC5Ni(9tqekUsB}6bH|epECYNWjuu&W?$HrWzGjn0tNo5^A3dzpQjiZVk zvA1bB)3DCE#bCEGqHHh6K5qbv+ZPe&muI%k=Vk(^&r_hlL)2`bIMQLcu(2QV0d_p` zZASv66zddt3ILr}Al=@|xk5e_M@{aw>;~I+Bdx1NBQ0D8Vtdb?`Zsoi1$Y9AM|o>k zpw*ZM%>4|Wxp_H+TkTzv!~2*+N!)%UX_JUx#E_nG#@!jfc~(K%NygooIGS>gZLS#s zvAWeoVwkFs{8W|Fu>%}NC`?lGQN89QD^ zb~7M|Buc|0lul1Q@$b$L!tcF9ktBl1yxnxg13fn%YH^qTe28kr=a)yq6eiYk8>^%) zCMyKmXcUet{KyBdS_;L}(!`)#wHTR!L(G~Dt^(tkPn`c3?pVwzSlHQ_ zp{pJ~p8G;)kG=t)-W7nU8$FR*E9w9f*EnQ7@#3YQu*HmraZ}h$Mx5F{=gTy|CI`dU z@(dy`Vsw*^b=%8a+=g!KFK>(r&ArghBM!FVX-13AYBsnCNX;?&@$szKFx$DgsIvWK z%@{2bPoIzI}I4D>(~76X|BfYeOXhHX3Say0l>DEfDPep4>OaS zeag&5(##U^G^JuN{Z{MJ%7}6!O<29HjdGriu5L5KoaW6LePeh+5T`aA9P?BHpff$s zki=+)ehe^(RXD8Fgge6q_qr3v7D-9Izv|zqS#CE8ZX5| z!)uh6-q&~uGYr++MbIp)5lp|?nlK`n63va@(0)(EQ=&jE zk*C1B{MP|+YdRDb zn!8yMTPLCe4?)F~(6E&a++p#kX_HxF>&gi0QmodMfn{Ztb-Oh~r%XIOG8pr_)rmS& z^V^&WIW&qtByz=zLg8C+E4H4~k~oClnH6wLqQJoNO-%3QoM@B-66F;d|IwgPE}nWn z8cgqPy{R^)d~3Ql=EF!*z4Hc|%ye(&gR7|twA1L%x;q$6|=)o!DHaHW6QF1Dr>(qpM`bb>pZ4o# z(e|>^lgQdPamEolqPA1h<~_vk{@QmqI1K8_FsKJRjWDQ-dVOWL=T_%kdR;p7L@*=b zhmijV6Pk&c@O1+y?-2*vfG8jmqKpac1_4U46_gvm^F{@Vk18+6zVHq7%TvLO(6cIW zrvg`4r!Q*~h-3=0Oz@#+RhPG@F`*DOVet^2ZUi1?Eh1#{dsfxZ88{7r&rJ%W(we|& zNEe<7X4KIQ6x|?^nX%RPCzI~v(2N)dn`t8BnFp%$TCh?bb}jd-j?xJA#!Br9P}|Kn z^p<~(Xz|$Kh*-AHD-J>cZGK(xF~-f!=+H#*si-mkW*RmwnDKx2!syI7!D?YK+!V?+ zQwm-yW4I}KQn52^U6gYCT6Zq3G0dqwukmb8?Q^g4Jqr=K!f(x?v*!?A)s$-{^R7D2 z1{DHLjHoGS;DfapA?*4VG6UQK$%cDdpx#oUS5KnXf|`sEW`u3zFnacTGh^g)kQ;X| zwq;T7=b?#EC}JDN5uBR(i&;Q`^fk{6q83`-TV@&t$zt~QB&cUO7sQN3D>>4wSn!tn ztqO~q5$g7jiL|0-&)KGk8&zt|4;=gLoed=OH8#`O2$0FMi^;`=tRS>1hhb!L5H&`t zwKH;B1F72-TCF*95~m_a2ZnWr|c;?%~A;cFvO%X z53t@!c7dj$+erkT?nc`fm3iee4nEB-rRDQ+!iER{ji8H2Py%Uj$09x^A(nLFIhUWu z@p?YI#fMr|`Kaq{!oA0Qv|7NY;%v+r)pkxNw1WfMD<^b=6YP&}+EK|DF_DBo2Y3eP zd=DQ)Z1Cs8A_3htk%V?SL~e?B6_6+Bp}D~R(xNUx)iq;bc&8JXI{``u1xz1Jblypc zFXi#}Kz=L6%K^+8rNTe>2~6?k0KYhpYW?T|{BTt-0-Mn08Mf^>RhY56p;ah?*M-7Z z?1GpbBaUaW8njGQdHPL6_J+J9bD-ZP{n-)zgTmsgb?!pFlk(?a_%r-_%c4PY;N{@v z6ysYAjjxNk8zlTikbbb?Z$nuLe*C>IH=yiyQ>%MUKaKCGtGphcgzl`QtwIxjwDle( zZ3Lv*e{j-Hzd(oIfM{vd1@MLJzWx+#vvz5>#& z5+19R7Ojn3XVso36~3<#Z;~Y5A*0wFPx;rxXfvNpSd%?}$~@U(6huhg zFu~;&&PcX8gCBACL}3#*i^Xh|H=d4DF#O|U*82d%8Ts7<80M+3USL>abwEe}%+Iz)oM#6k zFg%a&!K{TWm0Wa2vU~3rmZezTdp|5Qo+#~sW%dZZKb}^+X?p~158u4Z3k^UH<0yW| z(O7xvJedDAGorh3n&uQC@A1r2(`vy=>+YDaaIfMFciujK0ENT-fV_9BLJQ{M-p$y( zGtv&P!;MJKYXI92xSIDG%>eJlz84E=bIabm777Kgd|Ao<(yK|s5z*U;KyO&zMoGXHXhu-w>-Q=37Kkw{~<;GxMQpyVcA`@&A41EEqd{{q^^}FG*lr`xwUh7v?h+8S{+QU&j_#|d1ueC-0nx?!}209Y5WJdNqr*q zr)jTnn>gedmm$wSCWcd;VHSHHLw&firxxtNVjzu!!1(tVHF!6;qHX^6V9 zbGv)N>FbKPlf=vFd5@_O^0G_l6cZ?J4xNheqnQy(vAR&qz7B0bFR%IUEB3gl7;9V| z<#8xAQYqF5irJrxJWknbgCk0^{$6nqeqk#|NoJ$b!Y<*=Fbef26tl))77l+jNc`)9 z87W3ee-d3e#aYJ_FG&qosFk+)JtQnAZ=Z-L;u|}UI0!{e3e!a*fW(2#AekSY0v%st zGYI+NX=O$WjTz*l!Rv$RHF!JH9!6IERf=Z)?-BCMIM1{84C_Ce-`NqhkP-I#gV{dn zG!NhGWYs$gv}2Usw?S`vVvdTZk{g2QH|gH)b z?68cNygV{i1Xi-uvazsgoU#lXbUaOtrSCUlFTt?InwhLV;H+e3q;8R_Z@yk)*7C7| z0uwMvS~ac=ZJ$*dchUHwGQIdga7oIwP)|2e=Iw&geZ@2qi4RgC-@~)D$E<}ww>Uz? zrgNtsT68H{93w(S3fB3;bM zQ{-%A)np2^cwTApWNZ6ugH}Mdyh4KQr>V~R*O-so7rEiRQsD_lq&3|6+ z@zfUK9+vU>{lgcP3FBabJ>%E*Q18!z>2-{dDlq0@C%#nX*4(5UB8Z;QGTi!+p~5m2 z=*QAWtA**xj|!$LT_VZB~<>h&^ony&Pk0ln;N#h0n*m(a^TUW{}g zZVs<{yvz`Kg-yaUpwmpH*KC=wX3(^+f*GL~N39vlI+P>4N#b3$EB*3T^Y%!*u`Axr zWgso@;F{MgLBbz%ODb;qWINsb0p6*x<_S00yrS%0BAB$b7nyk8IBZAee;hb3b z6?alu;toqlVq)PNtEB5kY!@!TfT8#V#=n-J~c#hJ&f+3X0-_qOY`+sK+o9EPP9(0)@JNo^4r zEmq79%gKBZ^*r!jU+*k&`eX^zSgKUX*7#%z9sCjNaJx^82iHdIX5r5asTgskOu*W_tedwbRKL;28f9J+xnbRlBp#O4Z!+DKQmQmC%!6nrV zpIFB*`yuS!ZNZ|1Xm><;KZLYnTu|NpYBVtNe5cRbV=I(~e?vq24D}2RKZLoTHM6e9 zteKrtWoVyX-1S8K1VW^Fu}voinK|%9V2Fcg<HUsymqYYizzV= z(fBDRliHf-*p{=l)BM%mPFw#B)-1)$*#E1c>bpwak~H&1YzeNWOPRrpCdOLCcpcg5 zeqEBdf*I3PJTxa-b{@nv6K`9M;a?-*PhJcC4SUw0zE0UwUfQ#UzBr0ktp6W*?*S)8 zv9%A+th)>uc4q^-q(y=fmLQ@ML_i6ml7k{5sNe-eKtaqbDk4G290Q1$0J#dNFbXPJ za1j;+R1_6tNdrs(NhN%%QovN;`?l#shuwNMS zK)NN?Mx!(4gNz$8hJKchrrajj#=LUHR9B>;b(Z&@y!Pb^rq-&W-sV43IDUCmTbYq4!s2R33u4@WB5h2XMmRRnjupGsI zrYO{r6qZw=qqzCaRnPAHInG+E-`eN#;LqOp#64BVYb}*IX1UwO{$n3AISh+AHsh`T7Z}K%|K5(-`ppzO#FtJrzJvKt_?=7qNLdFi`T|;rHgJBgh`7cEXUp9H-d`#1cSu*>Ky6RJ zm1DXW0)CAJ)mXa7NNcnAG-j(@N4?4fszf<&4%lr}4DW$;?Q0!!C~y*era{-RuJv{r zTiEU>k=ttGDl@gOrQPQnR&*y!?va|XKt=n`3a9UIeEM2x_khNCR?yPZxUFtzWyBP# zzg*P){%B&Gq+@Ib5kA4AlTAqHDq_Q=V{D?N-;Zvr#FjR0KN)Z1t0MK3AQiU-?;ZIA^ElPP*~-j5W{R?yaM{|d>IGUCGg96v?rPX3ZoY9+ z{08*4DT>cayM05g&ti$L-9ruA+1tM{+QIxstf5S}UM$TE8cXkF1ACq9y`kO|=WH*$vKm*{dq-5bh<6bRHAHL{>ub%Fr7l>Fh`RRX#;Wm4zg+|JPVn39>r&Q7 zc!9aqx%ss5ChwP}n)^#n-x|n?T1Rcy(&|DH4do97(?dUQ!bm$oUW7>nSPb3bL$R_?6P%DlYG70$52(jt}VXS6l5V#(S~MUPr3^ zJe>%elD*(Nr-Oe7s^2TRAIj$W9W6`<$kC6r#-rH%?a|KwxiHphxdDiyI~A4XlF9(8 z?+I+Iq#L&zBS&$$FAQ~K4Dm|@1~b;%nh-v&cIOp=%2D@5VH~OP|DIt#>s9YfG+uchyU7spv%&c{p zidOKmVz)zMwbT-HyjUQox-nI6H=liU68rT*fkv@x+p}U3WmG)jSH1qC*#9JLdzM}+ z0o(o$@ZD|t0=qBIBku;+J&Nysnp_hzC%fsUQh}kRe#KFb*a=ss-C2RmC{_8~UL|@! zs`@J>mWHZE_ne;#MIwI8Lvy+!o7^uLM#YN#V0S<%81Ts!b*(+pdGYn`ajT_nVCOuV&}y9D|E zQjubv<>*ELm_N;$iD+M1O;psjh9w+y`IY{~H2RlLr1hzR=(l`wE&X3Kz+q*8C=bO! z*AZoa6paB6)50=v0B-yL*B#&}^uNDxAU#Td9CQVg{uMR)AElQwpg-S|{hRvZF_nvd z#7?-k*#atov85S^pQiKY-xi9XO(t+C2s%SS5SSrliRv0l1ZjM^KyKuFq5oG~L0H!c zaL{#3>0V!>dzgk*2yAS7u^zw^R*}0-(59#!s($W!0Dvo)k?$b1f8xF zm?$3ou+GvN(+9d02ckQ*@7QeS#goVU$t~xUlh-M5I<0uM*YG+;%_;{biU}BAalnHU z`z)=&(YT0_)0^f3AUj3&0C~)0Cyt4q<}t2qsR~`+Dv%jf&1b;ncSZYl4ec}Z?<)WC zYM$%7RG5oPg?F*>&4WJRWxwq^w*=Lz7Rbrqp||0C)&U-#W8hV!b%gG=regjyZ6uBr zbJ3C3>PnAKRmJuPjPs{5P=64yug3U;7F-b+n#^yY^@yFogrMsSr<3q4ma__MfX3Qi z(4$vk$c1mPxv{aUJgKQ6R}#HjGcY8XU)=2xyGRv{an96m zhB$@xlt$e#^iZw9#(MTkzW$aNXjGHYj>Q1DU{A^w=z3LDA=lnz!Z=Y^a+g7sc%{zs zw6$XZ-?&Jk+O-2Y_1MeoY8Xw)>TQM^xk81Q7qXsT1+D^%@2#UUAK{zG)(%K~(pE8l z5fx#-qp`Cz9jX(^i99$w0zS%7)o{WK)(Cu_7thrV6!6}u=s|^ccW}!xQ>IQLnnbP` zt$IdUTcpwoCAp|p=RkUt@;K=7DCJ3`e4!-TTrc2!m9KrhfZ>W9F|6wZYy*+SjgP9& z2AZ)k)|6=u@r`2f88GqYWMLTFF^h@BoKe0@mkT@Fd12V2gbGA+H0``_678&ycD|I` zx!6V8`9fzqUx-{ql!f2awDX1Z&ei|%8N8yVmh2BapHUQ?iYZnc52Fm3Vj$HIB(#^Ig98x^z#EZ)0>%GOBy~Vpa#5ykXu_j06G7vFy3)hlH z6OOEXZMO}Q?fJcYINKWNc+^lr+4FPQ(;n!)FHL6~B3|2LwKc%m7lz0#C-Sg;{x=xS zR&HsU@CD1;|3suRcdSK8+0m2&Yd*n#TN3HgN{jV0sy8~Cl1Y>o_UAOPJ3=fDkbAN3 z>Jard0B)2}l`C1)nC_UR0we00CJ^dkX?*sbfePtXH4~v?l2UV%R5LM&zC8YaT1{BX z>#R{P)J#^YZj-8dlW5+F|LdxzI8{x7nyE_Fol@15BpP?hFCYD>4iDLe&4^_7xSL-T zlTIA-T~D(u+Wgn{)8e}MK17%%2J*G7uA7GTkgEF6Uo>$$Es=(u@kf7~gf+Fs8P-%A zYhazm++@=V_(cFQdJwm;g_1qF&DwsNtm|8;990A7?X}F~smM6$V#AeC>2CC>30o7e6Ddpmq6is@ z^Ho@AEo8-#%fWJ_V^y8Mt&pKq52D`fm(qjjmb3nikx$a_tb}!DTUX_*I(O6ZiTi?o zlE(COLBA~6C5W9)b&Ywc7(6V6n6Bx&@hkU+!Y51Y$p>`}&uFvitdB)Z7uGvcKju?*!z zbqTiOyDDNA(Mkg7;t6YYrO+zfs@0Xys*=*GEKNRwk=>OEbakP_{~rsTmy2FQI3`=C zDz?j^c4ejd<)~2moxpjr}5DGCd)k9ou{ zVu352XjcNMx`;AXjf^_u1ccbrGUm`CXd)f(5`l(U5#7~6k2@^ z+SN&vRT^jajd?fC+M@VX?LmUMXYRry^R7`Mah z^Ba77BE|*yw!T;B%#5_HSOk5h-&h*MO209vH&OJP!Wi~DdX1B)UGm}0S=Ov7V zuTGcPS74cH=rrJCwwb5vofU9B*f&)gw3ZcceG>hZa(J^?f@NRuqa!WvskJr@X!6pf zF2I#O=z`m(H-M7iBeM|)n<u{9qZHx%4{)2~1HU`Q( zD5^SEJ%nyz8bs`LYDMrY^&pP1J2jW?WYx4ev}~a?yUpNCFZE}%??o_?^Y}MHp@d;Dd;;GGO5m0B3Hr1Atz2>1V$1VSY2PGm*c-rX zR~`}EgyLE%8}`xI@TMf{Gys#mJf3Iowl+te?B&sbxDJbDO|bBRZLF$=G5{=7ec~+F zcPl5?R^ZuMaUG!H+A4_-4Fp%?=H=h#y5qcD#aZTBUEZ^718#<0tE1j-R$Lzj*Fv`U zLsqAeg8~~PuXQn^x9*0#?vhE)t`2P!OdDyLIM>Aw-7(PuUt!NOQ@R@AWA?TfX^?H9 z9hUCX`d)#Q^jj>d^NCxP>W_&S>26DR5B`te%D7F2Yb%x8K%qo(q(V67L4l z?n-=uM!Xxf94^Ecj}Ej>vg&+0r0z(PkKx`<4IYUU;_l(puLm;Usfu|~Q%n!4I>H3# z=>+Hr;ky*TOB#Tll=7$v(8~$X3&M9RfQcG_UX<{d3D8>rMCscb!hMv!z3GG{^F1>2 zy~toV#63vgr!wC|`yMxu`-;p(BAIE<_`ntP{S$#l;U3K=1X^28O`d>L8=e%W!~@R# zoh9{0Ndr_#{b|Wlq9l=dpfmG8WPU(p9!T#zZDt4xXPcRaIx`PN=7&_~p)`Dy$Sj)1!_LePBl9qo`C;n&jG1}3GxKm{ene)D8=gen zo((*1w7L-@x5c`Zroy^yo)gwxH8slciPLcEy3yhk^P*kT0#)3Pl6yLiU-`T^K4*HM zJr0HWP?<52I-<{J1j;2n2_A+oWFtLFDUeMGFPNrzMk-*<{0uTbt1>@BCuC+}n&+IE zpF`%+D)V!+Z>)*@yfgFj$UH`6ex7!WGc&*7%=`i}k5!pppmpO-qmOfD9*4~1RpxQD zWP+J_g3SCPG8opFfb>f$^8|Y5MKkk6XXc5>JV|AqNYh_3Gf#GAo{Y>>ROZPvdZL+m zsx$LcWS*unPo?3L%*^p(!aK>zIUXad=`wR%d? zih$np1{^Gsi|Wl`-gi+1qe28 zNH*5YZy@s=mH7=ynPFyrQ)JG1%YytS(r;rcgnn(3CP=A^`N{eDsG_3oL->zm@nj zjramu_i9Ak{l2sO_aXd&0+_A=c%PQMW&$j90xX2^A_Xu*1AuiTGfjZS65vA!82+~y z>5miuX#f_}^jRjr$4-EcA-qHZysQEEm`1-I0ib;!Al~_q-6(%4(w``gTS~)ci>xAq zeJaX|%KRxZFH@O6rM_=OaPdVfUYHk^c{wtFrZO+5u5(P}&z+e+N9He7=Fh3+n`Y(} z&de*2d8Nv{f*QPKW*#QP!75}h6dZX&6eDokj_=mn`qs9lXNX{C6#2&TnpDJTU6#+ zwB)@=W_n}Z(Q-*!Ex0X_^&6G7CB3u2r2Mj^yv>rCm&R;Yl<|)98UHpZ?+}!;zC~{1 zdTs~O-(f3+K=%q<9RFt{ss7?!J81O#>N&g%-BXbh=lts1m|x?@Ps1jNo$fMCT#~J$ zH*x}1(yg4o2j88F^K5bTL!q2NJk?tm*ieAinKRRvUsokoyNI2Rsd+)khWkO7Ig0WR zp!=huJXc<@{XpL>3T$j>Ea5Sx*sK#c_Bkq^xDi*#`2X9Bc(h$yGxLiD<>DPPb$*>> zJ@9-6Yqtw(n2)w^>J=yzr755ONol%JYPyR)_|P&Zz?Y|1Ep@YTtf_gAjxSqzPN2Kx zdQ^A)pYJjA;#FIZx`%9kcD9wDq1G=-H6PlFeVX@Ydg)_4#$wze-i@s1TltV*?V5U1 zWI9gHR^+Q+z9&T0iH}B#84lliq9+G%o>nf!f`2x%N9=@KLeRC>Ss8ngD^G!~(gd!( z^r8=e%V=I!hcgTxeaEjr-&+yOaK)!P&D8lD5v#G!85s6Kh5bs6^|HC_qh_C~Hx^h~ zTW4~(dB|{E&mSlg%eMd`m1k)}W?eElx4b`X4YY2!#sNhRFL34CGVTQWZW$gVkKL{X z3bVqRVs~L{9yFbTGqZ;s1X;Ht{GG-{U%M`6zIU(s}rIO!e%)uW2;AxZZL&01-B9K=pncT>Y0fyCUe7ld~}@(zNh;UfX0 zLyC7;tl)45sNL$oMzK&Rj5GPUhV^EQ`PD%4-ld561zRn2VMjS8z1*t7F>pMtG&rq^ zqsOT5+Cc7AeCzTcRsiOwjuA^OszhF%TrgEcx1;(V)%93z$g+->seAVR-<(SQ28B*2 zrOs)T`i;I`hp|^PD0LFqSSh=I8BJJQPv#>>1=Fn{-ge5V)+um3t<;Kd?HsJ1qKWI# zWJci%AisLjs}qS#e_x&GrtXqUxvUPyqsTK#iK0-#{&HVe0yY0CusN$h-e$heuwWWo zxXJu3tKknYHX8l!NdKucNQ4IVWuL!OI47{N0XG@G|HXHp?VW=Wy^LmKj_MJ+4bwFmo~0FELql#q{}(j;%cKU#~+qB_7Aan^rG%L%TSoVRem$ZZGxR64)%hOjt1WF8229WqfB} zxTi>6oVUgUgm2HL9S@{L>B}b)l)m*e`o??d>TmFdwE{b=T)kVc@3x6Re>0j#g3wZ= zY;DpElxB0J36=L}W?5_TFZ8*ElvWKjTKz?*x4}=1`|Jg)NRBoAxb#aIYixQc<)}|M zP`SKSGY_;XtTb!Rn$etaz)N542y8H4Kz*LjY3<1(;ZrUD%HeA89bOG(EA8Bxwz6u`xlvNuCnk8PR_GV{I*Y!=^{=B}ITF_saD81Y_|(i|S7 zsv?!Is-f}N*7m3mjEp1;R~qZNS9PfchD#enZR0qPULHr`HfkOPSQ}eAYV}| z#cGP#4KrnHh&l~frBX7cS~X&f(n_Q58jVVM>Af%g=2HUsX=L?X%XCj<#9XlUDAW_X z7&SXblPlx1e^$-TA`L)6Gh@k=IWcjG7f>fTDWm-o`LE&d_N6_Ljyc0yV9kW439CUR9$Xisa< zGQBirE6^@yG_i}IRW{L#&|Mk1swlLPK=at#vob3E8-GsZ;~-Z5)VHg@6Ax^i4qKqA z;GAxC)T-cHO>xExIjRP|aaFx^e4Br>_*$uzV*X9Yd?(Na9tRTEGus>gv@G{zidQ%( zUIBVnDvA>&#VfotWd|(DP3Iqptks<~tAk<((g&Z z%2EAceQ0#G(rOvBviIEe5w?Fu%=t$ea|5SeHvrdb6yKE^zi!~AJ9ht5e6Mx#y%t=r zQ+(HJ?0c=3PVe#O)MNYR=jGP%MPz(!nY4|;Kg=w=l+s+-FI$S$MQ~PR;h5jh)W?WY z4WUaTrOzhlV;^QT^wLLr5v3XMO5(MuKbfX0`U9Xnf7#5xWT5of54l z&ag%K{=l6`XJDLz>UK2)T4CEH)16-WWM3dBaub&0cYm~5>+`Snv5IB1kMYXLSZm+x z?nQO;3o;VK5=k>9G%@k`r)Bgg#JEQ9f>P%4*!EWkOVzgO%%{sKo!e-1zROGF4+P|O zJjW;9dxo5o?FCx9Xlf{wi&3v$qW;pYy7YoBcVpxF>p+uRV#2MLms%VO!aA+0ZZG1N^dWH@4sm8iY(KJW#+{6t~4Ij^D|`$A{DW{ zMA7+_$jpv)k5DnoS^@V!y?d34cSA*wtpVLb?;No#VklVqfre>=V;&ouD)Ng+68K5D z1d%dziVRNe%|>Kq74MTi))y*q&2o&m59xkN#eTxa-1pJL0rkBc`#pyIr=DZ}SXHD- zeeLVB2@I!hC#AEK<&Du(F{YxMut8NbLH zRCA(Bgq)ZsE+UaiyI4M2rQuGMhC`i4luB=DR2oi4&IIJAsg2nqyT4ecVYI5rMM?c5 zTneUJz6zSP7ePiicezG5wHyHrA5~h;*JwF{KK~<-E2e4f+Wq5|_Lx(h$DqpNN}Yuo zbsnQ9&;Bp_;S)lo^e3SLR~`4APayr2QfY|{QBP3gzf|98zlt;}C3=X)F~3d37h>_U z^L3zG+oJ=uQhXZpMk1As9dX*WiW%%&cBok}r0&k<13cQHtbxX~%4OHZGX! zxX1I~uwk>#HhRy1+Ovw@7D?|Jx*|TfF)P-9DQ~3lB5?8KX2F7`t-d3^f=?g)&;>Ux zt=0V;XpUA?cS@?y(e{L(vn$eDGSaQbOfg?}9MzteVSpKOKAzKf9_cZP;jah-_BoB` zX|N|aG@1R@BX*(y27AE?_5yN^RbYEHU@uUU!T{rT>JhsL*f=NHIOH0y!16R;xx8P`SN7DPnC9`25N>2Per;Fe34za(9O=tf~nLjF}SfU-$~#h8@n;v zo-as@SDV>=$fyVF@XfMLIk5J?MSplh7+XwFwFUv%F3g`g-T9cMg~-~9!(-8wgORno z)1CI2&ee#G?NeN1pXt=r8SqB6*`dmU)Qh)*O;lH_!(ohy?TBP`SfepSi{Sy(!ZeL ztF*LCaAPB5&6aKg!B`oUPdgp5C@-yGaZ@-fKev$}b~fF#Es>fHLfkBjB}qm=nh8B- zDP3xa+M-E=g7H-QR*Z~w<2voNd(1Dd6r62LZH)&;b-gayO%&1BL2|YtT3@==>y&d_ zaAQ~F5%Dgla3f$^gJpjlH^u?^UGH+hj7;ex@HVEefBj81u2?1`bg@Ic3qrgI;UV_K z!MuBmyE^gWNYQ(Y7C(6&Q=gANSY&35m@Q!ozeu8t_Jc*HF<)U^Hs%{nW4-}H&QZq1 z;va6KZ&0NU!Hwb>30-f`)ow&p(@<3KCkgm#-wCssn@B~J(vGl1KGxw)rw(s||659j zmQsf|>8FlCIWcDMCAIv`d7GGfg!9uktsi0jwv+kWVEv9_-cH7kw`o#mj8$}fnw7b{ zfV#w2C+|8Lz6*B7r%<~|+rCRRyTZ0SDzV>m(T`*!&-%t<+f(cnVt0OrU|*Q)&wY zMPP1xgK@lMzKBltQcXK1*5*U-vD7kuY%oFWbfnFQ$$S&VYsRAb{X~c_R<%D(w3)cX z67)vzU`}l&TOFG<*4y3kZ}nCD3OCtT*{GYWMas;_N_^-v`iD^9Bc;Sl+3-K4JMU3O zzmN{Ls2_{bZG44)n53EI$4-_XgW(dz65SRzw2$fcdkfUiF7_Qk(d3po$t?x3ei%0J zp!Ovv5^)Vt~?eDXxF*(}F(w*Zr6;`vmeHu@j|2(DjMaWSrqsY-}>0^tw-| z!M}nVTNy#h7%tmA(0VOxHJ>@JfFW`mEq*VY)|WMl#U*WHWHCH`fKAw+cLRA>6HF7# zV-|~wH>XuLoy1I;f^3ClPAe>f1(qu-tdLe%M$HEN177`^B=`7yZ^t za-Y$+197ozo&MnfXT6FsJlhzM%K%ZJ#W`s_fDt>3l~Ihn7cmXZ=KVryu)?Cj7f7$f z#!i+iHNXv)LBU+HgxBs^_V6s37iiK`$Cr;;W|)}jDnT{NN_7=zu2xjPL*uf~AFrZ@ zgM+!1_&U)pa!DA>6RC+fYw4av>8-{J5|&*E_3xJ=kqf3pHl}PJ z{^)7*l}&wa7zLy)p86^k-J-s7a{dZ@a}?(j8qQzQ`r+_~SVljWsCk)`MT#AFqthEU zf^!o!CjL`;!$ulBBIetd1-f8t%tJG=)A@x-n7Mu}ZM+Hm_yot@uaVxYY#iU#`HIc2 zsmx=R*${ge(+1!I4(2Ox1QxsVYY;Jcu2YR%sIWz;Q9`3eF6BH9HLR|3!G6S|Ml4fb z8a1StSqEl{Yh$ZZjjd4O8>L1n)F^CQU$~W?d=g`2s~X0Hp0*~$1xn1<@)`|f!!~)Z zqlPoF^vUW$+rW3b;#@&v`fXJ8>0oY+m^l}48F{{>*_kX|;X2wg3)ikz<~zXpTgChe zs_=R+jeZyz+#p6AI=V&>vpGM>8?48V z3U0WFw{FDz5bp)rB{iC3^NF3{_k-eit;UacQr%~jIoo(<( z@ZP1k-=N|CBYppz8kSm}#2QZY{3A{hOEig?TxQn!hfs%|ePbu#@GEcYs=Jv2;zrS)UMlrJ)^L)HH@(>y2BJh0rS znBJ>lnn!ny2UBj4|4pX*olN(G3$b-^<&aS%ZNl6~}$DH3gwfNLAA;O*I8+1X-rQ?BT;${KEQ1&%2t-q9!# zrYm2865I=Nl?QQQJ^kdk+ zGmoipm2*zY=Ro%_MfqC|<#SZyt$b!k@~3>U&nj9e)6L8A_7t`*_X$-w;3wm@6*lgw zegRecEi6|u<-8pnlFYT>5j)YFuw)!{TplbNg%$^-%M{vf4O(0>(K|q619`+Qf)+2) z5+H5Vd^{s5v^_ur$80WG{>8iElj**9gE``XhO04ZvNt(nD#Ykc&H2@fom8;e620p> zx@#rgZf51|0pG%k^8pQKPcjvs7tE<1JKsy}u0@=7E&{$q73ZViY`;b*l1vNc;|{(N z+H|8zNAF(1iAfRH2J(>@)J?d&8wKryEt#h^oRrN;@49>tRBt_8sy$GR_65)Bs)1KgI|i` zSVo#MIhnRBhAFMnb;h*0-a#*MU`UlT(?HAc(p03&D4LZd&D3NX{1MvF@#4{w1olf8 z8EYdHg?Ghrg&Ar1_DOwq%5*2ibkNIC6l+L|>B&@d2`p()yajE@u%wAcfYR0nQS59%Pe~UA|mQAJ)mTKaXp6n&IX?bDO+7-ahsP^(mS5$l(YxtH= zrkg)0u&Z8@@yn;*1h1%J@XQ3q3Tl{jBY4_Z2xKPH!B5d|88i6Se#<^Kuv}`p6Z6t~ za2c`qtLV4*3!mn@Af*^PvL&X9EbPOV3wvi(w%Ge}q^l@ZR4EF>6PW`%ECUx zu}6lemGQLdz7u8c7QQKH#=5JAftF=ui4YSg=1yc`b*joHX;r5xRH>%a=^~n>yDD}0 zJh(CP9Rqt;p_?Kw7cX7JvUNeZzM+QYd3{p@GbQq|E>}2pxdM7zsdTwZ>VnUiufT*L z4~DD`Wv>Yt059DjqPpof>{>i_uMT2YLrMH|^@HEo$L`hXgO$OdrC2`?%XmbJZrd5m zOt)584dB#NO5QJ(tU*t#`UjM(<*b2PAeN=b4Uyz(QR13^fLv`Sx!NFBN0EC>lB-Q~ z*A|G}-&}y*_-EWOt_Ke6(0sjI7wM}Mr)MOmx^(@QcuvunNUe{vJj~FIh>SkRI-ZXT zDkuSK3E!Yo@;SwrJ9b;}5eo{YVQC$`2eFhA)J>p%g`!hi@6#g zkBMMQ>9EiQTvy9Vv>NPcn4^I**m!BMtEuk>^>x)L5=Rj@!p$7k0PQk(SD~Ia3Tj3+!*QG=VH-uYvzrD8%S*jhz10 z2sUY~%=fzRH(InG5Al8Sb@1y}Y_ujCqZQm>|2Ny`^-gFF^CP_l6UEi^cDv(5q)9^V(a26L^+j1n2H<^RE`SoMKIuPrmV3@SR<|o z-mkbNm?M0rIZpk}*gk3A{!4EbT|CY=wy%q;8)X)=t?6JmthbPEb0f6p%-j#QK>8+S zs86Naw4fr}3Ow(6v2S5BNsAP-Y$;=@m1RpXY^7MPMl40|m(5w_Upz$SZ7&ez$O4{N zu3lQBTJ!egnwcCk`R4(Y%x{VV9akgMvC+D`{ zdyC?{MZ>u*g}?jXF!-%b^0$KcZHoN&8uGW&t2_TU$hUKnZwKP-75Uv7^6luxAOBHr z>EPtt0em|u&IdJ|JJ8-;{~HGHB*>>*V@oFx@2tp&WCZL)6MilbU!HBcBr`X40>R2z zR(9NkyC`;NU|Rd^O>3&TTTwmVb#`RpMl2)l#(^uA$R`GNFY|+8#Ska7GX&x+N0F|{ zv~^!zMpielWqj^kx+2|Ov3K3-oWSo&+xLKd!RGH{z6)&Q%s(wdQ|5fThV$*B5_0aL;oJj!?^K+VG@N@-(mrt3UCQda8FuK4<*exydullM1mC+9 z=dv2kJ!$cN<=OU`u>T6@0VRY#C-nkHjG$ekFk~Horf_#MH6ODtBM#>~9t=KRqB{Ki zS)Aj0mCsS7!@*kBMe|bE-)J_bA95<5&*BMwm#eq5N>mBGQCc5ag1a|8dMG%!WK;nO z)N#!IG%D^7R;Usw##TZhKEcynt|1y7hCqjVlnyvQ!~eH*xL4{xnSTZg^Pt;xFBIrY zuf>JZVYGYc^TWYhcUMYWf5b~~90`^w)DP!9{issE<7sjCTZF5!@clUXFKkS{I(z~q z%|3nb3adV_P?y;eVo3D!?G6Up zxZ@r$h2pCZg202=9>6wO2{(l>Dkw_$0U8<(jz}4TEEpcThT{K+usw|Jb{dtQ=j}ZV zNg0J1(_`+0pY?!{hqd*v2|Zj19^Ek;ijak8BOMjesa=Gxw9!??iBB+(?b+NQh-C(T*C?k#x&R zh>p^Tj)K@TO7w1x=qRdt3ZlXMG6A# z&!D1lq3dd!-YHVT|E!jWoy0LN`$bLJ?Ch_ovS&NWj(5FCzPQle(s+WVRCc{rRjF^I zRMcrUGc^7t;H9=9pR#kpx2Vo1r_VXyrAbpymZ0*xj#Qu_*M<|Q_tt%dsTi|Eoe=yl1u!b*@BhV~}OkxyU_Fq2_2%`F!2$WFh^J zd5VR$mS{O)-sRP=I{jxU%G`Fm3_b8(UM=cxJzb{Qe04kAejU;{TNxJTAfi zOR@cgV>_@J0s0dhdjh}j#{V3wHzB8v0H3~$)fL{;XP2kSG=JH?kXQ~c^~u6OfBJ` zOL^zx-6z6nvg}9s6d#M{objA9{uADzKo{o1nb0!)HVA!+^m1%W=tmHW9%w1c+MWr*#)5$f)LfH9x9XatE2RI*9xki z7Wyt>9V)dM?U{2hjY?13mo#I*$rQ?*oR=_iHJ7`FcWZgKj(1=3Zawcd@a`+#^oz4gib0=$;nV zyzU*o#TD|ED=Or`1&@+Xt{=Lh#CH(>UIAdCF9Uo>BQirj+D$cM&`D{jEYniL4{a4D zjzv6fr!?CSD8Z>F!ELx}=)8LW>Nn74|6bQsxmZVYetD zeUC-2-AMnc^r|K;xtm&43;j}p+tULO>Vxfe+C6z+8g)qjt1*>s`&*$bRwa*j`*^pX zcY8I*L^D4?bq1U)lYD^BAH+^JZ{~AI+S%a4o!22`@MGg9kp(-0L^hIR07*(y>Lz(v`D$YH7a5u7oq^f1y#v2jsYyTeX&n7UUF9WKJEv)U@0d_boP(|{VG z79#`5j;4U!D)#Cir$W3FCoEA;_`D{cjjc^WgpKIn7Y0an!uM+?uK2NVUAoH~DwSpE zz`ZMf6dTa8LN@ixSHY4kvl~8OpO0K`i@jVtjwUgrT!}8J}ztI zH$WO@I*#-SRYW6==O6d2sfFGs<0SHU#LnK^1+$p{v>W8j(*N#UfPXh16u*CLLYnJ-?me)NKVQ$(4qsD)G!q>Cw1gEVF< zlHz;&+EAQ3LG&EdeE)v0dmXK~E;RbO;t-R8M)boX(1>F?Yl(m)^NIGBq00orxJuYa zau_Lrl1eI)BS12GfEUj);fA4a3T;K+Rc;zwKQFakVVJ!Lwp);S32=E(z8xD6%#B!M z^n}mg7{?uBFg~uhj6Yj&d^M_T8P3(mwgdP-Vq1>19D~#BvZr&)mSRhYk@Z2G@st)n zxm4{1+2pV0N&LPAuit&_Kj+4QvZ zIP3?)^FEP%NCt{xKU{!~M|x%PoBeP){IHa5Z1V}l-4t5n_Bkc_3ay-yd|M;wqd!=3 zsZ)|K@akbi$Yp+{kz7i@wS?pnrzFRZ@~X_$8p$Pev=t=3kdhTFdUCTc^xUeE{DStk z4$X|KsG6!(v?5?KRiV2zqLBHzO=zL}b7!es35Jb=8qv>b?aiT??gLIq9xhf=g`U$$ z9-#Sc!S`|v-^(FZTA8;*J7<+bX5ua2d(c@bk5ntGQp;&X57L-h!S^$#B!?BFW@>6A zKcfe31K%ndzEx1*STrPdhejGv$aHE4zId(MWB#&P51^f~_jbaz6@Fb+@x2+MNM_@3 z{9@w|b|9+{#(n?u#y)o9f-p|Z8DfYpF-g#zrQ0j!qdtJ^WuS0N5z zSb;c%>J0?q7D2JR6>$qny;31Q%!rh@;<(qB);V-f9V@Aodu zt0ppe1~M<161=GI$WXZ`!_`8zEQL2qgICMu1-M=VSjRW7NB)35XGQqHu$}_k#eg(tGb&n)}rtk3mnAb=siZHN)`VaSyj4PQyeR_m4qNtR_g=a$r z(^pVIHs5Fc^KHKL+?Y_gD2PT7Z>%65m)bP)y)iIw*N5gPU{BR9`AypG&WRqnT;yZz$%b?QAhbga+~$l|$yChrb;X-H~by!!@e zMgxk?$a$J6sQDT*-r)OW2+SB)^fKBrd0#4(9umI6-CVjw3&^nopO?TVuaLe`;e1T> zo`!oir#l}Cebn$K9BqlM6*dHL*GlAGg^km-hxd8-;l9IM_~~km^9j}+{W39>7S}q3 zPEQPF(z<6tX<0^zS3pf)t=lq}V+=L87yg zIv|O6qEU~9K6>yH5?_L50pd{_iDSHDH*qbIZOLH9Zp7!hC}u}Bb+Ux~k4Ln_vM3%6 zM5)#l!rc_WX{lOQ+WW+%RjoS;u&XAH@lL4LT`-GkA$;z3b^e@2weEE5Q>JQnI90m? z!aWo~5o$gejrtC1`Shh#?M@V6S4|w_olxygr)qqzr#fG%gERWyNgs?fRlCcn+FcOt zr2sOdYIo7x>`SZK-6+7WnmEQgq1xR})%aX*bv{$0+TB$88B?`BPSyHA_#OpNQ>xa7 ziadL1Rl64j*i{q9cqdf5*QpwxyHB03r%~-*dgwV*wZ2Z(`a-y$0%#&t>q`SiUs~1f zM*()##4+9p)$Vty#^?T}&bQF0c0X-@-c+r>Q?>pO9-shjldAQnO=B*tY6DS#T{Urx zcS5y+PSyC_1L}NdjcNnwnz5#8gPf`jg7AY1pqEr_5Y-uXX;mAH0_>`ZW4sfp4R)%= z=Z2{B_i0ocOfQc&RU7J5Z775vQUHUcYC~!AgiEX1!zjS6nmEQgq1wYv)%e^nb$+-; zwTJ2V7fscM)7I&>er-5}A5j3=Qnlf9{H05)+6WY2S4|w_oltFrU>4P{@wrFU`R6sN zji8>BOw}H9s`eO!A6EdArD~5+*U6VwwI@)3T{UrxcS5x%oT~A;C)Ih=Reh`_AEU^rfQ>|s*Q&5^9o?CRBbdp z@$#irZ43&qt0s=|PN+7r`zlgvTj>9a6Qi^wX=CR<-dc zz^W#A_}mpCXVq= zs5a558lRh_&L7dJHj(DNZmKrfsoG=+Pf-A;q-v9C&g@I8+Ef%^S4|w_oltG6Q#C#} zO`SihQEe&}onxvtJsN;7MW;h}h5{(uQ52NT*M`R5bh_-#ORFcLG`pVS81IChBxojD zuS@yd%T#P}sH~glfwv+mQPNgS(;7Khp;wUeRfUwUQRo%w`*!G~{+IAV`!$qiS4bS= zT_LKwE0h^w$k*6>c&1`l5ezZmkZqWo|9_1(zY|f=J#X%vpC20NF0_WHH`d6z5^JJi>cEJ6`Yi?1QDfvaz9I{70pHZP?adRT zhatxg3D|FU8@DWtwWqw~hS!@ebJ5}ARN_l-wNrHK2B8*oZ49hE<+`PS3r z;vO$fiLV~W$a-7p%6AeU$4!TK6v>_-S<0sC@oaZd4_pXv02ub^# z=PVlWLFkxgCL3v{hejRRn@V@>MN_eY%mu(a1u{efGM91}V&YUx$q%89GyG}p`O+H= z6t?tyAiSqghHET6-*?4gbLzRyhoQ0V1x}O&K=`*p$=0AO@VP$WP3|%&XO+oo)hCeU3z$SJmHB{KNOyjP zP&eO~_-XzW7DZc;-C_}nU#uwPXlfK6m0gA!{Sa9^A6lluXF5HM`F^CJay3vhsoiHf zs1KuAv4?PRA1kQsfU+-y{*d1NJoH!6=U5iL7}@3O6u9PPG;;NU)D~Rj+i{#%q;R!! zl`jDtuOi@T?~UJF-B|uDs(dZ}=V~8;jjJ9j3Pdygpw;oh^uo-2*HPx~BmHUR%zX*& z$7yTfzr01cAwpl2>8#dyII&c*|5>`mJm2*zQ7^@OIPBq8TqemwB)5UEGO85+SRICm$7X&_42&W~1xxUBO@ZFH9(tVcUER5uO z0JpHGBKLCI^Bde}Ds^3lj^sfabo5|D_jFmuMqaL%>B#$;LN0-3V6T|zzV2V5(Z#KW z1@AbNO1o!<8+*6_>_kj)zZMP3KKL5Wf385&0BR3SuTjMf2u)lzb}}@5yB?wG3#A3O z$9Hjdg#syu14w4$aOCe@--xeJ1BIqB$~4&|r%5gb3@gZ|S1Oo#fU$SA(|nya+VAJk znmH$<$-D!URSKnvhRi#@6JOiOtd^dz24Y+@OlCFGYZXjKz}T(5+P7tMsFvH^heqAu z_ZIDA_~bePmHwrI;*Mh-((4t}owWE6!qqyuXAAm@4YFJ#Gm3F-K*q0B<^dY|8+>4g$ySCpo^Sc7^V6qsIAOW-0as z5AP5j@w`kl9yds?j~^A@G2q!7rm zwm9LqhJRLYe`?^i(8=A=aPrRWHYXHU@-GU?-Px(+Hfr~)4Ql1vcwkV(YooQWwYZjd zE1*Iepl|8jy*40mH+iQMiYt1Lf-0tg+DYf~bWp!asJ#&7*pY|-f5o;>L6ruS{qg%> zsoVZgXZL>UcnIClfoOn(5IlhGkOD{o0Q$vjU`PHAP=y1b&T;+}8dV{$T-IS^^>Cpc zkvbCji3qB0jEZ9{eCuCarX$tA2cs<4o3s9zFcZR0aVcFdzj81 zH1!QifDi=OU>qTXNDn9}8Ds*Wluh3ttviHp8K$A9(P1C6NQRL!8CrT6r||TI(}h=|GyiI-aI7#dZ| z%dF!7$xMwU*2Yp<9^CR0>&tN7vdsFyw@?4OqOF>3KV=;j6*UJCS3J3Ehs#p=#BkxF zkD{b_Rw7ltA|^hS&ixkZRLFy4k6$KUlR?Lm!sTig!2#qIO|3A}MOg^H?}X;|rdBwW zyw~~{(&?0Nx$=f!aR?N{Rze95V3Se3)UcOIUg!TfgD(Qkz=ccVykVoOQ9!9wT2<2D zjT)7+uwby#*b)`k5RLsyr_z%R{mZIZfjv>D5pk`xg)It0H}cDj)B; zEgbg7RZXSQZT!Ed&qE&LfqBESVm5;opWExD_EV0xb6@F1yb@^D72;xvcx5Wx*w%lt z1V4JuUL#S4cKNNQn5Zmt2l{Kz9n|r}{xrSXM2BHcm3$Hd9Y9)f>&eXPAL~<;}Sj_N%a?x^R%kHe|1xSq|*ARlYRd8 zXBdhdo%>+n;K<(xznfv>*RFK%kL(~=HHgr?hEvz_jvsyVK;MvI)}VPM?enk0SktsnQ{>~1HP>)qPDXLh%`?P{}G3$2NQ=JPo*J6!tvL08(Iok zevij3kToW0jmHGn;CyeKXDS>$cnn(~X)!@diE(Gr%v&hM*k3*D@18|8=fjXU*>V7K zg7*!AcZOkM=FR?dD>ioX>$*_A2M>DPspKmY{{0{3dRw%O*>7(H&vuGy3ynA2Mm5XY zy`jAmrad4!D45n7nD+E+IXg_pXc)F!M?iE^Ft=)Iyrb{O@>u2W?(7up46!asw3|k> zGu>M;d@AloykPH0UiH~qzVf(>R_F==d)pDmz{S;76q0V#EJqe+;8@N*QxBvMAojDTJ_7{&pN(YXuLsSk5?&E`YZ*5tejyIGWuwuc<7wV0 ze4DsPC?p?Tr9F7!xRm)2E5r4SE}Sd7Cknqy(SN~dm&~5NX4S&ixZS;+qP-w?w-TMA z5$)w$aRvKHZ>MN)i1ksTGc}^UeXXmr=six+dmwhN5`9-AdXF!+28-S&Mf)PF(P`d? zbU!7!2%@E;4V`%(b*~j(|C} z?jbDUZEyfN@y}&Q9>k9!kQ}PYJc2T#JJ2}S5MSqd;rrbqA3`2<;x0dA4r9wg`Uw6% ziYqQAHLZCsK^c+Pa2`n(D(f1*1f2>Ii-egHFS-alSBW3jb## zss0K@@^Y}Y5jU8`MvO|A_Wch~R0m6C^U-Lso_r2#H0uRo{6+2x!v zv%F42>l`RY)dwEQC?>LtoXcs|9s9gg+LKqR6k8xZVpfcL&;Tmw8o&r-d{mjL5LIf3 zzGZ~3LBnu&(>f!;TxXpP(C#bN7Ub-Ho}YE>R&n}zE7+HvB7urE4)3XWD;q~l6|(~; zh@Us{F=3LERIEw3ULkoPqJ9Ep4>%HEtk7d@1W36a&p!Y>jyz8&{fl+AyH%X)ao^%5 z;X3X{RwHDC-zaQ`;_MDw&ClT2v)G=)#*JB4Ib}2r4@i$k83{s#CnG6wj3(W(FS!&S z^hE0GDGE==gyfL={=$j50D1~%pT@?%pGcG2qmrJYHV=fCr(5SnxS!;y0r9>!+H*&^ zC*9C5T+W0U35aY3Q%1s!q*a5$zVpCLeh{uO%H&g(`HTX{GYY7p!)WoYQB-em*q34@ z7a=CzSt*_xeAYx2T0RTJ=M-vHN$**DdB}z7jkW=e2FUXYsFnm8O@$x2Fwhtq&=`Qc zpn&R2pfU95!xsh`YXce!kZ}sAkpvn`2Zvo4XuJ(*JU}KWpym>2Jl+0CczJoNv5gT^ zw9&=n$%_mqFD%_J(g!2Lce!7(mGKhrC#o{q$TD7{E{}$Nsol|))L(q&G+O#(cts^cHJ)Q*^?2IoQ*6;@3k%1DSC8COZrU@p@I}<>&6xd@L^UkCd&%}oO zx``}8!s|ett&p=N&DZI==WOlf4dgH>a>Sw;BW3-^S4Uln8TvWM^rnIu1CsEnY@9Ow zGUw2|(cv!1$B^G6b}T5awcoOldJ8CTE2I}Bski9%=ff-X0Z&HaN1m}Zk9Q#cu7a2- zA>N^_W5UamtWAu~Z#1vqvsU@Jke#RGXGr*;!Y zhp!e^G)8(GQJwPv{GI}zrK!&Ov}4@Gm9)StNmTCwl=5#?(%Vvv1@zE_urJZ7hWY-| zl?(PYa=&i_c^?2DD3Apbo(pHq=nq6Mk*G?cdz*^Kg5AiYY7<;gl&kxD1y{L92kv#=1fSCMdP zDqnDAU|Ry3OR>pjLZzplO08hrALo|NuOH*N#pT!zU<2VzM?+)9YkwPxyW!=4;t{K} zKf`&;l86@&bmTG#M;3n1Z(3220Wz-DQhTc!tD(XgrN&{Y#_Ck+o#0;f*EGmr>zj{$(ZE?RhN3D=whc)_Qrjy1#N-?<+v%D7Zr1Pz_PNY`p8MRO(k8w-(uY ztcTrtT>HFY8Aa3^8SYEh&9WJ4Bf!5_1(ZMm(S~wmZcL?c3I7*KhEcdW*qs2#t0v+$ z6cRSbvKpTsSJd zJ)KsK!`;r@RJuIT|7C`O$RxRMF?^r351$->msg4SV&%FONZ%;5Oxp7r(6*-1(j@<8 zE5EI6PPK7X&Nj$xSF%@hb5_o_RH~TlUn=VQZrFsK$WV5NMcEyx)F#E>GtOVsX-hw5 zhrd;2)Yg>Yr=uzU6*UaaSz~^Xgnf1g(($N!Bao@$(SkZrhrfbe3Kh>Q759*=z$hnv z2ngS)LK|obh0L@xwe*Br4&NDCip^lb_Gjm2WqXEuyT5nZ?t8%RR7EsF5hyVm66!DB z^?fR(ru&yw;J3ejh@Tnsz7Sri4*{i!8qAjB@ian(ROe0ZvlSZhUt{|F{f{D9MC zC}XbjdmaMt%DNv=_K&Lk7APNf%EsZy-w&yDJj35PnH!)->{t@b&*j=>YGa`7Lav__ z+Kn2tU8(d|S%1&sthGn%in*xwd@P%=`r^+x`-?)k2`JGvab^CTN0=_R3{BoUMiia=>M{$;co2oaJB5_$M3{?RYw!w z52ynQ4liNhfU!T79;^iK;+1^{3Og)&5l7_qIIf&GuB*ox<-6kiK?T_x3~e>#f=uXg z|K<`LF!f}ukoHLfH3GqL*RwftY?(_90tG< z1v03clhol<+Fljm$a+a+grlQQxTAmyD7c56aG6I_srnWEPWV)ex-AfNnm!2mkivLO zM%N%Zlq)P9iqXr039l6MEPz8{N0Z+=AjkYsB@H}OF(XSg(?hJr`SKu?dIRnNS8Z|3?S2Eks zBX*H^@rTnAe<0VN3Ji}UGSfe((d%JflqI+lc}cCRNU>0}&urUZ|6XJ|tDxQ%4V>oB z4zG=jS-55Mi(!ozaZa#_QtceX|56YOx;a%lN0sMJ_`IpJkunIU&)MyNgvT1M+OE-((@7-(|Hj*FAXQEfa9$d_S5HM>3n zPsE{YB-LNM3o=9B3NNkA>ovIBT#C&ogBymi2Fw@}@CA)gUc99|qsrq^R)Q*TnbR(r zkSY02xMvFU@`zo;FoiURDa6^*sN(CwFvzj~o$!~D8`E6bMqP0fwvsEXK`RWjB55>n zb{J+whWqBm2v$^ri4bgPS`=W#u(4&o>PCqRe)FOV-SfkpQyxPd${Tkgg$%CZ7F!uT zU~x#7PzX7ix?!35;bn23$5EXgp(ZnC(udJwJ!bCXI!=vA>MN|LMTbNE6HAar&=~;m&aripjo|zFZkDSJcc*M^=Wb zQO?)l4rZ2@R)xz&;gtto1%+3hCT_Cgbz2>c_vC8e_1J91tFXp~R|$BRE4)fnG1rQ> zADONEimwHpKi7))!CD($Rp3=qcvWfP7AxK(>!R^yt^?lVTdjCazqH|12VM<@SDkM7 z#)?;HeKcOJ^}s8-&5E}fS+Z&agX?1yu9vcqu7i#1d>JzJRe z{FzsFdb@*#((59-<@Ju@C+DvxYC8(O9qet5;6uoItwJx--LdWkBHw=-UPRS$EEZ)sW_+EJE2ELC zPg}pk3Y2S{B{G|aO7aSgVX6tnF5%@v$kkMVT??@24$Li$9yHQh%8tE%Z)zb26ceQr*BY* zO@N5Y`)nMJ{57HQkKqIEX0&rxxPD3To&lU|4v7{BQ5junwVR@eaNV$QOKj}zt-3qw^d_qNGwQV87F(Ti5v`P5SB>0_RQ;FmqPW&+ zw5Kmty0t-8wkGS|8tI#r=zS2i>)zUT`R;Hj_Z{3rSiksYeC=%@FpR;IG0L}pK*IVA zR%bNoF4)>(>x!*CjoTC6UcD_Scm`mhh36Jd-O4-NF}Yf_^dhkFydSTYKHMht%4i2E z){9Mf8`ABuu_+(yPJP}w?4|IpFhU1q1Z(CF$k^)~^c4l^Fc6QJ1p1ZK&?@nAKiG@A=#&?%E{kMW!;(Dj3A>&v-im?FiqpDkEK`~a; z++?5-9iH7$CxV7CK+snqSZqNsM(i~a1V{U67!4Ht6pD{5C`OAln@t+dd1gnQbW;xZ z0>KRm!N)!2N1osK-2e%W^4B^FK>Zca5=*V4#J{$fD6p!Yw!!iqkk>c!a27Mb(#w`oMfP zl~sTB0aLW2VD23k)Gp^i*%5s_6Ll-9^PXPB_b4IZ2X6HcN_&{;;b2u@T~7=*JcI(K z-_C*u)KNxpLp&&m*C7BOs!;p{6kc8d({tBmng)ntp|>4LM<{Juy-o>Lcn`l1ON^9 z9a~06qB<|5e2)@lbfifoaY;|^Qcn-}^m7S-$M6Cy%ew)4kAjcC&d((P9z0Mm z_gEf+HVV~wx#WA4R21X3AE+-|f%v0)_bU1-gFdfmjY<)FLYlwP27fh)ztMmlqu^^_ zCpPUUpwa)f!eh(QSk&NUiSJQ@y~;aHmgwGnilht+OJlLerAV`MzrhkK=KX+uK*2Y$ zG#LOcIe2UpGYi#u`Qv+(uwrJJR8qsylWg_$WDA!7m{Y8|9B0B)!;J&%zZCo#7A^ts z&Y@$=<#<%*<&y7F!d#9wsU$Ax$%E?YxfU(~ko1Sg!q>{L#Cy%J7S6H|Nz}-Bm z)|)I?pGtY|l$|A!I?;l3A`nheNN=?u1G()7NpaF@I{4moCWDLaps;9k-lU>`VtVntdKrrLHd$-VQ+~@ zb1X=6fN;7(`nUyYj`(X|iAZNykj?Er2OM4G;fMQMI}n=9ShQTfN-Wl z`kDplJ7U$r5|O@ZLHaHbzNe7BZ9)33XmO}Sr0-jhz7K@66w>!CNZ%Jv94-;*Yzxxa zKsZMsoo7KhTkQSA(=>A}XyyXNJcVX~1(O(`kA6U?Q02Ci8G#^{gd>~%_+kL*jgzSWK!e^K^q~TjD`V9qAH0T&j@n^h+eL zM7$Lj3RR@K6BonRl^^meK;`$ufER;q3nhg}{FFx>n?swHfR|m6> z;K75q`zuuzkC+?(9>Mh+es99H8Q1T)J_Hdz17E-D*v1MQ+=_co>-JSXa8FIB0MdOGXmP}rqNbgC74RdoC{w50Pfppp0a_TER;@2BJdCG}`x zzZNCD=ab3gA|ZNONJ*Fy4N*itUnVM<2{al2O{xb?!VX5VuoRyf zAH?%wTr{NmuoN|>vWHaJdyaD<3x`dlj^Y=AGWLUVLbms zspiU3)R@ZtsmiXmsPW<4I(0)C!7TE^rU!PsZ!DhI^t!Yy-R60f*Nx_MPjtPm>1iDg z+dfWgs25r`;Mi!G=^0(80ue!hr6tfHT6Yc0cK8_!-Q~QgMvuBIy&zg$g z4u&d=v2{Y#YH1j1JXVCiSrKR-H+Qw<3~6EY-*|om7x}aA(YTO(HnQ#?b>U{&e^l8Y zVkjF(m3V*DWf3f^zrV#_4MMjxBY&I73A<-bJog9yJ4wz7rSyY_xq-qsx{Vs*R4qTD zmXd-BDqBI7-GQ>;I2$O`Up#QlZxrhOUk@s-jHchNdY3Jz5cL~}k`XWd7lH_nmF!JP zLtE>c*7#xJ|9JdBTE_MkZ`as(JWo(sxVIFIrLq-O**`2A8=smxwfX-6mHqd}!QaA4 zr3%ye9tr>LV7O6)9Q^>i6g!(tCud17PIN7n7* z?7Dp%o>x-(8o0h>Z%kz?tFp(Vtk)YKmzq1aO(^}?L>1+XD9Gcs;BlNcqOgtCMv1H= zTh5;HPv|Pr(MElu_Wn^Hz{JhbnD&%9=P1{R_WPfY#R{}qaxR8QBYKcQJ+&qgJEE?t z6RN3$j%plqP`k2@R3RP7NIxFGsp^@ysvv)YYV(@ci*A|!Bn4B&=F>v6f>pV6E3O%*@3188+WXmxYC;+xX}TGJ0&6JSXS^gIh_%~bK_ z833)tplK$-wE$LIfnFiL>=H^5tIiC)hn+zri3r}3Q7lCj?Q5weIaMq@3$+XqGgcL3 zw7MB#5ebo|9|s|ysz8SU)HD59e^8bAgF`KY5l6G8iAiHIRcN9~1B!Ho<{k^0wA@KU zLhXWB_(bQ*Rp#|Rs6Eg~97rw5$jkt!Ls27;P)DK4_M-yG$-_d$m7HaP3q;31_u*yu zGldO#H*@v6fK8;pGg0Q~)W?)yJ*GL`tf(Feo~SB%?0RwF+8s&ahug}Iy1o=g1E6wL zvp(_-73#_U2B}|PJaPx7-5U8J8v*Jh1^KE4vXK}!9FREChnk=XN;-0DjC@lCIoB_@ z`i*nPj0jZ=HsTdlV2ZxM-{ z44Iy_RLDQK@Z3V&eiwMg;X_`YPX<(`g4|#s>*U;9?smy)g@RtP_#TnfDiS%7MbBC* z$uZb&FebjgPA?&znbBZ_uX z#XDGN>6qJboJ-63DCnhy?-4EMMHIq&lfwSA}VeMHF4c^oJpe z%lx9a3{aOV$VV-rxGeYiM_f^4SyYklfrP*ne&kmG@s$esvlir6oaT}>1O>fh@jW7INF;J1i=GWt$S<>yHAKvP5o8UEge0Byu8)p5394544bVyJ(yPvW7=O5?R9mH9|q&Wg%;LZoTO)S$CqK zmn^dNxuaf51Z4onqE?M`WpqDJZ zM`Ya-iJZuyXQLEyVIk`tQROv|b#Ejjk##SiMk~lSEM(oA8~=K!VlZtC${0r%^G_mX zOe9JohMtX8C}&%U86$?i0b=fB$X55Gq%(ZE5BUcaR1k5C3L3^$NXEXQE$O1;qJlRr{ufnF$Nwbm07POpECERT6EFM|Z4atY5n?hC z6CQyCE{9Cufq)2}Qji`&?E|=fKQ5y7n?AV%78hI^433wwdeGo%Jn|E8QMq3rE7XyV ztot`UH8=cG!NtMgLlX931NI^0A5pLcemMsoN);296dZ|5s~{#UEx0d{P6I+Bg4Z5Q z4nFF~_b6~ZrtlS7Xn8bM+`6pbNE)4eFb@>Y$F%^Lv)Oxr$XZ@7s-mn$Y>L~S5`0|N z@&vGw;AY}_9Qh|zEk{sGwMdTZKb|W3eo`~OPrkS8m0qki7dV;8t6H1DEDpmCO z6s0FdmL{8+h?0|3={jQ0RFs~WntSDE1r3Asp22;?4!Aw}9^i1GYDCS1>sgeatZ+4v zxSmbT{cZ)}dd`B2?-8ykeq2*fUMO5`B(5o`xdT=LSMpQ~uBoY_(<`AytsF@ZJLjlIFH`* zJ;L=&Bra-Pl3|X*b%ku9XHvyqc?Gk?h8!#}a(JM!B%|r7Y+qUSxl~c~1zK~eA2Uhj z3$-I|m@Ey!?EMm@XGE4J`OHA+R}}8ClBXG|x!b=Y8MDLj@C1ibXHuw91btNQRfS`M ztP#bAuSJbGlhf2qs_`|Hd|j2EENgr%HFxkjlHwb<@0B9o16<&ZNL(ZtdiJKm^|Gw_ zjZ_i(8dCh^)leN*6R7MolzU5+eGi&YEz+FuTf-#-2pA&nJ(Pc6!EBHJ40(eP=(|A`Kk&jKiKY`HC^u<>bxNevuEaexP`^B z)Zh^`FF|cfRgG;eG%peBXBspw6E!|VFSHyG#5J9{y$tzJ6ozv}gO4$r|NFb4&rUaw z=W)73I{U;qqGu7{PsQaqB52+5yX7f&%{~RvL{2`VoQEmC2XK70l}O4oNm_yOpDU6& zgDJTBY%1#ftq?2U4=ql1PHaJmzz4V_#bWBLP(7UfC6+JU)<+*G7+mSEXC>-brRwS8 zt0z9NQe@2zEq2dqqElzoxtRRz!_|I_tATBe!r0A%akbbsCzRiTD9=N&ExQJ2^&iGv&N~wJv$Ut@3 z0CoSq6yMDY^{q&9PFx}CuL(8gBh71=jgXIrYem|}Sn-7Obw3E{qrh^3X8|tK3i@gs zD008#S&=`wdzbv)-Z~ag1lD!H`nC9JNrq%xGpo0hw>Ua+T{2=)88rOSiZM#V2uP;j0MmusUizRw<$YQg5Ud{!uP1>2UXV?A1_$t zEeP;HW)~N9g!WQhDby&on+U)!k`L=Kv}?ltnv;7e$42h)_+L{sz939RP~#x?n$5Q z@u6DL>$A|}hS6LJ$(TAhFioFe<@1%Xuf*4hk{{lrs+lag`c&*)5z6iEaOHGXLx7FA za~zw=r6Y2(&pl}UC|qY>e(*t7@(itlJk&RT%5ZJ7pVZAD^LIt+3zF2$;*XV~+|!9f zhdhXiHNrfJ)X@sZzxGEN2u4~1brPPe(PVG#j_w zzb)e9)uFz%xM$;p02Ar)HbN#>s&5AZmVKCMuu(i0jDf&xS+BHs_c6x z3n6C{YWWu**p~asnoxycmn2j=9ycGvMaz9ZKxMSdmo`{z!GGFZQ43|}J* zHd0_U?!LTGM%?-eqFdw8r6Q+sC{tXOw7s&k`+#-;G^nx@Bqi>mWWAVi(ZQrC^LN&& zrEe0|@kHWoy99RQ`5s)@IPbcXpOM zj_0KaVAfZm$9=FY>HAt3Gn%z`FuB;UVkM5rnxvg+7loBw8uf>L2iu7)V1Bq~r+wq-IU@JmArX zYikK&?f0QZwfH8NCb6*o9ig_AF2@nuI8Z@&<4^&K_}fxMOl2#mvcFqId?a`551|yf z9D5E#J03V6#6=<}D~t!MSM=t-FK5qJ0?IkoNp2}xQ#d;ioaUfCUucqxeQi<^2nFh% zitBk?&b}{C+i=q)!i$rag8#z$>t3SGbzAF+iH$?|i`idpy@au`qZYMtfVK48uJb$iLBP!tBUkZp_9(l#ZRUn znTsVXud0T*~hsmgo7MqhE7L=lgR5n$WEwboga$4@bO`+3+ zaeu5eAis`^{1iDmBS;V;_Bi%3+Mb(C%qmDCqRt@2}~~kq|zr^ke`UM^%e3e2)Mk+PfW|%JuVjH z4J7h(lkx^Y+)yFUxIrAa1PedYa*q5f7JQ8?#5Mx1lN7#|7GfKvnokT*@sIqjiXkT&rHi1@@Oo`TU(H~2I4jf`QsMk zt`&9o4EYFf_pCt^X~ z&Vsxh5TCA)FSa0WmzFd4$ykt|VL^Td5TB`#=UI@Sk(Tq>Q?VdF%YytYAU<0m|Ivc{ zthAhsPsf71eVPa+?}&7)?Sc3lg?yIU@Cm=pwA*=Nb_U z@=GnqF9qT*3VCk}@=Mcl22G6xc~=Yau0VX5LO#@jylYy{z0b#j{BjHO%Ypa`g?y|9 z`Q>RjkG&8J@+&RKuLR<&6!OO{$gfPxd2w1S$h%485vtt{h`TG~)B1}UH?nHK|6(lo zuC@?+HE>;{@XfRkdv#jQvX^2(eys)hwLsiMAzy4ker;OL*DuF{yr)Edi5Z&p1mf!y z@;nQ2dj4qL0RQ#Nd}i9CD<@t&d)b(c3m4vVjp&qo_+BU4Op6w6_QLj;!i==*fr!FT zdbidK`QED1AI0*F!lYm?u_2>ysr$~uoNsfc1f6#s#{o?xT;`|rb^)_9DN6Hk3vj{N z2F&xO>AO?r)FDk^%86l`#pi=JMDeCAHF(WX3!XIOR~z(=IQdz}9VjJdwao{j?TLp{ z#PH-T@tAn&HrT`KzFJrgs(9TjdEFf-~ zi|Q9HPB!NO^H9=QsIokIuT8G1Mu}%IQNSYEzoo~i1`f)7q_5SRa*c~6Xsr& zBx-sUA;rz#O9>9}>%{;dzEL4BmdFQ)s~i2#>qT5w`OS*Vo4_2z#759H1?Mg+W{>pu zw@z2Fv2kI(`2jBe?A|~YTLh+oz%oc-N*KTc#B5aJ{tXo8H7(3<=$z4xp<`eiY+)$= z(=|&eZw76MfD!Ze2WoJSWX$V;wNvqAIT--guwuEWN|CYm;G8(k7k5P}OaU&iatF*P@1rw=xUYn{CEl zioD%V^zFcMhr-lU5`DW!Z|&zeVR%{~ySG^0usEZgNebTv?IY+h{?n{LD+@`(#nWvH z7pI#qF--QUQSf0%Q8Bf+PTEKiw*9;7PRUDDmEDg?VQ?y#Z;i>GjFuQ+v`| zZF(=~tiLc`|M41({g)qX~ zp^2OjAoKyJ0Q=dw52fx`$ht~d+$SzOqi|&tr!AZgi&$_-UyQu+nDjE~_yqo_D{sa8 zL(tb$^|s6h{B=Hn`m$7=-DRB*h-zmQEyVp>)C~i{yo&hjfxkOx)(M|Gl>`n0{*3l=r5IOoLG2H z;Zl5^H)qpZiNR#|!<>#bEi{^gIxwS2X4EXs5@&TNtSfH12A!l?(RftypsMH=S0S{Qjhwyej1Dv^`by2~ntBClc0}P=An1JYqQa@opCmG$qJ-CyJWaXQM5*_I==5%3 zk{Et*VI{1Y_BHiHz)iwMea2𝔴XiiwotNBZmnRVtE*GR%ab|99Gbw3L8Tmftx;& zsp9T{I`B^XvS{oX^^BT^kp}vWh|`%?U8|!uS*^^)D(a-Ak~$QUf|_p4p)4QjO`jq(TV4eZZl_)2 zC8CJGvZr#q97dcu2pyOytd~(PN0BjGlJTN|taXaj&F_iB*f|^IBR5GfA2T zvcPoU$hHpYg>YWd55ERr`K?-Z%dbf#e2r_WVak;XzAjonR+tg@TAHX`y;y&{(P>A= z$)Fau7mWB0u1LJY(^_u;>zj)HFC_hMq=^|disyGRmsvS$NlDM0*u$nt3-O$^i73(W zhM;&yZk_6u$Z8XJRiaOSuR@>smLg@nBn71&PAXoM?0hhi&>Cyiz+?wDq3ZONX1P>K z=6I=8T(TTGr@alVjxEz7#&=XLKgehj#j4aU{tA(ts6Xvcatl)>D99kSuuT9#%_n) z@b3e5mVz$=Z4i96OBgcmr-`#NikG-6yh(r?aFMWRu$a;wgGCeJY#^JX5dI|znw=)z zu2a0o#X%AEgU~9%L9+mJS!5Ap%>{;e3QL6>y=27)=BA12^@_iCc_gwNbRQ796jA@h zE%9+5q=_3&EbbHh&|k%eKtEqqQQ1<(hiM|Ae(|DKP7FjL0nIyl7eZ3i&X9>nSh{UM zMIt|Ou5|6a)yJMqA@zm|B&s@W%jNsDMwDz^F{=1TRg=kN#w|`0!T##Pd ztOK1zo6C1pq$My2C1e0m;USNQ`4lyMrfR#&Qro9#VsvYC3J%ZIHsl>>wuUqXUMB7y zIolZFRqsKW6$)=p3*LLgjyAcn%+n131wQxtpU*-2N=1J^3;my`iFT(V z?r?}Fy*1?m&pG9TL-FFSa|%<_Rs)gKC9Xn#jY2$78t5u9cwAv#D@VkRVfF`QPLSw~ zFO6>A-9%H7Cv*mi8kM&sRg-x@GGlqtQq21EQ1=(A{$aBIJaO@O%siU)JN3N;wjfjL z-GW~-vP=`%mq7HDLN*do^7fryie(QLF6Ma&2fJf5)Pkz-bi*e(iIDHFCm(gJRrQRv z)RQkRd#EtCA!*YV@a{DWQd+7HoM7ts61GaJ3+pD+wlu^vIL&iMFt!ereXT0YvNZoX zvH9V`#rzh`RNLcF3BB=hV*g0>)jg3z(D5i+1w_+Gd_D09jdXVQI887B&nzSGKqgi< z_G`1JqImSRLz9|+186x!q&7($hn7fu599hoey~A5rEV{&mVVBUP(@&)UkV!m_AM?T z3p`|z!bZ{cvBJd{IbtWHH6=jYJG=j#=696aFj6dgZO2NkBT4sRQv!6epFOUmQ?&85}v|>7xI0g}003>7EL<0{J#o!H1R#wu+P~WvSqS86E*_2l5@N zg2l4^wu?Nw0e9EI@rbRh^&6It#?i=hfic zsgJCN1n1Q0cxuyBAw1I6io1X)nSs_p5rp zwbZ*$EPNUDno8)%lsH_7i+Urf(|AqcsrP_1eN(6hP-jTh`-`-l1LB71g^OL=p(Z2S zadr`kM(wxM6;Hh5(T74H2`fZfW$P4*l`{%gx|;`yP6}sCeN(-)ht48Dokc)>P@&%~ z(HDu^UM*bdh8PyK2m*!#v6g_ApqNY-1JNOctWYvtEP}5W=DGt`Vwz+L#@pT&I_r4e z*hhmf%u$HokV6@9*H_|!QiLbD9`9ccE4+VL4E=gB@{QP>T<{OSiu?i0e=6*>?*q|T zHYjrc{t!iP7A|#Ja1>v*U60^j664>%07YS^{1@^^6vjj!#`yYwiGgopjR^I{SJlu) ztQw8t^x!{!tp5OGAYJzGRee|kfq%q?cM3mkMXn);Vy4+R?ja8MDSn|QP_@mt{ov3V z6>vW>o)VRlb5RND+!n1&-V#u%B3(dH+ebxw05Gq-Td3zuXwplGDlSpsI}Y%UtP+v0 zr0~_T-~&v}_X`)LQGjAv<|5S3130m%*MUB9l`W_%18o(Bx{(DnU>=`UI_l#k>P(aB zk5OEd|q8!mJkk=esZ>ywoFvd4Q;`Aa0cq^F*&) z7Xsfs^Kr8ZFv$vLq=Z=|x-ZZ$EB!Dl0h6L&9$*-;f7s4=am7L{?9csRp93safjug# z`dnPFNLPhfVs8Vbp?tc6nJi(_#JP(#OoksO1Lf-|m>da{Ax{6ug%KZqimt*`gSseP zPeHsRA?k|OA8UyBKl4DGh|={H#D@~%MA2-C3xSW*`9!?}{5McA%OuPS(O{{DY3S#r zA<8#WFnJQDp-5k*VNUYHoP_d?70gBnbCO6}u3?(^VVaG zZ7#TJrXY4ph`A!+Qx_uG++Ry`ly9M6iX}{Qam0XW$uOB_+q6XalNC(d&AcKe8%FQ` zwG_pl=}I&G2r>cON+CGGf*@1uU*RGUO`ktlC!+q=0BxhdQ!U`FMZxDTc(AR%{PK)YfKO8hT3HaBDt=t05zJx5i(p|6nyQ^baFzwZ9P!O+jbOGP z!E7KnT_L!@f?&4za*c~X{F>tt;Vgikp}?=SfX@=2=V|bdKJ_r=mL zTyUHSMTQr_|9e1imO?Plg5W)|;7g6*-AK!&FKE9D1ZOJ*!$r4)n8|%t%=xNt-t8CE z#yQ8hF2aRwD6kBrm*b+m^VvN73|x%o37(`1?o;@zlJ=;;`^{{=M+pTDIEs2)^>9Y! zx%j;z4ikE~&OyF|dVUXBL%rElRQ|;Sq>UxTX!@~7kKgewofTjKv0`2QuYuW+4=-)(T^Bfk+B?Km~r?hG23#T9W` zV4f&WSbMYyri~RU#`g#KN;m^VBs9ZRLP9-C?tr`#2GYHoC^;WVR>BpOT|`fsP?_eG zw4meydQh8kBPl5zS9DZNjN%xmm{+E^iWu6gC`qjSX=}n6Om@kMha_ss^ZYG;9$LMl zYWW8&Eq|UUj1T8^rxvHyE~%x<*2-eeI|ov-j=DK@OX^nBIjb0rwyy&L+oVXs>f{$z zCkX0%C9H=aEDVdXsi^#m2T0{aiT1>QV2Ni9}L{&VJqL z486HP>CV$P`*o+YIJ0s%uOA(r;24|ZT1{Os^`sqyRz{=i^x`&YbcvpJEay*d{;R0* z($KdUZjkS}<|k{DUMwI^ZnEdNQ=6V{3bP4** zFM^yeRj63@UqMaEVx5J)C!GGy^6X z?1|TLQAsfo%R!9mv`?y4dF|EJ2Z^9$zF8K;d>8PT9k~DCgrz?o*G4>9JzOn94D`6G z62p9m!5c1i5wmMT6-+TWYA_g0@2Enl>_c2QRB7Fmf^z#THY1LxE(5&@oJ0m#5v~bE zZ2GW*P7{PG;R_soySN;PuTa8R0%3TAg3HC5wGcs3>}(3;G~n|F0*+uPW{xHtr^AO} zmc4T*4_6P@=03nNWO`5wLZ>N(O<><^$k&Pdx-evtU?SJbIYQaXFUwv)cD<72W{ZCI z5--*Z=UpFd?!ji%Wz^9*&#SdtWH2^UjxAtgM>u|23l8l;+;yliSI zUX~G&JbU})*&DL#qvW~MqMN9h;g z_RP}O2^&7kSbKyaB>eL$&>WJdMaGbI=t-T%^wTp?6*T2@Gd<`@Xs)BAC;gmC4?M%e zg)~rokdl8H5%;IuuI> z?HVjjRPs*1-T(phS3>&JVz4)e(M{k0eL*A?F`AKtc69& z)2BRhnn|{#oZ{)oYRiaP+SP9MmTI7z8C8?@1GfbR_*-BAq<^Dof%t*`SaN^}HN)JV zS52cyKbG!?=J2%IMoxR50%OvO=IU|QQO$j`UTbl%9D9)bJ=5OZ>E4YLmg=biSuScp zYnz;+>x!DwHIV5e@2JP;(=gcS)CM6VSi?%9*nD5_{(uQQlLc4BiXNQyle zRSi|*st0j-2M~ir*EZoie(6Tyx&}sRDmQtaSO*g&d75_M#LyGw$Vez)@(9oNQ!DnF zq_8Yn_Wt}HjotlI6fp5Cv+{oAi~FF#pHq_K-Am@Gp`*=tV2E4Bp$sn?3vsOu>u=Rut&1?47vsq zbw{x-V_Qb6kw(jOge~2rTBehwWjZE^w6nu&E;4-%`5SX?sU3b(Pip!a3jO^}Att_c zEM5$9FTf*hJw)ydMvSP%^OS_;%x$$nLEVo?6?Qe)gNCFQ5HsG|lhNvKLuvt7$_8cE zmq2P>yAIS4XPy&YbG9Qj$3r_(^Gb_WsYDKz#PHc$l82Nx?l_%BK%5v_;_~QWnOOW* zG?)h-?=g7%79Hm(r5WA9qc?8&wz^2@5MIM?p(2(Zpyj>%Qg7sa(-6roUcnrL8A!94 zomSQo@bImFk_0w_-N2A7qUpRnwIk#}5AIcR=xve1#_Hn0d1!0Xi92sxoc4~!KMl+9 zhUGy0;*^0zPRtX6tiNUAmUtYkT(jBCqruu3#oo;p_C|{Zox*wT%E}#cCdMt;o62h- zVqvU&JpCoct=yH7HWn;E$pZAryua{<`aZ?dZDK^1a8mHE+)K(2h0ZreByk9}z%g}LwYU0cb!$;ya#EanA#g*N{ zb+L%wN5VhA{eVI;UXt)nZl#Nf1P3my%HJr2VFAK}YU051UFi{IR0J7W3d2*9jEdEA z^DhZs6s&j_QGNz-kyKsg=>}n{R87=)(}SrJFl8%D&r3{|s^vb^C45~l{Y1!2p3gaf zP+UsM<&<<~?CIXSPCeBv6jw(*<5WF3zXM{At6nYlw#&j-1}hFEz?&FnHJNuX9rg?F zFrNKOA(|zHcR2UtD7;78_go!r z8Lapr0nU?{WZuDaslxOSARRTo6qp`Xn0}O)P^{*);UmGtqDGH!hhS?)Ri(9qavnJA5snL1T?UtQ3bbl5{y&QC5jA(G;|m-II#xWDFt(M1%DhuWUrQBz zQN?4b3hbdGd+eJ#@w#w@APDW$JKVYA0d$~=2SlfP52eIiV!?0;Fg&g>U?UC*?UHJ_ z9j*tFHWb%dP+SWXPbd_LVn#O*ac%C--XJ2Kw$jW4o3u%XHp703-~I9bv!G)6@WGC9 z6KaYSXo|yaA4^4jP|=gBqMEXzKDitFh7*G|9C^}KP?BkXan-e3Gp4LN)RqpFIyvqd z3%YB7?kR?&Dl6-GS+E zV41A2bODy+h!GE-=l*<4_?aNKmD%C{0{n9dzP|VyrFJ8DUoFBYa)L6N@Wiuimkuh+NV-^y%JXFy|{ih%G zpMadIP(LJ5|0xpga8M_S>AUx(CNkDPs_{-XoFVNKz&>DkUSWA$3SgfYG(7z02^-M& zI(y$A5jEltr-(MmTQ0yCvLbXM0mTjh$qNd}6tsr-E%YH#^UiQqTw=WFcIB4V!D(_P z;6*@CR7bOL(~y5jVGzLJT|+WWR2gY3fTmZY(dPWkNlV)ZIC2(FOc%#?Sp4!%5#;Y<)FV)aLW7Qc}wF@dZO9o$) z*77=7r6=TbUPJy3#rguMjCYpeHPK=$rk6W{5=R*4;Bd%JxK77)Dz5Wz?SKQMrg93*D1PTIt)oK{&z+AM>& zK}G^62B)akYG%aFJAQWF0gjo9ojeOW?}$6H!g;OA#7dk9*4UE5Ye!;kn$+VL3l#jib(V;-VrtF9gi-kfpw3i@#}jY>FS@nRLNcwDxy|+AL4d9o|c#=M(cIRxBT1R5#5d zEXF|+o8y<*97wAR>VU!r_CjLbuxSoX4GZU;6>XxvB(*88VtH29=7-=u{GDv z)?BbPPbosNg{`^b^+(Z<5L*-lnhhU~CCSc=$HJ-Ca?P5|7;@StaA6N8#KZ@FCO!ZI zA1WpSxA@)e2cpO0^Ow4B{(o8=!9}MIwCXN%69>oB7zDRsh z(H)E6sauf3FDKn46Hjz6@C$zdXkMu3u3-`W0tJ(+~u>ioP&oMI7lGFLGpH(udEbBU)*Q<#Xg$iCs^?5q&P+ofgjP z;7Gt}`&dQD{5L4ILBS7T__%M<#rjvm!>es11e`De@$(ogkub$i$iG#vH%h0wPUO6b zJ+P+4oh@Eo!~5?@ohO(%iCO9!S!%6J&PgiYDb9yltZ8Gq$ay`y=0cK#GiPd>{c<9p z65rn#3!=11lvnkpkoz=PCsn4O8neuCIntT$!6t3V{53mVJEHaJ!4FCXBf0fO{c+)V z@#vf3RqmMtN8R{h(xIK|sEacB7*E{87H4gH*BRTSpe#>ZG(KD}g83i8_)m)Y`^5d@ z!zm)`?eMBh@}FKsxAm6}Q*!P(G{E$1n<*Kg!34it zkW(&9i7hFmeoOV#pqpib{%$nrX5_c127Lkz3Ocf>sQil$Y)%)m-w&^Gw>g>9s%8i| z82-)aMV$b;q((J*Qe#GuS@jrfnSSc_V-wdWHZ7qb!*-7Z?{27}?a$U_)4B~vFk7W% znR46;8O}i+6qN}cF2-$zEzHJBX|oF?TcC)_6qn=r&B3oTJ7S0l0Y`El>5|JN5-!Yg z;nCPE5(Fo{!C8qB$2Pz2Yy;2RmF~>2^nKgXMZsJMzxFQa6H2Oz(ht&?haCSg21xh$?TZDtt?e~2UUURu4 z9B=>V)sT{m$@P#T`;VA5>hN?qcnwVo|z#&i^mPUTM0JPhpy{LgedERyMJ0(usPDI9phUiJ7$#dc-%ZCJcrUMP-Xu*>UkUzR9G3yp3-^D3%9d zdhQwg^YF^A|-W^UCW0rgR&+_ZsQJrVTVq|~98uc1^N}V(8jvNjB zGnE;@V`9$uSNG?5b*L8BUcnq#Kf4vke@2sty=zGMN5ft)IeUC-YY-9w))k|=yU@${>S^?zaaFOTV z1HQehTmoX(=QtYFiC-!7kG8MNj8@8M-4xdKaCM}-zL2HK4w1N5JNtMfb)t*gu9M>O z*U_1qa;X5B#4EWJ$yYxWM5Wc9S3f0*qANrdYmeZpgfn0H7^mtwuYCd+V*3w|bqzLR z)u9;5>CS}ZrAJP@{ZyVyG?)gryzQEo5Apk%Gia>YjuO3mXfu`jjgoIE`H~VVLVBR_ zX}y)JVPZKhh>0x|A!H5-qT3Q2MP3n&Ob94~OF%wRHTpjmV@ME3^6(bZ9RHe5fRx?| z(anJzN2I*%jdi?i>TRg9>sPgqq+W}bZ--B+VRCXDxTqw$eS|k2$BE@%Vlhj(h(?X& z-+{^6#8Gr*P?Nw(WKb<7;aaSr)XW#PQWb#Ggk#Som~b>XqzA|2BF9x#bXt$8?keJ? z{Qq4}Pl(1TJ*cWUtt~k{L5yDazsqSg#p!MDd)ky9R9BqVk(^c&*RKEH<&<>Zs=f4} zhT^o5nDi^Ox3XxvA)I%iX{V>bp+s{q-bs>(XoFr79D^gF*;-wb^@bSI_mET4IWpOr zlIeqD_Uv%28cFy?&&j{ilUgGG^Dwrd&Bn`tI^Tv@b#p>0lkuY(Ebs)#F&Zl{^L#$v z!!)SUIaexXm{CIuLgmEEA0XBx8IaFzjH@>C$+*aGohBN5kCv}3+I^2#bSb!-$O-#= zJP)LBAI0#F45>h>f^R40`~>(E5%&X5es*HCXz#Yo?#ZS-?mQ#EW#J_aW$UVRguyQT zcnS!N?u&<0)*&XBB!1I0zmB}pz-zkV_dF@DG;!!h$SVVP6FG6^m7(Dsc~OBn3cjP1 zSB6;eljpUhZGxtZF)WQx2U4x&6`BrTXVK7#g;JSh$UnV;%upJJ=Q^ig#E;(}X_QtE zTsu;%i~Na73SFcW>x%Dw36H2<3Gr7VC$1DL$ADi3~#e*-+{i zN!AfeL*yGN!CWIfc|-BRrf{A+t4q3N4%y9dl1)Zd`5dD|{#hVxNWEH7axx_?C}~E? zN%T6Hr*?TkMbT#&+@mSZlOW2*N}PSAI8PE4 zwuJLCNzKg8&=zUCvumR4FH>1-TqdLuYl5luo5Go{B)v-$F>|YD z0~O8d7hsyr^fIOv#Nuh3A)@Q0Q9B0f?$GdZqE))lw3zi4@$0~q&p>7QW6yloA6AW!;WJSW;Q zRiZSZQixcRA-%l%TERYZA62->4h+!ng2*@fuAKJOvw14a|hIE7Mukf*JT z>zZXHvh`wkA=}d53@yMQTcM!!pS%>ey!}2)Rlkzt zoW~Dw5l?fPO+c1*K?O1Gb9htJJ!OLV3*mfVaDnks0GXo0o*2GM;JBn{?=UH5pv=SHZ3+G+ywaRE+ zwj&v*|0y|?)-Pi11s((OVM{pxLSnEpvUbL zw{J>rPZO6Fc|NIQ8b@gyN6bv%T(dTNlgs@{32t@PTaHjU@koGvMzm%)~BVVyiz>RU8 z36_KC9jJp?D943oiYA9Kx~5z5;~AX8^T1i!O*rsp0ltcYUnJqr5`_d$BUcH}If6gi z4}Uh`Pf+lSCH&c9*&l$Xp{#`G9KpBO@T3A1f42wxIk-?b@R4k`_TtGu!+EEZJGa?o zi8dKWCoGn6Wj_o4T+oofNvzF644umiWtu%U;pm_kT5&7KaM@H;{>1~N$KNIFU$Ai( zX@9JYM|F;*N7J+;_Vg@n_i~=U-OdAx9Tl5vWq^F1X!;M1dv&^DXS`J20GR?5^L3hM z2UVaYBuZ`NaTP}wAZuB$Z{|)Zh2|T0jN!TG8A?cExojF8c~a8*%CRSvWd6?=lhlOe3a^}TJ1-Ra-J`)j4P6#>UEmY zS<)7*8QY&s1YyVMyz3amC@g=yZW7sDh%thkoibeWN`)JdaPJACtBO^yXk&`f| zp*ExCTw6BukSAu0-?lPzPpcoRhdy*(PR)^1;U#hUlR-hcH<6O&6cO`r8zX5@6amo= z2j5c}ew*(B@zi8+!gKf5LAb7lTIEvdbh;QVaVhd$RZAR}FZC`Jy($&u^XJK8dFx|q z2@a$AMMXK@sk8Xm94`Z5a*m2~#If^2hxQ3a-FtNz^Ovdgg-tWd92+c>nsFQJhSvVh?Y*x6PtH5cOp{@HaHV3n(qRA6p)16xCluv( zr=GxRWjZy=7L=9E=6Dr&f0xwq&bzQ+w3+QEqcNltec=$7ByB%VeHPf1%5gw*m6A#g zi&Oy9rCQNfd>magQP>pTo!W*t+Y4-oPraBVP!8tZ_|4IDTKZ{QCfiL$0Nue2RYmc3 zH{`EY+@*m#$Sa#9A^+m>q0B}#R0QC>j&$0dn58Jd96Fjao}>du8x3>?9Uuvl&#rdJ zTnr93h9WFE-CJ`EFpSh@FePkWyu&A}CwP%xY8y&VJiCBqkyCz;l9`meP05>-yiUn0 zl-RIpq#hDTX$>}00^*itMJX|VYrLE!Qj=ff*N|(V9oH%iISCqqSTdW6%D;GkoKmYu zeyZ7t5lu5NHKL?RSUHWN*RwMJr~^O2FARrMSF@pDMfjWi7E3{9r-i=g1ELj_ong@5V16yhh|MKQHo=CX(`|Jpv-Yp zy^!y%C_Ts01ii%gv?BS1)M$NkY!kdkv(iTU6Siod9XraWxz#!1yAK$o7+74lBwQo!EL!EBhFTW&h=@~; za<-QxQnJc$5p6gguE|ISWQc^KaC(G!3;@G7DyI8@X|Ep}AO<%mvV1okel40TN>Uu@ zxOwL7@-};p!P`P+lZSQup~@e~wRfPHLx0c2eUApYw9U&xK|$PMgNi+SM5Pg zV!p|5o;N|lH!CUMY?1O!;`2t3vg3qG3lK{R2RvHmo+4J>*O6ND^y?%Rp?*(md*F%@ z^_~qWm#m#0Wp#Iw4)lw1AjCLGiE1GhR&yKWiMx+x2JSL6zB0fVzt>l? zf7GI9AID*t*4`nc<Q^|`^hU0KGwKao8ZPgD&7z2d+uUDlxce+GNiOw&Chf7EIbO zLoh>;zfB3|0nx2(QBrWINNTAfA7}TDDF@TZ*kv%Tle4s%#9uZ+uncY|emU{+h6l=& zkkgt$%}xNG`A(BldVGiC^byJF?PBN2Mfo>6{=ngu#^A&;ML)-8kJ2%ZgtUXu&VY9t z>Hds=y7Gg&6%Cv0Nh#$+%o>~|I$Ro(DaGNC;0PtfXDo&^T%6mwD8H9iq)yLOl2~Jk z57@x^yA5A9<KZkd#W%#qN8U~)sfbvM3b(*%LXFpZs1Q3rrm=bx%8AexeZw0IZ8=)7E3p7 zLv`_2yP`D_-=QN>4#wpSW2s{^=Tn_XvAtM+bCLWGT`WN&%R~ESZDIPJW`lFY#=WB3 z`9&F-qd~UA#=Xd=Bix|5p@ncU-l506V$m5zd3@Rh_0u%m@b*vUbc&i2D$}wBCT|Sr zNO+Q(m2<8wNS|ZliVG80WBpu>1-3ehtK}BQIaZ84>;E`cWBgo^WKL9Et+8-5Mx4{W zNFI~uw3VZFUX}CA9h9lPw6bx_aXWb0%cGvU9JN|Y2~Qx zo+&X37HUR)xray*Rx6gJ6vewAOn(5v%2opV!D6-#h^FTiqQ~Pze#avDfe~tGI>^`wWt@g~Mu<*KEE%BJP&^A5 z^YlAwCU+IQ_L~!ToaCK!=fXN6_QqS-8xPhVRP61tw9R<&{P}1b>TDhTEkoPH(mS|q zBMWPib&iOipoveWC)BM?0O53sEm>mWV6nUhUK@A1p#0><5;MBw%EFpRog;D|vXJ`_ z$bDGJ`Y*iY&OMYQ3N9?lYfjSjDve$1H`Usj+LdZLdQyo>jCOq1`Uog|R8d)Bh`*D4 zL_Biw{|Re-jET>D9JD$L@fh+?DB7!l_DY_qp2tL+ON;WmcxTNV&2|jd@yy;fp!mn* zkuh6#l%MlpN34~nC+d)|KRs_g^#kp`WbY=LG}%)%dI0XhL+xHc)F?!+_M{=Y3i$Y7 z94@k@T9#(7kR)#GTJ%-Sva^NVk@C|A(#4|8y65ubIH+bGd5~c{1Dge=rKW{#97v}z zkbs_&x@8LJDG2LnrCW6@0(wf^ad}Z*2O6eOM?g~rUcGWU0<)+0$mD2t#Av=)SM-RT ze|j93T^!K8UKM!%2&o}SVxnIX6Cs63N)jhotZbsV=}Jg~25v_uiSk=k>7p>k#?eJl zm89U#EkENI#WN7Yvq}`17NvMb^y~&vI1cCkFG?}lFNw*J!gERz?JP<$S#-U+DDP}X zA#CHa=w`vMe_$HrR|t=njW#1@XoUxYHL6#nLQL_CVG2ZWIkbk{Xa|czOcCv`g+h=R zoC%C_h{D}6Ru0eU;frVZwX5Kt9#`RkP_~7*%UGaGu0pUlMD^B2>@Oe>XK;HF*4 zQ(5^J517+>7Ui`dd3Ylr$6H2(&1F2`k!jV@vWGG4B{)YkJujQ|1&~emD9U^u`HNJO zUS?t8d9nFA%c`7m+WN$|%Ku>q4?kysXt{uu->c|G_B`-NrAnX;;G#N3u0-P^p4xqP%@fXFGK3Kox^a!@l->dk}wA)7hKx$ciAk)n&AoPym zKJ-SlmxoJI^;14Bfh35yJhTtN^ z!JGJgDIDHgii6+daSQpkaS;a(q9M{e9o?HEdtlM;S@a&+e4~L4FM-Lp-ov#G&$ip^d+rsL8D$ybuNsk*gKQN^Io1U zMSp{xgd>zt6qZm-5lS4HR|QHED7h6cMH1ejr?e_0A(8G~fn1i{fJhs76X>{}1p1Og z0)3psTQSqG37kh%+A8LC2)x0Azco;ekn#syU!~j(N?xKwe)=Gbvi$7>9*5STpEW5- zqC|I5ynKEy-TQ@-T9nkL)?Dfa*+V=2K3j$2}u zRCGbvnuI+9RM%M(ECzhPwXU4O*3Iqa3>9FxmQ98vhL}Xy7X|+fGL)U-OuuWG39Wh; z7rBO)EUsau_-sgdT?3e=?#X%8MRT+7p{jDYhvWeKgT+0ZGpwlT|1J0M3E3Q*AZd;< zWYfNdby06NWCOK1g%LE@F^H0~xreBpLDS}`^Qd&0-9wrD!Cl1DQ91?f6Z!@cVw9BE zJ+PoWt>HQaY413!wj`(E?R<_(kmMuma=Z~wY);|W2ojbbc;D|C-iN8qQl4SH#WTDw z;)WlkXK(_Ba(V@F3bvr(o)Q21ULjV8Kr5bgsGv1GONI*c@iuFepnZX^DdvbEhTbd- z&OU)70*(V%Q+0Q*BOjaTM&rp~sT8Y?3y7P(-tjAokbY_{LdW}^k? zC_Bry*xBsdC+{k%5-d}6J{S1B5xQe+<>-FN&{F)}FQQp|{G-)9MNK??@P95kSJQu% z5WP&@?>`in(=4$J%)8PQ#HEzXqpnJ8tL}((h)ySaWF_e6JZksLQ33b7p6a;Q;7EKS zSynD3A5t=pk~x%ci2e@cI8J|^az?PueX!?4WqSKxO9XcbI&4p&pPtw~L5U)H+u~+f*y+sXUvDTv(6)|d;)TMZG)S@CIpC^s{1IU52FcnqK zL;gct6lU*$kz>tUHWihB@c>yqy6E@YY$NdZP{tW`&j$*xUE4<9-qE&aq%8;8qQ+Qz zKPjWus0O4X*{C^&r9raM_pl1+QL!2eljYKjs^}x)TzbmpMuTD9!^z%Y0o~&PF%!de z()cW4HYIw%t?P)4(XymzMIZf=zVOIR+mkjWwj%yyyk{7!t>_^#AT}jFvtghb)H+_} zTEeg0O03L!gvnDw=zW|4hgd$oNDgJaZK+#TODR$!$4nsYKn}m3czv>T@{Gy~6)Y{ogdmnWyh9a+j*S%n+bC`x`n z0adMDr@`FYB zeZ3yU>2;4rUufP+dW~fhip5s>?5t-wPsztaPdb~`jP&27Q zOU2I*|Jzk)#^?VA6=HFE^vG>6qrEsZ>6Sq%MCZlH2)_yCSdZvKYtluP-QVyjXY6$N z&^ta~&C?ILK~|QGDPlNlMLR2w!D2m_yae8f^+wTn*PdTGx?`laWsyyUXs!dbQO}_% zr)(QpToj?5DeYmo`1|pq`~k7JRP+5ntlhA7tC>&!hit+Y)~I=OvI(EB z#XZj(J=^$2&la%Rly71_%R8dAb>N;6ik?qC`ge4E(!b4a^xMp+yxYVYyD72rD(Cnm zb|GDXwmf<%(a4Vs=u`g?=TjKZXUc#s85#)S@ak+TD*xgEa>YdKPbF(wkAUJD4D~2D zaRU?Jbrynn-?Ehy%xWvbkfwy-B!)o5Q^Yo!;a6U)C7zdBMy$$k$7V{_7O>hXcB2np ztXhIZSnvKVbW)SAfGSY}5PM=(oj_9b&qY5$n z^h6&vmtc5WJ(a`C6i>qzJ%hq7hrJC)DLO!j>S;B;(j7^bxiG>VFU8PDA0zLZMNTA} z61_yCOo2_Aq~&jj6U@bzrNuc%8 zS}oA+%d?`qLI+vLP(S#sh}HX?f|idyTkZBWWf8ByFr?0%zr*IVE=qYSYoA?xS>WZL9}3Yi-pQqT7>| z!JK)68n9}YI!AGJAmLfJC$Tk{Es)VQX%aM_YXu#0JXkZSbET3~Mrz0duJH%7YtY(x zxTv)swgj|mM5`RNc*F^4X|<{OuFDN>5$KXClxwcuGeg@Sb+DNDT}cHoae7gF^l`dw z=Q8D@#=dIm9-3iJ+LOm@ZJD~~Cbmu8Yc$8CF?$+I6im8eBg>UmBM{y5(759JM#rONDG*a`{xP zgx*-sK_p2%uU0?(nn|i3y)mgGJ|ACdBXGn~KK7#bswQ`|goFbIIG@0m{$TM- z=;>FY($u1i;Fsd2H=?|>vMstVYY*v;_dRa$S;sBPej@5OCd=doxiBNlrMA$p+-7y&J*fze#++OqQ1K?-BB0X=_zfGGE4^`Qqz${tFg2 zKSqnwzD(Os3^@j~4ccsGSEmLYtglzP*`^5C0JZJuSrvZmqYY4Z9jrkwlJC>gWW2o1 zvy_cjv1NJpoVWoo8>C)(!|StbFNyS`Hup`Dv{7E!R+^?!Kk3<#5`(42I!gcnmm=TJ z2{8!xSebRKjZ&UAAwlXlcSqMKj=>a9b5y>bzsW8i|- zHrZ5E{>1}i|E!|zO=xgJy)SKZGiTUo_aE(7lw(m5oO&oj$Dq6X0iUhKZg>H4(jY&m^gz;a$2qsw?ANgibJ*(7}G zK-BJ-!|Br?@PuzE;h@Ch4jGlDL(M8-&zB`R(&N zXvz1=J~vDI{4PUe&oA0s;^JR(GNe53%gqIhY=$B~_usIHkE;=umQ1f!f1Bp> zJ(-BL}_?1y{)j0Z7S^fsMFG8 zvA(UzG;7(h@5B3;YeV|GM#Sld`F?{V)J0LV!jtCy$yRz{wMS*OBe!w_ONj<1#y5Ty z3%0E+!m8Ncp%oe71cqPP0?JxvCB9MaGG)-zZc&1;Wl{F=GhtT$+r_%uop!Sw+R0OP zQ&ZZ__GCJ=@;^*x%aF=)ChPMA2otXIttBJ7Khwr#8Jv5&%5A8qJ6pmgnkZprVnu{o zV)}1Vs&FWwAhaj2 zWpN^*j54agzHqfn8n_5T{(Th;^Lji;6+E7NXET!zi{GWZrlo9V@{?)GSEq55PS_QS zouxEKDQ)D$Oj}%>WWncdPgG!^C=&fN%QHl>?AE*p zngXFP0R;>U0`?zT1ZUEtquZR`DgJ)DQ(_0+%G0En8SE%lGkOLZnt$UXqHl3JgsG{4U0Ll%A1CrKGhGukVoCu zmDVdNt9z7KuEcb|0%C%mz2gSPmVya{0$3FMhfYy?^AN80(f@wcy5$NsK`bY*w-G!< zt;RRL8G9_YEWzu)R0F@(U)FKG5+efJ|6Zs4?}hE}Q}%zgwEw-y$ASvD9)E5k2MTV42>Q5qkJ9{o;&eLx-JyaTxXYhw_UjT>Rp2GWFkf8o#hF zbNny-V)gI;bH5O;uUW4M|KPh6W?@;r_1Loa@Cd6MN)%>iPqjsYaiP`!w_OQqDiI?$ z>;=wREIQCPHrJi4U>fj-}yTX z(foBP-SxwjTk|h)iO#dc-6akE*T>ujw;QTP2R`QO&OM6jy}yK=9%u2*=MBcGn z!$DZZ-DrH+8-AAF5KN{Q3yj9-3znDuAD@(;b!{0qFx3=tUbUjWQu!dl11wOwk>3aU?j)XD$m{0 zNbuUiuA|3xh)pXtpfTjdd8Uz+rJHV_y>m@i39rePvWCiver3H9`mzcOy<0sL(d!bs z0*lW0OxYxJYb<89mqj+o;-wtXE(;3^@HDWs*YG?}5^M09Fj!JdT3{SU}olF&2)7{{L^A_8=yV zQP`nv&uce3w6$0NVtebs(WO_MwX1bF?#Zy{#_t)h!!svY34&FHa|vIQlF^u1ws3g@ z=J=;F$r!2;9fnS^E3hHnX24b^x-;Sq8iR&$nxL z8z(bWgXTSA-WWg2Fl}72Zs^UqHplr3PIH!WoOtOte-ue!-AwLM{x>%wCKd#3oTLvp!#sdC_-XcC388!+wXMei4rHzxI(bDd;9}C;G-` zFn%Zn(cq7d)sJ{p(UXF$7;&(xv=*-7_0Wh4ft>?N8t8DFeEH`C9=R0*rSxNMNt4aa zOZ-`4>tRbegcJOn#Qq>~3AlgVW3!EGi1$(434<>CYJADYSW5TuKj9Nr;PJs6tX=$v zEW3rahbFjAAMFC7GvMF+#LBZW9#3w7Bj8}skfYPqc2916Sk1uS40Hbl z$IuSODjb%T5rtc#GT{gOI2s4XqU(krE=9bAh39lZ^}t}CKZ^1y?rQ3dq5jM8%_9>- z450lA!}Ts0VkotSfuXz;LwP_~P#A7-!BC!jH4O|E1%@P(hl+r%q%hn#glfz_8cTZ& z7@D#2Sc>49tK}>ll~KBig1E_rW@Y*|HZZ&vv*s5k2E?AA9#2)L098?{nnHH73$m*8 zYAr*6>P`&R0bN63xWxrSb$Tq$!ay^=Q{w1qtO?jy1>eU7z9!ukZ^3(OIXS2W=s1O; zuM37+bVWj7G#f&%9{EkZ@lFi!fKE^t`nh0;r%tsk9(=V^Xw|{pNr{O7VKHXosEz9+ zg(8bqB?n@?wW(oZV5;|d>h$jZP5Q#qx1?#B7&&k4Rv@tm_wR}46X7?`l3Qbs^Un_zDKdGx= zUXd{Av@|6!)mJZtvKs^<#jS^u^;PM2W$AkKW-3ZINTKz0ZKWHalQe+;CdR4pS@If$H6*u)t!M0D1AbHbW982 z^tYh?{Q?Qz=|Z;_&FSE^rJ{K$O~?ez=~UsIKu!kJ)bu_9em9!Axc@WCJvw>%p4cgk z16`{NT8n|yFR!TAl>G_bF*d4WP~bd8^-Aj16;#L2(#C<@0qcQHONz|~g|tkaH=1G& zcy~Ix{K|06PoiKF9y1xVIMnSt}iJ&7AJR5$2Z8jXpSD=%=aRv=uAqKD3bj zF7P3LFT{Q+g5v>=*|#&^*VdM7imqCIQveMrulV{MrfABRkAAC*vMG1mODW+FJC z=}iNVBn!%0@Jxzs{*(f@v9r?#th80^^pWP;hNd(N%#Jt7GwGH%V3y5C7bejacLvUJ zn5D0U9XZ!Ywu)!BO5`mlx<%l#cT(m>xS<=*nRuPABYtzpAAvAa z%@z{@ll()`T;B{A*cpKBq+lO+fdx#h^?>c1BIu@?bUOpCc2!At0>e`C+JRWA_G8f; z-^D33@28?jJ}*Z3OBAiQTxbC%W&>zlDrrT?cq!m6Q?PSgU;%TAVJ~-~dpY2)P_WBg zU;z{Q39wyUV7maWtAhQ`1r{)c8v#4FmXJ5`N|fb#;V?cIy6vW5e-rk>#rFSPv}jPG z@==bfI=Wqn3N~ZwVm#xRuKkvy8`~sDw=7(9gk$?;<9Y(Vy%E=JU>xn(z+{x8?+z6_ zOFvB7o!0Uy@Z#^zr{i%rt>o}#-D55J*&O_APpSyz`S!%d*&YG6=OY(+KLT72CGQR? zFN$6BOVOg6?DCc*>oygmSXLdywTxQ6a`6%JRhzwgoQNa6ge*N-j1wp#MH4^S@ceA8 zel{cdRHXG>Q+~1Eo~;Or*h`v2M3wded~Y1=YI~)KC^mje(bAeLG1bn^a26h!VPlSq zrshCXS1UA!B^ne9{#LY9L^W*{W*8|%yA}oXGO7*medvPrL!iAzp*GYW8(v z!bYkh-|*_Yt`L=0IhBcQ0cC$`Ir0t)CHs0RH#A*|tMNKT$uks%Z6OXYU*;7p4L3OK zJ8VOW+^VYkuk+288p|~C&W6UWS9txv3oT>=Ec^$U3w9Q*4z~#$&>1gkA-hx2&AzK# zcx5xZLE)_8;5Etvn2+;|mNw@6&8{N0d2S@Nt+OwKRtR{frHZq9gf&awxY%k;J;>*#s2~KRx4|9 zVHIs!e=4{tP~W>r1dmFaP!`pNc;%x1SrF%D#bC0F{sGf#Z_)RoZ$X&^1TA|UVI2+z zZXHidW_A43b;ga-lZ#G#1NBj*R0qTM;ROUj1{7_XTADo zv*n8PXc;(=HoQI&SK=u*9PUM^(}zW|mBe#aOCQx8?h6256fH*|T=&BPt~_BRj^a(s$h;`C7pT~Ud&b!mEzB0>izk2E1%4t)FW6F@4L-~>TM``I}WDW zP*O#)!3T?$hNJO)=OSd-k(JYzJZc(rq*LqKn_I7I~3t&FfU}i*|;748<>*w${$7X z-o}r>26ULxq}!pGwu`%Q&28%z@8o$$lW5D1qZQ~xLD7iIxu*Pg@@W-N_-FN!SU2PK!Iy3-0{D~UqPTz?lOa&6wFWN9mvh+@e{ir$WAC4K@h9oVIfQ2z&l z@$p<+ob7XsS=l~y+P&vlVJpr2mO6zUTfH9l2hx59*|g31&LD6%SaEofi!%cz+ipyi{XYQ9Si~b$8`(bY<&euYDv+@SeoHYa5U3tx&VOLa$Kz1^a3@^xqAVQu~(9 z9rq;HcT295w2d&=Ty%)y`qH5^=K8`|Zwd_z6itlai>(6&xc$iP4l&!gs<%`3Ak6L_ zm#Vr4=!PnkSIVkFvAMybx9geis{<1oobHe*8?P*^Ni>VAqPSU%r>tO6G;L@fNb&VW z&e=W?AK%l(qKBpAbS*AQ^HycuSr$xr^L8cC_~S*lr89HVCWSffg&|51v4SW|vJnQe!k%x*Aoe@~%8GOqgE{X?~*SguQi<-aNu) zU+m2zK=wXGx}S^eBT{lY|8=Hhzu$#{`$7Bx#lT%I4BVfRGwjsg4kuFvj08?Udyi2s zZsFul4ksd}*dR)eE)vWZVjh(8WoTDm1wRND9#Zm+aFOppTG~2r!pFXQQ6PyBRYgk26iX0_!3=ZbkDFVQ}FGoG&E!9(G~uVKDWGVr-NPV-M%F zZG()%)#z8uD!lXW82w0F#dC~cbw8@;KMnf!^b;`mwhR2|TW>_Q-uC3lif&e0vk*BA z=acLzS@>^{cq4Joh}u0?z>BRk#ENo4v%-l)Y!Wsip3dP=W!aKZMB0OR4kDgWE@~eI zksniHk8@G`sGO7z7_qBYQtN4DR@CdFz|$AFnS+Qw!a_@a%B&{%M$7S+jBIf99HQIv zI7Z`ojN+n1JW>4bYQ#cj?>>2#uj(d4HcHr2FVPEUXS5=1Md5u1`>Zc8vfgnYkbe7(DYFU zFB-j;A6TbnxyW?B_n(|tyMA#(*5dJRC|6&cBTmmS3xW@Eno*8Ej@@&28;eJAWficl z+*zjSFXX34aG?O9iZ__NpoGXLhJKY66iwU{*q$p#)h-F7G_Z(>D@zWx6HaSAPb(vO z4mTjBXN)Yn{j#a=rIFSZ)#axAbOqjFc)gWSy z4Ih9=BFm&+H49=zl35vw(ZftUPTLV+;HB3j3@v4M+ZPiJV*W{DWL9KG-pNj;CZo(0 z#nf8K)MOgk?Tj;(eO2J)>XVoup(S}GRYgv&2nAnJTzxCKA{yI0kaL;tN^^f-cb|0z z$2HGQlGcf^0{rGAydw@CR*~If?veH9M7#;++_<7LUIjI6XUv?ovmfDESeTFvQ1ut( znMBw149qU8(M8T?B?^;cdlzpm%V9imkH+5`NRQy-HSnP=aFYukuhG6i{&G332A5bu56Ddy`yukGZ99NV&2?n$EZLjv8-dJAZzS&6Gpc~oyXpGG2^@MrM}_SS4rAfcA+Hv7(7 zLT!mAZ;WQT;;le*%e-$<;HJQg#+sdc0J5)hNYs9=hdgFMMDT~9oFv+MbD({s#eXhT z5kc;A@cOnQcTAG|oU(5Tyq8oAkK|!QO-_?KP>DMA3B*_BP{Lv4JRBf7{hk0SU`jbz z0oTcChvRY5)n+*5oB^UU72)HO@C@qMH!wTRA|%5*%O*O&h+81UjvVt2ApP%1Cwa$- zoF8l3J0+37L#z4)-V2W_b6{ldIRFA_ubhJorVN6SH>-B4w)Zoq$$SPqy{p)b8fFiG z9?xf#+W!nI?L8^i`=H8(I~&J)xK2k;gAKO=HJ^p%{yo}yYha%D183n6P`G*pS-7?= z`~m%Z8w$^I7M_K|&mxOu%xBBOvuNGzC_Gyf&iGKV!CA*_T+hM5gW#`ATXmL z8!TIou29xF8z@(%G499}>V1Z$PuUe)@fmg)JjVX7?6rv|)!nFqj}+B*G<_n3-%VZa zK(9c120N-IW)2z)>jASoFs#QQxkJ_w2P!{r?7k#gwrqDr8dmdEH!(clXeEmJ_kyDI zAY1Ds9st-g*QuPjU~!&ev!jc0=2GlkP!13EnY@}j+LV(f$d$yxE@`Z$rgnkvj};4- zy0EZ|CJn;8yU7CAjbH(6*~ypKKC=e$o#gXDe!e2#)rEXM#oZmqskaez%`;azLtTg8 zX8wkn5s5;TA%UB`pEwo$2}mqZWO{%MYAl;Ml7CU2PiWqdKyGW(I5asOF0)WpTO=Ds ze;gfgfHdOS;7Y;@*fnGh8(UFaqkw0jlb?ksw@C4Gt%Dy1d30zXry}#fbUNw=n;mPOa{QR&x~kn_aZJlYSf)crPLa(~(nWeR}X4q=)?$OrmW$dxgzs z3MP88<@(vT{nnK*y*=y)%lIVPFgHuI6=4+}mNF~`Lf!Bl296^*P*t8R7Zn|*arXvt zk~q=VzM(T%Hcs%(6M)qE@jyz_QUmW2T<79oyaR{P^l$dZ(#a8LJYyH#2(bX`QxNli zYV;!lLfFJ*22%kDs+qc5#;X98f8dNKXSV!NvBqn|=%*L4kZpy*({fzvJbt*N0-`+2 z>Ey^W(RoCdkGl{i>6IX@Q}>ZBq*u~A50$MaN&Cm!#99U1I&UB4f_oLUeI$_6TZe*t zn2FAy?43%{p+qFoc9(^+93srfWb`aC{yo*Z+9~a7aHP}pu`V2~rbeUAxP6KqrKo=q zxa5`WQLb^axCShKhJ&5vSqF<4=b{ToBTQ>Y)V*!pQgBe|2v9g>-Ytb$-p`#BJ_mN4 zhP~vV5as!tmS+cYI&cTJtesbvjw|NW$0Eyj7~EP=|3b+(*@gOA8vVF3IBp3`8M>e) z&ta+Sm%yb18LL+N(d*K;Kc!kv{L?OQTB%L!0vTIO`U?NRGYa%kPESYqF;^gTQ@T8q+mgMOZ@;!UTBdFEAwL6dM-hL&m z%dCN~U;)~D=EAxnM?~bSN3cin{d4u2b0?@dz72#F$&D{{o+#k7nJ-}mEI#u|3V{Q zLH`q7y|qQj8C8=c>PG0Kw!`%nRX6}i&=O^XO8BoG4SO{(+S{0V9o*B*`y17L4Y`Pk z;5PtoRS3Mpod|xTyI!*pY!e6)e+K{y*Bi$+TyIwhDpTP?^hLMj-1>T8px2*=+c?pL z4*6$!cSzbAl=ZR$&vz=&x}aUn#{3RyKMi8z!$Hio37HS5T?(?93uHdEeglyBbc!8v zH=y|h0XdWM-bbff(_}$sqC2uzL3Wpd&dh1_R^V)}cOUhf9=JT_HI(qb zM*Y7pXy|=SAP6%Z3k3Xlzd~>uNZaG&YgGB|z>$~(DB?dL66#t9aUI3NMzOA7rWmD* zl&LA-!m~p-*uL%rV$4`)<1+krAZNr3R7;{>b;~RAxD&yP7eB-G=k(^x!1xAoeLn8_ znXI45`kAc%FrQd){)cJIjr(KMOMcF)_-6X4`Mf~=u=2R78O0wsn8kZ($UJ1^zq}Ke zzcST$ZBJ6Tx*4=TbP-UXb6r6D zQ-|5GG;DNlC(7y#D#+z7kO%4f4*{7M3CSkL9v4!O-vQEYVtLeT4os{VMf}A^pA9=e znM|+}xy*5e>PMim8&xqq^HJbL9529~kK*|_ICJF{0*{lo+r9+v7OLSZPN0sn^RMAv zb*+jVD)89jIU&jYiQhU#p1}2AirjB5GM}I^^B^-eYXGB(8j|hhB%n?y$OF<|PUbxP zv0*QsRIcDuX)hk?waLK1qVjVu4mM5?dDkI~ds1`yeG+Kzjqx$;38AWL@*1RswfG_t zag}p{atcvJ^8N@!zErBRFfbSIpm9LSh~g3`$&AkcnrKxz@m{>KXmi^cInj$ODPmql zasR6_y1W{RjjNs?$0%%>z-F)dS7~1ks@{(xen0ge9*nKX42b&hOHnj)tP?I*UZHC# zb>dIWxqL~Wrnjz+BRriJ5l8Tw$BstQsPFUZP}YKiA!0bCk`-BYNKJ~c5++|kkk70L za;zJcrUI@jDe~=Iq^XcfV{!w9F_lrqUs;GFW-;l=m*}5pOe_eOsG=}+mV#7H&H3fi zKr65JZK+0GoGayR=%lJD-p!>_-p;vxIk#<+u(GLYQh(I}r|r2Ku4^bf{e>xbt5J)U zFyWe_a7|tKbF|l!d(2sFHfA4BtMH+ zB!@|oarDJLRz){Uyq&22cffmzv+yM-c&RG9M;5+>Qocvw z%Vgop@sKgI@m+@ND^%ftRMlk^w=QtPdyH!Q5NMe8B^pXOac>#2b&tAj3Z#24ry(%Y zIL`=Y&fA6F{vj}rx@->Aru3=#QQj+Q==wk(Z#Th8##M?HR$ez;cUP=bb3xUO;(i3G zcE1K{_hFCdsbI(8x(BX%DcCf?B3H@A?eL#2dk}zJwzn$V7-eA++2Mk?=#kTQ143d& zE+;JPYUVY;LGx-nzeeF{=AaoB=8tJ|*=tqV3mr70JXhzWZ46ZNRy9|;y;P3c{T#R` zCLW5%dZO%~1NZvnHI^;CkbkazFdYkxrYzbYO+Wl{B)TF~5?o&=HLN9P4PS?6*DEeM zg9`+%2+6ObS2w{-Zg4{00H_-kWG@%U8))KYK;9%ElT4a70qSN2nKgpC{~m~^algRK zZ*fw&1?BpvvO`^{+(J+M3MzdiWIvSD4$>FbSqkzo7s$ReY6~FyJ0bf6>Q)8$q6=hy zdf+!?#J8nVjo0&&GHypvP4qTg567z~9A>7vfZj$!w*qv43+MoV4pdZUyMPX$JGTM! z4j0fn0QQKYy3_^q4(k6qK<{(`y%V5!DXL$&fZj2$0^RkPe}iJAl*=$sR5z zas}#}5~x;@2@3>6Y1IyNo6D=w0-miNif6-ca0P6JJP6B%Jx6(lQiYv?+(gdd^;mZc z6kUo#yjxCrHx}OF9qvRt97yj~h<|q=My=E1`GFOQCQ@F9RT;utFRk~OSk&D+!ijtY z5Z|Ye?{+~xf}(Z@avg7?I|*!`TG%e;O9=1(QcMN-mQ( zX#AeCiSmF`lm~!#q(Xkw1^EM1b6+4g&eT&_M>OG{!t1>cI*~pIgbyjCCtQ#|NRRIi ztgEV#@>HmtK0Hsf*wisDlzkT|f}RbWK5=$=D?72$VLEE|)Pn%9Jo!<(Eu0xlj^oK&Y87lV^WXxm{! zDCPu0VH&xc@9HXog-jE})m5;-TCtFDpR)}EOs|5#@_L+QF9MrdSw_7Yx?#JZ*H(?Y;uB>%joHd@@n z1qOnKUx?8_lZ69V>z%DwXyC%a0eZYBup;6uP0hk{$N*Xbt6uS--qI9r!u34$M=TXo z&aZ}zEJRFs95gs?orPlzuE#2x=Yl3GA{)2Ee`Bc8u|S{7PoRijoGN*y_=5El8HZNg zlem6L;bXzQZAXJ}d|kmFcIl{XCQp(%D zH@3RG<{K#GxkkkxQyEy!6HFW9mKu*L8E`w@bm0*V$gP^`%8WU`gVUl?s zBwkQtu5cmqJgqztSeI#^D;^B4OA)%p`n^e%HMyv>L-J~ok{3{~yI{a3M+LP!o);BI zJzO{{pmBelfhw>uGR|oW6UFb}qUeUo7f5(r@Y|_{!i*qj1q+bCiuPSaH za^dC`s^kx@i11}@Xq5DLbwIrT99>G4zUCzQ8VJ6wh-SMGeT`lzAGEfGF$kWfTBkZ` zO$D84iq_LEw5C#Q#lKyxZ#e0^0UB>AI^$gEyg{#4GGrZBzhkFbXp$twmw@$E8qRH9&c<_NjfC(`qfWG%rX-Ds( zMIDx*kNzv#@IeWb8`=%V8}sWkA~qD2w$d;#$B3PsI& z4{{h)URVOF)GS4HE0MxwK$Ye&32pG*9oRj$Ef_M2uolSS%`x(_@&YkU@)U@ zEc&{GHc3vdbj`c5uB{-FZNh?+C&Jy3Xw9JH&Egig@i{w=tr2W30!ulHtyPk(MXB`c z%|**cyJ=k;Dr?@Ub!&;ep5OQm{g&@>=(kzzVr2o3t`&YwnCDVeXCXoKi*z+ftLJSu zDC_Xa1bXO^;4HC!QJZ2+`uG<^1Z))}Y6T}zUE+bQa?ElkMSw;)1Igl@qS zr6%-zxg$q(XWya~nY!|H#j!MIcZUVAY>eG@0KHXle@vy9U5|K$sT$nN%3RtTs>>M`j9Z$EKoBS#7Qltob1CGACcl z0JmK6^|Rz_St`ZfTC|j3b{=0)6rXtjyx4WaJo0P*JZsKI%=-~qd_FArj4Q%$j6WV8 z>tDg#$)7Y~OJQuZxIv@a1k)p;^h%UlrMTIO&;+d6z#jfvnM&1fN1!XuNX01}=&%!Ny@A%~X)QOsX>l=mI?}GZ%R9ZHq zNRF3iyU|HW7L zM@pD90-@ZGZLB^12l&ePDYs+2Uyj;F@N_>){;GKD=)%+e)US0gCxR!ohSTsAwgkzO zSQ%pRB!3E?uzX1LrA;+$0Xx4bmM(W;X$vJ?5R@ZyT1}^6NB8XIZo-l$k$+h{$)A#^ zt%9dSlc%lVXPe@wyKqGBR{FLL*x;p6?1m-_I!1CW@lY$utk6lrlJ?ANA4yVkW`-nd5d??yClLiOD?TW@NE;InM^TMEP-;9ui z)fWZ(#4scNJUXjm@SG%5R(6413VhK0bZ5ul_Z2l4s0I$TzWbyvM8L6K?pAQa@24Mj z9E_(8oq~()!1P;Z!~&BdThAT^`QZIj^I|7O?_Q^zdjYaffsJ;Nb1yx7N$?KuekbI9 zKpjw!*)EX#sqv-3Yie0bvcl=)K_{|lPApLr2@D5)c7qhAZvpTFm9|tIs zg6wcLd7?akdH%BC(ll<~*;(yg!Un-r!b2NtF1Km5GJyV2$e+ERiZ2g-U6m2p>JrOK zVWSChAw>bT>JseZohBOhq(VUJ=sOLO_=v(b{(c&BKEAlHrHe7-sa#0RJQPVSF}ya) zB3vI;@Z_SUBIdoEI*pz6JXUxa(=<}eEn zak3;jcIsM!+cc|#ElYWTElG4i4`6gc*33pWLV1t8P4~sdhjx=vfh|P+)(~)RuV;t(Ldrisz*D|#j zM}OWB{35(}sY#(!>^>@d3LSM5yAOhtQ^Krw5yqEBuiq40-qr43dhGImVE`r{OK`sg ztHi$Da`jJcMz)rcq#PCQXg$)g~3 zw32+Yi{w#hbm*2dEBVS_@{_1q-{8>8OBNyQqeAF^DsPNa-WbU0SMvVuB5zC@wdxmK z9T8(VC*!dKJqV;@i?xd|iQIYKxKJ-|b1}l@Yo0*WM+fUiSXp_{t)OV{cA;H9je=SK zhITbEsqU**fvRMlilki;bSo*^hg@h^Ors^Y2A6mLrxvbvSLTrhtsg{>!+EIdj!X9q z6*2ICXzFT4&*L(vQJd@-i zjv8isodkcbM#IJj(K$<>MBVQS=62TXy0NDlQF9F5MYUoxavsO3#Jyp^P~sLb;B9S7 zj(wK6n-{^(O7L2pE}R%l_O7H>gV7CRX1K0-?AJ_~*!9`%VanVMqpQbY5X+RT2I{4z zs+;N$2o+=lM*T&l*GQvPcL(K2D;pFKXR^Xs8Xy&Ebga`>V}Y`kLYv@%Ha3kK-4k5e zmigumudZ{gOnWxM4G~YE>3U_-dfqWcjM2w)+)D7qIeCc#AMuKpH1J~U$)?ApQPI%g zQt|3B+n=V*x?{S$HlAtwk}&QEUGldGOgrNV1n`3qnt{T$(h@+-zSK+HLqSh%$zUSN z0H=6)s5Y*X6oU=GU|dA^3Lt4YUknev;PoauVUq!uqF~#&z$T~VOdAoL;`L$%69FYL z4P}`wFCk6EbsYuUoz}mGxujHj^!{K@c$^m7=vG~X(m&ylYT=!)lWOwp7*_@NAykKo z`wvY;>U@wJKOP+Qix~zn@aF!2$J`PmUv&+>(s5l+@pY}_E1f2IbsrAqde>9k z?{>wG<}p&eJ0e$9X^C7Go}UZMtQnsCGUKIPLu}I=GdtqH)k)-8&xl=NY3L)tC8Nbm zmQYv|R!#<=GWjG_CwdFQ2warVl#7)Wz671d8TBFXfk#g>%d8lTS2s2Tt>!pbv$xXl znK1We6g3JRaKW)S2@-hjY2mDy7JzN3;BRx(41+8f70gLu8`Vb1?Eo7b8=DLf9fXaY zSE9DWgKFI6cIc9NUbQy?uL43EOE|Vd_GMP}d5XEaq|cm1S)+q%!hNC~lw^Lu2bu!8 z63O2RAUMgnlGYYlt+Up6e!fCGOzNyP?aamqh=K%oSZA3Qyk?8d-~t6dT(Xr(Q^y3Y zg`CDTn>WLWfNQ0VLhztOfKrbe3wAg}tC2=-jp*X>!IVVPqgat`6^hXkMH9N=38U}H zksfLhUBw1Y9ykoNQwW}t2pZ6$Cxf|3=IVOg=Bt)5tYf(>=0Xdt*6oEr*ngg>~D(3Eu&*7b$r3IN6>%&=J7LF=oFwh2fD?a~cs2HM1cyn^{MN;3XKe z{gs$%H2az0JZ~$Dw60dJ{7wq;4XKe3o8NGhdGGNjO-Ui*OvkA$g$clY{X|Qy{C(h}Z?#m(D{OC|OLA@}N-z(Mc6+ zheQzOC2F#_Zrn2#S#)vML>F-1RY|bKMS?E$!uVj0$mQ}uU30Fr#WllDs&giG5F59= zEnW59@!(9bC$9{qu5>bWB^c_am|E$=)RlC@L@^vneJd2k*Wt*4VW1K$uoF>k&luT;t@Bv8;k*oH6_+IlP8;y%x+B3G(~pglWaw zz0~l~@Sr=Jn;urM@+s@%cWnf7)&eM@N|7{g0i=IB>OhXcJBskvR}!K{0qXEkFg@`) zFwJ3~Q=V&aeLW5qV5e*%uB9H+(8Sz;yMA%vvWOd4f*=*Z@Y;a5z>Nw%Un<}RD*r}s zg&0ZHU-D$9?~6l^Ch~N)Hg~gy)c&VCR%}%WRj{IG8}DEP5*E&L)qb8t_Y2V-55!m4 z@V2Gs&X~;J1V(RG%pQ=;-b9Vw3a$`u0%;T1#8-kiXTe+>U_vaQxJ4k%Fp=H@gnbm! zBMw(bicX(S59W%!TIT~3H+_9^u=tvyZkf2-oP}rXRNA3N;y0+T>bYNhZzftUA{53T z#!-3LSboGyC_}6y6i>%P$8zjn6%lq&QQQVj&xc~fJFzcV*T%prYxOeRVqpxv4^!#8 z8Npj>^+PegIEAetOX#A8i69H5`qTIyG3<~oVWOO_$DG4&Yi>q1%|aeZ)}Zp!duS$@!)W?qcRdEeb!gTzU{c7|bWvB9ym#cWgDQ z5cu%iEu_j|t!k<6#`O>!tko#kku5(0$f5VuFjZd^;he%0Nw>=E100>$5;<=&TV@sJ zu`l>wF|v^^hV?B$mH|etzEbz-_veDiH24cl@tUmO12%^$Rx6F9>0e+G&4F3L#Uf>J zV~m+{V~CwqF(t;%IKhb*-A55R1V8GhV8uJkskdQZWVm9criEb6V)&))yqT z8JM1|hd@|&iY04}j;M8^6S4Nl_$gP|-s@!RUa&Mmv6Tq6P_5ZOt^T60)6(-FVTOy@ z(yJYrGzX8W`^~pMZ+GHm54%s{uHz!|?Nl^3xS}TG)x9Z|Mv9GTpIU{K)~rwVxce2p zhA#N-pxZtU=7txh_648pSsWD2JWPjTmP2_@&-uZ@HLP||n-za})BAu^um`}zNX1Bo z3nLFuvro`XGe;Pi8Ea)39ZuXIpVSWb%=%>EWt~pW3Jn$+P93Y^O@kOR*D>zV%Eh4+ zywS_SPuM;OByNHq1bYuD7S9_=6UybsQu~GIq_G|P#VH)Ss;MQb595(`^J*9kd_=*w za)^jdTO0)!2CYvZYQN?dM!SlB@u<3BSS*5*SMsapk4nXwR38P!FI47pp@V9a=TRD) z6WkPjk4zB~*0Sa&Sc{2k6mUJJB)Hgt3!io({}L=dW6SOfra2xg!l9kc9(z@T9bSAE zZ`FcmBh^otCXBX3(-krrtYj;8x`G`TeKyF2|3=g5rNL|BgqFl9Ts`;#tXOen3da#~ zjKX%ML%1jpU`FHymxf1SbO?dp7F<`@!R$JEi>PpNVREL4o+HQO3Vm+}dQUn&QJDX! zfu3DT^?rFU#J5!~TsCp?7tX%G!41ca4xCY*t<-gSa7|mC&FS_~*GCS(SPGsxGN)j4 zN(0HniUsZ$#0ysz8J(yb^;6c(SgUTdv5$qQLy+G=qrPhkaU;dS*fRi0O2%Am^Y z>FLz3!DveP8B1Q{x7u9bX`p;YQ6J)z3!iX$W=+uf60pK9YI3+sO%8{Co>gc^IE0GA zRtU|BP|lY29O10|)!640%7>jO(`VClYn>x!dA|qmj6m}|P`sefjB%pz zJWmV0aH0{f{BKt;QJW^a9a9P~Ds<1d=x;mK{3@6m-jjlBNx$%8?McydVqtSJ?i6z~ z^ya@=>>EL$JX>9j1D%%?t#K}_kE6+72XnKOX40!RrS;ROk%9 zJC(EnE-#yx{>-NFQ*Lw-m*9*-yzt^4)EodjlU;ZQ%-i1v7l}3Z+LXDahv|wz&k0V4 znE)OqDm6@XK{1YDC9zF98#CQ;S(#?qb~uxbW0#jaS|BLdcaV!<#C+pFm4 zmShTOkfQT3=zza$;0pgup$~sVC*>6s@rzTqC3(fEZ!YkvLN?!p=~rmLhG66u#JHt& z>uAcF#ao0lp=aR@(&R;ce6O$|>}SeZN`$|@2FkB1>PuXxV?Wc4MkLV&jVj<)%nE(J z6d6;J%=+aPd8$Iba-`UX&0CHh`x(>9RwgFvKpCZI8V#1I*&$mUPXoR;6wWUk4C9S1 zI=m^k!ZA9`FM6p20xgC7#(Ru-NnoQf-1sIdC_yeYeUrNXf~BT!Id%3H$WK=+eD7c( z3ZFqb`U`@(-E3KR(A%nCgBMp4fk>?7m(d8j7&@xvZIGCu$ZT{W^EM6L5?oi&8fX#A zJ;gUq%~wo85?{v{Ek9_#7d)WjW_?SS_7vC@JQF0}QDlE}Av=@$ZB-5CyC|jyKJ3|B z4k&4BF){@40-905zE{->Lep+|nDafw!cHd(>911l--9d6b=xACy)Sk60U&i=@jk9+ zDNOr;32`zTjH$mU&-?Vi_TW0ldu-gwbIjHw*ShfxuRIXrF~t;K`A2Ubg&IxDvqAMk zMY+Hs0|sQM(+*?dBCCpfBB(9i{GmE8j+Wy;@=CtCuviT4WX=IzE#YDe?tG-^1RZpu zJd0Cl!Oq|!(XE{iB3xg(B``B=7T4?wv8Arq{TSYm7KUk(oC|XE6v>lLlIe5lwq3zB z;oT5SD`4@$?q@17{ULls+IJiSNG7F^L1n(86iwc`p;+(7^vCXCPG|k@I=94n`&w;^ z=DfHTRX0iPAikboFV6F&neZiTj1C|?Kw84wS!f0{<$nx@@i%W6+sX|ouLFZP)OX;CQ!4u*m zb@?dHm^rI@ik>_ieE2-kA1mSnX&G?%m-ETGXH%>yLK!ik`WYqIXP z-O4d1Uq*7$n{NTfS2$ReUBF3PL}119oC8OL6TSG5NrVuyQJfk1T7mWjsD1W%Ev*e; z_W5%sB=h%;f*j%k`8ll!0`l8PNVdLj0rj1NeAKBp&$l^?L%}Xye1{=|-B^Hr53qF# z^eKR1Ax1WChyT8(uE&E%{7eBSIq9`15)Dhu5#R@f=6M(17tz}%!29}0NalS#png=4 zuetEPKIip6gRQ)BO!+Rw!NN#9%mK%n4GPap7Y-Iu>yzN%r$|WV;3q&;QjnjxaPU)3 z(^J87y}ph3RAY92JY`SaRi1h*2;#ey6Y`^b3csxgc)wT=y^*he=F=uVSx;@&=vEla z;Oh&hqXe0xZKeyop+3F`RT80{oyC0+KJW_&u!Syj5%)pb;SJ66{u(JRZ>#((ptdN; zZvj~|vc}VYr7gbDdzrkgvfffzZ>4N*q0Cz+^R~%yyJVVIF4RBqHwc!sr2-%Irm0|DtY6#Ku&JecqJDaW6!S;c#9V!E&Hz*>Q9PenkpvZN_fAx zH&U#(PqaN6i7vN@Kfgut#J<3s|E_r23!ZGgkp3HuiU}R@GwV1>U)WClTZNJnA4DwW zwt&|xZO3!{y38S3pjs!I1Pm zEG93!BgMo@MKS9OI8UCFqdai50|y(+QOQvreODp0!trKOSvWG&#+JZn<1GB$HN}~4 zWE5pJ2-T0!(N1uauQ)m(8{VC?sZwZNctlZSMx)E!Chr}hI(>Ikq@;#6WV?W9w?gKl z37w(vU35#8(7JGv#)Eo$QS;0yx8hjc;>G^nn2@SC2akk7>~ZRC50LIvh$~3MduV^v zkhK>UXMb5Z)Hr{5byUR5GwCys{Vi{7Gn0Klyk8-&E|Kq}A=N{4n9>*pr9#ZJZWI`;!Y2^pq2 z9{`UB6`u(Y2_wn|LG>5Kn>^MGeUruv55`T+ATwn!6V{AZu1>dBg8z(xvCa4}g-Me+ ztc(3H*a(Hx*#)@5<%b)1UjsQs_#PJ5WO20T9>AU zDS?0(9~FC({$c5jLm$tO`~ma@io`h}0sUm-cKGiP>X#7eQ;RwAi<5|%{J2mcOJap+ zWQ8boL?LVZ5EcG@IF@SH2Dqq8aSDSMISsi8php$>xzuYAJfw)$*M=cm{c9O=*zMSM zc+-u^*#LhxrNjO)fb2 zvA*>?97}M`*8LoY)41o)t$|wzVi)8w5R5#QV-em=4y{Z6troN^*6xV0f$B)){OX<< zC8#9s0Lt@QEn$WcQHo0jl(ZK}7yXTnq=Ytzg)*zWG_+-Y{J?)JR2c*c%fr)Vc6ro2 zAy37yJVB=w1R+XDiE|OH?*c0b(ra}>Iq@86Oj}o0z&q_#F9w8vGwR(huVjbexD)+x z6g;8OUnaG6oZ{++to;%dS}~mQrxU@S0RBrMxJn}Ulb)^@%1L7W%$^uGjtZHWoJ(u3 z{9F6WNuW8UP+bE%g>7VWE$hFN6s#ZWLlv$qilzA-LMai|?x_O+92|YF6@2(Sb?D;; zq1EA`6m6u;gpP9B0AYK&^W9nGD3!$07STY<*D0;W+DG02wsye>%HUz=Z7wD_z_(*zO! zMDk}^%NfYD{B3>(swJhOYX$hjufz%?8<#$>uE54q5i0V$ncY3p$g|;-* zIx+Q;10eQFtqbS?3!)$LR&i>)3UF3cc%PTE3;YRq>7s+RxdY02W(_nD4r74O^ymX z(`yDt$GpT*@g*4$Yd8h10S;;^E?$)tTcZxmY86@@_5)TMR3+vu?@V!ez$3g@=k-r4#TD%#pRloH`kwSXf|;d#&LP@Y|(7(CRj!@P=5tQC$mNhs>v$v9j%&Bl$-7pBYWYT4wb(uoeC+}7r> zt{wfA7z)(YYPvT>vEFDtPSfWX#8x~G7DWFgT}owAPY30?iuzYlS?RQ_V`xKLUI3u2 zURMy?Vm}=A6%g9;Rm={*5a{Pgb(~~JxSo@IJ&>-i$p0Y8*Q0kjht|aD{7;h>WU14X zP^^!u3wt=$j276RMq?uBJgqw14V-iufW}#h&L&Bx0o{2?=$nY8>YZ6$P1qi~bU@W1 zoehYSPR`BvRlD*qrqwanEG-nz9Afv4m#N^YK>bFnV*f-u^^2=YD9_D?8Uz;)@XJ$< z=55}SoMBc@IRG_OTyJx@q$j-`t-CB_z2~HZE2xX){A{Nl&IYzd3L};^bAER=U2#Py zSM2jNA8eRnYXf63SK?U~4j|`ta>@Xk8J`2JjTL6BL1xV7(5@~axk6Z*GJ6PzQ@5{l zGy6=5sj%1Zj3ub)MCl&y1X{linUJZW3CQ@*RaB2isuO7Lm2e*2POwaxswrCu)FR^m zeSe2d%qAd~p$KC7iw6>#&>dHWz8S~_nV7xh_yqU3q57w`#lGcYU+Ew0TSRZYxW8hY zuqrVZU>VtB@rlbyVdJ_{Hr^4|#UtaHN)*q-_FlUu{YKi~13hT2DtltV%2U2BmK`;9 zT3Sv0%8^Kt>KgmXh4JmU5c(T7%a4ie9p$*P5nZ2Nz`vGn*Jqmj^&gq%GEQ zh^+2DF`5-Eu4%}yP&p7{9WAQ*+r!Z}S zv7N$tj;yq{wC2W8Zd>lJvAeK9_Da*4A`8aZB3If-9Lhq(2jVZ3#M%S7uBi)g-9Zs+ zCPlcAp13)b+i)dbWZwuxy2iM+IMnbk~H2yXKp_UHH-@ zcReo#kk)Z$TwkJ)bdwd@nOfeeDpUtrj(2(i;Q?H08MHTQLMn&k3Z)AkfqqO_^Z`4Bi%65Y9rmCSj0bbJ@$B>|O>Omn(K}lI&haT?QD#vy4F77!Zku z^9m=TD}bbjVy3@DbOo&*7|JylVTesmUwO898mD$V0c8Zao7+d?lfum|pbK+iR*Q+76;jyRx3vC73*LWXw7F3l zOOYNWN%y3@A)$5l+Vu98z*nQN=DRnpuTj8HNZ{Vob*SM-%$w$m{pebW9Ej>u)p^M5*FI5eHOTWnhb`}G6$EKeHaM$?~||j-trQG(;QbsucfZlhn%O8LQ^A9?QTla)P4HWQs*ghVp0ws$ z=e9-jV%+1c)*Jq zO}6op1>pXQmxZFPY1m{00N=x*mEk_Ro0@KQ+Rd%NbDP5TskED0Y0M)b=PvlHqEc)} zc&H(>_jV_-+d*i6BDO{nyPevOGExyUG3*C|Y_Lq&upzPcIZuO|8uku!QX2?LcPMIK zOKJlt?=iSUNhv5(;?!8bkcJw7#rC%P@szdJRu^}Iz+H;SdP(F?dOAClo5V!4E9hXu z1b~zq1z!u57no+z0(rq8g>AFI#>KpkhgMgOHPli^9M@w|xryFgy^S1fDV(>xW$#(~rcL&H06tWqI4T3fJ=EqIBf@9~6`HWr5gdx`3GqQ`PH2V$osQ zbus58whWS2B8219k<4O-$>IpGcb{U>_XupoHd8Tz%D)g=(NHs|jX@_{I=eCB<+blX z%O;Kcf&T$TqXN}fg7)ZsdgsN^iWYXX{U94_n$5v3pCS<+fr{yk#=+lPylmwwRI|7y z*+SUINJX}~L$s*$Lb~H6Bh+%Pu4u5a_==@PXPPM4EFV-T6I@UNX6^XU(r^Z8;PXD@ zw2y~?>S2X0O)BOgsy{LGMR=m8pQ?PV6m!H96^=kV79V%?pK%k8;W|3S=Hrq?$+>M$z!ep*2;st@L9V!lP^9kS%&HK97ogrj~g> zq|pjxOM#M$B~oa0nQ(fuoeIeYx-kl6TZckm^R(iXkaJ->D}(J23JH6D>LfMtI9>T#Xk9cX;_p+P*F(wO-NyRuUe49g4jhEm3s?I)W$_Z@(QYP zfO<(m4sa10Tg<+tCgHJLMU7!a@ezZ&_NryInE9nv4L7D-ow7j{@5FYzHE_Q7WwBpp z^vk?m6@9cSlwL!N#mtQdV-u*(PskSWgIdjq_G;31V9&9mkT-UczqKIcp zTi-}CK0sq3LoC!x^wk9mZ$jzPZ>)S`gKpzFTe_Q%QWjLYy9y%glJa zCYpBs_?5^~Ox_55y`p$~TJlEp)$Gu^OH1SJ6Ch*V=-F6zo5LD=>V$P}RPbS_JWpM~ z#-@o?3F)j7zpyN^DomJ^b??C_`GqraJIwv7PVQd?=dUU5$4TyArN$rqzsUXTlKZLP zR>#2CaXn3OKUs4BIz2y6Esf-v4IazXLtm_Owh7+;>j3_1yVOal9xSo@HxJ`M_hMrq z{Y}B>I${WA3()w*M6%iy06*nDF~H%AN)mZ}<{JjnQAzmDq+)uiizfkQ!TiwA;qE7g zZXQ|8g3Eyo(M$hHF77hX{)GO@TMF&lKxZ547QLmR1t8j6(CX`vK9fRprT(89tFyRqXWei|t;QxSs4~Gn0O%|Q{*8-md_WtPg~EG-wbjAM>`V0n ze(fMki?b`cqkuk^t-f4Y)b?H!!qBJjI^Rc|ZEVd3OCKt>esp1LHtkuVeAz9&|64YN z-wHNgO0?L-(qa+gP5sRQlOHKYf062+Lnl_*R$%sn#9XIPLwLb##9j(>otWnW>pX>d zyTm+~9$SMhG`C#ZQcTSH6*akqsKX`7u@e90t$9P&bP9JrEV+;e8M* zTk#DatPy*iJn5vxS@9=|)?rEON%~+d=5?4B8~$nNi9|H-i%_a}fxw=z5ZC}J=Jyuh zT5k$*%*DwT(B)q`2ZnvkRj0^A)f}CoMT*fAf>BZItI*dXWnoVBS|U^F+QK>V=zasL zmq&N~IY5UK)%a+Cf|GZCx>ynPJ?hMta_GKqTzGFKdCxR?Zw20$C{*QvDl)Q1c>uHR z+tBick>grc&d;u@d%j?vV~nqv3!P@5vsBTk=E5>y9{C=lPv&r(ZaX<<0(aPaYH;28 z*8`(pU5VK5YwAL`DN5xkx^XV@0Ve5((CTngz3U=?^|IZ)5ggKRw`tvF4|f_ z{eBE>$kf)PyD%I(SK`o?#fswwAQ%6kK+$CKJfU}$B)J+SG|5%CUZY6XcTv&)>{lQ-HlF^~3{6Z>bt{JFy3*aiD%v|uAfd^xLScd=8@-EV_ZmJ;||C$LeSBcbxttsqn#vwD3BLJ2v(t)bhzw5c%E#Jj;Na#n9v9w_~!sND)` zagpATz9Hw=ZJ~kQn2jjo-$-?Lgc^E(w&D00&o(I>BVBO(oU?Gd9mi%Hj?IAoMd5hC z1;^%`@jL7|eib+}wg8MPcQ%e+as8V@GaYDb0~UBQZg75R9$gef5@Nz_1*3*_(AXEz}8oRE2d+Myu7cY(~K>-GS0r+`c{x!nnk`^51{rc$P-j}2t&?$sMG$? zi8%It_C%dGvq!F^UI#+48Ef!}`ziXRKOXrrw{Yifc7GgVLqDqFD^8$~DENE}X4B7d z`ME0WZ=&0t0^YMPQq)+!1<3t4&$^p1IV0%c==D7avj+X+31v;pC3?YDpK=m z#j)Ov6n*&r5xEaaxetLsHhT8qgSbAd7_J4m?LK@kXLteo&L1e_|3mmN^{iB!lA)2X z^7vtaLUN9a^8TQ1M?yz9h}5DtX6&g*^{NynXB+{9_Ps(}7by&xz+m^iLYi3wOFJqB zFd>fu>X?FT?*e(0rX2-jzzG=uR8T>7bAb%dlw*Jl3CJXqW(ZKl3i9SrR3o}DmR<^= z>~SZR<0yARl^x_lPu z^`>$+Pxo5%)MhxcUYXn{kFmf}Bi`?<_C#uo=V@}8+p=-qn7 zDVfRXlHoD1za(6z;9xSHK&EP>Lhzg##1%j08(W_8{>+bmvmhbL8%-atczW|-dxo2ispc+Len#g zW4*2Ek9wuT%xNKD*0%sms)V_KybVf)S<%u~rEMW(J0)m_MADXG&ngwk`txi^E(C)1 z3Q2o`gwk8VE*do~gI#oRYQF<;U8L|`C7J3#=bvpcRia&VbRz2rM4c3}KGghtbke#t zDg$4gov1nk&BY4U5Xo0(y7`oskqRB}jg_cYrq0nL`g5rDZwd(hN z^X{rW`@63E^Ig|{&suvud4Fc|bSIpNd&P)-NW|J(Y=T_u>@IJ7qB|IeDCvf;#Ur9> zM=cZXA(`?XV4TDZ7U_3unG-#2Cmn(%hw`E>k_-_Y?$Juh@3ToBhaih3ZYdEN_ahg* z{%DYkVe0D-gDabT9vW(xc(ju>RMK4JsInZ0a#@xo2K2($V$7cm=EA?}?&hD5{{R1z zI~Y`<``begz z510TkBgIy?mdW$j4mt`;j^;&!B*D-6bk$0V`r0I8An>vzBqgG>FH&)|o5AakRbPKB zTzTvZ(@|?PB zQZf2*dExnwgYgsdqS)=xGQKRy6lZ}65Hm|0?yF_y53?O~HkO>jiv~$DTYTG3D=E&l zN#;V}XGus(#D#36;&Ok3*T=ub(f&91Jho8#jq5)N2EQz2IKCDy zi++!28OKwSY4;QuCo!*x+()%c{ikgwU4|u>^P(=2EED4gYbEVQ+9WF=2(ZL0C8BU7 zaxv>MgIugsUw^3u)esf4EK4jLg|EfNp$2oUQB`Z8S<5Of z&9z4CeB5BJb@5aL#^72$V%Ldqmc=GW#T>7^@MbR;R)AF08gB6Vo7C6e1lMNvg=wfw zqS+JHP)SpKWQM_5zmF|FSu8X*c~G4 zDT_^zi#pHB8+Usaj6d zFn(e_6gToLCh0qT9RJTNn+7&O?8l;7fyE~H&pT9TJM1S|c0Vs1B*`bD(KxN7tjH!g z06~}~At@1Urz0Jm#v5GWpn8Raa2;Y_n1(ti9++SamGo6gRaq%ShglXOS*dvJF9xzB zs_Y0vpRz1UvLj;jvj(!y;`j2rhik!kkL`J9m<7g3%u!MNyq3v+$#&AOvE(sc)J2l7#r8>BNx^KJ8O(J`Rh@$7TUL2#u2bUb zRD-#`i>D$o57+V$`<-wUT5N(;?4K_$e11L{KQZ5n`bAnMvOqE^3&8}4IW5{v*D~i9 z+79{?mOR6Y21)Xh=rKbpNm*=@oP{9Dl8}^${)>@{!7~kB|D5{z=ioZezAz1SPCWgB zHB{16Tu@~fAS!2Bgk%@Q^Di36E~>JN5dF-uD9J90Ie#^fU5e+zD{!wEvFO9hve*Q< z82XC5@w8XKI7IGJd@cSXHov50yst`T;j3Vr#9S67v$f2$Www)E!ID>bQ5Q+Bh)?He zB@36^B-bE_vBWJU;^cDV;`CgDTwGUQ|2kYZ*yo|4@XKTU)=)`vaf>KhW&58fZ%Ieb z1b^N9N0?cnJbNUqg42GrN}egU3TN^WbX&S; zy-*9CSuLTe#en<--JUKo7HOeav4qms016OPAzchytc9wswH>n}7Occe2FX$}U5r?w zwWP1JSt`TeU`t3^ME*KNV&YPRr>~+ueHFN>vM)?iRY@1KUbd!6nu#>kmIhNbwnfO6 zmM)eF16y^~Rvo4qY>Seudb-&7ih-@BwBetm`rp9OVg%Pr7rS1y-~^eP{C9cjReuNM z5Jj(}mhk&@QMybE`PWNm>v}*=f@-CUQ_Ho`stvZo*2bcBcv%-&YNv}!E3}ra8*P@l zFgV%bmX?=;NJoX02I;7$UZ5US^;zeUx|Dk2533A57!6ce1BlXDmL;lf#s{O-YJ<5N zs;Y+2G-8#P=4vQ97aPpgI35h=R-DU6Y-8bBW3dTxQE8hzahq*m{KTMou~y4Cw@W5- zJD315s9vnoGHrI)?%4uMw&X>FBtiA!HLWD`O`D_@1TL0@q(m%u6RCLRb%WP$t-gM1 zxZ1EUOhci1@i%Lzq@Rqos;n(U?N}Be8LAg=7|7bIvi1;lU|E!8s9yZtK-Mvyi{L+S zuNbkYUaYs+1i4uLuDtQ?cfmMB@!P-3>cs{v6Wl48!#lw^i9z)usAYD)XFKV=Sh6!O z>LLlM7n`(_!y%ib3j}VKxTQoi*o9m)-)xYJuIlS|g{vF;JTw%l7h9~MlI9{qm1RJb z$ud+g_TX#LXREaKC+E z{KTMou|vza-P1M)gbzrj`~Vmy zF{obb(lRH)wv!IQl0$h>7fDdP*sYb6AGApxhaih3ZYdENhmeb2dkk_hOnv=faAmX4 zLqnl@QDP01G#5FlEC-@omZ5ra7+;Gqdky9quBwJZ^8~BBG#9ED`wZq95l=3_zaNcKN{KTMo@qw1f`dl(apMwbygX+bHS|;xc+d)TR$kd%nhFOiC)9~->>SoQVC!j;FqFb#$3#Xqf~lBObGmE}WJz_JL* zP`&uXK!$$}v;EUE4x;fai;@i0ivtES{61sI@Lxuv$8fJ0v8Y~zEjB?ej(sCTi$Yaa2vHHsP`x;Xuf^O?4d$Azs-{CT zgH>Ld3)PFy4Ca~{PlfM0T+2r+su!PIY=Tsb{+GP){C|P*6NBo-7h1;my=02N2NNI$ z)r&8+%={m02c3;2=kTIIlAwBVR4XYyZIjG}z|WG9l!yzbk&4S-8NB{H_4Vh$HJ^Q9 z8Vc2mW7befQ?WpmEr4ht%OWI0_2L@?*&`2Njw*hDDD*_7S)U6 z7Mma!SEKUA_0NHEh?FzR+&(bQzXh&WpN8g6c(? zR?@EACRqVNfF*7z5ryT*#jH~Xxmc;b{z|x3vCl(8p?dMHHB{1EtX5^KAu47Wsuw@w zYq9Y=gSpnIsx{E8WtEraLiOTb26L^8ry}rgT+2r+su$l|Y=TtG`H#Ht=Kp~46NBo- z4_YShi)2cE0TUnw)r-?wX7gp+LDyr+4ZLWOB&c5eq?MHXYLje)Ajp!Cl!&w|NJXtP z2Cu(Kef>>vZDwDXhC=n?tTj~9RBTaYTOiuXvIxmgy@(pfwyCmh5N&5!lw_!0oHLN^ zi08s}9rub6i|WOBi%pP=IydBvyWIfe5b4)`tszF;__eZ_bm7-o@gK%fv8Apn_yMG) z1FqcsT-=0G(7h0X z{KsIf_v5h$-HvPdh(-6}7mHQzD>nT0=7Ghb--7WIgYLy;EfcCBnX(FC0>q$maYf4< zy2EzRPq5^EUNlG&bS|!HC1n+Dk^>NgSrU>G(Y6v&(dnAO>mO8K{~%n4*cYau(7A|N zLnTc`sVXal=rGG7Btz%ox`FJ7Dmwzvr!0$-44sP`2C~oMx$soQy<)_Ew$yj!|9*-w zK`c6_$rER%0da^-#}!$*NYOH$YLY3a2F6JYDi^6*CcC=rqF-ajW4xz}B&b~6s+APf zut~mwAi@&2l!!ew5Q~p*yYjz(@bI|$_{ZTo!9EWSh04Wmtf7*|;-o4&2~io#P`UUW zJ{D(hH<;^`syYSDx2*EgT&P_9)?lvh;-QHA0oU>oi^|0v7Mmay`)kPypRWbRPYfy- z6}3#{PRXRy1`{9#m5WMR=6r42L4U%MXL!*dNl>|{td*qHwMouG5M@b7N<{y z!Rwz>U;i9j=h+vgp-{P~Vhxov6&F<51&GR779klb7gY^p7ggCsh<;{Slw_z}q#4LA z#dG0pfP2M=MdhNJ#U{wb&~$m@Y3X1bBDWsC7N}fQ*D~IQl3CagjFT8tE^26*X^m_r zy@DmL@}e%1pmI@DD_PjsCbtBcK2KziT6e<_Lw}wiZ zi(5ol^DF=TQ(?C>MCAg1apj^Zz7~~h8O)Wcs#2l3l~rCjS88fQQTNU(|Mvs<2~PV} zb9ts%bDYUX&}|Jx>)KlA%v}$$L~Gf4x6M))1}9tG((>{>NJoWc2I;7$UZ5US^;zeUx|@}Y<^~^(2CA$9 zMCmL;<)RZl7_IIyn5&_xY6wjuR(WYIR4!T=%+)v^4ClQ#mycLfE?Qb_f?QPUEKl5~ zGZ;THs9dztGR`iN$?O6qKnyAuE-ll>ZM$a+EZLG54Uz=e}6$CDpgrr0) z=!#Ul(#GKRTdS|%8m>0%3)4`jT(q@@O8UuYtIFC!)Q)8llA&_Z&Op{)m9>Yc1IwZ$ zL*=5qfvjUZ7s2khSBzLxE;?9jf?O=`A#c392N;Ja&cGip@Y^mrYMEe9$sFzp#z_n+ z7x!qH-S^o}dM}pj%!|56g384owUWd4+az5eaI?fMC8EIt$VKx`2D#{}zJ6D@y0Ong zL!ol#ec*W9qN|qa*VlH?2eD*tUNlG&R4%${ zCAs}-SY(zb{<<*cYauP`SvohDw@>{;I4$L<3kBAsH$c z-3?>|RoOs@2C*zkGE^>l7|0%q=OR1^_lgmV%0*9$O^}P756K&!cnFL`lnlVv0+oyV zwM_V7$&^0~#z_n+7Y}He6OY(VIs{7&?&26GKpRl}iqf>mCc3zdsL z26K&wry}cdT+2r+DiFB-6MafD)t(09BnFj>!CL0V)3%dN!jhADQ5Q*2xp+(~srHObG6e!3 zOWaZ-a-KmhMh-E^#Z>k6r@}RjeI6PLm5ZU)P)T!9sLBcz6 zbZBO<%1d*ha*<^)*UWe-d|q73M=UBA!z?yIDn^f$7oI;BjGq`(F0!?ZFHbVXd0+y> zpmLF;W#;GG4mul4&f!IaBthjOS1Tzluu0}Z;AcrlO2mZ%q~h{$gV&#@zWzM8=CdzM zL!ojp!Wt@RDi)}+1rRM{S%hS$Ts&zYTcpYsLA01v8Y@; zZLtY*arIew#^hpUNlG&R4&GAB_-2sl8q1qSrU>Gkv8K>Wzk^5 zmH#USBt7IN_4PNwwV8ck8VZ$*zgR;hm2FXFTOiuXvIxmgxp>wLLjm7n8M;0ds7U_aF$d#4ROa^&EUH-k4(WcjYei^>@Lwn|&S{ z3XO~Z?;k@a&BY#7wg;jTmZ5Rs$JgS(RD-$ps;a%v>|>Re=0f9Qn)O&o=XyV$iqL#q z%SS947ljs^AQc-H$O|7@0LD)Y8W%-cCbUp8WedRsh(Y6GhL$>z=Kd8R`LAVaFFHA$Baq*%xRMOWkRb{0R9cEdC zWN2Lc)j)Pcl^ucTQ{r1!@UJ_@ z*8;!gVz!p?ER#&ZGB8eJP`Q|+WwMvsPWm;LJjRQD&88rSj>i^|0!i%pP<{l)Ua=ZnGki9zLJv6hLfkxa^3FacsvxmcoQ z&abr{^d~HNh8GQz1eJ@WT1m=lHpy8CqAUqXiRk|tQZe{tgV#T&zWzD5&a*E}L!ojZ ztf7*o;({u>08u&1A|ylQ;uQngMOAhYqMun7B^fFguNufM#dG2PJMI-D7L|)-7Mma! zL)Xh2Pg@VhA#(qQuLUX>%e9PmgJc$N0OKSEm5UWxX4*#ENv~kZtGuX-B&b{jw33BE zo8%el!0xN@-> zUyI7c26LsVs#IuhWtCUXm73Z})Lo+C#DbN0$sk!OHWDLV*ILrwvRNv_;9yHg zT15U^h{VLd89aRz_35j?Rh4~VnyN}8G3yO$s-&4nQ*CK5RbyL(Y-x?evcDVHs;jo@ zFx6mNlx)=-iH++GY&E6rX652t94$t0%|>F^1`AH`xtP3DUV7C|Kn_v#&dth2BT>3h z3;ExZ(AM_=ISH!ONSq34p;aNteI z8_d->9t`I`oXbZnDi=E}HbE{by)RGP=6x`JVozhU)=DxzvPoJ&;9^NgO2mSXkcwB{F?jvf>g%_Ls}1|YG!!Zq|FDKi z`pIak%GyHIj%5*&p>pxAfvmkMYY$NemPJX1%Ee9tS;u%Tg8Ol=7_q2ayl1fqaU>u_OpZMbiDifJ~ z1p+rq+)^SMlp+_+OAK<+Rek-gaCKv!hlWDsVy`t+(p+SyvJ8kaS%%8R5qvHB>@%3F zyQ=CAO%GOiX)aVQ-Zz-5XFL_|&u}dtv8Y^pV6h2O(eiV7;eMZk@e_l}#fMtP{e@(5 zzW@^;29=ACv`oJ*Z3lf2OZMhPgCs%a;$y8O_oz+M2LcaELQ*2O97QVL`KQ6__f=oN zFI@fD7p9?5x%k8yDrqYEtFrzO4PaS>WT;&1H;@ffWdk7^#Ih*KP`Nl@AbTjDi|{wN zSBzLxF2WX@AQw9$^2R43U>u_4YkVzGxj3X{!p9|3ejJRG7*sAwwakeVwv!IQl0$h> z7fDdLIINYFpR`FHhaih3ZYdENWynRZBL=w`roR3#xU$*jp`lQ@_|zIIX)bb9Sq?pw!foz;A8wb&NmPJX1 z%EfU5*@Sp5qEXx{Ml329CoDEWE{>g(H@ zU$IH%Lf~gfNJ_+oD@euVGX}3ePksG)aLs35n1({-B5DnlG!+X}*#d|bvMfR}R4&dL z$QG%xMG!4!S(Id`T%0$MEs5vCaRc{?5sS*j1&d9Pi>o(o-gs&Kt2aLuDKUI3(6}hq zB94@+H-DzNT?!Z{F=$*|)H3x`um1Os04>9g%Xv>1Nzl0XSu1IGt4*>3f&fe0QX&d( zy^6-gC4*S3R3CpOT&vjUp`lg^@o#IWq_J47%2q>E%rZ1CesdL#i~ktRwMJE~fo3hM zyfhaY7rz+HwJsitz;AIaAF*g$T(;N*p_o%aUU+i_Fn(gtxcF7e1n!Vb$sJ$<#Gr9; zMayiiXglb7EV+Rf4Uzc7;K(uwC?B?6{Nnbddyw zi`%r40X1!s_aF$d#4ROabxp+Ljo)1T-#@j!OMU!ZaP4NFhlWDo;&yAOq_4k6mFmP{2m{R1HUzxYp<%>3(Y=Od1)>bE-Dzz^?p1Rp<1|>k608g?y%Sdsn~F*yzrqr z!T5u^sdiEV-W-4UziC|uOk zGTDu7C;b{r9^*w_BthZgcUnn76Px542qG+TONrRi1iAS5_XfE*uD;gpPEQ^o~g^P3p z*+o@$5u%@279|-97Yz+$m*Tnbw#U6<#G-J~$YK-ZVrU0><7pkhI7Dt+d@WG8Xsl(t z9VN4{BN!(!C|oqrGSlw1o%9NpyvmEZNP@yeQ>|p-JvPZT2x2U8ONlsn4{~w3nL#eD ztFM0@t{d$0&`>B`G`EIInu}XR*}Ye7zvH4Y3K#f`3m2X6wW!>}V6IeEl?u(Rtn$ja zQd1j?x-GA2f5*kW@=URNaV8%@w>1{6TWO&)oh4MY3m`v1w>K6UE-e)6BB69Qpa4M? z8jFFgwNTZrwqsVrf|Yp5AXzFl79-kdE$Q8CmdY?V*b3rGnAq0f>8q$uUj?qJ z>+Q-lR-M_sTZgRRejcZr0!XjaJ{YY!8_d;ERW*dB5v#m37YY|$4CZPa4~DZ3&gCN(g$uXE zCdfr4k34Z34;Vi&C|q>aGS0q|$?OXzKnw~O-Ly=beztqIz>+O_(I81sxX92-GW**k ztsro*BqSwbL4Ty;l}v-zZ>_$5Yq;95FHA$BaM9fwD(NSqttx8^Q9G7JNQS~i4+B|y zRn{J&4lIk3426rH2C|OvTm&D&y<)_oaB-i-CdkF|hvkiTKMckpiU;D47bslZuVsRd zNapY(V4TFDaM4T4?0(dC(tELFXI|7r5)>}}td$%dY?E|>z|9i3l!yk8As5XbG{{9) z_4T{L)s1}~8VZFAlmFo;LzQJfl*uv_E{5W3(Wj5WT-{YwcW8RB%1d*haN)5YD`{SP z##7((IA#ZNruA3!v?a4;<*SviF?I}Md9KRi%pP=olnUdpLhz4 zLzFy$uLTMhgSAZfX~~p74aP|f3Kx%QnG+*zCmn(%hw`E>lAv%gL@OzO#wK|jf-IJ} zr9@q$j zk*j6$3Ty`*g(XMxqCt|Na4}pfDH>;!jDf(*l8}^$(s4+|(I*UEf2{iYW8unUUzmnM z;bMd}RMJ%BtFnBE3Ro5)844Fq8py_}vT+cNXIYeFC|o>kAe#`+Mf6$RD@H5|7b7h; zK`xFxCvSY?IWP`UHUVD?6fU08GSP{WsrEb=Cow2ojM6eUp0}NJ5|*6Ii@HdH!o_H< zq}pVgWC{d6mbj%vk6r@}RjeI6PLg$u7WRMK1&s}RYbC`qY?8SU_*oK?5^-S$QgL~L!Ryac zUwG0{M_B%TY$ zEZi$bED9ITTWo?{T%9FvT>m974w3RAz7}X)Owuxr*^+5D8;p|}G%hAuH_>Zjf*0SO^}K?3+073 zF9hQ!291m9S|+eaG9`<^1c*W7VuqI4yx4Zo^;mKPFB&8X8W%5UB_&I2l8q1qSrU>G zk+u}6sP&@3>u*wDe-m7r*%zjv(75=kHB{16Y*A%fAlk~Z2+7d6m}MZ_rpmTKw4G&9 zlHqq;yksET5zmF|Rop8^EGieXEjB?e>MWBt?zRk!L!=9QE$}-o=4ct$a>)!>4#r6g zDi?FLOt%%blfH{3ck-exlAvz7_`-7|gX-RqcglAFI4H7b+JE4d!}3o{CU0uH_>Z zm5W6dn;;b%*2oJVS_8&U3@R6kwM=NOWXjfp2@r$I#ZoPEXr1k#pJ2)Tyl9Xls9e0P zm6W|^lN^8`%#x6lh_DO5D7%%D~2`U#WwUUBOHpw>-L|EdM60v6! za`EvhgIpX}U;j8teo7|iuuJQa~`xR#GtR4&$8Y=Ttm-!3nFemfXHF{oU;rez{KB$M(cm;f=TT)eJj z&cA6p=ucSk3@;ia2`U$V(@Ij_wn@%H5M@b7N<{y+k&3}@7`*;D_4Uueb)J1;8VZ$* zzgt5kO~nOOb^)StmPJU0%EfvE*+o@$5u%@279|-f7aI&@m*Tnb?!>)f#G-Ps(P9(i zV(5GF#?#&d;}E(3z}Etmi=dYAh9t8v1jb1WDi@oy%(Pv$lU~7+S9wtvNl>}itd%U> zZIfJsAjT56l!%kNk&Dw?403T@ef{fj-C&=GhC=0Ht2I>8T-+kc_Sq{JO;EYOUtGB; z!Plblc7wT6RaGi9x3bDB=Sod&BI@qY{^RDa_Q^BF_TfxEf^KUfTED4<&b%+7sviLI z6LfnMk@1!mihUrV^bY|A2&<418M)RsG0z%!*jB5-%AfOT{K)#5-C``o}g)Wf&Z6 z2}z5{{}_>&_z#1pucAJE6}YOhFHBQaX(DF5YfY6j6KSd~4W?>ri;yj?iCDJNz*b$g zRfnkt+oEKv-b8GC&%jnw+HO`Z4&Z1pf@?MryFwP6;BzrKEHAw(49FphKDk-BXd+5? zX(9hX32i+H$VpJGCgRj?Ewt*8?Xb16XdPbGMV8u4#HBr2%hpnxr7jFkwz#F`<-BpALsiufnntYh(p;!q zd|)tF<9INfpW|FUVo|yH&|(whqS6=g#BII+<0l4{i;uL7^GnHOehDT(3@R5NYne7j zZTD<}C0p{ML6V?y@lUNJ^DCRA6$CDpgrr0)_zJ0b_$5Yq;95FHA$BaH7|a=6SU z=>mb9C2lDZ4Nf5!%|A8BMOXFpyTa9teI6PLm5a};p_1kzLzQJfl*uwwF22LpqR;0B zb9Gl$-J$8hDlg52%EcE3bM=g;!u>t2dTntlRe;8cZ?DNo2s9gNZ8Y*cna#UFk zM7bKG?T8#PLV6Ne+YB)4cu*yqwp>pwq!CWKasmS^T*YXjI%Ef7mO^}M-m*s`? zE`#wCgUZE^S|;mP$rSwxCO`}-7e8s4yeqbYj>3|odC?$AP`Nmxl@wjINyb3nWl2a% zMCnze;^b3v=q4h~vaWb#zA_)o?m$Z^uoEhQr7wreO{{M#TEQ`NVh z3fDCDd1xpUF8*T;l{6KFs;m&AB9@_War-qCE`BkXYr3kM4$TZ!d1)>bE-o9)H8Y+G zUjvl`Vj1 zAsD^XJh(+Hb)nXIG;%YT{;`-IW zI7CX-YqD=~tCn%pkW9N8V4TFDZ*iNJsbAA}(Pdb2IWOuW3Hlbl(MsC=&L&v_L4YN0 zDG`OgLo8<9e(it%v$B=y>#u}s75h9i6#5pwwT4O>i`A-ZHAKZML*L>L_*iVLU@+Gj zRka41wXE{eT8TU6FEo9o&Rx*khz;6;NZLEoZ^R#M`$Nj5?dWJyR$L|Q$hqE=Od*WaYR{wBCK zvoB0Tp>L694V5$%TU6N=h_cV?_$ZFyr_#L z=v(|=D;dz#CV3Bn5KG)rB33s=F5dWqK`wTwufGef-R$$wQ0QCKvW7~Ui#@7r4@4y_ zL*Jq~z7_}WG?;6zs@e<9K2~{YF7z#G8_e~7JQbl9xR#Gt^eyUGY=Ts5Xelpzs3jOb zG3Z;=)iR-0k|}EiCO{1O7WK5uA(!o-pJ2)Tyl9Xl=v&m+O3GT>BnKb}vm_)XqHPL6H4V5$%rK+qHqQfkUkPLl`h6b`Ds_Y0vpRz1UGW0DP z8OT11=fcwg_lgmVzC~k;O^}Pu9p#O)JA!eD%y#%%pl{Jc%XsdVOu^k?oW!7S(NxQ1 z-(x%J*I4oxFX|!*`WDSBNzxO1qrTcV5Jgz#mNK#DkI2Wz%?je8eG#q*t zcNq+KQk9*AsElRkUHl1Ojk7Hb<~pUSPC@f6tGqN9dKWDX=K4;`@LwMzopCiEvFKg6 zEH*(p_IHt&KHmk5pBVHmT5FkzTQVtK!32mw@1l*CIp5Wmj-RmP8D2C<67(+GY9%Qd zHpy8CqAUqXiRhn!R19us@cQS}*FOi>dG>{ADD*DcTSFy{>;+YJ0itr2MM#F;MF#`f zMOAhYqMun7B^i1b9Svlc;<@nl#Jys~qIYq(#U{wb(EH?#r`-p}A#%IptAXCdJzBrzv`kXdKdVMdlwJlYf-t2!Ca}TDixYrS>=^; zrKUC&b=}vrzv`loJX5R>&g3KLwx*(WS1okLBcZB&0r?5Ky{X9PriEgCC6wL|P=KHc zO~t?rEmXC??U)s@U?pBMNS2CC#fVI;C4GR+QW*vZTSC$z@&{b2EDF0{```bH!z$|2 zSAnZ4`@%F;m8N1=4{NHVnMhM@X)sk|TZC+BO~taF2Da*|tvXCK*cK&Q^`>IueFnCg z(sr|V@i2}SBe-T$vFm;dPVl*y{D{2tsz(4hMA4vY=v_1wr4MK!|DzJx`Y0eLLA9ES zQ@ym%s=>Cy*2bcBcv%-&YBv>^{;aiZeavR53xks_ZfSXW2tF7UdK>(WSx>z{J*eul z&LedWG#7doeGTSn91n(b7|!J* z7QKsp7Mma!m9piD+hl|B6NBDGe=Xz8kxXU|m;f>8T@27NZE|h*Y=I?P@}fbKpm#A) zE6E&gleB`s#gdSehy}xuidP01ynbu-^;^T$hJ9fg3cZVmtf7*AGTN%Lwh*;rS%hTh zT|8_cYp=@ML)3v~QIer|@rZ$}V>}nZr*N+rvFKeqYOx7&vHWRy{`+Sh6!O>LLkx7elp@!=r4HE)cj`;+7K8U^H^k z{BeU^bX8x!D_q^!=b@p{yU4PJN}7udRh9u!Cd<&f@ZxLHXPCiU-Bne0XnL^9OLL)j zk!>(n&v+`_dAOF3SoAJ(EH*(ZTIS0O_sa+4CkDNXTrJ}+kW6j?m;f>8T@2SU{l?i2 z`XH9<&5H&}g5JdwT1oDBo1_l}9+rfpL~I$4RJ=37;Pv~euiqE0e(Vd=Q0QGeX$_S$ z75!CNe~1RKEJ8B$E}k-w4OC?VAsWQ8D9O;fc-lbrP&^mm=WwqWvFKflwAci>*f~+& z_{2mo4pH(Kd@azs7^P*x&r7EKc`#05(7PC|Wll`8opcD69LkHjNP^zQ7_FpyvQ6?h z1X(O`ONq#sf?V|S8suV_`ufA*%4VO3hC=URtTj~9T;!;-9EfsRhTg?gd@aW08O$|Y zRSk#c308S&F7z()4dxmVPeoQCuH_>Zy^8{iO^}M-Me@RVMPU5Ipm#A&%VbTLOwn{O z0bhQZ&;h83TcrB_Syhr8AL=qkl1Y{juunkA*9b zePJ33y^Ck9p^~N|UzO!URKT(b$3fDCDd1xp!FQ!>TCCx>lDl3Gjh-GMA z%*WSaZlS?k(^b`UXlAg=OLL)lQDiXJ%y=q%3vn$Uv1ndQx7Y-!7`;edc>W?VeqzwP zn4x8SizQRM7)*c|G%sdqnfXg>2c3;2=kTIIlAw9u(z)Fzn=fuAKIDG?WzA{Cck zGg&&gYd-tJG!&W_v#g<#rec9ATL95QmPJU0Uv=@4fozc~TLjT!mPJX1>cwmW z*^+oJ9LsR87_q2c%(2)6xwyJa-njm9FbxTQoCu0$?o%{R!!O7-*A>htiiQ>#G-n!*kTi; zV$NE5;mvEo_=!RFVu_XstdmU1IxqoZP`y~HWj4QNJLq~Wxq%lAk_6QYp_P=pZj)?; zAjp!Cl!&yyAr-Y=F?jt=>g#WUYcu=8G!&{AuUbPTO~n>fwgsZCEQ^o~)r(~YvTdqt z8${b#79|;~7t0M~JL0);ZNR-^#G-n!!eSHTqRvKn<8B+lI7Is2@wGtpBA{hlLCFjV zf^ib_jwo8GWx8#$o%CHSxsw-lkp$I?Ra(h_%{Iw<5QJFbmJ+dgGjj39YJ*(tQeS@; zT)Wxlp`lQ{D7J=5nu|TEY!5^wEJO8TE4~&7))>sSS5@tWW*@7(G#9EDYYpalKc0%v zc3jIxEUFjlEH*(ZHtdiWKC}ajpBPjxUehw6HziZ{CYS&*s9yX{%N%;kcF<3- zND@>p-q1?Q-nK~&KoDk0NJ>Q8caVxse>ZsjgX-%agzFId!ZZ}B7wfH|lBS|mm6bwt zm}L=?p?a~wKz2lx9f9ammPJX1>cvI_*=O-wc;3UkV#K0)5j0@Gh_l%tunv*=F1{M5 zU~DpAkH*=8U0|KWqKdKEfc;v1fUmLqF@69S$xzAIVjx2$!~V}Pzkw*iGPjh8J$sOw zkGC4+=D6xR4%Z3xd1yFPGPW5EcT$y|gs6;VsATNL*W~PWgSk$rs#DN>%PKF;g-XT_ zgSozwvYVBR_i;TRv8ZIcWx#$PXU~5C)=w;|8E+e~r{iqOM_>cQqN4GR0sE8s06$^* zGyDKSlA)^c4@;KdlbG^P+gIi+1W}fRq(t=pC(<(bU4yHf6Ybu!{ZsUFaGhsgn1(`C zW2ZG#(yz<~RdxZQa+XC%hN{MU2C|E)>>@-zvn)z7R5d~dvP)8iym-U7TZ~v#HFjBS zf~OvOQ2t+%X$QeLMDBikT~O87t!2E2B(v}k7$-5PYV6T6(@Je8y@DmL@}e%1psG=# zl`K4LlU#!!#uB%bh?9qri_?1za&cXK{p)buV4sJELRDj*HB{1E+#|W}@{+ zTIkFd5~}(oAU{F3Hxn5jYoXYe5=uV`C_qq!W@6w!wNTZsY{#sK1uOBAL9$eACPsXs zwWNP-vs8w`!IqG;i2Sb+iHZ9Sp1z9u^i|-h%Dym7Ri&Ajb-|)%X`a7_GiAn5&_x zY6wjuR(WYIR5iXdn5%I-7|tJXE+4U|Y8q%I@wJv|^ONnKEwE%uUNlG&R5gxiC7EYzl2#D7SQ3&FvEU3+@ya&_uisjI{nl`` zVPBYrLRBMT4VCnh(N>kUg{U3NA|yjqAhI8GcW2Q z391_3X(fk$wn@4`;AV+iN<@Q8$VKyi8RVj?`ubhr>c&0~4TY-4_tsEJbCIFSG9b!i z8LArp!PlbC4+e8}S5@7i>A@;5&4sGQX@j|X##7q?#LNthFQIesm zalt_L5a(iPICk@6A^*llQ={BM6U1U?O6=xOu%Ac);}9j+@v%Tt<7X`sPL)h~Di|j* zXlh*2GAC}0{r6A355bN@c~2Kf(A4<1R#JYOP4YMdSuAl&iOBd(3{8#y7{p?j`uM}( z%4VO3hC);07i*}bvB*(nIS}Qt3{8#S#?aKbY%tewRW%%%Cs^gBxzN=3)nKj>914+j z2d?EK7EO&S7Mmayy(`KK=T!vbCk9Q8t6CyK4me=J;i>d{veYQ31;$ zB+Fm=YwUmj)cZKqH4dKf?23{LMU7Mg*@Sp3qSbJ&7_lg7+-k82VsWgxJn@a{U>u^X zYD^Y2ZqqW+8j`726O5A>6g7UMWp328U33zboXm^5NP?oq?OI8--`gZpAn>uoEhQr7 z_lU*F-^Tv;PrXl7UwZMU6@pn;;dV>&OewuLH(U42l|+wT!Q>WQyy82@r## zhC|EDciIj*8%xgNMS~d=fO3fePJ33 zMU86KP)SpQ*m{rRl7c14*UkTSL_IYS16gBR&hDw@?)v9bYM8zyaQR6Or zEjHFRm}`xyS_92mR(WYI6gBD?%(X6_ia<+T%SSAV8g(r;K`Q37k{90G3XGo^6g8Y$ zCg74xi3?1C7!)7u2kFN!a8cnr~>mJDrxCe}rn0G``GcD8YkG7M( zizRpRqArr4sL@<28PLflc@KgROWaZ-R(C=!-nh#k7rWHg-v!rh_IYS16g65{LnY0{ z9#ysnq7s&&sBtg876)1y%(Yil?S*C^tGqN9iW;p9=6XM#icl9^%SSAV8ZL`Xkctg% zdErBDFn)U1EACijQL#H!YIb%=do8VX&F4%SdfgHfu=N+CMTvIxo0 z)#zv-JEF>tK=digq9j9C<8A}lXYpuw?!&!e#G;gpPEQ^o~os0VnWEWN0MTmZ8S(IexT-qX%A$%>+x#*>3yn`jPa4;ArG3Z?US<6g&%y!Z%Sn?__>LLj`7Y}MB3y0Vw z*C2?o#4RP_)PTvuQJI$Sr{=b@p{x#(jJl{6Q(h_YcZ+pouHj?M-C;?Bk6 z_*zu%YcN-;s!E0CR#tiCT&bzeMcsZe?XSleCeIWbhBNsHx~;ir-Cqlx$(B&n96)}8 zZf`C!256yJj)c;40R;%E&|C~0sD-Kyw;i)07Occe2FX&fxfn4>Ye|2?W~mH=gDoLx z5&2Ib5)&UXc={^p(^rA3D*M7TRh8yq*2C6RNi&hA+R|XE#T8!YD&Bd<47M$R7F?poC^s1479HQvS7&;ftMd@Q& z$p4Ilwmt*MNl>lk;?xi=v}%;?u(h#h9bVQ&mfFq5rJ-8O*3mXgT^O8faZAg~V~~yt zSqAB-r(U2QRP|Zsk-D3mi(v*Ij0UQ#0YvF6L+4^FJ{YaC4d!a7sv1Jmh*e&i3!RG` zgSi^VgW=4_xqQT;bCGMY335@XK%Tfw0T@3q=v)lfGR|?5$s7kJKnyw;PiUDo<8AkB zfhAk=qCt|Nb1_0I$(&%5w1U9Jl8}^$1rzY!rdB^`{kN&4f0wsbU%xe6ZP*v4q0qT_ z${H%EtgR|*3sF0kMM#Fu#nT3|_NuHsL>*WbB^f#wBMoF74gx}KE1P{D8VaS0LTjj`xyVsv zIS}Qt45f<&vHD^{k-`6U8?LH`L-Pcyyfha|7t;;q8WB%L)*@WXM=VMgGb}biDta%L z7tUJ@#!n1N7c;d?))L7SEddiC2BnJ^v`pSo+d)TR$ zkd%nhmywF2e>F(OSoQVC!j;FqFb##$#Vl*6q^ZbPW%&>luq;9{{CbR+3}oX}**J*C zvn)z7v@Yft$R@;d5nYCR#fU}gVy?v|$i=bc^2RrogK>zmSMasKugCCfndl11R11J{ z5`)&oJS}r0U_0p~EIFAMb&&+Ei}_kfwN*CB6bO7QaZ8EFS%qATTwsuksp{)bg=-r7 zJTw$q7YnVSlIEgNl@&r%#4@xlit%TQxr+?uny#v*LoL6V?# zA+(a>zu6>nA@H*#Bqid)-;j#SuNb`kJoWYG!8Mvl`Vj1Afozc~TLjT!mPJX1*2M|~*^+oJ92;@37_n$w1S~c|F0O8rH?AK9;}9w9@wGtf zVx^XGY?4g7O<?TF{X6~et@#G-Yv$zl`aqRuXP z<8HgaI7IqRd@azr*sNt-yCpMVHy9@|XkBd4GTrvrPWmpE+{uf&NP^bIR;^?}iB0kz z1R<8Vr9`YQK`!3dW{`_r>g(@?1G%VoO5tIRHVJB_SyhZ9hROI_)%g{e$Z3 zAB5`=`@%F7Di`lrLnTc`sVXal=rGG7BtzvQWFR}D%8o$vDa)cHL*-(Zf$Xz*E<6Wu zuNbkYTN}7w4s_Z00 zWh_JG;xl|L&VFDp*C|zX3Yu?O<)yh$x%kjvuJ7Whhe7D!T~L&n%0Q z43&#R2C_@>TzF65UNK@(xhS>R1i2V`Qr>vlNiYtP8^PBCm5ak###<(tg=Juz#GrC< zM9WM&WjpB=EP0g|b&&*>i%+$Zh2PpF*C2?o#4RP_CX&uab11=>u}v*pNED* z<>GT|sHC~LMU?$uuUy=P$_4)7%EiC%wW$21!Ca}TDixYrS>=^;rKa8`>K@hp_-Wu{{$#NP=&k1z++md>KWTH zD`LS)ykw9p74H%wzR_CJ&)O`NVQ{b|BrPKUEFv*6V(|1;)TgfkS5@|fX{suBiCM?3 zsgh&@^I|m*zs{;zxtI8png-{1xZ&5sS*jPZpaX7nQEa6Suhn z#!n0?7iYAL^QvSruYw5>gUZEOEz{oqFPC2%qD3Cfr}*}DG>`| zNX0AX3|_yr`ueTmYQw%T4TZ|Zd26VopNzJutSvM8XIs6-&qzeRYmbj%vG`RgbDi^;P7bH#{7q@s6SdEvaeVEn|OapBN1Sx(6mIl%;o zLF1x|mdUGUJLo7ZIhq#@k_3&5s#-}=eVb$q1YVYeq(qd~M=Fk{8NB{j_4UWXmB+p? z4TZ)I#;LM#5RGS9lw@dJ)HIMyi02~O2=|H+i^j$8 zEH*(djy0AyzR?(rLzJcCYk|ha@3l;{iDarZ1>+ zODn0?+$NaHJEE=JQcoHxR#GtG%lPLn;;dVUGl>7U10pgpm9-8 z%lKMLrnohj05ND>)Ymfe+t>~|8%xgNMS~Ol`Vp3G0UPPL*t@}fow@U z7mmAeuNbjtTr{=V1i83+x4d!vd%!qEN(X!`(70%(WgLH$OuIjVaT0^ZMRP4vzmx5x z%dq5fUerYrG%oJaO4|L&CRqVNfF*7z5ruz3E@rhb$i+(a^;g2RihUj$3XO}F)=)`v zv09a_hNzfjXk2v0*J5KUgSpnIsx{E8WtEraLgT_^FxR?xDgtg?%SS947p*NeK`Q2S zl^5RJ6^x%4G%ng`nLszmlyn0VAO?+#wpwO$hV7v1vE&9`G)NLOF4}7)C7CwKMhJo| z2}y}a>yA{^>R|Bto7C6e1lMNvg=r`>E;?F6B~8T^Rkj79tt^X>42_Gs4P@I?**1u_ zvn)z7G%oHjknM=)!gW9H6(bgni$7Xyf?U*jK;F3917I8?y(hjFXk2vCGOk{d8PE%i zlNdBE{-kBP{n>WXcd_J7UerYrG%oJdN(MY=le`B(h$U_*5vw0WF5c*Dkc(aF>+gbV zH~Ty^6dD&@tf7+TVvj1@15pXf(75P>uf+kk!CZS))m~`!vC2zxp>fgGV6OM$sR;GO zwS2^)ana3U6Qp88KY8Ip{lNH%LE|Dr%Y^z%rmR1h05ND>bk{P62G|bz36|W?iv~%8 z#zhaUq->x~asYxbOF~j2+73c0I`uSo{e$Z3AB5`=`@%F78W;CjLnTc`sVXal=rGG7 zBtzrkegoMNRdxiTPgxcv85$Q47|1@0=fd+S?iC{zjf-9un;;jR2g@604+i59nGfS@ zfyTw3wT$O6$rL;W#z_ns7Y}Ng>>;+3evKuM@uDu0pmEV#D=8RilY9d~ge7h%5qpLr z7a#XA$i;E>^^e1Kf_)wu3XKboHB{1EoK$5eAu3}T8W&mkTAb}`FxM$nbqbnqS>>g< z(75PlFxPkSR7A3IEg!LHTnw<-1gY4cBQJbD2aKN>G%f~enMkf=Qig*G5QE0WAT4u# zxb2`nVaYSRXpkgmTs)+eq>Qjh&O#7nNk~dW{}D*V;D-%f|D5{z=ioZezAz1i#>FGn zP)Sp9L6u#AsGMaHlA&?&sDbRFD!T~L&n%0Q42_Gy2C_@>TzE&~UNK_PxOmKB6Xas( zGxEmMo&nFX|!*8W)diB@4&c zB-bE_vBWJU;^Y|Q;&hflF0QMue;uwH?DNo2Xj}}lhDw@?TSQs@b=xnwXo1EB{^G{P zSbQxi=NQbDs;W|-*OjA{9A!a>oO_ekgX{s#^rfO`9kS(o+ST@qYR$aAK zhp7hJqGYSyLTr4-z*bY*ZZHaw zLY_f7>Zuo~2UUI6d8F=U<09YSgV8{hHGn9cWoTR!;)Btuz+kS1s;VJ0jacQSxzM;6 zXE0aecrcvPaV{URXk3i9*aW$#G((=a%?vPpV$islpk#3PS}y5Vqpd1y3sF0kMM#Fy#q$QT_NuHsL>*WbB^gQ=lMG}XryDqI5CY zViQDT`5bxX-E+V=MDZ;A2?M2zDOx5tS2Bm^f^iaq(#2FQv)gYw>AhI8GcW2Q2}&2! zw35T~Y?3YzxLM+s6478ja?!ldAQxTL*Y65fH}-jGD3mUWtf7+TB14sBK$OWclr9$H zgVATY!Cc){Rd;B5u*yqwp>#3BV6L9=RJa%8T0UY?x|nIP2~yE=iM(*XC1Cu-pmgzq zmT@nYOzu)J0b)?Pcu~vrd)ao-2eD*tUNlG&lrH|NmE;PWqz?ohmV~54Y!OJsJF^U4 zzpwiGec|fIzAz1i-*fSjHB{16^jBs5AsWE42+7d8m~9{%sLBRHG>BzUlA(1m$3XT_ zJQv~RxL1r=v@YgaY=T_uTp@3KVg(q7D0vlM3;dpod0HkMkW6_1jFT9&F6L{Q6Dw^e z9fBo?@}e%1pmni8D=A-PlROSV7E9bxA~IGZ7rho5yK4me=J;i>d{veYQ31;$Btz?Bxq)n)DjNsU zc$P&;hSo*EKsG^@O@QbxEQ^s0HH?)8vS+2t)wluvTQmNxo*VGjvk*PUGRNUtZb`f4 zmO}i0|KI;ZS!0!fd7^5b2N#Bu=?2S zPGFuQp8S8j-G6+}b^rf=)(&ZzB>AySlBA;@+p(RJmPwMdOp+v-BuO$!a%vfJN?In# z>Cg`Ilq4;aO_^(h>S6i*A4QdaCs8cXH`xo@}$5EiwyGQaCtJ+zp0!- zWQ>TsVUVYU%Tu5}r*amNF+j5T^edOdHmmjeyLeY?SX8Z>kGDSaRQ&XwfiIi>e%U$y z9#0MbPff*t=6U^3<&ggr=1$%;Jc()H@-(O~sGLV+Os6a{$l2j?Hq;kYE+8^SR^Bqm z)5GQIP;*o+BJ%XWxWqI6@0r#a;qnZqFR5HY=a0Sv}`p!rX8=7i>^zAE9%-f!{h9=y~DvJg|96rx1Fc zH*i6+fu0{u&j;(2P9yYuZ{V^U4fKL=dI8wilujq~0&l?A(LgT@rx${KUFi%$FZ2d( zN-@xj!s$g|-%vV>(2Kl*yE+-@#o_c~ux~1zL+Hicz(Y3~=p~hOMC+D;+M7-{Zk$J` zCEmbOoefle_$u?U!nbvm1%%G`2A;p!Kraoamx3)&x`@zAy@6M|80cl;^fIvTC|yG6 zW!}Ksw;1T<;q-E_?uLk>p(y@eI?G1QtH_(OQbRpOemG%+3 z&>LuyYM|GI(`&#MDV;*-HQvBAcNplk;q+RtA1R$i=(XO!jXezXx^Q|O*pHP?C-gdR zAT7;6uMel!gZ-z{8H8T%4Ls1(KyL`AH-P;_=`2ET@CKf^(?D+wr#FKAROuW-Z^ZX= z_A=0$!s$(5KT|r7(3`x0zu#q`i^J(+u%9bkK$3Sllr?-OrQt47cZ}kRB?=jHZ!s%^b|D|*pp|^PhKlL@x z+r#PYVE?Uj1);Zl1GW1Z=pEto4zOP-9lbsLdcDINxa2+qy)&HN3HEEHV+p;}8@Q^! zf!-BP?*jXc(mq1(@&>NI-$3uKq~)unpIV%0+&G0$yS;(i2NN?*Fy~Sk#PD5*q@XxA@mV%;Kzpz^wDtoDA=EsE+zC)Z=hnR zfj$;a9|QY~(q)7`<_%ml%s?Lxr;mgERp|;sANK~Xc+^0j2&Yeg{Y~lUe}`Y6Pj~}= z8E&9YhSMj({;qT^p-*}Pw?1Z|%fsn%uzx7+BXqepaPJ5MeJY$j1-3%z6hfc!1|H2Y z(5J)c(_qgiokr->-oP^>&(bk1n$@c1xe#v^c;wxL^DF;v}{)a(h-D?0DGR&8HA1q%pYZ-BMBV|)}wS5p(6v!pD@sM2wey4 z`AX*yx=vvIXailB&~?FHpmZLg>jt(zX`rJB9R>D6r3(lh6*w@)K-VL5J+RSA7ZJK% z;N(*Vx;~-ngS|-U5<=GxME%u3Hz0Hauoo*`O6UfG=Hm=>LqazMdx_Fzgl-s!f7(Dd zB6K6LmnvOB=thCgnFhKsp&Ns3qIC3*@C$b1K<{S^bW=h%1=~#NSVA`q3>j~rV+b7s z_A;e?gpLV}%`(u<3EdoQtkNljZXTF6!9celbPKSTE1gE@7J=M}2D&AoTY|kp>2yN3 z3@n{wpj#2T71%44&LDKFz}jaGbZbJl278s#S%hvK*gDxjw;^;JuvaUcL+CbveSb61 zZ3*2L>@`Z~5gH#^H^o4E3GD@Yt=_6It?V4#x-odotTN|zBjDbO?9K(`}wJFwR&T|ww}fk7`C z==Owe5B7ScqrVEjUbhd7o^GH!5V`}{8)K?93FGBYM zdzaFsgzgm>kZYiO6S_CpyOk~@bnn2(pn>i~=ssZYQM!WAeFBr_8R))*?hE!_rK5L- zU$6THX5|^^euVA^_CBR!3EeNSXug5&Pw4(&?^oJK=>CCK&Oi?!^Z>BwN~aKdKw#4X z13i$?1HnF^bQ+-t26nw>pa&6p5ZDKmPABxBz~O}kdN82}gMCQp3_=eMoPOOv4Fk`8K9z*CcV4qUDg3x0E3knSMSVE5l`&Xr-zYf1%j}5F?W}wFr zdK}oNm5wF!xWI;Y40I-;Gr>Niw2#o4fgQ^Y^msy#2b-mI3Zcgb4!&!kClGo9*ojJ~ z5qd(Pe1(CYMCeIipH(`Y(31l7RvPHZgq{rcZ%StndUBw}KMeE~LQetvoYGl@o)Yk{ zGSE{AJr(TpO6L%IYM{&e26`Hyr-6Mz={!PD3-noSptA{`4faK)3kaPZ82W*Mo=)iL zU~`l%A~Z&;3k~!PLeBvElF}uF#%%S626`r;XM%lM=~6;txO$C&o<-ow-9KQhpBLv-~4Yp|~>9ZP5&^WSxb z_t$cXoeMXpwvX62=C_Xx_B>+GgPW&z3bAp_1^+bI^NBqlu2VaW*f{304F-Dwu@}I7 zP3?4I;~3v3274i~7s7pA?F?e$n42~l>_x<01osWKvxtpj?)ubVFDCY4xNoYRLu?%L z&?bYugxE{qzNK~^v2n~(pBe0YV&}tsTkQg3}AAW z2KODcONfnQ-rj7mmlJzA+;`P3B{q&JDlynAh`j>tduo>v8^?UH#bB=__DZ<_P`iTI zIOe-A4E8EwuY&u&+R@*HU%qk7FIx@vYGSX3`+?fA#Ktk6Z3erL*oAOERNF^v9Mj}q z273*$*T5}OJB8Rd=9=vWdo8io!u?3?G-BhJ8~<&v*AaUi+>g~xCpL~r+hMTR6MH?} zf2y59Y#j5zR|b0nu{Xf|MC~kMjR`JCE2n z=I^@a{Z{QXV&juOBkl2Z?-WA?4!g!3ioHVONotRDtzxvwhNVD=dQ05n#_#I)l)d+5X)?M-n;`tViiALStsT z+(6eMbRDqgE1g4V%xwQ*pz9L4F4zl{&LcEtwoe)8C_+bpy-?`_LStsT!a&y}bUm=q zN*56tGux*PbbUhC2YZpyC4{d3YEWT2XPTe$n+6&Xz5(cql`kcH zgJ4|k+W-55P|is=By>ZtmndCE=!U^g5eB*up&Nm{ROt#rHwyMT&p=`=#O2{Uu<5xRA7?}Y}s4WZkBy;|uULbnMXt7o9w61pweYn09-blYHLeFNZcpg;V6Rs?`rGj9b^GAtOAT}fLU#ar zgVM2t?hu^a*gz)}IvMPZO8W?%99-PQKzAf`N3bbMrx3bhaCK7y-HFhhz}}>E8lgJ{ zi<=qf&V=p^_GYEi3EerkJH|kFA#@k8wkI%oI~Vp!G=w4v&Qo5ATy@DgIG|;^X-5c!PN|zD3cW^>$ z1Ko$veZbzMbOoXN1ZQ4lp!*WKFW7sPj@}!7x$YZW*v3HjBXmEo_bDAq=zhVKR~zX5 zgzgXaex-ec?jPLP)<6#+^Z>BwN~aKdKyc?Z26`Z&2ZDV-=`=zQ3?A|t=s|=Y1olCt z(+NE&c-!A!5JC?D`>@hkgdP%X8E>G65_%}uN0iPX^w3~Z zf`J}J=wVkFz5B5zo&?5*v0&IrTMT8y^9F}CDM-qA@ z*vFMFA@s;#=3fl-C_;|{`-IY^gdP=~-p)XeCiG~qPbytT=+VLX*BR(BgdPL-DWxk2 zJtnxky@4J}=&@k`s&w>s;n(Z2!S&Z0=y8M|2li>DV+lPjxV?jc&Lngu*k_dX5jrz? z;06Odp3vjLW+|OQ=<&gm$p(4?p(lWysB{{kCj_H98t6%co&@$;rPB#LDcC&4Ku;$0 zWUzlzI)l)YgYlgV^b|r*0sEZNS%jVv?0l1fo=WJcV4qhyhtN}ly*nG|X@s5z_64Q$ z2t6%0v2){s z=igzl=Mj4z+&r~Yh&?YZ*sO=ao=@!gaGly|#GW4)yf)2XFCg{;xUZ?5PV5D7!IYi` zdm*tG!hK!s3}P>g3*LFB!Cpk{MR4CxJB!$h;(`zMGT4iWy%_GBYUdDpaa{1pyA1Xc zVlRRFmfCs5UJ@64uD8L?Cw4yEx798nc79wiaJRu;O6;X@3)C(m_R_fETYU`nGGZ@- z`;OWr#9kH`{O}%wy`0#~;l8VODY2Kw1xxxG>=ndb0rx$%%ZR-qF8J-e274v3SHk^= z+7-lJ85jJypTS;5>{W2zS3CMY;g|1Kal!NY8|>A@UJdsHwPT6BIxcwW{RX>`*oAOE zRNF`F!noko0}S>WVy}T)q;?9i*Te;HNH^GPiMx0D9x~X)#4d*Wx!MK9E{+SnKg3{fCiZ5yC2AKDdvjdy zvxg1#7GiIK`-R#i#NHAY{AQ@Z-b(DPaKBW$l-OJ2f@O~w>}|x}2KQfTml1ngT=2{= zgT0;D+u{CO?FwRVj|*Nr++gn@_71pTsU5vP{QA8kE_mf*274#5cf$Qz?O0;(j0;{j z!eH+r_Aa>JsO=;6uDIZB83ubdv3J8QRXc^)yW@iQjWpPMh`k5yw`!*mdrw^OvBwSe zUSjWs`<>e9#NHbh%o=5|_Yr#^-2bSZLF|2T!Iz#e*!zjSAMStE&LZ~yxZrD}4fX+I zAAtM4+Bw8N5Ep#!NrQcm*azYMpmrXy55@&Q8Dp>y5&IC_AJr}(_My1oS5F!2!^A!e zw@mFKVjqqR{xH^HA0hS;xId{~LhK`P!9V_Lu#Xb^DBPdbE+zKSxM1|t2KyMXkHP&# z?J{B?iwjSq8hD*yV8lP}@iB^0?q56Abn#VxNLrp>_(fPsIhFo@lU76ZNJ2+~^(dW1 z=*Zx@zZvK{gsubje5G>;T_?D0ih-_6=(=DpP&$v$b%Xn#Gtg0ljskn3(glQ$3Z9s1 zpz9I39@uE5iwIpWSa+I%u21OtU@ua-gwXYaF)tYC283<^_F|<=35}8MYy;hp&<(*} zqI4OdF|z%lfo??TMqn>hx`NOc*`98o8xy)Q*d|Ix9|*r_V`MwWKsP0HQ?SjHjwLik zwr3dV7(&N@y-aBzp)s=kl7Vhc=;mN!l};fvMz&`f=oW--0rqmG(+G``?UxO7OG38< zdxg^JgvQABECbz&(5=8;sdNURF|z%Nfo@Ic)?lwvI*ZU4*`95n+Yq`9*sGP!Av8v| z|8Ah$61pweYn09-G)A@q2HHz#FW769E+8~Uw&xn?I6}vP^(kFMXpC&XYM|o@9S=4^ z=@LR?WINYD`w8s_o2Yatp)s-@G|)+eP6GQErOOD7k?nZ~x*eh0fxS-Y3PNLKJI_G3 zCv`h9i5gH@g3k`Hn>T2D%HOyMVn#=?p?+WP6c; z?n>ycU~g4Ai_l$j7aQbmMD7OlHkEUTjFIg(4Rm)xcL#gB(s_i&$o3Kgol59buy-h3 zKxm9?zh$6%5V{B0G^L9Ojgjqq1KpF*J;C0obP1s`vi-J!?nUTcVDD18l+YO2UTUCw z6S_CpyOk~@G)A@y40Int_W^s4(iMcp$o4V=-IvgP!QQKM^uh4UHAc4IG0^=8-4E=2 zO2-l!BiqXjbbmtk2YbKLK0;$;`&|P)fY1ZLrYoI7XpC&HFwg@DJrL{zN~aMTBirv8 z=s|=Y1olCt(+Q1{?Ue?4Frf#7eMspHLStlmm4O~Y=pkSqRyvE&7}I@e`KJ?5_&AyzbYO5L-_R?Biri?^f*F~1N*env4qCR_QwV~lhB!9pHbRJXpC&H zH_+n=Jsxb9(kX<-$o4-C^aMgr06S6XG(ux!`x65_iO`e4KC5&(p)s<((Lhfo^klGq zQ#ymt7}@^RKu;m`6tK@JokeJjY;Q8qQwcp4?DI)fpBd?=x_5gH@gUl{1wgq{ud?@Ct?8YA0V4fGsB&jA}yI{Hxf^%^7F zUmEDSA-ej=HrQ8{jwSS5U+~v$hPT&piJc2KsJ4&TxxV1}+YRyMWmFzF=Ut!Cp%2rEm+>E+Y0)U+}F`gT0K{%izAFb_ubU`GOzrG1$wAy&Uel zYL^mwxi47qt-)SF>=kg|Q@f1VD}2Fk_ZsY##9j&aA8J<+d!;Y<^LGY&6|q;reP8Y9 zAHy%-t9-%p{$sFL6MHq>57dq&_G(}7()|Xzkl2NAKUCXC>_T7g>i-(-HN;*6w@B?2 zVz2Q9Z#ZDE*Ajaz+>g{wBlcQf@Q&{d_Bvv(gZr`C>BL^=3#K15*z1YC9_~NY&LH-B zU-0oC4E6?MZ-D!W+F8Wj;0r!`$Y5_I_C~m$s+~jZjlSS3KN{>!#NGt=Gqv-Gy~!7R z$VsG&Uzxl~v zZzc9txL>MWO6;w^VA)ZFy^Yx0;QmYPGGcG@1<(9!u(uO?JKTS(T|w;azTm~b80;Oy z-U0V3wWAM*U%z+wf>$0l*gJ{66Yke)#}a#|FL>Rr274E=cftKeZ6C3B`GU8dFxb0^ zy&G<++9|}|?F-)bo59{g>^*S5RXdH?dwjviP8#gJ#NG?{JGIk^z1J7a`rTmfBlbSH z|4}=G*!z6Jm&y(Heq!&3`(L%Qh`rwzeC-c|eSp{p;C`=m4zUmTg72L&*awMy5bh6Z z=Mnp$FZfA?!9GOnLvVjoyMWk-e8I0y8|=fxJ`A@^?IL0y_62`9W3Z19`v}~h)Gi_R z5ntXPwGH-BVjqS3v)ZM^KI(JP5f=Oy!H)s{Me#C%AM?4(&$Hmi34R>#uZmX?{J760 zMq2O_1U~`zH^rmN!Y|<`eC`&H1wTpflYoC$JeJ@meeRw*7QCF`<$(WC+(+E}ZrOzvJCfLua6M{g5j)bYt7oz65W5cC^VQBFb{)4Z+G5uw zc3rp^sGUdbx^91ciycMmD7Y7@T|n$8cj6+8U60uH;6|%mMC^L5?!^|nKC$b=y-4j6 zV%K*u4J~#9VmE+$vD&4?Zs6iBvDgiX-4O02YL^kaq3hJhVmBgoBe<8UT|w+duGgg& zyD_mF!)>B=^pWt3cw;xXvBhpm?51#=sU1t~rfy6ViycGk7`T_I?IU)Ko7&W3Hz#&; zxUp)d5WBgX+stCOAa)D5m#dvd>=rIR#$vZ5c1yTdsGUyimTt{u7P}R(Tfx0j?F?eK za$A~P?AF9?4fiUwvxwc=?TxkAZHV0l?$v7N5W9^#*1}@9C3ai5*QlLG?6xklrN#CV z+Y9$vwF`*tb&apE*m1;;gX>efh}dziZ7Yi%PwaTO32K)RJKiN*(Z7g<+~40QUy9V~O3t&2DS4lZl-S_eQmS#7=gLud&!2iQN%yirOi}?&wx~Ep{hjcY=G9 z+G)h@p8Sc$$rxUxg+im(-kS@gT0{0fRGl<>A9r0P#-Idr~;ohot7O}g| zPq5J42;B|rZA#}5x|?h0x7gi@-5u`jYUdHVyK9|ju~Uhi3il4R3y7WS+9z4;9>nee zH%;v#V)t;}|6;Lw61ykdJJl{Bc2C#8oyG1&>|Sv1QoEGcz1)cFEOu{V_lA47+GWJ< z?IyIh*nNoI2kt#;R}j08n|Zy(?n~^xaPL(+`e^v&yRTc=!D9C#c0aiHsU1t~es1Lr z7P~*O`@_9oZ6C4wyN$^fdjPQqz)e>>h1dh!&KoWEKw=Ms`+(YM#2)Alb+p)nh&>4I zgKDP}dyqSoVzCDkdobLG)XpIGU|0Vpi#>$cL*PEFb{4URxR#wQ_E2IEh5LxwIm907 zl5V!x!-zc$?xSkw5qp^H+QniIC-!i-kEvZi?BTBOEf#wOu}8qoP`ilOBiyjA7JDSI zN5Xwv?Gj>-beXqW>`}xX1@{THONl+oP48y0M-zKA+$Ys8Blc)F|2B&~hS+1^KBaaA zvB$XO-7WT5VvmLUSGA*m4!?enb?a}p*yD&j4(`)x#}a#-+n#E%Gl`uE_ZhW)#LjdF z?y%V7i9H@}mf9)A9`8=}u-FrbJpt}SwbO__!A147*prAo3GTCMrxSaUYksH2o=oh? zaQ~)u2C*l*_+A!!3bCiaeNOExVo!0M@3Poai9HqW^J?c1d#dZ*+hR{6_B6OJsGUdb zX>Q2f7CW2R*>GP}yMWl)ZfqZmJ)PLo;pV7aMC|Eq+C3I~2C-+reM#*SV$X27eJ%D( zV$X#8vf8D@p6Qm}Yq4h$dluYR)Gj0TEVs6w#hy*<*>L}^b_KC#yRG+G>^a1q12>>{ z^s(^k_Z+vczr~&#va64Q!+lllSYpqOcfa0md9N;);JJWn};7j7& zb3-h6KEd+=zpZ!y!Smx?;9(2Cl;BGN7bspt@TKwYt)Uit8NrtUen;^Vf-j4AA3kEi zmlJ$B;CB@-CHV4qS2E0kuORpe!0#zuM(`E!?%PK#_)3DW1pE)hD+sg0CX@ zD!}h69{o%B<$P7VJ8y&qUrq4UfIm5?uN%L_*#Om1^kiXX#`&z@9r37!PgOd9pH}@Pbc`gc$fZ!1z%6_^??7W zcm~1O$GgWzTks78-vIa%#j^;$A>KXvqy^td@Qr{!RXm5_8{^$8V=VY4f^P!+nc{f_ z-xTlOc*=qo6TBGk=ZY5)yg1&yKh}b8CirH+C5jgjd~>|}?5`Gl3&FPl{zCB*f^Ug; z-;A^1TM51u@Ry305`1gCD|_04ZzK3N!2eRbjNsei-I+`azMbIP0smX^3W9HscNdSh z;5!Ju1MpXhM;{Nrp6`fvS7ur8odn+r_-n;u3BEJlT{ppk?;`jvz~3nDBlxa(ciTh@ zzMJ5?0hcPCLh#-3?!HMDd=J6*0RC3-G=lGmcaJ@5!S@n;FW~PKPbc`^c$YQVg6|{v zKEVG`JcHo-;@wMsv*7y)z8~;^70)90{&@G=6bpWU;0FMIuXql@55&9op0nTw34Rdp z4~pjz{9wHMWU2)}MDRm^e^k7H;D_SfSI=AU!vsGJxJ>aPf*+1|KTNaWM+kld@K1`D z5d28I`{M-*ew5%x0spLcDZ!7%yXY4!_%VVX1N@8PWduJK?=GKi!H*OCIN)CuuORsG zc$b)C!A}tU1mNEkkN!3MdVV6_-7>?1pCtH6z`rXVOYoEN?w*${csaq#0so=6kKpC; z?va@m{1m}Y0j^Lyh2W>+-P12y@Y4i84fu@WX#_tV?_Qi`!D}Uuk?{nKjN@13$T-0< zGX9F?{#gXEBjBE=b_TIAGCtd4M-n>{u1D=GVq;|d?-sibvFpG+U+o-XV`O}e#jZ>2 zx^OR0JCE2H84pbT0v)B!Z-4O02YL^ikBjb4%yAiP)!M#-N3Swhqe7?nQOzg&R zo2VUqBK#tbk#T3Sn-aSz+-7RW5*s7q3oLdFv18y~rnZmR7#V-fVmBvtbGWf;rw|(> z;|ncz3u3o`d%4lV8uv0K8uLhW>7V`O}h#coCHR&cLWJA>F58GplKwv*W5@KUye5u9u6Wb3rQSDMel)cPw^$Vz-BTz1q>ggn^zi`|jf9pR>^okDDkjK62GI}y7R+?&)+BQ{3HS6b}O#O@6D zX0_9ajgj$xSnMvu?gIA~wKIr~k?~a)yDPD~!o5}PEMj+^zuH1~BXl>gw<(=NXpD@1 zV6nRsyF1+5)y^X}M#c**b}F$`;ohNk0kJVM{-MS0LF^uI)6^~^Hb%zRSnQs}?g{r! zwM&SNk?|sn-HX`0;NGQnDX}p!zSd&*CU$SQcdK1SY>bS5WU>1YyARxZ)UF^lM#k4! z?7qbA3-?~NqfdrkzA-ZXvBmC3?0#_XQ#+Q}7#Ux0vHKIdKivD(_7NK+bR=w%8+xJpyiq+C{|1$asmx9!czxa35E@gxDAv-(s;x5qlKeC)6$_Hb%z3 zu-K!CJsR$lYL^ikBjZ~w_84N1f%}x&6~xBK_?H%YEV0MJ{j1v1zlUGHF*3f*Vvi&C zIJi%%9ZPJCjQ`7GXA(OT?lWrph>el)?G}4HvB$&BQagp%7#aV!#hyUy32-N>oknbo zjDKaZClPxR+-KEJCpJdLcUtVp#GVZIZ)#@{8zbXiTkI*so&xtdwX=wgk?~y?dn&P~ z!hK%t9AaZ+{2Plsjo8!RzMysJrnNBYL^llBjbB5_AFx0g8PcvWyHqF_;(h2HnC^J z{kz%~#Ky?@K8rnv*mK|p)Q&C>zkXw6{67|ZZpf}aG7k4uwPT4rH^Ke7-|}8vF2QpF z2Nm}bJU79ef53vzBltYPd5WhHd|rZU_Pqt4Pw@GGo#JT(pP%5aJ!ruf5PSjP*A!1D z_<{tN@`D9mNbrS#UspVX;0qJnorf&=B7!dh{D$IL1YeZk9{kaQFDCe6z;7y^L-553 z?#aUzdl=u;7IR zF9iId;y!{GCb+AAv*2q8z6NlS;wc1Qli+SRX~EYLd@bOQ6i*}g+5~sU?-qO=!Pf!) zSn+g%uS;<0*;5vLBf&QU{#5ZC zf^ST4uT)s@O$6Tr_%p@x2)-%7y>Z%t7Zbb~@aKvb5WG0Sy?@4nZzlL=z$J_$ewMOg4{1m6buUy7Fzd|QG$ zbDjm?PVnu3|E+ih!M7*4i#-;62f=p${z~!aQ{k8M9SQErIu?8paS;D;034;NeTBLqJJ_$S3n2!15N z{n5~ZA0_xvz&|TqO7NozF1nEgKSuClfPYcEjNr!-+~t>A@Z$tO4)|BaD+qo(!6i1f z;3o)v0`PB&M^}Vj&rc+{Tbfw#lLS8r_;9mlM1k@E?l%2wtAx9%*L5 zPZ9hS;0nc42!1NTJso4gPZRt!;4_M+5&U$5d-1X=c(Zd|xN5nVCq>l0%-6alCb@AT zdt0t%eoTzxSLMVw!7(x3JmTyR89%2TLF@>)=c%1RY)p*DTI@(-N5b`}okeU+jJL4Z zb%>!G48Y2 zt%%(U?v-k15E~QY@fN%FpX{q(w#KhEYG=WYu2pN2{B!g_|HH(1LPYI}wXb%A{1LTV zO_a5GRJ< zzV7$PD+`ajcJauoBagiP^2jSZkGzKT$g5P3ybkurD{YUwmiNfr0*~B}@W>4hkK9u6 z$W0rM+!pf4jVF)X+VaTFGtXLNqGydfER?L4tdgvhtdPjvWY03mQc1pKiDa>4kz}D{ zfn>g9o+MW?S29O3TQW;BQ!+y`U6MUfI!!WFGDR|3GD$K)GG3A?87CPl86z1j86_Dh z86g=i873Jj86p`h86+7f86fE|>6cJzVl7W!dDutNThdF?Q_@3{D(NoiCh02aBIzvY zB+9Ti8?U8RA_sBPHqsFsb zvP`m6k}p{zSu9y3StwZ`nJ<|q$(78N%#qBN%#zHM%#ciNrp;>NCry=Nd`&=NczXi{_7_X`%3yqdP{mqdP;go zQYGCb-6UNlT_l|)og^J4$&wC|_L6pzB#B=VFNu?QC2b`W+elkWT1i?;T1c8pVkAu^ zjU|mF4J8dE^(FNrQIfinI+939grt^4KF!D@pO@s3Ph|4QXFhr4Q>8q|eX{@Lqp>{l z;aeX0bT5y5e3(Z*pUfj4faZ};So6q7xOwC=;ym&pbRPMXJCA&fo<}~X&m$iM=#ftv z^vFjUdgQYbJ@R3U9{IFKk9?e@M?SC8BOi$Akx$(8$VYm5UvB!!aI zl2sDTQW^D zRWd~~Su#m7K{8&FDH$gjD;XmhEg2;lDH$OdE*T~nDj6afEEyyjC>h|B{nuX}_LKCL z^pW(I^pfPey`btQEqk&*~WEy?LPl zYb9$Wg_6~hRg#sG6_VwWWs;?me902YV#y-OLdgQje91gXu4Jxcj%2oEmSpBc=?uwq zNw#E~WU6F}WU^$EWP)V8BvUd@GFCE1GFmc9GEy=^GF&oDGE_1|GFUQ5GB8f|-vD{o zU(!#~SJFq)ThdF?Q_@3{D(NoiCh02aBIzvYB}ne8cCsKwPclKrDTO+>C2J&wlGTz`l9iGblI4D0m**JKFMCm9?5RWF3C>G z4#{@OHpy1W7RhEwv1F5EBZ7b7}ne8cCsKwPclKrDTOgnHVSaO4>@=NLou;Nm@!;NSaGxBuyoaC5#Gl7}-TGbGa`*^+6Jsgfy@$&yKu36k-W zOvyOOSjia4XvrwaNXZDvaLF*qP{|O<;L2B+gXG~r$pA@zNk2(nNgqjXNiRuHNe@Y? zq`Rb>q^qQhq_d=xq@yHR(m~Q*(oT{j@k=JgOXDP7Nn1%9Noz?fNlQr!Npnezq^YE_ zq>-edq=BTqq@E;7Qdd$(5-Ew0)RLT*FZfSYzQQb*hbJW`B*!JkBu6DjB!?x3BnKr2 zB>N@%Bzq-$B)cWMBs(QLB->PqTJA|(-$T9VV1uP{%^m;L3EladpX zy^=kW-I86Bosu1r?UHSht&%O0&B(+*z2f}8e!*G! z3UiLEX0~LOWTs?>WV$3YAxV{VmvobKm2{DGmUNPIlq5?!NZL!< zNhT&q{gQY|oWv_>D`_KXEomibDQO{TE{Tyel{A(#k~EYwkkpsdlSE1CO6o`=B@vQZ zmHY3sydXLyDVLm-oRIt`AsH?i=B@S7 zOuP(zvsqN-%TT-ut<~1O`?5^yT!t~k|C!cli#IHXtCpn9S7H^c0RG=T(j3Lc094;;U=hENNjw5$s&vGC$=AMqT0p8_Pdlf zEOrvHli>bE?Onu9a(6Da*zJhj4(@eoA0l=;_u!iryFIbn!@XYZa$>i4PcE_89f;il z?hR^3ovBr;L9Oaj0Ug|PZ&~bQVkg7BQSBIFC%Ztt#qLP#j&M`d_7c0Jd+TkB-HF(p z;NGNmGO;_k50_f(&cyBv_hz+IiQUvDn>+-3{(-YG)F=n>+7ai`|{r-QnJ@b~drQyGvJC>{Mc>!o5T7TweTJYfn9}f62#d8Th-0!+? zu;3#IJ_2xt;`sz0;dlK%vEU;KJ`(WbiWd@mq~DF$Xu(Gjd=%g(6fY+DD8HNVsRbWR z@X>&uRD2h~NBiB(O%{9%!N&l8O7TMkALDlmtA0=GIlskXEWyVD{;T5U1Rv{nD~l~F z9~Z)#RlVYl1N^k&Q7-ZMh}xG#jPtvVpIg980%ihxM!^^bGyQJoW(zo;fa8H>Dd<&j zyx$!vv49f@I04v11(Ow=;CH9CSingHoCNGy1ydEAqs(;8bAGE10R^RKM%`FAF%0fYX4zpkTIw)BLXQb_!VoB1rPB+tRr;&2(C<3$vj~gM3ca#L7_P!1zw7-Ui?EnHsl|9gZ|alE zRB*B14cTu2mk@9Xu(uS1 z?Xm7H+-Sd2cGwm?Xk2@j9=XErwjQea$PZ`fk$dq#E@PpK#7e*0_hZdRmb`)^t9`k( z3JZT<7hkT>D!)5^xMt|v*?)#s1NlIqDEA%S5x68`wcph_QZw}P-~S910{Kv(m=NST z&ymYj%ukk6w1%9bHSmhm^y=c)_?`D?mBpR&`nQ&VYk_^FV6uX1{jTHB7H}N_*8%%j z!Bhp;`CZRr7I1wCl+83SH*~oQoq+XzH|Uot0@;Rl1a&iw!UMTXg^t|dccYKjd}R8( zKcBjdcmkj5lgLzPqu)*WwPxt?ygx&mfPAJPvCof5}67e@ViBIYKC6I`$W~DgFt>zC|jX}ez)rU znxWV5rcib05Re}g$_+v8D1KL@E3RwVOoz#-It;H&&3s+lVZYmTL6yawb2A+w;1OUy zDOgwuHgQLyEXzAew4;!IR;^fi&AJm9P_&d(NzSplm5T~ zl{={=-p`S%Qs~Ize%Gpg%|}M#O`7WG?F62{Z~7$46*}Q}?JlYrx*YGwREJIi`CXwX zcLi?SUJ`NA@47Xp8A`<4FV&%PAb%(n6N20%{H{pX|6*^DR>oXdUbK9{BC%| zDvLYkPC8A%)4a~LT=Ri>ct@oA0_xyD ze!easQ=K~QpG|6Z-udXyPF)xmsFSTuUH9*%H9H^UU6ktUiGp#VI=LaoHNe{;k?v44 z%XX?qPF6j5(Q4-F+UmLAW2&s}oV%$$@#@36NWH>JuZgSQ+_Jg`L~8))V%3Uubq!o> ztYvi#L!Nxq9gp`fcoT`w+_Fn zo?G~r^J-7~f8L7hNX}A6cqwXnb#0ilYgc7$=iEb`h}Q|$P3k49huOO8EM8~gb%u4b zda3GRp02&c>vDD%?b#E$5{3ToF*J956@cub&vD8p-yhd zalP=nBAvIRV`RIjkoYvOu#vaGHb(Rx9; zOSNKM9cI>UvaGK6**!E8x98p#LzD18u0){&F?Dux%?D=S zMtk*h))%Y4SD!(-I+!r)QnND=x818d{b1auPLz8VcONgQjcKx5YIa`6P5A0ge;D_x z6BBaWUi_{|SJ>5ZmIjcsGyq<@n%-R^D{a1a3p z0eeuvR0Rhmx+Aw)z` zbPZE$KC%J_R6lb=vHnN&Ibo&A=Ucxgv%3!{|ge^R6la*-6jfCVb^iT7U;~ zNeUe~CebbIUGtGSxZ7U+yp6>Z_^UpNa)rhwx|Mg=3_09%uMUj^^0Y!x?ls(f#DG+y z+t{aO=-pF)hBARXqfkr;nvXm6k#5&LmNPY;oT>5PvXu1d+QuikLw&2P?VKBF0s$ug zo2X#2f)f(mse3KpBmzzX_N;=b3QkIN_3yKQlh5v@7Pw0<7p2gj|Kvp1vVRqU?4=8F z7rt^Y`SC!mN}(gCB)X*gYd$g-x7(|4fvI=`&+C)ORA_3V>pGxjC;@lft3%U(yr59F zLemmm-}IWHn{gAqI+P9MMTK%hkei9$73qc#v}~s7D!z%Hqzsljaj}J}{?XvV!vyUGqmR-~s|J0QQ=KsR}Mgbn(M2;KH+;sT1zf%VjBa z0v0B^&W}|Q$Y#10ci}5HQ!hM_%TnmbMTxHWh?Z5v=D9%pNp#+)t1RxEJ83Ne*8=-U!DI#3Cc2K97H}N_*8%%j!Bhp;CAyx^ zSitpXH`74es+Y@B=me}!bc4oM5y)n`1NY*qpMVWm#wWUz;R;se!+64c9S!;8(yiJUR~VoM3ARbFHOK*e7Q)4PQX6=O>Pl+b`p#1rN?lazVd6QnRp;yJB5zi zpXiocUh|PzxFKKt)E&SR_+Fnxra}ks_qAos&`Y>6UmZFKHcSX9rts)I0Z->dLIt;H&&3s+lVf>}NvdZGlxtWd-@CdM<6fCR+ zo4ClUEXzAew4;!IR;^f1q?+Qh^D|*Of z=_LN5dTWLfal5`cR1V}1gyY0`XtPU1_zAipfp*l%!S7Oc3 zJKg^b)dg~aLfHz{O>&2mYKA_({m)PokP8*c4MDC!DmKylc9uOlCS=EzcHRb6MYip3N=o0 z!;@=QGZ4%@m4qH>bRnL;rk$SuI{igYtOT257S za;loci&fLBi))_b7Nk^J+&Onr3j($PcDaJd3bsgcD>_-gmIQ1G>OR0Hr!+Z zTbyyY-s7;b9?@}}L1#a$F-ve!dT%%C7LT!^=y{b^+}W~)IP~&-%&I40B+4!hdKbcL7^!3Ans6J644>a&FfJ!^aSqISBH{;+^A4Y z2y*N2yCU84G|Q>#NKREpcqwXnb#Wb&+`67s7I)5_)QNzdfZe2EvVxtG+_pO{U}pk$ z26nT8sS0*Za{GH(z%FMu)1F5{m!;4N=#u14+*L&&o9T1h`>)(gNAW-|OQ9pXCb_zI z*L-9tZt_<@b=~j;Zqp}`sZh5h7t^O^=qKFVuMTwwa=Sv=3UyC%are{=)gJL@C>6*Z z3gw0%*9*TZ(sk}@*-Smisp)tAhJLhKVNx+`K?o_a_5^Umz^s_9l z7twk_x=XcUU0$ywH|9Re@_L`$Nh5I|UoK0b{m?tfP3>PrAUo-P+^VnKNt5tEE=!>! z`y{!!_t$)62JXpM-vE8_1n$)*QLa$mB$q#+W@sXA%~yx|0l811DEBOGNnR4sFUhS* zuNit7cj~J{{ej%CP)rDNd-1y>-PVDYQ#F8`ssZrQ)%5D(1|+$?4^&y)Id{@P0uBWB zfP%>i4oq^#23f#C1RMnHK?PG49F*iD2V20wXE)Pnyf+|UErm|N;3U`hp(+B|Oh4k@ zf8}OsfP40GSqdFFB+0cMQuC1&IH3Be8;U3Jh(3u-g@z`%d-JCk1CX{ z(6A)eV`$CL6}UBD9U2bgF@dw#hr6A zjU?bmV2>+USP3?9Qy#S}Zxqo+L3%>9VqM;-BsY7wWqG5|?xY#GaW9vp(0&-5AcmjXbCsD4@*#D2c`;UvNPUF81 z#E7ApzcR%inVA`x+599jGc(sEGc_|K*T~Fu$;`}kja)(3HI~fC%rP=9Gc%W5Q`gkU z%*h{IM>Sp~!=T5~`qleFHyM4&Uptr6wC& zYO->_Cz;4)o9xZMuhydd;5eFMcvIBMq?b%@idUMBcLB2uFiWwi1XBoRd8On1F5tA9 zq0~;_x{vIXBCCIzSAr923C2)rpl{7bhEg}Z64@z5=A7=8zQ6tPIor;xyWwW&9e9X$ zB7=8ghF4N2)`EU;HD?=ZC0nsS5zHZ&?UgaVa{+aR)84nsQS4!Yc?5I3GG&qrIMV=U zD)tD$0)jKWlKX%QILiQMDfTGALV~lrvM|F1%r(GV#U3MAL@?JYs~&U#XB*&b#U3YE zOmMbWHcxf|=NRA|#hxHoMsSW-cK_Z5oNIt{6$=xrAUM}6Wm8P?lf+++Sc%}Dr7jU5gE>!GUf~f=-dS%ETUBE>KxJa?*2&NNUD^yGsxXJ)mDfSYnTa$=SXxY__$E4GGU1;N!`iO+Qb*Banj#a<>D zFPG~_4tnO5SK2)00_wBcY2&a^u~!Ht5G?dc*V!)MIs;s%*sBB+39j=>&&OTB^#-_J zvDXMD6I}0=L33Qd4Fm zC%DNg*~91!2yXUD-aHp@ivey?>@9*h1h;r)>60#?9t@o}4vQ3fn_wQn zBCo8^a{;#+;8w-{POyOBRHRQJG@d)T)>?MxKpuz5G*6O(P{~}mH@VHk} zR=R*E4Df_v-w=$K`}9K=J-f^+!~W_5>MQos#$knG-x5q9SmBkit6ad726$4je-lh3 zc+x9bFS&q~23V=scLb9OR(fUjY8Nm{?rR@g_Y^aqo?@n#s#DCW)?t)S7OimsV+=4x zu`>v!atUL6vU;rx7;AvBig^g86O8rAmX}??dInfeu{eSm1nc>vxX=ZxZ-Dg`JCk4z z!TLTq_=*dt1NXFz60cYTf_VhveNws31#D=54HY|!U;)8~K54w(1#D!1jTAeZU?IUq zKI!n93)t8I8!Og?U=hK_KJjmG0h=0NQ^lGQEGF30Cw*Rb0h=3ObH&afSVpk9Plj%E z0b3Yg3&qYQSV6FbPtxCT0b3eiOT}6djF-ps(;Yp(%_oyLxqt}1wo$At!9;>>e6nD(3)s#8+bMP)!DNE%e6sRyE?|2DY_Hh)1XBpM_sOO$E?@@( z?4Z~M1XBri@X4;XT)>V7*io?y38oY5=#v9QE?_4E?4;O51TzSB@=3+pE?{Q^?5x_DRFPyMT!Xn5ft#1oH?c`lQ`97qE)~c2Vq7f&~P-_@vuAE?`#!?5fyh1Pcjv z^+~VoE?_qU?55b|1d9lE^U2_MT|ln^dKL2#EGFpn$*3JJpx*%fiUkOk5%l|H(t9po z&;Wyqg$Py<4EiKzrwf>5fJus7K`>rc=qE>dVx3Rs|HB1LHo#=Xt|XX1Fxe-|cDaDv z4Y0dnR}oAk*xe@^-gg0e7+?>@t|pjFu!m1}>~;Zr8emVwt|6F0u%}N-K5zkh8DKBP zt|gdCu$NDc7rTJH4Y0Rj*AYx7*xM)d_qc$446u)4zaW@Fu#Zm?K6C;58em_=en~Kg zU|*kf+3NzP7+{KG*AvVmnBtQjAGv`246vVKHxMi!*v}^e_PK!l4Y0prHxeu)*xx53 zK6U{I7~lZK1`;eHIKU?p_Pcq=d~R0B*^>^6c41XF#o?K2l} zm;nw`>{kR62@dngz5_1ca048!*zE+92@dy3`R6WRngOOMb_c-}f@wa9{lWztVSpnP zyOUrl!4W=banJ=EX@DaYyNh5t!I3`c{G|&x$^b_x_G^L}1V{NK`H%}Z+5kr@_8WpZ z1V{U%-&ZbRx&fvub~nL1g6TdPe%J*ZV}N56yN6%_!7)A=cf zR_+3hGr)0*-AAy9;5eVmIqCwAH^A|V-A}NX;CP=bKIQ^WFu)0l{gz-E!3jQD`?U)= z(EukZ_B(tT9%^m2SMCE5j?X@D~odxT&C!I?hEjd1~I8Q?6%9wk^v zaF$ONp5X%K8epzsj}a^)nCp{Ou`b|j1Dvhc;{=Nd&i2V>j|(`*0Ou(71i>}S`YvFe0p=<86u|_7c|K_r z?*h&@!1;SxOeMI`Cqo*!fQt-pkz&sgOeeU=C!^1H0T&zKV#S^(m_cx{Pcj<2fJ+Q;iDG{y zm_u-hPi8i80SgSUK(QAH<`FFLNq$ooaH#<lZkm`HG)PkOd-0oNPgdc|HNm`rfJPX@Jh0XG=n2E|?{m_l%aPe!(L0XG`p zM#bJBm`ZS?PbQw{0&X(EO^UrqFrDBgpJcap0XG}qX2t$SFoWP`pX8nI0&X$DEsDKG zFo)n4pDgX*0u~uykz#KX%p+Ljll2$4fLjf4t73mASU_;APque-0k;|8HpSi{SV(Z2 zPxfEv0&X|J?TWoiu!!JxpB(Gt0`4%t9g4k2u$bTupVaH@0`4@xor?W~U>U)kK52Qe z3%JVwcPaKh!3u)Ae3F>x0`4}z-HLrcFkS}g=SF(=p-;MB;sO>MV6kHVB$z<3*eCtF zxPW^MaF1di5=1o z;C{tEA(%>Vzfb0Na{)^Xutc#>38oV)@yU|QUBFTUELH3?f*Ax$eNyOk0S_490mVKi zm_zV@PqzA8z%m0YQ|t?Zc?8RRve)kd9yGv%ihW72fZ#!&91ggEhYawLVqXy~BzVXt zF(DW5umK)c>;SniWfSGa)34Dgs@UlS}Nc+4kB$u8h= z13a$SzX(|25f1S@gfW;7+{QIXAn%~62|yt^))VFtO3R<<{_9)FxD?ydbxo046vSJaRf66*7Hm8wJu zCirDme;2Tg0k%=BEx|;BZTzy}Mi;Q10k%`@Jc7vt+xcbX02i>m0k&7{e1a(i+xunH zKo_us0d`RA0)nXoJNRYSAQ!Ns0d`dELW1c8JNo6oO)g+31MH;OMFcYlcJfQbU>C5n z0d`jGVuCpYJNu>K5En4f0239vgkT=QM8CAV#RcqQfL#>3lwbkDE`I4Y)CKHnfL#^4 zj9?+bu72rts|(o80J|x6Il&@=-TX2*)dln#pjR;;!D515zl^%g1@s%BU$FqeGJ<}; zOd93_1`RN%ScqT+!JuDqe&qrt8DNrPR}hSs75d4Mo_*+-`NLhnWCKiA>`H~?(qZ1iSlXLz)ZN!vK3Ib~V9df<64Q;|>?Frvdg<>>7e81bh0WWP}UY z%K&>Rb}hkFg1!85{7x6Jw*mH6>^g$!1bh3X{#`C$9|P>8*e?iX5bWcZgi$VFUjyu` z*e?m@5bW!hF28mGQw%UgvFi!u5lrz*kI^n*KLhNi*bM{=2=?>KfZw=){SC0cVmA^j zB-r0CBhp>K0R}igv4I4O2oCVegu7k9K?XQTv6~1M6CC818BQPi4>rKTirq}GjNo9u z%)7^B35OWq5XEjGSV3@zUkb*$fI|&%sA9JgjF)%ylOsL*&@b!mbpcZiFjcYJ2qq9r z^~<(#F5oZ&9H!W>2qqF7=9hiPs+AsYkxq#^gn6B8}1oH@{`(^k8F5nmg9HZDh1Pcg`@yoaj7jUcrj#cbl zf`tUf`eoXKF5ox=9H-cQ1d9lc^UIvcF5q|r9Ix2@1d9od_sinnyMPl6aDrmLC0Isq zf?w87aRDb9;6%lKN3eq6M86bex`2}maFSvV5R8{27h!)m$uE1dT)+$i%uwt>f(ZmO z{Bmfj3pm*TCoA@Qf{6qt`}6FvkFM6nmIp9>E;HOv!NpXByy4#U3G8KyapCavyd9XBpru#U3SC zNN|>47S415a}6+8vBwA&5zO_=sz+SF*#-^^z=i&oP5j$%rn3|#hxOVKrqiQ zjUIOa=NsUB#hxaZNN~Pi+Rt$T^9?XxF(H^tFyAlUCtSb<2Dm`6X9%VcT;P}9b6voN z2DnhMX9=bfT9)xz@>`)g>1zc-@YZZH$V7y$e9~|lFhkj}EtP5CZfQ5>^LNI|~p>;i5uzzvGMPB4Yw2EUAa-UZxf zfEyKigJ3GbjeeQ9#0A`BfSVM1lVCc*O@7J#vkSP{05>c4H-Z@iH~S^8zy;i5fLj!M zi(n4HEq+=0f(uw=fJKVEO)!sOkzdv?bpf{;;8w-{POyOBR=;fjiwn5T0Jkaj4#7f# z+x)VBnG3kx0JkglF2N##+x>FvMHg^~0q#)jJ%Ysqclf2=3Kwvv0q#`n9|X$??(|E` zl`h~e1Kg$9`vfZp?($3GUtPf62Dn?X4+zG~K>grIPe1fa_f;-nu>lq<_D_Nd1dILB z|0Nf2j{)vc>_dWy1o!wQZM6%y*8uk__7TBkf_wckevJ#b&j9x+_A$W}g8Te3eXR?) z-vIY3_6fmMg8Th4_hlEb!~jba`;=fh!4khLDRco#4X{+P&j@A^EcHv_D=y#x13aME z=LB;I9`MW7buM6;0hTHD1;IRmWq#TFstb6~01qnmCBXuM2mNw*y$g8A01qkl6~RJ+ zhx`(=!38{QfQJ=3La>P7VZStg-32T+z;eZo5-cWI?w3v*UBF`ocucXc36>E&=9i>5 zT)^W7cwDi65v(A1+%GAcT)-0sctWvn2*%5O`oWQ&e(0BBZ@PdL23Vokw*(UiR`_M? zW*6|J0iIOs-vkp0p7cxB-(0{-1FTf+JA%msEB!KiiwhVfQ}rK;w{F$Cm7XCOr7y|! z5*5(X5B0*+4p<-td zEFjo0AdR=XfQ<~Wkz!{PEF{<{ARXRy0UH}&W5t>fEF#!AApRXLU{eEZs#r6E#RQuM zq|bXUU~>a(uGl#Q%Lq0P$k3fGU<(6mq1d?uD+sm-Nculqz?KHsQn6M9?E5fVA7^0(LRLE{a`B zuz+BffOPxV1?*~oT@|~GU?IV-0qM2h1?*;k-4wf=U=hJ?0U7*>3+OdKuVOxe#RR

L*8f`e8uU zop1qD4KP))+XyBQOby7kZ(P7(1~^QyUlB|sI4mIhDqO(f1~^=?+X*HU93GJJZ(YDN z158uw4uUBJ(*hFvZx?Wc0gh1YPJ*cfM+Brrr3*OH07oiz7r}IbBLmX;I~Q=20gh7a z*90>NjtV@TT+iW;bB#8<(Q5sMUJkv{0qGa*0;U^ax?*<|%p;f{kl`^d;1~lOqu4zJ z3kZ%0$hb3Hz_A86R+q^Q0NILQDfDfR%tcsa5hyTeHV z*>k1~m|=h!iakg$fnY{J4#m5GlMQgPV!tPtNN{o>zoCma#qg%6l}Rs|-jskeJmcm=%zYja0~ z%z)%JcL8S^;4H-+C0IysRzMb>;{xUyV6I}15iBB@8<15kT)^1|I9svD2^JHa9gxlE zx`1;GaE@Y65G*4&Cm_39x`1;HaIRuuf)xbk2BfT&3pmdJ=PC9i!FXw+pBw4fhXFa6 z-~#3uV4h-65lkSM7m!A6T)_DTIA5`+2__PpACUHKUBG+;%vVeZCKJpLh_{^!xWE7x zDE17&6oLx^()&CYaG?P%RP0%TsRS1WWJr4#aFGEnQtUZ`=>!)AWc2wi;9>(@tl0Ae zGYBpYNJa-2aESpfQS8qIa|kX8$jl2|zybp-Q0xVQc?1grlHbtoZ?aIFEZRqSPg@p8F-Zlq@)2Bb|F z7qHL(3l)2XU;@FyfONgo1zcx<>lAyHU?RbF0qNP*1zc}{>lJ&AU^2n=0U30e3%J1m zHz@Wx!4!fU0y46j3%Jn$H!Ai9!Bm1912XY)7jTmSZc^+`g6RY|1ti<+0&X_I&5Hev zU0m<{ZfLjc3i(+pP%ptfXAWQu&V37e9DfTwOJc305Ss!o#w;JG9#r{sPfZ*1E zY!AAC+YE4^*|T1a}0ap3|Em zI}LEBV*emmMsR09T3+e0gu4uImtyY|tRT26Ac@^wz}*J8Td@xa#>+tc+(^$p3`qB@ zT)<)jELQBF1QQ4r2c&-w7jTaO?osSRf{6t81SIWh7jUlu?p5p~g2@E;24s9s7jT~e z?o;ezf++;|1!Vd)F5rFx+^^Ut1XBs_56IkJE?|iPmMHcq!E}Np0a2$pd zc+3EgDfTtNGJ?kflGM)yJZ^x;75f*#3WCQ2l5&F!c)|crDE1A(c)3qMH`22Y12U|? z3s_-*6^eaJFo9r2K*rwa0-iL$lZySDU?Rbj0m&NR0#+JerDER^OeR8X46VNlOL)C&6%jACaHOyv^B1ZDM2E?}$y#wz9^m`*S@C|d@* zfb|Tpo?>wXGYHlTO7YDuV0{Cuuh^Lca|qTC%E2KnV7vjwE7pKu9>MsaRNmqOHZ;J7 zik(HUfMCO*G``gZY-E6q6g!(>A;CsL>5%FIHa5Vb4*>tB1*uelhD0TtCRDvCXvTLLZ*wFwxDs~~kbb=j&a^Nl( zu#*9HQtTpv83a28rDBu|*x3L(D|Ru#9D<#L(r~m3m}r2Bid{l5k6>a@+Wp1_>|%gj z6uXpQ0l_Xo>6Y#Sb~V7Rid{yqkYLxK^t#&x>}G)76uX>Y5y5Uj89c@X^ctX7F(1KV zg5IEvy2l0d8=zmY0KqbX{-8`6>jDN1FsN9FU)!*HjF+Rz=?|ej$j4Bi9soP%mtiefRhw^fMC2FxdQvc zNkQ2&+Xc)pzzoG6B$z-jBPfR+cL66G;AF*qPcV_-_Ht;4}lArq~|{rV^YMl;AuUaJm6bSL}}j(+N%wO5Z14z!?TO zL$QYlW)Peal+-*IFxvpL75fvx9D>T!UQV_&J9Z0LKkqJ0nStGNrLgxL_avv(+`7k z@>v%!&j9ljdx~HJ!Mva}dd>x$Z-Da^dzxS(!TCXHzt{!LH^6+wgkUnk{GfQBcL5g| z-~z>-A(%pNK~Q=xaRC<^;6lZoC74QZVNizr*#%r=fQuA+j$k^$ML`)|-~ui-z{QF^ zPcVbv;-F-_-~ui&z$J?PnP3jVB|(|F)CDXszyifyAecw6ASn5NaRHYa;8Ml@La>0~ z(x5C~<^nD=z-5ZPNU)ILvY>2y(FI&?fXfwIL9mG6@}TTo?gFkfz?F*qm0&T!l|d<8 z;R3EQz*UO9M6itDs-T=$=>o1cz}1SaAy`3hbx`70xqxd8aIIo56O5P3^@Afl{V*tP zUUC5o4X{wLR|qB$EDTE5)h^&V16-%rs{|7Xt_w=fH7?+K16;4zYXp-Ct`EwfwJzWW z1Kgn4>jYB>ZV1ZAmtDY(2DnkNHwdN@+!&OJg)ZPG1Kgz8n*`GdZVF2FD=y$>1Kh0G z-w0+9+#Hm=buQo*1Kgt6TLg0mZVAfLS6#p&11wVPZGw3Oi-NL#y$iV20JkdkcY*~3 zw+3bVYcAk61Kg(AI|K^}ZVSr(4KCnz1Kh6Iy9A2}ZV$?_*ImFJ2Dn49_Xrjf+!2&| zZ@7Rv4REJo{~%aKaA#0jZgK&48Q?C(-X~Z=a92336=z9$yOJz)BsBr z`;1@)!P1}<{@n#UV1Ne{`wsz9Lvi@K8`GfvxegU_1OpIz3!|>Y63DWZ!t* zYER{e{b`TLz~VEaTZK1V`Au3(+g9P%yMNcFRXhC~cAf@0tp|U}E-vydW-T{vu3YJ( zyt!g7e|bCK5aul&lY2z)AzGRO~x~ z$pkBdGP~FXjFPGK>(xCuF{CFa>V+pKM%H0eNEZFm1&lGk7{$&Yn93!L3CZd`E?}$y z#wz9^m`*S@BwIdo0qYrHJ;mY(W)Q3wlH$ECV0{Cuuh^Lca|qTC$-$3Yz<2|USF8cS zJc98dsoduRHZ;J7ik(HUfMCOrG~Vw5HZs6Qik(fckYJ;bboj&tY;1sy6>CDUh+yN8 z_)A>CrUuwlv1SB|2{sK$pHE%D<_6eYv2zHP5o{ikp`|Wh3j=JS*trBN2(}1G`e!a+ zO9O1FSSy0@@|b?Cq$ekaWby$QFu?#56l+Z|fnY*NW_|7gwlTmqinS$}NU%*v7L>Vw z?F_J;V&@S|CfF_{E5C37+Z$ke#m*;~La=>EHXU>UI~ZUG#V#P2O0Yvnc75prb~M0_ zid{%BonXh19600xb~3FU77Um`bo$NRC&!fV~Z{w_?{3 zOefeo^mP3=hris_$ME{7^$U6#^!kJ(A=(A(Yk++f`z65~f_+2MCB_9zF~AhXt|ypB zFeM~C&Ts+y8DKxfZXj4duwO_9#JYg}4Y0prHxeu)*gqsAJTBk>100~(K!QaC2ZUro zJr{700S;2^CW6HT2ZdxtoC`SE00%2}Gr=-~gF`aUX&eqQz#)p=La>71kdPFd>9T}F z4REMpw-St(clBc>JvT8V>*8I&R0B*^>^6c41XDw@t$_~@051c!&D{45tR%>dIByMtf~!L*RXp6vpTFu)Ot-AOQ&;E0g4XzT)xG{BLH z-9<2+;K-14ZsG!tGQd%a{hD9~!BHVeZt4P#Ho(z}{f1x;!OH^6ko?k1Q= zFg+y0o4bHx3~-EM_Yf=~I3^_H&T#?98sJ#P?j=}AaBN7XwQvE)8Q?g@?ju-4a9l{{ zoa+LPH^A|V-A}NX;P{X%Zs`I}Fu)0l{gz-E!3iN*+sXx;Xn+$H`yIgwf)hhhl;8qR zGQdfSJwPyCj%>vKa8gM2v~~eA3@}5n2MHz+%m~S$HZI^~1Dveb?+GRnoE*w;=i*H< zyeVpB(o3c{B_vJHa{;pqFiWwi1XBoRg`{J97jT*ZPE+g;1XBr43rX;N7jU`(PFL)Y z1k(vl4@ut+F5nCUoT1o51TzTE2ubP%E?~9+W-In5f;j}ULo%kL3z%boIf^|@FppqP zNTyuq0?stRnTkC^uz=vqkmPo90cRQDEX5urSV(YINETk?0_GZEu40c7EFzd2l2x5u zz}W^kTd~Ip789HulFb*pfO8CRj$%&`EF(B4B)bz`z_|uESFtd`3W9S(Qg(?8IL`p* zDfT46cxj@a8|k@;AvxK_1^Xwz z1Q&&5w9f@xY=Daud!Aqh!NnoT@VkIZ3~-5Je0~(vU0F~T)^c9xLmOn1d9kR56R9eT)>qE zxKgpd5-cXTG9;zRF5oHyT&37c1j`7n3dxBpUBJ}_xLUC_1S<%x4oUn~F5p@NT&vj2 z1mop${oF{;O$q64Arwh2=0M{$_ z8o^|O>q9c=8W(Vb0d7$2b%H4bH-uzlFBfp50d7?64T7lzH-=>5wJzW$1Kgz8n*`Gd zZVE|uZx?X00d7|8Zv-<4ZVpM_buQo*1Kgt6TLg0mZVAcKJ}zL90TwCtHo-iCMIl-L z3m0&!0d7_7?*t17ZVk!yzAoT41Kg(AI|K^}ZVSo&U%G(X4RE_+?-DE`xIHAtQe40t z2Dn49_Xrjf+!2y`{anDE2DnqPe-JDqxHBXzZ*T#38Q?C(-X~Z=a92nY`@4X<4RE(& z9}tX}f%>_To|_nw?l-!C#Rgcc*gpv-5G)Q!{{b%G9s}H?*oOoY3GN9=+CUd@uL15= z>?4B71owty{2&)_p8@Vu>|=r{1owqx`b{q2egoXE*e3*23GNTc+`%qji2;@<_9?-1 zf+ZnYacpxNOZ*c+346sbGF9_xlEDOor zp)TOTDzIzy|8DleZc$MO75kE4LHFpWv!bH1aN1t=e+NTy_|~}SDbW|ny{U209Wt>5 z9^5Yv)|Lm`z=JL8!Fcgt6nZeWJ$S@;@Hq6~(e1%L!-GAM2m3b<_L?5-i#^!Gd+@yB z!LyME&v70+b9(T6?7_3V2geQ`9Fcg|hBCD{eDdI+%!5Nc4-OzbI4t$xVAoTCEI}3{ zi;#uL0wf=qkK`eEA?cZm%t2-&xyUSJCX$0>BQrFap6R$c4aq{LAd`^{WD+tFnShK( z#vx;oF-STx8X1L*L`EQK$Z%vBl8OvPh9HBHL3m5dGXUw2^g~jRzDOUWH_{8~iS$6a zBgse-5=8un7wLv{MYA2bYvQmg-k&vBN@mfWFj&F8IO!Z#v)^o zbYwI#3K@xvK+=%m$S@=o8Hx-+24|v!kO4@4q#u%k^hNq0y^&r>PoxLZ9Z5!#kRakm zyht~sE7Ao?L^>m#kd8=)AjV&NTy2N6K@yObNDHJn(iCZoG(s98@ko879ukYhAW;bZ zlBNfLpVNcC`su;n67}FOlzQ-YPd)f+svi7}R!=7W^s5JdP}YM#Q|rMWzxCix>U!{p zdOi5_zaIQiVGsUPu?K$u*@Hi;?7<&v_TW!Id+>*)J@|9g9{dq(5B{{a2Y;~JgFgfA z!5{LyyLdSqPyMaCfM z$Y^8~G7=eqq#?tRVMr=66d96<4n_tc1CahmKO_a|i}XQyBfXHGNDrhtl8huFLBx-E zk#0y=qzjUWbVfQM9RnDD9dNZh(hg~ZBp@x37D#iXDbg5egfv9rk@`qIBo>K5q7eMg zP*(~)UN7BU5yjAS5_kcr3yWIQqs8HRS(gfKFvv_0y%*k zM~)$x<>+DL5ONSHLk=LNNC~nZ*@x^!_8`T`Ze$m-6WM`mN46nbks@RZvKiTgY(zHr zF#gu#>N=zlS&OVjRv{~q<;XH*DN=weK^7y6kcG$sBp;cNtMYkXR%Ji9#y9nv+NcasoMyWFAAyk;BL#jNF2Mk#;k36EYCF5xD`m9{DBm3*9O5_S8gai;DayfDtaw&32 zCVDY)5pp4N0dhWa9+H66{2RG4y!ttSlp-a_eqm7! zE5g++$Yx{{vJu&UtVh-%g~(cDHL?m>i7ZE!Axn`0WC^kuS%fS^79jb^d?XLaoQKXu z<{-0?Tx1q96Ujlckr~KzWEzr%OhG0i8OS7LA~FFPkBmdcB4dzrWHd4=^3K3WTpfX= zA;XbjNGdWE8G;N(1|b8G{zyM01?h|QL3$&-ke)~nq&t#~Bq2e>ugUz$ucdXjiJ99V z2}nz%1=1X8iZn(VAq|muq&`v)iA7?N$jLH4?X~nlyznVQ4j`pS39=vAhwMf6AjQaT zWEZj%*@0|Fwnbi=Z zBpn$Yd1qi0u8u@TAZf^OWEhf)3`K?@gONeV0Hik zP?PzSUrYaQUrI;b8HmEtRN}SFNu&ZffgDGUA?3(n&J$+lH%Kks@RZvKiTgY(zF7>ydRxA+i=(jjTdeBFm9w$Wo*LS%NG^ z79k6f1xP-UIUmhK<{@*DImm1z7nz03L~@X9WCk)FnTBK`Q;^9>1~Lhmh)h7nBjb>< z$QUF&^3K3$TpfjsL`EQK$Z%vBl8OvPh9HBHLC654Khh6LLHZ(nklsiyq$kn?>5e2L zNt(=`{95{d`%*gc&Oi*7CJL#yScZEwUO}g{(xDBg>GbNCC10 zS&S?~79tCf%zSh{l84Mg<|1>D*+?!j3z>=JAlb+aWI8ep$wHi7ZE!Axn`0 zWC^kuS%fS^G8drv$b2LZnTO0p<{-0?Tx1q96Ujlckr~KzWEzr%OhG0i8OS7LA~FFP zkBmdcM&211gRAMtXk-*J5*dM{A;XbjNGdWE8G;N(1|b8G{zyM01?h|QL3$&-ke)~n zq`M~bC%=~d-@cTNyfaV_OB0L4AW_Hc^v&7egMqKGY*$$@bn|1N5NFR z{9CVorx!d5j_dpl>#T+9X%Fg*m^Lb@YTB5qqA^dF{)GR<>hIS)d#t=ibY`XgX1e}3 zS|^^Rw=_equhOsC`gOlTpXlXNy*#Qvdsu%~UoV~Y`-}DRm|mZ)m%DXq&(W_jYRuKI zVZF@L%aeN9du~+JM|#<(myh-GiC#+d@~K`*&(#M(nO-@lmos$cp*jO@pzCk%xc~mU zCPdw;*JJhPakUd3cwzY;Gr!bX;(ktaetlv+g&%@fCpEu~T*G#VW5Ua4mejAc5OpSX z{Wc$Dvz8^g(yv}WxI*WuJi7wd zh3{+nS?_S}h2__e`ad$HPQSrtW|o{^YxqPq{ApAD*ygR7_`e=QUDW^a8^&gjjG_8J zFox>u1ZQ$wB>aalglXeBZ6{+4)lXWp@1*M(vc}KP7&o+@v}bYJBxB?>NP6kRqmIvIKeqGvnFA<@C$y-~^iuttHnh$F8g34t>YY!YT04aQ zayNu0Oph*r{mfQp%bzx$@TAtX)+YUD)1OrzHQlbOweCoBJZfrGdp{L*Fub?k(fnaQd#Kbo>WO?yG<@Hchvy7( zy@kkl!I5?x4%p*Vfuo zRR=2rbPJsw6_uqwKK0+G@ResCT^@5ztMKJ*^~G8BtWA_Sr&Ux`Q~iqLoZEHQ=5=P( zc>?iAXU8{8x%b^kMc}iOxJ<^~)kVqPbAKQ1hS%b#9sv~OsIx6lTCTvgjD`OFL zp1v)QRwTZwhp=zAjEYLvc}n!MS})bF_wlB}b{*qy>Ug>%>WSsY62gb;pBNl&|5%CV zyf<{FxOb4PNS$x%F5>yze%J)qU*dK7`Fg#BUNF?Z(MA0J>ty^sJTl?vuyfAF9gifk zr`4&WE-<(YlN3?{i+Ji>rI+jDq%b!wI`6#5iaHw`EV8z0)*BwHac5U;(8zV2D=N-do;Y2ei?}?V z9;Xl3xK^)y@K{`QkLZ}r#>(leb6(83&(^u?uItW8a>wIw(ZkMZf|VV~skM`6c!_FV zLa(vmB_>J29C(f4MRLmPVt8HDx|CiM!|ReH??t?>I#FCCr@YG|UW;)1`6aP2mnBKs z6MDlj-Hco5rZZp8TWMwg&y=I2zO_J9lo?j=5i{z9S zsPfv@enbRxvLLNz1Gk(@%3jDmJN8OD zbkXbULY%3Wm-PFcdRd`w^WpAH(|tYO=eCbRiH|qCqN}~mF z(Ti`0+{?Btbur&WcImo`yIJRpo2W?K0i8N7^0u(kbXD*AephuMReOtkr}i&-H-pCA z{O+~1XX2vuSvsZGI>Knd^Gk}(cs*zCsWaEz=cOdcw+k`Q`sqY*k(?T6HyGXxI$3{u z*BIUnIy|0LulbGeB01%4joi1U)%R_HPJt(afl1+O9@6)ex5}7BanU!$3`&yM^-5y+ z=)2`@F1<;o!g#@P;fFf)VEu|G%U*ipb&m@_)c@ILT=e6ojtiUcDdc7vc%)#rUi~C6 zM2)(SlqRht@SHwU>Q(KuaqMz#Ok)GW@2mIzw;535R`SSVJmk2yt{TT(xlXGW35O|| zpnAWbrc&L9T-PM|^m!e}G4JZT_DkZT+qJ;J#9+ihiBG@Yp_d!u!XH2OX^XH-{MYcv z(MhkCc&dF@*IC?7vkVBoPbKt#0iD%KZdeAW z>gcTsy0B{fwXMEy7y(%1>ch4v3dPG~`MM)~?fDnuq8mp43cFhC=<2UJ>kM7zILex; zo9=G?iv1amU$IYHqnFzIw3qe!+C!&mU)FdP#2;S>zzR?i`V^Q*(TNTjXx@0OhtMxqGGVC1Qrv{^>9s=aHZOs`gKRl_a9j2~6{&@u3uFh*ef0Ep`TAwiW(Hp+{$l(_9n>D&oTU9^LR6mUI zp(P&5W5RdD9l0;^0Pc9Sg|6_LM{HyeM*8EC|s8F57#6vWsi&=eG6*lgD zC`le)i-%9-U?`bSyZSZqv|IZQV}j~qtNF$qPELC5ijnFb#l}Kil_WD>!9wvcsOmA@vyOyE5GJTTpnAbrsGdo$?Ohia-6y(UWGGM6 zk1-7Ty$ll>-CrckJ}IRq4q^oICu2t9jZRLzN<=YTU)(L#Zgo@L6vv)|H0MlwU=Ix zi;jto`L(eizt+h|bCzw!g8Vw^wdgnEq65(}4fwdJzCmoH2Ku=94d>o%tdIt+Bx@5^ zNV-m>2@kyX=(*8#76Z`T`uj12J~W`alVtaswIO^C9;4uCYZkY352gLa9ZFAnt=r!s zcWA6J_gJ0tUe0~cn0su}YcFnzyo&5sXKvgJ93xd9Q5`q#MZY8o72#g+2&ig&+*n7# z_`n3!$5P)K%W-4UYmdH-dlCInc;NbDt=o>%8Q#=m+0AsGz|T`$}8(nWvPO)u~0^<6RHam!0u zqakO*HAa7KLlWa4iGZ3Ndjf2p8hpIY@gX8p%a2#&1U;G5B_k zzAf&VhuPl7&+d-=Lbr?O{-&AQyP9h1EZ6_7#cJWHSv57|YJ2#O&R@6fQM3Mj@S1(E zB6li0?5SfHbiKdUkUW}DGbGQ|A*rttvve5nzu2gw3E?l_uPhpbFub#gu4`17WJ>Y0;?ay|L?CnhsTXQ zNlRUMHIJ>jt1-b^jTl!GlENzve46mRVK_mDS)s`SqU4qSV@Jai6aB zx|1XKl6kyeY(z2KCVOgYrSA7Uv3QL;|bxiy~a?s_65~X$JX;uo&CUu zf)iZvbylP6w>7J~W*3lnYKIyOew+@f`q;lKv>L;ep^-1b~v1a?};Hf%h#6eQ{=`P1=t=(F~ z!gYZD_;d~{yR+w3UAuL5A;WMSa}l1~B3qy{M!YpiWP7}T6^I=-!aSYLfy`{Rf9 zk+Q>$9VJj%w}KXSH|e*Xv-YdwA!(Qx9+5f2?KX@HjG9{+Ijoei)?v^oib6 z4||VTBr=9;e!=~N?oYY@zN%*J{rI&yB*yDxK572G)@q)t*RSKTM!KGAzDr-t z*Lq7Me8rKCKGF;d3<;P|k9 z@pBd%gQcKq_gi~x73i*aitZb9HAGD@cE1JTUPmk6PRDMcdKZk{?^NCPF1v>Rv|Fei zSGA7*4t?|W|HWNHWNX%J$klj!+<`v{+WVI&K^BS&BN2VcJ$Q0y3#9nIs#m`>o zs{NTBM1Jp>sn)~V8kdou{fxW&AMS1BoX||;Ni9u^|{Zhc0~WnW5LMdE3z@~#fJMAHp+Fl)(lTXk)y)ezinCl>#E14 zJ}hg$bNa(CWojO!HLlJaHM(kLXXyh6li)@FXkF32=E|P0E4%JH(xbzdp46j@+I#=% zJ%8;ZivRk+TNk1BhaxxVQu1h6?|bBa;Bk}rvyLZf9#(apk5B6Jn&(RFQfnS%b@t_v z1BO>K@o;<=c?NkJ2_ugq4}|v>Vj_YgD*b%y-Xss=k%AD&zEuy?RO0>sRWfP%n4r zMQ`!G#-ApHKfLYuRnc?8@7DjWS^OO3Bj=DWKK-T_>+k-^n|{f->BZr#XMFd<@YnSY zr7MrKaqiZy^>u}wsh8@raq!80?Zv~2@ahFCzk$w+MZ{U=8+HCuXM*U@UeSv#a@LLd zIn!6M-(@$r3~MTqRgs1Ftir;F?@2t~{?gjpXomiHI=4}wF%V{iKl6OI<{E4yEO&`s zu%Z5{U#;b=y?l4*G*9caH3KEL;^>{NgIKb*dY|L|sT0ISzWoChuI(A&==2lk#z(%< zUqwB4`f7eoC!E36yunz_&xJpT`|jBm)r*Ezheg7o=<3;5UYZcz*ZTALx#`ExiJUqU z{cP2yeHII#6Geqjzs<1zE}N_9P2)Dh;ozCyJsbbFZj!3o4ZjfI#fB6Ckx^6z zu%I9W1Su+9dau$%ng~dT017IYeE&0ZX7^?@YNGH>p6AY-ow?_n-#xd?of^G(1tycP zx7C+Ao{K1E$fonHYMY46xT>!sn5YYVP}qv+B;VlR?#flrV8>R~TO@mSxY-t{&C=j7 zTn#Ugok-=ao_HZvO$p6z(PRcy@+w5crAsSe+4Tb2t?LO|=sRc_3?bJpeH0JKg6)nm zm>R}r#-_-OW5D+&Gw!osgigVt*|Unrz%o6;Yd$iwS5a3K&5k8Xj3h19*4dX!t77o= zQaK{91)O8q`VSV?x2ThfWzUUVgHqG8b7nQr@VHF9a`;NgqUPwBhTZTLzWYpBwO{e< z7Haik+0n{oBk1Gc!VLOmxE#+ek6F0ftTqYHo?VrKZVn#Q38`%6ppgRu+lQ-h#j~qX zQIlt)!KXxLCaMdzpX#bNiHalR5%S;Y>0@0As0MupY&bRWg?KwNzdUp$UNye3&g-l&*3=r*PU5g^jS~f`K~$Z37ql#)qT(0 z=eRj%JT&m=(an8K$D<*6IBEF%EdIHVZeO2i=+mBfI@fK6_GO&2>hqjQG=+GJ7Q<;V z%8jlm&1v4J>CAhyuu}G$_7_KI(-HjJa+lK)65yEqM#GanC-yt0HaCeoyxiy}p>`*8 zqq}O+=%7;}GOrzeSe49DRb}fN(WKvI>o+W{Z&Wj){!52nYxJTiaA9`%wQ%_kyS!!L za;@4UI&Zz`_KdPqIp{LuRPd?HsHEkdxk2ad*t`b4@c@jnvh_8Hz`Ja{fQ9un>Nj!! zA?VKc>Z#$=PRFK9gAa=O`&hq+^a1-U44;uX=AyJ;y*?*vR-q4(XF8HrPwloOD@rXo zFRQ9^Mm=@X)f*9ouw9=d%(QSY6FX-ip<_9cEF3_m#TR*X0EanB&g229n^*c zoIIt&m+uccv*u+@DDW}z^i|a3hfbGLyOg?Ktneq;fTJ#+oDHyA921RCv2!+CtqZG& zSGv!np|f~?)|Su`$Qy|ih15Zv6mhNs9ZgDv=*HEs3x5PVKMOEVk1l=&)1R~XRG80s z7nAlcjaiU|_weTE%EqTm%zBH*k!lW<=dyuDFn|Y*B)(vWnKzO1e!+R$A}{JHN8UO0 zmTq5|o@G~8ignojwRKYz{AH;<@jUvb_6$P2`DGbfek%X&-e zF3n0%D#;(2xr8z;ff7YuMS2(MJ*1`B)uR_r6d_??5gJool+5#?wUanV>6_{xiaN8n)eWC3+y{JGew-#`l<^qKsV zaJc~uiaZa8=fIxuq`K(qtff&jsiZSGn#I$Z<{_*xYfS$p>oMoII4r; zk4uq(7o%=Au;vL1&BgI*>$PyYD7We&sBUD{s}`z@;?-vBvNF^c?z&MbhtDsexQP{& z`*T<1m+@+Y^$5~tiy&==-WJvkv(SZ(cLR7uZe9VmTUj;HLRG}8wKl@-HVe1gptqfM zQ!I3$Q*{$`Cvwk{Lp%`;b_eU$x6qxamfMWV*_gXpH=?mpkyohgXVp)kit#5Mo6Wx@=nRO@emIg`7$d7L(f*;q#_%au@=y%vg>fjO!D+Sy z$xt;pAsdB|NX+sd0LAxAvcy6aI&q2F8P0ZE&5mQ#A`3^6hTL7rekLE6IC zT}lM9buXX2Af!@)BRxo6UHV2`@=4?{srAi3I8_h3v8JX|oHZ+{y((lccK*!7rW(B@ z^fOGHW=F{l0#CGPzuL26_Lcf)kjGVlVp)+E`cFE922Kl_Cj}uB@>L|_>|+$miHv8F zF~fPyO5+-G|H2w0SOXb<8ciC%T50?$`50?xXqlldC0IN1ic6X2yl$m*U2-#x-5}%M zSINx{D~%h__>I9nXANZB{u*igZl&=%a{s{^%UA;$H=q}0IB!~M+(hnMtg(?bkWsur z8h^5e^GZFfXmOVkrR?V{*t2X5WyzMZBt=k`Q=A2R7QTrrilTKJ>r&!!)RN-Chf$HJ zmVPl5kneNkTc89P`K!vc8ic&ToIj{x?x|9cHftQ|h8Vi>vTg|Jv2JnF)%r(aRMMu8 zM_nl{Z8tth6IZnxf?&3F7jnByLM9 zBam<04wrJ(RT$f`(8mI$u!U#JP=uAMTX-%kPVUq_hgv9yLa`_-r&=h7il=syva^^+ zn;GU-VrzyWHx)V@>taa7J&yDvuk`C30l5(@U|%|R>wjr!lt=rnc(Af1WG_xSE@?9( zf|b&dV{nQTl7yqFu}DCN4jH4hDHW{57uNTYdI{5IB)g2lx&%^5xSZAGa4&M%#KI*M zTaem4sO?LiIKrdokZQVzMuoSemf+@=PufG7sKwTgwaS;!osUs>m_V%;SP$c zVE$i}aGc8sYSmbF8He>a#D>;Xx|SC1#%Z-n1}h&qOL^4ew@yZBnfO&eFPe+Wq7Qw> zogV!sMKazjS_1o_qQxUo(LQgL@C^BCZQ%=w-J<q1o+5Kw&^wGb&E zK_r?GNfJaNL#*rglpf!QEg+z{JH`)@j~0|{x-2cZOlFtu_7BoswzF^v#Rud5mCG`w z%d(QoGLXw5)ITEnZx zw$7?Kn$<|?yYz*x#~43JFU53J4Mt5zDUhqPqbDsKL8<+Od^)OOI;tr-ssZ_KcJz#e zBPgZ3l}|^tOh>gPN3|f=VMotfID%5h#C$rcYdWeYIjRfU!;S`7ID*pQ{5ncC9eE{3 zsgUnsN5d=}L21#Xe3q!b>F8c|bRX9BkvIvk;qq*KeGKWcULJ>t#DK}rMVuKSUz z6}DDI!fe*@C@xSwLTjXXNDZ*RAyOlc+W*1xQCjP%LCW1tHqn_+Fs7IxdK(SK4ag8< z;oIhKw|Zu3rpCaeYv7lou}S^_?9+ZCZ;aFgiTcZE3-ZPuv15we!dGI^6068VFWTQd0=3v$|j_+6?p+%;M~XV&oULz^!jT<-l}!{)2U zxBL+!!lnl)VYarVhs+vjC6((T$gR0t<1EVckVi~=-|iY|W0JR($lE}En91L=AaCOl zM?bWi{1K13`8Aq;a^A5RddYLtx3)3M}z$P z7W7cO`e~4IDf9_spxco&AG@UXZ*VE%F|s4gwQ2M_K3b2c9ZvE@|w>x`F`93=mWVgdgb@2AGfEr zKF5L{ic1#;DOU@g$LY^5oZj!&rXCDZsua+>&`3=|M~G09-nkwUrf(UFxga{L!_m)- zRe$zK6TN;&1CYquJPU9AJmQf>cE@UfxaN&b>Vo(}nC zCjZugJl!KMtgxGWwAnyk0V$m#zKZo|q}R|uF~I08Mp)2~_J~@mf|LX$md;gaW64sZhdEWJ-!}f+zhBX8wJ zL;jY*uUdeA?Ga5+*bTmd!BmciFa;A@J4gEy3=B{2jx(7>hlW z;l=Z@@p~C|AJ%)2_M_#Ud8K7bY6^uIc#lV0`Ad+p(s{t6D&_FZP}o_w5~k0<^&98< zhc*3o#qrK69;@bH9Ax{{%)UqZ0f}sfvhD9ZqVRRQgK>yq4+G3>W``gjVc0N+J>(Is zezP0)D8n9;V2?unkzpek_NYg^{fFJK#~Jn~3HCVT6AT;0u*W^(z%9FBPcrN&3HBu9 zpBXlWVNZHQT(;e?ry2H)1bZ6tS%xjeu%|tus}gMUW&CpnY~*Cdg+*mARH|%w80yiYs>yUpVSZ&8KY690iVo?#hL4W6{{vm<>4*4d5 zBBgLtfA@$RMeT;YWx&S&2{5`7(HyS?-h!Nk`Npz?JDL)34Ft=(h~xiPFaIf zwZ5n6ZG{jq6j}|H^7mtFE9CmSXBHcIwAJ6cltvHeh1VZd)V=v1RWyFm^NRlKka}hU zFeYU_K9|841`J^F7#>RD)^--HY^aAU(I+%U++eYjfntEhEt*G0VVB!*1JO9XcE zMsN!)0YM>L6XlO^0F$fYIR4vd>5!Zn+5%P?+P3AYU7auV)ij9W&;&9oV}yn!2A zLBcH$xuOqO%W%4tC};UpQT`)$UY1AnsZDa1drJTnnP|O#qV#+aBbf!RvJ9Ltz3Q$@8kdBVJNO|`WV)~ap5NL7Cqs=PJiySeHoG|K&g zcx&y4d)&&yIo=NsNi@2v-e-NIgue^7Wj_x~e%eC5hy6^k@Y7aXSU;Dal7HbxOT&wO zmCF(TBd}YY?M}0>`-pZ1->=BYUm!*w7YHnn(u{d8hKk4b(yLH4kpFW?8GZ8{CO^hYmcchdS` zFwYsOe=1LB!%zID&b`MNj9B2{8- zs96!?V;nKvVVqFt3CU*IOKaj^%KXi=*phA~-~${9x+^PgSaS3*!V~i}o2D}K;4+M$ z@My>HqB8W*8spiG9HFV2pEC61YIuhI(B<)-NWD-E5ldSQq++b#V)WD&V8F7zJnrJs zXkob0T~cYH4XuRGN76F}ylH^)!6OE~&yt|kkRfB?t4`x5 zg{2SUJ`Xz-aSBTx$kb{I{e103vcHz?_tB=HujdF&#k___ORIv;T%4XE?hBLsVZQ(J zA;8ymSI6vLn~2@Pnlr(zWb$*v^re&1m2~^x;F7Bm4_^sf`ZlS#YBw>(sS-*21DLO6U4|CsayEY0co9WDQ}-cj6~5J-Ovn-tLw)^aNq=*wSv%@5_$ z%spU?7vFJdhHAf-`7fmz&XF6zrJ-6H&c0eTX|1=iee7$v_5=o*9IY&0wKS4_{ZH~W zl6^f?r_l@4qQ7TfBeks<`~JPJQS2+7eNpos1^Fe^k`j~l!po2kv9D2D9SoA!}d;-BUrnI@i0ec{5#w?7pw)oa7K}6!AFItH`z8F4O;L~;bq*An=f&hf`np zLg4a+cq}uIlbFXc^VLO<4JYPv%sf_WUF{#4{k1oqO;3Ocb2>U6@>|p}P$rt)Uu4tc z#Tg8NdANVn#($z1AnDVme{ugv6AkHjPWM-nQ^obXNICxd2+6tingHd$1you`=Hxf%RBT*Xs?NJXZ*@$W!3@5WOguQTpDT3rm* zC(N7iO#*Mm|I7N*Ml{3uP84~k8;w(3FZ7pmA&&*n%?<4C>Fks{V(I|%;IYL2*%7NH4E~`z98UmqIK&*-*K5G z3N^4f4xbpfF`sfAXb}4ZGCjOUeb3FPpNOzV`5we>&$A-4IijBd$BgJ~$e&9QEzFp+ zMXLvFj_4f5oeM;2SsEfa2eSFTAw{()cU{}sbJ2{e)!R|r(0FAN8< z^I*t~#}|<2`{JP~k5kkALTty#mWM;)o$F>9%(_5g&49en&zja1U*i-%V3^Ir!xVR5 zyeiTS<5eWp6t(>?0oR$^eo3R2v?q`wSp0}_EzOSmW{Zs&#(V`d6LT@-rx-Jq8`EMD zjnOrq^NicmMVD|jF9nv_B$q&5=C9^181bT%C89k>Ra=|nat`O$QaG1GruPA;Zzgd# zmy5?A$#*#Kr_viA^3!J{`F}c2OX(?JefB%x&H4B$@X+fBRI!yfbgRUXPWi6b|41~a4~UA=0J8=p zEp;L-u^)AbH6j|LwJqItol%4F>%nAp+jWpPNDZzUM{S*GkAd3Op1YB8H%Yh~A#av& zYclRe(G8=vt+-nlcdLZE1@bltw>IN$5zjtlGwycA-67#_hrCn5t;e|A#b6BQd5G>E zxojM~Lt^j%o4d|Y#yuwC9)xa$C~q@6Cj~aa}d$POmsr5 zdh!38=-_zy`s69loR+G!9h03B*%;_;9l+0UD?AHCv(ub`d``mc$hc=j!I3uOp66D0 z0f=TRJP&z1*Li0~Juixl%6FaLhLf8rQ&8{vmGXhTKa>)Mn!4gjn&$=zO2a+#b3s+zPLP$ZUmIAYYSOVGkpS&MT?Hv(Dz{a(*#* zV}F%+e}R16$Ez)zhLa!XFR7y82Ag4TFzjy<>LXe9{5gpB#g~SsFZH{OtN3^IE(NM@EIHIpHYN&Yn zkWCRS#t{vZB3cY`xD?Sbj9E;4a>V9{7H8ZD3AZ@p*Kohod=z6G;}#bg$MS^x*WVNV zm$&jsO@EcQgjWm4w>)BFBEe|(sS=Ps;1=)}vz8EF9nW_Qkp5lIzr4ziyG@QLld+`4 z7zKGbGfp-bol#zK;yYJuDrZddgr2A zmVsl-Nx)?xm-hi{$vAb3a+dXq)A+p0fBGc*e;q#5_&j8lR`C?QN|AP#bOb>TS@u&p3vM(NZbb>up@``~cYz|2k6S%4bTm^E9 z1U!#{t9Zr8Q#J!vGl8p1z||nvkboC3a5b-Z9p8nqwb9iyf$x@pYeKFi0WV_UnqD#K ztj)l+891sAAkC4oHe~vL5qOA9;0!IwS=%dAd@sh9BTro>jHxFP)`dKk$MWSI&bnUl z9X@Pg3#7+{OqC!#kS8+aw+!j=iqK4(AiXB!JrblB@}~?b7}Dz%P4S@^TOwJXA>;1_ zm^sm?5BWZ+2d!by`snibN{p>tK8=B+?w6vP2DypRgIeJXEy|hZ72~hl6w(G}NE=Ea zZ2-BE6w*x`(gt3!?Khi4+SqKU4@eF6A-aVAQ9P0sm}5-{yNV)fMp1CWdL+3Hjn>D|l=ph3Ei> zsFhc2bmr;$>YbaCx8)GUJ`6~6v}_Cc5g)MD_bd%SZM|Z5u+6lOnibkkqJ0!{dmk-s z=W}=;^@>9UYzFRN0(S%?wLp3SuLIYIQ0D#J5oo%Le-^n~m)ke6_s{mQnV5wBqswx!N`n=yD6 zTxOm1hWwmVXTLFLZ?PU@SstEPxpSR$L=<28?!z&q7d=Oy7HCcNb(2{~Xj?H#9xFiq zwV{+pTX4y(lrQ_2)kWQ2|D4V9W}WqA`&4JoLw=9#XR-a~#r+t*Y^k$;%vhs8xXe21 z2YG;0XUYQ#4QA=yQ<<0zEFwxVI4uY>4UD z?E8aGo5rUyoP)gT%r*hKgP_}nbxT<2Lg&_l&>iem55F9sI~ckTvu;@nUFZyNb!vg) zRUaF4Dz+0Lzlk&!X$Vx?v1%=-hUP#Hc2M4#NEw{BJ?Fh2d2tIT-B&h8Fl?zi2c7zP z)MDiQ$%!xfAbkb-B-W>p-hw<93iO|?Pvdtbq_-hYL7Iv*8T-TVZH#cFcOXwiQjrw= z{s8L_k)|VQNM7iYos_}d1`g~o$ngN=J=h)+7mTG#y)x=lT{UU=sRZ?jug(>u{{UC$ zp%5yFD~}5)GsP+dUz&1+=pOLPfxYU?aVJZT(yi%R{0lu7)rl((KMu$L0jgN$FaQ7m delta 1464781 zcma&ucUTn3*YN%7gaacvDF&%+faUuPl2f~#u}t=PHH3H^zS*~%eOB0SS4%#B+dppMVr#ei7v8t|UU=Av%%WE(d(Az& zC~{2Pn=<}=M78wy&4!*hzw_?w*iCH*RKMsl?$;VGt{vHby}`R_kzYK@Xx~~_j~sYB zbl^D8-HuZu4sP9j&Rz3Q8?m%eyN$8Kuh^MV(*G_iUGq;)`P;OsSghJ>T$F85`$x`S zJCADhu-%cAQ}@EFIbV6wq^d*d#0^cWUWzHU`_mNrUzR^SbG+#HQ_2v}CW(%wm%HAV zdOM-@+*?~}B}{XPZ@;?x`JOj7ckO)kN23chUf=s+=lXTi`nq#kTk?tpc`Z46`IFLi zQR(9^^__R8RrAVR?D%-_<9}{hw)+G{RdU^WvVLNxKLXuT$8GS)bR1f~?QaeN*=pb% z`{)(}UOoyMa&TJBWsmk)r>?!$v38@rrkOEUZ|!;9O#SEWi;F$AjlFi%_l@&Cy=iB! zm$T{&t6#ljCHqdRqLadh+yo}xrYR@-21JMSOxQKE{-Uzpp1$i+rk{D3{HOQbx{1T;8F`zgNO|pGyN*{goGVx48GQFRIs+iECqLR?7@*+j&o` zM;}g|J6ra0#VZd>6#ZlA~nO-I8nI%puy@Y%VQrurxm5H>-+ANXqWzcNy$~dzouBCi-lRT zi}`tVztJvX{2u#XV!lis7gDZtl?+2$(;{r^*W4k#`HEl1yN3o{_*89G$oO*?8XO)u zx^h;R2i-~yURmcv%g?`ljVNPD_KUJ?_Y3mso!=^ASjB^fe|Ox_dC20sZ5yboYo+ur zvNJc@KU>W`TOva-z1lLlU!jbgZMjjUk`+r%U_!1}>HVsyYP+jWUzbd;Ww}}=+j7(^ z$m{*^nzwISt}p9S=*)XLV9;fs1OHa-_;OKWiWEcYCj zk&3T(;j8_kvQG8Sjjys_vG_&Ib@E#h@iDPY^_;(MmAjF3wN4ky45zb}A8`5oJFfX|LPsU*?_m_X~)7|H_iTGaV5vrrR9Q7ZM%=~AKfUxvsz@v$J|?kr|#Z4!O%Va zI=Z`C*KXI-tJfcr?YwXQ(A?x*F%11rFH>2!1>YwH$Lz60{OM;pn45MtV%?EUOZ=b7 zxkvwWQv7~w$ZfRLNbe+$&VHyI_TRRs{k&Gy_k?BIH4WeF(>X5Jl9w1`ni4T;w%=p7 zU6$mWFw^5Q;ny1OsngpsHz&dAuf#ex-ma-~*ViY0`>_KF;kh4k5|rGqZfCjq%86Tg ztWk3(&W%t^mwIdu{`%~-uVw$dFjHier$2@S9SpYQ&kKsk_Mg$rTB%gcA_G(BcJz+6 zEG(>7e>?9|lX_bUKbkt%>KWX?XY1XDhA38N!>!mnpR=Q$T@U@ITG<+ zDVCZm%3RDC{oax{!^`BCvSn}QmF3Rnew-1cm^KFwX?bJu@zoZ;SwT)61D92O9#(0G z&&jrjHtjeNX>m$nSs9n$rEmVYDe<2(`z~}^8Q<}I#>$n;7iGT5>iml(e_WoId$GVq z$vZ+;R@+yi6v-6Lhg(aIZ9B-*r7*yblO~}RG3YrylyAgbjdi^{$^6uBa?D=9~f0{&eOkV zobcF`)$o8NDl5bEOY5}G%e4`0EIC;jS+A>2A8J1`I-tpdwHY18EML>=U$?4@a)Rf4 zS`vCr{dO;J!sS^98|O9Zac5KM?hD5}t1*_DsXSPO0DaUZFTV4z6ERQ4BWW(Yo&*6zf?J&s?T-}djHG4 z@NNsn9VpkyQai1VWnx;8*TD;m+WdZU!}xb{(xsrIXYx`mIBzSH(P_NpYFd2QkqvqG zqkMn6aIDbvi8r^oX|2oS3&5DZ~ zEtl%2*BPBT`jqbIQ>6XBr7Zaq5=_5+?>g=4rMBZNF%zRrHP2149BkC)pk?mFC@=pl zmE%SnT)y?(g8I%2ht_|)N57r>s(T-2OMIVb)5aHjH#(jJy$+S0HgdzIyDy(d{|H|2vD45(+p>+3Uh{TXg8B|I z1&;0gZ?WY*do4MAgDiP{y)2I>CR^es?KizX7U%r$$22dC*W~75-mCcjYM zMT3r-vumc#vmV>H+PbUqxTouWn5VejXkKRelG8<|=brsH_-&cb4tI>K66bAm6J}*7 zmaCSJrnhb`UdNB#|26mQZ`-xpiSx5nOJ2`tOIWWNmZQD0EiuVamZixNmb~P!T+<>i zlVwfMh}<ypMre*LXy?&CEqEXnI88nbdDEYUfBxn2ngiX}VI&+D7l%@&&+ zi#Xo<-FfJVS?99*o=YxOa%9d`OZ=7~%fv0&rdfM?FLr!AdQ`3{*QDg`@4QrTYHS_9 zszvLjVpYR-Yx8H-+hdv7HQDm9t6#3uRwp(0s?|%$P3V}QuE^ictJLl=-4fA0%IW*@ zMQ7gL?AGVox=AJbde^*cncIGiCAvehWq*gIxsUhzX}OR8a?-4G_bFbA>1loKL47TJ zn9SL)tjWzk&U;0~i~XiEbI-JSn!BNd<>QO(rXwDmu2p;Q`NER(GQ#VR$qO1NYnr=E zdShS3tKFZE?)aBnT)9J1j>U8;EI0Y|QZ3i-?olPzbUx3Nn}0p5Q10Vc^Nx%bz-qm#cZ-njkNoHHjLSMO%^QbR~(`Og*IjHOK)#C6#-DdBxL<$T>eR+;>ll3;2w*K@_QF8=kbNB>exim7|U zz)Hmi{QlSKHHQ>M<{Va{@+jr3y*2rma#b^#E_L5jvqGsCGU}8Px@&%T-E8wy8{m@_8Psu|Kl2u%KdSswcLJG@soK48>eGRyftFF zk`N}>{H<(va(U|6(2|_H=&f63+`cVe%URA;sPPdeJ zQ}-Ud=DeEZa7*sLr9}BXkB<7w5_DzIoy7iQ>{pE|c{;7<@NJFH?)}?2ENp#f^nK}d zTM07_?LGTcUAyeVGUK+A=QS_9>$MS|A1(}9(tGLRO(7jeA5RTfF=a{*Iq??Z&2bHN z$;oyLlQDTpPSE`cCG!(^br8D($J_4nsA3lp9J=Le&hb85N3FbW4E}T4+E)8U9Z5dc_K<#Jzpcp~Ie2EqhjpHlKC1a~b?u9MARnP;>qZ^Nr8#if+3mBkn3u zbM7h;a>!j}hS%RK=G`bCnDcpGC8gJi%#iy3^c%JM{yC?O(&-+Zzxb2C!f6e)>*i+@BZ_18NT=b*?K9q_99Gp(V81aONdg!Nd(AE50#ZN>9x`iwOsgH5cXRTR3+rBO=)kq3wcgIZ;707R^M(pT{eS zTI`kJ9C!Yd6IHl-81060mLsis(1YT_1Yc1|u6wMsaSrBYC57M5;d!y|Ad5UvDm#|s z%YvTOV&rv&pB(!{2~kSQO;41p;stSV<+wAKc?etXSC~Eqa~EH}36o(@m12!si1q~+ za@b540vT#GS`QF*grxx|`|+nBY;JVXjVAo)uouHE#h*%?=kznIp~6{Se5#BnUC>NH z%zZgnoD0G^96;ZS@J&^|@%;Hs89DKpvP_0NS2`*6<@o1HM|tnL;w8U5S918V;f3Pw zS)FVAh>{mstw>y}iI$?K2(Vs$p|nyRy=dQstXAP3ZA3*GnXgP$oaM=UrJt<*S_#z5 z!jK&vDV62yM@oR)@kqIAwSA+wDTP8AKzZS24SK7zw{dr&?cxkD{AXM$@~MfaDI2<} zi8ag7<${z}r3;m~$eV-|l!}=!IuRdd(iuV*%Zkbj(L{IriAgZ$1PE8@7CF|ryo#kaDPqw1|y z5mn>>N432?^hFsUvkI#Lvg%i5oosKbw&)x#YSYasR8Li|5C6GWgErkrXboBqrA1e^ z1!onUQSdX0A=M$uW!QJ3C#4x~5G@2UNPh<8OFxQnq?{a3NNrlNHe>Y_jX2zpc+}vs zB3$4}JVLnCkxQLOlGo3O6inKZB3y3K)oO-6Cx^?Yx>~MSFb$g-TFB2Xc@r%+&a2GX z;i9ND`iHVoQ9`yoS7$3qn9NpHZ@EBKQ?n{^N@-3h%S{W`fQmHW%oqZ>Jdj>iW^}a~ zR|UrH{c{a)pfgqZQ-@KOqp;oh-h*>JX`|q$JDrGR06}~zLYE5Wa%mLe4h}y#(>ceV zJQ4^)LB9(Q2mU`looT|JYVa2}{Pg8`!5IZLQZPg8_*0oAvlg7!ifo(sM4AZxbVx3CD5HNGph=5n0w#6UcR zqm22kls2l;nn`AVSBg7F{)`UE<)|&&x-!F{rl%Tem{LXVHq@H(i=jR&T9VEdEEz5g zuq;3Ae-=rVf)L5CHfmy_5N_c?aZUNA_!o7jt>QnUU4bEbk}W4XWMNlm7Eb~qAD^suxS0t{U z9QURp<>^+z1EZi*X2w>Cn-wgOg{(vD)IzF#U2a^Pv#Sxc!g6V0^_)z%S36kG*{j_Y z_o`e|ixxsCE;F(9rLzID#uuf%XBC22Ab{q~bi<3ARuo0#RY%od@suAO)p~OEXC=8* z6saVhTy!98Q6%B4hx$bBE2?H% zcX+B1s`ah6dQ!25`>1iM9Ot1nv%dCKqjg!mgj!##B)qL7OQ<*8N);>}h3TCSLk{MN zSeF#IF^DKyF8niEK|IA~#Hrp&uv`DNXL)oKe{IVD!@D4)fu zRotUVeglTmkQmpXPFk|^N6L)$szp9&rv@u#=@PG|6pEq#Afwu=W#pN5s-4^zuMSg6 z$R_PnDMQ<5!gX$tfJE&6{yRh;&5nKmu<3x?Qaw~WC3WD#- zPbY3`<{T5BT{y?!h>5f9`Q$=`i}0u5d=Kf;QLW}&8O@#?#LP5 zKNnGhy@IO?+P9}AH>$G`pB&j1{Iub-3&$MTFF41AI~M#YIAW#^2kQ4?N41n|!AEyG z=E5y{z6` zD=edTvIx#tqB<1xrn;PSPEC`$E~{0feqME!uP>{?vd?+dT^7BfmX=R$+6T!+=hfOW z{fg@85SP+7sd-{rVy~pWNofOQ;(N`@+Hr>3!%il~Xo0eCOFp-6si}tCIZO4ExA&^O z<(OY=%Faol0$%N-Gaci!8uD@_&0mg;)NBeq7L{A#v_bOAUe(*Cby8;fzya3cZL~Vd zY)vaAE1lMYW%g!gPwBM9*(~$oHDCElTWyMr-)R#pk4I=u@=m-~OqOb=CClD>)pGJy zea%L%o1UI3H$T-%$h`WRS&p8r`dg>9)7%yLt|$E}I7hZ@pgG8k$!b~anRsokB9|Rd z!=>Laj`Z!I6_K+%4Nt3muKK}{{dN$OLp#(k`Q#Es9JG@rx)+2uyD#b7lUmp$e_6r+ z2klg&k4|au|yGA!_SwF06a_pj7Jp8yB%RNzZ41XG_DO1;)IB}3 zM^dJIdtNOmgD$9tZyNGZ6H@&Bq6bv3SO&-bZ=!Zod< z7O1B+d97bzvvutfHAA)5T(0hLvdRuxUpE=tUvrUu8O-SW^VLMTWq{`W-^Z`%nw@od zx^|?eoOW6BlNtLpI~lgdC?xCW7$>Dij8R$^jxp?{(`Lg~HabJ8oXsSH^eY-o1AC;T%L9{)qCc;&9++S> zGUV`sHYH?OxK>D>PBXSkr?WOLGNl(Yv-KRCax$m5Q*pUE-Iye^TNw4NVHw73r7+8C zQc_y$r2grt17*M8Y{IRzGYxw~uKmm~oW5!v^8OdCioEtkt17>J*2-G>uDc?Kf8j8n z&9dtk%~tmR!a8v~)+j9B#Ta+x`nLq4!!y;-dbyR6|KAYhgM1n*_)^B_vrd(XHG-}G z#u~K?$u-r@C3$D1v0LA?Le{n4wBF431~xXd&sj7Io$H0ZeyMQK#w+L*}b}*%-_nUSw-Dl?%txCCsdyG}8!ZH26^joeQ zGUosb*`hq%Mc({_nEm{&<}Nz-WS3rE*7hZO1B&UjwD?`vVyMp$l%iSz`Tch(5S8a(aphK zmi6W4KX18M>Ymo3QeUP?pCz2rFhF-P8m6YRa-zsk5c-OUOMB{t<;`k(aT(P{x3>BS>Et;hfQQdX@@4JG6|7;@MU-O(B~L^rGd`(}=^{8c8=>qtGo znmSDPQoaAzJ5GbNUMXow|zW>*Vv;6VS!B&Qi zC`kJV>aS$O|8<)P-B$m3IS0!Y3|KeE4oFJu`#+5umGtj2w6Z=%-m9#~$<9^u$Fg5l zy`k1HB~vC=p#lo-<`NdpXFAegNJeUU|CIE!t}?G89q16DC(9=h`UU9|skf7>BK7(I zMcX`t!ss_bA1G^mQoXHvvvd};pwUddE|YWztKTI3>HnlYW}%)Ydl#o_fAeFK@AadO z=7ck^J}=aZTW>DZUn&1B1k{>~9O=v4{#i!T7waz8XNz@vMW*c{p-&})pHV?CVSPo_ zDe_bx&+I<}^{(=C!2)0(M5QE`)&mroU5ZHD28YtH1woYlyHrm(;|@ibS3!@L9YPsW&1HJ9 zD$84RlXbxgy|E^z6|8tS+$mBg4;mY?n)tn0rMv1fe>wU2xlXa1cv^d|*K0Xh^LFWj z6uEpq%f~SvPHnqKceMF$_WxB(_nYHOeKA?fS;zV6?-bvLExMB0{sS6jCiYG0+G1ee zq|B7=|7ZT$_;cR}+vxhw^@9k_mn8!94su<9UdH-wfIdr=`%1C)xdiGp)W$>rY=*9X^wK@MHbv~ML7GHB6^5*#wA^Mn)6K8t>0hjNoJYv z#!7I(O@D3u?5;Oatw~U(7$4^DaI zqxYAo?*Hu>)|AhB{{WfM#HO(P;X?9myXx1Zo4?^QrxcIrkuf&**4xF6jYsssIOH1Rr^k~7EDKQ3x`(AUE zx8Lz*G`)d?VYR%|78&x-FT5{w`NX4g`e$vBTU^%`=_&o0J#k(8^4m^I!P7w2?!aR| ztApVvGdj{(eh0%wcJ0WkNsG^pwz7OjBSh}$XavZ=3XT?>Y^~kNc%;bJosBBi23?Fz znk@cAv$uYJtOXX5amRT}$mnL2lDqPGlyA)E*=_1;RFN%SYphwXwWg~4^^I0detoN@ z$!}9_?0%kY_3CD9E-bSL@p3YEu;FH9v&E3Md76*)q~>tnS>kLEEl%Qxntrv`bDIkkmCS zTyFmC=xQx~#BQD{(~jDiq+Jwvfj|g+uCpNa$mQQW!*vRuwc!{5JoJ4m!ZnTwWUfKA_u-7&= z6E5W2STE!kdX_4$^|UEr-G9@rv?_1hwksuXj$}!^GE#3Y&-LWpH73%>-C8@(?z$q& zW$D54+Z{V^YlXXZW?gQvxA7`8uv?q9p=~S3L>n6~Yt|LJUv-&N!l)rnmn3z={;?~e z$j*P*l%oGWUe-|$?Rec>kgqyQr+AaE^?7Gg^TRUdgh4Qm8BJxQb4IY}kPIAUayNcF`4|X5D<)8U>?y`!L`IXFnV^?0*HJd9~gM;ZRwu8y_KTf5b&959vH z=rqW-EDtzaeZs<#w$_Cs?E>q`TF>o*WH~n0V$bbzROzsjSN{3u?0l`;kJ?=`$*`l0 z^Tj#4;f9PoYgfbiXbxs$v6RKnavb}PxRs_W~TU1eSgvyb&zN%JWe znb3oiz9gD^*;@OKG$~V zNXi^Av~EgT4}M?mFH1}|hss_P%=^sslluSsTa<#Q!@G&*B#)*^LkIJlW&e7qiT(Sx z>CfL)G)w6}K+c`Uug=3Jna8-r4$LUHQ~jZ7iG5SL*UL;w9FSs-nQT6+$iRu_nsVSo zb0>LYqS;%zO)-Bc9+NVldvf!FWhf&xB`LElzcTQbApiTb^qFdIC+AHyuc_3sSFhNV zVM%f60}@mH;xc(R>fb0Sjo)!&QU_)xrlt%S+NOU}CT|4k{gZmsOUxKh(C5JE<{t9= zG;^GF@^o_*MJ7%&2g>6!%pEJ$={_Jmvsq%dq|~8pE4dW>JJkRC|9bEt*+=mAl0sZ= z>?(G7b{0<>SX<6C?{t$dPnc7!wyVq!N?ALcG*48sp7{##7VV1*(Fq%|3x`qMPlz7q zg;Wg07!>vw;t#Y75F!x+QLcm#=g_015dGj#N(grpK{5ED7t$~U!!fdy$Pzj1)D0A( z8M>lBEZB_0IEo&nh3JiOC>12cK6EZ4gdWUyXdOc5k%E30h7lN#$(V)J*pJKbEGtAu z^e>ww#8!5;;}h)52~iS3NWrh=h4>9ELxqS#JUXE}iiHUgfItKz6txhIW@w4F=zz}X ziQX8DiCBeAS!}$+g{X%Hhy(v6OsvDjf}a(HNUtbFzDw4@Ih*|R|s1aMSpC;P2}NTUGjgwo)94ogeZ@8=!j%2 z!ctUkNLXQMM1kQ0KEX4Z5#cYKL0)4azQVSN5H9G8-?1H6v8<^OYq72w^@C$L-;Dg1 zZqALt-5jiQtALc1(B z%ds7M(PuQ_#c*U}EGDAj7$K@65;gH0ukj8a@fF5cI)-t$4r81UZYYM)*og~xh#45FrRd z1ZtuV8lVYUpf%c|5i6V>aev5td^$ar@a!Wc}%H0($JrHYtvV z<(Cr$j9$Twe^KCXxvSc4q6pP(J^AGyUjTt(KhQ-lV?Pb(ty48?@GXQ_vCiui$@=NaV%rX6-( zRKx*{xWu%(tcX+SdWE@-;qbnyh~r4UricNkex0d@hKNH)bVV}$#rNyvU%Nr2Vjh;@ zcdWx!ME}ElMJ(DP0T*!{w{ai&7;}@+Vmd64sC$bWqb1@Hk52Hr%^HCagx=1gO4+f= zQ$#V8LI}c888K9C>G#ZC12mjwm0J}RQzCq|2y&*Tk- zzA!=*M-YzSBrf3=9%1xXqJrNL@{JjRnz)KP81$X|XMJb-q1X@df>4~oIouVhh*eZ^ z7-dyeEQCo@MMV_VRWSueP|Hw7FRX{JjVjvVI2IP-e3L2$;2I)qRWTh4>{Q`rRz+QN zmMR9bvjR_1v9Kz-!N*<|p;&+iDC3}t3fP4M@N!f|e@wtu+(w2IH^MQTK`&=j^g%xi z#88ZahYRh)AAwnH!te~Q@gAQL>Z*!cxQ9o0hB9u96!mcv@9+s<(c4`Ws)s5H!47WN zgss?#z4!|Wo~lSf3JxIa8ym$-6^+pxv#=bhweap#d^NRna<(0!0^iWL2a= zgrXJBR3b!GC?u@K7Wh_GMGfRvBiAS$Nui<#Mq@VA>dXlEp*7;s6*F-IwQDe2Aknra zDZ^A`&0;gFwkrOCXOt?+p?w|p>(U_VA)p>1#$z}%V6=@0C3@mXG$U-x=+Os>O}Ggb zqIy$RL?Z{g(4ZM%#}+)pzs<=1;ucgf!dt51GXi2573QI4E9wH{TC1W>EazcSoGL1{ zA#Lc^mXNno#X2;JCtdipJ$dh-it`xKk@R4EC))4KATgnfD#~|dnj$SBi{eUD#qZdK zhe`<|-!6J2}JN#rK0A~i)7g?lp^wCSUYk64t-^z2KdFeObD zLFuZnA})hM#>{?nB$L^LQ^?HfPc>uG096zp$ecxsL8^FzIfI$+LzwFrIh5nWRIwjD zhBK{xp<#3$p$dH@3mED$m^(<#W*rzs8c=#P=b_UWrukS^tU~i~bOy7>lmGY$^c-_1 zvOG>=*+i$wEStYFhtYltixOr|rRURBaSr{a(}5X`9xm`e5v<1_*n)a9sR`uaA)ev` zCeKpEG)R=SkpFOtDypJ7YU2W~;U4<^riwurhLM;Aui4B9lt2)+V=rRoFs+b)e0;!X ze1}O=PgsKAu?AbvbS~kFnM-~Uk8b#cAJFGl`h1K+iLk7&eWA{IidQ$;Xpp*IF##JVizDLW6)WIgj5CvXw9H&7^W+(=aL z1RwANrcFE@;e`N{K`5#r3XKtqjz~f(24W;8U@GQdVHTT}SdXpPgCjVF%eajPc!_uT z2JH`~9^B!Jk_bj+JjWaS3pGa-JFpLj@yljbR!l(cEiA{#YQm-sY;#EiT;PEtIF4ak z=`|*y+BPmkJ+#0*Ji#lx!*^`@lYw9d4r8E|Hy_m5&eR6~7*RCY$&!xKJIQ~EUE~mp zkcayiwwnjg9v&QMwO1AV6F{+eA2;7mL@?}tDoP#X8IR$ISo2ZwFrmgqT!P&Z3KqZP z20H)Ez>bm@v_-{ZtQE(|{~C7wM)l*Y^{97}(4){PsvKnyhF?!pD`&_X!Y=R-!nI3G zTRcRO%M>sY@hfJ)g8ldlr?B`c>A(|oyUx2t7Mo9~{|^rz41n)V9>b`E{kP~nw%le^ zcPN~@Jg%`CL+(?Ucz~)87yt%i>?5M`m`>ov6FT~or5)9t(~(!qB)rGheDWXonu2=6 z^uyh^jN(1>9m_tjLjB81hOQX@kp{8ilPZpWCYMmZFsD)KD>=rmn2A^4c>I1R$3heJ z6iviq41O!1X`+dti4=@7v@9{6oke(JqlxFx3u(gNq=^JnwAF;8ohF{)gjo}N3u~gA zy(VViAZ|HmBGyq8W3dwsPMWBRC|I1i4(=`*uiKjFjdTn~HCIj4zyjAS8e-=pinwW_ z0ajxjPT?ZnqJ%pQqc2{-+k?-DMLcrx5;mTiXn|H}k1?=?FdNJ9-dhu;ifAG! zi%owVDXNL9c;iDfifdwmpC&r_Yobg5CzV7gO=Mvr#sq3&D|Vx5X-)ir=g1Dy#0soO zTp3ODgHN!=3#%sDl-0yM{D}iNibmyVb1a*sScUH}mDfZ$w83Kh0sm0Kg(cX8x?yw# zg~K)Bg=Sb*K@(^23UA<7Q4`S^idDFXtje0$fG$-uk%924JgFp znh0t@Ei}j?oa|i2nuePAhzX4dEkdIi0oq_tV^W0UI1T$IG>&+oW0e|ByiZ;_k zZKNO*0nIhB9ar%MD_d|bPG_+>&{7ju5E8>p(G<&J*NUP+YmC4;whyn`062@iyzIXa_TdrkB~KlDcyN_3#Y z5rcWyhMmwlGOv+@4fq@NI?)Lv;Sw5mW;P(a3vI*bO8(uuYW&v;3Mqk{p)*q8n8@5k zTXe-B{DP5~ic9!}+TAqK0c&vr9}(1@bm3ooN2era2Ug;GPg2&4fnq{0^1qOs9PGnW zyhPDtsvHf`4_lz6@ICrq9&+#qpHQYZ=OZ2Ca2A(f?!y#BG+JRY*5e+Yz&9(EMFick z7x!T9tBEiqU_7?q8iLcP5A?+hR7z)BVl*t6i`yufp^0Ra?Wc)eFlTZ;HXs)}a15sY zq_ioUHkgW;*os{^fJ68f#RqT>vM?2|QFI{bz^H+(Eb|kX^u5iap%*G2e%htpm z^d3b`jb`D&q%o|jV_6;1aU8{mWTcHF|HgQx8XVw(9oUP5ID#|iH9-@p7>L3X838;| z6gk+2CX-lf@BmNo5^wMsb0$+~Sc>1V0Zo2oCS|dSMQ41#S13~$Ar@l=R^tyen@SNO z9xw40pD=S8H^5T#nNGoC5QgDAZeYm_B8k+Q3<9CESWS`jj?Fh5u&}ye+HabW=r~&w zJrFd9n_;V@!MQwI=P{3AnoksP6?d>^fhIO%$Uc3{vtsvDy*9+UAKTC68+Xpb)Fj#LD0VA`QF zUg15IjdTzPa1^I-9*&!MkH}&ZfE_r9qd0@4KbU@S%;AxX)|)kvkEvTIx?IAI9Ms%O z?D=ggM-Lwzl$ox*xk(YJ-l)u7Ds|QTGhd!EJm%##yExoX*iG_TwHppV!2ExLx3h zhxNFNP8WF?;WJXQF7XzE*U&EWoX2S7qTCgV5xY_4D)~n6HJ)O)iq_W|3Erab4GI+E zABqZduodAq=>!hqHrm}{z-WD&`a+gZ9z}(hSa63W^Dd!>?L9_@yO8%8#RDG2IE_1K z^iUHQQ0@`SE8HIwUWA}3qVNsI6KVyAG5jfSTgb!eXS}LCC;zF>>E#PTj2dVQ@0WB2 z-ml0x0`r+6_>N_-c^15(An_F&-V)Mxbl^Qji2fgVYxL0vt2wk`9O~}Pg z?8gy|(sfbQ&_xZ@$7cu|T^LzxY~g~VIE@RqiaVHBNEeH-9ILPe-AuYjMjA3P66I}m zQ3;W#je2MXJ3C!Cz!QgY0%vgvGt9ckn!_f#ur6967HzQ!P3(2?2!kCs3E__10O@#& zL?>Moa@NIYyg+3aT@1lJB)IBg7{0*SO&8f%fiIbZHusv7to68Vk|7M@zI4V)?q6u6eC?Yjx)H3YsIp3 zag&{U$ne$00Ayn#rsFrvgI-)0lkg5Z{B%*ppN_&aKo>o52fa$@VhtX_z9gN;1bje^ zQk;hsxDV$*U9`ZkEH+krL`rF0oJT$qgV;yCGP-Dl?RbI?!E_8~Q8|Q~z$ZkO)kRHg zgl{=r48;fZDNjcc7OIO4xR1mzq5#iuBHE_{jiXXUT|{6FN>!p^l&DNktLS1Hl&TaA z>?251HC+^q)I~PFp;L82iDor)F&~d$Q*%6* zT|$eh^|%P{kW`;yL3jhE7w#jmAyL7{XkAomtcxp%Zla5+DAH6Hzaq4mE|wy_xh@vL zsRgqIH{jV)7nAV~2{9C9OcuRmr%o$+gwn04cwEPVSX~s3qZkp3!zj{*f`eOI3KCaw z2MgNi;&-%*r(w9aCk?ocdsx~*7i*E;ky(QBofs@$X0iDf>pGJs^z6b(2<*y8@Ej`= z2yr42K|nWMgy1ojch|*wr1YTUNpu8rd+MTTFVdDwXK@|(ur!4Zpl5H|N4Y)}F|zDa z2`zH_QY>jSo=&xA=;9bI;3nQ8xgU+gKT{XI`%{c?9l(tSkz*{!8sy^W5M4ZkHk4zC zM;|Q3W0;4raH05c@*h2%ivEQV;uYGApvnL zQF=NdMB$k%yC^z~@LDKXe1i6yF2-Rs*5eIAXX~OlT4O(M;Nl!z43xUqmc@qu*_IfD z;aCXQ`CNo_OvT=Xy12cF4x;vA783Nv1H47_5~k=JNivVO4fTtog)c`d!fdg$wP(Gf4!>%wn?E^6V%CVHHsi=Zux2n+B#ifv^E zZPP_Ve8;dq$*+~A82WY=G}PFki@Up67j~0>blJo4J>-8PJD2v7*L~#X03E?b#2z9~ zxDU_6I{ykr7qhVq-=Y7-jc^tB5qN}7py=P!2Y$hGR5_}PIarMy$2cFiuvb~iYipp4p3%HIq$nZ79Kn#IHaf5$TV2JL1wC`_-5(x3nGQ=r% zF5)`!FeShc5heHzOG?rxHefUCORnzQNoa-=T*X z!WQ;;h*#KJ))2e0*c`wS1e7yGfBXXb@{A7NSclr7L>k^kQH3~?0> z^%*&q!l8j7l5hdR4Gl3Dr%=5S5yBnBMN?QvY)q;!s)-@qA+#x@!wPsbGsI~`Hs^e- zfm;hAfpzd`N&dUGB!~Elu_zwXIw<7)`n<~#<6@xwK(bmchI5@jlr`mxknCs z+ELK>fbQ{zc!EytsV6veU?5nBqFEgcF&XcX(20(qerIxqDqRebi-4|l635|^V2CmJ zj1h^3c!{pvC_n^vH^c(;>B02FxFkb-Lz|w|7kqjdVk){M8{!P2QpkTMn_RT$O+^>z zV~CQehFA@+zC;Cm)94s#q#I%*VloIP^nTO?*5VPKVR5D>SCAm&A zkD?QjG2{yg9!=#Vp<~$ZzNcu#O|m3?$Z&lm}@UvXuyj zXa!P@Og+p>kY8){+fmE7?gJ-C^I}WlPDxd+dh$ z+=c``;ChmZj3wzF(qBmDM{LYvb~VXP^0@g{kQ5~)NieBN>X3${E$K%3l3}FQ6FMwu zL2^E2%ZTxeM>TStEPKx3_JaAnWVgKX#SOCjHS_p|7J0)X-dmn0kQMK!nD1$Y;vabA z`bd2yD?f1reCBcc3%wiyZj)7B0^HsLN=6aDC&$4lMX=geKu7g=oC5l|1eE10S^m)kHy%V2;E67vZw!Gyn+pht zCEy`hA6r1bI0DMY6%gnr;1Sv2FQ9*bfC_;Ef`SA*CL7}k7!Y4T#RLN4B^2<4Y)T|x zU}6E4k_d>ORKQcRIhlY#$putSAs|6Y0nf;mRBi!-Qwyk)MnJ-}0-lqt=>!Z(FCaLB zz$+mFUXX2>1PskAplTKYiL(lLNy4%T7?xc?wHyMHlh=Alp1-v1fQkE6)j_fHXU`%-dAr%Cqswm(+*;`4#*vbOxR1uImSilFeud0A?)dbY7E+9<} z0Uyc!ngYhx5>T(UfV3g(+E08tP)C4OS3v!G0@BqN@R=NJAn;;>fCh~Oq;D+X3pvz8 zz{I8k8a5M;xPplUfRB6e=KND*;}u1soxh+X!gfRzRk90=(M`I7+5;5YVKf zfXtl)UKU#R3W}5n#HP z3b;%bEfdgjxqyNz1UOd;xIz}M63}V2fI@2oxYi1|N|vk>csrGV!s`V@-5}r^S-Md` zmrVkSY!(o0i-7B7*;WBvw+Sd3CLsED0XN9<9Rj-T6i{rJfEc?4+$8Q5djxdfE1>v3 z0WtRrxJ6bT5YXeGfD(rU#5znJAghjWk1a;sfb>I|r;52oBtT{s+ zI7=NkM;$m%9UyBjPzNqj2QEj1{x+~OytL*=>*C+(n1w0_08`OcD)PY;nf!ovp zvi=Tr;4XFG9(CY8b%1PmKpl8U9e6|?cuXB28=p`Io>B*%Q3sw=2gs%u)Pa}OfmhUl z*VF;B`4{TI8|uJY>cBhp|Fd@#g7?&c57dE=)PYab0kZWob>ItifRq0v@)GfaZ1WZ| zG>V9-KAc9?SHw#aCWsg&il`=uNFs}PMYbyQ>#kv#z- z#srE82@;Vio{0BkZ+sDB6NspjP(C%b#Ob(_OF(HG91{p=9&m`gtIh0w%#4I8jW)+bko5-gU zMI0uRa)@Y@Q$)sGBD`{oI6@}p5z#oWh)nrJc;^>!luRigqDes!nG1=0{->~rV`OR( z5lxGV$Wly%PjL~)$+Qw8nw1ohwUh|o(jrcf>19MTFDoKjIT1p65huxv3L;um6p_6W zXKJi0;uM)#MMTSB5jm=gkgAC|O=eXW5n4k;&YB|RS|ZNWa*LQERkEayh|YaQ6z(S?YJU;e$kG8Kx(pOiWRQqxgGF2?%Z7;P zI#fi_VIrar7jc6uA0eXKND;+GvHxR?7IBlT7$c(lSP{j?iHJE~#4WPY647IVh!PV; z#F`}HHd!^9J53Q$a;k{f(?r}MtEY?TIYUILnIhuM5^lTaXvqVJMr6T;7iFiOf%SH5EA)?$$5do`2JS6K^i|DsT zMESKM0@sOnL^gOt^j|Nc!UhpR8$~=O8#jpI|r;52pM40V8PKT91rM;$m%9k@UpAUiHn2QEj2GS11Hz z=T+*!HR`~1>c9=^0NHhuI&h0RaGN@ChdMxZ-=z-RqYm7s4m_X^kUbBn1COW!kEsJs zr~_p0Q|iDo>cDgAzzgaC+4qt<@QOO{nmX_cb%40{zo8Jk6;baUb>Ka9fE@Th9r#Ec z_(UD}OdTKxzfcD_DQW{R3F*Bhd?AOTNSNp&p`ovY41&Z*nk;QVoGi_aZ1SSk`N`TgkxlCG>K0$NyrjIf=^5d$H}x<5}L)9 zkTs43-?$P^km-IBn)^%079c?glyH*F2$Ikuo`mf2C5Ql z;WU|*R6=Mn2|1IyC0>`4I4OjL*(oKoN+lszY6(gj31`Wiv=UmUlaM>T1T}+%b7XEt ziI>kLjg8F1h)(u%Ltvg(MUxEWs=y;WAlNR6@sM5(*aQ?6xH&Tp^1~O6XKdLZQ-}slAMZ zt7J)837yMHC|q7b)Cv-=k);(Sbg3kvNM+7pTSdZkvMg9a*QyeVR+A9Dx`Z2Kc?}8f zZZ#zot0f^uZ3#EYiV%qxmLwFf%cm;F1X9;DyNbv6};Q{ep0(~St2`^zoUkUyD zNvP0YLeKySkIBY?5(W&CP;sz?cta#SA)AIu7&uHqrQs6dkC5iydvA@NPG%HLiKqPlFpa#n(SC0VT603gc^$^BwH-u7qWASgpo@n z)LbUk<@k_jSU&5%B5^AlIkYcrjw`BJk38U9asJ%`?N{@thWY2nu_xMN%*(f2^ zCJFD!-pvvpIF?XntAy0sBzz$I!X%8_E}`xYc43;G5c9o+z(wl7CHDW(OB9035}I704qT-UT%!(d+QsROsD17zB5 z>cAc9z+LLVJ?a3NexEwI`EM?K<0d+4t%B#e4!3-8t8Lmu9u89-ZJt; zk)ip>I8WyJ%4jRd$ScZlNHQ*v`Lc|5ii~`!3|*6Pkt}e?Xs^r2?>1x@ri@Eup;JZ& zmy7~YWth=qKI184QFIv{V=(MOOc~BtGOm!tv1N3MBco7U&PVMh<0@I=FQapSjKYC3 zpO%zyjVz5Pqf2}lMH0w}mQcoZvMiB|u8Cz7WtfZTNoBZi@NIcA8Qqf0D3(G-jFd8N zk`<|BbWbg#cp4co)5^F-R;H8DBfX3g8DzxDDC0I+m5G^TmiZfk%n4^?+###8$-Fl} zMyVV!;^dThKY)xixn%UpEu(ZE8FBN! z_!pJ&fOv|@=v!Pyxe_u0O3HkAQ0DE_GWwO4QN9eP-7hQS5!p~qM*s3MDpZgWR8hub zvaynk0hMJ`tRf>`u#6{UQ&kxQtI4QT-7O=24H-|#=9)4F)sj)UHmA`Kk@1XdsUu@> zT^UvC$w*jV#&fc@fs7#yWdt{3z=6gxUXX1~WDIR8qiQo5iJQxKNy1vl7}ioowNM#J zTFH1twzrlsyp4?NZDk~FC*!r7Z#&w{7|}sSjgB&sb&~N5+1Xjf$SyK!c9oI5n~XPP zS9h6ry2_}4<1N|UOUCHlGHUl>)P%k=-jO~1WQ^%ABV>S#R0CzaCwm9U7&}-- zogp$(50&wO>>I|e8#i1=-4Qa>nj#{Ad~V#>hxJR>miCV4MtVyo~x5qa{p` z@tGW)C}YAT84V`ONIyl!7jkH-%m>zFG@LFY!wi{o?#MVyCe4!3Xts=ub7XkUm2rej zo+tCRO!j}K1v0!B$~a1c4aWZX{jApB4 zWL+b}cdd*QWcoT8oZ1T6*2@q!$T&%6Y?RSrlZ@<}Ig|Sq8K=n1tuk6}laV7#hP0ig zJiT4UtQ|5!cgmb%L593r#u+kukBnA(W#rl?L)kCmESYmaM(cwNT5yQ55e`!a$lN2; zfuq!cW7L7;)B!T@1a;sfb>I|r;52oB%s)dNI7=NkM;$m%9Uu$b7bpZ5DFm0O1DB}- zWZ@O+z*XwNHR`~1>Ht}EgF0}NI&h0RaGN?n7T=)`+@%iOqYm7s4v-}er~?nF1COW! zkEsJ>=@aU}Q|iDo>cDgA09p2eI`ESHU-T7);I)h!Wce@Dfj88Fx72}m)B&>MJ$2v% zb>Jg);1hL#to%$J_(C1v9QU!j6x=4OycM{kC@ATpAhxf9J7l$>pr@#yl%ybztl%zL zqbTU5Dk!Zfi0e??xaUx?R#(v5P*BEH;OA6upR98!=o3{z*=P#VG#R=T0876@EkpyH}T4q89rK9;WC^(#nQF^i{NJ*+^Q&2yL zf-agnGLJL{=ZU1!Qx;AovJD*R84`ax`L}@Ne!C2rh>w? z6hy79;2K#P!q(SOP^2zRSx>=rvaG&>t_|3-h6c_eB468 zislNsw@^^LB`qGR;1*fg%B`SBYXv3R(39KJ0%TP?nx#EGxdT19BR!d{?nF=SOi%7Y zPwq-y4>`_Ym6(?>sjWq=NpV6jT_kAZUz&$7JJJ1p~$@s5qW6dn^S{ z$fgMj22NB^X%fAAvVx~%^A!5gR0Wl%(YK~6ct*C&pySSDch6Fga5fwIoNrs_C>SzV zLGU~di}?y4vsJKdfr6n66;xfMAn{_301~!@qhYCnYReQPSxyfo+gB(UzLL(lN@1WQ3q&Jg2yA+Js&0(`gL8`q9-jlui6pY=kpw0mf!-EPwkbQ@!0f!aTJ)&?j z8wDT9{$m^s#}(8&q42Ry1)s=)QyeL$IhxM66{I_>;4?XRPQirp9H$o)q`#=(3psR2 z!Nki78eUP5;VQ@LH4aHK={kqk4Fwr*D)73c;0T#~n;LS5!IJKB?B7#xluWs=pveOT znI9^M@`$5|Ont1N=@SK6o>Cj!&p6D;wC4(%y-<+#r2^kq3QmyeuN5@^MM1VV3WT>5 z9Wvt`Md`hQ>>m_}9~GP;Ge2>he^!v=iyaF^#c49jOGT)+ikyrhCi|#3LuUJ`XeFq~ zB{FJ?q~a`b&yiKMRu~LOWiS;@#W^z9p`wkhB9Fl!P^OCWWS&z+TbGKwQB^pisklJq zM_17ttCv6ae_v|W)=TH$dr(4CXoGMo4 zQqd!~iV}HL#LBDUHd&RA=E<+3WB~?uDX8KOSzSm)&%!E76=7VbqAKo^HN{lke4?Us z36;Rg|s3=zkSeJRlx-B^7-ut0-560lb1$ zJS6L@s_0iuMfvI~0&A#vL^jk^(Z8083bj=Pg{XK;Hr7!wpstFF^;E>Gui^>W)Ii0+ zhAJvGVyv&mDxQ+fO;ikOs-ki;#))dK;u+b}LdD>gY+#j8l@E-moSj0&*48S9v{4b< zmI2P%sdz!QwO28;gNmvhRV41D;w1^|tYTOf71g?`NYYKkE3&=2is3y}RHsFg_Ehnj z?C7OpL~oUoPpC-NSH&-6XFnAq`>UuqKt=L_?Eg0dRqPt1V$@(2wT3Vf+fWs6$?jn) zMh{m}dxVOVBUQX3dq$}kGg?K+7!|3;s(4TKj#Dvqyox%OiqsQSd?5QKsu(v(Mcv7a zZ8b&ZoN+3rV^cAHnu>bU86|LricjRgOxD(#rK0|9M!K4#;xjooSH*;RDjLjJk$!=S zFXYfd6%!Y!Xt-EKh9xRzBUJeukBUjlR5V(yBI61bUMp1`A(L0BXuMiQrZp#R)Qfhl=Jq zRb<JFx z;5v1H%)db$xJezjMIE?J9Uu$tPzUZ(2kub^?o$WI!UxoWhtz>b)Pcv;fyeCsMNcRM zPgN9rMjd!g9UzNePzPR82VPMJUQ-9il3%C;Z>R%rsRQq*17zuY>c9u;z(?x9C+YxM z_L(~Hg*w2vOwqkG+#t)nHFS%jp_q?`7`_^Ak`;o6?xI^maY;i=S;H-|Qqj;u)lfoX zBrk`?xt}zw(lxjZ4JAztv7H+3kku{?J)>$U6;0#KiW=^cH8C{wim9P=EDdpEYq&?& z#?jC_u7)yx8vOh<+$ZY-H1rA7P&P<|zdN3W2gDO!L*E1%$|ckgkVwNrvOclK8E-X| zPpTm>nTAJXLvoF?+G?nfQbSNG4Ufsj)EWk)(NHn1hIr{TJRzIXYZ#b8L#2!ioW1lcssC&Y$r$*y5=4h>auYDkz%!*jAVw}v5kGz8~m2*7+AUXX41 zH4H7Fp=v>f*ej&rB?&96VOS9j)rx9JQcS}uvc0&5;UzTA^P?eYDGjg5j?x-Nl+jS5 ztcGOeH2gw#me(+{g62leiW-tv((s1ts;psD6%Dn585gjshPPyQH4USyYp7jAL&};O z-jO}EG>oaOAtXdYsyZ6plf88{jIF1kPJKovY@p!-+1F6RxJDZ4Hr9})iH474e^U+P zn`wOFR^wB)?EgY!m_M-2@- zX~@u7<8-GQ4wFe;H8kp`A!Bz9UOhA%A(NSR70i$_ED^&Al!Xnt~eBmHZWhUuF*g0`^#>ulAKe;YkAOoPvM4mq-Chlcq( z>A|~buH77>d*}~)8Fg(RJ)Rud&oO;~4s=jM>q8tNhuIxRG(aYP+w_npwt z`6M0ml!hFqIRwwJyUCTabm(&$W}Igq^}0X@xu~JQC60j08ho#CjFY`rH7vNsA#+{h zg-B|`O*-H$4UXF!V&v!@ipX6$>^%)_?sG^!VE;d)=sco_le3RGgrCq~o@(gwj3eT? zhMX@r=3mmk$kkUILGITYr`n)MyrD0zYA^SdRSon!U^s|O$UnoM1 zOqa@wG4Z?|cuI~%abTs71EYN%yzuBiMbUvwk^?bh2i}l#iUS)|2PSC_bagmTLw6vT z!6=`m17C>yn$v;pE(c~sb)Zi)2kJ+6pim446328vjOD;RvOl&1i{dyiB(4L^{TwLe z??CDR2aG@mo{{504y=mjz?k?Bv`gSXrGyS-PUJw$#11~#u*^$P9*=ZfNRz_>GpB=-PdjiTmjkPFJ1{nn1MTxVP&uCiS@Js&tAGRV$c2IqY%1iy zl)?^lFXBM0q7LLK=5`>cxC34#9JoPtmULiFDF-hsI?%9;14YU@khGiwa(M?Hkb@N* zSW?k}VU-+cS=oUyRTy_U*a2r%2VRhq)f`w;-GOm69OzKffhx5e$XeTh*dY$yvg^Rb zIu3j!UUeOOl*fSrZoX9{?a6pDg=`^v$Xyb>o&!P?R)SO}MM9Y|Y1E!ACH=ax)nraD zT7c{vz%C)zhp~HxJ2-netwe$*u^T7TC&;~-%y$;^UBLd&#J9xD9GtDlfr4w;x8%fH zwwAX7oE*earZp-D+Da)vP#Uz7M=I--g?5|JK~ zj;Z7j*`n(>LK>Mm29R}ReheL_$sRxMOYX#H{Ky14e3R+OKoX|WQI6!#q$4zwTSrI^ z9m7bEd^&~_{{lL)lSU-C7&9iF%IKI!tV%kT61@sDBO#<*P3}uV>*<(6hBeW#kt`0? zah@D#uj385*HuT1ZaT!?Ix>;O19en%^R3Wu9qmYiu{y?*ev@>pCUa)!SVsEH(lMRP zCCg^(*gHqZVRB|J*U#6nh-_M*V>>ypP{%QHevytVq{I>(DVH*;z7J zI)6{n(PotncZJnDGOp1PeXWjP$k}x|)_ZhJT(6_c1|8Km>d3i?R@toMGr77&N7z;! zGq>sJ9j2q+b{z$Guxobe5O(RfOZM&7v2c%$!FzQy+oz-CejTX}&}s*DJSE2t=~#JK z$LJ%v8*Pu$4994a<226+nu?q|sbj+_oj)My=z2y+jk7v(ozoF;UdI=5?E+hSQOB%H zw9aK6^{>#1S838~H1Bnqn(V(p%iPp49Ni!Rv8ZZsgAeg{4@6Ba~+dk=;-!RN6l9{a=+FQ_>0a-!*yIIJKpO2y+}vj z_w2q8ItqW(k>ryO>9dae>219Dsg56D43gTD_MypU<2WuSpFK?Y~fG~kSH!2N=6CleT0lhDApL$iVpg z209in5M0newn7Ht6gKdITqLTs60W^wkYStzqC5IbGAhx>^RT z+6Fp>7^qsuK=!%@;?^_pkzB5C@b@1B(;FJ-*~mbh#s=~?F_56C0iR|DZj(LD4a{$0 zU|>rFO+pP6Z)G4wYXe#v1CPm(wg#5BGcdBff!6L02FiD2IPgvkOxxMOYjUQG0Z&&0 z6S^7b+}%L69tLu-qJBLMd?HtR8Q9j_z>Gcydi6Cpn~8w}{S71>V8C~vfjeaHAOi~q z8yGaiK+~ZHN(^HN<>3Y#BMdwtM@Jf1F^ZNPHQGR%F$OA(HIQ+ff#~B6PMv7rtYu*R z1OpQ%8t5{~K=sK6a!xVeKh@xz9tN&XGdSnBftfQ5^qy&;-Yf$JXB$W~$AB=`z+JL$ zo`Hq)4GdmjaLR52B^Mb;wb+2Z#NfUE27lgR|F2wTVDxeWZC4nmxY9tTRR$-ZGw_C- zTVr6uT7%PV8|dmWP-DG;TpJkOc%y+Y#PIjC(F#Cdmz84KNxMZO4WrkzE zVnDiT;66EU&A{U8)PWn+ft%EUThxKu)B*P$3IREBmpX8dI&hyl@PIn-kUH>)I`Eh} zKrTF?4m_m}JfjXgrw+WJ4!ooeyrK@grVfyuzfcF>PzT;p2i{Q!-ctuYPzOFz2gt!s z)Pc{`fiKhn1|=@zWx}1-+k`WUi5KLgkBK$DCdLUSI*2B!NG7LDW_V=9#Cvj4HL+PU zG1XzBhi;;_VREW96Y-oTyj>=r{Wq~Is)@PLO!SX#qEQSJMPr&s7K;&(W1IZB#>AmG zCYHuEG2G8YsK3ekKLbpp3pC*hGVzj}if3{jUlZdKnCO_$L~tS#*%F(Glf=Xaaw(~a zEy+wwOU~M-FcFf{M7~svUY^=Slr$!va5u3#t%-T*ObkeGqHzWj#WI>mo{90IGn;rs z4rej3EUSqT+1w^0o0uq6INamo${Hen&0F(fr+>UO?)Jm z3z^tj*u?ZACVCb%`4F0k{KZWqC}F~0;PPbm}gOPd&2#zd2{CW@D1B=hnNUtPh( zV{)XTiRJD}CPr2^(YlI>^1&uDR5cN;nu*usOm!2U8YU*xG|{=1iE6b?g`DkVVtr>56T6t`($z%uZYFYeH{svI z#AkAq77XiYVrDNBy?dLe*T+P`zKnd|&xFw5#9gv)fQf|zO$;7nqS;^*C5JG+`%nhk z9>)HEI?Tke;U-p&Ffn?hiMFFmR2*$0(-=nX9&6$aIXBM4hVdpQSthzpFi~ToiCmLR z1WY#ZgY!uQAbWt%;iJOyu^M z2wZP6_=kz>WXDDmvp1QXO~>R6IwlHlHIZbS2`S9PeR5#CiN!li4Bcs>#V(WcKkYV= zW)DMz?=|t9oY-e#^?nm$5143w&_v}!CbAqh5$lMFcjUrR6Pu2im~z}i_Y)>+oivf> zl!>6zCcMs=xIuQFH8JO$iGJrzG`wJ<$VEngzhpwbY~leqc*Vq$t0snBWB<3jP9eBq zBJEA;z%A+kIeD8paECf@mpX8dI&hyl@PIn-kUBsvKB5jhrVc!z4m_m}JfjXgrw+WJ z4!ooekX^5+1FxwAzfcF>PzT;p2i{Q!-ctw2p%2u7kL>^9pC|;MO+GwK9k8RSdpYrv zobq;JZ4@WQ`#90j*NI@kiEN^i51cshfn1WE*rGTwO?ASpIT7M;BA@O=e8Y(-rW3cw zZl@FTTuuy#>O|vcP85soMDiF;s4<;*L=MMtJFzUblRq9i(JHPJ<@}tSD1_nV1Dtq8 zP6s-%F31Tho)ewoJ5e=(6WJ3w5jT+&AIas!PHau$#Pp<2^i1YNo#amBPvPVPCQkUI za^g1GliG>-X`Gxf(TOJMoG6~&$tk~`&@wvl*v+>inVeXj*~#fOoM@fZiSpT;oZs7t zXgQpCP0r+W!jsF13Avr_{_0NbB!z3RVZ>F_i6O+hmJ_wf z15&BB6RT=F-TZ1ylQ(3InzN7EIMJUBY3IbTF02@N+06-OcPFPx=QcfQLejFg6GO?U zzAS*O>F>k|a&{oCGJ*{l=VWjhC&tWlVkKEOn+;q@bCVZ~+5fAYNJdhxVWuV5u;16Q zB9D6%$wXQ!Tig)5GUA0KX74AeU}?M>btPFp$oUk zgT^kT33Z`ldl#CL(2gz)BcnUJco)12yZX6seTWMUhq2~kT$nJ?g_YA?I55|Rd*tza z7t{qVK6L6rsueDjAZ1s%(2}%W3E^BJJL?QN(h;r#Z>Sk1pO)9TlOJ{*-S1%AjtpjnOM<99(4aBh* zfoSn55bFYi(7SO`WLTM&v*D#jqTAV_+$oGcRf}?Rx?*@Zr#RZ~DuJTss-XV$DtH_m zjC8w$u_9Sj%pPAAe$}hvLX8^y-LD4vtgV6Ln`+?GjT%^Zvj$EYo|JjCa{*SoP{!+y zbJ-C(zNwbTT721&%gQy;kesftnzyf?FJD=Hn6F}s${EVF=#;KnaQ@D9s$@!QjhO5g z5G^e~$zQZ;m2}N3R>{_^TBYKR>!r7zhxi3pdusZbtwcgtZv{GDl1X(K< zI$~H)k9uoXl7)`g*8S7`ua=jgTkoox2DcTgiWZIfwT^AS=svLpGoBK*D8=-x>fl;^Z}v~LCE zETHLDfh&&K;|dxRt$~)KyH{4r$L_5$DfK{WX#q{LdQ5O^v+iA{DO*o;Wbr(k=qRL( zyKI!OM)px<>(bCb-74;7q_--_dVDL*T!-mtG|w@@%Tsreqo9}7s$J6?Ku;-7RFUe>X$4#5-coFj#oRjG-#I8rr}&GA+T zq;0Bs(l&K8cX_6DbL8^2uJmxk^yE43*c-)eK{=~RW9_pwGP@bq3MppBvfS4k0oKRR zD2iv=6~~H_o)5*$fxg!Dl5Ezr1bRwqUm5d`HTsq#rd4Jp14D<+i=tcUGwI2#XVG=t zGa|Ja#m6sw+H6_UWlEnq?bjF5Mf{UCb>_5Ix*G-y$YdtAj;A+kTTjlipVDS9xA~+^ zoj%jApL$YfG~atiNtY>`XQR^`ty%eZ=~+Ef-Wcb-J;loCue_pUO`p}1vz%Tp%Strcior)A3q&4a#%Z>}@l=;vd{@b+At zZj|-%&cbN+GmRqNSu$GjKGOhY$J2wJJ@AR*Y&d8n$f|oPiD_6&B);` z6b@~}fU=&{hH=E(Ctc>Wunv#*;jnQT`6VkjzY*x^8ONAlSRHEXEjul4s{p6PG&!CuzQXnJhV@DKW-C|3O4Mr_ONV>I#3 z#KC$~Ph#a2j5wYozDBU)sDmB3P0^|&R`fTf zT4BLPT2GG3##w)*Lh}Y~S_Ro}9%nmaoR`%-M6c$V*WUOfc$RfDF347VcAkg3&GGV_ zsH?XU>=kXSO-)#J`=f7`E-N_&%h61~>3QEwujpk}Z=n~lW{x%zd%BJ`9*9xWWzA@{ zoM7azrcW|vS%oJXy*;Jo7;${;Eaq58w;BPSehZ8vg0(!DJH8LrlX~`7)tCBO_iO88 zt+OHe08fSGMu`|v(r3-$IltTJB>SY#nl-Jb>`~*O_)TlWt{Dtheb#Ubsk3Ftk|mRM zJ(`}-idbuS%AYe*1lpr6nq?N&13ZjkUS9mF8|zBx#k}ny9p7WUH@5kB>Sfbsd3od< zdJe@3)6Be{@n4KYE-Th&XHF}$BLjF(4KPbe9=|Ml5pU1^#O5^7nsJ^!@+^xfdKzRg zYdbwGgVFr9Zwk?Gq0OT{G!3y=*b@v#tf{i9HXCnx>a$Z&{PG zLT0tSF7&OQ#FHV0-&`NNX>qL;S#;4#lgAa?x|GjVLoCmuS@|OQt#thzDLhJCzgST` zE!vsM9iF7)onFyBRxdMZ6widwrcYw)#T`9`6%@kGDP7N*$}^{~^NeW4+hIoaEMIS0 z3q4($I+vyJEbMDOad?s~c6J)?$(rAF*V}qn%`7>-h%4rR?uA?=Dv3s-d%72j(K(qX zM^?W!QIx{@gNqfYSeu7a&ypN|!*r{zpOMIuE3@BcFEw43teH`vRU1Y&_smY@*WP4! zZnKPMU~xYOkIPkK6dX_?GzN+3sSp~gL#}VZxVu#|L&rBUTYQVfUAMZa#^z#c&*3Gp z4sG|0uIu+aO z_${>#8vZY=1xA2j9jfN%v^P!Zxo`SE8s%G{ecc8btk$3W{j6V9!Jp#0WY zZ9e(Owby;Ng6jDBc&=CTQ@uQ&tNZQuQVKT@4Q*4qRD-sSzuVJOxRzf@AFEB{*sTXB zp|MFEj}jX9^Sp0IVY4C|+rPK7nTP*9iDG3-=vUTyy4N?zD!E@#J);8r7Wi7}{r&1& z3lsW1wbBRrWwgwMelDwEuwOiDRndUm9wVW@lZVG8{yv@;Q3BsLw{j#2kUi}k0U?rF zwz+Mt3hnB&X=iz*4k&L0nE{opZZQH*e6v;iIsQpFVgiO*gDd;T_r#195Py}mSoEK7 zZxh{`I@^E0^(=WnT=#mKZAjq@Q3kwUbKdiQ&4ug@ ztQnJXNdvO`6edMTQBsT)CnZQpQp%Ivr}PSIK*M{1B#6W#@ks)bkR&3BNfJ-Pdr3VL z%-JjL^YXkXy)$0Y`Nu!?u%0$t8)yZ+O-Y#uN$E47c&}t6IY~iMl2jx$Nkh_-bR<2= zKr)g{Bs0lEvXX2hJIUcG-YaMQaRZ8ODo4tb3Zx>b;cYX-Ps! zE7F>@A#F)J(w=l69Z4tBnRFptNjK7+^zaUGv_O+`5)wS9+`H*v{Ix6=AvlW3^4A zb6kyj^KgFa_{N=utdV24t+K+FZu7A|KFO$9CEuQttQr3M_E|lvHuSMtmEWG)T9jbA zZsjexx8k}A+w*!^PsFf{0}l9vk?mv$*-3Vh-DD5hOZJidx{~^)#${uGPx{C5s*<$H;L{$)YFXI6Y@dp7(3)u9L$aJ3!s=v|e~x zKRj)~lwVh2r@UZ`hD>9HFWc)Qmj6mV_Wlw1h4053nZgVDqYBtNHsW?cOdB&z%Crg7 zv`m{a&C0YH)4WWZGcC$Aq9HA~T$al%nFccrWg5b?71PEHq>a}6rxjO3?D%ID`cZ}q ziv2aio=hX>H;~JJm>>nvj3Za{HyQq9e(rC>;I}RRCmDX9-=8?G`>WSxrRl%-+6Zs8 zz0`Knf8N)>wVbUdc^OFetFRPh1x9m)?POz^mSsAYX)x1qOhcHCXUYT?)5iQ~0#o}n zk*V#(lbE*R`pMzTQ^J@3)7MyT4*FyZj#xk4{`~_hnC} z5zc1!WlvVr79cydbz&gX2mzYP<&j*rg~;yGX-p?DozB$m!XI?;*Ydv}L}qZq$bJ29 zI-zX|JHH6i|2n!@elS0wIcis`udZ!EWf4T#wP`%&<_`9+NXAC3FJl_48q zzy4}|?ufqq-5UO6hCi8~`=6WeCo4FL+y5%{?En8yE&tYV+yCw3{{KZ^|EO!ej=$eK z_4;*~{Ld=LiA-sMzdT%ivaf&CVip(aWcO?P|N3zG^9=3me{sM-KZ)zZzm&Saek-*%u)md>{2<~SF!Gnuh(3?S&uxp{tKI+Xd@ULV;>^L|(1qTv;GN0@d7 zcla68mi>1s{B8XISxtZBe8H?hWakUva%AV5Kxed_?-&~v+4;h_{Oc8wZ{`24^Zlsc z8O$JZ!GG23e_Jp!;j61{@*jEqj|y)5U5i`&trmwD9A2*b`{DMZf;)v5+>@#O9dF=w z1&`#iZEE}V`=gu0JX`yj(ZEH1gN!8QkZqbNyt&VchSh3Jx#V-IM>=N2xFt z_;(8a=@$RC!EWsP|5GrIeJz*$zu+fL{SRA=bCDZtkN^LfbN$xTxE8tK@N(UeCG+>Z z`tLedgm2yZLBZkWy1!l|`n`hxsi~j+e!=18vj2Z{koczszx~sK!^^dgKR+Xxzbe;{ zg$s;j`ZL4WZJ#LEr%3;_#WR@C&lDV9uKT}!pVHAF-2ZjH z|D(fk(7#`Bc)9HVZzlpj9!^Ok3jP;N{X~{^#8I)VU9LU;BThhmPPzWRaLr)FBc$5> z^OE`R6dYdeufPA{w_-WJIpcDN7ySJfi7;mTM+HYdIN28-ItUC#pl^g15*594-`O}j6=qDjLoYnSt1mbF`Mzarfd@k7%_zCv=0 z8AmqhIWF5Ky~fn8=sl)?WYK5*Jffm*`{L7EuK3YqGTRq^_R45vAF%hgEel3%w<~Nf z+dd$1c?MHj#*LZ$$K;9#6VKvuEFK&pZX%ieZ9~jqYM(+yoT~Lm{_SRyx#6F;;6AaK z&%E&MBDyrP(*;E;=bMGt|3A8r`28?R${l}XA-hk1)pi^_xEJw1`$qT`$*pZ zjRhFUni)s7Kv^!^H4SEJ`$P!S$lm;YMH}<;$Q5nH<-gul?0=Ic;+;r;I_x?z6aJiGc!ygI+Ket~$qYn{67Q}`{c>nMDl)GMd z0rkVv7EH^sz?MvdnSSq7k)3Hlc*|#SyT~p7zKd3T*Yfpt%bEYz@gFhH|4SOfEA%rh z4`ar57uot@w|pO$f3M}=8qWUz*_QuthCi7f%l}LF{TyRU{>uG9=l4P<8~Fa(l7Et62($X$GIoAN zx&HTj$Nfj%|Dy~?GediPk73H^TYqzxoXO?!T+a{&U+R=iyP)tL{%d=?B5A+dFDsYrituUluNBG5#Y{t(E@9f3=~#O`1!f#myCA!Qb_Kp=_}}^c$T?ea`>)Pv`@ij- z1Hb!XFo6Y3=lbuR^Jg#9OIvVqc;L5!!^^epAO01L|NWs3*j@3%YdBp0 zqk?CASMc}W{l1p_b^M1HY#+7k7Kd^9pR{;Ec)<~-{=VSImUi397h&q3DfsKjBnz^g zYCY4)$A3G&$Y(xb{5HzRARdF|1tM& z(e8a$d6;a#mN6J%ZUS==2}wkfQqeR-X;XSg(^fQXhx*c?zI4bjfzvUtEgRRCjm?sc z0THk*-{tFHd8yS0+p-O|jEybR0!lB5Xq!~&g`T8@Ds7sIa+86k{l2~Dl;&Pq`zGo9 z{?!;~%(M1hYtC<8*V=1uZGoKM8sV`YF&3=*yWleyQx@#0eoL8?-IJ zw1U+~zoG!uGLDl20WezcFBH6j3(E=?xh@hs5WypqVy20&@g${0_c57d31)0*wy4Hd z;URuVH`CN<)9@7YtWG&JI}LC!2}QrA{D&Ac)HRToasvD|Fwd3 zp7#YW0q7}FD0G2Cx$YW`)wjOjOpTKYyNgVnrmZG6c9M8(jUSGJWl6{9|2R9P3Ep7O?vfHFZwmV*LwW0Tt1h zmuzE<&%VY>eoe23{x8M2A!zjd-x2=Njl^rN0b_=!C*b#12(Y(aQu#9f`6;>$=QFm~ zbQQ#kz2w@Xt=E9;N0;$R%l31;SUeQyxa7cR%f%&Vh;a?aEr7b|M+@0;RC4}1(QG!e}beC5a2m8p?|p@noaKjloe0& zzYajrC0$Zwl|JMKzn$>Lnb1$d^4Y}^`f-EZ^wA@ZK3@k=6?hE8xqh)2P=SWpCNBPQ4j%z`UfW?^w-HK zdj3ymqXm#KdG&mjHqUoLs7P;_$mc}bE zyk`3CiQqZ-h{o}}FU$UlKL3aFh3*5?Fn_a_=b5^nCm4L50-q@VLR%$k01BBpPw))m z?1JL}O{0~LYAk}$jSA=Q|54)=klsV1BAWXEdb-pK0)YO^XD&ciplQA?17IMg*PRp1 zuC@S}SPL-!6+l*cSpdKp*vU9;WDEs>-gFwFO&5$o8SGpy(D!s@bpKBQtZ*P?fhLX< zzyu8F0)BKWB~a6&^ID2SCB26pEa^j?|3^3ws_A1K56|1#(<~TAb4428)A|DbFS7#5 zV_X_A^G{5Xia1nCr*MVVa26JSO}LOCqmTXc*0ko@(9OiB?D%OMSc3k7P%a$iIKKp4 zfPR6;K|c$+0{unMH7FMn8_>^#hSmifzxBrLAqV4JeQy8>Bsd*bTPxEtumC7B)9f3M9vL>gXjtJ7VT2}=1 z>_BfEf%b8p8u;l?%m$Y%*8}Aa6O3W25c2zt^J6aX%{$Ir|3L%hbHUwRP zz8Z85%6WSO`lFy(tK$C*=O+;GpMy?8-v&wx@}hKxw!MaQa~yaVPJAai@Tzoyw*RQ) zdvKh9-b;$}@00fXrR@u}0?3~isT3R-kNn4pPoTpJ^p`=2^jC!bs?bk@u5tcTpdGB| zLnhwfd}Lx+@&o9%MLROFEW5)iBIZ8?USi@02%w2~pfqtC!ABGC(Y6*ipiK*ZH{{U5 zmFF4@J08Htnz)J%*2HYn#8#j$fF`D3nm9B*WU(6fM)&{p3y5_b$T!(#7F&y=(as3u zhypHpjJAmbe+wNLWHc3iTqoWl!SVkB?KbFC7*NAIw5^5M=3~2c`1-#DWwxX}zMHfJ z{Qn9J=zxLEPyd>23dT>NAJZ?ioaXV@%6Yva(kmdlliGzGUG7JlQIH=6O%ErmPusXg zqb0r%=NUA8ocGg`mgu0LwFKK`9$cpw_~%9N7Qg6G2mSC?bFb$`_CfsyL=*;AdmX zzeI~-iuoT3DqD~s?^yFS$XKoo8kgJdGNn4kioJA!}DONRQ>~)oay+0^PzNP5Qc)1-+TLx7B2(})fZfsbuNITc z(BV?kQ@}ha;K={=!hezApOOC|-%`LbMZiysfK@_3PV6xMdsu?;OJ-vPVJP3%U`Utf zV|o)59=c?V>-P_WE^$S~#VJ2oa{|x*DEjf*ky*iy%bM3WB6thROR5J@D>!^fg)1WT zvkMrmBYeRk*WK)EH<#T%fdB3Kya%LQpYNdoZ#Ex5xlXTqW$^AbPGsM_&g0kQ{Qp7< zz^BZOh$;XPU=1|7kihs$mg!Cr-io2}s|&zJHbB@PAH7t{x>;0^VPSql^nA4E{|dW= z`Oi-%2xEjOAULlKKP>(2H>R2}@dC%~Q*IweJMBAPw!ixrI&uM`11OSCJLZ3gA$`W$&0uSw zP<<4XE?9zgAvnu*Y2$jyad`hHcwT~BgRYP9tc3TVv_u~Q$Zw2x$h8D^sx$C^7YAN~ z0m?9~_TOR$!~%@?Y5td~{eC4>jV}S{bT^779KjN22yvXBG64NpB0w8Uj3J4oIREd_ z;bRbF3sK5|DChL|JA%s6YyU{Ft=9!HYj&8{*KU%&|e~j=D!BI2k`$!=zj~^MEk$v zd5rtJ(*Ap(OC102x&Oz{76+)o-v{OAe*oox&w}!P;QuJ?|4Ha?;nf)g^gpA`&#%kz ze}dx#@V}r9!&V+Z3E&@q^7ualodGBnB7nc6@BgAE>_AQC=s?75D`EoVhroE;0%M!N zNELtz{$FL>NnqUXD3AHSxI!Q;LBWLuLf+EIb7eJ56ZmN|29RG6`Wes_1aYodgMI;Y z14_&39oOww%Kd-db>H;@dxxLpvvSDFb2**Fq{3jzK8sh*b1%6n1{T0sy=UE}AprMkzk#RE=E?ZG&f&RzfX8tp6=u6(c zCh|E3&;kRrZBXfR0z(|Pu3-LK3o4%l_;5Tc=r4k@pS2)enfd(B(gUKwsX#Q{LNQ?# zS_z-E2MD*}(=ln+idFfU8syHU9pf)RNXmfntLnn0^-|)se^<^G|rZ-T>6}4PT z0JM{Qu>MEwFXMu{B!fx^ZH~`#fo4Tlfb=3h%zpr2dK3lH$3O<RsV%^Zq5GMWmbSpi0@lymeWU4Z^0Py}^Ezh3CK3jLEp zzf0)%2>o7Aj$eKi^6#2!zabb6z-R>eR#3a)kaZ1+?s5$X|GyXmyEyO?&>rYZLGu{% zIzTtA^2Wam{087lKpoH*g7OnxQ8E9O(dnwRIG`0=pqeV5B7pi>0dbrg8vtbnUUIQX z%l09UF1rVXW$^tk{KHo;t)Yq1psCPLHN3`BN!P*t>iao-8bEmTU2+N^DGfyT#zsPuO>z`CVZXhvnyP72DE7Y=UE^# z$T9%CJjQ2;5tK#JupnRRUv6{BmgehS2Kfb%-VA65oQ|=j`Cr7ORn%+-YYp^z&ErWf z`u*<_5cv!hP^d7axgepL1fB9pDcLS6xsRb4EfrGiX!-~s{GWrc(0YLBr+h*d>*IW= z&deOH!IFqhj8aUNIZ2gu!EyipNx8rS80Wv5E=%Lb0SNi|K~l^mHY?tW;PMxv!Ah$6 zpQU*gV||vxziQ@1=LRb(F7LOXUjTgowbzb2w4J?pOxsdXMtfnzwq?YZ){~F!2ape! zaI^g2PX7LP4{4IM1Y_`MtdvQ!^z?-P(*%Yd#W+B7K8i61kPmTrTStbsBXb{IGUU4p(Iw2tF%0QG;6pn>B<9B-oEPk`=0FL`T5lz(pm z0}6aID7V$$A`B;NSL4@Z4B=x9wlYAQ*+Ap{zcB>y^V6U;0QeiA1oSgPUnA!&&=we5 zpl!4xlY$cH9cVsK=ubg!#DES4+`^<(!~*StuLasen?NIr5@Ej((i7188v=C}>A*ue zMEk=4$Paf!M`(YPZQNT~fZCf&Mf6zw&q-MncxUK-`fxZ+#vNW?mikR5;Kj0y^0PySY z|69OnF)zq6Vhr}rvVbzQnlSnUnw;IdhC!pO$#fa>pXpE>aW-H-E6BG4AZfvv`Tl=v z+7RQyQ4RnpyK647Z^vCJYwDDsNi}s5*CZ_s|3~|9K&T6gOP69v#s&E@|Cx4uP*%2k zPz}0^7z)2E*S!sLmgx5mP}f87y%Yb8QQO}I`c|BHH|PZIDJVbh0p)=Af=+S#ebRnE z=nU=O1f7Fg#y;QoU_AMn&lC*Z#+j8|wI#z(+w9Jhek zCf^O{+w}fFpX=S?fEA$M+xt&Nzyr>I2>lwUWJLw}{P;~P%Avv$Fy=o^OH=XyO}J0d z^kV{KhkhXd1Gv&^%C=hY72rF=`2UUkG5+PCBb-mX|NDRwc6H0&&*1aEZFKw~XeH%K zs(q{tUybu?bkU_6SGoMWPN)j}5wt0ofT~}O{ogEsQ*?X^9XDWPm(we>Lju`P1@1&J zU0Z`9>WY6X$N%?;BL5iub#!1beHsiHr46)wU(;tz9JeNB`)~3%#{D0lEwuj$XdCqZ zl;i(Y=>G+JhvNz)lIw7QK|zFR0<0z-!yu_iQjsqJ&>nod=ud@updp1^mPXX1kAa0W zK|d-&fN6?w)q9Wg^!)%7!S9Y&JbNI1Jx&}zLsvXQ3>e}(P0cHw8DirnK{@WHK$%5j zP=1PBM{wMmng1g&ehUWH!EgdPMmvDCFwjXEpv?cgE1noBa^3?vyAtRe1C>@l?}~<2ZfFOS3fwTA=KIz3=(GV))uOhh&n*@U^x;aNI|1r6oo;2)G@yG3r0)-)40`yU7IkO7e}F}-?<>!L9N$;L_btqS z&HFpdZp`}>q`5$AmjIdE?W9B_$fk3-x zTi*vvnrYFV2h`mv@B0EYEt^t+y5oF*4+b{xeWZ^A6!zD=U!d@Kvs19<>Q*8C0H^!=qkhaOO_pj=_35X_(q0Ude1AER9ms0;qs>?DBn z7C@&S(Ao3he3r?{uV%)|NPjzKX^zhUlaTOQlM3gPg^~^ zYfM@LV_Tr=C4t^QAM?Mh`Hc*u*8pvLKwAQ|{Wb7^k-YbBzunymDD&U?p6hyR(#{d- zWk95lsHhHtCt85D*y%o?0$YaUhfjVCQ%TB~uI{6Ee{f&V}mv{_5y&7dO z*^AMGAk8zWpZAroO`q@mS=1HZDn*cjv90;K33VyZ+Sg+KPg|MzNXr0a_E?}jSdsjKa0Aeo6r0*iUoR)Z#>bYmjZ3Y zK=J+`L_PO*@{kq<+6H3_lvh&eK;eI;oxSnkoAj=vNlO7`{_B>BBJDsReeZ3Ro&oKm zpIw;rJfKA;Cs$mJa(6Ql>wBJ;h!FsXc9@wHxPVG`y4@oE&7VDRvQ z#J`VMg&>;rQlPak(D?q}HEX?IE$REduJsC86#n;3S`QV2Pm0qA4HvoG4 z{cpPo#Vrz>PHhR&OMy1ifx4^qbcfhGwm@4Dlwb3$Md5#2q1x$49|h>0gTNwr?=MO_ zHv$U%lN*p-Ft#S;cRFa&y9qDsib9;PTZ-k3he*0wr zi`nM`Cpi8Tj&H!vKCaitrnAm5KZx_R_-}y@zYf>``kd$0Q-F40gF&8aEf+F z;0gl#=L3Hf{PfMI1Q*WqC&m!;%b*OdUlIDNLO%&Q!TC>tcJS=?{|!1tn{)?R*0vn_QWPuIRiev=^GAnp##!ask+OKB*uknwjM>tAP&+FR9XO|@f zH;^q9+(!^=b{yybGJ;p0;Bk(|%&MctNrheF#lWY$3~Rjh1ov|Uv(Tgn7P;_03s9cm zjR-zgK2NY#KFB+(d}`{Di&6iy5`{J1dK#AsuB54hmX7i-6x9zU1?QVOXlXqEiKw(u zz4J`%`}ks08%v)`b)xY)|y?0VVQ+SiUr+qwmbO*YU5Mbgc%y=1BCydu*M06$Be&AeB8&l zP|S==@;iS2KP_m=GVB3B+JYvKC2{^eeL)EMBOtbEcWaG9X?IkZ`Oi<8Ak1V~lAp^9 zKCTJ(D9O6Y{cREOJ3@aK^nmlf$2ML7_WPhq{CfbM;p==~1m*ny2cT7)|3lCw+J6+E zca{GK|L_xZXs(rGUA$! zJEY|Vi(KyibM~8p5lvk8G|rpv%WE88B{v|4@>~=DFbH=5U|&3NK>H0i-op9B4hh=S zls^0kQ2O?YTQ~9bKQ|ojz}Rj)bkHsmoL%(0eC~k%`_Ld%O7ka=aN3sQr}>{X{e~E7 zI{Nf&uq1==pMmyZnYV-XLEphPj=vLBzu5S*M@+l}k?*V0Sy%%(V zf$x*{`=#wOoZ~nJrS<CCU$|D_qJ=VXW^qWDj&3k_hc>Q(1rak;`7oWc1>>rPh zEyQeC0dTQ`6ANa#M`;iF$I@ywp1|a`;G}81L?J3FI57Q2*B^zx`P>IkKT8;VBlyw+ zAERx7R{)R|QVZ1zd<NWF5&hagWFkO`Lmk(tW1!FG!6+Cxi0!*@nZ=7f1x3-Eg3@#XkPhC z2tv?jfUZEF2^zis_e-LGDwQt5bIOZqDk--eqM!C9dT+RMw^a|rlw4;^$C8Q1G z{}heqf;Ip|Q>h?YDk~3)K?v$dVqaz$3N=$0AP2TyQ9 zW5(KPPH~CK)yJ)otaQ4eV37;|Q{!s|SH2;c#{Nb{YHUINRT^I`SmZi?_N&1+T!!oou-AQoS3l7c^ zdBFv_iRC%lS=rQyV+;5H5WOFO0DqC07S-35>aGNJEEo2FQi6LTII-el{^yzcT8(FL zg^m6`EUxv#G5XU?y~4orl3BcBW(gL#?#kzPitQ2iVfxVS7wTWJ_x|-^iCd)S9EB&5 z?#zFC^Qr8n^BF^r-x%$zU3AJ%l-3^F34~}Xz)%61;XH#&)7W46Ok{FGw`g+Gr(Yzf z+Pmgi06&b_;^!lvbk#@M#^v~e&;QxC zSbrQRs7WX$Mt)3q!B}(_Wegm*Xp5}>C!XNxm4a=($z1=>L~zmCu31oG!4kgzH}^F5 z)34k$Ubw=>E{6X@_y6>Y$FJ>aS3G%lNZ|7DYMA-Y4akLP{Fs76b4rx|$EQ)47Wmk- z>Y<&s9w5WAmu??~EbkSN0;_=IM?Y<`jcVT~_i2o(5)EEwYVa^}Ck!?E?-u|0j)M**TyGU}?b`D(S0l zfdB2Kk>1y9BQ0;UzzEMJGXRa`GX8k=d)kqBT)}Ivvbx6*Y!?{NFY8fGSNQST(CW2F z;R>alM*j;r|K}h)0?b-qkl{rDng4wt@Y5+2tuyqq!CKUHS<|sAve!GPCa>}8SUMFc zNLhkKt~;wp>eEo+$@V48gHMsg>;_p7*9rK)i0QYIHVe6jQ`Gb;0Lt1yiJrgFnjG@^ zgO{(q>HVwRqH}>>h(z)KbO@%akTtIOPo-c0A0iL^Qp#I#yoHioejNe*yTUkY@(A4{ z4$T!=+wau)xb6qw$OX)QenKwTiSKnyxJTQjUD*qc1IGJLSOxF@SL(?^;|netbb6&@ zFF3ql&%XcfFTc|?ZXhjfniUW%%YOKuzO8y1KfYkOndL6{E~i}?HFmv3K`{p*@sWb@J36s`1gN9(LV!HJKOoI;3@LGh-Ij8`W6iI z_m|&KMzF|b{vY>#WSZ4j7@^I4*ZTuSV?j0cV}UW^TiP-D>k@=|ov(u1vIBKv~fr?f+**{}2qyUsO_T!D~R~pYIczrXenw<2>tvf0HV$1gE(~ zOE7`41ZylfKl&eAFaa2amRBFzXxp`6+FWsmel~U-H8@+9LJ&V8 z0G-vmSqVNBg1#o{m04{p;ItxJd{C#@aL}z`RQXPnH2`uwDAGs^w~y+f2&nDHWKR%=6}jpqc6Cc zJ-?V8f`8TmhVlz-ne@;vZEN)k7p33-%igyq?C=t+kK?}2(*Z{Mmk*+JhJ;muAM<~J z0oO1L`8c%T7$V5+6%{wJ65szxn|@aSXrmv^)Jv+8inymG`o~ZpPEYv1$cAB7^oLA6 zQd8p!iS?!LUDhA3s2G1)h31B)4qDocAVIgyLYj8GeJ#*abmvTFJz4AT~~DK2(}zI>Xd@uhRb zi68v0(Vv3wVt}D+n$(jec*gJl*oDWH>BLYfHJ4=m{`V~`(+8l8^o;YrNc1yWvx4ig zV1@h;Li%nBf%ejC>iZ6D>$+o2$GE~JUDyAwlRCg4yiAj@B6&ew`1ikUEZh)a{QUo= zc^q;K0RTnh-6pnkmfe=w+z*@V~$UA#`80slXR zj*LTqZLtjA3sa%zo3NBecR*-j8nEB67nc!-xV2q>2cW4)x zBX(b51dCi}1rvx}2lzJ*J1V%O#u>2{zyCYW)Lj)U8vBpuQ~-!+%uiMt^So7f!{_g^ zG@fCAU2^%;@f9ndST6HFwDRex#wAU?0>5K$6^N~~`~Q6v3`PvDd$fxL*8u&jV6B*2 z@bMo=G76vW{|`OE{;YVlsR6_YmfP^K|40RwG<8N)pFL)GE?6cf=Ko_}dZh{$xzYW9 zKdLWJr-IoemWJHq{r}^%2w#=UpOV~s7zrn8{t`oG8m1mnHRb<+69 zpuhxzxZ;_DGNyLuA9|hV3eOY%ILcWT_jyL|1AR03;oYxq0j)#9 z3FsVh2y`JpXOIV=?uc}c1FuJi1Lzw-m*{Abt{w#_{6G7W7%2fnNYN(JwIJPqW|`Fg z{h)0bpk!QwiS+llvVM;10gP!<1-e6n@!teiRg&N}kk&f}BQbamI+aQh7 z&H|mHp9MO-1Skd2)LD721xkVH&+yG4kU(b`Z-Hty9dMkL)c@_MxdG~I&A-<73oy36 zU!qNmYJpmzZGplSE>ZLS3bi&!El~RKk|0&zZv<$a*Z-{fTS58&N|WwDiF6Md`hDO7 zj$7YXUT|TMLVl+2t6*$RT0^_s9ggf95^ewh*X)4yF+St|9?oXoj6VPVUmpXmV0d;r zKbs%zk58E!kbU&O89)YE8pAOJy%6X5xfWpPI-rhNa`x)hU!7JizN|hiPD6rcP)Ovu z=pxhqR@)Sl$y3mLgO0bn4j9&tf+M*H=D)qVeJqU|FtyzsYoZ;=<^2CaXqt8b;$LLa zBFP<$Y*V+=1dCkvSc2O*f<lcimnk|(Z}YCGAzRnkNvodD&G*n z#eDU!<)c+zJ4S&f}b1MsN)^y3wQ+fB)a64Yy+Ll4}fsAA`U(fPNg5zP?>h(*Iz5 zOOuwd=!d!f=Z9A??dK*n4_(3BPV-pt;QK!&FG!YNf0n!9RdVwEAJZow*v4ArS@6FN zwvfq#vEczNnr{BZZ8ZOtxt^aPR_v_k3oh##R|_maGAkAUWEHGF&igf=d%#<{;F!a5 z4Ei1VVP`e|{lC}azySxiTkYSeSYW^{_y3oW^Jd6df^W3{zsG?I4s`M4vo|}PefNWt z&I$u>){mwj!&{Zqw}M{_rhXYH3tJvgM~&7u1fYVGX_lI0?pV|FkP_$yK#TS(W>Mt- zi@~@HQ>D%0zDaMD9T8t%|EtMv#aQ`;3fC4EwDrRkeb>th7Rp*D;B@8%j4xQ^o__x; ze0`pOd2R)lw;=qVwbUxl@WihVWPT+)3tpZ7wWKo2AK)VjzQrOm6ukB|o$lHj3)cX} z;uh;aXgY$ae59f1ouQwN-gdpn9#2*b!Tb8(Vke|@#G4}nakoCEBd361+ z!IxJFwXoRveD{LHe13M9e2???PHCr>n9k$-|5yBg@bQ5oeL{j;ww%sexJ8@qO4=Wv zqM8>8N`Ipwv#>G$d1aIL05UbX{3rIWz$(crzTAN+6AA;d60h$0+iHIElEjK3@Z)yFe^^b^dk1_8XTuM2H} zz71_Illg79Cfe@+ZGpZMv<><$(7%uK?*?W650T=*!YL>}?*Zj_ejDx%=ievo_e@w|fL@y*EpP$e5eGhMJ~ zDJ@bTHW){K6VSwU2J>GRi6Nv#7a~66DmEU;w+3o~`f~{7pIznVX&wUVGcL&Yao_*r z13jO6THe_hO^|Nft?T;8JbY{9~7zXO0UOUf-oVE-OmQ1EVbP;lj2 z&Q`U-e$`Mv=086g1JUI+I&vLf6I%D$4QV%pwuH8Y-hmdiMDY2a(6st{0Mr5F185iY z*?$R^1N}p^n^547KxbHNR&l(K<5b`t^tVCz`5mFZ3wpqv7UAbAzmEe;bRc6g_#!AT z82$is5D*XoG7R)1kP(iv{}?n39R9b+Ie^F~pjpVt@DkutABe+&kO^lvP9Ss8EFfff z36KTG(IPI-mkMMC7i9q!2S4 zEYd%=9PJMa&~!aP){l{$`6^ALdl{Dp(6``#!}!z;VtvYY{3qk#SQq z&RNrkG^8nKW`OqRp79*VNf)3t3u4p8mQ8a7$1T4V@s|}WD=}l}( zKN>VN(MAStL4)}!1FbJF0r((tb}mJbx?=IQCxBUkR3imOn$=(VNBM6puoq-`(QJK8 z%N;HohxdPF3@o~eeK7!Zp>dI|oaFTZ^B*674!E3QNq)@#5yt2S!{ck51bET@U($q0 zhB}KDv|#x6e=FY>U(M>z?fE~ocIn;_q3Wg->j&q*s1RtHk=nGW0*F?;c)*SOyDJ2+ zgw`zw(ot8rI23ItX0VqAI9E0Gr_A3~*g)gsj`7!?o0FaI_!gpMp<}x(= z#u%EnDh^)%_c3q)M)#mvm>6U_Y3Sln7bJD~l3CLL^=HkO<2d&he?%xRSZ3fWyKeFK zf5%w;z7i+e=*Xwl)3)6v=y%Pgvk@F^c8{M4|KCC|Eu)3SYN$Wu)`VrO9R57dtDxu- z@}pa?E6|W;TO9WvP~yGb23}M`K`k(54DHa*zDebPHt+Se&`yIR6u% zZjXO%@%WAZ&KJH(B`^4}+2tyCKvbY(rGtK-0OBs_FM|^JuL%8Bp`Qfp;rypSJ6P6h z|L0&Yi2cvUx%kAFO9wLO8wR21y~laGXY7B`u+-#4--R}fvmUYH+V1rjr#{}lAnD@) z09qesx!CD*!Wwn9^`9gl7#b*{{#>xo5Sr5jbwjR)BHdZD$Z|i}Z z;y}@0$%_>mBQx-Q3jlE|cLF*`n?M(!1iAzT(De6z`AAn7aC@K*doo~bk#5kA(hrnK zA3&{1{q%c)hSsDz^e+rF%Kwb?vnJhxF@e&jH0c5DU{Do|sUi9~rrikt*eJb4+J&M& z!1w(5pS*nb8He*anbws??9ys2c4-yu*rhI>HvKdiqS|||Bu%4wy=w0Ac6vZ8u} zfm|t(W)+kX&f9v@M?K-nYSTE;52MWwF8AZ_|9un(_`=WysK4>ZG%Es(4D*1!4Ezb` z#1H=GC+!jJJcd?NR!*Z?W!s3iZqpRwYB}-!Urr)LEKzou-2>m3(y{=^(#&T<6}Y2G z2IxSObU^chFl3PsW96G;5qGv>kOhFj$6$JBTnAWZzY*f^Xo`Y}&j4Rzxgq0Er%Uxo z2*?f^Gd6Z#70!|(F+t1i!N*!SivJhk1V8pl$nVJWY5h*=#9qa+X^#qspmd2>uVh(3 zvm<1Iw?P5U9d8FcG?G8x)5r05;rMR>*t@Cdx7#l&Kz}mkWAy`cw2$Gl&ByM^FzvjJ zZhJ?>FJ!3};%vl^nm&|Xr)W(Et5&iiz7O%eLmi0L{~c2hH28?P3RBr&Ay7XCLX7+9 z$DqCk^<7H725`Cef2CQ11xG1KOc+(f%I=HcJj9 z;Ll)O3*$Jx?Tv3dBL+N#0wKX14+Zi29|e)Bz&jDx5rJxTSil1G%La=z-Nwe z1hf!7%K#rolUdDZsueo=!9|UH26goF$NS@c3FFr2_gw6-a{Bi8xMXyrV_LA#GIuyn zjkciHMIqn&Ky3e$E8zb$fgaKXP;0Rwf*y=wwD1n?XdL7p^WOS?j}C={2n^F==pcM5 ze=KP+wSY@RV+Nxt7~BF-P59JfK&SjyM0tQ37|5V%f-)9bpc-5uA8(B5eOG;k`QH{s zcc9d;0~%zMQbM&bDW7i2_+ZRv{?qr$pjUHhYT{asYZgh1;Q2p^R%=?8 z$R#?S=j+KuD*>`jGOVaVLz!mjYx3KmAL&-;Lqy^KogCN;JqWG*@pwR0XiaDx)B-!k z4vsT+nxL9qHd}fI&~d!Y|AsJVfiig7!ble)YALJPkrDd)K<)|vah8Glx+6fk0;J~w zp&+IqA57%zsp-Vyx{_iL_l3{B@EHgnO=t9X5hLsS5TG_(Lema~(MTAnWfYLE{S*)t zvVg`IM?RC|c=(?_n&JR8B9PwzouN(5R+3h}W6?;J20*ikC&zgt~iEIZ-Q|&>?_yB5WMPmi;fY^Q`1OUK#>hR|%J1_IjMIFpzy`vIZR-N=gxH`R;=I+=x7-Nl zsp#17iRORxrLIy5h^2CZj-*r2P+BU(nK0C#;}4V&m=-Ek&<8aC4)~vl7GS`jSPCP} z>mx8p%N5RNX}HFD2JZ%xe7B(F`v7V!R};&vp9B9hdUxnhgz;V&A3TPYKM`xJ*-%Bh z2)~*`MMf z(+evpSyA;cp04O8`M8QQ(uG4Bpg9E5Quo4WAdEEVhGBMgSYaGn2%q=6MP&Hk1>#%O+aa)sW4JN3#20f^=e5|Cm7*8Cl&IU37>fi zAFZ&oP;mZNMhjuIOkw2v-Uqb8I9g~8N?;q|w-tVHU3~qoF_6dbP8dB1qn$8Plc(|V zgR&t(x&IUJKTUopz$o-ASmjT~&w`DfDc_z4wa@wGetRDBgWvte;o}2^A;DD1lO+BSOkk)&+fP8_q^05i z=&6(^E;yFkaV1U7O2$0yV~J(+m@#yUYPPb2x+`*BS^=pbEm=VL$toZ`Zw2RNQ!lA7 z-v8)Tu1SjEYc=i%T@3%XQ7S(OO^cSyvKrqfHLld3W#$Ox|6^%9@H9>crfXqocZrW_ zfvk!-^fdOLkTwdtL~vc};&GWF6E><5=$G52sCv&sK0c)HZO*eD$S{@(##9^qFk zM$q&FpuWaw!BxI~!2kA}Nh{G<1^XJ`PO!+;_kXQLuzusw7ksIYY5FV|yG@Rd(*$oZ z&g3!Wr1?0wxP6G_;`g7$$G*llH#MetF7r8#z^RWuMA}gP}k{TDSm;mB3P2I`S_$-~kG1b(@(x*}l|A&IBd!fdq zvx)P+U4Zl+UE`#}ZY0xU{|O5gxvp~m^a!q0zk!nz{69y~aFH39ow6#|F`XDpwtk#~ zD`{%A^uWdz^WPUdNhz77gUgGpVZhSP?p9x)PGOBlR^z0?F4}r|ERDwjjgtz)|4#uC zea3abzH|WzYdlHUIH@q_pIa_Krnwp?6^`!zmn)fJjb}wQPAZJ|e_y!+GSAUCdjSIb zXI&oKb-)zJS*l5+FOzwKmuTDI$`&kgng9HhDIlxMOdYhevw{i4YRrmdC#SWiv0u0f zX`EEp720~)c!F=T^#ULp-v7$dcr}gWG{k8Pjo*3_CJW=>nHH82VqU@m)EM zqsR4+3UmHn0}`Lb;KxqKc^49$l7d5vTX%`z?nR~!TG}NvrUkM}W-mwM@@WkJ7uf;n z=Lq(qI_cvq7c>8|G`{yted{?Q%KuR18h9G}g40Z0^1eVk|Jwz~(9`%-tK*V++c^UI z>jGrtY3vJ5(|83JURC-DX*?IfX^UIuM|EhD2+a|BK3;el>l#yI zOB9ak&rKH~OV7u?;AA#Ie$m}(e>(Q}16DbLeM?7jng1);^5O!*$;C5unQU@dg7bX5 z@ig`Y2Q^MA>@HgQY;y!BeVpZD_`l4O>){Gh2QAI@f027XyPIj8R5<$m->e15{z8rO zf?8rL&i~K?aa0)ozsA(`sr7N5#?7N( zk<0wQ^#bI_VA_T3s&?8y)Ps+3wKh)hV(s@y0U_{3#sg ztX1?)hd(R*-vr9>e3x7Y{NDmv2fzux|JTI@jDU}{R!T>1*;O8}1yU>6Ds-^62!__lyu928%g2#U%C0%_tYC=12RAT9!U zUKlX^pZ8YVkck_JUK7QYnZ|?wUgiK^;e3>JkY9NtG+Y-(d>P;k_*=kRv}s|tz&|wc z187#-9T5xQ9s1v(PEh|!C1m0>#CrjJ$N^mW)5*ft!FN8-0Ym<+Dq9r-t%+-B)5LX9 zTDSpvW?>%CT3kU;*;3rZfOEvR1Kc7Yi@1#gwzA!Y5F5a4xWEGLln3ley?A`>rQHT? z3%FYnaPLpU|Bq?n_H&alv988|w*bzV*tr)3g2I^CkBPyz-4<|k|KHBfp?AB}#C@2S zi0?fUvl7|`geJO(A;38+oGBw*Gbbg)r8Mf)*hVg~+4 zz(h93fhdYWiFgTW5wk#96Z?Qy=zl3-_cIg-0a+`cH3S?HqyGkN0^WiW@B?TWz&rF8 zz{&Uj-l`PuA;1DYpdDFQ(ysDn6fpc>WI<8IfJ;rBX<^16m&Hw72Ux@{v@PP=5pglV z^@4yY|DqMpod>w%0d5on9Opk*K+S@PF9m#fer#dJ7%n_2lW(Slp??d48O3c6ak5ZU zDt9<<>qO@kfSES@gjPUZ2(U51Uq)g~^l+Sj`=D8AcaQTH@BnQ;h+XKyV*@~!tcr&a zU;&TNCg3qB0Z%|Zz%EhQrs!Z1&(QV}6EH6xueliIcxK)F&%pl{@d5&gcnM0xD^QD= zmC}~tJDj(G*Jzgl%>DngSFqcdP{bPuuzHD5!W}mTEB{!8-e{KXWTb`6}j zfSYLN1E&4)xn#EE?}gZy7-AEPfLj8%?E&`ZjtDR{;t8&R?otrnYPRcuzXjYSKqBtp zADXz&1E3lcKH__vwD zCI`M6lvg|o;O_!J4S==+gZ??uF>c z&tDVzBB4JZ^pUf}Jw0i6%ntbf22p%@5HtQB*~FO^KKuQzEAzRmCF1;hLctcW1mut4 zf~Tzj>HPnM)9z>q_e5vAW7-|F&Rz5aL$|A#@PCACyd z^9ve#z2V9->;do%=L|gm_sAB=1`PX`_E`zQ??8GtaCQ7n&?YE+0+Q3HS6qKKz1MT7X&x7_skAl#)az2Un zJ`D};0c1`3pxn4(P$X687b zBi_Lhe4KZVi-__z>KWkic`^O+XeVxVRGfHp1ijly_m80T5S@WK6m(e&Ge(cUn+ zMAPpSK8HelVE;6eeYY^G{PWkD{x1rjYKV``f4V|V|9dcP4FjHyZL>OP6|@2RJ2=kI z?}84#rcz=ROf{y9GvX>ji`90)^FWf%f7^u~>39I1}8K*l&uAQRB|IQ&l&>xn*) zh6GJ9z?yi5Hcd<#5|p8FBzUg;nEy2WLKu=>!f>e!h2Ki}k%suKah#TL8~hW}c#Gp! z;|H{e54#&x`4jSUO$8pQ=fHwHK3jeVTE3MciYC^gu#E|_g!z$VYNUHoo<7$a< zuzy_!lIlPPM+0rfh5~7#9b(wRaSNo4Hi3{TztA}H|045$FFw1IfuuT+cQ!g`zXG%i z8ukAsTr;4}$;RH<=;6G*chpClvtASZegbq4`jbNS=^1y;g9ml*CNm2X0pCL~0S`d4 z01sR6zePMMfcUn6;eTu5aSq}M&Rf9KYXLL=UjtL|^RuAz>6<|Jpu7Xx{kr7cE}Gn$ zc$Ncr?g3tSfTQ34^@HLX6Q==QLNH@ul>{6=|7W9k?IGTHi1)C}?Eu66HSb~3Ed<(_ zctATVihDS3V`7JPUfLZkOvW`#zeSz_+e=K$@Z^KN1FBz0x`$wzcn_Kd*jm`}!Gl8? z#5V+7`EKMt5m&!E8*vTit%>Vs7dCMwVE8|jc4;PVKrjI}1#sGv5-ksKI}I@NUu*F( zC^8X;0rN-d7!!;U-p0R!z$l183AhUyiV1hX06tRHLkDZ(KH9f2aTxH!S4V*H{2!t} zLM#su-$O7F4?shRkAM-h7Vz*Qz_33{ZjooeLNO8g;_?VUcriK$UtWxks;7(552C$* zqECTtaQ;=)kN{}v73ix$*PuEl@XMu5wDltOb!hW*wP5g}TvtRe1!f5zm(f@Ri(Hqf zah~9b2p++txu!OP`>3F?rQ!dOsq+L+FV{G!F!Nu1yaK{|1dH$Myba2~j&U;px}+cF zS6&1L{OE1CYZ#JG34W3MLV}qt7T`QZByXWB%WiVF`Xq zD4cu$pO#_ABEfY*KbQL8!D9$sohbtUhobeo<0JKB{Mq2Twcz!c#z{q@_@}A!Ix-6$ zp&#D=pM%f}{xE>@^AS>PT7OjN0>Woe)S8qi1uEHSQ&d&gPhz&QdI);tF0LZ;%9Oa&DYP{*WIq<=sW zT>n9n-VHPfDUzjm+#miw^GN}hsA-GFNNRs~QPiG-s#uh#_jmawy3Rs5{9VC3J!ue3 zqY^Gl0)qc9D;y_4m$-lzI9t?Byc^-dun34Vjdsi6sK*>jcuvmYF*Z$CO z2oQcB*d=}-xGxOvg`xho^O51VX9Lq8n;rpo$du8@V^Be5{2Vmh zz%p4D(%**O;j)}29}A#~$FJtTDrPvvi9Cj6G!sU1pONr6X%<#Ye`|UneB4qP9ewwl z7*HOgHpcxD0O@Z#uY}=R_@$dX0W9ACV{|g8$Z!J&)O0HhAB5o%U`b5}e=H78jV1jx z?Kn8$|FkII34px-P>qy9-Vc@^Fpi2;{#^2>-MNL!7>X?H@J|{5Wl+sxkTafnUdtHo zvVu+l)IA0bw5dT+3pBm)Eg26BxXh?0fRF};L2&#YR*xzk1knX|9)Qjf0Q?`afMsB# zyqn4>%!eh|0_l0<`%aMDgXRIDCIgSbP{v2Wg!5^!G(tZrG6p4|iSTh6)jN|`zkv=@ zbg+PE5j&YE!5a(AIRLVq3IN zfZ%@*QKcxOhXkW^K0EZIVtY_K+w!a1pK~~or5Sy7@CL3i`KU(JWScTgui-NKyz(!` zKCgl%rfIYt8F9X+Y3ev|GEGt=GHM6|b&Ueq$h4dV#0u653dPg&-IN&P2)_@5ynx&F(@^hfU+P> zJ$`M}jn8rapPCZk3>~ryHTKe!~O$#qa-@+h-GWcqLA>K|ctZxKoKX1rABk z|J9(Z6ZY;|4aZ-L;{=#>zi zjRu07vC#yzm9&jEgV*UEjV`JD*-m#dD&G?`s)90|)~FMfA>V9BhPro@#gBk$F(2Ij z$3K?Q9>Jq&#dJ(#q?#Q(AVtUbu`lpT%>RaH))dWJ9w0SUQO(9MEiE+gOs>F&IDS-& z`5!VlP1F`ZJ|kTR^em$cK6e>>qV<1KMz;bqKUv5ne6Q>Lgo!dVTbvjr_ykSu@u7t~ z-vj?M_;gXJ0J<>Q(MR4uPBML5Epw9Tp&uFb#l-iZHkg%PYV1IMw5S{iqoK!Ogmzvw zgaqz$Vq+}w+{6>8rkmopT7WB?8QOk<30Y2;W}&pTKt>{~_0Ap#e1QTmZJ9(J!K{ z05`G)8yZI!EijJbm!M3?mGD`iP?1mU8rna@RAjLB1|9+6xLPP=nWUi8MQ8%B=062B z5meShy7Qq|uZe-^&$>ZPtKSi8x)n_aP{{JpAPgz$bWg_)IBF>C{E*;Kf4)05%_4Nc z!?`706y5a<7lZ_r?VoNz_&-`S0ss;2&Jjic^JYoh$%uk&FD^KEeAESJm6q|RE+7zP zRQU@rpfpBVfULz-a9aQ9{l5&pDg@er8UyL3i!G;VRujPW6h0{cPV0Y0FUoY2%|K!0xs=;XM#N1go0w9*8I0IpeAjj11)kV7SRe=PQ#Oe z7JwG4WBxM+IwD9bmulL@@wB`SSthGLgS-cRl-K_YSpSC@gesLX+SAh zEju`lhyOVlwB)KctAdfiP>_#6>6-D8QF3z1Qh@7*iSU^^VKnm?sgHRLn5EHN7%ha) zGKEiCa7X!1&B%zzR>E+d!YFHgS3Y#n2IFa=96&C0eXp8rQ-Gvtq_d)qf5;pU|A%Hb ztH~~tLH_u?SmF@k!~D-%$yD00YpS3$Z4H#Bt%KU^dGPKF?Bu=x3gz)37moio(B}Am z7c_DIUxO~ow2YC40BH)4mIp-nL;L|1h%j(obpr|0p}LUzsv z{@21nM!YB_qrNb@Phpg0p(u8+aw4CB@EKrzU|n?t`e<{-4K4HxjZmqKVt$s-=uqi>N}w z9LugSZW-nVgw`swyabUIVqkr~J6Ii|+rYRY3JsT^KcdMzZH)frS7mpQb`=SgB z@*4<0my0lm;Sh{y!BGytl)2!v{-5KC8;^j3Acbwhm+kYQz z^7#)z8T~&9nuz{H(3<%l{Su5`f;Jhw5|oU73^bil#yUV0n}!r){%ghaH4DWA0nNlR z{xaQ;XMLEXUnm`Qwp`%6qh?Ewp%w_sFpJR&<3oHxa{_^_PrzIv>KiiKZG_?01EvhK z7NNAzL&~^wg}nKHhk-0Kdr&eufKs!{zZCX;>b@R^Fc|qP3Henqp8RT{eNdMCqYz@UmuF5^cj<8^=0AJ4ku z=qtW>g3&+m7^nv7^AH09nBtFoX80qYIsUBgm5(lN$%iYb1)u-)O=1U<4e4&SKVw)&d-7U01L_p8v(th*v-b2bAhhMJjlOS2{5G-?sqMf&=+B zGx~6V;Iclfp&iZt0L}$T+Iar5M(%jd|7i^P6B=0z{1~7M^h$~fG*ZTE5ORF9|Ca`! znZlrjjg>QV^B2xbo_nZ__X|227^2Xp-IIkFw7YrGpdk7khdX5`o9O*>p zROn3j*_fbZ=Qz&TSb&26DgV{9X$3}IqYRcYgX03F=y)yBD~$g_wEr)Rv=C`}q|JJM zrPKatz}cVIhMSNa=D%JTgtCAp+hQP1_7EXPz3>>R=4pV{av?s6`+v$PO_MA}Hdd66 zjg?TA0Z@GZ?=dtB0XkO<`L89DrryJ}^wmL3Uinwz5?lohG0bwE?XMN@3;^UG0Tdc= zqe}_`v>m!l-i< zBWzd-pPt93k9Km>i7Vzkj{gwzf53l0heAi7e!4LK$2e{^%_}^bu3GUX7|->@)bMd! zdTGAq&F3>SkmD3U);PwHK6Wz~0QJ+85H4E#6#+oaTbO((c#HRi(4>Cw`jgijv!ey- z_g|v^9MdmCDjKRF)iAHL4gicUT8f6N6h1zHz0H3zSPKI(w7xE4Au6yD!7Eu+s{&~* zIzIom^#-<30sW};gOUOtFpj`?-uOJgbQQ+CBZEB{Fggz@jMA=Rg;8NX6|;c(H0OV& z3Fm<87@hcN+NouH#Wc1e3o-wbh)#^k0=mRP!TJ9ZMxkIWpjiC=51npls^=o`HZV$N zEMWbwi_lO|R=zixJ(>mQY3$`c2Qr$gpaf7$VU(ts`d<0eg-;`mk3RpCHf<`SrZ8%y zF-k=BDTaJNZQ-Me9l!stCMv4goiIw(tQa6y=?J6l6`I-LE2>Bj@}lqm^zjdUelI`< z9+2wS#+6W?U`TUS%n;Lf8Gg+FG=?LXkibR)Y@7ltZ<(FOhlMDb|5d{*Mg)@f5Sg0X zpJZ6T?CM&9OhlpS_oDt=-|3{0R)92`mC;NX%{|Mc0pj>1Al83q=0C%gzi{vw#e5b5 zXqf`&tN_{hpVO&ow#s4ToBCX{7|>eyY*GLnzyFsPgn5jL0@@0ohZxXl{jWjjFOkwT z+Xau-MvR@xzZ%aKRZttu3gpb^HVB#j>hqc~s$as$@M#F2W&u8D-~XpZ zEn(0uz#ugJszP_dr{nQ4>6yO&XS1OzjC$#eGS>qNs4sl(k9=HwfuMz_Xz=+@xs<6F zwD3TH4BZh)-j&L!;E=&c7>vE~g@Vq+ikk?dYfU>9J~IKN7C8dKrI;?+c(FT2Kg3S* z{vS0P;#+WBdX2nq!>Nn%HX78|3jyL^2_@6fp-kF*gkXIJ+<$S{OrGb>i;)H%V4@;R z4}dC=sFciq3xESxMFx7~m@O)JU1I$4`#+Y!rUV0>P6>Qleq4P2pU7?L44TT*m;zfE z$5?sr1e*eL47zZka)ye#qD+3L3>gTmtzm)(q+==L4#@0-#B z;9hVQ8qgBdL@!Q57SZQ{e12-tn((QE(lrgx&ociNSrZ5BmP^`W`O2te8C}RHy8qu! zVbraa19X?dCquFL`Cm0T?|RWR{pTfvM)UbBeJaW9(Yt0H013IMcb3NRzuo&$23=vG zuF-;&cVVLAdno|U#zTH0|CK>Mg~7Q7=i_O?dvCm2(4Re{{XebY%zFYT!$9+1qdafC zXMyDW|0Dn;EdcwM)gZ~>eEa~WXT2DL(vl<36&g!X1!exH6^v4hgimx!76PMNvY?#x zm|f~(W`zyv==~pQwVamm2iOAT1J^X3LNF~b1GQ;5N1NmIl@Azy{`?PPKp8AN1_{%l zpASHTa47&*pmf1Hh0mr6|LdwWv_L4%=t4eD_UTo#ENt37?Mev4Eod zw?1a!=%QmN8TLD0=@VO+Lav zA{q;$iN{D|A>ljpr>X7wp){Yg=YPnEK{YK1EbT!AEy-!X&i4O{YB;-%rQF3P*C?Nh zg%$#632G;u722UmE1nf4|Lp+vwYO49Orwk$6}(OnSZF-+e{&53jNe`{K3e}jT)}`@ zvy<^!Io0I81vFcX>*D8s_F%v|P}Fyp5yu@o1=NLU!K?r(f0_OVgX&+70n|WkENH3C zt7sLByND0uAJ=9Ks*4$2$S1M?|3U)5=dTG3{W4M=n%=M<-v0-NKMaBV8I3%~FGjyE z0KNpY2l`UbA?N^f1o~Fc7WljjbbxmBs~Xt0djak#GvC>sB`ECA1EJSr@_6Cj@dIN9 z)ev+A`fAWM=xadvd9Bdb2|dbV{*QoIk=;_@27=E7dh(+8e~zAc>CfjC(9jd;Dd-Bl zescv)LMF8uY7A-6hGL};K8%%n&^Sim{~`lzkZEug8Fz;Vl_;Run z1LBhxgLcuj1;+aDtvGKB3>jCy{j$QljpgiL@UB>f3bF z0X05ZmMf4ot`ahNfq|vRo%^2f;r~lDunbvW%ak;<$8DeH?HIR|2Xgz2JrJLP_A^+meD_o^ZJr`_UG!BX%`ZF2ZgxU)WxkQ zSmZ|a@3w*;z9D(tP)}-{RG9f+RAXwIrSS~s?eaRTF*@O+md^bB@1mxjfnk>5$}>}4 z9RB@pUoa7eeB2Qq&vE_(u;dtmOmI~)1k3dV{IAz&q2Njr+|3EDNxH_#3mL{=8NoeI zW8cU58YdNYYHAIxG>w-M)tXL&uS=S`u*OM+&pgSPrO9b|yuLnJVz5#TM zEtDSzWubZ_=n(x`qMK;{1StFeBq)D3_@_YGkM9)V=chqyIQ}=}_|FKHtaFt&;Q$A| z8FU23Z;|!{bc{BUR%`JN$wYv58pVK4bAiJD1(7CzZd)->YEGat0XhezMHd1z*P@I+ znsk|qv>Z^nfEHbWueInJZCZ2#N}z6wf6Dm&0sU{}ds-Cxf8u-IR<}smCeocC-RA&3 z;Jgje%D+|wsN{c6lqP)N{q zkQN0xF9j6-&zPN}yw_4X{o_fX3kV|6B`8h00?qQhKZ~x>f5-thm_`!?YKtJF?{#w8 z2+*wneK0^>k@ll#h5B!!lojfd%kUm5<4Xas4>|z72YoB3-KwRl_F{p<(E{*) z5eroQ%Hvp|=VaDXU)?=34yq~yGN@{xWrC_+5~$0Iex07j*zK}GwL*~5qzwVu6rgEo z+QNBTPuek1cNYD$M9D>D6#X0*ts%cOnWlFTl)kql^FR0hI_Rj|Y3TzX1)scKF+ccz z5B$5}e<1yqO6A$OA=v}{L(Ts`!igDnv8p)HY{_JT0l$so{QQp4-vvG3(n}fsKH4l$ zWX$nj1f|RV0CYeBpsX*-pX2%lh&v+jI$9w2IY7wp5+H-Wg8V--Nd}N%4iGRb2?YM9 zNk$l02FN%E2>BJV2;ON!GzSRzWdU(%K{6`|WS#?r`~pDY^?z2hE=mGf<^UnT z6A;+HXxgkw0$Jw(A-~^e{+G?)vN5vB0OA<^WOy=3af_6Vk?lDUSFsf>B}j5B8hu(O zeIJfM;Qvr*CBsWBLZ6lavU5iyVIX9936On3AWkQnLkMpkYC$0IznvcKtXIzgLWY+BX;>gm7XlfxUNZ*>8D0XUg>kM-w6=4AkYPz6E}DMt zFt7}eP7VSX5c10e;?mY=C4t=M0O_Xyae0fyK}jIP93bRpEE4B` zkyY!cB#?0q5c2zdeg6-Gujo2pQWD5C3kc_bGBhSB1caAfTdebWjktS3e2u7=UR+Pu z4aYss+e@#(x1BC#o!!5`w~v$ zU{QPPCjGu3^8ZzWd<9VL!zcYls)??)P}YtL z=Hyfc1cDLt7!Q_4x+bVt3JM4uXo9 za@~kEs-r(^e#6tq58@`y+nV1(JEV}~z)RAN&z5wYw;QLKa`i(2HhNdZCWnSCeS4) zfv!LaH1+=98XYXs4cd4;N-}5`(Ds)mfi}@Uc>nKO-}^wvxZ6dbEdkm#KnvafyCYIC@Mpst z0FCeekr7uwinJq0y9R0KHeCBMi$2o&B!t7Xq7QJ>nPF5@!1VD`!KxAjD^sCm(FIs;H za+Z*z!JGN~KQ#<3K#tLi^Zo)PD>%uIOSKgMd>9lTm;058kE0{M2_*xf{+sVUJx;&C zdHWR$?SC{e&Z~vjV&R8p#m@^*o&o>A5*^wQ@IlZ8RB6Wj;C zNUnQi!CO!80rITE?y)p}@B~jh!6FyW|HH&~>2ZD+i>+%G*9!apsh5hjfnY!%> z-hK0JG)^iE`TqQW_e2DXTs!}FJi%87S0J`@-q&f`U9@V2%k;9_XIPS-i*_eRTS#t@2YDw4NL#)L4|02;uT@mf)ecNf3Y6g%`={q9nu8ZXtV)!Vr5amBKQiOS$ zs%47y%S%tECJ(Li`v9gJjS4W2VHUrD1zmLIb1y-+#dor~W*eYwXSX5Rc8$0Kuu!mV zah$U$KN@V=fZ_j=h$Fx=2;h=y_hm8QCW6%h-s5;7z>GhC{CHckqSJnmBXq*HH`2)BhRDwqmlyjVCP~LrG(#L66PCEo~ zC^%~}9fRF5IA5;wzy1E-_(=$cLM;8x3Z6Vc!6G-#|LGGD{0V40gPflO?R{6J^7Ekm z?}Gn7iGSue@hQ*_((N6f4Rm-XXcKe}y1@DOf-XVdM+zUlU)pa6UE#PtP6fUT=f4l8 zemCeE{XPWRKz*2kM)MyLZE%8!wxDT(2=oEx6(|Ml&`xR;E426e9nk(|^xs3~uL%8B z(CGdj8CSml#Fzz$%jA!MQd1Tn7NR9+75!LtjUE|cpLAgc4&80ey+woe!NI9;N z9Ebb=82GK&muq?hb&sco;}qNmC4;*pgX8#4%J{B~@5%UnVm$n>0PZ~o7C8Y7guyVu z;52@eGkz@NCw4sZUja-r7*O+>9caeQah#@Kq>OLjI2BlelFtfMUFXzybiq1<0S9i( zKs#=mGwvZ}-0u4k|DoAVgC(@DciaB(znVfdx~+g5{#oz;dJ=#fgD<3U6JI8w&(mC> z^yrH6nS;|D1uUAt^O% zMFUZga>l7ZQakR>j??_73p~>tHB^BeI}rWVb!p?e0<@Pg&auX;hU$vG47|@6Xvg`M z85A4`dGY%{hazy4GjNRa8f=V}Nlt%Xv8l+J9mm1{HqFvZIhTQp6V%XDO1H)|a8-yhhMf&Hw37-zGAF1(j< zgTOeh4~95y>kP+7@Bh=h9|?nTfPtMOd<#uv+%#pJT6Tu>n!W@)|Eusn^LSByU^H%- zGmeVc#p??FDQ|romy-YfK#lUvabU6h*R0wG#?d7Y4kvt{SQG7Vo{0AW21Ujla>hA7 z_$vQ)EU*e1S{bP?{ot#~xO&bw?|Q;j8Zxk1ZeXP)2UNBSY?RP*B={m*e~h1Aj#5D?s(F z-LVGJ&g_oC{`jQbg3a52yCLWblmhDL_!>}_URr7k>hE%g1pI%* zy=%}rPj=TQuj92Gzz7J7co8FWi!j6yH%DBfm?}zd0^(-m0FHKTung?3c5NK7#yi@@ zHZrig@?~wUm;e4`Ftz}%SKd@n;$~!CP$H>-k^m98kSBytN>z%8;wCOd<@=rK*3)YB z%=FB3_vlSOlIHaJ^f`TcE}HK=9Xi1FS^dYq|Ce>pwQ!I#favv7C`k25)`J5zHGSc* zkI5(__6Bx*nIgxfosr|qJjalK)9fB-j)%@23%|VoM=h(7=6LMEalFq!zpR?L{?dN4 zWqD1oAuqRYa2A_aX79#!BZT@rX#03x;Cs=|@qUJOf%bi9XK0m(>FG;7JiM- z|IDj%t_zoT{(4}sUA+FpH-$RtkaM>{fAC+AW8qiUf7TN06EOAuAB)@-47D-R&-&k@ zj!o;rK~%{CM^s!1Cukp5LcHgK6z~7!Qm7tsr5!lXMBSO_2P{XeJaxxB#7i8DC7AQy z#<98=bNA~v#yGP%;ud>$POzpQ`T5#L-o7JeiB<`Ywn8^1vuhF2Uh0j#k$=;OTizWDzxwfiJCtK_-Vxvb$HVVVV8^T~_{Hyk^*C?z3{!>A+I6PQQGz@(CF1ZdLa5r5D{pM4O{@xQ5MkQmm~k*1&5PYq6eUN z3ZQ8Y&@N$9X;ey+1|8IIb!?xVwSqzu>R$R1{Za2?O6DYim2YwccbRL=*cwV#{owc$7oE@ z(}6?g5_`^fEc_z>>hZsRjHWy0`>f;t7i-7b@qeCUhCa*jrKn@{$McS;s^e=($HMRH z@jpYGb{M_^X&2vrKiV4{egoPK-v3FoEZc7t?Vm!+?S23)cUB)j%hw0LB>DVLi|^l! zwV?4E8;u{7&;R-;zS!W|EGx8Iw5Bp@!a%(kUG@Scf$jrk{j0hCAl|p&h$C#H<@XmD znAGnbe6OnCyLiu>G6FIp{I?t%jP{S9Wki-}`H~O4&wTz54H=mpI{p~iHr_KreY~%7 z659Mp$puaPBeUp!MYBqWbBst{Wd05U15{oq&F&ZVpLOZAe8-mka{psTn%&_*gmj3u zNPqGEPrYtG29U*d`}>v90p>!5s<5knQ#lT+ITqI);_)Z-c*e-}vtgFw7SHXF3yxZj zdu;z9e1AjxVYEB#`5q$xn#z$2*1a6rAz!i{Z5~E(fFqV8J7PH=@t&Y#I3(x}keExF1G+-T1Z6+mDe)$>>_e~kfQI9L ze8|ieBYZDMhR@TE>1^i68bJ8~iT~WE+^C0COMvA8n2x9>Vn9>0_x@P_yjiSFhiZiG z9Tw~_dJhc7AksrFJ2V}7ZLqz1%y+{8Y<_w}v)WS!-1@V)9-zjE5Z zrIk16hcETC{($$IW8oM1*N^!)X@)RxnUd80IR9)vUx}8 zosP24LHyO7PR?vCIJqq57VF>5NXiW)s;BJkk%=Dee%)Zwg<@jxm)8oyocRKd#2mJSOX!I$RVex}U^AS>^-7)LG>fyIO zxrz)Vy8jXZkQ!FPC`i4hrv&*Aarm8@63+jS^}c{VwcMYc|Fyve0hi#U{zELm#=~#^ z{#W(zJN4WSk<6W2tp5czRCB^xqaMzPM*dO~$Goq=Mk~Q8lC2V=wZCf%WPrtTv{%0-0=_{AT)jeYa!%pM~KI+8@RHBN#r5mZAJKI~IVt!;7%H8tlFnb~k)Zd%ie8 z)v*MPvK%%cmA;d*qu*pVLS5~eVV6ArM~-k0AF9J@||eKXca- zj@oEVhSE`6$z7HsxqU7e@BdYEtU4fA$1(zH$Zf#nT!^w}J10>W0N;t0sp0*8J-q*J zws;)x$I*_^@&?2YVIbd&wvX?B2yI6`;S6@4zp!!f4>OPS_9(xphjqe@70v?y$Zzs7$G_$kZF7Vinjet$p1Is zj~zB-DlTwjy48xaSN$1nkL^qS-iLl3e(vM`=Ob{;(0ml_0Udt~t^B=j+)2)km-yc9 zi01KtW)8a<`dgrVAKDpO9_q>d=)dw6kUTK{!g|EO4BN&2?}y3U@PrMy@SM^9-)P^C zIpO-?l-0ps&%cZN{}(t?Cy%VxKO-jN1>c*hgDKJay?LW%$>~i%aeV~5DwLS35c0s=41hk-7ohqF?4-Ml{;tgDSh%2?oFe zj44|60K@V+fV=$3E%I~p3$1l zA-QnzG@RRiMznj*-WGNaG<+#yi0v=JVbKc}S7CQUn|c1Po>Z0|AxHXKQm-47d;YI6 zlyKA(j#_B5QXtQM8*fMcIkL7e>{uHnc3olD%dvaNIsEm7U6arM%_3!;-X{wT2f}ce zd7~awipDx)Jv1|NR8BtOH zO?<%6w9uN$QRYwut+Ji0wtn;zB#Bsv1W3mK!r9-&=W43-^`R&1`ziJV%|7C>ojSRO zqJxp41J$v7Jin}-v9O!u*ezNQ{-VZI7|wDGb%%3Hy9KsW2e=e=tJoj%e?$aKvstf# zwJ_YohR=3#j_7tKz(pM>2x#g4%7^S|{u@FEN^ zDTZ?P>ULLQceA%kp8wnUZRWC*j`WB$v3*>w1?}3xu5-6T{?**4<*+LZdw0V}I|-^s zq%Z8!4$*l3QM{7rhJzeK=}?c%P}q%fK;>MCum5xD91FvVr6C>DZYu0%20JcT`s9|5 zg+1>76CErJ9jLQgTR0j^VYkY$YyVWO{)OE-w#%r0{pfci47WKB)qMmbv=erFlO5|{ z=28ny;~)%=CPUcC$*S%HSQV+0P0Y1+^EDz-mcbniS1{Bi^d!K}DPYp>>3BfcU0&^? zhw@7^ygnN~*vUxfDZ2@~##f}RFUUX7$#lae4B`bQ)iAMBQ)UxMyK20I;eX#pDV|5d}R$s$Llr(l)iNS3F%P%)D0 zufYC~4mUX?(;aSe9HxQpgx&t`5BXR3|I)Cp9hM)2;qh*0wo@a?5$4*#f4l(cp~*7j zmCqAE{wZ3%{+Ve1IojJ#Z#4b|+B3fYmuPuhaYMVoa{>MpTKf6dXlGDb{u{JW7aROr zu>m`N$?5oF*|Fa5)!Z-6{{``_WXFx)o*juMzE6(?;x9v?6Ss0YZfAC!-fu_km-Ww= zn!9evj(cjyhJO2oek0SQ&?7O(>3C@9*rwmnZ%6%S&Ej#%jwd<5(|f8lpjDN|<>3CVRW6|#_r{8E@vg1uo$Cl-c=l@~$s|(OJr{l77VrT4^`4-^jRE(&xlAr{l7~ zx8IKZXDvX(XJRX0{-~7I?^N~+|AiKyrftWT{YE@6-~!aj>9~#W(|4oklem-JFY3Q! z$Gz;18-1&O5r2KM4RSgjT6O%~@5t0I>t8NFcEpbz^H^_;j=2*X;h668aVNxB9NVb_ zYvS{6?=HK$-y;$+_Y-u$doyOZ0fBcy=+E!p;}q=;KIaSfY}{|zIN*KOJtEvb>lTdZ z82f)ZUWi8`>W)__dj1JOt2myC0WaQ${F_Fc<~VJ{XN=V5rjz;IapHFtVT9^UCuxqW zj(DLv7Jj2XP6&9ni!aAZ;W%Y(;r<^_lWV0pUgNzQ>BKMBU%awrHO~ooV^Iqs({s!V zlzi#G>t~%s%kAS+zWDeb5wJ1X!%|*`v)NufYfjrf{{LT+$cF><60Qowv*QixKaETc zt$JE*v%P-daf{s3Zin{qXFKFyCDec0-3vokm*-@p?|%6Ezdj;$mPr-8zC8?eGgg;H1%;jxgEluFWdg2zW{?h4E~~M{}S54&r5Q2 z0?A*-`yS*qe+6v|w_5%f+Lvad@mJ9v@IRrl?9amffbCQ4qtp)m8XchnPL_+_5r7CX z#eM!ZAXnJ`IJUoue&m1}{QrMNMwHf(ZDbl>*=TTJy)G}1VU-}C6 z5Ak^$-`k9|Bl_#+^w$&pMKXuilsV8B9m$ZjMCkQ7kY+y+KtsKsWG+PylZihVj<8|Y zq#BEkWTYg}7+`9I(tsupAjto?^BQWkgS{4!4jgbYPSF8VHWM9fQ3agcJG7ij`S*zaK%?_4zdGwv}nMf3{)PaQC%N72zKrK2O}0?YD@ z@3ZF23%+N67qpDbRrDt#d}IBSZ2e2JJ8JxwNk{Wvk#y9=dv(2#lTXjJK8Y6qCr}Ia zj8xS9vZTWv+M*q@BLdM*R>4tJfdn}l_7RLkI~hQ9U-6{jN$gxqhMcT&1RXJgE?RcD z=symCvs}%&xj*E;Cpzkjjs|GeNE`u_-%+C>*N36#XJpe4>tD~21RCc6sgWvsToAn% z0CR+D#t@?Y4zxX-6Ut*fcD%&r??lVjyF~ldqP0D8Qv03Ynv(#IoOV0|V6jLb|7nL@ zDsl0SE&GN4g2a{`TlP!;xd)3LBN07KwzM-9f|i+VGIc}PKTqO#{M9<%V1;|`n7G;f zPVoJV^*_ZQrVzU>y8{ln^m0!9|9_?vh?v+daP%a-a2bg_;LYbF|D|*1A`+Z`>H?Hc z>=row|9|?VaIwbAvdgKCr2dLdHeR&eAaWl>JHcL(@26;4O&5Gl2{-quA3}RW`(d;* ze6K33=6FA+{(U#SM{c+*&Bch*=qFunj$He;;+U~DQfIII4rC3fj(>dG@fIN)eqg9U?~81c9?(y$H1w7oi%zL!9xTWr*)5m3XfnmY3@X`IjLwoSi-Z@%WyhmS;Tj z9InWz7bDaL_2OTlgU9|TO@xF)mj7(b2Wy(3Ah#mD|z>WrJ z)sE!I8Yz=U?TC>X!k+z&w0_RGzCa+uN$%tMKZ)4ESnGfqZ+4JZ4bpxBdk$!-^)vlK zea;~NrrA7$AwlL^2mO}bf!Ti8Pv(le&bL561X^nS?ILlyoR@pqVM|oSN_4o^I<%cj zvcG794mi@S=y0cZh?Fq&@_b&F8FR0eD?4OAd(qE9@5g-YIMM&B9UX|no!^P|-!u|+XT!*J;m`!coeu3~YW9}Z#JR!+ zYx7G{{|s$UjHrdBRRvPZiF>U+wlnQU7^gBZP(66YfV}w7lI+T}I z$0;4Cv)L3OUfSitGtunjLKfv6q39u&<(Ox85DV2*L_ojtDGqQRum5uddKs}JHOF#y z-PR(PXEzW>RF8JZ|C1p?#@x*W`CJQK?^i$Xj5tXb*e+`Thi39S!OIsX_6-hz_0J`h z9W2oS+m+}@Ut$>vPOj#!OaRx|j=9~SHBK%#;H2H+`?NV0U;jV;+@!;u-jR9De!5_J z!8Krl?P1Tz9ncc&sP)&td4;wwG5`M85h*x{4rG1Ha@3Cl^c0?TJ4AwxG}q8~ZQWR>X0fO@2&tLWgSbs+Z%>d$JNoQ>aQUW#Qu zO?=PX^Zmo5ROS*VWeeM3QYOd$?6{rNai>_v_p0iq^t+7b81mo41}do>IhWRW&Bym? z<@1*SKEU_!T91|^A8GxK@t%{zszP?S6dkTahik1vxiaP*E3!X=ZGIQ>&ya0XIx>a~+slZ_j&=fQ zuk|BSnGS^fGl#OHgXrieI+6#Wa%8qZC#|1@So@#);qiakew!gWi;i9dklxV(XEa%p zQx5DR`nhWTM3N}4qb_!z1iFci8ejETHS)MXjS$PaiS5|7MB7HI>?M=qe>DXiY`{6u zMXQ#j1l8B@wAp_ZJGGwZudnr&%njt9v!8W7zy^7tWLXWd9V0Ok9gjuFa<0golsf4c zfeE&IN;T`BIbz3C(eX@lJQp3yoXgo<1el-;(ce<*j}eXQKQH(4z+)(m=~kk{wbr3L z#M0LjeW%mGfJJJfhg&Dq$@3H{jD&_9(MAAlQvlNXAqeN1>}U5?$iF(twjw) z5u}M@IhJ1wtr{8GQQF94Xk|YaZ6MPAgauC-!1MV(FGMmlS9Cz2o9O6XUgB6zKeEx+ z0rtZINIO2N@%b1K`PU5(Vv;rft0WRlv}z<|j&sj|UT1l7_nQEJm|LuW9Y9`+Z3)M6 z1Z})eJ&<6;#O#*#9nHRLuz$G!Pwjvy=)r(EY^#G=w~SU zk&|=W!Tz5knjJt~f$= zIDtd8LqELd^ zggrr4h5Cu$T$GIj*_7(&wV#QodpXN9?;nalEX!^$LV3_a`65CoC(kA2m~oB17|EmP zhYzq-b1nOkr*!P+q5c^OcF-6kp*)oYS%{RL1;|S}NEFXreMF21bNP}2ppHP@o9U6f zq}abkGI~5FV+Zlh2ZoHq4J|<$lgCiXeSnqo+VoMJDJ0RixM{ZH0!>pxFM-bNee z94$jR(K_si3yLbxe~<0h&)-DLr|ADJ(Vj%hh)&VZe}uE2`2OGj5g*Xte?r?u`?tl0 ze@DFkyJ$JG{~0Y`XVLyW(f%)J>4=fqBBcMTc>lkN_MiNFN&o*l-t+bM#pnMoK5z5? zfBYZ#;0w`mnIynJKucM!%}8bwIg&=B%s?>z8x7l$=p*?5#K_{2h=IIA3}g;4(?F(*#2~anl)s4n45Uos&X>QSP#1U}BJT3nDaKtj< zd!}SLNveVGC9$0Sob~*iU|f(m>-nA`W-DhsBl)H1S4Q&x!h60rxd9NxA*2BTzDxsH zP09nvloH_ArUD@UY6O102C&uuHh6Cv0fwFfBfxJ+17Q8B0AHa2Y&8I`4`l$pDg_`u z|5pKij|Q;Q0QPuKfD=IS=71W3_m}~a^M4iK8*>24M&N@+0K}hVpaOiG25`_KkOm;v ze&$?Oft-Z0{IuEM_*<-hIr~4VIo3m;=GatzYUsbmIPzrR5B2{kPXIrd4)9q2KcWE~ zEkmCdfj^%Lpw<76X#g%3pp=y_nRBdvu6+8!<0|)mJ$2;Cq>tp}%PYGRQcR;~lcZ?+ZsPQ?Yk@SXcfLzL$QucReGbe_Pgn zmct%SB=p^@THpUzIDSEgPYa9~5a-yx&;ZuhKC&5cUU~gHOMth(?J)wE3HJXk0KO0% zv&`}$@D2^&Izj$j0DO@pfIbIq5hsDjQPv#DOTo|20pKwt=fIb05rF>c5unHsj@-Mc zlkv-PK;(KOK$7}rIW#MPr~tp#65!XzkwE@QM1YnCP-J&2BM~3#6#$P*5AF1#lf1o>xKd?PkgLAn}95ASUcyGl5Zsk<;;iEC8asL#BVB0ZcW3B2}Qy zfq$0(;Qrs72)zAsAD8A?1pu`SzYzVt#P|Q_0K7v3aJ3G65dm2LFABgn;QgkN2n0^Ka&*xSspBx zl_(22OKlyNoumu;WBtonYU}WT(3P1pJ3~YxwJcoM{odeE^B1{YXq1(Wb)O$m(Zr{U(*gJlPhKB7vi_hi1?~om@Mg_KK{qtAs zA`Xgfp9S>r{LdsL=8>uqVI+zGXY~8}|9@OPgyMaOsPcfJoaYB1|L=wYQugo|jyc}X z@c9BQJDj0q1X!M&JSk7Je0Z3poEw=BCgA-08g$5)Eyz)9|6K$^wR|_)G3L<6(Vp@C zZ=iia`#os?2Ymj$XfJsG-=gI|p-*3~SA6kF{J~$r{sdaS|1;wKe}|TbUVj$t z`12Z#KZkaL_J`5lu-$i}z2bXLW6^8F}Ug2@o8+p}Yv$(f{5)ISYu9mv^lyL}5IPwk)eFBcFwxw1xVJ5qJK zEa15QrQ@s()ef^p#O?TEmB>_Zdp&hxyX60WO2=$X8%jXwIITl{yS)Ay{QtjclSLg# zmgDzhqzg>iuNN(k3x;3*dWyvZk>%S`PCz*S@=me72_3Z1fz4t1{%2^XTKMM{>LJ$( z{qWR|FZzvt|4%ytD&lyejaWZUcs=EM7%=Yt1Bt%hRvj~^@&H9mN&8)PsmtDu@yCm^ z_4HHhI<(zR&i>3v$okLPu*wQ22PUh_R5ix>HxZjaWXHBEp<(;zzLqn$vVOBxKodyO z2)=?K|N4Ssa`0+kx4m31awEg}$H`}HAhs_$;NTC&+1s+E-NAhw!`l~77FCi0JpDXrl=_{uurs z`3mh6@0rsz9Px;TEs1CNJf2K=pLs-s@71|s_M#YSGG**Z47f*e>&I7xr@dcf)>!@#da(n^LobBXu&CPYv>)cCg8M z-NO-Q{{d~0)Eu$BRcbi@z8wx)D8D~Shj{eq@%PT`s zRu4Izz>X=NqSaFzsb{T?uTFBDcdZxw6j|fB`F*#|s%pXytE%Q^vB^$?6r;Zc9@&12?j+vV|S~WM^{br?R zf$giN=3)O&hpdJrI##P;@zcylNGoioPTth3Tpzwh4oOfX_D=vAbEHOujEc z|2+PPuitOs;Je{yjQ#k>(eCh`KOp>{c>ld<_jvz9Xgj$6zedX!uHQEf`23Un9`E`4 z0pI^Zbj*l+Ki;$bMR?za8cOdU0`;gt$7vl&Lymljj`GU1=-%(^`THMFn^}HGfW)); zZOIwV3GdYt4W2H)!FJ4@I-B+VJ-@e}%&hlw9ggAm1%4xS#HI@bHY3J>?MDp9m)8MD z@yVnQ$9C0%{F^3??f(1vI+A!Gh35?GkH`6iCJnZ~Rdp=DU|A_UWjraQc@Cjkh^6ub!b)DdQtOxl2fA~Xo$R}3NQJMjPt^%l=bZ}p= zZg^A+f&PgA>f!q=pc%INBL;?q1YjT=!igx!Q=L(ol_s%TUQn9p8(uD=?e)y zE>u>7B94XM$c5u!3CF^3ly!0#S4Gyfp;39q!Y}gA@+%tZvF5mN-NPaMo>>3ZI|~?0 zG{;p}&ZvdG8h=>iI*=9Wspfcw_YU@s`Pct808`7!kz+An#vd+46B<4=o}NBr?g{+7dbkN1bKNPguyqRqP1qW=?Ke=()q65uu@(}HjCZ-8&|y|& z&cg9aiet`xQ$(fRCALHUkJ#|DaF})*4s*$oUWLP3jzeX3$99e1Evf?TL++VE*1sgx z4W+}D$uPsNEgW_%>>{YrrRM2oN98L<_O@-a;ZioEa zE#(-3LX7MK@dcgeAP@W=YU z3d36wL&dJ~wZ$SM{WW11Wrb8vMGFR8FWNZ{+duU&q8(w^eYT4pj`8%6_Jm>o+3>+m z4JiQ!hV6MwImGAcI@A9N$iKSQkA%a#s?Z}dwzSjto|7oUki=7b&vqu-Ia+lDI>|_`+hk8i6!mej;mz@7g!+wsTl-KG9OXi=O{G7MN_pGi9 zJR9$@{B^v;68Yyyc#Gu@26MDsymxVn{%3R=_ZOGMVSnTmUXi zepvqu4JY9e8>n+(B@EXlL&Z*CilyBq$BvPFxc(;%w>gID1q+69CqVZpb{OANInxe@ ze985{Lyn=ocWYs9$5b2*cATsye4aID&iJ18FJG6k|Chx2WV;B%tHE)W!<(>sT8LQx zByRlPq-~0}CE7Mxwc{O*TGcty!S@_V7p=ZfsdoAiP*2!J{ep%AVK~gO(<3($cH>98 z=ktGcHgjZ?M}w!MWp(?wu7#tSl^ya=QX0;M;UdRSU+Yi5IZ448t)2p=c8UJfR6N+T z{#U~B)8r7xYH~6@7{YEX>^22~w~D`~^M4ZWut6#@zTb-u4mpnXIdD`Qi%6NT|LG$= z3Bz-WLm45}A?HqBM4!(8U!DmcE;JT(B$sx5Ko{ZX8l{X#8mc4WB)tj4#_xNcY*{I5 zVtYoUrP)RL$*208ZdM2-puR6?3r8Kzk?u!C1obD%uPY3DIfi;f`oeCIW2dJenZ)ov zEND0q4#x&NR?h^VtEtd|r^0?ld)EIEvr7FDN=`C070kUXySc%!>QEo)LO5I+>>i%~ zp_8tJVO|-HaeuJ7Q(6nVjlrP`3V+dq;Z_*#at!qm?uFeU$8P!y9zl=45BcXTKjj$m zVv`&pw?F4>uLHgaz^6#+=l^;NF2eAd<50J|3A@Jc&t4~<&i|V*h!=_+L;ZlFE$lkQ z?6Cj0G}K4f%doS%_mj7NBL5@Q+k24HG1~W{oui$hU7&p*+8J8=4(Fq7pe<7HeE^?;(JxBI>P%ow(ny5 zoGU4jrA{Zgl)@G9W9aybj#p^g?=qj1jsd`X#um7_%_LS`;qy269>X%8l|G%6%Dd!f zl69BdL^$4JJ35}gk$RV0rWl#&{C_4! zyu)ssBfjCFHFL!9$GLGpYdrrqh1%taIpEiUApQ#wbC%Dw+;ve;1xAuOXHIY^=giYU zSXO-La$3Dk)5?@1S;PL}{y}XZOT14TNMyJsa~}!G({4^JqK;Vs;4B8Js$_ z0Ki5avxWnPc8TrtCi7!tk$;AE0z-XC&FhF&v4P`Hi;?jXj=on+eq_QmUu>tJ8^(65 ze;VpP7)ZliiXl^Da=6F#JM?$Rv6Fk#`|p3!@Mvks4tP*{5)RKfc6wx961%8zDPYKv zU30cquW)kvr$a7rR-Hr;@mJ4a(hPW9e}iMTjdwpD->VK8ktV)R>qng{@lQQ*{fkic zzT7-XWUlpVKir;<`Z;!b=vxA?jrQsMpM=t(ZrBlqU9`s8EGDI#Tyl=|gkAsHE{a1s zz!$1xKBew647G@i{B3yn+<}$dDAf-6XBp|lV;C^BlN3W(811IQZkA&A6j|Q?Lr3!* z19g&ek}ZUz?AiUiAT5R6O8ASP|D&FKN! zh2bvS@F`_`VRtBGhx{LfVbM^Ygk4v0s7_*iPMyW}FUt0xW&P`yMs&lAFubaU20J|k zH(}R!PkOn=zyIrX-h=^j-byi)Iahy@<)my2yH1XsGC=YBzcB3C8^$}IzOWml*qO@o zaWW(ShFSS^JMK_88l^ar5m81K1CE8=B+U-~%?pVzoTV8GJ3R$5BJ&hG84)>G;{E?) zNX!w@N45}v%M?dx5m^blbz+zN{%1;oz7N<4!)=bkG`pSAj`7FKv=7(|hX+RfMc7?)?DV^5ZrHxm{lAU(ChJ4qimA_;rm$;Jl8TNrj;4UJ{1+jWIqFVznDH|4%>=}<4ffv_8D} z*zr=TcHZ!K|F7<_34{1RP#@t)*o|}S^aW}n?Bpa(J^t4n>V_%D^9|kMR5+ZOL6iNjX$hVS!-d)Kev+z( zbSdmsId;haMg4O(x)z2TE5p~_?^f9D3fk>y$NE1MG%O2x6reKqOkrd?^wQVvlQ2Bz zfawcJObUWYTb#W+?2`5!$3~kN(sHp6GxNXn0I< zWLg)p9GSL{*Ae08{OITP_}^q`<4BDF9lZ!gmq$l&wea%&6`#K@<%qvJxw0IdM9B3V z&xOOA!QrbT7;6h%?ww(s?qKG!fs%& zzwi-sB|tm>MI6y6H}`8nx(5J3H%>tjf0=s|sp(*I3xN26L;x}!Y_4%g_XeO` zFS34J$JdQ-;;ffomBYqq(@~`Gtj`-+r#E%2!@xOW|bJ85=-av%8 z!IjW{#E*AMaQ(5qS?s-VG{N>Wv{SV2qhqu-cS@WwFvBexv45+(Urdg<;=Q0_o26Ob zhg@Jc=kb5_oyg-pgvXBRK7m81VtEZKw@(59|1*x1|2He+uz%JMIJ<>I)7# z+~Ah%)Uv|&e7zg(2<>~&j?q3ZVDQfs%w2~C`(yoQ6TWu11ZedUKlT^7>X1uu8OYJpccM4tS$6BXK~xfPt<7f7oq`z1I@k(ee2wiZde3 zagO*LH##H#@pE`B08As^!j2Qp?UZ z1!s2v(L>$a0=zf_K>o`_;Nl8^^Ii`TO99;60L1=F0W`khaqTa+5GDRg0W@6z zu>Q-YpydGI{{Mfm5* z(G|e9C;;oYi^OMrbb0O-FQN8nHh0P%MXa4Z7A`gaX*DgcnF|3_v@of)0& z0iw*SRAm8PtO1b!tjlC&0WP)xtbZQ>S4)8S|Nr>_xY+?D|NqMeK;sYCTpvLEdCAoW zK+^_*_3sOyWdRVq@d(h)2Z-!%l>%td^MXz;0P^oM0^K}-DEslamCp@(IRH_?>-B|G z(9Z_I|Nr(Jfk7q!^6wj9m<7Q4_YE-00Ej*n0AQRB5ZOE=x^fjvQUQ?v5D}QB0r38x z5CF3jfT$k`U~UG88leCdMgZhL6u{C1!1@mburdHd>hJWv7oznuK=g2ZqZ{+m>ICR~Bl2G-KsSnKVSRHT>eUN?fK-d3n0|UhMuSQ@O79gpA6<{9}K-9kqa0m$?>t6*p z1_X#qvYJykfJFbx6;O@9IT!%)Z;HT6C;<330$c(C(7zGj8U`TtZv?mn0Z9BC0UG~x zfOA9Ee_9Hf0RS@f|1JLj+0XxIdj~-NRk@wM5OsV5aQ1QtF3SpT*FOAi215#jO5Jpl9{1tPF^4uJd@0ob?(;Qprwz}7Lq zUH@-833qM*itGRPP5}`AqBoTuTmrEEivk=S0+iDKpWFeI)Bm5H0U-Znl+Q1&09gNJ z04|OI=)V-e)eS)GzZAgD2|(h%6afEGaOK~Qwl=0yxwE&&mO~)Bn#)0U-VdM=4m80bu>R0$7#+aH{`b6$fyu|6dmd zK>l5--#0}8SpO~owgmy4>;HGf0Nm^U_k{ou|GncB9Et$2{#^qc3jlc0|DWsu{OJGB z)&R)A5AFAhEdcA^2f)P=z?=U6Y6sv?|9`UrK>U5l?;C&6;`#vV-xomB0>G>Ozm*T* zSO4G61wj7acuYYj55TwnzncT#UH{+92Jo-{?`Hxa|Gq`1gDe2nzi)tH20#$~|0o?G zjQ)R|3V{5Fkl#KP!c z{(t=hfc%G)-*0q)(E9(a1`u5Tzk37-um9ga03iRNRj&sXfb}05;HUu9qW?d=0@S1b zKi>h6|F>#L!HWc_OaFfn0JZ7=uL(eX`u|%Dfc)1bzi)g1*9TbtbpbR1P^jIGa|4B^%cm4mg9)MT<|Ev}OZApa)) z|2Y%@{2KvY0s+v!5#SOAAogzrxCQ}8{2KvoApltaX(?!YlmBzWO#Oe;KR~wrzvUeO z`Oi{5w|xU}{$&AlJOjk@KMSDi7a*y>EP$R@fW&`h3i>_)Wc_DFVBitJO8-Cf2VkfF zA9({n{%!RCV_yKa`u~Y10BimK)DM8Y{(t5L0Qt97KF@ssu>NfU79Ic!>HnAR0gCDW zSIz;D|044HwQB(Ge~JKX90L^A|8Ly_6xaXnoB|;JMdkN09gNJ0A3sc(0?g_iyMI0e<^^g6M)2jDS(>`0D1ghW)3v|Q1$Br zmGuA3>HyXB|EFee6|}1YaQ;;R=u`x#tpD#;1E{Y5?^Oao{Hx0E`&9r~ z|5X776#$&*|A*xP-01&Dr2&wC7xMdYSpe3*3xG*Ufau@|U|J5qo&JAT3IOqU6@hsf z0M@@NfJF%ar~3b8aR9ga|5afCNf`u7FU_~!iU177w2&3pjA`u|og0P_FFV+z`N0KWDAog4t~`u}b=fPejeFB1Uy z_btEgX92MOeFF?K0D|cMhv@)e^#7w&0OUV}{(qbX5K8|)NdX9^|DT!x!s-8KMgZhL zl>B~f0$}}z0$3OTg6jX5&j4Zd|EnheV{r~O(0QnCs zzu&6>tpCse2L+%O{r~Y5pdS7I=?;MWzg0sD&Jv(5{r`&qs7?QWNdW58|6gMOt|N zL45#;{(o2-0P;`$|EMkissA6>1aQ~?PwD}9)&Eax0YLtx{C-vk0P9}@%xeI6(El&O z13c>gm%#y$e^q+D3Jsv^|JQ*5p7j5lumI2c|7}nJQUB^3*o6d;^{)c#0|FTJ|A%k@ zX8r#$7y$DBez63rDL91!fPW*vIS>H-8v$Oz0L1={0GA*DiGL%&H3R_bKP?5f005c# zf1I8BJ~_?S|2Mq@z(JPuy5$=H{bvHSJp<5xCP2q8KTY%#F|E*I1bXHV;zjFz|`Y#Hw zcL-2Q|9@}?P)`4UbOwNq%1EzIt^m+aDS)#h0QxTl@Zts__FoF%;shY^Ukc#r0ze-B zmzjh&2LP4y|BXfE>jTyF|INw(2w@fZeXA+}=U)|oc13{7`u|Qffa?1HZY2Q3zpDJc zR|SCeUlpKV0lQC4 zHz}Bv0bu>R0+^QoaH{`b6bEpt|6djcK>l6I?^i_uSpO~o)&&8a>;E^!0Nm^Uw}k)@ zf7kN+T@e7*ziWVf0RS)h|ARe%AN~K)8UXqCA-_M_0;U}f|1VYm zh`%rS{nZA5_3sPdW&z+;|KIpf?)3q``u}Dw0P_FFV+vY%0KWDA?HmB_`u|QgfPeje zHxmH)_btEgWdX4MeFO9}0D|cM2k8J|^#8+D0OUV}{(qDP5K8|)P5}s}|DTuv!s-8~ zMgZhLl>B~X0$}}z0+<^Bg6jVl&j4Zd|H~%; z0QnCszu&0jJm|AgWV*-uQ4M@+~mPytTXeVdTHg2(+RP*9#D}>jj7!omv5q|8AWC ztp8q(0I~kRUmrlC{~y!_fc#VcKdcKt>iF968Dt^9uK z1Az5!3o!ElP)PqjcMniZ|G#h!fczKH|1VtwaQ{;TVC5K~u>ODT7NEHPf8!JY@h>XB z-?{`~{TBt;IRq%B|KGam|``mYMms{r6c|KBeU;70#HC=G!8yO7@x%L1_eT>y+q0yxwEkIMnL z)BjIO0U-VdM=6+=0bu>R0+^KmaH{{G7YA^w|6ddaK>l6I@0UdZSpO~oRs{i^>;Koq z0Nm^UH-!KYf7kN+Z4m(0ziWV90RS)h|GhncAN~Kq8UXqCA-_M`0oCd~4qI0p$OU#}qX40DSBJTR8yU z_5bZ`0RQ^`P9^~I?^}M~%>rQk`v&M`00hzh_tOEw=>G?)0LXs`{r@lxAe8=plmZY; z|35YZgwy{|i~z`gDEa-=1i<+^{})dH$bU%v|567Ct^Z$X0KxVD z>qmg_`v1)X0P-JNe!o=#SpT5`b_zf(`v3haKt1~Z!yN$mf2)QR93?;D_yhWyv5|8GX$Rxd!*suv(?v}*-G z{yTL7u>QL>0>t|NUVQ+G{=Z)v0P;`$|DY}assA6=1aQ~?kLm$<)&Gxc0YLtx{C-jg z0P9}@Oltsm(ErcE13c>g=fMGxe^q+D2o0d?|CfOQp7j5#umI2c|8-CRQUB^3*n|X- z^{)bK0|FTJ|GRJiX8r#@7y$Bb(*GYq0l>cz;1~#i{*3^qFaWWCBfvQbK;qvB@Dc)m z^`Dl4O8|gO{r}ZJK(_w><{bd}&yrp@{)p$(bI!jkfTm}Fc>ZSrwEO}j^_Kky!n{(t8Vpq&1H?+gI>FC)D^xB_7PmjO6B0-*m=04Fy9vHwy4 zXD0xO|55-iE&$~5f0;ROaR5+B|9`CxP)+}Ts|uPA0yxwE zkIDhK)Blf40U-VdM=6+;0bu>R0+^NnaH{{G6$fyu|DP8IK>l6I?-xY@SpO~omIVQv z>;G590Nm^U*M$HOf7kN+O%VXrziWVP0RS)h|D8R6AN~K{8UXqCA-_M^0b^!kL|7R-z#NU_v{>27>_3sPdVgcY)|9{N~@T>p7hg9_5ZDG0RQ^`b|wJw?^}M~$pT>g`v&M{00hzh_tF8v=>Pkv0LXs`{r?~hAe8=p zm;w+?|35MVgwy|zjR44hDEa-w1i<;G@xj{MiD|8GQpv|fOySua4; zXw?dU{I}}_VEuP$1c>$j-TD9${eQ1E0OX(g|9)KnQvW}w3E-~(AJzl#s{bF=0)YHW z`Te*K0M@?*nA8C9p#PtS2YA%~&w>LW|ElzQ9vVQ`|1SaqJn8?JVF8}?|Er(?qW;x6 zunq|z>t6-f1OzbZ|F_`)%=-UbFaYG=r2pTC0)T%bz#$L-{Tl&}VE|(PMu1ZgfW*HM z;2Z*g^`Dl4mjD2n`u~f6fNcH$)jI(4pC!G%`3B(p%K~WpF~8Rb;`yHi(DVzC)L#}r z%PTOkzY#aiV(*JMW0hH7K@0;ga@|CgBqFAe}I>Hja)0jlZ$uayCi|0?qPTU7wgzbXKYKVI$n zKxO@Zvl>8k{ePt1fKCMfC;Ip*1|6XYT-`Ru>M^GYzhE)(f@Dl0sQFych&&NzYqES-WGuM z?*rgq3E)ltf3ySer~f}$0U-XqK7e2S|1}o?`G4av1-Co^ z-}?W?N3yREc-Q|ovjP0;|67>=$iHv-eLD+)_3s;?lK~J!|KCjq2&4b+r2-)TA@u+K zG=Nb0|3L~sF#Z3~3=mHLKQaO!|DojfV-o=DKNP^k01#CFKYa!WtN))p0U-Y&_5X7n zAhiB}p#cQf|1Tc_!t4K64*R`;cmY7I`v1#EYS#Z>KZ5+%ssF!4Ng32O z2cpJDYmGqEXx0jV{I}`^VEwmi1c>$jo%#S0{eQPM0OX(g|6W}HQvctt3E-~(AJhZz zs{bF>0)YHW`TeL40M@?*7}o&sp#PtQ2YA%~PlE#>|ElzQ78*d;|IY&hJn8=zVF8}? z|I45NqW;x6unGwv>t6*}2Lv$c|2N?P%=-UrFaYG=r2pTA0)T%bz&;QF{Tl%eVE|(P zMu1}wfW*HM;1mLY^`Dl4a{z!${r`)9fNcH$#XA77C_@; zUat=%^_K!!2M4VfVpFU z!utP(TY%#F|D{s^#J{Nge&rH?^kI(-FC)F)xdLGQmjT#2 z0-*m=00%b!vHwy4M<)P@|55-a7Xb43zswvsI{>Jp|9`0tP)+}TsSJSpSCQXes{(NT zRROqF1gNb4Z>%a^AE>VXZ&m_8{Hx0ETU7v9|5X9n6#$&*|2yRY-01(ir2&wC7xMdF zSpe3*3xIw}0B8FDK{)_-`u|}m0L1^`CPWAtj;s9>-|I@+%$iGYZ z{j4Ye>)$27ydZ#c{r{pEfP4M_vJe2`?^=GpDgwazcMY&E0N_Rczp)4KqyOJp10erC zp70ss2{W+njg?^}M~$^u~h`vz!d00hzhchUjE=>NN^ z0LXs`{eLeFAe8>Up8^m}|35GTgwy{IjR44hDEa-!1i<?A;4`v1KEs7?QWNC4{7{~u!j;Es`f&AC0 z|G!2_8PqlhqFcQHi2rxinF9E4)(OD+Z`BA8>;K#J0VMkWPHh0lKlT6Jx&Wm9zgH8$ zUH{*&2jErzKd1!&`IqwhVI2Uhe+e+E0pLOZKMoJ@sQ;e?2SEN+>Gd=;fUf_a1qOK1 z|Ifn$JnR1#K>84WPRIzwzBwt`8voRps~1DgdnissODD08aG(?eYL_^#7gG z0LZ@!`F*!60PEicK(8c#GyQ+R9DqCh|DY5A;(u_If?*i|*1s!&Q3(L2`u}lp0Jr-8 zNnrrw-=+M1S`>iw?-F2E5WuR23QpU@S^`;+XMK~ z|8J}TkbfWY`>ibi>)!{!&Jw_z{(o-=;7|X5umV8*Po7e6v;koK`vN#w0C?5^pYs9y z>i=JI0g(SU9#e411Msc?zvcjV*Z<$L0sQO#8z0ZQK7joDmfttC09gON0a_UVLG=Ia zbbv7W|4u3Z@*hI~-%SGurT_1x00h(j_ssy|^#21R0P-J7em^t;u>L~L~>tQ3G+^#AKu zfO_=*n>zsV|5gnt*h+x9^#3~nP@DdLp8(XS|3Ab4$bVh(`y&BZ|8)VJ08p#`|NQZq z_5Uv)NB-;7|6ih{3~HML(Y0QHsBxH|ph|LxiUkbmm` zJ9Pm_{eQP6fV=*`R}a9e{=Z)f0P-*8_k%hBSpO1WSOdU={(lr6;8FiS4i13)tJ3R9 zXaHURKMf4;Kom0FZx^{(ln+ z0RD{t+du&HZv@zd0f_w@0ro)v68}bkLkIxYe_9HT0RS@f|0n+d+4}#pcL3x+OM3m{ z8-VjK3*h1zAfEqO09U^NN&RI3+`IxL{xeh1_+F3K2W0(cMWE>sz)Jt$@&{n2|8IK( zK>ls?{~ccdw)+3BCje{xf6otqz5c)N1pxWCmERA10I>dT0frs`3hDnx?g5JF|HsY& zkpCj``-y7+?th8^OdSIh*8k7k0ulMSlNM6@c@v3c#fzKxO^^wHiQm{r{~J0ODU&e&1MExIV!8uL{tt0N_Ob z-zpE_M*rU~4S@W+kl%O80~r& z0C>^=uj~Q*=>ON&0LZ@&`TfQgfc5VKU~38BP5-~M1MsK+-&+A7{=Ve*2O9v^zb}BJ z1%Oxm|0y59um1m>3xNE;@tA^_JOJPN|4R;lcm4l08^FK*|CR}W{QH*QH$IVZeSr1v z8=#p15JdmqN(Ts||8J)PApars|D7~|Q2PIF3P3RZf6ojMPXFIG0wDjPjF3e zpjQ3==@T{U|IeR5{_E8LzeGtH)HVmAOT7R%|F0DQ`M=c(!1`}|UwxA>*8ex_14#7$ zt=a&Pf9n6+bpc5If2SsZyZ*mh55TMbzgG(Y@-OB0{W<_x{}NzO1Hgm+e;6L%QU5;* z4uJft((7?(0A2q-2@LS0|DT2hc-H^Vf&z&8SLeVyB!H}c6<`q%z^MOUh66C`|5w2P zkbjf@e;o<{{*3^eKmhb_1lWcFi2WM@c0m9V|3-j)2!QzbKP3f+005c#|D%6^Z2kYq zI{@;ZCA~iT2H^b50(kKZ5YPWCfQw&%r2eu1u3iBW|CuSc`2>*lpA~_|C;eR?u+slG z{Q=nN|6ASwkbfKff7=&;t^U8`3BX$a-}M7vumA6P0YLt3<@bFb0IYvofPn{qLi+!q zdw^p4|B-V5wuxwr&7o|D^zSP5=`Br2zIW0Oaw1nK^K9 z08mN)f28)I0&xCS0eGnhP+9+fsRmG8|9`CnfcRIH-`}bLu>Pw8 zH2y^S>jO^o|IP9MZuI}H(g4W63;BJ!ECB1@1wf}HKy+{f&@BhxPXFI41%UXwia@^% z0PEisz@P+xQ~m$2IDlLI|EMqk^6yf9KQ0Qu`gaL1DG1e`yckNB_UF20;FO$nV#-0IYu>02@mHZ~FhO9e_Xm|IP{k@%JUa z-`fDN{(S))EC9Uf|Bv|qe)a#STma<%jmH$6^8kG7|6g(dyzBoj*#Q3a|JO_aF(O9DWHF)29XQT0JMf;zjjaK+VC0*maiFAX{3A#m_1v>uv1ayb( z2+B4CH2M9XqnCZ{Vzw<#s+F=_+Iaj5ul^A z?e$3}2k>dw(czDv<%mCnw()lSjkfbC4951jv9WT++ z@eTv!flsu;2XxGrdLd%+xz!x^h2t&yRUONn-5L>wU;FcaIb!DWn+32b)C0}&e)PD+ zHy#Fz{Bu%dU4pfBJk%WDbBvKP)Q^sZU+(`8_%18Qc_SVP$8vJDG0Eb|B^>X>h}jQQ z+-|-O*!cUO95J?k2=yB8DO6(1g=Q=q>yu07c=Zr!W27H{|F?BK(Lya}wRCI@wK3Aj zKX1K|j`dLMBcA3s7PH#=l1?i^h-~V3mgCrd#E%1xum5G0(_G8(0`JwyWs&2D8ysY$ z#oR*t@iNu%QaIj;C3B@Y-f6QsuZ+*|^BigTU!Y7>`Q2JLwk@YT$J&S=2h92>0Ly73 z92YI8qD!?psbl^BRya;utIJL;4-|KZv(W1Kaq_xAxK|E9fD*%9YCJ_yG% z>|N=1#r?lpPJ7ID)9(0yp0oB5d5(|w5hsps!tee3zwC(B9RCH3h}G~HMf;b~9)Cxp z@z>Cv0Py2z&uITL+5>h%e}()17kuzz_~3}6)xXLwKEKg0b#%dY?5O!GA3DgjzXFIL zho6_&AAT7i@qYDH1VaAT_(LIT46p%#PG9^8#E#UFvBTGnaP<6@Nk2Ud1S7lm^MaA4 z4vh6LJGx?o4ABiOfn-N5bV#7gj+A~HZxZ`0B1w?ePfoXw9!B(Yk`Xo00YT=!^D#0! zbF~5y{TzN*($5jC8eyfMC_OYBk?3d?=L!cLTB_v8ra0j+g;>x11u0_6T4I3LuSEV; zvT?^eLR0QJ8HZvHympxMCsUW!-@QuUKc1b(pPP`i1=&%AUUsC;fqw|c9c*VBF+1jL z9|*APSj;K34|7V)i70JS$MbTrYx)ZB8!Q+%J5l0Eui1ZQeLtpD@p zC6lftLU+c7vLl{^^2M{)E-py$?3FD~T1_XP>h^7{@$zg}-(GGPv16MJxm^njN?wQD z?%YY=PCdKExT1Juwg4`+Qvpu!|8QZT^{(g8%207+EH9e~Tu@%zj;$&5Cy~-t1cx>o zO2=t{vO~FD1IH02$M72uSOP|Qgt9}|j)mXoVHSTaLN-Tv@O)qmQuSnWfzNpfMII~O zv?C|m0~ki?^^_0!=Lg@6j`=b3}9Usu4?XhCSkZ<6~{*vkQ71KE!&d|>St-NB&Na_RHiUGZdQ@Y(7)E`5+#39nB z(CVS&y=Pe?+|hDB1z$&d1Pl z0b8LR;(a{V;QwKkp8&vFe!)J0lMNwyh)~*Z#YG~drsn?que0X(#nSNs15hVhR%+gf z0rB-N(c*G^6o2qF;)CCf_5#PQCnM*?75#Ef+|a(x3HaA1MPu_gCz^Qga!znAaZa?* z@5e|YCq)|{sJUVJkhp`-)j83{d$nrP=ER|qpPJ0)fAoZ7S+Ba|v~o>zY`78|1ULw;LrbGJpzP({{Q*`fct;k zu@G_&Y*YZ&e`tWM0#M8I|97td^*sN7e+NMRd6*qK1qTUG*Yp360-(0%|DO_o`kw!P zjscMW=Yzs9#{(|}VExwxZ~;KA&;P$}aQ??Lo4O)!+aUjS0yLuUuNNR{)(a3dTD1Zo z|Lr;fSpS_G0pj2PyY&Gi&;Re$27vtY5=*}>0G|I7U{Djl{rcaq9)Q>9|Bq?`K>p=r zws9Q*tbYkGsR7{O`Tx`K0FTfAp9Kd%{?&WG=Ai*t|0=*DFu>FE|CeC_o}d4}3JM_V zUroU}B!H}c6<`w(!1(ieT4Z!)A1=u8;DHnK;IXD?eqT! zo&c<$|3CBtVE_F8krx2u-}dqQV;=yle_Mcw2Y^D)|DU=CDE9pSnR5W-zsTeF=dJ;` z|0x2na12oR`Tt9|0L7pGzj6wI`14-RA}LtA1YrFa1=u(QDE0jRtvi5n&;Q>!13>|Ft{{>uOy90AaODS)FJfY^U2fRht|#D6J(vkL%u{9k4cyf^^3KmVf)z@<9C zqyE2W8D1*`Api1y{W1}_RR!Sus{+vYQ`N2yRDS+{vl>A4=l{1V0U-XziYaJU0bu=C z1?W@&Fh2jIXc>0P1Gstqf3GwE@~^5_%I*#OWdT_KE&v840iuH=fMGcRchCPHl>$Kg zT}5DA27vYN3Sd$K!0GeKL3AK7y$XFw#!ut=0yQm|1JR*1p%Bt|9@Ew!2R?8 zSA_r&f9n5SreIwJfc5VhU{e6V%k%%Y_5gmK|G%>aK>pRI-nm)__O<}5e;)t`O8{@r z|3BIR*gyZT=t1ep3IOq^V%bLu&Ncw7e_sGE764wK|9{B`@caD#Yc2rt|HfkqZg~K{ zpa0+Zf$Zx8-k<;9%m(oP{Qp)a0P^o!^V!YUE^0uW69KQse`)Blf*0LXtR`Tf`g!1@mbFfjlG)&EbQ0mAD4XHNjge@N~3 zTn7lP|6gbT!S(;kM}YA9|J4Hk@*i6Jy;cEO|Dgdk3P3IT|LrS4J^KIM9RT@%tA-Tp zB|u&J|APRiP5*yP0P55KpJD*yzb^6lnEt4;vcf4fG2SpVOt4kg7zg;K*_%{OV0|C#SI8 zAogzrI0gYo{2KvIApltaX(>1d0Law;zxW5p*8g9;10erd((9{l0M5TGfSYH4c>ZSr zG=9+Q^?{`RvH+T10TTb2DQNiwkoBJxfwo5gEB$}RAAp_yzv~SE`M1&k_k01^>i_$m z0Ic=@13v)v`v0L90Oa3Ren0X7!1}iZ7<&LHr2n6|2PmfhpE?IX{)=e8XRZOb|0x16 zcMMQi|G#hxP+b4NbP9m@7rn7~t0$}}@ z0oXeNp#M?;2R8t*|55-)Cjg26QUE6x0P^_1%p5p70H~z@f2j^oP5*zX41oMsk>6jd z0&xCS0k~BJsI32Q{7|Lq1J(8a%}M}>|FL2UT2%m8|5X9n6#$&*|2yRY-01(ir2&wC z7xMdFSpe3*3xIw}0B8FDK{)_-`u|}m0L1^`CPWAtj;s9>-|I@+% z$iGYN_pB%Y>)$27ydZ#c{r{pEfP4M_vJe2`?^=GpDgwazcMY&E0N_Rczp)4KqyOJp z10erCwBI{h0M@?`fW0MvH~s&?4#1!O|7Zn(`1_LIpKJhF|Gogu764xL|1bFfe)a#C zTma<%jmH#R^8kG7|8F?}-u3^DZRYg>|N8%CCIIs9TYlfl0$~07254sh1kwL@(gDKg z|GTLG$bSg^e=iLnl>Wb;0uW69KQIG?)Bg{R0LXtR`TfWQ!1@mbFg5@L)&EbP0mAD4 zr%wRLe@OlROa}<9|DS6B!S(-(M}YA9|K$S!@*i4$zfu8M|Dgfa3P3IT|II5vJ^KIc z9RT@%tA-TpBtTvI|GfaHP5*yL0P55KA7cRIzb^Uxi2$tsx&Y1qs8#>}vaMPFf7v4c zb?X1GQBnrA&4K7vF972IXX;D={5R_aVEwmh1c>$j?fL)`{eP!60OX(g|889XQvctp z3E-~(@7DwHs{bF<0)YHW`TejC0M@?*7}Wsqp#L9-2YA%~Pl5v=|ElzQ8X7>?|IY#g zJn8@EVF8}?|BIjiqW;x6unY+x>t6*}1q3ka|JUIF%=-ULFaYG=r2pTB0)T%bz%CE~ z{Tl)HVE|(PMu0;QfW*HM;1~jc^`Dl4QviTW{r}lNK(_w>#XA77QoFfKvI8M0F6KE^ZG#IKQjeQp8&G{vm(&)2w3hV#pZUKtx{})aH5dUt$6f9i=u>OkztQ-QA(*LjB0hH7KZ=3-j|7E1t zTUP+A|1tnOM*#F+3SjRBAogDh;NS!x@m~ty=mJ0<|CgBqCkFtP^#AAT0M+#WFO>n1 z|0?qPOH}~QzbXLNiU5`M|F>!Y)%E|4KUd}Y0OEhFn1W^%0M>t1fK~+nC;I<(c>p*1 z|4wND*u>M^GtO@{l(f_aQ z0sQFyH`V~izYqES))s*E?*m|G3E)ltzqbSMr~f}#0U-Xq)$s(D+3^i z{=c0L5JvysNd-XuL+JmzX#k=0|GgA|VEX^Q86cege_#Ya{zJ*{hb92le<*;F0U)UU zfBXy(R{uYF0zm#l>i?%YKxqB{Oaln6|DQhsgxCKs9srR4(DM7G3c&gg4X{!GYSI6% zUjgdT|8MR9$p2e4q+lxn>eB!31VC;2|9t{bpZ@<410er($?uN@VExwxZ~{QB`v3C} z*R214`C;V0PW}HSO3I+NIS^gz1&A8AS^<#%#;0qX1FZjMjR3L!zf~VVqW^E#27vri z|KF(#KR9ha0~#DssBIu2gug{pS=Sh|5?)O z7vBJ!e^~$*&j9iK&jPsm1xV^I3*hDzAn~7>g2s<{ygnf7KPv)Fj{sKs|CT=hJN;HRx0POYueJ=pWzpea!-~)j5ZwoN=08mK(KXMOHO#eT2 z4uJd@k>5{T191OS1YqhIps@ab<`$s1{(tTi0P!y>zhAfnVEq>bSULnKrT<^K11P8e zUpoUp{>wHkmF z0jlZ$&y@j?|0?qPm#P4qe^mf36#**i|F6{ms_Xx6l>iX`s`C5BXDVDDVEtDGXjTAl zqW^D|2XLeRZ|l2|9j;C-0A=Or2r8BgQFA-$^fwbT>%VB z065kEkBS4h)&GwR10eq{<@b}K0IYwP0Mmj1&h`JZVgT;-|MNlsh`($3{h|l}>)$oN zvH*Y={r}1yz>ofaZ4H3@`;gynYynvRJ^;3s0N(WfJ39b>`v1KZ0OIdUet)n5VEy|7 zI9dRB)&HOJ0sQL!&$$4|{~M1fc*z6st^dE|0C?B`U$X)H>;G?=0LZ^@`F&%TaeaXG z?;D_*0T4w0-%1AvqyKNG0wDh(^#7eSfKdAXZVEs!{eRC45KjN!Hv%C4q2%`i69DT! z6u{5`5LEv^dIkuq{~tdAApart{}UY`wElmp0R-3o&mIB7>;LBu0LXu6`Tar#VEu;% zSSkRu=>J!*0QKnq*LMKq|E(HQu#o_D>HoI^pf>&gE&-@d|G$p`kpH^m_Xh&7{_6rb z0-#p?|7lmV{{Or~{_E8LzeGtH)HVmAOT7R%|F0DQ`M=c(!1{0eXnm6~*8ex_14#7$ zt=a&Pf9n6+bpc5If2SsZyZ*mh55TMbzgG(Y@-OB0{W<_x{}NzO1Hgm+e;6L%QU5;* z4uJft((7?(0A2q-2@LS0|DT2hc-H^Vf&z&8SLeVyB!H}c6<`q%z^MOUh66C`|5w2P zkbjf@e;o<{{*3^eKmhb_1lWcFi2WM@c0m9V|3-j)2!QzbKP3f+005c#|D%6^Z2kYq zI{@;ZCA~iT2H^b50(kKZ5YPWCfQw&%r2eu1u3iBW|CuSc`2>*lpA~_|XZ>9tu+slG z{Q=nN|6ASwkbfKff7=&;t^U8`3BX$a-}M7vumA6P0YLt3<@bFb0IYvofPn{qLi+!q zdw^p4|B-V5wuxwr&7o|D^zSP5=`Br2zIW0Oaw1nK^K9 z08mN)f28)I0&xCS0eGnhP+9+fsRmG8|9`CnfcRIH-`}bLu>Pw8 zH2$0N*9V;F|C{9j-01&Xr2&wC7xMddSpe3*3xG~Z0B8FDZaDyV`u|=j0L1^`C-|D(bH$iGYZ{kSLq>)$27q#%HE{r|KWfP4M_tPlX=?^=F8 zF9N{&cMb6WQ+FotQ54x9pBXYtID}w;ga8^uG>AaZRpWsM4~*wVTzBIgR5U7TP+6m{ zJA=m>uQi?(SCQZu7nO)d;sFHD2p+*R9%ww68RQCx5@ePC?^Rb%_jLD6dS?3g{PUsu zsD7{NTkqBD?&+D=gi-*oCI7$HJb*p<|8=GT;D0;P@9WJ1Q2g5g&|nh4w*3D_a{%_` z|2LTefc@KTazTq30E&OR09s7|*qZ;})-!;;`Ty-b0>J0pNeT)9<^J0Z{zg4d8hp@$&&k^8d3F12~iapOX*({&yn(KR*$GQ~Cde z2>=|+|1UBIa4!G9*bo5zcPjn9#0Y@m-zk7n0{}j2)-2|B!P4#`*uXjsd{`M*07BP642QLx6gR z0H}XMfCgs(c>jg~jgA0F{Tl)_IRQZNpU4F*4ge(0|8KP)AbI|Oo9zJbf3no;cDn&+ z{v`wGuo-~Q|6~B2_5w)pmkc0kD}dC0QWtdD2_VORG7EIu2w*Dz-}91f&j-xq|7Y6< z0RNlG|Ie`tz-<11zD)q8^ZyI&0WhEcUt|ja{BJh>zSs@`ihr{JB{l%0l>c99JwR&t z|7Df~!2hYF-{|ztuhfbNBykwgJHZX72yn z?E)}+|KDK~fa&}HPI~~%-~UH#0f7I_-hOx40g%f5f42<)Dc%2jnk|10klOu!w&eiu ze=4`%IaUME^(Pg8e2W26zW*<@79jQe{~}8PVEX_6+m|y0G7W0i{50EVm6Jn@Bhk9836vb^7UIesRB^^TM3Y#B7o)Z z|0+xk!20)p6{Q3K`$OJR7Zj%gK=E%iKuHP!w!HtV)I5Ma@Bb<@4FLZq``QdsBdyPd zNnPK=E%EK#d6iTi^c`>KVY^_kY#) z2mt@jv(W{0JptJL{;&ET0BnE%S3`0D```c7m=pm1xBK;5P00W#{_O^6Ndn-=`@dQf z132^kueO8$@V^u9|7uSJ;MDuSIuZal_WrL5CE>d|Ep30aPR$JRU82RckA_A z)dWEC?-oD}09<|lSLkJz-~UznGW?(7Hx`yYE3OMlVc^;v2-dp`5cD*-3IP8%x(Pt> z-{c|yfB#pDdjQh=zgk@bfd47Irp+w?`Tbw*E&;^e|JC6Rfb#yYPFDcnfBE%WQ8xf6 z{$+qJ7Xaek|JCh0K>Yi^Jg+!?Ifnn$uU^V_8bJI0uN;Q~bnpMlcNReZ{;xtu0Yv<( z=RlE@0CN1R0g4?2Fns@4iE{wP@Bb=w3;_N&djD6MQvm4S5TM*40P5cmpu!md-oGJ0 zr6T}R|AqinP5@B+Cvrix0{}_i|5al@K=Sv0g=`0a|C7CXsn%`)nt#av>TCw!^FJ9t zy}bZZ{3QcuuoXb+KdB2E?F5kHKbZxZYy>cs|KDOCfVuqtR@(sJe>3_2ZFT{e&Hrz= z3BYvze}_E)=JWqMZ2^G)&F23{?Es+oHw(~Z13*go|J~LDq?Z5hdDZIY1Mq(;>G#=I z1JLy+6@VOz0aDKY&$kvJ_5A-rO95d2RP+CftOTI=PZglpLV&dL|4Xa`NH71t)G`40 zKb_R;GOGY6{?h>{w+MjxPYa;J8UWsZS^$-n07(6(1yE%LfPDX-&K#(=03f6M|C-DJ zGRyxDWefoSXOezjn<)Uzzf1t?G6cvt|Gz#nfXws%8!`fb{WDF!Z_EUM;y+V>rVIcq z$^UOjAHbUY|JJkt;D0O9@7vM^p!l}}pgm21V5>y{9q9pBm;c|H769yTl?9^d08so} z1<;iSfTj8W-KhguoB!{5E!F1(@V}Mm_t~ieQ2bj7kdq>S<@x{lsR3A@|6iCA0PK&f z7)xDHlnMaFztsT6DFE1#|6gJrz@Gg7QqutNza8oKWo7{={_OxLHwj={{(prz0Q>U) zD@_5w{&uC`SD68z__qt7+5~{D`TsRN1K6AYALLNbs1X3gzf%BR1^|xc|99&FoX!9DEY?0Bfd8G$|IgL}IGz8W zqXBR{|35z-!1?_D!Z-l<-|6)GA~gWTztaH4DgamV|4S4Ack=&BV*v2~To+tWCIh&Y z|6eWuT+9EjkO17v|F7f#@V{H>_f-Ty@$VKuH2_@A|F2o>a{hm4G5qgl{(o&y3Io^X zK(NkTfS{+|RRH+E!A$^)|3()9c>aHrdjL}Ye~W7X@c)%?L91H;a{hmtO8~L_|8{o( zl>Gk=R{-FDIsLxV4FHON86fHcKwSQRm-7Je`TyOH1Hk|4)N9WYhwlfp`TyAt1L*Sq zbDRax=l|zB3LxTNJqHS%1d!uj4N&ADfMNcBv2y^%`Tr%30l@!8`TwO(0ib_FfHH>w zsDDF%a%TW||Aqh+jsQsg8v;~10YLGe$OTmn03^--ueKjR$^Sp%5c~`a9Uh5w7ff=L zSWm?|g!-egZtLsulwnS5&^Xc zd3gXbP^+eWc>rxejRGke0g+{n0Z2R6Z(z=JVErc6ouWP}>bo@c-J;&JG+sU%`_xV_ zM{^)w94OS(7m4~}O?`=|FV)nSiTZL)eTAs6lw1YUQ^#7>Ko(ggYdmL&>{}BVoe>liTZX?FL&G_>N_>{QBmI|>btR~cIfxL zG_Y)})h^4SdW!#i&4EIpP^76Z7WE~fz7%WfpiI=4i+UNfLey7k>Z?S3HP%5jQH?kd z(kRr5`Z`U0y{K={)HjOyCQ;vlHG#H@`ZiJD-iqgcbf7~V=oAO!5ky6Om#FW?nwxZ) zFe%pR0py7Kd{JMBHOUu=`eIQpw_ma>C^b~7IZ!4P$~E;BqP|j7UnT0RHT5;3KBTFy z74>yN&4GGxpg~jLDC(O;eGAsyq@un})XO7l7xf*Q`c6?F74<<`p-UX-76&}9OC4lm zO|v%#YqhEKMSY>BzDU#;YwAlxeQA7s&{HN3l*b?NREYXYO?{Q9uh!Jpi29JGzE;%N zY3l2FJ^bIGInXE+nl$w-qP|sA-zMtYMSTa>bM z!SjY>YFR;!f^1PQM?ntu$u;>J`9e`&q^U0!^(CtMAaz_S4wR`57~K_@j2Wr|F5?U0RB%W^}4|-0E+)~02(a<^Y-H|94~z0RLx_e&3lX0L{Nl0HPTJWSsxsl^H>X_6+l@U0G8(em!}S3ZT^2n$^h`cmFf4DsRB^^TM1B=B7o)j|JA7h zSfBr2lM(>zPv6m4>4H!y02KdL1JtGfU`zggop}Iz^8f2i1Hk`wq~AA~1)%u11EA3) zfNlBzP38dX%l~gN1pxcom44r927uz z`Tx-#0Bq0y?@A6}fBt`WQULhh?(}=lTS=Y|Q2g5skevj;k^KLh!~o9Z|K}$Jfd8Gy z|1V4g;8gy9Q33$R^8bsC0i4VKFEIpw|D8&|FEs+7_;(7R%mBdA{Qq)2fV27k6*>U; z-^u*{N-coX`TtcK0LSzHtK$Kj&;PH91AzaXPQMSS0Vw{R2B=j5xRU>0rvSK<|6d;i zfdAdd|8I~1+{*uN6acQ}|2Ihh?&bftZ~*w9N{NL>+0L8!OZTBW2&;QSM4?xQQ&v6X^{-^x^ ze76AP{Qp9i0Al(7MeYD7`TxbP0Korp`hAHT02Kc+K&cA=arysc&I82f|Cc)s0RO8~ zuPdAe(B}VFIt-x8|F3cuK%f6#?I?hVfAt)waS}j|e>FhJK>)-2|61n&jPw8N90P#= zjWV6;odQ7rh5!u?0Z{*j0FBN7@cs<}nj8U;`ZokVK)HHzhnTNHUseap9~;sFMt$($pE@+1(5nr>Vj@N0p$2kW&zJT z_B|g6{(~Ms^e_pt?E?sU%mC!r1_1w?0m!!tAee0qpwK3OpxOU?zQ`VcpvNpgu`K}b zzgd71I{+yD%>tC#01!+i`@PJ1fYkE;%Pj|h|5LF*h1CFb{YeF&(qe#=^Z%=?1xP*r zzuHm&*gw_u`x+|&DE?Cg2w4b_R{npjbpYw*|JPXt0RN|xdR=c70L6bg01XxaQ2%KG zG+G0|`%ep?$r1pm|Fi&FtN@Vj|I?WRtrh@el>gtBIY4Il|LqwA!2g+~-*;pRK=UsX zfX)m7GS2^xW(JUX{(o0S0I+|i>G$2408spA3P25{`y&=h^8d5b2e2mpKPPPf_}_~3 z`}}kPDE_SgC`=Q;vi$#|^Z=~O|1VAp0QPUS$OR?o08so}1yGs>fTj8WWvK&LoBv;) zG64K*$lpPd-Mnf(8pgaGir6Z!x7i2$6+|1V4c;8^~DkuiXC`Txa+0Pw$4>Gvf@ z02KdD0hAg5IGX=orU!5~|G!)Z0RKCg|6id6a613LQUl<4{(n_Gfb;qP)o}puztidW zHEIBgf2RRLDgamV|7#Thck=)1VgT^}To+tWF9W!h|KA`0T+9D&lmOhz|8L>|@V{H> z_bmiK@$VKuD*#;0|8INO<^2Elcj5nZzdE(zYrBr16b7!%fncY*06|aGRRH+E%S`}^ z|85rnc>cdwfW*bM-R ze;J^}1%SBx|5E1x;`9H@90!2^)v4FzP6KH3|0^5@(B=PEIt!rB|F3csK*Ya#4pch{ zAjiKNpvFM}!~Fk{a{$Kq|Fw<*!2d>x$8}BtpnpSvdWQh0e?x!*H5LM-mH!{I4j{e!|60oc;Qw?|uj{M= zp!iP*pxzOU=j25SI#|7ig!uZ#R7ng^8Z^i2goe{zb#_` z_&<~M`}Rx$X#Qma(2*fP#`*u9nE_;;{~yf=0QSev^D}ZmS0(@y|Cs`GX8>SH{=etF zw4V=HlmDNcHURu@#qW4>(gmRSw*nwPO#sXC{|nOturB|~{l<@x`WsR3A@|6i370PJsd`h9gO z02KdL1JtAdU`zgg$UJ~O`Tw=10pNc-((mic0#N+h0Z?xez_$GV26F)R<^MOD0)YMP zO22P113>X_7eI>%09*6_TYCnuH~+t_M*#SLo{cVO?+L)}{Qr&~0Bq0y?@SJ0fBt_o zDFFO$clv!-G60Hyy8*hB063EW?|DDr^8sh_|FaVU!2eF<|K}tEa4P>lKLLPa`TvE+ z0M6zA7a0P;|4yaf7aIXk{5u6uVgTT1{(q?+z}fu&G93W??_~aexfa0b{Qn9KfaCf9 zmGJ=1=l@s50l@!Gr{7nr0Vw{R2B=X1xRU=LQUKh^|F4Y!!2feya6z36;8y;By#R16 z|Gz;3a4-MAkpsa0Zl&Kh5dg)%TL3Kpa5ewG^?jG~|J&Y&|J}_0Zx2dg;MyDrcDM@= z^mMuk0RKnb1mK_lT?F9y|K08ZNcsPs58Mhv_@DCsv)uxa^Z#>P0*K}R=eq--Gwr$08sqP0L3l<#O42&I1dn?|6l4j0Q|2`y)JVaK%4(x?l6EZ|G&an0Db;{ zrK12M{?&7!%1Hn@{?!204gwhF|JOJNV4VLSatr|eH_HF7bqWCe8v@ih1VH^80@OPL z!234@XmA8T>faEc(Fp*G|3ofmasVJ{{(p=80Lkj6^B|1Y&10RB%U z{l3g<0J{F90#I%-K+5_571jczp8sEIDFE!BYWjVZl>ij~sRC462#{9(e~onj>E-{2 zECYc5(@DLqwF-dZKOKNNivXzqv;gX@0pR_o1<+s#fYg6l0F71v$oK#0%z-8g05Zz| zZ^;}Wv;6POw#Y$G6kUdmkB_7h5#Ao|94~tka_-pXGQ?9f2Qg8(M$j+{xb#W z$^gKU{QvIs0j$aYrxdF6e#Qg;TakXBoh|^yzZC#EX#!Z5|DT^8fOYx*g=qo6{;d|d zpeP*xihrvBiqinFH2=RObpUJg|4UN_fd8#bzb{J_fa2dufbtXpEYJV1NDaXH{Qt_7 z0APQs)9@Klm8zw4FLb!k$zum7J%a44uCq70Ji1-*P8>d zFaN*66aefGIa^%NXa<1d-!6bA69Bg6|F`rEU~m3^YmWf%|2!LA(AE=x-TD9RJpkCA z|KE`u!2bOI&ZGeFzuoEg(PRJ=|8@g(B>`|G|GzsifHV33o|TE755WIUCfB|56HPn44S?hM{}u57&gcJE#sR?pPN&~jsR1bdod&2@0l1R?U!wrHlm8!z0l@!rU2s9I z4B%G&f1LnuE&sn>0&p+?zkvh5|8Aw^wkx{(p(%0Pw#$^}5t)0B!z% znZp3O{Qq)i0rdI*6^;Uk_*c(?N+$v2_*Vl|IS62w|6lDKfN}nRjbi}tzft~w$SDBy zZwOH95CHXW2vFw?0Po)rpxzMxseeO&1}6Y0{u8;N(E)&@`TtG!10>J?Z?PQ!{!f;A z-D)=g&A(&-Z8ih&`JW7+-Ch7G{*nQ7*a{%^pVS4Nb^^%ppUeVL8v#t^|99C3U@rf^ z+cp6B-%S3$=VP0m517sW&$bD`bpC&iJpktO|MP7Dfd9>=-xt~eK=E%DpvVS*l=A>*zttia6s7|}@oyDCQ5pc2=KmL`4q$Eme@V&!@V}Mm_ob-uusi?1tp@Gy?302KdD0TdYkIGX=otOsy5 z|Gz{B0RKCg|6i&Fa613LOatI}{(pHqfb;qP6>$LYztidWm1+Qrf2RSeQ~<8z|5qyj z?&Sa1!~o#`xh}XMBm=mW|6eNrT+9EjlK|Yy|F7o&@V{H>_YDL<@$VKuBLG~@|8M%# z<^2DaPvL(z^Z#3eQW&^42ZC+x0^s?ds{j=LZURvJce)6`^Z%pn0Z94(U9JJZ|CImV z?G}KX|L^(CofA{`0~JmJ$nmcRsB{p(F#o^GIRNAQ|7yno z;D4k1{~D(N(7z!-$RPmg-w>eI835kDAwZoY08;;k0QF7)Q2ZxyL4yMTN%Q|3?FUGn z|KDUg0Q{dU^}5Aw0GfZv09tJZ;PXEjK%2b)Qv4+YXtxzW>OZLqI_w0H<3E`NI&B0n zmH!{L55Qdhf0u0l@V}Y-|8Bbg%;x`lKDX!jfa(1IYd_)is}(n5f=^8c%>14u9bzuGbY_&=T0>l&*7DE`v{2w4O`{ig*`YYhPJKP`Yd zO8}()(*mfs0zkh1PiGD^SOAbw{(ocU0GZ|gH)RX}|7VhZ-;yZ+&A&_lS~CR5IRC#b zGl0zV|JySHfc-N~zwgKdfZ{(>fX)m6EXn_mrVn6E{(o260Pw#R>G$2~0#N*00pRIK z@A-gb`TyDJ0a%y+pOY2q&;Kt^2>|wQvDgI_sQ^&?TMbZ|0)Q>~|5fGz?8*PHHVpv( z+mU`>V-|qo-wuF~NdVjO|7*B|8MLWz~21- zrXB&{|9LjLprt1OyYv5BdjPOK|GzCcfc^RZ?MVUPf4kG~JCXrV{M!xCnFPR*{QqcT z0B7?5yAlGx|4!upcP9dHD*xZ}h4J$N$MXNPjRBm?|IaZ5fd8FJzt1-Up!jzRpwIxo z(ft1+J%F?M|HV20_}|I={}L^L)A|3U8UV-h|I6Y5oX`I+j{|`Jold{6PyI}K2& z0&pe&ze)jcC;z`X1_1xhb-@KSGJsq8{~-b3TK<2n1mIr&e;o&a|J_QzuO|SCf42Y{ z0N`r=f8!S}=l?f-0sp(1|KAdn!oamT5Nvf90N?++3IPANy9vPK-$ekP|KI5zfRz6q zbqxUir~Lmew*ch)|8AE6V)_4`FI_nkD*6A}t^mOQa{7Ia8vqplGC;ly0CD;Mh0X)S z=l>Tu4gmkFQ?HAi2GHjJmpBZd%l|KR7C@i>U*;%)h=27QD0dP-j(;^kg@XWw`Tv#9 z0T}21S2+d%{~P81S33oO{tW?Y90H*J4FN*V0Py||0csrqkoq?SsB;2<;y;lK>Ky<` zn*ZNmKS1*Q|3=#Z;QwT)*G+Z<(ELjV&|)(Hpa01KTI~gp;x8FMo2>v+|4CiYZYO{o z|H&-SVIzR4{Qpk-0L^8br02Y~-mNxv_)8i1}psQ{E%43KjEf2p+qsptQf zSqcFAr<#6WZY2Q4f2sf#76PP||6gexKzjNARh9w3|LLS&S6c-@@!t~weL>LxIr^e9 z>X&}7Py+z^;Zj3yU^R`9H;zZ`i;3!Kh%HHyWbExqK+FOHy7(VZ~QN& z>ajmhbYKLaO>WKcNq1ZXgqvR8zv0L4T205*LoDr>#*Kc_KRtd|KYp`$#G+%-FU7z7 z{NI@o#}Al)|5v9mwZ%S;AF*n{^Da z$rq2^vEPo7jlnuP(Bs)dtm&eHAGhm1MbAWi5%i~HO@HTz^|@kwp0o~nF2P1Q1TMw8 z0_)4LuEe?;>nf~gVO@f@fG|}8=YTC>!?_FiFLPFd%l*AXNz@? zSm$Hi6VQx_PpmL#9IO*86HBS-OXN)U3TCN0y7juVeK z9w2Bo{LGA)qQz{-qTgVTac`z$3QNQA!eEm}7yO^-gkz>-ivRRFmin!s`KJvpGaZ*@ z+Og<27{Z1+u1%b?Q#w!d(4G{3R!+illTku)GwJ@n2SV7#V>seU)Eix-QfiOlU%u)Y zooda@1v+D=rWmaS`66)BbBo36eN)0uLhH5nm zbwa*gD=+FBHT8`Gv`N&rV4px+gnY17qtGS}v}@`+M17~GJ}TNWK_0<=NY7Ybjtiuy)T zFPpkaw9}$#r$o%HR@4XO*?R;?>tMPgv2O8rJV%N3RIKY!e>B#fV{jXVbp!TEp4LY4 zA&q>kkgpN)U7~%ggC6Q2kwOa;)F7<}4U>u6#7Nu4NIS5m`c6?F)zo*1`tDWmKUtt# z_{#H*GI<=^4!VTti$uK#aZdHcLcT=Q%k7kk`Z7`99uysyivtxJ zg-TIhrKy+aLba%u=R%E;4{79UMSY#7K3FdfG-wW#z9CtnQPj(`SsrndsE>_U$hTHRqe~^w5>elceX1|TJ`JEu)XM{?5F;)Z^|FO3upcCaN{vDzMo#rrqP|5~q8j^D zU!#!^iTYYieZ^8qzE0H39aoF``fm~c@(GAW&;UW|piwBuBghsbXwo#)BIH{&^4+i? zwbQ1NFB0vv$LfQU>9Utf3LUWnQhg`(siCN-mw~!OeYd9G(<#YkV@(5-<#R-RzNWq~ zC=L{94%CYiOR=bzP1i2!OEmShVq~S7`W8`Nrl~K-J`F5bAr8o-mEu5^roK!xR4wXd zpdtZOqp1&xc4{^4)QS3fsXiDpQCX`*)F2e(4yr_bqo%%YsU+W|sn7XFs&5hXh1jRL zRV6@Mf1H-IjvF$9h&-1?DM%I>Sc>|iTZ9$eLb~L*MHA<(qxfG zoQ-{IC`Z)G4dsjaLQQ?=GD*Hj)XVJ@3;7a_e5t4}!2)~f1mw{@9e4Qd6DB`f^cUp{cJ~CUsmX>Vq;-NQ}5j9FXg)MME{3hC-sgR#RUj+Nl%u zay#`xz9C*7*MFhVs8MJV3N7&p{B@aRx>k*Rn~-nU$QQQ?7i;S4d3_K!6q<%S!bDL` zeHZqr<8Dnu@*R=q2g&#H9Z{KRCtK9ZmdL?A_dV7B1r5sK7Zs$1LZKV`H0f$ZeUYZ2 zV$o2EsHb*D9WmqPam}-iUwzU-7J6!R)@e_BJ)T}3k7o|b0&G8n(i_{?;)~?|(qmoh z(O;HFmVFj7B)d?^-V9mjgt!=AWZ`&oiGPjH>u-Wk1)H@zoXe*5UNidm=dd5hgOq;} zZSh^c^)TuJ{b)fv(t+n=!u$Z=rJl1O;d#N!mi1m!z=!Z6Dqli*0i_v*hHwY4257Ko z2rVctqmb+?C?xx!!4S~?et|V#2498DjgWZ_>%}NbQ2vGen^EW+ho#tWMOlXOI?5X; zZ=$?~@;1slC~YXWLG})mY?ODgzZ_)+%DvdX59NN8_ptvy3R&#~ln=e0qdo1|Sc&ox z%Eu_5pnQt*8OrA<9VlO*e2MZE%GW5=$%NU{uef5ym7ZDHUf^Xb8-6~ErqPK z&zgcDH@>p?26_Rqj+G1YjGr&KTY2-`-@QES?^D-Ypn~B2CxqbY%0ihqG$8_f_N<~U zqbZ~`%1IQtejYaN>gXOtyfr?(_=3wT3(D>{vZ~SSR+0WC6;z*!~WMX3>1M z^7qxb-f!8@+gCSvzt;&Pvuf{>SFO+OFZyHknck>gKMLJ7LjMCvKgue0K>sJb@J|q2D}+}`!av=2Qn<;xPA|I- za_fccI!SgNJJt)~4Jxn=EYBA{)4P%DkCz9A?;boGq1z?&wPYi+$m{ zz1~gns<{x@1hvgVH3ue#b||KYhdrBEeO7pL&d(4D@C6w$@Dm%g>$==w(l%AlRu&DJ zd-dn|ekP(p(%phWULAr(Urj$hvjM%s+r7WANoW3+>;0AO5(p39Z7UQip@4I?ryJYb zQ1-?4OqA&;zj@iD{*j@q_2F%ESkBDV{@u4jBJe+2{7wtau8Mu2!j6VKf5a2-fbt(G z9-l`}){j7jB)#O7B|TyD!Q0qs2Pzh<-GI z0uc1{H=yVb!JSahyJwOC1#}MX7hY13q~|GzZ9Abi@30@6avrWcUH@5~kz!Tpz^V&J8d04Uxom9*VZJHj*^Ow>tTRJ%Wh;NvWJ$L(>Jk~jXbMCPPkO}Smq4&n6Uu73powjUd z{@2;VQHK$F1K-W5_ljN2-1S@Dwjiz28}ilt0O+o1O)A; zYYK)-Ou={9>ZL_Nh(QB~``8V)L>KywM6BEyEr`=S5_(4o-CqrKq4SShp*z(;cPjLb7P@|1541yv z&g|QuTV|kJ2EAj1?qCC5=v;a`bdNRAJr;V$3Ej~Ky3o1c4(J|lpnE*@P7u2L80bQ$ z^54)s(Lnb^=>1vfPBGAh&Z&1ox7t$3!UTc zg6>}obpHaqQ-toN2D;EW@^0w<)j;>J(EFRvz0N=vI+O2#ZiSC+xJNUuDxi0&(7oM2 z7drdj3*FNUbWelc=|cBG16}A$ybro(_*mzC(Snica6AKgXA0f_k}f+b8qH;U-5-6% zca|g{H~-Iq?Ab#8WrMz;Gm1qQ_N|0W=*E7&i+`LqYeBX*mrlHN3ZR=!I(Cj|qYZ6n zZZ>h871T$68+tBenjwE4*7CJ+hL7#_Ky+sB^HCQ#Uv(Y4z{ln^!Kl-5K=GEWKk>pcKjj(@{4frViY1@Wk7zBuX&G$qI-Dvp9!Jo zA#@4Wm!i`BK)KS#uAdvdB}l#u&;$t33<}T`4AA@!Pyhue z0s|Dn0Xhc+QWnmlmb0kkENVH6TF#=Dv#8~)6McAAkwr~&Bg_^?_&X}deRSVA8|5k# zGC~wah`*P}!g1F5aP$d&e@-@d5v2z5+WV(yu(&x7B%1(SLy3bD1EyUFj^FSs z$&AuSLv(;IsE0WQKyx5*Jqnq++hC~BnfYk+m1A#!44L^Ql(i^YIQpD$BV=wuAyB%F zCfMIlKM-~QLWy7>W}4`SnQnb7dc)})nS0}A9QN1J;uczvnWO<}jv9?m(TI)oR?SH1 z}klUd^L!wW(^020}v$jP> zvmNhj$Y#TfB4b(S1#73WJ1<=A58eUM0F5d@+<_<>575v8G_(ML2L4S8vU-398K9{a zp!pt1uB#dNoupAm3mUWB^8VN~YFZ;ryIG{n1MuG(TTuWKJ%O3oUpBcbD-4B3 zJjB37&{_XX^oiayFY0}4))U=B_gBvi`azBSWZ?nG^b=tv&yiPgT%09V?iRU>JB(er zFq-cRNi-wn%ftdm($xQtpeX>&KsNtGJOlY?Ve}dAgKWx~;o;*S!eKfclK6wzo-4%1 zlDOss@F2V8Og!3qI9`*U<2?+mc|x-UnnN|34>wZ4q>Kvt!XVUI%XF`;^HHk)$Qnp{?LPWWPa&Ncm( z4HLbO$79p{d>rym2%SrSt-alPym{og;n7~Q6`mapB>Mzt!A}cM>f3t~#~MX@R~fYT zBwKJ^c&qOzA6vOSJlWfzZ-ET-U(v!GgBBXtUgw9m4qE_`MHs-Z7&u*Ut7XKJLFl2#2Ujke}KvQUl_i^yHMZgLP!*&dz$U{88o`E zx$VMmz}x33bxXrp(^G3s_BQF8Yl7HwDAe3MgXWr=@4PtN%S-lK*!I&<)^)(wJNzv)|F$4}4TMk#2|T`fi@i82ykpQi5RvckqzO4^_U1g+ zI<Vr!73{V#Q-c?!f1DY>Pd0ifx)fyhz zmj*)<&hrTkG>?DPd#Y@xIaCjUPlZqiMjQY5D$66w(pSAC`jA!NIPO?0T#k_W>H15y?CS7vR(?e|d&~mJe2D{JqmXfa!dSEyyDwRvYjCk!rBPc2 zm2ZUFHUqU)%y%u+zE#wArry4VN~ciE?!#98h^y0f68ugPke+8$(tHBk9UsGVY9FpcOMN}rE!fJhh0CKS4!o{Kfzs-K6od^x1gu&pRF zPwwBAUKUYI+O4#rRi>O|wPUhDXGi>sK_oRWy9R)bOu9)=-;b!@h1js(vB)pm_2l}Be)%A~drRy3s zz%Tc`*rZ#-!wb~Rz0gk<3NbhLVS^sqn9KIRE4*S7LDG4yC(zym3fVW=pr^w5ry^)oECfrD|IS|ut^Vxb9YhZin7HO$=)OMmKcFX zN21W={lOq`N3dNV46hiYwuE|0%fZU0HJkp(hWyi#4|bQ>NcfhDANGLQ%wgUZZBh&1TLbL4;gAo?6D;oYEjc^Pf;V|`ua12Jb zhZtdi-Gz|!j$u_+7~;&#*)d6+@r!v6&q|c}$xn)j z9hn@D z>R6O-W{l!-Z|VYt->IRkoqEl?>z9C6y1OxL5XCf_EpCSK#K+Awfwm^nqL>!k3`R%$ z(JivLW#wnB(MAETv_VlmNk3gCp_6@3D9U%0rpqKYrV&q#=|KQV+!(h!ERISay%?zKN^|G>=B-mj>mk!BxmtLL8?8F~`$zlWI@ zA6=4ge4R83f<1u4#>LhFKq?Wi2O+k!cU=dt-=7Yzn5;gh5WV^_BRRk*o?@}YyraAF zFCvrmFcu@Xa7!PEF8q9emq^C9STvS2PVU_OLZG=(1>BQvY# zl$LifTXxFE{K+Of5W~_@viIsWfQJI^Fah{y0BS$s9LnB)4%b-i)G39Ee6BH?I#TS? zt0rvm(F0e?Q=r4aWW7z#I;?uqwH6GKbMpJq*!m{DVisgX2D1(UFq~76P~Pn;lA8Kq3w@{bV$VEYs(|5Y^bI2zFAEXuOUkS`TZyDLTm8m(7{F<=}Za;cV~T_fJ_@KCe2O z?HxP;@SX~^aU<6MLa9YL75legjcYdl9#j4f^R!-U<5c`2Y<=m5D^KEieGnAcn|w>D zJ01HxMUOurk`g@mQEqoG%tZ)43ypZrz#Lw@zF=p0>}TS@87ODLhQF>U@See5e>Hq^ z@3T==*^8|_W6Ox?)3Gf*fWn3+z;~&sbFdq_;j<@BMTUkpQ$uck1bjkr=c3T;d=;j} zIz;-?pU-nnbNy@KiQePRgG?dhN1@EX_W3BIvAsJ=5z1JU3s6^uav{oI*uMzty|JdY zC(OQNdbMX)Y@Nb(UJ^d*a2l8YH0(=@i)okFku`WaBSnWtmFz(xe3#nu%;fVbep1ea z#3d*su*_gm&g?bs!1HKQUYcN1UJB*QL<1{(n3N=2Eo8qnn3QzYx17^&k2mh#D%E=CUD%Z69mH0=7S3nYhi_Q7^DOAZzEFnH3NLG#wxz)PIrBcS zE|)!Y#D=qnUJjYS6|~@6{F~n^da*%AZWz&z`s6d|%3kcG?dylK&h_iE;^Ov7NX$kd z6GaS6bY-u3`^@NzU#vX01izTN3X+r%N=e3l$99d-+zQP>aWf^$^LMswN%+pOS3~3) zlz*WEiX-~T0R3EmhV>>&J0`@nIQ|dz+|ux#`%~JlNcoLr{8FaxbrAU{N)RQ4LK(kG zrY{@N8ou|8Ij9ft1&^vs7Bt8JUx@aY_ng%uCM4_uJ*#8>dQQSd-4xB8`aCtIQ1M3j z@f%2pD=H$qPU)O%%xCuv-2U_WVYc=kMM5`H`SCH*+cNsmp?bW_r60Ev|JQO9pN zF=C;a>=wvA??J z$?xJfb_3MEh&b2BPFx;-)OSxW_TBg4g7No4U!KYLVEaDN-hpT={#*Sl&pqs*72)Ui zzaJv6!p=9Mqnl8cVEbQKtEVXac#5VegRFFBWW}A~q5IThU;E+%<+LZ=jmR%JI23I@ zfahTA!_(N}_rhZj{121^d|~2LsLTYkF=u-u?=nSQ*+PpR|AW--16cU!M@Xuh8Kp1Y z8VO7N(*eIS;dldFgiOf2_K>jeTvW*ReF)nRqmaL*!oKn6xh&5^Y~B0erF+mNL$=X8 zh^wPfu@zhSL3muygdr3WPS}7J1M_LYx8i?x<>zN^Wng@l3oCWJ6&ec0iGPoXfj){F z{Np#zk6`056dLF>3{?AjtVh_}ABG?D%@?YVt5m78Cxq&BsK%d7>17NH+M)WSf$Eb` zYZR)N8K^$V>Q+MaDFfA~p!Q#(dYyslQ*8D}P+g!>m7Tf(YEKK*+n}lqng#5%kHgRJ z^9)3uMUjI>4jB2Dh7>Fdaa?)T2oIQ}l1&CPZwZ+K7c{Z=`m8&c75*KcNpt$H+a;LM zX_xz-FMx|@YXFy~5}zWxPFXyM%>Y?9K;9Aaj&6JdP5f@+Xw8Jf5z(ZPre+e7>3Og% z5`K9e71Y84lttKh0fpvZy@5*?v2mZlr7s$&z6iCKgz6IpsxPvf&!PI9fhtiq3)L44 zRG(wNkm`dfRe2)ONu))nz7AFG+2KLoG>Cm1gl5%E=KMNlP`!)4q%O-C)2zT4z zk!--B8-^UuJ(1EPe%eSU8h!?9Vt3VV-A#2SgAJtLj`9ykem)V%B>{4&G}W4DOLMYL zG?TOqXeJSvT{@G!ES&NRYVeQGqL;DpDhkb_4-EYIGHd<{{(Q|q^);w17OGzxsJ_M? z`WmWB3{;muZK+WG$v|}po3je4tp=*CP+KNcyA4!Z+4vl1JON*a+8aW(H)fx9 z0=~|U`xX=MO^CdOqCT6wjeYryMt7<5v}3nwLAXNk8GYun;@)`|w4+ z_wiZzyiF5>r{i#F`Hqv%#uJjtXCFAG8f%!`gF7?+ph|W-$$cQ2%7xFh7qF9YjQHsD z3(0;cWD6mS?n7u!{AKaul}kAFyvpUME9kC7(axOs&&u>@H2#z|75e;k4v#@_-kN!WkvkLBNw;;1L-_Mi-WqzLn?9N$ zdD7{M*C-1vMGqhXm(qfs)&!=}!r)A$x_eZfz#?A7ujc7w=I2c*ttd<{dU0FiCueX| zw;4;$7PauYW{CxK@Ha-<tVO~LOz>nbv*`x1= zM@%4DdE$JA?azhmewYmS7eX`QFU#{;FZT0~;YE9>PZa;cQT6A94(N-M#ERA7g2Tz} zU!X4b$OPLo1=RPz+S{Hlar`SP(EZxW_6&zFP+d(D`PuY65D!MaKp#myvC>gL*$?iX zf=zO!d{&Y5cr)<_q$?rUQ#+W=`Y^orUb3mbMzi0bkT<6onELBp?6FArm1DIZ#pte* z%qvG4MHiX410~S~e;>$5AG?ZKbr`pdzpoGXn`pv}ilLxB<+e>DW*8}vnF2I*3_o%4 zd9T<(v&+?ZH)Ie#_rH}U@q|^VkgfGCwmVVCS|=D-3p&TI3oi`xw^nUU)Dq{4v81Io-&H z$?Md9z&zw>FNM3>q@mS=0670OU zH-Ex0;Rozd#R3#M@*@g)@>FjkAu6AqoCGZ4ZX0?tuoMs&I4W0 zjYzsXM1}~hW;j$pG6xuzT3~?X$4zQ_Y2CeC|gmwQMREF->w_;{>q^;UeHNO z8YzwMHx1i%^!FRe{{$P3AF&1F`#s6{{*c-jB-?oh^#4Hdu)BT@5BK44zhA=Bded+) zlw~7+8oIj#pczX%nU@XP93IXa^DjTJ*1eVP{*ouMm;{zKy z#Ar_Tk8glR)*lV*BsI{V-QVrf$Oh=a1^{fJ1U7&*Z*vJOhl7nD1Q-~LKVr?n_Rc7D z0=fz(5%?&C&DdW~bH{Jt{k`5?y=pGh1`E~ep^6h-D5i&vT=uvBg|`nG0ulONg1&>G zgxHxVL)mk8Z^~nJXa1JWTAq$h;P2ZwIuDY8d|C{nMFA~_(_#cIM$%#zTFgKTfyBaW zPIe@Bv__nEdy{r=(x%bkH=-07an{%s0)-@m!?zm@X;=2oKavj#?;Xl!&+G{AJK1O; zqtLc?Ack^g$FQ4z47;I^(P9ku8;oJM`yPyJ_YPr&{Uc{OZSvjqxVr;&jKFO$z}=m_ z?2~!-Wb>9H-(s6TGTs^U?xE-11FU-r-v1i#?!n&Al6f7sZ;_t22&`iT?+XUJMQm+v znb&dq?xpA53#{V=?-B#vy_$DqN3Qhl%i~{jp3ua+R>W*j?X9QU8${y;Rht3T-fZ`N zvK1Zo`UE}i1h7sNydN3xPGE=cB=hdc&bn$_He0x0Q(xBZjqDyQhGJk6Ew0A1l)yf; zwJ$9UPgQh)8~#tUrJSIZR`#O<`_sZyd+hq`$jIlNb@B53Uw9^(6{FDJ8nv#s{ZD@51Q2!-IkH-I0-Y6nG{$MyuT zfi8Y?YxcaHoIc+1tTQK)Q^2V;z*3zN=E3op^d0TNKs-cXMuDllfjF2QnH$+LtsZv! z1)t0)iG4D}>5f3Q_o3LQuW*}DC;wXEFx1fpbxLHv6vz5Om+l@)Q9lJ`o0okzWK98E zI5<+b`{Aev96^gCX>k-S9)?0db%32TJd!(1IYe7oB!socGdzA^GhU@W>lOWhh9ij!=t)kR615&AvhC{JBf)Pj@Mh@crrkT4Qzp-J0e7i!=k(cqDj=z$=z!;9uCQqa*jkW}tjQpq>%yJJ?T$;#PW{Kk!#n zV8I66uyv^SZ}B6i$odkcF)4Gv&HdJgLcnq?%E^L&+8SRx#SleP6$>~%hPGWFU#k{Jb|y!N8lW)JB=3S z(&9W?%%H{jw77s4r_-W}78lau3|d@7i;HPts^$G5m{QX-sp(7D{JxR=@w^+Uf@-;u zs4k1@dS60|n9VMYcQg6oQV3i|LfAf*<@Af>HUE2TeKQ(59=` z!TA3{Loz%5ghMyq3VB^=Cbdytryuoo!2hQhb(O)WuVZf(E1GZ>`7YP=ST z8DI`=nV1C%ev0kwiT0I#=n_&yO^H$$=UyOZveU!|lz4N{eP2Y|}m)kqAu7s?7Cw?QiHJ9D9 z7URiG@PNq86aEch)g^^rL-Y$g6(-F^2!| zIVZ`VTJDCHY(t~l6&Z;>$*6B#=u^x<*s&D#s@oU*FFW_~iBO>W@IqavcBLtCBp<~v zwbhP<;5{g0wY#L-mm}F}heY0p{kJps;wTx4NF)QX?=A|@@ZP6y>^_LzFB)S~WB0Mu zlOyj8k%wD}hUi0C4F7!Z5&CwHKpRZ7GgoTo2v&Vq{YSM>5`Bl_%yA&QWWGjx> zW1ps;a<`}b?`jU$cT4tqKy>@4)a~JH(v-;38GbZH(V*_S26eTFlC`LpG1T7tPXZ*e zAw>dxAh`3OV&DOw9t#`D-q_{D{cb;CzVWp=rv;8;3Q075)h79!2qE|1qo| zM|lF}56JXI-ILg+ytPtnH)5M|BA>$gzbFe(o zd4ZOcrx?pslM>))mv1RYGs=w9<y zWIln|$0(noP{_Q2kct11brz1Zq!1OHmz-FHu;lxjb=PA#-CVeme8F2425RN zN`qPQA`2WBS#cVjSml!{A(=UeYA1zyLc9iGI!7+bV&3r))tdzkN0ySCHNyNPr9?Up zSuR3>CfjThHdW^dI-;oX7PuaF2)FeTw(N+Fxru$DZd~6s`QmeZ#D0!`J5b0M-x~Ph z^DK7T36XDj#LCW4M{7Dxk*{WI=g3*w>Wi3&R{Av)i=G%6+(X1_oRIOZath{GnZ;TB zQbvB_7Z=SngHE5)<%nN|5(b9iW2JqiDQ);sqr8q5?1LjV_D<}7PLQx)^8dT>{->9w zQqX@P{J$RlkALorH#=vso5~~0r^&%cf%pgX7a*cL$BE6Z+zmo85x4RSD7cumdZkWatz~=ngxyV9sRtZv-Wqw zB-ywD(wgL*EcWDIBg_A)Hi>qAXrn3>^Atucm?z4_;Di1i<52~aW>;k`ObNV{j~(!E zcqhY`$tflz>#gF}8}=|-rvo&hC}4jO)*Hl@RYY=qtFqW<6)J<#hb#+ELwIxf&|v1D zd6ZMok7TUXvgZ7}@G={Y;||1rZbqzF`J4?d`1lPme6; zuac$-rak!>opku=*}hjvf30^o1zl7OVmHa*U*pGzXGE5dkt2k_YB2N*CFfvA@!D(lup`;M_~%{3?r`bXH{fSecV1W^z_~)s^&rHShpSxG-epw|{+O zj4hmT&`)5ZcGhA|pDfnVuN{Z=%JQ_ZZD&U=7$iTMpc$|p$KPbLD)B{*(sj%l(&rQd zYi!W>v;i$`Z%I@ygUA1lnmWh^&yD&z=y#hG#$pq z*R1cA?us|b<7;O9&xu?xbTjJYj_Jyx>U5}ary4u{tncS%w7Eqd-OpKU__>ku2gs)! z(ZRCISLYQav?3oxY$(6zyZ8lN{7PL6_x+N^^3IE#KS-WNWWF>#^^(3Ly35=u+w3Ja zd`9GA{=d1X&!XfkvK?J^q@I^`cjXT;938h_@>5ker(4^CB> zDIsje{<^c+iRVYE2NG?7FGw@MJ~%H@IBYvA$(D3|_zm0tL!pNDmBR2hIOqc0W6(^O zoh095$fphY*3{^nN4KSWqx43RZco{B^;@KiXu7u-is|?y_#MRlKWMRo7W8gCKdjHs@$OvQ%5gi-vtDWSxTzt_WT>;lhaY%1xSO@)bdS zyP-Y7${);PH}CW26l8nzF5*|rbZ^0u3_EVrG)%m&DHIt#Aq&GIwJ}tMZNC`ikp{D= zm!Dm8Yq)xFZ^#7rf_F%*^;TMgyZKKexPWNwD72>i%A>cR9erE)rK$Azn!bmSe?IjB z^y%kQ+0b2!ZTayvebGcu(d925`rtS{s@@j`zg!skVDwPdwfnY1_UcP`m6#BLezet} z7W~C9x&v(Ggy?YZPI~s8pfdo49DY35u?}HV{AGD|^0VXb2rr5KADhGlhUt&5o~Zgy z=SS;b?l&6N87LZ_W-yaRvjeIlEB2>&qgdMwMICF}kAO6La?l*b7e4w8dY~)sLS@=3 z(UN?N-(w9&Q&O&l(tvXFr9=#uBSQ@0W{Z2Z+#sOrEJk-aKZ|$=-G6z+_(k&SOS;i{ zM2v|(pdGCsnHWhf2&9)9^DR|SB>qGi8&xhJRoqJrsg=QEROb$0-(88<<9~exyrexd znjBH=|KBik7UV7{Am4CAzNH!w{BHJb-9s=0dLy9p|8J}cMFz&baF-4b6{DPKFf)g+ zg|j0oCeb|see{;E2NK7NyKL3cszdluFqWNoRT{HhBhvvj| zC{1L(=y`?=;Ma+`GbwpxR{?&X1U`WMc%24Z9eiqoQsB|8m-$a|oIW`zp8#a%LcN^} zfjUay&XsTr+3mrI^gkT-==&c3hr{G#1hpH7iaVq22B6Ub>T!b`klom@IT7WJ%4%a8 z&jPbAB{pG9Lf&1EygP8m2;`>?PQtshmg{j6mQNE}!zP@->eGXns}3IlKQrtB8tH`0 zw~{*|HbwT-Pmw**P>~qgi_#R?lU;XXoZ9qDXU3RmH ztA){B6~88{r-RCH8nYVhrgya%ub&R%F}w+4h#yMRVLUtJ7Q8B2e$gAHJD!eusOF!R_vi2iaG%JG?G4aoOEnB&&>bk$M0k{ z=MT*X46^v2B;NhNN5W&M3fub&-Y9srPdWa?M*KT6Yw!UOk$#B8x2UlaePbn%I#4vW z#-OnhwuTxzDApL?qQ(y9jSV6)IMH(m)(4|ZW?j=G!@UQym+p*Q>phg+Rk~%I_b|Qe zVUR7AWDjFc)XB1W?4KJp4)%KV3iLQ*ilpFS_umz-z&<^)YeXCiJpwtLi~DwDv77IX zTqD6q9kA6WXyob9#}ShJA6e|Gd*bE2M{=N@<BDxrG!hSa3}la$#&it3{J!`xd5_Z@;W#K9FDV?y z&beQsaDrap1Sp&+DV)HjFdN`9SjF)Ev&HXb`&O)JQBtPi_Da&&v z`{-d!D`)GwJsT}lO5L8#UZ1B?n66it4ux|hh3RZjL%ag}(~TO#oeS~vB=K|EBlBhP zao!pFre{F*d`Wf&yZaGYRv7sLy}|`hsFD;eVAnqyr!a(Vsf`Sei_i-pevu@8A-nuB zS$v%DJ-q$`|7B~OF#X`|VlGUF&wX4D&vD+FdXSlD`4Xw+nQYnSZs5>}8Vd zrR?x0W3ueyJ2bYdhU6?svYPGF7?bo~u5a~n$X+4IUe0!VDkke&VK6rOHN}-&m=5Ru zR~g%Eeao}a^53PFXEWb|Sj*n4^s-k$wnmb@ifvZOUagnC8nV|&vRAY3pN_T5&aBhe z;aW)kLz29fee_IB(tDl0)$1VpPf7MV_WHAmY)~&7gltHX4YEZGWmz%b=I9mXK;e2x zVGetwNuzLsUf~8P+$bsB!0vudRv3rh{nOLmKCyUaC*Bv?lijo^QX{TlY}oyg5vt>d z-jCz6pI46eVR6SNFdU!pf^vLY{PA7tar~4QmE&vbTU__U?b;gf{#KLStHFp>gcx2jh-^^B|57d09FB)I)K{KX?eo{jVs;ADA0=e92rK z|3!8DmWMS{@`r=qy zzLf?cMZZaWm%Dbu>|iMFUc-qzIPSb7xc0(K=wsR_64>%CY#3&&FLDV7k>%j&64;_ z?EB?P(=A*!?yBAb*_To1s=n6Xs@}prS|K+ePE@bxTX_X7yee8*XVA(k?Dh9FtqhmG zEQy_wpiNJ_UlXmYH)v%zTlBu%$~bQ^Zy?V8#b{u$H1J~f$Onq-61|a@prfUd>=JhO zhl*^get4~rT_(Ub7=X31>)Yi9gppp?xAHn#ctfpbX)FZzM<+nJp z?@d2D_ah~W-_{Gi4dHhr;kW(l{9_a))?{A~1Ritq<|;SV7Ep(Ol)pXGk82)FBn+abJC5^ndiULA_?M|$Cp zApEf;{E?sitP=i2FZ>CFKb3?(@v|Skh_&qd(BRzqAS3&q2NqCi? z-Sdqi{H$=1rB`!7MSr}%mTjm z4O)92t^FvqhQlX+A8XCKS`WG!pkYaPH74#4if}|P9D#6D5{_Wv{-_AA(F?DE@K2KP z8cf{PTzJ;uTlUtAu7&72NpvlyZCGh{Jr|y!KFO_z@CFn*;dU9E1=eFON8}d7$z-Fx z&y8rJOX_nYCUi_=oOhF6coT#-OTwElp`&v1cT!+ zg9j$`z)5=g!nZIQ&qRICbZiUn**lTV`$;*y{i2us1+u?Nl)v~{-CBimt6q33gu5l- zt$r3-N5b=#Jsa>E_-7krf0Jal;nkh%m4>(L8{Q7#|B>(rub)+JP-K7C%l;18Kct3# z_p|bivaoR54z3Y?T6q0)=(x>;5khvCfMf*-nUz+*gmo<%Pb@I$ya6>M*YuQ3Ng*o^)8 z*}$J8+lQVDm1b0)hqe5(j2S-GbW8Z$-u%4_=d&s2;Z3w%|5=^o4d}ZGp#5yo&F==? z1lXD_k?jN2-JtpD+am?6e6OF5@%GU-*$2(_6-{Oj#8lLf_hAqJ8u`J8|4wC6|H#mJ z#g}Azi@p7LJHyl#=!Z7?i*^RGS$(3pklMLBvcvle&y(H%P@InF=P6w%n@}j{SPd%M zgMOycic*OJ_|vyVUM=81K;Z`330(wKyKK@ITl2gF^y3-;!GVIOz+hYhSlw@t550G@ z%I!$~&(SxK1LZ-Yfl&qxsO>^F zk$lNm5SB~(SWXy*K+VZ}U+0!LaCkyYrYBgW5n8 zhXZ@imbOj;+*1#@C!~u|@DI;OdC2bBd{ZA-W&cEgGF)OX#*@}l02`|Z8w;Yn1lYL} z*x2UY{Q)*15g1u4k)`l@(W_FW8mFfk2co?N)uj^ExaQddqI;%C)j2SFRSISr&w=7D zI^zK|K>%Hid8$3ZjBoxbCpyqOReOe^C?Y%3RY-nef;{``G5hGOL$i<4>{Vx<=LSc2 zW8YlzYae#{&e8ive+Mak-$K7=!h2Y;@bfxafa?F)dk^p`iZ*QcoI{c&IROG82`Quy zIwbU7BfU3~rVu~@=~V=QBy^B2FchUL3J3v&m7??_B7%y7(j{;TEhj(%i2V06JDYRP z?ux$e>-S&Ze_emB%$(hw=f0n3o+&%KJ3C9m7&=dSHTw!ks3=UHqWG|a{Ce=eYvm#H zb)^^M=8z?o^p;eD6_tf0^At-e$rnQYMN3j2XGPP}wrQ+l%bakXO;z+ZRe?QKg-y#9 zo2tmIirC`KE!DHrt}`w^~P2QxP~xxgJNuT z`E~^6h1Q<}%70?$%Ni{f&@InmCuO#e;1+2NRCX2HYI57WT1HLSRZG~m&7ft}lv@|I zN#+P@1?qYybk3z(pM+Zf)XYaa467t!S*XDozJEIc3DrA@&VaRr5qlH|h03jC{>2)$ zHrDo~`KnUauTn9>d^~N{jZW*pin_v*qXzD%BOi#fVR7erdT2es>I>)@186RT7>oVo`~7ZB_F#)G;6E!*jhSR&D{i6JnX477Yb`8%uC(S> zazs=En)z`w&sPDYD^?3`m zop+ya=$YRDYfr)4T48=eZdwm#?$BO1yc1A$+$`EUKlh=nH~c$o$x1Eg4H_CYe~Ty? z+kJ$#F7UMW8aeUk`a;cCRu_eO>d#~#r9i*qAMu0?|AoR@eOS! zn)HJREn-0v)aWf4nr}yMzSBJJ&)^JN-igf8zK@{3bH(3AV@d081*h}}m2%he;~4RX)#XAZ>nUffpSb^TLZIs2#1DyLWck|R6s{7XSN~o#wNB` zzTrq1A=2Md_=d}+oBcDskxJG^0Z%G7BaFoMXu&rbS;KPKsW_bbHbOK-#1@t=u=ma^Y9YH6t*p4Xj6o`^v@}MS9!gi{F-T)NUEj8CE z*qFqgwzqu{?F-SH*p={`7l8&nvbC zbUJj*5PGtaFKnigsQNdZ<#e`vTTIOpJs2Qwt^hCPkMbt+l(y<_zv452mxdrg`i-I( z+SMLYu83#p^E?aEvk~xbdQN!`V?T7U<%CdizK?_I-BvoU)nr$@+QL*{e7_(wn(?b~ zdPy{fs)@uMGKaSKF27n)j`7Qv!u$Y5?$hjCZj&X&kFBYQAw}MT`hn_PIjFm>n%S=^ zIaWDg7f`n801U%wpI(JY)pkC#EI`0N?x?TrflFJ;ZZx7UZd zhM5a>q9?dN+Td*ZKj}Ef!ki6|EmIsh90U$>un!)v8_?c$8>R zn&K>?$jpuGHJJ5|9stJv9yNSt<8?6Bj!c@m+|eL0Oe} z8@7H#x@N;V=_6i81Nb&9!t5_yrCJ5y)k4cFO7X5@rTW?Sh0^+!z@MEdMm{ zpRjGzvuy;^r-JQGg>9p}Wbi*>+u+Scjh%AxnP3~HxN`%0ZK&-;CACbbk#B;8>Q?nc zk&NT+w&4DD%Qkx*d>_DG`XBZ2oAnlLhORBbqA`j^n_2zgwtWfIv(n|ZYMI&zd=6>q z23TmH)zp2*@V%yY=1gQQDN?3YeSup>_H7z z1M@Dudv-x=w_sbKxM!Cf^A5U%P|q&P-90Ivk4e7mXy{&mz#?N=h8Eco315PV#z$!g zGPd^!=9RD$wLXorV3g?DKbRbpq)drP5wd zA!12sw%V-yd$w>^vH8PzK6DD?X+nynIWwyHDM#pA+eO%!aW;PokU9%VXrHj~69WtP zve@yq`Ei~W&NQ_0?0Agrm$O4_(0QIMnp1%6YlQ>&jB0iKa4Vee+45WV8(6U)7JMbF z*lu9Oe)h@)+v-|f;e>tg(^Ob64%^f5I}g8P5q(+xYfv0OARp3~ed#;eiVrjM-U|*r zh@^QCosaMXM3g0WSbE2Y5q`g5AB#HlooJh7IpoJiG_`l-eq{&0x#Jso2uSHLMbKuF z_^yapX5rh7OHhTBj^svMlpk9~@+fu!vHVMJhq9r=GOQtP1`a~H=_vOL?*4t2;nUr- z5*-EYF$DaZ_QN^e7av$82?=D@R?0E9j|DV_!3K+lPl@-ERI15C1vYRxXIUlsthk1xi_|Z;7g#()claAszzwH=Qx4Z@{EY zvCRut8zogR??zdAs;#kCqg)+#STa{*!w=r7%+B_;1zYf$d({0>9?dYya#&-_cQAl* zaz@y45w^f-sZf{u2h5CVwt<%KG2f`SEs_oE$QicsmIW4;mTrqkdWuCPD_nEri<$HUv9@1Hp-K2SIHQw3L_H9`54!J%sxR4-hgD zTnJeR4-p>unNm!Tv5}3CgYX35DZ(>^KM7=;0G*i z6LLXbwYllsRIW2uouY}Sa;%%cNU`^^yozxaiH#VR5thJ7$O=EIGk&z|M*u&v!jG)* zBX%4?J75d<;fk1d*FHE%_E62tgKb|S6jVrGGf9>>sb-R_pOB4*EDog-xANzMba_+> zs-_Zz{;sO#g$z|!fBXg@P_?z$sE`(!L(}MBqQI%6n zg>fJR!Lv>q)Ms9uLm~H{R_Pv4>RmKS$tb0q0+auyPXCv6SOfcuDxHFQj!gYcop#&L zdtqLgc*L>pYRU7&tF&A0<@Ne?cg1$oxYhk{TU7PSDOH~g_2ZS&UG?3yo~%Vd;E$?) zWT7IECe`8irA8AW@zV$!e(H`7TUO>)YfGfW4wbtVn!*j_Id*SFk*=Z?MNF)+H7Tk^QEiIqP*j(qdKA^Cr~yR{DN3T~6^a^B)R>|s6g8!&8AZ)0YC%y;M2UW_ zXtOm%Z76C>Q9Fv-Q`CW?jueq|!}Q*za_OXa*Aj-ls@$!%|G#hl8{c;1zD=Z>OSQQp z1#G`6d|w8Au=b{VM@ep-aBHC%Z>m$R_rg-abr#tA2G|agT&ex9_ZwhaNpg$Ygl(zEQUiQlV9yy~TS{{A zx`b_^$5IP^Ltt+iU|UG?i+Y6ZsmJyNu9v_*Gr;zgXZ8jY;6N~{v(hLSv> zBVikGY%|Zkj?Q5N1@?vkmeMEmqmvNEr&~X2f3xVNMw36C-$-g&h82`@p0J?wj1+ol zUE2}T8FG*y&Nd*fFUirbkx}(HHr&%FI>ina*g#h42(F#$N%E5}Bwkl9PN(G|LOf0p zuPezvbtCaQdT~0H4;A9o74bTfysZa`*Vc>E>3^6IZ>5OWMyIyJ2Ju>YaT+oV7vjl^ zcrEl}UyyiBy?9NCju7Hw6!Dtqx^|Oz4ZS!GO-2gw*@}1#^j2Szcy+xv4QECP@zsiW zb#zdBNPM(jd^AMI2=OntxOudEaUVVEt)`cz0nXk zyec}L10-HWFHQrqcZGPCB3=c3%^?!6tQV)j+&CegmtDVxDpMKV%MlWuc#NNQR90;ys{!*5uM0!60e{ar;+9aA>K?8uYi8zB#9^L#c6apQHZ~; zh$o_}I7Q+KdT|=jP7>lH6!8S~4yQ@Hyk49}!6`y~x*}d49l{wBFQ*r$k#njLU#WD_1BsW>i_-{wvJgL}h?haj{*lB>>&0nQKShZDs)(0H z%RW!yrS#%-B`{Tp-&e#-p=JL<;w8Db*I13N9;OL#pHTfdwWK7^zDU>-99z`0iz)%! zbb$>gEK6Eo3zqx;W}9y|7uV}54%rz(KG8r|aY=4?nRLbLvGKso6xc=v*my~fyb7$P zn8X^~!c93(LyG}8OMtr?fQw1;<7)(tGXTc{I9q^+7=Ys>`P>Zx#~OfR0eoM8CmVoc zC3(wD0>>DDV*s2Zz{~&~Bgr#v5jffa91Y-H0p4N&j+W#;Hh|6ZxU&;ff6;@adBDvV z*h9eL8a0(pe(K*mxvs<3oZk5II^_|xC}0Z&^faK_DYQkg^1IXar)8nUpI$GWl~J2T z-?c@BF9L`zJ~kuNMfgCF{LDJtwXMY4h4=4bV(ITpx@S9TUd%ENI)kf4;)W^iw40U) zY!vnvV|%H^p)Q&(ByBV}@H+#aj}zvB;ERKo89Pc8EXwr>jjGlQ0SLk@mS z6A?2M)hZOjR#OIGw*-`KZEI)BWU!UlHkTi1kZ!OMyB>y_Z|hlZBiSZc0t{Ggv#cBq zi(SuR2ZKYf6fj`1vsOC3*BO^SKFMy(l4b;rv3}e^ZIf7Z+Kzq8yoR=*;Z;$ZGoEd@^Aw0@J4KU5~ z*|%Bp7+~`N=OeI_4Y0r@cRX03lPw4>_DhJj3pMd=M+_^>)eElIycA)IhvY+8nM;hot`}xjtTQY z{}hM>sTwMXRE45S6e$VJ+{_*v=$XVeN7&;n6)fy*ggrE553JP;XJYfo4TA0Qba_Rq zO$2Z@Xf+kkTVDW*gM{@*SaeZX|7~G=PK0W`*7AaR#e0CqoK5(|qJLz6VNd&!H8Q3U zHzv1!k}C_rkYHiVcLwxy{x0>^*ZY&7d|J0R6rWDqjQW(@B!jxYOOerkiE@CfW z_E$~$H_Qmtn-K~V!h{*u4a^8-&m!#4EWQ?Y{SbyD`J?QG^Yi&%@MdoWEGoel6KLmy z*Sgz9*?WcXTIH@}iM*yMFVAR>0&XgzuQ5enPPj11$?lb~hssrp+Cwz1h+zkoJyfPw z7yru|t|;gApI7rBO*KhmlSp#`l4t+tDM2?`_lFo|5xXuggzf7kcW~YAEk=0f?s9@vt{Kxt8*~B zR@I)@f=Q^?Haa6BsP1U%GC3ce(EKTx5lnUd%qs34fzJ1m+wVrT$m2X%+AVG*nOiEQ z^bMjE6qOdasbo;uO0gD+|Cg6h8GWwGAV+0IuId=%sthYsNnc{PZ;@Ep9u}=mR5+-X%&`wF$^wqR3%8l&I#aHa3CHtZsM3(0Nee5$~C3=qu5kmU&OwAm>@R~^WnD)qbiMSSLDd@>k3!=5z zp<4DxJjS^UCOmJcRNG!Oz7BEJ^(NxGJb~Ei>e)!3p2Aj_?WwKUm3hk*mB4MNPjsYF zYn(fQi0kW#NuYs3T%WD3qs_39oy62o&(si1NeUBE>uQ<)%5^pMOeFe>!c>zrs>fZI zKF3~!U0dr4#v?bcB5wp?@?2vCD)L?^atuRK$x8LF4zt#WJxx4|l6!{VZ=#AL@m-Q{ z%IU+KfsPXBI=3mdn+y76)CPMn9!FoUkBiI}df^rjY$=3?DZ(w-&kZ2lN-x|Bf~|${ zBt^It`@SKBF&CmMDz<7yN0`wDf^CKHT;x*wjJ}P0GRfZ0EVY9SBD$Yif>mx|kIH4C zrr92;9R$ldebdA@6V^AvrN2VL2eis7J(v{YX%LMONT#Ep+6XGm6`ZLZd)64^`bTCO z*GI6nbF=eSstg=0iNQl701a5 zJ;3)m!W#&rz9&Lg1R7g&r@*7Mx*C7s@!;v~&eoa8gz}!HgT=+%2`=COl|&JS#!%#K zcQUwoA@oL|+#iG85KSdf^{*GZ*$UlcAEle@t0(9S@SB3*xB)?5cDc2i;4MADTLAYH z1Sbp#-eNzuaTD|>0%i7VH?>uy!Px#_7$8_qf+e3Z}Q`P*E zr~1p!+M>Tsq?b=-BHOfaXZ${Rw|D zr98culE4n;wIu~nZYA=WM4ngX>i3Q1&5XZ9qe*SX4`hc5*~@NOw0QA1h)wBe?^K%X<3=hG znWdbPcmm%gz%ZpY42QJZ$qvKz2%+H$G!*bE8&m8s*0huTbhsykUh5huAa_~0SM5j5 zqx8h1ATe4<{b4{niq-6l4tI<Yo#*;sbEi~R$O*~0iUg(Yv;qjEDxqT?VsUMP>lx1n*; z8OJVmbwkYWaegn*djL!jpacc<9=p}e12mC?B2=R`BbyTem?S{8!m)A&Zi{Ahhf7kp zY#~qC6v(CKWe5A(!!4#1cBco#(zsZHr&t;nQ>tMXcurH8rZkrEI*^mSkyC)0j4%~} zDsVp_y%!0g4`f_Dw8bqe^(|IHt*wY?vp5aYJ`I-TlnSyGVfe|y<>7FoR7Dwi~ zaW)XM5Z)KaNs1e1v17gLDV8~T*`X+$k5-k;@{1q^$|Eb@RvuJbwt)TgrhS*C zv4J-l!wrjs^l1ZcG-f}%h5Pb56liV}B6H}4&P8m}5PO6rb_e^mADs4qx6?@K1CTEk z3LFLsK43@t1G$7F^Q-P6$S`{}lD--M3C1P7EMVYW%HAH1M$Fjmw;{C5?GLp( zTLz)!!hkR~VmO-bGPZ3XgjeVpSCBC4F%pa`*r$Uaw35Y*wwGeJ{QPeBXk|IX$yOGto?R1dJA_4Y#oR|FE^{V2Dbt_ z6m5`(Slh5&5JA1q+>pf`%??`~6y%TP_P$??b=k3~TotzF`K`jG^MOyIj!EKMR=|~| z0r@eCAYd}3ll5`w*xfD;-Gq&rt}iy7H6Mo@?ND;G1Cl$1be29xu{-3X@%Cyo;jKgD z?cf0ZUNh?&ZUFy6zVx0w!ED~mP1_AgSx8HfI@3(MS;vVm?Mp8FB?R{f z;ZVJB?3b+7Bna>2MYb1$``D)WsE~VE;}jg<&q?;<_*a6YssYJIYgRoC2?sgLK_na!EFBG44zdc9A$*u!n~VZD49O!xx;Lb?_Z|+j(o=AOa}*-d zQI89pquiywbo>~LSW5lNQ8{%g?%kRnv#HbUX&;xHO{Zs7 zCplk%lf+FCAF6$$z`nu$DFGX=z`l{s&mh>h%E;kcf>G(7Mz&+}eTUsM2&WP75zSg; z(P`Fm7OscSGP)ivOcKiQifF`s8;-?zt^fA+HCXUO4$nB0n=+2Z$KYQ+UF=mkJ83g`v)`ka?SfAxa?3g~YF z`YS6w_odKFilZ+9a~Xje~iCuORU%8@7TRdW9XIkGgY>65_5Q z;krP6WKhwru>%Vre1nAZ-+CgOG?79>C1&kzNwgT6KNSDeV<~+O}2fJ{aL}9 zs1|e`toB9xv0DtS^l)C@5dCS4*BE7 zcFZWdqe$FA>Rlm$T1B<@j$C~ybu#z39{i*-dsYAYLg*s@RkbEqp z@jCsd$k!uz>PmZkvtKq2OW8bg%Ds#n1(Ji~PXr`Lf#k@gKe9{aIJ!coQwOc2LQ6Wy z*!~hhJ(WCV?N`~uEXDEK_Nu$R`EwX{uzyZb*5PBApFYFxlkXXr{}AjE3i~s;(`xi5 z0nJf73Oh?)WACpwFdH6=FF}imknPU}OYtaPu&J;k_b;0zthJvgM0V0bS5&ReBVeJH z7tE1t{*zpv?@tiC5F};U_3iM@pKRMYc)RYW!rS?1q-{o^np2C*SWN!xv-S3EEYBt( zRLlZ_JVK~BtkIs_EdFfW1|Sx1RuMjs_7#XO1_&R2w(?`lNx(?&8(8WGQAvpRQ>^gw zXNy0pA2l@O0vrJKtk6qsUS8cslL;(m( zK@=6Fs1QZL6yfs-9dm+9|8=@5$yYmtzR67t_GUW=5+enH(KKDvOSC{Prs5=C5lv>Tg0 z8V6$p_F@zp@kLg!9JbqziGHypRVpqPiE%>UcY~@L%T~*%szteUKGIQ4NV}8_6=lo5 zL@NzFh@0QT2it?<;*nll$e4@j8z824?*X9eA$!%3Af#(5uc?GQd#}ACZXX^7Bfmdd ziapt9AA#BN?iNrQ3d#s25e6is<(>OMg8BMxOj*d66PV%#n6h%)uhHzH)!UsGV?l+paMP@RjxUD2asE$>xQD&vNu#*2Tb@-pXrGv$4|PCR07MD? zENPBCf?YUhfAu9}q(l$96Jc`&VRxe5?$|_m?I9YX-B5;TbkgTTw2H)0Dy|}+l?1#d z;MxwcA}f0Y7qZc!@1m7m9q6X1jW#n7k7n^lQ6VaOWV14RaMV64po&oPT2Xn*G5ap6 z)Va>jUlobfguok^IX=P>ET^5YW3lw=ika1sSVIW(*XuP^U-}Ky)>MRRLa>$)e#bz# zCVK*DOI071W2V69&g;fXgby@ObTrbpN&Tn5jdZ@?F zT@)R8Ts`3G3tfw$3zuT4aHaYeTaWELt;{4!|IVHyuA0cw`9Imq@pD031Hg}qB3KOy zO$&)_z`C5VXY2KM?bCAY|y)S~hF(jJ^=^qWG z8?(DVK)R_S-4v3|g!B!)bZk?0>qkg8SEQRmvW1Y&)JvP1v#UQrx+V7yce-y&h__-_ zuhNLSCA)AQk5$B+iryb*RK-h&)YDoT`m@h3+v|h`MC*&CH5>Jd{aHR*#hk`Cy%Cr-vxUV+i_KlI^x0mCMpHAwXgmh9gi?iPeX4XqcxAS7nPp7q4MSA;ama^O) z%B0Ko&*_8Wxz)Zi1YQ$Dz4Xp8b!N{m|J8XuhGB`&I&8tm8GdBBZqUJ9AODx0{@OtLHv9P&qzfqARC2w9^mhi*1=#nu zA$?2XCbuRF=}QLEx7bM=r153;+{)J*;(Y|f35ce{H1%eO>`I^ewZqP=eIY7sLZ>M8 z*B+>oRe)xS8p+5qh2_JzKE6=84GxzUJcF>9Y?F0Pz;}P@QWKg6R z!`na)6b!yGdWN^zo;w~4gY*o8fF3LuLJSxNu^o36hP1+WE9&t>fE_CEB@FOG*yej~ z3s^gs#s|ZI9WLtf5B&ZHSy6>XL!QcD41Px; zyrT@6@bGGBCLXqqWvOi(wOHwT8qs$lI!=hb%a*y^qQmQCMHTd99S_m>lym!dwjvAj zF2?$^LnAYyf+iqEnn;nd#UdZt6TPrhZzgdp8}rbfD$KF0$;0R8dx@?=E>aXVYuLMw z6g6qjv!hyb@>EijM$u%7rcgAMqL-)AyA6bymLO!w&+YNyGm%EluYfQE+p`d;0pRNo`5nRL8FJTb8nn$;s+uZIPo!o;@_ixQ z3q`FNVVGvKUvf|;bCjp`b2x#Qx;X&P6$FD6b#vsiPwain|MlGWd0b0D)lACNJZPBD z;sPC!=6UkLXa5WP0(~A9fPJCJLyD4z1#!lY%a*2@sK#^X&%jSUaQoZm}2r?mzg?g#%mdaBtB)yDFdpTtpB$u;B{=yMFCMh{uRSlMRs43Q{%zS4xOTP zK&%&vt|%E>C)W#fpmE_-^>iljbl?U^ek`PI1`gc7_UD5GKjBEPqWuJ@jqH9jiuMzE zSAGZX8hpyndI6szgGJGQR1nKD3tJuLD3*_A z$I~4Hx?3=K^#V-mjb!S#W$Ll^0k`8z^D0AKrBYj{@AdeG7f+zbk9{5Oh&9h-SEC(a zxaz%L33_(O$BR(?_<~#I)suVy%r3%#?-fP*3%N-IN$=*;pc)bfs@6*4Zuw{=5?R4` zM--A0;~ilkuf^&{PI!dYsHh{GuWnC{?}_je!d|GV%o@J)sG0HwRV>|(tD}H;9OgA@ zAJ>^%gQ?%$hqV2|!sJ-JrhT$C#!=QB&)e-+M8vn;XFGljM5eF2$*F&#w66vEK#*(t zm)Nh^npg*J+?VFLHJ3qd$3aXpPK-SuFOPFHGY4_a{6QxF&P|x|odWj(Xfz%2wt}*F z2o@X`R!lLVKO}dLC#Nqh?}+m9%@Kf(3gBD=;1T&^aZNAFLJ~D3$3SpgkT3(1V{A}K zM|M7XM}~^gic@wcHmsCmS#CulPriw8La?l5v85eHaWBBDJEEMPgv2*ODm_;3$dhtH z83$I6pNr3_Ps80V{?X)9oF`Ws@tgw3w}NM{QZrArhpEzb&$NW=a#n{0mcq)BXk30+1If1;O zAkWJ8D>y2cE%XxDQ+ufHvse5veR^$MG&?&I&G-jB=?@_MQIOtHNPmzYRdSTeC1q>+ z+{?$l+G4B8QY)b@{N(KpD!QLQa9)tyfjcyf0FO{zRnTYutVjL~)Gq@0%mDc_b5;fN zf;W;1@B&a51u`H`UlA_IH>){tANE&0^jE-s6VSp2&|l@08V*bhxI|DftMW4BX>^)~ za0%O21U?#g&3H3bm8DsgBzslJmW3?3$y89Nf3cV3xLS_JX122d8r5|Ok`nUiHEiDy zz={BBd>VU=ZLJN@{LVVmb3_*OME(xcO%~MzXRqJc#ySwn;6h&X84$W9=-V35XRtMO zfxPXFB*)(d$|jI+0IBWDZnNd}9M61dO79GI?a-63fJxY-Cwj_TM4{|#eTNT!hmof2 z_C_dRQQkzMZ>>&O`arTzA|FVi4|E>@z-0HfE0_*J*dgrd54*He8|>_l1`d}WnJ?XT zUwvDgxQafQQ8LbnggXL1*uW!B_G*$N-EvnE_q_|zdrMou$#+?sSCDXDB-}^B1NMYc z?z5(ikdmpS_Z$7ZpbO_20RNs4=fq{jj* z8<>Z0v^Rx#wqVMJXb!vDmYA|x*=9(3BFuP#q^E-Eykf=^7T+9asXc8RRq=$LTlS1a zwZNerZ5>tFxektC3qCp%(h^5Dw}X&{t?df)U$FeGaA-q&2p#Fd5$rHfLZ5)%tg{v8NqK09%VEeB!0`vJm%ol-15%>@{xGg>bEKgep zJ^aiS^Yw#>#I|;JL|Xg;*dLUf*PWa%FOvNQOMQhUZvcDL4q^drG2Z})SlOB`G>{5l zciW?$2YMt2A~_#h-W3HH$ZmB&YJPWWTz;e$5IP1G)3r-ees;AZAVF@3ZxF-_viG}# zFo<2~gw#Ur)VM-O4Hks63ZkPv8Q5O zHo;T2806xGtQ4<%5hS*l{N5W5ya-YpGKlz#AXsFI9OK1P0_i0MPm}>q3Hh~NjyKGH zrHH2#D>w%;TuvuD^5bD4aTWBmsWfEDu-XGr+t;K!eB_e79n;LL?f^%WmsnYdm1EYy zs3&FRhkeM(^2Akfm~f7d(l8m9r>GK z4lJ}+Pf=4JqIr;4I@{I5b^`&u$I{25>TMk1s7q@>@+#vg+YoX|LN*6#u$c-9^)I%e zTz-@T55Qm1t9b>ojRe$!55B;~ugG7FCh5j{>Bf+3BBTQq>Be&1cSyRaUb-nHn+fSq zMY^ecbSz2Zq19|hWVmN0nnSXMkd9TPo6D`oku)A!X{B32vXzi7%cWUzDr)#I;~jO( z(XElfr{H;9X!2te`LKLxxX`T664P)|RJFLSD~)Z7Xaq8=+N8~F9hn#)+kzgvYhD-Irp=OTCLqZ5X!uPQ{ys*-{U9Rs<0WM7r?;Mx`wJFyveYg0lSj;n4on9Lq!|(V07dhG@JHhI+e_x|^X$8zz`<8Wh4%)?*P0VYnVS9H@^)cavp+9L`?-03F=V zD?BQ1?ihV(kAd7fLN<~WJc!aBBRiHl#+Wf=*VXK?kbGB2mr$g~%AYPH>2YpXSdks% zz%&k$>b&C$IAHe9QtUX^Z-wIxD@{+9cw}X1M?7i|xn(>!-V+)tDjLVjF)MLJfe)$b z?3)0|i9))zB0WLA^`T=1eLIz;b6Xm5Pl9BMkZx??@=0v>Do1v}BiKzH0zQJsCugK8 zC6EdvFM%{Ya~jen3+A>4%xQ9mHMs5MOE;*0Vk0WpgW2%4j{YH2h?7TUkRp|$$Vchi zUaWNlSTH#>ZKESTw|!AnoeIn}p{px9bQmQ#mGxMMI%fXNqrH&mbcoFmqWu-o>Fm|@ z5cS=w5uFLKSwi$3MRX=>vjLR|592&LJmQ@V!S{vmG(~teYx*&SOX+<>gXcLyc(H+R zO34jA!7V3Tz43}308#Gdx!zQCI+=^Kd4g&cs5CcPOn__@z5GC!NjD}nh+e+; z3}+9PzFpHE=Yw~F;NDDLKITxG_pHvMR=Yn8W|Mz%6r))x%1TQSi;0`^Dp6l5dF*n1cr!~^wUUA2uoRRkiPU0 z%csno`J^pB1zA4=Mk+zg`y-{A^KJOTRGcfxZQ)dX=(2T{P;yP_)r!ln@4~YKuSZX- zy^+)~R|B<1ARS7>T+RGtG|aW`yjUR!(@kq37$DAEPjCR%rQ&ez-&$t*(lMg2KaIV3 zL_pp&@xaluOCX!qfo#3d{8X`do&5cmbc1}MTQyyAQA4KIvq4Dvl+-q4AJanCcCTY! zZK|pR0Z|(=J=;?ovpTTdgJYd=MmdPzWCSrbJrwz*xBF9(=8yFje+>Pf2pe$meI3R2 zv0Pw3joLOUWwa5gJii;gb3mS^v`+=PFmh19+j+4Y*`}}Hc06eJtbLSsYAv4$WV|l# zNN4N6cI?Z28c9u5%`-JiS}#HwF(tEVCo~<;Ch%?+++~zJZIVkIq&%%w@T;^||=BK9Z>aU`+f${bT;icN_?l1ClyI;V<%X?5K6}YiOp0T&i&gdPdec! zU=C3;MLjWH!%-D)z}B5~EXOxgc|B5DJ0fKlXm$(M6tIS9Sa-=&zoFYpq#coR=STMD zp`KYr`j>)dF?f8vd17VO>syCQ+CwyZ1K99$jOdGxZ2`1T=fzu;SLz=v1C zPCHzdJqndFJI?h3&c;8IXL%!q5DrQG2|Nq9P#c4+y^X;6qoIio@z( z>>l~O?;Ux}P3Z(lEslB|x=1_-3|*GGPu9w_%|kezo&YXQq}D zb!I2Q@r|JT3Y5r0YAzo(PO_x)jsulcMtVY|HdoIZ3e>43BTZ?(^!`<)pB=Nzc&6*A zkUVh;%Dxo}j~IC36wC9A<9zsOh)6s_NqbCa`%cgJ9YoIv#*+q&-?3U3Uc!hc$DTHl zpGoicg7G^rYAf4mHteF~MO&(CG!VOq;91|u<<#`aL28dr&(mo@roOFBb*%vK4e@&$ z;cNgqRM85+T~Tuz3X;}TbPSb#48{kA#1br1JZs(K>3<37-Z=O z_Tz6D9s6QA+e?m63(TQ=DG6>3yv`e`<_TcMbrETeP-_=C@+W9KFSPz%lErm>5-hK| z?C5T$$IPB4ZievB5d1|5--U?Y_mYVSv2A>Rtm9PnkWD zWZR~-x@KwxJ#p63Tmr>qK@*~E8TL8Hv3VBA)QocZt7`nA~{3QRM2}O_9nC19LgG;k5~b_Bc?Jf zeM*-tYD@84mX&5qQI|r!^H>C>)rjZNYVSOe4-@@(6S&1YJBww&U?=_EzH-kO0y1U2=62%gP-C-&98QGJ50_PX@et$IDC7W(_h>>LCd^s0R( zorcs*DyN^^ZejHbOcE=|(zn?1vIkYNK4fdAI-^5*5!fkrHqc07cWLz}k(ea!RX3?w z-GZP)WVJD}s%=)cSlhd398PZ}RS73hcLcJN-bp4WYj)4^B2*pePytc_HAF!FfxEzs zD!cm+UL;2S2Tz~~ZorG(-eyn+?jr4;Fr%kI2JW)(2gtyEZzN^lK2Q$?atM&vOvPdK zFZMnwl<9bZm3L?c1m1^!;?s01`eeGvqZTIh<(`Z4(v=Do9Mw|l&ojYEwUi2RDzH?L zSmpNm31L&MS6_KJhgZ-<7eu8jiXKw*h@zQ*NQMb~&2VLK74g(#aMckC9s`<< z0KKNM$d`8H_*g!W@>PHyYhSEDrYAsi5_q!H$ z^s!@&-&4|o3q~5U?DbYbg+~SZOsH6DP2W7H;T)8oT>QqJk9JtcRd8N=>^voPG>4gpuX+}e$DtLmu_R*1DrH(qVH2ob+#~b zM`w}3oB;wRiEm-Ul!x`+mKB+(p75wI&I1V_L6Z)nHGMJCS@~y+FS%qx^0)Mp}A zva%k3A`_mYRew&CJG3NU_=6%q&>S7h){tL39e#n0?5eE}p7~TM+x{>Qes*sdiSg_nQ$bT?9 zE;(QHqx0rKh~Gq@%P`OLq}wIl_bj#NNOFN`T& zu>fbM(tKS+9wAwI$}YKg`4*1j-HL`*XJnH|2$5xJbO;-&N*Da>J$=!~q{`CtMUqwZ z|H;+{LH~00h1Ge#V-y&tfNd(mI7rd5kn`~S9g5^2w$I>~mWRB6V?`l*7~4k>qOq+m z5xEf9MF@)#^5tP2rrJW8HJ|gl08)$EO6%Sy1vw+TsV1e-ArQnOkVAb+zubJ1jT5p# zkOd|cF!ASOijiN-@085ZWW1-*-o~=61#zGIqXJHUWd6{atV*>{86>wlP6^C>GM&^+>g*cnh@(9%aS;f*$ESOlr z=~JvMM9T|g8z9lKrRKs=;$^LJfqPl`#mhGdkkn4o=f?>0o{8Vwi%5hJ?BVlx-ox*B z1gbS%O3P#JXH_>BRlAQtI7qi2Xt+s3YbUlBv82P!uz(8SsE9Ds!t4*SidiaI+1YbB zAMr(P%2Y;zRD~iN5Xy+lhi-{$6ZnXWp4eGkS@D)cE34?r3dIC~b0wU?a(7o2Ux$OA zEUSS{wYe&`t0R!jgAJTn)hhp%l?7+k;LZ%M>4B|*?OFnhhqusUsbOVlAh(EErPkS@`1mSU?@3V`@H&Db%|Lx^D{Ggn@U_dy3bh;xU=8};!o#Xlx7sNW z>=g~};U+#H%eB-4D`j#sLS1av7h2{(O94%}*R`_7PqMb*`?)%31Hc*z=t=`<11qcd z6wo9NjZn2xJxv1a6#?B;njIRCOK7WH{aIEq`Z6&eJ2gTwKjAg@)=comNNXbCUqG|A zvNpEL2mTb8Uu;$bIbv*Cm6( zX=G);TOMwMhjisi-s&KrP6KFDE4!2j&=z_qIY)gH;i&<%g_WK6dAN-gFZ?hn(bIDs z0qi7n`j^p{Xh*Aj#+R~=m1AjSo!i+Ya3gX{VKcH$X|D>dU}kQPQb@3}E)q=c>}@jD zrOuFiO-L6r(A?Q7x6ezOyC|BwK$h3bE_%(B)>UwoS2TCAvWx!E+}d07W@x6W&`n6! zfo4t9Lpu8*0MPDwMco1GA)qZ4Mcu9JTPvhr_f|w%d>xW+2)ll{Ql97sZJ1c8i0Mg0ccG4Lz8PdH4cN*-} zoB?B#t*k-N!%V+Ekdd(XHw|R_c+*gJDY>tpnQoBXK316(e2C|6Z*pwHTacyhkW6?J z+x-M~f!+kun=B;wq06s7M5O+T1q1Xf1Cac-U|C|oGJp*!43^#gV8P^Xyg{d|{Weff zH4rp|1l0-ys)6iSh{m9a$}2a6fud{;!S6(9dJln4Wvju0K}#w&bN?nXbM37D=Am>! zTn=+q_f)4d7GQo;q&*llA)PMfnke zV4VTMWVWQPn*h^*=sj9b3(`O^QV^^+AV^~)>bVJ0^#rLP7$pcc7!ahgHuc>E)Aa=O z%KbD1Dua&=2&S_#4cr8nQKiko1b{~i3qCO*n817+<`P)OSe5Svz5|3hq8Wqjv4UYE z7_{e2U~V+bdTe>u%6?7C8lI?q9nuH&6>#y;#{0F%anP5Z5s^4v=z9;p;}9kwP?ont zAAVD@ss6okPvg5t12 zUV$mr07N&K3e^3cd%&Yjm~ z8VbtmGKA%VA`leNm8y13_>Bc7xc$GI*A-Bw%_~1f5zp%ijiHoRN?a)f3K`@TmB0Lxgxd(1xLB!A_QqQ2P$30?KuV_J-hL!W;~*>XX)3g^tz<01&RL&? zS-Ai(rtJn<*beR;A`9J>EI@4HHP>ExszT-$GBCaObysL119RK=a?Rp5y8gyyT9xmm zHgf^8d8dKRJ7Mn^!sgzr_bj*_Vta46_Liin12j8`TK9j z_!T3Y+1nYF=vlP8kthot15jbSyLcbdZY%40({+Z=5g!OeHxULQkYZJ-Iwgq~uPqJ& zQKpz|+mEmQZL#|DI_0I{#Mxav;@XYL;`C2qO)=BMSmX<`G-YeJ41F3xCe z*<;|WJ>c3a_{Jy&46!Mv&eR>vuJJs&5Z!<^?|qEvg}i6z0BMP%Kd_Ng3dpt zSYYzoU0)YceL)34bsU^{g8Z6grXSCGf~U{vt7KmZ&dCOxGucFkYhQp$2`c)^n&oS5 zUMNdG{m>Unb8mFI+FA}6c;W!44+{F3O0|JlgFCL{xv%Y!mFn~uVQpN*lYy2)1|B#B zs>6bAzCl3&^W$CD8J)RR3{0y6o+E;5sZvM~t9#$Io0oGu977dI&GAu@V_K2ff}OV> zxL&tp1?W2{ngDT3@P5R3%~>oU({-S%>O?AQno{Apz_QvW36*?$Fz$-$x<9&^eO$0_ zP^^a7c9&~+G3x%PNl;sKcX`T8J*u_H2`xC!lEyouB0THB3Gkg1oSVzCw5qpp8=6&l zi2ew7>F+;uh31;>*{0PgKJ-MF9$AW}#@B~FDBY^TK6~UUYWYTSJy!@F{AuJj*f=E= zZZFF+4?ZG=L62RX*eiX|vwZ7O^eX0CY@8OD9VmM3y>-K6bqxLYa|xL`bw`JPh=p zQ%@t`A@z))+i6hmff<+W+MTGJQ{0YKzYE~$U@A{hbFU9|4P$wS2nUk|B@n*H##y0k zPgz!fh%=NGdE)BecMb=obL`|0XBn@SPRD-`fW7*99(&Hpjz4kj_N?cXd>yY?el*DG zkKp-9a2+z>0;bS2*YW(GwG&l^-a)dQSNOb6z~{mBv*0_aG--&v|A%XDG|eeeX{dHk zt)RYgI)bQumbnI%dM?s`5tLZreIlv=#Pa>=I+KsOT%rlUZ!MPegR2djIno*BWzhvd zFADg1rA=J0vXmEqtJZkHYmC;we+Be60l%bZ|JAxAGi!JL5Y%ip1Mm6RtudOj)+InM z3-}F#nsfoaVPyqh&|}?wF6FUq1{B;DN}fYW zfcI%SHp41c-R$gYj?mn&i>J{wKV~EIgCpFx?0Aw5oV=s3Yc<-D;t(38a(az+s~q{c zvz|G`P$OS9EkvUXUNt$jdYsU4N9ZYNpvP&IFK>0W`-_#?g4`;I{jQe%E|~8L_DBPE z05+yOZ{ZtC^R_!%{YSSu?`w74hn@#QR|x}M_pNff9nPle7ay$Lbh0{A%ajQgmtd-3 zz?5l~|Jdp5ZD!}*&n|4uf+R1)hYC;PBOIX4elx;DY(GZ8IoDLHoc<9LFdcilwpp?@ z*c@Q85uONab6~-d3Yy$MU|RKY?dHn`JcZmd1hvno3aLM=%HZp{0rzvr{)s?#wJoRT z24-JhjIik>q;l_otjbUGGpUL8Mt~j~VVfWFDsH7LbAP-r(E9?3G~tHyzG|Qsm~L;0 z5rwK()k)m~=@mMuYY;juaO2Q<&iGu{ll#n2V-c#l8>qtj`5FEG!hJ#o1}#eGCiDd4 z<_+@`7dj)kKFSfDYV$yskIi!0*{R7#lfv(-5R4m%6 zfGU93!7I35Dr6l$KtHXv1fsWsI#AFLF`%~wvPy$pyK8&qY$r_f%$<7Pp))+?a1Ltc zGz5{;xFN1V)Az4RBRs$j$0B!verl zwN#CPFK8@=l@)X@4uWVwp>CXkx}ZR|Vi+#fJbj?5q|)^$Ra##}S1SwYRTcs)Sg1@f zP+2IDRT%L@_ukiK-h>u`OVgilkw)T*Uk2b23eU!$QJqExeK(kwNxh6ot);bp4v{I*XOZej6U z(@W4+Ns8z@tde1>k_ny;HWQ}bQ9o1~AoY}43fpB6C=*{G6Pj5Wv84i8kqNGCG=okH zEelw4_>Z7R44`GPGRs6j%XvfTD=p;!EibhG04O$7!J_`fmJ4J7lU$4Flgzyz-Kog> zf8t?wM~Ec=(N^fb0)h|?K|-J$mg0KL?3V~ZDUq!`ky#Q;l_3wxCyOi<0@?9Y*X!nr z-o^!kyCNW!5GY?+;6@jhicR$|wqhU~oaV|@sZmeDSmtM_^r~Npq%sJq2$CEFlFDe7 zlUuy|FD(#}=a}jc zU2wHX)Lay*Ni{W!YBFT%3c2UVKjc#hqWoEc>d2F1X9aWhSjfg9yaj9fA;e?5I6`TJ zG6?-~YyiUB2xYN95WnRutkgc|Kuf(qeCqL5RDpWXBXt8aH>&<$8&w~I4TMp7%JYZs zslp=sSWNZh!+ZW$qZ$gM8hRO(#2ugT3JxLze6X5??M4V>w6(mh<(ZP0-+pI0UUkhp z=#0!oQsqC1`q5Y*BY+I`@-5Qk7yF&sw`SIJo(R+o zIA4(mY9k+-QbVoxt6z~EsD}+ z*eADB!`y;|=GZ5tjiFT2y7A%SPDh;I)AYw;_saRTB&L>}l_iJY@$uu$sHIYxDlO%O z1X~H(7NA87OvT~czn1czqsWVYUwD>#j}s8DmtoMJq62UuxMS~PVRL9-Iy;pm5>T$GYH=j zgwm1`cY@8E*@u_mhbO-{i?ULbdJ_l-3&Pj9r#G>AxA3+YFQL9ljqB^3Gpa3=JVfAn7`VKzeCsw`UXW^B zWysStb2i3A2ig2ncVk%lg%8{D%XQ2-rRxgoP;kK%%rXsRaUE?DiNkR~t(wEIJwhn! zXP|6YpzQl@W;wIpNMaeu8G}Y)+h;UIL_0=9OSNna65m0f-ed%5VO}aWbN_%@J1+AZ zmU`P6uAv)iKsOdt?+Ut+26VvuHa_#R5#2})T^@Li@-j})jRGC4OwBb78^DyAka;F$ z8Dwc)yn#4&6G2_CVkfrg^d7+n{u zqYVDS9`4rGC58*a~^2p&({oBE8^~B6`&Br4X(t8w5plBjR zlPF4|s2|LbegjPUJ2^V_N19VvX2_k$gfw8)>XC}=$p}=A~ zQL6M*JLvq9-uX6l31DoE>%psrEkQCvO0y5rAMYTTa8Dz?lC4|yL9(j1E1 zTXT8i3YberL1LQX?MKQFxp^J}6~|&-eh6~nzVnybY8_Pbp}r(ab&m2d9~A1lv+C@R zhM>eP0RCNbGSP1V*)d4@OpCG&BsXlKV%Q=GsP$wawm(21!&Vp+@Iv`;CJLC}b*9#& z7P309S8qt<1;-prEtr~}%m+Tjr{jRMn4%>VEu~0%jQcH|A<1VMMZ8KZr!8nQt*Y$dlPsYtM7mOp6edRbnei_9So774ELgv6e5+1DufD2N`tFtR<6=& zl8~g7shp50n(j3=X)Yy0&R`4`{_nN-e$KPc^Xzl)x#;(Keg9sbeV_9@YpuQ3d#%0p z@J!P{#?I#CJ{9}Zu`zrLMaMRkwjDsn_BzXYUGm{Z0!}6tA9rkgdWPa#Vu1biz5y>4l2zH^KHk{p4}*1>AfA@O+^7wh6ufwJaCIm#M|kB9NvS;^;jYN0uS%Csuf| zk{opT3FiZE18h&a2;wCml;ONYnz$rZRdxx}e5eE-5UMVrPUV9$FVaUTJR0GV2#-Rn z9>5xbSb3I1l^1`l9;>}{*1Q3jA%=cCa2aj5d3)7c;>P1r)-~=~ZgW0{$tUP4L$>ys zeETepCoN+m)t87Y=*IAIurJ5PP4HhAbSX&|EkDZ7v?~;?FJGkn0lZx=W7@PGh|H>*9xoBtgWIWG5w_>mc zo{C>nG58Yx;2HVO+B5QLlpYRwE3sCh1Nuk?#wz^g2xmWjg#Fb@04*?<+l<_bgcE%D0XKSl24#JO7&nK#`bn1E%W_%yh zlU0I8YxAur+!^y~8;j@Rfz@#!=T2zMFWJi9er5Sj!S4H1L?zWcDOfW`{%1J(xsqRl zsii84O zh-0<+SU<>AXIZn%O7>9-RtwgNQL-4kYp`)RHIyI})7ep768xpuzijFO-lc6 z&>z?r01Ndm1?Oo_=Uqj4D?!V-=?MNV#1_Ez0k$eQwg`V0V_Sl4DYn(rwOJ&qpO5SC zEkofgx%d|Kds89EYwvL`)C7ps$nv~)!8(5HwuohXr!4Aeu;|+=H2AVzMJ-FS$ODBe ztIA{FwyeLVSjm>zXN7s9NYJvy_dHYcOpw=~0AB>ae^S~Hh4!%-CnaeSjpz!%E#?281OBrc@SmaX zFG}UR4S@e#g{pPiRn(S)qzOQ`8nqL64w!5eG;RlQ1Ha)Int>^XOl^AswQCrxFESOM zZh-Aq7`0g$_8<&H1~0(j=)Yg9(B`Xm4XyecXndj&mGSxCZI~=+zk_Ovk~Z2P?e{A9 z#@w!lsYHephqKK-s!>!g1Q2nW-jWI~u zQH3tP7HaKeX`+y7r8ZY;aX52c4}u`11U&>n&b%H(7+kljs8Ql=?s#&AXk>Q5J_*~# zTRMlKZ$#<*ICRDZ@&YE6|5B2|Rp`AQyVf<}&`qqVozJ2Z>4F4`HZlJc*Xz9tsOK3f z5G^%#LB-ul&4~szcU7To*8^H^UH_9byvGgg9_YJQ>HM-m=RH+u&kg@eo%h)~Gx*%# z_d(zNO6S+1v$MhPt3rjn&=xpse4>zTVd`0qw(u7S4k$r0AjsJk{;EQ~dc*j#rSap6 zEsiC`*4bw}V(TE(Jfu{eZSd1U+>O^q4aYdPDj~*7Zwlxxvo4k+r)6Am$%P1hp`f6% ze=4QdwRR}|Hx&LyDg8c_cJ}dqSD_gJ5mETkWJ(E@$qWx$U%I*KZ(iiWpz0olP@j%yPrEie|Uyq*_4cJxGg7J+P z?s~M?WA(llN3wegC)?qWz+O2hBX8ESc^#o5NT^-%uGq0a3Uew`Hoz2T#!B(iT>~)| zC=VK+C`3$h;Q0hFx%z0|2dWB6+Qxipe?hQ1bsV(oGh@eMwHs^3BFD*$KyTJPkv3Bi zb$KVD8F)?6S!^@hABun=^tcqO+-D?w0YrTF)N!P$>j^3%S-aq{g6u%imw@gmzH z_DZ%x(6JqUw;g^6N>z6JZm`4erryU@_a`skbY8bfU2(nwlu7HQ`x#7w#HtEO#wSK8U~-0lucsW5XQY(9gns1)ba*Bb(y2ztO`A= zDP4~m{8H6VpWUhAi>GON?_y2OT)Ljf`FwQ|OF4Q{st$d#l+G1sYNudka&$pv=12gL?Q|n7p>-cHl`~Rm+rCY8E z*3Qv`_Y{~|Pnp?Rnt6(!E)7KFNT06=anEQ4FfTAA9>mv|sb>*E?1)vzPc3xgj{fVr zeOVs{Hc&?5gQH#0LhJjf<)TQ@IZor+qy1P0atpOmvQTFm~l`sjrF z6k%N!cZxN*^Av_Pgig+%c1yH5>|b{t&)H(VpELQJEfrZAe^(PvU+*Y;Pzy_iwoRdsR}@+(L$q^b zE{Ne<{z}#pTWiD^)*5Q(DZ?%n(d=nWKQD_Ei{)T$sg_~78%sB?>|;S;*D)FwwJ;y1 z#Eu1HtmV_ql(k)D+s*gW;uXllW%Z+&PE8q;Tfvjn_ZXJF%jQ7(_QqiS7)#jg&6OoR zr6o=M^zcWKqI}C~dU`D>^HlvaE8*NKa*oj55pwnkaW?9Z@8va=7~Q`|qG_RYzgg-I zvX-kOMJ+5Za7%IqoW68o=L^2>ATPg_vWVq~FK*FZQA90~0!$f#8_yPLNxq&Iw!o6p zl_j?sQX_cwfBgTe)QE&|hTTOlRt>P70SwMmI1C34&Sj1>{Iu=U$k3|nd7mf*=nQL1 z*~99nwuGd!l(f5Ke6;k_d!I$*#G2z<&$L!-|ECk5R&JwPLB+F`nhzL^Zsn(LMKGF! z%qNPd(XHLmT7&8wCGA0jwAOyAQw(XGuzjM4N;}sr?OaG|qoj>CNITb0A(qAo(I<+i zw6<<(Z9&yeNh>f&Yl|GZ2GTew`9u+wcAi_>d7x^qq>V91I}ek9wUEYP;1fkuS_ikZ z4xl<;Nqfj3t%IMgUI%F$qCQbXrFC>m>j~SNz*e&g1 zNDC`zj~Jv~?5D>zLRu&)P3*C>ON6wX&XB-)o~NysVEHBpd(K){LS((q(S#FN5ZnEA5|=3Fk6DrF|8# zSHO4_WDVtc5NpzYDP_#sn%&)2!PYJAo=Itk<_!52Zl$k)!dEJ#UyzVr;inZ}N7hA` zAN3J{N$I7;w@q|ORN(}5?ILyU3f)*ThesFeU!`#Qk}9!c@W(jS7J+eCDzgWvvgQwsO{JXvL1WsMtrV$gOf8n|5A=?){jm!eAVHN1B% z7v{5>)@dyysKu*WGt+IfE;B%+xf65?;r6m0i1v=JnoIBj|Pg zwE|Wjk#Jipn_FqFXIu5r$1sm5*|)YgZiE%yVwmIIz=infgrq4zaAr(fg3Zie^`Z`i zxLZ~Ss~4*1t-x9>6H+ffO?W0;bQXi-?SQyNSu@eWA`YJou$e`%sr`rp|Mdz0k6efGQjW-20VlpXhK8A%L zI|fXaM_sM0E;;CICyTu#>iuxAUSrH25UBAn~fCWkwl zG&|i&bPgaor2LgNgmp+bt=l-*d&1I%?EC;1{a}YI>|Tdy$8RThy$C?+^Yb{rHusNj`Y)@so|nL zE1BtWtj~_DZdKSw(fM@3y+oLEl_;X7NM3^hqonItb0%(pZ4~zJQ<|Rw*EyF1NBODd z^zhKCY@tsSq8bi_``yy+2h{^gT0Mib`~9?or9H^fL=lztppcfMqsj!Mm9+X2)d&5w z@bz#}14h+}sI{obgA|G8%7eSIFJc@LiIXUNlGuiiZ7qk3ufyBo8$COAWb% z0d@y>+wTQ}p5Wq1e`l0W@$Pso()e@<)NW$i3CqM->@?jMAUFMF zsGoLw=4oi~3^pEtbua|%(|-E(t#DC?(uN|Y>=io{!xhD>GF~CKT_S=qI`EJNinBHp z@r<4T>o`I4?PYXXVK6;kk4!#WsO-PgVE+U^EuW1UupXIuj^Un|ZFl7v97D7XyGJ$7 zgj2U2MZ(<1&`nhzpRIKm;qJu{y@jK3W8z2&IuIX~S!H(Yc{X>o34p3>ue!t$WJaVufh+u?5SiKrF{ zL`1>`oGbo;>N2S~j@gYtwT-%Ql7W!QG4j0ZV0Cbw2RMX{!MRm}^Sqy)n2&g{(y}#F z(^GQ1;ixMK93LpLi9n2RjUyX78?c!#z#c0HG^fi8gK07Gz^7kSCJ&P)zku7j-oxnB z6c5%E)N1?I`ljCdXrt5PnR2UZ;&Da`uNZ|DW)-SSWI?9G8u5ZsvyBY zh9Q~kr#>Hq*OdxM!l^+*Qn)-Q*T=Np%x?E(+7q}4PmAU;1^RnM;p{WSXra2@HuODO zJ2zM_rdhlOIa3uDPf09Z^V9u{F*!AbN5aj53SSE!%RQ|E6VVu^v4!@YqcPZNP`3{p z?DOehwdZSk;^Q-~D|07FbEo_1h7UD!t*cx-0&unl=O}<%ft+#hjbifr=GU`=n)C@nJz6@)cmJcnX;tjUT*wlI5S6tr`aa}fRZM(&u z-QM{v%hKUu&w+(2`_%+>6mV^i17M~c1nVHp1VC>pkY*ajLo@w!`3h|n*tsUD4+yO+ zkWhc9lH<}~S??Wn0A>FaP&AKT5}XCAyk{_Y_M&AoKIT2|}rhBU6Wf#*pL!aTIpXJ6kh*de(b|>OTbQ@yT zUyL_JVIR|Q5&g-@E0N;CxcXM;veO4$F&mvy8B{-+T`#4;1 z=#c=8S+ccijIw-Yp<>!)sPKJ1b^QYs25?K(c88$>@O_|oj~aNv(|Id+7x^ipiNnxE z;9IPCQ*n{T2@-fZZUgTUKlv*-c$a|hL&aOmzzd!>+rhikpz~7jEmOQr4ZPrKxdXh* z4USz7z7>l1Tmvt7^8WXD&B~J7d+qZ2k&>1Hzt(61K;xioB*I2ieC5LH>(D`Y#~;RgvSP7c3oQ%MO8j zv&1__`eu;+rpV8cE~!EG zhzI1m4e;y+=^jNsUy_4tbTY{I`l)$22RwU0x=)d>l;j}0ryR)l8(g~|q<<;$4U!yW z!%{$gzz}B#KzdM-|02mjHpm;AQ{fN}Cta}RLpMBp=5NImmQ08IbaQ#s@sI2%V(|F~ zr2i`N!;&0iH~2t)SoUWzAnRTMdAofwyQys)U5LQsc*Ggg^weW+uBF(GnAg&0)N{YC@B(6w}Q$bvr zen@o?R|a7fMLa?hSEhPtp}Eg*#Ro6G3I?;1=lH4i)?jtdSa}-P_tGINjSBbUCNVu{ zr9n=*lJ%@4PNQlWp}7?@a5NelEHHgL1WuDQ8I*bw1ZL9mlN`!rf~~3&I8PF1k}ng) z)u_+Ej@qk%u(~2%A&IL!Ulp`jZiuo#m#t{mOWG_t#KbvnEpkAZtB8M=#5uI58qBJJ zqvnjjXKE^*kmRXBJFBCDT5jBGfv~nB{#Ov=RhhvQ+Ljf1hgODzH5svA!a%Gt4f9}J zdNTc#4N-O7qUu7-DN0nXB(6)}wZf?ZP1#$AxpNS>-k>vM5x_HMkpQg>tnNNA{} zoGnQk&}TJJ<*8KH>u}PkAUsVGcap@X;=@HCZsgXl5eOSA;%g*vBU)Sw#7$^J(BaW0 zAZ)6L`$^&^w4gRLp0HmU^X`5abC*1oN3&0coMvtfn?Xi%CFfyD+>B<_ft-g9NI9<^ zfSif)R112wF65j+SDxaq^bE*2Q^}bsiO(Q91;j0>LwyHvOAwx=i04Y;mNcOrh+Dad zTY>OwMZ8=Rx1z`EhvxcP<7m>bYSi^;uv(0d_{2GiWu0VcO%FAIQN8~SdduA$Ug%E5 z=YqbC;`vGPoJ;pLgidYUIj1cM+bQCpAg0$2BPvIp8hWR~c{mZ%pobg*g8xXF=h5w_ zL1qW4-N*q-2e6&5WLBcWI*8>C)V~p$Qb!yuc;`~tdm!E?^$k@=V-zGEsdr=8)y5Nw z4buz3bCHsEnk2oDu4{s-JJHZSj;cF>@M1;WN)mUXu1!IF32i*XL3{}aJ1gRgB=IHG zIS<5_x`{6Z;bn@ryClApI_5*;I^K}C+%0Qn3r}z(Zs&znw@8}HsZBEoywWZ3N(k$s z1P+(PS5nL7K&dN^7A(u36BXFp2Z0Ysny!@J0s_0aZSMxQtChe)N!*Q2Jsrf|-NfBN zc#R@{O%ivfI%k0RTDPj#g77*;JVz2=OF3tPxQAPE4-ocL#LFac4?3wOfQnQOdFie` zp{$q?zaF$VDEhUM{(7o>7KGpE*5pPI_EN+@3Sw&R52cW=Rp=d0Z$Zxu677lLk5!v2=Ted({W;enfRw4m_tJ5dkpPJ_UTRJS=|`DTi=hQNOG+BuGZ z>Ib&|N?^7m?nm3t0r3F0DFZ-wt0G3iWyu3*^SK}%=q4Tr!a<7oEJ-|&zHbBK!SrNX zhZ=)Hc$*@=P!bQOFWbTcbE}3@Qj*r4VaMvasxa(oNpw4{X$Ofz=z;Sb5{E$AP$ltZ zNj!u;J`cphsBgzm4aR&$bx68Xo*YKY+T-MK^7MB|8V)IUDM@1_@o)-s0PzTSwIe`y zw<4Y(iAT`f^FcgPR2vgVBSCnNBAz0NN7Ag0@aDZZ8uexj51$#Oc;1yf_tLZrfYj(3 zXw+5&#PHk)`ui0RUe3XOyN_PJ5K28DLaf$Q6uQ^M6%cEu}Ge8%G z@cFF*obVOU)Vo6sJ!1q^c{=YHoPJ30{>Hqp0wSaT#sr339Kz?fbTJRR#XJlVW0jbL z1~Cr@I(K%887C}>(PkV(Jfg&;wsLDTF3{jIrnZRw`oni{zVhSN*q7pOFAf_e~gJR3Nr zhf~ZXx0p!~@w^hV%phh`;Be2-;FusTPpL@-*C)}iKB3%}dV`S1aV=k*my^4%3^FOO zx6JqB$mAD`vrPUg?n5`q{H|AMP>f6u3Gj0qDzYdcCW$gGLvo+eiYQ{2@~0pn|m`8rwcltBGkoz+g2oYO#QCB>=OpRPFXkepKkM+Y+J>o|;$sECv} z!_7GZr{7SVVw6Ip4(TS&H)|$@ymB{oBEr{uXn-&4t{PGG@DF z%m&RnO2%9vBYAde;N>BqexCGqnO|gLxhI9paSNFP!nsPwCsN3q)Ih;72q{00h2W+6 z+#$?&v(Crq1&Z}Y$vQtZaQ$#*eUDk+ldSK%S>MO$g^G2LWPLw1aMlQB)iDpaSp#7E zK(XTOV7G@dlLM)NjFC>(MQ+wbU|XzMYfIKese#}<%(?`}eM_XmAG%pT#ObAq^-Rh7 zVQS#hQBKxnZq{XBTdr6;OV(wnfobk1tAt&p{@bhEC+>5mj^AIZ8hHSoZLPFq*G zSyzE=wPL+nvaU)ETvq_rbW!WaIO&snvi?upLOub_r%K3EQphK%fwm8E{hu-aXOi`E zH|ys(U8Gp2N!HI(1KDGpsu#Oii@~-=v3?*~i&F!8$2n_V>t;DlFo5^V1Fvje>wpVusN0~C7DrH4;*l-d;nD)R4SJCXwFcTPVFLLXn`)jVT5W;=>59}=pQ zr?(Oh*psobkIEYi_E7bSq4NeMYOm!cE8^Hj%f51`CIy?b;l$cV%O{3rw)TR~SDp(W z7Ztb=Z7A*uWh8xg`~G?{7FGmrC2VYAMOcV?`Un?6go%0hU$lJnORjkpv0%8iBWNk{4~f;SMnPg)$p|%AK%vCTOjMo;kxvrs=^FIg&C;qBvoMxLxmZEhhK~uw1_JS zXa=bRN`9u4UrPrp6SAu+`E6J}72c0I^Wc|5y*)Lm;e<~V!VtdQz{mG1_?E~zGT9LQ zD1K722hmLQDyln7WnwH3fPgxakz3$FBX{^TuxY3g)r?0_iv9{H)Pf{%7yP3;T+C@*4>@6Yhz z299XkRR@$_bqspdflhUmUJn}dszcw-4E>W_y8>-^E0jx-H$(kTx4mu4cLbw-0*WV{ zLZ0_Ru{r4!)LBo}`?#UrQv&N}gBg<;7q)9X7kn3qGpI}?Tx)%*`=z7S`lzvi zs`WWTt@Q)Jx9wJ^Wh%b9@5AMPMm9T|snk)N;`$o8>uZR*PF3|yG1S*EaP%ExeSD?g zhZ_Q7>r+QneW$tWI}LR;QuV!MsPDAENpnN^va0nlGb^m!&8LXy&LiB2mtZE`*$lACSX#*wNDn+slinIwl zyUK2JZL+xDY9&@~BH_y0xhrpniqBJ(*E3Y!F7U?3sNBmbNA=_)u_IQO$XlnJHHHbezi3`TA?xO?b zoUdfHHpuD_82NcMi3mN9Mji>lL>)+8`Wk*zZfvWNXLzNu^lZtIW zW}M5ST8sL)!0k^h9^WH-Ed8je50~bgJ>-R`>mpU(m4^B*47|D4uCL8`TuWQ6KKyh9 zt%-zH3d8fdV^>*czJ4EX}O1n1)Gi!@6rgoIO57CaezDwK<{}R;I zS=HCiP~RnibsIx1J+&_djngb~jOAYDw&OC;U#{d1HORe;27Vbjn#zMc9_aBPuY5Ay z{Z;76E}ht>3%TgXMXjibeD|VLhmwg|xhvetT>-_eRLb3FQ0@wP@oTqoqrM8|6MwtB z&84i;B~j%}dYMRAn=Wn_bb%&al{SwUwCO^#H-(ORYSZj*Lxa=1aEu0eO#D&Cld)*J{&J$TkFWm!!gIXPSrl&Q2X$5fz`i+a;-IkHbc15 z+e@t8M8ehgaO2+tHTP7tFGcOKZzE%tZ#Ku`UxEC;huU5=f;AY<#V{@;{z5BMB-da> z4vI_13SIA3=z1t~gHq^I102`Wx4%n;=6xG#`26{M<%f>x!?F7-l^-b-5Tht@AYC5d zqg-8qp;Iit$s1LDUl{5uNDVCiBh<;0{H}qSFE8~{%s&~J-%Sm4*%s>J!QC*fX26l? z_Cg+(xC(Ge{VN}(tqDe^y+zR;0xfn6EK26&^EE5-B3V*k=AXEmXLLUt>5pvywp+0c z#5M@qSda|H-$(HGHvD}Of04_RZpVIY)N}{_o{YZ}aV!tpEl{@(e%Hlz3br9QKNQkwP!_%;T4~`Lj-;2Mau-%94 zeryk5dk|X@=tkr3CeRk(@3;6n27e#I)(HEJu{FW=Fn*84))f0}eEx{r`wmUY0JwBj zD3num9M1V3;o?y)9^-;KobhL?+{by>boz3uwJ@ST}98YNG5d_1A@@$}8dQ$!!nOMN_L_VGO3$BP3#UYGFI;i5Jd zHMz*;BAbiqT=43kkCz~QyzuF(!iBgr<}m4Uw(BXJ9qk*>G*5H!3>Oo)DCA-y7x8iA zvjVN-f`_A^Bz$o8KZWO#Bws~VL4d>;-F(Gde9py6F8F$>FTln7T)fG}3@)Z}F`0{J zxhSMDyF-~5i*V|}p(B#5kZlS>JK_Yw;-}bqg0(?#dT#oo?r4WIY$ib!b)wUU$7Kf_ zqtxM*(tkpn65$_@wb3kdfT!*-HrRD##UA;L~Zmxv@W0&H>$IzL=piZ*@|8_svq?lH(Iz&XUilkK#IK`fCO!&ZGQkXN?7lj1 zAAD4R-RQsRwB_&6dC8t+n)lR>Ec$ioo=neV>he#hMvpg?m@y#c8fPjor$G!ppIQ)= zk(82T(efaMY2Q?|XM#4xK|7gN{}YOgz78smg^YXg_d~EfjlYlK_j2s7z_uQdu?l}z zV;cmuc~mkU8%J3Yj(vgi{HQlaTOp3|=!Bz-8!|`NmpIQ6^a8dQv2i5v;K7f2uEVL* z4~KsC&B8(7TWJB$75l1t+6oW8&4*@lA$%z)#0mSDAbE#L-j)2=n@$tF;VfF-bw@RN zt$esrj(uJ@iBSO(xXn^dUM$4M@FAR=gN>bZHV|`u3-pOeo^Z$HRh~%~g&S6z3qsv4 z9vE$!G$uUVvq)xvUn+(xRa(R;g{yl^j#~BVc+4|TRoB5#-DC8eCwytOJ3wLq%b;?_ zBdK@!@I&S2W7oG)R(Ia0KfJz;T;2RMTCylqFHf(F2U!cSv1y%A7n(rLV9 za(H=$vo2B3$%G4HDfDx>aF_D$ag96e8msQ)8pTnrg2g92;x_dWoO@rL?`|;l5qdMF zWK$P%#ry4w)An=4;waZS&Rr+>-2qi+FGHQ<=%}~kIzQk#4`_8B;5x-ou5*#7Ghc^! z5jYmBItLi)T$D!F`of({^63(;)WcDno#x?vae(W4+#Rtz?)XsEH`GwyVgS9Jvq{JnClt$~<;}LkP zz7|L`d~%f{xF7XFuL7$s{tKQZtAp+E%+uVbc4Uj(nY=oU^1pP*Sq&K)AvEbv56hqD$CF^B_tl~7f?=y$2!dR6!mUw`) zR*9Kr0H839ntdK@SDTX_$I?3dU5_m$rqZY@9cpfeQ&sj(dDgHz`&=ZYh3>jJd2CSU zXBg^Um`3Lol?D9Tl{Q+{ZHxmO6MUhF-Za3rF^!rOJ7D|Lt@@V`@s$!Y$DsO`Y4i)k zBpx@lD}SxTC4DWMPOjbr`Q$f>U_P!3J+V6zkI=4P{=ls^_f0=5F>4KKe}L2sF=dF0O1~&^Nx#GiX(sqp5p6K2{tMFc zMu+N4+^Taow^@nVWKewxvhx>OCg3da8#YHK*jzcNWrFnIS>hHYHff6?VEE)8ir{;L z`rx_y%UJc3e>ceCnzkxAn+|^Ln%OoY^yOIlL$qQF7ASy5&5R7C8Akr<`3v zPAy%ZU68R`$!WlHD5G$HX5ioNgN|q2o_6c-H2C%?-g6B)Je?N!`bVb@d);#OLdHHN zr>jBE-n78npPh2{yXEYMjK7qe0R}ny(*jTa>XdW9E$0Aa98_{1FvvNO7HCr`9P1;x zdU>d3o{sEzNI0aVJZq3LK2W_%IQB`v)QMS3I8f7%MDWgNeiq^bJ*m0N?;SC%~OzZSjqX?Am^#T%nY_lJW%tl ze2(Bo%Gk5DM&1#yaWi-u+l`o}9#vv?LJW2ba5(z!M*1QYsmQ$SB2F}}PX$@4GVyH9) zY+l8BDp;{w5H%A!DYURASj$V+93RdzNchxOQhDrGP^_)Ub8sfs~T6-ey{!Z-5@C)QZkgJOQocA>Qt{3NhcX3odhYFN)oQTGvX)F zJM~MERMjAiB9;5ramR|&pD3a&$! z=ao(HDF(r(KxjQB7|-4_#;4HId?9#u;r<#^x;#_SQ;AZ~+g4sjIz2W(>Ki22htvj2 z@;y>=eLAgq86`I~NNxzJrz*)0NXZT9*%me!yLRkR(LI8LV}yuqQ*fMSkbW8@H&W6c zV(D2_{*3S%ne{TsD7&&2c+|K~xIW(1bY-1zmIsfsGo+1a_?e}s7b9Xq-EjSwWZV=A z<|Hu5+E=5&J!r=$8alnO6Pai`Ph3rx6;Vz-Wp>((<3($9qCmP-0-Qu>(` zx$qdIpJkAK79_V)(q~BNXHoA?rAUwQ`RvmKnj238nr}%FXVdzN%Oav?VaI>8FR1?87uL*cCTW80&p|>tAk>}s0f~RgCc(7EmWYM(p+iJ#`G6<}fD^q?lm@h?-dj;BgUAS%K8z9#!ircAc?{H=%o;2XD0o*Yr$M!m&Om~G+;&+1* zH_!_`!s{D(Q6b~WSUMFNh-3VikyK{$kZ=u}Gc24(T?U4$mA{_rzFz1-6W%(If;R<; z>5#6&K+s&Nbl73gVIXz8KD>T3>%e|}6tOTL^|3x%u<1S?jNg`@Ej{^}74|cO_av%% z3LD=@{sb8uVPoGj(C~k1Qazlkk4;0p*T_Q^XwKWa zy|n&@@Z!9_5bNbY@bXaBYyZUhwtl;xI7zb#I0cJqJW4PfVh>)^$LGk%QDO| zDmEG{2b^6(Al&74!dULg=xr-L|4u9IxsyhIKEMTn$#Er)Sv>U`Rcp6r? zFZN1m-uYlo`n^ENHyji`xktk$9?bIG>sIPs&|IaI`qu!+y)?ORsep(U``S(6_UT&7 zfMD;9A}rHH^WZ7DXd~APEpqhu+mF5;7~a&tY0n~{#K9Tc zST+s{56EQ~$b`vIdhMULi2(8P`iFPY72E2>IPMl4y-rnKS5|!s1qPQIj)}C-d)$`Z zgX(&y>hKy%4#InA(Cvs5%Tf+Fy$MExuRq@Z=8C(UA+M*BmnY@jO#AN$FVEu~%K^=O zrZb>fejgmS`$L#B3hz*J$-fiwuUGQVkn-=O*M}YxJhGuyinh^V?&^l2x*Jq==%g8* zVRY@CC#1SD?&`*%x*Jt>=gI2EP^G)VUpBJ5VYOD>BeAh3@)90nsz7hvgzoa!+rqi^ zM?0>a zcLiJwY(65acP376^pNoMMupZWtp^n7qZGJQD$s*gj||VOro+RP%E}7v37_lfNgGbu zmTi0aCb!(1Ah)lQ+f~ZFi5lJ;UNX8G&R7FJYp|ye^nB>-tv>5)(6W2D-+Bp~J}_W+ zJ&I#}aNg?6Du9;<1Orw25ITc~?~}?O(RcXpes@uyQQ_A{Gwxn)SYA#JUQSM4&Wv8} z*u6Z=@$#V0n<$;_V-foHAi{A1dL#`^Nuta>TXS-BKj2`}O$x7TC0;}6{H)(_*5DPxn)n43w4> zP_Up(p5eqP!^z|x+o%NS%3@jn^dzb`HJp<-0Qz&5x)pzMFlnH&X9z|{X!->>75&$r z<~={J!9tk(cTTAOs4cCYfFc{3YDFH(b0tVCb58DE6cMG^3%y%dO!wdp$r~Ag* z0*1H+3<2{{CE!kjfFaapoGoCOTfi_d->C!)HwYL;7d~PO815D@9L#qq0e2Y$45!AA z+5$$n1&jdm-Acd+gMbl~_LwbTq+7s9FyEsD+-(prlJ;o=zMy%%x7Enkqdz`oNg=X|{*J&Yx$C_qi-?hoyZot0`z=zZMnS?H>6wT*>~BmiEy!@p&iv z3uDK#mxY8NC5z8ViSOFwV6NzW7zW~#rkzoWZ<>zf-{ZJ=go~j}7wSmyLxvY^>#nx^o=3i=T|(Ga}gXb-XcjUw;uCuU^;SqsUh@gux+E}EU%C~a zn=^ijFbd>E0c6Z4FejqAXBCjIQO5b<%;bsbba1`)T~7C27bqKo3S(9-%5N9*J%j_fuZ zPA}6>5h0=>-pLUn_G~1CC_9K8z})G@>=9gOChk^5K;i|3#(YC7qI4?yGF;SB&sqBC zJQv}myV4NA^eHix``mzUpw_1y>ahV#5iP#3R3CEN@PO@>m2IEohs|;?3a(DvIo5?ws zpXl?7k(L-=CB*FJwOz4{$6U2evn@02iK^I1_(}sNfibCT3KV=zIcc52NmJ6PnyV^Jm6*h>14S8J}GD9=ub?m=^jScx#8uEHN&3-sobWtLPl=gMqNB!hE zuv7cAwYN-h;2;*$mFu`wio!X20dSgUZPOR<=)+6Ho(R{;c~i4}CiZ73+qX;GXQtEi zalv&r>9+5}i1t{s*;^3LwY%q$^z_^KfVCQbn4Pjso+b1oPc=>h?r%U4K)c zo_IjXf06n=eL|Tj!EmIIY1gqPCeSOijmx$a(2h zvoKsQ2IcvvaDhTOiKf1eDbM_L`s^t~$R2At&{M&Cs7lNIh5HVjfGL3;tYXhbShV-| z8PaB)3`Nsz&U-buSjZ>dPiKV1X=i2?2%lj>({aop@@*<4+{vjYh5)Mi02_BW_%;Tk z97v~j&ji<9V~S#aSAuIxbixr6J62wL6^h9A9LA2&7CLkRkPVKtwgn}qWYN8hx?cDz9f(|h$u&44K@50|eUc5Q5Xl|W3bELpvjkA_SsuBqK$rKSf-YM^w<3i;dNx>eg*Ca?TQ`r2 zXMyDd{4K3Ra!m4%XPRfXV_|!4w55tYE%!k!36E{PzJ~=ziB*kq^z@5JcsdkI0mCu{ zMIGup7fo?#Iu%a}7R5BhV}*m0odc2%DSw^VRY?Od(q23LF<5%M)MChVjPO$=K@OPZ zvaRVTEeAp?6iSU`z${OvtrRS}>UaajfY7||C!(F%)*ArQ#+-KlpaX)V8bBI0eB~-8 zf|jFYtW?;vP}roxz~>Bz!^R)Z6I+J+y`o+E5lLuYR> zZ1b++Vl5ZzxcG&q8|(QAE3crjo1&;)h_R2^K-zoprLs_l`D1sB{TTXuqG0YQ^V-Mh zbnmOdqR#Q6GEsQ70UKJX1?`E(lH)`oCiZNIY}h13*@j%kpnNJp`3xX1A@_TqV*hgm z%4HIiPt)n)*MjTXSt~99SlX!Sp(#R+_299sgZnvcG z83ZxCvG=0(%f$h6d%;mHTSswO>&9g*Fj=Q?=_PSln@(e2N4wB*i8tg<5R(?O|2)17 zEzA@HLQzCPkl|$pAqE3n%6TJPJ4X+R^)P#bGJSwFeSJEOdczSC$6`8nQd&ryz)_!Q z2sRKUjErN>{qL9QbkkeGb-naU@ZW%B z6Si-$aZWTvg`O8p(x!ihIB3!v481 zg=hDIMnEX|gdWR?m%!`UIyv@)AWpSEh#<<>5&Z#`{D_Tb^JChh3t;@C|5B2ENT(IE zgGD{9h>CaNVE`6&OY4JOQ3luG&X0L@wp;zMt$5kNba2>7XbZ#o6N4#YQv9@oP_SjS zfXQ)|o^irfONe23es)9oGphJSLHSsFH9C+Y0`v7zVrh+Z3Ftq>W*8*` zLM=Lvp&Pfsvtv@A)rA-9=SDBEiJziDN5jv`>dg~FP{?8ge|01HE704l5PSv*A}9-( zRQ^jz`Zb+u&kNdDX!KxoqQ~PMt6ei@FXnvV-OdQRhL(Jxh7`OE6mOSoJ;?}dFQphFj+iS#1|Ia|3^ zZGjPT%wzwIW~i8Hs#r@m4gdZS@Q5tW&^EyK2c&LQ@Vr7T9>FZ@kM!r?4-T!m4M%;V z5N-f%(srAlHRN7mJE(Rj{>gGuyFH!Oz8{Re;lb(^tm~$F#8_=jc7}bYg|mCwKDQf7 z+&xE>@J}s^2q;Ct7X0ZBkUydQPG!N2_U-`rGo2m{1dCehsl;iH6&O|{aF}#)B>S2& znIvpY#4f7zVYq%wCliDzA!W{NgE_%;>bxjeG@8xPZ|aJd9i6f7G?CkTnCnyRel_Is zJ7u-!Es`z*@(#CX_kqTBY?)5jxzzT!=;)7M^IDV-gSSofmZeF|25Se!4$>`kW!mYvucVc~KM z%D51fe8TQSUuK-_pcIHXj@hkJ2o=1Qlj^DQQEv{I`+#z-UwIhQ{lMLRzLxsF^!Kd%hBZbB~^(6XO(#IPg0 z7N&6W5nZ=f%xTU^C65c?p;?@u>|huE`xg(j$>|BFcP&4O)YMF5B`)kFRie-{WmGt% zipFEBB|;;buaK_zcK3@Mwm5#;=_;;b91jQGjq4!nI)sgL);hW7a4?-7``K{|ttmQq zk{y3M(P8@5?18Li*|O48>;+LI(hWnrY%3J5wyRD|GX5Jz{i6)qB&X4Tr&F(Aaeu67 zM4^X$yitWU#FkyHea}$YEVLWEaJ)#WqOg;w4Vy{~mYEK>FG#lTkNwx}*?(dDVFkcu z3BbSU)cv<`kyuBt)>DsnvDw-FG5@e{g)Dm$HgO0LL<12GRou&e1eVFxbd>jgXvWQMr*zJi zbozS>qSHAcvYMVXgpb$kVyDdFVb9S@TW%&MU`swGf=w7MCPTHjWeRjZ;gsh%<^+hV ztb8i0i@)L^#4tWy>beIv6O{)ZTqjR&yx8|CeD;ez-{Ym!ZQ*vtZF1Zb{I{ zSq^6-Hln%Av9=_G+eu8zY=keR7)sMdiB zYwpgZZ^Gf?m|HoH=T=rn7mZsvj&D^+U?L1YA5kaau=f%IrY87Y{Wgwqo2cpzm8yWJ znu4e{he{Uh+ZFyS&(so3tw6Sb!aVB7U|LAG083zRmmJh&^n zZK5_C&7~^8hU*IhSq%3>xzMME(y18?bUxvmOaJb}vyu9U@>r+$u?soWW!CQF3tbVl z!i_ayfVUPGV)SFrapIm(=$vE4Piaj)CdApjwPo8s8I@X4*2aDvY&_&S8=rw*9m%8? z2g1cM7xEaqM6T|~ba>=>5p#E~k=dCn(LI5aC`7^+5RK!CVf`rzfer|!N;E7VAe?n5{MqGt1X&5NBp^)7fzb$}3Cn}>`9)2m zM4>Rzncyi6nYuA}*b>AZ$4EU9BQXfo13L8;LYH!LqcPj}XVMk_gg?7PN2s(gDH)xq zUC}F?aAX|OBks>?09&-lhk#7pyWEyX7PRjIa`8vXDJV_UHo|gQrIZIB9C8`YMzY^J6>zgx82(1sZ>-?& zE&HuTlPX7w|BE{>qvJaPZo-{=T)?A=J?26d&@)A#I%bXUng}TJbSRnthNcRN0ftCy zLaE7-^>>sMiQKfE(U|DH&D<*(B69bq;h2l>anUH#iMSzIhewKbT;3~!vkjLcq9H2o zSG5TfiPcL>a7m2AMAXV!4V7{b=Sk1y!&A^zyfQWq`^}W+?u6%@_ekW?#+1nNe14bX zAh1}kzH1H^eno5m$M|hi{5CLtQ!^UsR77>t0o98sAHE2iR;3Qtr%S$eKx|Xe>WpxA$Yq=EGIbQ?Pn#xs) z6t^q(xL*U(9>!Vfb3{4UVYprL7~NlP%EqddJXxKDMv1mI(a^-mRTO#-Z}IBZ%(!pf zcurm{(QSMV%Wmf=4}J<8ox}O((&-m}B=$~2{ZgG}BpdkuV3k-PB+M6piQ$7N91a#F zHZBf-FG!}@`|wnS4#c?tp|*1N1{sp)(syZ*;uiWaOZThEWZ~B-V{$8avIdEGOL)Dd z0|4~4|@bz@X0Io&bPzFuCcduC$zSJqMd?c zrvZ+(G`U)&_$-FO8gy7N=sDP$YNi8rZKbVmu3BF$8w9rX!kM-anz_K$__&l!%Unc`?lJ)ZZ9t) z%EiO3%_3QSv@w$-X*qs!YOxf}J)@t0_sQS>E;qqPcKIOmL&L#m543-}hU zOOypC!vg29acnyEuM=4(E^S$>4xK@N1nN2aVBIy=5{{LIv~a}J3)OGXW~dJ5B=A$% zmkI#2_YX!Pz%3VXU$-LeOJgK%l%tSKH6(7tDC9DQL?a-9d2#`h%6}`b;?U(t3t(tRW2wTb%EHea|+6meq{!-z2{5ql}=a_E1hvY`cRz+|AnvVi|yPL1kE zrq|+006WlXQU;0EeUhy3*!`kzrL?eV-_VC-`(XDeP*TVHa^S z=!X67N?3aciv>RgEbpEgDbBN!`86QrWZoW|bFRHq89ua*;uFt6EJav` z=~+ql3uh$do3h+iZQnIw@5MKW+O?0=kI~)(&2LoN-(c{IhsNYbrswTJRGB)-xbDcl z#SU(Pcif^EYWH$K?X~x!@M|uS4Ff1izpyuYyS>pHg8C?XZiYRvZJb%EHOHWZ=V(VD z%h}=U6O*OHS3Jd?fu%HS6X3SGtZ75qSg>1Y&6ha#?L-93<1QXa2|% z@BN9dqA3noqrvVJHyFy?rWBfJP-rmSe=cIv314h#!x%EFZP{Wo7AkxJ#@Q3z4yEo; zioF2EoCEaRpKohuGkPZ|#^| z)Jf}ZEF|?DZpF56JrF^6Gi=1ptVHgDvzxMWk|8=CM-Uu!w^P3FexyQl1A-tndQ*~) zrc>QZB1O@O1?#Wtu7leY=Ms+sk&jA7nE}4X9k};E-+PtL-?(&UmgSuz#f`beIa`_z zwU}8;xLbT2$x37@A>bZ`s=YjP^V)k3JEEfiN3`HO%FgbLW!$HX`O#p^C>nX0>d)91 zC-yR3a6fxy+4@--%k)4~$C&hf=<5Mqsk<_qVpgu7_F?>4lA51IuFv=E3u-(%N;&ZFe4Hm7Jh7D+{k%F zrvQS+C}BGw%-OSprOSUm6ne<5*h5h2VWrp}C>Gmzlad~yue)Nn?(~&)E!>Kw_`~(< zPq@FLiSu9Ta5iow(eoxhQ8!kZa}ee@JEVWB(5>Af)BY#Zk19fORZ#d$$HZwI)P6*% ze$?QJadhbF$n*x5C-j!g=vP+Vlx)o_yGIgU5YQatXd@iVJw(jp=pggr+M`NSyr{ZC zB-7J_23&)Vo|V#vU3zMdS-&SVFMw2 z4u)QoeqCgGU7m`Tr1(-Qyl-2!cuqXNvI03J&K$HzE}J&FDCO5d6Q)S1Pe zr2Rd$i^|sR%X&nZ5{07|E!zT1w4c=aE^*9ZlKe??+Mu&~MziT@>`zcOH89xpG%dX$ zQhbGVuLK8*wPs|xE!%2_)+EEaeq-6F9vS7E2E-6DzMD#RVyxNfT?WoOBWwuRp@qVs zCryO0$Q4O^BVr-;pUt4%eYfR$3Tb|?$bFu6RM>uB7Cjh_RHffKMry{;KL`3rivBs8 z*4w79U2a!3xBTZpPm2C|n%Kvt?^R3D=dnIkfW3hI7qOuiO3F7l;{|%CZ=^VvonZAm z7T|K^dkiZW0wl)gB^mI#J}*I+mz6%P4Enr8hi}4Fbq)?5)xH8!JwPlS8E+moI$JL< zqw~VhlhzY@LYI;qZ=V$*Fd0>PU**Eyi#Bi>T+vXGxyTNRsO3|vI|_8$aWLsMZ0w8n z9o>z63jKDAO8HiUu5U@SuI|v*5}T8FLeSIcBZ@4nGRK6SL$??iGDhz-Kt%~0x~L-C=F}UvWhL_bT(psCp&C7=H9SrIv7&TqCakn6t}i?wQ$xi%UO9v$J@RNkPhpfu-r`PRdyk_iQA1xsKqU>@vVWZTE_LX}U|POzG@pJ28~5w48H|3( zPoLc#DLTC*qxD$R4NhL+bN`f)S!=O^S6K4#Xt{!~o#_dDsxm4-;lfW(c!wmX!3@#WX znt>9ZT9j#A%#G!7k!kXDNAp*gmnnt+Fo63wO?(*hqOvKU$mOJjm8To-z#<3h%<;=> z*~_uNLg^fa&d#;$<#g^itYxnRiBA+F@EL%W?&xBIkCd>80f3cM;gL9lY&~OW{lltrS0KP<$25eiUih*~`aKI)Suo_j8U!BHD_bW*F#?-A&_T==zD$*F$}K zU{dfgb$T2L&zgM2&&F7?%sO8iF$h&0g+nP@pJ<-@)UDK~Q0OzIR7Ki&8QUm`OV>lM%3)vczDm*BJL$1q#5?Gj%V7HbFg9-FBNwSO86el?v=_eFAJ zI`CJ~;6GOuX9|mxLALCvi2K#^{})Xz%Al+Egkw!Eg1N=YvHS)c;?1 z@fw4@YhdeIW$&pnsMpXl6VyF}$7eCWgX*}xo^4062P(=BXNwRQKkaZ9t-$`NN4NE) z{yKMiUI&@$mFX>{>FemBiIMefkI(G?eOumOaP$UPx=~qsuC#Uo4Sp_C9R1b~r_{1E zV_x5KJQR66kA~W*Ozeq{!VUm?&-SxTr+XaNw7d%_bZ4Y~OfLHZwtuPYzmPWfME3rI z20yPxsk}Jj97o%C2OQU3cwf0A?wbJDZsmoUsp~y4hsS<<#>LM06oCU*U z_kKS6CwH~qxOMpkdTdg}(Il-jep-@4WP77Bf*)a@hH{g$S`^xwO2n-~wrgcQG_-g<%kKru>5-j+_M zy@ESUc?@jDlRk=CD(^IHChQdPYbtC!#94e%aoB^n!mE#KzXt|CC>(}e;2zh0Ptztx zhNbaqWPPF#GU?sRBXweI;A86N{u!6;Fk=V zJT)@3Dt|4@CkkOZn|O_TwS);aD{14TiPzA;X^!_1aFTAXB`aQt(*sP*EvPS^Pw8E9 zjM;IQ@a!taNx#{6a7Db}{2R3YU0Lun@NnLO@>>QqcpXpwS!=m^H)}N(J;LndasusP z7ijS&B9A>X-tCd`@W>Wr&m_@hCXe^iuQMV=(Wi;|0kk79-HO0cT?5)-g*m!+(inRBS4ElIx#QjEI9w(S=<)olr z_;-vCj_bRkHUy8sG4jpF;-$v|7RRx;uvDh@uWn6=`^J=Qc386rZsywn$xBG}49hG- zGvAg$8)l)I^ZV_6qF_#OKioifPz{9c+ZD)f$!0!~UU}=kUoG3=&Z;}0$Dc}<1wxnP z9T`-2cBDuwEb4P?ZkKwV5w`}FI?q!ktR152aQwr_;Od;H5Oy zec)E+u$o;-*@H8pVW^5PeN`W=sb%NGMEC4?6i+nufXebE+~N(<;-wzq&Mo`NClRO` zaZU71=HwW3*xjd&gW8)n0+ z|MI0NPECq4+K&me^K|7o_e7NP-#~d}iUKB;|5Cs*=bB(~J|lkwTWNi`y86Mlv5QW; z6um_p?n3omQADGtlzU)Uxk7n4iEUvv&US@peY=${Kf)I0f@xto4Y&^9Xkwdvq7W6b zv|TcH>d3H0dz7@F49M)tpfh^}iyFs+CMM+oI`o~qWZFr@QruvSc7mdPmw*H1K96al zuJB$cyH6?nyByQ+&7g042FtoAe`43QUnPg0`=R4sO3$5A&;1!R=7uusnaF)fWf~!J zBpi@^jSlPqD0@&TyjLoGAcGqB3c53r-lk8$_*R6;Ayn-ZMYMg0`KUI2vhx$0aL8=} zv;VD3_(z&>D1-j!jkM%Us+I|H)Gy12#{OZ=MUkN9|G1kWv;V6!FL&Yp$KIE~*;xJm z&%I_``!K7Sv5YlKGq#c?YlX68ClVrLizI1b5DD3mPbjoVsF1iqmPn#Vr9=y|Wh`^= zkP!aw&pGG0&vT#W40q)F_5c0;e=pB7=RW82d7t;^b3SKz&a*im`@2+#sQbz7;z?#> zY_*R5LCr9fXRbq}df7?!GH6~=RP$=6UM@r_Jx&InVH=YZaZ38Hp5?siBy<&I!lLB# zFIq$BY9V^RCz_oxH!*s6BLoa`=Gn}@dDM#?Ynj?}q>eE=abq;))iRgjoCMDH+m*)@ zq{h7vwp`a-&(>u>V-z)}@_{M5m0>;z20A*6yw7YQJanTD}VE1lJ{64jDJ z*;G+u)5?Oh;_;K)OISxkBaDKZ;0>&4n6(gadpHf=cqS=m9u^LI5sG3}4aM*%s^9Ow zNHM3R=m90B%~QpkNas=%Yl5Qv8Rnc(^i6+Iv@SCkUNr8JP>WaDzf>r^Xu6UsdY%m4 z+!l)S5WIO5#Ri~ge6n8K@O?x+yH;PU^aWd;0qPT0bk8o=88tOxV!YaWw%SndKzTj52MYgj17Uyq4 zD=VO^YOAqoOF{Zz@X76Ux$`qlAVcXw_$1QoLgZ^)Z}jq(t$xgaGW}uNX{I>b`XIJ~ zZ*ohCv{=vC1(o$(V14kp2-IoZkds;8q+#u5gu&(wMAzx`*#^se+cYVdejyo#Q5MRD zkd9WAdpIbEhZTyVvO_V#Uavu$BUPv)tnhY#xMf0UvS*j$2_^0)t(;@PH&$_eT*Emg zioSUIR&tIrIU{bx3$Ek9H(qgmLc=*Oih4eCa!oN0x*mR`byw)+j=*DuNb?)5k73K> zrUvycH1`w+4t6wc@R2xIg0rjyu>xi-##0$R$;CCq99XD5gM%_R5XfyeLf^Y z*}SkA9F@yt*H;`&3|H~DW|I}Om%+?FG%mv%$VT9U!aP^CwkCF)(G?o*({}FSJwV;K zxKJie=6aV{rxhz*;}_>kN6W2R*`G271}@7oW8j!&5-&PPHY&HANtCqIXl``prIb;#HAdy8n9(P9 zl;As%tg&yLbnraK?8fg2q2gYPzy#1z7XYxFBfl0wci(@qRH~I?Bq)|v6yMQMjLc8Z z?8lO_F{`x(7!NnW9Itb~ujsMqnjA$gyEC6~XAswX;95p;{XoMtUw(@G6xuDevvlQeB;)3o{O z9-UCyvv9uHi3a=(2+Au_BBcu&v&RxaZtmFTaxji(GW5*GGchUUEv9o$1!ekLm~QXK z%F);Z|M@E>6~$N-M64o6-L8mj))1>mxeuKQX=1-=)(JVW&)V^UzQW#r1iLXs(o6*{ zRI_-xH3jKPislZ`3|_zz)jO5?PL28<)bFUNKKNTat7|R2I#ln9lF#;5r_RR$ zqOKZFOKU*5rYdWfrmPy&^tcI7%Lz~m%C!~1w;F(2RQpd8;BF_t-B7Nh0CsBt?xu<- zOn|xqAjsajP_C!!txHMirf_{J+yDYbXw*l#p%Si7c~6?c_c(>`f$+Ub_#V1s5x&nU zd>@1xDdGDl{gi<$AE|aVc4{<+MiZscnD(ExY2fiyOuM73?C*!h14`q5+HuCF(bTEY z6dKKxMpIgwVbf^t)MyTk7D}TzE%60wQ0qSsZdOhYLcXPve~{+*4f%>LJn(8apcRB$ zE8$i&G1C;r)6n=lOb~Joj8<)=uscV7dj9O0XXR7s6{+eG8;iC8Zl{3TQonNnU@Cdk zCfXjN9h7K$>im}}8g&e!43Ks`)oEvGpjD$YG#*wOovHTUHjOS$ zjV{o5L}_%PiWh7eU7Z?Tq0vogbfu(=hDJqKcc*Z72tTTXyHnmvhOjcBhf|{mGQ#R4w5bdKxd(-~Qrs(w35bcX>!}X6N-A{== zPCKpyMDZaZ5mr{={tzCZg!|LltETWkr|>`sKcR#NzP2Poz51Y{YmifR5M&1{*+DeN zWePv(6n+xIL!_|#$tarS&QS5He2oWUxjhVpm|^8pNI$LcpQ7h-82D0yN}hvPtn$Mk z|BR9!M*YGK`HB?vmrZmyM4wfn!>MzGDe69drgR>D3&e8}c|nOhM@@4YBJuRw`7sdNc;2IP+oDOyaI&D3T3Yb zJO$}#3gc%D#uQpxAQ;0nT{5wvOb5cN3T2-LWjZa1w4uxpC{eFL%iuBt>6t1#XV9F2 zhDJpfo}K2#W)&s~zpjLdCKfV;kkD3Po!?aa6pPw&<-Kz>xvskk?nS1F>tW`$DZJ1^<2|I` zSHka6-ULHfb%MW2E{iN0zk=L9uROm}6J<&j~=*lZj zA%leT;tcI0C7hS`Ck2FQ)P3kJms)VkKy;ZBEkiqs7@~^xKFNByMT74|`dG2XOQ_Zr zHCcaSY}`ZcN6ZJG(uRkvpe4mJ4#DoJL(#>WH*wp4eAUHTvmY5xc_L>8>iyiGn4FDE9^Ee`)KP_|KKop<3Z85 z4px1pEW3aTwJ&t8qfg3Y>=2)u;YFeK5WNDv#==lmEz4fHrrq5yhEdZ$^bJWuj7nn2h8E zjt*8UgKY!S8g>-j*>qhP~?%I}wbK#iPKEI@koM&y{|TM$VpW6Rjwh ztsWs;x44Vtbn$&vGj;8z!)9z2W(YU1r?^Aj3=_5}Gjh}519Pa z2F-qqKflnJ!9r;aI)E&~0cCI0 zU(%DQYG~xfe3R|whfgBJPG`5-u4sK>Ww#MQ+raxPY&@iwk`c6xk}7A&kMuBAdq1m> zq);Cu3N(JpqNrIfCR29vc4xqE2h|;lF4lKB;J4G}DjDWiKkanw>*i+gXKN784sX0g zgZun%z|(N^*GTVFysIHR>=!}5rl+c9?6{K$@LdqgDnzV(eBf)2mQM|FaiKJ2VND1o zaV>o7wB}n-+^wvsrRhDtrPMn!c2(i4TJNF{$jTa{p_`VNUl|hZG-Ol65TnK!c))an z2rXNDu~FYSjrtA-eXoqFuQBR7@>j<^i!Uwx05LYo9&1JqmPIw;sV@0ND3hOA5!X&# zyIC_{1U*s=(_U-P?E%dnl|_v-7VV*xHPCW4<3u29!I;hBQF<@Z`;-N3 zWT&;4;_pU#=N4kz$7CN8jE>7_CFX>^!8=C_4`lF=+lTPHcydKtffuQ3nd#tI1+m7-QWf1gD5{jgq=v;SQH)tNZ^8VP`z=^ zAIiib(!@hi)ajlK`K`)qnJB*o-p?|KT)S&FbCWsng=r#XYha>9nY%#STB~Nx);L^? zKJT!y=Q$aNYpK|Mh(nISD`@)JGKu~pJ%(wEnF?5S#2JT2V9-%z6c*0;bl^x7oobY^ zy=Ev@S%)ICFT~qAZe;O7RN66+kwGa^Sq7zPo|y_5dORwOhHN~OkZP?z91QzYnL1H3 zW*v{BolP=!2GwRLlL>iBlzp4I3y_wIRF;<7#xv7gkqX#+0ygidl#y5%A1&Y<9^`N= zEM1w5<#Mjw6H&Bam^#_x8n*T__R&pR_OEaJG#T@B;-n11A1yRbg5oJfbGD>;GK%gU zp0QJWX8FHPF{ij}oM5Gx6DM=06~(tD#hm%+k7waY-3WB^J!v{oq}Y>ZoSr-biW!RL zVoCE1hLz_PP41-rv)vN9;sb&30xA zfK+RBWJ39@0$8D$MQ29Q=@A+7VH{o0%ojwQE6Aa~5L;h${JIhXo)Za>foh&;&A9=#*M zjDm|$V2^O`bOGs#sP3GoV|=EGd#4Lg^uw5p?c$u<=$-1LuB`Vr8Ygtd96Ye5dZUZx zqK0aslnAkKYNiBv&Xsd|{wbHLgofC0d|rYb!HebzRx>#}MVa}9H1kpvEgXyR*>{)mibK!{IY@tY*CI#xv-cW=v8|ao6=72?9q1+L;kq%cD{-FsmH%*y@by_}$ zwNJ?O3!gW6$`awE9Km!I<&zr95tKSvEiH#mIh1?J0}i&F3z_a;;ifklWt2*>de;M* zxfIoN8mb=pW{O%`HmF+TNAF=?T5iJi7s_%+paEpjk5Yj;zF^L|!8ecMd_}`KHw~Qz z_ZrVvSo=;r-+vPkX1^m+9K?B@5s?>k^C`-n#?F2+FU7nH%2(hs!_CI1_Fti#UrMozTcl-_PDun=qs1m5outTD)pRlm z)ZtAvQgSs|`$Z$5jA^r+Q*u8p9=QoQjIQ08Q}I!_;9;d)1aylk%C$9=i_oRHYNQOE zvbaC#CQ;@NsF>^=t-OnYb8*G{-o{j7%b94JH$P)nnOny)S+ET9ZZa5_P%N8kyqiq- zyp6#<)HW%D;^th3F}sjJ4_VS_KuM4}JOwJq?rA@jV z^}KRX8dS?Dx?Mpx_$eS(nYbWhFcoW$@v5v-y)0C3Q|jF`>Sd|pdr)uH4(jEc>gAwX zUa5E2sF$NM3vqV@2ZcxML}O)BDmcL^K&qkwdsG8ff&2`{?Z6{;0kGR8SPF8Cj_G!! zd*J4?oG7aYz&y6sb=^)I-p|+}o+mce%Z$kdS0#5!*L$_tqkM0hSnd?5YxhHeWzke8 z*Hm!rtGMqvll{{2#ec`#7@hemUKgZZ*^-WP<={K9ink- zB|5(ZSBse{yH(dUX_q3c6NpfVuZMvVL%0IOYr@Tx)(#d9Zb_A$wNM$R4OON+tEq*` zwC=-f)k4Vktnx?OBg8IC_S|Hu2+j#r!PAKHDo7WFpE=6M$hkumdU$EZj{A-2oKXvW zW@5cL&>HMUjaVnD=EW1&tdlo<@kBUXEMgTy`LeN?KXumfF-u*kT8j)in3RJm^voy~ za;*HXn_Gn|(==E746#OQILr+SS5{}cC*-Yet6O8#CDzfY0hsv&=GG}S1l-cx&P$v1M6 zZv^6v75QBn@{OYDKza4jqW^rf*m@5R>LyOkO~Chl#d)uWbCYNqS@BkKe!$830q||A zI3Lt-eju8PrGPW9sofGkH*<1s2ENS|=Mx&v&7$eERB+afJNo|lCUb4X)R`7b=IWi*9Xy%F;9 zt>h$mJ*>XYYPZ=0g>Y8vTTAwBz?MaLC~u8)TgBef#CZOL(a+TAXi+TMv-hn?boW!a{KaBUF94xraj zQH+-qJ4Dl&>bHvGLr#hhfnFy?FUD6Ul{*DletrS>i7+SSRmD|mKO zTx(0NU8AW_9dNy6)8OucW~#M`cL&8s70r7!T~qgH^3>Br>VKuZ_i*y<0j@n2-=^Se ze_3pgXnMQ;$?bKFD{#7zjJs2Vzjdj`yx$1-T^nDR6!93s=wK5OYW#{1%lqJjh_2@~ zg?T)C4CdkFp5pJxhz+VM&gi9VZ>O>Sv1l6I5HBpemhIQJn{OKFCD>%&>}(oKzrBK$ zr#>);i{eqTH`0$Q^Sa6w(;K7By~-k9oH1@is&DC$jKNV~lYy(lp$w8{9da#YaUTY% z)btS7S6|uqt)}#a8U2(geWWRUqba@-8b4Q#VTRGE>bw1aGbOY|8Pn|Vq}d-7-%>ZQ z4JO}EjPL!UX;ov3$FG2{eb%jup}@+?jozy#o@M5bpv$M4MJhYBFaWj$FNp;O7iSMt zH8Nb*$be{i<$ioo!C2X~n`x~2Sp!S1PGmo*o16jLm<>_vCQ5csM$>Q2RLI*I8Zi_+j|g0!45hX5 zC&44c&gN51@IU1w{1nIzRfK0q!cRrhOD)u7!X6EJm;ReJYF4;Najie?r1>-`4pTJW zlr*1?rm`(TQ`a{CD>R>R(tHLKhbx-zNt(|@(-*C7r8l2-(tH*apHnoK3YxBGY2NBv zdHdG$PL|Ju;R}l8YRU3>s=Fp*M|QTBn+XlB+vjJxWWvlaao{@V!8#G~t`6~@iu-{c(TI1WxqXV4or+6xJ^5!BtaeA}$65w|1F^r;H9M;34A2q`O!q13LR{ z$M_TS5k1&ekqQ_iyER+?)FXl(oNwcv2Hv9-_wAB<8ns%l;xshg*&n5@P1|(2u#Eew z(azW%4c226^Y6u+!Zn)0H{ybC=t~9-14V^04%oaab!px^xIN4|Cwmd3jBoeumo9yg z=511UDA}iE_HeM>KNAWs{#bB?*x4A`>Yp7s*6GNx;5$w^^04GPmYQq^U+x6{1AGTC zU$MJB-R#lRlLE+zJ^A=_^3U2WI0p)q-!r$JFsLd(!XV#A9X`_e^p}~Ri8f@Vc zaw>dJMobEi#H?LL<)kVrYv1p@)$%p^<$K(pI1?%!u@l8YF>I#OWh_A0*kyOiV4F#c ze#qF-$mp7~I=|;GN_UPQSjvD+m>c6W%<+%0X`w{odiI046Vu|#?86k^RpQ+l-kHZN zE){RID`jhK;-{&|UU=QxIxp>(Zc7TxnJ9BQmtTge$K zyTJti6ApdHN%bAjd{A&GI0j~S&)BHCpL!!#fdS_=Ya8~&OuzOE29HOc6 z1vKG6#xC(FGE=rscJ$um$xbzH57`V?@fD&-*^sz}G3SL&&I`f!eZ~1%4d;ba`w*fb zl(~)!SB{2|@6y)AtVwwV&EI0{02YC2bJcT=53rw@y1(hce>>JA=N!*d#ojdLBaS$ux02q2Vq-E!&jbEYouiE|&AQro0}D4IV6GF)MjyA*$$KR@ zuTs1}k-S&ZKd02mvW~ZY(Vn}uoA)I4r0=oBXl;C6P+YBOu9Gyq^zNB!bQW3D4EYI- z5WV`T)2p9?>Ka9Ni=_K0HS=kr!P;NwDF>QfDE&o%vJ}<@aGhF3N_!l`db**l{0M zt8unyznH*XzcFrEyMI2Jza5*oCemud4SmEv4s5S9!;?-Ux9l&}Ya& z+RYSP*kj2bjp%fZ`xPjM(GCEHQFyobb0U9Ud4 z^6+oF(;&v!p$v-B7_|MhPQD%Djw{2Stftu3s0`GGe9owQ_7-YI6pH(0#4ZHmR#5FD zcmUN}Q(wcVdfYHzccR9yujw|oPrf7Du*@D`_Syg~;k8FJ*^cPcQCp?#0`G4X_X-;B zyXcJwa5p-_TgiRiaU1vD;QgKAURA?=H#PV8cBODIWsi5rpMD9&=SJXs?+l#pLH-A2 zKrM{{-_w;`z8%>#AY1DbIs?oucLiNcxA}Yz=>DiEH`GwxL+|B5yci8Qdw%~{v2LNw zF2}cuPT9Es1m1fU_XjlGf1(cgZphsspNw3`-A1VVEJ7t=AGoqrJTLwk>HUg(YnpZz z*F%4%tNDGm@WoZXI9dJzhQBJ7oh8d(Xl^7}UV#nvaY{c){x{2*wiw_M_BX*Ym3_(G zd>KB3^zVvgPsD-!#T&mxQ{6(oK{4!ekJyO;g3%5*(GEcBphA00gLWXA@<#avMY3-^ zVkgk(^tp`W)IV_0sNzFNA67uU0EBTejmwn(!ovb7PejBn;D7D?D4tO?CrX;9 zqbX++X!5!AEuop=q?rMVK1Fkeq=}EHEhqw-JnsJIY1;Y+_NL!S(+`T7isqY=razkQ zEe4vmY*aWaX`TZuBR0<>{gKcFWNn>E(5&;&p+Kr9r?*jciwvjfB@|RO*4fZnz`zXcBYZeQdoQdxy zJ9NP>)ZIB=I5UY0HA@A+B@se|gF6RJyTg~1V6`U)YzbHP{45%xD+g^WkJSrfu3+zc zbtn03%8jfynMR&B%&=64%?$BV$gwREPFo__4rR+BX-fo6s^|;()vfr(V4YBdNZaF4 zYK*V6h!@W08M+62{)TNFFX@OE`wZPfB~yHZW7sT@fD|bRhvjk_m_3zC%cL%$J{9#<31KeUF-O^i|{Fq ztSkSnZ(pALA8?PZePr3UuW*+Oa*x^S959r(tnap17T~cj8P=Cn&Z#S#Rx-U%?^dp} zmXiHv39vF)mO{F;V%Zq|CuVbLT-)+rIKD?*q(QbQ2kxQ?C6>#ePOtYMmW;swSuV}WDG|SOr z_x|7E)(TF(6~MKk;@d^?tw04D{old&b|>H4!8JwkeN6JboxF{+6$T;SEqtAjrR|k{ zr4y_{nhIu>6uSYE9o{&7f403D@`bnSFhtA1g|}{1Z8R%`ViiSms2t>$RmC8eqp5FO zHrD_{W_tZbUnYip-H#@wSRKmtRaHz!pv$tavy`EE&6Ibq)diRf6x?Nn{Pc(zdH3<% z%~`S+x!f02lk5}j09&KOt%mfSiv3tQEL5W=EkHPXtLr!FWM*xdIx@}b8k*HX@h(Mk zvZPs^jy(vP*;`$|i8O0yXx0G5nu;b#nl)%#E6~)PQ0hkkUbnnanwoK{mWF06P^_(J z&X+W6QJFR>O6}`V{}q}`aC(WB6?HdgVG0{|ALfip5Y}~KsQX`kCc2UTMO)v9{5!C& z(-?VtHM0q|Z0EbZJR9v%C%(qwjyT4#70xNhhK1FYjtDBDE=sE>OK{btlkI#@6bLE+ zYhT@u$5UE+U$N4GV&w8spoE;9;#H@x&f;-L^O_j&`BU~E9`ykUuA%3Jm zypN_oq({t{eI%UPH}e$m|4*ji!hNUe^Y zi0;-JN!i~rrpMfgDC`6!58LcvM|!w^Ji22x6rsyJ+9=L#p~y{P2X<|cZikI4`3rEi zuWq)Xid}vE+~4G&?k}IN4z1+XBQ)y1jV1zL|N%^x+IU1-Cj z(Cq5e>_;+ zd61pqVLfQzW4=pw^@50}H}A|88!9>#K6zJNnK;Hf(RcN6me&V)k7MJA@My~Gv+#H? zpKGKjr7suIk9YlfH-LA7!+uu2wg`K~!w&TbN?e_Gt~wDu7Tz@mXXN3+3f2>*40M_@ z5P45vV^a!fOc_X<`k;TPL(?Aj)sz+ug1Bce@1Epc2nL3#p))2gh#7TL8A+WCyU1dy zupeq+y@kCALy*n2n*+TKyZ$L`Y;P=$c*qw|Tl)ImE#^U9E^J;LuZnFT(s|JZRYN+D zo37G{M4I2v*T^+M`p}BWbvjgGCc=loqd<7r0IJmA_l`T4o4$R*7v~1t!J)o;%84it zJ6*+!V<;T2c1F0jE2vsM}erYH0Eaf z>q~P6`MicxBl4iWYSN~0-&E-!XOY}0pHoHFbQBqmHw=~@dgC_s zau&#)-Seuzx|#xe(Tt~^1(p{fDt4k5v~~!p7Ddp$5JSt`9ZyW%oX;E>UO;IhREhVX zMChg&0mOfyvm)W-#gtfdk9Dy1#jzFGR%7dmZ9K;M+W7k-qH7YivDo@k#`~v|Xlbis zxvATGXIoOi{zoFJ{eV(E-|}uGa6H>NWgaWW#~uTaXD$$x2(?N*8=Yv&Vj&3Q#bg?D zM#7XdWljr?IncS3bn;4p=|Er;UdP|rIjKs%V{z27!ioFcqcotS061EKKBNJK&a$E> zFGjJC*gxzS_Q@nSO|5V&kpc!knxP?otb)>e@@`tMBYu3rva4)_#(<#j&c@DhV!v-mJFZ7JCF~1 zMG~5f-v*&qke-4Kz6g5?gn}nNQ1M<)^W}GG2~CBbXBzLO^X?8BmFrk^iv1``_VBUr zJCF)z@o*LwgkF_|X5hC$=vAa&!^VW3a}Wv-dzDs=_Wk6#K$FM#8jqX_Ne}Vvb>7Y5 z-E7{?;oTd&dy{u_c{h)D+1Idj7s3o~b1(zLyRc)vwBs!lVAwGq>9?`59iufhJ>UE8 zi@qGL+#G4#7%tGVvA*_sMV*VCtlvnkJWrqo-w_2RS_^sy0`IDVCN-l5!~Tr+J~z(y zl&jzZR{advLf^B1uD;|eYy-rLG&x2WLeyaX9@6hCz?qI3zzZR~1IPQCS>f3wfS)?i zS2&MIqs*{H5_z!&d65PAO%3uQ?;R6DKwjcRUIOF~6z6v}$V=$rMBn~kXP2U-gHK1u zISu!~DW>m5JlpDB91BG5hq59*vRL;a(n}SGCCzAg(urvAqE}GIu}u&J#(=;*jjZoY zlYPSqE`x%lj+Ti!$|EYBow!_@`mv>$)^hL1Q?6NPDf;&7Q*C3-l7(fZ za)XF0KGHnE96pg8R$4fGg7hlIVS~oqpU@Z6e81wrVgl)*)B+C(QCQ!7{;M$!ja0L0~;LZh~9sU^iUR`HU97>RaVu z{@Bf2c0MjPoJ+CwOB)0jy*%1iIQC18eH&=s3}1Rqwy%2_O&Q}$5U#TL# zM-ld6>`QN>*D;JGZikFV?6MxbQh1fV6_>*rzwGq>I0t^Aw28im z*xe8mL$!WTFK+XT-6d3XyzlPV(;ADv^M3dyEVh(lw=Mf4^&Z(GzM1IDS8@-C|D>!u zr?GNRjJL}?UmaKKUbgUO-icX^?dMGjiG6}u>V6bsgv36if5FBfaaH4>eKFqlZ~0=c zM^Njv?8nKk(sg5}_zJsn(%dP&_=V-)@wr@0sQ4mZJZ3U?E%J@6ae&<8%fv)5n z?Rxq`e6I{7eb`1|<5~17Y(HRo2EUCi#2DY|q1|wI@+mf+QBTQdo&fP|dJT>nGwMkE zUW?zyu%X*o_VDRMTL09Al}UeqpQjh2A4itwF#lA?W>&ut?>bByH=HkB^eB!Sb$$ft zW7ycNc$k%kTpQ0vFD&+c=$;n!Eyg}Ei4o^jmKqVBPS6RVNIWRU6RA{#5_iO0eTJt? zfD)*sv8enPj(mE2v2XFM@iZ254xMjCgDzd@c`bL-$Paw+?!z&(#)})7{a$s7wj*FA|mG5^7Dj)m^nBHffa z>v%D$_>phwNHI#Df|Pv>?Z!RwY0l7%rb0tbL|McfQf+G29$ZB{O%hd^a0WOWT}!a> zge(IaM^`EhUW%#2BpSQax6FkP5uo0Kg!!b)r-bWB;fXY28H6V|g}Kqz!rY6In@Qmb zG;BG9Uv>&}U*K2BorN%M?2GH_Lq7I>=$bC&Gm&r5=3q8x_m$w&>G2g<13&8&J`3S< z3VgT_cAt%*2S4#Gbxm_h^Z02PIbK3fqsA)%z1AtrQ>?!fG)dvLbo(j@pLYtMhhT#8 z$a|8<`521w`j*mrt9?ZhtOoKN@NWgYQUb4|JgWgb)d|c^*YMsJDLj?VulmtyE(23DS|ke2}WkAgg}fxHysU9ryhn5&>b>dC+|MQ?rSE9=@X zNG4bj_oLj)3NarY{0c$5-%IPkOON5cB54JITmisU1yVwQK+OBXMrOihd%7|cnUYLg z)cqh@h?R*8f^KZ=-0G5v%iH~PW}?T~?6hVxtjVD;no5k#-bP!p#t3)v2#0=z!ssS3 z!o3x@W{vT=lgH=akyBv|l^CCU3vSCAW1kaaA4i13m>@CsdCz^t82Z}%*@^KpFmfr3 zc@pDi@4g*bW9)Te>;*<{h4G2R*z4W!P1YEBoIcG1{k#g}D~XZE`|hr+F@AFL_z67n zDU9DF#!udtcV~?eCU^vzB%h;jAmvvWnJt_vw_)Ca-{U+ve-8{w#&Ty>DtI8hIBjh7 zcSra3aM31%;&wZRpaKf>ir@t?Z@oQPH^azaV%%3m0-&G*iGI-8S44VC{gkz(n}oMg z3IV|Ad^W*bQ3|k}25^%%*U!G`F4v-9RX#;t1l4GzS_i83bHzpU$3CAwXADF`qE;N~14z^>-(ScTFMC>UeYa5(TU##{RrxZ2&rO{0b$Z|91W5b;o98=ixF9MXjq zL~}r(XGja^BN0cx{pwpW@CAsDz%~*aI_I!7{2iszsYAOD8S>auVfk@%2sb~qH~ z;qv4z0i}6_h?yad@s2yDu!LZmRZt-3C93>38cP$X@$bHou4=SA-B;O_6b!(2CPBG~ z0(eAYXA;#vaC7Y}iqh?}p$ zM{cg28_{I#c8X)X6LxNt?c8WyY$xZHQ8dSC?A%BLj+%Csb=p}L%C{+iX&O7rQm5TFplyHNTsv<^ zX?8osG2RI~Zx=L+TI-YZQdIu?Y$vt)9QTCXk?wom=zLP0#-&1|lG0kCF)o!VoV>Zl zRYqxcn`>tc zlxDY69OIp^vqmsYwv+Q}s{H*LJ8Mt}ziDT!U;wtW7L;o%fTJ2aYf;P0n``IYD9vuC zIL13+=iR|H*-p-@qw-H`?7W*kJ!{%oHyD8JtPACO3gEoP&bsvRxtnWeeUxUmQyk-+ zu(N(JO}3Ns8mRos8awM#(s|R)hQR=AXG198qX2TX6a}U6gv`jv_|yw#hYtd z6O?8*O&sH$Fs+H88Dtvg-LLYCOVgUr@0U!|9&noW0OXr0oeCP$9-zJd_*S&OiBt4u zC=I63eFuHXG}hyf53+%Cn=3w*r46|JeZ{n)g|H#fs8Wu+7Lb2X>C|pXQx5s!sLoa2 zvYI!{nkN5&1yYb)_=k>UOBB{h71%(MZ28(d{=g|hYbVFn5O1SYnzba~VQ`%1@-MrY zCqHe0Zx0%AjCUev+B$=V^V+HW*3y=?6p_O;roA(0+C#pB(&?fJn)Y-hhySLY*L6f` zcGJW$-U-t>I!)uehg5zKX9buZ*$!S_A$ahvc12v{~qHZ~Fu4xaWG`nfy81IB> z4?9icye=yLDQVin^p(dn?GdMGk3hbw(iy2S?GgGs*UdGp8%ndACXVq=nAXi{8s~La z`D3MN-Kb(7)3isOracPz9!h7b#v!o z7xMj-&c_Hslx8#LzX#<_64TSs?N@ugi zw1MKF$^VO}*^FBHbg4d=Jq^&(XW$xObA0!!YfiwS;z&V}rXg*15O*?8A8vKFk0&p>IoQp_zCpP|-Cem`CKDZMB@ zG%Y5ih6elYSx7&pGzzqGuFXE{U0lR(Sq2w(!^&mwZpTjCN5zWyi@Kh7;yw?|7Zh%S z2KRaIi^cqrt~;&E>()DM&*S>?g9MUkI2`!5%DX+;kIQbttL$`-O36@L=|o%!p^*x)rUr4PcWKG2 z5owv{T#-P8FvCxPm!|MqXz)Jq&M18iyf!XdXq7 z72b^%Q8xw0L&n1`&m&Vbt+BtXYrL~{a`wv#aFX=$cv_GGFN>>qJ@|h8c-O~HCLe>z z1f@7l!{lS{^z@b_?e=CSTPH73jx z%87}m$BK^98It!>s zTlY1Sj?~8RF)tDxH}u$$SN0twQ9bB>^GHW zVX66s_tUzpIhQr(O3isr&3VY4uQXGn<~;9=`mFgDYrZ8l-*#%gjqG=nW<#m@w)csK ztobf$zAH5sI5ig_`#q)EL254WK5#EIT??s7ioYU8O&;)qobx^u7Ad9vQt5qfnMPdP zVjT7?mc`8xnnexgaLuysmMG0p@N*t&P{<$c&C$f)-sPIfJ!^C%SDA-*=$z2_1W1Yj z!mWYb_<;hM2oU=f)w#6gel!hLPvVN|hfb6af$)(+nW{ngkcu=7LW#~3AoZ3Lj%#SC zf_qH^_ZAIr76cdXde@1OrSPx>>S4!nhywK^E)Q>d@Twno7$0SpGFv;YPYtLd%QfLR+$zN6?p)tK`|;QKYQzfma1fdaHN00#bjO}@_l^eE%BDIFQ|4qh5O{(M}b zn2jqJ?F047gQ*#hnrI?U3-Oes#SU~B!5=YIoddf|GlxaVKP+rIaT*TZNE~Da;hfp zi>1|5p!$nb^%to9s#Hs8RDVI|Hx;VCIaPmy+V4uWvPSi{SXw*{st25^2cULPsn*k| z9*CuPrbG3RP))SD=@8WZP^vB3P=f|1qFu4{#;cG%>@4UoB#$WRE}DW4$I@#vpnBA) zdK7BMlxlyC>d{!5{2Ek`J5`TE?N6opoJRF{EWI=nswbSPC!m(DR3~UuPsCChLG`3l z^(53zDb-mT)swL_{B@|FcB-C++8L$#zDD(QEIm03su@nz45;~(s#l|$5lj7ML)9-- zql~J|go+>AS=FTcvD9-;dTaN&SlaaDks`&oHF&rIiBmXvkCu6insxFg2VwmM(en!H zuUM-8hKW_m)I-OhhFJ3$4u$=Ft=2Hgo z;;G?C^8hr%E;|doi~_HyLVuTqUXJy4nQs;v7iC>Yk*CdcFdnlktfur4BV0&@Uv(CK z6$SGW9{UGhC1H!N#?q^Ar~l=Sa8tdPahYn+8%M(3Cu3;gJLzLWD#k^l`eGVkb*u|T zxK%NkvKUvKcfq^qQ(YlJ=5Rvh09?3&yeuJe#Cey!$8H1ljSJHgRh`9^G$snha|+H? z2=T1Kym{w5u1CbGp`KO2;L1FnmkM1yl9(C+8XQ7AS{z4k=2WyiZ5{o8GISa)N?+>E z)aYhH*Q0dfG`i5Ky*Pa-7rXmQrC8ze0xF+^y8{N;7nbr;g_r!7+~-_$aMK06d|>W{@VflS;ws?t z?Yhsv0mcfF@vM<`1&LRVc$!cR@~Rn#w-^K#d-GOcdvD|2VJcDlWOR(>02HxUz|VTH zA5yKv*-iNs@w!gp$*K8h{>%Q0x0-nY*$fQkT=fOOI#MxjBCEat#Y_sWdK%or7BK~( zQb?&amudy6|0}_2t|(DnP!&f(DOxGEc6ur-%DZK^j4nDs->N(rJ+_vseYhQE$v-BhgHi; z)!QIy^wMRKE~iviK{YZsR+7t7{Wo!rTi&Tz9$FQY<`){x@>Fv!G%GqaD?;mbrTK$K zvm#ZU2h9|xW(u@YmF6EB%@nFQADWefW>jTJvYqjWno3AliNkvwkHv@A$4@H#mj4}h zg4?nbQkAu$?@WR;0yWIgE`r}xpqoi4XRq$Cs@}Wb_V;#;yaO^=(+DdDo#NP1 zkWR+m64**&djjqqgsl|PcS80Jr0+-bEREk~vE7EP9JXh0oS^$0{yvXwB(|S$ygarF z*eYThgJZYjFHcxfhYsjID6AEgeAi#Z-8&b#9z9Zo>i0{}P2=A84|k`y=>T%Nr$Agz zJ=qCRPx|A8v`2=!AP7Tkr6<<6r@@HY)f^)F{YmaC6t zYbe>vjl`x#hCPLionw#X ztQ=!^h>U0YeTo0C;_cW4VquJfGD7@pF5JR~e@SOQ@K^Du18j19q_DO&+YN=VyR$a= zZphS8CKrOq!ExgbyW2baLw_Y#Evu=I!R%hx4D-0YxgLAtSRZVUW8-Ei>y&aV_4mD- z*HbUn6rF2EQ@#o6;_X`?8a$BeH;X^81(8P-2fX$dpwQ$5oag$ z;%HpA^i_HIt$aMNVNk0QaiXECq0mmf2hv;=FGn^+`d+173^v1wX*eAC*D#L0>z+O+ z=03=H#Evz^7~V*7VKjqFBcvNEwBnLWBizIHX!@%1##Ff<)K@VCxG_I|Y&<90Pve)Ylf{kwiehP#MTm<@%(-(q%E({+nI2DDph{q z?}S3Fk>P2>JC(v|!;v^wTc;^)A=C~VS6`~el(um+s@E+sB^NDw+!sOL_D+98*b~9_ zM6f+bQK5Rr;#}>W_OwTS2W3xnjXmw-=+{2!YZ8nq;dgYu72-JrZ za$OB_$2e-zH+@Y316fo|_-oxyl%-|)(jL>Ckl8>719%q3GT?l!g``pdoum=@LQe2cgz10FY^1Ta-PIRZ8Wuu1>=_Tt7yVv;XF2_mKR}i9 zyr!J~aTGN?eSN?lt{1aD#M??m(6(_xb3ZjuL66ozqxYKlYzWX#IH8{a>>vd_UIYC^ z9ECrh{&^5!W1Mh;x%PH%NwFT?Bux+Jwh$uM0TJR7Q z{1i4eW43JIL*i&zTKcL$m+wJ=TsRjj9aCr}rjkRQU_$})v;xD`eeRlv#!>R<^fiG_ z%>d*0Fabq;2u}}lq7DP%GYa*6sRx<9!E)I z(^o|q9yeaPiTPOM-4|*WdJf{A=Xs}6vbDV61b+cSBNX^50Zti9{oyoaT>2-WxPnPj ziRD<}vewl|Af_o)Tz_Zxj*O$6r8*AL2ZPOxzRdP#x(EWG9#N4};0wbux6v%ebe1RM{rmlfav2{@kmF86z{0VrC` z1c8-et%M1{nW(UiIXbBDunDy9W4|}hKXIJfT201XSPz=yWH||_uPEeGlI0|7@X2*q z(kE+eVK*5lQxwu!i8Ps(ue?4|(q}fLsX&>gkSg&VCZM4D80OV^5Hn#?L2D#Sw*E(7-cNDg2;m(Xc+2k)w_4gbJ$6Z++ z*801+NYqoJ)e=H+ud5;pwx<#+@TK(2YyDol@X>69Mw3Q!?!EvEy$3e@8A;1}AI1H2 z&X}47wAl(VzP-~ov#951p&Q|v<1Aqg(BDuc6w{P2hmNifv3=a}|0SCwlUm z)ODkOLttDq`hK24@g&z)5qxvFCm)viu#^4uJZF*fP~3b~fR{CS@-Va71|PV8mCU9PYn(O@s5gJ1hM1WpQ#wqwl3ob$?=1v9(gPH>(*1a-h4qmUJk$2QrZ` z$s6dtz5dOPzM75WMS|c0MR;#=dT$d7_*@l2&O*XA(V?IHYqMzmqJP>fLALX~nGEmC5F+-P8Y~5j6>UKo+oodqS1tmaAl9lQ+R4n??UsOhXCL?M9ZH^k9W7qNewpp6H~09 zt#A&xT~S-%poS$ws+c=_#n6`HXcb%rM>?;_?EwDQs*E+VRqP;dp3E*We=s|-V_C5V z_l?u=Z=ky~jt)i%!@r?Hc{9C1hO^PUnq?TCFZ0PD&-Fn5t~eSIlbJxj<;(mcaI(k& z&G+JPH~mt2XV)2MJ+*R1pu^Ba(8^`%xl4IDw=ios96RsZwY^t@wegNzqY<%v& zyS;E)8j|W?c-Rkdw6I|2s#IQ9{TN5N7^4Ud65|#m<8D`87dDFf(Jam||3?({lPYd6 ziUVpIG>m`AKgQ9$QJD|NFfEVR1$?sCL^DEoFQk4}Xg>qZK0fb_qsvj5TLX6waK##R zWLytWWNGU;e~}>1>;v$A1%5ySzAuhu$AkusTU*7cw>64?0ram5{+Nhj_b+jDS6pVB znCd+17j}yjJLfm2@xMX&cLi{~z0>&L;^M#aTTmDKsI_{u04Lbly5-d zXlJLuAsJK7KU=0fvseWho^{Ca96(VX$1ypZKImk35aNdvyE7Vg2jl2a;mq}cc4t)0 zI51Eli?2|1bN%6j{sXXw74%<#2LCiL4E*~ej(R3$u4&D!gG1K(TpwRq;=a{z07nBm z;Rx_@;{@R-{&EXuXYfSGh!RCf_^Rln*_3JR}3 zp>YBmH@tt^Lp#Wd@Z>+^=#?UwpO>{(o36nzORlo9XPIN5VUu1U9#m zQP|RvKBdaa(ZPNTQFxdk%U9xA_Oz0Xglw>P!;$Y@dS7};SFw!{-i&P`3c$rYafie- z{GE>NOdOqQls?&=5hv~;s4<9dBASZ~%l!ozC`4Q(l^0E!t4GK&1H>L~+{IG#o<9>) z{W!qcOT@9TuuMfS7W8nLIt_=7f635^Yl8a_&q8+@?qNKqbfY107U{o~ZfWSEzS9gv z{7r^Vy>zsFKR0(^&)f)>n^cB3Ul0RYk zPaJ*TEPYVvt2pKfi^op%Cc?$$F*b-VKQ~QJ3_@ZBSG+_*{@mt3ax(}QVL=i$R&*EA zh!=u*loCh&N3BfpXpML@#AB2=@}F*PipOfiV<8@=#F1aOjVT_l5s!y>VI_|IoNZ0< z1Sy`!G?gNYWtOFH+orcv_R;cUnMI;Z0o=g{ydnxODV}Dw3*gc4;+aLPVDpLttXq2% ztU(R$!&#X;nuPY*xu&uni?M zQ)&D|=}inXyO*+o-3G973hcIcYShUDD_=So?7`AtR#n4!-bxU!ti+MutBWaKMI&AX;#HM6@>3rPh|}8gHYU{| zdxw&(7EgbfvhF)I(04+-x)MkJ`mOL$f7)`3CM!F`XYboiP zbkQPRTO(Z?(swKA+VpvG6T6N^x(=l4D(N~jA=#9!r;)A)>H12#9Ob6D8f4o-A!j z->;FrAJPvf>HDcx8B@Bclul^|3GN&xV32EybaQMxv#Ha;KHES(xyxpbbWh4fn~I!B zqPb-=b0)Tce1thjiJwppdr*V_AY@xA{QEWd4^qT!cKlYs_~Iwyx7OgdhHM*!-%f+y znsSx1z!l2%!6)1uk$y<2PNq?JXGY^*pT8<*4vy`FqaLvnbqCq7 z&bG37;?)^q4=aEv9UK#{u+Fsk_RPSC!zCzM=XX(PGpIpT(CI{_ zQ!|g@8JB#OGOHEfmv7XEU{?rri}V0DW62Gf$!JIO=(ncU;k)rtve!`{ENF zN09}Hut#m?a0Rk*4{RLZb2~UI@KNef8LsTEQRQNKD%B4)s@>_~Do}kao|f;zcdfcK z%FI=WZGH?oy_McNY4c;=c2zSYT@M+rF)>baa$>T&0xJEm84Cl(at_}yW1MO6X^(LO z9X|;3Fq&=`Y#p#Yf~_NcRxR^~@_kUMCl)d4d7M*yd8a!jpGzrt7^t3pCY2=oqEZGDDE!k4YBJDfzDG(FH@s8gd%G|Z>U{wD0H4ydhU)66O)Hhu9}(4T*GL0 zi_D~y1$m`&xTOq()-y`85H#(lD8p#u!0VQdGo})osH9)QxB&QKj<+^9{UO;-Jf=bpvy+GT#W%~0< z^Vr4%!p1xYI1T-n@J1=jG8)V@s_^JFF-JQwM+0w+!mOad98HsYTody}C+3U5 z8>=uYX)s@;(>z6lQA;=BqSf;59K{b7H;*yqOBKg9h_8 zI`D+1VqD~eBEY<^pdQvh5!D!MgZlQa3lUDBSpb=>fVyjdX3^9qZ9u$uLI=AeSl)o5 zF|5o%`b`DY3qbZ+)f_rL1byyYNx`Z)7h3a_=1`61Tsrs^H0Mjrw;;)7@~Au?>9>{U zi_pX>R~iln{^1o>Lo-|Abw!ZDi;gg(iH?+MKEPt{1cP!P`3~~lRiKld9)Zg2Vekl- zjrUcFS<-@dDzOod=DmkwhCdb{y->lts3B9P+hE4 zmq64gburQ(DAnaoRa|~Q{47*I)Tn+4wU3nQMvdx+^y_m_U8+%C3bkcQb(d2$Y$^Tt zJXDuU)kG`d! zi`GDLt&%SPkh9gSp$|qwb)BZ5bx`|Esn(DMt)m5FAiZ8l$BA|5gbfhk=op1+m2)3L4F7RR)?&)ij6)P`QIaNDEgC` zNE7~do}Zb!%Vq%cLwx)+*cPO}z_u0Jm)N#p`wH83Y&)=hjqMw3JF)G;_AR#E*z%(= z#DXAUd=Y3ne$S#!^D}=O`5i<&H+u)as>hUo9u_eR6g=kcdoEJ#ike9y1!02``QFdO zwt7_ZJ8G~fvm_1Lcr*`HZgMt~229J0EH1=tU>uF&BxZkB;k+LbzhL7t znTMR=%-O%H?8h|Wyx-e@;{Ok4RLs8#o&O)sA%-(YqX_5UvI^(lAo073*M81$=IjG1 zdzdDifAbcYo|)tt$-T0*M>cxnPUv_;3x~aqRyPZqts^cT=!vbpuhHw~ z&p}_lnz^ys4TK!EoRb-o00$WTW1vgnW8Ve(!Cn&UTCyj%F30N1=aAm6Ij{G}StN;OyfndlG2C z%rr#+f5L(5^;2f+|K;RIE;ShB9ZTtL(X&Q2sOCJ7Mns`cVGK2<82^dMaGfh+;FyMLcH_)Z;U! z-OQkld`yfEClL^qDXwh*$#PO`Q@aT>V~$P{-lwt(?^BRCjg3c|cb(zQ*=JPtGEI1& ziuVp!fEy%l%3R_G=Mg-Oh!IGVm%7hs3OWbTzm)h7nu4ISbqRFOYjn>;?{B61hej7V z8$N*U1&!_n=v`F0evK}4R(}ZHOHwz;#7ofoN9np~`I5|N7F+%i#4juHE66r{c^T=e zO1z*Hhgj`++^ZH=SgaSNx-eq0_yA1I!jN`jW7ik&gmjp7GQ;_FN8$8Ud2>KU)L#x8 z$Y6koOa)Q`Ah_2)4XVb!|3lq(fJaqy{qKe(i-aCZ3SelWLJ&}~BgNja3nCy*v4I^? z671L!b?gxvuObSfEP~P$V8}~)j-xTr z+)y?i?r5Bo7d@`^rUSy^Mq*obEVp4J)QwQVimT&*NTO&gA&z$NQYSCEq0OcP!x?)x z8j~=`0W=9>tfTQBdC?K=sBvvaW0HEV#C)5haqYb5y7tt#iPt#EMw*~uQ`z`_&qh#f zSO?fhBS&=-K{Ht$Z;K!gLbVI_M)l^Bv^?A<3nY`Ggz{EcHSskKq**3a)I2YG&OVza zhBNYI;{u~`KCTP#p~j1XjYIi)(QX}KkCCBJJqpjxS~wuJ0F;&z(iaX$E%KuEiUW{Z zIUuzHlszS+UmcKILCc*3kcu3TiU6gxgcR-{5KX8kFZynm0Hih!NNoV6t%TIf0jW)1 z^yzLUq`^Zs?iF?bY6l?gC7_NDK<)CPV-7F@weGX7ea2o4sTm)br7wGT-*kRP2M72L z0KK;a-_rrULtb=wcYtp+lJt2I74pi{>^>GuT6x(A@b;B3&jL(q@g4WY%!9F$cNVQi z&(f>!866$KIs#B939O$37~13<>H=2m09Fh@oh7h=4q#|A$>0vb^+q;Fs z2k?V6>+nN1Q8&~H=NdK^7WYJbrG!pE+)K8P2I)YPRj+R^&&bXYD`sv#I;S_PMraZ$ z(p&8L#`YHBK1@;)$UdlZlmxjj2(qY;xb=<7KpyRZJO&_$%BlDqjq772$YlW8Ai1kA zI$Cs_wSBs{<3lVko9&K6o8x7>uO01<6CI;y7haBbC!(H`$_cnWNw)jN!NLjAcC)dM zt1T<%Rx)(Hf(6SZ3;qq?LMMC7n7~g4;8P^TaFP_= zJ52)r+rjavB5y7h#`|*1e3PucXmz@5Sy%L0gC)zp(ME6kl$?QkHYNNUQG&%+U6ixiSfR7%C2zm9O!T4~uU6 zz(+m;_iW_+8zCQ&43Ci0y^AEg5)b(ZG4#JcesOYTLVhtSj+B+}^N?R09kA3#ehKc` z$oV%yen~PsLQeNCmGB<*kY6IcSO(;mC08com!ab2vhoxU`DM|MKlG7bfqOP`{*91d zkqnQJ)4fp=-V6`<72<^DKt4LTG9e$0idV|Y3q0hbqkUHR$nSL65dTKVuL{Du3b3x0 z@RoY;u8O|%u@CPW+_RbC-v}P`Zbu8ccddl?na9jE;-F8!%yr3?iJ9wA@p@VLXAk*x z(Jr6*$j9KGjhufY&NER~g;iq?O^bxWenzVwk- z8mjsy!z1KWf4qc;oQIJ27Y}>|lbzX451By&Kh>E5Ff-kTn3A$o71Wbq$M&5xnl z|xM!n&B2SF36Kk8qE!BHc!ddR2d_ugr5fXkXnLd*6Q>gf~ zto)sa^r`5po3>|%^ULtFadeZv5|?GkP>4&q_l$(H-a}a?nr;Tl5n}Lb7{Lt7(aG%y zTu+vj69WQ6kI;ymXshP29^vq_9-`+^ml9)odBC%{eqOc>iHUhI-DkxMc`<&MLEl9i zyKs|Y)r2^F0o7lWP3mF@hmNKcKl^_#L|@O3<%H{~7oywM zra^g{6CEdY9SQ-_GzGx_BN5=NFVQqb+*9b$MDJG!za;v$h!qyUj7r2vEsOid)&23Yp4>40>CJ=r3B@_D07rz2X*`iw zXBz!Lm|hJM^(yYYCW+b`M4?_ORaJkliqclGxy{rec^VJDfsaR|=(}gERR%p8A^gX< z@bn<`>3}>#LfpvKS&YZ|+3s}!Cdp!vIb-WGi4{&wL+n|aCYU#G zotT9>QAyJgpb4f@id+8QEHSZdY(NtddV~vV$f}vGfhl{LjaqL>U_AiLwwKxBgmy9g zEEbxUn2itF3_b1^#PhRQc)|f02u`Sb2g>IJQOyCGxf0b;0a-#IVpaRtiV~6~&5Y1f zKInDGBY}$KiWVVto`|f29-lz6rdg9&_|VMBCj7TeTRoNcE!GkM~T94cJs0sj7t$>C}?v>$Jm_u>LD7^tMP!*1Nh0a5yrm(u@etZ7pJv|wP<95UjWbxMdx<0 zLcE-FOQ+bfHp+BVL^Mr9T0-k36@$IEfw3jLL-E_Y@?HRi_j}qQc@gluE7=$rU?VfM zNX+OQn|}h?y|VL}(93afMY3@H8iP%cn_2; zmedRfHMYaQC(63S=GUiaMpVccytBNbSsm&S2IB*#Z+P;KK4R;Hb#0rn=X2QN;(fG> zc!8h}U!y*~wbK^L2dKA1l5wenj1R=6-D1&h>iy_6O-jNcXIEM>wPQT0g`YmsJBYD2 zu>DtJyfUB$oP-vQ4~WfelPZjmxJdwDe&W+>PZtYDRJ07g5=28`e5ph;#=+PtV#2Uelnj6pXi?UooLTTjiaw9ch|mq<4D3dBKL?vw}n~1Hm6k zqDve^FB3BlibcBSYbZ7 zC-qjeL+~S9FPAjkCT>D!D8?KT>zB>_M&_w@ATx0@V=yNgS=vZNrG(N|@Rrr9~(4$pIgX(@E>pt&E z<8#sBh*L|nAxL;ji^hTS-FR{=_`QtY449v7^V@)b zAQG8Xyb~7jr14kyPLezvee##M{yLA|!c-9cQZ(%u8;ezii9KT-!`}oee}l^3%F5q} ztX_WQveUOBUM2zl4t2kmb-xpFT^CO<3s6C1{va!VCf4@$0f#>gRwf<(C@X&|KJTL| zul6ecgbKvp(co`2u7A$s2jPTQi^WI9?yo}|l#j)&8#)V9ZX?!t##MBit&=eDKeEH3XEf@#_27QtT9RpJGuo zZrf?L>#!*mcisT=*_6Fwx!x2q5& z)%{i0UE&FHee{46kl^zPqPY;pEdWFDh6GD4w;9!K0h_0a)QO@ksHa?!;!!GrtNrXs z=)WOhh2W3Xl5gN0EBXxp1qgW*pU3b~CyQL_hyWo)pvYs*L#HffQ5@jFFbux1c)&D zN}!yEIt<1|2ZPqcFp|Fr>fcmwHp7;&lfJSM9$1Iok=0t|&w!*%@wDGlcO z+>#ryO);UGcrpz(v44Ul_7Cob@;wtaz<=4i` zD3e1^#@F7)v*KEy3HHF-W@y7_rlj#l@Y6IDD#b1T@9X&oKOYGX4|`inKL-Tbi1Dij zsX#%Z*%#VLnk6B{FA$@j_$4>oe14M`BjN0DV|tVX4YlcAO!O|(Kf;3FVY=X$igPov z^SvEzCbVooib!bxfG()6)F%oT+4=L=Od-&%=oPB7@r%mIOjHU@>C$zlvY4|u2a}l> z9Tm=4WeFu0py*gxZHasjz(q(e#n1lVs{QYIP2E!d1BBFYcqYLpa!(}vz{cN zNq~UN&{t(gzp8;`)c1Hu!dV~98+bTzzpOjhLXlF%i2%Z;Klj3 z;L%4WKg4V!S@(;wrZaTijL#f~NtY1AZ#v}MI@Oc!U$MB)UPUdM->!fK8A1|e&rFr>f zPrn%nH*1s+C=s&|E1%hZq}PQnK;F0OTkC-hVZleEx5(=&eV4CD2i}`2YlTF^3)j{* zh_I@r`}Ju8$q3n77z1ylwy4waxSp)s!IDwZSJFNr5Z-i~%9aXHqYxjmzpho-64h-X z>mK2-rGotVo1$sk(wAT~l|8vOzE{Jh>ifr+>G0gjvPSPm!nsY)2a8&U@`_CADBq-7 z4XHJV0BLDpTIAvH5fY{K^rN!r6RUrZS(FsL@KA zM4u|mhwAPr>z?W`pO*RabKg$ed|alp8^RDpp=|GzyEL1#Qkl*FOeC`O&I;3oG}n^! zOvQr5Uu$SS$%a#y6sAE8>6$I4D3#?Dp+;+I4QEwhIaIfetUK6YIYs&N8!kxOaw-cv zyJ$i6{bweafd?64Re@(W^kwG(OIG?JNIAc>CF;u>|JxDCMWVLJoKRN~rTajA$GReO zVB$}u{az&8JA66~v+c}?hS(}QqK9?R z(Ao}7sUOlokD6}QzKYDqON=-gJ>9>C{nL5Aap+!2UwJ_Nb6hu{lr9!F9?GV@hgdjc zN!g|kBH<2AbS)A%t8W?)AB)@LI{})C4-J6#!go^K7$^gC45hgA|E85)jwOoe;ho&H zvufG_O=!ftw`_VRnqoDm)NhB2oq1&!{WlVRFk>HB4VJ?*`egGOQWE|?K)kO6@}vWQ zpR%i$68?^56F-TB3p;m0U84PTd^+N~Shk&tw)SYXWB&Zhmqo%8!{NU@>dnS9XV6(T zUf^i_ci#NtKjOxJ1sl^W!hW*x=Z?mI<;`!mf*W^n(A@KhLK9&AjLCkM#JdkhLT{ylI0HJ?SoM}(no zI(}4#XGMTDv@sbN4QXjQ=0FK77r^Xs@y5Ke{8f?gwj7>B;$n?xbo;j4I%{Am5rVoc z87lEd^}0)_d4Ov3w=J)1>=%*nA6c~6@kZGVU&1Qt(25JK*$)nhkI(p{Ks0>qm&3#} zw{B{+C$C1#2FwUg7g=9zdJdA>B7sv}Y>&@DxIS1C)CL40{*>Zp|L>suGVxU;e0~$2 z2;+i7Dpfed0q+pNI#j}IJ17Y6ko>aKz9x8wp;CkkA0FOr{tY&i9DzGz5454=a9sD0 z;MxHkSCR(!VMQyZG3^(}ivGm774 z;{&VX_vxw?&NDKT*Su&MZaqHqULZ_j(j$w+S1T(X;swclc?E0`nnZGd$9s9t2GsJ_ z!ps|wbl*{!@op3E%`qm=@4|kLlstDF6y*6`G2ps?X~j0&GpK@|Af=Zir(1v=Y*Y{@ zj=}aBb0v;MM{A+#6zZ_ob~Eq|ll8*ceC=4RGI6 zhWB2Vqk@=@0+ypCrk)N=M~QQ9{6B0$*pR)jKAxR=3|LfNb20L^Vx z*or!8;S_3Gd0WM?cvn69p9$$WKsjDQIt7r>pOuD;zvIMFrLh%<(ry{@J@PwxZT%(q zuY62lA-^KSpz}n7@Sk=d0W+3oM|oRXCe-paW89bN`GiTweE@obq~lDqw&FnOKGF7O zYnK(_0DNng)rlUDCjpj{)`_@2S;Fq`fPJF4>lTN!P6EgSPh&DM_iwLwhU00dFZdHHht0U^`9HeQ^LAonx7Hd+bwF%RL`jdlC+*u$D~; z^aYgDC8SXSNSSz7)t+}cByfi4IU%;^fhMFg@CU#yQD=H>Rs2`;+eE_a6kd#as6zqZrh{^ZI&TK#gN4Ve)SX_RC zgrhhbhzf%woQD9%_PK$g?*p+9_A)t8KCY;r3vy(5_P1f=Ob5OQ(>|SEpO&jn(hUxZ zbub9HP!jQkgNVVR$%C=Ehms+!0WuP+iy*aW#X%TvCTiGZdvSoU9RG-4w;T>holS*z z0~Zh(6xt%wG0mr;vNpXBP8zW4&1}V^CC9)WTh|aFentJ(%W0OM~hsx z{&c^OG*s}*66Ze}yRIqQ7QaER3mr}NzOt3&@DBhNx+tID^us=*Z2cmTe6b`uIw)xC z7m4YQ#iFfke2|#r4q^FL1O$&?1p{w$=H1EZ^$`_a>{y5>J=8HaA47% zdKsWaxY#IK@A+$P&PMdz2m{cGLxz{5_7xKUhl99cDb@Az|IT=%;qosz`VV z?yKC~6%~m>wWUj$0WGU4xfqmBE{i?7&nO~#G!?uH^h&zgkLb2<(4u6n`14t8RB>=~ z71~{m5A|T54np&!%qJ74w?23#w&HTK2*nY}xF%d3hIYhRBMc>O!+#fdJy8d`>3U)L zv+RKT|4;`sT|>;dcy-?O8Qvq@Rje-EQJCZcU6Ep4D;fTJP=Mj0uHxk9j7UqKYkDn3 z4muXDROC<(rFydO(xG*fL-wSp>m(_wK?+7vr2y~$jS_h;#8zBDvRC`GU&l?#KuHH` z^hbMGP3v;my-n_QXfM5aVUrDy@@{ zQEzC)yaIbr_7>zvISXu+-�MgGPVJ`N=qdEs>yq2WZqT#V!ADT)wz}SjDKirKl6( zA}1s+e>m1QiNNu=d$WYHeNceF(D;0D{_u)fJ^D=oXoRvJ$xSJ*N)h+owC(3Z-h@j= zCW2`1IEhvZ->{Tm)?;zhH7kg|_v65xX>}B89+U!U&H@SFAbuKMF~74?j#7-7;3D{fmii+Vh4(FpgYYRglA>9; z=kLSWPCM(#JT00>hz92kk0cQ!NubH2lBD(?Ng`i7a81P=%E9lytGrp~O(4S-3z0`t z0JM*cH1`zLu1UOsN$ke2q2`k&j}c+|D@9vxJ-#`vviL48LXR_j97YS|5Gj z`ja`c3T~Ub6PY(&@12B@_SQWk5gz6tM78I}R?Omqgyhx~rODLDyy|3>jee{)HiccV zZAZ(DE#9ne62L9c^kfOJw+9f_n%q<|rw#$4Fpm&Vvkw{d zz8?ufBbRwWLOa`o_DH@sXne)IHWd1l1yBb07Cw*Rw?X(%kil~6f*m8pvokG)zX*6! zBuq?bQ0#v(Uo5-1VotW#t%=nOcQk7p46WRSwXwq|;Zi-SluglpHccteFESoZlp0@+ z(}t6n-A9HI@RUN52D%d+hyP-P@Zl{iG3FD|@Y znuTXuY!>3OJ1UZ$Vj-BCDgj-|CMDjyqhdBss#9M?F6heN4EJN19%TsF*taSUea9l;RUm&&5>V<9@M^xu zzPn=HzNSUFkQ=iZ2=wREoA9y^!tmTcJsprE+}AKoe9BI1-neVnzznTN6;@{e%7$`-5uZ9p~+F-xGoJhBxeq*YV<_NoE|m$1F+a{T`WdF@7orj*7(Oj8dm( z_agAq8`#YenRG>eimqW4pd;*x-j$(&*+H4jM(wvGF^_n}%ob-)`yU`?PLP;6AY`s2 z<|&VuIillhvANtW(j3AX_{b*1cPJoIu4hVwf)o_Ty%n9Y48QGRdIyk|sl1Krc@op} z?Dwd(ZdGiVpLwa-=0Sj_psRTl@=_^xIvJkLlc0Fy(1mMr)%BbYW9{-yjPrqQfy6k~ z!#H2O_a$cdRU9CU3IioF;DNh~g-m|232Y$%Et0@qhuG@K=7{k?>Dh%8|p_$C3^Uyjg=6Ag;CG^avZ0oV#>{H z+k_W0GmT7U76Z@wV%~Hd^Ia?keixg|qXE-Z&ABf^bv;0vR$vZc2<;nI{~;*(2oKqd6=W2BC|+G1o6Ap2Ahi-16pN~fzV&4o9sD@|mj(g!%Y(vL z4)iOeFh2GCV!62aXZXDGcj|-9{?hb!#kB0?DHRU4@*Y0e3c(V20bZaK{hpmmh>!-kEN`zn#{u={CnW1_Mjh`^U;!goY#gk8P{h8!qbmQ>xsHLNXaM#7jn;{R2Qpe(;ir zd*ooo-Wk=0a|FFe^{|jJml<+$`;Qt~vR>VH=(+dY&8oGox1#Np1p#CZ$ zcMCv9HzdaW5sUf{>>+uOJ|U9^hwnI~u70@f80616*uyns4{yJUX-q?~`nXvlIRr?o z9HwZ9*!pLBArtc+ykEnFz6FqflhBWJu&_m3`FCu-&w}y=PpxN%w|Wq_0fGwgTXFrn zgm_E{|e0LT=-*VX`5 z1u0ks3bG}D+Z_N_iA{TG0C-}B&BEsZ5Rm{TIskkw*3|Iksz0$Abzuu?2+paIkiT0uQDt}g+6>Httr%xS0rGzbD{fW{3a zfbSgu8i<*VG=N4y0FBVNu>|mo13)A3N@EQmHwYjXjhjdSF$aKL@j|W!@NrOxA47;u zC4he%06rE^H_-r^F$MXiFE&Ht<`O_1F)=ru8*U~%BH_<5`Bf&D>y{xoESmY;%j(X0AA)NVl02Y%>RKI?6Wpd2Qy1KCN|| zw}NfnLYq#q4W83M*7=q=yp3)%JJ@D6+7!z+&wFiViv!#0Hc@Wl$K$c+exhj8S+;p? zNFWIdMe+Ex_{=MALe+8jl;DGYEL4jB^`j`y`ox9)%>N%(KZ|Ff~g*QQG1FPpmo8JA(U(2}4Yg=Hpy$Vy;-DKPM zhKQBTH|K`yio^Psza|>Aif4&6$82bx)L?&9UIccCnooy_85O_gh6}_2=L7x$1)}xo z7HtQh`hgPuPY&A9rg#9_b}tC>)gA2)l5Mv++M>-~7ohFI4!j4W-667VXlPI-XtU=) zv^~_(_E5AtOtx*{Xp1&^gV465uE+1;s7t!2l>sAwJdcoVTcIt)REk^vAKEk;Ts~{$ zqo`}n;!zrFPr9p_yCXBby}fS%3QfP1<1+}?G=x(#c{Dgu^F6ejW(@1F=WELTJwQ|B zNGfGowbr9;2jxZ`PW}q7FXaX-| zXEA}_1R)+Jfp>8Lzp1WhHKKfuKeJ4823Dp#d`5%ad`V1ILZPakRwI-GKvb zUb?7!PG?dSZH`+595l9~$q`~mjjd>@We$E@j}P!oytsUD_Hf*f4A*Na8Am!KNJe;! zB;ard0cdmH$nrU@QZ4S2#(|Kh&OcrgtCRf=euxYbALs07kC=defQ5W$f;Ng;X2PiQIsD|$*8#(v)FOkq9wctUe?=w@WX-h(2dR8Q;ep7n z?Kt%02nteY6}rKbeoNC=ZU7%AN%97e^u@Nk-*d$cSC)TRax#A3g#8e9upy~k0(dIu znB=KoOJtIk)Z;2C;F`gQSnyw6gnAT=NYb7k@RCW{mF;RHU;gH*@)wREDSF3~c;e?B zw1}|5(!x%J?^1W;uEOgkIeZ`OLZ=jn8E2t?Jrxa9e{%}1Ps4}e(GZBi-s*}rZLcYR z(4XicV^La=Q>vKL>?4Zm{+dY<51P^^fvPADcfb_hAkq1b4GqPDcIz`U&TwEMg3gv$E^}Z(n|9ZiKf=>NuBjlU z#yP;QEDxA@uR8JGh}ej5wbkna0Q&Te!_8EtysSpIBpa-^Anp*jZT<0=%90};c6@Sk)| zI|@nPv=Sx5>Zro)_jZYBsk3J=cf4uBeZ$j9e+T9LLG}5P^6{V?Vk!l4{|{~Yj4OYc zH}}NDytzkg{bNU_Xjpqg?PC=EWSbNSOvTx}DDRnrdYT_{d~x5@Uz>?j7ws5Fk1x*K zD>48Cc?#5O3;gEsG{C_VRlPv+bccf{w7Ivm{6W8iA?is3utg%mn%;Gd%+Br1{q7SxO{bE&#GDFY{uAc$I)}BMFYuT zDDV%HG)#8LU}!<~;yZSe42C=K4+riM68}^O{^12tF`*{0Y}|h9Ym1!XU#?&!m0ScI z5pq&PQ?AfS3aeWCs)OEcH=8-;^ z;!^%)qKRl9Ur{nS6SHA}unY(f5lZVe+ z_#VdpIru*ppSSVJ!1ru?-of>I_|W4?Y4Si#81%t4vobTI1Q?0pta-ayptF#m7~U-K zl~o^zv)0hn*Hr9_p?%ij^xL6SqpUiR!GSVjUHQbYmr59fa7C2CUSe zm>9`1KrydOZ;tq8$(Fo>nBvL{iyAN+x-_WtOQG<~q|)CR8dUnF;)cEB%T6a{lcFnA za`hA}dSxb>m+Z18wGy?$^p#VBhT2~Eo}z66rS?8YEegaFpABlzznRTU^1hn*(@I_W}KeL74wVZ z%Pv@kq)>Sl8Ha5crcvZTLe=!J(_Y%oezUE=`qE$#7 z{`9)q-BOB|Z&=Vsig=I4!1aYmQd|VJUMZ#c#ZWQ%sV%u!_Y8N5FTKzu$I7~*8pv{T zll8kHT4}*+ztPdkC0g@teF)u`a@IW2_33rF>GT8+`Cb(aZdXCJS4;W+IFtiNDXGHy zqa(UQy2Y0rO|ho$-C>RcFJPFM}iI>6!x3 z?WA}?QU-Jl*uPeaU=u`;oPuZKosg#;5MOqDDwib@yab9=##33g9 z2*d94ZxEdiMuJ3Hu_+K&Kd%Hs*>Ec1sQw&+nI2x>tRzAN*T6coWOPqx$w=R@tVo7# zawF06>2;ZVyM>k{O_JV?T6zSrJ^cj9-6W-#JuG+_?nZIuq4Cj8$l@YgFewCVoCZed zX@D{gwMrzg2!PpkIZm`bEWYd%Qw=V=tSmaI)XGqUpQqM93s$^m(`*Av^YR#dRh7+F zmZz2m1yu?mjhBLI;1E=)IN*r*va?M=RhHPNGkVhkE1MXPgm*(l`j4$g=Lfwgv3IH?| zHXUDCpFRB50uqZWlkc{tQe82U1Rm52aMDn~dD9<|~%L!7R z`#_$yao#DeI4Zu(Id}7J!`(A~6AYcKR(~*hA%ge6GaA*ALR&S*0+zZC61_@DA2f-R zW$EZVau_|O(~<`4)>!o`h$*WN)$2?E_M_q;`ua89u!f0(#;Sv<7)ZqcD*87D|5@kK zrA^nrL6#p3y_APzq4<2smi&HNNGY$X!INZ(?DDRlUET$oyj$93H;13!CAJ+KUv`4s z6S@4G0%saoliyt%eCuvFjVrb$HX1e(_B#F552%&(E{^Wnciww~Lb?Y6x>pM6P>1v0 z^T-K^g?5HnS&vi!9#@kO$GF_SKZN zeY@t!DM!J@DJ@yw@HKE>Py_ct`u9r>^l_N!ePYZ>nAo$;w6Zyd>Zu?(RCa?iX+vWc z$Z$(`lXe&&%dwb*ZcTUZL%;2ng+k98c=h(i7{^eNuISWB6_Y+pgvLPe;{i`G6QKyY zODX>YxPDM7=0t~L9uR+?0>!92!8I|_6a3f-SgJS@^o?Z29GavUKbX{5G1_BJqAo|9 zKl_R9XvUK|Mo=+~iosNDqr#gv?M5maM?FjBV6;um&FiG8s#b&`0YZ+r#MA=$oUFBzHs zg1v~OV?O_8wIETVhoQ#v#KJzm<+e>JMnCX8;@P(V3T5Aq;QCQ1qXEN$dD|o6lQU%A zMgnuKx1~G4sBC@hK(}2h!P1(WZ|teBv^B>`E-YS7b$A(#qyA--G4YDog>*HHto|2m z$YfGO{0zx&wr`fJokn8Yb?VUL!bRr$n5UY@4b?n`>nEgYhC5XAm^kNb$6}8ef~x8t zQq7Tef*dMSS5K)f7~sFL9LlE7=FclPZAeK)RJ5X^fQnV5z0Xh#_Ef{!F=vglNt+Ln z4)3QTO)v%&zcY~u9531&p3=MY4HtUS?UP<;GIjeT^x7VL&{*~gFEl+VI-VC_c8D34 zTp@{6<_y^I6^6mL-I3< z^h=VbS46K%k=9R%?i?OJExh-q&}L*M6)Zh!;k|cJ-ylg%4Fa7Cpf5|HQ3jeZwZ52t zQG92{gPCH~)$zT=p!FNO^X|F5zaR{sJJ9GGgy!WSnwNoQszkHMqy6RR10z9uv2JV8 zu5bJYtr4|Dp&3EQGjQ(}3Hc+Bff@CqXI~mWCcO90MCxh>z4``0eM5{IWXbvsK%FL` ze(6DdqkgpB2;tou%Dui=xkdwK9_Nv7BvxjqT{b=lp z_^ILS285}e2#d|R4ZLgmfdD-p1oS-ay(R%|@r3<+bmnLXTMT?@a|b-ZDPUWR(PX-8 zvcto@xPJ8NtH7@)8X4~pUczlUoA$T_ZDzPP>+Hr_FuJ&=G5@MPg#E2uFK>P$dUP7}kuHzd>o2h>=7 z@!0h+_Lp#0sr$xeV(T684*6d>6v@Ad>HRhrbvEH|1pGH8{Pqs`8zF=n;u+!kuObk3 z1LrT{|13nTM>iLUkFVNvnCDsF5yo#EX!Q*eTWvA%c5EIs38;-@mQhJS7Y6~gqs?!O z*9vD5-a(?#X=`&u&+C5gl>GlKRu*_Ho~i;h81B?aHX9$oZ4!kLtOkDNh%VQ zR0PQ9NaTGT$Rp7KykCkoaf8=9XdfCvR*nES?V#L^ks3*UGYib3;8J>8Lu`F zoj?7xz=v=;pu7qQ3nhdJfPf9(rTE$Zdo?=r?)Zb@jA@Rx)6jO2Y+L4NJ1u(Tz477U zNGI~KPIW}#CCz%&(b-j#6P94f1itzDb z+r)Usy@{F#gX1f!H}>(o62$WgS}vA&7CZ2~BJO#R@r2LY)-l4+r#9fXWQEIuQYizp z_a(HY!^O7i@F=y-lj47d9~8el6d!?S%_f<{GT6jRX!3z<@;L~w&EX~S*u(LXjE`#Z zJ1)_g@g{@+q6OurG~c}h*GnaYRe)fxi!TumK4NUg-iaouCYfm5V~-0`@3$9|`|gen zj@Ix_&m{4*Mh}o=Omg#Af4T?jIhcm@<~96e)tk)FqY3MZENEF!ipwCu52X~pcSv!W zSoCOo*%2!3HYKPA6|PaEI;p^0HAHw9_U-K=^Bk|PZmI0~plsUIkmGN|fCX;6Bw>|-gn-y9~hLd<(o?(R_&4b_#Kx5H{}5r$?BjG>dcw%9R@> zZ}~V83}qePxFyPC>GEhQ_>Q3mUSUhU5+PwEfgl-w7F5Y+P{-#|CE*c4pZ-i7HaWhm zD}^%>vpoUk60aA+1|RoZUfL4~ESFUvBZ~`zQ{Z$u9kKI8kex38<4eg-9S1vKh{Ut; zWyRHG<=HKHr;`<=t>Todn6@O|SsHJfZ~Dhqp!{n|eXeNqUrc{|CI0igwVl%3{nrz* zQgthoIab!S1WjI?cHNGDE3Wbp9qxtoNt_SixLI*T2V+k6)DkjqU6EriH`cM1%_H4@ zo3~3jF%crNn{Oauzni;A^f)PAKS>RA|68esLQf6fh`cHB6{oAc0Orz#atTuvmE}gH z1}|Lm6e8^@8pLM7TvoqexvR1BA5yWDil=GH`~$jLM0Qqr zl^k?HQV#RP#AgyM^R-O)ieZp+zGvwan9}(k(&d_Pn zhzrAix#MZ7C2L%X!@rKVD>j9(5rWtxg>j)n7#oF{6<={6nGnm@ZNQr>-whH80e!-8L$_x1UxURR{mynxNXaA zV3#UTfZB@d-zEDcU_Vk8Ze2T^D-L`oz9g`J#O$CdV^XJq9EwiM+fm~)Nz5qosCU#q zL-Crw$|$Wma?1csA&`mjW=d{Mwy>RTp)h6$V>_>a2Q*&$wD6W=GFnk)05-~W)!AMiT<9b)Ce__A(l#=vD0rqLTiA=*tbv|2)7)*DfX z=E9|J9Vl4cq}e|`FaOKn<4;`wE%|tq%-oup`cq7N7iURQWim?JWb~C~Fb1=9G`T;M zR4tCRV{6Ob3Bt3uFa*FS`0eqGFM@xx2$UuK11OQ1p90KB`GA)QNE6L))oIBXTJS5xPtXZ8D(Q6VE%v zULW9auBjcGAKZziDhB`WYKW(nxnMRujkAUtvPz6X9QkX!UA}3XB%UnE{mblQ8MO+< zUjL0R<<0JDCNvedsd7O-2xH{CMQ(QY>8L>%Vtc%r;;6wR#UlEe)Xm^4*CX4>24gfA zBaZt!-h@qvXdtE2orq-nb%)Zk3q}29@umLxuHB&VuCHv|4d*sFC^n3Y(efkLXwceNAFQkj@03%tWLt0{DTT67=GpM7(Y1hKAZ2;JT4i+cKyP z_)AH{-d|>@L7_P4llW3!ZRV`%uBcA;vPrXy%;@e>9DBEZ^wd+7fw+DniD%8E7g0%( z7o?Q-OmXTT@peh_YYf>v0MInUxC-*KCkGnC>_5XcZnNLp30#zNndYuiaWm~w^C?Jk5#!ACJSODx2ER@51 z57A%UGIE@6*5VR}{~a$%@{#5cOr8|ZR!7&+yinZtwd^I+@e9u|`tJ8z^8tqH(q;Hg z+IGQ(n>np(vEM(4mIa`kxTAb0AJ>JFlX7rkC%O5B;)HL(37LHQ{rzC9UGk~?wEKHr zMdHHmFTA!|4SYpWyoJ|Sn{2cI3yY8iQqT%r6zr>86pFvTi!be=P64UDx~g%a)gRNG z!APPbZN6BC9H;oS;8kRid|I$2DE1z=Y5ivK&$+s5#;+AipphwoR)Dvs=(H_fn9-_G z#D9RF+RU1>d1_=5LRd-_vaFdQe?L|AnAcXUQxHB#$+NaM_yQ>+fw+F-%2F!c%r}Mf z%GVX~1|N#+rhr-lej9wqMCywf^%J=ntqVo#pB#d+4P6PTvVdlEX|%X{MfI&j3rZUe z^UiAmZAm=($`lHjBb!Pi%UNb-h(jX@&*4dcH1*OBaN0{TG>50yQ!nib#Q|%OBa=r( zxM0zvWoWOU-|dB39VE0ohu`g0D8g%zESNoK&CPI^b{erzSwL)LYiP+O{EkWxH<>8dc~hp%pox?OP}ouaA#v zK!zRRf}x2^KiX1MY+8OT_*f?is5JngS}Ez%`^yZ~5)(II1=$Q2RmDXL4SsAipM7W< zaT;IQk~#9Tb#tMABbK~Og+cLG{Tr*3*eEU(z5k9E6m$lg^dog`#kk&2vfb$-v2x>< zTyf<_Jfu`*u9W$wI*VrJGSzhd8E36;ezxz4H4T=`E=NpaS52eS0BTPkwvoaazlo=s zB-$05lIQ{{bd{1g00v;E^j*XQzgnw7mC2o$DhNq3z+ZU70LyMT$Y7s)d(2YY$@%~Ua0U%fChU){Q0rY?Y)V3l(H*woZxjD_`6lP^ z=i&3sh(&jLNWO8{2-$l0AThfFk83tP+TMs^1}b|3COKun>O+m5ZDI8|?AX3{+lh(} zV)}}_`$&&%acP@G)8d}^qT)2&=q0(n1lq1`1+^o^Gk+M5<~2pJi(?j=gxO7F78VCT zdT=-m?(~%}Co`K#IW^bYi}@rT>K5AL(;L@)qO>Mh zN&{1}rV2+(U{?c}ofI7ALkI|F{0!ji1Ij8iE!bI@;D7liIOTDFM*XfM0wo9Cnb^>N_T?v zU9?ylWe@X2K>35^nCX6HkzPy_Xe_PeBwYS#OW64|EZv60e1a#L6CnvD<`Zyzl9bE@ zhnPaeHah#X-kX$(nuc?)4(X()g`Yd++ULeNXQFR~%20I*3J=wxB9m`Ef%BQlF zlLT`rI66%VW|G%goGK2>g3YCxcjyUH)DXrcBe#6S?s;bdOXN=y!44|Qsfbgtor(j= z7{rhVLnB`&R3Ini7eavFqZqEYa_PMB5~J_Ju4@m-2kllV@LXS0u5l znC#3P87SK_M+N@0p{V|{FWZjKglB=8R#N{No|Byk^5_PQZqC5#>EZ>r(@r#3K4aPhMfIxeLJe(ogiqSs7&;l$j-cgI;wNini9`6BHNMiGvnyBZ zL!Y8FR1IIlqk4usD5fGM6n5xw zG_Q6e6*o}9ba+zm#6VK;7J~V3lR={vMzzQ>5sE>FB-$36wsAJ>;v8ukuQ_bvY|*DK zY{Q)UBAcjebx+y6il=6*sLCd~!4$L{e5Kd;ahq%>I?QSj@)avY>zjj$o~q!}Py16$ zuFsF#)K5)y)$yaXr!h~3&Q4Ji0cJzzdg0pC$+^(Sc~U2M{X6CM=ZeMk6RDq?oNlPr zt|(|9>n?R;ELFYA%2!ro;wqLpHTN?!D3bfn%Ip^uL_Y|jE?kP1B=CM95=1|-xS`c= zRTiIITW*pDIY&*j6BlhQA&hz9OP73OeXT0Curd?4O=uFA`1m zOn6TT+=(8_cFrmsv--ytST`dr;Zm9kK0$E&rD4w0t@1%JKj4Pr=OWtg68+uW}b?YpBK`X#zbi~ zK|KqTX_K@c&N&ptS4zWb+=ct#mep@*X(6NebmO zhfv+BQ#-YMN^bAk9X!r6`4X^0s3@fy zhwDCAH|fg<$Z1e>cbqbR$`8!(W>0)qBQSD>>gNf`Q{^Xu4v>T? zYTr6)ngF{@i6y5yc1{<%kl7Sd!T!aEqDnebF2FAW*pKcQFC?NH_fojNn~Dik+(E@{ zRNO*EDHSfL8mL7A8Lh!)^N{#r$(9xaEfKiB){r{V_V}Q2jE7;|ERACbjKl5(#*4QO z!Z2JJhB6A(6Pw0B$zrPcac^ox@8M!q~&|lv~8~LlVpQaUiZZkSbgDIs`i5G0dRTWvs5>7E5ee_Tw6-m(pp?o6t#Ca0dbvnYgKkI% z6?SWFZLB~)SlbbexhKZ&1c$nVHuS3?9f`8i|?-W~lB=n1Y%)qSpuiOlKJ-06J zav~%h?P+^t(rfmN*9k!_PXL#9NiE;)(DDSapl4!5;FZp zt~8T1ywcXda|^s$#K+Hg{m1%E8q6LtW??;)y7F{imV0+lmUlyr_efbjF}t{1Mhk@pg8Y`y*%a=ZQp&-jNS?{yZQyzrx>=c?+G^D{LN41@>Zi7{J}lrA zp6(A?+5M3415(P*Ii!5QIQdveS z8@?EU_fSZ=a`R+S>cU_7ofs75M2PW0Daxr3#D@6f?=xBNN~gz3jlQya+ z7B=@8AuFH;db0H7zvB&xO}^>&6O!)_9DF}6MxT~gaiJQbDc&jk z68{u-+u)-*IAtAG#fXL&C8^HNJGCWtcjBajhYl2cU`qFO{`n~$IUy8_oBOSAUd0=- zb#oH$lR;B@65@PHigcyJ$(|JNot{|XKPE(pRE6Kl#HyUmwL?saQ##-7oDO>$++=ZK zSRPM@Rgqe>DDB!$w6^VhNzyE;#%Vn*JRQ7oWzRZ%28>8Raw^A z=+cyRnWA$!ZkiUhb5?~B%xaoEvA9``+ynCTSqG9}TN0>#0;2Vstc>>;>FHTWnVtk$ zMLMcOqn|@f;CDV^@Mujmh%!zlio#0a;0Es20}9ks=O24iFXk; z8)Qt+Rc>@F9v$4Z$nHjuHkipE=IUAdBPNCq}XI+3ZNBB zMnWTlDee@JG2s7qwq6XfMWX2<+1kUw){ElZ3liRgC~0zvw55#AHZ*HWg0{8rJ6qFE zI&^4bMOX^6Op;aXE9@-KpZ)`Gl;xcTu3o}-vb@IN%${~StDcxJD6!Ok9YLzOHq9;ATR9Z(98_6WJJwrPbakaw0o5;viU2~ z{(6x1*FpPCDfh!byB$GZ7o#ptEZc|VZd;QX8?`r#zIT1ziG*?2=_Zoj2$K8;$bD0i z+}mL)Z-@q${D0xZvzYdRD2W&Xp;TcOu4hZyPZ%k-twgF2y)?1He>f=#nudVN$d&7= z2yF|UvL7ole|*_4zTaN=QEWM#DID_*&NfOk^e9c=(2mZ5UQQ6CPRuPpr0CUR^n%|C zJHKTJYc)dHkNA*Zo#9aQ>c--i%M;6wS7}yNvUBxrN%9l^bN@#tmaB%>OWFUUIk-HjKbbCwFksyNU9GoM{>zR znDMTB%5M#Xpc!G~ux!N&Q*Qp*#HjQ42NG|4F~DT~ZLs~0WPOMujx(CsKhzUztOJ&1tnP=EU_uGNV4Hi!daDW$63UnZK&y#eVB8HJtRs6d&VELZC> znM|opkuA0)A7F#8h@{0H2k#pkEXH+9snEL}94r5pc_o=`)hNr)pQc%1v^>|-q@V*q+i}9*& z;{7>?rz{nx-<)E%lo|NFLGkX}E%l*C=|={oAL4pBK1AtDpwym*_)u)P1tS>q{hj7G zz??etO;c1WGO>g&rF6b>i{mPw5^pP}Y0u)14K7yTy0LV!84fO1h{taO7vy9+5sK{* z&2EUV{2&DTmA63U1ys{)@EdWl(&OS2gNv28&cwTdNf&Q{i#k>hu~M9L2c}gN7iMQ! z=~ztQ8GFsspN!Tn#P6Nb#?Ln_R=5iB^Qq`H30nC~@>7PT+)r`+IX=YCyWj`g2TQ4{ z_m_z#kqL>P`RNJfiUtligdW0Y8a~eg%yak<&ve}AMO>2xsZXKF(JA<@qQ-x4O}6{N z;v2?qT5`L5H8X>@PxzQ3uMy5ENr>&#kEgw?V@+>?ovb-jP&StJIYs<=^mRTJ3#oV* zFRIB}MR#diN!Gjc8*TD0@lHF^G2$$Gc2HJrx~fHmi#tu=WTMiAm^U);p%Q*g!!iQO zFTEW>-fzA&0$t zA$s+CFg(0_f1<V zmynBBD;~@uo^~-P=$J474wIgw?C`*Xvb5m`1<&8-RUQ=V&S#ednOctLL0+z)up zcYlY6Oq;pF*YMD9WI%{J0>al~!lYdc2r5sgVKAUr;K~*Le(3*xFi1BJ&`xQcA!x%c z@iGK{pPv98dKVdKpLG`31WN}Cj#94vw`YfUMD;*k4?ps!BQ2@nh_F>j$L1v zP9MHInYMYRyhSsOjy3dcu;cv}8vIWBS^Z0bIr+EICXXg^!qrO3zXv=!F;~u3gI<>$ zt$DE5MV!LK=bMiu_OiNOD{V3|CeET<_E^K; zQ-`9hRrkL-GpC1$lw|3oJY}!T$pCk_7CP=MI03(jJZmf!W2m@}ifgFg%=~h?;`IDt zx-xQf&dmGMkNVYW`b^<(bVFzB-_TbpWuHaAv8QT#)jO}Nlt)iuw{B)wJ z<;v{4c2Rw2WpAXxvN2L+o6w_UIVR>a3g9#K$oOZv%l=1$V%_C=-NPFCjR(d|CF7)V zTGrE4=z%vajd?hdbF~uB*HVvy$vk)vtQ}1I7Q5B^RK*$&YquIgy#o6dKQ5w=9Nelf za~6dn9cR*I))FR95z&y=Q{6ngoi*VNX>DEVIH{$SERo$NkOM&uuU2wikcLD+e`syc ziPl1O>+m5bI*6SpyjHwCIq~zz$q=4Bab-G?={%}GG?UND97jDC)SH*W>#2WjF6uv* zaKG=KrCNPA;TDvdrFIkEt=oe7rj}HE-k2PQXUq%edma^ysjzyjNi?ZMPet(DL}M~x z;jW$ovaC84jvmI$m4(DIN+#WDnW-PZlad^=jrBp>SP#3{AZ_DV&o=|tpB+@ksnw?S;*JkgEfx9|{2Z=HB&W^VFhElnWq?}$JTj;PBuDyHoVTE{y z-L&U9ZO>piP^2~Izn{|d2WL7QMMrJtS{_a1h2@}xwABx|DEzlsOu!kRXTp;J?Y zm)&Mf;(=Ex3oo9ZB?pT%EQy<0_Tx}g7Uv-2*kI_HbY5Kqq1VxQQL6eOhaauR zafhF-x1M5=)$jP(RFRiFq<(6Pn0RbF_X^Ih(tY-MCG3Kdl-%0UZ8sTcb)=Cb3@mI1 zo?*k%=vFOhkl}CU(An4wotvTRErnvv{6s-`v$*xOG-IbZ-M_2x^IlM} zpU=d}R7y}6B8aOEx+*zU%V#PVNq4}aa}ge_q>fRRN2Kx9HALa=o4vwXs*))wKgmT*w!k^*EuNsD|C`oY=inKw-CooN;FAIE9lPeqUHNYE4GR9 zS^o=xb~5PGKAAeu)-dI;vJF>6&~Xt{Gzhdhg{fFC>Uy-Eu*Nf(wY zrks-H4uw5muQl#!M_!W7PJ>;x4s1G-nV#)U-6+PSjpqQ`O!7UJUb`H5vGn=`WJteZ+`(j6S|#ERIwpfc-EBYDwPT)mM_V|W{$dp_+l zC_jxA0+(7`d5gy6Hk^fhe#_;P=v>m)uJG;yj{{NXa#KP8);9Udz17P;*j_MM>@~f z^2@7A{B?jx_ll*LGMezZhwl33ap!3bpHp@vdIyiI2d$Z&D(O7+RKH&ScTIIvPOmmO zz2>7w3_0SFXDW-~T$2-onz5HUH88oO!9-8-L!o7xJ7AZ8NZVZN+2#(h@xT8IL$OJS zr#gK|JrqmVNOe6H@C(WF#jG;D8n10uX&*x|E8){?(|V#*&j{=3F2=<6U&E}AhX^Iy zn^rnQ?9GW*f4b{xO7nQ8w36-T7od)kMNLHE60lb9znLBC5mr^wyAVA7OX34$*mLO5 zV0Q5*yzMXPadFS%{uJje|6lO9S!sHl4rSV>(zxPgu3p0Bc7HXb$q&8%%pQP1VBW%v z_B~?;gpw8QfV$^k2mCI1s+l*PSsToF8l=QN075e&y!C}GO7DO9jc&LWaP(F)e-+2` zQQmJ>m8DVIWgQPm!&B28(L=yh$hS{A0^VJ2ovu=9q7xFNURB#QrPM?x?bCV}v8dOs zyj}557&bWy?Uwr+*Z;`Kkaa1}iG@O?6hyqg%+TNBx=$19_o9h%8cWhqGjqp=ItnRw z?BD@#g`(`UME1$-h}Cyuo)9zAXQ0D?OuXEwyls9MuQ*p^hj5*N4-J>z}V2vfFK< zI~UU7lY;5a*KsdUNvZ~T6e2Q3uLH{qlUy^C3`DwSYtJ<^TZqWlRk)_@merlPGN&|@ z2b$Z1E{7&A`X7+iUt7pjBEyQ=(1$#)vnQAPZ3YHwMWpl_5k^H@FCmk<=NIAEkxJViRFWB z+p4ZzQJ!L+MhFB(G3cktriQ8?{HzwNhLrZjvmUc~OLb7OcpOHusm&$>NLOV%Zb~Dt z5#Ig0%{9uRBw}q)_M{r^u=QR5va&A`JgY0*^twzjhU`ksqYR&N6}?%mF*U>q>xH=)=Mi-OUY~Mv)6Ps z2aEOLF%6{G48|B2GdHDF)%(i~)o&qIZm7bA=v){*ZQhK=_On>b)wimSHaL2G@%StM zkGuB(kE-~>#&?&Hg@6zU1QODyB0}hhAP5#jMXF+@im0Fn_6ngFK>?KmNS7uk1P}rQ z=^~<16hXxTNN-Z2TU7ksGi7)7-kT5x%+!DYIfq1 z{v%o>e7bzs5wzj~os<7$iH9d584ymiixb!T`6L3iB@cXwH@$?DS0PLoT5Na<1LV_; z23WTZ{=r#7Ah#SMoIZTOMHcXBE}v%e>0LgJ<5M`f$UC)tsZL~_gcDgN5Up8memqGi zBcCexM;f>hmArfv^u(} z#mrwEJmr~Z9(k7fpZUGiCB_l|#z&kyBkU7LIWq5xSKgc2tZ*1idfVB zLyO>)dO*Ry*sz^)p0HC~e&>_xxIdh+$!gYMM+x_(SD?4~H$EZ;8JAKB_cm8hBQ*7T zUs}ZcM@hI#oN}2#(q&2_M>}^3m(i}Gmm-_%*UXN^oPAvcx4mS#k1}c=guXfdpC&(HpJ74?H11iPC>*`oi*W!TI036pKwi-fsHw zF#9sf^k+%ak58ia1Nk(4Yv{j{rXTai{~gnBlHbrT3jVhZ|Nn*1|KDl=LH|maep&k% zyDZE;L7DzihcR~9BwGDfKK(#<0Z#8-aT-@&P6|}+@4QkVF<`Jn^~?X5_t0Uz*yWpR zEGRS=q3ty#CoHEyuT9{wl{D_2DBt_ zp+S?9=+mf6H0ZyX8p&s{qiQ96N%O3ry;*=yRS@;q@k_s|@ZnYb3ujfW|VxY%{|8@%TnHXQbrVy`;Q-o&^EArY=VK#D? zpJga$Syd_=pfZzOneEb%GlK)J|on@pHC++JcB!oUAg@O_?{5R39kUd7hvFN%{2%DA$`t}v>N zSkpQsD&qHBF1?L)!2kFWj`bmxNK`CJx=hO!{{JsjkUtGvu|%b!JtkL#f82}_5c^1J z=_3`Bs8ng+!A|CytScXnJH+P|kHc1+->Y1surPk{j76+S6)U!lcq~j_EQ$$RyQTEy z$1lq`Efj!d=u+HWu4>ZZ1owOx;{SLlRwcW&RN{z=IKtLaSz1e_BzmH(>cKZ)@`m3s zWLk@L8J5#H-uigY@kuyghix7`cz*39T+Y(xiv|dfTf|sQyw+E|DCUst#yMt+C*FM` zyYXK*xQf19G-gHq7=BssG@jJ50RA(hGI!WowmyXydWao|O5n?t*P;cdc$mjFXHn6A zRx@LBZQd0V`%x;}ZL>0Lvx@5N>r30LjMb${|Npm5YcvzaDD2Sk(rPC=y!_!+cz<4G znCo3I?}iJ%mO2ywW&CrJ_X^nIm8)4U6~jIkxw|)9GsH!_f8Dk{5a>^_mGXLRK-jQ~-SRN669anfAzL+QrTSqvcirF$@ z&EW{`l!je82^ATbZOY7I$d^BFmiMM_i~a8rFa5F9GanA{pTBtBX&TK`4R5fz(z;;} zy2kE7*T8$)tIXpb=|R^dQI|@W@Syy9kJA%2$1KD$o*Ra--1^GCJT_Pf+qXDCe%&bV zoOTx{85{ZJxWJ+v-)X}qOLi-qCrtbg{YLy8WXM3wyks}8&WoIHyS(YP%X;D_t64Qv zPvJM=Sx2V?CSQJYMbu&>HKtZNKtY%9H@T{XU8b7dWvantu2r4RBhqE6CDDgfFX1xQ z>5t1z*v;t=r#*?6cA5OTN8aVah9EL;5p&Hc08Zt@Nzxu()F}YNPh$R|3FMX^$t+@{ z_Kqw6Ksua;*eYwU>xu+^P9q%Uf9)grQc!nDC&tZJ&{4t)Vwb6IcbV#Nmm11to)a$P zu1>+~zF#6XKU#;k)~7Z9c#_)Ex!eOGRol=*>Apg_PZ(b5{>74@2sbGpmvHbCMrYP#!)I2Wds#RN%Fhi2C^DC$`#>Y;Rf zMM09H9*wMTP&BYmG(hR=6vaeI(SZ6iFen;^D56TUo-5;M2#V_!)g(#PkUCuF>sN{; z@QM?c_2O_f3IRw(G(wTaig>alZbWGf4VE`pC~iRMCW_)+NpS-eyxyQ_YN2R~(l;uK zDUzZooiHhySty#JbaO>9RZ=vg9gTbgxOvL2I$YCzlZE0Yl)hO}Op_Eh(bmR>RJTyO zxA6XnTTuuG;97{|7F@SbMAK=*&9H)7=))U)Q`}?eTK@Z&snpXHW zqkRDf8oqOvqS-5HT2b?65UMr()XXAOYZPpw3gcyZT;0}GrMYj4r!BTM-tJ3`5T`9l zwo|1q$kJ`8$W6W}wBvSPQVmm&BcPfB>JhaYZ_g+OaZ$_A-v~MjI`@1kf19sd1m%2C zwpUDwJ5bK2Z*B(1#w~nFi6+O1pzEOMlKW7<7QT4;_!i$J_bNM&RVaJ6DtoO1k5x4N zR!BG1PB|5n_bAHi9Vn;LkQTlv)4y(0$Q`K=0%1o*c$)(u(c`y4?URbq&&_;^5gM5U z(t8!@Jr1OksC7$7d!K0D2+I3Fb-$u~*n#pss(U*q$JpyR20R~7l>Hni$57cjAnt?G zN@_fWqU=Hikkveh>rRSv07%h=WQ5us7Z1{3clh2*{|y@l@vFtILpY*AwjBSx_+JP| z7hKoDQ5@G(Q7*KVWb{mrGZt$bNESO(318E!hskd5zSAjkEzq3O{$%Gh?~R*HS%aKTt1!pC6bl~>d* zJ*Uj{A+5OOO<9JaNLMAxD4Q%%u3^-?wJ-aTg5aU`fmay{ov=)U@jc7M@4mC@XBEEd zfXCuK)T0l|1@M10z6;_%>#iBDS^lFqWF5M-@y$;c@^)hlzJx;FtDqh42)=T>LCt#{ ziKDZV4@Y^rJ2ZE9;5@9VH`Z1?m#aHbTi?25tLQAAMYTIm2bx6-iC!{zc9T4lO_j3j zJrvIg%#&)r>WibA?R{&SupWoQ7Fn09Ka=r|QPQr8KtCI>keGGlAV}x3fyWYsAp00V zsK)qc2=|DCLLPx&J(X}%Ae`0yAED&CeGB7Fx!Bh0;((nW=yfEK{CE4(O%wNYcHqN} z)j@^WnGSq9)98DA^D0>F%CsZqD|xn~^x?;1X?>-mQJzN~m^}(+kEu${b!g>BsldIy z?2@`tBcNbbGQhjdIb4(WuRC6xG9Nt>=Xu-#{BZ#HQs5srfIm*X?(=Inlsrr+db7$L8g((93jU` z1P)FImqI33O9n1Of4%9t(Y`-Czq#qahCm{<9^)%pl3kF6V$&Lp>!BWcag1+CdKch& zTl49DKJAXjX(~IN;|;3)9fI1Ec9EWhIDM2zYaB#+GArv1UqyE@Ert?dY&AsAHc`J9 zrZ!2(yQEoo9)r9Qa!hCtDCc=Bk(S(ZEHPbcgyZ^Sko_seehb(`a~UCZ-~u$ij`e-z zDF`Fp5QwLvnSN!Kn48buJ z$7+1$MmAkF-Zi~nr9$p9wC@?;oc5hquLA%ll`A6J6#n=s>ss9H%^!0uBC=s_doLbF zxeE4i?yK`uk>0dJFke1+!LM8{HgS8?#9kw>w&xy3Wn%BD$07 zE$t$VL^RG2u0kGnskS#z2EWbB=~|6vAmDN^U4i3iTtBM>-V1@T2s8tgQ-4ver|I-N zzIjd7py*J1ISj`eP{9cNUx)9$guLtVe>?tf!2dI4U9OGzzX``?9G~KNj&@D(mFxXH zxV(VlMI77l^$r|60ksRqPF(N8@e=NRh5ujU_y)%w9D8wmi{m>S-{aVa;|Cm9fezhT z=(msi<9ZUl^S+!!8BKF;r}bNo6!*N6L<9diedB;7pzwxIuY!?xC4cvyoLIYFabipH zPAX7QoFh)Jun0m9aa!g^I(qzx>%%gNt8jtvm9xm??tVC_i6DBJp@lA{F?+!&Y`kII zWg!JfS*hRpBV{Xv8HuZKUD#GQ)VZKxVMwpx3uxRmP<-cd^;ZRs!H~c&17EAZDA&sr zH`%waJR1ue3LD5s+}sJn833}^aXlKx7^*eoSj7q%_=+1C54|E9`9^$Zj^0VMVaA24 zX=k#(IJJG{SPNS3JyN`qsG3DR;bxF+LE|R+uC8P$BrwA#t|?fQA9^gVMi?`UB$O!% z2^`k9P|QGDvKd2_LHNvI91#cN`YzQ2Uw~dvE(5pJUzBSg&7I;~7wWe-QYxP9~>hQ|8^xThIvM;{90VG8|k2lSzIaJnz+0c&c(>DKRPd^5%HqO#Ul zZ^rmXAfefrD`o6TJ^xnpaERa?F1l`!f4WE5MIC`MBbBHHpR%{X2s$hB%Sx!l901f#)Gn=T8eO}7Ljh)hzW@XL2!&+#q14AV6RXRu%QJfC5| zW9XUdm0PjwMAEU5PmHE_<`@ee`nH(wEsijGw#XMZOplHHO7IXw&uxrW6*ef=0IJ| zf%{~dvdA~DgpOA-A|n5szMy*{cPe|#**ATO^yXq;t4ePH$19vzT#W^^cRZi!aRQmb zr$NHL6P#{A0M}chZ4*oZ8R~5%U`^UE5P9NT^h~Djy=q#fLm*^Fw+>m^(K&;JjLnw# z?zJ2JB%zK7Zj&JHJBnL9$!!w-wZu0sF^JxcLyG36!-=;jtzGJiFUDbnv+a5~z_DM- zvBc@Iv4!0QX~)~A6DY0hg(luiVBkcxTlwPM6YO=J0M4YiW734{I)Of3=3AH&<|g|D z&i(Zu4&2Z)DbJn=a_>YryED5 zv16R67zow`R|YhaOGh9QYnZq!Ozv`FM zG1D{dE#z)jL_~l!V6D78MqHz;YnELhvmoAkO2h$DA+u=gS}25PHce?vDYOKpLOg3q zO~~|>q0EePX$htlRzZ~6ip3DgVilEGj|m==1?!tx@U(~%ysc|qDZRktv=W@=C{80K zrSuIrl^iN@MRK@ADs`zL>JnV*d_B`asY~dUFaP;av!EDi(*BLUv>GPYW#Fo_^c4ZKwqkLhrc>yZbq+YR(Uyu(pmUM2ceeJoUi^{>kW@5g-wW#NM6bDIsi`DS0{D0r6)_9pT! zAZt%Mk_G1-4ij~Mz@JJqB>u~^~_4Hg(%wf{0^e5rOCgj2^+iXdk5;hvLe`h#wVe0oe zQp4{`QQc#{xtHm}-wF?j!2TB4TJ~a8I~&;FmZFc2`(|C1m3cNLQQ!856KiaS+|>|u zuf?$m*Pr0v?jsI*L0X@I%h2B@Du2?q+_OcJmei!5f@BMhtx44F_v4A~EtGo7_o(Ny zBw8~1co~|03Nmgp*y(}pHqd;o*p&gh;udz>=#NvrOwSh%q+fvSOGR46f%FT?IgPPy za?)=}H9UAG$SiAPj9U}e+ZA1X&|wNABUC+H)TGmAd;{EdY01fRwLCkLXxyLY5+e|H zfO@AwXy$;hgO2qJwTz{<)?gRoJcxK@1(BH1CpU?Vwx}$fajCVI} z_{&$t^Nj_E=Lx>S{XGh&tAh@{q1ET1zP*yv{T1yv&!HvW-^zs~hyyU+|4{+sb(k=Clp5*tosa$r-+F%%nSJS> zaUHdnPplRguFLh4MQ1g|cP`g{6krRV2PyG@J_DDbzn`+sVj$;E)C)v-K@AUcngh{~ z>wudUzjv|%t)CWnOpM1W$#p77GQ2E;mqqZh2;KvHV)c3Z@QR?gin-rM+T~^aMNwCe zKP{wI)<2^h#K8hDacH^&)Zq^_-7l89a*O-|vO|h=y+e!qlGW-@rxuAm3?eU90kYv8 zwg9sd`Th|F{EdSW4`cv2NE z+RvH|;y!)o@t==Ag(BWl;bErdl*9_zGHZ?tomN;S=v)DRock0NjPm~>R>3Vri9){UaF zD3QK7~kbXsYpRCTJtU*Pbs^guFvN*{&G+V@>8XAl3fbRzs){_o)Fq?W_1v?0$h&L!L zpV^CM2`cqyJXQ}E{6pbAE!7iD%GzAaU(#LP+VbJ>BQ4+ssxj$UD#aE!_N0hHMZ!_& z8>v(gfZ|27Q!Z&eu$#+Bhhu4Eae z2Fl9(os`wFq`$t~{h^HMx;UHJhfs`L6@Oi}%ZFLJtg6wP^bv=1i@NJTGC>& zG4xDX|GbXhpy(bPdvSb=<2xMR9QqN**I19SU;LMIuMujQ#pSDck@#Cwlt1- z9A$8n#gTv`5l1;3NjQ>mq~J)!k%nUkSPaAQI*vm0QD9Jq8 zjIYOaV?|k?nwLcPdOeM=ZZZUAHx z1$(1|KsQio6$pgAEiwKw)a;wXQMf);#ox(&qXcUPVy%}Oaot>jwRQlzk;Y#QFl=IB zFm}BAZ&u_3A(`6UIM7iv(s_f$^3;W6l6~x6&Sy@#Pa$~rh zFxM8jFl~VXw<(~fY)qqECQ~lkQk8wh#x%;+BJ161{^IV^=88gIMff@dDnuJzJQhcR z7AKSF%(ec)(Wz)9xeTm2F9WN=bF~TjTdeV_uCM#uo|7EItVKO;mulByaU0%_dv_?Y z20|>v&kTGW`n#RtYxpy1M-@c7t}h>ss$mk}3Bp#2c&r2Qom4y>ZFZMnn`lzr1*+DH za{AL$qW*kf+YV+YE16lBV~ z?UZ+e>K;Y;g#+c?bfGp<4@`X-8bw#i~?}W&0dRJJP8-Aid9l^gfW@ zuehFYAia+c*9GYV4x|r&tcl_pa3FnveyRu32PJ8ODe!|JeMoUFM7!!DKs-o$>!Wlh zS-NCr+~w+Z!l@IkyQrL@6YXr^?-1PuUpFjD8=gL#RH+-T3yKr0ROJogV`)5u7k1dy z0kkVXyCL(q=Uh3;ybh4NG5+sTAe4%fj$yWfygN020io#61St|faqo_M5945smw84+ z{0v;GzbIFC8rIOCoxr09J;`4OH+ke>>|JSF?ZoZw9(ME|Kz>A_r`XW3)q?)M-oGxv zMCM1nyxq`1@7w=mYj;mOdQTufs?aMtp!cMKjs4lS4I&O4*0=CC5Z!U~2q?lkLOc)g zY(yHi>3m{@zBVG>Kc;wAci_2^u4Ilur!wa`%-I_k)BSBiJGP;`(VN@k2I=qtg0Px7+;L5z9Xqo#&P6 z;=f*-!5g)}rSFX6_qyHG?vLZ83S+iXCg0cOaHoR z)&(KV^i3oT4vfzZ&3V@StgPO1K<0>68OO7@eqM3v1x`T7z}KO_XKBtI{!XP{KoPGv ziBQP5Ukrn3UA>4>FDbCzcCkUy`A&a$?~qobPe9tG_$=wF1D?><`W9LI;rSo3epMD>op}vhJzrTXk#0HR>WdAgDG~9U2kPt zJd$aDyCVC8-vGsPxC77r)TEt%N4oW4d~Z}C4+R`3d#YQs~fG zAa6JbvYCo>`1h?~QOH2MLIy&HK}wEy9OM{C%kGAUTNPqeMjn=6kzufqA<@*uVDKNJ zWSH^{jia16da$EEJ7muaz4#4*>rFL#RdZ9ZJN*?SYk>D{(@mb=)XC!TZ0AcY`EoHip#cZ{1 zPqp<|icsh4U^`l|Ug^O4bsF)Ie_e#9atEu8V%p)GFX5?U?A09ues3tA>l}EFq0*g= zaBA?&M>D=@=l3RfjaB@%IPiOu#&)^vW*jH@L>T)x@EEW7eEAH`oE?ax_-;l`%m%u2 zjC;#oled8Ww&Jkcp(bz9xbFX$-#da|`bS3A{tkFeQ2h4U`MKUnrhSwLNNDPW`1hhrFBbMlMuLv{_aI~TU-R-#R~im2kk6MrmW9$w#R7aP^$4%cF=TXXgX72wR6C#OsSve zd@YuqD-U7+buTfDW=S&j{37R}>F$A8;T#c@mI8R00>94zd}%Tj{W52@)j$P@UbLau zg>n%wqE{JMn1bu#0N0Bi-=4FhwvG`z5asBm)u5w%lo}ybMAeN6q_*R7?k>^|&gK<+ z^}A8Ka@ZOot^wlOFG6laBkxDZU9RNmDV<_Jepz*A&WaT7ajZQI2YS_`AQeLDg}ybq zCkIDNTj`gaxL4Q%#R~AqQhc72d{!jW=3VGSbltdZI8dk&Jx4K5T{(FYA#z=mS*f6& z6;N1pRQKzgbz*46uDldT+)p0D!7j~O{IKOC@S|P zZg^S8vaa$Y^&9Umy!Xvr2uOwb(|XDY8709IY!y-Y3wRI&gP1XJTWYQ{3ryVW-nNJmGxk~ zL9r(pCD+rg@nFx{8e5;qnzhau8f%_suz2M*w9j*7v|w#cWOtZ}d}5=5#vU^6@iP;s z=iB}j71%em-!PsTb(MeeI&@D@ncPMA54-Co1&dW<42xpN-tn&%A(E3u6>VwhOPJs> zJGITA`$W-xfba#w$^d)y7v#7RLZ43bcZy~~yql@oB>y!fOaa+kw^Hj~{sek$l7FqO|9DAdyCw}A z*k_96YKNE%nmv=D9bFr(odfUsBfDuflx+%V!?RRoia(+Q+fXOi(q7@uLGXnl+Uii@ z&uPF^|D*0N?UY}FYP+KR%z^StsyWSncPZgN;>0=@(P@VOOE&es13)_!*fs{EcEkK} zba0x#ho>l(g8I85Tb(iiZA5 z;e93WD0ZfQrDK}2W)vO)il@b2Q=?gUTAU?jdJ}eoUXLZR;5^?byzc}aO6{Lz%*-f1 zi43wdZ8S`tfwV#H!S!ARwBJF?d+4^={!U)zhZEg7#$Ppp{#(#~r|1tj(0@B&4jO42 z1{_{-3N_OAqLCsh^*wO*DJ%>x;kxecDRYiLn_n5U;lp$BF=3t4{&^?kQ*>a^)8+aF zK&tX-^H07ZdbdhqPx24I_AY@0a;tVNo?+z!! z^SBgq8y%b{#hgChAKys35@(LqxBXl~&Q)%CR|sD`Quv?jD*g#_ z|Ey#`D`o$QN-yw#nr_Oh^Dv$9>Yh}q8D`$9Y@oMH9K>t@XVX%vpRuLL@2JG+6LHZ( zrqAfZh5kwrYUJ3rUy0%qqR?Lp{VPKgrrf!3TB8NiLUD2k0k9S5E+Iht&&<0nH>>E% z)JNKteyp6Qo9ffe_TvolfMR@6>Yy9V`_Py*RV+l7d(f`LgCPDz0TiTjqhO~8so-LN zR%lenJpwBaate?i>>zB6hZIOr3GxFyoax^b+6AwNWExBb7=9KMEsP^mPQmn(4}#1p z_Cq67FDW`OSKM>ZOhh*mmDZ2kOZ}gQCVEUxxp6scufk!7e?(OwQB=WmIGJWF^RK-_ zXZRc_b&kqe(n+I1O|Gl(J$r_OrPc248zLIIok&bOqV>E-<8cy3)|EeUwDyKgP`rad z6c)yqJB2XNQsMVDh~kjMb<|$jqp0XHRoU{gvPYBY{PHVX*_s7U%F5oByVN096ZQP3 zRXlF5;&D{(gsNgyS;gbY)M%xDV?=add*pEir}ErhIx6tUMg`t;69c{7ZD?TG3vn@R zFeZfkq3!J)PlDSi#j&R3cruy(T=fq*mKD#CV#?}gXQ%BPPlMYT#j%0pcsiNZX8YH+ z{--uO)Y)!#?()k>{y((aU+oqC6_q`!D%^xNOh!KZYceIQ^{*BcUW$e>ozy;%l=DJ* z<+1L*cskE)ctkqvkQ-TAL|>kZ@`@`$3hkXQmLtZ9Yc_;6H1n;TauJ=unzC49uB5z0 zNa6 z1Q08)`3nHKrm82fW`LavCp@p@z0($8U1?LP!$yC$n9610orKl>84IZebkHi^R@qG~ zZ!5w>L9bBaTA|P)A%zZ7(?+I*ye;^GlCZr^!l<-C)MzutGOS(>&`qJXaCRkC$PSKn z6=RtkVOi-Wha8~)ra0X1z#%7@wtV83PcPWSc=*q)!j%MUWM=CA-Ok{5fcq4Kt_}=- zPo^55`d2sNI`EKDn~2u7HFMxjrZBn+Z3b+!Tm5~#JTZ?Gjq7(f-tD)`;fD+XCC8(X z1DeeMl=_QG^Cy#ktADlFX34Fs`LY=@&-Wo4^ZgyYGC#bi007xgnFj#var}Ynzm!Z*LZ;FYGV%SaFShwdyWJP45x1t^7KzlJc zYt|S332wKG&ShblvO6U_@NnVUg9BA?;SKei`?zS}c7Im1Yz6VQ(?)DbyK!huXj^A( zunBa<|8H>UX({7TPAF$j7m4j}+}phm#d*(^!bv>dalBzn&=rtkM;T%lz;!_-Hs1Bl zVi%xgJN@zvc%{)O!wb;b6UXCk(js##F>`kvOZXKr{H6eHL{FexG?2UDzZ(1_^3Qr= zD;w3foRxZU*IS5Bh4~c2ry_hRn&Qgf_Vngj7UXIHAv#f4K?hQN?J6wlTf?j`bGix# zH`5$6vBhLTQsrwkjm8$sp3@lzr)a$BNxw~w+cBK7QO!EXiX-l>$ zg{_(cY%~1li6E64JiOb#t;hEv$)3=1Z^0nCV3&534f_m)kO;W8mycdf_-+)q@fs~i-WK*zqr+OV<` z23R3QV(S~n8&gEKigF5UwG^=g&HUb2vNa4kgn0aD$sKD4;HFAa02?GgEd9REc#O|M zNqMfNPbzMQV@)S3xUCYdICc8b7(8;+hdg53=d}ZHG)PeZJ0yUYvVZbtC-VHgX$%ac z`bzmU0;@RPsRA*=a8rSnrV#fy=sT5~?uWib7!s$DzA=u0z9YcO1E_)m+v@;Uo_qi+ z%{;y06as^RiIt$b^%g>WHqMF)?OUK(SJ#)N%mY~TK4=@J%QPLYo@Cpor09-HC6%T3 z52}2Hqt$X8tgsOXpr+E;bLt;$PwOA`7o;D5fyOG!N>%|J2U~`(jO(iv{27RaPBsI# z)L&FuWomiIzbQ04*1Z=;I+Zetm!ygjClaH~6J@8*f47jkTn&>+RWP_lG5HNlB115K zrj&j>tU^F%aMqPDJPuQdG6dLOdhf1guT(Ygx>oV~!=X~u=-#8olN092;huA84*7+U zps-RcA>X|*5TDoq{iE*h*i+c$>Y*%@-S?P(Y9%pN9e^)o|NIJf*VgZ-{KA|vRO&~x zw5g@)khq4D8qcIYLC0L3#vS)(iLCCBA)rxnTx;>bs6DuT;5sOavcM#mQ>|APrOKp1p z6L6_TRZsiZ@ua4B4|>~afvA#N{U^aj)|6QFDV#0kq5jB+c(Nhb@Vw#H5Dj5`XCz8> zq?mOEY{u z?-g^z;b~Mc&n9n(oZK?QdYxTLF1#2uT`*(CFjZwraPE06*}yo>4hom z=ACiy*q&n&Khf0=5$+Y~qR%hhPz_U(lVsI)u_*~t=LfZ3eqQVq8nE5qdY5xIu}jzl z(lu2Q){_!8p&9}IIIPvB7K=c!<|FMUidr`C6Hv+Jk0&NT(Ms_gR z!A~24{%r9|%B4Wk={MI|bJU%V9xkzaY1iV^8r-3WzQU!hU(R|E4K5}{dHPqbOB2cn z-)#@Y%6U^&M4E&68kqR`Jl<1~-W;N9a~KM&Avo9^ZgMb(p$YWWpZ z5~`(LsFo;oy8^q_0jwqc$zXRdm^g*NZj$!Il4*-)72K)7T1b1kiI)HE&$hiii+f(~ zaoNI8;=gWrr+M+AM(cA-Q2A=xF6ZSOW5ZS~oM?RElOnu|fN&SzXw4_bA|m7#4;O+Q zt~T~swE;j|9Bc)5$y&9c^X`D0;_8fV*>BBS=x&<5h5JpmSx%nJu3B{sc(?M)X_h$l zF^WgTwh1H7m60!bZ)X>;9Ykxd#JgLH*N#pX2xN;a!bvn1%Sj}5Y$cYMdE-T;@nX0s z!i*40eH0R9+=@I?j9N@1=m1&nR`NV3<>^3Q6bxk5(IKxh*AETJDTe9ldPam*rsNQd zS47i_R(*?|+xRH+ntOy0!bh|v-U9(TDj~YVtkHHEKvjQHu6t;#H;`45CDKwbR|J;O zrZFmZ6#1H2Gj^tX73gEKX19^QP+(n2##jYTB|+|>$6^B6 zqF2z-ko|)rqM3#1ILv}7ABepxa5J49d8DGq`AdX*LFEH7^51Wl;(kc*fRf^QDaHL% zzi1#kc_OO7Qs{n(du!cTS@dz!6J_GfcH-Kqwn}~%qxSXJ9c_^o?wpHoR2RaS--+jw z*kvmE4l}ep2$3FAV!h@NjUJ?%iUm5AW)t&@Qz#n!B6rKAcfu`g1i!$}J1eyQK=Vcz z0iI))qCblTR!59=xD~mpQFX#tM=phn74nN;G?Q227tP#Vq-ssBUBEF5a&fpAN;Ch) z>ebg{1G_`Z2o*9ff}`etVM&5X+!e&#l*pqUMD9vOO9ryUs@BfHXYXEtLpP8$e5$UR z7hshRH-P9E@;fJ8act?nJOO~B$#6J4^Iup!EHB7y2Vs#Qzo#fkxtKar=>Nnhe-U4$b9^w(-lM% zEEjmWv~W$4s0r=Mk5cI`c)DrS!KqUQ_){~kg1j5g-xsv8!No8l0 z8WV^#uSbFVn9|;2yY^g<((c4SmUy-F<0z)%06!q%it9@2remJ`po9l$oRgIc44yvk zZGMxmS(#oy>aCcruvf;_i^e1c>^t@psHN5FJG5GTsOJgAV2y0G`jnF#2ydHY1#yc& z$S~g7i^of0CS0s>G36bJ`0=EI+a!nOBk94^KzL^v!vTt?xoCEQKvIMa^#SQqihP@t zrVp)3b0+s3R}a`s0glID53NGj<)E4vzi6;AzEVuN1Q%O|BTo7LP`)y?|-{E5Ofc2|7c628i4@@#cEcBmbcyjFpZmIsCFo2GY9&df6DW*S`KBRb0BXDUjI_<~);7Xa|00=XbTUZA*Yf$(Y=YmiZ5iPbP7k{G`U>3&IYD8XXtVEz)W zU#32PVgBVMT5@fmQ>j<*jaQsPVf+=lWL)4?9NYwdNXcHIUeyCxHMn{@I&dfCGa-b|Uf4q{yOdYnPjp-!Nad$7G327}EI#j1={$zTf9LCmyT z8LI}ChADHoIWAVL@fMLlUP*5oYUeQ&_`?*B6v<;KJzFoZBgUA7;B|-MhaC0G5LC{L z*YWoiPj8EMMGW#DgA^FQ@Q)?ZElHO49S$ZV6r;+L(QxX~K=nE!afj`yGY)HVqrE@} zbHyCJPEVU%c{<9ZB%&kY*}zeXb#)AYBJ;thw2qYAFtE;C3@jpi-!$~1qd})b=j*s0 zqj2g12kwypdDUN(>vekN`oNCRZy9KN<=&Fxq@LqaUd)f-qs27Ea{*h-IGYhgYCj7c%SM>3y4Ynun;UU(jEGBdNgVJ3Q}6I#OtG`tl7 zdvB^v1dMkQpG1h}Mv`yo3g5t2u2#~QO%3p5$7CEFwjYv0w4$Cj|A#{0hwb^{r76U_ z5MYWD;$bPoyHxDfK(+{4ogtd31-2I+5G|+$+n)w9t}eg6Y$~p&E0|ue7NkZQ_&W4A zmHM{`{2_k5>JYwUT+UTm(x}@4FDHtDikL5$0Sxa~tI2*ADBi=t zs(jXg{j97JEdvGI1&5V}nNW$ghvTr1+d@Q_q*GcL5P$~ zO2yTD=Jh_G1cwEDB^I1o_&b$jjV_Foq&fPDpOH@ zVpp4Man{G}0=K(q;f)5%I1nxY(NaaY1B6IKGVpciZwa;O5IFB;e4ONRf=QA5S#oy& zWeR4ugXEKF-rbP=qex1Y{3B2;SCqdvNd8gQjC%t0-Ev~Im6U+WS2wD`{5jODP$;Jz z_)nz9_kw?xoqran^jgzD9r$Nu)w?fnt=m%=BeMGg&sGvn$_rGzVo~o(kb770X*HkZ zUGWqu!RbEhHJgP{xfJ%(JrL;Rsjrd%?a^E%-q*JVm~4O1FWQZ$J{^4^kU9Oc5j>35 zg#7l>k3qCn5tasF$;c*6`AQa~NNGRtudt25uduE69x0Wuj;k(CMIfwK^Z>YUt+%UtJ&JBn!d(sFEMYQjebx(| z0!7^M6H$Ba&UnERTE#UPYQU?LG2MGF?JsjII)Pgt98HA7^AbRBhFCA2V7Zk6KFFf5 zO)pX;b^#WAqY|k$M6$R*+BzE41unpn<0M?bvnhoJ-gz>y#)HU2xVi-p$~U2a-nP*I zIM%Ff6Mf$`ur9Q9;t<1k08C-GT!>a?y~AikLHZ`H(*NMHFaig;%yZ>udLo`HhK zwb?M9OT(dUv&?xvpw-}mM8o+Q%*F@%#gENi=6z^O*Rp?IEc6f;(e+_ zyu~h}YYY9*Bd{ZsFlttMK!taD@$Qu(eRb<@b>OiT_@5~rcRKLcO5J(}c7)P6o*z30 zJgyQt`_S?ZyzNb>JhYQ}n**EHv09^K=@5EoHBOBp(e@Y0wUhdES?g| zog%Y19@!8&07SI zrgf7-2bdUnS)_X9#B%Z0JT4Sd<>8MM%~R!N!mFLPJ4n4967Nt_cZJk2%nWc;e^IXO z^nCBY=P4|4Z+xjGWT^~kLR!KLQ}`$0!aRSDu{$M;ct*WNuBVMB9G0$n(wM-|NxWr< zz!Mn!JS0?$M3w&Kr z)R=ZWA1KrF-&Qgo6^yJOKdQ3UPkk3zzwaFk<$Kg^pQ_&od;QYBr|B z6CB`vrqQnivJ$xh=Ae;>&I($*QsRICtsVRTU=J$jseraR_yPL!)j+4Bk8!QVsfde4 z_Xt!>H&c*b0B}fwOmmR$mlRs@T3};n#%Co2(;C(xR@*krnqT}^MD#@>(GVR{oTpwC zmFQ_BlRD8_T_jMEOMP~QRnl5tEZ+ZjLyG6LlylCJ^iwvQ?SKClbm8bH?!G@fj5 z#Zf`g&_5Whp+g$m)iDLP%mMBP8a^nnH}t4fO}dDgfomQQBtGsl& zr%=%$fz@K3pL^-fIJEh*oZ5PH198LfJpV~4cLcAK;B!jxT5ppZi$7B6{h@)ijrhTY zjvZ{N<`V!jAo8;R*K;(M6`bfxlzgJs2{59;2>QuWgi<%|;NQ=2$Z zX{S?Y`0#+-9CQe5I^!@MhpW%xbU;GFI@T&+8%6A8al#8ggrSOULeg5{S-fFr;H_uk z3bVKhqIT-An2)$G^=f-u1?BB=bHkBXo{~U^x)#Hzn9X zyI^UcS^P#|ZOGMF=g@Qb>1gJoN8&v9CyL%Q!WZsO#BMHyeB6eNH<%|<{8&6;(aK#3 zWUda|x}Ag1L3SU|{ffg`aELUWC>Lm68yA=xl0DqLG^F(5$6{%HrK3@vfI**$jd?f_CUT7`JxR;s(^x7GF!L*QKoF*B2>B*^q&&@^jg*s{}tbvrZ zZc4s1L-gi;jE3VL>=Jq^s17Ep{ zQolyWBh9BMhzhG3Tn+Py^k-LEQQAE{5Z-sidee(PFo>Zh!!avqT0#u4iYUAq4(1p` zcg+lBi?=i_1(vB1ZG)_V^|;p+2Rjrxem9=)TMfS`xLl<;)pOuflupbF$hFMc`q{-e zx;y;}v$hE4%5KMxhNTA>50yL*{BITcfaG{~-cNg&55^fpp)C28=2z}^(C6dfw`09l6zepy)Eah7%{1*p;ruA_u2Mc00S2b%mK zlXcE%r#0Qw(5rC2tCCsUoRM}$KG1Z>i`vkQ69R=Q^WgJMXT)fz*Z5^{Y?BmmEDdaQ-jj;!@`~+C z4i!qJkssml@FGY!9{Ackb-3V-`#g20QaDZ%Je6gXN-)_}MwF_c*kp*>aj}#YfuABQ zgiVtJa931Axe~v3l{%jbB-6w!n7;`+5+y4t(Bb4Bi*+{pvjShVVB^<8h@C)Z0M>Z7 z3ir4IX3uZtJX`&}!#}I;DP3Fy-v|jx<3VF3CBYj)0(WWJx(e&QwW4%44_oKKD)wE9 zpil)wx(O=d`f3I8j%@kL)G%AMybjhJJ@snKlepFlv^Q%;+*3=(GF!f?oo!WSi-eO? zw<(fsRSK*Lgn#yd8yQgI^|Ui*LHVZC*MPj5lKMSKehsx=YfQE?xwc8b@U)}*TDu(A z0;GnLV}S&^mOfn<$TpYT2pKBQwa8GNNtFysBx!X@+JGwP1sxm&kgj7#VPdq@7;hj< z480eYQOxW0au@4kp+g);R3Z!Afq^*(D zfm2h7x>8z7I`!Iw#rZ+KiYRHyHawV;t-g%#qDW_dz;Ejb+F4HcP-sUWvgbeefZg$K+lY zoa-s>TO{|obYu%wj%lvSy0BwWh~5B&wdnP6eVroyQWDpvHd_tXV)1k?%C6N=f?RKa zG{kiy1+rU$G^BN(1=dy55_ACw*V~K%T<7Q%8Au_ac=PjlJl61@=civ~+>Pyw8iUCV ziqSsFs4+eDxmsAGBe#{QQ3J7J(_rFhrJ|@=omMcxCW^~J$)y!t^`)^UO7{m{Q3Z%D z-Us@mn(8-^obI~jP-5WfPu;rjqaQ6AU6Zx z76o!qg4|3|U+1kt%3K4}Hfwk*AX+FG>~#7bYf*2dVY>tC(yeXG>dM2o#2Q7j;(`6t6hR>vlS_ z7ao&a%FBE>HP=H$D4%~HiOO%XK;H@2Rtg#~#^Y+-Nu$3DWG6DT)|+lah6R*(SXJJ^ z7s|sI?ow!YV*}7UC>FgBbKX`-y8wz|Etv&Rwijhb@IH*2UbsnWkHc~|9Xl{7j$ zN=A6>zv2PEDR)Q6e6N!GP6xR=(p87C*u>h4>-0<~LPq4IDxbs1Odj_E|9-`zy==An zXu*-dx;j?aE~pkOo$bO}HN}Ew&!Ss!(t-`Q={aRQL1iZ<#~|$F0mbot*~CG5;+PRr zIlEVg!cLY;J2pYs7#~z1U8Nl_FG8Om4}{;4uMlR$W3v9x4s;hL{X?Mbr05@&)qaSo zo(y~%dTiE3wW_YNIlGFM6i@QS7@^ZHi%L5Kw~NB=BP-aM4x9?u-(#YqgM*7v_E#3z zu7K>OV4ssBcctgg1U6OBfuM^;WT#Lp#xmg=|v0Sys zAdZ)_aqk0kum#N>J}slDDn)7tBW>n9ZYM5(=A)XNuGSK&!~s}0Qy8M;6|_6?49h42}mVg(KF zf1%&@W0v$OP%!R79DQ)z7YC30rbBA$YS}(iD1fz_{iNAwN}ijJGI;58r$IqnA|3vdW!GH8aA0^FI zWy+XRI-Q?dMEvN5IAP?8-|+}Nu6|j1p()YJkmeO7(M~DR%d|ZzxI?_hR8P*Cag0-} zWl$04Df%gPE=Ja@P%y;9GbEB6un zhBLE&(3z;7EwMT+Px3&|Gh>1iQ^h2&i234Kxq2f4bT7Y?kIwO961?CzeV`$#AAP|f zCF)@ZcL2?*BEdbO2izQzd4iE&_yp!+G`>}h#!cLb{J6zc!SK&Zs!5N? zC-UwgQne=T5MT~fxaXy6htTq3LHUAPPOVw3Y^sBCt-D_7y5hY;(TY|0VW^l2!&XW0 zR@h;7mczhqxMCTQEQis^*x=sKjA$3IVxh_DO4}bj0?tbu@!N_ZRwn& zm@$nNq~UebvR$d>6>EeZDmk#ag`MOG3r@57+wa){WkO=6712U<~2-! z(I6h907|_AAuM5dG<_Q%481z7k&ZRye0LXc(7wUkICrx82qeJD;~{dtrfBG6T;rI6 zykFD(hP_4JfJ|>HxysS$0Q&o1%Ldno74Azxs@p_6?-dbD_^c4@=>)Nn^xPjv&P{cV zg-GL+SQVtc$4)30j9d`g1@dttqSB!S&h|Og@%BoO2l87A{Thiro(3lcH$|+sHQ>b@ z0Iy|!=dEC*pl<`_9R*cOLcLAJQ((~?^4Q!sW3s-?QAy1&bSxSUW%$7wewi2D{GCM` zoYziJOs><`wNUZQp=iwcSr-W&ipE7ppudux;RtLq;8(=qwA0S$z#n;q z`nCBrjuuu6b}BUsUwXxfi;A(+EZGuFu1$vvyr;-}%9fZ#J+2LY9hyPaBLfas>v8CI zXI*gE&BlKYS^R=GRD9&ThpzYo|23i@RU z{XTW66_mfH#*tLZ8`($82xh>uxzT%N0sjHuw5k{4`a=ajP{J>yKWhiWPx@F=s8YNw z7(d*|RW|_^fq1b37$E@`QM@wAiDlYBG6AqefxIa}GHG$WT%=ek0BS4) z0av3vj-|N%NC8YhFIYOV7ff5471bcv(;dAWWxUJD-6U9rf0YoGiGW#w+gS=`p##i{ zte>xAn3W8JM|BLd$_}#%w^u8e^$swrvQ}Sjg~8@St2EhwSfgORae&FrdZ)1!=3@!7 z7G$iOg*ZOO^*RM}0x*^#J+>hBZ4%6MueVdK2h|2e8E~LnPmebRx;;0#PL_4 z{1OKuyQ?*-VcByDlBKr>&wHiOtNwFkBn)eV?{8Ny9UQc=l45TAe@z?s;X8O8jk!Kp z^r{_@eV3BI6Af&PAig8(`P<=P)a$xnb@x}HvV|(M+P*^BuT}Y{9n|&}wYw8)lOac` zZMRh0Hz3pQxf|De6wC{NvAXAOdcPISZ?BzlFQ~p%l*1e-_tLDpK>3}W@;gv{uPEPf zp!|;BZ4JtOcFKLA`ax07cA(rxZ?}Pyr8NyExxb+%O@n1hFLNmNBaLYr%=8?R3!T$V zeekBNDj0aNHEwhu1PsaZYl4SL-FNYu+$#wfC;chp6$qbP_-K0GY zx-*Klf&=a8)U55@K}&`13?@ZT{tBwIit;)K%3o8nruSg3=j>e1f$qGbZRJ3FE;Xxf z&)_5O=nE+1y&#jy3lb*>UvbUZ!1?xX3a1-ztikORP|xb`bPy&dHJJvHlrUMz0_g}ebNZ$Qc$R5&az-~L14 zWH`thNX@GML@>skqEjKBlB$D)Q=qQ+&oT$xRJ$l%;Fpnp><+o!veqksQdq2d;K^WO z`d^COC|Kj4xW1^^jRHHoEF%K|p}#*<>6$)xurRt1ZAdy1PwV;wizNOHf`S|w3yR1n zJ~GAM76zO~^G#Qp?3X5jL9B%VXsSOI9Pe?b(XNN^%gr8?HL%4;Ah-(9{wIUwYM8PY zKvC?65nbMV2iXfylfJVd<43yU?eThssr}RWK#s8^#{jj6Lf+$m978>x$p>;#J91H=UZs$aI3O3L z=bz07axpt{F`yP#$iF)v7o!o+=KrU%VE(z2)g&gmI zT#`O`As@)4?8v2nT3R7jaX>CbYhTO1Y83|6dRN|y+!5sKRkcf5 z6*$)@tSt^wR;8y0=L5N#9l07%uT{u<9FVKgkRf4Y2cNj(`CvtNA?ouyMt?^f0IJi3 zp?Ly4^nw7$cmV*vI{>89{9$ z9T4l#7bC)mx%zoMyOq=fYJG)VWdQAXIT%j|Mh3@TvWIS9$7%qa>l9W4ysDwm#W*@U zDj#w+wA)2P;9Re;S~%3WA$dmU1G$kMxe-tsE98z2$c?Dfm@u+~#eLsj7|g}~FqobW z05?#TH}V8HH9!EwW&q%M2Y{y3@Xb5{E@oKlqZ#VcT-9lq17b6}V{D#?v4bp#Hv#Qt zg*d?h@g{m`To^G|i@U|H|6721t3saZfP4$}8J`d276LiJ>=sK(qb%aQJ;3IPSF|mfY+A3pO`1&j8PWE z_CV{P5aS&X+taB@VZ>a`?{2&P?*{5U3b~2{^4)ZCaz2nd3gn0mw@WDHFrSpM z9R3^t9-v zxc*%W;?qETMj^&KAU;h+7lsjYwZCWWR`M)RpHs+H22$~PcP<@sFXgiA|o&!LCdT~jf08QVs*hdEHGf>rOm;+)4jar%~ zV%ymk#6dtCtPm$SAP%A_%fg7cTHFx3{)Yf{s6w9WfINg2eUuO6VFEcK;Ts0j;R<;L zWzI#yw`qAkOnHP|$Ps`Usi3wv2swhjT9FSSN7<1_0rho-yvG4~6dlS6BRiPig7<~> zY=55vo&&&W`h8`d0BaTqfc*Wl2Gfz!tD&##5$O|ayvoNxQ{cT$<%;(H%j(-jS zA5i?ZJOO^lW`GH6IQ%)#FQTfS=ShENjm20pQJp2KO3{Pu;V+XKeUTU9gtZpHr2t!| z0OK71mr|=Q!+^P3-$!;E`3R`X6>^oq)Mg#hy>8p{(MPVZW32#AmcnWy4QC{ zKIB?yw~Cd(S*5UAIMjG04ceIxP!SJT_O!pIKx_P{1#Z~ZrMymJ6p zLvz2%6X1!>0$}WBj&}|KYiZ@zc>?tR#9|-oQJ)Q}PQx4!*VDG$c_NP8VnN&pv`q?e zf&=14`r(@}Vy+gq*{=W1K>b7^&viiFOlS7w19^);j!5^m0QFOayn@bdMY>nu+kBYv zR=bc}0rQ!H+TtMORx0^jK7`z6N8Se1&lU0>2jp#3>H9FUgZZ8KTv$)BFF4#e0DM6W z_T>ri=NAGX?Mse#4glM!)-KA@+E;lOFgnPsFqx7R0ZB_O(Kc zcR>7#p7<$@n5+5iw(Ea4P`^>gRUD9aQ~#gyfxJf`N2GgufVx*9HyA<#fB8Se-3y$I zb^kwp>oC^pmQ&-Hdz}VbNnw&o6hrEkq;aTQl!UrPB!|+9COPFems1uo35jS(lA=lK z7R4lWyPZOkmL!(8|Lb$jyRPP%*L=R8-|zc>{Qo^3vzFcKxu4Hxe3d#yzW4di{P@;<2Fh#VyHK5OkEM<)3jvD=Q%{M~B&5#U=Zc32Bc z++zc)_Nehkfc@6qBU)g7+?AFC*v~=PQ;3KMtP|g9#Z_Oq#6!>yix?*2A?wmnM@*Z) zBlh`kmmC$O%32tu*ZasjVFXLG7eVn~yD>mTh@nNF9Uu+1AKYTC(K<7kLKU&q8_$ zc_!PM^piuT4dU6uBWecC`fpSsZV zkS>T8APYU8ZEZPYKo_La1z;}<9VB!?wzcPHhbBRs^PL@|P2V9#eTZ-=+d6huE37zb z3pM*Yqk<6F(*b4^I*N_YOi9v9f-3rWe`O&f_kzD70cChKX3z zs(#)Ps}{vM{YxRx{w>y0qm*fq|8ou#)~mY$lviV#UaoGp$Y+4Yr&`=q#|Mg^m*%g~Ce?O|DPQDLXSAPN{o9 z0-!hen-;kFCmZPblez~a0P2B-TA)L|D!AXtp76V<-U4Cov}=YYLR=s2O#?faWUlMJ^1-HyA79i_H)$a-ex;dengS|=UAfeIq^Exz1;J%V7K~`Z&M5qq|(DkdN1x{w#K-p3N zh7tf>zsg#mu#_t?EwP_gvZoLc(e zZ6kEV>T%h{O4gui7yoRRrnLgZ3czVA7V3R}gEgkQfz^%#qaB<(#EOwEqu+O>!Is+- zx;@xCg^m*%1-}{&O)}TNtR0!jWf7U91VF*>?^@uQayGD_oSJ(CK*29t3rsHWN=QfS z=N{RUXI$#sL&2}6R$NfQC3b>#uZUhEqTpA{5!2?RGr0hr!QLmdkI-oN)i$7m2|DTS zF9^1a(Ef2!@vCcqbtUWU3aFc40kTeX{CoyJF zJp!QQS6>TUR@DX?RaJA304Vu2&;m88xf0V8`{^Zn3K0<{zZ|XDsJcsh2-?FUhKY!h z-&Ky7HiNy%1?Ua-5uqc5M$7MN1G*2%U>~rL3LPCMHNR^Nu)buSeF60oEJoIeo?k-) zx<8@&gMCcsIH6JWyVjve2FKU5Beb%nnu7#D(XWvfm{-dNHrG;fkN_z9U8eqPVK1_OEop+|rnDRhv~sQxu`Xp+IIId+6v z<(8h=u zCL*eTH#=h54314)fTa7sv0z^iI%3UlhQLmJUrax9oa5GCQtUbB_S%`?b;n8ynlefyQd? z5deL^+qJ-sCa#1`!G5O7o;>4I=N|fgt+nETrY>m8%Io=xf$dF%m6!6 zXdj_b_zM`&;RKy@{}%>p3GE**jlZ@A*etTnS%78>79i_H<*%IqJ%`Y9z|IvqNN9Ba z?r><5!R9yF5$bW1ntKF5=dZmMxa(#c7>tH}fNCqQdUlTeyURr;58(>Sx zI+p@^U9cEgCu)Bk4d`WrUIuo#&~ZYe_t(jxNd~vyZb#_U?P?AZ0KLC^wZONn6%cNt z#vnN!y}!=d<4?751!fhtvs$*~nUFdL(fhkkCx+X)z_);{5ztFO^!|blm^OiH$?0DU z_HChkgkEd)=wd)e6LiuPjDlS!w10y10J|Ds>&ZIT1A0fW09hxBfZYt}4TRnR_FbWa zghmsvyF-%%cE8I`;HbOQ6eIwefcI;G$NymiQ~sf*AOX+>d_W6~>flPuX6)w!*;9y! zXafFID^9uFC4LBPi-=(&q6yf;5z}UHYvKYV-TiF^`;pKQYkx=Fv7LU<;EpXutQee+ z#X|Y-9$3YC8Ccs$Ft)+@M64LuGTMI+8Eknwp|^wmROmRNQU80`p-JXWbhaZ?<~}v` z2!Q%uZ!K`?J{!mmslRirHOV;up}q6wymW z)c+oJ#I%{)O)kK0uzQ5|5gPr!z6NwWK_|_)gfRAf|i9Kv!RSz}y2!IOUzqG*o z2VIFdfc+elJ%xyf3g7^(xT>d1JOu5qh+!h40{Da@rp@4y#05wyiX8#_ozM|NQu8HVI-@A3H}4`&>i~kO(JhT3w#f3e_LAg_e&(I7ft2HLZR_wL-(b7hN?#Z0WRY z%QGo;9Ol=wMn0`2TlRC2XTbd|q?eFqYFd+qIb_nI7R#@?bE$n;(!cZa<*0e5+(h8dfx~5o>TBriz;ZapULZS+o>r64S ztDS>fVo_+tL<|!VRlw1Xm^O;VYmq7-*b+jc3OE?|aMwL=a1ZApmIqEru}}pZ0_*lM z23BUmO0ELJDJ52nY#CL+u?AbtB6Jqm(n7}xjVj;^4o$94&eL{gIy|lJ2MK^GU`Pwx zJj@1q4paAo1V9z=MJ>=_xGN!Lv7d6XC(q>60f;K#IIY-ogi9 znX5=HKt-@u2<;;@x`5*iXm5f}x*zm{tt7O6vUC9_7+{sjIx7RJB3OW|6J5ZG26Rq>#Pr`fnYJRPILih8qhg}&H;Os&~ZYe3mA52lEL=l>`g)k35_;jo)oi(9$E6{dk$%^=yXXKLz5L{acvt+@FOm-r;K!6JHz zh@#+oj+i!{L&&um0`@7PeS}6)aFYQ&l*Dr=*r$c|PnDwJ`v%xBvd&?Eh6@%T>qJp- zvjIJV&?CT(6go&~6a_zUXcD2SYwQTMSffTH0Z|HxT zJKjZvjuHUH!R=aL<3<}euu;uH0-!kfnHJdbo+~j^u%D^2C(pFhIf&xmzqR6lO)ha7 zwCN&xiHPFh4o6Iz!5JhdGr-Oi+BeO*b~A1bTYYYDKNn75NwDu83~v9-j?k&kE>_AoYI**B@$Xj6Z!eB3n*NUO+kdMg!aLNUBVQ5K!2f8! z;;9|3gsj5)SIZte(^Cf>s)74;VtA(ud<)nb0lfr7HSoUgM>yk@UTOZ$aUXi zM{d*}HTDRAYTywq@Oaz?ro`3QBLJ#_-)VtSU%3*q8Ti_fZk5%?O;C@I!0G+d%ez)f6NE znu4daK$!!s!0g0+cFCSRGg7A@nu0%R#q5JF@e62Qis&UGnu7U`m^OmDNltcy-6OPb zhV{fD-0qD&ZE%YgPhd&6dvQQt3FfzQ594-k`WXXjFGCfIL*;UIkF7XVspGEW%@k}jiQiemO&C6MG5zfN>MQk6jaZFxO1N$7w;yJj#itV47 zXa?4@Ru?ni&Xc8{2X#TX09h)I*;3rVE+BRR+>2rdiH&3SlyGcv)#m(aCu!5Ksu@Ux zOSPbf$IP5BS%A zEiW^`GRZnK0hJOgM%Ia@;NJ}BEJA02EiH7M&}a&lap=_RH8baudao4o6S$ za^2z9%^B)=t7is)a|A$7u&fs7Q1nvrt7VnNZpz7yJmJ)7h@N0Mt=O}eODqqqf{0!s zq9<715z{8HB8f>wuvZA}3tMj%zvQ((sBr0jeyJjF0!z9Z^a83RnBUr5;!-8+%Zdh8 zWs-}^aH@zEAbUnJ@Ct)HS0!{+u+@YP5*o!ouS2Is&f1V^XJ&sUGSi0uCx1qC3Kw7 zCiydGL(5xqo2F|f8Hrp;gzasirvZ7Q^n&?pAhF`)eU=O7|;Qd!2sB{LPsqr1~xRn+L3j(19XRAF|tk+1Ftop+Y`Dy*gJ)e6B@<9 zMh;Cf*uRz?p~93%jWf!Aq)XKLHPg4${h5&*@(>$Sk-I{+esEc6! zaDCkWRk*=`>Pmvq6-+mw0%Xf51~xO;a(6;^2YbKJK|-S#c%ws;%oW&w=dfyArRE+1 zPz-FY1unbV&RnCb)!ZWhih(z2fg0Di64Dd<=_Pv#5fR0}o3&!2hA#0TXb+1RCL)S~ zw>VA|I6FN?46a!m1G|Axj#&(2OHdb?w0C<_e+qA&ECN{9SiJE%^K>P1@EwHkw zD=`DHpFy%G&+OE>hxT7*r$Z{5gP5kwg&W2 zlEI;1pBCCbTiSo^46tEjox=bP7c4;5iT2+e2J{F*j{rMT=pdod{%h~hB!g9Nwj=THxwiY@p*UY7Pqh(JaBBK5G53ShoR+soZv@s%v ziHP=J2S-es!Lj55j0O9G&=EqT{dczk9U>VFfqhZv=xk~Kbu_@nk#&v(^papPvQD)B z?lGXp6M8(@2|~vSjrLzBhb9?Z*4mEHj@D`p5&-SLd$qvEHa2jejhcf5K>P1LEwCft zO3W1OXR7SUGbeQpqWu@tiU-=d#A(o`i|8dH+J9XfF>MBCkf6)}J5y-i9P8RUaR1k; ztHDiMIDsYI|Ahfrg88kM?QsKmZ#M&L7D>h|IJ3nHkUgXQ*WF;xa|k^L>|CLPghu=C zeupNZYyJ;AGd=#H1|I>?{(C?R+||Jb2C9E;J(K`w|NT=7^tjs!3~s;Aj?k(5)ZilkUMKJoE%0qn z0pTuc?vdkB2JE9f{!|xNU{+x}t7S``xv6sxWxz*uVz`?Nd<)nb0lfr78L+PdrcK~l za{AYTeOqWBp-~3xXFx|u0;6Ep3GJUNWx)Oh*m|td^aet20Q;`c zK|-Sp__#xp1a|LXCva2`H3bQPGT^_oz~c|vz?28o6eIx3fCIF^sGhFGY{q^*kUfQn zh%(?4T5(D*m-r#HEh2`Ah%(?nM@*Z+t>gl11^bcE5kjL3ILLsGkqpMbek^o!ZlVl0 z*udIGmbneiCt}6OGEoK`VnA;v^meeH3LPgj%79NfG>PDeK6Zl2JgSBu0Z;}Uss%1R zY6IDQ)f6NE%79O6finGEf!T@u?2M5Q zlMApL>>iHTat~=+eK2e|@u z0Q)&8dkPT|)xlh?xavulcnI2I5yM18b#SyJro8}1NREzx{Z8nJRX7+qDmTU;M@JJ@ z(#_#fILE|_&P!AUYg;wPIu)a|OFN$6l3I<&L47Y=jO-f6G=9OrK0)jgaDNaxPHY_0 zCgj*8cv-{j+%z0^2~|NNoUCnic~L7=A8rdRheJ3=gj2Pxe&e)4!x5KUuOf&ootABR zUP+yf`L(T)FKNk^BVFVfa6b#_CFGgf)}-+cnf3~wC0F4r++W1@5gW(kO)#*}kuaWv z`>WXgR}x*p+Sclc2HbhF)bpS&2p1qr#W7nZ8Q2BHE`WPc>>#mm%$~`PO~N=Q*N)Pr zTtul45iZrXj=iiER*bfVoueTPB|>3s>%tVRu<3c%)GAU3T|qqTt{@@N6`bZwEwZbf zV_afUXvIVf6A@j(>5iB-ipA@Yt{~VFLPrRVuHXy<+LNG@#-ayoNui^!NLO&C0hUSD znF*+rU@@{zbOpl(bQYnrz?K#|PH1!mEr%x8E9WIULmggHw~GWoTX2>ZxOuz{^c=5l z7YTs2;A}0>VS+0$WwD=fvM0~{)Pab$;2f>kbD~Qu53PcTULv9`IM)%=X0Rf;02RSr zA+(RscvZo92DCRpC*3Z3!B!F)-NDItn*Z_@gQxk*WSN!WR1qscmWl4*e1m0HC3ID= z)r1Zb8r{J>hb9r+Fx5`b{;BGAkO1foF4O{_O|yagY3g>60O$@b(gORZy8@Gq{nV5_ zg@}mm;Hz3Oe}+q}1+BJ-VIrbCxY!ZXMz9XaNgc3tg^pM)!pO-zOAK=2OIS&B&j+WT zSkd`X7K|7ytUgIbeLxKai;+E}EcluMokQpxuvZBkCp5}}OC6eouKgT4GXv(Rxkmt$ z1z*|D)Ep!L%7X7|fyr;U64Md;xkvWoS&%vhQ5M{&6&I{@iJhR`E25W(C=0&l zh-ov}nOuO*VDA&!M`-+v;Y|i~FhM8X{{_Kz5!xSKji>brn+=}UyOLFQ1=CHa09hrf zgC7{IvOA%>gS}tqAfZtm{LrCE0t?pI0jjZ9O+f;nI=Dp(T=upNGFdER&G>dj{xWjeyRoLy=McP-&13c0O$&SrUh1Raz$hy_A^NK};|?1*utUv30-!6nUkmK`+?ALq*w0kilV?%t97I>}zgqFY zPM0_h+H?`UL_}BcfFq{O;0$sBW`Lb3w2#pE5yJ-!=rGA(7_23wAM6zzDG-a9$HDYVG_6*5MNd)>0CTrEp#sD@L}As^AX>TV6)!Wnh;J z9VaxZfOV)&2?d<)nb0lfr7Rq(U}rcK;ha{AYTeOqWBp-~k)V?aj}bkg5IqF~nv z?SECOf&ZIT1A0fW09hxhf@clr4TRnR_FbWagho~H7l$SZ?0(En;HYD2>Jb1{ z!E;*R@#8iy<+z%91VB~rS1mB=dskvMV?Q6roZ}$Ud#6AOUvFZ1Z6z{CqSu~}(=3U~?kYvnHc?SFo)qNBt*3g?(uQLAhrtlEDwu#P9J zN%R2gSgWrv z;Lek!o(FY7xByuyj@jZhunUM?0QaKUL1N>WJ(V1rgmF$OJ4%~MAxeFSaH)=Utg=>E zk!1@zvmgv5LSY^2LKUsBsq}Bjuh>?kE_#4?*h7$z=mA!9Mi$xC&dXe4QE0_P3=UTJL zfPXijvk099wzSZ3LZb(m?a<_U<&?KG)S>)uxECYxz|9qGpl1aD=LmovU@a}s zp`t4>WwD=fc-R9ml6tz(1FWqTdtTuZ%R{RmqL+y10oHNEv>B{OEB2q(tTI_=Wk6K~3y^i92w2a6u1e^tV5uC&=&02(`?pHg!`B+z8`dYw ztPiJwSTV9p)B+nBEHj7DIbg36I!|t;Qe$Pz$_X3p`NA26F4D zF-QQ^0vl_A0d-x0X@vb;Cwua|mO2Je3v8klbA2xHdT5PB^b!%Zz^0CvHiAtO7a-~R zvI*FxLi=8`KCkzi*E;Ao2#TLzen2+}=6_9!fHxSdtQm<$Ge9>A79g8O5%5L>x;den zgS|=UAfZtNZ0^t`b^ETeLsNK_8hivm5%4B0aPn#!D0__>d;~xd@MbMgc#SI~EwP_g zvZoLcQ3Sk2E0(?1CEf<@b`irwL=musBc@GVYjOcvgKZ;pgwQAg-fBPxNCpF7+X@|h zO^Sdm4X}1(o$UbKAy|y86GgyQ26THuw+DNt&~ZYe2zZ-AlMME6Vn=9l6E*n=fFj`S zTHu+cHn5EJ7EU+24d@`rU=VBNy8`MaSb(e(RlxQJ zbaz5`2YbKJK|-Snc&9^?3>MsMN2tavY7P52XHl0Aiph$>(Qt=OogOMD30!y<->h$`USj+i!sy~zdW4fYYCBZS7Q2zE4}`y}Y3 z8^Atb9~C-kO}Py>fUn+T@VwraEVD11eqzPQGEofdWU$QsgzgXaF`?sxMltYShb9pm z-^NbR$~I~Y5&*@(&RSqzzy>x4)EFcHih=iOft77tff%2J{F*j{rMT=pdm{1$@AvN$RS0utU?LgBpAUKo#(xTHxxt zZJ^`bYVZ*NRlpuvphZVlMsl&A(Xyuy5m5zvP%C!4$0a@wZH$OvBBBb|(-G6AZY;R~ zW5K>4bcE2T0`@YXLnMPCurCT7eO;=64;f(N$U4UXdP%StStqK14;#?q2|XU{1fk=E zMisEPLz4_H3)&Id5mb|p0H^{!q6Ic~v4I0!)Z`-os(_DbfgN34iJ5}^OqD%(mZeTU zQ~~>H#RJ`3;xuT}Mf4I8Rlt6Zm^Onm$OV`IcBariLZb@U-+&I242Hp4Li?9V74R_w zY!+GPEI_jb3y^i93i!AIJ%`Y9z|IvqNN7|6|K-pmgUuhbBh=$TH3tcRD&PPua92+o z7}!(IK?0x(_=Fbd(aV*X1=!C**;9y!r~(euiUS{ViHo4UDq@(3r~(dh#IzY)OfJA; zuuFuF5E`!{_@n_HNzh3*fDy2-35{l8Z`=SL9>uzLYF;DV*2Eijifa892mXnac>h z4D52DtaHvC*2yTDWPSB}G)fglInt@Mifp7aNAly$)L2^8rfy1=NpX%qz%PMSV zwQR|Q*M2Hnq)0CQ8}Xn2pcyz^Cx#z$fo}m@BcPXnXahVRw|{HFzAdzG zxpnvBxc%!j(jX>Lf<*zX6U@I{x`59ZtZY3A#(F^S2o@llMi=l|19}6YH-LRt=pdod z1svtjBy-&d+L;?QP>nqTpbPk%7I=J+4NMuN#vTFC1nSWHa{jf$S+nM05d1 zYsD#pUE+t(wul%eBD#RjJ7U_@Z6z0AE7*^Oju0AMz%d4NjASqd_G6)=%M)F|7YwXz zWSQIGd?HqiEE8S8kO94&(A&X&Ds-IC=mNgz&?JH=!GhB^50-y^xP77QbZUfmP z)Z8NgUN-P0El_5pD=<5;pIx#i&x+K!hce)Jt(g6cOZ)=bmm+$Jh%(>=M@$>R-Q)u7 z2D?XSAE8kOoM=GDNd)6yzY^NNLdt-X46waqoqGX&Em(l86J@~32J}8c?*sdd&_P0@ z4EVA`lMId+ZAWPSXf*~2fHL3|EimzU8(8(c8iNEt8E~o=m_Npqm;>0)LD^G?h$sV2 z(~7Icy2L}!4vQEjBFcc%9WiYNk0dTYQt9pp*zbgn5E{o^KGW#|rL~VH?4;Yjqi~Oj zjdI|Nxc#dgHh5k?PS$xG&i7))$U1RMW6NNjCy0Fl?hj(eiH&30%yMj!!mROjh#HPp zMYE!YmJ<%C0kB% zk!QgDETor^XX;v$<~d~Aw46;`g{0fSvv7YA+xLd`@?_iwE_}rxF6Rh#4$!ZH`QJ#i z0qa_;=Nqi;JW0rTP#1&?kbUErEqMlZ0kI3Y#g&^fn$^O&6#FrXVWy*1|-6z zy4JCUT4BX>Ti7{WwE>AxSl7C+NGoib;hI@Rd}ssW;lbZILWD#caIrJ9$gXzIbcscw z6%#Q`M6>~yIAYrD759-gAlMQ@M+l8JV8np-BVIps!2Tt!#AIVX zHDymBBBK8HwpPrKxWrn}YKs^qBI0b5t-2%%B`TW3J~5_HntpAT$3 zp;7;PUDf~A8$6xYC(Eo4r-4{8vP{(f-Z5Ba4xw|vUL|y#(5U}yaA*?2_ABfJ4OoE$ z9VGzjfA4C62i~xO+&9!1BmnAv8@0fIm9D@v!hWukJ$c?t9fPRVF?;fx@UOBQ3F?RLjfi2>G*tg{`UI|Pf7b)x>a-GFXS==Nam6gp05)c-zpXp+JH z@7WQW{GOV81VH`oGcEAUCL36=NliWip#Jx7Ein0gS7JJ1KljL+A}s zn_vO5PSpRtG@!c^x;xnWg$@!L^}pQ?O)^;UksYBLF*OGXfcoDaEpXY#Hqhu}H3tcR z`d?fN)Y#@qOi%2mm+UD-MAZMj(u$2fafuH>dsxIU5mEo!>xgMH*qdB{-e4aQIznjF z|GqY$`y}Y38^Atb9~Bz)zfV>DZ=b>QdS9~4zHs`96(h?;{qGxtW%eg@f3S}U9VayE zf8RPZiQxDhc7j&!P-Bn)sQ>*(3(Wi61~z}L#vlPu|J$zxR_=5KW+3)6NcQAeojL|l z|NF02+`P*rJ_&8Gh+ZP1{&&z3(?)Ozxd21JJ|(n|(0E+~u5yM188Sr~YOq;>6 zi3^Z4tHy$TLFkAz{~OGz)h7&QRfvQx1m{JuqN}C-_k+R0#*t)<1N4$$F|ud0|4tgv z;|V<;>;$3Xghu=CM~5b%TlQZ&GdupP1|I>?{yU`wHXg8n0|(ULBLLce`C4GdL03ek zU_Vo3PoB3@2Orvhr?ujNLoRU|wCN&xiHP>!8AnVTx*6mG%m6!6Xdj``{`=X04wDRq z!CFH5-;(y#d)T}qa@6wd2n#mF+z z{`<{fnac>h4D52Dj|k0;2p^%mLHpZ!J0dYr(!Pw2#nu zS-|23bTmOH-TXztt`pk7Myh}%46yZNo$CR;BUpf}6IDQu0lk6H8^FFRbdb=f0+w`W z62R^k>;R6spk^QePzB6%fV7uqQ(|p+k)tUEY8Vm;oxoC#M3yq@qANO^v9S+ib0H$4 z6PTqHr(AN0A41zAVwi~N1eSKhw7cD!*lp6p+6wj~p(ED*-!QRGUsm`(zcN-VVI`$6 z2Iph3qH7W*z%mBw+C~zx4bCTG#mJUX0=(RS-cIQ4U_TW)PH2<>%Q`f<;wLf+)$3xF zDO!l>M*x%n%V~j2MQtFv7=UvGKnbwC1Ejs4JAKx!ZfC1rlbP-Oz}ubJ*e=sVz0sRG`zX1EC&|X5L7Ff}M-c9J;VD|{^BQ$D(R~XRo1f3MhIM}a*_OF#%;9s7d z(w^PDWSx5feJxmktP{1sN(SrPN9cWEzY#h}Xw(8L8_?e-XvA}V7Sh#+NazPvF_8BE zDXl6EX(*9U6s&3>9U$91fUO>s?S=@A#$YuA`VgTHfjumAn9!&WRyUxJBq2U#U zu9p_XmQKsIJa4DY&U~LWvW}K)>2;B3!2K+wmylC=*3>h&EjUlsc^=LMu>xeBIA%+IgLM`Vy8!M*v4h0M zF?$*~Hc8@~YIcq`RYQ*Y5aE)~I+mjqR#dlzoz)=>B|@Rkx^R_N*mPx~>vaX|p-G5` zM>Povi6-GS&IlvB+F8RT7KK(!#4r)jBy8x2X>(Y-o_))al$GLOO9&mYYGflT*IjFn z6;HxS8iF1;CB=%qE!DwB1`EqfU`h8vnSe?O79)E`b?`a^I*ZU*U`q=fCp4;q*E=-1 zKsj~n&~&Jy?jZ?)7ZPl&1#Yfu13l}idq@JHN!UaSbnv+%QWpCuCwuZlQ^y~ggiW<# z&w4JgJhTcTdWnc8q2CeHhOQ#H02RSrA+(RsXcFFFKzm6By6u$ci?nXI!i zpelj|$U4y^ywQNJO6aO!s|g(>G@69X9hzit!_{_#_Ft`T6bXPP;mum$vukW1{~C3F zNB}emZ_xt#8@dvcjs4V=J%xyfCSeP$n18KHtOc#Mh+!h4NqDOxrp;g-asldqtt)hd z&}b62G@yMXgFdkJgpNk#2Mo6|!0MBA)(6x;uozhC3NEp-tliRr>(h>W) zNA~1dpE~zYB4p4d+>*;9y!C=&M6ij6wC#D}0gEMl05C=&K^ z#IzagO)fxhu#X5GAvB7F4;j#XNCx|WeN^b^die>%4;x^8$vXQ2>L*x?tP@Sb-Uf7k zLiY#zn9y-Tqe=LPLz4`S?_x)2WfwIE34kVHA1yGis|{@Ks^%a8&?J0R3#{zsO3Xm) zXOQg4^G@mdIZ>!LI(+rBH;jsCK0UK z(@s!}o@xvd07b$lw7}K9Y@lN=H3kWQBH=(S(BdIiU~;ja(Xyuy5m6)@q!l|p>=K`c zHb%rS5m6+3(h<`}a4gBmSgk0*rgimXMjs0xkKtDD2 z2!JBta4oQ-zbhhBu%D^2C(nk|xrZX*2(5VFF_$C41tN}KQtaBEi*@6YgI#DDXWkAm%^c=8rg$@!LMZ)JC znq;u~AUi@m2C2bE02B#xwZL6Z+Q7gk)!-uliiD%JK##$$#4Nym7RsJNL`0GBd965b zh)Y}q?Nt%OL`0Erj3cJa;9_zC7K2?PbcE0-5{@;XBP4?nu&)Un-C*td=28XgzzYW0 zQnJpafL<3YM%IZYVaR}9M(AZ=mkS*yG@69t9GYZs`*1r#r-rLJNC3Q!;7eNI+Yt%~ zk5prj9FHpDcVqd6JgcuK%UloV9kBvrnP?KeY_QA? zgx&!5U7>@7Mw4)gLz4h@f8Gw@sOQxXBmkO(Q?i4oxyRV!9on`P0?hBLG^0i?qPR88)zLhMIc>KsoSLEiiwk zD=`PKpM$ce5E0P{T&xvWg-&CU$gVq6%2gs=3sFJ5H8*9Mt#1#mG`|Oyk!L>=VR30rv;7ZI(GU z31ZefJ4X%YsVX25PS&%!EY}LvU$KRjuc#^@5l+>!`mN9k4d=Uhd->SXY1x+Nz0`4- zU(Xu(hL&uZ=OWL5`&mdYAIP(ByjMykTdk!yD@6kN{`~Zqx!due5=l zE7i>*0niM5PYZN-)0LRA*iSjxlV?-vG(%J4gU@0YB0LpG9pTKdNpA34ktOObhH^=gLSn_ES^# z6e1$JfFEnc{Pixe7PQ(ThKYzS;5J80o4PvW0@MLpSLg_#(FOd(fcB9L`oPu`I=V@^ zfZGkQ`edE;0W}aTM%IZg;HL(34xw|vUL|y#(C7kw=FlXA?KjyG8nCHQy_{-jQ{msO zh5s(py`1U;@7qV@zOP0d`I0FA?a+S70h?VBX@m`2C!6rRpE~ML{`*`j=6>K3uZPxH zL@yCh{@dw@X+zh9obe`Ln+okCG|GRw3}}CXPP*&!gS|m$l>fHiuJ7kB42Ebkvdm_1 zZWJp(mWlG;Zi8huCvOBz_i4ETFIV5L`3;-uU0I(-6h@z?RF8vL`3=TYe!5Q!Pevgvud+;4#8q%o#+C7Ye2UrbbGLO3LPgjx`6+2 zXp+JHpW6|d{5c|YlmO@g?$-j(?6iReJJlE@0J?zx)dG`uxf0V6`?*K<SGuZot_HDL)`Vx118HWvqRghpoKwSj$ZeB1{&A zy59+BQE6k=o1F39U>^}WLTJ?eelVc>kkIu3`>4>-%~JO}X@K=5>+B1tpI|YvPSpK= zG@$zvx`0-5ght)(SBEAM ztops3pcdb&xkmuh{myHFt54WK#}jJq5dd|+3tFJX53a!EVn3s0Paz_r?pL4{JDzlj z&qEs{Vwi}i`(1Rzv=JOjF2Go@F9;nWG=7NiB?CH?pp)+SLSSDMI{JaM|9&&T#*uZ7 z1N4$$F|tmy{|XK0@q``^c7o7xLZkinyF-%~6=DFW>ub;K?jD7rp zGinNw<5B)Ass(oZ> zIbi1s9V9gBewhwULf5>&4o!~&HTVdCx?d?RaMwi}7VBoQ;=tcr;v#6TiWnv$>VB6wV%pR#CKq5a*d;dk z-LJeB__mk=!o_j?IdVMeeigLGpDO-)@=I;3!gf~6mONWh2OsKw6?J0R;{x9TwnjiN z0a5q6!U5AJa4k9gYr(!Pw2#oJ`*{uMXo60<`-_5ICp7AQnZKj%SIJiC8hROtk-M8qnJby&deQLdOY>_FpZB zCJ{VQ!A?+_ifRTD0PVlpTHsPe8_2#w4M75+{Z~f|l<~R(vlIK-C42I0O&x-0|JBus z*_B-47tp>G(Mv?M|9p;^HiElJPIiOcBeZX;^+e_0z1HY@2D2(ousEQv1oLl|zF&QV zmF*?b*bC@u!2)E{==(J=p!X4aAJ}h%4iXxDzZ{1qsT)z<4$b`PYVZ*NeZQ-;z{D$U zVAYjs@DTugzpJ&t{2H!|9Ke1K%AP_*MBnckt+?v%F7Xhw!y<->h`wJ#M@*Z#BZ&); z-1h_fozM|NkaG^ z#6AJ{2eISC#xZRgJ2nYoR$V(s4eS1nz8?`z*0;Je(F)alw$RcC;T#c8)wlXJ)d~&k z{qB0{KWyo=Y|Hae>Hy5IZ;kY8$(Hq9<(w*QrxW9^xzF!XR1lQbXFkR1+b)JWFL975-Cyv?D++dvr#4dn)QS2bG zam=2Z9GfI@&NX(9HeG`p^&!Hg`qr_VwZe*qwy?7ygrP(ztZ!YoMJsH&)-}S4G(g`E z54-P2Nc8<~bw(K3)y_sPu_&}+B8G{GzF$j6Oq;{v4M^V)Yzd(wght=5l>zNZ&`EcL z9FJ`^j9JhlX++i@Vyae+Csw9{{CVjv51}m#fqEQ)86~O{z z)9Cx%X+T#cbXBm`gborKeZRXLnxt++3p+IXTd3PX0-*2LK?{6#s}1Des%{4ffWF_| zT3~-mS4Oh2pPI6#5E0S$>!=m;Te-wq&}xeqCL;QN_c&tO)YTyupbpr&LPrRVzF#K; z+D9_z16xn%XiWNk_ZndJ$vW!;Y9LsQtP_2|&IWW2p>x1qC3Kw7==B!hmiHwf+jSbnJR{RUVwvd(6JZWJs) z)`|Y#KMm;Sgl-P@CZU6bM*pveLz4{dyW5UX;oWKu5&-?b2erV-jy6#C9yJFEfc{@k zEl_xmD={sxpH{M`5E0S;>!lUT-s=)?gLb=!VIrdc_mCr|&0uSC0a}A?BXoq&=>I)z zKnD_Z(qBXZVA~2EwFcgYzle8G~Li-4fmjZmufDR_;q`!m&!FCbazfH=3 z|1!Y3l67_k)J?DeStrVX0}SZygzgUZexZYeMj7x4hb9>;=xIl&MlUr634k)-KrL|D zLpIRpAvFdGfHL49El}fOS7Lf%KfPp6AtK_X0H4%~je5JphoC(yVwi~N1`c+_v>EK3 zxByABsyEn2gpOFF9>J`dI>caB^&z3_1Lsk(qT8el_>{rI`jTYy1=LTl7}+z*fI|)F z{)Fxi_A#O3ghmYU60B8e_)&f@#wtju0Acz!wbYP=ZdHsUfg03LUjpJ&l>VC1fyD$B|`@ zgY%MDu}@MXh%(@d2Fn~z=<#4D2puOh%7Eh>nnZBf2s=SLMyN4J0K637OIl##NEK22OQolELO<>9D0>PK z5#7KUT5({=B`$*Ys)%7Cq8m8V5z}UHapD3b&8o#xPILZc11$e~FByU(x_IBJF(djvom@Kr7F_)Hs^GEMBPS~xed-IV#UZZ(FR;*u*~g*-VXLtq2q)`8*sTplL(%eXD6u4 zD{2T50Byh(THw+vHjq7EO+f;n4fuu@D3j+3%ueiQm+Z;&S?Ux-8*rso%wFIUzkv3o zh+ZP14fv)brj6ikashUO-6OP*(0DDtRR(lCK_}h)#le0hwEr{d2Cg>1_L6n(1@yIG z0kTeX1K%>B_Yry@*l&am5*ppWH4aTOIAVz%q4`VH7$g9?forwE#E1>7il{M20CWT2 z)&lcib0y{g_H$776e1$Jfl;lvYN<;+1nsbhVIra%xXuyNX7EVj0wm3IOFN$6l4^^`L47Y=jO-f6G=A5>K0)jg zaDNaxPHY_0W}{=1;AO3}bJK98>H-qsWCN?qds?CTo3_yMP1OY?!l?#UzfD@9;VM^g zFCSYvE!*<^J9Yf!H?T&&uO(Zqc9Cbm{Vb%HkY^fLlQuhK+ADmPT!pi6e-Yb9Y#fvK zfq{LFgz+5QU&Z$S+gez;utG)yYxRc)+s?c;NDk_Nc-a3k zkdUYYZgZv<+11W>Tw+mZ#Y7Af5p}>%95HPai|3F!AlMQ@M+l8N;C2Jrlc1AEtOsmK zp`%u#jTo`Fe`+vdGs!YD;gk|9MwW>-;AaNQ%p!Ca*wRAB35_=3za5%fuAKMn2z7X0 z-3}4}ZNME`;O5OX&~vl89V7tSfS+rD4j;GzQx^LvCwubjNS%jh1Mbv{JwJ4b<)Kv& z(Mv?M0e3lK+6Y!87oZ~8D}?qD8b25K3j^Alpp$L~y{x)?xNC0#L z_iBOtpSTi}js4V=J%xyfZs6BiF@L*DtOc#Mh+!h48@SIA(`K+v;sPYisybln3LUXp ze1=(d&o>6M%11)ygHune=ng3ZervF>`Xm|k0W}aTM)r&{;C~G0975-Sy-Mgfp-~3h z@6aT4?RVOl8L(3gJ_4W&_+KsXz%Coe-K7Q}0Z;}!palke;fhEj?B_b!ljrl)!G|*7 zL9LkkrAxdXT4NEtL_`_zkRzrIT@!Kvnt*L8w2#mz10FV@{Un2aur~e<$=0}5>+Kw!<9h^JFijifa40y_5ne7SP9_*b$ z#|e!x;7<-sBG~_+ouJ7F)fglI%7FP=;F&`%M;2EvB;D}4?1npiCy+lMA@MlL%8^O-x0(1s@pU^%+qYQY~fDR_;r2D@h*e*i* zcS;%XoB`IAtg|biZh{5KI#CAv)qw6!=G|6DW_jZJ8oKRzs04M`q z&;pnJU;~YQP-Bn)C<7K~ff^@WiRp>`^pZV=h=?-aMXlKA$KR7*Yw#gx4~rPK9{=(8 zzgsU}`u)!r8%`U#-ib4wG@N?Fc|jURev7$Sr{a5JhE$zbk zk|^{A)K9P&Ic;eF{cb?_Cv<_;ny2gJo}?UHA)Sks`VH(4YSd z%*p$`PiDrVtReWMr|=k>lb6viGvoH6Pv=;tYn`Z|{xv{J_36WiJ`5imj)(eJI@O3i zEGO^2zD7E}TGHD8m4VhC&ny*5gnzioReU?X_}W|E_rVKQ30;E73l~;UOVz1yLr6 zC|=}`&n+*X`=WgAKk&J@M!A3NKyChoocH7Z%FHO5@mxiGb|pM2<52~VaX6|PetikQ zj>RFHaH>Q2^#lC61&^(GOu+9m@u-Q<`xL*ggSTdujwZL=g2J684 z-(Q|F+nPG-*Lu}#!M1EhMI^yAywaLl;*_^o3A}UNg&%J%Ykx?cQ9B6FxUSeBY)YkM zG9D@jopB2PmUIf$$KTHyl$p^Zqv*?tZwhZ-?vt4rRT`^HUDAG|vQ*OkN~M96RNr+a zE8$HE=L7g%kxA@|kG4Nhq{tLmLN6@gvZN(AS9~Rwt2R7UKKEbvTr4|R;fa5W)emkudsh(Z&oeJKEV@RCwK-vpsv$Q zJk$vuj1{}T(2_b3v8FmmZ2Q?f&-gQ!!k2AWGOa5TDx92-!`MXb$Z?TYS+w`l`h9u zEMKEYkvaIiI!R+;U7mDV@$tOphi7K2vYG}iR8Kl^0}h-k2TmskZpa%s0taTillnE^ z!J+fy&_(3Xck+ge#GyrBk-h(Qy|3W7`Eu-Pa_lQPc>|uw%y_eC9yvG<2QH9bc@1AsS7}*lCYRv?FPB5xl0%o})eEUZ7p5M%5QnaiLxZV@ zW-rXkeo-A-V6}Ssd~!Al@I3T}9QsJ=p+yR=%&R(1o#q9pUv>e$>`FOy2sw5^Uip{Q zm;J=PLP_7dpWq6;DTj_BhklY*dOQv-YLRnn;T*4$W2cd0t-RtB)Ulb>t?TBWtlDrj zK6ee~&{{k)s~0J9rfOo?EX1*;l7>xjd_3=O58&P>SP6r)1Rh(;7AaDwW+LAI9lu8L zSck`YJk+qg43Bs4eg=NsfM4ImV zm&co@)f@N0>R5+XPf>}D*ekb};QX1h80S5F-K&hgFytbonce zR}gn;x$1Kh{}jhDdCynD6>R!}I-%IiU$597SId2+{=7bGC2U9;vd`#Vw%NtJZJh5co@_ID(&eYMPtPoGEF8mU!PC*vj}b^Ux;WBlX6zv6JWi-w&`8Atx?&)YhpKH&O|$ zrQVdm>PtNLx;o8c@ZDMBM)iC9gtu1j%~yZcO1(Exz1LX1*Ge#{R z&x)uwlho%uq2BvWeblGE$Yk|rkEqYvr`~&6{n@qZO-#MHr~Gqxd%OAuajonBt7Ul; z--Y(6ae}qU+O_S}l>z7crG1a@>W@vSY-ZcpZ20zHvYGvtY;Ht0-P1F>THcp6@V(bb zh4YW^KNZTq2GSkIbV2;{dlJWEa$Z;PYo+JZc1qeg`M-SQ3`zUU*{QKFx_znD_g>-x zvk$B*j=ztVP$#=&VjXyTIa;Aw+EW}WVO?JIT~F^Z+dC&V500u6Z;yF<3fRB>bI$(dt0nGstefT^Emg-kPpSbo^NQ$wF@L%snS%h^@@UC+>dHKmd&Y@cR|7yD0 z>32@4>r~j!<@S@elj_88tNi&4Zhy|7$t=0a8r}U^<@9IQ{tD{s7Lz;0zn=vt@cUKP1?sI=UQ!T-T|9|7`mc=)ubI+fA`_vqZ{d0eb!C^nE{qJXpGkOfJ zz!8;knJ{W#Cf#5B3Vb@5%lwZDps zP}lKr;)Zy`U%p8W;}X6rv;H(LW0vcN_;B8Zt8qj8=RF6z8UE|v0g51Of6SP)e-B99 za}2!pm`r%*?5KEpEB8qFAz#MwDJha}06BrQXdBx6aEOp+wo{7KR>37vGez5PjI8A8%B z|B@t=BuR!ONyhw1TITn<&bin+yUg|de*64-Jof6|cJAl>zVG+@yw82#=WI!T zipRa=T#ts8Z4^W!Y6wpo|AV7FZA{_6b%IzjzDtI7$uaXz$R*Qt$#n5c z&;#g)K+oRqa<#FGK`yQn` zkH*dz?!4>Kc^EBY>7l;=f+~zMJ8s3Z@hRXK5tg&-ibj`FZ=s+npsnY0)WLJMTEUlO~5dC~l|lo{Bf7CGS16zBG<9Xj=Eq z2JPuvC;irYE4c-ITXHAK@7ew#jU(?AvxCO2MdvfKC_EH15UI8dT1=woOVNj-H^oB~ za;x!+|8t{#Gg=i4htg+GrJmQ)!1Vs?|FFAP*<0@$$?JvJwe=XesXR40gweaciOFw` z%WLo4=zl->|1xa5Cd#gZxTCK`U;+qg4ml~*bL*Ys6o@5xQ+vDDy-Bgp#;9K8zT z%f1SZM>mh-u5KZ8^?0+SEhehO|LNJw)h4Ka_Oz$?qd)(Jo2}kKP|~m7=bX1U@1~yn zjwX-Vw6vRg%6qa{`nPnu(EDrOa}~#{^ljHGU*wb=_Y#+m_DtW=-hd|)J%rv3oQWen zgO7GQ9Buy-#+fF(J)Luuen}|Cdj97b|NArYe?F%=qnX};RI(3r3{(HNcekVtC^?z% zzBzawU2J%71bC0V-vsYHjTo0o{WFka07Vi-Z;GB2@f3v=B`20CG<%PxQ25^d^=nqi zQNTWUCOmwkM&FWSA}x)h2K+DENTXwhr+&wCQI3rm9T<|{5}Fx!zvwf3PbUrcVszmD zW3hPozZs_X-IW4z>Ib8XsLmxAkAD?k1L%AF|2(cRs$jXLCuv~8UEV4#&(eXvgrm&D zyRA*7w)GkwpMV*Pw$&Be!rqL%yrBv~6<#w7I#vppcN3NC{ET1xhqg!C!55Y7oWr*M z!dF`?SE=ZkmU+0AXZDJ7xBX`TZh{35@VM?fR}*jHm)Y)YZ1;2C#~x+2i&_}K_U}m$_uwE6#{W-Z-wW}z63ZXq>v=4fZYLd=rud>h3BkJ5 z)|c>@iTI+vX@>8g!dDKy(DrVzr)znB{pnmc&${4WTHM^54xBeu3;W~!8P=K)%CU{`hDS$d4GmSS9quF*5AS7d-EZCQrP-Crgm3s{f0Cg z%hD}a4enAa+F}`%YX|Yb&e0h{1H3=OgDRM^4KR3oA~#^D&}YWX=!QP~k8k6q+x;l% ztmu29wfFAwe>}9sw>;gPXTq!bmgxt+%_U7KjB;$j(Y-XanCmK3_>zzIh%);dRKb|~ z-SM;wyEH^-h|^R3HnZr_N&$6g%lBP>zLw{{xrMbnOW!-wwC;53`|)&myi0Fj1Hre@ zP>7}&?+I9NEt>$ak0UvcYR5L&mji8=8As+yf|p-G8AQtr%~n2hG~S&6+GU>mAeP;r~D5k8j(%u&qnu#e;2s$J>5O*tW-yV0`mxpf&r>vlIW>-zso9rI?{gYza1&K}ehf-yn z^sH)#uOG1Cy}a=S*f^g2WAWol|JD1Ui77^zVD|_rC-l`?dza_|w+8tNs!LaP-imp2 zUk%?G+WYYQ%am_5i(jLv!ykQZsW_{NwZs`v!?j9y?2l;ICk}2(wQv6lTKHj?SGtbb z96J29+McBDM`u>dFHzRV2GpqWxuE1XF|*UD5cL4>{z0&pcK-mDf8yQWRd)9)9B5)@ zO|2C0NJM88ar$=OyF`sTRLY})PXD^&5Uiis`wm`}e;!W!e(n9Q(?7ScRmRl#mnWd` z{O!K8k~?VwXYlx7?*;8iEj_|rCu&)0<|M{iK+8Wa<1q=uXrX56h>bL);VL)eZD{7T)1vT?m zmV&lg5L8)3Uu{JQ#h6EoqadGMR(72$TEoA9#;n;?l zlNS2N^K8zawH>8bq~makSL`9ISj8NDhX&MXZvGiO_R{mYtJ_q(s zrc(s^oK@SVpwA2Rd9Z&moi5PlE$4p}bdf+8f&H85Oo1-4+6F7=3j%!sY%$Z>0)4^4 z<-+BEKzYS~zIaifFM>tEw0F4W3iL(mvC0ZM!0!Eor+<8$TmaaLOy>!7fZZBdCE)6R z1vgNz1K|d-oiEsdc58Bo!nO&vja;@11lwk}tZNi@uwVznt;BY*U#yUIQzE8DHLp$a=hutVTp!*;Y_huEzh)f9GB!LAB7lx?SASG8M*sw?bjf?W-6 zb++RKyPDlP8>X^gR9c%;IvE7*16)?+(Yufx>nRwi|9!wi5)~ZMPcTsIZ#}b~CuQu$?H_&Fogoh6=m6U^j<*E8EF} z-P~@)-=wfx2zCp&x3Qff*e&c#*Z@0EM6m|!}?g000whIKigWcNeRM;H_yCd9t*e(|Aj&|#KtitXj z*qz|s%XaAQvh#N*yLHi}u;T?g9`1c?M+{jzz6m~bk?gsaMwi5)qo89WzTw!+??Cx+MU^`K;yW6c^w<_!&g53k| zgKQ@Yb`QHXxP`**DcC*XKE!s4VE43JV{TK}y#%`#+=tmt7wlekYidh{-CMAG!+nJ9 zOu_DLx8~fgu=@yhAGnEZXA5>8yS2QP!tN{Bec|?FJ6Ev#+O17@DC{J`PJ;U=+j)YW zWVd#=R@nUoyFc8=*v=R1{&wqVoWdR;*aP4`&US%d53pNBZ4~xE!5#?r3AT#`d!XH_ z+D>5)^4X3`^-6B34}$w7+o9i=oxcZJ(RV6tg$)+y!C;?aI$EFyTdwvBdWb*|0h`RU zQ=o@fciyF-hYIviuun4`C(uK!2RbO|VFEo2>@!R!2=p-P@w*lDaDg5U_F1MA1$wyk zd`AU6LZC;0eU9m5fgWMKdXIu0DbORqKF@TDK##QE>7<}X3G^tiFEE`h(4(yEdlmF( zfgTO^MW!0E(MwSMlbpvMXHII!cH z&J*Zy)*lH9dV)Yt0Q(Zt`2sz`s?=3MPZa2hU|(jsK%ggDwYn+jNdi3y>?=$c3-lx_ z=6(e|S)eC_eU<6ZJ!R+X$yQu<1)V0)X<%PtI$EI9tga6z=qUm{1#CLgPJy0cJ=#M- zPZj8?U|(lCPN1h+&pxQ2rwQ~lux~J(AkfpSmwPJc=>k0+>I;NogvT}U^AJ{7U&G?R38Ox1loX|&2+9n8!M=*gc{Jzt>bgME+b0)d`y-TtV8ULep5z`oCPu|O}d?(46h7Yg)3u#1=u z{h{o9z0gX0OhIP}bQahTn2r|cEbHk33VN|XF9w^=z4wHIUM|qf!LDFBQJ|Mw9}iN{D+PKb*pHY_7U-4Mmrp9_ zRRX;V?8i)}2=prJ$H5AEwLq^1`w7$O0=?QQcuGO%2y_nEPnpgX=$yBc74jNEUIR6k z(*fkdZR#Z1p67&`2xMs zy5|`My-A=qf&HB60)gISJv>}NZx-myV839xSfDpsPd%%kw+QqWuwODAihu9nU*NUH zN*SS`w+i%DuwOA9Ezn!7*Pm0++XQ+W*gU440=>$O2 z1bPS9Zu0Zd%?i#0{4+``_us<=KC(sA22gfVuLjrvW?9WW+3-lrDi3tk& zus|OM`wP$z73ia2e`7lI$FlSFQ7iLh1$|7Q zkAeN2>1csIW-XnhppOgmaj*qUI|cf?x)b z1iH}r0*#XG*A?^yfxZB?nCWbRM#=Ux1$|MVFM_QQ z!zJ4Sjgsv*6m&q0P_hlSBGY*S9S~!UoUV9#El{xOgXV(R&KK;!7;Ewjg>4gT8@X&3 z2(~T8vSupmV8ITCTZ!#r!48hG7Qd;mD+_jIxK-E=-B)(bt{h{n^(gER!483Y4cpOz z9TH>hcuQed73`{TL)mr;cGVc`&@6>rO|YxMt3wC6T)n&HAjuPxBxV72N6zr%ND`}3xt|QoW;6}5ZE!cHptl@JNc3r`) z3%4HIxq@9c#+o=!Vb>Sz`fzVxJ5R9d$5@_s6?Ox`ZUFa2w(|wML5#I_#!xwgn2iv0yib+l1}V{Ic_R;}~oI`wH7G*mk%v zY)1>WJ;o|rsIVP^?SSiK+bP(N7%MPKVaEz~EL<1cae^HiV?}(Ru-$^~hTD|w1i^O4 zSdA7d>}G=94DKy#Ckl467^`Kr!fr0u&Eek4cCuhMkFnyHDC`!3-2(1yY^Mlzix{iV zQia`8uv@~to$YkNZW&_@U8b;G33e;Ecd(r)*sWr$aUUw|)`Hy{ZXDa$g55gCn!a3N zw-M|%aNDw-E7)yftobVxc00jt2lr04^8~wHjJ0Z|!fr3v?cv_VcD`V@kFmCVq_8^( zb_ck3vt1zA9b&A#s}y!e!R`q69=3}GyJL)X{9}dPNw7P?y_fCK{blFxPBGTS)e1Xa zu;bz0$9A+}$H!PQuzSOOgzZeh?j2*z*{HDl2zDR1iEL*J zcApq)`DY5duVD9u+mG#B!R{MlZQ7);lLR{n?xSqy33gJ9wfl30-CwZ#!+nhHe8KJ? zV;$YBum=eC0Jx8{T_D&4VyvPs6!t*D9tigdwu=ROV2oAuONBkiXaBQg8}5^AhaM<9 zf1_l3tKwGJV1XVC_9>>L1sWyWUn%Gz0zCw5GSg0hM#=Uz1wB-thk|{Y={SK#$#$NC z9wyMkz&^utf)YXv<*phtjxj_G89M#=UL1wB%rM}mEx z=@fxR$@Vt^an0?Ks#Kx&@@sy5?b!6gW>~+#fF2bC>d~Lmu6@N1>lh_$aTK=p z0&g*0*di*qcPe&fv_Ovr`y$hs0*y-UQh%fUime_a&||=+Fr6*XsN~+IXmzSUr-B{J zbgn?7lKVRaJx-v0*IKCHGzhJz1b9gMF3h(1T^Caa3~usG!pXIt}b=Oh*eeD!KP5=qUm{ z1#CLgPJu=xcfNw2D$rBGzRq-|Cbv1R9mx zM-}uufu0BUU8eH|8kO9?Dd_nEJs<3QOcw|=D!Gp-=mi430POor7Yj5hxqnyC3k7;1 z*hNf-{#16pMkV)g1)U|(Szte4I$EGn$z7nJ7Yp=au-QyI1savyClvG&fnEZ3DbsNR zjY{s53VNA9F9Z7_(+L8NO721hyxSDbOpye#CULK%6_4|W67c>;|}?!OfDMuFZ4_A{pQ1savyMGAV8 zKyL#3InxCKjY{sn74&9--VF8&ri%p{mE0E;^cI2M0`^O$Ll2dmu2IQdtf03F^j5H6 zF&!|N%!AdS6Suy@1#p6wLD-fjN2Y3x0M zy$9|OY^MwM9upd@vG)r0UbsK9ohjIRO}$DQd!JzMgPYHGwqWlwO)G2c{erz8?g6%Q z1$)1_tBS@xDA)(#{={~kU>`IOhG^_Vf_(_?&ur%l_964cH5&V{U>}D23)=;Peb~HE zRbw9!>?3f0WxH6gkC@j&HTF@#J_`3YwnKj|J9!^9nbkD*F~L3t_jk6V1^bv;T3urw z7wqG33)prF_HnZzOk=STLvK=SbC(O6kYV1P6E`)oE?F7LtH24Ecir1aff_)n9 z8MYGz`?UG>|M~g8MhynSxzp+D2;Z3xa(CZZX^0f_=f!&uQ8 zJXpYk0as$YSiplFW^r8&URl5^1Fph&=;5++cx8uKTTg?B2zUtKYZ#9f@DPXDQD1{s z74WKnLm77pcvXivbb|)3Cg9ZoS7$sz{4FT@+J))A>a{!YcQTH;1LdEZ=}I%3V2Px*E60X;58kl_01YQQotht*J3^%&0;@VX8& zF-C*e7x4OkZ(ux6!0S7V$DzR+2zUd)H!_|t;0+vRp;Lo56!3}$U;9D6_7Vzc{6MvfqZz13<0N=)Vih#Fpm_98vcuN6q3HWx#(*?Yx z!wkJ$gSQg!R)FtdJX641In20L8oafDw+0-?c(#DIc9`jRXz(@y-Ue`6#&ZR{jl;}u zt-;#~cssy%GM*>k?Hp!RoCa?%;Ozn5#dyAew|AH=Z8UfX0q+3#ZpI4)yo1B+ZL7gM z3V27r_b^^8;2j<2csmW=Nx(Y+zL)V({4G)ck2>k(FcO)F;JqAXYP<&TE#SQYKf-vXfcJKoIrnMsJ_6nca3bT`0^Y}AmUq_ReFeNP;C_tf z3V2_K*_5EclLR~o@S}|933!sj?Czq$`wMt~z>hJWFW~(h=4e+9K0v?+0DheD0s$Z3 zFh$)o_&@<42>1!civ@h3!&L3A!3X*9f0l&Lt_sS>>+TI*>(!{5Oe2)8hfZ<4~6?Q+i`+D)I88rV-FMTVQ`;eJ3+9Ana3Z} z*uw>TINWF1P896n=J{S4dxT(*fcqTV$$~w?y!x=l9x2!(;XcoHieQg4@ATH#qXc^t z+!xqR7wl0c`w@*jTChjMeUa@PeWYW3IH zlLUJb+*jBx7VJqT<}r;uS+FO=eU=PP$nqW_Z`v%(yf<4W=JV;|t7wqY9XRw_p z*wf8hPipL$f;|)Nn`|cw_Dr*Au*UWXwg>K8Y^Mme$9(#f#-1hEv*5nXcDi8CGI>KZ zwk6mW+;`Z{6l}{JNY>aHf}H_3lkIH5&M>EjYHTCe2JUROa|PR&pkW$&j$qG$JD2S| z!JcDkJfpGa3HCg=@3NgQ*z?TI!!`DN!JZHIJ+=!3d%n5-S&h9wuou96pY3A7USRGU zp|KYV_CmOe*be=z?EJmZBtECHvjjT}?gwl~3wD-ydZfl)EZB?TX0z=S?8RpM^BQ}J zU@w8Yl6P7&-?=EpG_d$nM%hWiQI>4Lr56r^bE9Kp_k`zhO*f}N8& zRzt55=rv$-na&pIHRjrJ8hfo^uZ6pg?OefLYi=B`vDXXsdbk_d&J*nQ=GF-sd!t}) zg!>uW`GURC-1Cyg-Xz$Y;C{|_fnaYk4^PzCn+1C_+%MQJ7VORDsh2hO7Qx;E_e-`z zkCmOix0sYk8hfi?Z-x66+tGr()x7?S#@;5_+u-K0?G)^7X6|H-yyGeuy?}!mhD8rM#=bV8he*u?}Gas+sT5BlJO}Td$(Zk zhWkC+DT0lX@pO&7N3i$6{ekUt!A8mW>l%BnVDE+dBiosRjgs+c8hf8$?}MAqcD7)n zWc&?{yZ5*oWZ$%yzzDqhx%h#y%|A zhvELhc7b4{Wc*EyeMGR2!2Ol&V!=kqxJP3j73`yMe`7oJ_p7~J34 zjuvc`jL*{8#|8U1+yb_pf{l{#w>9<&!9D@^B-?R31JCkQr5#^2G{ zrv>{o+%s$^3N}i{Gc@*D!9EN354Mv98ztjLW1kc3b8!D;J4LWjGCo^lpBL=&aQ|XE zU9eFyK1X9033d_OzuC?dY?O@8)z}vV`vTlzwzCBrCFAon_C>+I2)BZhOU4BoCFAdE z>;R`wG7h&Q+j)W=;4~xWYu>916!1X6L5$}Mc%aiveouqj1l&e2;{^h4a~f-b1`ihS zV8E3aFBb4%r&;{I2CppOl>t{_JoI?kIlQvdtX-(VLj*ho@HLD_3wVgr>{z71s|t8k zz@dyg1-z=$9Lmz*)daj6;OdOW33xT9Is1VI4-@b(z}GUKAmCw66P&HV!v#DX@O6wQ z3V68FL@v?b5dt0oxCZ0N0v_Qs_N5xUrhwN3d_ChS0$$T;S})V!kpdnGxEAB-0v_o! zT|U&{Q34(XxHjXN0v_cwNy{~O9RaTcIGXWn0k7jU!&hkVx&mGoa6QIz1-!1)OkAnK z>kD{&z&9|SC*bv+#`BQ|Zy?|e0N==XzJNDynuV)0ctZhi2>2$(3k1BO)8u@t!5ay9 zBfvK^UM%2^oMzi<4c=J58v|~_cxXY{`Mj~y?EgfA+XdVXIEL|P0k=C%VU7lO2)F~V zlX0hjJDetPjRubu@L0eu#^VG$)@dSgHMm>A-GG}io*>|Er)jiSgEtfKW`J*DJW;@# zIZexT8oarHHwSzx#|wBo;QJVl7Vvnd3EQT@I}3Pc zzzK{y1-!G9cN6e#fbVBKLBP8?O~kVevI*a0q^fLNB3y(0Rlb%@Z*dZ2>1Y}Df&T! z4;1i$fS+KzSilE5P1PSY_#hwt&ysP#Pcj~Qvg~}0lJR|-`)7j%dobLm*p3!#l#J(V z>>+|Z1a30hPQgaW_@k8p25t)5*@BId@go{LRj^axj%7Pnuu(GptHvHD*yG@i zXFE@@Q8Ip1V^0w532j4tW6u%nIdJE)ohR5R886b<^8|Yy+;`c|7i^S_ z|E;m-3-)}t@3CDV*eDslps^PS_5!%?vt2CMC>bx-*b4=FA>2i5hn^}sf1_mlqQ=e= z>@2t+upKSfSs71PRD7b}Vu4-^Hk)auK%-(jKw~cv>?LrQvK=Sbs2H!Pv6l(9VsoD#oj8?5%>m74BDTM+-J8#=|uBHo@Ko zH;-+nV54IET8+J3u(!kgn(a8jM#Xrz#@->=JK%o9c7kA|V*EOdy;HDv!u^)*M8QVI zc!b8@CD^;*e#dsQV54HZhQ{74*t_9=&vuGnqhh?K#@-{?d*J@ScDi7rVmwk~?-lI5 zaDQYwQ?OAnUQ1)|6YPC(^V!Z8Y*dU#Y3%)iy&vuYwsQp=72~xv_Cdiu2=^zp^8_0e z<8?IlA;CTb_h+{A1sfIP(Hi@(U>}D23)=;Pjf(NQ8vBS~AA$QT+r@&7it&0H`>0?a zh5H-Zp=Zj@->4X`ud$B__A$7>vmGtis2IONV;>jn<8TYub_zBs#v5qt6M}sL?n$=e z1RE9OH)`xc!7hY*itPl!M#XqTjeT0MPs2UKcA{XTV*DnJeO9o~!u^BoWWh$o_{|#o zoM4}W`zPBef{lvt#v1#)V4sKk7u)HAjf(Lm8oNlai{SpvcBWvXV%)B=F9`MpxW#N| z3pOgoV>I?f!M+H$LM&H|3pOgo9U40zR;U<;N3wSW#N{kl^cyO#)?AG9w1-vrgDvXDoEjx!-jx}qW zYVZ&N4*`4)$(U1w0aPEymLYJTlgFX{EuV1Uw3GZN@VNJSx^C-J!wj2zVX9(Tryc zc%4`?ytM|eE8ukj*JC_a!0X1EiE$ddzJS*Ud;{Zo0$xAXc-m<21_Isy@QsY;3wVQA zv#_lOZz$jm0pG-Ufq*xRH974xcq0LC1o&pgiv_$cGBR@1-v=nTNzIl@aC~5{$35GJ3wX;|GxR$kB>EB4{Gqv0^S*L0^?2r?;L9y^wi*81iTC2u8hYCc$Zky z{2>kAO~AVWzMt^~0q+)TI`-1w-37cm;0G8_6!7k`rq{z7yoZ4I0Q?~1$pYRZ)(q~g z!FvjLPrwf`o+98qW6hXHG5_lQ`BFB4;1i$fS+KzSilFynyLdd_#hwt&x&!t zPck0*XW98272}U7=KD* zj}+{YaGz&8MX*sZK15@W66{fMUtl|3uu(Cdtg%N6_Gq{-vYjc|s2CrrvBwDZ7`Q2H zXA3qe##QBBse+vfcP!hvf{lvtVVZW26YOzt$FrR$*r*tPMq^J9>#T#rQ;xJzucr!+nqK0>MVb_{$o5fnYCy z`##&nf{lvtNg8{hU@wHbi0#n7%Ff@Y7=J}$X9;!|+z;4}7HoXT_+*W}Sg;qv&1Tyv z*eDr)Rbwv^>?LrQvK=SbC>c-F*vkZa8Qc%qP7rLAjK8L_mkaiCxGUIB6l|1?Ptn*b z1$!mjkJwHYY?O?rYwT5my$bHfY^Mk|O2(&Z?A3z38tx}-rwcYp#$VUiIf9)7_fxhr z1v@A64Gq0Upx1!SWjb4+Q8GSVW3LtLwQ$$5oh#TV8K0rC*9-P~xEt8c6Ks@>&(zo( z1$!gh&)CivY?O?@sj)W+_9nQWvt1zAC>i%??9GC`8SWQs7YjB@#^2J|TLgOx+%MS< zEh;;Gqhx%R#@;H}Tj74icC=ulWc+Q7y-l#U!OdgaDcC3(w>0*4!QKw{YqsMA8ztlK zXzU$=y#wwyY$pgdO2#uZ_D;dx3HMvJ69pS3fuvvG)k}9=JcSoi5lY8K0}M_X_r2xIeO;DcC3(pQo|+3HCm?`D|wkHcH0d z)!6$5dq3O*Z08C#O2+4F?1O@R5bjTG=Lt4S#^2M}hXnf&+@IOb7i^S_FVNVB1^Y1E zU)U}XY?O?@ud$B^_7S+hvRy3LC>dXbG}h5HBF$%2iN@nstOoM4}W`zPBef{l{#4>k6A!9EZ7FSgSK z8ztk*HFl9;7s36T?M%T&$@mJ5eL=7)a23WwFO;3bE4$3v91R{K;30soVLV#ELtJLZry9JffL8?^ z%D7X&tGdjgH5$B{fL8-to$)vUujVpmb2WIFfQJFTmhl7u4|AE|bs9Wez{3Gw$9STE zhr3MVdJP^S;1PgpFrF;n5iVojpuuYjcum09GoB*gHC?9lMhzY*;E{l9F`h2qkuKBa zGYuXk;8B2UGoC5nQ7)6TNrTrB@H&8_8P68*IxaK(a}8cs!0Q68$9S%Q*L9hRn>BcS z0k04E2FCLQyuQnLzR=(e1iS&@8yU|R@CGikaEk_SDBukN-^6%S=ny~$Feiifa8GXw9WE2NT?57nU@R~fgK-STx=h5^8qh6(ZeUFrOkmLM zGL3dU1sPm4cJNmTLHU+!Au5Qxy-olG+=81Yz-`q!E6RwyUg_68nBH3 zwgJ|b!CVI0xXk?THDEgdYzOR42J;wf=Q6AIXu$RY*dEwj4CXV~-etD@paDAwUdJ~VX&CNjxKZjM-A9X06PJ@m%&iuPNMm+lgnJ(rvc*yFdo=_ z3`R2;?=oTgHDG4}>t*8T&DR!4cJWpy8*kO!2|}o zxlG5OG+=iD><;V!1``?V?lQd&X}}%=*aO&u3??(!!(|5ltO0upU{7EVF_^+&PnQ{U zSOfMFz+S)}W-y(>UM@5B7Y*230DA*_guzS(d%Mh>BO0)e0QLcv$Y3^ueOzYwuNttg z0QLpekHK69`?}1gqZ%+t0F!_{%3vOYNiMVdHx1Zd0Q&=bjKO>c`@781V;XRP01g25 zID-WY4se;G-!jV8I&< z>nZl4*+XgaNsTu|@P@!jX3xnU%8?5--cZ3C3hQb1;@Cq8@+plsOz?)mdWO9O_E2_w zTH_5Dyy38(WiOFElp3GWcq0UF1gz)SOJ)z{#b-6%NWmKk>v{H4*h5M29~y6z;EjUy z0(m~N`*+VJt1&udR@Fv1~nY{w`Q2tx2@g@o0Bv`Mo zSIiztelKdg$$~c-)~oD=nqd=Y{+pZ;7pVB~&oqHc1N9nn(afQ;H$dY}@p+g3MM*lG zDfpVoo--hzLRE|&T-9Ix50$+Y0|Qb6UN=AC|2L%4_HDFJHabu?I{G&1QX7pE8x1}i zjc6M^O>Fesv(XdUMze&CrXCy3XEvH7Z8Y=RXgasiYlMwnd2IB0W}{b08@=}0=oQ^Y z=Lt4C`>^$Lr6TE6$wnt&Hae}d(aEBXPC;#SVrz@1=tR+xq60;HigpxjC|XmrqM(aL zTMLTj6wN5y6tNTz3Ohw(ibjZ3TSHoGKvAEfE=3)RD2hmmniLTf;S^yM)hMb`giutb z2&S-61X2W0(Ayn0dOyWRZ`j!A9U&XNgTkViMd6{CNim&b8pTwK)G3r{6q6|?QB0(mKrxQOdyK}=(rAiN6eB4{PzQmIEs6!D&5lK;#B7!2E zB8;LMMOBIripmth6gG-LiU11wm?j&24wQ{PXv#*PWM!j|%CenJrKC^$veCzh+354i zZ1jO>Hu}Uh8-1jkjXpEZMjuLNqffoF(Z}l9=yUsQ^ud5O`s6_yeYByCK0DDyAI@l_ zPk*%0$4lDi^DAxi0hu=X1Wp@$#HWouL)1neQfkAepkn;d=d9Y+QmmoKp;%3^ih@3@ z*S4Hu8O0Kc#S~c-3n>;*%%_+~F^9rXWKdWXvnV_iGbyH1OruDhN;!ohjbbvzB#Ma? z6DY<}cn{PVS{h9;ieeHt}X5B`A$K6JMDBebYiQYzk>fUyk;t<6_iv1M(DE3n9 zq1a8ai()6m4vOs*+bFhDY@ygpvB^Q>ZzCiiQ*oDC$$xrKm#@ zMG;9+lOlp5oFa^(8bwu#5Q@qa!4x)%K#Bm0i!q1`6h##0Qz_3;oTWHTQAlxu;yA@I zilY=qC=OE`qBuygpJE@yUWz>wyD4^2?4;O1v7KTY#a45pY z$e~zGv5I0P#d3;e6iX-;Q)E#rq*y>PpJE=x9125`L19tMqVQ16q)44kIgMf}#T1G( zipdm{C?--&pcqHtJ!E5OX*9(sijfo}D27uEqZmptgkmtoAc}z$11S1aB*oD9>r0D$ zD0)-$qUcG{gQ7b{H;OJ4ohjleI#G0_=s?k)q8&vWiq;gZC|XjqplD9fjKWP3i%7LO zXwgp5n4%FyLy86z^(pF7)S-x?h@_}V5kV175k^ssqAEoQMP-U$3L8ZrMF7P`JK_RG zQ7YwmigOfaDNa)qQkv zEQ(na9*WeNl+!7uQB0+nLXk!>nPL*fM2ZO%<0!nxZ451qrWi#rl41nKaEf6RLn($( z45k=FF_2;aMSnYuza(1hOVNj-H$^Xso)kSOx>Izc=t9w%BA%iXMMsJb6zwV6QM93G zP0@;?B}EI0<`m5++=x_LEG;@H>=cbD8c{T)Xh2b)qAo=piYSUmikcJ=6yX$M6xArI zQiM=crU<66Q3O&1P+V++xNse15yg3ma};OS-q$iPU`=G|jrH)|4HWe#qA6-q)S|ea zq6Wov6xUKzrwFCEhN22ZFhxiO1ii%^oJLnglPM-qOr)4VF^;121t;~*zkkIERC&Rf z`d_)?)L(FVkHx=!#Yxu#g%l?!j#C_?I7)GZ;xNS_@3rAUTHH^uk76&y9*W%*yC`;2 z?4a0Av5jIY#TJUq6q_hEQmm&~ORG>WMdQz+6XCR0qJm`E{!VjM*(#Tf6k;b>YMMKO|M1jTTQ zVH86thENQq7(_9UVgN;diX@7@6n!XqQ}m+fNzsF%J4H8&E)<<9;t{F;l`BsD1*i8g zL{MwODZ(hKQBlWQs`? z6DcN8jH5{PUK@^~#nBX_C`M9@pcqaujAAIo5Q@PRgD3`444~*wkwnp#q7OxHie3~w zDSA+Jr|3q}g`zVe^}lk(slVV%rH0g`h@c3k2&1S*QI#TuqB2D=g^ePRB7ou|o$+6w zD55w|agO3F#c7H{iW3yaDUMMbr8wffHatv=hbRtG?5EgAv6o^G#cqmS6gw$)P;95z zMzNJ*3&m!NO%xj`)>EvdSVNIRv6^BP#Y&3Q<&?`PmQXCF$f8(Cv4CPe#XO2R6ow*$ z!lIZ(;h~sGF`Z%>#Z-zZ6loNbDJD@&q?kZ4&UD~88YE4aw2#Rou zFp6pvRVhL!DpLeg*eC)i0w^xh8UF=}B8u}A=P1rnoTezGI6-lo;uytI@3r9(T0Bf~ zh~gl{eu{k*dnxu%?55a7v6Es4#deBq6k92_P;92yM6r=#J;hpzH554%t0`7dq^_h~ zPO*$)3B_WHEQ*B`3n=DO%%hk?VJI>vEQ(na9*UV1(6FG{q>2krX2+hEoiq7)mjOVlc%Zih&dZDEd<*QS_zgL(!X}7e!Bs9u(av zx*<~kD_5NQ3r_EDM^S4cDQZ$gP=r&2QBB#>Q7oibKrx?U9>p9ALyXX-lPD&7uMH>A;y8*_iZK+UDMnF@q!>XloMIToP>LZGgDD14 z45S!9(VrrTqAx`siry5xD0))#py-ZB{jXec>MuCGO|L_(iK2+4s7Vn)5l#_CQH`Q1 zMF>S@ieL&GMIc20h3|^9oD0rw|KbHFE;TDm-(YyF6#iE{;S zF06U%<*icQli3p&*#w~%Y2i@$X*8Ui{X70!22b@QV#*g z7{D(k_EP|hggsh>y~*M|Dq;_h^CT&}4+QT6Sc};UG1F#Hl`bB)@KJ@AEqK|mmarG) z^GtP%2HBeaC4(&TN;Ab$GwtEPfT+mQGtW|R%b2ut6PLO?+a4=v;uXCQ1@A*x%h_vX z>SqK7)bt!2plI9*0b2oRC1dg2xD_r>;p2+NedP0KggK3G8uN9)M=np`6D2@cnWJT* zW(Ni|pcUIvWsv@8rT*%Z}x9%xpX=$kX{LMJKHjI%yra^-N}Q)7H5>eTI}Y?TRC4 zgWzp|wUNCX_BOaYLz5NWXM*<`tWE4~W$!bWXWUSQ_j$=6%3a`_rhH@JbC+lO(@N%7lS^iEQjP2}1`5fc=0E5URb`K1={9<>-UjJI?rLW=bVAJk11HLvx z9w=3Dc17|-a5ogd8}ysnhjo?$EeoqQPk*|B_%S%*gjnS$P$UOFK3(gAn}+05d$ z9WWOjDb=CsQp^&spuyr+$qLWylnaH=|ucib3*-&}Cw(k@FUi%HLKgN4d#LjP~=cDC2CvyCq z-(ehQC&cXdh{{!eH-q|@?*y#zcM4#fU?t>@A)9t?+etHJ zK&iG}aTJ{ryi>4Fv)9Tbt)-c0?&F%)oe{J%kj}Ce&#gOSmJQUj?vIi&l)TqzLWZyzwXzKW_8Du=3YD_9d@beXDO4@~v6PZ63$J*13F}L)hj8tnkmX>MCe>2sgfn zn^47Vo*!O5RBf9-bPbTI4277&&2&a|joZBXY$@o9{S+!3)=*&87>x3P=IJ~dOqnAz zgQ>b;R)-hHrkxvE-EFd;(=_s00lXGiID@UsxUXqO+Avbnyz2z*I!F<$#dGtnbDM9T z*EFw&52TB&^lyAqlCKwPxXsU_N(sWa7`>B6)NCx!oa9^cdbj!Gh4R;&@~!_ssD&Mf z;++`HP%XEq^kVst+2s$_22zKiG=^%sO|3EIL(9JNhoXVhWytbDnY(EqIa4$}RZr-t zdf@6anZ<3Z=QeSvrP_AI(SCyf-TyYQP%>@J3(_8QjX?jc)VkI1PAH z$ykcs>zkc?BjP5vd3Jm$K^RLRKk`^|VS&z(d~4q9HZM;of6Y4k{ClnmcEHX%QN&Oa zw|VQO@}by#e<%isgP{-;wufe?7`It8v3#iAet*abB$lBlA7oy~qk>HC%bLOD61vI- z&&{Tt8|QMHyh)`Rcg4ZfQ~;X-YsO$JGv^@9NXt{mdh29TsR-@~wHB+thfi{52OJ_V2gbu>-AmCq{F> z{f$RmW13D048UiA`z`>lc$n`H4$K|!TCAMay9Dqq zU>z9T%HUmYGak44FCV@uw(xErNUwHrzx!q=-{`p8ZDvd_B?#lnew@cuS1iyBoyHe zB>?HdP?QfcOYx{6laIUmS07AWg|6xfuN#|oZd_NlDR`??n!)gSB{W-UDuPE$-)EeIz|tGLrJn_+}{I(SOiwZhWVdAdIA(vpkXx zV1Z^R-buet3H|9*QIJJ6eVVl+b!yUjhBBCSOLyx%4!=`+w z@K1jz5lCN#EFWaro~MzNjJx?)A4&a$uIdLbiOno-TtBx-nNzB9R~$)?3gDx_`ZJir z;G=Hy`dkh8m;gQoYyg8>8GOub=FZcAkCzOl#0$P@$u}e(cbgUOmJ)=)6kp7P>1iy` zwB%d!3Ag!te)((mx#-_@PhtlK^G*~o^rYK-|6aLJ#?TvCSX}l9f487_$f37MYni}R0y#{0o zLm_6^H9?q_UUQo&xG8`6nI-JYoNN7|bRbh1it<6`BpwxHqH)9i>VxTZp{rhpH;qj@ zH|}+}apKPX<;GocFufswZvdOlU@H?4L9^1GpK6*nL(pbGn#o!`H*bd9+`mTCyf;fm zQfN)ztmHfTZ@SH6xupc*=oeuH@BPkt*ZZa=-Cel5>mjWkkENwppjpYc;`_$-Mfodc)c5bWMQDB&??Mqf zi%d=2lP~Z6yd^jIJ0HMU%ua}zRtIxZzz3!=Zq=9PtZ(4&WW!j(PL$6v)o-MM6o;Gl zS06}Ag>G63ZyB3*Zrf7R`KwZGyW%+dQ1Cv4wVXXvCf!6c(xclnty>{zDw-1imm&oWDGfP_Dx8>L;sPPu)P!@Jcpwi^B8K21v*Xgt@yE-`E~g#I-26M%dDS8w0vB_k=<<(rLs1LAWN{(UJxIQUs^9!Xzgfo3D$ieH$9xX*lf%fgCl zn)>(JmuUS~-h(1`zBDa@8rSQ&Q6ri zF|Ot`iV|^m|LUXYYoV9EhPQ)FJGTw>Nx1ocxouZ`zJDWl-@w|*9_o`?&}=k5U(>p8 z1?^i%yI70o)}cNLxA?E#y6;NHP(n-JY~(xis82dj3J``utJ`tt>278}EYNJ^TM_k1 zxO;zj%fgDCTlx3d4`}^f-hUHtOeGpx10lMiD* zJC@He>+mSlC*i*S)yL2Qp_dN8JIH1hw+;14xS@Z!ZC4yaKMCGXunw`8!yf9BaHsz2 z-p_*fGpxhxZDkMjNw}wfb?=vwQIy}#Hxu~=1L~8GmI8#qu=P$JMJKU9Gm&pa)FQK(PCUHq$$qLV@|orG7&rk&e{`Xt=szudMfj-pe7cM8^N_E4X656wh# zai{<4tve%VXCR$rEuLG4`Xt=Szk2KbC>cY^_xffc-=Rl+Qei1T7z(}Pc?^xk0?kCe z6;YpryY!d0EUY->KL0-Z3#~8WJs8an>XS~F@1%D2cm9TPft@sVP@jam_2so^T7th* z4C5j@md`N<@F>(L;dcDhd#Qpscz=*z)qjPis87Nd*C)~Vu2`X|iN2 zU*)fPtUIq+{Q=)BXHb;|6kh+q{4k{&@qk3K|~5jW6QHS7~aV|GRvs+JpYk zH9)E|6k-ayQa@eO)Vzwj^yRgveoucW6i79OqI{5f8jnI<67JhyeGpX_x~Mw5FgESn zxav(!Hty?RZrl}TqH6{4T43P}qAsZyW}=J@L5kL0Ct%kBieN0BTX$Vk^9^p_U%hoT ze4w{1skd(?@*VsdP0i00O9{dd9Q_Cnq}f=YsmQnH^-awmxHo@!+rpYt`uKNSE$l!P z@5E?^YBe>LaC5yp$RzqhwSm-OD2<`oO-(J_bT1ED*4H1322z(H%LirlqjBWKZTPE? zqk2M5)dN?b$t-SLy{0A(x8pCj?TX{*1_Atk#N7>i)${-VaVy8FNs=z7(v@VoI@iaf zE2&IZlGLOtsZ6?-OjeR)Qj<)kUXmn}BuOTdB$*^hGD(tTk|fEb|LeIuW8c27uk-%? z{kw2d1YK&3BlMR;)ZZrYM~4G)u{NI7klM?ef{{absN{Leaq>O z+$DMg5_lsD30>lq$1DCb)O_ga(4~qrB@`!>2VtjlsaKxYSLy$0qPD|MhngwUoKSo* zB(wEj>D!X@b^GWWQw!svYN1|Bnh6}Pg;ze**Y*Dz?muo!UIX+h<|C+YOS%=m9(}DZ z?nfWbZ)kp%0@RW?p5H4!pXV}O@b4|@#oLPaO2zkn&?{%2UqUdphpZ9YlHSq5K0F zG||>kr%!Z+BCQE!6+?32XlzMc^>zE`4^8ty-CN$m`< zonq|?<`8V>l~MZoesu6k1H4kP4g~WEUg?#4^%eZ+;8lNbOjnFA-Ypex5?6WU(F;ll z#wL+)2REkfx`5qM@ijYn3fm%h5P6mQ+MN`>aJc7nh6}P zyH|eHSN8w9yZ++;dZyUx(AQ>hoVB#w8TSI*Oy@S~4+ z{oh;Chm(qTOU3v8^|X6OZrL|uv;p+X8a90%T0A~b_4y$*Jtad>>IeL z>#R?DEgVpBi5zZzX3WG>Z+$e#&1t7UpnX+K=B-QRt?TQRPL2P0w%wCYhi+7)AE9(Y zH+rS-#s3T)o^m>LlOp{IWfeox=3Z=Kx9jWr(I3MB#$z}@y@52dIotrR+@ml2M}G_l z8Q>tr1{2I7ILIrr^|k%z;LQejvtmOC<`KNvD^KeS{L#T%{@%)Ny1#gTRlJqm;+0pL zmJp0hB569evQfH#{Z;Wbhk51QX8(N6eh-}f(A}yxAcZ%gkkGAO`AoOUzixyv!pIq? zL$@h1f>50FxDWfQ+r09MmU$g&fxc|7n8e@QC6dOxW-=*{r_E+`wmHX)9jWe`yDvhU>#PP;?#j7v! zM<4Hwzqh0xA1>Zs72o@Jc;(7q3Bh<6^Jf)rNegBd@2-lkc&Asc5B>8M59$^E^+kfa zbpBM{hE(2$ySy?i{Lj$IjMJgJ6`4dRozUH0xhwL|P~|zNL-#0>MkuQok^%a!^j%8& z`hN6BYO?W2O;&FT&1?=g*((e506_Fd>Rto9SFx!Ca|qt+m6!BLKy>gv1H4bMX$12K z-shFK^~L_^;QfDZOZQ|J@0E%-iTl0s$rUAp|9JYI2fVW4i*hlwn$6G|%IeR%2leX% zdP&#ILwYGVHwLfMO~%hc{I5+L{JnHtTQ26>GBdrI>n`}dn#_8$T+CT@2kG@=i}Lq* zf{OkV*L#>N>Nrc$Q!9E{muGWDhm95C?{6%RtLrDnKC$e=>fz=|FTT+%wdrIWkV&;73Z#k)g|TIL9$#4!zPJdK3Sv8~o_070oTNqDOW4F|O!@u_C?F zw%q@6MVY5o^mvICW$N-guBdF~e}4$|O3%ObU#{qhQ!C0Uv7#q*`AM#*ys;v^(v)@o z<%;H?TG0ZoNc8J`y*$MgRnisdHZ-|t!_Z)(obS!O;q7uU?P4xjsQ;>){;8g6@QkW@ z>3p_+Frt3#rI%%Td0PK|kzSthNsL0_=B~Y zttv6|E4utDXRc?={E9dCr!A#8^XgM~^lK%CUaiY(ICMi}=+)j_|Hq{`^y{aF&M7hU z>$>~~hi+^P{kk{z&QD5l=(QZ$`=$1C}h=X%eW{PtzbM`7=Li7~id@vTqG z#r#I-S+q$At zySH_^yk0MuuBkEII&bdi&r0!bedpBB8%hlQjxN8;p<5V3zvIna^?4}{z46r0@0A#O zqb_ga&^}}6jo#ej`inxT{c7?4siE^q4E???f54%G#?bG3b6f2$#i2KIXzzy{I;Xn6 zzfPC8=y%;`mp#)P+jYbkT(3B7Pq~<%%hxTVPf;uBCy~nJugk?;dREc5%b=p~yBg;f z{YPT8GtM|uzbDW5=+r&5l`F$9Umxk^W4&NSmm4ek$eUY#ZzT>S5i%p+D2FpXz0&KCJ7mD1KPm8H4K;U)*0V=F6gob&5W$ z_e#c!@-Y`l_qpX`&ia=JH}0<;_UYHXdihp2#u(i%U=!(T48GT!Tjr;7F?C{U;mIL>tmBE{e*M?q>E(c4zW2(y zkITm-Bo{w9EP96cuPNF{-_vJ}v6XaHu|-Qoe|Fk)#iGA0Qi}c-!5g2>C^&VG|DdZo zwV4#?@W3pKbPV?{v&_WK2&1nA9eXB&U~FQ^N-%#Ykn!knGc`3qkk?j z^kH2-!l8Q`Lm&3$&i=I&hyLZ%&__!Q{fjRD%AxxjL;vE<{p7b&9Qqiyj^9emd`y>* zbLM`=%*VXBH3~~{=HE}<(S;?3{#}><;Lrn%p?~-0-gu%Ehd#lfy?=7(llt|9Ue55H zG5Ljd#Xp4y8-wc=pE-Hzr|?+)DLk&kPvLX_`6b*KU-4_j-ZH-89adTW8l#spb)^@d zcce3RTDKT0)hk{aQ$FTrPnxc9N9MX-hib^EHRbe`{nlmlXMd}r{bDbDf)!hoE?7Ek zPg?Y6*h$6~rRZ<56ZLSWT4!-4{DR=o1u8`Sg`Og&^ z7HuV`ZAeA``PcJ?^G@AcRk&i@Tj%NW`Fg>lGTvC}dA{7UDwN{ARn=GgYFD)qGgsB+ z>YVvbW9F*9+^f$n#hGhx=9(pDuA$4dICH8oa}8ha!{?OZ%<-K0f)X>w>vC<*e2+16 zyf63Tb4zjNI-I#~iJ9x@@`apviZOE?Uv9N3r8sjv&RoC5%=L7+0cXC?n7N)Ww{O)_ zoVg)qZd79ChPr$aXP$1%+|ZZ1pn56J+?X?8Tw>1IaH;+HY{{9uC1!4^%RbIL$C$aL@68KKab!P7 z4wM+#uggJ>{FpJa-4^W{>OlRg+CORER15UAyS;@!ub-RQ#X#z4mh6KdrbfY=)QX@)df)dY&}a zbGa{fXQNWQe_C_qHYH|mt;=mWvluhC_T|>TxD;n@$C=xgn7N%UU&)!DHfC<;%N=-0 zDbC!1GhbC=<_@~tkuxtgX71q2U3_UN&fJMJcP=q=CtbdpGe2j{+{u@Fpjj!-oWz;0 zDKT@BE_dO~*~ZLCzTBoQOL69|oVi_a6?r2{r&fJ4DUt4149=hC< zGp{ga?%~T_6)44-uj9`?UomFB&X;>UREjhA=FB&gn7Owu_udq3WZt`eNW1y?$}(=y4j)qcZ#Daxt~zivAAk8pd^bhjU$c@oAV|Zq;=? z-SLazSl7G8ZPzQFxl-3#;>9N%(Y!SCry=_))GhLh^4IYo&tL0IIknE)xK7-@6usc~ z#l6+N==N9azr6~H+Y(!p zziwagf8sv9{nYIn$@Sp&-L4nhzNOvj48yv%80*q2)?EGf?VIxWw>1{LRxYN3ujsDx z*T4ga2lcOYdW!xGn@I8dF^m2dBaAvV!srqsjN%CI^ch@q7k_MwpjVustNg!iPGfvh zFGJs{h$mpDw%jpX?e(9ID_ZS#W3_s{vakQ&S3B<1%^hE2z2kKG4!y^}>NKwn?(xrz z_39NT>9^X?RVU~_=&KXosb6tKwCKfpnNmx?!zA;KaxqPdzMW$6?Nl6mJHPI+Ci>)CJv&15H@T-8V5(ww6Vx-=6@jTf z`K^r$ILQDfDRvJ*J*8a{ILRj!+PQ#f2AHPUWP)*$@hom~nolm!lg329$x{q)iemQ? zj3+q7C(ZQiG10-P1~^r*`v@iwoa&P{9bCX^1~^Tz`w1ozoaU2juW|vW8{l-s9w3-R zaJo-!?&t!}Fu)m#JxDN_;0&MK(a8l&H^6ko9wL}RFx@8)banw}8sJRD9wwMdaHdb5 zxY`ArWq`93n@upC;4GiKpeL${zS(3LV1{Ck5X>T&;gdJ7aRKKT;2gysC74Zcj!!=7 z;sVY!z`2S&MlgrqT%Ua1)dkEnz)Zy+CzwYt(j@_YlFuh;^Dg#_p8YpOk6Kruj3>?wkAvSKy%hvJjV_3Sm# zCtPTN3l)2sU_8NvKIz)a1zco+ixhi?U;@EKJ{fSm3%J+-7c2HG!9;?KeKMxE3%JAp zmnile!6br9d~)9nF5prFT&mdf1d|Ca^~qy>T)=Dt%vS6Lf++;Eeezsi7jT&YE>rA9 zf~f?T`Q-Iv7jU@&E?4X&g6Ra8`{V;XTTb-taD@S`Q0!%bSp--32DnB(K9--kH{n4{Pm1Pch}_#`~o1zc-@YZZHwU?IV^KDk;?sS|y|Tm#Hi>@9+E zvh_Xe4|9ETqn>FeI=IdN*D3Zk!FYn}d~&;Dt_71@Wg6n-Ud8iAx!2mZX z_AbFhf*XAD$S@ahqXBMI>^*`>1ULHRnc*(rCIj50*!u*N32ySqtGBv_dX71ULKSb3GwX^hbG%0d7(3BZBD!xA^1-Jx@<`aH|1sRqSJe zSp>KG!-zPVWa{+f5;4a0!Bv?pr zmrrgT?*i^Nz}<>{MKDed@5KIaw@>cYQ~X4KQ1%$$9>u;U7*BAIPadA&0`4`yy^4K9 zFoED+pFE|f0*XH2J_FpR*tY}|3GVaB%X+e(=-_?>+^^Vo1d|Bv_sKhVxqt@@@PK09 z6HF#}z$c&T`F^5LSYUt!iv2(^glRA2OpXlHb13aSGF9fp*9`Q*FJk$VJ*S;?H%75C1mg+D_~k`C#ZYvxtO1r)>`a0Q1k3v6Ej`sxbkJjf9$*9$ z33~kUv7SsQIv8t!v5J)=m_#tvFW;oQfaMLaykZpyCKD|0mtXaKLeVFTGr%~-&L)^b zFwQUK^u$2X!HNc0QL%FfrV^~^ms)z_py*&F1FWRjxdhV*R`ScGdP1S-U}XcWtk`)3 zvj|r9%N2TJq3B>01FWLh`2@2GR`E;sM_jJTg> zSlchp>sgATPgvIg>ne63!8mF82lj_`{qn}+E?_+atfyFgg7F0F`Q^iTE?@%#Y@k>} zf(Zm0_~ol7T);*K*hsO92qqG2hbT)@T#*jTZP2__M2?3Xj=yMRp$u!&-q5KJc6 z#4ptrxPS=;n4s9D1XBnm_~l}80h=0NQ^lGQOeNUVFPA;#0ya0m=8Cl-m`<>{U#?l` z0=6{3mWp`^W)W=Zmz$n;0euGOQ_N2=o1o7xqZYY<0Rs#u79^NMFyNPapK$?01{hK- zOfZjN$S;pBb^#*>7*Xspg82j^etA}px<=pIBpP6%VwV#vAeiWv*Os_|tqic0Vpk9> zB-qL???2}Pwl=`linSpaCp{{9bbr{|FJCNm0oxj2TgBQD)bltNfo=WrC2G~up?gY~bcJs?^ zFS~#}46uh{*AmPk*uyXPtaJf;8emVwt|ORDu%};Uzv2S+GQeJnT~9EFU@yNsy~+jb zZGgQMyMbUH!QOs(zJmo^`|fYS_cnqv18Oe8qXFV}8y0jC?_bj2PZm_%^8UvB=$1)O1k zGZcG}U^2lOez{|-3z%+z>54r>Foj^cUmp0_1)OPsGZlN7U@F0xetBY>3pmRFXDK$D zU^>BBetF>&7cj#BGZcG-U>3m)zr4BK1)O7ma};}&U^c-ye);HA7jUit&QB=!R3DWV4n-P!T?t&_A2N&{S}*ee9H39j_ZPy1cKRR*|9u~!M^ z5M1S#G6!71)dsj)vDXOZ5nSz;^S^fi*BIa$#a<_vPjHQ2F4BXp(RW`t2AHGR8w3jo z=J+N2gA2IU0M{z^Cc#32YyEQdK^HLB0CN?4i(s5=?ScJau3v8a(FI&*fa?@{n_xV_ zb$+@1kPEop0M{$_4#5P1>-{qMCl_#o0d7$2U4n@OH~8g|!!F=P1KgcJ4_6fmkg4_IZ?r|4zy8&)j z>{Eg{1h@O8{_if}4g=hw*k=Uu2=4HUzt9ETX@ENw`qOHz}<>{MKDed55oR%w_ol)=>qOCz&(n6 zO)#F|9{>D@Jq~x_Uc=j~);IJL=sKxK?6Lf*pCEL2_E#z z?`OGyhYawLVm}c~CwRy&XP0vU4;$cN#eOE3Mewj+>Xdf@j~L()#eN}}P4I|cT2ycW zj~d`n#eOB2L-43y+Qqqm#|-e8V!sj0BY4a&*PZPG9yh?_iv3P7pWt!7+@gm_qwfw2 z4X{wLKL{2OEcDBr=eU3;4Df_ve-bPtc)~9aR&oJP8sJIA&ItVV?!$4|9iH^dljpjC zF|z02zrFiVu`&eXrE(D%6Ob1xyMSd4u&iQd5=d z#u{L(V&w=X5sVGUH|M*6>Prr1S|BEB1S4Fbpx!fSPg=C1gi&RTx}PyrUBMetQNt1f;9tj zzaDgrzCVmNz<9+jAXq>!J|K_RbpdM|U~R?f5G*8EJ0Qz($H)L@<$Hqk#O} z&;@L4fQ=Qqm|zmY#sN9=A{VfU0X9+W5`xJDn*^j0b3bhE5)uLSV*u{K;CcZ0=725){3! zK)&$0fNc%1tzzv6#uIECkRN?6V0!~>uh^9Y69~2sEC{%G9SpC7T369aq}L%J=LKEB zjt1CKu}%b&2zCre!;lNu*#J8$b~V9df}H~r47-3y2AHJSH3U-#CIzHZ#0BhPfL#>p zN-&jRmw@!W%mwUbfZY`9PB5Kdw}9N1=mPdIz#fWSOE8OIkAU2BxeM6S0DCHS9l>mZ zJp(ekl?&L*0DCERJ;5A;y#n&|6)s?J1MIEX4FvND_72D^tzE!A2G~cjz6A3L_6f+l zddxNY?l9Q^lNGy>U;)A8fPB{01?*>l{S>>2U?IVN0r|e23)tTP`ztnpV4RFzg56>N zfc(+k1srIA0~H%YFrMJRfSl981srUEgB81(U;@Fx0lDxh7jTFH4pHnDf{6r&1jO6X z1srOCLlqlFFp1#MfLz(h1sraG!xg)gU^2ns0lB`j3z%YnDT>`jFoj@BK!#oI0*)}i z5sKYTFqPnlfZUbj0**Amk&2BXm`-qHKpwir1srXFqZJ!NFpJ>mfGp_Z0**Dnv5Ji& zm`!kOKwj$V0**Jp@rvC+Fo)pyfV|z!1)N}j6BN6XU>?B<0r{l63pmjLCn|Oq!F+-f z1M;mNbB(?~Of|q%#qK6pKrl5Rzg_DBPBOqrirqu7kl>_%RJhIsOf$eV#U>MslZ@A} zKTHeA1-)FrDF!%2v3m)|6Pyx|X4kubQw?ycV)qeDAUHK3ZF;+a(+qH$V)qkFBseV~ z*WTa)PB*~miakIuiQx2r+}y_noMC`76nl_hGQk-ExudTOm~MdSiakUyg9!Pcp zXByy4#U3V@N^oXCp19EkoMnKs6q`*jo#3p1ywJ}D%rL+V#U3G;MKB{EZ{Fkr&N09_ ziakm&o8X*)eAM3soNIt{6?=?e4#Bwr`Fem0m}!8Siaky+k6>m%ei`Tj&NIMyiakLv zpWwWJoHf`5%rd|%#hxTsKrkyHHS`n+(RZ-(4RF3<3kVhxoF9-&hPZ%YfTGw_1mk4I zChQL-AeZ0b0xmSbg^E2*FrMJTfOH+|0xmMZMT$K`FoEErfD9Ps0xmYd#fm*kFp=Qm zfQ%XL0xmJYC5k;qFp1!jfZTVh3%Jw(mn!x=!DNC<1M*mk3z%(y*^0eDFoj@tK%TqJ z1zcu;%M^Q&U@F070eO9d3%J|>mn-%X!E}Pl1MClA;Gl)x%v(lFxLQc6?=PpSL_{v2?W;%Wb#B8aDxGEQ0!fT zi3B$UNmDQL*<3CK22ikY`d|z)c3YNwN0{CKKEgkXP?^0rLznPq7aOrVz{v z$a|Aqz|97@S+NfZrV`v7kk9XN0k;_77R5dym`-p@Kz>Mb0k<09R>eLhm_=}FK>nQU z0&X+FZHj$DFq`1EfSh};3%K0?w=4E3!5o6y15$sg3%J7ocPRE5!90RH0^+~V1>9+X zI~Dt!U_QZ}0l7*Kx<=n0<{MzXVqXv}AebMJ8}4@jcNyR=#l9q1NN`s`Zk_G|?l!>P zihV^eP7W7ff4Dm!cR%0)?lHhUihWHmp5UHQljdFnwIaGwG0 zQ|w!Ui3Ilr0Dkl$yyfQJn5kYYa(Oec6KAZKT|fQJq6uwp+G%p!O= zAax#b0go8q5ygHXm`(6VKw8Xk0goEsQN?~Gm_zVrK-xX(0voQ1&7qFrMR#fa9f~f>62Bp?Q7qF56R#NO-g6RY+1?AGGUBJo) zSXr_22xbwi9F!{-xqwv+u!>^m6U-)9B`DpWaRI9uU{%Gc5zHZ2H7J7?yMWaVu)1P3 z2<8#29+Yvz($H)L@<$HqoDk}%mr+0fQ=Qqm|#*d7>_?2UPph{=>GyI79QN3 z_S@A9etkdVoiXRhR(-eC#4<4#W^TRlmkVl^xv=Di&czn}C$81RSW^>KFX5V!IeL?z zRC~!~^aKM;Q0!8IDFhROa`6fmu&DtyRje7oRDw-|a@or+U~>a(u2>6#=>(ex<(ic) zU`qpRshF2w7QvQ5x#<-b&}V=?#ry=b3HpLEYLyEZFu;IfL4r9113|g>RTnU1fFZ@g z1oH@ng7WBU7cgRg5ydVem|qNDfIn-%Eq?a4C55SvJ$}ujAKYKB;^d>D%oPKFxijh( zpJ=QpQPs=2rUH(h7?ju6xQyP)09z?`1;Ijst%CCY>n>nx18l8W8-j7tqb~NKt%LGK zjtkh<0NX0oj$k~&wn6#v4HvMz0k&7{N`eUl+XolC>Ed-TybfwzMK6(FhoGF7>jHK( zz>bP_BA7(5V^A8t1XBnm1*Oy5E?^e}?4np# zf~f?%1f}nK7qFWFc2lf7!E}P%f^yqCE?^G>?4j7T1hWYC2+BPhT)>_N*i*6V2xb%P z8I;-Yx`4e5u$N-j6U-slD=1HIbOC!CU~k24Aecw6cTiq=&jsvbfPEC}OE8~cpP;;} zhiRk#LYZuU$%@@buz+B4P(FL#1?*>l{S>>2U?IVNLHRz<1?+Et{S_NPFiu9d!0xbr zQ2zM91srIA0~H%YFrMJRpq%re3pm&S2P<|n!32VXgL2^(7jTFH4pHnDf{6r&1jYN2 z3pmsOhblIVU=qQhLAi3P3pm^Whbwj~!DNENgL3`HE?|lQrYLqB!4!fiK^eBq1sq|3 zBNV%xU@E~8LAmP_7jUEjj#O+E!E}NngYwXJ7jU!zj#g|8!7PHKgR{+OILQDfDRvLRLV}ZmQel@1m}Y=!icKaMCmC(A zKTHeC1z);=Qw(s5V)qh^CpaZ2&33zhQw?ycV)qeDAUHKBZN72=ry1Zh#qKAVNN`$E zuHEATPB*~miakIuiQx30-2Al*IKu#EDE1)1WP&q-a>rg5Fx>#t6?=$a3c>WCJn)SR zIMV=UD)unJRDv^u^29zDaFzkiQfxNCbb_;j^1`<+V1@x^DE0`!EP@$9d2_!DIL83z zDE279Y=U!w^3iuL;9LWotJq@%a|q52%GU>6z)Szto*|e(a8XbO9CiU08{lHao+X$_aB)z^ z{OkfQF~B8?Jx4H!;F6%+cfd!Ar2!KFcY>=zd>+W@l_dx2mI!R(+schm)3 zW`N5Sdy!x&!DT^t{Z|)oxdAR$>?MNf1eXWpgJUk>3IklB*vka72(Adqm%q7yD-Cd^ zVy_U)Cb%*vKOJ`gR~g_c#a<mU`|lNf4YEc4REbuZxSpdxHc$PpL79p4KP=+w+P0` z*1^~x<_72Ac$UL0UT1jg)Owp6xjn`OTyKEu6?=zZ0>Sk`nOw#N++ctk6nmFo zBEbzod8DihxX}PND)t`1B!U}*^30ho;3fmyq}clelL>AL%Bvn1FwX$<6#IZ+3c@_DQaxWxdsDE1M-bb?!g@HR<bf z_7%Z6IXn)#!`(r-yRr+o#{l;z_BFwHf_sAU@OduaUIW~#*f#_d2<{EaQ&n8ReFnHs zv2O_`65JP*m(O#eO81O7LJ%ey`yI9x}i~iv2_|o#3IMoL$QWJZyl675kZB7Qw?o zsT1!49x=cpiv2<`o8Xb4w79?pJZgYP75kN74#A^AX;<3?JZ6B$6#I=}9>HTlxvq{2 zc-#PwEA~6Ve1gY=a*G~wjlMrDG{8c|{vcRDurMfhUg!dzFu)Uv{YkKp;EA9-SkDDK zX@DmcJ0tYh`xWoU{_tc_o~-Wz#>k$N|Mq@G#mW$jm&!$8Oh{gA-~yI4z_N;+Nicz6 z*^s=|&;|4upa&SiM1r1>eB8(dj5WYm#mW&(A{ZNzZ!U5H%Nt;M#VQa?CRjcszczLO z;|wrPv9k%L5R3~+xh5`PMFXs;*f|7K304eAtxH_MN(NX-v2zKg6RZ@HOA}nc$_7|j zvGWLK5v&}ND=u{bs~BJv#m*;~O|VKxx;J$Js~TWc#i|j^Ay_pegPOU3)eW$^Vl@cn z5v(4Pam`)8ng&=?v04Q43DykB{d&+f`u;H90OJ+AfM5Z^_>er_(gmz-fVCB?L$Huw z?T|e0bph)dU|q#7Bp4?xGqFFc8F{4x#n^gu%!XE zRLn~-i(t!;+|Pxb|t|Cg6%^K zI=Xlr46lP)SJ6wP*C8b5b#eha8em7oIuT4F*fAsxJG+3L4Y0FfR})Mo*f}J@t6jh( z158rv8iFYVlS0xd$p!3UfL#>pN-&jRmyqs|(oE0DCHS9l>mZJwr0Pn+w>>0DCERJ;5A;y+ZPIcNeg?0rpnx27-A6 zdxzwe9xh-X1MH(%UxN7r`-J3OJ?0vHcbIH|$%@@buz+B4NIvW70`@b&eu~{hu#jNC zkbHlg3)tTP`ztnpV4RFzgWX~Oko?ih1srIA0~H%YFrMJRket)o1srUEgB81(U;@Fx zA-V7d7jTFH4pHnDf{6r&gv8s&1srOCLlqlFFp1#MkX+f<1sraG!xg)gU^2nsA-O); z1xzu(6vb{Mm_jfmB*UBznvF2P5sKYTFqPnlklfYJWx|mLI8w1u1k(wQ49P<`xqzb$ zaI|7$2xbu+9g+q8UBIyhI99Q71hWZ_4arLbT)^=LI9{`D0VNwc!EM1s>oa_y}y;B*6=uGj+vlL$@^$;~M);0yztq1b~2lL^iU z$sM=3fawO9uGm8aQwXMqMKDfQ!Gkg7E|whNSC67jTgQE>i3n zf(Zl{g=D~8F5qGVT&&o$1QQ7^4#}8Q7jTIIE>Y|`f=L9Igyg=vUBIOVxKy#{2__R< z8j{B*xq#UQn620g1XBoRhvd0?T)<@pxJ*M#IEJw_UR_myLSIf}hOuz+ArNW#-yz_kXr zRv(nus_TV$&E8yz;y<=PO-NM#uHo@lG`720oNPg zdd1!$m_TrSNG7MdfEx^OgJSOzOeDA=B#%7g0&X9tSn-qJW zU^2l?A$j#-7ckEN^A!7lU<$#!ki0j`1>9_an-%+zU@F1QA^Ci^3%JDqw?MxKpvu3FZ^r8Ir5?plkH~VZH(8EA|D!0)qJ=x#4ja zaF+q@QtV5Dg#>qn<@Q`+Oe?Vs(FbG9*uCmjG-1r!!c^gfn9% z9;j9Gkrrp1QC6L7y~HS1hG4u@E&^l1^5P3FU|9n!tJs+Y69|?K%UjD_K#u`>fDue2 z=n2cmFS>xS1{kYYIf6+9W5e>zau=|?0hU*+0>Na0<-_vpODWSiXAG1#D!1 zjTF0xU?RarVfi`N1#E19jTO6?U=qQ`VL5Z13)sW}n<#b(!DNC>!cy&R7cjv96BN6Y zU<$#6uw1;}1#D`7O%-cKFqL4_uw3?z3)tKMn=96WU^>C(VYz053)s>CTPo%ym_@K< zSZ;dP1@sx9Pcc8iY=XY9jN0e|1`IHuSdd^2!9ZB6p|Cu<$pwrU zU_`OY2<8)vgymU1>Kc82m}r2Bid{~yfM8-+UdwXCESp-1s}P19SpC7 zT369aEcWyiC9yGQ%K2N*ikW@tB$xm3=Uzv{?5JKRnn|3oV^|t~>@s9$1MIBW)dZ6X zb`DE$n+up^fJus7LokJ4Qdl~D;sSOtz%Gh)C74REOIZ4DcLBQ@U^m6O6HF)AEiAWv z>H_vKz#fWSOE8OIkFeac!v*YVfIStvj$k&yo?)5&nG4v<0DCERJ;5A;y~6VJP8YDZ z0rpnx27-A6dxzzf&t1Si2G~cjz6A3L_6f_odfYYo9x>SflNGy>U;)A8uzdD~3)s&9 z`zdx4!9s%l!t(tt7qGtp_E&5G!8jS+4tvD@Vfo`r7jU2f4peLq!FYlL!*b47F5qAT z9IV*Q1QQ4j4$FmmT)-g)I7G2q2qqF75*F{*F5plD9IDtbf=L92hULn=F5qwj9In`{ z1d|C456ku6xPU1Jn4;Ki1XBp6gk{)17jT3Dj!^7&f~f>YgypVpUBHnBI8w1u1k(wQ z49i3NUBJ->I9jnW1hWW^4$Fe?T)?pgI99Q71hWZ_4a-XhT)^=LI9{D)uzNc!CSV(zT2W zxX1t(DfSG(1cHmgGN7yrxYz&}EA}kGM1qUMGUiMdaESpfQS3Q_Nd%XK^4M7}V738fEA|4x6oT1dc`nukTxNjF6nl|iD#2x8dA*zqxZD7jEA|q> zbb`yn@^9ZgE%lYTHfNKnJjbg78%qO@eEEnlf(&)b)<``g(Vs8*EAea-D z@VPGFS_53G*qa0k39b#x)s@9+EvUNQ6hq+<7@jMrBodK>>>}`Va1lNV- z_9`ymdIMaq*gFIh2(AyyE=9@z-?$cN*YM#XcvPPjF{guF}J<(f5b>2AHqd7X%9k z=7;5mdM@BD1Kg$9mjnw5?h4DT^iYnAS|C=?1C2?jEG?S3;71MosKUPz&oS_$VQJUg1wUrs#}xjJc%FeD3(IvaT=3(?c-PCOsDY<;F&OcfcX$AqIF6)h|l%RJITmM<|KoF<)U=?)19Mcfz>wCv>(y zIbWfHp9sr?J{SDt-=i*Ef>GnH`1jrP$*?@>chO=ZMemXPm!APK5q*!OUe40Je!PLl zMC8SQ3tra1%PM>(@dN`e8$x{Dhi)ZJlnvlM5KFb7rd&0S5>$g z@f-uM8j(S5T=41!UR~iD#PbZidPK&xb-`;Icuj?C5zja9ni08Qk6B0m^*Y|b;}yPu zc!7b(N96JLE_iJNudQ$$;)MoYJ0j0t>4Mia@VW|LNIb6fzwgiMM&ykSE_giyucvT* z;_(JvFCrga<$^ab@CFJuB%Wa44I=VYM;E-2fj3h4BI1b#-Y6nJcXGiS8+c=dFD9O3 z;Ef}4=G88E69aFe@Fm2P4ZKN2swKJL2?m~^@TJ643_Kws7hmIoH#P943O6I3YT!*H za#kqQ`k>D+rWJh8P(kd z4;Xkr;UMuG0}n*x-X1P^$iPDihl%GIcqk%|Uh9HK3_POnWyJFhJQ9&-^_Y9~{duB+ zCn|h7@d5)+jL2)(x!|n~yp_UN5HB?FRuOr>mkZw7z*{TahIm|?f8U?Cj>s3+yWnjN zysg6Rh{qdv+lc(w+XZiL;O!N@l6ZoFw~s97<6?I(><;Q)MLW^3J4EEXzAku21MjGC zC*ny4-Z3H#lU?x62HsiWtBEHYc;|=&Z*;+v3_MBUYlx>9cv3_<^>e|y7YRr7Z`YQL_Qnhg7-7Vgk3@F5D{LOjvHheX7i z;(`w~@SzG1Bc5d7LnCtKZ7%q510SyNt;CZJe0W5zAK`+h7k2dhp3XdV4W#FSDvS73eKGwj; zDm;#OwtWkJlL{5_}=m0yVHa3e-HLB9_+(B*h_k_ zANF8R@4?R!4}MyC@bl1vpST|UO!wfo1`mEO@!&Tf4}Q1u;I}tVw@8{6zk+)3ORfjM zMtks!x(81MJb13*X^XT*S|N!@1PLJl#D}y*@cMzLDUyIRK^h~CkOoLSq%Klhlje!X zVojtvQWdF!R7NTx6_GfkJQ9m|kg`Y&a#9c7cyJ8IQ;6VblLyDMJUC+J!7(`xj{13U zT+xFgmmVA&^&Ch;ae&u@L&zQ+r1s!2xCaN?Jve;t!J7g+c&mX2Z(#7?Z4n;4*}{Xj zaCq>>5D(sN;=!9(Ja}u22XDCX;B7n}ygA5&w;XwLk+lfkbmduttPY=%c7|sa7FQxG zkmblSBpbnd4?Rne#mFLLAtK0pBnz2`WFm8sIY523RWBcod#V$w^(i!Q9 zbU@l8ZIRYUDh)JbEGMffHXlGBaM&-NIj&kCe2eDi}6TJq&iX+se)8S zDj^k-IHWuhi+GT-NDP9rp?GkP6%Wqb;=%b~JUGjY2j{Nw;EXsPoM*>_v-fy#P9RS~ z8j2Gbd2m`J4^Fn^!6}?PI5Ct5r|0K-wd1k=95n zBoT=qAtZqKkd{buq$!esG(j38jgSUNJx!XYE*5Je@kmXiI#Ly>f>cH-Ar+B0q&yOf zc#yJ441!Mt^x$&_J^1uO4?YvogHKxY;PV?j_*6&_K5Np0Pq6eHOhfT;n;v|Krw1Pm z>cIz&dhju(9(*{e2OqiW!3Vi|@bR!7eCVtPA7$&o2jqJ2vAZ68n6C#P5$wSS4}0)& z#vXh~vIif%?7;^*d+;&Q9(?$;Cl^_Z4eF_&DW`N&RW2eKX6hHOQ)Ae)gq zWD~Lx*?_D^)*-pb+5on{94xLuRwJvBmBatbM`|L~k*Y`)q%u+osfffO<&jv#gOo*LkduDR38WA?jvPad zB1e$JY3L#3AX0!FK=vd1kiEzrWH+)4$wzh~JCN1tVC8I%aLVBHnJ31f-FWBAqx>f<|A3iJR}pDi_AeXkXgt~BrP4C zflNoHAybhlNYULh2}`NSL}UUo9vO>_Mn)ndkQ8J%G87qt3`Pbb{gHl1GSbJ7?XNc$ zdm%lM9!NK&3zCF%Mmi!LkoHJhq&3nCNkk$@2nirQq$ScEX^JEuO_0W#G*2TeHbCkj zb&=XgJW>;>j#NdeAeE6yNJS(LDUZY=9;7T1gPinfP9TNIapV|s6giTH9!3r!2ay8g z0J0z1hwMf6AiI%WNItR?*@0|Fwjo=QEy!jh57~rlL^dGnk##<7f4Nv(i{v0{kk!a4 zWF@i!S&l42vXQ085@a#52w8{-G9Sr8<{_ELTx1TCfy_euGtqQp1~MI)hD=4KAVv4l zBrK&O6MeZi%!rNIcV=3KKH>Jn>AT=OIDKI36g(09A3l{X`q_(6ei z{jcZJ|LdpHX?V_a5Gg5zYm1&c=U{OSvKm>1tVC8I%aLVBHnJ31f-FWBAqx>f<|A3iJR}pDi_AeXkXgt~ zBppecflf!JAybhlNYOnr2}`NSL}UUo9vO>_Mn)ndkQ8J%G87qt3`Pbb{gHl1GSUa> zUG&_!7Z!UWJ&5OzlIw0+lwn%HF6_SWVkPs3;d`L^AInoqKK$;+pHTts~iw%%^NL{2h5|7kG zsv}jADoACd5>gR~L&_tuhzBW)#2_c}ROSRyh#W_bAxDuTY3O0(5ONSHKn@`Lk$uQs zWDl|%*@fgIJCPm8c4Ql}71@GpM)HtN$VOxXvL0Di^xQcYi))b_WDT+!S%s`bRv^of zWk@!%6j_2SMiwCp5kcl7S;#yj6Pb(5K{Ak8NZL#^9hrelN2VcDkts;geKZM6smMfR z0x}*Mi;PA_A|sF#WH>Su8G;N(1|t2Den@iBbLT!-?2Yt7dLliLZb%m-3F(Yet zk+w){q!p5gM34{?Kzv9`q&d_zqvJequK9YsZLo$)M$Q&dCNt=bvMADHN$aG{HG8LJE6x~siu#}2S zL?$5Pk+H~VWF#^INkN7qLy;lKU}PZDAL&>0+&LMGeURQrFQg~Z1L=lzL6VTpNJpdt z(jIAxv_@JXiAV$qApyjPv_zUCO_2mm+G)?F|JP5Yi=G@F#gm*P$YJCVau6v%4j}uH zeaK#953(ECh2$eUksZi(WE-*-*@A3F@{mo)Mr1?LbLaI~T!-W$Ymppe4YC?pg{(wY zAj^?uNH($*S%NG^79k4}LFOY_$UGzynTyOp(lXFl$V?<1nSo44rXf?2DM-=1H3>_p z$V6lUG9DR=j7CNxBajqiI5HF&f(%9mBK?b=JNLt4GSUa>jr2l#B0Z39NEajt>5Ozl zIw0+lwn%HF6_SWVkPs3;d`L^AInq>*D z5n_b@*;DEEr#+Yc|9C1LSM*dG|1aWc5m~sXTuiP1SKO6=M^R<#u9l?J%@zphBn@E) z*|z}F-4MbepnwqBMHU@(9t;SKj*1Jy3?d51rZysa0TI~(2!bHO1w;@dl@~c?riL)l+@LPCr z&xwXnGh?(R&aqY+W6}CG)@aKbXm~@{c->0lb;U<_)kw<; zAAOMz?QQYpyclh%bDEXHG&FvP6}Gd&G_h_zDNMIgn2yHpvI71WkM3c*_;djjw9TRP zGM7r%o`KDjQg+1)X7O&8OPlJfo)oIE`gmRKly0I<1E`XT zx>!!Z#QSW*(Mof8B21i06z;t)Ew}8e&{zhAPoOXmpU1HDrSDiqI7NkhE^T_bRoLh{ z3K*^xB_{m!ajzx*1Lu)C9xvSis3jlxh22TB_!p=?~3%>9|kt z44uBJf@LN&XR&rEXloIjndui_9dKz6$LA6{eMPD+ERNY0_GZJ@2W&6i!rpAZ7I`YLR1xrM#uX!Z%)D{WzK zxnHCoBYP{zp1um(TWMi$C7ON8_R3h;TZtRIj+4DrWKUm(?X6bq(P)jsvKq}kV|&T4 z7Zs7XSBYy6`0Ntc#WEXwI{^n*eW z%V=k)evy;j(9pq`YsG#;8MKI2h7_t_=~9AoZGY&n^v7@1>sRpmHGEGARcLf7K}`D9rH$*Lcf2L_ele{Mfkd|rGc(p)h!u|&CbI_vCnR3e+mzJ(MH!6ft z5>Y|i2*od0`CceT7Q~HshV~rg-zGG2>8o)5eQ9CuOElZe_S#t3`x0q$9`;IYA$$5N zY;T3$w~}VxzCsJyHEi{V9?3c7(^iPx(Cp&;+8_FO{HcV{p;;H=v|L?BypinIVyaRu zQO!0hd|LpB900kAVtzJqDcY#WdQxiFBCXIyv#xiruyQR?Xcs9Xxegl{IoBYB(ah#G}kYBT|z!Oqnx1)8QEpMlwXunc8sS;lieJRdE(++)~c~vL2j%xKPwl#qQS?zCO^=hIhag_pOSPfNJ zcqu`Ymf7tC8yY(Nw=O6IdF$N8O;P3d{g74bpn?pj= z4s((++#)2G6UAUH28ow9sc03N)hjcuaCqjpC?cOJK-AittBkM+&?3M1&KaZSU@(d; zcg1KGOPb`HBl4OSTJrdDUr0{7)Hf76=y+7+BdA`=@YDV4gG$+8jJLc^MC6hPd{nw< zHe=3x##(fHiC?&)&~0OyvW$0w_|$iU<`|=%(mckT^-Qqn=`z3U7agND)S}l@nyfc= z%_|}-5hj|!nDd>G1*R2#k?SH%JU=lC;i?ErgozrMGo2Y0m{$4agYFoujTWsJvXs!U zDOVGmKeDBtpl#NrA0h9-LKS4L1*RYU;&%^W`WcO|GBDv&=gG80n5e-oY-yndrl0+y zN0AuqhGztZ4^0c6bBcaNW3&;@y%yH?!qPsrw!*^NUcbD%Sd3OkbMCj$-VeX7r8h4wLM9%t?S7TU-BvQm5u9p`O|(57C{ zM8%xeoV4i0CcjwdrC#tf#NcB~ge6K5YG6)i&RF2s;+Jb*E&XxBF5LfR*weUf{T zW1)RQE?pR-HP)P&5z5qwOemgWWk>6qr!twMZbpoD!F3vKurm69Pm07JP*8(k*-#V= zMednS%U2icD9%_YpMm08RxWO#d`3nu)s@frMTIzz=8Hd%)-+ZHCe7y{C#PU;Eq2s# zYYEPC2ztCnYpGS8g{_^?sy3E*EcX?`v#9v&h9v{bY;2#?K<@XcpDf z3#lk(=27}e|Eh1GX{2$7ir$z2=wA&Dd~;+oz@!Tbz--7%;VKKCWkmM_RE6_ zHi5jzAVu*2rnDu9!;66SFmZ^_at!gJU;2DDLA=ZmlXC!w$UY8`mmy#AJ4WIFLI+xr zfnN5@US&L5SaMW&*yU0R9c~?+W0W4EQ&{oLA9iz>a`XoWzqYF|6WiVK_MgC_X8UkqcYS z=|MxQ4#P#$WtBbJ*G0=>r(X`s@ZxxUP`p;fqczrZ4;4k!#Q~?ch+bQ8go!uBvHj$` zVAUKGPRNATqD5@iC8Rscsqb}4`xGT^9yOs!@!;20CITLByc*`oly zhXKa~WV;$R11@X=E}{S~47sQRIG_VgkX>tev@&+q$YP8(sW=dtHL@7wBUB?XJeo1J z#R9Tt9h>T8EQ9oxP(a2)&e1`NbJ%@*ov{HqwVq7~OPVysDF{nK&SDx{F^weya(e@t zK$bE_f#LEl;%aXcwYh#;on9(1vd36UETgIO`&s zJKb7zGyTY*8_u%3^i@Za^xyK1CG_9OiA!JUTWOA0&19{*!df-RH5AtRGHcZWa_qe} zvsTjtTuT956LM_@@FNVkWz;VkS8(5r*KjZr#VJaiK4%> zG;9}Z|LMlH(g_Vh8_JyaiizuDwCJ+`HN%>+n`VlerjXxeH^VL5G!<|DOK}sDPv#n4 zj059vNzFS>PGv966)&lf$FY}}Exe?Pzl|=Kmo)a$Lh+IY`5pH13cRQnhKaH?(ejl@ zFY(0KO??r)pK)u|l4!UW$BC+zFx(mm{?frS&)*CAbt7lAmLhqKTl*%e4Ss7YhQ8z0 zD%K9-9GJ0J(RVHS*Dy;i{c9?k;DRl#1R9-4z7P7QuXgM!@WR0% zL3}kUBI>W9`w{PFXKs|0W8`9gL;Yya{pi4^iL>^Q ziL)1(v#D&pz3{yr(T@Ug){%WZz`i=+vm=(y@D=xIr>CeZZ?mtC;+1i3?PB;ePeoMa zyF(@BpNJFF#=Er!(MGSt4tz=U=wGNi>FnY`cHsv@>5#j?#j5894k8!tu#0q&I)T^< z8f@v~!%LQ;^i??W_$mftz}Ac>a=O9-k>fdW@j0?KgRONH1Kzk5a=J6}9^#c8{-XGLlznw-+gZ=Z#q8@*(I|8)z8+&=k1M_&V_y$6Zv8CL z_c8l=Ow62iE54pEd?o#reNpy50r`Kxp_Y{P>;N$oB{V^MLKL3cBwQ8w7hR zNt(H98OB~{my*W27V@y3J*0_Tar3T42dl5bEV;rR_&dk+DK4oLJUl<_L zQ85#=zl$of3IINjp{JRlf550Yp?w9+=q;5A;z#P zLeeK_w{W5BS?1$8=7SCro`u{3yb#o_4E0(0#T>WRs$dskZ_jLYxB=1kyu#>k$S;H$ z73)!wz1nc;{K#fHU*zb{i*PO29nKZ=99RX=ZUN0ffYl)fm6%y(-?oqtIY*)7~! z8D@)u{3oMIgJ%RIcv)d<1muxnw($QA8NmoC7T8SKD2Dq_1@0)w|5D)oz;H*&`HO6Z zJKBI-`xQW>`3fCbjfOmx4-@uS9E^+>#YaURCU`9m6TISil;xUL$m$qaoxxTQSXdn+ zPTXWwKU}-%;DZiGC^Nw#seL(yazmt zgZy&?$H)z-#^)Qt$pRDi>{+^e&nC}`H@Rzk|fLAmb+Kk&E~|+eL=^mKeDTGetd(o+$2BBuQ=bi$>$tq^h1TwIgnGi z&P6fQIdb$Sn;4yIK=gg2Fgh3VyfCApJZi94n=8NAY%`tn4XoY;3Z3&IFVGWI^g~7V zYV+mRuWaISA%}aBf^Q+@)*S9)9PWj(&^Iu?rH_@D#)KHaFZGCDmmi^o8hiuxSuO<*FavY zz%9>k*T}g) zoWc;RGQ{=r7V0w0&2q+(e2s-WH$~fO!1aBtz}*V@n=o8448_~4 zZIyG6*^G4?kCJbJ&m1M&Am7i?Z^X22lZ#H+6#eZC@jC_LcF3g|B3|O6PtLc?lbJR_ z+`$pw30P)=?tr{2FX9tXp?$LYulYJnbO-8mZ`9$ua}c`$?uRfqdJfj$aJQ^?*5-`- z(csei6Cj!y`6J}B#*BOiinUk!Q8qqrQ>^!JI{vKS+XML`Pj_20m3!o{Y?~nd!Vvc= z5PyNZl_BCKM*4{PMJ~E%6U2Q6#N_=9u@gS`VL5=Lj2X1LHJ!h>pJDD3q9v{?{l{Af zj8p%3Tx2IM5hi%_3jsJC;yB2ebclV>`H_Q=%j<`0<-|4xMs<63wnv$@V+w0WA$K-d+kqPEli#*;YiR|$uyu=5rk$t3 zS4p!V90#C-MnNc!lIoK&?F$U(_Rw{b6FC!z%+h}n@+qad_Ts3Xl&w43TwPBaaDBfj za8E-%6NW3wp|X0l)AE5%He)?&U`;v)d}iR!Lhi+brJq5o7>YVuNcKoCa0c9BO7=$a z%-f}&2eRxii@1ErK|e32cCner3!I}D0nyCS3y?1G5sy|nS;JdOOgiZuLe5~`Jt}w&BaI=aBPg~0?)*HBeFrA`sf9dBRk{lh zqZEkGGQ_)rvhbt%f_UeSlcNnvlU%@Pj`L{9GkKc&JY$Ux$`X&c3;H&L+p~L*;jp`b z%M5!AWRJq>ON=unC_6u4GpB_aZxID=VaP=lydxQJ;h=oze{9BEjB}tkFq%0~4DxEu z0lcSFA5z7Fvj0Gvav+vDEunB43%R7i=@`Zt86!+i> zuDGE5@JX8pjpv|y6@c-O6L?}bp2>_4%0okK!kA!S^d$n9Iq(x8CxwG9((xV^uQMSi z%ROat#C-->aVE)w*DkC{a5#K``WO42it7Jx89kQ*p?7cky> z!F9Pd!%Z>ZCJ|h-Af!O9#5>0fhME$T(bsLN2@MU5-bM<>hLATKGmLt8DU8?IFeqEx zunAyej`=+RW$wKjLvEtPd^r=@IJkCXzMhc1bK~D{z!fv`u98At6R;nEgJHlT4Ts8J z%`abbdh9(EZps!CS^87<8$GYoSk2C*xSgYqBhaljsJ-!sf~nb|F0 z5x#S~%dQ4oUpHoy9t!OWIe^C$GDmmph}YB%#am&#T32zQhewn2WO#b_<6g0~r$>wZ z?@#=6=Vldb>yKLUerfBu#X!QatGg>_%Kcqx!znF}dpd`pqy={Ku zU8qgAc+AD<$jVWdBw z^)N@Pj}oniAz$Ocf0WHXEOTMemZ?ZzPS$=(wE9BsAC8tt#~WI_T3_jZBwquo7X|&c KUx}eRCjJ+qFbDPk diff --git a/CharaCreator/Saved/Autosaves/PackageRestoreData.json b/CharaCreator/Saved/Autosaves/PackageRestoreData.json index 4ee21974479d4df256b539f85a757ee6e5c701a5..c036c07e64a7843fd9ad9df9afa192b5e4d413cc 100644 GIT binary patch delta 14 VcmbQn7B?Y`BbI@efs3J*0RS5$0@?ro literal 790 zcmd6mK?{OF5QX2>p#Kn_BTrqrg+-@A@)#kOQjuA>7KHfUdpo*XhoDQ;!QGkJc{|_C zVu3C?uwY|}7z#Pg$Y@QGBE$v>?TDu%^mvxxO26M|Jmze1EsestflBF0GWhSXKvf`jKQPDqY?elCq5k@X4odh^4ob zbqv2HeUI6b?%JnP*D_p&=eslkO#LASBnkNjN?7e?cI6ZCKTOo)l<%ZG@a+}(TjF0% Q_8rw{6R!S(wamQ41J1dBf&c&j diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-376C10A24B10359F441F1CA2242D4CBA/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-376C10A24B10359F441F1CA2242D4CBA/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-376C10A24B10359F441F1CA2242D4CBA/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 9b64c6f..1f3f49b 100644 --- a/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -164,7 +164,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin LastLevel=/Game/DevelopedContent/Main_Map [AssetEditorSubsystem] -CleanShutdown=True +CleanShutdown=False DebuggerAttached=False RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=BlueprintEditor @@ -1321,6 +1321,8 @@ RecentsFiles=D:/Game equipment/Unreal/UE_5.3/Engine/Plugins/Animation/ControlRig RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py [PlacementMode] +RecentlyPlaced=/Script/Engine.CameraActor;/Engine/Transient.ActorFactoryCameraActor_0 +RecentlyPlaced=/Script/CinematicCamera.CineCameraActor; RecentlyPlaced=/Script/Engine.Actor;/Engine/Transient.ActorFactoryEmptyActor_0 RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_0 @@ -2305,6 +2307,41 @@ FbxImportUI.Transform=True FbxImportUI.Miscellaneous=True FbxImportUI.Material=True FbxImportUI.FbxFileInformation=True +CineCameraActor.TransformCommon=True +CineCameraActor.Current Camera Settings=True +CineCameraActor.CameraOptions=True +CineCameraActor.Camera=True +CineCameraActor.PostProcess=True +CineCameraActor.Physics=True +CineCameraActor.Tags=True +CineCameraActor.AssetUserData=True +CineCameraActor.Activation=True +CineCameraActor.Navigation=True +CineCameraActor.Cooking=True +CineCameraActor.Replication=True +CineCameraActor.Collision=True +CineCameraActor.HLOD=True +CineCameraActor.Networking=True +CineCameraActor.WorldPartition=True +CineCameraActor.Actor=True +CameraActor.TransformCommon=True +CameraActor.CameraSettings=True +CameraActor.CameraOptions=True +CameraActor.AutoPlayerActivation=True +CameraActor.Camera=True +CameraActor.PostProcess=True +CameraActor.Physics=True +CameraActor.Tags=True +CameraActor.AssetUserData=True +CameraActor.Activation=True +CameraActor.Navigation=True +CameraActor.Cooking=True +CameraActor.Replication=True +CameraActor.Collision=True +CameraActor.HLOD=True +CameraActor.Networking=True +CameraActor.WorldPartition=True +CameraActor.Actor=True [AssetEditorSubsystemRecents] MRUItem0=/Game/DevelopedContent/BluePrints/Player_UI diff --git a/CharaCreator/Saved/Config/WindowsEditor/Engine.ini b/CharaCreator/Saved/Config/WindowsEditor/Engine.ini index b62090b..9dba547 100644 --- a/CharaCreator/Saved/Config/WindowsEditor/Engine.ini +++ b/CharaCreator/Saved/Config/WindowsEditor/Engine.ini @@ -76,10 +76,10 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn FlipNormalMapGreenChannel=False [WindowsApplication.Accessibility] -StickyKeysHotkey=False -ToggleKeysHotkey=False -FilterKeysHotkey=False -StickyKeysConfirmation=False -ToggleKeysConfirmation=False -FilterKeysConfirmation=False +StickyKeysHotkey=True +ToggleKeysHotkey=True +FilterKeysHotkey=True +StickyKeysConfirmation=True +ToggleKeysConfirmation=True +FilterKeysConfirmation=True diff --git a/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log b/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log new file mode 100644 index 0000000..96ca1ed --- /dev/null +++ b/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log @@ -0,0 +1,5634 @@ +Log file open, 01/18/24 21:30:12 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=13736) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: CharaCreator +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" +LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 10.116866 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-736716674A1D6F2F368DAB8023F0BB89 + Session CrashGUID >==================================================== +LogConfig: Display: Loading TVOS ini files took 0.04 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds +LogConfig: Display: Loading IOS ini files took 0.04 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.04 seconds +LogConfig: Display: Loading Linux ini files took 0.05 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogAssetRegistry: Display: Asset registry cache read as 16.6 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.18-19.30.19:000][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.18-19.30.19:000][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.PathTracing:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.MSAACount:4]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.18-19.30.19:026][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.18-19.30.19:091][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.18-19.30.19:100][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.18-19.30.19:183][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.18-19.30.19:183][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.18-19.30.19:183][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.18-19.30.19:385][ 0]LogD3D12RHI: Aftermath initialized +[2024.01.18-19.30.19:385][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.01.18-19.30.19:385][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 +[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported +[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] +[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Driver Date: 7-21-2022 +[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] +[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.01.18-19.30.19:854][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.18-19.30.19:854][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.18-19.30.19:867][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.18-19.30.19:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.18-19.30.19:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.18-19.30.19:896][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.18-19.30.19:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.18-19.30.19:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.18-19.30.19:934][ 0]LogInit: Computer: DESKTOP-G72JM0I +[2024.01.18-19.30.19:934][ 0]LogInit: User: egonh +[2024.01.18-19.30.19:934][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.18-19.30.19:934][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.18-19.30.19:939][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.18-19.30.19:939][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.18-19.30.19:939][ 0]LogMemory: Process Physical Memory: 490.36 MB used, 500.38 MB peak +[2024.01.18-19.30.19:939][ 0]LogMemory: Process Virtual Memory: 473.96 MB used, 473.96 MB peak +[2024.01.18-19.30.19:939][ 0]LogMemory: Physical Memory: 7264.78 MB used, 9048.61 MB free, 16313.38 MB total +[2024.01.18-19.30.19:939][ 0]LogMemory: Virtual Memory: 11051.66 MB used, 12941.73 MB free, 23993.38 MB total +[2024.01.18-19.30.19:939][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.18-19.30.19:945][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.18-19.30.20:140][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.18-19.30.20:152][ 0]LogInit: Using OS detected language (et-EE). +[2024.01.18-19.30.20:152][ 0]LogInit: Using OS detected locale (en-150). +[2024.01.18-19.30.20:301][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. +[2024.01.18-19.30.20:315][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). +[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). +[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). +[2024.01.18-19.30.21:485][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.18-19.30.21:485][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.18-19.30.24:950][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.18-19.30.24:950][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.18-19.30.24:950][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.18-19.30.24:950][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.18-19.30.24:950][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.18-19.30.24:950][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.01.18-19.30.24:951][ 0]LogWindows: Attached monitors: +[2024.01.18-19.30.24:951][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.18-19.30.24:951][ 0]LogWindows: Found 1 attached monitors. +[2024.01.18-19.30.24:951][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.18-19.30.24:951][ 0]LogRHI: RHI Adapter Info: +[2024.01.18-19.30.24:951][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.01.18-19.30.24:951][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.18-19.30.24:951][ 0]LogRHI: Driver Date: 7-21-2022 +[2024.01.18-19.30.26:414][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. +Please install the latest driver version or switch to a different rendering API. + +Would you like to visit the following URL to download the driver? + +https://www.nvidia.com/en-us/geforce/drivers/ + +NVIDIA GeForce RTX 2060 +Installed: 516.94 +Minimum required: 527.27 +[2024.01.18-19.30.26:414][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") +[2024.01.18-19.30.26:414][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled +[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. +[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Bindless resources are supported +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.01.18-19.30.26:663][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2024.01.18-19.30.26:663][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2024.01.18-19.30.26:664][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2024.01.18-19.30.26:724][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.01.18-19.30.26:724][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. +[2024.01.18-19.30.26:726][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) +[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: Async texture creation enabled +[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.01.18-19.30.27:089][ 0]LogVRS: Current RHI supports Variable Rate Shading +[2024.01.18-19.30.27:454][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' +[2024.01.18-19.30.27:454][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] +[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.18-19.30.27:883][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.18-19.30.27:883][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.18-19.30.27:966][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.18-19.30.28:048][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.18-19.30.28:091][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.18-19.30.28:127][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.18-19.30.28:211][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.18-19.30.28:262][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.18-19.30.29:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.18-19.30.29:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.18-19.30.29:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.18-19.30.29:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.18-19.30.29:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.18-19.30.30:189][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.18-19.30.32:246][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.18-19.30.32:391][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.18-19.30.32:474][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.18-19.30.32:900][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. +[2024.01.18-19.30.32:901][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.20ms. RandomReadSpeed=17.16MBs, RandomWriteSpeed=159.68MBs. Assigned SpeedClass 'Local' +[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.18-19.30.33:379][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/23820/). +[2024.01.18-19.30.33:379][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/A0F2C9FC4CFCFA9739C3B6B6D522B670/'. +[2024.01.18-19.30.33:379][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.18-19.30.33:401][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.01.18-19.30.50:129][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.18-19.30.50:130][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.18-19.30.50:276][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.18-19.30.54:111][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.18-19.30.54:201][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.18-19.30.55:942][ 0]LogAssetRegistry: FAssetRegistry took 0.1617 seconds to start up +[2024.01.18-19.30.55:945][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.18-19.30.56:370][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.18-19.31.28:600][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.18-19.31.28:600][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA14C00][00000518FEDE2800 66] GlobalDefaults, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16200][00000518FEDE5000 66] Windows, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16400][00000518E0885000 66] WindowsEditor, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16600][00000518F5BAA000 66] WindowsServer, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16800][00000518FD672800 66] WindowsClient, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16A00][000005190EDE0000 66] IOS, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16C00][000005190EDE2800 66] iPadAir2, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16E00][000005190EDE5000 66] IPadPro, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17000][000005190EDE7800 66] iPadAir3, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17200][000005190EDEA000 66] iPadAir4, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17400][000005190EDEC800 66] iPadAir5, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17600][000005190EDF0000 66] iPadMini4, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17800][000005190EDF2800 66] iPadMini5, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17A00][000005190EDF5000 66] iPadMini6, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17C00][000005190EDF7800 66] iPhone6S, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17E00][000005190EDFA000 66] iPhone7, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18000][000005190EDFC800 66] iPodTouch7, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18200][000005190EFB0000 66] iPhone6SPlus, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18400][000005190EFB2800 66] iPhone7Plus, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18600][000005190EFB5000 66] iPhoneSE, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18800][000005190EFB7800 66] iPhone8, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18A00][000005190EFBA000 66] iPhone8Plus, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18C00][000005190EFBC800 66] iPhoneX, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18E00][000005190EFC0000 66] iPhoneXS, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19000][000005190EFC2800 66] iPhoneXSMax, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19200][000005190EFC5000 66] iPhoneXR, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19400][000005190EFC7800 66] iPhone11, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19600][000005190EFCA000 66] iPhone11Pro, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19800][000005190EFCC800 66] iPhone11ProMax, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19A00][000005190EFD0000 66] iPhoneSE2, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19C00][000005190EFD2800 66] iPhone12Mini, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19E00][000005190EFD5000 66] iPhone12, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A000][000005190EFD7800 66] iPhone12Pro, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A200][000005190EFDA000 66] iPhone12ProMax, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A400][000005190EFDC800 66] iPhone13Mini, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A600][000005190EFE0000 66] iPhone13, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A800][000005190EFE2800 66] iPhone13Pro, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AA00][000005190EFE5000 66] iPhone13ProMax, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AC00][000005190EFE7800 66] iPhoneSE3, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AE00][000005190EFEA000 66] iPhone14, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B000][000005190EFEC800 66] iPhone14Plus, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B200][000005190EFF0000 66] iPhone14Pro, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B400][000005190EFF2800 66] iPhone14ProMax, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B600][000005190EFF5000 66] iPhone15, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B800][000005190EFF7800 66] iPhone15Plus, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BA00][000005190EFFA000 66] iPhone15Pro, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BC00][000005190EFFC800 66] iPhone15ProMax, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BE00][000005190F010000 66] iPadPro105, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C000][000005190F012800 66] iPadPro129, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C200][000005190F015000 66] iPadPro97, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C400][000005190F017800 66] iPadPro2_129, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C600][000005190F01A000 66] iPad5, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C800][000005190F01C800 66] iPad6, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CA00][000005190F020000 66] iPad7, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CC00][000005190F022800 66] iPad8, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CE00][000005190F025000 66] iPad9, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D000][000005190F027800 66] iPad10, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D200][000005190F02A000 66] iPadPro11, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D400][000005190F02C800 66] iPadPro2_11, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D600][000005190F030000 66] iPadPro3_11, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D800][000005190F032800 66] iPadPro4_11, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DA00][000005190F035000 66] iPadPro3_129, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DC00][000005190F037800 66] iPadPro4_129, +[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DE00][000005190F03A000 66] iPadPro5_129, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E000][000005190F03C800 66] iPadPro6_129, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E200][000005190F040000 66] AppleTV, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E400][000005190F042800 66] AppleTV4K, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E600][000005190F045000 66] AppleTV2_4K, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E800][000005190F047800 66] TVOS, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EA00][000005190F04A000 66] Mac, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EC00][000005190F04C800 66] MacEditor, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EE00][000005190F050000 66] MacClient, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F000][000005190F052800 66] MacServer, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F200][000005190F055000 66] Linux, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F400][000005190F057800 66] LinuxEditor, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F600][000005190F05A000 66] LinuxArm64Editor, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F800][000005190F05C800 66] LinuxArm64, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FA00][000005190F070000 66] LinuxClient, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FC00][000005190F072800 66] LinuxArm64Client, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FE00][000005190F075000 66] LinuxServer, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190E49F600][000005190F077800 66] LinuxArm64Server, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [00000518F5975800][000005190F07A000 66] Android, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080000][000005190F07C800 66] Android_Preview_OpenGL, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080200][000005190F090000 66] Android_Preview_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080400][000005190F092800 66] Android_Low, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080600][000005190F095000 66] Android_Mid, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080800][000005190F097800 66] Android_High, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080A00][000005190F09A000 66] Android_Default, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080C00][000005190F09C800 66] Android_Adreno4xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080E00][000005190F0A0000 66] Android_Adreno5xx_Low, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081000][000005190F0A2800 66] Android_Adreno5xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081200][000005190F0A5000 66] Android_Adreno6xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081400][000005190F0A7800 66] Android_Adreno6xx_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081600][000005190F0AA000 66] Android_Adreno7xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081800][000005190F0AC800 66] Android_Adreno7xx_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081A00][000005190F0B0000 66] Android_Mali_T6xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081C00][000005190F0B2800 66] Android_Mali_T7xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081E00][000005190F0B5000 66] Android_Mali_T8xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082000][000005190F0B7800 66] Android_Mali_G71, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082200][000005190F0BA000 66] Android_Mali_G72, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082400][000005190F0BC800 66] Android_Mali_G72_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082600][000005190F0C0000 66] Android_Mali_G76, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082800][000005190F0C2800 66] Android_Mali_G76_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082A00][000005190F0C5000 66] Android_Mali_G77, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082C00][000005190F0C7800 66] Android_Mali_G77_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082E00][000005190F0CA000 66] Android_Mali_G78, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083000][000005190F0CC800 66] Android_Mali_G78_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083200][000005190F0D0000 66] Android_Mali_G710, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083400][000005190F0D2800 66] Android_Mali_G710_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083800][000005190F0D5000 66] Android_Mali_G7xx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083A00][000005190F0D7800 66] Android_Mali_G7xx_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083C00][000005190F0DA000 66] Android_Xclipse_920, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083E00][000005190F0DC800 66] Android_Xclipse_920_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084200][000005190D870000 66] Android_Vulkan_SM5, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084400][000005190D872800 66] Android_PowerVR_G6xxx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084600][000005190D875000 66] Android_PowerVR_GT7xxx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084800][000005190D877800 66] Android_PowerVR_GE8xxx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084A00][000005190D87A000 66] Android_PowerVR_GM9xxx, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084C00][000005190D87C800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084E00][000005190D880000 66] Android_TegraK1, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085000][000005190D882800 66] Android_Unknown_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085200][000005190D885000 66] Oculus_Quest, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085400][000005190D887800 66] Oculus_Quest2, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085600][000005190D88A000 66] Meta_Quest_Pro, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085800][000005190D88C800 66] Meta_Quest_3, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085A00][000005190D8A0000 66] HoloLens, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085C00][000005190D8A2800 66] MagicLeap_Vulkan, +[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: Active device profile: [000005190EA16400][00000518E0885000 66] WindowsEditor +[2024.01.18-19.31.29:052][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.18-19.31.29:090][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.18-19.31.29:102][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.18-19.31.30:075][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.18-19.31.30:188][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' +[2024.01.18-19.31.30:188][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] +[2024.01.18-19.31.31:974][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.18-19.31.37:378][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208DC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B55D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670B47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCCE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B58A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_08362DBD52BECB4E0FD5ABE86EFB06D7AA93F64EA52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0A7E31616FF6F0D1209746E91849EC74F613AA5E3591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670BB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_003447369B0825724902E7C3E48E452FF4B160F016C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_05691E8B79C703518C711A3270BF812967ADCFFF0EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_0517EB8CB40B8A65052186B653019754368D101DBCC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208D41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984AD424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B518CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B526DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_05691E8B79C703518C711A3270BF812967ADCFFF011D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B523AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B573C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CCE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0D694188852AEC46568FAF0AF1AAE78FE4556CC0E0074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B534F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AEA09AAE032894C0CA16740B20A6CEFDB309B6F2B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984ADFAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0A11C87AD7A44E3C1D703A9F7E23CF5E465363A2096E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194EDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipeline03447369B0825724902E7C3E48E452FF4B160F01_VelocityPipeline13A1421E3FA6521B73FB379DA09ED7BBEB17D12A_DepthNoPixelPipelineAEA09AAE032894C0CA16740B20A6CEFDB309B6F2_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactoryE83A012BBF82EB9B946E25641ABC9B867CB5713E4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory66CD275A6665FBB1586D831C270F3BB306986153_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material. +[2024.01.18-19.31.38:745][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling. +[2024.01.18-19.31.38:827][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling. +[2024.01.18-19.32.38:366][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.463 and deleted 129 files with total size 0 MiB and 128 empty folders. Scanned 3118 files in 4513 folders with total size 212 MiB. +[2024.01.18-19.34.01:212][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling. +[2024.01.18-19.34.01:248][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.18-19.34.02:679][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.18-19.34.13:298][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.18-19.34.13:298][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.18-19.34.13:444][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. +[2024.01.18-19.34.13:444][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. +[2024.01.18-19.34.13:444][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.18-19.34.13:520][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.18-19.34.13:520][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.18-19.34.13:521][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console +[2024.01.18-19.34.14:808][ 0]LogSlate: Border +[2024.01.18-19.34.14:808][ 0]LogSlate: BreadcrumbButton +[2024.01.18-19.34.14:808][ 0]LogSlate: Brushes.Title +[2024.01.18-19.34.14:808][ 0]LogSlate: Default +[2024.01.18-19.34.14:808][ 0]LogSlate: Icons.Save +[2024.01.18-19.34.14:808][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.18-19.34.14:808][ 0]LogSlate: ListView +[2024.01.18-19.34.14:808][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.18-19.34.14:808][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.18-19.34.14:808][ 0]LogSlate: TableView.DarkRow +[2024.01.18-19.34.14:808][ 0]LogSlate: TableView.Row +[2024.01.18-19.34.14:808][ 0]LogSlate: TreeView +[2024.01.18-19.34.15:140][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.18-19.34.22:559][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.18-19.34.22:675][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.18-19.34.22:921][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 367 ms +[2024.01.18-19.34.23:121][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.18-19.34.23:121][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.18-19.34.23:121][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.18-19.34.24:551][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3364314445AC8E65E13AC3967DB38531 | Instance: 145A7BD84830BE7FB55567B46CF4B72A (DESKTOP-G72JM0I-23820). +[2024.01.18-19.34.30:004][ 0]LogPython: Using Python 3.9.7 +[2024.01.18-19.34.33:269][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.18-19.34.33:362][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.18-19.34.34:289][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.18-19.34.34:383][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.18-19.34.34:397][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' +[2024.01.18-19.34.39:057][ 0]SourceControl: Revision control is disabled +[2024.01.18-19.34.39:090][ 0]LogUProjectInfo: Found projects: +[2024.01.18-19.34.39:222][ 0]SourceControl: Revision control is disabled +[2024.01.18-19.34.41:772][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.18-19.34.42:458][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.18-19.34.42:735][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.18-19.34.42:735][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.18-19.34.45:621][ 0]LogCollectionManager: Loaded 0 collections in 0.001364 seconds +[2024.01.18-19.34.45:630][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.01s +[2024.01.18-19.34.45:643][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.01s +[2024.01.18-19.34.45:645][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s +[2024.01.18-19.34.50:831][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (3.51s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 2662ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. +[2024.01.18-19.34.50:963][ 0]LogEngine: Initializing Engine... +[2024.01.18-19.34.51:320][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 8, Num Recent Asset Editors = 7 +[2024.01.18-19.34.51:434][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.18-19.34.52:097][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.18-19.34.52:406][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.34.52:519][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.34.52:901][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.18-19.34.53:225][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.18-19.34.53:249][ 0]LogInit: Texture streaming: Enabled +[2024.01.18-19.34.53:418][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.18-19.34.53:490][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.18-19.34.53:605][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.18-19.34.53:621][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.18-19.34.53:628][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.18-19.34.53:653][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.18-19.34.53:654][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-19.34.53:679][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-19.34.53:803][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-19.34.53:841][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.18-19.34.53:868][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-19.34.53:883][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-19.34.53:883][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-19.34.53:885][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.18-19.34.53:885][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.18-19.34.53:887][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.18-19.34.53:887][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.18-19.34.53:913][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 +[2024.01.18-19.34.54:114][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.18-19.34.54:247][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.18-19.34.54:252][ 0]LogInit: Transaction tracking system initialized +[2024.01.18-19.34.54:528][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.18-19.34.54:528][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.18-19.34.54:530][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002624 seconds (Found 134 uncontrolled assets) +[2024.01.18-19.34.54:726][ 0]BlueprintLog: New page: Editor Load +[2024.01.18-19.34.56:162][ 0]LocalizationService: Localization service is disabled +[2024.01.18-19.34.56:443][ 0]TimingProfiler: Initialize +[2024.01.18-19.34.56:469][ 0]TimingProfiler: OnSessionChanged +[2024.01.18-19.34.56:469][ 0]LoadingProfiler: Initialize +[2024.01.18-19.34.56:469][ 0]LoadingProfiler: OnSessionChanged +[2024.01.18-19.34.56:474][ 0]NetworkingProfiler: Initialize +[2024.01.18-19.34.56:483][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.18-19.34.56:483][ 0]MemoryProfiler: Initialize +[2024.01.18-19.34.56:483][ 0]MemoryProfiler: OnSessionChanged +[2024.01.18-19.34.59:050][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.04s +[2024.01.18-19.35.03:498][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.18-19.35.06:148][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.18-19.35.06:235][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.18-19.35.06:383][ 0]SourceControl: Revision control is disabled +[2024.01.18-19.35.06:383][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 315.008 +[2024.01.18-19.35.06:449][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.01.18-19.35.06:451][ 0]LightingResults: New page: Lighting Build +[2024.01.18-19.35.06:563][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.6 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin +[2024.01.18-19.35.06:593][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.18-19.35.06:720][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.35.06:843][ 0]MapCheck: New page: Map Check +[2024.01.18-19.35.06:843][ 0]LightingResults: New page: Lighting Build +[2024.01.18-19.35.07:385][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-19.35.07:913][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 33.55ms +[2024.01.18-19.35.09:321][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.grayscale-black-white-check-plaid-seamless-pattern-vector-25055005 (BGRA8, 434x469 x1x1x1) (Required Memory Estimate: 6.015396 MB), EncodeSpeed: Fast +[2024.01.18-19.35.09:355][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/TPG0063AB.TPG0063AB (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 118.568359 MB), EncodeSpeed: Fast +[2024.01.18-19.35.09:355][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/28916666-paint-buckets-color-wheel.28916666-paint-buckets-color-wheel (BGRA8, 1300x975 x1x1x1) (Required Memory Estimate: 37.131821 MB), EncodeSpeed: Fast +[2024.01.18-19.35.09:499][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. +[2024.01.18-19.35.09:511][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.35.09:511][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.35.09:511][ 0]LogAIModule: Creating AISystem for world Main_Map +[2024.01.18-19.35.09:580][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2024.01.18-19.35.09:580][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.35.09:582][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.18-19.35.10:200][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.18-19.35.10:221][ 0]LogWorldPartition: Display: WorldPartition initialize took 640 ms +[2024.01.18-19.35.10:855][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.18-19.35.11:061][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.18-19.35.11:087][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.18-19.35.11:104][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 17.4ms to complete. +[2024.01.18-19.35.12:448][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 321.072 +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Total job queries 3,555, among them cache hits 0 (0.00%) +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Tracking 3,555 distinct input hashes that result in 2,543 distinct outputs (71.53%) +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: RAM used: 64.17 MiB of 819.20 MiB budget. Usage: 7.83% +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Shaders Compiled: 3,555 +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Jobs assigned 3,555, completed 3,555 (100%) +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.04 s +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 83.63 s, longest 181.00 s +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Job execution time: average 4.53 s, max 37.78 s +[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 88.16 s, max 185.65 +[2024.01.18-19.35.12:455][ 0]LogShaderCompilers: Display: Shader code size: average 37.77 KiB, min 2.086 KiB, max 162.84 KiB +[2024.01.18-19.35.12:455][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 186.23 s +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Jobs were issued in 375 batches (only local compilation was used), average 9.48 jobs/batch +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Average processing rate: 19.09 jobs/sec +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Total thread time: 1,424.067 s +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Total thread preprocess time: 91.578 s +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 6.43% +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Effective parallelization: 7.65 (times faster than compiling all shaders on one thread). Compare with number of workers: 9 +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FDeferredLightPS - 14.85% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.64% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.89% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.53% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.22% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) +[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-19.35.13:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.35.13:515][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.35.13:525][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.35.13:535][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.35.14:277][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:366][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.18-19.35.14:368][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:385][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.18-19.35.14:385][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:391][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.18-19.35.14:391][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:423][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.18-19.35.14:426][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:431][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.18-19.35.14:432][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:436][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.18-19.35.14:437][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:470][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.18-19.35.14:471][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:475][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.18-19.35.14:476][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:482][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.18-19.35.14:482][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-19.35.14:487][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.18-19.35.16:511][ 0]LogSlate: Took 0.033424 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.35.16:663][ 0]LogSlate: Took 0.019397 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.35.16:683][ 0]LogSlate: Took 0.017921 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.35.16:723][ 0]LogSlate: Took 0.019306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.35.16:821][ 0]LogViewport: Scene viewport resized to 1526x559, mode Windowed. +[2024.01.18-19.35.17:838][ 0]LogSlate: Took 0.266365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.35.18:713][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. +[2024.01.18-19.35.19:488][ 0]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms +[2024.01.18-19.35.20:056][ 0]LogStall: Startup... +[2024.01.18-19.35.20:060][ 0]LogStall: Startup complete. +[2024.01.18-19.35.20:229][ 0]LogLoad: (Engine Initialization) Total time: 328.85 seconds +[2024.01.18-19.35.20:229][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.18-19.35.21:352][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.18-19.35.23:149][ 1]LogPython: registering + +[2024.01.18-19.35.23:160][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.679787 secs +[2024.01.18-19.35.23:579][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 2.61s +[2024.01.18-19.35.24:427][ 2]LogD3D12RHI: Cannot end block when stack is empty +[2024.01.18-19.35.24:721][ 2]LogAssetRegistry: AssetRegistryGather time 44.2145s: AssetDataDiscovery 5.1927s, AssetDataGather 38.8279s, StoreResults 0.1939s. +[2024.01.18-19.35.24:948][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.017240 seconds (updated 0 objects) +[2024.01.18-19.35.40:287][127]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.37.35:452][285]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI +[2024.01.18-19.37.35:538][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.37.35:538][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.37.35:598][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.37.35:599][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.37.35:657][285]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2024.01.18-19.37.35:712][285]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.18-19.37.37:450][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... +[2024.01.18-19.37.42:720][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.269807s +[2024.01.18-19.37.44:276][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 8.830944s (6.830944s overbudget) +[2024.01.18-19.37.46:252][285]LogSlate: Took 0.023598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.37.46:322][285]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2024.01.18-19.37.46:340][285]LogSlate: Took 0.017978 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.23:928][474]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 15098487722644387192 +[2024.01.18-19.39.23:936][474]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.39.23:947][475]LogSlate: Took 0.000429 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.39.23:951][475]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.39.23:953][475]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.39.23:955][475]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.39.23:956][475]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.39.23:958][475]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.23:961][475]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.39.24:383][499]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 25 +[2024.01.18-19.39.24:392][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.39.24:399][500]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.39.24:403][500]LogSlate: Took 0.000452 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.39.24:405][500]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.39.24:407][500]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.39.24:408][500]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.39.24:410][500]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.24:412][500]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.39.24:468][501]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 +[2024.01.18-19.39.24:474][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.39.24:482][502]LogSlate: Took 0.000393 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.39.24:487][502]LogSlate: Took 0.000353 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.39.24:488][502]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.39.24:491][502]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.39.24:492][502]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.39.24:494][502]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.24:496][502]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.39.24:552][503]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 +[2024.01.18-19.39.24:552][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.39.24:559][504]LogSlate: Took 0.000472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.39.24:564][504]LogSlate: Took 0.000622 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.39.24:565][504]LogSlate: Took 0.000444 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.39.24:568][504]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.39.24:569][504]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.39.24:571][504]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.24:573][504]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.39.24:695][509]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 6 +[2024.01.18-19.39.24:697][509]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.39.24:704][510]LogSlate: Took 0.000412 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.39.24:709][510]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.39.24:710][510]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.39.24:713][510]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.39.24:714][510]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.39.24:716][510]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.24:718][510]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.39.24:810][513]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 4 +[2024.01.18-19.39.24:811][513]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.39.24:818][514]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.39.24:823][514]LogSlate: Took 0.000504 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.39.24:824][514]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.39.24:826][514]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.39.24:827][514]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.39.24:829][514]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.39.24:832][514]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.39.57:268][530]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.04:076][934]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.10:795][318]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.19:724][909]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.37:155][ 14]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.40:766][236]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.47:446][684]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.53:818][ 56]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.54:791][110]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.57:742][278]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.40.58:885][339]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.41.06:258][821]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.41.09:695][ 17]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.41.10:540][ 64]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.41.18:046][550]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.41.28:240][193]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.19:598][598]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.23:767][831]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.24:976][899]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.27:670][ 47]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.28:136][ 71]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.29:567][148]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.30:251][184]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.31:737][264]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.32:263][291]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.36:628][557]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.43:412][970]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.44.49:993][383]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-19.45.58:838][554]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 24041 +[2024.01.18-19.45.58:839][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.45.58:845][555]LogSlate: Took 0.000387 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.45.58:850][555]LogSlate: Took 0.000617 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-19.45.58:851][555]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-19.45.58:854][555]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-19.45.58:855][555]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-19.45.58:857][555]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.18-19.45.58:860][555]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-19.46.55:128][548]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-19.46.55:176][548]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true +[2024.01.18-19.46.55:240][548]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.012200 seconds +[2024.01.18-19.46.55:499][548]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI +[2024.01.18-19.46.55:500][548]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI29F030E74AC7028311304086BFFC72D0.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' +[2024.01.18-19.46.55:607][548]LogFileHelpers: InternalPromptForCheckoutAndSave took 472 ms +[2024.01.18-19.46.55:621][548]AssetCheck: New page: Asset Save: Player_UI +[2024.01.18-19.46.55:622][548]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI +[2024.01.18-19.46.56:308][589]BlueprintLog: New page: Compile Player_UI +[2024.01.18-19.46.56:629][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.01.18-19.47.01:075][902]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-19.47.01:113][902]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.18-19.47.01:113][902]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.47.01:337][902]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 224 ms +[2024.01.18-19.47.01:604][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-19.47.01:712][902]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:47:01) +[2024.01.18-19.47.02:567][902]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.18-19.47.02:699][902]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.18-19.47.02:782][902]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.47.03:003][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.220829s) +[2024.01.18-19.47.03:003][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.220897s) +[2024.01.18-19.47.03:027][902]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.18-19.47.03:135][902]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.47.03:183][902]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.47.03:183][902]LogAIModule: Creating AISystem for world Main_Map +[2024.01.18-19.47.03:206][902]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.47.03:206][902]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.47.03:206][902]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.18-19.47.03:230][902]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.47.03:255][902]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.18-19.47.03:272][902]LogWorldPartition: Display: WorldPartition initialize took 65 ms (total: 706 ms) +[2024.01.18-19.47.03:284][902]LogPlayLevel: PIE: World Init took: (0.162420s) +[2024.01.18-19.47.03:319][902]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-19.47.03:319][902]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-19.47.03:321][902]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-19.47.03:338][902]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-19.47.03:340][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.18-19.47.03:340][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.18-19.47.03:341][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.18-19.47.03:341][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.18-19.47.03:341][902]LogInit: FAudioDevice initialized with ID 2. +[2024.01.18-19.47.03:341][902]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. +[2024.01.18-19.47.03:341][902]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.18-19.47.03:638][902]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.18-19.47.03:639][902]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.47.03 +[2024.01.18-19.47.03:816][902]LogWorld: Bringing up level for play took: 0.177010 +[2024.01.18-19.47.03:825][902]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2024.01.18-19.47.04:677][902]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.18-19.47.04:677][902]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-5.400003 R=0.000000 +[2024.01.18-19.47.04:766][902]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.05:264][902]PIE: Server logged in +[2024.01.18-19.47.05:264][902]PIE: Play in editor total start time 4.177 seconds. +[2024.01.18-19.47.06:006][902]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x35 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 5% occupied, 96 triangles, StaticMesh_HLOD0_Instancing_3 +[2024.01.18-19.47.07:012][952]LogShaderCompilers: Display: ================================================ +[2024.01.18-19.47.07:012][952]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total job queries 3,665, among them cache hits 2 (0.05%) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Tracking 3,652 distinct input hashes that result in 2,625 distinct outputs (71.88%) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: RAM used: 67.25 MiB of 819.20 MiB budget. Usage: 8.21% +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Shaders Compiled: 3,652 +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Jobs assigned 3,659, completed 3,652 (99.81%) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Average time worker was idle: 15.59 s +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Time job spent in pending queue: average 81.25 s, longest 181.00 s +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 37.78 s +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Job life time (pending + execution): average 85.93 s, max 185.65 +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Shader code size: average 38.291 KiB, min 2.086 KiB, max 162.84 KiB +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 195.63 s +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Jobs were issued in 415 batches (only local compilation was used), average 8.82 jobs/batch +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Average processing rate: 18.67 jobs/sec +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total thread time: 1,475.43 s +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total thread preprocess time: 94.284 s +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Percentage time preprocessing: 6.39% +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Effective parallelization: 7.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FDeferredLightPS - 14.33% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.44% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.72% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.38% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.08% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) +[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: ================================================ +[2024.01.18-19.47.14:761][609]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.47.14:768][609]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.47.14:871][609]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.18-19.47.14:896][609]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.47.14:925][609]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.18-19.47.15:028][609]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-19.47.15:034][609]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.47.15:067][609]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-19.47.15:153][609]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.18-19.47.15:208][609]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.18-19.47.15:225][609]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.18-19.47.15:229][609]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.47.15:604][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.01.18-19.47.15:699][610]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.01.18-19.47.16:479][679]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-19.47.16:485][679]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.18-19.47.16:485][679]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.47.16:588][679]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 102 ms (total: 326 ms) +[2024.01.18-19.47.16:588][679]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-19.47.16:589][679]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:47:16) +[2024.01.18-19.47.16:589][679]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.47.16:599][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010239s) +[2024.01.18-19.47.16:599][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010265s) +[2024.01.18-19.47.16:614][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.01.18-19.47.16:615][679]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.47.16:615][679]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.47.16:616][679]LogAIModule: Creating AISystem for world Main_Map +[2024.01.18-19.47.16:616][679]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.47.16:616][679]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.47.16:616][679]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.18-19.47.16:616][679]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.47.16:619][679]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.18-19.47.16:619][679]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 709 ms) +[2024.01.18-19.47.16:619][679]LogPlayLevel: PIE: World Init took: (0.004173s) +[2024.01.18-19.47.16:619][679]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-19.47.16:619][679]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-19.47.16:622][679]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-19.47.16:640][679]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.18-19.47.16:640][679]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.18-19.47.16:641][679]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.18-19.47.16:641][679]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.18-19.47.16:641][679]LogInit: FAudioDevice initialized with ID 3. +[2024.01.18-19.47.16:641][679]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. +[2024.01.18-19.47.16:641][679]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.18-19.47.16:644][679]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.18-19.47.16:645][679]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.47.16 +[2024.01.18-19.47.16:645][679]LogWorld: Bringing up level for play took: 0.000693 +[2024.01.18-19.47.16:647][679]LogOnline: OSS: Created online subsystem instance for: :Context_5 +[2024.01.18-19.47.16:648][679]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.18-19.47.16:648][679]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 +[2024.01.18-19.47.16:648][679]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.47.16:668][679]PIE: Server logged in +[2024.01.18-19.47.16:668][679]PIE: Play in editor total start time 0.183 seconds. +[2024.01.18-19.47.24:752][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.47.24:752][561]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.47.24:752][561]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.18-19.47.24:753][561]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.47.24:753][561]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.18-19.47.24:755][561]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-19.47.24:762][561]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.47.24:780][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.47.24:781][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.18-19.47.24:781][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.18-19.47.24:782][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.18-19.47.24:794][561]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.18-19.47.24:835][564]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2024.01.18-19.48.05:492][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.01.18-19.48.05:517][467]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.049 +[2024.01.18-19.48.05:525][467]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)... +[2024.01.18-19.48.05:531][467]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI] +[2024.01.18-19.48.05:531][467]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI] +[2024.01.18-19.48.05:569][467]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto1 +[2024.01.18-19.48.05:570][467]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto13E22A5AE490008BC976CC0AC52ACD210.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto1.uasset' +[2024.01.18-19.48.05:571][467]LogFileHelpers: Auto-saving content packages took 0.054 +[2024.01.18-19.51.06:278][434]BlueprintLog: New page: Compile Player_UI +[2024.01.18-19.51.06:322][434]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.01.18-19.51.07:400][477]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-19.51.07:430][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true +[2024.01.18-19.51.07:467][477]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI +[2024.01.18-19.51.07:467][477]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI340A5B1F4B9BAD5AC0A3989568006D38.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' +[2024.01.18-19.51.07:473][477]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 545 ms) +[2024.01.18-19.51.07:476][477]AssetCheck: New page: Asset Save: Player_UI +[2024.01.18-19.51.07:476][477]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI +[2024.01.18-19.51.16:695][998]LogSlate: Window 'Widget Reflector' being destroyed +[2024.01.18-19.51.16:698][998]LogSlate: Window 'Widget Reflector' being destroyed +[2024.01.18-19.54.14:236][675]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-19.54.14:264][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true +[2024.01.18-19.54.14:302][675]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI +[2024.01.18-19.54.14:302][675]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI614A54794070A491CDBD92B2ADF63EE5.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' +[2024.01.18-19.54.14:309][675]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 618 ms) +[2024.01.18-19.54.14:311][675]AssetCheck: New page: Asset Save: Player_UI +[2024.01.18-19.54.14:311][675]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI +[2024.01.18-19.54.14:722][708]BlueprintLog: New page: Compile Player_UI +[2024.01.18-19.54.14:750][708]LogBlueprint: Warning: [AssetLog] E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Get Current Level Name was pruned because its Exec pin is not connected, the connected value is not available and will instead be read as default +[2024.01.18-19.54.14:789][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.01.18-19.54.48:351][463]BlueprintLog: New page: Compile Player_UI +[2024.01.18-19.54.48:416][463]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.18-19.54.49:910][575]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-19.54.49:943][575]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true +[2024.01.18-19.54.49:994][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI +[2024.01.18-19.54.49:994][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI28904DDD4245710969373DA9E9E0A48D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' +[2024.01.18-19.54.50:000][575]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 709 ms) +[2024.01.18-19.54.50:003][575]AssetCheck: New page: Asset Save: Player_UI +[2024.01.18-19.54.50:003][575]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI +[2024.01.18-19.54.50:487][614]BlueprintLog: New page: Compile Player_UI +[2024.01.18-19.54.50:533][614]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.18-19.54.53:194][849]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-19.54.53:200][849]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.18-19.54.53:200][849]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.53:304][849]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 430 ms) +[2024.01.18-19.54.53:304][849]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-19.54.53:305][849]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:54:53) +[2024.01.18-19.54.53:305][849]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.54.53:314][849]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009270s) +[2024.01.18-19.54.53:314][849]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009292s) +[2024.01.18-19.54.53:331][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.01.18-19.54.53:335][849]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.54.53:335][849]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.54.53:336][849]LogAIModule: Creating AISystem for world Main_Map +[2024.01.18-19.54.53:336][849]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.53:336][849]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.53:336][849]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.18-19.54.53:336][849]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.53:339][849]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.18-19.54.53:339][849]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 712 ms) +[2024.01.18-19.54.53:339][849]LogPlayLevel: PIE: World Init took: (0.004370s) +[2024.01.18-19.54.53:339][849]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-19.54.53:340][849]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-19.54.53:340][849]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-19.54.53:340][849]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-19.54.53:342][849]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-19.54.53:361][849]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.18-19.54.53:361][849]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.18-19.54.53:362][849]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.18-19.54.53:362][849]LogInit: FAudioDevice initialized with ID 4. +[2024.01.18-19.54.53:362][849]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.18-19.54.53:362][849]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. +[2024.01.18-19.54.53:362][849]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.18-19.54.53:365][849]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.18-19.54.53:365][849]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.54.53 +[2024.01.18-19.54.53:365][849]LogWorld: Bringing up level for play took: 0.000711 +[2024.01.18-19.54.53:367][849]LogOnline: OSS: Created online subsystem instance for: :Context_6 +[2024.01.18-19.54.53:368][849]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.18-19.54.53:368][849]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 +[2024.01.18-19.54.53:369][849]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.53:388][849]PIE: Server logged in +[2024.01.18-19.54.53:389][849]PIE: Play in editor total start time 0.189 seconds. +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: ================================================ +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total job queries 3,676, among them cache hits 13 (0.35%) +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Tracking 3,659 distinct input hashes that result in 2,628 distinct outputs (71.82%) +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: RAM used: 67.40 MiB of 819.20 MiB budget. Usage: 8.23% +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Shaders Compiled: 3,659 +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Jobs assigned 3,659, completed 3,659 (100%) +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Average time worker was idle: 15.59 s +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Time job spent in pending queue: average 81.25 s, longest 181.00 s +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 37.78 s +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Job life time (pending + execution): average 85.77 s, max 185.65 +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Shader code size: average 38.285 KiB, min 2.086 KiB, max 162.84 KiB +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 196.60 s +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Jobs were issued in 415 batches (only local compilation was used), average 8.82 jobs/batch +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Average processing rate: 18.61 jobs/sec +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total thread time: 1,478.424 s +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total thread preprocess time: 94.843 s +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Percentage time preprocessing: 6.42% +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Effective parallelization: 7.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FDeferredLightPS - 14.30% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.43% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.71% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.37% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.07% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) +[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: ================================================ +[2024.01.18-19.54.55:715][ 79]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.55:717][ 79]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.55:717][ 79]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.55:717][ 79]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.55:720][ 79]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.55:721][ 79]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 972 us (total: 431 ms) +[2024.01.18-19.54.55:721][ 79]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 716 ms) +[2024.01.18-19.54.55:771][ 80]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading +[2024.01.18-19.54.55:771][ 80]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.55:872][ 81]LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-19.54.57:608][235]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.57:610][235]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.57:610][235]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.57:610][235]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.57:613][235]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.57:614][235]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 432 ms) +[2024.01.18-19.54.57:615][235]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 720 ms) +[2024.01.18-19.54.57:631][236]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2) is flushing async loading +[2024.01.18-19.54.57:631][236]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:683][301]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.58:685][301]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.58:685][301]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.58:685][301]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.58:688][301]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.58:689][301]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 433 ms) +[2024.01.18-19.54.58:689][301]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 724 ms) +[2024.01.18-19.54.58:709][302]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3) is flushing async loading +[2024.01.18-19.54.58:709][302]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.58:922][307]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.58:924][307]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.58:924][307]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.58:924][307]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.58:926][307]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.58:927][307]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 900 us (total: 434 ms) +[2024.01.18-19.54.58:928][307]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 728 ms) +[2024.01.18-19.54.58:951][308]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4) is flushing async loading +[2024.01.18-19.54.58:951][308]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:146][313]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.59:148][313]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.59:148][313]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.59:148][313]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.59:151][313]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.59:152][313]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 923 us (total: 435 ms) +[2024.01.18-19.54.59:152][313]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 732 ms) +[2024.01.18-19.54.59:194][314]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5) is flushing async loading +[2024.01.18-19.54.59:194][314]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:361][318]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.59:363][318]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.59:363][318]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.59:363][318]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.59:369][318]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.59:370][318]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 919 us (total: 436 ms) +[2024.01.18-19.54.59:371][318]LogWorldPartition: Display: WorldPartition initialize took 7 ms (total: 740 ms) +[2024.01.18-19.54.59:395][319]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6) is flushing async loading +[2024.01.18-19.54.59:395][319]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:564][323]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.59:567][323]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.59:567][323]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.59:567][323]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.59:569][323]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.59:570][323]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 899 us (total: 437 ms) +[2024.01.18-19.54.59:571][323]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 744 ms) +[2024.01.18-19.54.59:598][323]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_7 took (less than) 31.32 ms +[2024.01.18-19.54.59:616][324]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7) is flushing async loading +[2024.01.18-19.54.59:616][324]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.59:706][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:706][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:787][328]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.54.59:790][328]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.54.59:790][328]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.54.59:790][328]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.54.59:792][328]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.54.59:793][328]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 958 us (total: 438 ms) +[2024.01.18-19.54.59:794][328]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 748 ms) +[2024.01.18-19.54.59:828][328]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_8 took (less than) 38.45 ms +[2024.01.18-19.54.59:845][329]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8) is flushing async loading +[2024.01.18-19.54.59:845][329]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:023][333]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.00:026][333]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.00:026][333]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.00:026][333]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.00:028][333]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.00:029][333]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 918 us (total: 438 ms) +[2024.01.18-19.55.00:030][333]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 752 ms) +[2024.01.18-19.55.00:063][333]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_9 took (less than) 37.19 ms +[2024.01.18-19.55.00:079][334]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9) is flushing async loading +[2024.01.18-19.55.00:079][334]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:257][338]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.00:259][338]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.00:259][338]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.00:259][338]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.00:261][338]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.00:262][338]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 439 ms) +[2024.01.18-19.55.00:263][338]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 756 ms) +[2024.01.18-19.55.00:304][338]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_10 took (less than) 45.12 ms +[2024.01.18-19.55.00:323][339]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10) is flushing async loading +[2024.01.18-19.55.00:323][339]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:528][343]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.00:530][343]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.00:530][343]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.00:530][343]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.00:532][343]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.00:533][343]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 984 us (total: 440 ms) +[2024.01.18-19.55.00:534][343]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 760 ms) +[2024.01.18-19.55.00:584][343]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_11 took (less than) 54.15 ms +[2024.01.18-19.55.00:602][344]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11) is flushing async loading +[2024.01.18-19.55.00:602][344]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.00:692][344]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.00:696][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:698][344]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.00:698][344]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.00:699][344]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.00:701][344]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.00:702][344]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 969 us (total: 441 ms) +[2024.01.18-19.55.00:702][344]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 764 ms) +[2024.01.18-19.55.00:726][345]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12) is flushing async loading +[2024.01.18-19.55.00:727][345]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.00:922][349]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.00:924][349]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.00:924][349]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.00:924][349]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.00:926][349]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.00:927][349]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 937 us (total: 442 ms) +[2024.01.18-19.55.00:928][349]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 768 ms) +[2024.01.18-19.55.00:980][349]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_13 took (less than) 55.50 ms +[2024.01.18-19.55.00:999][350]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13) is flushing async loading +[2024.01.18-19.55.00:999][350]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:189][353]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.01:192][353]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.01:192][353]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.01:192][353]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.01:195][353]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.01:196][353]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 928 us (total: 443 ms) +[2024.01.18-19.55.01:197][353]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 772 ms) +[2024.01.18-19.55.01:254][353]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_14 took (less than) 61.96 ms +[2024.01.18-19.55.01:279][354]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14) is flushing async loading +[2024.01.18-19.55.01:280][354]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.01:282][354]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:453][356]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.01:453][356]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.01:453][356]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.01:456][356]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.01:457][356]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 444 ms) +[2024.01.18-19.55.01:458][356]LogWorldPartition: Display: WorldPartition initialize took 5 ms (total: 777 ms) +[2024.01.18-19.55.01:487][357]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15) is flushing async loading +[2024.01.18-19.55.01:488][357]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.01:490][357]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:680][359]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.01:680][359]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.01:680][359]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.01:683][359]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.01:684][359]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 943 us (total: 445 ms) +[2024.01.18-19.55.01:684][359]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 781 ms) +[2024.01.18-19.55.01:721][360]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16) is flushing async loading +[2024.01.18-19.55.01:721][360]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.01:723][360]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.01:838][361]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.01:838][361]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.01:838][361]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.01:841][361]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.01:841][361]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 889 us (total: 446 ms) +[2024.01.18-19.55.01:842][361]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 785 ms) +[2024.01.18-19.55.01:934][362]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17) is flushing async loading +[2024.01.18-19.55.01:934][362]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.02:024][362]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:047][363]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.02:047][363]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.02:047][363]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.02:049][363]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.02:050][363]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 860 us (total: 447 ms) +[2024.01.18-19.55.02:050][363]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 789 ms) +[2024.01.18-19.55.02:116][364]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18) is flushing async loading +[2024.01.18-19.55.02:116][364]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.02:209][364]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:363][366]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.02:363][366]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.02:363][366]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.02:366][366]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.02:366][366]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 827 us (total: 448 ms) +[2024.01.18-19.55.02:367][366]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 792 ms) +[2024.01.18-19.55.02:426][367]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19) is flushing async loading +[2024.01.18-19.55.02:426][367]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages +[2024.01.18-19.55.02:429][367]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.02:525][367]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:738][369]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.02:738][369]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.02:738][369]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.02:740][369]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.02:741][369]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 838 us (total: 449 ms) +[2024.01.18-19.55.02:742][369]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 796 ms) +[2024.01.18-19.55.02:808][370]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.02:808][370]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.02:808][370]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.02:810][370]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.02:811][370]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 895 us (total: 450 ms) +[2024.01.18-19.55.02:812][370]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 800 ms) +[2024.01.18-19.55.02:812][370]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21) is flushing async loading +[2024.01.18-19.55.02:812][370]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.02:905][370]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.02:914][370]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.02:951][371]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20) is flushing async loading +[2024.01.18-19.55.02:951][371]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:323][374]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.03:323][374]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.03:323][374]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.03:326][374]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.03:327][374]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 917 us (total: 451 ms) +[2024.01.18-19.55.03:327][374]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 804 ms) +[2024.01.18-19.55.03:422][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.03:425][375]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23) is flushing async loading +[2024.01.18-19.55.03:425][375]LogStreaming: Display: FlushAsyncLoading(): 71 QueuedPackages, 3 AsyncPackages +[2024.01.18-19.55.03:426][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.03:523][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:657][376]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.03:657][376]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.03:657][376]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.03:660][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.03:661][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 874 us (total: 451 ms) +[2024.01.18-19.55.03:661][376]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 808 ms) +[2024.01.18-19.55.03:703][377]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22) is flushing async loading +[2024.01.18-19.55.03:703][377]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.03:794][377]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.03:985][377]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22 took (less than) 186.92 ms +[2024.01.18-19.55.04:003][378]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.04:003][378]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.04:003][378]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.04:006][378]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.04:007][378]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 453 ms) +[2024.01.18-19.55.04:008][378]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 813 ms) +[2024.01.18-19.55.04:050][379]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27) is flushing async loading +[2024.01.18-19.55.04:050][379]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.04:146][379]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.04:146][379]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.04:146][379]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.04:149][379]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.04:150][379]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 921 us (total: 454 ms) +[2024.01.18-19.55.04:150][379]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 817 ms) +[2024.01.18-19.55.04:187][380]Cmd: quit +[2024.01.18-19.55.04:533][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.55.04:533][380]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.55.04:562][380]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.04:562][380]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.04:562][380]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.04:564][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.04:565][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 861 us (total: 454 ms) +[2024.01.18-19.55.04:566][380]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 821 ms) +[2024.01.18-19.55.04:566][380]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.04:566][380]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.04:566][380]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.04:568][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.04:569][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 776 us (total: 455 ms) +[2024.01.18-19.55.04:569][380]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 824 ms) +[2024.01.18-19.55.04:579][380]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.18-19.55.04:580][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.55.04:580][380]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.18-19.55.04:580][380]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.18-19.55.04:580][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.55.04:583][380]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-19.55.04:597][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-19.55.04:626][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.55.04:627][380]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.18-19.55.04:627][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.18-19.55.04:629][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.18-19.55.04:774][380]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms +[2024.01.18-19.55.04:839][381]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.01.18-19.55.05:535][391]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.55.06:661][455]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-19.55.06:668][455]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.18-19.55.06:668][455]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.06:774][455]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 105 ms (total: 561 ms) +[2024.01.18-19.55.06:774][455]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-19.55.06:775][455]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:55:06) +[2024.01.18-19.55.06:821][455]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.55.06:831][455]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009653s) +[2024.01.18-19.55.06:831][455]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009688s) +[2024.01.18-19.55.06:859][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.01.18-19.55.06:861][455]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-19.55.06:861][455]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-19.55.06:862][455]LogAIModule: Creating AISystem for world Main_Map +[2024.01.18-19.55.06:863][455]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.06:863][455]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.06:863][455]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.18-19.55.06:863][455]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.06:865][455]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.18-19.55.06:865][455]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 827 ms) +[2024.01.18-19.55.06:865][455]LogPlayLevel: PIE: World Init took: (0.004313s) +[2024.01.18-19.55.06:865][455]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-19.55.06:866][455]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-19.55.06:868][455]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-19.55.06:887][455]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.18-19.55.06:887][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.18-19.55.06:888][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.18-19.55.06:888][455]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.18-19.55.06:888][455]LogInit: FAudioDevice initialized with ID 5. +[2024.01.18-19.55.06:888][455]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. +[2024.01.18-19.55.06:888][455]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.18-19.55.06:891][455]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.18-19.55.06:891][455]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.55.06 +[2024.01.18-19.55.06:892][455]LogWorld: Bringing up level for play took: 0.000716 +[2024.01.18-19.55.06:894][455]LogOnline: OSS: Created online subsystem instance for: :Context_8 +[2024.01.18-19.55.06:894][455]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.18-19.55.06:894][455]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 +[2024.01.18-19.55.06:895][455]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.06:926][455]PIE: Server logged in +[2024.01.18-19.55.06:927][455]PIE: Play in editor total start time 0.259 seconds. +[2024.01.18-19.55.08:140][557]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.08:142][557]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.08:142][557]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.08:142][557]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.08:145][557]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.08:146][557]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 935 us (total: 562 ms) +[2024.01.18-19.55.08:146][557]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 832 ms) +[2024.01.18-19.55.08:164][558]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28) is flushing async loading +[2024.01.18-19.55.08:164][558]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:352][563]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.08:354][563]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.08:354][563]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.08:354][563]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.08:356][563]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.08:357][563]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 968 us (total: 563 ms) +[2024.01.18-19.55.08:358][563]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 836 ms) +[2024.01.18-19.55.08:384][564]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29) is flushing async loading +[2024.01.18-19.55.08:384][564]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:565][569]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.08:567][569]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.08:567][569]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.08:567][569]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.08:570][569]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.08:571][569]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 927 us (total: 564 ms) +[2024.01.18-19.55.08:572][569]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 841 ms) +[2024.01.18-19.55.08:592][570]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30) is flushing async loading +[2024.01.18-19.55.08:592][570]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:766][575]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.08:768][575]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.08:768][575]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.08:768][575]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.08:771][575]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.08:773][575]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 565 ms) +[2024.01.18-19.55.08:773][575]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 846 ms) +[2024.01.18-19.55.08:798][576]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31) is flushing async loading +[2024.01.18-19.55.08:798][576]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.08:990][581]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.08:993][581]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.08:993][581]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.08:993][581]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.08:995][581]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.08:996][581]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 916 us (total: 566 ms) +[2024.01.18-19.55.08:997][581]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 850 ms) +[2024.01.18-19.55.09:026][582]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32) is flushing async loading +[2024.01.18-19.55.09:026][582]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:197][586]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.09:199][586]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.09:199][586]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.09:199][586]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.09:201][586]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.09:202][586]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 844 us (total: 567 ms) +[2024.01.18-19.55.09:203][586]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 854 ms) +[2024.01.18-19.55.09:226][586]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_33 took (less than) 27.32 ms +[2024.01.18-19.55.09:244][587]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33) is flushing async loading +[2024.01.18-19.55.09:244][587]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:415][591]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.09:417][591]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.09:417][591]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.09:417][591]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.09:419][591]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.09:420][591]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 856 us (total: 568 ms) +[2024.01.18-19.55.09:421][591]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 858 ms) +[2024.01.18-19.55.09:454][591]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_34 took (less than) 37.60 ms +[2024.01.18-19.55.09:472][592]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34) is flushing async loading +[2024.01.18-19.55.09:472][592]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:646][596]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.09:649][596]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.09:649][596]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.09:649][596]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.09:652][596]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.09:653][596]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 955 us (total: 569 ms) +[2024.01.18-19.55.09:653][596]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 862 ms) +[2024.01.18-19.55.09:698][596]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_35 took (less than) 48.63 ms +[2024.01.18-19.55.09:716][597]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35) is flushing async loading +[2024.01.18-19.55.09:716][597]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.09:905][601]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.09:907][601]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.09:907][601]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.09:907][601]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.09:909][601]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.09:910][601]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 822 us (total: 569 ms) +[2024.01.18-19.55.09:910][601]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 865 ms) +[2024.01.18-19.55.09:940][601]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_36 took (less than) 33.72 ms +[2024.01.18-19.55.09:961][602]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36) is flushing async loading +[2024.01.18-19.55.09:961][602]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.10:055][602]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:086][603]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.10:086][603]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.10:086][603]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.10:089][603]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.10:090][603]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 913 us (total: 570 ms) +[2024.01.18-19.55.10:090][603]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 869 ms) +[2024.01.18-19.55.10:119][604]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37) is flushing async loading +[2024.01.18-19.55.10:119][604]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:303][608]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.10:306][608]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.10:306][608]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.10:306][608]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.10:309][608]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.10:309][608]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 835 us (total: 571 ms) +[2024.01.18-19.55.10:310][608]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 873 ms) +[2024.01.18-19.55.10:381][608]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_38 took (less than) 75.16 ms +[2024.01.18-19.55.10:402][609]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38) is flushing async loading +[2024.01.18-19.55.10:402][609]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.10:500][609]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:574][611]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.10:574][611]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.10:574][611]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.10:577][611]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.10:578][611]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 572 ms) +[2024.01.18-19.55.10:579][611]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 878 ms) +[2024.01.18-19.55.10:601][612]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39) is flushing async loading +[2024.01.18-19.55.10:601][612]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.10:693][612]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:758][614]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.10:758][614]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.10:758][614]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.10:760][614]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.10:762][614]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 573 ms) +[2024.01.18-19.55.10:763][614]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 882 ms) +[2024.01.18-19.55.10:788][615]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40) is flushing async loading +[2024.01.18-19.55.10:788][615]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.10:885][615]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.10:951][617]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.10:951][617]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.10:951][617]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.10:953][617]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.10:954][617]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 907 us (total: 574 ms) +[2024.01.18-19.55.10:955][617]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 886 ms) +[2024.01.18-19.55.10:984][618]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41) is flushing async loading +[2024.01.18-19.55.10:984][618]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.11:083][618]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:161][620]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.11:161][620]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.11:161][620]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.11:164][620]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.11:165][620]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 856 us (total: 575 ms) +[2024.01.18-19.55.11:165][620]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 890 ms) +[2024.01.18-19.55.11:244][621]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42) is flushing async loading +[2024.01.18-19.55.11:244][621]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:523][624]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.11:526][624]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.11:526][624]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.11:526][624]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.11:529][624]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.11:530][624]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 882 us (total: 576 ms) +[2024.01.18-19.55.11:531][624]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 894 ms) +[2024.01.18-19.55.11:603][624]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_43 took (less than) 76.70 ms +[2024.01.18-19.55.11:626][625]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43) is flushing async loading +[2024.01.18-19.55.11:626][625]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.11:628][625]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:724][625]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.11:724][625]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.11:724][625]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.11:727][625]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.11:728][625]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 842 us (total: 577 ms) +[2024.01.18-19.55.11:728][625]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 898 ms) +[2024.01.18-19.55.11:753][626]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44) is flushing async loading +[2024.01.18-19.55.11:753][626]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.11:846][626]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:853][626]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.11:853][626]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.11:853][626]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.11:855][626]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.11:856][626]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 891 us (total: 578 ms) +[2024.01.18-19.55.11:857][626]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 902 ms) +[2024.01.18-19.55.11:888][627]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45) is flushing async loading +[2024.01.18-19.55.11:888][627]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.11:982][627]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:126][631]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.12:129][631]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.12:129][631]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.12:129][631]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.12:132][631]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.12:133][631]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 932 us (total: 579 ms) +[2024.01.18-19.55.12:133][631]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 906 ms) +[2024.01.18-19.55.12:216][631]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_47 took (less than) 87.14 ms +[2024.01.18-19.55.12:245][632]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47) is flushing async loading +[2024.01.18-19.55.12:245][632]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.12:341][632]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:347][632]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.12:347][632]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.12:347][632]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.12:350][632]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.12:350][632]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 837 us (total: 580 ms) +[2024.01.18-19.55.12:351][632]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 910 ms) +[2024.01.18-19.55.12:381][633]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46) is flushing async loading +[2024.01.18-19.55.12:381][633]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:567][635]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.12:567][635]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.12:567][635]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.12:569][635]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.12:570][635]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 859 us (total: 580 ms) +[2024.01.18-19.55.12:570][635]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 913 ms) +[2024.01.18-19.55.12:634][636]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48) is flushing async loading +[2024.01.18-19.55.12:634][636]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages +[2024.01.18-19.55.12:637][636]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.12:826][636]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48 took (less than) 97.44 ms +[2024.01.18-19.55.12:850][637]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.12:850][637]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.12:850][637]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.12:854][637]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.12:855][637]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 582 ms) +[2024.01.18-19.55.12:856][637]LogWorldPartition: Display: WorldPartition initialize took 5 ms (total: 919 ms) +[2024.01.18-19.55.12:890][638]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49) is flushing async loading +[2024.01.18-19.55.12:890][638]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages +[2024.01.18-19.55.12:892][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.12:983][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:366][642]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.13:366][642]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.13:366][642]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.13:368][642]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.13:369][642]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 885 us (total: 583 ms) +[2024.01.18-19.55.13:370][642]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 923 ms) +[2024.01.18-19.55.13:475][643]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51) is flushing async loading +[2024.01.18-19.55.13:475][643]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.13:791][643]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51 took (less than) 229.64 ms +[2024.01.18-19.55.13:807][644]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.18-19.55.13:807][644]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.18-19.55.13:807][644]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.18-19.55.13:809][644]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.18-19.55.13:811][644]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 584 ms) +[2024.01.18-19.55.13:812][644]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 928 ms) +[2024.01.18-19.55.13:868][645]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50) is flushing async loading +[2024.01.18-19.55.13:868][645]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.18-19.55.15:654][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-19.55.15:654][656]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.18-19.55.15:661][656]LogOutputDevice: Warning: + +Script Stack (0 frames) : + +[2024.01.18-19.55.15:663][656]LogWindows: Error: appError called: Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482] + + +[2024.01.18-19.55.15:663][656]LogWindows: Windows GetLastError: The operation completed successfully. (0) +[2024.01.18-19.56.10:015][656]LogRHI: Error: Breadcrumbs 'RHIThread' + +[2024.01.18-19.56.10:015][656]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=1 +[2024.01.18-19.56.10:015][656]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=5 +[2024.01.18-19.56.10:015][656]LogWindows: Error: === Critical error: === +[2024.01.18-19.56.10:015][656]LogWindows: Error: +[2024.01.18-19.56.10:015][656]LogWindows: Error: Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482] +[2024.01.18-19.56.10:015][656]LogWindows: Error: +[2024.01.18-19.56.10:015][656]LogWindows: Error: +[2024.01.18-19.56.10:015][656]LogWindows: Error: +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7ce13e7 UnrealEditor-Engine.dll!AWorldPartitionHLOD::EndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODActor.cpp:103] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb59e6fa8 UnrealEditor-Engine.dll!AActor::RouteEndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:2716] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c551cc UnrealEditor-Engine.dll!UWorld::RemoveFromWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:3595] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb6ac00fa UnrealEditor-Engine.dll!ULevelStreaming::UpdateStreamingState() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:1018] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c71d61 UnrealEditor-Engine.dll!UWorld::UpdateLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4274] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c3016c UnrealEditor-Engine.dll!UWorld::FlushLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4540] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb433f1f3 UnrealEditor-UnrealEd.dll!UEditorEngine::TeardownPlaySession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:811] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb42e264f UnrealEditor-UnrealEd.dll!UEditorEngine::EndPlayMap() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:343] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb3b9712a UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2244] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb47eea06 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e28af2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5825] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e4d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e4d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e50854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e66984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e69d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] +[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffc68e17344 KERNEL32.DLL!UnknownFunction [] +[2024.01.18-19.56.10:015][656]LogWindows: Error: diff --git a/CharaCreator/Saved/Logs/CharaCreator.log b/CharaCreator/Saved/Logs/CharaCreator.log index 96ca1ed..525559f 100644 --- a/CharaCreator/Saved/Logs/CharaCreator.log +++ b/CharaCreator/Saved/Logs/CharaCreator.log @@ -1,4 +1,4 @@ -Log file open, 01/18/24 21:30:12 +Log file open, 01/19/24 22:11:17 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=13736) +LogWindows: Started CrashReportClient (pid=9368) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: CharaCreator LogCore: UnrealTraceServer: Trace store launch successful @@ -26,91 +26,50 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 10.116866 +LogStats: Stats thread started at 9.511905 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-736716674A1D6F2F368DAB8023F0BB89 + Session CrashGUID > UECC-Windows-376C10A24B10359F441F1CA2242D4CBA Session CrashGUID >==================================================== -LogConfig: Display: Loading TVOS ini files took 0.04 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Android ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.05 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogConfig: Display: Loading Android ini files took 0.08 seconds LogAssetRegistry: Display: Asset registry cache read as 16.6 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Fracture @@ -129,20 +88,61 @@ LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture @@ -154,8 +154,8 @@ LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector @@ -168,17 +168,17 @@ LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview @@ -186,43 +186,36 @@ LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' @@ -231,6 +224,13 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experim LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' @@ -345,451 +345,451 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.18-19.30.19:000][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.18-19.30.19:000][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.PathTracing:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.MSAACount:4]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.DBuffer:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.18-19.30.19:100][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.18-19.30.19:183][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.18-19.30.19:183][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.18-19.30.19:183][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.18-19.30.19:385][ 0]LogD3D12RHI: Aftermath initialized -[2024.01.18-19.30.19:385][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2024.01.18-19.30.19:385][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Driver Date: 7-21-2022 -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2024.01.18-19.30.19:854][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.18-19.30.19:854][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.18-19.30.19:867][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.18-19.30.19:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.18-19.30.19:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.18-19.30.19:896][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.18-19.30.19:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.18-19.30.19:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.18-19.30.19:934][ 0]LogInit: Computer: DESKTOP-G72JM0I -[2024.01.18-19.30.19:934][ 0]LogInit: User: egonh -[2024.01.18-19.30.19:934][ 0]LogInit: CPU Page size=4096, Cores=6 -[2024.01.18-19.30.19:934][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.18-19.30.19:939][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) -[2024.01.18-19.30.19:939][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.18-19.30.19:939][ 0]LogMemory: Process Physical Memory: 490.36 MB used, 500.38 MB peak -[2024.01.18-19.30.19:939][ 0]LogMemory: Process Virtual Memory: 473.96 MB used, 473.96 MB peak -[2024.01.18-19.30.19:939][ 0]LogMemory: Physical Memory: 7264.78 MB used, 9048.61 MB free, 16313.38 MB total -[2024.01.18-19.30.19:939][ 0]LogMemory: Virtual Memory: 11051.66 MB used, 12941.73 MB free, 23993.38 MB total -[2024.01.18-19.30.19:939][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.18-19.30.19:945][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.18-19.30.20:140][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.18-19.30.20:152][ 0]LogInit: Using OS detected language (et-EE). -[2024.01.18-19.30.20:152][ 0]LogInit: Using OS detected locale (en-150). -[2024.01.18-19.30.20:301][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. -[2024.01.18-19.30.20:315][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). -[2024.01.18-19.30.21:485][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.18-19.30.21:485][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.18-19.30.24:950][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.18-19.30.24:950][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.18-19.30.24:950][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.18-19.30.24:950][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.18-19.30.24:950][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.18-19.30.24:950][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2024.01.18-19.30.24:951][ 0]LogWindows: Attached monitors: -[2024.01.18-19.30.24:951][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.18-19.30.24:951][ 0]LogWindows: Found 1 attached monitors. -[2024.01.18-19.30.24:951][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.18-19.30.24:951][ 0]LogRHI: RHI Adapter Info: -[2024.01.18-19.30.24:951][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 -[2024.01.18-19.30.24:951][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) -[2024.01.18-19.30.24:951][ 0]LogRHI: Driver Date: 7-21-2022 -[2024.01.18-19.30.26:414][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. +[2024.01.19-20.11.21:759][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.19-20.11.21:759][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2024.01.19-20.11.21:763][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.PathTracing:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.MSAACount:4]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2024.01.19-20.11.21:777][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] +[2024.01.19-20.11.21:784][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Substrate:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.19-20.11.21:785][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.19-20.11.21:785][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.19-20.11.21:785][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.19-20.11.21:850][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.19-20.11.21:850][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.19-20.11.21:851][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.19-20.11.21:851][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.19-20.11.21:851][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.19-20.11.21:860][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.19-20.11.21:860][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.19-20.11.21:942][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.19-20.11.21:942][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.19-20.11.21:942][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.19-20.11.22:139][ 0]LogD3D12RHI: Aftermath initialized +[2024.01.19-20.11.22:139][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.01.19-20.11.22:139][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.19-20.11.22:505][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 +[2024.01.19-20.11.22:505][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported +[2024.01.19-20.11.22:505][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] +[2024.01.19-20.11.22:505][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.19-20.11.22:505][ 0]LogD3D12RHI: Driver Date: 7-21-2022 +[2024.01.19-20.11.22:537][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2024.01.19-20.11.22:537][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2024.01.19-20.11.22:537][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] +[2024.01.19-20.11.22:537][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2024.01.19-20.11.22:537][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.01.19-20.11.22:537][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.19-20.11.22:537][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.19-20.11.22:560][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.19-20.11.22:584][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.19-20.11.22:584][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.19-20.11.22:589][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.19-20.11.22:612][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.19-20.11.22:612][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.19-20.11.22:612][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.19-20.11.22:612][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.19-20.11.22:612][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.19-20.11.22:627][ 0]LogInit: Computer: DESKTOP-G72JM0I +[2024.01.19-20.11.22:627][ 0]LogInit: User: egonh +[2024.01.19-20.11.22:627][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.19-20.11.22:627][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.19-20.11.22:631][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.19-20.11.22:632][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.19-20.11.22:632][ 0]LogMemory: Process Physical Memory: 489.47 MB used, 499.00 MB peak +[2024.01.19-20.11.22:632][ 0]LogMemory: Process Virtual Memory: 474.77 MB used, 474.77 MB peak +[2024.01.19-20.11.22:632][ 0]LogMemory: Physical Memory: 7178.45 MB used, 9134.94 MB free, 16313.38 MB total +[2024.01.19-20.11.22:632][ 0]LogMemory: Virtual Memory: 10938.31 MB used, 13055.07 MB free, 23993.38 MB total +[2024.01.19-20.11.22:632][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.19-20.11.22:637][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.19-20.11.22:798][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.19-20.11.22:803][ 0]LogInit: Using OS detected language (et-EE). +[2024.01.19-20.11.22:803][ 0]LogInit: Using OS detected locale (en-150). +[2024.01.19-20.11.22:983][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. +[2024.01.19-20.11.23:001][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.19-20.11.23:576][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.19-20.11.23:576][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). +[2024.01.19-20.11.23:576][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.19-20.11.23:576][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.19-20.11.23:576][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). +[2024.01.19-20.11.23:576][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). +[2024.01.19-20.11.23:995][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.19-20.11.23:995][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.19-20.11.27:333][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.19-20.11.27:333][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.19-20.11.27:333][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.19-20.11.27:333][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.19-20.11.27:333][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.19-20.11.27:333][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.01.19-20.11.27:334][ 0]LogWindows: Attached monitors: +[2024.01.19-20.11.27:334][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.19-20.11.27:334][ 0]LogWindows: Found 1 attached monitors. +[2024.01.19-20.11.27:334][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.19-20.11.27:334][ 0]LogRHI: RHI Adapter Info: +[2024.01.19-20.11.27:334][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.01.19-20.11.27:334][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.19-20.11.27:334][ 0]LogRHI: Driver Date: 7-21-2022 +[2024.01.19-20.11.35:612][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. Please install the latest driver version or switch to a different rendering API. Would you like to visit the following URL to download the driver? @@ -799,4836 +799,1255 @@ https://www.nvidia.com/en-us/geforce/drivers/ NVIDIA GeForce RTX 2060 Installed: 516.94 Minimum required: 527.27 -[2024.01.18-19.30.26:414][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") -[2024.01.18-19.30.26:414][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Bindless resources are supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2024.01.18-19.30.26:663][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) -[2024.01.18-19.30.26:663][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) -[2024.01.18-19.30.26:664][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) -[2024.01.18-19.30.26:724][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2024.01.18-19.30.26:724][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. -[2024.01.18-19.30.26:726][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) -[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: Async texture creation enabled -[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2024.01.18-19.30.27:089][ 0]LogVRS: Current RHI supports Variable Rate Shading -[2024.01.18-19.30.27:454][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' -[2024.01.18-19.30.27:454][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.18-19.30.27:883][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.18-19.30.27:883][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.18-19.30.27:966][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.18-19.30.28:048][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.18-19.30.28:091][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.18-19.30.28:127][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.18-19.30.28:211][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.18-19.30.28:262][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.18-19.30.29:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.18-19.30.29:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.18-19.30.29:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.18-19.30.29:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.18-19.30.29:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.18-19.30.30:189][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.18-19.30.32:246][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.18-19.30.32:391][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.18-19.30.32:474][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.18-19.30.32:900][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. -[2024.01.18-19.30.32:901][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.20ms. RandomReadSpeed=17.16MBs, RandomWriteSpeed=159.68MBs. Assigned SpeedClass 'Local' -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.18-19.30.33:379][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/23820/). -[2024.01.18-19.30.33:379][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/A0F2C9FC4CFCFA9739C3B6B6D522B670/'. -[2024.01.18-19.30.33:379][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.18-19.30.33:401][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. -[2024.01.18-19.30.50:129][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.18-19.30.50:130][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.18-19.30.50:276][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.18-19.30.54:111][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.18-19.30.54:201][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.18-19.30.55:942][ 0]LogAssetRegistry: FAssetRegistry took 0.1617 seconds to start up -[2024.01.18-19.30.55:945][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.18-19.30.56:370][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.18-19.31.28:600][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.18-19.31.28:600][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA14C00][00000518FEDE2800 66] GlobalDefaults, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16200][00000518FEDE5000 66] Windows, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16400][00000518E0885000 66] WindowsEditor, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16600][00000518F5BAA000 66] WindowsServer, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16800][00000518FD672800 66] WindowsClient, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16A00][000005190EDE0000 66] IOS, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16C00][000005190EDE2800 66] iPadAir2, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16E00][000005190EDE5000 66] IPadPro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17000][000005190EDE7800 66] iPadAir3, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17200][000005190EDEA000 66] iPadAir4, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17400][000005190EDEC800 66] iPadAir5, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17600][000005190EDF0000 66] iPadMini4, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17800][000005190EDF2800 66] iPadMini5, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17A00][000005190EDF5000 66] iPadMini6, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17C00][000005190EDF7800 66] iPhone6S, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17E00][000005190EDFA000 66] iPhone7, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18000][000005190EDFC800 66] iPodTouch7, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18200][000005190EFB0000 66] iPhone6SPlus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18400][000005190EFB2800 66] iPhone7Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18600][000005190EFB5000 66] iPhoneSE, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18800][000005190EFB7800 66] iPhone8, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18A00][000005190EFBA000 66] iPhone8Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18C00][000005190EFBC800 66] iPhoneX, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18E00][000005190EFC0000 66] iPhoneXS, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19000][000005190EFC2800 66] iPhoneXSMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19200][000005190EFC5000 66] iPhoneXR, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19400][000005190EFC7800 66] iPhone11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19600][000005190EFCA000 66] iPhone11Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19800][000005190EFCC800 66] iPhone11ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19A00][000005190EFD0000 66] iPhoneSE2, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19C00][000005190EFD2800 66] iPhone12Mini, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19E00][000005190EFD5000 66] iPhone12, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A000][000005190EFD7800 66] iPhone12Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A200][000005190EFDA000 66] iPhone12ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A400][000005190EFDC800 66] iPhone13Mini, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A600][000005190EFE0000 66] iPhone13, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A800][000005190EFE2800 66] iPhone13Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AA00][000005190EFE5000 66] iPhone13ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AC00][000005190EFE7800 66] iPhoneSE3, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AE00][000005190EFEA000 66] iPhone14, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B000][000005190EFEC800 66] iPhone14Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B200][000005190EFF0000 66] iPhone14Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B400][000005190EFF2800 66] iPhone14ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B600][000005190EFF5000 66] iPhone15, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B800][000005190EFF7800 66] iPhone15Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BA00][000005190EFFA000 66] iPhone15Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BC00][000005190EFFC800 66] iPhone15ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BE00][000005190F010000 66] iPadPro105, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C000][000005190F012800 66] iPadPro129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C200][000005190F015000 66] iPadPro97, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C400][000005190F017800 66] iPadPro2_129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C600][000005190F01A000 66] iPad5, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C800][000005190F01C800 66] iPad6, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CA00][000005190F020000 66] iPad7, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CC00][000005190F022800 66] iPad8, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CE00][000005190F025000 66] iPad9, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D000][000005190F027800 66] iPad10, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D200][000005190F02A000 66] iPadPro11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D400][000005190F02C800 66] iPadPro2_11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D600][000005190F030000 66] iPadPro3_11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D800][000005190F032800 66] iPadPro4_11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DA00][000005190F035000 66] iPadPro3_129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DC00][000005190F037800 66] iPadPro4_129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DE00][000005190F03A000 66] iPadPro5_129, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E000][000005190F03C800 66] iPadPro6_129, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E200][000005190F040000 66] AppleTV, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E400][000005190F042800 66] AppleTV4K, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E600][000005190F045000 66] AppleTV2_4K, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E800][000005190F047800 66] TVOS, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EA00][000005190F04A000 66] Mac, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EC00][000005190F04C800 66] MacEditor, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EE00][000005190F050000 66] MacClient, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F000][000005190F052800 66] MacServer, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F200][000005190F055000 66] Linux, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F400][000005190F057800 66] LinuxEditor, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F600][000005190F05A000 66] LinuxArm64Editor, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F800][000005190F05C800 66] LinuxArm64, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FA00][000005190F070000 66] LinuxClient, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FC00][000005190F072800 66] LinuxArm64Client, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FE00][000005190F075000 66] LinuxServer, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190E49F600][000005190F077800 66] LinuxArm64Server, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [00000518F5975800][000005190F07A000 66] Android, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080000][000005190F07C800 66] Android_Preview_OpenGL, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080200][000005190F090000 66] Android_Preview_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080400][000005190F092800 66] Android_Low, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080600][000005190F095000 66] Android_Mid, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080800][000005190F097800 66] Android_High, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080A00][000005190F09A000 66] Android_Default, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080C00][000005190F09C800 66] Android_Adreno4xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080E00][000005190F0A0000 66] Android_Adreno5xx_Low, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081000][000005190F0A2800 66] Android_Adreno5xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081200][000005190F0A5000 66] Android_Adreno6xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081400][000005190F0A7800 66] Android_Adreno6xx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081600][000005190F0AA000 66] Android_Adreno7xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081800][000005190F0AC800 66] Android_Adreno7xx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081A00][000005190F0B0000 66] Android_Mali_T6xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081C00][000005190F0B2800 66] Android_Mali_T7xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081E00][000005190F0B5000 66] Android_Mali_T8xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082000][000005190F0B7800 66] Android_Mali_G71, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082200][000005190F0BA000 66] Android_Mali_G72, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082400][000005190F0BC800 66] Android_Mali_G72_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082600][000005190F0C0000 66] Android_Mali_G76, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082800][000005190F0C2800 66] Android_Mali_G76_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082A00][000005190F0C5000 66] Android_Mali_G77, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082C00][000005190F0C7800 66] Android_Mali_G77_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082E00][000005190F0CA000 66] Android_Mali_G78, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083000][000005190F0CC800 66] Android_Mali_G78_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083200][000005190F0D0000 66] Android_Mali_G710, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083400][000005190F0D2800 66] Android_Mali_G710_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083800][000005190F0D5000 66] Android_Mali_G7xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083A00][000005190F0D7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083C00][000005190F0DA000 66] Android_Xclipse_920, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083E00][000005190F0DC800 66] Android_Xclipse_920_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084200][000005190D870000 66] Android_Vulkan_SM5, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084400][000005190D872800 66] Android_PowerVR_G6xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084600][000005190D875000 66] Android_PowerVR_GT7xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084800][000005190D877800 66] Android_PowerVR_GE8xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084A00][000005190D87A000 66] Android_PowerVR_GM9xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084C00][000005190D87C800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084E00][000005190D880000 66] Android_TegraK1, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085000][000005190D882800 66] Android_Unknown_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085200][000005190D885000 66] Oculus_Quest, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085400][000005190D887800 66] Oculus_Quest2, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085600][000005190D88A000 66] Meta_Quest_Pro, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085800][000005190D88C800 66] Meta_Quest_3, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085A00][000005190D8A0000 66] HoloLens, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085C00][000005190D8A2800 66] MagicLeap_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: Active device profile: [000005190EA16400][00000518E0885000 66] WindowsEditor -[2024.01.18-19.31.29:052][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.18-19.31.29:090][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.18-19.31.29:102][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.18-19.31.30:075][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") -[2024.01.18-19.31.30:188][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' -[2024.01.18-19.31.30:188][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] -[2024.01.18-19.31.31:974][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.18-19.31.37:378][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208DC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B55D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670B47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCCE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B58A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_08362DBD52BECB4E0FD5ABE86EFB06D7AA93F64EA52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0A7E31616FF6F0D1209746E91849EC74F613AA5E3591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670BB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_003447369B0825724902E7C3E48E452FF4B160F016C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_05691E8B79C703518C711A3270BF812967ADCFFF0EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_0517EB8CB40B8A65052186B653019754368D101DBCC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208D41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984AD424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B518CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B526DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_05691E8B79C703518C711A3270BF812967ADCFFF011D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B523AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B573C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CCE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0D694188852AEC46568FAF0AF1AAE78FE4556CC0E0074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B534F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AEA09AAE032894C0CA16740B20A6CEFDB309B6F2B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984ADFAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0A11C87AD7A44E3C1D703A9F7E23CF5E465363A2096E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194EDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipeline03447369B0825724902E7C3E48E452FF4B160F01_VelocityPipeline13A1421E3FA6521B73FB379DA09ED7BBEB17D12A_DepthNoPixelPipelineAEA09AAE032894C0CA16740B20A6CEFDB309B6F2_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactoryE83A012BBF82EB9B946E25641ABC9B867CB5713E4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory66CD275A6665FBB1586D831C270F3BB306986153_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material. -[2024.01.18-19.31.38:745][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling. -[2024.01.18-19.31.38:827][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling. -[2024.01.18-19.32.38:366][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.463 and deleted 129 files with total size 0 MiB and 128 empty folders. Scanned 3118 files in 4513 folders with total size 212 MiB. -[2024.01.18-19.34.01:212][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling. -[2024.01.18-19.34.01:248][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.18-19.34.02:679][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.18-19.34.13:298][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.18-19.34.13:298][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.18-19.34.13:444][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. -[2024.01.18-19.34.13:444][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. -[2024.01.18-19.34.13:444][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.18-19.34.13:520][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.18-19.34.13:520][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.18-19.34.13:521][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console -[2024.01.18-19.34.14:808][ 0]LogSlate: Border -[2024.01.18-19.34.14:808][ 0]LogSlate: BreadcrumbButton -[2024.01.18-19.34.14:808][ 0]LogSlate: Brushes.Title -[2024.01.18-19.34.14:808][ 0]LogSlate: Default -[2024.01.18-19.34.14:808][ 0]LogSlate: Icons.Save -[2024.01.18-19.34.14:808][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.18-19.34.14:808][ 0]LogSlate: ListView -[2024.01.18-19.34.14:808][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.18-19.34.14:808][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.18-19.34.14:808][ 0]LogSlate: TableView.DarkRow -[2024.01.18-19.34.14:808][ 0]LogSlate: TableView.Row -[2024.01.18-19.34.14:808][ 0]LogSlate: TreeView -[2024.01.18-19.34.15:140][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.18-19.34.22:559][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.18-19.34.22:675][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.18-19.34.22:921][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 367 ms -[2024.01.18-19.34.23:121][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.18-19.34.23:121][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.18-19.34.23:121][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.18-19.34.24:551][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3364314445AC8E65E13AC3967DB38531 | Instance: 145A7BD84830BE7FB55567B46CF4B72A (DESKTOP-G72JM0I-23820). -[2024.01.18-19.34.30:004][ 0]LogPython: Using Python 3.9.7 -[2024.01.18-19.34.33:269][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.18-19.34.33:362][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.18-19.34.34:289][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.18-19.34.34:383][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.18-19.34.34:397][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' -[2024.01.18-19.34.39:057][ 0]SourceControl: Revision control is disabled -[2024.01.18-19.34.39:090][ 0]LogUProjectInfo: Found projects: -[2024.01.18-19.34.39:222][ 0]SourceControl: Revision control is disabled -[2024.01.18-19.34.41:772][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.18-19.34.42:458][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.18-19.34.42:735][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.18-19.34.42:735][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.18-19.34.45:621][ 0]LogCollectionManager: Loaded 0 collections in 0.001364 seconds -[2024.01.18-19.34.45:630][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.01s -[2024.01.18-19.34.45:643][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.01s -[2024.01.18-19.34.45:645][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s -[2024.01.18-19.34.50:831][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (3.51s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 2662ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. -[2024.01.18-19.34.50:963][ 0]LogEngine: Initializing Engine... -[2024.01.18-19.34.51:320][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 8, Num Recent Asset Editors = 7 -[2024.01.18-19.34.51:434][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.18-19.34.52:097][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.18-19.34.52:406][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.34.52:519][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.34.52:901][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.18-19.34.53:225][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.18-19.34.53:249][ 0]LogInit: Texture streaming: Enabled -[2024.01.18-19.34.53:418][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.18-19.34.53:490][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.18-19.34.53:605][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.18-19.34.53:621][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.18-19.34.53:628][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.18-19.34.53:653][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.18-19.34.53:654][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.34.53:679][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.34.53:803][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.34.53:841][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.34.53:868][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.34.53:883][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.34.53:883][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.34.53:885][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.18-19.34.53:885][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.18-19.34.53:887][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.18-19.34.53:887][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.18-19.34.53:913][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 -[2024.01.18-19.34.54:114][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.18-19.34.54:247][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.18-19.34.54:252][ 0]LogInit: Transaction tracking system initialized -[2024.01.18-19.34.54:528][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.18-19.34.54:528][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.18-19.34.54:530][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002624 seconds (Found 134 uncontrolled assets) -[2024.01.18-19.34.54:726][ 0]BlueprintLog: New page: Editor Load -[2024.01.18-19.34.56:162][ 0]LocalizationService: Localization service is disabled -[2024.01.18-19.34.56:443][ 0]TimingProfiler: Initialize -[2024.01.18-19.34.56:469][ 0]TimingProfiler: OnSessionChanged -[2024.01.18-19.34.56:469][ 0]LoadingProfiler: Initialize -[2024.01.18-19.34.56:469][ 0]LoadingProfiler: OnSessionChanged -[2024.01.18-19.34.56:474][ 0]NetworkingProfiler: Initialize -[2024.01.18-19.34.56:483][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.18-19.34.56:483][ 0]MemoryProfiler: Initialize -[2024.01.18-19.34.56:483][ 0]MemoryProfiler: OnSessionChanged -[2024.01.18-19.34.59:050][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.04s -[2024.01.18-19.35.03:498][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.18-19.35.06:148][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.18-19.35.06:235][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.18-19.35.06:383][ 0]SourceControl: Revision control is disabled -[2024.01.18-19.35.06:383][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 315.008 -[2024.01.18-19.35.06:449][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2024.01.18-19.35.06:451][ 0]LightingResults: New page: Lighting Build -[2024.01.18-19.35.06:563][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.6 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin -[2024.01.18-19.35.06:593][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.35.06:720][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.35.06:843][ 0]MapCheck: New page: Map Check -[2024.01.18-19.35.06:843][ 0]LightingResults: New page: Lighting Build -[2024.01.18-19.35.07:385][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.18-19.35.07:913][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 33.55ms -[2024.01.18-19.35.09:321][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.grayscale-black-white-check-plaid-seamless-pattern-vector-25055005 (BGRA8, 434x469 x1x1x1) (Required Memory Estimate: 6.015396 MB), EncodeSpeed: Fast -[2024.01.18-19.35.09:355][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/TPG0063AB.TPG0063AB (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 118.568359 MB), EncodeSpeed: Fast -[2024.01.18-19.35.09:355][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/28916666-paint-buckets-color-wheel.28916666-paint-buckets-color-wheel (BGRA8, 1300x975 x1x1x1) (Required Memory Estimate: 37.131821 MB), EncodeSpeed: Fast -[2024.01.18-19.35.09:499][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. -[2024.01.18-19.35.09:511][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.35.09:511][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.35.09:511][ 0]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.35.09:580][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) -[2024.01.18-19.35.09:580][ 0]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.35.09:582][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.35.10:200][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.35.10:221][ 0]LogWorldPartition: Display: WorldPartition initialize took 640 ms -[2024.01.18-19.35.10:855][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.18-19.35.11:061][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.18-19.35.11:087][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.18-19.35.11:104][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 17.4ms to complete. -[2024.01.18-19.35.12:448][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 321.072 -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Total job queries 3,555, among them cache hits 0 (0.00%) -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Tracking 3,555 distinct input hashes that result in 2,543 distinct outputs (71.53%) -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: RAM used: 64.17 MiB of 819.20 MiB budget. Usage: 7.83% -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Shaders Compiled: 3,555 -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Jobs assigned 3,555, completed 3,555 (100%) -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.04 s -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 83.63 s, longest 181.00 s -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Job execution time: average 4.53 s, max 37.78 s -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 88.16 s, max 185.65 -[2024.01.18-19.35.12:455][ 0]LogShaderCompilers: Display: Shader code size: average 37.77 KiB, min 2.086 KiB, max 162.84 KiB -[2024.01.18-19.35.12:455][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 186.23 s -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Jobs were issued in 375 batches (only local compilation was used), average 9.48 jobs/batch -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Average processing rate: 19.09 jobs/sec -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Total thread time: 1,424.067 s -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Total thread preprocess time: 91.578 s -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 6.43% -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Effective parallelization: 7.65 (times faster than compiling all shaders on one thread). Compare with number of workers: 9 -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FDeferredLightPS - 14.85% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.64% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.89% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.53% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.22% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.13:515][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.13:525][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.13:535][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.14:277][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:366][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.18-19.35.14:368][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:385][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.18-19.35.14:385][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:391][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:391][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:423][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:426][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:431][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.18-19.35.14:432][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:436][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:437][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:470][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.18-19.35.14:471][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:475][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:476][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:482][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:482][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:487][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.18-19.35.16:511][ 0]LogSlate: Took 0.033424 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.35.16:663][ 0]LogSlate: Took 0.019397 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.35.16:683][ 0]LogSlate: Took 0.017921 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.35.16:723][ 0]LogSlate: Took 0.019306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.35.16:821][ 0]LogViewport: Scene viewport resized to 1526x559, mode Windowed. -[2024.01.18-19.35.17:838][ 0]LogSlate: Took 0.266365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.35.18:713][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. -[2024.01.18-19.35.19:488][ 0]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms -[2024.01.18-19.35.20:056][ 0]LogStall: Startup... -[2024.01.18-19.35.20:060][ 0]LogStall: Startup complete. -[2024.01.18-19.35.20:229][ 0]LogLoad: (Engine Initialization) Total time: 328.85 seconds -[2024.01.18-19.35.20:229][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.18-19.35.21:352][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.18-19.35.23:149][ 1]LogPython: registering +[2024.01.19-20.11.35:612][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") +[2024.01.19-20.11.35:612][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.01.19-20.11.35:628][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2024.01.19-20.11.35:628][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled +[2024.01.19-20.11.35:628][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. +[2024.01.19-20.11.35:628][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2024.01.19-20.11.35:758][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: Bindless resources are supported +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.01.19-20.11.35:761][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.01.19-20.11.35:837][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2024.01.19-20.11.35:838][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2024.01.19-20.11.35:838][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2024.01.19-20.11.35:895][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.01.19-20.11.35:895][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.01.19-20.11.35:898][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. +[2024.01.19-20.11.35:898][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) +[2024.01.19-20.11.35:898][ 0]LogD3D12RHI: Async texture creation enabled +[2024.01.19-20.11.35:898][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.01.19-20.11.36:207][ 0]LogVRS: Current RHI supports Variable Rate Shading +[2024.01.19-20.11.36:575][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' +[2024.01.19-20.11.36:575][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] +[2024.01.19-20.11.36:983][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.19-20.11.36:983][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.19-20.11.36:983][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.19-20.11.36:983][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.19-20.11.36:983][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.19-20.11.36:983][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.19-20.11.36:983][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.19-20.11.37:065][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.19-20.11.37:135][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.19-20.11.37:197][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.19-20.11.37:261][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.19-20.11.37:361][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.19-20.11.37:392][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.19-20.11.38:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.19-20.11.38:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.19-20.11.38:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.19-20.11.38:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.19-20.11.38:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.19-20.11.38:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.19-20.11.38:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.19-20.11.38:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.19-20.11.38:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.19-20.11.38:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.19-20.11.39:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.19-20.11.39:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.19-20.11.39:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.19-20.11.39:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.19-20.11.39:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.19-20.11.39:052][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.19-20.11.39:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.19-20.11.39:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.19-20.11.39:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.19-20.11.39:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.19-20.11.39:165][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.19-20.11.39:708][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.19-20.11.42:213][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.19-20.11.42:279][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.19-20.11.42:279][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.19-20.11.42:303][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.19-20.11.42:304][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.19-20.11.42:304][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.19-20.11.42:304][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.19-20.11.42:304][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.19-20.11.42:494][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.19-20.11.42:494][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.19-20.11.42:494][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.19-20.11.42:562][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.07 seconds. +[2024.01.19-20.11.42:562][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.14ms. RandomReadSpeed=15.92MBs, RandomWriteSpeed=142.58MBs. Assigned SpeedClass 'Local' +[2024.01.19-20.11.42:563][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.19-20.11.42:563][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.19-20.11.42:564][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.19-20.11.42:573][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.19-20.11.42:574][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.19-20.11.42:976][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/11708/). +[2024.01.19-20.11.42:976][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/C115B37A4A87A17B7BEA3B8DCBC7557D/'. +[2024.01.19-20.11.42:976][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.19-20.11.42:976][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.01.19-20.12.00:488][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.19-20.12.00:488][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.19-20.12.01:437][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.19-20.12.04:703][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.19-20.12.04:793][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.19-20.12.05:765][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.19-20.12.05:765][ 0]LogAssetRegistry: FAssetRegistry took 0.0138 seconds to start up +[2024.01.19-20.12.06:005][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.19-20.12.12:241][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.19-20.12.12:241][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.19-20.12.12:241][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.19-20.12.12:259][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.19-20.12.12:259][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7A800][000005436E8CA000 66] GlobalDefaults, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7B200][000005436E8C7800 66] Windows, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7B400][000005436D1F2800 66] WindowsEditor, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7B600][0000054350895000 66] WindowsServer, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7B800][00000543707F0000 66] WindowsClient, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7BA00][0000054365A8A000 66] IOS, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7BC00][000005437BF80000 66] iPadAir2, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7BE00][000005437BF82800 66] IPadPro, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7C000][000005437BF85000 66] iPadAir3, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7C200][000005437BF87800 66] iPadAir4, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7C400][000005437BF8A000 66] iPadAir5, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7C600][000005437BF8C800 66] iPadMini4, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7C800][000005437BF90000 66] iPadMini5, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7CA00][000005437BF92800 66] iPadMini6, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7CC00][000005437BF95000 66] iPhone6S, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7CE00][000005437BF97800 66] iPhone7, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7D000][000005437BF9A000 66] iPodTouch7, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7D200][000005437BF9C800 66] iPhone6SPlus, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7D400][000005437BFA0000 66] iPhone7Plus, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7D600][000005437BFA2800 66] iPhoneSE, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7D800][000005437BFA5000 66] iPhone8, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7DA00][000005437BFA7800 66] iPhone8Plus, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7DC00][000005437BFAA000 66] iPhoneX, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7DE00][000005437BFAC800 66] iPhoneXS, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7E000][000005437BFB0000 66] iPhoneXSMax, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7E200][000005437BFB2800 66] iPhoneXR, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7E400][000005437BFB5000 66] iPhone11, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7E600][000005437BFB7800 66] iPhone11Pro, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7E800][000005437BFBA000 66] iPhone11ProMax, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7EA00][000005437BFBC800 66] iPhoneSE2, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7EC00][000005437BFC0000 66] iPhone12Mini, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7EE00][000005437BFC2800 66] iPhone12, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7F000][000005437BFC5000 66] iPhone12Pro, +[2024.01.19-20.12.12:465][ 0]LogDeviceProfileManager: [000005437BB7F200][000005437BFC7800 66] iPhone12ProMax, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BB7F400][000005437BFCA000 66] iPhone13Mini, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BB7F600][000005437BFCC800 66] iPhone13, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BB7F800][000005437BFD0000 66] iPhone13Pro, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BB7FA00][000005437BFD2800 66] iPhone13ProMax, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BB7FC00][000005437BFD5000 66] iPhoneSE3, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BB7FE00][000005437BFD7800 66] iPhone14, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437B5EF400][000005437BFDA000 66] iPhone14Plus, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [00000543659D5A00][000005437BFDC800 66] iPhone14Pro, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0000][000005437BFF0000 66] iPhone14ProMax, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0200][000005437BFF2800 66] iPhone15, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0400][000005437BFF5000 66] iPhone15Plus, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0600][000005437BFF7800 66] iPhone15Pro, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0800][000005437BFFA000 66] iPhone15ProMax, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0A00][000005437BFFC800 66] iPadPro105, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0C00][000005437BF00000 66] iPadPro129, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE0E00][000005437BF02800 66] iPadPro97, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1000][000005437BF05000 66] iPadPro2_129, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1200][000005437BF07800 66] iPad5, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1400][000005437BF0A000 66] iPad6, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1600][000005437BF0C800 66] iPad7, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1800][000005437BF10000 66] iPad8, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1A00][000005437BF12800 66] iPad9, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1C00][000005437BF15000 66] iPad10, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE1E00][000005437BF17800 66] iPadPro11, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2000][000005437BF1A000 66] iPadPro2_11, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2200][000005437BF1C800 66] iPadPro3_11, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2400][000005437BF20000 66] iPadPro4_11, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2600][000005437BF22800 66] iPadPro3_129, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2800][000005437BF25000 66] iPadPro4_129, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2A00][000005437BF27800 66] iPadPro5_129, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2C00][000005437BF2A000 66] iPadPro6_129, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE2E00][000005437BF2C800 66] AppleTV, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3000][000005437BF30000 66] AppleTV4K, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3200][000005437BF32800 66] AppleTV2_4K, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3400][000005437BF35000 66] TVOS, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3600][000005437BF37800 66] Mac, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3800][000005437BF3A000 66] MacEditor, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3A00][000005437BF3C800 66] MacClient, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3C00][000005437BF40000 66] MacServer, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE3E00][000005437BF42800 66] Linux, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4000][000005437BF45000 66] LinuxEditor, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4200][000005437BF47800 66] LinuxArm64Editor, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4400][000005437BF4A000 66] LinuxArm64, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4600][000005437BF4C800 66] LinuxClient, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4800][000005437BF50000 66] LinuxArm64Client, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4A00][000005437BF52800 66] LinuxServer, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4C00][000005437BF55000 66] LinuxArm64Server, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE4E00][000005437BF57800 66] Android, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5000][000005437BF5A000 66] Android_Preview_OpenGL, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5200][000005437BF5C800 66] Android_Preview_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5400][000005437BF60000 66] Android_Low, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5600][000005437BF62800 66] Android_Mid, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5800][000005437BF65000 66] Android_High, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5A00][000005437BF67800 66] Android_Default, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5C00][000005437BF6A000 66] Android_Adreno4xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE5E00][000005437BF6C800 66] Android_Adreno5xx_Low, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6000][000005437BF70000 66] Android_Adreno5xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6200][000005437BF72800 66] Android_Adreno6xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6400][000005437BF75000 66] Android_Adreno6xx_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6600][000005437BF77800 66] Android_Adreno7xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6800][000005437BF7A000 66] Android_Adreno7xx_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6A00][000005437BF7C800 66] Android_Mali_T6xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6C00][000005437C1D0000 66] Android_Mali_T7xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE6E00][000005437C1D2800 66] Android_Mali_T8xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7000][000005437C1D5000 66] Android_Mali_G71, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7200][000005437C1D7800 66] Android_Mali_G72, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7400][000005437C1DA000 66] Android_Mali_G72_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7600][000005437C1DC800 66] Android_Mali_G76, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7800][000005437C1E0000 66] Android_Mali_G76_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7A00][000005437C1E2800 66] Android_Mali_G77, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7C00][000005437C1E5000 66] Android_Mali_G77_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE7E00][000005437C1E7800 66] Android_Mali_G78, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8000][000005437C1EA000 66] Android_Mali_G78_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8200][000005437C1EC800 66] Android_Mali_G710, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8400][000005437C1F0000 66] Android_Mali_G710_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8800][000005437C1F2800 66] Android_Mali_G7xx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8A00][000005437C1F5000 66] Android_Mali_G7xx_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8C00][000005437C1F7800 66] Android_Xclipse_920, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE8E00][000005437C1FA000 66] Android_Xclipse_920_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9200][000005437C1FC800 66] Android_Vulkan_SM5, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9400][000005437AB90000 66] Android_PowerVR_G6xxx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9600][000005437AB92800 66] Android_PowerVR_GT7xxx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9800][000005437AB95000 66] Android_PowerVR_GE8xxx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9A00][000005437AB97800 66] Android_PowerVR_GM9xxx, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9C00][000005437AB9A000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFE9E00][000005437AB9C800 66] Android_TegraK1, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEA000][000005437ABA0000 66] Android_Unknown_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEA200][000005437ABA2800 66] Oculus_Quest, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEA400][000005437ABA5000 66] Oculus_Quest2, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEA600][000005437ABA7800 66] Meta_Quest_Pro, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEA800][000005437ABAA000 66] Meta_Quest_3, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEAA00][000005437ABAC800 66] HoloLens, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: [000005437BFEAC00][000005437ABB0000 66] MagicLeap_Vulkan, +[2024.01.19-20.12.12:466][ 0]LogDeviceProfileManager: Active device profile: [000005437BB7B400][000005436D1F2800 66] WindowsEditor +[2024.01.19-20.12.12:466][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.19-20.12.12:466][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.19-20.12.12:472][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.19-20.12.12:603][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.19-20.12.12:604][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.19-20.12.12:604][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.19-20.12.12:604][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.19-20.12.12:604][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.19-20.12.12:604][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.19-20.12.12:644][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' +[2024.01.19-20.12.12:644][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] +[2024.01.19-20.12.13:504][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.19-20.12.15:211][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EA41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory61FC001D468CB473F21C182F6ECFAE57E566561D_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.19-20.12.16:425][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.19-20.12.16:425][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.19-20.12.16:425][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.19-20.12.16:425][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.19-20.12.27:120][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.19-20.12.27:120][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.19-20.12.27:181][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. +[2024.01.19-20.12.27:181][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. +[2024.01.19-20.12.27:181][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.19-20.12.27:242][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.19-20.12.27:242][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.19-20.12.27:243][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console +[2024.01.19-20.12.28:314][ 0]LogSlate: Border +[2024.01.19-20.12.28:315][ 0]LogSlate: BreadcrumbButton +[2024.01.19-20.12.28:315][ 0]LogSlate: Brushes.Title +[2024.01.19-20.12.28:315][ 0]LogSlate: Default +[2024.01.19-20.12.28:315][ 0]LogSlate: Icons.Save +[2024.01.19-20.12.28:315][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.19-20.12.28:315][ 0]LogSlate: ListView +[2024.01.19-20.12.28:315][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.19-20.12.28:315][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.19-20.12.28:315][ 0]LogSlate: TableView.DarkRow +[2024.01.19-20.12.28:315][ 0]LogSlate: TableView.Row +[2024.01.19-20.12.28:315][ 0]LogSlate: TreeView +[2024.01.19-20.12.28:583][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.19-20.12.35:872][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.19-20.12.35:980][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.19-20.12.36:143][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 162 ms +[2024.01.19-20.12.36:296][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.19-20.12.36:296][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.19-20.12.36:296][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.19-20.12.36:296][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.19-20.12.38:357][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E5327E594D9F9A81EBD245AB7F167A58 | Instance: 6A65665C497963C6319D4593E8DA240F (DESKTOP-G72JM0I-11708). +[2024.01.19-20.12.42:652][ 0]LogPython: Using Python 3.9.7 +[2024.01.19-20.12.44:764][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.19-20.12.44:810][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.19-20.12.44:814][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' +[2024.01.19-20.12.46:299][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.19-20.12.46:392][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.19-20.12.52:125][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.19-20.12.52:686][ 0]SourceControl: Revision control is disabled +[2024.01.19-20.12.52:718][ 0]LogUProjectInfo: Found projects: +[2024.01.19-20.12.52:875][ 0]SourceControl: Revision control is disabled +[2024.01.19-20.12.54:346][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.19-20.12.54:558][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.19-20.12.54:558][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.19-20.12.57:709][ 0]LogCollectionManager: Loaded 0 collections in 0.001388 seconds +[2024.01.19-20.12.57:711][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s +[2024.01.19-20.12.57:724][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.01s +[2024.01.19-20.12.57:726][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s +[2024.01.19-20.13.01:320][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (2.34s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 1860ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. +[2024.01.19-20.13.01:393][ 0]LogEngine: Initializing Engine... +[2024.01.19-20.13.01:814][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.022 s +[2024.01.19-20.13.03:773][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.19-20.13.03:968][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-20.13.04:058][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-20.13.04:356][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.19-20.13.04:469][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.19-20.13.04:472][ 0]LogInit: Texture streaming: Enabled +[2024.01.19-20.13.04:639][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.19-20.13.04:723][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.19-20.13.04:860][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.19-20.13.04:874][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.19-20.13.04:892][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.19-20.13.04:893][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.19-20.13.04:893][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.19-20.13.04:893][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.19-20.13.04:893][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.19-20.13.04:894][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.19-20.13.04:894][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.19-20.13.04:900][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.19-20.13.04:900][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.19-20.13.04:906][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.19-20.13.04:906][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.19-20.13.04:906][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.19-20.13.04:982][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.19-20.13.05:011][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.19-20.13.05:023][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.19-20.13.05:078][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.19-20.13.05:078][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.19-20.13.05:080][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.19-20.13.05:080][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.19-20.13.05:082][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.19-20.13.05:082][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.19-20.13.05:082][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.19-20.13.05:082][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.19-20.13.05:082][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.19-20.13.05:305][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.19-20.13.05:386][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.19-20.13.05:392][ 0]LogInit: Transaction tracking system initialized +[2024.01.19-20.13.05:615][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.19-20.13.05:615][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.19-20.13.05:617][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002527 seconds (Found 134 uncontrolled assets) +[2024.01.19-20.13.05:738][ 0]BlueprintLog: New page: Editor Load +[2024.01.19-20.13.07:176][ 0]LocalizationService: Localization service is disabled +[2024.01.19-20.13.07:423][ 0]TimingProfiler: Initialize +[2024.01.19-20.13.07:449][ 0]TimingProfiler: OnSessionChanged +[2024.01.19-20.13.07:449][ 0]LoadingProfiler: Initialize +[2024.01.19-20.13.07:450][ 0]LoadingProfiler: OnSessionChanged +[2024.01.19-20.13.07:455][ 0]NetworkingProfiler: Initialize +[2024.01.19-20.13.07:489][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.19-20.13.07:489][ 0]MemoryProfiler: Initialize +[2024.01.19-20.13.07:489][ 0]MemoryProfiler: OnSessionChanged +[2024.01.19-20.13.11:546][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.02s +[2024.01.19-20.13.14:614][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.19-20.13.16:660][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.19-20.13.16:724][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.19-20.13.16:825][ 0]SourceControl: Revision control is disabled +[2024.01.19-20.13.16:825][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 140.294 +[2024.01.19-20.13.16:880][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.01.19-20.13.16:915][ 0]LightingResults: New page: Lighting Build +[2024.01.19-20.13.16:972][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.19-20.13.16:999][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-20.13.17:064][ 0]MapCheck: New page: Map Check +[2024.01.19-20.13.17:064][ 0]LightingResults: New page: Lighting Build +[2024.01.19-20.13.17:272][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.7 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin +[2024.01.19-20.13.17:299][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.19-20.13.17:569][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.19-20.13.18:621][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. +[2024.01.19-20.13.18:621][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-20.13.18:621][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-20.13.18:621][ 0]LogAIModule: Creating AISystem for world Main_Map +[2024.01.19-20.13.18:687][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2024.01.19-20.13.18:697][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-20.13.18:697][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.19-20.13.19:435][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.19-20.13.19:437][ 0]LogWorldPartition: Display: WorldPartition initialize took 740 ms +[2024.01.19-20.13.19:759][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.19-20.13.19:841][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.19-20.13.19:868][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.19-20.13.19:869][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.5ms to complete. +[2024.01.19-20.13.20:823][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 144.292 +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.19-20.13.20:823][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.19-20.13.20:824][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.19-20.13.20:824][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.19-20.13.21:300][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.19-20.13.21:300][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.19-20.13.21:300][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.19-20.13.21:300][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.19-20.13.21:619][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-20.13.21:679][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-20.13.21:689][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-20.13.21:699][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-20.13.22:177][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:264][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.19-20.13.22:299][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:313][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.19-20.13.22:314][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:319][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.19-20.13.22:320][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:338][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.19-20.13.22:349][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:354][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.19-20.13.22:354][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:367][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.19-20.13.22:368][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:372][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.19-20.13.22:372][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:377][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.19-20.13.22:377][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:383][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.19-20.13.22:383][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.19-20.13.22:387][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.19-20.13.24:375][ 0]LogSlate: Took 0.025858 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.19-20.13.24:497][ 0]LogSlate: Took 0.014883 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.19-20.13.24:512][ 0]LogSlate: Took 0.012151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.19-20.13.24:545][ 0]LogSlate: Took 0.019334 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.19-20.13.24:597][ 0]LogViewport: Scene viewport resized to 1526x559, mode Windowed. +[2024.01.19-20.13.25:298][ 0]LogSlate: Took 0.012361 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.19-20.13.26:403][ 0]LogStall: Startup... +[2024.01.19-20.13.26:404][ 0]LogStall: Startup complete. +[2024.01.19-20.13.26:491][ 0]LogLoad: (Engine Initialization) Total time: 149.96 seconds +[2024.01.19-20.13.26:491][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.19-20.13.26:756][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.19-20.13.27:675][ 1]LogPython: registering -[2024.01.18-19.35.23:160][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.679787 secs -[2024.01.18-19.35.23:579][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 2.61s -[2024.01.18-19.35.24:427][ 2]LogD3D12RHI: Cannot end block when stack is empty -[2024.01.18-19.35.24:721][ 2]LogAssetRegistry: AssetRegistryGather time 44.2145s: AssetDataDiscovery 5.1927s, AssetDataGather 38.8279s, StoreResults 0.1939s. -[2024.01.18-19.35.24:948][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.017240 seconds (updated 0 objects) -[2024.01.18-19.35.40:287][127]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.37.35:452][285]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.37.35:538][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.37.35:538][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.37.35:598][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.37.35:599][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.37.35:657][285]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2024.01.18-19.37.35:712][285]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.18-19.37.37:450][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... -[2024.01.18-19.37.42:720][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.269807s -[2024.01.18-19.37.44:276][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 8.830944s (6.830944s overbudget) -[2024.01.18-19.37.46:252][285]LogSlate: Took 0.023598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.37.46:322][285]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2024.01.18-19.37.46:340][285]LogSlate: Took 0.017978 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.23:928][474]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 15098487722644387192 -[2024.01.18-19.39.23:936][474]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.23:947][475]LogSlate: Took 0.000429 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.23:951][475]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.23:953][475]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.23:955][475]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.23:956][475]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.23:958][475]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.23:961][475]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:383][499]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 25 -[2024.01.18-19.39.24:392][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:399][500]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:403][500]LogSlate: Took 0.000452 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:405][500]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:407][500]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:408][500]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:410][500]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:412][500]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:468][501]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.18-19.39.24:474][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:482][502]LogSlate: Took 0.000393 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:487][502]LogSlate: Took 0.000353 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:488][502]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:491][502]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:492][502]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:494][502]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:496][502]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:552][503]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.18-19.39.24:552][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:559][504]LogSlate: Took 0.000472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:564][504]LogSlate: Took 0.000622 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:565][504]LogSlate: Took 0.000444 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:568][504]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:569][504]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:571][504]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:573][504]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:695][509]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 6 -[2024.01.18-19.39.24:697][509]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:704][510]LogSlate: Took 0.000412 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:709][510]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:710][510]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:713][510]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:714][510]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:716][510]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:718][510]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:810][513]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 4 -[2024.01.18-19.39.24:811][513]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:818][514]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:823][514]LogSlate: Took 0.000504 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:824][514]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:826][514]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:827][514]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:829][514]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:832][514]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.57:268][530]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.04:076][934]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.10:795][318]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.19:724][909]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.37:155][ 14]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.40:766][236]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.47:446][684]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.53:818][ 56]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.54:791][110]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.57:742][278]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.58:885][339]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.06:258][821]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.09:695][ 17]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.10:540][ 64]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.18:046][550]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.28:240][193]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.19:598][598]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.23:767][831]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.24:976][899]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.27:670][ 47]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.28:136][ 71]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.29:567][148]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.30:251][184]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.31:737][264]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.32:263][291]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.36:628][557]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.43:412][970]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.49:993][383]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.45.58:838][554]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 24041 -[2024.01.18-19.45.58:839][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.45.58:845][555]LogSlate: Took 0.000387 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.45.58:850][555]LogSlate: Took 0.000617 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.45.58:851][555]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.45.58:854][555]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.45.58:855][555]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.45.58:857][555]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.45.58:860][555]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.46.55:128][548]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.46.55:176][548]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.46.55:240][548]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.012200 seconds -[2024.01.18-19.46.55:499][548]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.46.55:500][548]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI29F030E74AC7028311304086BFFC72D0.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.46.55:607][548]LogFileHelpers: InternalPromptForCheckoutAndSave took 472 ms -[2024.01.18-19.46.55:621][548]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.46.55:622][548]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.46.56:308][589]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.46.56:629][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.01.18-19.47.01:075][902]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.47.01:113][902]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.47.01:113][902]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.47.01:337][902]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 224 ms -[2024.01.18-19.47.01:604][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.47.01:712][902]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:47:01) -[2024.01.18-19.47.02:567][902]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.18-19.47.02:699][902]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.18-19.47.02:782][902]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.03:003][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.220829s) -[2024.01.18-19.47.03:003][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.220897s) -[2024.01.18-19.47.03:027][902]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.18-19.47.03:135][902]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.47.03:183][902]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.47.03:183][902]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.47.03:206][902]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.47.03:206][902]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.47.03:206][902]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.47.03:230][902]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.47.03:255][902]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.47.03:272][902]LogWorldPartition: Display: WorldPartition initialize took 65 ms (total: 706 ms) -[2024.01.18-19.47.03:284][902]LogPlayLevel: PIE: World Init took: (0.162420s) -[2024.01.18-19.47.03:319][902]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.47.03:319][902]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.47.03:321][902]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.47.03:338][902]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.47.03:340][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.18-19.47.03:340][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.18-19.47.03:341][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.18-19.47.03:341][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.18-19.47.03:341][902]LogInit: FAudioDevice initialized with ID 2. -[2024.01.18-19.47.03:341][902]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. -[2024.01.18-19.47.03:341][902]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.18-19.47.03:638][902]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.47.03:639][902]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.47.03 -[2024.01.18-19.47.03:816][902]LogWorld: Bringing up level for play took: 0.177010 -[2024.01.18-19.47.03:825][902]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2024.01.18-19.47.04:677][902]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.47.04:677][902]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-5.400003 R=0.000000 -[2024.01.18-19.47.04:766][902]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.05:264][902]PIE: Server logged in -[2024.01.18-19.47.05:264][902]PIE: Play in editor total start time 4.177 seconds. -[2024.01.18-19.47.06:006][902]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x35 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 5% occupied, 96 triangles, StaticMesh_HLOD0_Instancing_3 -[2024.01.18-19.47.07:012][952]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.47.07:012][952]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total job queries 3,665, among them cache hits 2 (0.05%) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Tracking 3,652 distinct input hashes that result in 2,625 distinct outputs (71.88%) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: RAM used: 67.25 MiB of 819.20 MiB budget. Usage: 8.21% -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Shaders Compiled: 3,652 -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Jobs assigned 3,659, completed 3,652 (99.81%) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Average time worker was idle: 15.59 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Time job spent in pending queue: average 81.25 s, longest 181.00 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 37.78 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Job life time (pending + execution): average 85.93 s, max 185.65 -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Shader code size: average 38.291 KiB, min 2.086 KiB, max 162.84 KiB -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 195.63 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Jobs were issued in 415 batches (only local compilation was used), average 8.82 jobs/batch -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Average processing rate: 18.67 jobs/sec -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total thread time: 1,475.43 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total thread preprocess time: 94.284 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Percentage time preprocessing: 6.39% -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Effective parallelization: 7.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FDeferredLightPS - 14.33% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.44% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.72% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.38% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.08% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.47.14:761][609]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.14:768][609]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.14:871][609]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.47.14:896][609]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.14:925][609]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.18-19.47.15:028][609]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.18-19.47.15:034][609]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.15:067][609]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.18-19.47.15:153][609]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.18-19.47.15:208][609]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.18-19.47.15:225][609]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.18-19.47.15:229][609]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.15:604][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.01.18-19.47.15:699][610]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.01.18-19.47.16:479][679]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.47.16:485][679]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.47.16:485][679]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.47.16:588][679]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 102 ms (total: 326 ms) -[2024.01.18-19.47.16:588][679]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.47.16:589][679]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:47:16) -[2024.01.18-19.47.16:589][679]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.16:599][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010239s) -[2024.01.18-19.47.16:599][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010265s) -[2024.01.18-19.47.16:614][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.01.18-19.47.16:615][679]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.47.16:615][679]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.47.16:616][679]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.47.16:616][679]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.47.16:616][679]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.47.16:616][679]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.47.16:616][679]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.47.16:619][679]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.47.16:619][679]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 709 ms) -[2024.01.18-19.47.16:619][679]LogPlayLevel: PIE: World Init took: (0.004173s) -[2024.01.18-19.47.16:619][679]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.47.16:619][679]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.47.16:622][679]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.47.16:640][679]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.18-19.47.16:640][679]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.18-19.47.16:641][679]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.18-19.47.16:641][679]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.18-19.47.16:641][679]LogInit: FAudioDevice initialized with ID 3. -[2024.01.18-19.47.16:641][679]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. -[2024.01.18-19.47.16:641][679]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.18-19.47.16:644][679]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.47.16:645][679]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.47.16 -[2024.01.18-19.47.16:645][679]LogWorld: Bringing up level for play took: 0.000693 -[2024.01.18-19.47.16:647][679]LogOnline: OSS: Created online subsystem instance for: :Context_5 -[2024.01.18-19.47.16:648][679]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.47.16:648][679]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 -[2024.01.18-19.47.16:648][679]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:668][679]PIE: Server logged in -[2024.01.18-19.47.16:668][679]PIE: Play in editor total start time 0.183 seconds. -[2024.01.18-19.47.24:752][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.24:752][561]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.24:752][561]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.47.24:753][561]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.24:753][561]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.18-19.47.24:755][561]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.18-19.47.24:762][561]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.24:780][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.24:781][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.18-19.47.24:781][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.18-19.47.24:782][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.18-19.47.24:794][561]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.18-19.47.24:835][564]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.01.18-19.48.05:492][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.01.18-19.48.05:517][467]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.049 -[2024.01.18-19.48.05:525][467]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)... -[2024.01.18-19.48.05:531][467]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI] -[2024.01.18-19.48.05:531][467]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI] -[2024.01.18-19.48.05:569][467]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto1 -[2024.01.18-19.48.05:570][467]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto13E22A5AE490008BC976CC0AC52ACD210.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto1.uasset' -[2024.01.18-19.48.05:571][467]LogFileHelpers: Auto-saving content packages took 0.054 -[2024.01.18-19.51.06:278][434]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.51.06:322][434]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.01.18-19.51.07:400][477]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.51.07:430][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.51.07:467][477]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.51.07:467][477]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI340A5B1F4B9BAD5AC0A3989568006D38.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.51.07:473][477]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 545 ms) -[2024.01.18-19.51.07:476][477]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.51.07:476][477]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.51.16:695][998]LogSlate: Window 'Widget Reflector' being destroyed -[2024.01.18-19.51.16:698][998]LogSlate: Window 'Widget Reflector' being destroyed -[2024.01.18-19.54.14:236][675]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.54.14:264][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.54.14:302][675]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.54.14:302][675]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI614A54794070A491CDBD92B2ADF63EE5.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.54.14:309][675]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 618 ms) -[2024.01.18-19.54.14:311][675]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.54.14:311][675]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.54.14:722][708]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.54.14:750][708]LogBlueprint: Warning: [AssetLog] E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Get Current Level Name was pruned because its Exec pin is not connected, the connected value is not available and will instead be read as default -[2024.01.18-19.54.14:789][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.01.18-19.54.48:351][463]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.54.48:416][463]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.01.18-19.54.49:910][575]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.54.49:943][575]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.54.49:994][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.54.49:994][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI28904DDD4245710969373DA9E9E0A48D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.54.50:000][575]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 709 ms) -[2024.01.18-19.54.50:003][575]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.54.50:003][575]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.54.50:487][614]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.54.50:533][614]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.18-19.54.53:194][849]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.54.53:200][849]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.54.53:200][849]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.53:304][849]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 430 ms) -[2024.01.18-19.54.53:304][849]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.54.53:305][849]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:54:53) -[2024.01.18-19.54.53:305][849]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.54.53:314][849]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009270s) -[2024.01.18-19.54.53:314][849]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009292s) -[2024.01.18-19.54.53:331][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.01.18-19.54.53:335][849]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.54.53:335][849]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.54.53:336][849]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.54.53:336][849]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.53:336][849]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.53:336][849]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.54.53:336][849]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.53:339][849]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.54.53:339][849]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 712 ms) -[2024.01.18-19.54.53:339][849]LogPlayLevel: PIE: World Init took: (0.004370s) -[2024.01.18-19.54.53:339][849]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.54.53:340][849]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.54.53:340][849]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.54.53:340][849]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.54.53:342][849]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.54.53:361][849]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.18-19.54.53:361][849]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.18-19.54.53:362][849]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.18-19.54.53:362][849]LogInit: FAudioDevice initialized with ID 4. -[2024.01.18-19.54.53:362][849]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.18-19.54.53:362][849]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. -[2024.01.18-19.54.53:362][849]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.18-19.54.53:365][849]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.54.53:365][849]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.54.53 -[2024.01.18-19.54.53:365][849]LogWorld: Bringing up level for play took: 0.000711 -[2024.01.18-19.54.53:367][849]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2024.01.18-19.54.53:368][849]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.54.53:368][849]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 -[2024.01.18-19.54.53:369][849]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:388][849]PIE: Server logged in -[2024.01.18-19.54.53:389][849]PIE: Play in editor total start time 0.189 seconds. -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total job queries 3,676, among them cache hits 13 (0.35%) -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Tracking 3,659 distinct input hashes that result in 2,628 distinct outputs (71.82%) -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: RAM used: 67.40 MiB of 819.20 MiB budget. Usage: 8.23% -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Shaders Compiled: 3,659 -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Jobs assigned 3,659, completed 3,659 (100%) -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Average time worker was idle: 15.59 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Time job spent in pending queue: average 81.25 s, longest 181.00 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 37.78 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Job life time (pending + execution): average 85.77 s, max 185.65 -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Shader code size: average 38.285 KiB, min 2.086 KiB, max 162.84 KiB -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 196.60 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Jobs were issued in 415 batches (only local compilation was used), average 8.82 jobs/batch -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Average processing rate: 18.61 jobs/sec -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total thread time: 1,478.424 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total thread preprocess time: 94.843 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Percentage time preprocessing: 6.42% -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Effective parallelization: 7.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FDeferredLightPS - 14.30% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.43% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.71% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.37% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.07% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.54.55:715][ 79]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.55:717][ 79]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.55:717][ 79]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.55:717][ 79]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.55:720][ 79]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.55:721][ 79]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 972 us (total: 431 ms) -[2024.01.18-19.54.55:721][ 79]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 716 ms) -[2024.01.18-19.54.55:771][ 80]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading -[2024.01.18-19.54.55:771][ 80]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:872][ 81]LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.54.57:608][235]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.57:610][235]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.57:610][235]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.57:610][235]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.57:613][235]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.57:614][235]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 432 ms) -[2024.01.18-19.54.57:615][235]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 720 ms) -[2024.01.18-19.54.57:631][236]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2) is flushing async loading -[2024.01.18-19.54.57:631][236]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:683][301]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.58:685][301]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.58:685][301]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.58:685][301]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.58:688][301]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.58:689][301]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 433 ms) -[2024.01.18-19.54.58:689][301]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 724 ms) -[2024.01.18-19.54.58:709][302]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3) is flushing async loading -[2024.01.18-19.54.58:709][302]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:922][307]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.58:924][307]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.58:924][307]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.58:924][307]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.58:926][307]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.58:927][307]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 900 us (total: 434 ms) -[2024.01.18-19.54.58:928][307]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 728 ms) -[2024.01.18-19.54.58:951][308]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4) is flushing async loading -[2024.01.18-19.54.58:951][308]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:146][313]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:148][313]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:148][313]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:148][313]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:151][313]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:152][313]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 923 us (total: 435 ms) -[2024.01.18-19.54.59:152][313]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 732 ms) -[2024.01.18-19.54.59:194][314]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5) is flushing async loading -[2024.01.18-19.54.59:194][314]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:361][318]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:363][318]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:363][318]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:363][318]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:369][318]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:370][318]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 919 us (total: 436 ms) -[2024.01.18-19.54.59:371][318]LogWorldPartition: Display: WorldPartition initialize took 7 ms (total: 740 ms) -[2024.01.18-19.54.59:395][319]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6) is flushing async loading -[2024.01.18-19.54.59:395][319]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:564][323]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:567][323]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:567][323]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:567][323]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:569][323]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:570][323]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 899 us (total: 437 ms) -[2024.01.18-19.54.59:571][323]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 744 ms) -[2024.01.18-19.54.59:598][323]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_7 took (less than) 31.32 ms -[2024.01.18-19.54.59:616][324]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7) is flushing async loading -[2024.01.18-19.54.59:616][324]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:706][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:706][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:787][328]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:790][328]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:790][328]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:790][328]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:792][328]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:793][328]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 958 us (total: 438 ms) -[2024.01.18-19.54.59:794][328]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 748 ms) -[2024.01.18-19.54.59:828][328]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_8 took (less than) 38.45 ms -[2024.01.18-19.54.59:845][329]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8) is flushing async loading -[2024.01.18-19.54.59:845][329]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:023][333]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:026][333]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:026][333]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:026][333]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:028][333]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:029][333]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 918 us (total: 438 ms) -[2024.01.18-19.55.00:030][333]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 752 ms) -[2024.01.18-19.55.00:063][333]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_9 took (less than) 37.19 ms -[2024.01.18-19.55.00:079][334]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9) is flushing async loading -[2024.01.18-19.55.00:079][334]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:257][338]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:259][338]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:259][338]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:259][338]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:261][338]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:262][338]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 439 ms) -[2024.01.18-19.55.00:263][338]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 756 ms) -[2024.01.18-19.55.00:304][338]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_10 took (less than) 45.12 ms -[2024.01.18-19.55.00:323][339]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10) is flushing async loading -[2024.01.18-19.55.00:323][339]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:528][343]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:530][343]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:530][343]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:530][343]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:532][343]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:533][343]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 984 us (total: 440 ms) -[2024.01.18-19.55.00:534][343]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 760 ms) -[2024.01.18-19.55.00:584][343]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_11 took (less than) 54.15 ms -[2024.01.18-19.55.00:602][344]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11) is flushing async loading -[2024.01.18-19.55.00:602][344]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.00:692][344]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:696][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:698][344]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:698][344]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:699][344]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:701][344]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:702][344]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 969 us (total: 441 ms) -[2024.01.18-19.55.00:702][344]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 764 ms) -[2024.01.18-19.55.00:726][345]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12) is flushing async loading -[2024.01.18-19.55.00:727][345]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:922][349]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:924][349]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:924][349]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:924][349]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:926][349]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:927][349]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 937 us (total: 442 ms) -[2024.01.18-19.55.00:928][349]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 768 ms) -[2024.01.18-19.55.00:980][349]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_13 took (less than) 55.50 ms -[2024.01.18-19.55.00:999][350]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13) is flushing async loading -[2024.01.18-19.55.00:999][350]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:189][353]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:192][353]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:192][353]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:192][353]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:195][353]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:196][353]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 928 us (total: 443 ms) -[2024.01.18-19.55.01:197][353]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 772 ms) -[2024.01.18-19.55.01:254][353]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_14 took (less than) 61.96 ms -[2024.01.18-19.55.01:279][354]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14) is flushing async loading -[2024.01.18-19.55.01:280][354]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.01:282][354]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:453][356]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:453][356]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:453][356]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:456][356]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:457][356]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 444 ms) -[2024.01.18-19.55.01:458][356]LogWorldPartition: Display: WorldPartition initialize took 5 ms (total: 777 ms) -[2024.01.18-19.55.01:487][357]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15) is flushing async loading -[2024.01.18-19.55.01:488][357]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.01:490][357]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:680][359]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:680][359]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:680][359]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:683][359]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:684][359]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 943 us (total: 445 ms) -[2024.01.18-19.55.01:684][359]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 781 ms) -[2024.01.18-19.55.01:721][360]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16) is flushing async loading -[2024.01.18-19.55.01:721][360]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.01:723][360]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:838][361]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:838][361]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:838][361]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:841][361]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:841][361]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 889 us (total: 446 ms) -[2024.01.18-19.55.01:842][361]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 785 ms) -[2024.01.18-19.55.01:934][362]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17) is flushing async loading -[2024.01.18-19.55.01:934][362]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.02:024][362]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:047][363]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:047][363]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:047][363]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:049][363]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:050][363]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 860 us (total: 447 ms) -[2024.01.18-19.55.02:050][363]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 789 ms) -[2024.01.18-19.55.02:116][364]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18) is flushing async loading -[2024.01.18-19.55.02:116][364]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.02:209][364]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:363][366]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:363][366]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:363][366]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:366][366]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:366][366]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 827 us (total: 448 ms) -[2024.01.18-19.55.02:367][366]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 792 ms) -[2024.01.18-19.55.02:426][367]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19) is flushing async loading -[2024.01.18-19.55.02:426][367]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages -[2024.01.18-19.55.02:429][367]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:525][367]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:738][369]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:738][369]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:738][369]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:740][369]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:741][369]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 838 us (total: 449 ms) -[2024.01.18-19.55.02:742][369]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 796 ms) -[2024.01.18-19.55.02:808][370]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:808][370]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:808][370]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:810][370]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:811][370]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 895 us (total: 450 ms) -[2024.01.18-19.55.02:812][370]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 800 ms) -[2024.01.18-19.55.02:812][370]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21) is flushing async loading -[2024.01.18-19.55.02:812][370]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.02:905][370]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:914][370]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:951][371]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20) is flushing async loading -[2024.01.18-19.55.02:951][371]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:323][374]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.03:323][374]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.03:323][374]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.03:326][374]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.03:327][374]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 917 us (total: 451 ms) -[2024.01.18-19.55.03:327][374]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 804 ms) -[2024.01.18-19.55.03:422][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:425][375]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23) is flushing async loading -[2024.01.18-19.55.03:425][375]LogStreaming: Display: FlushAsyncLoading(): 71 QueuedPackages, 3 AsyncPackages -[2024.01.18-19.55.03:426][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:523][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:657][376]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.03:657][376]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.03:657][376]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.03:660][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.03:661][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 874 us (total: 451 ms) -[2024.01.18-19.55.03:661][376]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 808 ms) -[2024.01.18-19.55.03:703][377]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22) is flushing async loading -[2024.01.18-19.55.03:703][377]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.03:794][377]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:985][377]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22 took (less than) 186.92 ms -[2024.01.18-19.55.04:003][378]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:003][378]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:003][378]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:006][378]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:007][378]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 453 ms) -[2024.01.18-19.55.04:008][378]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 813 ms) -[2024.01.18-19.55.04:050][379]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27) is flushing async loading -[2024.01.18-19.55.04:050][379]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:146][379]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:146][379]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:146][379]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:149][379]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:150][379]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 921 us (total: 454 ms) -[2024.01.18-19.55.04:150][379]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 817 ms) -[2024.01.18-19.55.04:187][380]Cmd: quit -[2024.01.18-19.55.04:533][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.55.04:533][380]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.55.04:562][380]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:562][380]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:562][380]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:564][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:565][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 861 us (total: 454 ms) -[2024.01.18-19.55.04:566][380]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 821 ms) -[2024.01.18-19.55.04:566][380]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:566][380]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:566][380]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:568][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:569][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 776 us (total: 455 ms) -[2024.01.18-19.55.04:569][380]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 824 ms) -[2024.01.18-19.55.04:579][380]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.55.04:580][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.55.04:580][380]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.18-19.55.04:580][380]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.55.04:580][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.55.04:583][380]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.18-19.55.04:597][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.55.04:626][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.55.04:627][380]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.18-19.55.04:627][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.18-19.55.04:629][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.18-19.55.04:774][380]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.01.18-19.55.04:839][381]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.01.18-19.55.05:535][391]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.55.06:661][455]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.55.06:668][455]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.55.06:668][455]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.06:774][455]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 105 ms (total: 561 ms) -[2024.01.18-19.55.06:774][455]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.55.06:775][455]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:55:06) -[2024.01.18-19.55.06:821][455]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.55.06:831][455]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009653s) -[2024.01.18-19.55.06:831][455]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009688s) -[2024.01.18-19.55.06:859][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms -[2024.01.18-19.55.06:861][455]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.55.06:861][455]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.55.06:862][455]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.55.06:863][455]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.06:863][455]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.06:863][455]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.55.06:863][455]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.06:865][455]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.55.06:865][455]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 827 ms) -[2024.01.18-19.55.06:865][455]LogPlayLevel: PIE: World Init took: (0.004313s) -[2024.01.18-19.55.06:865][455]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.55.06:866][455]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.55.06:868][455]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.55.06:887][455]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.18-19.55.06:887][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.18-19.55.06:888][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.18-19.55.06:888][455]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.18-19.55.06:888][455]LogInit: FAudioDevice initialized with ID 5. -[2024.01.18-19.55.06:888][455]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. -[2024.01.18-19.55.06:888][455]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.18-19.55.06:891][455]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.55.06:891][455]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.55.06 -[2024.01.18-19.55.06:892][455]LogWorld: Bringing up level for play took: 0.000716 -[2024.01.18-19.55.06:894][455]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2024.01.18-19.55.06:894][455]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.55.06:894][455]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 -[2024.01.18-19.55.06:895][455]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:926][455]PIE: Server logged in -[2024.01.18-19.55.06:927][455]PIE: Play in editor total start time 0.259 seconds. -[2024.01.18-19.55.08:140][557]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:142][557]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:142][557]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:142][557]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:145][557]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:146][557]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 935 us (total: 562 ms) -[2024.01.18-19.55.08:146][557]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 832 ms) -[2024.01.18-19.55.08:164][558]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28) is flushing async loading -[2024.01.18-19.55.08:164][558]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:352][563]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:354][563]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:354][563]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:354][563]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:356][563]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:357][563]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 968 us (total: 563 ms) -[2024.01.18-19.55.08:358][563]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 836 ms) -[2024.01.18-19.55.08:384][564]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29) is flushing async loading -[2024.01.18-19.55.08:384][564]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:565][569]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:567][569]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:567][569]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:567][569]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:570][569]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:571][569]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 927 us (total: 564 ms) -[2024.01.18-19.55.08:572][569]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 841 ms) -[2024.01.18-19.55.08:592][570]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30) is flushing async loading -[2024.01.18-19.55.08:592][570]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:766][575]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:768][575]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:768][575]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:768][575]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:771][575]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:773][575]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 565 ms) -[2024.01.18-19.55.08:773][575]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 846 ms) -[2024.01.18-19.55.08:798][576]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31) is flushing async loading -[2024.01.18-19.55.08:798][576]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:990][581]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:993][581]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:993][581]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:993][581]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:995][581]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:996][581]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 916 us (total: 566 ms) -[2024.01.18-19.55.08:997][581]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 850 ms) -[2024.01.18-19.55.09:026][582]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32) is flushing async loading -[2024.01.18-19.55.09:026][582]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:197][586]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:199][586]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:199][586]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:199][586]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:201][586]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:202][586]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 844 us (total: 567 ms) -[2024.01.18-19.55.09:203][586]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 854 ms) -[2024.01.18-19.55.09:226][586]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_33 took (less than) 27.32 ms -[2024.01.18-19.55.09:244][587]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33) is flushing async loading -[2024.01.18-19.55.09:244][587]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:415][591]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:417][591]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:417][591]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:417][591]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:419][591]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:420][591]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 856 us (total: 568 ms) -[2024.01.18-19.55.09:421][591]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 858 ms) -[2024.01.18-19.55.09:454][591]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_34 took (less than) 37.60 ms -[2024.01.18-19.55.09:472][592]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34) is flushing async loading -[2024.01.18-19.55.09:472][592]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:646][596]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:649][596]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:649][596]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:649][596]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:652][596]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:653][596]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 955 us (total: 569 ms) -[2024.01.18-19.55.09:653][596]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 862 ms) -[2024.01.18-19.55.09:698][596]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_35 took (less than) 48.63 ms -[2024.01.18-19.55.09:716][597]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35) is flushing async loading -[2024.01.18-19.55.09:716][597]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:905][601]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:907][601]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:907][601]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:907][601]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:909][601]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:910][601]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 822 us (total: 569 ms) -[2024.01.18-19.55.09:910][601]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 865 ms) -[2024.01.18-19.55.09:940][601]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_36 took (less than) 33.72 ms -[2024.01.18-19.55.09:961][602]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36) is flushing async loading -[2024.01.18-19.55.09:961][602]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:055][602]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:086][603]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:086][603]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:086][603]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:089][603]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:090][603]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 913 us (total: 570 ms) -[2024.01.18-19.55.10:090][603]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 869 ms) -[2024.01.18-19.55.10:119][604]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37) is flushing async loading -[2024.01.18-19.55.10:119][604]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:303][608]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:306][608]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:306][608]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:306][608]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:309][608]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:309][608]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 835 us (total: 571 ms) -[2024.01.18-19.55.10:310][608]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 873 ms) -[2024.01.18-19.55.10:381][608]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_38 took (less than) 75.16 ms -[2024.01.18-19.55.10:402][609]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38) is flushing async loading -[2024.01.18-19.55.10:402][609]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:500][609]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:574][611]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:574][611]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:574][611]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:577][611]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:578][611]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 572 ms) -[2024.01.18-19.55.10:579][611]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 878 ms) -[2024.01.18-19.55.10:601][612]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39) is flushing async loading -[2024.01.18-19.55.10:601][612]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.10:693][612]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:758][614]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:758][614]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:758][614]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:760][614]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:762][614]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 573 ms) -[2024.01.18-19.55.10:763][614]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 882 ms) -[2024.01.18-19.55.10:788][615]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40) is flushing async loading -[2024.01.18-19.55.10:788][615]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:885][615]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:951][617]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:951][617]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:951][617]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:953][617]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:954][617]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 907 us (total: 574 ms) -[2024.01.18-19.55.10:955][617]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 886 ms) -[2024.01.18-19.55.10:984][618]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41) is flushing async loading -[2024.01.18-19.55.10:984][618]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.11:083][618]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:161][620]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:161][620]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:161][620]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:164][620]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:165][620]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 856 us (total: 575 ms) -[2024.01.18-19.55.11:165][620]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 890 ms) -[2024.01.18-19.55.11:244][621]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42) is flushing async loading -[2024.01.18-19.55.11:244][621]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:523][624]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:526][624]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:526][624]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:526][624]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:529][624]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:530][624]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 882 us (total: 576 ms) -[2024.01.18-19.55.11:531][624]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 894 ms) -[2024.01.18-19.55.11:603][624]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_43 took (less than) 76.70 ms -[2024.01.18-19.55.11:626][625]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43) is flushing async loading -[2024.01.18-19.55.11:626][625]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.11:628][625]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:724][625]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:724][625]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:724][625]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:727][625]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:728][625]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 842 us (total: 577 ms) -[2024.01.18-19.55.11:728][625]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 898 ms) -[2024.01.18-19.55.11:753][626]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44) is flushing async loading -[2024.01.18-19.55.11:753][626]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.11:846][626]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:853][626]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:853][626]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:853][626]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:855][626]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:856][626]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 891 us (total: 578 ms) -[2024.01.18-19.55.11:857][626]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 902 ms) -[2024.01.18-19.55.11:888][627]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45) is flushing async loading -[2024.01.18-19.55.11:888][627]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.11:982][627]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:126][631]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:129][631]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:129][631]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:129][631]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:132][631]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:133][631]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 932 us (total: 579 ms) -[2024.01.18-19.55.12:133][631]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 906 ms) -[2024.01.18-19.55.12:216][631]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_47 took (less than) 87.14 ms -[2024.01.18-19.55.12:245][632]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47) is flushing async loading -[2024.01.18-19.55.12:245][632]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.12:341][632]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:347][632]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:347][632]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:347][632]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:350][632]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:350][632]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 837 us (total: 580 ms) -[2024.01.18-19.55.12:351][632]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 910 ms) -[2024.01.18-19.55.12:381][633]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46) is flushing async loading -[2024.01.18-19.55.12:381][633]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:567][635]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:567][635]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:567][635]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:569][635]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:570][635]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 859 us (total: 580 ms) -[2024.01.18-19.55.12:570][635]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 913 ms) -[2024.01.18-19.55.12:634][636]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48) is flushing async loading -[2024.01.18-19.55.12:634][636]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.12:637][636]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:826][636]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48 took (less than) 97.44 ms -[2024.01.18-19.55.12:850][637]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:850][637]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:850][637]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:854][637]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:855][637]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 582 ms) -[2024.01.18-19.55.12:856][637]LogWorldPartition: Display: WorldPartition initialize took 5 ms (total: 919 ms) -[2024.01.18-19.55.12:890][638]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49) is flushing async loading -[2024.01.18-19.55.12:890][638]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages -[2024.01.18-19.55.12:892][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:983][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:366][642]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.13:366][642]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.13:366][642]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.13:368][642]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.13:369][642]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 885 us (total: 583 ms) -[2024.01.18-19.55.13:370][642]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 923 ms) -[2024.01.18-19.55.13:475][643]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51) is flushing async loading -[2024.01.18-19.55.13:475][643]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:791][643]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51 took (less than) 229.64 ms -[2024.01.18-19.55.13:807][644]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.13:807][644]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.13:807][644]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.13:809][644]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.13:811][644]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 584 ms) -[2024.01.18-19.55.13:812][644]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 928 ms) -[2024.01.18-19.55.13:868][645]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50) is flushing async loading -[2024.01.18-19.55.13:868][645]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.15:654][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.55.15:654][656]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.55.15:661][656]LogOutputDevice: Warning: - -Script Stack (0 frames) : - -[2024.01.18-19.55.15:663][656]LogWindows: Error: appError called: Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482] - - -[2024.01.18-19.55.15:663][656]LogWindows: Windows GetLastError: The operation completed successfully. (0) -[2024.01.18-19.56.10:015][656]LogRHI: Error: Breadcrumbs 'RHIThread' - -[2024.01.18-19.56.10:015][656]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=1 -[2024.01.18-19.56.10:015][656]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=5 -[2024.01.18-19.56.10:015][656]LogWindows: Error: === Critical error: === -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482] -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7ce13e7 UnrealEditor-Engine.dll!AWorldPartitionHLOD::EndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODActor.cpp:103] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb59e6fa8 UnrealEditor-Engine.dll!AActor::RouteEndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:2716] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c551cc UnrealEditor-Engine.dll!UWorld::RemoveFromWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:3595] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb6ac00fa UnrealEditor-Engine.dll!ULevelStreaming::UpdateStreamingState() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:1018] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c71d61 UnrealEditor-Engine.dll!UWorld::UpdateLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4274] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c3016c UnrealEditor-Engine.dll!UWorld::FlushLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4540] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb433f1f3 UnrealEditor-UnrealEd.dll!UEditorEngine::TeardownPlaySession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:811] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb42e264f UnrealEditor-UnrealEd.dll!UEditorEngine::EndPlayMap() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:343] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb3b9712a UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2244] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb47eea06 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e28af2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5825] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e4d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e4d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e50854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e66984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e69d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffc68e17344 KERNEL32.DLL!UnknownFunction [] -[2024.01.18-19.56.10:015][656]LogWindows: Error: +[2024.01.19-20.13.27:687][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.434878 secs +[2024.01.19-20.13.27:858][ 1]LogAssetRegistry: AssetRegistryGather time 7.3352s: AssetDataDiscovery 3.6405s, AssetDataGather 3.6421s, StoreResults 0.0526s. +[2024.01.19-20.13.28:158][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) +[2024.01.19-20.13.28:494][ 2]LogD3D12RHI: Cannot end block when stack is empty +[2024.01.19-20.13.47:910][756]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.347 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3485 files in 5029 folders with total size 273 MiB. +[2024.01.19-21.07.49:320][192]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.19-21.08.11:672][251]LogEditor: Attempting to add actor of class 'CineCameraActor' to level at -8020.00,11690.00,0.00 +[2024.01.19-21.08.12:615][309]LogEditor: Attempting to add actor of class 'CineCameraActor' to level at -8070.00,11910.00,0.00 +[2024.01.19-21.08.14:764][310]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.08.28:503][167]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.19-21.08.28:543][167]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.19-21.08.28:548][167]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.19-21.08.29:072][167]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 524 ms +[2024.01.19-21.08.29:359][167]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.19-21.08.29:409][167]PIE: New page: PIE session: Main_Map (20 Jan 2024, 01:08:29) +[2024.01.19-21.08.29:638][167]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.19-21.08.29:662][167]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.19-21.08.29:712][167]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.08.29:816][167]LogPlayLevel: PIE: StaticDuplicateObject took: (0.104220s) +[2024.01.19-21.08.29:816][167]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.104287s) +[2024.01.19-21.08.29:963][167]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.01.19-21.08.30:065][167]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.08.30:088][167]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-21.08.30:088][167]LogAIModule: Creating AISystem for world Main_Map +[2024.01.19-21.08.30:143][167]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.19-21.08.30:143][167]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-21.08.30:143][167]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.19-21.08.30:177][167]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.19-21.08.30:223][167]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.19-21.08.30:231][167]LogWorldPartition: Display: WorldPartition initialize took 87 ms (total: 828 ms) +[2024.01.19-21.08.30:231][167]LogPlayLevel: PIE: World Init took: (0.188415s) +[2024.01.19-21.08.30:244][167]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.19-21.08.30:244][167]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.19-21.08.30:244][167]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.19-21.08.30:244][167]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.19-21.08.30:244][167]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.19-21.08.30:244][167]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.19-21.08.30:246][167]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.19-21.08.30:265][167]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.19-21.08.30:265][167]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.19-21.08.30:265][167]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.19-21.08.30:265][167]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.19-21.08.30:266][167]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.19-21.08.30:266][167]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.19-21.08.30:268][167]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.19-21.08.30:268][167]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.19-21.08.30:268][167]LogInit: FAudioDevice initialized with ID 2. +[2024.01.19-21.08.30:268][167]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. +[2024.01.19-21.08.30:268][167]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.19-21.08.30:505][167]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.19-21.08.30:534][167]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.19-23.08.30 +[2024.01.19-21.08.30:687][167]LogWorld: Bringing up level for play took: 0.153429 +[2024.01.19-21.08.30:730][167]LogOnline: OSS: Created online subsystem instance for: :Context_1 +[2024.01.19-21.08.31:903][167]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.19-21.08.31:903][167]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8362.641 Y=13256.346 Z=948.775,P=-0.000000 Y=-72.999998 R=0.000000 +[2024.01.19-21.08.32:138][167]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages +[2024.01.19-21.08.32:383][167]LogTexture: Display: Waiting for textures to be ready 0/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:429][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.32:430][167]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.08.33:186][167]PIE: Server logged in +[2024.01.19-21.08.33:190][167]PIE: Play in editor total start time 4.664 seconds. +[2024.01.19-21.08.36:695][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.08.36:695][405]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.08.36:751][405]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.19-21.08.36:777][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.08.36:799][405]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.19-21.08.36:867][405]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.19-21.08.36:870][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.08.36:955][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.08.36:957][405]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.19-21.08.36:997][405]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.19-21.08.37:022][405]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.19-21.08.37:418][405]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.01.19-21.08.37:578][406]LogPlayLevel: Display: Destroying online subsystem :Context_1 +[2024.01.19-21.08.37:583][406]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.08.46:883][108]Cmd: DELETE +[2024.01.19-21.08.46:898][108]Cmd: ACTOR DELETE +[2024.01.19-21.08.47:345][108]LogEditorActor: Deleted Actor: CineCameraActor +[2024.01.19-21.08.47:353][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.01.19-21.08.47:355][108]LogEditorActor: Deleted 1 Actors (0.176 secs) +[2024.01.19-21.08.48:592][222]LogSlate: Took 0.014073 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.19-21.08.48:905][236]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.08.53:889][764]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.CameraActor +[2024.01.19-21.08.53:889][764]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.CameraActor +[2024.01.19-21.08.53:897][764]LogActorFactory: Actor Factory spawned Class /Script/Engine.CameraActor as actor: CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_0 +[2024.01.19-21.08.53:898][764]LogActorFactory: Actor Factory spawned Class /Script/Engine.CameraActor as actor: CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_0 +[2024.01.19-21.08.54:508][808]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.CameraActor +[2024.01.19-21.08.54:508][808]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.CameraActor +[2024.01.19-21.08.54:510][808]LogActorFactory: Actor Factory spawned Class /Script/Engine.CameraActor as actor: CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.19-21.08.54:510][808]LogActorFactory: Actor Factory spawned Class /Script/Engine.CameraActor as actor: CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.19-21.08.54:728][809]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.09.05:145][631]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.09.14:050][185]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.19-21.09.14:055][185]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.19-21.09.14:055][185]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.19-21.09.14:147][185]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 91 ms (total: 616 ms) +[2024.01.19-21.09.14:148][185]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.19-21.09.14:148][185]PIE: New page: PIE session: Main_Map (20 Jan 2024, 01:09:14) +[2024.01.19-21.09.14:148][185]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.09.14:159][185]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011141s) +[2024.01.19-21.09.14:159][185]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.011163s) +[2024.01.19-21.09.14:211][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.19-21.09.14:212][185]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.09.14:212][185]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-21.09.14:213][185]LogAIModule: Creating AISystem for world Main_Map +[2024.01.19-21.09.14:226][185]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.19-21.09.14:226][185]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-21.09.14:226][185]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.19-21.09.14:226][185]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.19-21.09.14:229][185]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.19-21.09.14:229][185]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 831 ms) +[2024.01.19-21.09.14:229][185]LogPlayLevel: PIE: World Init took: (0.017312s) +[2024.01.19-21.09.14:229][185]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.19-21.09.14:229][185]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.19-21.09.14:229][185]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.19-21.09.14:230][185]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.19-21.09.14:230][185]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.19-21.09.14:230][185]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.19-21.09.14:232][185]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.19-21.09.14:249][185]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.19-21.09.14:249][185]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.19-21.09.14:249][185]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.19-21.09.14:249][185]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.19-21.09.14:250][185]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.19-21.09.14:250][185]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.19-21.09.14:252][185]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.19-21.09.14:252][185]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.19-21.09.14:252][185]LogInit: FAudioDevice initialized with ID 3. +[2024.01.19-21.09.14:252][185]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. +[2024.01.19-21.09.14:252][185]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.19-21.09.14:255][185]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.19-21.09.14:255][185]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.19-23.09.14 +[2024.01.19-21.09.14:256][185]LogWorld: Bringing up level for play took: 0.000700 +[2024.01.19-21.09.14:258][185]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2024.01.19-21.09.14:259][185]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.19-21.09.14:259][185]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8466.480 Y=13090.657 Z=817.759,P=-0.000000 Y=-86.199999 R=0.000000 +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.14:261][185]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.14:274][185]PIE: Server logged in +[2024.01.19-21.09.14:275][185]PIE: Play in editor total start time 0.22 seconds. +[2024.01.19-21.09.16:049][340]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.09.16:049][340]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.09.16:049][340]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.19-21.09.16:049][340]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.09.16:049][340]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.19-21.09.16:052][340]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.19-21.09.16:055][340]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.09.16:061][340]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.19-21.09.16:063][340]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.19-21.09.16:063][340]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.19-21.09.16:065][340]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.19-21.09.16:068][340]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.09.16:074][340]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.19-21.09.16:216][341]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.01.19-21.09.16:244][341]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.09.24:086][847]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.19-21.09.24:201][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.19-21.09.24:207][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.19-21.09.24:212][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.19-21.09.24:258][847]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.005564 seconds +[2024.01.19-21.09.24:285][847]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 +[2024.01.19-21.09.24:285][847]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ55796DCB0340C7A6C3A1BFEE890660B20D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset' +[2024.01.19-21.09.24:382][847]LogFileHelpers: InternalPromptForCheckoutAndSave took 289 ms +[2024.01.19-21.09.24:397][847]AssetCheck: New page: Asset Save: CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.19-21.09.24:397][847]LogContentValidation: Display: Validating /Script/Engine.CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.19-21.09.26:748][993]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.19-21.09.26:754][993]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.19-21.09.26:754][993]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.19-21.09.26:844][993]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 90 ms (total: 706 ms) +[2024.01.19-21.09.26:845][993]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.19-21.09.26:845][993]PIE: New page: PIE session: Main_Map (20 Jan 2024, 01:09:26) +[2024.01.19-21.09.26:845][993]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.09.26:854][993]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009574s) +[2024.01.19-21.09.26:854][993]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009598s) +[2024.01.19-21.09.26:859][993]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.19-21.09.26:860][993]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.09.26:860][993]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-21.09.26:860][993]LogAIModule: Creating AISystem for world Main_Map +[2024.01.19-21.09.26:861][993]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.19-21.09.26:861][993]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-21.09.26:861][993]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.19-21.09.26:861][993]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.19-21.09.26:864][993]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.19-21.09.26:864][993]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 834 ms) +[2024.01.19-21.09.26:864][993]LogPlayLevel: PIE: World Init took: (0.004185s) +[2024.01.19-21.09.26:864][993]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.19-21.09.26:864][993]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.19-21.09.26:864][993]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.19-21.09.26:864][993]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.19-21.09.26:864][993]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.19-21.09.26:865][993]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.19-21.09.26:867][993]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.19-21.09.26:883][993]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.19-21.09.26:883][993]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.19-21.09.26:883][993]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.19-21.09.26:883][993]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.19-21.09.26:884][993]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.19-21.09.26:884][993]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.19-21.09.26:885][993]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.19-21.09.26:885][993]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.19-21.09.26:885][993]LogInit: FAudioDevice initialized with ID 4. +[2024.01.19-21.09.26:885][993]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. +[2024.01.19-21.09.26:885][993]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.19-21.09.26:888][993]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.19-21.09.26:889][993]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.19-23.09.26 +[2024.01.19-21.09.26:889][993]LogWorld: Bringing up level for play took: 0.000746 +[2024.01.19-21.09.26:891][993]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2024.01.19-21.09.26:892][993]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.19-21.09.26:892][993]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8466.480 Y=13090.657 Z=817.759,P=-0.000000 Y=-86.199999 R=0.000000 +[2024.01.19-21.09.26:892][993]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.26:899][993]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.26:913][993]PIE: Server logged in +[2024.01.19-21.09.26:914][993]PIE: Play in editor total start time 0.161 seconds. +[2024.01.19-21.09.29:170][189]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.09.29:170][189]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.09.29:171][189]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.19-21.09.29:171][189]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.09.29:171][189]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.19-21.09.29:174][189]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.19-21.09.29:177][189]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.09.29:182][189]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.09.29:183][189]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.19-21.09.29:183][189]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.19-21.09.29:185][189]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.19-21.09.29:195][189]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.19-21.09.29:338][190]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.01.19-21.09.29:343][190]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.09.40:039][968]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.09.44:590][357]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.19-21.09.44:596][357]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.19-21.09.44:596][357]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.19-21.09.44:687][357]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 90 ms (total: 797 ms) +[2024.01.19-21.09.44:687][357]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.19-21.09.44:687][357]PIE: New page: PIE session: Main_Map (20 Jan 2024, 01:09:44) +[2024.01.19-21.09.44:687][357]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.09.44:698][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010967s) +[2024.01.19-21.09.44:698][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010991s) +[2024.01.19-21.09.44:703][357]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.19-21.09.44:705][357]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.09.44:705][357]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-21.09.44:706][357]LogAIModule: Creating AISystem for world Main_Map +[2024.01.19-21.09.44:706][357]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.19-21.09.44:706][357]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-21.09.44:706][357]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.19-21.09.44:706][357]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.19-21.09.44:709][357]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.19-21.09.44:709][357]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 837 ms) +[2024.01.19-21.09.44:709][357]LogPlayLevel: PIE: World Init took: (0.004226s) +[2024.01.19-21.09.44:709][357]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.19-21.09.44:709][357]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.19-21.09.44:709][357]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.19-21.09.44:710][357]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.19-21.09.44:710][357]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.19-21.09.44:710][357]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.19-21.09.44:712][357]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.19-21.09.44:728][357]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.19-21.09.44:729][357]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.19-21.09.44:729][357]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.19-21.09.44:729][357]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.19-21.09.44:729][357]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.19-21.09.44:729][357]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.19-21.09.44:731][357]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.19-21.09.44:731][357]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.19-21.09.44:731][357]LogInit: FAudioDevice initialized with ID 5. +[2024.01.19-21.09.44:731][357]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. +[2024.01.19-21.09.44:731][357]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.19-21.09.44:734][357]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.19-21.09.44:735][357]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.19-23.09.44 +[2024.01.19-21.09.44:735][357]LogWorld: Bringing up level for play took: 0.000696 +[2024.01.19-21.09.44:737][357]LogOnline: OSS: Created online subsystem instance for: :Context_6 +[2024.01.19-21.09.44:738][357]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.19-21.09.44:738][357]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8760.777 Y=12357.175 Z=435.608,P=-0.000000 Y=-50.399998 R=0.000000 +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.09.44:740][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.09.44:753][357]PIE: Server logged in +[2024.01.19-21.09.44:754][357]PIE: Play in editor total start time 0.158 seconds. +[2024.01.19-21.09.49:241][841]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.09.49:242][841]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.09.49:242][841]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.19-21.09.49:242][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.09.49:242][841]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.19-21.09.49:245][841]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.19-21.09.49:248][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.09.49:253][841]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.09.49:254][841]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.19-21.09.49:254][841]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.19-21.09.49:256][841]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.19-21.09.49:266][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.01.19-21.09.49:406][842]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.01.19-21.09.49:411][842]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.09.59:924][517]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.19-21.09.59:930][517]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.19-21.09.59:930][517]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.19-21.10.00:022][517]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 92 ms (total: 890 ms) +[2024.01.19-21.10.00:023][517]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.19-21.10.00:023][517]PIE: New page: PIE session: Main_Map (20 Jan 2024, 01:10:00) +[2024.01.19-21.10.00:023][517]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.10.00:034][517]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011112s) +[2024.01.19-21.10.00:034][517]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.011137s) +[2024.01.19-21.10.00:039][517]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.01.19-21.10.00:041][517]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.19-21.10.00:041][517]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.19-21.10.00:041][517]LogAIModule: Creating AISystem for world Main_Map +[2024.01.19-21.10.00:042][517]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.19-21.10.00:042][517]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-21.10.00:042][517]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.19-21.10.00:042][517]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.19-21.10.00:046][517]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.19-21.10.00:046][517]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 840 ms) +[2024.01.19-21.10.00:046][517]LogPlayLevel: PIE: World Init took: (0.004790s) +[2024.01.19-21.10.00:046][517]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.19-21.10.00:046][517]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.19-21.10.00:046][517]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.19-21.10.00:046][517]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.19-21.10.00:046][517]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.19-21.10.00:046][517]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.19-21.10.00:048][517]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.19-21.10.00:065][517]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.19-21.10.00:065][517]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.19-21.10.00:065][517]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.19-21.10.00:065][517]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.19-21.10.00:066][517]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.19-21.10.00:066][517]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2024.01.19-21.10.00:067][517]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.19-21.10.00:067][517]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.19-21.10.00:067][517]LogInit: FAudioDevice initialized with ID 6. +[2024.01.19-21.10.00:067][517]LogAudio: Display: Audio Device (ID: 6) registered with world 'Main_Map'. +[2024.01.19-21.10.00:067][517]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.19-21.10.00:070][517]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.19-21.10.00:071][517]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.19-23.10.00 +[2024.01.19-21.10.00:071][517]LogWorld: Bringing up level for play took: 0.000697 +[2024.01.19-21.10.00:073][517]LogOnline: OSS: Created online subsystem instance for: :Context_7 +[2024.01.19-21.10.00:074][517]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.19-21.10.00:074][517]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8940.000 Y=11771.000 Z=312.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.00:076][517]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.00:090][517]PIE: Server logged in +[2024.01.19-21.10.00:090][517]PIE: Play in editor total start time 0.161 seconds. +[2024.01.19-21.10.10:218][685]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.19-21.10.10:219][685]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.19-21.10.10:220][685]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.19-21.10.10:220][685]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.19-21.10.10:222][685]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.19-21.10.10:223][685]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 891 ms) +[2024.01.19-21.10.10:224][685]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 844 ms) +[2024.01.19-21.10.10:258][686]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading +[2024.01.19-21.10.10:258][686]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 7 AsyncPackages +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:381][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.19-21.10.10:382][686]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.19-21.10.10:414][688]LogSlate: Took 0.016849 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.19-21.10.12:784][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.10.12:784][914]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.19-21.10.12:813][914]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.19-21.10.12:813][914]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.10.12:813][914]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.19-21.10.12:816][914]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.19-21.10.12:819][914]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.19-21.10.12:824][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.19-21.10.12:825][914]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.19-21.10.12:825][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.19-21.10.12:827][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.19-21.10.12:842][914]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.01.19-21.10.12:984][915]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.01.19-21.10.12:988][915]LogViewport: Scene viewport resized to 314x177, mode Windowed. +[2024.01.19-21.10.24:123][742]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.19-21.10.24:158][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.19-21.10.24:164][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.19-21.10.24:168][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.01.19-21.10.24:171][742]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 +[2024.01.19-21.10.24:171][742]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ55ED49BD724712C3C4F6D248BCC67C4386.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset' +[2024.01.19-21.10.24:201][742]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 367 ms) +[2024.01.19-21.10.24:204][742]AssetCheck: New page: Asset Save: CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.19-21.10.24:204][742]LogContentValidation: Display: Validating /Script/Engine.CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 diff --git a/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.08.28.548Z.log b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.08.28.548Z.log new file mode 100644 index 0000000..840b85d --- /dev/null +++ b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.08.28.548Z.log @@ -0,0 +1,355 @@ +[+] Containers: + |- [+] Container: /Game/DevelopedContent/Main_Map + | |- [+] ActorDescs: + | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5EA852BA49255EABAE93D4AE9C2E1F97 BaseClass: NativeClass:/Script/CinematicCamera.CineCameraActor Name:CineCameraActor_UAID_A8A15913A1432FD101_1273763135 Label:CineCameraActor SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-9100.000 Y=11910.000 Z=150.000), Max=(X=-9100.000 Y=11910.000 Z=150.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | |- [+] Clusters: + | | |- [+] [ 0] + | | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 1] + | | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 2] + | | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 3] + | | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 4] + | | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 5] + | | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 6] + | | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 7] + | | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 8] + | | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 9] + | | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 10] + | | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 11] + | | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 12] + | | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 13] + | | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 14] + | | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 15] + | | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 16] + | | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- [+] [ 17] + | | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 18] + | | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 19] + | | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 20] + | | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 21] + | | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 22] + | | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 23] + | | | |- Guid:5EA852BA49255EABAE93D4AE9C2E1F97 BaseClass: NativeClass:/Script/CinematicCamera.CineCameraActor Name:CineCameraActor_UAID_A8A15913A1432FD101_1273763135 Label:CineCameraActor SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-9100.000 Y=11910.000 Z=150.000), Max=(X=-9100.000 Y=11910.000 Z=150.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 24] + | | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 25] + | | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 26] + | | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 27] + | | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 28] + | | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 29] + | | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 30] + | | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 31] + | | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 32] + | | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 33] + | | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 34] + | | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 35] + | | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 36] + | | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 37] + | | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 38] + | | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 39] + | | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 40] + | | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 41] + | | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 42] + | | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 43] + | | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 44] + | | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 45] + | | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 46] + | | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 47] + | | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 48] + | | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 49] + | | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 50] + | | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 51] + | | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 52] + | | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 53] + | | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 54] + | | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 55] + | | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 56] + | | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 57] + | | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 58] + | | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 59] + | | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + |- ContainerInstances: + |- [+] MainContainer: + | |- ID: 00000000000000000000000000000000 + | |- ParentID: 00000000000000000000000000000000 + | |- Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + | |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000 + | |- Container: /Game/DevelopedContent/Main_Map +---------------------------------------------------------------------------------------------------------------- +Main_Map - Persistent Level +---------------------------------------------------------------------------------------------------------------- +[+] Content of Main_Map Persistent Level + |- Always loaded Actor Count: 66 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.AbstractNavData-Default + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Brush_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CineCameraActor_UAID_A8A15913A1432FD101_1273763135 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/CX/HJQWISP1670BO4P3RTR9H6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DefaultPhysicsVolume_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/2S/DTWT9KKNNJ0SXK8Y4BIVV9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/Y0/HJ9NQYJTCCGE9FW64N4RN6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.GameplayDebuggerPlayerManager_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000002ff7cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000000479efcd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000195576f6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002387b43f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000249b061a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000025e68ee6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000027100cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002a2da2ce + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002cd92eb1 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000326281e7 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000456f111a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000462530dd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000047fd3b2b + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004985b47c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004fc1faed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000058c07e9c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000005ade2593 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061048ba5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061d8a24a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007055a5f9 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000075fc1435 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000076832c01 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000077f7731e + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007a1ec134 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007e3ba091 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007ee1c9e3 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008074caed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000808a2d8c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000809b5cf8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008429cf49 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000089b7cce8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009100159d + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000923b1f94 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009ec32732 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a0644c05 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a7e8df26 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ada93d64 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000b1d9170c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000be4f81c5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ce61b913 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000cf9074b0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e6f72a11 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e893856a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e95cf541 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e9f6f481 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ed334d9f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000eef772e0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000faffa43c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000fdc49d15 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/0J/68QA3MXP8XYN0FWAW014KB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/2G/CISKJTPNAKV3929MRICJOJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/O2/OWBFLF9S4RHVLR65RZEM0Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/T6/9H1RBIM6VLUJQO8YBZRZF6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/90/B0UHI2G5QYU28Y2G7BRJK3 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldDataLayers + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/CA/6QPJHC4FPQUGMBH6Z1KKFH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/H3/YALS9KSUX359BOTXUQ4X8V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldSettings + |- Actor Package: /Game/DevelopedContent/Main_Map + +---------------------------------------------------------------------------------------------------------------- +Main_Map - Runtime Spatial Hash - Streaming Grid - MainGrid +---------------------------------------------------------------------------------------------------------------- + Origin: X=0.000 Y=0.000 Z=0.000 + Cell Size: 25600 + World Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + Loading Range: 76800.00 +Block Slow Loading: No + ClientOnlyVisible: No + Origin: X=0.000 Y=0.000 Z=0.000 + +[+] Grid Levels: 2 + |- Level 0: Cell Count 1 | Cell Size 25600 | Actor Count 2 (100.0%) + |- Level 1: Cell Count 0 | Cell Size 51200 | Actor Count 0 (0.0%) + +[+] Content of Grid Level 0 + |- [+] Content of Cell Main_Map_MainGrid_L0_X0_Y0 (6GB5WJKWXFSCZ9F6YEKT9I0AV) + | |- Actor Count: 2 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + | |- Actor Instance Guid: 779EABBB46F91F89120F66ABA6E5C88C + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + | |- Actor Instance Guid: 9CBBDFD8486812AAE8770CB093DB7460 +[+] Content of Grid Level 1 + diff --git a/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.14.055Z.log b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.14.055Z.log new file mode 100644 index 0000000..4843332 --- /dev/null +++ b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.14.055Z.log @@ -0,0 +1,358 @@ +[+] Containers: + |- [+] Container: /Game/DevelopedContent/Main_Map + | |- [+] ActorDescs: + | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8460.000 Y=11910.000 Z=170.000), Max=(X=-8460.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | |- [+] Clusters: + | | |- [+] [ 0] + | | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 1] + | | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 2] + | | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 3] + | | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 4] + | | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 5] + | | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 6] + | | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 7] + | | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 8] + | | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 9] + | | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 10] + | | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 11] + | | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 12] + | | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 13] + | | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 14] + | | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 15] + | | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 16] + | | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- [+] [ 17] + | | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 18] + | | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 19] + | | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 20] + | | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 21] + | | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 22] + | | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 23] + | | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 24] + | | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 25] + | | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 26] + | | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 27] + | | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 28] + | | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 29] + | | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 30] + | | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 31] + | | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 32] + | | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 33] + | | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 34] + | | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 35] + | | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 36] + | | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 37] + | | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 38] + | | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 39] + | | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 40] + | | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 41] + | | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 42] + | | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 43] + | | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 44] + | | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 45] + | | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 46] + | | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 47] + | | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 48] + | | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 49] + | | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 50] + | | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 51] + | | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 52] + | | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 53] + | | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 54] + | | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 55] + | | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 56] + | | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8460.000 Y=11910.000 Z=170.000), Max=(X=-8460.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 57] + | | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 58] + | | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 59] + | | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + |- ContainerInstances: + |- [+] MainContainer: + | |- ID: 00000000000000000000000000000000 + | |- ParentID: 00000000000000000000000000000000 + | |- Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + | |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000 + | |- Container: /Game/DevelopedContent/Main_Map +---------------------------------------------------------------------------------------------------------------- +Main_Map - Persistent Level +---------------------------------------------------------------------------------------------------------------- +[+] Content of Main_Map Persistent Level + |- Always loaded Actor Count: 66 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.AbstractNavData-Default + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Brush_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DefaultPhysicsVolume_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/2S/DTWT9KKNNJ0SXK8Y4BIVV9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/Y0/HJ9NQYJTCCGE9FW64N4RN6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.GameplayDebuggerPlayerManager_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000002ff7cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000000479efcd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000195576f6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002387b43f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000249b061a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000025e68ee6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000027100cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002a2da2ce + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002cd92eb1 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000326281e7 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000456f111a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000462530dd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000047fd3b2b + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004985b47c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004fc1faed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000058c07e9c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000005ade2593 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061048ba5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061d8a24a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007055a5f9 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000075fc1435 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000076832c01 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000077f7731e + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007a1ec134 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007e3ba091 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007ee1c9e3 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008074caed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000808a2d8c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000809b5cf8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008429cf49 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000089b7cce8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009100159d + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000923b1f94 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009ec32732 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a0644c05 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a7e8df26 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ada93d64 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000b1d9170c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000be4f81c5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ce61b913 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000cf9074b0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e6f72a11 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e893856a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e95cf541 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e9f6f481 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ed334d9f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000eef772e0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000faffa43c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000fdc49d15 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/0J/68QA3MXP8XYN0FWAW014KB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/2G/CISKJTPNAKV3929MRICJOJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/O2/OWBFLF9S4RHVLR65RZEM0Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/T6/9H1RBIM6VLUJQO8YBZRZF6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/90/B0UHI2G5QYU28Y2G7BRJK3 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldDataLayers + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/CA/6QPJHC4FPQUGMBH6Z1KKFH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/H3/YALS9KSUX359BOTXUQ4X8V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldSettings + |- Actor Package: /Game/DevelopedContent/Main_Map + +---------------------------------------------------------------------------------------------------------------- +Main_Map - Runtime Spatial Hash - Streaming Grid - MainGrid +---------------------------------------------------------------------------------------------------------------- + Origin: X=0.000 Y=0.000 Z=0.000 + Cell Size: 25600 + World Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + Loading Range: 76800.00 +Block Slow Loading: No + ClientOnlyVisible: No + Origin: X=0.000 Y=0.000 Z=0.000 + +[+] Grid Levels: 2 + |- Level 0: Cell Count 1 | Cell Size 25600 | Actor Count 3 (100.0%) + |- Level 1: Cell Count 0 | Cell Size 51200 | Actor Count 0 (0.0%) + +[+] Content of Grid Level 0 + |- [+] Content of Cell Main_Map_MainGrid_L0_X0_Y0 (6GB5WJKWXFSCZ9F6YEKT9I0AV) + | |- Actor Count: 3 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + | |- Actor Instance Guid: 779EABBB46F91F89120F66ABA6E5C88C + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + | |- Actor Instance Guid: 9CBBDFD8486812AAE8770CB093DB7460 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + | |- Actor Instance Guid: EBF8DE9142610DD283151BA545B7173A +[+] Content of Grid Level 1 + diff --git a/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.26.754Z.log b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.26.754Z.log new file mode 100644 index 0000000..4843332 --- /dev/null +++ b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.26.754Z.log @@ -0,0 +1,358 @@ +[+] Containers: + |- [+] Container: /Game/DevelopedContent/Main_Map + | |- [+] ActorDescs: + | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8460.000 Y=11910.000 Z=170.000), Max=(X=-8460.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | |- [+] Clusters: + | | |- [+] [ 0] + | | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 1] + | | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 2] + | | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 3] + | | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 4] + | | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 5] + | | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 6] + | | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 7] + | | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 8] + | | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 9] + | | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 10] + | | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 11] + | | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 12] + | | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 13] + | | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 14] + | | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 15] + | | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 16] + | | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- [+] [ 17] + | | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 18] + | | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 19] + | | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 20] + | | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 21] + | | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 22] + | | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 23] + | | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 24] + | | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 25] + | | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 26] + | | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 27] + | | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 28] + | | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 29] + | | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 30] + | | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 31] + | | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 32] + | | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 33] + | | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 34] + | | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 35] + | | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 36] + | | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 37] + | | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 38] + | | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 39] + | | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 40] + | | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 41] + | | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 42] + | | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 43] + | | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 44] + | | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 45] + | | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 46] + | | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 47] + | | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 48] + | | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 49] + | | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 50] + | | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 51] + | | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 52] + | | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 53] + | | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 54] + | | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 55] + | | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 56] + | | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8460.000 Y=11910.000 Z=170.000), Max=(X=-8460.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 57] + | | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 58] + | | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 59] + | | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + |- ContainerInstances: + |- [+] MainContainer: + | |- ID: 00000000000000000000000000000000 + | |- ParentID: 00000000000000000000000000000000 + | |- Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + | |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000 + | |- Container: /Game/DevelopedContent/Main_Map +---------------------------------------------------------------------------------------------------------------- +Main_Map - Persistent Level +---------------------------------------------------------------------------------------------------------------- +[+] Content of Main_Map Persistent Level + |- Always loaded Actor Count: 66 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.AbstractNavData-Default + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Brush_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DefaultPhysicsVolume_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/2S/DTWT9KKNNJ0SXK8Y4BIVV9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/Y0/HJ9NQYJTCCGE9FW64N4RN6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.GameplayDebuggerPlayerManager_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000002ff7cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000000479efcd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000195576f6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002387b43f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000249b061a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000025e68ee6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000027100cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002a2da2ce + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002cd92eb1 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000326281e7 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000456f111a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000462530dd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000047fd3b2b + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004985b47c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004fc1faed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000058c07e9c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000005ade2593 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061048ba5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061d8a24a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007055a5f9 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000075fc1435 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000076832c01 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000077f7731e + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007a1ec134 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007e3ba091 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007ee1c9e3 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008074caed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000808a2d8c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000809b5cf8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008429cf49 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000089b7cce8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009100159d + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000923b1f94 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009ec32732 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a0644c05 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a7e8df26 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ada93d64 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000b1d9170c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000be4f81c5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ce61b913 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000cf9074b0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e6f72a11 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e893856a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e95cf541 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e9f6f481 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ed334d9f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000eef772e0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000faffa43c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000fdc49d15 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/0J/68QA3MXP8XYN0FWAW014KB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/2G/CISKJTPNAKV3929MRICJOJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/O2/OWBFLF9S4RHVLR65RZEM0Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/T6/9H1RBIM6VLUJQO8YBZRZF6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/90/B0UHI2G5QYU28Y2G7BRJK3 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldDataLayers + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/CA/6QPJHC4FPQUGMBH6Z1KKFH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/H3/YALS9KSUX359BOTXUQ4X8V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldSettings + |- Actor Package: /Game/DevelopedContent/Main_Map + +---------------------------------------------------------------------------------------------------------------- +Main_Map - Runtime Spatial Hash - Streaming Grid - MainGrid +---------------------------------------------------------------------------------------------------------------- + Origin: X=0.000 Y=0.000 Z=0.000 + Cell Size: 25600 + World Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + Loading Range: 76800.00 +Block Slow Loading: No + ClientOnlyVisible: No + Origin: X=0.000 Y=0.000 Z=0.000 + +[+] Grid Levels: 2 + |- Level 0: Cell Count 1 | Cell Size 25600 | Actor Count 3 (100.0%) + |- Level 1: Cell Count 0 | Cell Size 51200 | Actor Count 0 (0.0%) + +[+] Content of Grid Level 0 + |- [+] Content of Cell Main_Map_MainGrid_L0_X0_Y0 (6GB5WJKWXFSCZ9F6YEKT9I0AV) + | |- Actor Count: 3 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + | |- Actor Instance Guid: 779EABBB46F91F89120F66ABA6E5C88C + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + | |- Actor Instance Guid: 9CBBDFD8486812AAE8770CB093DB7460 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + | |- Actor Instance Guid: EBF8DE9142610DD283151BA545B7173A +[+] Content of Grid Level 1 + diff --git a/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.44.596Z.log b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.44.596Z.log new file mode 100644 index 0000000..4843332 --- /dev/null +++ b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.44.596Z.log @@ -0,0 +1,358 @@ +[+] Containers: + |- [+] Container: /Game/DevelopedContent/Main_Map + | |- [+] ActorDescs: + | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8460.000 Y=11910.000 Z=170.000), Max=(X=-8460.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | |- [+] Clusters: + | | |- [+] [ 0] + | | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 1] + | | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 2] + | | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 3] + | | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 4] + | | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 5] + | | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 6] + | | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 7] + | | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 8] + | | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 9] + | | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 10] + | | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 11] + | | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 12] + | | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 13] + | | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 14] + | | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 15] + | | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 16] + | | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- [+] [ 17] + | | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 18] + | | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 19] + | | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 20] + | | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 21] + | | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 22] + | | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 23] + | | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 24] + | | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 25] + | | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 26] + | | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 27] + | | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 28] + | | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 29] + | | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 30] + | | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 31] + | | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 32] + | | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 33] + | | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 34] + | | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 35] + | | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 36] + | | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 37] + | | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 38] + | | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 39] + | | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 40] + | | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 41] + | | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 42] + | | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 43] + | | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 44] + | | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 45] + | | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 46] + | | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 47] + | | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 48] + | | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 49] + | | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 50] + | | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 51] + | | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 52] + | | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 53] + | | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 54] + | | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 55] + | | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 56] + | | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8460.000 Y=11910.000 Z=170.000), Max=(X=-8460.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 57] + | | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 58] + | | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 59] + | | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + |- ContainerInstances: + |- [+] MainContainer: + | |- ID: 00000000000000000000000000000000 + | |- ParentID: 00000000000000000000000000000000 + | |- Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + | |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000 + | |- Container: /Game/DevelopedContent/Main_Map +---------------------------------------------------------------------------------------------------------------- +Main_Map - Persistent Level +---------------------------------------------------------------------------------------------------------------- +[+] Content of Main_Map Persistent Level + |- Always loaded Actor Count: 66 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.AbstractNavData-Default + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Brush_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DefaultPhysicsVolume_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/2S/DTWT9KKNNJ0SXK8Y4BIVV9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/Y0/HJ9NQYJTCCGE9FW64N4RN6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.GameplayDebuggerPlayerManager_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000002ff7cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000000479efcd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000195576f6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002387b43f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000249b061a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000025e68ee6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000027100cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002a2da2ce + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002cd92eb1 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000326281e7 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000456f111a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000462530dd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000047fd3b2b + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004985b47c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004fc1faed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000058c07e9c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000005ade2593 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061048ba5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061d8a24a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007055a5f9 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000075fc1435 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000076832c01 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000077f7731e + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007a1ec134 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007e3ba091 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007ee1c9e3 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008074caed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000808a2d8c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000809b5cf8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008429cf49 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000089b7cce8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009100159d + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000923b1f94 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009ec32732 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a0644c05 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a7e8df26 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ada93d64 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000b1d9170c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000be4f81c5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ce61b913 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000cf9074b0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e6f72a11 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e893856a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e95cf541 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e9f6f481 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ed334d9f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000eef772e0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000faffa43c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000fdc49d15 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/0J/68QA3MXP8XYN0FWAW014KB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/2G/CISKJTPNAKV3929MRICJOJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/O2/OWBFLF9S4RHVLR65RZEM0Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/T6/9H1RBIM6VLUJQO8YBZRZF6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/90/B0UHI2G5QYU28Y2G7BRJK3 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldDataLayers + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/CA/6QPJHC4FPQUGMBH6Z1KKFH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/H3/YALS9KSUX359BOTXUQ4X8V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldSettings + |- Actor Package: /Game/DevelopedContent/Main_Map + +---------------------------------------------------------------------------------------------------------------- +Main_Map - Runtime Spatial Hash - Streaming Grid - MainGrid +---------------------------------------------------------------------------------------------------------------- + Origin: X=0.000 Y=0.000 Z=0.000 + Cell Size: 25600 + World Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + Loading Range: 76800.00 +Block Slow Loading: No + ClientOnlyVisible: No + Origin: X=0.000 Y=0.000 Z=0.000 + +[+] Grid Levels: 2 + |- Level 0: Cell Count 1 | Cell Size 25600 | Actor Count 3 (100.0%) + |- Level 1: Cell Count 0 | Cell Size 51200 | Actor Count 0 (0.0%) + +[+] Content of Grid Level 0 + |- [+] Content of Cell Main_Map_MainGrid_L0_X0_Y0 (6GB5WJKWXFSCZ9F6YEKT9I0AV) + | |- Actor Count: 3 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + | |- Actor Instance Guid: 779EABBB46F91F89120F66ABA6E5C88C + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + | |- Actor Instance Guid: 9CBBDFD8486812AAE8770CB093DB7460 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + | |- Actor Instance Guid: EBF8DE9142610DD283151BA545B7173A +[+] Content of Grid Level 1 + diff --git a/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.59.930Z.log b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.59.930Z.log new file mode 100644 index 0000000..9f14434 --- /dev/null +++ b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-00002dbc-2024-01-19T23.09.59.930Z.log @@ -0,0 +1,358 @@ +[+] Containers: + |- [+] Container: /Game/DevelopedContent/Main_Map + | |- [+] ActorDescs: + | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8240.000 Y=11910.000 Z=170.000), Max=(X=-8240.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | |- [+] Clusters: + | | |- [+] [ 0] + | | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 1] + | | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 2] + | | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 3] + | | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 4] + | | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 5] + | | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 6] + | | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 7] + | | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 8] + | | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 9] + | | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 10] + | | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 11] + | | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 12] + | | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 13] + | | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 14] + | | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 15] + | | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 16] + | | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- [+] [ 17] + | | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 18] + | | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 19] + | | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 20] + | | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 21] + | | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 22] + | | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 23] + | | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 24] + | | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 25] + | | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 26] + | | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 27] + | | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 28] + | | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 29] + | | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 30] + | | | |- Guid:779EABBB46F91F89120F66ABA6E5C88C BaseClass:/Game/DevelopedContent/Character.Character_C NativeClass:/Script/Engine.Actor Name:Character_C_UAID_B42E99604EF124BC01_1890532033 Label:Character SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7680.000 Y=11710.000 Z=-20.000), Max=(X=-7620.000 Y=12110.000 Z=260.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 31] + | | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 32] + | | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 33] + | | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 34] + | | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 35] + | | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 36] + | | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 37] + | | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 38] + | | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 39] + | | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 40] + | | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 41] + | | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 42] + | | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 43] + | | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 44] + | | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 45] + | | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 46] + | | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 47] + | | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 48] + | | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 49] + | | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 50] + | | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 51] + | | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 52] + | | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 53] + | | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 54] + | | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 55] + | | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 56] + | | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8240.000 Y=11910.000 Z=170.000), Max=(X=-8240.000 Y=11910.000 Z=170.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 57] + | | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 58] + | | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 59] + | | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + |- ContainerInstances: + |- [+] MainContainer: + | |- ID: 00000000000000000000000000000000 + | |- ParentID: 00000000000000000000000000000000 + | |- Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + | |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000 + | |- Container: /Game/DevelopedContent/Main_Map +---------------------------------------------------------------------------------------------------------------- +Main_Map - Persistent Level +---------------------------------------------------------------------------------------------------------------- +[+] Content of Main_Map Persistent Level + |- Always loaded Actor Count: 66 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.AbstractNavData-Default + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Brush_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DefaultPhysicsVolume_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/2S/DTWT9KKNNJ0SXK8Y4BIVV9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/Y0/HJ9NQYJTCCGE9FW64N4RN6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.GameplayDebuggerPlayerManager_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000002ff7cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000000479efcd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000195576f6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002387b43f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000249b061a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000025e68ee6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000027100cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002a2da2ce + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002cd92eb1 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000326281e7 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000456f111a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000462530dd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000047fd3b2b + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004985b47c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004fc1faed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000058c07e9c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000005ade2593 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061048ba5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061d8a24a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007055a5f9 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000075fc1435 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000076832c01 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000077f7731e + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007a1ec134 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007e3ba091 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007ee1c9e3 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008074caed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000808a2d8c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000809b5cf8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008429cf49 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000089b7cce8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009100159d + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000923b1f94 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009ec32732 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a0644c05 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a7e8df26 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ada93d64 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000b1d9170c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000be4f81c5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ce61b913 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000cf9074b0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e6f72a11 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e893856a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e95cf541 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e9f6f481 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ed334d9f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000eef772e0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000faffa43c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000fdc49d15 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/0J/68QA3MXP8XYN0FWAW014KB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/2G/CISKJTPNAKV3929MRICJOJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/O2/OWBFLF9S4RHVLR65RZEM0Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/T6/9H1RBIM6VLUJQO8YBZRZF6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/90/B0UHI2G5QYU28Y2G7BRJK3 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldDataLayers + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/CA/6QPJHC4FPQUGMBH6Z1KKFH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/H3/YALS9KSUX359BOTXUQ4X8V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldSettings + |- Actor Package: /Game/DevelopedContent/Main_Map + +---------------------------------------------------------------------------------------------------------------- +Main_Map - Runtime Spatial Hash - Streaming Grid - MainGrid +---------------------------------------------------------------------------------------------------------------- + Origin: X=0.000 Y=0.000 Z=0.000 + Cell Size: 25600 + World Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=260.000) + Loading Range: 76800.00 +Block Slow Loading: No + ClientOnlyVisible: No + Origin: X=0.000 Y=0.000 Z=0.000 + +[+] Grid Levels: 2 + |- Level 0: Cell Count 1 | Cell Size 25600 | Actor Count 3 (100.0%) + |- Level 1: Cell Count 0 | Cell Size 51200 | Actor Count 0 (0.0%) + +[+] Content of Grid Level 0 + |- [+] Content of Cell Main_Map_MainGrid_L0_X0_Y0 (6GB5WJKWXFSCZ9F6YEKT9I0AV) + | |- Actor Count: 3 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Character_C_UAID_B42E99604EF124BC01_1890532033 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/U4/EWS5JI8S5SH0EXQQWW72FH + | |- Actor Instance Guid: 779EABBB46F91F89120F66ABA6E5C88C + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + | |- Actor Instance Guid: 9CBBDFD8486812AAE8770CB093DB7460 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + | |- Actor Instance Guid: EBF8DE9142610DD283151BA545B7173A +[+] Content of Grid Level 1 + diff --git a/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json b/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json index bbf448f..f63307e 100644 --- a/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +++ b/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json @@ -6,19 +6,22 @@ "description": "Default Uncontrolled Changelist", "files": [ "E:/Unreal Projects/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/28916666-paint-buckets-color-wheel.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/TPG0063AB.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/TPG0063AB.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/28916666-paint-buckets-color-wheel.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Character.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Character.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/NewBlueprint.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/NewBlueprint.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel_PhysicsAsset.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel_Skeleton.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/TPG0063AB.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/28916666-paint-buckets-color-wheel.uasset", "G:/cg_characreator/CharaCreator/Content/StarterContent/Particles/P_Ambient_Dust.uasset", "G:/cg_characreator/CharaCreator/Content/DevelopedContent/Character.uasset", "G:/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset",