actually fix the gitignore and make build somewhat functional

This commit is contained in:
Timo654
2024-01-22 15:01:08 +02:00
parent 5f0b25a28f
commit 90d4b08503
69 changed files with 425855 additions and 8265 deletions

View File

@@ -1,7 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

File diff suppressed because one or more lines are too long

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@@ -75,11 +75,3 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn
[/Script/UnrealEd.EditorEngine]
FlipNormalMapGreenChannel=False
[WindowsApplication.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True

View File

@@ -1,3 +1,6 @@
[StartupActions]
bAddPacks=False
[/Script/DeveloperToolSettings.PlatformsMenuSettings]
StagingDirectory=(Path="G:/cg_characreator/CharaCreator/Build")