actually fix the gitignore and make build somewhat functional

This commit is contained in:
Timo654
2024-01-22 15:01:08 +02:00
parent 5f0b25a28f
commit 90d4b08503
69 changed files with 425855 additions and 8265 deletions

74
CharaCreator/.gitignore vendored Normal file
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@@ -0,0 +1,74 @@
# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
Plugins/*/Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
Plugins/*/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*

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[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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@@ -75,11 +75,3 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn
[/Script/UnrealEd.EditorEngine]
FlipNormalMapGreenChannel=False
[WindowsApplication.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True

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@@ -1,3 +1,6 @@
[StartupActions]
bAddPacks=False
[/Script/DeveloperToolSettings.PlatformsMenuSettings]
StagingDirectory=(Path="G:/cg_characreator/CharaCreator/Build")

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@@ -13,11 +13,13 @@
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/Material.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableMaterial.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableTorsoMat.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableArmsMat.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableShoesMat.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableLegsMat.uasset",
"G:/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableMaterial.uasset",
"G:/cg_characreator/CharaCreator/Content/DevelopedContent/Materials/ColourableTorsoMat.uasset",
"E:/Unreal Projects/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset",
"E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/CharModel.uasset",
"E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/28916666-paint-buckets-color-wheel.uasset",