diff --git a/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset b/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset index f4c4077..ade1b97 100644 --- a/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset +++ b/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:08195d5581b304360a84836caa83fc80c076f5e34784ddccce029dc784f58ca0 -size 526265 +oid sha256:14899348f8c2fec348325b339e19dd4260660dc3fd68bdf4600f4890fcf877d4 +size 522654 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset index 2395132..865817d 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:627a3e73cdd2af56fcc5ae13aeaa50e9908dfcf6df8407e05b7156a933bcf203 -size 310955 +oid sha256:728e419e3b5608d7537bd2881d96474fa3ffd9c7a746ed7cd18b312437b6a8e4 +size 311050 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset index fa55583..250f97f 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d63aa4f5ec06276930214ddf998e3aa78c66e556bf22546055bb629a22ab12b8 -size 354663 +oid sha256:0562c0c46018c39d36034bef3ccba6c3ba87df16799d30f82d052f3a14c56d2c +size 340761 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset index 0f61814..c70c235 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:594a6084317ca6a807b84b99ff92631b9535d6ac76b3bd7d8f430fac91872bfb -size 1658589 +oid sha256:d8e70a0cc5aee80106ff7664548a443bf8b9057557e17c468534d2c68f709f8c +size 1658684 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset index 6aed224..77ea4c7 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3863f98d99b32b1a1b82030bab8e2f79795c7bb4e04586cf4dd35fb94a98cc1d -size 112586 +oid sha256:54001147ec2dc50721a8e865688f8ef6759dbadf26c5b6d3dcf8082cf5d3a157 +size 98076 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset index 0d3698b..342a322 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c0cb6c294a671a1af53a0e2e75eb42b25b81aea7889c9801c14c55ab23256fda -size 410317 +oid sha256:3764845489e269e4f0ab64a8185103eef97a51784faa330b141c6fd21d1721c1 +size 410412 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset index 485dfc8..e081f0e 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:459edcd4ac81968bca87cbb2beea635d2ce7d7f2daeff68a8b7dbee0357fab3e -size 361453 +oid sha256:62e5ab3bb4815415af68482180aa4cfa3ae116718210539badf45a4520044a91 +size 361548 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset index 48cdc3f..cedd05a 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:13f8c3f69f38b8de9e9ec093ac05fbf5a7579df41d927fd912ccdf5c4fd818ba -size 125326 +oid sha256:f0e3e1bfd35aa497935064ed16236b60748c1be759de51dee5b79c006f4be183 +size 125421 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset index 11d06e5..c419c54 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0c8c6b3ff479314c8da1c71d88120d8ec21791e50df4440a2f575e3bf188b711 -size 429437 +oid sha256:8f0b223ff3949b2c994795b293c2c382b8ce13334ee1c7a15d8125e5e937bb3c +size 429532 diff --git a/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset b/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset index a15ab8c..072d2e5 100644 --- a/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset +++ b/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:80e66cebe7f01ef5c6adf1a4bc6e6a30381a590f7e1a8d77fbd36851e944de75 -size 141804 +oid sha256:24aa2f942286018d0d6c4e2ea8bcb4ecf9adbbea918817b575d5a4686096ce35 +size 141899 diff --git a/CharaCreator/Intermediate/CachedAssetRegistry_0.bin b/CharaCreator/Intermediate/CachedAssetRegistry_0.bin index d10cecb..530f519 100644 Binary files a/CharaCreator/Intermediate/CachedAssetRegistry_0.bin and b/CharaCreator/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/CharaCreator/Intermediate/ReimportCache/3688439234.bin b/CharaCreator/Intermediate/ReimportCache/3688439234.bin index 22c40c4..3674124 100644 Binary files a/CharaCreator/Intermediate/ReimportCache/3688439234.bin and b/CharaCreator/Intermediate/ReimportCache/3688439234.bin differ diff --git a/CharaCreator/Saved/AutoScreenshot.png b/CharaCreator/Saved/AutoScreenshot.png index d41de4f..5246158 100644 --- a/CharaCreator/Saved/AutoScreenshot.png +++ b/CharaCreator/Saved/AutoScreenshot.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:902abc8d90c50467f8748e9bd1bd903514b953dd182a1a65cc528a8d7a1ab88c -size 274 +oid sha256:70021eb270500654e577b48f2b8e1e10c239351b5bc6893377a1b9a50abe8f17 +size 272 diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-2CFCF64D480E63E9F422ED9FC1A002B1/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA/CrashReportClient.ini similarity index 100% rename from CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-2CFCF64D480E63E9F422ED9FC1A002B1/CrashReportClient.ini rename to CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA/CrashReportClient.ini diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-45FE2D024674416C8C90E8ADD4D0B408/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-45FE2D024674416C8C90E8ADD4D0B408/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-45FE2D024674416C8C90E8ADD4D0B408/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-4D528C144A4D6F08043201A32FBCF9E7/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-4D528C144A4D6F08043201A32FBCF9E7/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-4D528C144A4D6F08043201A32FBCF9E7/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-526BB06042F284BF3D65609B3790D2D5/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-526BB06042F284BF3D65609B3790D2D5/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-526BB06042F284BF3D65609B3790D2D5/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-736716674A1D6F2F368DAB8023F0BB89/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-736716674A1D6F2F368DAB8023F0BB89/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-736716674A1D6F2F368DAB8023F0BB89/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-9741E9774A8D1E0910E0D9A104C2B25D/CrashReportClient.ini b/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-9741E9774A8D1E0910E0D9A104C2B25D/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-9741E9774A8D1E0910E0D9A104C2B25D/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 2315201..bb79e8f 100644 --- a/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/CharaCreator/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -166,17 +166,15 @@ LastLevel=/Game/DevelopedContent/Main_Map [AssetEditorSubsystem] CleanShutdown=False DebuggerAttached=False -RecentAssetEditors=BlueprintEditor -<<<<<<< Updated upstream -RecentAssetEditors=WidgetBlueprintEditor -======= ->>>>>>> Stashed changes -RecentAssetEditors=BlueprintEditor RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +None======= +None======= OpenAssetsAtExit=/Game/DevelopedContent/BluePrints/Player_UI.Player_UI [RootWindow] @@ -221,7 +219,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserDrawer.SelectedPaths=/Game/DevelopedContent +ContentBrowserDrawer.SelectedPaths=/Game/StarterContent/Props ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.Favorites.SelectedPaths= ContentBrowserDrawer.SelectedCollections= @@ -2392,7 +2390,6 @@ TileView.Rendering=True TileView.Localization=True EditPivotToolProperties.Options=True EditPivotToolActionPropertySet.BoxPositions=True -<<<<<<< Updated upstream [AssetEditorSubsystemRecents] MRUItem0=/Game/DevelopedContent/BluePrints/Player_UI @@ -2403,41 +2400,6 @@ MRUItem4=/Game/StarterContent/Maps/Advanced_Lighting MRUItem5=/Game/StarterContent/Maps/Minimal_Default MRUItem6=/Game/StarterContent/Maps/StarterMap MRUItem7=/Game/StarterContent/Props/MaterialSphere -======= -Texture2D.LevelOfDetail=True -Texture2D.Compression=True -Texture2D.Texture=True -Texture2D.Adjustments=True -Texture2D.File Path=True -Texture2D.Compositing=True -WorldDataLayers.Networking=True -WorldDataLayers.LevelInstance=True -WorldPartitionMiniMap.WorldPartitionMiniMap=True -WorldPartitionMiniMap.Networking=True -TileView.Events=True -VolumetricCloud.TransformCommon=True -VolumetricCloud.Layer=True -VolumetricCloud.Planet=True -VolumetricCloud.Cloud Material=True -VolumetricCloud.Cloud Tracing=True -VolumetricCloud.Rendering=True -VolumetricCloud.Physics=True -VolumetricCloud.Tags=True -VolumetricCloud.Activation=True -VolumetricCloud.Cooking=True -VolumetricCloud.Replication=True -VolumetricCloud.Networking=True -VolumetricCloud.Actor=True - -[AssetEditorSubsystemRecents] -MRUItem0=/Game/DevelopedContent/BluePrints/CharaModel -MRUItem1=/Game/DevelopedContent/BluePrints/NewBlueprint -MRUItem2=/Game/DevelopedContent/Main_Map -MRUItem3=/Game/StarterContent/Maps/Advanced_Lighting -MRUItem4=/Game/StarterContent/Maps/Minimal_Default -MRUItem5=/Game/StarterContent/Maps/StarterMap -MRUItem6=/Game/StarterContent/Props/MaterialSphere ->>>>>>> Stashed changes [AssetEditorToolkitTabLocation] /Game/StarterContent/Props/MaterialSphere.MaterialSphere=1 @@ -2447,13 +2409,13 @@ MRUItem6=/Game/StarterContent/Props/MaterialSphere /Game/DevelopedContent/BluePrints/Player_UI.Player_UI=1 /Game/DevelopedContent/BluePrints/CharaModel.CharaModel=1 /Game/DevelopedContent/BluePrints/NewBlueprint.NewBlueprint=1 -<<<<<<< Updated upstream -======= +None======= +None======= +None======= /Game/DevelopedContent/Textures/TXKnitted.TXKnitted=1 /Game/DevelopedContent/Textures/TXDenim.TXDenim=1 /Game/DevelopedContent/Textures/TXCloth.TXCloth=1 /Game/DevelopedContent/Textures/TXBricks.TXBricks=1 ->>>>>>> Stashed changes [SelectionDetails] PreserveScaleRatio=False @@ -2622,9 +2584,9 @@ TreeViewWidth=0.300000 [DetailPropertyExpansion] TextBlock="\"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Anchors\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " TextLayoutWidget="\"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Anchors\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " -Widget="\"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " -Visual="\"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " -Object= +Widget="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.ImageSize\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.ImageSize\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.ImageSize\" \"Object.Appearance.BackgroundColor\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " +Visual="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.ImageSize\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.ImageSize\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.ImageSize\" \"Object.Appearance.BackgroundColor\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " +Object="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.ImageSize\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.ImageSize\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.ImageSize\" \"Object.Appearance.BackgroundColor\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " Image="\"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " EditorLoadingSavingSettings="\"Object.AutoReimport\" \"Object.AutoSave\" \"Object.Blueprints\" " CrashReportsPrivacySettings="\"Object.Options.bSendUnattendedBugReports\" " @@ -2636,13 +2598,12 @@ UniformGridPanel="\"Object.Child Layout.SlotPadding\" \"Object.Render Transform. ScrollBox="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " CanvasPanel="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " Slider="\"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.NormalBarImage\" \"Object.Style.WidgetStyle.NormalBarImage.ImageSize\" \"Object.Style.WidgetStyle.HoveredBarImage\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Anchors\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " -<<<<<<< Updated upstream Player_UI_C="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " -UserWidget="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " -======= Player_UI_C= +UserWidget="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " UserWidget= ->>>>>>> Stashed changes +None======= +None======= CheckBox="\"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.UncheckedImage\" \"Object.Style.WidgetStyle.UncheckedImage.ImageSize\" \"Object.Style.WidgetStyle.UncheckedHoveredImage\" \"Object.Style.WidgetStyle.UncheckedHoveredImage.ImageSize\" \"Object.Style.WidgetStyle.UncheckedPressedImage\" \"Object.Style.WidgetStyle.UncheckedPressedImage.ImageSize\" \"Object.Style.WidgetStyle.CheckedImage\" \"Object.Style.WidgetStyle.CheckedImage.ImageSize\" \"Object.Style.WidgetStyle.CheckedHoveredImage\" \"Object.Style.WidgetStyle.CheckedHoveredImage.ImageSize\" \"Object.Style.WidgetStyle.CheckedPressedImage\" \"Object.Style.WidgetStyle.CheckedPressedImage.ImageSize\" \"Object.Style.WidgetStyle.BackgroundImage\" \"Object.Style.WidgetStyle.BorderBackgroundColor\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " TileView="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " ListView="\"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Scale\" \"Object.Render Transform.RenderTransformPivot\" " @@ -2660,9 +2621,11 @@ StaticMeshComponent.Physics=False StaticMeshComponent.Rendering=False StaticMeshComponent.Collision=False TextBlock.Appearance=False +Button.Behavior=False +Button.Interaction=False [MessageLog] -LastLogListing=LoadErrors +LastLogListing=AssetReimport [/Script/UnrealEd.EditorLoadingSavingSettings] AutoSaveMaxBackups=10 @@ -2803,13 +2766,16 @@ bConvertSceneUnit=False [OutputLog] PreferredCommandExecutor=Cmd +None======= +None======= -<<<<<<< Updated upstream -======= [DetailCustomWidgetExpansion] PropertyWrapper=PropertyWrapper.DefaultValueCategory.Textures,PropertyWrapper.DefaultValueCategory.Image,K2Node_VariableGet.DefaultValueCategory.Image Player_UI_C=PropertyWrapper.DefaultValueCategory.Textures,PropertyWrapper.DefaultValueCategory.Image,K2Node_VariableGet.DefaultValueCategory.Image K2Node_VariableGet=PropertyWrapper.DefaultValueCategory.Textures,PropertyWrapper.DefaultValueCategory.Image,K2Node_VariableGet.DefaultValueCategory.Image K2Node_MacroInstance=PropertyWrapper.DefaultValueCategory.Textures,PropertyWrapper.DefaultValueCategory.Image,K2Node_VariableGet.DefaultValueCategory.Image +None======= + +[PluginBrowser] +InstalledPlugins=WMFCodecs ->>>>>>> Stashed changes diff --git a/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CharaCreator.log b/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CharaCreator.log new file mode 100644 index 0000000..d85c46f --- /dev/null +++ b/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CharaCreator.log @@ -0,0 +1,1376 @@ +Log file open, 01/21/24 16:13:36 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=892) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: CharaCreator +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" +LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 9.687053 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA + Session CrashGUID >==================================================== +LogConfig: Display: Loading Android ini files took 0.05 seconds +LogConfig: Display: Loading Mac ini files took 0.05 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.05 seconds +LogConfig: Display: Loading TVOS ini files took 0.05 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Linux ini files took 0.06 seconds +LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-14.13.41:339][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.13.41:339][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.PathTracing:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.MSAACount:4]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Substrate:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.13.41:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.13.41:439][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.13.41:507][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.21-14.13.41:507][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.21-14.13.41:507][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.21-14.13.41:731][ 0]LogD3D12RHI: Aftermath initialized +[2024.01.21-14.13.41:731][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.01.21-14.13.41:731][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.21-14.13.42:106][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Driver Date: 7-21-2022 +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.01.21-14.13.42:145][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.21-14.13.42:145][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.13.42:165][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.13.42:189][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.13.42:189][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.13.42:193][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.13.42:218][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.13.42:218][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.13.42:218][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.13.42:218][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.13.42:218][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.13.42:231][ 0]LogInit: Computer: DESKTOP-G72JM0I +[2024.01.21-14.13.42:231][ 0]LogInit: User: egonh +[2024.01.21-14.13.42:231][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.21-14.13.42:231][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.13.42:237][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.21-14.13.42:237][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.13.42:237][ 0]LogMemory: Process Physical Memory: 489.88 MB used, 499.30 MB peak +[2024.01.21-14.13.42:237][ 0]LogMemory: Process Virtual Memory: 475.70 MB used, 475.70 MB peak +[2024.01.21-14.13.42:237][ 0]LogMemory: Physical Memory: 5970.60 MB used, 10342.78 MB free, 16313.38 MB total +[2024.01.21-14.13.42:237][ 0]LogMemory: Virtual Memory: 9327.32 MB used, 14922.06 MB free, 24249.38 MB total +[2024.01.21-14.13.42:237][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.13.42:242][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.13.42:444][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.13.42:474][ 0]LogInit: Using OS detected language (et-EE). +[2024.01.21-14.13.42:474][ 0]LogInit: Using OS detected locale (en-150). +[2024.01.21-14.13.42:607][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. +[2024.01.21-14.13.42:621][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). +[2024.01.21-14.13.43:783][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.13.43:783][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.13.47:096][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.21-14.13.47:096][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.21-14.13.47:096][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.21-14.13.47:096][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.21-14.13.47:096][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.21-14.13.47:096][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.01.21-14.13.47:096][ 0]LogWindows: Attached monitors: +[2024.01.21-14.13.47:096][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.21-14.13.47:096][ 0]LogWindows: Found 1 attached monitors. +[2024.01.21-14.13.47:096][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.13.47:096][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.13.47:096][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.01.21-14.13.47:096][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.21-14.13.47:096][ 0]LogRHI: Driver Date: 7-21-2022 +[2024.01.21-14.13.50:023][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. +Please install the latest driver version or switch to a different rendering API. + +Would you like to visit the following URL to download the driver? + +https://www.nvidia.com/en-us/geforce/drivers/ + +NVIDIA GeForce RTX 2060 +Installed: 516.94 +Minimum required: 527.27 +[2024.01.21-14.13.50:023][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.13.50:023][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Bindless resources are supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.01.21-14.13.50:266][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2024.01.21-14.13.50:267][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2024.01.21-14.13.50:267][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2024.01.21-14.13.50:320][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.01.21-14.13.50:320][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.01.21-14.13.50:321][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. +[2024.01.21-14.13.50:321][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) +[2024.01.21-14.13.50:322][ 0]LogD3D12RHI: Async texture creation enabled +[2024.01.21-14.13.50:322][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.01.21-14.13.50:637][ 0]LogVRS: Current RHI supports Variable Rate Shading +[2024.01.21-14.13.50:977][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' +[2024.01.21-14.13.50:978][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.13.51:313][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.13.51:313][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.13.51:438][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.13.51:520][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.13.51:554][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.13.51:590][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.13.51:679][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.13.51:726][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.13.52:612][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.13.52:612][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.13.52:781][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.13.52:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.13.52:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.13.52:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.13.52:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.13.53:408][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.13.55:426][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.13.55:503][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.13.55:673][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.13.55:673][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.13.55:673][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.13.55:743][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. +[2024.01.21-14.13.55:743][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.13ms. RandomReadSpeed=18.86MBs, RandomWriteSpeed=157.53MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.13.55:745][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.13.55:745][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.13.55:745][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.13.55:747][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.13.55:747][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.13.56:299][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/1644/). +[2024.01.21-14.13.56:299][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/972B8D3D4A1A27343E437BAC89FFEE11/'. +[2024.01.21-14.13.56:299][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.13.56:299][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.01.21-14.14.12:068][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.14.12:068][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.14.12:622][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.14.16:341][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.14.16:423][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.14.17:111][ 0]LogAssetRegistry: FAssetRegistry took 0.0159 seconds to start up +[2024.01.21-14.14.17:111][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.14.17:426][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.14.23:512][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.14.23:513][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.14.23:513][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.14.23:530][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.14.23:531][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338AE00][00000620F58C7800 66] GlobalDefaults, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338A600][00000620F58CA000 66] Windows, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338A400][00000620F1CD2800 66] WindowsEditor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338A000][00000620D8095000 66] WindowsServer, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103389600][00000620F77F0000 66] WindowsClient, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103389E00][00000620ECB8A000 66] IOS, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B000][0000062103790000 66] iPadAir2, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B200][0000062103792800 66] IPadPro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B400][0000062103795000 66] iPadAir3, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B600][0000062103797800 66] iPadAir4, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B800][000006210379A000 66] iPadAir5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338BA00][000006210379C800 66] iPadMini4, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338BC00][00000621037A0000 66] iPadMini5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338BE00][00000621037A2800 66] iPadMini6, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C000][00000621037A5000 66] iPhone6S, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C200][00000621037A7800 66] iPhone7, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C400][00000621037AA000 66] iPodTouch7, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C600][00000621037AC800 66] iPhone6SPlus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C800][00000621037B0000 66] iPhone7Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338CA00][00000621037B2800 66] iPhoneSE, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338CC00][00000621037B5000 66] iPhone8, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338CE00][00000621037B7800 66] iPhone8Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D000][00000621037BA000 66] iPhoneX, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D200][00000621037BC800 66] iPhoneXS, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D400][00000621037C0000 66] iPhoneXSMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D600][00000621037C2800 66] iPhoneXR, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D800][00000621037C5000 66] iPhone11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338DA00][00000621037C7800 66] iPhone11Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338DC00][00000621037CA000 66] iPhone11ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338DE00][00000621037CC800 66] iPhoneSE2, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E000][00000621037D0000 66] iPhone12Mini, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E200][00000621037D2800 66] iPhone12, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E400][00000621037D5000 66] iPhone12Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E600][00000621037D7800 66] iPhone12ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E800][00000621037DA000 66] iPhone13Mini, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338EA00][00000621037DC800 66] iPhone13, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338EC00][00000621037E0000 66] iPhone13Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338EE00][00000621037E2800 66] iPhone13ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F000][00000621037E5000 66] iPhoneSE3, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F200][00000621037E7800 66] iPhone14, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F400][00000621037EA000 66] iPhone14Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F600][00000621037EC800 66] iPhone14Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F800][00000621037F0000 66] iPhone14ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338FA00][00000621037F2800 66] iPhone15, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338FC00][00000621037F5000 66] iPhone15Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338FE00][00000621037F7800 66] iPhone15Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062102E7FE00][00000621037FA000 66] iPhone15ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [00000620EC9C6000][00000621037FC800 66] iPadPro105, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700000][0000062103710000 66] iPadPro129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700200][0000062103712800 66] iPadPro97, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700400][0000062103715000 66] iPadPro2_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700600][0000062103717800 66] iPad5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700800][000006210371A000 66] iPad6, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700A00][000006210371C800 66] iPad7, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700C00][0000062103730000 66] iPad8, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700E00][0000062103732800 66] iPad9, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701000][0000062103735000 66] iPad10, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701200][0000062103737800 66] iPadPro11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701400][000006210373A000 66] iPadPro2_11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701600][000006210373C800 66] iPadPro3_11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701800][0000062103740000 66] iPadPro4_11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701A00][0000062103742800 66] iPadPro3_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701C00][0000062103745000 66] iPadPro4_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701E00][0000062103747800 66] iPadPro5_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702000][000006210374A000 66] iPadPro6_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702200][000006210374C800 66] AppleTV, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702400][0000062103750000 66] AppleTV4K, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702600][0000062103752800 66] AppleTV2_4K, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702800][0000062103755000 66] TVOS, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702A00][0000062103757800 66] Mac, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702C00][000006210375A000 66] MacEditor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702E00][000006210375C800 66] MacClient, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703000][0000062103760000 66] MacServer, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703200][0000062103762800 66] Linux, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703400][0000062103765000 66] LinuxEditor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703600][0000062103767800 66] LinuxArm64Editor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703800][000006210376A000 66] LinuxArm64, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703A00][000006210376C800 66] LinuxClient, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703C00][0000062103770000 66] LinuxArm64Client, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703E00][0000062103772800 66] LinuxServer, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704000][0000062103775000 66] LinuxArm64Server, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704200][0000062103777800 66] Android, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704400][000006210377A000 66] Android_Preview_OpenGL, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704600][000006210377C800 66] Android_Preview_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704800][0000062103780000 66] Android_Low, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704A00][0000062103782800 66] Android_Mid, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704C00][0000062103785000 66] Android_High, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704E00][0000062103787800 66] Android_Default, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705000][000006210378A000 66] Android_Adreno4xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705200][000006210378C800 66] Android_Adreno5xx_Low, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705400][00000621039D0000 66] Android_Adreno5xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705600][00000621039D2800 66] Android_Adreno6xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705800][00000621039D5000 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705A00][00000621039D7800 66] Android_Adreno7xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705C00][00000621039DA000 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705E00][00000621039DC800 66] Android_Mali_T6xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706000][00000621039E0000 66] Android_Mali_T7xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706200][00000621039E2800 66] Android_Mali_T8xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706400][00000621039E5000 66] Android_Mali_G71, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706600][00000621039E7800 66] Android_Mali_G72, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706800][00000621039EA000 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706A00][00000621039EC800 66] Android_Mali_G76, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706C00][00000621039F0000 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706E00][00000621039F2800 66] Android_Mali_G77, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707000][00000621039F5000 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707200][00000621039F7800 66] Android_Mali_G78, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707400][00000621039FA000 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707600][00000621039FC800 66] Android_Mali_G710, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707800][0000062103A00000 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707C00][0000062103A02800 66] Android_Mali_G7xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707E00][0000062103A05000 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708000][0000062103A07800 66] Android_Xclipse_920, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708200][0000062103A0A000 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708600][0000062103A0C800 66] Android_Vulkan_SM5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708800][00000621023A0000 66] Android_PowerVR_G6xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708A00][00000621023A2800 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708C00][00000621023A5000 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708E00][00000621023A7800 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709000][00000621023AA000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709200][00000621023AC800 66] Android_TegraK1, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709400][00000621023B0000 66] Android_Unknown_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709600][00000621023B2800 66] Oculus_Quest, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709800][00000621023B5000 66] Oculus_Quest2, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709A00][00000621023B7800 66] Meta_Quest_Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709C00][00000621023BA000 66] Meta_Quest_3, +[2024.01.21-14.14.23:753][ 0]LogDeviceProfileManager: [0000062103709E00][00000621023BC800 66] HoloLens, +[2024.01.21-14.14.23:753][ 0]LogDeviceProfileManager: [000006210370A000][00000621023C0000 66] MagicLeap_Vulkan, +[2024.01.21-14.14.23:753][ 0]LogDeviceProfileManager: Active device profile: [000006210338A400][00000620F1CD2800 66] WindowsEditor +[2024.01.21-14.14.23:753][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.14.23:753][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.14.23:758][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.21-14.14.23:925][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' +[2024.01.21-14.14.23:925][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] +[2024.01.21-14.14.24:722][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.14.26:258][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EA41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory61FC001D468CB473F21C182F6ECFAE57E566561D_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.14.27:396][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.14.27:396][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.14.27:396][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.14.27:396][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.14.38:600][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.14.38:600][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.14.38:661][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. +[2024.01.21-14.14.38:661][ 0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool. +[2024.01.21-14.14.38:661][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.14.38:702][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.14.38:702][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.14.38:703][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console +[2024.01.21-14.14.39:841][ 0]LogSlate: Border +[2024.01.21-14.14.39:841][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.14.39:841][ 0]LogSlate: Brushes.Title +[2024.01.21-14.14.39:841][ 0]LogSlate: Default +[2024.01.21-14.14.39:841][ 0]LogSlate: Icons.Save +[2024.01.21-14.14.39:841][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.14.39:841][ 0]LogSlate: ListView +[2024.01.21-14.14.39:841][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.14.39:841][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.14.39:841][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.14.39:841][ 0]LogSlate: TableView.Row +[2024.01.21-14.14.39:841][ 0]LogSlate: TreeView +[2024.01.21-14.14.39:952][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.14.46:733][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.14.46:764][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.14.46:982][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 216 ms +[2024.01.21-14.14.47:142][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.14.47:142][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.14.47:142][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.14.47:142][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.14.48:845][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.14.48:947][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.14.50:654][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F1FE07954B3AC8CA0C1DB9A642DA45EB | Instance: 54F40EF24394C6A420F738AFD1350D94 (DESKTOP-G72JM0I-1644). +[2024.01.21-14.14.55:115][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.14.56:719][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.14.56:790][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.14.56:794][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' +[2024.01.21-14.14.59:318][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.14.59:590][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.14.59:590][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.15.03:864][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.15.04:417][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.15.04:482][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.15.04:606][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.15.07:717][ 0]LogCollectionManager: Loaded 0 collections in 0.001399 seconds +[2024.01.21-14.15.07:719][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s +[2024.01.21-14.15.07:737][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.02s +[2024.01.21-14.15.07:739][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s +[2024.01.21-14.15.11:301][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (2.30s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 1810ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. +[2024.01.21-14.15.11:381][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.15.11:589][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 7, Num Recent Asset Editors = 8 +[2024.01.21-14.15.11:702][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.022 s +[2024.01.21-14.15.13:686][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.15.13:890][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.15.13:972][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.15.14:228][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.15.14:332][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.15.14:335][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.15.14:469][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.15.14:527][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.15.14:639][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.15.14:654][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.15.14:671][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.15.14:680][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.15.14:686][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.15.14:686][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.15.14:686][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.15.14:750][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.15.14:812][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.21-14.15.14:828][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.15.14:887][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.15.14:887][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.15.14:889][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.15.14:889][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.15.14:890][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.15.14:890][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.15.14:891][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.15.14:891][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.15.14:891][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.15.15:084][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.15.15:166][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.15.15:171][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.15.15:394][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.15.15:394][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.15.15:397][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00249 seconds (Found 134 uncontrolled assets) +[2024.01.21-14.15.15:517][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.15.17:081][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.15.17:353][ 0]TimingProfiler: Initialize +[2024.01.21-14.15.17:379][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.15.17:379][ 0]LoadingProfiler: Initialize +[2024.01.21-14.15.17:380][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.15.17:385][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.15.17:444][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.15.17:444][ 0]MemoryProfiler: Initialize +[2024.01.21-14.15.17:444][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.15.21:451][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.02s +[2024.01.21-14.15.25:649][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.15.26:954][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.15.27:104][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.15.27:238][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.15.27:238][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 130.935 +[2024.01.21-14.15.27:293][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.01.21-14.15.27:306][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.15.27:360][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.15.27:387][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.15.27:444][ 0]MapCheck: New page: Map Check +[2024.01.21-14.15.27:444][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.15.27:556][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.8 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.15.27:695][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.15.27:954][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.21-14.15.28:767][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. +[2024.01.21-14.15.28:767][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.15.28:767][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.15.28:767][ 0]LogAIModule: Creating AISystem for world Main_Map +[2024.01.21-14.15.28:830][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2024.01.21-14.15.28:835][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.21-14.15.28:835][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.21-14.15.29:735][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.15.29:833][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.21-14.15.29:838][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.00 sec +[2024.01.21-14.15.30:381][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.15.30:472][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.21-14.15.30:490][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.15.30:490][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.568ms to complete. +[2024.01.21-14.15.31:420][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 135.116 +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.32:165][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:219][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:230][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:699][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:761][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.15.32:779][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:795][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.15.32:795][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:803][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:804][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:826][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:836][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:841][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.15.32:842][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:846][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:847][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:863][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.15.32:863][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:868][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:868][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:874][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:875][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:879][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.15.34:738][ 0]LogSlate: Took 0.025728 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.15.34:861][ 0]LogSlate: Took 0.014570 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.15.34:875][ 0]LogSlate: Took 0.012622 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.15.34:908][ 0]LogSlate: Took 0.019210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.15.34:960][ 0]LogViewport: Scene viewport resized to 1396x464, mode Windowed. +[2024.01.21-14.15.35:719][ 0]LogSlate: Took 0.060708 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.15.36:674][ 0]LogStall: Startup... +[2024.01.21-14.15.36:676][ 0]LogStall: Startup complete. +[2024.01.21-14.15.36:764][ 0]LogLoad: (Engine Initialization) Total time: 140.46 seconds +[2024.01.21-14.15.36:764][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.15.37:013][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.21-14.15.37:290][ 0]LogAutomationController: Ignoring very large delta of 16826292.82 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.15.38:070][ 1]LogPython: registering + +[2024.01.21-14.15.38:073][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.741738 secs +[2024.01.21-14.15.38:295][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 1.44s +[2024.01.21-14.15.38:298][ 1]LogAssetRegistry: AssetRegistryGather time 6.9790s: AssetDataDiscovery 3.4544s, AssetDataGather 3.4556s, StoreResults 0.0690s. +[2024.01.21-14.15.38:472][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) +[2024.01.21-14.15.38:827][ 2]LogD3D12RHI: Cannot end block when stack is empty +[2024.01.21-14.15.40:913][161]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.15.47:509][723]AssetReimport: New page: Detailed File System Changes from 16:15:47 +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png' has been created. +[2024.01.21-14.15.56:935][728]AssetReimport: New page: Outstanding source content changes 18:15:56 +[2024.01.21-14.15.56:943][728]LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.15.57:046][729]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png] +[2024.01.21-14.15.57:047][729]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png) +[2024.01.21-14.15.57:111][729]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:204][730]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png] +[2024.01.21-14.15.57:214][730]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png) +[2024.01.21-14.15.57:263][730]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:314][731]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png] +[2024.01.21-14.15.57:315][731]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png) +[2024.01.21-14.15.57:346][731]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:383][732]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png] +[2024.01.21-14.15.57:385][732]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png) +[2024.01.21-14.15.57:402][732]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:432][733]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png] +[2024.01.21-14.15.57:432][733]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png) +[2024.01.21-14.15.57:444][733]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:446][733]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png] +[2024.01.21-14.15.57:447][733]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png) +[2024.01.21-14.15.57:467][733]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:482][734]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png] +[2024.01.21-14.15.57:485][734]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png) +[2024.01.21-14.15.57:509][734]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:523][735]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png] +[2024.01.21-14.15.57:525][735]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png) +[2024.01.21-14.15.57:547][735]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:560][736]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png] +[2024.01.21-14.15.57:561][736]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png) +[2024.01.21-14.15.57:582][736]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:622][737]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.15.57:692][737]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.005484 seconds +[2024.01.21-14.15.57:773][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted +[2024.01.21-14.15.57:773][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXKnittedCC4E40CC45E4CDABA9081ABF0A5771DB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset' +[2024.01.21-14.15.57:801][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim +[2024.01.21-14.15.57:801][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXDenimAB29C3504572A2F3AA1CC7AB6DFF58F6.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset' +[2024.01.21-14.15.57:812][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth +[2024.01.21-14.15.57:813][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXCloth4E15C0414028C55DDA95B89E40B9C88A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset' +[2024.01.21-14.15.57:820][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather +[2024.01.21-14.15.57:820][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeatherFB7E452C4DAD36EA78D52C8437A38CED.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset' +[2024.01.21-14.15.57:829][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles +[2024.01.21-14.15.57:829][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXTiles66FDC29042F0754B2A2CDFAF485D5457.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset' +[2024.01.21-14.15.57:841][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks +[2024.01.21-14.15.57:842][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXBricks8EC8834F4052B49BBEF9FB8233C5B50A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset' +[2024.01.21-14.15.57:846][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Textures/TXWood" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset" SILENT=true +[2024.01.21-14.15.57:865][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood +[2024.01.21-14.15.57:865][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodCD1CB5C64ECCCF4A22151CBF78816E81.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset' +[2024.01.21-14.15.57:873][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2 +[2024.01.21-14.15.57:873][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather2757149E140D255DE329BBFA88BC1C7A8.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset' +[2024.01.21-14.15.57:882][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWoodenPlanks +[2024.01.21-14.15.57:883][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodenPlanks7754BC4849D4CBE1CB8C139AF37C432A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset' +[2024.01.21-14.15.57:893][737]LogFileHelpers: InternalPromptForCheckoutAndSave took 271 ms +[2024.01.21-14.15.57:905][738]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXKnitted.TXKnitted +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXDenim.TXDenim +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXCloth.TXCloth +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather.TXLeather +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXTiles.TXTiles +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXBricks.TXBricks +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWood.TXWood +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather2.TXLeather2 +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWoodenPlanks.TXWoodenPlanks +[2024.01.21-14.15.58:202][769]LogSlate: Window 'Message Log' being destroyed +[2024.01.21-14.15.58:209][769]LogSlate: Window 'Message Log' being destroyed +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXKnitted from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXDenim from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXCloth from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXLeather from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXTiles from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXBricks from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXWood from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXLeather2 from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXWoodenPlanks from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png. +[2024.01.21-14.16.02:009][ 87]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.264 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3622 files in 5199 folders with total size 279 MiB. +[2024.01.21-14.16.07:654][625]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.21-14.16.07:662][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.16.07:662][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.16.07:698][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.16.07:699][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.16.07:703][625]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2024.01.21-14.16.07:732][625]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] diff --git a/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CrashContext.runtime-xml b/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CrashContext.runtime-xml new file mode 100644 index 0000000..f5d940a --- /dev/null +++ b/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CrashContext.runtime-xml @@ -0,0 +1,284 @@ + + + + 3 + 0C148CD94C5353359DFA0886A5E31AB0 + UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000 + false + true + false + Stall + UAssetEditorSubsystem::OpenEditorForAsset + + Attended + 1644 + 171 + false + false + true + false + UE-CharaCreator + UnrealEditor + Development + + WindowsEditor + Win64 [Windows 10 (22H2) [10.0.19045.3930] 64b] + Windows + Editor + Vanilla + + 5.3.2-29314046+++UE5+Release-5.3 + 5.3.2-29314046+++UE5+Release-5.3 + CommandLineRemoved + 0 + en-150 + ++UE5+Release-5.3-CL-29314046 + **UE5*Release-5.3-CL-29314046-Win64-Development + true + false + + D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ + D:/Epic Games/UE_5.3/ + 583989464419A262F3C29F86FB93FD50 + 583989464419a262f3c29f86fb93fd50 + ffd9b84f675742ebbfb609d9f094a16c + + Sent in the unattended mode + Layout="StandaloneToolkit" Label="Player_UI" Content=SNullWidge + 0 + + 6 + 12 + 1 + AuthenticAMD + AMD Ryzen 5 3600 6-Core Processor + NVIDIA GeForce RTX 2060 + Windows 10 (22H2) [10.0.19045.3930] + + 17105821696 + 25427320832 + 4096 + 16 + 8664379392 + 10740510720 + 2482622464 + 2482626560 + 4983488512 + 5140377600 + 0 + 0 + 0 + 0 + + UnrealEditor-Kismet 0x00007ffce5840000 + 7eda5d UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 865203 UnrealEditor-Kismet 0x00007ffce5840000 + 79137e UnrealEditor-Kismet 0x00007ffce5840000 + 20162e UnrealEditor-Kismet 0x00007ffce5840000 + 229c83 UnrealEditor-Kismet 0x00007ffce5840000 + 2178c9 UnrealEditor-Kismet 0x00007ffce5840000 + 24f831 UnrealEditor-UMGEditor 0x00000246e5fc0000 + 2d0770 UnrealEditor-UMGEditor 0x00000246e5fc0000 + 3adc2 UnrealEditor-AssetTools 0x00007ffcddf20000 + 12105e UnrealEditor-UnrealEd 0x00007ffce7470000 + 12f2bad UnrealEditor-UnrealEd 0x00007ffce7470000 + 12f3266 UnrealEditor-UnrealEd 0x00007ffce7470000 + 12f2fcf UnrealEditor-ContentBrowserAssetDataSource 0x0000024684a10000 + 702a3 UnrealEditor-ContentBrowserAssetDataSource 0x0000024684a10000 + 70608 UnrealEditor-ContentBrowserAssetDataSource 0x0000024684a10000 + 49fdd UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 30225a UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 2bfaa1 UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 1f396b UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 19ffe7 UnrealEditor-ContentBrowser 0x00007ffcd7730000 + e3904 UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 20baad UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 1f4473 UnrealEditor-Slate 0x00007ffd0d910000 + 10efc UnrealEditor-Slate 0x00007ffd0d910000 + 7c431 UnrealEditor-Slate 0x00007ffd0d910000 + 6a3cf UnrealEditor-Slate 0x00007ffd0d910000 + 5d5b5 UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 47d5b UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 2b83f UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 4ab29 UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 232e3 USER32 0x00007ffd8d6d0000 + e858 USER32 0x00007ffd8d6d0000 + e299 UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 4c226 UnrealEditor 0x00007ff7db6f0000 + 76f2 UnrealEditor 0x00007ff7db6f0000 + 2d28c UnrealEditor 0x00007ff7db6f0000 + 2d37a UnrealEditor 0x00007ff7db6f0000 + 30854 UnrealEditor 0x00007ff7db6f0000 + 46984 UnrealEditor 0x00007ff7db6f0000 + 49d7a KERNEL32 0x00007ffd8bf30000 + 17344 ntdll 0x00007ffd8dd90000 + 526b1 + E7E71E2E3DDDFDB449C8457E0647800A6208AEC1 + + + UnrealEditor-Kismet 0x00007ffce5840000 + 7eda5d UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 7ec0ca UnrealEditor-Kismet 0x00007ffce5840000 + 865203 UnrealEditor-Kismet 0x00007ffce5840000 + 79137e UnrealEditor-Kismet 0x00007ffce5840000 + 20162e UnrealEditor-Kismet 0x00007ffce5840000 + 229c83 UnrealEditor-Kismet 0x00007ffce5840000 + 2178c9 UnrealEditor-Kismet 0x00007ffce5840000 + 24f831 UnrealEditor-UMGEditor 0x00000246e5fc0000 + 2d0770 UnrealEditor-UMGEditor 0x00000246e5fc0000 + 3adc2 UnrealEditor-AssetTools 0x00007ffcddf20000 + 12105e UnrealEditor-UnrealEd 0x00007ffce7470000 + 12f2bad UnrealEditor-UnrealEd 0x00007ffce7470000 + 12f3266 UnrealEditor-UnrealEd 0x00007ffce7470000 + 12f2fcf UnrealEditor-ContentBrowserAssetDataSource 0x0000024684a10000 + 702a3 UnrealEditor-ContentBrowserAssetDataSource 0x0000024684a10000 + 70608 UnrealEditor-ContentBrowserAssetDataSource 0x0000024684a10000 + 49fdd UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 30225a UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 2bfaa1 UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 1f396b UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 19ffe7 UnrealEditor-ContentBrowser 0x00007ffcd7730000 + e3904 UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 20baad UnrealEditor-ContentBrowser 0x00007ffcd7730000 + 1f4473 UnrealEditor-Slate 0x00007ffd0d910000 + 10efc UnrealEditor-Slate 0x00007ffd0d910000 + 7c431 UnrealEditor-Slate 0x00007ffd0d910000 + 6a3cf UnrealEditor-Slate 0x00007ffd0d910000 + 5d5b5 UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 47d5b UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 2b83f UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 4ab29 UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 232e3 USER32 0x00007ffd8d6d0000 + e858 USER32 0x00007ffd8d6d0000 + e299 UnrealEditor-ApplicationCore 0x00007ffd52e00000 + 4c226 UnrealEditor 0x00007ff7db6f0000 + 76f2 UnrealEditor 0x00007ff7db6f0000 + 2d28c UnrealEditor 0x00007ff7db6f0000 + 2d37a UnrealEditor 0x00007ff7db6f0000 + 30854 UnrealEditor 0x00007ff7db6f0000 + 46984 UnrealEditor 0x00007ff7db6f0000 + 49d7a KERNEL32 0x00007ffd8bf30000 + 17344 ntdll 0x00007ffd8dd90000 + 526b1 + true + + 4228 + GameThread + + + 638414433750130000 + 1 + AMD Ryzen 5 3600 6-Core Processor + 1.0 + + + 1 + false + 0 + 0 + + + WindowsNo errors + false + true + false + true + false + true + false + true + D3D12 + NVIDIA GeForce RTX 2060 + 516.94 + 31.0.15.1694 + 7-21-2022 + SM6 + NVIDIA + 1F08 + WindowsEditor + true + + + + { "Version": 20, "VersionName": "2023.0.4", "FriendlyName": "Bridge" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "FastBuild Controller" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Enhanced Input" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mesh Painting" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "TraceUtilities" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "XGE Controller" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "MsQuic Runtime Plugin" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "RigVM" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" } + { "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Tests" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Framework" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" } + { "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chaos Cloth" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Chaos Cloth Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Fracture" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Localizable Message" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Struct Utils" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Tool Presets" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Sharing" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "CLion Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "CodeLite Integration" } + { "Version": 14, "VersionName": "1.4", "FriendlyName": "Git" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Dump GPU Services" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "KDevelop Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "10X Editor Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Compiler-only Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Perforce" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "PIX for Windows GPU Capture Plugin" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Utilities" } + { "Version": 80, "VersionName": "1.8.0", "FriendlyName": "Plastic SCM" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Node" } + { "Version": 2, "VersionName": "1.7", "FriendlyName": "Rider Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Launcher Chunk Installer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "RenderDoc Plugin" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Trace Data Filtering" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Data" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" } + { "Version": 30004, "VersionName": "3.0.4", "FriendlyName": "Animation Compression Library" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Modifier Library" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blendspace Motion Analysis" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig Spline" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "IK Rig" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" } + { "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "Android Media Player" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" } + { "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Blueprint C++ Header Preview" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Changelist Reviews" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" } + { "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "EditorDebugTools" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Engine Asset Definitions" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayTagsEditor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Editor Scripting Utilities" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Mac Graphics Switching" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Wizard for mobile packaging scenarios" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Material Analyzer" } + { "Version": 1, "VersionName": "0.1", "FriendlyName": "Modeling Tools Editor Mode" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Anim Tools" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "SpeedTree Importer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Browser" } + { "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "World Partition HLOD Utilities" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" } + { "Version": 1, "VersionName": "1.0", "FriendlyName": "Portable Object File Data Source" } + + diff --git a/CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-30DE15244EFC8AE42FFD9EA8018963ED/CrashReportClient.ini b/CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CrashReportClient.ini similarity index 100% rename from CharaCreator/Saved/Config/CrashReportClient/UECC-Windows-30DE15244EFC8AE42FFD9EA8018963ED/CrashReportClient.ini rename to CharaCreator/Saved/Crashes/UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA_0000/CrashReportClient.ini diff --git a/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log b/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log deleted file mode 100644 index 96ca1ed..0000000 --- a/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.18-19.56.10.log +++ /dev/null @@ -1,5634 +0,0 @@ -Log file open, 01/18/24 21:30:12 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=13736) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: CharaCreator -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" -LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 10.116866 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-736716674A1D6F2F368DAB8023F0BB89 - Session CrashGUID >==================================================== -LogConfig: Display: Loading TVOS ini files took 0.04 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds -LogConfig: Display: Loading IOS ini files took 0.04 seconds -LogConfig: Display: Loading Mac ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Android ini files took 0.04 seconds -LogConfig: Display: Loading Linux ini files took 0.05 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading Windows ini files took 0.02 seconds -LogAssetRegistry: Display: Asset registry cache read as 16.6 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.18-19.30.19:000][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.18-19.30.19:000][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] -[2024.01.18-19.30.19:004][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.PathTracing:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.MSAACount:4]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2024.01.18-19.30.19:018][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.DBuffer:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.18-19.30.19:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.18-19.30.19:025][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.18-19.30.19:026][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.18-19.30.19:026][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.18-19.30.19:091][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.18-19.30.19:100][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.18-19.30.19:100][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.18-19.30.19:183][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.18-19.30.19:183][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.18-19.30.19:183][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.18-19.30.19:385][ 0]LogD3D12RHI: Aftermath initialized -[2024.01.18-19.30.19:385][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2024.01.18-19.30.19:385][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) -[2024.01.18-19.30.19:800][ 0]LogD3D12RHI: Driver Date: 7-21-2022 -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2024.01.18-19.30.19:854][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2024.01.18-19.30.19:854][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.18-19.30.19:854][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.18-19.30.19:867][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.18-19.30.19:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.18-19.30.19:892][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.18-19.30.19:896][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.18-19.30.19:920][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.18-19.30.19:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.18-19.30.19:920][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.18-19.30.19:934][ 0]LogInit: Computer: DESKTOP-G72JM0I -[2024.01.18-19.30.19:934][ 0]LogInit: User: egonh -[2024.01.18-19.30.19:934][ 0]LogInit: CPU Page size=4096, Cores=6 -[2024.01.18-19.30.19:934][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.18-19.30.19:939][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) -[2024.01.18-19.30.19:939][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.18-19.30.19:939][ 0]LogMemory: Process Physical Memory: 490.36 MB used, 500.38 MB peak -[2024.01.18-19.30.19:939][ 0]LogMemory: Process Virtual Memory: 473.96 MB used, 473.96 MB peak -[2024.01.18-19.30.19:939][ 0]LogMemory: Physical Memory: 7264.78 MB used, 9048.61 MB free, 16313.38 MB total -[2024.01.18-19.30.19:939][ 0]LogMemory: Virtual Memory: 11051.66 MB used, 12941.73 MB free, 23993.38 MB total -[2024.01.18-19.30.19:939][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.18-19.30.19:945][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.18-19.30.20:140][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.18-19.30.20:152][ 0]LogInit: Using OS detected language (et-EE). -[2024.01.18-19.30.20:152][ 0]LogInit: Using OS detected locale (en-150). -[2024.01.18-19.30.20:301][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. -[2024.01.18-19.30.20:315][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). -[2024.01.18-19.30.21:086][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). -[2024.01.18-19.30.21:485][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.18-19.30.21:485][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.18-19.30.24:950][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.18-19.30.24:950][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.18-19.30.24:950][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.18-19.30.24:950][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.18-19.30.24:950][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.18-19.30.24:950][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2024.01.18-19.30.24:951][ 0]LogWindows: Attached monitors: -[2024.01.18-19.30.24:951][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.18-19.30.24:951][ 0]LogWindows: Found 1 attached monitors. -[2024.01.18-19.30.24:951][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.18-19.30.24:951][ 0]LogRHI: RHI Adapter Info: -[2024.01.18-19.30.24:951][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 -[2024.01.18-19.30.24:951][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) -[2024.01.18-19.30.24:951][ 0]LogRHI: Driver Date: 7-21-2022 -[2024.01.18-19.30.26:414][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. -Please install the latest driver version or switch to a different rendering API. - -Would you like to visit the following URL to download the driver? - -https://www.nvidia.com/en-us/geforce/drivers/ - -NVIDIA GeForce RTX 2060 -Installed: 516.94 -Minimum required: 527.27 -[2024.01.18-19.30.26:414][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") -[2024.01.18-19.30.26:414][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. -[2024.01.18-19.30.26:451][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2024.01.18-19.30.26:572][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Bindless resources are supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2024.01.18-19.30.26:575][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2024.01.18-19.30.26:663][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) -[2024.01.18-19.30.26:663][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) -[2024.01.18-19.30.26:664][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) -[2024.01.18-19.30.26:724][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2024.01.18-19.30.26:724][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. -[2024.01.18-19.30.26:726][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) -[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: Async texture creation enabled -[2024.01.18-19.30.26:726][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2024.01.18-19.30.27:089][ 0]LogVRS: Current RHI supports Variable Rate Shading -[2024.01.18-19.30.27:454][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' -[2024.01.18-19.30.27:454][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.18-19.30.27:883][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.18-19.30.27:883][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.18-19.30.27:883][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.18-19.30.27:966][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.18-19.30.28:048][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.18-19.30.28:091][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.18-19.30.28:127][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.18-19.30.28:211][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.18-19.30.28:262][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.18-19.30.29:171][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.18-19.30.29:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.18-19.30.29:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.18-19.30.29:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.18-19.30.29:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.18-19.30.29:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.18-19.30.29:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.18-19.30.29:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.18-19.30.29:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.18-19.30.29:687][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.18-19.30.30:189][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.18-19.30.32:246][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.18-19.30.32:381][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.18-19.30.32:391][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.18-19.30.32:391][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.18-19.30.32:474][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.18-19.30.32:475][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.18-19.30.32:761][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.18-19.30.32:900][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. -[2024.01.18-19.30.32:901][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.20ms. RandomReadSpeed=17.16MBs, RandomWriteSpeed=159.68MBs. Assigned SpeedClass 'Local' -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.18-19.30.32:902][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.18-19.30.33:379][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/23820/). -[2024.01.18-19.30.33:379][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/A0F2C9FC4CFCFA9739C3B6B6D522B670/'. -[2024.01.18-19.30.33:379][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.18-19.30.33:401][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. -[2024.01.18-19.30.50:129][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.18-19.30.50:130][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.18-19.30.50:276][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.18-19.30.54:111][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.18-19.30.54:201][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.18-19.30.55:942][ 0]LogAssetRegistry: FAssetRegistry took 0.1617 seconds to start up -[2024.01.18-19.30.55:945][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.18-19.30.56:370][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.18-19.31.28:500][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.18-19.31.28:600][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.18-19.31.28:600][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA14C00][00000518FEDE2800 66] GlobalDefaults, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16200][00000518FEDE5000 66] Windows, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16400][00000518E0885000 66] WindowsEditor, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16600][00000518F5BAA000 66] WindowsServer, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16800][00000518FD672800 66] WindowsClient, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16A00][000005190EDE0000 66] IOS, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16C00][000005190EDE2800 66] iPadAir2, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA16E00][000005190EDE5000 66] IPadPro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17000][000005190EDE7800 66] iPadAir3, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17200][000005190EDEA000 66] iPadAir4, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17400][000005190EDEC800 66] iPadAir5, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17600][000005190EDF0000 66] iPadMini4, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17800][000005190EDF2800 66] iPadMini5, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17A00][000005190EDF5000 66] iPadMini6, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17C00][000005190EDF7800 66] iPhone6S, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA17E00][000005190EDFA000 66] iPhone7, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18000][000005190EDFC800 66] iPodTouch7, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18200][000005190EFB0000 66] iPhone6SPlus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18400][000005190EFB2800 66] iPhone7Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18600][000005190EFB5000 66] iPhoneSE, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18800][000005190EFB7800 66] iPhone8, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18A00][000005190EFBA000 66] iPhone8Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18C00][000005190EFBC800 66] iPhoneX, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA18E00][000005190EFC0000 66] iPhoneXS, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19000][000005190EFC2800 66] iPhoneXSMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19200][000005190EFC5000 66] iPhoneXR, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19400][000005190EFC7800 66] iPhone11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19600][000005190EFCA000 66] iPhone11Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19800][000005190EFCC800 66] iPhone11ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19A00][000005190EFD0000 66] iPhoneSE2, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19C00][000005190EFD2800 66] iPhone12Mini, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA19E00][000005190EFD5000 66] iPhone12, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A000][000005190EFD7800 66] iPhone12Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A200][000005190EFDA000 66] iPhone12ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A400][000005190EFDC800 66] iPhone13Mini, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A600][000005190EFE0000 66] iPhone13, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1A800][000005190EFE2800 66] iPhone13Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AA00][000005190EFE5000 66] iPhone13ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AC00][000005190EFE7800 66] iPhoneSE3, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1AE00][000005190EFEA000 66] iPhone14, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B000][000005190EFEC800 66] iPhone14Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B200][000005190EFF0000 66] iPhone14Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B400][000005190EFF2800 66] iPhone14ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B600][000005190EFF5000 66] iPhone15, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1B800][000005190EFF7800 66] iPhone15Plus, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BA00][000005190EFFA000 66] iPhone15Pro, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BC00][000005190EFFC800 66] iPhone15ProMax, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1BE00][000005190F010000 66] iPadPro105, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C000][000005190F012800 66] iPadPro129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C200][000005190F015000 66] iPadPro97, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C400][000005190F017800 66] iPadPro2_129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C600][000005190F01A000 66] iPad5, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1C800][000005190F01C800 66] iPad6, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CA00][000005190F020000 66] iPad7, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CC00][000005190F022800 66] iPad8, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1CE00][000005190F025000 66] iPad9, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D000][000005190F027800 66] iPad10, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D200][000005190F02A000 66] iPadPro11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D400][000005190F02C800 66] iPadPro2_11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D600][000005190F030000 66] iPadPro3_11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1D800][000005190F032800 66] iPadPro4_11, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DA00][000005190F035000 66] iPadPro3_129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DC00][000005190F037800 66] iPadPro4_129, -[2024.01.18-19.31.29:051][ 0]LogDeviceProfileManager: [000005190EA1DE00][000005190F03A000 66] iPadPro5_129, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E000][000005190F03C800 66] iPadPro6_129, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E200][000005190F040000 66] AppleTV, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E400][000005190F042800 66] AppleTV4K, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E600][000005190F045000 66] AppleTV2_4K, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1E800][000005190F047800 66] TVOS, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EA00][000005190F04A000 66] Mac, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EC00][000005190F04C800 66] MacEditor, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1EE00][000005190F050000 66] MacClient, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F000][000005190F052800 66] MacServer, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F200][000005190F055000 66] Linux, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F400][000005190F057800 66] LinuxEditor, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F600][000005190F05A000 66] LinuxArm64Editor, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1F800][000005190F05C800 66] LinuxArm64, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FA00][000005190F070000 66] LinuxClient, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FC00][000005190F072800 66] LinuxArm64Client, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190EA1FE00][000005190F075000 66] LinuxServer, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190E49F600][000005190F077800 66] LinuxArm64Server, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [00000518F5975800][000005190F07A000 66] Android, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080000][000005190F07C800 66] Android_Preview_OpenGL, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080200][000005190F090000 66] Android_Preview_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080400][000005190F092800 66] Android_Low, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080600][000005190F095000 66] Android_Mid, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080800][000005190F097800 66] Android_High, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080A00][000005190F09A000 66] Android_Default, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080C00][000005190F09C800 66] Android_Adreno4xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F080E00][000005190F0A0000 66] Android_Adreno5xx_Low, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081000][000005190F0A2800 66] Android_Adreno5xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081200][000005190F0A5000 66] Android_Adreno6xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081400][000005190F0A7800 66] Android_Adreno6xx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081600][000005190F0AA000 66] Android_Adreno7xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081800][000005190F0AC800 66] Android_Adreno7xx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081A00][000005190F0B0000 66] Android_Mali_T6xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081C00][000005190F0B2800 66] Android_Mali_T7xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F081E00][000005190F0B5000 66] Android_Mali_T8xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082000][000005190F0B7800 66] Android_Mali_G71, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082200][000005190F0BA000 66] Android_Mali_G72, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082400][000005190F0BC800 66] Android_Mali_G72_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082600][000005190F0C0000 66] Android_Mali_G76, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082800][000005190F0C2800 66] Android_Mali_G76_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082A00][000005190F0C5000 66] Android_Mali_G77, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082C00][000005190F0C7800 66] Android_Mali_G77_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F082E00][000005190F0CA000 66] Android_Mali_G78, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083000][000005190F0CC800 66] Android_Mali_G78_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083200][000005190F0D0000 66] Android_Mali_G710, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083400][000005190F0D2800 66] Android_Mali_G710_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083800][000005190F0D5000 66] Android_Mali_G7xx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083A00][000005190F0D7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083C00][000005190F0DA000 66] Android_Xclipse_920, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F083E00][000005190F0DC800 66] Android_Xclipse_920_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084200][000005190D870000 66] Android_Vulkan_SM5, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084400][000005190D872800 66] Android_PowerVR_G6xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084600][000005190D875000 66] Android_PowerVR_GT7xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084800][000005190D877800 66] Android_PowerVR_GE8xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084A00][000005190D87A000 66] Android_PowerVR_GM9xxx, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084C00][000005190D87C800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F084E00][000005190D880000 66] Android_TegraK1, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085000][000005190D882800 66] Android_Unknown_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085200][000005190D885000 66] Oculus_Quest, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085400][000005190D887800 66] Oculus_Quest2, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085600][000005190D88A000 66] Meta_Quest_Pro, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085800][000005190D88C800 66] Meta_Quest_3, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085A00][000005190D8A0000 66] HoloLens, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: [000005190F085C00][000005190D8A2800 66] MagicLeap_Vulkan, -[2024.01.18-19.31.29:052][ 0]LogDeviceProfileManager: Active device profile: [000005190EA16400][00000518E0885000 66] WindowsEditor -[2024.01.18-19.31.29:052][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.18-19.31.29:090][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.18-19.31.29:102][ 0]LogShaderCompilers: Display: Shader autogen file written: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.18-19.31.30:075][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.18-19.31.30:084][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") -[2024.01.18-19.31.30:188][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' -[2024.01.18-19.31.30:188][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] -[2024.01.18-19.31.31:974][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.18-19.31.37:378][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208DC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B55D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670B47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCCE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B58A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E5451F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_08362DBD52BECB4E0FD5ABE86EFB06D7AA93F64EA52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0A7E31616FF6F0D1209746E91849EC74F613AA5E3591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670BB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_003447369B0825724902E7C3E48E452FF4B160F016C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_05691E8B79C703518C711A3270BF812967ADCFFF0EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_0517EB8CB40B8A65052186B653019754368D101DBCC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208D41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_050635A590B5A8E2714CF6ACAD0246C5D419E545174BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984AD424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B518CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B526DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_05691E8B79C703518C711A3270BF812967ADCFFF011D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B523AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B573C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CCE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0D694188852AEC46568FAF0AF1AAE78FE4556CC0E0074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B534F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AEA09AAE032894C0CA16740B20A6CEFDB309B6F2B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984ADFAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0A11C87AD7A44E3C1D703A9F7E23CF5E465363A2096E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194EDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipeline03447369B0825724902E7C3E48E452FF4B160F01_VelocityPipeline13A1421E3FA6521B73FB379DA09ED7BBEB17D12A_DepthNoPixelPipelineAEA09AAE032894C0CA16740B20A6CEFDB309B6F2_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactoryE83A012BBF82EB9B946E25641ABC9B867CB5713E4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory66CD275A6665FBB1586D831C270F3BB306986153_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE2699101414144444144414441414141414444474010101010101314544441433140101340101014244645121414141424024141414141413133044444437241444444444044444444444444444444341414141424140444444444444243414141414151010003131313123313143434143413142312144404444413131313144403101010151010101010113161656434343434116161616161666243161616161303434344414444444441415151510103001013115161616166244444444444400040404040404040404040404040434343434344444444444444444040404040404044444444404040404444444444444444344444444241442141444444424141414441444141414141414131313131313131444344444444414141414141414141414141434343444444444444434440444141414144414141414141434141414441414141444441444141414133444424444441414143234141414141314141414241234342424242424241434343414341414441414131313134324441414124414131313444444341414121212424213144444444444212222614114221012121212124344444444444404141510151015304341013314146001444444510110151515151616161616101010101015052421316161616161131316260101110044313131413143411014101010101010101010151010101010103044510110101010101010101010101010101010101010101010106001404044414040421213131344141010101016101010101010101310100024313131416161611010161646421413131312121212121212121414444444444414024444442121212121212121212121213121212121212121212121412121212121212121214344314110131313131616161616161616023144444444434144414141414242212121212121212121213121212121212121212121212121212121444442424243434341414441414141414444444444444444214421101313131313131616161606010121010101015101210140444444043424044424141315004444444444443434101313133214030404040434144434143314433414331433143414341433141333143314221414131414141343144121644444444440444644444404440444010151015101510111000101010101010101010101010101202232242414131313130301404044414040210101010110101010101010404424241413131000444444444444444444444444444444444444444444444444444444444444444444444444444440444444444434144414141414342414040121213131222222220101010101011010101010404424241414121010101010101010141410101510101010004044444451510101350404341404404040404040404040404040404040434343434343434444434343434040404040404043434343404040404444424244443444444444424221414141444444424141414341414141414141313131313131314141444344444444414141414141414141414141434343444444444444434440444141414144414141414141434141414441414141444441414141314143214444444441412143434141413141414141412241434342424242424241434343414341414441313131313144424441214144313131414444444341212121212431414144444444010151515151515151515151010101010101010101515151510101015101510151015101510151010101010101015101615101510151015101510151015101510151015101313151515151015101510151015101015101510161614441510144510101616171614343101313131313131343242212131414141010101000000011000000130000001300000013000000130000001300000013000000140000000C00000013000000130000000D000000090000001400000010000000100000000800000009000000080000002500000010000000100000001300000009000000080000000800000010000000100000001000000010000000100000000800000008000000080000001000000010000000D8000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000140000001000000008000000080000000800000014000000140000001300000008000000100000000800000008000000080000000800000008000000080000001300000010000000140000000800000012000000130000001300000013000000130000001300000013000000130000000D0000001300000008000000100000001100000009000000080000000900000008000000080000001700000009000000080000000900000008000000090000000800000009000000080000000C000000090000000800000009000000090000000900000009000000090000000900000009000000080000000800000008000000080000000800000013000000100000001000000010000000170000001000000010000000100000001000000009000000090000000900000009000000100000001000000010000000100000001000000010000000080000001A00000014000000280000000D000000440000000B0000000B00000013000000130000000900000009000000090000001400000008000000100000000D0000000C0000001000000008000000080000002D00000010000000100000001000000010000000100000001000000010000000090000000900000008000000080000000800000008000000130000000E0000000900000009000000090000000900000009000000090000000900000009000000090000000900000009000000090000000C000000080000000A0000000C00000013000000100000001000000010000000100000001000000010000000100000000D0000000F00000009000000080000000900000008000000090000000C00000008000000130000001300000026000000100000000F000000140000000900000009000000090000000900000009000000100000001D000000130000001300000013000000130000001300000009000000080000000C00000008000000090000000800000009000000080000001400000014000000080000001000000009000000080000001300000008000000100000000800000008000000100000001000000041010000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000140000001000000010000000100000001000000009000000433AFC833894B7681A1D3DDBA35F7F5A9509A89900000000000000000000000000000000000000006E2AD9D86FE73F9DF5783D7E68BD0915331357DA_001_101_5; -[2024.01.18-19.31.37:420][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material. -[2024.01.18-19.31.38:745][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling. -[2024.01.18-19.31.38:827][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling. -[2024.01.18-19.32.38:366][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.463 and deleted 129 files with total size 0 MiB and 128 empty folders. Scanned 3118 files in 4513 folders with total size 212 MiB. -[2024.01.18-19.34.01:212][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling. -[2024.01.18-19.34.01:248][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.18-19.34.02:679][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.18-19.34.02:679][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.18-19.34.13:298][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.18-19.34.13:298][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.18-19.34.13:444][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. -[2024.01.18-19.34.13:444][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. -[2024.01.18-19.34.13:444][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.18-19.34.13:520][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.18-19.34.13:520][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.18-19.34.13:521][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console -[2024.01.18-19.34.14:808][ 0]LogSlate: Border -[2024.01.18-19.34.14:808][ 0]LogSlate: BreadcrumbButton -[2024.01.18-19.34.14:808][ 0]LogSlate: Brushes.Title -[2024.01.18-19.34.14:808][ 0]LogSlate: Default -[2024.01.18-19.34.14:808][ 0]LogSlate: Icons.Save -[2024.01.18-19.34.14:808][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.18-19.34.14:808][ 0]LogSlate: ListView -[2024.01.18-19.34.14:808][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.18-19.34.14:808][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.18-19.34.14:808][ 0]LogSlate: TableView.DarkRow -[2024.01.18-19.34.14:808][ 0]LogSlate: TableView.Row -[2024.01.18-19.34.14:808][ 0]LogSlate: TreeView -[2024.01.18-19.34.15:140][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.18-19.34.22:559][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.18-19.34.22:675][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.18-19.34.22:921][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 367 ms -[2024.01.18-19.34.23:121][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.18-19.34.23:121][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.18-19.34.23:121][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.18-19.34.24:551][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3364314445AC8E65E13AC3967DB38531 | Instance: 145A7BD84830BE7FB55567B46CF4B72A (DESKTOP-G72JM0I-23820). -[2024.01.18-19.34.30:004][ 0]LogPython: Using Python 3.9.7 -[2024.01.18-19.34.33:269][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.18-19.34.33:362][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.18-19.34.34:289][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.18-19.34.34:383][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.18-19.34.34:397][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' -[2024.01.18-19.34.39:057][ 0]SourceControl: Revision control is disabled -[2024.01.18-19.34.39:090][ 0]LogUProjectInfo: Found projects: -[2024.01.18-19.34.39:222][ 0]SourceControl: Revision control is disabled -[2024.01.18-19.34.41:772][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.18-19.34.42:458][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.18-19.34.42:735][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.18-19.34.42:735][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.18-19.34.45:621][ 0]LogCollectionManager: Loaded 0 collections in 0.001364 seconds -[2024.01.18-19.34.45:630][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.01s -[2024.01.18-19.34.45:643][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.01s -[2024.01.18-19.34.45:645][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s -[2024.01.18-19.34.50:831][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (3.51s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 2662ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. -[2024.01.18-19.34.50:963][ 0]LogEngine: Initializing Engine... -[2024.01.18-19.34.51:320][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 8, Num Recent Asset Editors = 7 -[2024.01.18-19.34.51:434][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.18-19.34.52:097][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.18-19.34.52:406][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.34.52:519][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.34.52:901][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.18-19.34.53:225][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.18-19.34.53:249][ 0]LogInit: Texture streaming: Enabled -[2024.01.18-19.34.53:418][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.18-19.34.53:490][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.18-19.34.53:605][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.18-19.34.53:621][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.18-19.34.53:628][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.18-19.34.53:629][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.18-19.34.53:653][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.18-19.34.53:654][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.34.53:679][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.34.53:679][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.34.53:695][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.34.53:803][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.34.53:841][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.34.53:868][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.34.53:883][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.34.53:883][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.34.53:885][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.18-19.34.53:885][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.18-19.34.53:887][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.18-19.34.53:887][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.18-19.34.53:887][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.18-19.34.53:913][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1 -[2024.01.18-19.34.54:114][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.18-19.34.54:247][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.18-19.34.54:252][ 0]LogInit: Transaction tracking system initialized -[2024.01.18-19.34.54:528][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.18-19.34.54:528][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.18-19.34.54:530][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002624 seconds (Found 134 uncontrolled assets) -[2024.01.18-19.34.54:726][ 0]BlueprintLog: New page: Editor Load -[2024.01.18-19.34.56:162][ 0]LocalizationService: Localization service is disabled -[2024.01.18-19.34.56:443][ 0]TimingProfiler: Initialize -[2024.01.18-19.34.56:469][ 0]TimingProfiler: OnSessionChanged -[2024.01.18-19.34.56:469][ 0]LoadingProfiler: Initialize -[2024.01.18-19.34.56:469][ 0]LoadingProfiler: OnSessionChanged -[2024.01.18-19.34.56:474][ 0]NetworkingProfiler: Initialize -[2024.01.18-19.34.56:483][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.18-19.34.56:483][ 0]MemoryProfiler: Initialize -[2024.01.18-19.34.56:483][ 0]MemoryProfiler: OnSessionChanged -[2024.01.18-19.34.59:050][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.04s -[2024.01.18-19.35.03:498][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.18-19.35.06:148][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.18-19.35.06:235][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.18-19.35.06:383][ 0]SourceControl: Revision control is disabled -[2024.01.18-19.35.06:383][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 315.008 -[2024.01.18-19.35.06:449][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2024.01.18-19.35.06:451][ 0]LightingResults: New page: Lighting Build -[2024.01.18-19.35.06:563][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.6 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin -[2024.01.18-19.35.06:593][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.35.06:720][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.35.06:843][ 0]MapCheck: New page: Map Check -[2024.01.18-19.35.06:843][ 0]LightingResults: New page: Lighting Build -[2024.01.18-19.35.07:385][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.18-19.35.07:913][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 33.55ms -[2024.01.18-19.35.09:321][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.grayscale-black-white-check-plaid-seamless-pattern-vector-25055005 (BGRA8, 434x469 x1x1x1) (Required Memory Estimate: 6.015396 MB), EncodeSpeed: Fast -[2024.01.18-19.35.09:355][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/TPG0063AB.TPG0063AB (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 118.568359 MB), EncodeSpeed: Fast -[2024.01.18-19.35.09:355][ 0]LogTexture: Display: Building textures: /Game/DevelopedContent/28916666-paint-buckets-color-wheel.28916666-paint-buckets-color-wheel (BGRA8, 1300x975 x1x1x1) (Required Memory Estimate: 37.131821 MB), EncodeSpeed: Fast -[2024.01.18-19.35.09:499][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. -[2024.01.18-19.35.09:511][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.35.09:511][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.35.09:511][ 0]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.35.09:580][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) -[2024.01.18-19.35.09:580][ 0]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.35.09:582][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.35.10:200][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.35.10:221][ 0]LogWorldPartition: Display: WorldPartition initialize took 640 ms -[2024.01.18-19.35.10:855][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.18-19.35.11:061][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.18-19.35.11:087][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.18-19.35.11:104][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 17.4ms to complete. -[2024.01.18-19.35.12:448][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 321.072 -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Total job queries 3,555, among them cache hits 0 (0.00%) -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Tracking 3,555 distinct input hashes that result in 2,543 distinct outputs (71.53%) -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: RAM used: 64.17 MiB of 819.20 MiB budget. Usage: 7.83% -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Shaders Compiled: 3,555 -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Jobs assigned 3,555, completed 3,555 (100%) -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.04 s -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 83.63 s, longest 181.00 s -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Job execution time: average 4.53 s, max 37.78 s -[2024.01.18-19.35.12:448][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 88.16 s, max 185.65 -[2024.01.18-19.35.12:455][ 0]LogShaderCompilers: Display: Shader code size: average 37.77 KiB, min 2.086 KiB, max 162.84 KiB -[2024.01.18-19.35.12:455][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 186.23 s -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Jobs were issued in 375 batches (only local compilation was used), average 9.48 jobs/batch -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Average processing rate: 19.09 jobs/sec -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Total thread time: 1,424.067 s -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Total thread preprocess time: 91.578 s -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 6.43% -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Effective parallelization: 7.65 (times faster than compiling all shaders on one thread). Compare with number of workers: 9 -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FDeferredLightPS - 14.85% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.64% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.89% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.53% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.22% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) -[2024.01.18-19.35.12:456][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:080][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.18-19.35.13:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.13:515][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.13:525][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.13:535][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.35.14:277][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:366][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.18-19.35.14:368][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:385][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.18-19.35.14:385][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:391][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:391][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:423][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:426][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:431][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.18-19.35.14:432][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:436][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:437][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:470][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.18-19.35.14:471][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:475][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:476][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:482][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.18-19.35.14:482][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.18-19.35.14:487][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.18-19.35.16:511][ 0]LogSlate: Took 0.033424 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.35.16:663][ 0]LogSlate: Took 0.019397 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.35.16:683][ 0]LogSlate: Took 0.017921 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.35.16:723][ 0]LogSlate: Took 0.019306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.35.16:821][ 0]LogViewport: Scene viewport resized to 1526x559, mode Windowed. -[2024.01.18-19.35.17:838][ 0]LogSlate: Took 0.266365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.35.18:713][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. -[2024.01.18-19.35.19:488][ 0]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms -[2024.01.18-19.35.20:056][ 0]LogStall: Startup... -[2024.01.18-19.35.20:060][ 0]LogStall: Startup complete. -[2024.01.18-19.35.20:229][ 0]LogLoad: (Engine Initialization) Total time: 328.85 seconds -[2024.01.18-19.35.20:229][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.18-19.35.21:352][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.18-19.35.23:149][ 1]LogPython: registering - -[2024.01.18-19.35.23:160][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.679787 secs -[2024.01.18-19.35.23:579][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 2.61s -[2024.01.18-19.35.24:427][ 2]LogD3D12RHI: Cannot end block when stack is empty -[2024.01.18-19.35.24:721][ 2]LogAssetRegistry: AssetRegistryGather time 44.2145s: AssetDataDiscovery 5.1927s, AssetDataGather 38.8279s, StoreResults 0.1939s. -[2024.01.18-19.35.24:948][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.017240 seconds (updated 0 objects) -[2024.01.18-19.35.40:287][127]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.37.35:452][285]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.37.35:538][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.37.35:538][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.37.35:598][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.37.35:599][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.37.35:657][285]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2024.01.18-19.37.35:712][285]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.18-19.37.37:450][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... -[2024.01.18-19.37.42:720][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.269807s -[2024.01.18-19.37.44:276][285]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 8.830944s (6.830944s overbudget) -[2024.01.18-19.37.46:252][285]LogSlate: Took 0.023598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.37.46:322][285]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2024.01.18-19.37.46:340][285]LogSlate: Took 0.017978 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.23:928][474]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 15098487722644387192 -[2024.01.18-19.39.23:936][474]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.23:947][475]LogSlate: Took 0.000429 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.23:951][475]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.23:953][475]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.23:955][475]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.23:956][475]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.23:958][475]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.23:961][475]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:383][499]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 25 -[2024.01.18-19.39.24:392][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:399][500]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:403][500]LogSlate: Took 0.000452 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:405][500]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:407][500]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:408][500]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:410][500]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:412][500]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:468][501]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.18-19.39.24:474][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:482][502]LogSlate: Took 0.000393 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:487][502]LogSlate: Took 0.000353 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:488][502]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:491][502]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:492][502]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:494][502]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:496][502]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:552][503]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.18-19.39.24:552][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:559][504]LogSlate: Took 0.000472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:564][504]LogSlate: Took 0.000622 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:565][504]LogSlate: Took 0.000444 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:568][504]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:569][504]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:571][504]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:573][504]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:695][509]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 6 -[2024.01.18-19.39.24:697][509]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:704][510]LogSlate: Took 0.000412 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:709][510]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:710][510]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:713][510]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:714][510]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:716][510]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:718][510]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.24:810][513]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 4 -[2024.01.18-19.39.24:811][513]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.39.24:818][514]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.39.24:823][514]LogSlate: Took 0.000504 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.39.24:824][514]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.39.24:826][514]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.39.24:827][514]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.39.24:829][514]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.39.24:832][514]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.39.57:268][530]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.04:076][934]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.10:795][318]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.19:724][909]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.37:155][ 14]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.40:766][236]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.47:446][684]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.53:818][ 56]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.54:791][110]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.57:742][278]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.40.58:885][339]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.06:258][821]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.09:695][ 17]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.10:540][ 64]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.18:046][550]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.41.28:240][193]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.19:598][598]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.23:767][831]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.24:976][899]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.27:670][ 47]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.28:136][ 71]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.29:567][148]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.30:251][184]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.31:737][264]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.32:263][291]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.36:628][557]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.43:412][970]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.44.49:993][383]LogSlate: Window 'Color Picker' being destroyed -[2024.01.18-19.45.58:838][554]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 24041 -[2024.01.18-19.45.58:839][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.45.58:845][555]LogSlate: Took 0.000387 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.45.58:850][555]LogSlate: Took 0.000617 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.18-19.45.58:851][555]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.18-19.45.58:854][555]LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.18-19.45.58:855][555]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.18-19.45.58:857][555]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.18-19.45.58:860][555]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.18-19.46.55:128][548]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.46.55:176][548]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.46.55:240][548]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.012200 seconds -[2024.01.18-19.46.55:499][548]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.46.55:500][548]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI29F030E74AC7028311304086BFFC72D0.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.46.55:607][548]LogFileHelpers: InternalPromptForCheckoutAndSave took 472 ms -[2024.01.18-19.46.55:621][548]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.46.55:622][548]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.46.56:308][589]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.46.56:629][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.01.18-19.47.01:075][902]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.47.01:113][902]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.47.01:113][902]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.47.01:337][902]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 224 ms -[2024.01.18-19.47.01:604][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.47.01:712][902]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:47:01) -[2024.01.18-19.47.02:567][902]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.18-19.47.02:699][902]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.18-19.47.02:782][902]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.03:003][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.220829s) -[2024.01.18-19.47.03:003][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.220897s) -[2024.01.18-19.47.03:027][902]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.18-19.47.03:135][902]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.47.03:183][902]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.47.03:183][902]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.47.03:206][902]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.47.03:206][902]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.47.03:206][902]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.47.03:230][902]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.47.03:255][902]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.47.03:272][902]LogWorldPartition: Display: WorldPartition initialize took 65 ms (total: 706 ms) -[2024.01.18-19.47.03:284][902]LogPlayLevel: PIE: World Init took: (0.162420s) -[2024.01.18-19.47.03:319][902]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.47.03:319][902]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.47.03:319][902]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.47.03:319][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.47.03:321][902]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.47.03:338][902]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.47.03:339][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.47.03:340][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.18-19.47.03:340][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.18-19.47.03:341][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.18-19.47.03:341][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.18-19.47.03:341][902]LogInit: FAudioDevice initialized with ID 2. -[2024.01.18-19.47.03:341][902]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. -[2024.01.18-19.47.03:341][902]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.18-19.47.03:638][902]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.47.03:639][902]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.47.03 -[2024.01.18-19.47.03:816][902]LogWorld: Bringing up level for play took: 0.177010 -[2024.01.18-19.47.03:825][902]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2024.01.18-19.47.04:677][902]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.47.04:677][902]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-5.400003 R=0.000000 -[2024.01.18-19.47.04:766][902]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:815][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.04:816][902]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.05:264][902]PIE: Server logged in -[2024.01.18-19.47.05:264][902]PIE: Play in editor total start time 4.177 seconds. -[2024.01.18-19.47.06:006][902]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x35 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 5% occupied, 96 triangles, StaticMesh_HLOD0_Instancing_3 -[2024.01.18-19.47.07:012][952]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.47.07:012][952]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total job queries 3,665, among them cache hits 2 (0.05%) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Tracking 3,652 distinct input hashes that result in 2,625 distinct outputs (71.88%) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: RAM used: 67.25 MiB of 819.20 MiB budget. Usage: 8.21% -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Shaders Compiled: 3,652 -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Jobs assigned 3,659, completed 3,652 (99.81%) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Average time worker was idle: 15.59 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Time job spent in pending queue: average 81.25 s, longest 181.00 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 37.78 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Job life time (pending + execution): average 85.93 s, max 185.65 -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Shader code size: average 38.291 KiB, min 2.086 KiB, max 162.84 KiB -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 195.63 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Jobs were issued in 415 batches (only local compilation was used), average 8.82 jobs/batch -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Average processing rate: 18.67 jobs/sec -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total thread time: 1,475.43 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Total thread preprocess time: 94.284 s -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Percentage time preprocessing: 6.39% -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Effective parallelization: 7.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FDeferredLightPS - 14.33% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.44% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.72% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.38% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.08% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) -[2024.01.18-19.47.07:013][952]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.47.14:761][609]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.14:768][609]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.14:871][609]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.47.14:896][609]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.14:925][609]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.18-19.47.15:028][609]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.18-19.47.15:034][609]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.15:067][609]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.18-19.47.15:153][609]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.18-19.47.15:208][609]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.18-19.47.15:225][609]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.18-19.47.15:229][609]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.15:604][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.01.18-19.47.15:699][610]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.01.18-19.47.16:479][679]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.47.16:485][679]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.47.16:485][679]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.47.16:588][679]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 102 ms (total: 326 ms) -[2024.01.18-19.47.16:588][679]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.47.16:589][679]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:47:16) -[2024.01.18-19.47.16:589][679]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.16:599][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010239s) -[2024.01.18-19.47.16:599][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.010265s) -[2024.01.18-19.47.16:614][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.01.18-19.47.16:615][679]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.47.16:615][679]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.47.16:616][679]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.47.16:616][679]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.47.16:616][679]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.47.16:616][679]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.47.16:616][679]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.47.16:619][679]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.47.16:619][679]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 709 ms) -[2024.01.18-19.47.16:619][679]LogPlayLevel: PIE: World Init took: (0.004173s) -[2024.01.18-19.47.16:619][679]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.47.16:619][679]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.47.16:619][679]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.47.16:620][679]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.47.16:622][679]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.47.16:639][679]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.47.16:640][679]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.18-19.47.16:640][679]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.18-19.47.16:641][679]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.18-19.47.16:641][679]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.18-19.47.16:641][679]LogInit: FAudioDevice initialized with ID 3. -[2024.01.18-19.47.16:641][679]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. -[2024.01.18-19.47.16:641][679]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.18-19.47.16:644][679]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.47.16:645][679]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.47.16 -[2024.01.18-19.47.16:645][679]LogWorld: Bringing up level for play took: 0.000693 -[2024.01.18-19.47.16:647][679]LogOnline: OSS: Created online subsystem instance for: :Context_5 -[2024.01.18-19.47.16:648][679]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.47.16:648][679]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 -[2024.01.18-19.47.16:648][679]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:654][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.47.16:655][679]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.47.16:668][679]PIE: Server logged in -[2024.01.18-19.47.16:668][679]PIE: Play in editor total start time 0.183 seconds. -[2024.01.18-19.47.24:752][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.24:752][561]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.47.24:752][561]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.47.24:753][561]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.24:753][561]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.18-19.47.24:755][561]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.18-19.47.24:762][561]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.47.24:780][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.47.24:781][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.18-19.47.24:781][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.18-19.47.24:782][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.18-19.47.24:794][561]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.18-19.47.24:835][564]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.01.18-19.48.05:492][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.01.18-19.48.05:517][467]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.049 -[2024.01.18-19.48.05:525][467]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)... -[2024.01.18-19.48.05:531][467]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI] -[2024.01.18-19.48.05:531][467]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI] -[2024.01.18-19.48.05:569][467]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto1 -[2024.01.18-19.48.05:570][467]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto13E22A5AE490008BC976CC0AC52ACD210.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto1.uasset' -[2024.01.18-19.48.05:571][467]LogFileHelpers: Auto-saving content packages took 0.054 -[2024.01.18-19.51.06:278][434]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.51.06:322][434]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.01.18-19.51.07:400][477]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.51.07:430][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.51.07:467][477]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.51.07:467][477]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI340A5B1F4B9BAD5AC0A3989568006D38.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.51.07:473][477]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 545 ms) -[2024.01.18-19.51.07:476][477]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.51.07:476][477]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.51.16:695][998]LogSlate: Window 'Widget Reflector' being destroyed -[2024.01.18-19.51.16:698][998]LogSlate: Window 'Widget Reflector' being destroyed -[2024.01.18-19.54.14:236][675]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.54.14:264][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.54.14:302][675]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.54.14:302][675]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI614A54794070A491CDBD92B2ADF63EE5.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.54.14:309][675]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 618 ms) -[2024.01.18-19.54.14:311][675]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.54.14:311][675]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.54.14:722][708]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.54.14:750][708]LogBlueprint: Warning: [AssetLog] E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Get Current Level Name was pruned because its Exec pin is not connected, the connected value is not available and will instead be read as default -[2024.01.18-19.54.14:789][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.01.18-19.54.48:351][463]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.54.48:416][463]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.01.18-19.54.49:910][575]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.18-19.54.49:943][575]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Player_UI" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset" SILENT=true -[2024.01.18-19.54.49:994][575]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI -[2024.01.18-19.54.49:994][575]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI28904DDD4245710969373DA9E9E0A48D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset' -[2024.01.18-19.54.50:000][575]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 709 ms) -[2024.01.18-19.54.50:003][575]AssetCheck: New page: Asset Save: Player_UI -[2024.01.18-19.54.50:003][575]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI -[2024.01.18-19.54.50:487][614]BlueprintLog: New page: Compile Player_UI -[2024.01.18-19.54.50:533][614]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.18-19.54.53:194][849]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.54.53:200][849]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.54.53:200][849]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.53:304][849]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 430 ms) -[2024.01.18-19.54.53:304][849]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.54.53:305][849]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:54:53) -[2024.01.18-19.54.53:305][849]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.54.53:314][849]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009270s) -[2024.01.18-19.54.53:314][849]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009292s) -[2024.01.18-19.54.53:331][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.01.18-19.54.53:335][849]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.54.53:335][849]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.54.53:336][849]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.54.53:336][849]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.53:336][849]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.53:336][849]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.54.53:336][849]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.53:339][849]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.54.53:339][849]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 712 ms) -[2024.01.18-19.54.53:339][849]LogPlayLevel: PIE: World Init took: (0.004370s) -[2024.01.18-19.54.53:339][849]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.54.53:339][849]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.54.53:340][849]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.54.53:340][849]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.54.53:340][849]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.54.53:340][849]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.54.53:342][849]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.54.53:359][849]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.54.53:361][849]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.18-19.54.53:361][849]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.18-19.54.53:362][849]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.18-19.54.53:362][849]LogInit: FAudioDevice initialized with ID 4. -[2024.01.18-19.54.53:362][849]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.18-19.54.53:362][849]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. -[2024.01.18-19.54.53:362][849]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.18-19.54.53:365][849]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.54.53:365][849]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.54.53 -[2024.01.18-19.54.53:365][849]LogWorld: Bringing up level for play took: 0.000711 -[2024.01.18-19.54.53:367][849]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2024.01.18-19.54.53:368][849]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.54.53:368][849]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 -[2024.01.18-19.54.53:369][849]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:374][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.53:375][849]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.53:388][849]PIE: Server logged in -[2024.01.18-19.54.53:389][849]PIE: Play in editor total start time 0.189 seconds. -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total job queries 3,676, among them cache hits 13 (0.35%) -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Tracking 3,659 distinct input hashes that result in 2,628 distinct outputs (71.82%) -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: RAM used: 67.40 MiB of 819.20 MiB budget. Usage: 8.23% -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Shaders Compiled: 3,659 -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Jobs assigned 3,659, completed 3,659 (100%) -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Average time worker was idle: 15.59 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Time job spent in pending queue: average 81.25 s, longest 181.00 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Job execution time: average 4.52 s, max 37.78 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Job life time (pending + execution): average 85.77 s, max 185.65 -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Shader code size: average 38.285 KiB, min 2.086 KiB, max 162.84 KiB -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 196.60 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Jobs were issued in 415 batches (only local compilation was used), average 8.82 jobs/batch -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Average processing rate: 18.61 jobs/sec -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total thread time: 1,478.424 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Total thread preprocess time: 94.843 s -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Percentage time preprocessing: 6.42% -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Effective parallelization: 7.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.18-19.54.53:543][851]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 6.35 sec, max 11.23 sec, min 2.21 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.60 sec, max 6.30 sec, min 4.01 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FDeferredLightPS (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 1.56 sec, max 1.56 sec, min 1.56 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FDeferredLightPS - 14.30% of total time (compiled 134 times, average 1.58 sec, max 2.06 sec, min 1.24 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 5.43% of total time (compiled 96 times, average 0.84 sec, max 1.50 sec, min 0.54 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FScreenProbeTraceMeshSDFsCS - 4.71% of total time (compiled 96 times, average 0.73 sec, max 1.18 sec, min 0.18 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FSSDSpatialAccumulationCS - 4.37% of total time (compiled 33 times, average 1.96 sec, max 3.49 sec, min 1.13 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 4.07% of total time (compiled 128 times, average 0.47 sec, max 1.12 sec, min 0.14 sec) -[2024.01.18-19.54.53:544][851]LogShaderCompilers: Display: ================================================ -[2024.01.18-19.54.55:715][ 79]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.55:717][ 79]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.55:717][ 79]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.55:717][ 79]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.55:720][ 79]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.55:721][ 79]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 972 us (total: 431 ms) -[2024.01.18-19.54.55:721][ 79]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 716 ms) -[2024.01.18-19.54.55:771][ 80]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading -[2024.01.18-19.54.55:771][ 80]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:857][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.55:858][ 80]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.55:872][ 81]LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.18-19.54.57:608][235]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.57:610][235]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.57:610][235]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.57:610][235]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.57:613][235]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.57:614][235]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 432 ms) -[2024.01.18-19.54.57:615][235]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 720 ms) -[2024.01.18-19.54.57:631][236]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2) is flushing async loading -[2024.01.18-19.54.57:631][236]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:718][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.57:719][236]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_2_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:683][301]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.58:685][301]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.58:685][301]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.58:685][301]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.58:688][301]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.58:689][301]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 433 ms) -[2024.01.18-19.54.58:689][301]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 724 ms) -[2024.01.18-19.54.58:709][302]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3) is flushing async loading -[2024.01.18-19.54.58:709][302]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:797][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.58:798][302]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_3_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.58:922][307]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.58:924][307]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.58:924][307]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.58:924][307]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.58:926][307]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.58:927][307]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 900 us (total: 434 ms) -[2024.01.18-19.54.58:928][307]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 728 ms) -[2024.01.18-19.54.58:951][308]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4) is flushing async loading -[2024.01.18-19.54.58:951][308]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:040][308]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_4_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:146][313]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:148][313]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:148][313]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:148][313]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:151][313]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:152][313]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 923 us (total: 435 ms) -[2024.01.18-19.54.59:152][313]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 732 ms) -[2024.01.18-19.54.59:194][314]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5) is flushing async loading -[2024.01.18-19.54.59:194][314]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:281][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:282][314]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_5_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:361][318]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:363][318]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:363][318]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:363][318]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:369][318]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:370][318]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 919 us (total: 436 ms) -[2024.01.18-19.54.59:371][318]LogWorldPartition: Display: WorldPartition initialize took 7 ms (total: 740 ms) -[2024.01.18-19.54.59:395][319]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6) is flushing async loading -[2024.01.18-19.54.59:395][319]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:483][319]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_6_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:564][323]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:567][323]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:567][323]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:567][323]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:569][323]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:570][323]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 899 us (total: 437 ms) -[2024.01.18-19.54.59:571][323]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 744 ms) -[2024.01.18-19.54.59:598][323]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_7 took (less than) 31.32 ms -[2024.01.18-19.54.59:616][324]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7) is flushing async loading -[2024.01.18-19.54.59:616][324]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:706][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:706][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:707][324]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_7_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:787][328]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.54.59:790][328]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.54.59:790][328]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.54.59:790][328]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.54.59:792][328]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.54.59:793][328]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 958 us (total: 438 ms) -[2024.01.18-19.54.59:794][328]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 748 ms) -[2024.01.18-19.54.59:828][328]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_8 took (less than) 38.45 ms -[2024.01.18-19.54.59:845][329]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8) is flushing async loading -[2024.01.18-19.54.59:845][329]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:938][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.54.59:939][329]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_8_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:023][333]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:026][333]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:026][333]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:026][333]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:028][333]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:029][333]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 918 us (total: 438 ms) -[2024.01.18-19.55.00:030][333]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 752 ms) -[2024.01.18-19.55.00:063][333]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_9 took (less than) 37.19 ms -[2024.01.18-19.55.00:079][334]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9) is flushing async loading -[2024.01.18-19.55.00:079][334]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:168][334]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_9_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:257][338]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:259][338]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:259][338]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:259][338]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:261][338]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:262][338]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 439 ms) -[2024.01.18-19.55.00:263][338]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 756 ms) -[2024.01.18-19.55.00:304][338]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_10 took (less than) 45.12 ms -[2024.01.18-19.55.00:323][339]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10) is flushing async loading -[2024.01.18-19.55.00:323][339]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:417][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:418][339]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_10_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:528][343]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:530][343]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:530][343]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:530][343]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:532][343]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:533][343]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 984 us (total: 440 ms) -[2024.01.18-19.55.00:534][343]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 760 ms) -[2024.01.18-19.55.00:584][343]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_11 took (less than) 54.15 ms -[2024.01.18-19.55.00:602][344]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11) is flushing async loading -[2024.01.18-19.55.00:602][344]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.00:692][344]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:696][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:697][344]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_11_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:698][344]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:698][344]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:699][344]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:701][344]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:702][344]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 969 us (total: 441 ms) -[2024.01.18-19.55.00:702][344]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 764 ms) -[2024.01.18-19.55.00:726][345]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12) is flushing async loading -[2024.01.18-19.55.00:727][345]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:814][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.00:815][345]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_12_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.00:922][349]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.00:924][349]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.00:924][349]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.00:924][349]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.00:926][349]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.00:927][349]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 937 us (total: 442 ms) -[2024.01.18-19.55.00:928][349]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 768 ms) -[2024.01.18-19.55.00:980][349]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_13 took (less than) 55.50 ms -[2024.01.18-19.55.00:999][350]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13) is flushing async loading -[2024.01.18-19.55.00:999][350]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:093][350]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_13_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:189][353]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:192][353]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:192][353]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:192][353]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:195][353]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:196][353]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 928 us (total: 443 ms) -[2024.01.18-19.55.01:197][353]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 772 ms) -[2024.01.18-19.55.01:254][353]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_14 took (less than) 61.96 ms -[2024.01.18-19.55.01:279][354]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14) is flushing async loading -[2024.01.18-19.55.01:280][354]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.01:282][354]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:379][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:380][354]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_14_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:453][356]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:453][356]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:453][356]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:456][356]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:457][356]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 444 ms) -[2024.01.18-19.55.01:458][356]LogWorldPartition: Display: WorldPartition initialize took 5 ms (total: 777 ms) -[2024.01.18-19.55.01:487][357]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15) is flushing async loading -[2024.01.18-19.55.01:488][357]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.01:490][357]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:589][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:590][357]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_15_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:680][359]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:680][359]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:680][359]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:683][359]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:684][359]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 943 us (total: 445 ms) -[2024.01.18-19.55.01:684][359]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 781 ms) -[2024.01.18-19.55.01:721][360]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16) is flushing async loading -[2024.01.18-19.55.01:721][360]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.01:723][360]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:819][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.01:820][360]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_16_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.01:838][361]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.01:838][361]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.01:838][361]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.01:841][361]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.01:841][361]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 889 us (total: 446 ms) -[2024.01.18-19.55.01:842][361]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 785 ms) -[2024.01.18-19.55.01:934][362]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17) is flushing async loading -[2024.01.18-19.55.01:934][362]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.02:024][362]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:028][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:029][362]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_17_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:047][363]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:047][363]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:047][363]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:049][363]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:050][363]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 860 us (total: 447 ms) -[2024.01.18-19.55.02:050][363]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 789 ms) -[2024.01.18-19.55.02:116][364]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18) is flushing async loading -[2024.01.18-19.55.02:116][364]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.02:209][364]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:214][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:215][364]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_18_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:363][366]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:363][366]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:363][366]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:366][366]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:366][366]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 827 us (total: 448 ms) -[2024.01.18-19.55.02:367][366]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 792 ms) -[2024.01.18-19.55.02:426][367]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19) is flushing async loading -[2024.01.18-19.55.02:426][367]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages -[2024.01.18-19.55.02:429][367]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:525][367]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:530][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:531][367]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_19_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:738][369]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:738][369]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:738][369]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:740][369]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:741][369]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 838 us (total: 449 ms) -[2024.01.18-19.55.02:742][369]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 796 ms) -[2024.01.18-19.55.02:808][370]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.02:808][370]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.02:808][370]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.02:810][370]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.02:811][370]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 895 us (total: 450 ms) -[2024.01.18-19.55.02:812][370]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 800 ms) -[2024.01.18-19.55.02:812][370]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21) is flushing async loading -[2024.01.18-19.55.02:812][370]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.02:905][370]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:914][370]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:918][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.02:919][370]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_21_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.02:951][371]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20) is flushing async loading -[2024.01.18-19.55.02:951][371]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:184][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:185][371]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_20_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:323][374]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.03:323][374]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.03:323][374]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.03:326][374]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.03:327][374]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 917 us (total: 451 ms) -[2024.01.18-19.55.03:327][374]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 804 ms) -[2024.01.18-19.55.03:422][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:425][375]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23) is flushing async loading -[2024.01.18-19.55.03:425][375]LogStreaming: Display: FlushAsyncLoading(): 71 QueuedPackages, 3 AsyncPackages -[2024.01.18-19.55.03:426][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:523][375]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:636][375]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_23_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:657][376]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.03:657][376]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.03:657][376]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.03:660][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.03:661][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 874 us (total: 451 ms) -[2024.01.18-19.55.03:661][376]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 808 ms) -[2024.01.18-19.55.03:703][377]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22) is flushing async loading -[2024.01.18-19.55.03:703][377]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.03:794][377]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:982][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.03:983][377]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.03:985][377]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_22 took (less than) 186.92 ms -[2024.01.18-19.55.04:003][378]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:003][378]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:003][378]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:006][378]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:007][378]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 453 ms) -[2024.01.18-19.55.04:008][378]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 813 ms) -[2024.01.18-19.55.04:050][379]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27) is flushing async loading -[2024.01.18-19.55.04:050][379]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:144][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.04:145][379]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_27_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.04:146][379]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:146][379]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:146][379]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:149][379]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:150][379]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 921 us (total: 454 ms) -[2024.01.18-19.55.04:150][379]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 817 ms) -[2024.01.18-19.55.04:187][380]Cmd: quit -[2024.01.18-19.55.04:533][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.55.04:533][380]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.55.04:562][380]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:562][380]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:562][380]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:564][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:565][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 861 us (total: 454 ms) -[2024.01.18-19.55.04:566][380]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 821 ms) -[2024.01.18-19.55.04:566][380]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.04:566][380]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.04:566][380]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.04:568][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.04:569][380]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 776 us (total: 455 ms) -[2024.01.18-19.55.04:569][380]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 824 ms) -[2024.01.18-19.55.04:579][380]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.55.04:580][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.55.04:580][380]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.18-19.55.04:580][380]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.18-19.55.04:580][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.55.04:583][380]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.18-19.55.04:597][380]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.18-19.55.04:626][380]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.55.04:627][380]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.18-19.55.04:627][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.18-19.55.04:629][380]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.18-19.55.04:774][380]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.01.18-19.55.04:839][381]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.01.18-19.55.05:535][391]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.55.06:661][455]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.18-19.55.06:668][455]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.18-19.55.06:668][455]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.06:774][455]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 105 ms (total: 561 ms) -[2024.01.18-19.55.06:774][455]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.18-19.55.06:775][455]PIE: New page: PIE session: Main_Map (18 Jan 2024, 23:55:06) -[2024.01.18-19.55.06:821][455]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.55.06:831][455]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009653s) -[2024.01.18-19.55.06:831][455]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009688s) -[2024.01.18-19.55.06:859][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms -[2024.01.18-19.55.06:861][455]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.18-19.55.06:861][455]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.18-19.55.06:862][455]LogAIModule: Creating AISystem for world Main_Map -[2024.01.18-19.55.06:863][455]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.06:863][455]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.06:863][455]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.18-19.55.06:863][455]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.06:865][455]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.18-19.55.06:865][455]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 827 ms) -[2024.01.18-19.55.06:865][455]LogPlayLevel: PIE: World Init took: (0.004313s) -[2024.01.18-19.55.06:865][455]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.18-19.55.06:866][455]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.18-19.55.06:866][455]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.18-19.55.06:866][455]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.18-19.55.06:868][455]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.18-19.55.06:885][455]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.18-19.55.06:887][455]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.18-19.55.06:887][455]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.18-19.55.06:888][455]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.18-19.55.06:888][455]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.18-19.55.06:888][455]LogInit: FAudioDevice initialized with ID 5. -[2024.01.18-19.55.06:888][455]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. -[2024.01.18-19.55.06:888][455]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.18-19.55.06:891][455]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.18-19.55.06:891][455]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.18-21.55.06 -[2024.01.18-19.55.06:892][455]LogWorld: Bringing up level for play took: 0.000716 -[2024.01.18-19.55.06:894][455]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2024.01.18-19.55.06:894][455]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.18-19.55.06:894][455]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8486.450 Y=11899.326 Z=481.598,P=-0.000000 Y=-4.544122 R=0.000000 -[2024.01.18-19.55.06:895][455]LogStreaming: Display: FlushAsyncLoading(): 2 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:900][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.06:901][455]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.06:926][455]PIE: Server logged in -[2024.01.18-19.55.06:927][455]PIE: Play in editor total start time 0.259 seconds. -[2024.01.18-19.55.08:140][557]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:142][557]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:142][557]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:142][557]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:145][557]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:146][557]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 935 us (total: 562 ms) -[2024.01.18-19.55.08:146][557]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 832 ms) -[2024.01.18-19.55.08:164][558]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28) is flushing async loading -[2024.01.18-19.55.08:164][558]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:250][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:251][558]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_28_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:352][563]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:354][563]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:354][563]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:354][563]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:356][563]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:357][563]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 968 us (total: 563 ms) -[2024.01.18-19.55.08:358][563]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 836 ms) -[2024.01.18-19.55.08:384][564]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29) is flushing async loading -[2024.01.18-19.55.08:384][564]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:470][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:471][564]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_29_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:565][569]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:567][569]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:567][569]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:567][569]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:570][569]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:571][569]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 927 us (total: 564 ms) -[2024.01.18-19.55.08:572][569]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 841 ms) -[2024.01.18-19.55.08:592][570]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30) is flushing async loading -[2024.01.18-19.55.08:592][570]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:679][570]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_30_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:766][575]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:768][575]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:768][575]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:768][575]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:771][575]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:773][575]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 565 ms) -[2024.01.18-19.55.08:773][575]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 846 ms) -[2024.01.18-19.55.08:798][576]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31) is flushing async loading -[2024.01.18-19.55.08:798][576]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:885][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.08:886][576]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_31_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.08:990][581]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.08:993][581]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.08:993][581]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.08:993][581]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.08:995][581]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.08:996][581]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 916 us (total: 566 ms) -[2024.01.18-19.55.08:997][581]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 850 ms) -[2024.01.18-19.55.09:026][582]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32) is flushing async loading -[2024.01.18-19.55.09:026][582]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:115][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:116][582]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_32_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:197][586]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:199][586]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:199][586]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:199][586]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:201][586]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:202][586]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 844 us (total: 567 ms) -[2024.01.18-19.55.09:203][586]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 854 ms) -[2024.01.18-19.55.09:226][586]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_33 took (less than) 27.32 ms -[2024.01.18-19.55.09:244][587]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33) is flushing async loading -[2024.01.18-19.55.09:244][587]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:332][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:333][587]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_33_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:415][591]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:417][591]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:417][591]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:417][591]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:419][591]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:420][591]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 856 us (total: 568 ms) -[2024.01.18-19.55.09:421][591]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 858 ms) -[2024.01.18-19.55.09:454][591]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_34 took (less than) 37.60 ms -[2024.01.18-19.55.09:472][592]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34) is flushing async loading -[2024.01.18-19.55.09:472][592]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:562][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:563][592]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_34_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:646][596]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:649][596]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:649][596]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:649][596]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:652][596]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:653][596]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 955 us (total: 569 ms) -[2024.01.18-19.55.09:653][596]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 862 ms) -[2024.01.18-19.55.09:698][596]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_35 took (less than) 48.63 ms -[2024.01.18-19.55.09:716][597]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35) is flushing async loading -[2024.01.18-19.55.09:716][597]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:808][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.09:809][597]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_35_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.09:905][601]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.09:907][601]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.09:907][601]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.09:907][601]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.09:909][601]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.09:910][601]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 822 us (total: 569 ms) -[2024.01.18-19.55.09:910][601]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 865 ms) -[2024.01.18-19.55.09:940][601]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_36 took (less than) 33.72 ms -[2024.01.18-19.55.09:961][602]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36) is flushing async loading -[2024.01.18-19.55.09:961][602]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:055][602]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:057][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:058][602]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_36_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:086][603]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:086][603]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:086][603]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:089][603]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:090][603]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 913 us (total: 570 ms) -[2024.01.18-19.55.10:090][603]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 869 ms) -[2024.01.18-19.55.10:119][604]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37) is flushing async loading -[2024.01.18-19.55.10:119][604]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:207][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:208][604]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_37_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:303][608]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:306][608]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:306][608]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:306][608]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:309][608]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:309][608]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 835 us (total: 571 ms) -[2024.01.18-19.55.10:310][608]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 873 ms) -[2024.01.18-19.55.10:381][608]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_38 took (less than) 75.16 ms -[2024.01.18-19.55.10:402][609]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38) is flushing async loading -[2024.01.18-19.55.10:402][609]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:500][609]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:503][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:504][609]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_38_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:574][611]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:574][611]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:574][611]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:577][611]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:578][611]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 572 ms) -[2024.01.18-19.55.10:579][611]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 878 ms) -[2024.01.18-19.55.10:601][612]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39) is flushing async loading -[2024.01.18-19.55.10:601][612]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.10:693][612]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:698][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:699][612]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_39_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:758][614]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:758][614]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:758][614]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:760][614]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:762][614]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 573 ms) -[2024.01.18-19.55.10:763][614]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 882 ms) -[2024.01.18-19.55.10:788][615]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40) is flushing async loading -[2024.01.18-19.55.10:788][615]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.10:885][615]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:887][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.10:888][615]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_40_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.10:951][617]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.10:951][617]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.10:951][617]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.10:953][617]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.10:954][617]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 907 us (total: 574 ms) -[2024.01.18-19.55.10:955][617]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 886 ms) -[2024.01.18-19.55.10:984][618]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41) is flushing async loading -[2024.01.18-19.55.10:984][618]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.11:083][618]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:085][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:086][618]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_41_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:161][620]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:161][620]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:161][620]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:164][620]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:165][620]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 856 us (total: 575 ms) -[2024.01.18-19.55.11:165][620]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 890 ms) -[2024.01.18-19.55.11:244][621]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42) is flushing async loading -[2024.01.18-19.55.11:244][621]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:336][621]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_42_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:523][624]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:526][624]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:526][624]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:526][624]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:529][624]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:530][624]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 882 us (total: 576 ms) -[2024.01.18-19.55.11:531][624]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 894 ms) -[2024.01.18-19.55.11:603][624]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_43 took (less than) 76.70 ms -[2024.01.18-19.55.11:626][625]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43) is flushing async loading -[2024.01.18-19.55.11:626][625]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.11:628][625]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:722][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:723][625]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_43_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:724][625]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:724][625]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:724][625]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:727][625]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:728][625]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 842 us (total: 577 ms) -[2024.01.18-19.55.11:728][625]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 898 ms) -[2024.01.18-19.55.11:753][626]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44) is flushing async loading -[2024.01.18-19.55.11:753][626]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.11:846][626]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:850][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:851][626]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_44_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:853][626]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.11:853][626]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.11:853][626]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.11:855][626]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.11:856][626]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 891 us (total: 578 ms) -[2024.01.18-19.55.11:857][626]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 902 ms) -[2024.01.18-19.55.11:888][627]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45) is flushing async loading -[2024.01.18-19.55.11:888][627]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.11:982][627]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.11:984][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.11:985][627]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_45_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:126][631]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:129][631]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:129][631]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:129][631]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:132][631]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:133][631]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 932 us (total: 579 ms) -[2024.01.18-19.55.12:133][631]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 906 ms) -[2024.01.18-19.55.12:216][631]LogStreaming: Display: UWorld::AddToWorld: updating components for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_47 took (less than) 87.14 ms -[2024.01.18-19.55.12:245][632]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47) is flushing async loading -[2024.01.18-19.55.12:245][632]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.12:341][632]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:343][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:344][632]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_47_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:347][632]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:347][632]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:347][632]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:350][632]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:350][632]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 837 us (total: 580 ms) -[2024.01.18-19.55.12:351][632]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 910 ms) -[2024.01.18-19.55.12:381][633]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46) is flushing async loading -[2024.01.18-19.55.12:381][633]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:477][633]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_46_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:567][635]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:567][635]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:567][635]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:569][635]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:570][635]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 859 us (total: 580 ms) -[2024.01.18-19.55.12:570][635]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 913 ms) -[2024.01.18-19.55.12:634][636]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48) is flushing async loading -[2024.01.18-19.55.12:634][636]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 2 AsyncPackages -[2024.01.18-19.55.12:637][636]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:824][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.12:825][636]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.12:826][636]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_48 took (less than) 97.44 ms -[2024.01.18-19.55.12:850][637]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.12:850][637]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.12:850][637]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.12:854][637]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.12:855][637]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 582 ms) -[2024.01.18-19.55.12:856][637]LogWorldPartition: Display: WorldPartition initialize took 5 ms (total: 919 ms) -[2024.01.18-19.55.12:890][638]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49) is flushing async loading -[2024.01.18-19.55.12:890][638]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 4 AsyncPackages -[2024.01.18-19.55.12:892][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.12:983][638]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:121][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:122][638]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_49_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:366][642]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.13:366][642]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.13:366][642]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.13:368][642]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.13:369][642]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 885 us (total: 583 ms) -[2024.01.18-19.55.13:370][642]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 923 ms) -[2024.01.18-19.55.13:475][643]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51) is flushing async loading -[2024.01.18-19.55.13:475][643]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:789][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.13:790][643]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.13:791][643]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_51 took (less than) 229.64 ms -[2024.01.18-19.55.13:807][644]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.18-19.55.13:807][644]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.18-19.55.13:807][644]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.18-19.55.13:809][644]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.18-19.55.13:811][644]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 584 ms) -[2024.01.18-19.55.13:812][644]LogWorldPartition: Display: WorldPartition initialize took 4 ms (total: 928 ms) -[2024.01.18-19.55.13:868][645]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50) is flushing async loading -[2024.01.18-19.55.13:868][645]LogStreaming: Display: FlushAsyncLoading(): 58 QueuedPackages, 0 AsyncPackages -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.18-19.55.14:155][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.18-19.55.14:156][645]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_50_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.18-19.55.15:654][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.18-19.55.15:654][656]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.18-19.55.15:661][656]LogOutputDevice: Warning: - -Script Stack (0 frames) : - -[2024.01.18-19.55.15:663][656]LogWindows: Error: appError called: Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482] - - -[2024.01.18-19.55.15:663][656]LogWindows: Windows GetLastError: The operation completed successfully. (0) -[2024.01.18-19.56.10:015][656]LogRHI: Error: Breadcrumbs 'RHIThread' - -[2024.01.18-19.56.10:015][656]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=1 -[2024.01.18-19.56.10:015][656]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [11 Seconds] waiting for h/w. InstanceID=5 -[2024.01.18-19.56.10:015][656]LogWindows: Error: === Critical error: === -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: Assertion failed: OutdatedHLODActors.Remove(InWorldPartitionHLOD) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODSubsystem.cpp] [Line: 482] -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7ce13e7 UnrealEditor-Engine.dll!AWorldPartitionHLOD::EndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\HLOD\HLODActor.cpp:103] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb59e6fa8 UnrealEditor-Engine.dll!AActor::RouteEndPlay() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Actor.cpp:2716] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c551cc UnrealEditor-Engine.dll!UWorld::RemoveFromWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:3595] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb6ac00fa UnrealEditor-Engine.dll!ULevelStreaming::UpdateStreamingState() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelStreaming.cpp:1018] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c71d61 UnrealEditor-Engine.dll!UWorld::UpdateLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4274] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb7c3016c UnrealEditor-Engine.dll!UWorld::FlushLevelStreaming() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\World.cpp:4540] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb433f1f3 UnrealEditor-UnrealEd.dll!UEditorEngine::TeardownPlaySession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:811] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb42e264f UnrealEditor-UnrealEd.dll!UEditorEngine::EndPlayMap() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:343] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb3b9712a UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2244] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffbb47eea06 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e28af2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5825] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e4d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e4d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e50854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e66984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ff688e69d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] -[2024.01.18-19.56.10:015][656]LogWindows: Error: [Callstack] 0x00007ffc68e17344 KERNEL32.DLL!UnknownFunction [] -[2024.01.18-19.56.10:015][656]LogWindows: Error: diff --git a/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.21-14.05.46.log b/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.21-14.05.46.log new file mode 100644 index 0000000..8234a27 --- /dev/null +++ b/CharaCreator/Saved/Logs/CharaCreator-backup-2024.01.21-14.05.46.log @@ -0,0 +1,5436 @@ +Log file open, 01/20/24 18:50:53 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=23480) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: CharaCreator +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" +LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.298260 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-C10F7D064636DAC3CE1E0CACC38411E9 + Session CrashGUID >==================================================== +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Unix ini files took 0.04 seconds +LogConfig: Display: Loading TVOS ini files took 0.04 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds +LogConfig: Display: Loading Linux ini files took 0.04 seconds +LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 2060 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: D:/Epic Games/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.PathTracing:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MSAACount:4]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Substrate:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.20-16.50.54:178][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.20-16.50.54:181][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.20-16.50.54:181][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.20-16.50.54:181][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.20-16.50.54:188][ 0]LogD3D12RHI: Aftermath initialized +[2024.01.20-16.50.54:188][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.01.20-16.50.54:188][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 +[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported +[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] +[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Driver Date: 7-21-2022 +[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] +[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.01.20-16.50.54:350][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.20-16.50.54:350][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.20-16.50.54:350][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.20-16.50.54:350][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.20-16.50.54:350][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.20-16.50.54:350][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.20-16.50.54:350][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.20-16.50.54:350][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.20-16.50.54:350][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.20-16.50.54:350][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.20-16.50.54:350][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.20-16.50.54:350][ 0]LogInit: Computer: DESKTOP-G72JM0I +[2024.01.20-16.50.54:350][ 0]LogInit: User: egonh +[2024.01.20-16.50.54:350][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.20-16.50.54:350][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.20-16.50.54:350][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.20-16.50.54:350][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.20-16.50.54:350][ 0]LogMemory: Process Physical Memory: 490.00 MB used, 499.54 MB peak +[2024.01.20-16.50.54:350][ 0]LogMemory: Process Virtual Memory: 475.98 MB used, 475.98 MB peak +[2024.01.20-16.50.54:350][ 0]LogMemory: Physical Memory: 9180.21 MB used, 7133.17 MB free, 16313.38 MB total +[2024.01.20-16.50.54:350][ 0]LogMemory: Virtual Memory: 17347.63 MB used, 6645.75 MB free, 23993.38 MB total +[2024.01.20-16.50.54:350][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.20-16.50.54:355][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.20-16.50.54:362][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.20-16.50.54:363][ 0]LogInit: Using OS detected language (et-EE). +[2024.01.20-16.50.54:363][ 0]LogInit: Using OS detected locale (en-150). +[2024.01.20-16.50.54:365][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. +[2024.01.20-16.50.54:365][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). +[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). +[2024.01.20-16.50.54:622][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). +[2024.01.20-16.50.54:640][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.20-16.50.54:640][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.20-16.50.54:831][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.20-16.50.54:831][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.20-16.50.54:831][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.20-16.50.54:831][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.20-16.50.54:831][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.20-16.50.54:831][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.01.20-16.50.54:832][ 0]LogWindows: Attached monitors: +[2024.01.20-16.50.54:832][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.20-16.50.54:832][ 0]LogWindows: Found 1 attached monitors. +[2024.01.20-16.50.54:832][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.20-16.50.54:833][ 0]LogRHI: RHI Adapter Info: +[2024.01.20-16.50.54:833][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.01.20-16.50.54:833][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.20-16.50.54:833][ 0]LogRHI: Driver Date: 7-21-2022 +[2024.01.20-16.51.02:555][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. +Please install the latest driver version or switch to a different rendering API. + +Would you like to visit the following URL to download the driver? + +https://www.nvidia.com/en-us/geforce/drivers/ + +NVIDIA GeForce RTX 2060 +Installed: 516.94 +Minimum required: 527.27 +[2024.01.20-16.51.02:555][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") +[2024.01.20-16.51.02:555][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled +[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. +[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Bindless resources are supported +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.01.20-16.51.02:712][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2024.01.20-16.51.02:712][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2024.01.20-16.51.02:713][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2024.01.20-16.51.02:773][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.01.20-16.51.02:773][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.01.20-16.51.02:774][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. +[2024.01.20-16.51.02:774][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) +[2024.01.20-16.51.02:774][ 0]LogD3D12RHI: Async texture creation enabled +[2024.01.20-16.51.02:774][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.01.20-16.51.02:820][ 0]LogVRS: Current RHI supports Variable Rate Shading +[2024.01.20-16.51.02:831][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' +[2024.01.20-16.51.02:831][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] +[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.20-16.51.02:858][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.20-16.51.02:858][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.20-16.51.02:859][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.20-16.51.02:859][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.20-16.51.02:860][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.20-16.51.02:860][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.20-16.51.02:861][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.20-16.51.02:861][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.20-16.51.02:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.20-16.51.02:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.20-16.51.02:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.20-16.51.02:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.20-16.51.02:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.20-16.51.02:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.20-16.51.02:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.20-16.51.02:907][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.20-16.51.02:951][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.20-16.51.02:954][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.20-16.51.03:005][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.20-16.51.03:005][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.20-16.51.03:005][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.20-16.51.03:012][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2024.01.20-16.51.03:012][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=1155.32MBs, RandomWriteSpeed=157.03MBs. Assigned SpeedClass 'Local' +[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.20-16.51.03:015][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/8496/). +[2024.01.20-16.51.03:015][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/C336415B4E88DC6B4AA30EA3269FA20D/'. +[2024.01.20-16.51.03:015][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.20-16.51.03:015][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.01.20-16.51.03:933][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.20-16.51.04:153][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.20-16.51.04:153][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.20-16.51.04:575][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.20-16.51.04:576][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.20-16.51.04:607][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.20-16.51.04:608][ 0]LogAssetRegistry: FAssetRegistry took 0.0045 seconds to start up +[2024.01.20-16.51.04:623][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.20-16.51.04:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.20-16.51.04:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.20-16.51.04:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.20-16.51.04:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.20-16.51.04:822][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9E00][000008FB9C03A000 66] GlobalDefaults, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9600][000008FB9C037800 66] Windows, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9400][000008FB9B3D2800 66] WindowsEditor, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9000][000008FB7D867800 66] WindowsServer, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE7E00][000008FB9D7F0000 66] WindowsClient, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE8E00][000008FB92B9A000 66] IOS, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA000][000008FBA8FA0000 66] iPadAir2, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA200][000008FBA8FA2800 66] IPadPro, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA400][000008FBA8FA5000 66] iPadAir3, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA600][000008FBA8FA7800 66] iPadAir4, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA800][000008FBA8FAA000 66] iPadAir5, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEAA00][000008FBA8FAC800 66] iPadMini4, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEAC00][000008FBA8FB0000 66] iPadMini5, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEAE00][000008FBA8FB2800 66] iPadMini6, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB000][000008FBA8FB5000 66] iPhone6S, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB200][000008FBA8FB7800 66] iPhone7, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB400][000008FBA8FBA000 66] iPodTouch7, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB600][000008FBA8FBC800 66] iPhone6SPlus, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB800][000008FBA8FC0000 66] iPhone7Plus, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEBA00][000008FBA8FC2800 66] iPhoneSE, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEBC00][000008FBA8FC5000 66] iPhone8, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEBE00][000008FBA8FC7800 66] iPhone8Plus, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC000][000008FBA8FCA000 66] iPhoneX, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC200][000008FBA8FCC800 66] iPhoneXS, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC400][000008FBA8FD0000 66] iPhoneXSMax, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC600][000008FBA8FD2800 66] iPhoneXR, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC800][000008FBA8FD5000 66] iPhone11, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BECA00][000008FBA8FD7800 66] iPhone11Pro, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BECC00][000008FBA8FDA000 66] iPhone11ProMax, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BECE00][000008FBA8FDC800 66] iPhoneSE2, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED000][000008FBA8FE0000 66] iPhone12Mini, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED200][000008FBA8FE2800 66] iPhone12, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED400][000008FBA8FE5000 66] iPhone12Pro, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED600][000008FBA8FE7800 66] iPhone12ProMax, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED800][000008FBA8FEA000 66] iPhone13Mini, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEDA00][000008FBA8FEC800 66] iPhone13, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEDC00][000008FBA8FF0000 66] iPhone13Pro, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEDE00][000008FBA8FF2800 66] iPhone13ProMax, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE000][000008FBA8FF5000 66] iPhoneSE3, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE200][000008FBA8FF7800 66] iPhone14, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE400][000008FBA8FFA000 66] iPhone14Plus, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE600][000008FBA8FFC800 66] iPhone14Pro, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE800][000008FBA8F10000 66] iPhone14ProMax, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEEA00][000008FBA8F12800 66] iPhone15, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEEC00][000008FBA8F15000 66] iPhone15Plus, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEEE00][000008FBA8F17800 66] iPhone15Pro, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF000][000008FBA8F1A000 66] iPhone15ProMax, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF200][000008FBA8F1C800 66] iPadPro105, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF400][000008FBA8F20000 66] iPadPro129, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF600][000008FBA8F22800 66] iPadPro97, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF800][000008FBA8F25000 66] iPadPro2_129, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEFA00][000008FBA8F27800 66] iPad5, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEFC00][000008FBA8F2A000 66] iPad6, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEFE00][000008FBA8F2C800 66] iPad7, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA86EFE00][000008FBA8F30000 66] iPad8, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FB929E6A00][000008FBA8F32800 66] iPad9, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40000][000008FBA8F35000 66] iPad10, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40200][000008FBA8F37800 66] iPadPro11, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40400][000008FBA8F3A000 66] iPadPro2_11, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40600][000008FBA8F3C800 66] iPadPro3_11, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40800][000008FBA8F50000 66] iPadPro4_11, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40A00][000008FBA8F52800 66] iPadPro3_129, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40C00][000008FBA8F55000 66] iPadPro4_129, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40E00][000008FBA8F57800 66] iPadPro5_129, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41000][000008FBA8F5A000 66] iPadPro6_129, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41200][000008FBA8F5C800 66] AppleTV, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41400][000008FBA8F60000 66] AppleTV4K, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41600][000008FBA8F62800 66] AppleTV2_4K, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41800][000008FBA8F65000 66] TVOS, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41A00][000008FBA8F67800 66] Mac, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41C00][000008FBA8F6A000 66] MacEditor, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41E00][000008FBA8F6C800 66] MacClient, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42000][000008FBA8F70000 66] MacServer, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42200][000008FBA8F72800 66] Linux, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42400][000008FBA8F75000 66] LinuxEditor, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42600][000008FBA8F77800 66] LinuxArm64Editor, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42800][000008FBA8F7A000 66] LinuxArm64, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42A00][000008FBA8F7C800 66] LinuxClient, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42C00][000008FBA8F80000 66] LinuxArm64Client, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42E00][000008FBA8F82800 66] LinuxServer, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43000][000008FBA8F85000 66] LinuxArm64Server, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43200][000008FBA8F87800 66] Android, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43400][000008FBA8F8A000 66] Android_Preview_OpenGL, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43600][000008FBA8F8C800 66] Android_Preview_Vulkan, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43800][000008FBA91D0000 66] Android_Low, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43A00][000008FBA91D2800 66] Android_Mid, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43C00][000008FBA91D5000 66] Android_High, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43E00][000008FBA91D7800 66] Android_Default, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44000][000008FBA91DA000 66] Android_Adreno4xx, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44200][000008FBA91DC800 66] Android_Adreno5xx_Low, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44400][000008FBA91E0000 66] Android_Adreno5xx, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44600][000008FBA91E2800 66] Android_Adreno6xx, +[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44800][000008FBA91E5000 66] Android_Adreno6xx_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F44A00][000008FBA91E7800 66] Android_Adreno7xx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F44C00][000008FBA91EA000 66] Android_Adreno7xx_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F44E00][000008FBA91EC800 66] Android_Mali_T6xx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45000][000008FBA91F0000 66] Android_Mali_T7xx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45200][000008FBA91F2800 66] Android_Mali_T8xx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45400][000008FBA91F5000 66] Android_Mali_G71, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45600][000008FBA91F7800 66] Android_Mali_G72, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45800][000008FBA91FA000 66] Android_Mali_G72_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45A00][000008FBA91FC800 66] Android_Mali_G76, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45C00][000008FBA9200000 66] Android_Mali_G76_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45E00][000008FBA9202800 66] Android_Mali_G77, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46000][000008FBA9205000 66] Android_Mali_G77_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46200][000008FBA9207800 66] Android_Mali_G78, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46400][000008FBA920A000 66] Android_Mali_G78_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46600][000008FBA920C800 66] Android_Mali_G710, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46800][000008FBA9210000 66] Android_Mali_G710_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46C00][000008FBA9212800 66] Android_Mali_G7xx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46E00][000008FBA9215000 66] Android_Mali_G7xx_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47000][000008FBA9217800 66] Android_Xclipse_920, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47200][000008FBA921A000 66] Android_Xclipse_920_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47600][000008FBA921C800 66] Android_Vulkan_SM5, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47800][000008FBA7BC0000 66] Android_PowerVR_G6xxx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47A00][000008FBA7BC2800 66] Android_PowerVR_GT7xxx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47C00][000008FBA7BC5000 66] Android_PowerVR_GE8xxx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47E00][000008FBA7BC7800 66] Android_PowerVR_GM9xxx, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48000][000008FBA7BCA000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48200][000008FBA7BCC800 66] Android_TegraK1, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48400][000008FBA7BD0000 66] Android_Unknown_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48600][000008FBA7BD2800 66] Oculus_Quest, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48800][000008FBA7BD5000 66] Oculus_Quest2, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48A00][000008FBA7BD7800 66] Meta_Quest_Pro, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48C00][000008FBA7BDA000 66] Meta_Quest_3, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48E00][000008FBA7BDC800 66] HoloLens, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F49000][000008FBA7BE0000 66] MagicLeap_Vulkan, +[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: Active device profile: [000008FBA8BE9400][000008FB9B3D2800 66] WindowsEditor +[2024.01.20-16.51.05:009][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.20-16.51.05:009][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.20-16.51.05:009][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.20-16.51.05:012][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' +[2024.01.20-16.51.05:012][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] +[2024.01.20-16.51.05:126][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EA41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory61FC001D468CB473F21C182F6ECFAE57E566561D_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.20-16.51.05:194][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.20-16.51.05:194][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.20-16.51.05:194][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.20-16.51.05:194][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.20-16.51.05:616][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.20-16.51.05:616][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.20-16.51.05:627][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. +[2024.01.20-16.51.05:627][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. +[2024.01.20-16.51.05:627][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.20-16.51.05:632][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.20-16.51.05:632][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.20-16.51.05:636][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console +[2024.01.20-16.51.05:642][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.20-16.51.05:660][ 0]LogSlate: Border +[2024.01.20-16.51.05:660][ 0]LogSlate: BreadcrumbButton +[2024.01.20-16.51.05:660][ 0]LogSlate: Brushes.Title +[2024.01.20-16.51.05:660][ 0]LogSlate: Default +[2024.01.20-16.51.05:660][ 0]LogSlate: Icons.Save +[2024.01.20-16.51.05:660][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.20-16.51.05:660][ 0]LogSlate: ListView +[2024.01.20-16.51.05:660][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.20-16.51.05:660][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.20-16.51.05:660][ 0]LogSlate: TableView.DarkRow +[2024.01.20-16.51.05:660][ 0]LogSlate: TableView.Row +[2024.01.20-16.51.05:660][ 0]LogSlate: TreeView +[2024.01.20-16.51.05:805][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.20-16.51.05:807][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.20-16.51.05:821][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.20-16.51.05:821][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.20-16.51.05:821][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.20-16.51.05:906][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.20-16.51.05:911][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.20-16.51.05:914][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' +[2024.01.20-16.51.06:030][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.20-16.51.06:116][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.20-16.51.06:146][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.20-16.51.06:517][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.20-16.51.06:771][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3EEF5BFA402EE7C15D044D8A67EBC9D7 | Instance: 6ECF29AE47B7EA082454408123C56DEC (DESKTOP-G72JM0I-8496). +[2024.01.20-16.51.06:847][ 0]LogPython: Using Python 3.9.7 +[2024.01.20-16.51.07:673][ 0]SourceControl: Revision control is disabled +[2024.01.20-16.51.07:675][ 0]LogUProjectInfo: Found projects: +[2024.01.20-16.51.07:688][ 0]SourceControl: Revision control is disabled +[2024.01.20-16.51.07:772][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.20-16.51.07:791][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.20-16.51.07:791][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.20-16.51.08:278][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.20-16.51.08:320][ 0]LogCollectionManager: Loaded 0 collections in 0.001253 seconds +[2024.01.20-16.51.08:322][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s +[2024.01.20-16.51.08:324][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.00s +[2024.01.20-16.51.08:325][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s +[2024.01.20-16.51.08:786][ 0]LogEngine: Initializing Engine... +[2024.01.20-16.51.08:792][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.20-16.51.08:970][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.20-16.51.08:989][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-16.51.08:989][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-16.51.08:996][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.20-16.51.08:996][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.20-16.51.08:996][ 0]LogInit: Texture streaming: Enabled +[2024.01.20-16.51.09:009][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.20-16.51.09:018][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.20-16.51.09:027][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.20-16.51.09:028][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.20-16.51.09:028][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.20-16.51.09:029][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.20-16.51.09:029][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-16.51.09:030][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-16.51.09:030][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-16.51.09:030][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-16.51.09:030][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-16.51.09:035][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-16.51.09:062][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-16.51.09:063][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-16.51.09:066][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-16.51.09:066][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-16.51.09:067][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.20-16.51.09:067][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.20-16.51.09:068][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.20-16.51.09:068][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.20-16.51.09:068][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.20-16.51.09:068][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.20-16.51.09:068][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.20-16.51.09:082][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.20-16.51.09:090][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.20-16.51.09:090][ 0]LogInit: Transaction tracking system initialized +[2024.01.20-16.51.09:111][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.20-16.51.09:112][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.20-16.51.09:114][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002676 seconds (Found 134 uncontrolled assets) +[2024.01.20-16.51.09:120][ 0]BlueprintLog: New page: Editor Load +[2024.01.20-16.51.09:192][ 0]LocalizationService: Localization service is disabled +[2024.01.20-16.51.09:211][ 0]TimingProfiler: Initialize +[2024.01.20-16.51.09:211][ 0]TimingProfiler: OnSessionChanged +[2024.01.20-16.51.09:211][ 0]LoadingProfiler: Initialize +[2024.01.20-16.51.09:211][ 0]LoadingProfiler: OnSessionChanged +[2024.01.20-16.51.09:211][ 0]NetworkingProfiler: Initialize +[2024.01.20-16.51.09:211][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.20-16.51.09:211][ 0]MemoryProfiler: Initialize +[2024.01.20-16.51.09:211][ 0]MemoryProfiler: OnSessionChanged +[2024.01.20-16.51.09:408][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.01s +[2024.01.20-16.51.09:530][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.20-16.51.09:681][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.20-16.51.09:683][ 0]SourceControl: Revision control is disabled +[2024.01.20-16.51.09:684][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 16.325 +[2024.01.20-16.51.09:684][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.01.20-16.51.09:684][ 0]LightingResults: New page: Lighting Build +[2024.01.20-16.51.09:686][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.20-16.51.09:686][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.51.09:687][ 0]MapCheck: New page: Map Check +[2024.01.20-16.51.09:687][ 0]LightingResults: New page: Lighting Build +[2024.01.20-16.51.09:690][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.20-16.51.09:694][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.20-16.51.09:765][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.20-16.51.09:783][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. +[2024.01.20-16.51.09:784][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-16.51.09:784][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-16.51.09:784][ 0]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-16.51.09:785][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2024.01.20-16.51.09:785][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-16.51.09:785][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-16.51.09:846][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.20-16.51.09:851][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-16.51.09:851][ 0]LogWorldPartition: Display: WorldPartition initialize took 66 ms +[2024.01.20-16.51.09:862][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.20-16.51.09:868][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.20-16.51.09:869][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.20-16.51.09:869][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.508ms to complete. +[2024.01.20-16.51.09:875][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 16.517 +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.20-16.51.09:976][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-16.51.09:987][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-16.51.09:997][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-16.51.10:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-16.51.10:021][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:022][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.20-16.51.10:022][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:023][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.20-16.51.10:023][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:023][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.20-16.51.10:024][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:024][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.20-16.51.10:025][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:025][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.20-16.51.10:025][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:026][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.20-16.51.10:026][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:026][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.20-16.51.10:027][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:027][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.20-16.51.10:027][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:028][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.20-16.51.10:028][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.20-16.51.10:028][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.20-16.51.10:186][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.20-16.51.10:205][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.51.10:207][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.51.10:209][ 0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.51.10:210][ 0]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.51.10:237][ 0]LogViewport: Scene viewport resized to 1460x623, mode Windowed. +[2024.01.20-16.51.10:264][ 0]LogSlate: Took 0.000298 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.51.10:383][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.7 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin +[2024.01.20-16.51.10:752][ 0]LogStall: Startup... +[2024.01.20-16.51.10:754][ 0]LogStall: Startup complete. +[2024.01.20-16.51.10:771][ 0]LogLoad: (Engine Initialization) Total time: 17.41 seconds +[2024.01.20-16.51.10:771][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.20-16.51.10:834][ 0]LogAssetRegistry: AssetRegistryGather time 0.1265s: AssetDataDiscovery 0.0405s, AssetDataGather 0.0441s, StoreResults 0.0419s. +[2024.01.20-16.51.10:851][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) +[2024.01.20-16.51.10:854][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.20-16.51.10:968][ 1]LogPython: registering + +[2024.01.20-16.51.10:970][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.033622 secs +[2024.01.20-16.51.10:988][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.20s +[2024.01.20-16.51.11:022][ 1]LogD3D12RHI: Cannot end block when stack is empty +[2024.01.20-16.51.11:137][ 2]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-16.52.22:347][157]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-16.52.22:348][157]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-16.52.22:348][157]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-16.52.22:360][157]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-16.52.22:360][157]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-16.52.22:365][157]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2024.01.20-16.52.22:378][157]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.20-16.52.23:199][157]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.52.23:215][157]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2024.01.20-16.52.23:215][157]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.53.09:134][232]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.119 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3543 files in 5096 folders with total size 274 MiB. +[2024.01.20-16.57.07:379][205]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 15205 +[2024.01.20-16.57.07:382][205]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.07:391][206]LogSlate: Took 0.000573 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.07:396][206]LogSlate: Took 0.000431 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.07:397][206]LogSlate: Took 0.000414 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.07:399][206]LogSlate: Took 0.000282 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.07:400][206]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.07:402][206]LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.07:406][206]LogSlate: Took 0.000170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.07:435][206]LogSlate: Warning: Setting the threshold to trigger a flush to 2 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:441][206]LogSlate: Warning: Setting the threshold to trigger a flush to 3 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:447][206]LogSlate: Warning: Setting the threshold to trigger a flush to 4 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:453][206]LogSlate: Warning: Setting the threshold to trigger a flush to 5 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:458][206]LogSlate: Warning: Setting the threshold to trigger a flush to 6 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:460][206]LogSlate: Warning: Setting the threshold to trigger a flush to 7 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:466][206]LogSlate: Warning: Setting the threshold to trigger a flush to 8 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:472][206]LogSlate: Warning: Setting the threshold to trigger a flush to 9 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:840][228]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 10/9 Textures; frames since last flush: 23 +[2024.01.20-16.57.07:905][228]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.07:932][229]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.07:936][229]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.07:938][229]LogSlate: Took 0.000369 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.07:940][229]LogSlate: Took 0.000259 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.07:940][229]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.07:943][229]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.07:947][229]LogSlate: Took 0.000138 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.07:981][229]LogSlate: Warning: Setting the threshold to trigger a flush to 2 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.07:991][229]LogSlate: Warning: Setting the threshold to trigger a flush to 3 non-atlased textures as there is a lot of font data being cached. +[2024.01.20-16.57.08:026][230]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 4/3 Textures; frames since last flush: 2 +[2024.01.20-16.57.08:038][230]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.08:050][231]LogSlate: Took 0.000359 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.08:054][231]LogSlate: Took 0.000558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.08:056][231]LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.08:058][231]LogSlate: Took 0.000201 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.08:058][231]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.08:061][231]LogSlate: Took 0.000202 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.08:065][231]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.08:117][232]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 +[2024.01.20-16.57.08:126][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.08:133][233]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.08:138][233]LogSlate: Took 0.000538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.08:139][233]LogSlate: Took 0.000286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.08:141][233]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.08:142][233]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.08:144][233]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.08:148][233]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.08:342][243]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 11 +[2024.01.20-16.57.08:352][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.08:359][244]LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.08:364][244]LogSlate: Took 0.000412 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.08:365][244]LogSlate: Took 0.000309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.08:367][244]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.08:367][244]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.08:370][244]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.08:374][244]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.08:425][245]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 +[2024.01.20-16.57.08:435][245]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.08:441][246]LogSlate: Took 0.000489 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.08:446][246]LogSlate: Took 0.000491 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.08:447][246]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.08:449][246]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.08:450][246]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.08:452][246]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.08:456][246]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.08:505][247]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 +[2024.01.20-16.57.08:513][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.08:522][248]LogSlate: Took 0.000307 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.08:526][248]LogSlate: Took 0.000466 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.08:527][248]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.08:529][248]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.08:530][248]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.08:532][248]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.08:536][248]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-16.57.08:609][250]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 3 +[2024.01.20-16.57.08:610][250]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-16.57.08:618][251]LogSlate: Took 0.000374 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-16.57.08:622][251]LogSlate: Took 0.000492 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-16.57.08:623][251]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-16.57.08:625][251]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-16.57.08:626][251]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-16.57.08:628][251]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-16.57.08:632][251]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-17.03.06:837][900]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms +[2024.01.20-17.03.06:839][900]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.030 +[2024.01.20-17.03.06:839][900]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-17.03.06:845][900]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-17.03.06:845][900]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-17.03.06:854][900]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.008125 seconds +[2024.01.20-17.03.06:911][900]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1 +[2024.01.20-17.03.06:912][900]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto10BDA05D24B8CCFEFA6FC34B0C1B8EC0E.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1.uasset' +[2024.01.20-17.03.06:918][900]LogFileHelpers: Auto-saving content packages took 0.080 +[2024.01.20-17.10.25:749][339]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.10.25:824][339]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.01.20-17.10.26:278][370]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-17.10.26:368][370]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-17.10.26:369][370]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI75C71073437CD9857834B687CE83F386.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-17.10.26:378][370]LogFileHelpers: InternalPromptForCheckoutAndSave took 99 ms +[2024.01.20-17.10.26:380][370]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-17.10.26:380][370]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-17.10.28:144][542]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-17.10.28:150][542]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-17.10.28:150][542]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-17.10.28:487][542]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 337 ms +[2024.01.20-17.10.28:488][542]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-17.10.28:489][542]PIE: New page: PIE session: Main_Map (20 Jan 2024, 21:10:28) +[2024.01.20-17.10.28:492][542]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.20-17.10.28:492][542]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.20-17.10.28:492][542]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-17.10.28:502][542]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009650s) +[2024.01.20-17.10.28:502][542]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009710s) +[2024.01.20-17.10.28:519][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.01.20-17.10.28:522][542]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.10.28:522][542]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-17.10.28:523][542]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-17.10.28:524][542]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-17.10.28:524][542]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-17.10.28:524][542]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-17.10.28:524][542]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-17.10.28:527][542]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-17.10.28:527][542]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 68 ms) +[2024.01.20-17.10.28:527][542]LogPlayLevel: PIE: World Init took: (0.004440s) +[2024.01.20-17.10.28:527][542]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-17.10.28:527][542]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-17.10.28:527][542]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-17.10.28:528][542]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-17.10.28:528][542]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-17.10.28:530][542]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-17.10.28:548][542]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-17.10.28:549][542]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-17.10.28:549][542]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-17.10.28:549][542]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-17.10.28:550][542]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.20-17.10.28:550][542]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.20-17.10.28:551][542]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.20-17.10.28:551][542]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.20-17.10.28:551][542]LogInit: FAudioDevice initialized with ID 2. +[2024.01.20-17.10.28:551][542]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. +[2024.01.20-17.10.28:551][542]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.20-17.10.28:554][542]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-17.10.28:555][542]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-19.10.28 +[2024.01.20-17.10.28:555][542]LogWorld: Bringing up level for play took: 0.000755 +[2024.01.20-17.10.28:558][542]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2024.01.20-17.10.28:562][542]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-17.10.28:562][542]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8060.000 Y=11760.000 Z=92.000,P=0.000000 Y=180.000000 R=-0.000000 +[2024.01.20-17.10.28:563][542]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.10.28:601][542]PIE: Server logged in +[2024.01.20-17.10.28:602][542]PIE: Play in editor total start time 0.453 seconds. +[2024.01.20-17.11.05:762][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-17.11.05:762][921]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-17.11.05:763][921]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-17.11.05:763][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.11.05:763][921]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-17.11.05:766][921]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-17.11.05:773][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.11.05:791][921]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.20-17.11.05:794][921]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.20-17.11.05:794][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.20-17.11.05:796][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.20-17.11.05:799][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-17.11.05:805][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.20-17.11.05:835][923]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.01.20-17.11.16:896][994]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel +[2024.01.20-17.11.16:896][994]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.11.16:896][994]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-17.11.21:473][267]LogSlate: Window 'CharaModel' being destroyed +[2024.01.20-17.11.21:478][267]LogSlate: Window 'CharaModel' being destroyed +[2024.01.20-17.11.21:509][267]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.20-17.11.21:509][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.11.21:515][267]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.01.20-17.11.21:515][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.11.21:552][267]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.20-17.11.21:552][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.11.22:841][381]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-17.11.22:842][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.11.22:842][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-17.11.22:852][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.11.22:852][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-17.12.06:287][127]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.12.06:371][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.01.20-17.13.34:252][733]LogEditorTransaction: Undo Add Widget +[2024.01.20-17.13.59:744][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.01.20-17.13.59:747][367]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.026 +[2024.01.20-17.13.59:747][367]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-17.13.59:753][367]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-17.13.59:753][367]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-17.13.59:812][367]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2 +[2024.01.20-17.13.59:813][367]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto25A15EE5F4011DF07AB6F6CAD45D2171F.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2.uasset' +[2024.01.20-17.13.59:821][367]LogFileHelpers: Auto-saving content packages took 0.074 +[2024.01.20-17.18.30:665][582]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-17.18.30:767][582]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-17.18.30:767][582]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI6991486042C493E8538DAB87836E418C.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-17.18.30:775][582]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 210 ms) +[2024.01.20-17.18.30:780][582]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-17.18.30:780][582]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-17.18.31:145][607]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.18.31:206][607]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.01.20-17.19.04:588][337]LogSlate: Took 0.044614 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2024.01.20-17.23.59:940][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.20-17.23.59:942][908]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.026 +[2024.01.20-17.23.59:943][908]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-17.23.59:948][908]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-17.23.59:948][908]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-17.24.00:011][908]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto3 +[2024.01.20-17.24.00:012][908]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto3B25900E645DF9A6802E06FAE30DAA6D4.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto3.uasset' +[2024.01.20-17.24.00:013][908]LogFileHelpers: Auto-saving content packages took 0.071 +[2024.01.20-17.40.36:316][892]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.40.36:413][892]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.01.20-17.41.08:328][770]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.41.08:400][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.20-17.43.18:802][368]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.43.18:945][368]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.01.20-17.43.20:061][410]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-17.43.20:162][410]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-17.43.20:162][410]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIAF40E9F34B8458F4D8C0AB91F9F64BAA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-17.43.20:169][410]LogFileHelpers: InternalPromptForCheckoutAndSave took 108 ms (total: 318 ms) +[2024.01.20-17.43.20:173][410]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-17.43.20:173][410]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-17.44.22:276][961]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.01.20-17.44.22:284][961]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.037 +[2024.01.20-17.44.22:285][961]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-17.44.22:290][961]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-17.44.22:290][961]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-17.44.22:355][961]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4 +[2024.01.20-17.44.22:356][961]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto4DA4840334AA61F2AE407B2B3F26CFCCF.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4.uasset' +[2024.01.20-17.44.22:357][961]LogFileHelpers: Auto-saving content packages took 0.073 +[2024.01.20-17.45.14:285][141]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.45.14:382][141]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.01.20-17.45.15:148][176]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-17.45.15:243][176]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-17.45.15:244][176]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI99B89CEE454BB5EAB9B603AFA40C2CC9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-17.45.15:251][176]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 421 ms) +[2024.01.20-17.45.15:253][176]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-17.45.15:253][176]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-17.45.27:078][826]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-17.45.27:084][826]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-17.45.27:084][826]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-17.45.27:187][826]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 441 ms) +[2024.01.20-17.45.27:188][826]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-17.45.27:188][826]PIE: New page: PIE session: Main_Map (20 Jan 2024, 21:45:27) +[2024.01.20-17.45.27:188][826]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-17.45.27:198][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009595s) +[2024.01.20-17.45.27:198][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009623s) +[2024.01.20-17.45.27:221][826]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.01.20-17.45.27:230][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.45.27:230][826]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-17.45.27:230][826]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-17.45.27:231][826]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-17.45.27:231][826]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-17.45.27:231][826]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-17.45.27:231][826]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-17.45.27:234][826]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-17.45.27:234][826]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 71 ms) +[2024.01.20-17.45.27:234][826]LogPlayLevel: PIE: World Init took: (0.004461s) +[2024.01.20-17.45.27:234][826]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-17.45.27:234][826]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-17.45.27:235][826]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-17.45.27:235][826]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-17.45.27:235][826]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-17.45.27:237][826]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-17.45.27:254][826]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-17.45.27:255][826]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-17.45.27:255][826]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-17.45.27:255][826]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-17.45.27:256][826]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.20-17.45.27:256][826]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.20-17.45.27:257][826]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.20-17.45.27:257][826]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.20-17.45.27:257][826]LogInit: FAudioDevice initialized with ID 3. +[2024.01.20-17.45.27:257][826]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. +[2024.01.20-17.45.27:257][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.20-17.45.27:262][826]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-17.45.27:262][826]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-19.45.27 +[2024.01.20-17.45.27:263][826]LogWorld: Bringing up level for play took: 0.000862 +[2024.01.20-17.45.27:265][826]LogOnline: OSS: Created online subsystem instance for: :Context_8 +[2024.01.20-17.45.27:266][826]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-17.45.27:266][826]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8420.522 Y=11870.655 Z=555.236,P=-0.000000 Y=-19.400000 R=0.000000 +[2024.01.20-17.45.27:266][826]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.45.27:289][826]PIE: Server logged in +[2024.01.20-17.45.27:289][826]PIE: Play in editor total start time 0.206 seconds. +[2024.01.20-17.45.45:009][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-17.45.45:009][921]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-17.45.45:010][921]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-17.45.45:010][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.45.45:010][921]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-17.45.45:013][921]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-17.45.45:022][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.45.45:054][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-17.45.45:054][921]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.20-17.45.45:055][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.20-17.45.45:057][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.20-17.45.45:068][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.01.20-17.45.45:113][922]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.01.20-17.46.16:236][416]BlueprintLog: New page: Compile Player_UI +[2024.01.20-17.46.16:332][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.01.20-17.46.17:030][436]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-17.46.17:134][436]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-17.46.17:135][436]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI77D734884756A2AD88DE5293B4DA9A64.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-17.46.17:141][436]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 531 ms) +[2024.01.20-17.46.17:145][436]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-17.46.17:145][436]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-17.46.26:390][351]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-17.46.26:398][351]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-17.46.26:398][351]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-17.46.26:503][351]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 104 ms (total: 545 ms) +[2024.01.20-17.46.26:503][351]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-17.46.26:503][351]PIE: New page: PIE session: Main_Map (20 Jan 2024, 21:46:26) +[2024.01.20-17.46.26:532][351]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-17.46.26:541][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009412s) +[2024.01.20-17.46.26:541][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009445s) +[2024.01.20-17.46.26:564][351]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.01.20-17.46.26:569][351]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.46.26:569][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-17.46.26:570][351]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-17.46.26:570][351]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-17.46.26:570][351]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-17.46.26:570][351]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-17.46.26:570][351]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-17.46.26:574][351]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-17.46.26:574][351]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 75 ms) +[2024.01.20-17.46.26:574][351]LogPlayLevel: PIE: World Init took: (0.004559s) +[2024.01.20-17.46.26:574][351]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-17.46.26:574][351]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-17.46.26:575][351]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-17.46.26:575][351]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-17.46.26:575][351]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-17.46.26:577][351]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-17.46.26:603][351]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-17.46.26:604][351]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-17.46.26:604][351]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-17.46.26:604][351]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-17.46.26:605][351]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.20-17.46.26:605][351]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.20-17.46.26:606][351]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.20-17.46.26:606][351]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.20-17.46.26:606][351]LogInit: FAudioDevice initialized with ID 4. +[2024.01.20-17.46.26:606][351]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. +[2024.01.20-17.46.26:606][351]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.20-17.46.26:609][351]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-17.46.26:610][351]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-19.46.26 +[2024.01.20-17.46.26:610][351]LogWorld: Bringing up level for play took: 0.000741 +[2024.01.20-17.46.26:612][351]LogOnline: OSS: Created online subsystem instance for: :Context_9 +[2024.01.20-17.46.26:613][351]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-17.46.26:613][351]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-17.46.26:613][351]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-17.46.26:635][351]PIE: Server logged in +[2024.01.20-17.46.26:636][351]PIE: Play in editor total start time 0.238 seconds. +[2024.01.20-17.46.37:275][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-17.46.37:275][526]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-17.46.37:276][526]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-17.46.37:276][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.46.37:276][526]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-17.46.37:279][526]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-17.46.37:286][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-17.46.37:319][526]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.20-17.46.37:320][526]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.20-17.46.37:320][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.20-17.46.37:322][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.20-17.46.37:325][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-17.46.37:331][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.20-17.46.37:375][527]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.01.20-17.51.06:738][483]LogViewport: Scene viewport resized to 349x196, mode Windowed. +[2024.01.20-17.51.27:434][759]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: ================================================ +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%) +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: RAM used: 43.07 KiB of 819.20 MiB budget. Usage: 0.01% +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: ================================================ +[2024.01.20-17.51.27:594][763]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-17.51.54:758][331]LogViewport: Scene viewport resized to 728x309, mode Windowed. +[2024.01.20-17.51.54:804][331]LogSlate: Took 0.005170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-17.51.54:805][331]LogViewport: Scene viewport resized to 727x309, mode Windowed. +[2024.01.20-17.51.54:834][331]LogViewport: Scene viewport resized to 727x309, mode Windowed. +[2024.01.20-17.51.54:861][331]LogViewport: Scene viewport resized to 991x422, mode Windowed. +[2024.01.20-17.51.54:941][332]LogViewport: Scene viewport resized to 728x309, mode Windowed. +[2024.01.20-17.51.55:777][400]LogViewport: Scene viewport resized to 870x370, mode Windowed. +[2024.01.20-17.51.55:797][401]LogViewport: Scene viewport resized to 1083x461, mode Windowed. +[2024.01.20-17.51.55:813][402]LogViewport: Scene viewport resized to 1211x516, mode Windowed. +[2024.01.20-17.51.55:830][403]LogViewport: Scene viewport resized to 1305x557, mode Windowed. +[2024.01.20-17.51.55:851][404]LogViewport: Scene viewport resized to 1397x596, mode Windowed. +[2024.01.20-17.51.55:867][405]LogViewport: Scene viewport resized to 1433x611, mode Windowed. +[2024.01.20-17.51.55:882][406]LogViewport: Scene viewport resized to 1451x619, mode Windowed. +[2024.01.20-17.51.55:898][407]LogViewport: Scene viewport resized to 1458x622, mode Windowed. +[2024.01.20-17.51.55:914][408]LogViewport: Scene viewport resized to 1460x623, mode Windowed. +[2024.01.20-17.51.56:514][479]LogViewport: Scene viewport resized to 1348x575, mode Windowed. +[2024.01.20-17.51.56:544][480]LogViewport: Scene viewport resized to 1110x473, mode Windowed. +[2024.01.20-17.51.56:560][481]LogViewport: Scene viewport resized to 998x425, mode Windowed. +[2024.01.20-17.51.56:576][482]LogViewport: Scene viewport resized to 920x391, mode Windowed. +[2024.01.20-17.51.56:592][483]LogViewport: Scene viewport resized to 854x363, mode Windowed. +[2024.01.20-17.51.56:607][484]LogViewport: Scene viewport resized to 809x344, mode Windowed. +[2024.01.20-17.51.56:623][485]LogViewport: Scene viewport resized to 776x330, mode Windowed. +[2024.01.20-17.51.56:638][486]LogViewport: Scene viewport resized to 754x320, mode Windowed. +[2024.01.20-17.51.56:653][487]LogViewport: Scene viewport resized to 739x314, mode Windowed. +[2024.01.20-17.51.56:668][488]LogViewport: Scene viewport resized to 732x311, mode Windowed. +[2024.01.20-17.51.56:684][489]LogViewport: Scene viewport resized to 728x309, mode Windowed. +[2024.01.20-17.51.56:699][490]LogViewport: Scene viewport resized to 727x309, mode Windowed. +[2024.01.20-17.51.57:984][604]LogViewport: Scene viewport resized to 889x378, mode Windowed. +[2024.01.20-17.51.58:047][605]LogViewport: Scene viewport resized to 1368x584, mode Windowed. +[2024.01.20-17.51.58:106][606]LogViewport: Scene viewport resized to 1459x623, mode Windowed. +[2024.01.20-17.51.58:138][607]LogViewport: Scene viewport resized to 1460x623, mode Windowed. +[2024.01.20-17.52.09:619][702]Cmd: TRANSACTION UNDO +[2024.01.20-17.52.09:619][702]LogEditorTransaction: Undo Move Elements +[2024.01.20-17.52.27:546][354]LogViewport: Scene viewport resized to 1119x623, mode Windowed. +[2024.01.20-17.52.58:577][980]LogStaticMesh: Display: Building static mesh cube... +[2024.01.20-17.52.58:579][980]LogStaticMesh: Built static mesh [0.00s] /Game/DevelopedContent/Models/cube.cube +[2024.01.20-17.53.02:674][364]Cmd: TRANSACTION UNDO +[2024.01.20-17.53.02:674][364]LogEditorTransaction: Undo Edit Pivot Part 2 (Visible Geometry) +[2024.01.20-17.53.09:179][791]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.164 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3547 files in 5102 folders with total size 274 MiB. +[2024.01.20-17.54.51:465][970]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.01.20-17.54.51:494][970]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5 +[2024.01.20-17.54.51:494][970]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto543BA761E42ACEF2224BA2693DF448764.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5.uasset' +[2024.01.20-17.54.51:497][970]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55_Auto5 +[2024.01.20-17.54.51:497][970]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ55_Auto521E13B29470471AAD3342897707A07B6.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55_Auto5.uasset' +[2024.01.20-17.54.51:506][970]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.068 +[2024.01.20-17.54.51:506][970]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.068 +[2024.01.20-17.54.51:506][970]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/cube] ([1] browsable assets)... +[2024.01.20-17.54.51:637][970]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/DevelopedContent/Models/cube.cube] +[2024.01.20-17.54.51:637][970]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/cube] +[2024.01.20-17.54.51:641][970]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/cube_Auto5 +[2024.01.20-17.54.51:641][970]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/cube_Auto5C61AA75F4F51CE2E575CF89A36BDB0BC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/cube_Auto5.uasset' +[2024.01.20-17.54.51:642][970]LogFileHelpers: Auto-saving content packages took 0.136 +[2024.01.20-18.53.09:169][ 63]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.154 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3547 files in 5102 folders with total size 274 MiB. +[2024.01.20-19.36.54:949][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF846A00) on the [0x000008FB92A49B00, 3D] queue has not completed after 5.000000 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF849600) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.493985 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF844C00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.492977 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF844600) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.498934 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84D700) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495933 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF846D00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495353 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF843400) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.494876 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84A900) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495456 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF849900) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495861 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF847C00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.513581 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84AC00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.516817 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84D200) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.516644 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF841000) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.558446 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF849D00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.559357 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF843C00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.566109 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF840B00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.218743 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF843600) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.218718 seconds. +[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84B400) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.224560 seconds. +[2024.01.20-19.53.09:615][820]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.497 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3547 files in 5102 folders with total size 274 MiB. +[2024.01.20-19.54.31:140][402]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 511152 +[2024.01.20-19.54.31:156][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-19.54.31:456][403]LogSlate: Took 0.095015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-19.54.31:487][403]LogSlate: Took 0.024436 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-19.54.31:547][403]LogSlate: Took 0.036902 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-19.54.31:579][403]LogSlate: Took 0.026987 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-19.54.31:658][403]LogSlate: Took 0.076701 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-19.54.31:680][403]LogSlate: Took 0.018010 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-20.04.00:364][179]LogUObjectHash: Compacting FUObjectHashTables data took 51.03ms +[2024.01.20-20.04.00:528][179]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 1.870 +[2024.01.20-20.04.00:594][179]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-20.04.00:612][179]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-20.04.00:612][179]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-20.04.01:201][179]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6 +[2024.01.20-20.04.01:201][179]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto6B82A159B48558265A1B5299620C077F3.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6.uasset' +[2024.01.20-20.04.01:334][179]LogFileHelpers: Auto-saving content packages took 0.792 +[2024.01.20-20.14.49:437][383]LogInterchangeEngine: [Pending] Importing +[2024.01.20-20.14.49:437][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Bottom.png] +[2024.01.20-20.14.49:476][383]LogInterchangeEngine: [Pending] Importing - (2) +[2024.01.20-20.14.49:476][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Colors.png] +[2024.01.20-20.14.49:477][383]LogInterchangeEngine: [Pending] Importing - (3) +[2024.01.20-20.14.49:477][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Hair.png] +[2024.01.20-20.14.49:477][383]LogInterchangeEngine: [Pending] Importing - (4) +[2024.01.20-20.14.49:477][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Modifications.png] +[2024.01.20-20.14.49:478][383]LogInterchangeEngine: [Pending] Importing - (5) +[2024.01.20-20.14.49:478][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Shoes.png] +[2024.01.20-20.14.49:479][383]LogInterchangeEngine: [Pending] Importing - (6) +[2024.01.20-20.14.49:479][383]LogInterchangeEngine: [Pending] Importing - (7) +[2024.01.20-20.14.50:106][384]LogInterchangeEngine: [Pending] Importing - (7) +[2024.01.20-20.14.50:276][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.50:276][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.50:309][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.50:312][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.50:323][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.50:978][384]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Modifications.Button_Texture_Modifications (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.51:597][384]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Bottom.Button_Texture_Bottom (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.51:620][385]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Colors.Button_Texture_Colors (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.51:627][385]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Hair.Button_Texture_Hair (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.51:645][385]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Shoes.Button_Texture_Shoes (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (4) +[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (6) +[2024.01.20-20.14.52:003][386]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Textures.png] +[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (4) +[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (5) +[2024.01.20-20.14.52:003][386]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Top.png] +[2024.01.20-20.14.52:016][386]LogInterchangeEngine: [Pending] Importing - (4) +[2024.01.20-20.14.52:016][386]LogInterchangeEngine: [Pending] Importing - (3) +[2024.01.20-20.14.52:016][386]LogInterchangeEngine: [Pending] Importing - (2) +[2024.01.20-20.14.52:016][386]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.52:044][386]LogInterchangeEngine: [Pending] Importing - (1) +[2024.01.20-20.14.52:048][386]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.14.52:089][386]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Top.Button_Texture_Top (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.52:109][386]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Textures.Button_Texture_Textures (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.14.52:236][386]LogInterchangeEngine: [Success] Import Done +[2024.01.20-20.14.52:254][387]LogInterchangeEngine: [Success] Import Done +[2024.01.20-20.15.09:110][736]LogSlate: Took 0.005441 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-20.16.41:940][ 97]BlueprintLog: New page: Compile Player_UI +[2024.01.20-20.16.43:267][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.01.20-20.16.44:418][115]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-20.16.44:575][115]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-20.16.44:576][115]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIB49FEBB945C4F263A59981B0E026FD1D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-20.16.44:610][115]LogFileHelpers: InternalPromptForCheckoutAndSave took 192 ms (total: 724 ms) +[2024.01.20-20.16.44:691][115]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-20.16.44:691][115]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-20.16.47:027][270]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-20.16.47:191][270]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-20.16.47:191][270]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-20.16.49:332][270]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 2.14 sec (total: 2.68 sec) +[2024.01.20-20.16.49:798][270]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-20.16.49:810][270]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:16:49) +[2024.01.20-20.16.49:966][270]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.16.51:207][270]LogPlayLevel: PIE: StaticDuplicateObject took: (1.240772s) +[2024.01.20-20.16.51:207][270]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (1.240842s) +[2024.01.20-20.16.51:348][270]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms +[2024.01.20-20.16.51:776][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.16.52:421][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-20.16.53:694][270]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-20.16.54:071][270]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-20.16.54:071][270]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-20.16.54:076][270]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-20.16.54:087][270]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-20.16.54:090][270]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-20.16.54:147][270]LogWorldPartition: Display: WorldPartition initialize took 75 ms (total: 150 ms) +[2024.01.20-20.16.54:198][270]LogPlayLevel: PIE: World Init took: (2.694397s) +[2024.01.20-20.16.54:252][270]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-20.16.54:296][270]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-20.16.54:341][270]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-20.16.54:341][270]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-20.16.54:341][270]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-20.16.54:389][270]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-20.16.54:440][270]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-20.16.54:494][270]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-20.16.54:494][270]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-20.16.54:517][270]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-20.16.54:544][270]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.20-20.16.54:544][270]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.20-20.16.54:561][270]LogInit: FAudioDevice initialized with ID 5. +[2024.01.20-20.16.54:570][270]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.20-20.16.54:570][270]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.20-20.16.54:571][270]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. +[2024.01.20-20.16.54:578][270]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.20-20.16.54:599][270]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=5 +[2024.01.20-20.16.54:908][270]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-20.16.55:130][270]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.16.55 +[2024.01.20-20.16.55:154][270]LogWorld: Bringing up level for play took: 0.222973 +[2024.01.20-20.16.55:401][270]LogOnline: OSS: Created online subsystem instance for: :Context_12 +[2024.01.20-20.16.56:113][270]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-20.16.56:120][270]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-7847.328 Y=11925.217 Z=848.924,P=0.000000 Y=8.000000 R=-0.000000 +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:224][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.16.56:893][270]PIE: Server logged in +[2024.01.20-20.16.56:914][270]PIE: Play in editor total start time 9.776 seconds. +[2024.01.20-20.16.57:642][270]LogSlate: Took 0.044884 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-20.17.04:562][906]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.17.04:562][906]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.17.05:088][906]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-20.17.05:148][906]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.17.05:151][906]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-20.17.05:466][906]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-20.17.05:489][906]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.17.05:578][906]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.17.05:578][906]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.20-20.17.05:603][906]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.20-20.17.05:616][906]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.20-20.17.06:094][906]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.01.20-20.17.06:138][906]LogViewport: Scene viewport resized to 1460x623, mode Windowed. +[2024.01.20-20.17.06:393][907]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.01.20-20.17.12:019][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.01.20-20.17.12:037][352]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-20.17.12:119][352]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q +[2024.01.20-20.17.12:119][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q8AF0B02444F2C8D19F5530B70DE85ACA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q.uasset' +[2024.01.20-20.17.12:146][352]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 +[2024.01.20-20.17.12:146][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ5580504B274EDE33DDDA3F40AA4361FABD.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset' +[2024.01.20-20.17.12:148][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/cube" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset" SILENT=true +[2024.01.20-20.17.12:196][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/cube +[2024.01.20-20.17.12:197][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/cubeB229F4B34A85478CA91920982E1726FC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset' +[2024.01.20-20.17.12:305][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Bottom +[2024.01.20-20.17.12:305][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Bottom73FB0A9E4A4DB7335836889F4C126BDA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Bottom.uasset' +[2024.01.20-20.17.12:362][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Hair +[2024.01.20-20.17.12:362][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Hair1C346A354EAE33D4FB36429789956B5E.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Hair.uasset' +[2024.01.20-20.17.12:379][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Shoes +[2024.01.20-20.17.12:379][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_ShoesD68947EB4C8E95D16F5F9CAE80790739.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Shoes.uasset' +[2024.01.20-20.17.12:388][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Colors +[2024.01.20-20.17.12:388][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Colors335F5615436AFF453BAD7587D41DC894.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Colors.uasset' +[2024.01.20-20.17.12:395][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Modifications +[2024.01.20-20.17.12:395][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Modifications9A866CC14A1EE6B357E7978776AE6B08.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Modifications.uasset' +[2024.01.20-20.17.12:403][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Textures +[2024.01.20-20.17.12:403][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Textures77C0B2CF498B62DDE680D0ABCC7397E3.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Textures.uasset' +[2024.01.20-20.17.12:412][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Top +[2024.01.20-20.17.12:412][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Top845EB2BF4EEC8D9C768638AAC3D4529B.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Top.uasset' +[2024.01.20-20.17.12:438][352]LogFileHelpers: InternalPromptForCheckoutAndSave took 401 ms (total: 1.12 sec) +[2024.01.20-20.17.12:721][352]AssetCheck: New page: Asset Save: multiple assets +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/DevelopedContent/Models/cube.cube +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Bottom.Button_Texture_Bottom +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Hair.Button_Texture_Hair +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Shoes.Button_Texture_Shoes +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Colors.Button_Texture_Colors +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Modifications.Button_Texture_Modifications +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Textures.Button_Texture_Textures +[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Top.Button_Texture_Top +[2024.01.20-20.17.13:273][381]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-20.17.13:280][381]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-20.17.13:280][381]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-20.17.13:385][381]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 104 ms (total: 2.79 sec) +[2024.01.20-20.17.13:385][381]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-20.17.13:385][381]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:17:13) +[2024.01.20-20.17.13:385][381]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.17.13:395][381]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009352s) +[2024.01.20-20.17.13:395][381]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009376s) +[2024.01.20-20.17.13:417][381]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.20-20.17.13:419][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.17.13:419][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-20.17.13:419][381]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-20.17.13:433][381]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-20.17.13:433][381]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-20.17.13:433][381]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-20.17.13:433][381]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-20.17.13:436][381]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-20.17.13:436][381]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 153 ms) +[2024.01.20-20.17.13:436][381]LogPlayLevel: PIE: World Init took: (0.017047s) +[2024.01.20-20.17.13:436][381]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-20.17.13:436][381]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-20.17.13:436][381]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-20.17.13:437][381]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-20.17.13:437][381]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-20.17.13:448][381]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-20.17.13:474][381]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-20.17.13:475][381]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-20.17.13:475][381]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-20.17.13:475][381]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-20.17.13:499][381]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.20-20.17.13:499][381]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2024.01.20-20.17.13:501][381]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.20-20.17.13:501][381]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.20-20.17.13:501][381]LogInit: FAudioDevice initialized with ID 6. +[2024.01.20-20.17.13:501][381]LogAudio: Display: Audio Device (ID: 6) registered with world 'Main_Map'. +[2024.01.20-20.17.13:501][381]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.20-20.17.13:504][381]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-20.17.13:505][381]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.17.13 +[2024.01.20-20.17.13:505][381]LogWorld: Bringing up level for play took: 0.000755 +[2024.01.20-20.17.13:515][381]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.20-20.17.13:516][381]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-20.17.13:516][381]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=410.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-20.17.13:535][381]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-20.17.13:641][381]LogTexture: Display: Waiting for textures to be ready 0/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... +[2024.01.20-20.17.13:779][381]LogTexture: Display: Waiting for textures to be ready 2/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... +[2024.01.20-20.17.13:796][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:796][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.17.13:814][381]PIE: Server logged in +[2024.01.20-20.17.13:815][381]PIE: Play in editor total start time 0.536 seconds. +[2024.01.20-20.18.19:919][ 15]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.18.19:919][ 15]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.18.19:920][ 15]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-20.18.19:920][ 15]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.18.19:920][ 15]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-20.18.19:923][ 15]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-20.18.19:931][ 15]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.18.19:961][ 15]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.18.19:962][ 15]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.20-20.18.19:962][ 15]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.20-20.18.19:963][ 15]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.20-20.18.20:040][ 15]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.01.20-20.18.20:097][ 16]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.20-20.18.23:461][267]LogViewport: Scene viewport resized to 349x196, mode Windowed. +[2024.01.20-20.18.54:132][956]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-20.18.54:138][956]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-20.18.54:138][956]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-20.18.54:289][956]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 151 ms (total: 2.94 sec) +[2024.01.20-20.18.54:290][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-20.18.54:290][956]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:18:54) +[2024.01.20-20.18.54:290][956]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.18.54:300][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009693s) +[2024.01.20-20.18.54:300][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009719s) +[2024.01.20-20.18.54:320][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.20-20.18.54:323][956]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.18.54:324][956]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-20.18.54:324][956]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-20.18.54:325][956]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-20.18.54:325][956]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-20.18.54:325][956]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-20.18.54:325][956]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-20.18.54:328][956]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-20.18.54:328][956]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 156 ms) +[2024.01.20-20.18.54:328][956]LogPlayLevel: PIE: World Init took: (0.004904s) +[2024.01.20-20.18.54:328][956]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-20.18.54:328][956]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-20.18.54:329][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-20.18.54:329][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-20.18.54:329][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-20.18.54:331][956]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-20.18.54:350][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.20-20.18.54:350][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 +[2024.01.20-20.18.54:360][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.20-20.18.54:360][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.20-20.18.54:360][956]LogInit: FAudioDevice initialized with ID 7. +[2024.01.20-20.18.54:360][956]LogAudio: Display: Audio Device (ID: 7) registered with world 'Main_Map'. +[2024.01.20-20.18.54:361][956]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.20-20.18.54:363][956]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-20.18.54:364][956]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.18.54 +[2024.01.20-20.18.54:364][956]LogWorld: Bringing up level for play took: 0.000777 +[2024.01.20-20.18.54:366][956]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.20-20.18.54:367][956]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-20.18.54:367][956]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8528.000 Y=11910.000 Z=410.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-20.18.54:367][956]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.18.54:389][956]PIE: Server logged in +[2024.01.20-20.18.54:390][956]PIE: Play in editor total start time 0.252 seconds. +[2024.01.20-20.19.05:010][158]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-20.19.05:013][158]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-20.19.05:013][158]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 +[2024.01.20-20.19.05:013][158]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-20.19.05:071][158]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-20.19.05:072][158]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 2.94 sec) +[2024.01.20-20.19.05:073][158]LogWorldPartition: Display: WorldPartition initialize took 60 ms (total: 216 ms) +[2024.01.20-20.19.05:089][158]LogStreaming: Display: UWorld::AddToWorld: begin making visible for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_1 took (less than) 60.19 ms +[2024.01.20-20.19.05:127][159]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading +[2024.01.20-20.19.05:127][159]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages +[2024.01.20-20.19.05:346][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:346][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:346][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.05:501][162]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1 took (less than) 20.11 ms +[2024.01.20-20.19.05:574][164]LogSlate: Took 0.004558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-20.19.09:502][526]Set new viewmode: Unlit +[2024.01.20-20.19.16:904][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.19.16:904][397]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.19.16:924][397]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-20.19.16:924][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.19.16:924][397]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-20.19.16:927][397]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-20.19.16:936][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.19.16:987][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.19.16:987][397]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.20-20.19.16:987][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.20-20.19.16:989][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.20-20.19.17:020][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.01.20-20.19.17:108][398]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.20-20.19.18:056][479]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-20.19.18:062][479]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-20.19.18:062][479]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-20.19.18:177][479]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 115 ms (total: 3.05 sec) +[2024.01.20-20.19.18:178][479]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-20.19.18:178][479]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:19:18) +[2024.01.20-20.19.18:178][479]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.19.18:188][479]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009499s) +[2024.01.20-20.19.18:188][479]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009523s) +[2024.01.20-20.19.18:207][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.20-20.19.18:210][479]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.19.18:210][479]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-20.19.18:211][479]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-20.19.18:212][479]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-20.19.18:212][479]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-20.19.18:212][479]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-20.19.18:212][479]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-20.19.18:215][479]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-20.19.18:215][479]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 219 ms) +[2024.01.20-20.19.18:215][479]LogPlayLevel: PIE: World Init took: (0.004533s) +[2024.01.20-20.19.18:215][479]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-20.19.18:215][479]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-20.19.18:215][479]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-20.19.18:215][479]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-20.19.18:215][479]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-20.19.18:217][479]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-20.19.18:235][479]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.20-20.19.18:235][479]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 +[2024.01.20-20.19.18:243][479]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.20-20.19.18:243][479]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.20-20.19.18:243][479]LogInit: FAudioDevice initialized with ID 8. +[2024.01.20-20.19.18:243][479]LogAudio: Display: Audio Device (ID: 8) registered with world 'Main_Map'. +[2024.01.20-20.19.18:243][479]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.20-20.19.18:246][479]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-20.19.18:246][479]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.19.18 +[2024.01.20-20.19.18:247][479]LogWorld: Bringing up level for play took: 0.000760 +[2024.01.20-20.19.18:249][479]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.20-20.19.18:250][479]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-20.19.18:250][479]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=410.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-20.19.18:250][479]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.19.18:273][479]PIE: Server logged in +[2024.01.20-20.19.18:273][479]PIE: Play in editor total start time 0.212 seconds. +[2024.01.20-20.19.19:274][554]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.19.19:274][554]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.19.19:274][554]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-20.19.19:275][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.19.19:275][554]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-20.19.19:278][554]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-20.19.19:286][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.19.19:315][554]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.19.19:316][554]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.20-20.19.19:316][554]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.20-20.19.19:318][554]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.20-20.19.19:329][554]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.20-20.19.19:416][555]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.20-20.19.39:742][670]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 22268 +[2024.01.20-20.19.39:744][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.19.39:753][671]LogSlate: Took 0.000448 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-20.19.39:763][671]LogSlate: Took 0.005394 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-20.19.39:771][671]LogSlate: Took 0.007183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-20.19.39:780][671]LogSlate: Took 0.003431 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-20.19.39:785][671]LogSlate: Took 0.003247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-20.19.39:792][671]LogSlate: Took 0.002966 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-20.21.50:295][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.20-20.21.50:305][953]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.036 +[2024.01.20-20.21.50:305][953]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-20.21.50:318][953]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-20.21.50:318][953]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-20.21.50:387][953]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto7 +[2024.01.20-20.21.50:387][953]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto786C298CC452950F97507949B19460FDE.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto7.uasset' +[2024.01.20-20.21.50:388][953]LogFileHelpers: Auto-saving content packages took 0.084 +[2024.01.20-20.23.22:289][590]LogInterchangeEngine: [Pending] Importing +[2024.01.20-20.23.22:289][590]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Arrow.png] +[2024.01.20-20.23.22:293][590]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.20-20.23.22:325][591]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Arrow.Button_Texture_Arrow (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast +[2024.01.20-20.23.22:336][591]LogInterchangeEngine: [Success] Import Done +[2024.01.20-20.23.22:339][591]LogInterchangeEngine: [Success] Import Done +[2024.01.20-20.23.22:655][592]LogInterchangeEngine: [Success] Import Done +[2024.01.20-20.23.37:234][146]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-20.23.39:061][239]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 6569 +[2024.01.20-20.23.39:062][239]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.23.39:069][240]LogSlate: Took 0.000502 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-20.23.39:074][240]LogSlate: Took 0.000458 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-20.23.39:075][240]LogSlate: Took 0.000376 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-20.23.39:081][240]LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-20.23.39:084][240]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-20.23.39:088][240]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-20.24.54:316][ 84]BlueprintLog: New page: Compile Player_UI +[2024.01.20-20.24.54:419][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.01.20-20.24.54:987][101]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-20.24.55:094][101]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-20.24.55:094][101]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI352DA40A4398A6319E9B859498AD643B.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-20.24.55:104][101]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 1.24 sec) +[2024.01.20-20.24.55:106][101]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-20.24.55:106][101]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-20.24.57:653][283]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-20.24.57:659][283]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-20.24.57:659][283]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-20.24.57:785][283]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 126 ms (total: 3.18 sec) +[2024.01.20-20.24.57:786][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-20.24.57:786][283]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:24:57) +[2024.01.20-20.24.57:786][283]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.24.57:795][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009401s) +[2024.01.20-20.24.57:795][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009426s) +[2024.01.20-20.24.57:818][283]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.01.20-20.24.57:824][283]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.24.57:824][283]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-20.24.57:824][283]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-20.24.57:825][283]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-20.24.57:825][283]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-20.24.57:825][283]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-20.24.57:825][283]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-20.24.57:828][283]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-20.24.57:828][283]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 222 ms) +[2024.01.20-20.24.57:828][283]LogPlayLevel: PIE: World Init took: (0.004527s) +[2024.01.20-20.24.57:828][283]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-20.24.57:828][283]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-20.24.57:829][283]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-20.24.57:829][283]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-20.24.57:829][283]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-20.24.57:831][283]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-20.24.57:851][283]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.20-20.24.57:851][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 +[2024.01.20-20.24.57:853][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.20-20.24.57:853][283]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.20-20.24.57:853][283]LogInit: FAudioDevice initialized with ID 9. +[2024.01.20-20.24.57:853][283]LogAudio: Display: Audio Device (ID: 9) registered with world 'Main_Map'. +[2024.01.20-20.24.57:853][283]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.20-20.24.57:856][283]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-20.24.57:856][283]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.24.57 +[2024.01.20-20.24.57:857][283]LogWorld: Bringing up level for play took: 0.000729 +[2024.01.20-20.24.57:859][283]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2024.01.20-20.24.57:860][283]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-20.24.57:860][283]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8239.832 Y=11898.001 Z=640.400,P=0.000000 Y=0.800000 R=-0.000000 +[2024.01.20-20.24.57:860][283]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-20.24.57:889][283]PIE: Server logged in +[2024.01.20-20.24.57:890][283]PIE: Play in editor total start time 0.231 seconds. +[2024.01.20-20.24.57:900][283]LogSlate: Took 0.000361 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-20.25.17:935][451]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.25.18:087][452]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.25.18:314][453]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-20.25.24:607][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.25.24:607][ 20]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-20.25.24:608][ 20]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-20.25.24:608][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.25.24:608][ 20]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-20.25.24:611][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-20.25.24:619][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-20.25.24:652][ 20]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.20-20.25.24:653][ 20]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.20-20.25.24:654][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.20-20.25.24:655][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.20-20.25.24:659][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-20.25.24:665][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.20-20.25.24:750][ 21]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.01.20-20.25.26:236][176]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.01.20-20.25.26:249][176]LogContentBrowser: Creating deferred item: NewFolder +[2024.01.20-20.25.26:259][177]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2024.01.20-20.25.29:465][525]LogContentBrowser: Attempting asset rename: NewFolder -> Textures +[2024.01.20-20.25.29:499][525]LogContentBrowser: End creating deferred item NewFolder +[2024.01.20-20.25.43:147][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.20-20.25.43:154][ 51]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-20.25.43:193][ 51]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Arrow +[2024.01.20-20.25.43:193][ 51]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Arrow937654A14D0F41568C608B9EBDD34A0F.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Arrow.uasset' +[2024.01.20-20.25.43:202][ 51]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 1.29 sec) +[2024.01.20-20.25.43:204][ 51]AssetCheck: New page: Asset Save: Button_Texture_Arrow +[2024.01.20-20.25.43:204][ 51]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Arrow.Button_Texture_Arrow +<<<<<<< Updated upstream +<<<<<<< Updated upstream +======= +======= +>>>>>>> Stashed changes +[2024.01.20-20.43.15:524][384]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag +[2024.01.20-20.43.15:524][384]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag +[2024.01.20-20.46.16:425][600]LogSlate: Took 0.015621 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.01.20-20.47.05:633][647]BlueprintLog: New page: Compile Player_UI +[2024.01.20-20.47.05:736][647]LogUObjectHash: Compacting FUObjectHashTables data took 14.67ms +[2024.01.20-20.47.06:386][673]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-20.47.06:488][673]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-20.47.06:488][673]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI89775E3F4BB58DCEF41280BDFCD70E91.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-20.47.06:499][673]LogFileHelpers: InternalPromptForCheckoutAndSave took 112 ms (total: 1.40 sec) +[2024.01.20-20.47.06:501][673]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-20.47.06:501][673]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-20.47.17:997][579]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.20-20.52.26:159][505]AssetReimport: New page: Outstanding source content changes 00:52:26 +[2024.01.20-20.52.26:167][505]LogSlate: Took 0.000366 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-20.52.26:210][506]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png) +[2024.01.20-20.52.26:382][507]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png) +[2024.01.20-20.52.26:430][508]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png) +[2024.01.20-20.52.26:438][508]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png) +[2024.01.20-20.52.26:456][508]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png) +[2024.01.20-20.52.26:484][508]LogTexture: Display: Building textures: /Game/DevelopedContent/Textures/199-comp-512x512.199-comp-512x512 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast +[2024.01.20-20.52.26:497][509]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png) +[2024.01.20-20.52.26:513][509]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png) +[2024.01.20-20.52.26:567][509]LogTexture: Display: Building textures: /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.0e0f43d11306c0e05e85cf0931b772d6 (TFO_AutoDXT, 1600x1600 x1x1x1) (Required Memory Estimate: 168.519515 MB), EncodeSpeed: Fast +[2024.01.20-20.52.26:608][510]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png) +[2024.01.20-20.52.26:620][510]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png) +[2024.01.20-20.52.26:650][510]LogTexture: Display: Building textures: /Game/DevelopedContent/Textures/0026-x-512x512.0026-x-512x512 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 44.395823 MB), EncodeSpeed: Fast +[2024.01.20-20.52.26:678][511]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-20.52.26:734][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/seamless-wood2-900x900 +[2024.01.20-20.52.26:734][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/seamless-wood2-900x900BC8976094DC75A63642024A95822EEE9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.uasset' +[2024.01.20-20.52.26:743][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/Seamless_leather_bump +[2024.01.20-20.52.26:744][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Seamless_leather_bump4920D078418E47FE577D57A6BE25BB01.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.uasset' +[2024.01.20-20.52.26:756][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9 +[2024.01.20-20.52.26:756][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/d97a3e8b271db7e87d991bb9c0ff22b906E4FA5B4902F5A6761C23AA27A21A39.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.uasset' +[2024.01.20-20.52.26:765][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8 +[2024.01.20-20.52.26:765][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/9035acf8522c0420c58d110e747886a8A614C0B04D36376E65165E815914BD84.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.uasset' +[2024.01.20-20.52.26:808][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/199-comp-512x512 +[2024.01.20-20.52.26:808][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/199-comp-512x5120F3243A14B53328B1959C09977BEC62C.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.uasset' +[2024.01.20-20.52.26:820][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718 +[2024.01.20-20.52.26:820][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/wooden-parquet-seamless-pattern-5EB5F5CB4FF98013591065854410EB78.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.uasset' +[2024.01.20-20.52.26:872][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6 +[2024.01.20-20.52.26:872][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/0e0f43d11306c0e05e85cf0931b772d6236A4B5E4148D7FC9B263C8321203D69.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.uasset' +[2024.01.20-20.52.26:883][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e +[2024.01.20-20.52.26:883][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/2d360c035b04d7b735f56c419980a98e0FA7B78D42AC48A17BC26080EE9943FB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.uasset' +[2024.01.20-20.52.26:892][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/0026-x-512x512 +[2024.01.20-20.52.26:892][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/0026-x-512x512D6F28D83461D072AC601BFBD507E9ACC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.uasset' +[2024.01.20-20.52.26:905][511]LogFileHelpers: InternalPromptForCheckoutAndSave took 227 ms (total: 1.63 sec) +[2024.01.20-20.52.26:924][512]AssetCheck: New page: Asset Save: multiple assets +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/seamless-wood2-900x900.seamless-wood2-900x900 +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/Seamless_leather_bump.Seamless_leather_bump +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.d97a3e8b271db7e87d991bb9c0ff22b9 +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.9035acf8522c0420c58d110e747886a8 +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/199-comp-512x512.199-comp-512x512 +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718 +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.0e0f43d11306c0e05e85cf0931b772d6 +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.2d360c035b04d7b735f56c419980a98e +[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/0026-x-512x512.0026-x-512x512 +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/seamless-wood2-900x900. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/Seamless_leather_bump. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/199-comp-512x512. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e. +[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/0026-x-512x512. +[2024.01.20-20.53.09:311][246]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.193 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3587 files in 5155 folders with total size 276 MiB. +[2024.01.20-20.59.30:431][807]LogContentBrowser: Attempting asset rename: 0026-x-512x512 -> 0026-x-512x512 +[2024.01.20-20.59.30:591][822]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/0026-x-512x512.0026-x-512x512 +[2024.01.20-20.59.32:743][822]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... +[2024.01.20-20.59.42:286][822]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 9.543330s +[2024.01.20-20.59.42:463][822]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 11.773864s (9.773864s overbudget) +[2024.01.20-20.59.47:519][822]LogViewport: Scene viewport resized to 1424x898, mode Windowed. +[2024.01.20-20.59.57:051][554]LogViewport: Scene viewport resized to 1460x622, mode Windowed. +[2024.01.20-20.59.57:066][555]LogViewport: Scene viewport resized to 1460x613, mode Windowed. +[2024.01.20-20.59.57:094][556]LogViewport: Scene viewport resized to 1460x583, mode Windowed. +[2024.01.20-20.59.57:137][557]LogViewport: Scene viewport resized to 1460x526, mode Windowed. +[2024.01.20-20.59.57:215][558]LogViewport: Scene viewport resized to 1460x421, mode Windowed. +[2024.01.20-20.59.57:288][559]LogViewport: Scene viewport resized to 1460x351, mode Windowed. +[2024.01.20-20.59.57:317][560]LogViewport: Scene viewport resized to 1460x327, mode Windowed. +[2024.01.20-20.59.57:344][561]LogViewport: Scene viewport resized to 1460x306, mode Windowed. +[2024.01.20-20.59.57:366][562]LogViewport: Scene viewport resized to 1460x296, mode Windowed. +[2024.01.20-20.59.57:391][563]LogViewport: Scene viewport resized to 1460x295, mode Windowed. +[2024.01.20-20.59.57:415][564]LogViewport: Scene viewport resized to 1460x294, mode Windowed. +[2024.01.20-20.59.57:438][565]LogViewport: Scene viewport resized to 1460x281, mode Windowed. +[2024.01.20-20.59.57:461][566]LogViewport: Scene viewport resized to 1460x259, mode Windowed. +[2024.01.20-20.59.57:485][567]LogViewport: Scene viewport resized to 1460x242, mode Windowed. +[2024.01.20-20.59.57:507][568]LogViewport: Scene viewport resized to 1460x237, mode Windowed. +[2024.01.20-20.59.57:537][569]LogViewport: Scene viewport resized to 1460x229, mode Windowed. +[2024.01.20-20.59.57:561][570]LogViewport: Scene viewport resized to 1460x217, mode Windowed. +[2024.01.20-20.59.57:585][571]LogViewport: Scene viewport resized to 1460x203, mode Windowed. +[2024.01.20-20.59.57:609][572]LogViewport: Scene viewport resized to 1460x196, mode Windowed. +[2024.01.20-20.59.57:889][604]LogViewport: Scene viewport resized to 1460x198, mode Windowed. +[2024.01.20-20.59.57:904][605]LogViewport: Scene viewport resized to 1460x203, mode Windowed. +[2024.01.20-20.59.57:954][606]LogViewport: Scene viewport resized to 1460x219, mode Windowed. +[2024.01.20-20.59.57:988][607]LogViewport: Scene viewport resized to 1460x222, mode Windowed. +[2024.01.20-20.59.58:012][608]LogViewport: Scene viewport resized to 1460x224, mode Windowed. +[2024.01.20-20.59.58:034][609]LogViewport: Scene viewport resized to 1460x228, mode Windowed. +[2024.01.20-20.59.58:059][610]LogViewport: Scene viewport resized to 1460x236, mode Windowed. +[2024.01.20-20.59.58:083][611]LogViewport: Scene viewport resized to 1460x248, mode Windowed. +[2024.01.20-20.59.58:107][612]LogViewport: Scene viewport resized to 1460x262, mode Windowed. +[2024.01.20-20.59.58:129][613]LogViewport: Scene viewport resized to 1460x276, mode Windowed. +[2024.01.20-20.59.58:157][614]LogViewport: Scene viewport resized to 1460x298, mode Windowed. +[2024.01.20-20.59.58:179][615]LogViewport: Scene viewport resized to 1460x320, mode Windowed. +[2024.01.20-20.59.58:204][616]LogViewport: Scene viewport resized to 1460x335, mode Windowed. +[2024.01.20-20.59.58:227][617]LogViewport: Scene viewport resized to 1460x341, mode Windowed. +[2024.01.20-20.59.58:329][627]LogViewport: Scene viewport resized to 1460x342, mode Windowed. +[2024.01.20-20.59.58:342][628]LogViewport: Scene viewport resized to 1460x344, mode Windowed. +[2024.01.20-20.59.58:369][629]LogViewport: Scene viewport resized to 1460x356, mode Windowed. +[2024.01.20-20.59.58:391][630]LogViewport: Scene viewport resized to 1460x364, mode Windowed. +[2024.01.20-20.59.58:417][631]LogViewport: Scene viewport resized to 1460x365, mode Windowed. +[2024.01.20-21.00.13:436][153]LogContentBrowser: Attempting asset rename: 0026-x-512x512 -> Knitted +[2024.01.20-21.00.16:083][153]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.00.16:128][153]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/Knitted +[2024.01.20-21.00.16:128][153]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KnittedF5B62C724EB79E5A800ADFA0DC1DBD32.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Knitted.uasset' +[2024.01.20-21.00.16:150][153]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 1.69 sec) +[2024.01.20-21.00.16:255][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.01.20-21.00.16:289][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.20-21.00.16:312][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.20-21.00.16:315][153]AssetCheck: New page: Asset Save: Knitted +[2024.01.20-21.00.16:315][153]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/Knitted.Knitted +[2024.01.20-21.00.28:397][242]LogContentBrowser: Attempting asset rename: Knitted -> TXKnitted +[2024.01.20-21.00.28:439][242]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.00.28:477][242]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted +[2024.01.20-21.00.28:477][242]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXKnitted23D822E24FFE5521A57960B56C82E1EA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset' +[2024.01.20-21.00.28:485][242]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.74 sec) +[2024.01.20-21.00.28:523][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.01.20-21.00.28:549][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.20-21.00.28:571][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.20-21.00.28:573][242]AssetCheck: New page: Asset Save: TXKnitted +[2024.01.20-21.00.28:573][242]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXKnitted.TXKnitted +[2024.01.20-21.00.32:417][580]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.0e0f43d11306c0e05e85cf0931b772d6 +[2024.01.20-21.00.32:534][580]LogViewport: Scene viewport resized to 1424x898, mode Windowed. +[2024.01.20-21.00.32:599][581]LogViewport: Scene viewport resized to 1424x886, mode Windowed. +[2024.01.20-21.00.33:383][639]LogViewport: Scene viewport resized to 1424x898, mode Windowed. +[2024.01.20-21.00.58:113][231]LogContentBrowser: Attempting asset rename: 0e0f43d11306c0e05e85cf0931b772d6 -> TXDenim +[2024.01.20-21.00.58:156][231]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.00.58:208][231]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim +[2024.01.20-21.00.58:208][231]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXDenim6AECB21142D6C7CE6680D585E7723752.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset' +[2024.01.20-21.00.58:215][231]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.80 sec) +[2024.01.20-21.00.58:255][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.20-21.00.58:279][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.20-21.00.58:301][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.01.20-21.00.58:304][231]AssetCheck: New page: Asset Save: TXDenim +[2024.01.20-21.00.58:304][231]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXDenim.TXDenim +[2024.01.20-21.00.59:780][353]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/199-comp-512x512.199-comp-512x512 +[2024.01.20-21.00.59:923][353]LogViewport: Scene viewport resized to 1424x898, mode Windowed. +[2024.01.20-21.01.07:256][ 29]LogContentBrowser: Attempting asset rename: 199-comp-512x512 -> TXCloth +[2024.01.20-21.01.07:299][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.01.07:334][ 29]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth +[2024.01.20-21.01.07:334][ 29]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXCloth4EB8E6B84CC36498325C4C8523AC2B2D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset' +[2024.01.20-21.01.07:341][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 1.84 sec) +[2024.01.20-21.01.07:379][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.20-21.01.07:403][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.20-21.01.07:429][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.01.20-21.01.07:431][ 29]AssetCheck: New page: Asset Save: TXCloth +[2024.01.20-21.01.07:431][ 29]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXCloth.TXCloth +[2024.01.20-21.01.13:230][609]LogContentBrowser: Attempting asset rename: 2d360c035b04d7b735f56c419980a98e -> TXLeather +[2024.01.20-21.01.13:262][609]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.01.13:312][609]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather +[2024.01.20-21.01.13:312][609]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeatherB6B56D3E43CCF843462BF7BA6BE799DC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset' +[2024.01.20-21.01.13:321][609]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.90 sec) +[2024.01.20-21.01.13:360][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.20-21.01.13:386][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.20-21.01.13:411][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.20-21.01.13:413][609]AssetCheck: New page: Asset Save: TXLeather +[2024.01.20-21.01.13:413][609]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather.TXLeather +[2024.01.20-21.01.21:800][389]LogContentBrowser: Attempting asset rename: 9035acf8522c0420c58d110e747886a8 -> TXTiles +[2024.01.20-21.01.21:833][389]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.01.21:858][389]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles +[2024.01.20-21.01.21:858][389]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXTiles664A6E2744D652D95F96C18B94E2E5D3.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset' +[2024.01.20-21.01.21:865][389]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 1.93 sec) +[2024.01.20-21.01.21:900][389]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.20-21.01.21:924][389]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.20-21.01.21:947][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.20-21.01.21:949][389]AssetCheck: New page: Asset Save: TXTiles +[2024.01.20-21.01.21:949][389]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXTiles.TXTiles +[2024.01.20-21.01.29:404][132]LogContentBrowser: Attempting asset rename: d97a3e8b271db7e87d991bb9c0ff22b9 -> TXBricks +[2024.01.20-21.01.29:435][132]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.01.29:471][132]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks +[2024.01.20-21.01.29:471][132]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXBricks5687E0BF4CD1641192F6CEAF07829AC6.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset' +[2024.01.20-21.01.29:478][132]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.98 sec) +[2024.01.20-21.01.29:516][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.01.20-21.01.29:539][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.01.20-21.01.29:562][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.01.20-21.01.29:564][132]AssetCheck: New page: Asset Save: TXBricks +[2024.01.20-21.01.29:564][132]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXBricks.TXBricks +[2024.01.20-21.01.36:825][847]LogContentBrowser: Attempting asset rename: seamless-wood2-900x900 -> TXWood +[2024.01.20-21.01.36:857][847]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.01.36:891][847]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Textures/TXWood" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset" SILENT=true +[2024.01.20-21.01.36:902][847]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood +[2024.01.20-21.01.36:902][847]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodCBC18AAB4CC0CD97CDC123BA1E3991A7.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset' +[2024.01.20-21.01.36:910][847]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 2.03 sec) +[2024.01.20-21.01.36:948][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.20-21.01.36:975][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.20-21.01.36:997][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.20-21.01.36:999][847]AssetCheck: New page: Asset Save: TXWood +[2024.01.20-21.01.36:999][847]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWood.TXWood +[2024.01.20-21.01.54:018][587]LogContentBrowser: Attempting asset rename: Seamless_leather_bump -> TXLeather2 +[2024.01.20-21.01.54:049][587]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.01.54:074][587]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2 +[2024.01.20-21.01.54:074][587]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather2A623E49C4CA63DA0181771A3D41904F8.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset' +[2024.01.20-21.01.54:082][587]LogFileHelpers: InternalPromptForCheckoutAndSave took 33 ms (total: 2.07 sec) +[2024.01.20-21.01.54:119][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.20-21.01.54:144][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.01.20-21.01.54:167][587]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.01.20-21.01.54:170][587]AssetCheck: New page: Asset Save: TXLeather2 +[2024.01.20-21.01.54:170][587]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather2.TXLeather2 +[2024.01.20-21.02.02:982][444]LogContentBrowser: Attempting asset rename: wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718 -> TXWoodenPlanks +[2024.01.20-21.02.03:018][444]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.02.03:055][444]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWoodenPlanks +[2024.01.20-21.02.03:055][444]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodenPlanks5F2C94A345DBFC9F9AA4D4B9BDF0B2B1.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset' +[2024.01.20-21.02.03:064][444]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 2.11 sec) +[2024.01.20-21.02.03:101][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.01.20-21.02.03:126][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.20-21.02.03:150][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.20-21.02.03:152][444]AssetCheck: New page: Asset Save: TXWoodenPlanks +[2024.01.20-21.02.03:152][444]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWoodenPlanks.TXWoodenPlanks +[2024.01.20-21.02.08:973][ 39]LogViewport: Scene viewport resized to 1460x366, mode Windowed. +[2024.01.20-21.02.08:986][ 40]LogViewport: Scene viewport resized to 1460x367, mode Windowed. +[2024.01.20-21.02.09:014][ 41]LogViewport: Scene viewport resized to 1460x370, mode Windowed. +[2024.01.20-21.02.09:037][ 42]LogViewport: Scene viewport resized to 1460x385, mode Windowed. +[2024.01.20-21.02.09:062][ 43]LogViewport: Scene viewport resized to 1460x413, mode Windowed. +[2024.01.20-21.02.09:087][ 44]LogViewport: Scene viewport resized to 1460x429, mode Windowed. +[2024.01.20-21.02.09:110][ 45]LogViewport: Scene viewport resized to 1460x430, mode Windowed. +[2024.01.20-21.02.09:176][ 51]LogViewport: Scene viewport resized to 1460x432, mode Windowed. +[2024.01.20-21.02.09:189][ 52]LogViewport: Scene viewport resized to 1460x433, mode Windowed. +[2024.01.20-21.02.09:400][ 75]LogViewport: Scene viewport resized to 1460x435, mode Windowed. +[2024.01.20-21.02.09:413][ 76]LogViewport: Scene viewport resized to 1460x439, mode Windowed. +[2024.01.20-21.02.09:454][ 77]LogViewport: Scene viewport resized to 1460x446, mode Windowed. +[2024.01.20-21.02.09:477][ 78]LogViewport: Scene viewport resized to 1460x452, mode Windowed. +[2024.01.20-21.02.09:501][ 79]LogViewport: Scene viewport resized to 1460x455, mode Windowed. +[2024.01.20-21.02.09:873][122]LogViewport: Scene viewport resized to 1460x456, mode Windowed. +[2024.01.20-21.02.09:887][123]LogViewport: Scene viewport resized to 1460x457, mode Windowed. +[2024.01.20-21.02.09:931][124]LogViewport: Scene viewport resized to 1460x464, mode Windowed. +[2024.01.20-21.03.23:582][731]LogContentBrowser: Deferred new asset file creation: TXBricks_Mat +[2024.01.20-21.03.23:596][731]LogContentBrowser: Creating deferred item: TXBricks_Mat +[2024.01.20-21.03.23:607][732]LogContentBrowser: Renaming the item being created (Deferred Item: TXBricks_Mat). +[2024.01.20-21.03.27:032][ 95]LogContentBrowser: Attempting asset rename: TXBricks_Mat -> TXBricks_Mat +[2024.01.20-21.03.27:538][ 95]LogContentBrowser: End creating deferred item TXBricks_Mat +[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: ================================================ +[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: Total job queries 10, among them cache hits 2 (20.00%) +[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: Tracking 5 distinct input hashes that result in 5 distinct outputs (100.00%) +[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: RAM used: 102.00 KiB of 819.20 MiB budget. Usage: 0.01% +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Shaders Compiled: 1 +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Jobs assigned 4, completed 3 (75.00%) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Time job spent in pending queue: average 0.15 s, longest 0.25 s +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Job execution time: average 4.33 s, max 4.54 s +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Job life time (pending + execution): average 4.52 s, max 4.59 +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Shader code size: average 34.286 KiB, min 31.809 KiB, max 35.664 KiB +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4.42 s +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Average processing rate: 0.68 jobs/sec +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Total thread time: 1.751 s +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Total thread preprocess time: 1.172 s +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Percentage time preprocessing: 66.92% +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Effective parallelization: 0.40 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Top 3 most expensive shader types by average time: +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Top 3 shader types by total compile time: +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardVS - 36.20% of total time (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 35.76% of total time (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardPS - 28.04% of total time (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: ================================================ +[2024.01.20-21.03.44:052][585]LogContentBrowser: Deferred new asset file creation: TXCloth_Mat +[2024.01.20-21.03.44:068][585]LogContentBrowser: Creating deferred item: TXCloth_Mat +[2024.01.20-21.03.44:082][586]LogContentBrowser: Renaming the item being created (Deferred Item: TXCloth_Mat). +[2024.01.20-21.03.45:728][755]LogContentBrowser: Attempting asset rename: TXCloth_Mat -> TXCloth_Mat +[2024.01.20-21.03.45:740][755]LogContentBrowser: End creating deferred item TXCloth_Mat +[2024.01.20-21.03.47:827][955]LogContentBrowser: Deferred new asset file creation: TXDenim_Mat +[2024.01.20-21.03.47:839][955]LogContentBrowser: Creating deferred item: TXDenim_Mat +[2024.01.20-21.03.47:851][956]LogContentBrowser: Renaming the item being created (Deferred Item: TXDenim_Mat). +[2024.01.20-21.03.48:292][997]LogContentBrowser: Attempting asset rename: TXDenim_Mat -> TXDenim_Mat +[2024.01.20-21.03.48:298][997]LogContentBrowser: End creating deferred item TXDenim_Mat +[2024.01.20-21.03.50:080][165]LogContentBrowser: Deferred new asset file creation: TXKnitted_Mat +[2024.01.20-21.03.50:089][165]LogContentBrowser: Creating deferred item: TXKnitted_Mat +[2024.01.20-21.03.50:100][166]LogContentBrowser: Renaming the item being created (Deferred Item: TXKnitted_Mat). +[2024.01.20-21.03.50:427][196]LogContentBrowser: Attempting asset rename: TXKnitted_Mat -> TXKnitted_Mat +[2024.01.20-21.03.50:433][196]LogContentBrowser: End creating deferred item TXKnitted_Mat +[2024.01.20-21.03.52:269][355]LogContentBrowser: Deferred new asset file creation: TXLeather_Mat +[2024.01.20-21.03.52:284][355]LogContentBrowser: Creating deferred item: TXLeather_Mat +[2024.01.20-21.03.52:295][356]LogContentBrowser: Renaming the item being created (Deferred Item: TXLeather_Mat). +[2024.01.20-21.03.52:647][390]LogContentBrowser: Attempting asset rename: TXLeather_Mat -> TXLeather_Mat +[2024.01.20-21.03.52:653][390]LogContentBrowser: End creating deferred item TXLeather_Mat +[2024.01.20-21.03.55:718][651]LogContentBrowser: Deferred new asset file creation: TXLeather2_Mat +[2024.01.20-21.03.55:728][651]LogContentBrowser: Creating deferred item: TXLeather2_Mat +[2024.01.20-21.03.55:740][652]LogContentBrowser: Renaming the item being created (Deferred Item: TXLeather2_Mat). +[2024.01.20-21.03.56:101][686]LogContentBrowser: Attempting asset rename: TXLeather2_Mat -> TXLeather2_Mat +[2024.01.20-21.03.56:119][686]LogContentBrowser: End creating deferred item TXLeather2_Mat +[2024.01.20-21.03.57:985][860]LogContentBrowser: Deferred new asset file creation: TXTiles_Mat +[2024.01.20-21.03.57:999][860]LogContentBrowser: Creating deferred item: TXTiles_Mat +[2024.01.20-21.03.58:013][861]LogContentBrowser: Renaming the item being created (Deferred Item: TXTiles_Mat). +[2024.01.20-21.03.58:222][880]LogContentBrowser: Attempting asset rename: TXTiles_Mat -> TXTiles_Mat +[2024.01.20-21.03.58:243][880]LogContentBrowser: End creating deferred item TXTiles_Mat +[2024.01.20-21.04.00:482][ 90]LogContentBrowser: Deferred new asset file creation: TXWood_Mat +[2024.01.20-21.04.00:492][ 90]LogContentBrowser: Creating deferred item: TXWood_Mat +[2024.01.20-21.04.00:504][ 91]LogContentBrowser: Renaming the item being created (Deferred Item: TXWood_Mat). +[2024.01.20-21.04.00:653][105]LogContentBrowser: Attempting asset rename: TXWood_Mat -> TXWood_Mat +[2024.01.20-21.04.00:660][105]LogContentBrowser: End creating deferred item TXWood_Mat +[2024.01.20-21.04.02:640][293]LogContentBrowser: Deferred new asset file creation: TXWoodenPlanks_Mat +[2024.01.20-21.04.02:652][293]LogContentBrowser: Creating deferred item: TXWoodenPlanks_Mat +[2024.01.20-21.04.02:664][294]LogContentBrowser: Renaming the item being created (Deferred Item: TXWoodenPlanks_Mat). +[2024.01.20-21.04.02:968][324]LogContentBrowser: Attempting asset rename: TXWoodenPlanks_Mat -> TXWoodenPlanks_Mat +[2024.01.20-21.04.02:974][324]LogContentBrowser: End creating deferred item TXWoodenPlanks_Mat +[2024.01.20-21.05.08:346][810]LogViewport: Scene viewport resized to 720x461, mode Windowed. +[2024.01.20-21.06.09:458][860]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/TXBricks.TXBricks +[2024.01.20-21.06.09:587][860]LogViewport: Scene viewport resized to 698x892, mode Windowed. +[2024.01.20-21.06.09:644][861]LogViewport: Scene viewport resized to 698x880, mode Windowed. +[2024.01.20-21.06.14:195][200]LogViewport: Scene viewport resized to 1424x886, mode Windowed. +[2024.01.20-21.06.14:217][200]LogViewport: Scene viewport resized to 1424x898, mode Windowed. +[2024.01.20-21.06.17:945][451]LogViewport: Scene viewport resized to 1460x464, mode Windowed. +[2024.01.20-21.06.21:034][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.01.20-21.06.21:047][775]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.06.21:151][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-21.06.21:152][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI94CB4B404B88EA2DBA0053BB902368AB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-21.06.22:444][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks_Mat +[2024.01.20-21.06.22:444][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXBricks_MatA8AB607047ECFF7C939FCC80907DF02B.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks_Mat.uasset' +[2024.01.20-21.06.22:521][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth_Mat +[2024.01.20-21.06.22:521][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXCloth_MatCC9968A2464494FEBCDDB599CE041187.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth_Mat.uasset' +[2024.01.20-21.06.22:560][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim_Mat +[2024.01.20-21.06.22:560][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXDenim_MatA18C2DEC4EC265426ED366BB66FDFB6A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim_Mat.uasset' +[2024.01.20-21.06.22:591][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted_Mat +[2024.01.20-21.06.22:591][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXKnitted_MatB7A210EF41024BB3BFC3F3A57531B626.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted_Mat.uasset' +[2024.01.20-21.06.22:633][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather_Mat +[2024.01.20-21.06.22:633][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather_Mat9A3E1BD14E92AB0E3A9A4CA737190185.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather_Mat.uasset' +[2024.01.20-21.06.22:672][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2_Mat +[2024.01.20-21.06.22:672][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather2_Mat186AF7AB43D5CC47601EF8A111EA0181.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2_Mat.uasset' +[2024.01.20-21.06.22:706][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles_Mat +[2024.01.20-21.06.22:706][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXTiles_MatB777C5CD4A1D2AE19835C2A860E45D62.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles_Mat.uasset' +[2024.01.20-21.06.22:739][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood_Mat +[2024.01.20-21.06.22:739][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWood_Mat4226CD654DF1F74BEB0D1B8CEA44ADFD.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood_Mat.uasset' +[2024.01.20-21.06.22:776][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWoodenPlanks_Mat +[2024.01.20-21.06.22:776][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodenPlanks_MatE72C60A84238EE4297AD679CE54D94D9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks_Mat.uasset' +[2024.01.20-21.06.22:781][775]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.73 sec (total: 3.85 sec) +[2024.01.20-21.06.22:795][775]AssetCheck: New page: Asset Save: multiple assets +[2024.01.20-21.06.22:795][775]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-21.06.22:798][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXBricks_Mat.TXBricks_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXCloth_Mat.TXCloth_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXDenim_Mat.TXDenim_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXKnitted_Mat.TXKnitted_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXLeather_Mat.TXLeather_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXLeather2_Mat.TXLeather2_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXTiles_Mat.TXTiles_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXWood_Mat.TXWood_Mat +[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXWoodenPlanks_Mat.TXWoodenPlanks_Mat +[2024.01.20-21.06.31:531][206]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.06.31:619][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.01.20-21.06.56:725][402]LogViewport: Scene viewport resized to 970x289, mode Windowed. +[2024.01.20-21.06.57:065][402]LogViewport: Scene viewport resized to 720x461, mode Windowed. +[2024.01.20-21.07.33:355][662]LogViewport: Scene viewport resized to 1460x464, mode Windowed. +[2024.01.20-21.07.47:606][123]LogViewport: Scene viewport resized to 260x146, mode Windowed. +[2024.01.20-21.08.30:163][878]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.08.30:253][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.01.20-21.10.20:493][953]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.10.20:587][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.01.20-21.11.04:916][351]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.11.05:024][351]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms +[2024.01.20-21.11.32:241][805]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.11.32:346][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.01.20-21.12.00:101][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.01.20-21.12.00:108][ 50]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.032 +[2024.01.20-21.12.00:108][ 50]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-21.12.00:116][ 50]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-21.12.00:116][ 50]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-21.12.00:186][ 50]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto8 +[2024.01.20-21.12.00:186][ 50]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto8D586EA614C9397789666E087A7429089.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto8.uasset' +[2024.01.20-21.12.00:187][ 50]LogFileHelpers: Auto-saving content packages took 0.079 +[2024.01.20-21.13.11:683][595]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.13.11:787][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.01.20-21.14.14:302][684]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.14.14:403][684]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.01.20-21.14.17:036][804]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.14.17:146][804]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-21.14.17:147][804]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIB49E30264C5B743259A609AE2578FA5E.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-21.14.17:154][804]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 3.96 sec) +[2024.01.20-21.14.17:156][804]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-21.14.17:156][804]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-21.14.32:487][662]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.14.32:606][662]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.01.20-21.14.44:416][232]LogSlate: Took 0.076746 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2024.01.20-21.20.17:336][805]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.20.17:444][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.01.20-21.21.45:460][268]LogViewport: Scene viewport resized to 970x289, mode Windowed. +[2024.01.20-21.21.46:043][268]LogViewport: Scene viewport resized to 720x461, mode Windowed. +[2024.01.20-21.23.09:218][295]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.23.09:324][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.01.20-21.23.13:282][568]LogEditorTransaction: Undo Create Pin Link +[2024.01.20-21.23.13:932][582]LogEditorTransaction: Undo Create Pin Link +[2024.01.20-21.23.14:404][604]LogEditorTransaction: Undo Create Pin Link +[2024.01.20-21.23.14:835][623]LogEditorTransaction: Undo Move Node +[2024.01.20-21.23.15:326][647]LogEditorTransaction: Undo Delete current selection +[2024.01.20-21.23.19:270][913]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.23.19:390][913]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.01.20-21.24.17:853][359]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.01.20-21.24.17:860][359]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.039 +[2024.01.20-21.24.17:861][359]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-21.24.17:895][359]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-21.24.17:895][359]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-21.24.17:985][359]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto9 +[2024.01.20-21.24.17:985][359]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto9E356CF7F42D07A13242A9FA0D5C65199.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto9.uasset' +[2024.01.20-21.24.17:986][359]LogFileHelpers: Auto-saving content packages took 0.126 +[2024.01.20-21.25.52:100][428]LogEditorTransaction: Undo Break Pin Link +[2024.01.20-21.28.53:555][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:087][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:087][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:087][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:087][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.00:087][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.00:087][894]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:084][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:084][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:084][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:084][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:538][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:538][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.30.55:538][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.02:964][295]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 117056 +[2024.01.20-21.31.02:964][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.31.02:972][296]LogSlate: Took 0.000548 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.20-21.31.02:977][296]LogSlate: Took 0.000641 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.20-21.31.02:983][296]LogSlate: Took 0.000302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.20-21.31.02:986][296]LogSlate: Took 0.000407 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.20-21.31.02:990][296]LogSlate: Took 0.000320 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.20-21.31.03:687][328]LogSlate: Took 0.001341 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2024.01.20-21.31.05:363][414]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:364][414]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:475][415]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:491][415]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:510][416]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:513][416]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:641][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:747][419]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:876][421]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:897][422]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:990][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.05:992][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:027][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:030][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:122][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:139][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:160][426]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:254][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:256][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:273][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:293][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:296][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:298][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:389][429]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:427][430]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:519][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:520][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:537][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:557][432]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:651][433]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:395][513]LogEditorTransaction: Undo Drag and Drop Widget +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.31.52:577][837]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:461][306]LogEditorTransaction: Undo Paste clipboard contents +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:727][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:747][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:747][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:747][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:747][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:747][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:099][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:099][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.14:720][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.14:720][965]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:696][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:696][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:696][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.06:415][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.06:415][673]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.41:129][223]LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms +[2024.01.20-21.38.41:138][223]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.413 +[2024.01.20-21.38.41:141][223]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... +[2024.01.20-21.38.41:157][223]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] +[2024.01.20-21.38.41:157][223]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] +[2024.01.20-21.38.41:236][223]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto0 +[2024.01.20-21.38.41:236][223]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto0B4E44C3C452FD11A3C07F5A9625680AA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto0.uasset' +[2024.01.20-21.38.41:237][223]LogFileHelpers: Auto-saving content packages took 0.098 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer +[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView + Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 + Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 +[2024.01.20-21.38.59:659][493]BlueprintLog: New page: Compile Player_UI +[2024.01.20-21.38.59:768][493]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.01.20-21.39.00:661][524]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.39.00:777][524]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.20-21.39.00:777][524]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI87905AD843741D0BBA854E98D6DC9491.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.20-21.39.00:787][524]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 4.09 sec) +[2024.01.20-21.39.00:789][524]AssetCheck: New page: Asset Save: Player_UI +[2024.01.20-21.39.00:789][524]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.20-21.39.03:158][712]LogViewport: Scene viewport resized to 1460x464, mode Windowed. +[2024.01.20-21.39.03:165][712]LogSlate: Took 0.000291 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.20-21.39.04:870][880]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-21.39.04:877][880]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-21.39.04:877][880]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-21.39.04:997][880]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 119 ms (total: 3.30 sec) +[2024.01.20-21.39.05:007][880]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-21.39.05:007][880]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:39:05) +[2024.01.20-21.39.05:008][880]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.39.05:023][880]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014837s) +[2024.01.20-21.39.05:023][880]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.014935s) +[2024.01.20-21.39.05:064][880]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.01.20-21.39.05:071][880]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-21.39.05:071][880]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-21.39.05:072][880]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-21.39.05:072][880]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-21.39.05:073][880]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-21.39.05:073][880]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-21.39.05:073][880]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-21.39.05:075][880]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-21.39.05:075][880]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 225 ms) +[2024.01.20-21.39.05:076][880]LogPlayLevel: PIE: World Init took: (0.004883s) +[2024.01.20-21.39.05:076][880]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-21.39.05:076][880]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-21.39.05:076][880]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-21.39.05:077][880]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-21.39.05:077][880]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-21.39.05:079][880]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-21.39.05:097][880]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-21.39.05:098][880]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-21.39.05:098][880]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-21.39.05:098][880]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-21.39.05:099][880]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.20-21.39.05:099][880]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 +[2024.01.20-21.39.05:100][880]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.20-21.39.05:100][880]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.20-21.39.05:101][880]LogInit: FAudioDevice initialized with ID 10. +[2024.01.20-21.39.05:101][880]LogAudio: Display: Audio Device (ID: 10) registered with world 'Main_Map'. +[2024.01.20-21.39.05:101][880]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.20-21.39.05:106][880]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-21.39.05:107][880]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.39.05 +[2024.01.20-21.39.05:107][880]LogWorld: Bringing up level for play took: 0.000830 +[2024.01.20-21.39.05:110][880]LogOnline: OSS: Created online subsystem instance for: :Context_20 +[2024.01.20-21.39.05:111][880]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-21.39.05:111][880]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11900.000 Z=408.400,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-21.39.05:111][880]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.05:135][880]PIE: Server logged in +[2024.01.20-21.39.05:136][880]PIE: Play in editor total start time 0.258 seconds. +[2024.01.20-21.39.05:147][880]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.20-21.39.15:119][990]Set new viewmode: Wireframe +[2024.01.20-21.39.16:671][140]Set new viewmode: Wireframe +[2024.01.20-21.39.17:857][268]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.39.17:857][268]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.39.17:857][268]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-21.39.17:858][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.39.17:858][268]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-21.39.17:861][268]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-21.39.17:870][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.39.17:911][268]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.39.17:912][268]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.20-21.39.17:912][268]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.20-21.39.17:914][268]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.20-21.39.17:928][268]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.20-21.39.17:979][269]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.01.20-21.39.19:102][376]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-21.39.19:110][376]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-21.39.19:110][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-21.39.19:284][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 175 ms (total: 3.48 sec) +[2024.01.20-21.39.19:285][376]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-21.39.19:285][376]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:39:19) +[2024.01.20-21.39.19:285][376]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.39.19:295][376]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009785s) +[2024.01.20-21.39.19:295][376]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009811s) +[2024.01.20-21.39.19:318][376]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.20-21.39.19:320][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-21.39.19:320][376]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-21.39.19:321][376]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-21.39.19:322][376]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-21.39.19:322][376]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-21.39.19:322][376]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-21.39.19:322][376]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-21.39.19:325][376]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-21.39.19:325][376]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 228 ms) +[2024.01.20-21.39.19:325][376]LogPlayLevel: PIE: World Init took: (0.004383s) +[2024.01.20-21.39.19:325][376]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-21.39.19:325][376]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-21.39.19:325][376]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-21.39.19:325][376]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-21.39.19:325][376]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-21.39.19:327][376]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-21.39.19:354][376]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.20-21.39.19:354][376]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 +[2024.01.20-21.39.19:356][376]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.20-21.39.19:356][376]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.20-21.39.19:356][376]LogInit: FAudioDevice initialized with ID 11. +[2024.01.20-21.39.19:356][376]LogAudio: Display: Audio Device (ID: 11) registered with world 'Main_Map'. +[2024.01.20-21.39.19:356][376]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.20-21.39.19:358][376]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-21.39.19:359][376]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.39.19 +[2024.01.20-21.39.19:359][376]LogWorld: Bringing up level for play took: 0.000708 +[2024.01.20-21.39.19:361][376]LogOnline: OSS: Created online subsystem instance for: :Context_21 +[2024.01.20-21.39.19:362][376]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-21.39.19:362][376]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-21.39.19:362][376]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-21.39.19:368][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:368][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.39.19:386][376]PIE: Server logged in +[2024.01.20-21.39.19:387][376]PIE: Play in editor total start time 0.278 seconds. +[2024.01.20-21.40.17:010][ 20]Set new viewmode: Wireframe +[2024.01.20-21.40.19:069][265]Set new viewmode: Wireframe +[2024.01.20-21.40.19:546][322]Set new viewmode: Unlit +[2024.01.20-21.40.20:363][420]Set new viewmode: Unlit +[2024.01.20-21.40.20:963][492]Set new viewmode: Wireframe +[2024.01.20-21.40.20:996][496]Set new viewmode: Unlit +[2024.01.20-21.40.21:432][548]Set new viewmode: Unlit +[2024.01.20-21.40.21:898][604]Set new viewmode: Unlit +[2024.01.20-21.40.22:156][635]Set new viewmode: Wireframe +[2024.01.20-21.40.22:490][675]Set new viewmode: Wireframe +[2024.01.20-21.40.22:890][723]Set new viewmode: Unlit +[2024.01.20-21.40.32:923][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.40.32:923][919]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.40.32:924][919]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-21.40.32:924][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.40.32:924][919]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-21.40.32:927][919]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-21.40.32:935][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.40.32:969][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.40.32:969][919]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.20-21.40.32:969][919]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.20-21.40.32:972][919]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.20-21.40.32:984][919]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.01.20-21.40.33:021][920]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.01.20-21.40.33:624][969]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-21.40.33:631][969]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-21.40.33:631][969]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-21.40.33:737][969]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 105 ms (total: 3.58 sec) +[2024.01.20-21.40.33:738][969]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-21.40.33:738][969]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:40:33) +[2024.01.20-21.40.33:738][969]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.40.33:747][969]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009451s) +[2024.01.20-21.40.33:747][969]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009475s) +[2024.01.20-21.40.33:768][969]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.01.20-21.40.33:770][969]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-21.40.33:770][969]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-21.40.33:771][969]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-21.40.33:772][969]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-21.40.33:772][969]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-21.40.33:772][969]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-21.40.33:772][969]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-21.40.33:775][969]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-21.40.33:775][969]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 231 ms) +[2024.01.20-21.40.33:775][969]LogPlayLevel: PIE: World Init took: (0.004796s) +[2024.01.20-21.40.33:775][969]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-21.40.33:775][969]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-21.40.33:776][969]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-21.40.33:776][969]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-21.40.33:776][969]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-21.40.33:788][969]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-21.40.33:807][969]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.20-21.40.33:807][969]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 +[2024.01.20-21.40.33:809][969]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.20-21.40.33:809][969]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.20-21.40.33:809][969]LogInit: FAudioDevice initialized with ID 12. +[2024.01.20-21.40.33:809][969]LogAudio: Display: Audio Device (ID: 12) registered with world 'Main_Map'. +[2024.01.20-21.40.33:809][969]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.20-21.40.33:811][969]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-21.40.33:812][969]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.40.33 +[2024.01.20-21.40.33:812][969]LogWorld: Bringing up level for play took: 0.000733 +[2024.01.20-21.40.33:814][969]LogOnline: OSS: Created online subsystem instance for: :Context_22 +[2024.01.20-21.40.33:815][969]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-21.40.33:815][969]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-21.40.33:815][969]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.40.33:842][969]PIE: Server logged in +[2024.01.20-21.40.33:843][969]PIE: Play in editor total start time 0.212 seconds. +[2024.01.20-21.40.52:000][383]LogViewport: Scene viewport resized to 1461x464, mode Windowed. +[2024.01.20-21.40.52:013][384]LogViewport: Scene viewport resized to 1458x464, mode Windowed. +[2024.01.20-21.40.52:048][385]LogViewport: Scene viewport resized to 1456x464, mode Windowed. +[2024.01.20-21.40.52:068][386]LogViewport: Scene viewport resized to 1454x464, mode Windowed. +[2024.01.20-21.40.52:101][389]LogViewport: Scene viewport resized to 1451x464, mode Windowed. +[2024.01.20-21.40.52:113][390]LogViewport: Scene viewport resized to 1450x464, mode Windowed. +[2024.01.20-21.40.52:139][391]LogViewport: Scene viewport resized to 1434x464, mode Windowed. +[2024.01.20-21.40.52:154][392]LogViewport: Scene viewport resized to 1420x464, mode Windowed. +[2024.01.20-21.40.52:170][393]LogViewport: Scene viewport resized to 1402x464, mode Windowed. +[2024.01.20-21.40.52:187][394]LogViewport: Scene viewport resized to 1376x464, mode Windowed. +[2024.01.20-21.40.52:204][395]LogViewport: Scene viewport resized to 1360x464, mode Windowed. +[2024.01.20-21.40.52:221][396]LogViewport: Scene viewport resized to 1348x464, mode Windowed. +[2024.01.20-21.40.52:236][397]LogViewport: Scene viewport resized to 1336x464, mode Windowed. +[2024.01.20-21.40.52:254][398]LogViewport: Scene viewport resized to 1328x464, mode Windowed. +[2024.01.20-21.40.52:270][399]LogViewport: Scene viewport resized to 1320x464, mode Windowed. +[2024.01.20-21.40.52:285][400]LogViewport: Scene viewport resized to 1315x464, mode Windowed. +[2024.01.20-21.40.52:302][401]LogViewport: Scene viewport resized to 1310x464, mode Windowed. +[2024.01.20-21.40.52:317][402]LogViewport: Scene viewport resized to 1306x464, mode Windowed. +[2024.01.20-21.40.52:332][403]LogViewport: Scene viewport resized to 1301x464, mode Windowed. +[2024.01.20-21.40.52:348][404]LogViewport: Scene viewport resized to 1297x464, mode Windowed. +[2024.01.20-21.40.52:364][405]LogViewport: Scene viewport resized to 1290x464, mode Windowed. +[2024.01.20-21.40.52:380][406]LogViewport: Scene viewport resized to 1284x464, mode Windowed. +[2024.01.20-21.40.52:396][407]LogViewport: Scene viewport resized to 1276x464, mode Windowed. +[2024.01.20-21.40.52:413][408]LogViewport: Scene viewport resized to 1269x464, mode Windowed. +[2024.01.20-21.40.52:430][409]LogViewport: Scene viewport resized to 1260x464, mode Windowed. +[2024.01.20-21.40.52:457][410]LogViewport: Scene viewport resized to 1248x464, mode Windowed. +[2024.01.20-21.40.52:473][411]LogViewport: Scene viewport resized to 1237x464, mode Windowed. +[2024.01.20-21.40.52:489][412]LogViewport: Scene viewport resized to 1231x464, mode Windowed. +[2024.01.20-21.40.52:505][413]LogViewport: Scene viewport resized to 1223x464, mode Windowed. +[2024.01.20-21.40.52:521][414]LogViewport: Scene viewport resized to 1217x464, mode Windowed. +[2024.01.20-21.40.52:537][415]LogViewport: Scene viewport resized to 1210x464, mode Windowed. +[2024.01.20-21.40.52:554][416]LogViewport: Scene viewport resized to 1206x464, mode Windowed. +[2024.01.20-21.40.52:568][417]LogViewport: Scene viewport resized to 1201x464, mode Windowed. +[2024.01.20-21.40.52:585][418]LogViewport: Scene viewport resized to 1199x464, mode Windowed. +[2024.01.20-21.40.52:600][419]LogViewport: Scene viewport resized to 1196x464, mode Windowed. +[2024.01.20-21.40.52:617][420]LogViewport: Scene viewport resized to 1195x464, mode Windowed. +[2024.01.20-21.40.52:632][421]LogViewport: Scene viewport resized to 1193x464, mode Windowed. +[2024.01.20-21.40.52:649][422]LogViewport: Scene viewport resized to 1191x464, mode Windowed. +[2024.01.20-21.40.52:665][423]LogViewport: Scene viewport resized to 1184x464, mode Windowed. +[2024.01.20-21.40.52:681][424]LogViewport: Scene viewport resized to 1175x464, mode Windowed. +[2024.01.20-21.40.52:697][425]LogViewport: Scene viewport resized to 1164x464, mode Windowed. +[2024.01.20-21.40.52:713][426]LogViewport: Scene viewport resized to 1151x464, mode Windowed. +[2024.01.20-21.40.52:729][427]LogViewport: Scene viewport resized to 1136x464, mode Windowed. +[2024.01.20-21.40.52:746][428]LogViewport: Scene viewport resized to 1119x464, mode Windowed. +[2024.01.20-21.40.52:762][429]LogViewport: Scene viewport resized to 1101x464, mode Windowed. +[2024.01.20-21.40.52:777][430]LogViewport: Scene viewport resized to 1082x464, mode Windowed. +[2024.01.20-21.40.52:793][431]LogViewport: Scene viewport resized to 1063x464, mode Windowed. +[2024.01.20-21.40.52:810][432]LogViewport: Scene viewport resized to 1051x464, mode Windowed. +[2024.01.20-21.40.52:826][433]LogViewport: Scene viewport resized to 1040x464, mode Windowed. +[2024.01.20-21.40.52:843][434]LogViewport: Scene viewport resized to 1031x464, mode Windowed. +[2024.01.20-21.40.52:860][435]LogViewport: Scene viewport resized to 1026x464, mode Windowed. +[2024.01.20-21.40.52:875][436]LogViewport: Scene viewport resized to 1019x464, mode Windowed. +[2024.01.20-21.40.52:890][437]LogViewport: Scene viewport resized to 1016x464, mode Windowed. +[2024.01.20-21.40.52:906][438]LogViewport: Scene viewport resized to 1006x464, mode Windowed. +[2024.01.20-21.40.52:922][439]LogViewport: Scene viewport resized to 997x464, mode Windowed. +[2024.01.20-21.40.52:937][440]LogViewport: Scene viewport resized to 988x464, mode Windowed. +[2024.01.20-21.40.52:955][441]LogViewport: Scene viewport resized to 977x464, mode Windowed. +[2024.01.20-21.40.52:970][442]LogViewport: Scene viewport resized to 973x464, mode Windowed. +[2024.01.20-21.40.52:986][443]LogViewport: Scene viewport resized to 967x464, mode Windowed. +[2024.01.20-21.40.53:002][444]LogViewport: Scene viewport resized to 959x464, mode Windowed. +[2024.01.20-21.40.53:018][445]LogViewport: Scene viewport resized to 954x464, mode Windowed. +[2024.01.20-21.40.53:034][446]LogViewport: Scene viewport resized to 948x464, mode Windowed. +[2024.01.20-21.40.53:049][447]LogViewport: Scene viewport resized to 946x464, mode Windowed. +[2024.01.20-21.40.53:065][448]LogViewport: Scene viewport resized to 944x464, mode Windowed. +[2024.01.20-21.40.53:090][450]LogViewport: Scene viewport resized to 941x464, mode Windowed. +[2024.01.20-21.40.53:110][452]LogViewport: Scene viewport resized to 939x464, mode Windowed. +[2024.01.20-21.40.53:123][453]LogViewport: Scene viewport resized to 936x464, mode Windowed. +[2024.01.20-21.40.53:138][454]LogViewport: Scene viewport resized to 932x464, mode Windowed. +[2024.01.20-21.40.53:154][455]LogViewport: Scene viewport resized to 926x464, mode Windowed. +[2024.01.20-21.40.53:171][456]LogViewport: Scene viewport resized to 924x464, mode Windowed. +[2024.01.20-21.40.53:186][457]LogViewport: Scene viewport resized to 921x464, mode Windowed. +[2024.01.20-21.40.53:202][458]LogViewport: Scene viewport resized to 920x464, mode Windowed. +[2024.01.20-21.40.53:218][459]LogViewport: Scene viewport resized to 914x464, mode Windowed. +[2024.01.20-21.40.53:235][460]LogViewport: Scene viewport resized to 909x464, mode Windowed. +[2024.01.20-21.40.53:251][461]LogViewport: Scene viewport resized to 907x464, mode Windowed. +[2024.01.20-21.40.53:266][462]LogViewport: Scene viewport resized to 905x464, mode Windowed. +[2024.01.20-21.40.53:282][463]LogViewport: Scene viewport resized to 902x464, mode Windowed. +[2024.01.20-21.40.53:297][464]LogViewport: Scene viewport resized to 899x464, mode Windowed. +[2024.01.20-21.40.53:313][465]LogViewport: Scene viewport resized to 898x464, mode Windowed. +[2024.01.20-21.40.53:329][466]LogViewport: Scene viewport resized to 895x464, mode Windowed. +[2024.01.20-21.40.53:344][467]LogViewport: Scene viewport resized to 894x464, mode Windowed. +[2024.01.20-21.40.53:359][468]LogViewport: Scene viewport resized to 888x464, mode Windowed. +[2024.01.20-21.40.53:375][469]LogViewport: Scene viewport resized to 884x464, mode Windowed. +[2024.01.20-21.40.53:392][470]LogViewport: Scene viewport resized to 876x464, mode Windowed. +[2024.01.20-21.40.53:413][471]LogViewport: Scene viewport resized to 868x464, mode Windowed. +[2024.01.20-21.40.53:427][472]LogViewport: Scene viewport resized to 865x464, mode Windowed. +[2024.01.20-21.40.53:443][473]LogViewport: Scene viewport resized to 864x464, mode Windowed. +[2024.01.20-21.40.53:459][474]LogViewport: Scene viewport resized to 862x464, mode Windowed. +[2024.01.20-21.40.53:565][486]LogViewport: Scene viewport resized to 860x464, mode Windowed. +[2024.01.20-21.40.53:577][487]LogViewport: Scene viewport resized to 859x464, mode Windowed. +[2024.01.20-21.40.53:601][488]LogViewport: Scene viewport resized to 854x464, mode Windowed. +[2024.01.20-21.40.53:617][489]LogViewport: Scene viewport resized to 853x464, mode Windowed. +[2024.01.20-21.40.53:640][491]LogViewport: Scene viewport resized to 851x464, mode Windowed. +[2024.01.20-21.40.53:943][527]LogViewport: Scene viewport resized to 849x464, mode Windowed. +[2024.01.20-21.40.54:154][550]LogViewport: Scene viewport resized to 848x464, mode Windowed. +[2024.01.20-21.40.54:186][552]LogViewport: Scene viewport resized to 850x464, mode Windowed. +[2024.01.20-21.40.54:213][554]LogViewport: Scene viewport resized to 852x464, mode Windowed. +[2024.01.20-21.40.54:267][560]LogViewport: Scene viewport resized to 855x464, mode Windowed. +[2024.01.20-21.40.54:323][566]LogViewport: Scene viewport resized to 859x464, mode Windowed. +[2024.01.20-21.40.54:353][569]LogViewport: Scene viewport resized to 861x464, mode Windowed. +[2024.01.20-21.40.54:365][570]LogViewport: Scene viewport resized to 862x464, mode Windowed. +[2024.01.20-21.40.54:389][571]LogViewport: Scene viewport resized to 867x464, mode Windowed. +[2024.01.20-21.40.54:404][572]LogViewport: Scene viewport resized to 870x464, mode Windowed. +[2024.01.20-21.40.54:420][573]LogViewport: Scene viewport resized to 875x464, mode Windowed. +[2024.01.20-21.40.54:436][574]LogViewport: Scene viewport resized to 877x464, mode Windowed. +[2024.01.20-21.40.54:451][575]LogViewport: Scene viewport resized to 879x464, mode Windowed. +[2024.01.20-21.40.54:467][576]LogViewport: Scene viewport resized to 884x464, mode Windowed. +[2024.01.20-21.40.54:483][577]LogViewport: Scene viewport resized to 885x464, mode Windowed. +[2024.01.20-21.40.54:498][578]LogViewport: Scene viewport resized to 888x464, mode Windowed. +[2024.01.20-21.40.54:514][579]LogViewport: Scene viewport resized to 890x464, mode Windowed. +[2024.01.20-21.40.54:531][580]LogViewport: Scene viewport resized to 898x464, mode Windowed. +[2024.01.20-21.40.54:547][581]LogViewport: Scene viewport resized to 900x464, mode Windowed. +[2024.01.20-21.40.54:563][582]LogViewport: Scene viewport resized to 902x464, mode Windowed. +[2024.01.20-21.40.54:602][586]LogViewport: Scene viewport resized to 906x464, mode Windowed. +[2024.01.20-21.40.54:640][590]LogViewport: Scene viewport resized to 909x464, mode Windowed. +[2024.01.20-21.40.54:652][591]LogViewport: Scene viewport resized to 910x464, mode Windowed. +[2024.01.20-21.40.54:675][592]LogViewport: Scene viewport resized to 914x464, mode Windowed. +[2024.01.20-21.40.54:699][594]LogViewport: Scene viewport resized to 916x464, mode Windowed. +[2024.01.20-21.40.54:727][597]LogViewport: Scene viewport resized to 919x464, mode Windowed. +[2024.01.20-21.40.54:738][598]LogViewport: Scene viewport resized to 920x464, mode Windowed. +[2024.01.20-21.40.54:762][599]LogViewport: Scene viewport resized to 923x464, mode Windowed. +[2024.01.20-21.40.54:845][608]LogViewport: Scene viewport resized to 925x464, mode Windowed. +[2024.01.20-21.40.54:867][610]LogViewport: Scene viewport resized to 930x464, mode Windowed. +[2024.01.20-21.40.54:884][611]LogViewport: Scene viewport resized to 932x464, mode Windowed. +[2024.01.20-21.40.54:900][612]LogViewport: Scene viewport resized to 937x464, mode Windowed. +[2024.01.20-21.40.54:915][613]LogViewport: Scene viewport resized to 941x464, mode Windowed. +[2024.01.20-21.40.54:930][614]LogViewport: Scene viewport resized to 944x464, mode Windowed. +[2024.01.20-21.40.54:946][615]LogViewport: Scene viewport resized to 946x464, mode Windowed. +[2024.01.20-21.40.54:966][616]LogViewport: Scene viewport resized to 949x464, mode Windowed. +[2024.01.20-21.40.54:979][617]LogViewport: Scene viewport resized to 951x464, mode Windowed. +[2024.01.20-21.40.55:169][639]LogViewport: Scene viewport resized to 953x464, mode Windowed. +[2024.01.20-21.40.55:180][640]LogViewport: Scene viewport resized to 955x464, mode Windowed. +[2024.01.20-21.40.55:215][641]LogViewport: Scene viewport resized to 962x464, mode Windowed. +[2024.01.20-21.40.55:232][642]LogViewport: Scene viewport resized to 966x464, mode Windowed. +[2024.01.20-21.40.55:247][643]LogViewport: Scene viewport resized to 972x464, mode Windowed. +[2024.01.20-21.40.55:263][644]LogViewport: Scene viewport resized to 978x464, mode Windowed. +[2024.01.20-21.40.55:279][645]LogViewport: Scene viewport resized to 981x464, mode Windowed. +[2024.01.20-21.42.40:809][117]LogViewport: Scene viewport resized to 982x464, mode Windowed. +[2024.01.20-21.42.40:822][118]LogViewport: Scene viewport resized to 988x464, mode Windowed. +[2024.01.20-21.42.40:847][119]LogViewport: Scene viewport resized to 1018x464, mode Windowed. +[2024.01.20-21.42.40:863][120]LogViewport: Scene viewport resized to 1040x464, mode Windowed. +[2024.01.20-21.42.40:879][121]LogViewport: Scene viewport resized to 1065x464, mode Windowed. +[2024.01.20-21.42.40:896][122]LogViewport: Scene viewport resized to 1082x464, mode Windowed. +[2024.01.20-21.42.40:910][123]LogViewport: Scene viewport resized to 1097x464, mode Windowed. +[2024.01.20-21.42.40:926][124]LogViewport: Scene viewport resized to 1102x464, mode Windowed. +[2024.01.20-21.42.40:943][125]LogViewport: Scene viewport resized to 1106x464, mode Windowed. +[2024.01.20-21.42.40:958][126]LogViewport: Scene viewport resized to 1113x464, mode Windowed. +[2024.01.20-21.42.40:974][127]LogViewport: Scene viewport resized to 1130x464, mode Windowed. +[2024.01.20-21.42.40:990][128]LogViewport: Scene viewport resized to 1155x464, mode Windowed. +[2024.01.20-21.42.41:006][129]LogViewport: Scene viewport resized to 1192x464, mode Windowed. +[2024.01.20-21.42.41:021][130]LogViewport: Scene viewport resized to 1235x464, mode Windowed. +[2024.01.20-21.42.41:037][131]LogViewport: Scene viewport resized to 1285x464, mode Windowed. +[2024.01.20-21.42.41:053][132]LogViewport: Scene viewport resized to 1320x464, mode Windowed. +[2024.01.20-21.42.41:068][133]LogViewport: Scene viewport resized to 1341x464, mode Windowed. +[2024.01.20-21.42.41:083][134]LogViewport: Scene viewport resized to 1349x464, mode Windowed. +[2024.01.20-21.42.41:240][152]LogViewport: Scene viewport resized to 1351x464, mode Windowed. +[2024.01.20-21.42.41:253][153]LogViewport: Scene viewport resized to 1354x464, mode Windowed. +[2024.01.20-21.42.41:287][154]LogViewport: Scene viewport resized to 1375x464, mode Windowed. +[2024.01.20-21.42.41:304][155]LogViewport: Scene viewport resized to 1385x464, mode Windowed. +[2024.01.20-21.42.41:320][156]LogViewport: Scene viewport resized to 1393x464, mode Windowed. +[2024.01.20-21.42.41:336][157]LogViewport: Scene viewport resized to 1394x464, mode Windowed. +[2024.01.20-21.42.41:493][175]LogViewport: Scene viewport resized to 1396x464, mode Windowed. +[2024.01.20-21.42.41:526][177]LogViewport: Scene viewport resized to 1408x464, mode Windowed. +[2024.01.20-21.42.41:545][178]LogViewport: Scene viewport resized to 1422x464, mode Windowed. +[2024.01.20-21.42.41:561][179]LogViewport: Scene viewport resized to 1437x464, mode Windowed. +[2024.01.20-21.42.41:577][180]LogViewport: Scene viewport resized to 1456x464, mode Windowed. +[2024.01.20-21.42.41:593][181]LogViewport: Scene viewport resized to 1465x464, mode Windowed. +[2024.01.20-21.42.41:609][182]LogViewport: Scene viewport resized to 1467x464, mode Windowed. +[2024.01.20-21.42.41:872][212]LogViewport: Scene viewport resized to 1469x464, mode Windowed. +[2024.01.20-21.42.41:904][214]LogViewport: Scene viewport resized to 1472x464, mode Windowed. +[2024.01.20-21.42.41:932][216]LogViewport: Scene viewport resized to 1474x464, mode Windowed. +[2024.01.20-21.42.41:994][218]LogViewport: Scene viewport resized to 1475x464, mode Windowed. +[2024.01.20-21.42.42:012][219]LogViewport: Scene viewport resized to 1477x464, mode Windowed. +[2024.01.20-21.42.42:115][230]LogViewport: Scene viewport resized to 1478x464, mode Windowed. +[2024.01.20-21.42.43:487][390]LogViewport: Scene viewport resized to 1476x464, mode Windowed. +[2024.01.20-21.42.43:499][391]LogViewport: Scene viewport resized to 1475x464, mode Windowed. +[2024.01.20-21.42.43:523][392]LogViewport: Scene viewport resized to 1472x464, mode Windowed. +[2024.01.20-21.42.43:539][393]LogViewport: Scene viewport resized to 1471x464, mode Windowed. +[2024.01.20-21.42.43:562][395]LogViewport: Scene viewport resized to 1468x464, mode Windowed. +[2024.01.20-21.42.43:575][396]LogViewport: Scene viewport resized to 1467x464, mode Windowed. +[2024.01.20-21.42.43:590][397]LogViewport: Scene viewport resized to 1465x464, mode Windowed. +[2024.01.20-21.42.43:623][400]LogViewport: Scene viewport resized to 1463x464, mode Windowed. +[2024.01.20-21.42.43:636][401]LogViewport: Scene viewport resized to 1462x464, mode Windowed. +[2024.01.20-21.42.43:659][402]LogViewport: Scene viewport resized to 1459x464, mode Windowed. +[2024.01.20-21.42.43:683][404]LogViewport: Scene viewport resized to 1456x464, mode Windowed. +[2024.01.20-21.42.43:696][405]LogViewport: Scene viewport resized to 1454x464, mode Windowed. +[2024.01.20-21.42.43:720][407]LogViewport: Scene viewport resized to 1452x464, mode Windowed. +[2024.01.20-21.42.43:741][409]LogViewport: Scene viewport resized to 1450x464, mode Windowed. +[2024.01.20-21.42.43:778][413]LogViewport: Scene viewport resized to 1448x464, mode Windowed. +[2024.01.20-21.42.43:789][414]LogViewport: Scene viewport resized to 1447x464, mode Windowed. +[2024.01.20-21.42.43:814][415]LogViewport: Scene viewport resized to 1443x464, mode Windowed. +[2024.01.20-21.42.43:830][416]LogViewport: Scene viewport resized to 1441x464, mode Windowed. +[2024.01.20-21.42.43:846][417]LogViewport: Scene viewport resized to 1439x464, mode Windowed. +[2024.01.20-21.42.43:861][418]LogViewport: Scene viewport resized to 1438x464, mode Windowed. +[2024.01.20-21.42.43:876][419]LogViewport: Scene viewport resized to 1436x464, mode Windowed. +[2024.01.20-21.42.44:040][438]LogViewport: Scene viewport resized to 1434x464, mode Windowed. +[2024.01.20-21.42.44:273][464]LogViewport: Scene viewport resized to 1431x464, mode Windowed. +[2024.01.20-21.42.44:284][465]LogViewport: Scene viewport resized to 1426x464, mode Windowed. +[2024.01.20-21.42.44:319][466]LogViewport: Scene viewport resized to 1419x464, mode Windowed. +[2024.01.20-21.42.44:385][473]LogViewport: Scene viewport resized to 1417x464, mode Windowed. +[2024.01.20-21.42.44:396][474]LogViewport: Scene viewport resized to 1416x464, mode Windowed. +[2024.01.20-21.42.44:419][475]LogViewport: Scene viewport resized to 1413x464, mode Windowed. +[2024.01.20-21.42.44:533][488]LogViewport: Scene viewport resized to 1411x464, mode Windowed. +[2024.01.20-21.42.45:204][568]LogViewport: Scene viewport resized to 1409x464, mode Windowed. +[2024.01.20-21.42.45:245][570]LogViewport: Scene viewport resized to 1405x464, mode Windowed. +[2024.01.20-21.42.45:284][573]LogViewport: Scene viewport resized to 1403x464, mode Windowed. +[2024.01.20-21.42.45:506][599]LogViewport: Scene viewport resized to 1402x464, mode Windowed. +[2024.01.20-21.42.45:541][601]LogViewport: Scene viewport resized to 1400x464, mode Windowed. +[2024.01.20-21.42.45:631][610]LogViewport: Scene viewport resized to 1398x464, mode Windowed. +[2024.01.20-21.42.46:070][662]LogViewport: Scene viewport resized to 1396x464, mode Windowed. +[2024.01.20-21.42.49:605][ 32]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.42.49:605][ 32]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.42.49:606][ 32]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-21.42.49:606][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.42.49:606][ 32]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-21.42.49:611][ 32]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-21.42.49:619][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.42.49:651][ 32]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.42.49:652][ 32]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.20-21.42.49:652][ 32]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.20-21.42.49:654][ 32]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.20-21.42.49:666][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.01.20-21.42.49:704][ 33]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.01.20-21.42.53:293][370]LogViewport: Scene viewport resized to 261x146, mode Windowed. +[2024.01.20-21.42.57:095][616]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.20-21.42.57:101][616]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.20-21.42.57:101][616]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.20-21.42.57:208][616]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 106 ms (total: 3.69 sec) +[2024.01.20-21.42.57:208][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.20-21.42.57:209][616]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:42:57) +[2024.01.20-21.42.57:209][616]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.42.57:220][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011505s) +[2024.01.20-21.42.57:220][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.011532s) +[2024.01.20-21.42.57:243][616]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.01.20-21.42.57:245][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.20-21.42.57:245][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.20-21.42.57:246][616]LogAIModule: Creating AISystem for world Main_Map +[2024.01.20-21.42.57:247][616]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.20-21.42.57:247][616]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.20-21.42.57:247][616]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.20-21.42.57:247][616]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.20-21.42.57:250][616]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.20-21.42.57:250][616]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 234 ms) +[2024.01.20-21.42.57:250][616]LogPlayLevel: PIE: World Init took: (0.004381s) +[2024.01.20-21.42.57:250][616]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.20-21.42.57:250][616]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.20-21.42.57:250][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.20-21.42.57:250][616]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.20-21.42.57:250][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.20-21.42.57:253][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.20-21.42.57:270][616]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.20-21.42.57:270][616]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.20-21.42.57:271][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.20-21.42.57:271][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.20-21.42.57:271][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 +[2024.01.20-21.42.57:271][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 +[2024.01.20-21.42.57:273][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 +[2024.01.20-21.42.57:273][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 +[2024.01.20-21.42.57:273][616]LogInit: FAudioDevice initialized with ID 13. +[2024.01.20-21.42.57:273][616]LogAudio: Display: Audio Device (ID: 13) registered with world 'Main_Map'. +[2024.01.20-21.42.57:273][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.20-21.42.57:276][616]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.20-21.42.57:277][616]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.42.57 +[2024.01.20-21.42.57:277][616]LogWorld: Bringing up level for play took: 0.000720 +[2024.01.20-21.42.57:289][616]LogOnline: OSS: Created online subsystem instance for: :Context_23 +[2024.01.20-21.42.57:290][616]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.20-21.42.57:290][616]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-9296.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.20-21.42.57:309][616]PIE: Server logged in +[2024.01.20-21.42.57:309][616]PIE: Play in editor total start time 0.208 seconds. +[2024.01.20-21.42.59:656][799]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.42.59:656][799]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.20-21.42.59:657][799]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.20-21.42.59:657][799]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.42.59:657][799]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.20-21.42.59:661][799]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.20-21.42.59:670][799]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.20-21.42.59:702][799]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.20-21.42.59:703][799]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.20-21.42.59:704][799]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.20-21.42.59:705][799]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.20-21.42.59:708][799]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.20-21.42.59:715][799]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.01.20-21.42.59:872][800]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.01.20-21.42.59:877][800]LogViewport: Scene viewport resized to 261x146, mode Windowed. +[2024.01.20-21.43.14:847][828]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.20-21.43.14:854][828]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.20-21.43.14:888][828]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 +[2024.01.20-21.43.14:889][828]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ55337B2A22418EABFEFFF9FB8F6BFF3473.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset' +[2024.01.20-21.43.14:923][828]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 4.16 sec) +[2024.01.20-21.43.14:926][828]AssetCheck: New page: Asset Save: CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.20-21.43.14:926][828]LogContentValidation: Display: Validating /Script/Engine.CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 +[2024.01.20-21.48.02:069][422]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag +[2024.01.20-21.48.02:069][422]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag +<<<<<<< Updated upstream +>>>>>>> Stashed changes +======= +>>>>>>> Stashed changes diff --git a/CharaCreator/Saved/Logs/CharaCreator.log b/CharaCreator/Saved/Logs/CharaCreator.log index c7c82ad..3fe5147 100644 --- a/CharaCreator/Saved/Logs/CharaCreator.log +++ b/CharaCreator/Saved/Logs/CharaCreator.log @@ -1,4 +1,4 @@ -Log file open, 01/20/24 18:50:53 +Log file open, 01/21/24 16:13:36 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=23480) +LogWindows: Started CrashReportClient (pid=892) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: CharaCreator LogCore: UnrealTraceServer: Trace store launch successful @@ -26,83 +26,53 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Projects\cg_characreatorTea\cg_characreator\CharaCreator\CharaCreator.uproject""" LogCsvProfiler: Display: Metadata set : loginid="583989464419a262f3c29f86fb93fd50" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.298260 +LogStats: Stats thread started at 9.687053 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-C10F7D064636DAC3CE1E0CACC38411E9 + Session CrashGUID > UECC-Windows-3FE6E2234EC8A3E1BD32BB93BE3C56AA Session CrashGUID >==================================================== -LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds -LogConfig: Display: Loading Android ini files took 0.03 seconds -LogConfig: Display: Loading Mac ini files took 0.03 seconds -LogConfig: Display: Loading IOS ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.04 seconds -LogConfig: Display: Loading TVOS ini files took 0.04 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds -LogConfig: Display: Loading Linux ini files took 0.04 seconds -LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading Android ini files took 0.05 seconds +LogConfig: Display: Loading Mac ini files took 0.05 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.05 seconds +LogConfig: Display: Loading TVOS ini files took 0.05 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Linux ini files took 0.06 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogAssetRegistry: Display: Asset registry cache read as 16.7 MiB from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset @@ -111,78 +81,42 @@ LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp @@ -194,72 +128,133 @@ LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t @@ -280,6 +275,11 @@ LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 @@ -345,451 +345,451 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RayTracing:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.PathTracing:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MSAACount:4]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.DBuffer:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Substrate:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] -[2024.01.20-16.50.54:175][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.20-16.50.54:176][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.20-16.50.54:178][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.20-16.50.54:178][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.20-16.50.54:181][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.20-16.50.54:181][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.20-16.50.54:181][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.20-16.50.54:188][ 0]LogD3D12RHI: Aftermath initialized -[2024.01.20-16.50.54:188][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2024.01.20-16.50.54:188][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 -[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported -[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] -[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) -[2024.01.20-16.50.54:346][ 0]LogD3D12RHI: Driver Date: 7-21-2022 -[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported -[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] -[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2024.01.20-16.50.54:350][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2024.01.20-16.50.54:350][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.20-16.50.54:350][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.20-16.50.54:350][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.20-16.50.54:350][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.20-16.50.54:350][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.20-16.50.54:350][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.20-16.50.54:350][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.20-16.50.54:350][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.20-16.50.54:350][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.20-16.50.54:350][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.20-16.50.54:350][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.20-16.50.54:350][ 0]LogInit: Computer: DESKTOP-G72JM0I -[2024.01.20-16.50.54:350][ 0]LogInit: User: egonh -[2024.01.20-16.50.54:350][ 0]LogInit: CPU Page size=4096, Cores=6 -[2024.01.20-16.50.54:350][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.20-16.50.54:350][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) -[2024.01.20-16.50.54:350][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.20-16.50.54:350][ 0]LogMemory: Process Physical Memory: 490.00 MB used, 499.54 MB peak -[2024.01.20-16.50.54:350][ 0]LogMemory: Process Virtual Memory: 475.98 MB used, 475.98 MB peak -[2024.01.20-16.50.54:350][ 0]LogMemory: Physical Memory: 9180.21 MB used, 7133.17 MB free, 16313.38 MB total -[2024.01.20-16.50.54:350][ 0]LogMemory: Virtual Memory: 17347.63 MB used, 6645.75 MB free, 23993.38 MB total -[2024.01.20-16.50.54:350][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.20-16.50.54:355][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.20-16.50.54:362][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.20-16.50.54:363][ 0]LogInit: Using OS detected language (et-EE). -[2024.01.20-16.50.54:363][ 0]LogInit: Using OS detected locale (en-150). -[2024.01.20-16.50.54:365][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. -[2024.01.20-16.50.54:365][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). -[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). -[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). -[2024.01.20-16.50.54:621][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). -[2024.01.20-16.50.54:622][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). -[2024.01.20-16.50.54:640][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.20-16.50.54:640][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.20-16.50.54:831][ 0]LogRHI: Using Default RHI: D3D12 -[2024.01.20-16.50.54:831][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2024.01.20-16.50.54:831][ 0]LogRHI: Loading RHI module D3D12RHI -[2024.01.20-16.50.54:831][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2024.01.20-16.50.54:831][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2024.01.20-16.50.54:831][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2024.01.20-16.50.54:832][ 0]LogWindows: Attached monitors: -[2024.01.20-16.50.54:832][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.20-16.50.54:832][ 0]LogWindows: Found 1 attached monitors. -[2024.01.20-16.50.54:832][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.20-16.50.54:833][ 0]LogRHI: RHI Adapter Info: -[2024.01.20-16.50.54:833][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 -[2024.01.20-16.50.54:833][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) -[2024.01.20-16.50.54:833][ 0]LogRHI: Driver Date: 7-21-2022 -[2024.01.20-16.51.02:555][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. +[2024.01.21-14.13.41:339][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.13.41:339][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2024.01.21-14.13.41:343][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.PathTracing:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2024.01.21-14.13.41:356][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.MSAACount:4]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2024.01.21-14.13.41:357][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Substrate:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.13.41:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.13.41:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.13.41:364][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.13.41:365][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.13.41:365][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.13.41:430][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.13.41:431][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.13.41:439][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.13.41:439][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.13.41:507][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.21-14.13.41:507][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.21-14.13.41:507][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.21-14.13.41:731][ 0]LogD3D12RHI: Aftermath initialized +[2024.01.21-14.13.41:731][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.01.21-14.13.41:731][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.21-14.13.42:106][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 37551462, Revision: 00a1 +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.6, binding tier 3, wave ops supported, atomic64 supported +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 1 output[s] +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.21-14.13.42:107][ 0]LogD3D12RHI: Driver Date: 7-21-2022 +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8156MB of shared system memory, 0 output[s] +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2024.01.21-14.13.42:145][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.01.21-14.13.42:145][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.21-14.13.42:145][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.13.42:165][ 0]LogHAL: Display: Platform has ~ 16 GB [17105821696 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.13.42:189][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.13.42:189][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.13.42:193][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.13.42:218][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.13.42:218][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.13.42:218][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.13.42:218][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.13.42:218][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.13.42:231][ 0]LogInit: Computer: DESKTOP-G72JM0I +[2024.01.21-14.13.42:231][ 0]LogInit: User: egonh +[2024.01.21-14.13.42:231][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.21-14.13.42:231][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.13.42:237][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.21-14.13.42:237][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.13.42:237][ 0]LogMemory: Process Physical Memory: 489.88 MB used, 499.30 MB peak +[2024.01.21-14.13.42:237][ 0]LogMemory: Process Virtual Memory: 475.70 MB used, 475.70 MB peak +[2024.01.21-14.13.42:237][ 0]LogMemory: Physical Memory: 5970.60 MB used, 10342.78 MB free, 16313.38 MB total +[2024.01.21-14.13.42:237][ 0]LogMemory: Virtual Memory: 9327.32 MB used, 14922.06 MB free, 24249.38 MB total +[2024.01.21-14.13.42:237][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.13.42:242][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.13.42:444][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.13.42:474][ 0]LogInit: Using OS detected language (et-EE). +[2024.01.21-14.13.42:474][ 0]LogInit: Using OS detected locale (en-150). +[2024.01.21-14.13.42:607][ 0]LogTextLocalizationManager: No localization for 'et-EE' exists, so 'en' will be used for the language. +[2024.01.21-14.13.42:621][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Eesti (Eesti) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ameerika Ühendriigid) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: - Inglise (Ühendkuningriik) - (Keyboard). +[2024.01.21-14.13.43:316][ 0]LogWindowsTextInputMethodSystem: Activated input method: Eesti (Eesti) - (Keyboard). +[2024.01.21-14.13.43:783][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.13.43:783][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.13.47:096][ 0]LogRHI: Using Default RHI: D3D12 +[2024.01.21-14.13.47:096][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.01.21-14.13.47:096][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.01.21-14.13.47:096][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.01.21-14.13.47:096][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.01.21-14.13.47:096][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.01.21-14.13.47:096][ 0]LogWindows: Attached monitors: +[2024.01.21-14.13.47:096][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.21-14.13.47:096][ 0]LogWindows: Found 1 attached monitors. +[2024.01.21-14.13.47:096][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.13.47:096][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.13.47:096][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.01.21-14.13.47:096][ 0]LogRHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) +[2024.01.21-14.13.47:096][ 0]LogRHI: Driver Date: 7-21-2022 +[2024.01.21-14.13.50:023][ 0]Message dialog closed, result: No, title: WARNING: Known issues with graphics driver, text: The installed version of the NVIDIA graphics driver has known issues in D3D12. Please install the latest driver version or switch to a different rendering API. Would you like to visit the following URL to download the driver? @@ -799,4632 +799,747 @@ https://www.nvidia.com/en-us/geforce/drivers/ NVIDIA GeForce RTX 2060 Installed: 516.94 Minimum required: 527.27 -[2024.01.20-16.51.02:555][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") -[2024.01.20-16.51.02:555][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled -[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled -[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. -[2024.01.20-16.51.02:562][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Bindless resources are supported -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2024.01.20-16.51.02:655][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2024.01.20-16.51.02:712][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) -[2024.01.20-16.51.02:712][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) -[2024.01.20-16.51.02:713][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) -[2024.01.20-16.51.02:773][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2024.01.20-16.51.02:773][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2024.01.20-16.51.02:774][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. -[2024.01.20-16.51.02:774][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) -[2024.01.20-16.51.02:774][ 0]LogD3D12RHI: Async texture creation enabled -[2024.01.20-16.51.02:774][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2024.01.20-16.51.02:820][ 0]LogVRS: Current RHI supports Variable Rate Shading -[2024.01.20-16.51.02:831][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' -[2024.01.20-16.51.02:831][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] -[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.20-16.51.02:858][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.20-16.51.02:858][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.20-16.51.02:858][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.20-16.51.02:859][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.20-16.51.02:859][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.20-16.51.02:860][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.20-16.51.02:860][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.20-16.51.02:861][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.20-16.51.02:861][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.20-16.51.02:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.20-16.51.02:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.20-16.51.02:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.20-16.51.02:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.20-16.51.02:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.20-16.51.02:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.20-16.51.02:888][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.20-16.51.02:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.20-16.51.02:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.20-16.51.02:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.20-16.51.02:899][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.20-16.51.02:907][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.20-16.51.02:951][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.20-16.51.02:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.20-16.51.02:954][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.20-16.51.02:956][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.20-16.51.03:005][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.20-16.51.03:005][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.20-16.51.03:005][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.20-16.51.03:012][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2024.01.20-16.51.03:012][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=1155.32MBs, RandomWriteSpeed=157.03MBs. Assigned SpeedClass 'Local' -[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.20-16.51.03:014][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.20-16.51.03:015][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/8496/). -[2024.01.20-16.51.03:015][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/C336415B4E88DC6B4AA30EA3269FA20D/'. -[2024.01.20-16.51.03:015][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.20-16.51.03:015][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. -[2024.01.20-16.51.03:933][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.20-16.51.04:153][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.20-16.51.04:153][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.20-16.51.04:575][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.20-16.51.04:576][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.20-16.51.04:607][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.20-16.51.04:608][ 0]LogAssetRegistry: FAssetRegistry took 0.0045 seconds to start up -[2024.01.20-16.51.04:623][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.20-16.51.04:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.20-16.51.04:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.20-16.51.04:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.20-16.51.04:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.20-16.51.04:822][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9E00][000008FB9C03A000 66] GlobalDefaults, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9600][000008FB9C037800 66] Windows, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9400][000008FB9B3D2800 66] WindowsEditor, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE9000][000008FB7D867800 66] WindowsServer, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE7E00][000008FB9D7F0000 66] WindowsClient, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BE8E00][000008FB92B9A000 66] IOS, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA000][000008FBA8FA0000 66] iPadAir2, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA200][000008FBA8FA2800 66] IPadPro, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA400][000008FBA8FA5000 66] iPadAir3, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA600][000008FBA8FA7800 66] iPadAir4, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEA800][000008FBA8FAA000 66] iPadAir5, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEAA00][000008FBA8FAC800 66] iPadMini4, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEAC00][000008FBA8FB0000 66] iPadMini5, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEAE00][000008FBA8FB2800 66] iPadMini6, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB000][000008FBA8FB5000 66] iPhone6S, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB200][000008FBA8FB7800 66] iPhone7, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB400][000008FBA8FBA000 66] iPodTouch7, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB600][000008FBA8FBC800 66] iPhone6SPlus, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEB800][000008FBA8FC0000 66] iPhone7Plus, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEBA00][000008FBA8FC2800 66] iPhoneSE, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEBC00][000008FBA8FC5000 66] iPhone8, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEBE00][000008FBA8FC7800 66] iPhone8Plus, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC000][000008FBA8FCA000 66] iPhoneX, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC200][000008FBA8FCC800 66] iPhoneXS, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC400][000008FBA8FD0000 66] iPhoneXSMax, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC600][000008FBA8FD2800 66] iPhoneXR, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEC800][000008FBA8FD5000 66] iPhone11, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BECA00][000008FBA8FD7800 66] iPhone11Pro, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BECC00][000008FBA8FDA000 66] iPhone11ProMax, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BECE00][000008FBA8FDC800 66] iPhoneSE2, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED000][000008FBA8FE0000 66] iPhone12Mini, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED200][000008FBA8FE2800 66] iPhone12, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED400][000008FBA8FE5000 66] iPhone12Pro, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED600][000008FBA8FE7800 66] iPhone12ProMax, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BED800][000008FBA8FEA000 66] iPhone13Mini, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEDA00][000008FBA8FEC800 66] iPhone13, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEDC00][000008FBA8FF0000 66] iPhone13Pro, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEDE00][000008FBA8FF2800 66] iPhone13ProMax, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE000][000008FBA8FF5000 66] iPhoneSE3, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE200][000008FBA8FF7800 66] iPhone14, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE400][000008FBA8FFA000 66] iPhone14Plus, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE600][000008FBA8FFC800 66] iPhone14Pro, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEE800][000008FBA8F10000 66] iPhone14ProMax, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEEA00][000008FBA8F12800 66] iPhone15, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEEC00][000008FBA8F15000 66] iPhone15Plus, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEEE00][000008FBA8F17800 66] iPhone15Pro, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF000][000008FBA8F1A000 66] iPhone15ProMax, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF200][000008FBA8F1C800 66] iPadPro105, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF400][000008FBA8F20000 66] iPadPro129, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF600][000008FBA8F22800 66] iPadPro97, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEF800][000008FBA8F25000 66] iPadPro2_129, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEFA00][000008FBA8F27800 66] iPad5, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEFC00][000008FBA8F2A000 66] iPad6, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8BEFE00][000008FBA8F2C800 66] iPad7, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA86EFE00][000008FBA8F30000 66] iPad8, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FB929E6A00][000008FBA8F32800 66] iPad9, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40000][000008FBA8F35000 66] iPad10, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40200][000008FBA8F37800 66] iPadPro11, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40400][000008FBA8F3A000 66] iPadPro2_11, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40600][000008FBA8F3C800 66] iPadPro3_11, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40800][000008FBA8F50000 66] iPadPro4_11, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40A00][000008FBA8F52800 66] iPadPro3_129, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40C00][000008FBA8F55000 66] iPadPro4_129, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F40E00][000008FBA8F57800 66] iPadPro5_129, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41000][000008FBA8F5A000 66] iPadPro6_129, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41200][000008FBA8F5C800 66] AppleTV, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41400][000008FBA8F60000 66] AppleTV4K, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41600][000008FBA8F62800 66] AppleTV2_4K, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41800][000008FBA8F65000 66] TVOS, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41A00][000008FBA8F67800 66] Mac, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41C00][000008FBA8F6A000 66] MacEditor, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F41E00][000008FBA8F6C800 66] MacClient, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42000][000008FBA8F70000 66] MacServer, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42200][000008FBA8F72800 66] Linux, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42400][000008FBA8F75000 66] LinuxEditor, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42600][000008FBA8F77800 66] LinuxArm64Editor, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42800][000008FBA8F7A000 66] LinuxArm64, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42A00][000008FBA8F7C800 66] LinuxClient, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42C00][000008FBA8F80000 66] LinuxArm64Client, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F42E00][000008FBA8F82800 66] LinuxServer, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43000][000008FBA8F85000 66] LinuxArm64Server, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43200][000008FBA8F87800 66] Android, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43400][000008FBA8F8A000 66] Android_Preview_OpenGL, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43600][000008FBA8F8C800 66] Android_Preview_Vulkan, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43800][000008FBA91D0000 66] Android_Low, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43A00][000008FBA91D2800 66] Android_Mid, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43C00][000008FBA91D5000 66] Android_High, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F43E00][000008FBA91D7800 66] Android_Default, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44000][000008FBA91DA000 66] Android_Adreno4xx, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44200][000008FBA91DC800 66] Android_Adreno5xx_Low, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44400][000008FBA91E0000 66] Android_Adreno5xx, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44600][000008FBA91E2800 66] Android_Adreno6xx, -[2024.01.20-16.51.05:008][ 0]LogDeviceProfileManager: [000008FBA8F44800][000008FBA91E5000 66] Android_Adreno6xx_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F44A00][000008FBA91E7800 66] Android_Adreno7xx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F44C00][000008FBA91EA000 66] Android_Adreno7xx_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F44E00][000008FBA91EC800 66] Android_Mali_T6xx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45000][000008FBA91F0000 66] Android_Mali_T7xx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45200][000008FBA91F2800 66] Android_Mali_T8xx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45400][000008FBA91F5000 66] Android_Mali_G71, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45600][000008FBA91F7800 66] Android_Mali_G72, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45800][000008FBA91FA000 66] Android_Mali_G72_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45A00][000008FBA91FC800 66] Android_Mali_G76, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45C00][000008FBA9200000 66] Android_Mali_G76_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F45E00][000008FBA9202800 66] Android_Mali_G77, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46000][000008FBA9205000 66] Android_Mali_G77_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46200][000008FBA9207800 66] Android_Mali_G78, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46400][000008FBA920A000 66] Android_Mali_G78_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46600][000008FBA920C800 66] Android_Mali_G710, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46800][000008FBA9210000 66] Android_Mali_G710_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46C00][000008FBA9212800 66] Android_Mali_G7xx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F46E00][000008FBA9215000 66] Android_Mali_G7xx_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47000][000008FBA9217800 66] Android_Xclipse_920, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47200][000008FBA921A000 66] Android_Xclipse_920_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47600][000008FBA921C800 66] Android_Vulkan_SM5, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47800][000008FBA7BC0000 66] Android_PowerVR_G6xxx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47A00][000008FBA7BC2800 66] Android_PowerVR_GT7xxx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47C00][000008FBA7BC5000 66] Android_PowerVR_GE8xxx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F47E00][000008FBA7BC7800 66] Android_PowerVR_GM9xxx, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48000][000008FBA7BCA000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48200][000008FBA7BCC800 66] Android_TegraK1, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48400][000008FBA7BD0000 66] Android_Unknown_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48600][000008FBA7BD2800 66] Oculus_Quest, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48800][000008FBA7BD5000 66] Oculus_Quest2, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48A00][000008FBA7BD7800 66] Meta_Quest_Pro, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48C00][000008FBA7BDA000 66] Meta_Quest_3, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F48E00][000008FBA7BDC800 66] HoloLens, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: [000008FBA8F49000][000008FBA7BE0000 66] MagicLeap_Vulkan, -[2024.01.20-16.51.05:009][ 0]LogDeviceProfileManager: Active device profile: [000008FBA8BE9400][000008FB9B3D2800 66] WindowsEditor -[2024.01.20-16.51.05:009][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.20-16.51.05:009][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.20-16.51.05:009][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") -[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.20-16.51.05:009][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") -[2024.01.20-16.51.05:012][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' -[2024.01.20-16.51.05:012][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] -[2024.01.20-16.51.05:126][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EA41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory61FC001D468CB473F21C182F6ECFAE57E566561D_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.20-16.51.05:194][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.20-16.51.05:194][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.20-16.51.05:194][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.20-16.51.05:194][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.20-16.51.05:616][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.20-16.51.05:616][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.20-16.51.05:627][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. -[2024.01.20-16.51.05:627][ 0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool. -[2024.01.20-16.51.05:627][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.20-16.51.05:632][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.20-16.51.05:632][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.20-16.51.05:636][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console -[2024.01.20-16.51.05:642][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.20-16.51.05:660][ 0]LogSlate: Border -[2024.01.20-16.51.05:660][ 0]LogSlate: BreadcrumbButton -[2024.01.20-16.51.05:660][ 0]LogSlate: Brushes.Title -[2024.01.20-16.51.05:660][ 0]LogSlate: Default -[2024.01.20-16.51.05:660][ 0]LogSlate: Icons.Save -[2024.01.20-16.51.05:660][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.20-16.51.05:660][ 0]LogSlate: ListView -[2024.01.20-16.51.05:660][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.20-16.51.05:660][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.20-16.51.05:660][ 0]LogSlate: TableView.DarkRow -[2024.01.20-16.51.05:660][ 0]LogSlate: TableView.Row -[2024.01.20-16.51.05:660][ 0]LogSlate: TreeView -[2024.01.20-16.51.05:805][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.20-16.51.05:807][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.20-16.51.05:821][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.20-16.51.05:821][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.20-16.51.05:821][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.20-16.51.05:906][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.20-16.51.05:911][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.20-16.51.05:914][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' -[2024.01.20-16.51.06:030][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.20-16.51.06:116][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.20-16.51.06:146][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.20-16.51.06:517][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.20-16.51.06:771][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3EEF5BFA402EE7C15D044D8A67EBC9D7 | Instance: 6ECF29AE47B7EA082454408123C56DEC (DESKTOP-G72JM0I-8496). -[2024.01.20-16.51.06:847][ 0]LogPython: Using Python 3.9.7 -[2024.01.20-16.51.07:673][ 0]SourceControl: Revision control is disabled -[2024.01.20-16.51.07:675][ 0]LogUProjectInfo: Found projects: -[2024.01.20-16.51.07:688][ 0]SourceControl: Revision control is disabled -[2024.01.20-16.51.07:772][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.20-16.51.07:791][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.20-16.51.07:791][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.20-16.51.08:278][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.20-16.51.08:320][ 0]LogCollectionManager: Loaded 0 collections in 0.001253 seconds -[2024.01.20-16.51.08:322][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s -[2024.01.20-16.51.08:324][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.00s -[2024.01.20-16.51.08:325][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s -[2024.01.20-16.51.08:786][ 0]LogEngine: Initializing Engine... -[2024.01.20-16.51.08:792][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.20-16.51.08:970][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.20-16.51.08:989][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-16.51.08:989][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-16.51.08:996][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.20-16.51.08:996][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.20-16.51.08:996][ 0]LogInit: Texture streaming: Enabled -[2024.01.20-16.51.09:009][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.20-16.51.09:018][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.20-16.51.09:027][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.20-16.51.09:028][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.20-16.51.09:028][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.20-16.51.09:029][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.20-16.51.09:029][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.20-16.51.09:029][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-16.51.09:030][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-16.51.09:030][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-16.51.09:030][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-16.51.09:030][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-16.51.09:030][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-16.51.09:035][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-16.51.09:062][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-16.51.09:063][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-16.51.09:066][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-16.51.09:066][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-16.51.09:067][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.20-16.51.09:067][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.20-16.51.09:068][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.20-16.51.09:068][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.20-16.51.09:068][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.20-16.51.09:068][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.20-16.51.09:068][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.20-16.51.09:082][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.20-16.51.09:090][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.20-16.51.09:090][ 0]LogInit: Transaction tracking system initialized -[2024.01.20-16.51.09:111][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.20-16.51.09:112][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.20-16.51.09:114][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002676 seconds (Found 134 uncontrolled assets) -[2024.01.20-16.51.09:120][ 0]BlueprintLog: New page: Editor Load -[2024.01.20-16.51.09:192][ 0]LocalizationService: Localization service is disabled -[2024.01.20-16.51.09:211][ 0]TimingProfiler: Initialize -[2024.01.20-16.51.09:211][ 0]TimingProfiler: OnSessionChanged -[2024.01.20-16.51.09:211][ 0]LoadingProfiler: Initialize -[2024.01.20-16.51.09:211][ 0]LoadingProfiler: OnSessionChanged -[2024.01.20-16.51.09:211][ 0]NetworkingProfiler: Initialize -[2024.01.20-16.51.09:211][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.20-16.51.09:211][ 0]MemoryProfiler: Initialize -[2024.01.20-16.51.09:211][ 0]MemoryProfiler: OnSessionChanged -[2024.01.20-16.51.09:408][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.01s -[2024.01.20-16.51.09:530][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.20-16.51.09:681][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.20-16.51.09:683][ 0]SourceControl: Revision control is disabled -[2024.01.20-16.51.09:684][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 16.325 -[2024.01.20-16.51.09:684][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2024.01.20-16.51.09:684][ 0]LightingResults: New page: Lighting Build -[2024.01.20-16.51.09:686][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.20-16.51.09:686][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.51.09:687][ 0]MapCheck: New page: Map Check -[2024.01.20-16.51.09:687][ 0]LightingResults: New page: Lighting Build -[2024.01.20-16.51.09:690][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.20-16.51.09:694][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.20-16.51.09:765][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.20-16.51.09:783][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. -[2024.01.20-16.51.09:784][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-16.51.09:784][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-16.51.09:784][ 0]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-16.51.09:785][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) -[2024.01.20-16.51.09:785][ 0]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-16.51.09:785][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-16.51.09:846][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.20-16.51.09:851][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-16.51.09:851][ 0]LogWorldPartition: Display: WorldPartition initialize took 66 ms -[2024.01.20-16.51.09:862][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.20-16.51.09:868][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.20-16.51.09:869][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.20-16.51.09:869][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.508ms to complete. -[2024.01.20-16.51.09:875][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 16.517 -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.20-16.51.09:875][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.20-16.51.09:962][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.20-16.51.09:976][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-16.51.09:987][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-16.51.09:997][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-16.51.10:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-16.51.10:021][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:022][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.20-16.51.10:022][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:023][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.20-16.51.10:023][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:023][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.20-16.51.10:024][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:024][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.20-16.51.10:025][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:025][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.20-16.51.10:025][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:026][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.20-16.51.10:026][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:026][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.20-16.51.10:027][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:027][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.20-16.51.10:027][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:028][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.20-16.51.10:028][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.20-16.51.10:028][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.20-16.51.10:186][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") -[2024.01.20-16.51.10:205][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.51.10:207][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.51.10:209][ 0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.51.10:210][ 0]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.51.10:237][ 0]LogViewport: Scene viewport resized to 1460x623, mode Windowed. -[2024.01.20-16.51.10:264][ 0]LogSlate: Took 0.000298 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.51.10:383][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.7 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin -[2024.01.20-16.51.10:752][ 0]LogStall: Startup... -[2024.01.20-16.51.10:754][ 0]LogStall: Startup complete. -[2024.01.20-16.51.10:771][ 0]LogLoad: (Engine Initialization) Total time: 17.41 seconds -[2024.01.20-16.51.10:771][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.20-16.51.10:834][ 0]LogAssetRegistry: AssetRegistryGather time 0.1265s: AssetDataDiscovery 0.0405s, AssetDataGather 0.0441s, StoreResults 0.0419s. -[2024.01.20-16.51.10:851][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) -[2024.01.20-16.51.10:854][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.20-16.51.10:968][ 1]LogPython: registering +[2024.01.21-14.13.50:023][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.13.50:023][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. +[2024.01.21-14.13.50:042][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2024.01.21-14.13.50:188][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Bindless resources are supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.01.21-14.13.50:191][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.01.21-14.13.50:266][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2024.01.21-14.13.50:267][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2024.01.21-14.13.50:267][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2024.01.21-14.13.50:320][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.01.21-14.13.50:320][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.01.21-14.13.50:321][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. +[2024.01.21-14.13.50:321][ 0]LogRHI: Texture pool is 3283 MB (70% of 4690 MB) +[2024.01.21-14.13.50:322][ 0]LogD3D12RHI: Async texture creation enabled +[2024.01.21-14.13.50:322][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.01.21-14.13.50:637][ 0]LogVRS: Current RHI supports Variable Rate Shading +[2024.01.21-14.13.50:977][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all' +[2024.01.21-14.13.50:978][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -platform=all" ] +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.13.51:313][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.13.51:313][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.13.51:313][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.13.51:438][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.13.51:520][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.13.51:554][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.13.51:590][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.13.51:679][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.13.51:726][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.13.52:510][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.13.52:612][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.13.52:612][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.13.52:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.13.52:781][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.13.52:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.13.52:782][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.13.52:834][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.13.52:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.13.52:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.13.53:023][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.13.53:408][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.13.55:426][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.13.55:503][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.13.55:503][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.13.55:530][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.13.55:673][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.13.55:673][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.13.55:673][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.13.55:743][ 0]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. +[2024.01.21-14.13.55:743][ 0]LogDerivedDataCache: Display: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.13ms. RandomReadSpeed=18.86MBs, RandomWriteSpeed=157.53MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.13.55:745][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.13.55:745][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.13.55:745][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.13.55:747][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.13.55:747][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.13.56:299][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/1644/). +[2024.01.21-14.13.56:299][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonh/AppData/Local/Temp/UnrealShaderWorkingDir/972B8D3D4A1A27343E437BAC89FFEE11/'. +[2024.01.21-14.13.56:299][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.13.56:299][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.01.21-14.14.12:068][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.14.12:068][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.14.12:622][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.14.16:341][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.14.16:423][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.14.17:111][ 0]LogAssetRegistry: FAssetRegistry took 0.0159 seconds to start up +[2024.01.21-14.14.17:111][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.14.17:426][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.14.23:512][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.14.23:513][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.14.23:513][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.14.23:530][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.14.23:531][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338AE00][00000620F58C7800 66] GlobalDefaults, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338A600][00000620F58CA000 66] Windows, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338A400][00000620F1CD2800 66] WindowsEditor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338A000][00000620D8095000 66] WindowsServer, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103389600][00000620F77F0000 66] WindowsClient, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103389E00][00000620ECB8A000 66] IOS, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B000][0000062103790000 66] iPadAir2, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B200][0000062103792800 66] IPadPro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B400][0000062103795000 66] iPadAir3, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B600][0000062103797800 66] iPadAir4, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338B800][000006210379A000 66] iPadAir5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338BA00][000006210379C800 66] iPadMini4, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338BC00][00000621037A0000 66] iPadMini5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338BE00][00000621037A2800 66] iPadMini6, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C000][00000621037A5000 66] iPhone6S, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C200][00000621037A7800 66] iPhone7, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C400][00000621037AA000 66] iPodTouch7, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C600][00000621037AC800 66] iPhone6SPlus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338C800][00000621037B0000 66] iPhone7Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338CA00][00000621037B2800 66] iPhoneSE, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338CC00][00000621037B5000 66] iPhone8, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338CE00][00000621037B7800 66] iPhone8Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D000][00000621037BA000 66] iPhoneX, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D200][00000621037BC800 66] iPhoneXS, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D400][00000621037C0000 66] iPhoneXSMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D600][00000621037C2800 66] iPhoneXR, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338D800][00000621037C5000 66] iPhone11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338DA00][00000621037C7800 66] iPhone11Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338DC00][00000621037CA000 66] iPhone11ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338DE00][00000621037CC800 66] iPhoneSE2, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E000][00000621037D0000 66] iPhone12Mini, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E200][00000621037D2800 66] iPhone12, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E400][00000621037D5000 66] iPhone12Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E600][00000621037D7800 66] iPhone12ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338E800][00000621037DA000 66] iPhone13Mini, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338EA00][00000621037DC800 66] iPhone13, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338EC00][00000621037E0000 66] iPhone13Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338EE00][00000621037E2800 66] iPhone13ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F000][00000621037E5000 66] iPhoneSE3, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F200][00000621037E7800 66] iPhone14, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F400][00000621037EA000 66] iPhone14Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F600][00000621037EC800 66] iPhone14Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338F800][00000621037F0000 66] iPhone14ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338FA00][00000621037F2800 66] iPhone15, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338FC00][00000621037F5000 66] iPhone15Plus, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [000006210338FE00][00000621037F7800 66] iPhone15Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062102E7FE00][00000621037FA000 66] iPhone15ProMax, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [00000620EC9C6000][00000621037FC800 66] iPadPro105, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700000][0000062103710000 66] iPadPro129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700200][0000062103712800 66] iPadPro97, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700400][0000062103715000 66] iPadPro2_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700600][0000062103717800 66] iPad5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700800][000006210371A000 66] iPad6, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700A00][000006210371C800 66] iPad7, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700C00][0000062103730000 66] iPad8, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103700E00][0000062103732800 66] iPad9, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701000][0000062103735000 66] iPad10, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701200][0000062103737800 66] iPadPro11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701400][000006210373A000 66] iPadPro2_11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701600][000006210373C800 66] iPadPro3_11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701800][0000062103740000 66] iPadPro4_11, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701A00][0000062103742800 66] iPadPro3_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701C00][0000062103745000 66] iPadPro4_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103701E00][0000062103747800 66] iPadPro5_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702000][000006210374A000 66] iPadPro6_129, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702200][000006210374C800 66] AppleTV, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702400][0000062103750000 66] AppleTV4K, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702600][0000062103752800 66] AppleTV2_4K, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702800][0000062103755000 66] TVOS, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702A00][0000062103757800 66] Mac, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702C00][000006210375A000 66] MacEditor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103702E00][000006210375C800 66] MacClient, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703000][0000062103760000 66] MacServer, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703200][0000062103762800 66] Linux, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703400][0000062103765000 66] LinuxEditor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703600][0000062103767800 66] LinuxArm64Editor, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703800][000006210376A000 66] LinuxArm64, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703A00][000006210376C800 66] LinuxClient, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703C00][0000062103770000 66] LinuxArm64Client, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103703E00][0000062103772800 66] LinuxServer, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704000][0000062103775000 66] LinuxArm64Server, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704200][0000062103777800 66] Android, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704400][000006210377A000 66] Android_Preview_OpenGL, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704600][000006210377C800 66] Android_Preview_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704800][0000062103780000 66] Android_Low, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704A00][0000062103782800 66] Android_Mid, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704C00][0000062103785000 66] Android_High, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103704E00][0000062103787800 66] Android_Default, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705000][000006210378A000 66] Android_Adreno4xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705200][000006210378C800 66] Android_Adreno5xx_Low, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705400][00000621039D0000 66] Android_Adreno5xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705600][00000621039D2800 66] Android_Adreno6xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705800][00000621039D5000 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705A00][00000621039D7800 66] Android_Adreno7xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705C00][00000621039DA000 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103705E00][00000621039DC800 66] Android_Mali_T6xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706000][00000621039E0000 66] Android_Mali_T7xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706200][00000621039E2800 66] Android_Mali_T8xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706400][00000621039E5000 66] Android_Mali_G71, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706600][00000621039E7800 66] Android_Mali_G72, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706800][00000621039EA000 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706A00][00000621039EC800 66] Android_Mali_G76, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706C00][00000621039F0000 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103706E00][00000621039F2800 66] Android_Mali_G77, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707000][00000621039F5000 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707200][00000621039F7800 66] Android_Mali_G78, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707400][00000621039FA000 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707600][00000621039FC800 66] Android_Mali_G710, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707800][0000062103A00000 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707C00][0000062103A02800 66] Android_Mali_G7xx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103707E00][0000062103A05000 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708000][0000062103A07800 66] Android_Xclipse_920, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708200][0000062103A0A000 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708600][0000062103A0C800 66] Android_Vulkan_SM5, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708800][00000621023A0000 66] Android_PowerVR_G6xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708A00][00000621023A2800 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708C00][00000621023A5000 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103708E00][00000621023A7800 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709000][00000621023AA000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709200][00000621023AC800 66] Android_TegraK1, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709400][00000621023B0000 66] Android_Unknown_Vulkan, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709600][00000621023B2800 66] Oculus_Quest, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709800][00000621023B5000 66] Oculus_Quest2, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709A00][00000621023B7800 66] Meta_Quest_Pro, +[2024.01.21-14.14.23:752][ 0]LogDeviceProfileManager: [0000062103709C00][00000621023BA000 66] Meta_Quest_3, +[2024.01.21-14.14.23:753][ 0]LogDeviceProfileManager: [0000062103709E00][00000621023BC800 66] HoloLens, +[2024.01.21-14.14.23:753][ 0]LogDeviceProfileManager: [000006210370A000][00000621023C0000 66] MagicLeap_Vulkan, +[2024.01.21-14.14.23:753][ 0]LogDeviceProfileManager: Active device profile: [000006210338A400][00000620F1CD2800 66] WindowsEditor +[2024.01.21-14.14.23:753][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.14.23:753][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.14.23:758][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.14.23:883][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.21-14.14.23:925][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I' +[2024.01.21-14.14.23:925][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/CharaCreator.uproject" -Device=Win64@DESKTOP-G72JM0I" -nocompile -nocompileuat ] +[2024.01.21-14.14.24:722][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.14.26:258][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS30_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS31_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS32_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS33_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS34_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS35_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS36_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS37_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS38_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS39_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS40_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS41_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS42_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS43_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS44_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS45_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS46_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS47_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS48_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS49_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS50_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS51_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS52_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS53_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS54_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS55_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS56_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS57_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS58_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS59_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS60_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS61_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS62_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS63_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS64_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS65_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS66_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS67_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS68_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS69_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS70_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS71_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS72_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS73_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS74_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS75_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS76_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS77_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS78_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS79_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS80_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS81_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS82_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS83_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS84_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS85_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS86_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS87_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS88_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS89_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS90_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS91_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS92_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS93_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS94_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS95_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS96_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS97_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS98_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS99_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS100_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS101_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS102_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS103_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS104_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS105_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS106_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS107_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS108_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS109_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS110_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS111_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS112_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS113_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS114_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS115_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS116_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS117_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS118_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS119_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS120_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS121_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS122_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS123_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS124_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS125_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS126_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS127_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS128_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS129_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS130_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS131_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS132_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS133_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS134_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS135_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS136_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS137_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS138_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS139_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS140_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS141_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS142_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS143_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS144_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS145_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS146_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS147_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS148_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS149_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS150_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS151_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS152_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS153_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS154_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS155_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS156_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS157_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS158_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS159_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS160_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS161_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS162_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS163_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS164_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS165_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS166_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS167_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS168_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS169_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS170_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS171_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS172_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS173_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS174_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS175_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS176_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS177_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS178_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS179_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS180_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS181_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS182_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS183_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS184_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS185_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS186_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS187_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS188_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS189_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS190_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS191_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS192_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS193_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS194_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS195_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS196_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS197_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS198_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS199_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS200_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS201_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS202_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS203_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS204_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS205_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS206_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS207_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS208_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS209_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS210_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS211_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS212_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS213_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS214_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS215_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS216_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS217_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS218_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS219_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS220_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS221_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS222_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS223_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS224_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS225_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS226_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS227_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS228_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS229_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS230_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS231_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS232_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS233_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS234_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS235_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS236_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS237_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS238_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS239_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS240_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS241_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS242_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS243_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS244_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS245_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS246_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS247_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS248_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS249_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS250_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS251_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS252_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS253_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS254_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS255_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHWRasterizeVS0_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS1_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS2_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS3_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS4_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS5_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS6_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS7_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS8_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS9_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS10_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS11_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS12_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS13_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS14_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS15_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS16_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS17_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS18_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS19_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS20_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS21_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS22_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS23_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS24_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS25_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS26_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS27_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS28_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS29_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS30_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS31_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS32_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS33_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS34_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS35_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS36_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS37_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS38_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS39_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS40_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS41_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS42_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS43_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS44_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS45_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS46_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS47_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS48_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS49_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS50_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS51_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS52_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS53_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS54_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS55_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS56_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS57_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS58_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS59_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS60_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS61_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS62_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHWRasterizeVS63_0_03B9C1BE423719415228E53F908B915C1AA266F77F47B347AE8CCE6A0128EBFD612C17B23746E3CC0_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_FHWRasterizePS0_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS1_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS2_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS3_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS4_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS5_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS6_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS7_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS8_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS9_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS10_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS11_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS12_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS13_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS14_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS15_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS16_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS17_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS18_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS19_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS20_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS21_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS22_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS23_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS24_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS25_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS26_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS27_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS28_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS29_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS30_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS31_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS32_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS33_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS34_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS35_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS233_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS234_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS235_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS236_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS237_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS238_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS239_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS240_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS241_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS242_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS243_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS244_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS245_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS246_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS247_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS248_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS249_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS250_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS251_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS252_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS253_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS254_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS255_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EA41F02910936F61C1A29244FA8FAF42D1FD72AAB7_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_FHWRasterizeMS0_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS1_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS2_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS3_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS4_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS5_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS6_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS7_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS8_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS9_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS10_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS11_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS12_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS13_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS14_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS15_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS16_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS17_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS18_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS19_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS20_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS21_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS22_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS23_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS24_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS25_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS26_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS27_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS28_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS29_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS30_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_FHWRasterizeMS31_0_03B9C1BE423719415228E53F908B915C1AA266F7774BCD6AE30BC593C40759F136FC3E47A2C42854E_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_VirtualShadowMap0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B1AB185D497ECF113738AA51019A3FA6D2691650F_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_TShadowDepthVSVertexShadowDepth_VirtualShadowMapPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BA0581751A716E441CD2DE5E448BC84BFB13C3136_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::FVertexFactory61FC001D468CB473F21C182F6ECFAE57E566561D_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactory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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.14.27:396][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.14.27:396][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.14.27:396][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.14.27:396][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.14.38:600][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.14.38:600][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.14.38:661][ 0]LogUObjectArray: 21917 objects as part of root set at end of initial load. +[2024.01.21-14.14.38:661][ 0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool. +[2024.01.21-14.14.38:661][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.14.38:702][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.14.38:702][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.14.38:703][ 0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x70f25a9d", spawning console +[2024.01.21-14.14.39:841][ 0]LogSlate: Border +[2024.01.21-14.14.39:841][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.14.39:841][ 0]LogSlate: Brushes.Title +[2024.01.21-14.14.39:841][ 0]LogSlate: Default +[2024.01.21-14.14.39:841][ 0]LogSlate: Icons.Save +[2024.01.21-14.14.39:841][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.14.39:841][ 0]LogSlate: ListView +[2024.01.21-14.14.39:841][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.14.39:841][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.14.39:841][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.14.39:841][ 0]LogSlate: TableView.Row +[2024.01.21-14.14.39:841][ 0]LogSlate: TreeView +[2024.01.21-14.14.39:952][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.14.46:733][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.14.46:764][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.14.46:982][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 216 ms +[2024.01.21-14.14.47:142][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.14.47:142][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.14.47:142][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.14.47:142][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G72JM0I: (Name=DESKTOP-G72JM0I, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.14.48:845][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.14.48:947][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.14.50:654][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F1FE07954B3AC8CA0C1DB9A642DA45EB | Instance: 54F40EF24394C6A420F738AFD1350D94 (DESKTOP-G72JM0I-1644). +[2024.01.21-14.14.55:115][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.14.56:719][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.14.56:790][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.14.56:794][ 0]LogUdpMessaging: Display: Added local interface '192.168.40.17' to multicast group '230.0.0.1:6666' +[2024.01.21-14.14.59:318][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.14.59:590][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.14.59:590][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.15.03:864][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.15.04:417][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.15.04:482][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.15.04:606][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.15.07:717][ 0]LogCollectionManager: Loaded 0 collections in 0.001399 seconds +[2024.01.21-14.15.07:719][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s +[2024.01.21-14.15.07:737][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Developers/egonh/Collections/' took 0.02s +[2024.01.21-14.15.07:739][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/Collections/' took 0.00s +[2024.01.21-14.15.11:301][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (2.30s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 1810ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. +[2024.01.21-14.15.11:381][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.15.11:589][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 7, Num Recent Asset Editors = 8 +[2024.01.21-14.15.11:702][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.022 s +[2024.01.21-14.15.13:686][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.15.13:890][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.15.13:972][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.15.14:228][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.15.14:332][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.15.14:335][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.15.14:469][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.15.14:527][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.15.14:639][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.15.14:654][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.15.14:671][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.15.14:673][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.15.14:680][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.15.14:680][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.15.14:686][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.15.14:686][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.15.14:686][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.15.14:750][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.15.14:812][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.21-14.15.14:828][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.15.14:887][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.15.14:887][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.15.14:889][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.15.14:889][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.15.14:890][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.15.14:890][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.15.14:891][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.15.14:891][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.15.14:891][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.15.15:084][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.15.15:166][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.15.15:171][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.15.15:394][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.15.15:394][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.15.15:397][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00249 seconds (Found 134 uncontrolled assets) +[2024.01.21-14.15.15:517][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.15.17:081][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.15.17:353][ 0]TimingProfiler: Initialize +[2024.01.21-14.15.17:379][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.15.17:379][ 0]LoadingProfiler: Initialize +[2024.01.21-14.15.17:380][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.15.17:385][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.15.17:444][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.15.17:444][ 0]MemoryProfiler: Initialize +[2024.01.21-14.15.17:444][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.15.21:451][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.02s +[2024.01.21-14.15.25:649][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.15.26:954][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.15.27:104][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.15.27:238][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.15.27:238][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 130.935 +[2024.01.21-14.15.27:293][ 0]Cmd: MAP LOAD FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.01.21-14.15.27:306][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.15.27:360][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.15.27:387][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.15.27:444][ 0]MapCheck: New page: Map Check +[2024.01.21-14.15.27:444][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.15.27:556][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.8 MiB to E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.15.27:695][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.15.27:954][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.21-14.15.28:767][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'. +[2024.01.21-14.15.28:767][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.15.28:767][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.15.28:767][ 0]LogAIModule: Creating AISystem for world Main_Map +[2024.01.21-14.15.28:830][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2024.01.21-14.15.28:835][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.21-14.15.28:835][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.21-14.15.29:735][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.15.29:833][ 0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.21-14.15.29:838][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.00 sec +[2024.01.21-14.15.30:381][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.15.30:472][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.01.21-14.15.30:490][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.15.30:490][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.568ms to complete. +[2024.01.21-14.15.31:420][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 135.116 +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 819.20 MiB budget. Usage: 0.00% +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.15.31:420][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.31:829][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.15.32:165][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:219][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:230][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:240][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.15.32:699][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:761][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.15.32:779][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:795][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.15.32:795][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:803][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:804][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:826][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:836][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:841][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.15.32:842][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:846][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:847][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:863][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.15.32:863][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:868][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:868][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:874][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.15.32:875][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.15.32:879][ 0]LogPakFile: Display: Mounted Pak file 'D:/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.15.34:738][ 0]LogSlate: Took 0.025728 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.15.34:861][ 0]LogSlate: Took 0.014570 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.15.34:875][ 0]LogSlate: Took 0.012622 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.15.34:908][ 0]LogSlate: Took 0.019210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.15.34:960][ 0]LogViewport: Scene viewport resized to 1396x464, mode Windowed. +[2024.01.21-14.15.35:719][ 0]LogSlate: Took 0.060708 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.15.36:674][ 0]LogStall: Startup... +[2024.01.21-14.15.36:676][ 0]LogStall: Startup complete. +[2024.01.21-14.15.36:764][ 0]LogLoad: (Engine Initialization) Total time: 140.46 seconds +[2024.01.21-14.15.36:764][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.15.37:013][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.21-14.15.37:290][ 0]LogAutomationController: Ignoring very large delta of 16826292.82 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.15.38:070][ 1]LogPython: registering -[2024.01.20-16.51.10:970][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.033622 secs -[2024.01.20-16.51.10:988][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 0.20s -[2024.01.20-16.51.11:022][ 1]LogD3D12RHI: Cannot end block when stack is empty -[2024.01.20-16.51.11:137][ 2]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-16.52.22:347][157]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-16.52.22:348][157]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-16.52.22:348][157]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-16.52.22:360][157]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-16.52.22:360][157]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-16.52.22:365][157]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2024.01.20-16.52.22:378][157]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.20-16.52.23:199][157]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.52.23:215][157]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2024.01.20-16.52.23:215][157]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.53.09:134][232]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.119 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3543 files in 5096 folders with total size 274 MiB. -[2024.01.20-16.57.07:379][205]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 15205 -[2024.01.20-16.57.07:382][205]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.07:391][206]LogSlate: Took 0.000573 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.07:396][206]LogSlate: Took 0.000431 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.07:397][206]LogSlate: Took 0.000414 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.07:399][206]LogSlate: Took 0.000282 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.07:400][206]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.07:402][206]LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.07:406][206]LogSlate: Took 0.000170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.07:435][206]LogSlate: Warning: Setting the threshold to trigger a flush to 2 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:441][206]LogSlate: Warning: Setting the threshold to trigger a flush to 3 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:447][206]LogSlate: Warning: Setting the threshold to trigger a flush to 4 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:453][206]LogSlate: Warning: Setting the threshold to trigger a flush to 5 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:458][206]LogSlate: Warning: Setting the threshold to trigger a flush to 6 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:460][206]LogSlate: Warning: Setting the threshold to trigger a flush to 7 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:466][206]LogSlate: Warning: Setting the threshold to trigger a flush to 8 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:472][206]LogSlate: Warning: Setting the threshold to trigger a flush to 9 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:840][228]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 10/9 Textures; frames since last flush: 23 -[2024.01.20-16.57.07:905][228]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.07:932][229]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.07:936][229]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.07:938][229]LogSlate: Took 0.000369 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.07:940][229]LogSlate: Took 0.000259 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.07:940][229]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.07:943][229]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.07:947][229]LogSlate: Took 0.000138 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.07:981][229]LogSlate: Warning: Setting the threshold to trigger a flush to 2 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.07:991][229]LogSlate: Warning: Setting the threshold to trigger a flush to 3 non-atlased textures as there is a lot of font data being cached. -[2024.01.20-16.57.08:026][230]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 4/3 Textures; frames since last flush: 2 -[2024.01.20-16.57.08:038][230]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.08:050][231]LogSlate: Took 0.000359 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.08:054][231]LogSlate: Took 0.000558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.08:056][231]LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.08:058][231]LogSlate: Took 0.000201 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.08:058][231]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.08:061][231]LogSlate: Took 0.000202 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.08:065][231]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.08:117][232]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.20-16.57.08:126][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.08:133][233]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.08:138][233]LogSlate: Took 0.000538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.08:139][233]LogSlate: Took 0.000286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.08:141][233]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.08:142][233]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.08:144][233]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.08:148][233]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.08:342][243]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 11 -[2024.01.20-16.57.08:352][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.08:359][244]LogSlate: Took 0.000372 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.08:364][244]LogSlate: Took 0.000412 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.08:365][244]LogSlate: Took 0.000309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.08:367][244]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.08:367][244]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.08:370][244]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.08:374][244]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.08:425][245]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.20-16.57.08:435][245]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.08:441][246]LogSlate: Took 0.000489 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.08:446][246]LogSlate: Took 0.000491 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.08:447][246]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.08:449][246]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.08:450][246]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.08:452][246]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.08:456][246]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.08:505][247]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 2 -[2024.01.20-16.57.08:513][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.08:522][248]LogSlate: Took 0.000307 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.08:526][248]LogSlate: Took 0.000466 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.08:527][248]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.08:529][248]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.08:530][248]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.08:532][248]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.08:536][248]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-16.57.08:609][250]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 3 -[2024.01.20-16.57.08:610][250]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-16.57.08:618][251]LogSlate: Took 0.000374 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-16.57.08:622][251]LogSlate: Took 0.000492 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-16.57.08:623][251]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-16.57.08:625][251]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-16.57.08:626][251]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-16.57.08:628][251]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-16.57.08:632][251]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-17.03.06:837][900]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms -[2024.01.20-17.03.06:839][900]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.030 -[2024.01.20-17.03.06:839][900]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-17.03.06:845][900]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-17.03.06:845][900]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-17.03.06:854][900]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.008125 seconds -[2024.01.20-17.03.06:911][900]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1 -[2024.01.20-17.03.06:912][900]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto10BDA05D24B8CCFEFA6FC34B0C1B8EC0E.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1.uasset' -[2024.01.20-17.03.06:918][900]LogFileHelpers: Auto-saving content packages took 0.080 -[2024.01.20-17.10.25:749][339]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.10.25:824][339]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2024.01.20-17.10.26:278][370]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-17.10.26:368][370]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-17.10.26:369][370]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI75C71073437CD9857834B687CE83F386.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-17.10.26:378][370]LogFileHelpers: InternalPromptForCheckoutAndSave took 99 ms -[2024.01.20-17.10.26:380][370]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-17.10.26:380][370]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-17.10.28:144][542]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-17.10.28:150][542]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-17.10.28:150][542]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-17.10.28:487][542]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 337 ms -[2024.01.20-17.10.28:488][542]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-17.10.28:489][542]PIE: New page: PIE session: Main_Map (20 Jan 2024, 21:10:28) -[2024.01.20-17.10.28:492][542]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.20-17.10.28:492][542]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.20-17.10.28:492][542]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-17.10.28:502][542]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009650s) -[2024.01.20-17.10.28:502][542]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009710s) -[2024.01.20-17.10.28:519][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.01.20-17.10.28:522][542]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.10.28:522][542]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-17.10.28:523][542]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-17.10.28:524][542]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-17.10.28:524][542]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-17.10.28:524][542]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-17.10.28:524][542]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-17.10.28:527][542]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-17.10.28:527][542]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 68 ms) -[2024.01.20-17.10.28:527][542]LogPlayLevel: PIE: World Init took: (0.004440s) -[2024.01.20-17.10.28:527][542]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-17.10.28:527][542]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-17.10.28:527][542]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-17.10.28:527][542]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-17.10.28:528][542]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-17.10.28:528][542]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-17.10.28:530][542]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-17.10.28:548][542]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-17.10.28:549][542]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-17.10.28:549][542]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-17.10.28:549][542]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-17.10.28:550][542]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.20-17.10.28:550][542]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.20-17.10.28:551][542]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.20-17.10.28:551][542]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.20-17.10.28:551][542]LogInit: FAudioDevice initialized with ID 2. -[2024.01.20-17.10.28:551][542]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. -[2024.01.20-17.10.28:551][542]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.20-17.10.28:554][542]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-17.10.28:555][542]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-19.10.28 -[2024.01.20-17.10.28:555][542]LogWorld: Bringing up level for play took: 0.000755 -[2024.01.20-17.10.28:558][542]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2024.01.20-17.10.28:562][542]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-17.10.28:562][542]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8060.000 Y=11760.000 Z=92.000,P=0.000000 Y=180.000000 R=-0.000000 -[2024.01.20-17.10.28:563][542]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:582][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:583][542]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.10.28:601][542]PIE: Server logged in -[2024.01.20-17.10.28:602][542]PIE: Play in editor total start time 0.453 seconds. -[2024.01.20-17.11.05:762][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-17.11.05:762][921]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-17.11.05:763][921]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-17.11.05:763][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.11.05:763][921]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-17.11.05:766][921]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-17.11.05:773][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.11.05:791][921]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.20-17.11.05:794][921]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.20-17.11.05:794][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.20-17.11.05:796][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.20-17.11.05:799][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-17.11.05:805][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.20-17.11.05:835][923]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.01.20-17.11.16:896][994]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel -[2024.01.20-17.11.16:896][994]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.11.16:896][994]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-17.11.21:473][267]LogSlate: Window 'CharaModel' being destroyed -[2024.01.20-17.11.21:478][267]LogSlate: Window 'CharaModel' being destroyed -[2024.01.20-17.11.21:509][267]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.20-17.11.21:509][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.11.21:515][267]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.01.20-17.11.21:515][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.11.21:552][267]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.01.20-17.11.21:552][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.11.22:841][381]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-17.11.22:842][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.11.22:842][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-17.11.22:852][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.11.22:852][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-17.12.06:287][127]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.12.06:371][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.01.20-17.13.34:252][733]LogEditorTransaction: Undo Add Widget -[2024.01.20-17.13.59:744][367]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.01.20-17.13.59:747][367]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.026 -[2024.01.20-17.13.59:747][367]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-17.13.59:753][367]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-17.13.59:753][367]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-17.13.59:812][367]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2 -[2024.01.20-17.13.59:813][367]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto25A15EE5F4011DF07AB6F6CAD45D2171F.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto2.uasset' -[2024.01.20-17.13.59:821][367]LogFileHelpers: Auto-saving content packages took 0.074 -[2024.01.20-17.18.30:665][582]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-17.18.30:767][582]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-17.18.30:767][582]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI6991486042C493E8538DAB87836E418C.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-17.18.30:775][582]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 210 ms) -[2024.01.20-17.18.30:780][582]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-17.18.30:780][582]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-17.18.31:145][607]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.18.31:206][607]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.01.20-17.19.04:588][337]LogSlate: Took 0.044614 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) -[2024.01.20-17.23.59:940][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.01.20-17.23.59:942][908]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.026 -[2024.01.20-17.23.59:943][908]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-17.23.59:948][908]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-17.23.59:948][908]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-17.24.00:011][908]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto3 -[2024.01.20-17.24.00:012][908]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto3B25900E645DF9A6802E06FAE30DAA6D4.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto3.uasset' -[2024.01.20-17.24.00:013][908]LogFileHelpers: Auto-saving content packages took 0.071 -[2024.01.20-17.40.36:316][892]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.40.36:413][892]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.01.20-17.41.08:328][770]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.41.08:400][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.01.20-17.43.18:802][368]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.43.18:945][368]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2024.01.20-17.43.20:061][410]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-17.43.20:162][410]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-17.43.20:162][410]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIAF40E9F34B8458F4D8C0AB91F9F64BAA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-17.43.20:169][410]LogFileHelpers: InternalPromptForCheckoutAndSave took 108 ms (total: 318 ms) -[2024.01.20-17.43.20:173][410]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-17.43.20:173][410]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-17.44.22:276][961]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.01.20-17.44.22:284][961]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.037 -[2024.01.20-17.44.22:285][961]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-17.44.22:290][961]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-17.44.22:290][961]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-17.44.22:355][961]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4 -[2024.01.20-17.44.22:356][961]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto4DA4840334AA61F2AE407B2B3F26CFCCF.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto4.uasset' -[2024.01.20-17.44.22:357][961]LogFileHelpers: Auto-saving content packages took 0.073 -[2024.01.20-17.45.14:285][141]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.45.14:382][141]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.01.20-17.45.15:148][176]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-17.45.15:243][176]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-17.45.15:244][176]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI99B89CEE454BB5EAB9B603AFA40C2CC9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-17.45.15:251][176]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 421 ms) -[2024.01.20-17.45.15:253][176]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-17.45.15:253][176]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-17.45.27:078][826]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-17.45.27:084][826]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-17.45.27:084][826]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-17.45.27:187][826]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 103 ms (total: 441 ms) -[2024.01.20-17.45.27:188][826]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-17.45.27:188][826]PIE: New page: PIE session: Main_Map (20 Jan 2024, 21:45:27) -[2024.01.20-17.45.27:188][826]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-17.45.27:198][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009595s) -[2024.01.20-17.45.27:198][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009623s) -[2024.01.20-17.45.27:221][826]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.01.20-17.45.27:230][826]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.45.27:230][826]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-17.45.27:230][826]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-17.45.27:231][826]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-17.45.27:231][826]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-17.45.27:231][826]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-17.45.27:231][826]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-17.45.27:234][826]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-17.45.27:234][826]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 71 ms) -[2024.01.20-17.45.27:234][826]LogPlayLevel: PIE: World Init took: (0.004461s) -[2024.01.20-17.45.27:234][826]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-17.45.27:234][826]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-17.45.27:234][826]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-17.45.27:235][826]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-17.45.27:235][826]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-17.45.27:235][826]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-17.45.27:237][826]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-17.45.27:254][826]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-17.45.27:255][826]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-17.45.27:255][826]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-17.45.27:255][826]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-17.45.27:256][826]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.20-17.45.27:256][826]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.20-17.45.27:257][826]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.20-17.45.27:257][826]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.20-17.45.27:257][826]LogInit: FAudioDevice initialized with ID 3. -[2024.01.20-17.45.27:257][826]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'. -[2024.01.20-17.45.27:257][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.20-17.45.27:262][826]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-17.45.27:262][826]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-19.45.27 -[2024.01.20-17.45.27:263][826]LogWorld: Bringing up level for play took: 0.000862 -[2024.01.20-17.45.27:265][826]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2024.01.20-17.45.27:266][826]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-17.45.27:266][826]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8420.522 Y=11870.655 Z=555.236,P=-0.000000 Y=-19.400000 R=0.000000 -[2024.01.20-17.45.27:266][826]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:273][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.45.27:274][826]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.45.27:289][826]PIE: Server logged in -[2024.01.20-17.45.27:289][826]PIE: Play in editor total start time 0.206 seconds. -[2024.01.20-17.45.45:009][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-17.45.45:009][921]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-17.45.45:010][921]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-17.45.45:010][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.45.45:010][921]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-17.45.45:013][921]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-17.45.45:022][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.45.45:054][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-17.45.45:054][921]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.20-17.45.45:055][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.20-17.45.45:057][921]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.20-17.45.45:068][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.20-17.45.45:113][922]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.01.20-17.46.16:236][416]BlueprintLog: New page: Compile Player_UI -[2024.01.20-17.46.16:332][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.01.20-17.46.17:030][436]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-17.46.17:134][436]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-17.46.17:135][436]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI77D734884756A2AD88DE5293B4DA9A64.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-17.46.17:141][436]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 531 ms) -[2024.01.20-17.46.17:145][436]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-17.46.17:145][436]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-17.46.26:390][351]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-17.46.26:398][351]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-17.46.26:398][351]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-17.46.26:503][351]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 104 ms (total: 545 ms) -[2024.01.20-17.46.26:503][351]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-17.46.26:503][351]PIE: New page: PIE session: Main_Map (20 Jan 2024, 21:46:26) -[2024.01.20-17.46.26:532][351]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-17.46.26:541][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009412s) -[2024.01.20-17.46.26:541][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009445s) -[2024.01.20-17.46.26:564][351]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.01.20-17.46.26:569][351]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.46.26:569][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-17.46.26:570][351]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-17.46.26:570][351]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-17.46.26:570][351]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-17.46.26:570][351]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-17.46.26:570][351]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-17.46.26:574][351]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-17.46.26:574][351]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 75 ms) -[2024.01.20-17.46.26:574][351]LogPlayLevel: PIE: World Init took: (0.004559s) -[2024.01.20-17.46.26:574][351]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-17.46.26:574][351]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-17.46.26:574][351]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-17.46.26:575][351]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-17.46.26:575][351]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-17.46.26:575][351]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-17.46.26:577][351]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-17.46.26:603][351]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-17.46.26:604][351]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-17.46.26:604][351]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-17.46.26:604][351]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-17.46.26:605][351]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.20-17.46.26:605][351]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.20-17.46.26:606][351]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.20-17.46.26:606][351]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.20-17.46.26:606][351]LogInit: FAudioDevice initialized with ID 4. -[2024.01.20-17.46.26:606][351]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'. -[2024.01.20-17.46.26:606][351]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.20-17.46.26:609][351]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-17.46.26:610][351]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-19.46.26 -[2024.01.20-17.46.26:610][351]LogWorld: Bringing up level for play took: 0.000741 -[2024.01.20-17.46.26:612][351]LogOnline: OSS: Created online subsystem instance for: :Context_9 -[2024.01.20-17.46.26:613][351]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-17.46.26:613][351]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-17.46.26:613][351]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-17.46.26:620][351]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-17.46.26:635][351]PIE: Server logged in -[2024.01.20-17.46.26:636][351]PIE: Play in editor total start time 0.238 seconds. -[2024.01.20-17.46.37:275][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-17.46.37:275][526]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-17.46.37:276][526]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-17.46.37:276][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.46.37:276][526]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-17.46.37:279][526]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-17.46.37:286][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-17.46.37:319][526]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.20-17.46.37:320][526]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.20-17.46.37:320][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.20-17.46.37:322][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.20-17.46.37:325][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-17.46.37:331][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.01.20-17.46.37:375][527]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.01.20-17.51.06:738][483]LogViewport: Scene viewport resized to 349x196, mode Windowed. -[2024.01.20-17.51.27:434][759]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: ================================================ -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%) -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: RAM used: 43.07 KiB of 819.20 MiB budget. Usage: 0.01% -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.20-17.51.27:481][760]LogShaderCompilers: Display: ================================================ -[2024.01.20-17.51.27:594][763]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-17.51.54:758][331]LogViewport: Scene viewport resized to 728x309, mode Windowed. -[2024.01.20-17.51.54:804][331]LogSlate: Took 0.005170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-17.51.54:805][331]LogViewport: Scene viewport resized to 727x309, mode Windowed. -[2024.01.20-17.51.54:834][331]LogViewport: Scene viewport resized to 727x309, mode Windowed. -[2024.01.20-17.51.54:861][331]LogViewport: Scene viewport resized to 991x422, mode Windowed. -[2024.01.20-17.51.54:941][332]LogViewport: Scene viewport resized to 728x309, mode Windowed. -[2024.01.20-17.51.55:777][400]LogViewport: Scene viewport resized to 870x370, mode Windowed. -[2024.01.20-17.51.55:797][401]LogViewport: Scene viewport resized to 1083x461, mode Windowed. -[2024.01.20-17.51.55:813][402]LogViewport: Scene viewport resized to 1211x516, mode Windowed. -[2024.01.20-17.51.55:830][403]LogViewport: Scene viewport resized to 1305x557, mode Windowed. -[2024.01.20-17.51.55:851][404]LogViewport: Scene viewport resized to 1397x596, mode Windowed. -[2024.01.20-17.51.55:867][405]LogViewport: Scene viewport resized to 1433x611, mode Windowed. -[2024.01.20-17.51.55:882][406]LogViewport: Scene viewport resized to 1451x619, mode Windowed. -[2024.01.20-17.51.55:898][407]LogViewport: Scene viewport resized to 1458x622, mode Windowed. -[2024.01.20-17.51.55:914][408]LogViewport: Scene viewport resized to 1460x623, mode Windowed. -[2024.01.20-17.51.56:514][479]LogViewport: Scene viewport resized to 1348x575, mode Windowed. -[2024.01.20-17.51.56:544][480]LogViewport: Scene viewport resized to 1110x473, mode Windowed. -[2024.01.20-17.51.56:560][481]LogViewport: Scene viewport resized to 998x425, mode Windowed. -[2024.01.20-17.51.56:576][482]LogViewport: Scene viewport resized to 920x391, mode Windowed. -[2024.01.20-17.51.56:592][483]LogViewport: Scene viewport resized to 854x363, mode Windowed. -[2024.01.20-17.51.56:607][484]LogViewport: Scene viewport resized to 809x344, mode Windowed. -[2024.01.20-17.51.56:623][485]LogViewport: Scene viewport resized to 776x330, mode Windowed. -[2024.01.20-17.51.56:638][486]LogViewport: Scene viewport resized to 754x320, mode Windowed. -[2024.01.20-17.51.56:653][487]LogViewport: Scene viewport resized to 739x314, mode Windowed. -[2024.01.20-17.51.56:668][488]LogViewport: Scene viewport resized to 732x311, mode Windowed. -[2024.01.20-17.51.56:684][489]LogViewport: Scene viewport resized to 728x309, mode Windowed. -[2024.01.20-17.51.56:699][490]LogViewport: Scene viewport resized to 727x309, mode Windowed. -[2024.01.20-17.51.57:984][604]LogViewport: Scene viewport resized to 889x378, mode Windowed. -[2024.01.20-17.51.58:047][605]LogViewport: Scene viewport resized to 1368x584, mode Windowed. -[2024.01.20-17.51.58:106][606]LogViewport: Scene viewport resized to 1459x623, mode Windowed. -[2024.01.20-17.51.58:138][607]LogViewport: Scene viewport resized to 1460x623, mode Windowed. -[2024.01.20-17.52.09:619][702]Cmd: TRANSACTION UNDO -[2024.01.20-17.52.09:619][702]LogEditorTransaction: Undo Move Elements -[2024.01.20-17.52.27:546][354]LogViewport: Scene viewport resized to 1119x623, mode Windowed. -[2024.01.20-17.52.58:577][980]LogStaticMesh: Display: Building static mesh cube... -[2024.01.20-17.52.58:579][980]LogStaticMesh: Built static mesh [0.00s] /Game/DevelopedContent/Models/cube.cube -[2024.01.20-17.53.02:674][364]Cmd: TRANSACTION UNDO -[2024.01.20-17.53.02:674][364]LogEditorTransaction: Undo Edit Pivot Part 2 (Visible Geometry) -[2024.01.20-17.53.09:179][791]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.164 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3547 files in 5102 folders with total size 274 MiB. -[2024.01.20-17.54.51:465][970]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.01.20-17.54.51:494][970]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5 -[2024.01.20-17.54.51:494][970]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q_Auto543BA761E42ACEF2224BA2693DF448764.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q_Auto5.uasset' -[2024.01.20-17.54.51:497][970]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55_Auto5 -[2024.01.20-17.54.51:497][970]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ55_Auto521E13B29470471AAD3342897707A07B6.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55_Auto5.uasset' -[2024.01.20-17.54.51:506][970]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.068 -[2024.01.20-17.54.51:506][970]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.068 -[2024.01.20-17.54.51:506][970]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/DevelopedContent/Models/cube] ([1] browsable assets)... -[2024.01.20-17.54.51:637][970]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/DevelopedContent/Models/cube.cube] -[2024.01.20-17.54.51:637][970]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Models/cube] -[2024.01.20-17.54.51:641][970]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Models/cube_Auto5 -[2024.01.20-17.54.51:641][970]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/cube_Auto5C61AA75F4F51CE2E575CF89A36BDB0BC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Models/cube_Auto5.uasset' -[2024.01.20-17.54.51:642][970]LogFileHelpers: Auto-saving content packages took 0.136 -[2024.01.20-18.53.09:169][ 63]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.154 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3547 files in 5102 folders with total size 274 MiB. -[2024.01.20-19.36.54:949][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF846A00) on the [0x000008FB92A49B00, 3D] queue has not completed after 5.000000 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF849600) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.493985 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF844C00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.492977 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF844600) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.498934 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84D700) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495933 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF846D00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495353 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF843400) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.494876 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84A900) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495456 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF849900) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.495861 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF847C00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.513581 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84AC00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.516817 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84D200) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.516644 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF841000) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.558446 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF849D00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.559357 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF843C00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.566109 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF840B00) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.218743 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF843600) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.218718 seconds. -[2024.01.20-19.37.01:632][237]LogD3D12RHI: Warning: GPU timeout: A payload (0x000008FBAF84B400) on the [0x000008FB92A49B00, 3D] queue has not completed after 11.224560 seconds. -[2024.01.20-19.53.09:615][820]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.497 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3547 files in 5102 folders with total size 274 MiB. -[2024.01.20-19.54.31:140][402]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 511152 -[2024.01.20-19.54.31:156][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-19.54.31:456][403]LogSlate: Took 0.095015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-19.54.31:487][403]LogSlate: Took 0.024436 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-19.54.31:547][403]LogSlate: Took 0.036902 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-19.54.31:579][403]LogSlate: Took 0.026987 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-19.54.31:658][403]LogSlate: Took 0.076701 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-19.54.31:680][403]LogSlate: Took 0.018010 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-20.04.00:364][179]LogUObjectHash: Compacting FUObjectHashTables data took 51.03ms -[2024.01.20-20.04.00:528][179]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 1.870 -[2024.01.20-20.04.00:594][179]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-20.04.00:612][179]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-20.04.00:612][179]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-20.04.01:201][179]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6 -[2024.01.20-20.04.01:201][179]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto6B82A159B48558265A1B5299620C077F3.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto6.uasset' -[2024.01.20-20.04.01:334][179]LogFileHelpers: Auto-saving content packages took 0.792 -[2024.01.20-20.14.49:437][383]LogInterchangeEngine: [Pending] Importing -[2024.01.20-20.14.49:437][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Bottom.png] -[2024.01.20-20.14.49:476][383]LogInterchangeEngine: [Pending] Importing - (2) -[2024.01.20-20.14.49:476][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Colors.png] -[2024.01.20-20.14.49:477][383]LogInterchangeEngine: [Pending] Importing - (3) -[2024.01.20-20.14.49:477][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Hair.png] -[2024.01.20-20.14.49:477][383]LogInterchangeEngine: [Pending] Importing - (4) -[2024.01.20-20.14.49:477][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Modifications.png] -[2024.01.20-20.14.49:478][383]LogInterchangeEngine: [Pending] Importing - (5) -[2024.01.20-20.14.49:478][383]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Shoes.png] -[2024.01.20-20.14.49:479][383]LogInterchangeEngine: [Pending] Importing - (6) -[2024.01.20-20.14.49:479][383]LogInterchangeEngine: [Pending] Importing - (7) -[2024.01.20-20.14.50:106][384]LogInterchangeEngine: [Pending] Importing - (7) -[2024.01.20-20.14.50:276][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.50:276][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.50:309][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.50:312][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.50:323][384]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.50:978][384]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Modifications.Button_Texture_Modifications (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.51:597][384]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Bottom.Button_Texture_Bottom (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.51:620][385]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Colors.Button_Texture_Colors (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.51:627][385]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Hair.Button_Texture_Hair (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.51:645][385]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Shoes.Button_Texture_Shoes (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (4) -[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (6) -[2024.01.20-20.14.52:003][386]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Textures.png] -[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (4) -[2024.01.20-20.14.52:003][386]LogInterchangeEngine: [Pending] Importing - (5) -[2024.01.20-20.14.52:003][386]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Top.png] -[2024.01.20-20.14.52:016][386]LogInterchangeEngine: [Pending] Importing - (4) -[2024.01.20-20.14.52:016][386]LogInterchangeEngine: [Pending] Importing - (3) -[2024.01.20-20.14.52:016][386]LogInterchangeEngine: [Pending] Importing - (2) -[2024.01.20-20.14.52:016][386]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.52:044][386]LogInterchangeEngine: [Pending] Importing - (1) -[2024.01.20-20.14.52:048][386]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.14.52:089][386]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Top.Button_Texture_Top (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.52:109][386]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Textures.Button_Texture_Textures (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.14.52:236][386]LogInterchangeEngine: [Success] Import Done -[2024.01.20-20.14.52:254][387]LogInterchangeEngine: [Success] Import Done -[2024.01.20-20.15.09:110][736]LogSlate: Took 0.005441 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-20.16.41:940][ 97]BlueprintLog: New page: Compile Player_UI -[2024.01.20-20.16.43:267][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms -[2024.01.20-20.16.44:418][115]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-20.16.44:575][115]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-20.16.44:576][115]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIB49FEBB945C4F263A59981B0E026FD1D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-20.16.44:610][115]LogFileHelpers: InternalPromptForCheckoutAndSave took 192 ms (total: 724 ms) -[2024.01.20-20.16.44:691][115]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-20.16.44:691][115]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-20.16.47:027][270]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-20.16.47:191][270]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-20.16.47:191][270]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-20.16.49:332][270]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 2.14 sec (total: 2.68 sec) -[2024.01.20-20.16.49:798][270]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-20.16.49:810][270]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:16:49) -[2024.01.20-20.16.49:966][270]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.16.51:207][270]LogPlayLevel: PIE: StaticDuplicateObject took: (1.240772s) -[2024.01.20-20.16.51:207][270]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (1.240842s) -[2024.01.20-20.16.51:348][270]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms -[2024.01.20-20.16.51:776][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.16.52:421][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-20.16.53:694][270]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-20.16.54:071][270]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-20.16.54:071][270]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-20.16.54:076][270]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-20.16.54:087][270]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-20.16.54:090][270]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-20.16.54:147][270]LogWorldPartition: Display: WorldPartition initialize took 75 ms (total: 150 ms) -[2024.01.20-20.16.54:198][270]LogPlayLevel: PIE: World Init took: (2.694397s) -[2024.01.20-20.16.54:252][270]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-20.16.54:296][270]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-20.16.54:296][270]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-20.16.54:341][270]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-20.16.54:341][270]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-20.16.54:341][270]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-20.16.54:389][270]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-20.16.54:440][270]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-20.16.54:494][270]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-20.16.54:494][270]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-20.16.54:517][270]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-20.16.54:544][270]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.20-20.16.54:544][270]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.20-20.16.54:561][270]LogInit: FAudioDevice initialized with ID 5. -[2024.01.20-20.16.54:570][270]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.20-20.16.54:570][270]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.20-20.16.54:571][270]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'. -[2024.01.20-20.16.54:578][270]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.20-20.16.54:599][270]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=5 -[2024.01.20-20.16.54:908][270]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-20.16.55:130][270]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.16.55 -[2024.01.20-20.16.55:154][270]LogWorld: Bringing up level for play took: 0.222973 -[2024.01.20-20.16.55:401][270]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2024.01.20-20.16.56:113][270]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-20.16.56:120][270]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-7847.328 Y=11925.217 Z=848.924,P=0.000000 Y=8.000000 R=-0.000000 -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:198][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:224][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.16.56:225][270]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.16.56:893][270]PIE: Server logged in -[2024.01.20-20.16.56:914][270]PIE: Play in editor total start time 9.776 seconds. -[2024.01.20-20.16.57:642][270]LogSlate: Took 0.044884 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-20.17.04:562][906]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.17.04:562][906]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.17.05:088][906]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-20.17.05:148][906]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.17.05:151][906]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-20.17.05:466][906]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-20.17.05:489][906]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.17.05:578][906]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.17.05:578][906]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.20-20.17.05:603][906]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.20-20.17.05:616][906]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.20-20.17.06:094][906]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.20-20.17.06:138][906]LogViewport: Scene viewport resized to 1460x623, mode Windowed. -[2024.01.20-20.17.06:393][907]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.01.20-20.17.12:019][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.01.20-20.17.12:037][352]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-20.17.12:119][352]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q -[2024.01.20-20.17.12:119][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/7AK99FQ2939KDHDRMDS01Q8AF0B02444F2C8D19F5530B70DE85ACA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q.uasset' -[2024.01.20-20.17.12:146][352]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 -[2024.01.20-20.17.12:146][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ5580504B274EDE33DDDA3F40AA4361FABD.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset' -[2024.01.20-20.17.12:148][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Models/cube" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset" SILENT=true -[2024.01.20-20.17.12:196][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Models/cube -[2024.01.20-20.17.12:197][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/cubeB229F4B34A85478CA91920982E1726FC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Models/cube.uasset' -[2024.01.20-20.17.12:305][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Bottom -[2024.01.20-20.17.12:305][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Bottom73FB0A9E4A4DB7335836889F4C126BDA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Bottom.uasset' -[2024.01.20-20.17.12:362][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Hair -[2024.01.20-20.17.12:362][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Hair1C346A354EAE33D4FB36429789956B5E.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Hair.uasset' -[2024.01.20-20.17.12:379][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Shoes -[2024.01.20-20.17.12:379][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_ShoesD68947EB4C8E95D16F5F9CAE80790739.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Shoes.uasset' -[2024.01.20-20.17.12:388][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Colors -[2024.01.20-20.17.12:388][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Colors335F5615436AFF453BAD7587D41DC894.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Colors.uasset' -[2024.01.20-20.17.12:395][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Modifications -[2024.01.20-20.17.12:395][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Modifications9A866CC14A1EE6B357E7978776AE6B08.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Modifications.uasset' -[2024.01.20-20.17.12:403][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Textures -[2024.01.20-20.17.12:403][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Textures77C0B2CF498B62DDE680D0ABCC7397E3.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Textures.uasset' -[2024.01.20-20.17.12:412][352]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Top -[2024.01.20-20.17.12:412][352]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Top845EB2BF4EEC8D9C768638AAC3D4529B.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Top.uasset' -[2024.01.20-20.17.12:438][352]LogFileHelpers: InternalPromptForCheckoutAndSave took 401 ms (total: 1.12 sec) -[2024.01.20-20.17.12:721][352]AssetCheck: New page: Asset Save: multiple assets -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/DevelopedContent/Models/cube.cube -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Bottom.Button_Texture_Bottom -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Hair.Button_Texture_Hair -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Shoes.Button_Texture_Shoes -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Colors.Button_Texture_Colors -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Modifications.Button_Texture_Modifications -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Textures.Button_Texture_Textures -[2024.01.20-20.17.12:721][352]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Top.Button_Texture_Top -[2024.01.20-20.17.13:273][381]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-20.17.13:280][381]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-20.17.13:280][381]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-20.17.13:385][381]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 104 ms (total: 2.79 sec) -[2024.01.20-20.17.13:385][381]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-20.17.13:385][381]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:17:13) -[2024.01.20-20.17.13:385][381]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.17.13:395][381]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009352s) -[2024.01.20-20.17.13:395][381]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009376s) -[2024.01.20-20.17.13:417][381]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.20-20.17.13:419][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.17.13:419][381]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-20.17.13:419][381]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-20.17.13:433][381]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-20.17.13:433][381]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-20.17.13:433][381]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-20.17.13:433][381]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-20.17.13:436][381]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-20.17.13:436][381]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 153 ms) -[2024.01.20-20.17.13:436][381]LogPlayLevel: PIE: World Init took: (0.017047s) -[2024.01.20-20.17.13:436][381]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-20.17.13:436][381]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-20.17.13:436][381]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-20.17.13:436][381]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-20.17.13:437][381]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-20.17.13:437][381]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-20.17.13:448][381]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-20.17.13:474][381]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-20.17.13:475][381]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-20.17.13:475][381]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-20.17.13:475][381]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-20.17.13:499][381]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2024.01.20-20.17.13:499][381]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2024.01.20-20.17.13:501][381]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2024.01.20-20.17.13:501][381]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2024.01.20-20.17.13:501][381]LogInit: FAudioDevice initialized with ID 6. -[2024.01.20-20.17.13:501][381]LogAudio: Display: Audio Device (ID: 6) registered with world 'Main_Map'. -[2024.01.20-20.17.13:501][381]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.20-20.17.13:504][381]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-20.17.13:505][381]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.17.13 -[2024.01.20-20.17.13:505][381]LogWorld: Bringing up level for play took: 0.000755 -[2024.01.20-20.17.13:515][381]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2024.01.20-20.17.13:516][381]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-20.17.13:516][381]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=410.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-20.17.13:535][381]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-20.17.13:641][381]LogTexture: Display: Waiting for textures to be ready 0/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... -[2024.01.20-20.17.13:779][381]LogTexture: Display: Waiting for textures to be ready 2/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... -[2024.01.20-20.17.13:796][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:796][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.17.13:797][381]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.17.13:814][381]PIE: Server logged in -[2024.01.20-20.17.13:815][381]PIE: Play in editor total start time 0.536 seconds. -[2024.01.20-20.18.19:919][ 15]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.18.19:919][ 15]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.18.19:920][ 15]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-20.18.19:920][ 15]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.18.19:920][ 15]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-20.18.19:923][ 15]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-20.18.19:931][ 15]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.18.19:961][ 15]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.18.19:962][ 15]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.20-20.18.19:962][ 15]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.20-20.18.19:963][ 15]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.20-20.18.20:040][ 15]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.20-20.18.20:097][ 16]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.01.20-20.18.23:461][267]LogViewport: Scene viewport resized to 349x196, mode Windowed. -[2024.01.20-20.18.54:132][956]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-20.18.54:138][956]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-20.18.54:138][956]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-20.18.54:289][956]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 151 ms (total: 2.94 sec) -[2024.01.20-20.18.54:290][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-20.18.54:290][956]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:18:54) -[2024.01.20-20.18.54:290][956]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.18.54:300][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009693s) -[2024.01.20-20.18.54:300][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009719s) -[2024.01.20-20.18.54:320][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.20-20.18.54:323][956]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.18.54:324][956]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-20.18.54:324][956]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-20.18.54:325][956]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-20.18.54:325][956]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-20.18.54:325][956]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-20.18.54:325][956]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-20.18.54:328][956]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-20.18.54:328][956]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 156 ms) -[2024.01.20-20.18.54:328][956]LogPlayLevel: PIE: World Init took: (0.004904s) -[2024.01.20-20.18.54:328][956]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-20.18.54:328][956]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-20.18.54:328][956]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-20.18.54:329][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-20.18.54:329][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-20.18.54:329][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-20.18.54:331][956]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-20.18.54:349][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-20.18.54:350][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2024.01.20-20.18.54:350][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2024.01.20-20.18.54:360][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2024.01.20-20.18.54:360][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2024.01.20-20.18.54:360][956]LogInit: FAudioDevice initialized with ID 7. -[2024.01.20-20.18.54:360][956]LogAudio: Display: Audio Device (ID: 7) registered with world 'Main_Map'. -[2024.01.20-20.18.54:361][956]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.20-20.18.54:363][956]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-20.18.54:364][956]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.18.54 -[2024.01.20-20.18.54:364][956]LogWorld: Bringing up level for play took: 0.000777 -[2024.01.20-20.18.54:366][956]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2024.01.20-20.18.54:367][956]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-20.18.54:367][956]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8528.000 Y=11910.000 Z=410.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-20.18.54:367][956]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:373][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.18.54:374][956]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.18.54:389][956]PIE: Server logged in -[2024.01.20-20.18.54:390][956]PIE: Play in editor total start time 0.252 seconds. -[2024.01.20-20.19.05:010][158]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=0, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-20.19.05:013][158]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-20.19.05:013][158]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 0, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 1, IsCooking = 0 -[2024.01.20-20.19.05:013][158]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-20.19.05:071][158]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-20.19.05:072][158]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 1 ms (total: 2.94 sec) -[2024.01.20-20.19.05:073][158]LogWorldPartition: Display: WorldPartition initialize took 60 ms (total: 216 ms) -[2024.01.20-20.19.05:089][158]LogStreaming: Display: UWorld::AddToWorld: begin making visible for /Game/DevelopedContent/UEDPIE_0_Main_Map_LevelInstance_1 took (less than) 60.19 ms -[2024.01.20-20.19.05:127][159]LogStreaming: Display: UWorldPartitionLevelStreamingDynamic::RequestLevel(/Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1) is flushing async loading -[2024.01.20-20.19.05:127][159]LogStreaming: Display: FlushAsyncLoading(): 59 QueuedPackages, 0 AsyncPackages -[2024.01.20-20.19.05:346][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:346][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:346][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.05:347][159]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.05:501][162]LogStreaming: Display: UWorld::AddToWorld: updating components for /Memory/UEDPIE_0_6NJFS2D97NF507ZDISHLLAB7N_LevelInstance_1 took (less than) 20.11 ms -[2024.01.20-20.19.05:574][164]LogSlate: Took 0.004558 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-20.19.09:502][526]Set new viewmode: Unlit -[2024.01.20-20.19.16:904][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.19.16:904][397]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.19.16:924][397]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-20.19.16:924][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.19.16:924][397]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-20.19.16:927][397]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-20.19.16:936][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.19.16:987][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.19.16:987][397]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.20-20.19.16:987][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.20-20.19.16:989][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.20-20.19.17:020][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.01.20-20.19.17:108][398]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.01.20-20.19.18:056][479]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-20.19.18:062][479]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-20.19.18:062][479]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-20.19.18:177][479]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 115 ms (total: 3.05 sec) -[2024.01.20-20.19.18:178][479]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-20.19.18:178][479]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:19:18) -[2024.01.20-20.19.18:178][479]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.19.18:188][479]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009499s) -[2024.01.20-20.19.18:188][479]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009523s) -[2024.01.20-20.19.18:207][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.20-20.19.18:210][479]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.19.18:210][479]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-20.19.18:211][479]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-20.19.18:212][479]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-20.19.18:212][479]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-20.19.18:212][479]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-20.19.18:212][479]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-20.19.18:215][479]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-20.19.18:215][479]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 219 ms) -[2024.01.20-20.19.18:215][479]LogPlayLevel: PIE: World Init took: (0.004533s) -[2024.01.20-20.19.18:215][479]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-20.19.18:215][479]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-20.19.18:215][479]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-20.19.18:215][479]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-20.19.18:215][479]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-20.19.18:215][479]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-20.19.18:217][479]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-20.19.18:234][479]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-20.19.18:235][479]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2024.01.20-20.19.18:235][479]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2024.01.20-20.19.18:243][479]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2024.01.20-20.19.18:243][479]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2024.01.20-20.19.18:243][479]LogInit: FAudioDevice initialized with ID 8. -[2024.01.20-20.19.18:243][479]LogAudio: Display: Audio Device (ID: 8) registered with world 'Main_Map'. -[2024.01.20-20.19.18:243][479]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.20-20.19.18:246][479]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-20.19.18:246][479]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.19.18 -[2024.01.20-20.19.18:247][479]LogWorld: Bringing up level for play took: 0.000760 -[2024.01.20-20.19.18:249][479]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2024.01.20-20.19.18:250][479]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-20.19.18:250][479]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=410.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-20.19.18:250][479]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:256][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.19.18:257][479]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.19.18:273][479]PIE: Server logged in -[2024.01.20-20.19.18:273][479]PIE: Play in editor total start time 0.212 seconds. -[2024.01.20-20.19.19:274][554]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.19.19:274][554]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.19.19:274][554]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-20.19.19:275][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.19.19:275][554]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-20.19.19:278][554]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-20.19.19:286][554]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.19.19:315][554]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.19.19:316][554]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.20-20.19.19:316][554]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.20-20.19.19:318][554]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.20-20.19.19:329][554]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.01.20-20.19.19:416][555]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.01.20-20.19.39:742][670]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 22268 -[2024.01.20-20.19.39:744][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.19.39:753][671]LogSlate: Took 0.000448 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-20.19.39:763][671]LogSlate: Took 0.005394 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-20.19.39:771][671]LogSlate: Took 0.007183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-20.19.39:780][671]LogSlate: Took 0.003431 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-20.19.39:785][671]LogSlate: Took 0.003247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-20.19.39:792][671]LogSlate: Took 0.002966 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-20.21.50:295][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.20-20.21.50:305][953]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.036 -[2024.01.20-20.21.50:305][953]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-20.21.50:318][953]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-20.21.50:318][953]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-20.21.50:387][953]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto7 -[2024.01.20-20.21.50:387][953]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto786C298CC452950F97507949B19460FDE.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto7.uasset' -[2024.01.20-20.21.50:388][953]LogFileHelpers: Auto-saving content packages took 0.084 -[2024.01.20-20.23.22:289][590]LogInterchangeEngine: [Pending] Importing -[2024.01.20-20.23.22:289][590]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/egonh/Pictures/Ülikooli jaoks/Button_Texture_Arrow.png] -[2024.01.20-20.23.22:293][590]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency -[2024.01.20-20.23.22:325][591]LogTexture: Display: Building textures: /Game/DevelopedContent/Images/Button_Texture_Arrow.Button_Texture_Arrow (TFO_AutoDXT, 500x500 x1x1x1) (Required Memory Estimate: 44.620799 MB), EncodeSpeed: Fast -[2024.01.20-20.23.22:336][591]LogInterchangeEngine: [Success] Import Done -[2024.01.20-20.23.22:339][591]LogInterchangeEngine: [Success] Import Done -[2024.01.20-20.23.22:655][592]LogInterchangeEngine: [Success] Import Done -[2024.01.20-20.23.37:234][146]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-20.23.39:061][239]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 6569 -[2024.01.20-20.23.39:062][239]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.23.39:069][240]LogSlate: Took 0.000502 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-20.23.39:074][240]LogSlate: Took 0.000458 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-20.23.39:075][240]LogSlate: Took 0.000376 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-20.23.39:081][240]LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-20.23.39:084][240]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-20.23.39:088][240]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-20.24.54:316][ 84]BlueprintLog: New page: Compile Player_UI -[2024.01.20-20.24.54:419][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.01.20-20.24.54:987][101]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-20.24.55:094][101]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-20.24.55:094][101]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI352DA40A4398A6319E9B859498AD643B.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-20.24.55:104][101]LogFileHelpers: InternalPromptForCheckoutAndSave took 116 ms (total: 1.24 sec) -[2024.01.20-20.24.55:106][101]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-20.24.55:106][101]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-20.24.57:653][283]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-20.24.57:659][283]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-20.24.57:659][283]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-20.24.57:785][283]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 126 ms (total: 3.18 sec) -[2024.01.20-20.24.57:786][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-20.24.57:786][283]PIE: New page: PIE session: Main_Map (21 Jan 2024, 00:24:57) -[2024.01.20-20.24.57:786][283]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.24.57:795][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009401s) -[2024.01.20-20.24.57:795][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009426s) -[2024.01.20-20.24.57:818][283]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.01.20-20.24.57:824][283]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.24.57:824][283]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-20.24.57:824][283]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-20.24.57:825][283]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-20.24.57:825][283]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-20.24.57:825][283]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-20.24.57:825][283]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-20.24.57:828][283]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-20.24.57:828][283]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 222 ms) -[2024.01.20-20.24.57:828][283]LogPlayLevel: PIE: World Init took: (0.004527s) -[2024.01.20-20.24.57:828][283]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-20.24.57:828][283]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-20.24.57:828][283]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-20.24.57:829][283]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-20.24.57:829][283]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-20.24.57:829][283]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-20.24.57:831][283]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-20.24.57:850][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-20.24.57:851][283]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2024.01.20-20.24.57:851][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2024.01.20-20.24.57:853][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2024.01.20-20.24.57:853][283]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2024.01.20-20.24.57:853][283]LogInit: FAudioDevice initialized with ID 9. -[2024.01.20-20.24.57:853][283]LogAudio: Display: Audio Device (ID: 9) registered with world 'Main_Map'. -[2024.01.20-20.24.57:853][283]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.20-20.24.57:856][283]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-20.24.57:856][283]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-22.24.57 -[2024.01.20-20.24.57:857][283]LogWorld: Bringing up level for play took: 0.000729 -[2024.01.20-20.24.57:859][283]LogOnline: OSS: Created online subsystem instance for: :Context_16 -[2024.01.20-20.24.57:860][283]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-20.24.57:860][283]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8239.832 Y=11898.001 Z=640.400,P=0.000000 Y=0.800000 R=-0.000000 -[2024.01.20-20.24.57:860][283]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-20.24.57:867][283]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-20.24.57:889][283]PIE: Server logged in -[2024.01.20-20.24.57:890][283]PIE: Play in editor total start time 0.231 seconds. -[2024.01.20-20.24.57:900][283]LogSlate: Took 0.000361 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-20.25.17:935][451]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.25.18:087][452]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.25.18:314][453]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-20.25.24:607][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.25.24:607][ 20]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-20.25.24:608][ 20]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-20.25.24:608][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.25.24:608][ 20]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-20.25.24:611][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-20.25.24:619][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-20.25.24:652][ 20]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.20-20.25.24:653][ 20]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.20-20.25.24:654][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.20-20.25.24:655][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.20-20.25.24:659][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-20.25.24:665][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.20-20.25.24:750][ 21]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.01.20-20.25.26:236][176]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.01.20-20.25.26:249][176]LogContentBrowser: Creating deferred item: NewFolder -[2024.01.20-20.25.26:259][177]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2024.01.20-20.25.29:465][525]LogContentBrowser: Attempting asset rename: NewFolder -> Textures -[2024.01.20-20.25.29:499][525]LogContentBrowser: End creating deferred item NewFolder -[2024.01.20-20.25.43:147][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.20-20.25.43:154][ 51]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-20.25.43:193][ 51]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Images/Button_Texture_Arrow -[2024.01.20-20.25.43:193][ 51]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Button_Texture_Arrow937654A14D0F41568C608B9EBDD34A0F.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Arrow.uasset' -[2024.01.20-20.25.43:202][ 51]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 1.29 sec) -[2024.01.20-20.25.43:204][ 51]AssetCheck: New page: Asset Save: Button_Texture_Arrow -[2024.01.20-20.25.43:204][ 51]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Images/Button_Texture_Arrow.Button_Texture_Arrow -<<<<<<< Updated upstream -======= -[2024.01.20-20.43.15:524][384]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag -[2024.01.20-20.43.15:524][384]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag -[2024.01.20-20.46.16:425][600]LogSlate: Took 0.015621 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2024.01.20-20.47.05:633][647]BlueprintLog: New page: Compile Player_UI -[2024.01.20-20.47.05:736][647]LogUObjectHash: Compacting FUObjectHashTables data took 14.67ms -[2024.01.20-20.47.06:386][673]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-20.47.06:488][673]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-20.47.06:488][673]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI89775E3F4BB58DCEF41280BDFCD70E91.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-20.47.06:499][673]LogFileHelpers: InternalPromptForCheckoutAndSave took 112 ms (total: 1.40 sec) -[2024.01.20-20.47.06:501][673]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-20.47.06:501][673]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-20.47.17:997][579]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.20-20.52.26:159][505]AssetReimport: New page: Outstanding source content changes 00:52:26 -[2024.01.20-20.52.26:167][505]LogSlate: Took 0.000366 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-20.52.26:210][506]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png) -[2024.01.20-20.52.26:382][507]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png) -[2024.01.20-20.52.26:430][508]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png) -[2024.01.20-20.52.26:438][508]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png) -[2024.01.20-20.52.26:456][508]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png) -[2024.01.20-20.52.26:484][508]LogTexture: Display: Building textures: /Game/DevelopedContent/Textures/199-comp-512x512.199-comp-512x512 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast -[2024.01.20-20.52.26:497][509]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png) -[2024.01.20-20.52.26:513][509]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png) -[2024.01.20-20.52.26:567][509]LogTexture: Display: Building textures: /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.0e0f43d11306c0e05e85cf0931b772d6 (TFO_AutoDXT, 1600x1600 x1x1x1) (Required Memory Estimate: 168.519515 MB), EncodeSpeed: Fast -[2024.01.20-20.52.26:608][510]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png) -[2024.01.20-20.52.26:620][510]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png) -[2024.01.20-20.52.26:650][510]LogTexture: Display: Building textures: /Game/DevelopedContent/Textures/0026-x-512x512.0026-x-512x512 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 44.395823 MB), EncodeSpeed: Fast -[2024.01.20-20.52.26:678][511]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-20.52.26:734][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/seamless-wood2-900x900 -[2024.01.20-20.52.26:734][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/seamless-wood2-900x900BC8976094DC75A63642024A95822EEE9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.uasset' -[2024.01.20-20.52.26:743][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/Seamless_leather_bump -[2024.01.20-20.52.26:744][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Seamless_leather_bump4920D078418E47FE577D57A6BE25BB01.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.uasset' -[2024.01.20-20.52.26:756][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9 -[2024.01.20-20.52.26:756][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/d97a3e8b271db7e87d991bb9c0ff22b906E4FA5B4902F5A6761C23AA27A21A39.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.uasset' -[2024.01.20-20.52.26:765][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8 -[2024.01.20-20.52.26:765][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/9035acf8522c0420c58d110e747886a8A614C0B04D36376E65165E815914BD84.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.uasset' -[2024.01.20-20.52.26:808][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/199-comp-512x512 -[2024.01.20-20.52.26:808][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/199-comp-512x5120F3243A14B53328B1959C09977BEC62C.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.uasset' -[2024.01.20-20.52.26:820][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718 -[2024.01.20-20.52.26:820][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/wooden-parquet-seamless-pattern-5EB5F5CB4FF98013591065854410EB78.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.uasset' -[2024.01.20-20.52.26:872][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6 -[2024.01.20-20.52.26:872][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/0e0f43d11306c0e05e85cf0931b772d6236A4B5E4148D7FC9B263C8321203D69.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.uasset' -[2024.01.20-20.52.26:883][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e -[2024.01.20-20.52.26:883][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/2d360c035b04d7b735f56c419980a98e0FA7B78D42AC48A17BC26080EE9943FB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.uasset' -[2024.01.20-20.52.26:892][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/0026-x-512x512 -[2024.01.20-20.52.26:892][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/0026-x-512x512D6F28D83461D072AC601BFBD507E9ACC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.uasset' -[2024.01.20-20.52.26:905][511]LogFileHelpers: InternalPromptForCheckoutAndSave took 227 ms (total: 1.63 sec) -[2024.01.20-20.52.26:924][512]AssetCheck: New page: Asset Save: multiple assets -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/seamless-wood2-900x900.seamless-wood2-900x900 -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/Seamless_leather_bump.Seamless_leather_bump -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.d97a3e8b271db7e87d991bb9c0ff22b9 -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.9035acf8522c0420c58d110e747886a8 -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/199-comp-512x512.199-comp-512x512 -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718 -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.0e0f43d11306c0e05e85cf0931b772d6 -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.2d360c035b04d7b735f56c419980a98e -[2024.01.20-20.52.26:924][512]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/0026-x-512x512.0026-x-512x512 -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/seamless-wood2-900x900. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/Seamless_leather_bump. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/199-comp-512x512. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e. -[2024.01.20-20.52.29:916][718]AssetReimport: Importing new asset /Game/DevelopedContent/Textures/0026-x-512x512. -[2024.01.20-20.53.09:311][246]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.193 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3587 files in 5155 folders with total size 276 MiB. -[2024.01.20-20.59.30:431][807]LogContentBrowser: Attempting asset rename: 0026-x-512x512 -> 0026-x-512x512 -[2024.01.20-20.59.30:591][822]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/0026-x-512x512.0026-x-512x512 -[2024.01.20-20.59.32:743][822]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... -[2024.01.20-20.59.42:286][822]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 9.543330s -[2024.01.20-20.59.42:463][822]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 11.773864s (9.773864s overbudget) -[2024.01.20-20.59.47:519][822]LogViewport: Scene viewport resized to 1424x898, mode Windowed. -[2024.01.20-20.59.57:051][554]LogViewport: Scene viewport resized to 1460x622, mode Windowed. -[2024.01.20-20.59.57:066][555]LogViewport: Scene viewport resized to 1460x613, mode Windowed. -[2024.01.20-20.59.57:094][556]LogViewport: Scene viewport resized to 1460x583, mode Windowed. -[2024.01.20-20.59.57:137][557]LogViewport: Scene viewport resized to 1460x526, mode Windowed. -[2024.01.20-20.59.57:215][558]LogViewport: Scene viewport resized to 1460x421, mode Windowed. -[2024.01.20-20.59.57:288][559]LogViewport: Scene viewport resized to 1460x351, mode Windowed. -[2024.01.20-20.59.57:317][560]LogViewport: Scene viewport resized to 1460x327, mode Windowed. -[2024.01.20-20.59.57:344][561]LogViewport: Scene viewport resized to 1460x306, mode Windowed. -[2024.01.20-20.59.57:366][562]LogViewport: Scene viewport resized to 1460x296, mode Windowed. -[2024.01.20-20.59.57:391][563]LogViewport: Scene viewport resized to 1460x295, mode Windowed. -[2024.01.20-20.59.57:415][564]LogViewport: Scene viewport resized to 1460x294, mode Windowed. -[2024.01.20-20.59.57:438][565]LogViewport: Scene viewport resized to 1460x281, mode Windowed. -[2024.01.20-20.59.57:461][566]LogViewport: Scene viewport resized to 1460x259, mode Windowed. -[2024.01.20-20.59.57:485][567]LogViewport: Scene viewport resized to 1460x242, mode Windowed. -[2024.01.20-20.59.57:507][568]LogViewport: Scene viewport resized to 1460x237, mode Windowed. -[2024.01.20-20.59.57:537][569]LogViewport: Scene viewport resized to 1460x229, mode Windowed. -[2024.01.20-20.59.57:561][570]LogViewport: Scene viewport resized to 1460x217, mode Windowed. -[2024.01.20-20.59.57:585][571]LogViewport: Scene viewport resized to 1460x203, mode Windowed. -[2024.01.20-20.59.57:609][572]LogViewport: Scene viewport resized to 1460x196, mode Windowed. -[2024.01.20-20.59.57:889][604]LogViewport: Scene viewport resized to 1460x198, mode Windowed. -[2024.01.20-20.59.57:904][605]LogViewport: Scene viewport resized to 1460x203, mode Windowed. -[2024.01.20-20.59.57:954][606]LogViewport: Scene viewport resized to 1460x219, mode Windowed. -[2024.01.20-20.59.57:988][607]LogViewport: Scene viewport resized to 1460x222, mode Windowed. -[2024.01.20-20.59.58:012][608]LogViewport: Scene viewport resized to 1460x224, mode Windowed. -[2024.01.20-20.59.58:034][609]LogViewport: Scene viewport resized to 1460x228, mode Windowed. -[2024.01.20-20.59.58:059][610]LogViewport: Scene viewport resized to 1460x236, mode Windowed. -[2024.01.20-20.59.58:083][611]LogViewport: Scene viewport resized to 1460x248, mode Windowed. -[2024.01.20-20.59.58:107][612]LogViewport: Scene viewport resized to 1460x262, mode Windowed. -[2024.01.20-20.59.58:129][613]LogViewport: Scene viewport resized to 1460x276, mode Windowed. -[2024.01.20-20.59.58:157][614]LogViewport: Scene viewport resized to 1460x298, mode Windowed. -[2024.01.20-20.59.58:179][615]LogViewport: Scene viewport resized to 1460x320, mode Windowed. -[2024.01.20-20.59.58:204][616]LogViewport: Scene viewport resized to 1460x335, mode Windowed. -[2024.01.20-20.59.58:227][617]LogViewport: Scene viewport resized to 1460x341, mode Windowed. -[2024.01.20-20.59.58:329][627]LogViewport: Scene viewport resized to 1460x342, mode Windowed. -[2024.01.20-20.59.58:342][628]LogViewport: Scene viewport resized to 1460x344, mode Windowed. -[2024.01.20-20.59.58:369][629]LogViewport: Scene viewport resized to 1460x356, mode Windowed. -[2024.01.20-20.59.58:391][630]LogViewport: Scene viewport resized to 1460x364, mode Windowed. -[2024.01.20-20.59.58:417][631]LogViewport: Scene viewport resized to 1460x365, mode Windowed. -[2024.01.20-21.00.13:436][153]LogContentBrowser: Attempting asset rename: 0026-x-512x512 -> Knitted -[2024.01.20-21.00.16:083][153]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.00.16:128][153]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/Knitted -[2024.01.20-21.00.16:128][153]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KnittedF5B62C724EB79E5A800ADFA0DC1DBD32.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Knitted.uasset' -[2024.01.20-21.00.16:150][153]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 1.69 sec) -[2024.01.20-21.00.16:255][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.01.20-21.00.16:289][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.20-21.00.16:312][153]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.01.20-21.00.16:315][153]AssetCheck: New page: Asset Save: Knitted -[2024.01.20-21.00.16:315][153]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/Knitted.Knitted -[2024.01.20-21.00.28:397][242]LogContentBrowser: Attempting asset rename: Knitted -> TXKnitted -[2024.01.20-21.00.28:439][242]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.00.28:477][242]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted -[2024.01.20-21.00.28:477][242]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXKnitted23D822E24FFE5521A57960B56C82E1EA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset' -[2024.01.20-21.00.28:485][242]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.74 sec) -[2024.01.20-21.00.28:523][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.01.20-21.00.28:549][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.20-21.00.28:571][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.20-21.00.28:573][242]AssetCheck: New page: Asset Save: TXKnitted -[2024.01.20-21.00.28:573][242]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXKnitted.TXKnitted -[2024.01.20-21.00.32:417][580]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.0e0f43d11306c0e05e85cf0931b772d6 -[2024.01.20-21.00.32:534][580]LogViewport: Scene viewport resized to 1424x898, mode Windowed. -[2024.01.20-21.00.32:599][581]LogViewport: Scene viewport resized to 1424x886, mode Windowed. -[2024.01.20-21.00.33:383][639]LogViewport: Scene viewport resized to 1424x898, mode Windowed. -[2024.01.20-21.00.58:113][231]LogContentBrowser: Attempting asset rename: 0e0f43d11306c0e05e85cf0931b772d6 -> TXDenim -[2024.01.20-21.00.58:156][231]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.00.58:208][231]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim -[2024.01.20-21.00.58:208][231]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXDenim6AECB21142D6C7CE6680D585E7723752.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset' -[2024.01.20-21.00.58:215][231]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.80 sec) -[2024.01.20-21.00.58:255][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.20-21.00.58:279][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.20-21.00.58:301][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.20-21.00.58:304][231]AssetCheck: New page: Asset Save: TXDenim -[2024.01.20-21.00.58:304][231]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXDenim.TXDenim -[2024.01.20-21.00.59:780][353]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/199-comp-512x512.199-comp-512x512 -[2024.01.20-21.00.59:923][353]LogViewport: Scene viewport resized to 1424x898, mode Windowed. -[2024.01.20-21.01.07:256][ 29]LogContentBrowser: Attempting asset rename: 199-comp-512x512 -> TXCloth -[2024.01.20-21.01.07:299][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.01.07:334][ 29]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth -[2024.01.20-21.01.07:334][ 29]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXCloth4EB8E6B84CC36498325C4C8523AC2B2D.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset' -[2024.01.20-21.01.07:341][ 29]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 1.84 sec) -[2024.01.20-21.01.07:379][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.20-21.01.07:403][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.20-21.01.07:429][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.01.20-21.01.07:431][ 29]AssetCheck: New page: Asset Save: TXCloth -[2024.01.20-21.01.07:431][ 29]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXCloth.TXCloth -[2024.01.20-21.01.13:230][609]LogContentBrowser: Attempting asset rename: 2d360c035b04d7b735f56c419980a98e -> TXLeather -[2024.01.20-21.01.13:262][609]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.01.13:312][609]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather -[2024.01.20-21.01.13:312][609]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeatherB6B56D3E43CCF843462BF7BA6BE799DC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset' -[2024.01.20-21.01.13:321][609]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.90 sec) -[2024.01.20-21.01.13:360][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.20-21.01.13:386][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.20-21.01.13:411][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.01.20-21.01.13:413][609]AssetCheck: New page: Asset Save: TXLeather -[2024.01.20-21.01.13:413][609]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather.TXLeather -[2024.01.20-21.01.21:800][389]LogContentBrowser: Attempting asset rename: 9035acf8522c0420c58d110e747886a8 -> TXTiles -[2024.01.20-21.01.21:833][389]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.01.21:858][389]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles -[2024.01.20-21.01.21:858][389]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXTiles664A6E2744D652D95F96C18B94E2E5D3.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset' -[2024.01.20-21.01.21:865][389]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 1.93 sec) -[2024.01.20-21.01.21:900][389]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.01.20-21.01.21:924][389]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.20-21.01.21:947][389]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.20-21.01.21:949][389]AssetCheck: New page: Asset Save: TXTiles -[2024.01.20-21.01.21:949][389]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXTiles.TXTiles -[2024.01.20-21.01.29:404][132]LogContentBrowser: Attempting asset rename: d97a3e8b271db7e87d991bb9c0ff22b9 -> TXBricks -[2024.01.20-21.01.29:435][132]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.01.29:471][132]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks -[2024.01.20-21.01.29:471][132]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXBricks5687E0BF4CD1641192F6CEAF07829AC6.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset' -[2024.01.20-21.01.29:478][132]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.98 sec) -[2024.01.20-21.01.29:516][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.01.20-21.01.29:539][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.01.20-21.01.29:562][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.20-21.01.29:564][132]AssetCheck: New page: Asset Save: TXBricks -[2024.01.20-21.01.29:564][132]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXBricks.TXBricks -[2024.01.20-21.01.36:825][847]LogContentBrowser: Attempting asset rename: seamless-wood2-900x900 -> TXWood -[2024.01.20-21.01.36:857][847]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.01.36:891][847]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Textures/TXWood" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset" SILENT=true -[2024.01.20-21.01.36:902][847]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood -[2024.01.20-21.01.36:902][847]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodCBC18AAB4CC0CD97CDC123BA1E3991A7.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset' -[2024.01.20-21.01.36:910][847]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 2.03 sec) -[2024.01.20-21.01.36:948][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.20-21.01.36:975][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.20-21.01.36:997][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.01.20-21.01.36:999][847]AssetCheck: New page: Asset Save: TXWood -[2024.01.20-21.01.36:999][847]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWood.TXWood -[2024.01.20-21.01.54:018][587]LogContentBrowser: Attempting asset rename: Seamless_leather_bump -> TXLeather2 -[2024.01.20-21.01.54:049][587]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.01.54:074][587]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2 -[2024.01.20-21.01.54:074][587]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather2A623E49C4CA63DA0181771A3D41904F8.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset' -[2024.01.20-21.01.54:082][587]LogFileHelpers: InternalPromptForCheckoutAndSave took 33 ms (total: 2.07 sec) -[2024.01.20-21.01.54:119][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.20-21.01.54:144][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.01.20-21.01.54:167][587]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.20-21.01.54:170][587]AssetCheck: New page: Asset Save: TXLeather2 -[2024.01.20-21.01.54:170][587]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather2.TXLeather2 -[2024.01.20-21.02.02:982][444]LogContentBrowser: Attempting asset rename: wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718 -> TXWoodenPlanks -[2024.01.20-21.02.03:018][444]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.02.03:055][444]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWoodenPlanks -[2024.01.20-21.02.03:055][444]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodenPlanks5F2C94A345DBFC9F9AA4D4B9BDF0B2B1.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset' -[2024.01.20-21.02.03:064][444]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 2.11 sec) -[2024.01.20-21.02.03:101][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.01.20-21.02.03:126][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.20-21.02.03:150][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.20-21.02.03:152][444]AssetCheck: New page: Asset Save: TXWoodenPlanks -[2024.01.20-21.02.03:152][444]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWoodenPlanks.TXWoodenPlanks -[2024.01.20-21.02.08:973][ 39]LogViewport: Scene viewport resized to 1460x366, mode Windowed. -[2024.01.20-21.02.08:986][ 40]LogViewport: Scene viewport resized to 1460x367, mode Windowed. -[2024.01.20-21.02.09:014][ 41]LogViewport: Scene viewport resized to 1460x370, mode Windowed. -[2024.01.20-21.02.09:037][ 42]LogViewport: Scene viewport resized to 1460x385, mode Windowed. -[2024.01.20-21.02.09:062][ 43]LogViewport: Scene viewport resized to 1460x413, mode Windowed. -[2024.01.20-21.02.09:087][ 44]LogViewport: Scene viewport resized to 1460x429, mode Windowed. -[2024.01.20-21.02.09:110][ 45]LogViewport: Scene viewport resized to 1460x430, mode Windowed. -[2024.01.20-21.02.09:176][ 51]LogViewport: Scene viewport resized to 1460x432, mode Windowed. -[2024.01.20-21.02.09:189][ 52]LogViewport: Scene viewport resized to 1460x433, mode Windowed. -[2024.01.20-21.02.09:400][ 75]LogViewport: Scene viewport resized to 1460x435, mode Windowed. -[2024.01.20-21.02.09:413][ 76]LogViewport: Scene viewport resized to 1460x439, mode Windowed. -[2024.01.20-21.02.09:454][ 77]LogViewport: Scene viewport resized to 1460x446, mode Windowed. -[2024.01.20-21.02.09:477][ 78]LogViewport: Scene viewport resized to 1460x452, mode Windowed. -[2024.01.20-21.02.09:501][ 79]LogViewport: Scene viewport resized to 1460x455, mode Windowed. -[2024.01.20-21.02.09:873][122]LogViewport: Scene viewport resized to 1460x456, mode Windowed. -[2024.01.20-21.02.09:887][123]LogViewport: Scene viewport resized to 1460x457, mode Windowed. -[2024.01.20-21.02.09:931][124]LogViewport: Scene viewport resized to 1460x464, mode Windowed. -[2024.01.20-21.03.23:582][731]LogContentBrowser: Deferred new asset file creation: TXBricks_Mat -[2024.01.20-21.03.23:596][731]LogContentBrowser: Creating deferred item: TXBricks_Mat -[2024.01.20-21.03.23:607][732]LogContentBrowser: Renaming the item being created (Deferred Item: TXBricks_Mat). -[2024.01.20-21.03.27:032][ 95]LogContentBrowser: Attempting asset rename: TXBricks_Mat -> TXBricks_Mat -[2024.01.20-21.03.27:538][ 95]LogContentBrowser: End creating deferred item TXBricks_Mat -[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: ================================================ -[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: Total job queries 10, among them cache hits 2 (20.00%) -[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: Tracking 5 distinct input hashes that result in 5 distinct outputs (100.00%) -[2024.01.20-21.03.32:553][497]LogShaderCompilers: Display: RAM used: 102.00 KiB of 819.20 MiB budget. Usage: 0.01% -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Shaders Compiled: 1 -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Jobs assigned 4, completed 3 (75.00%) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Time job spent in pending queue: average 0.15 s, longest 0.25 s -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Job execution time: average 4.33 s, max 4.54 s -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Job life time (pending + execution): average 4.52 s, max 4.59 -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Shader code size: average 34.286 KiB, min 31.809 KiB, max 35.664 KiB -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4.42 s -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Average processing rate: 0.68 jobs/sec -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Total thread time: 1.751 s -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Total thread preprocess time: 1.172 s -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Percentage time preprocessing: 66.92% -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Effective parallelization: 0.40 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Top 3 most expensive shader types by average time: -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: Top 3 shader types by total compile time: -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardVS - 36.20% of total time (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 35.76% of total time (compiled 1 times, average 0.63 sec, max 0.63 sec, min 0.63 sec) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: FLumenCardPS - 28.04% of total time (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) -[2024.01.20-21.03.32:566][497]LogShaderCompilers: Display: ================================================ -[2024.01.20-21.03.44:052][585]LogContentBrowser: Deferred new asset file creation: TXCloth_Mat -[2024.01.20-21.03.44:068][585]LogContentBrowser: Creating deferred item: TXCloth_Mat -[2024.01.20-21.03.44:082][586]LogContentBrowser: Renaming the item being created (Deferred Item: TXCloth_Mat). -[2024.01.20-21.03.45:728][755]LogContentBrowser: Attempting asset rename: TXCloth_Mat -> TXCloth_Mat -[2024.01.20-21.03.45:740][755]LogContentBrowser: End creating deferred item TXCloth_Mat -[2024.01.20-21.03.47:827][955]LogContentBrowser: Deferred new asset file creation: TXDenim_Mat -[2024.01.20-21.03.47:839][955]LogContentBrowser: Creating deferred item: TXDenim_Mat -[2024.01.20-21.03.47:851][956]LogContentBrowser: Renaming the item being created (Deferred Item: TXDenim_Mat). -[2024.01.20-21.03.48:292][997]LogContentBrowser: Attempting asset rename: TXDenim_Mat -> TXDenim_Mat -[2024.01.20-21.03.48:298][997]LogContentBrowser: End creating deferred item TXDenim_Mat -[2024.01.20-21.03.50:080][165]LogContentBrowser: Deferred new asset file creation: TXKnitted_Mat -[2024.01.20-21.03.50:089][165]LogContentBrowser: Creating deferred item: TXKnitted_Mat -[2024.01.20-21.03.50:100][166]LogContentBrowser: Renaming the item being created (Deferred Item: TXKnitted_Mat). -[2024.01.20-21.03.50:427][196]LogContentBrowser: Attempting asset rename: TXKnitted_Mat -> TXKnitted_Mat -[2024.01.20-21.03.50:433][196]LogContentBrowser: End creating deferred item TXKnitted_Mat -[2024.01.20-21.03.52:269][355]LogContentBrowser: Deferred new asset file creation: TXLeather_Mat -[2024.01.20-21.03.52:284][355]LogContentBrowser: Creating deferred item: TXLeather_Mat -[2024.01.20-21.03.52:295][356]LogContentBrowser: Renaming the item being created (Deferred Item: TXLeather_Mat). -[2024.01.20-21.03.52:647][390]LogContentBrowser: Attempting asset rename: TXLeather_Mat -> TXLeather_Mat -[2024.01.20-21.03.52:653][390]LogContentBrowser: End creating deferred item TXLeather_Mat -[2024.01.20-21.03.55:718][651]LogContentBrowser: Deferred new asset file creation: TXLeather2_Mat -[2024.01.20-21.03.55:728][651]LogContentBrowser: Creating deferred item: TXLeather2_Mat -[2024.01.20-21.03.55:740][652]LogContentBrowser: Renaming the item being created (Deferred Item: TXLeather2_Mat). -[2024.01.20-21.03.56:101][686]LogContentBrowser: Attempting asset rename: TXLeather2_Mat -> TXLeather2_Mat -[2024.01.20-21.03.56:119][686]LogContentBrowser: End creating deferred item TXLeather2_Mat -[2024.01.20-21.03.57:985][860]LogContentBrowser: Deferred new asset file creation: TXTiles_Mat -[2024.01.20-21.03.57:999][860]LogContentBrowser: Creating deferred item: TXTiles_Mat -[2024.01.20-21.03.58:013][861]LogContentBrowser: Renaming the item being created (Deferred Item: TXTiles_Mat). -[2024.01.20-21.03.58:222][880]LogContentBrowser: Attempting asset rename: TXTiles_Mat -> TXTiles_Mat -[2024.01.20-21.03.58:243][880]LogContentBrowser: End creating deferred item TXTiles_Mat -[2024.01.20-21.04.00:482][ 90]LogContentBrowser: Deferred new asset file creation: TXWood_Mat -[2024.01.20-21.04.00:492][ 90]LogContentBrowser: Creating deferred item: TXWood_Mat -[2024.01.20-21.04.00:504][ 91]LogContentBrowser: Renaming the item being created (Deferred Item: TXWood_Mat). -[2024.01.20-21.04.00:653][105]LogContentBrowser: Attempting asset rename: TXWood_Mat -> TXWood_Mat -[2024.01.20-21.04.00:660][105]LogContentBrowser: End creating deferred item TXWood_Mat -[2024.01.20-21.04.02:640][293]LogContentBrowser: Deferred new asset file creation: TXWoodenPlanks_Mat -[2024.01.20-21.04.02:652][293]LogContentBrowser: Creating deferred item: TXWoodenPlanks_Mat -[2024.01.20-21.04.02:664][294]LogContentBrowser: Renaming the item being created (Deferred Item: TXWoodenPlanks_Mat). -[2024.01.20-21.04.02:968][324]LogContentBrowser: Attempting asset rename: TXWoodenPlanks_Mat -> TXWoodenPlanks_Mat -[2024.01.20-21.04.02:974][324]LogContentBrowser: End creating deferred item TXWoodenPlanks_Mat -[2024.01.20-21.05.08:346][810]LogViewport: Scene viewport resized to 720x461, mode Windowed. -[2024.01.20-21.06.09:458][860]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/DevelopedContent/Textures/TXBricks.TXBricks -[2024.01.20-21.06.09:587][860]LogViewport: Scene viewport resized to 698x892, mode Windowed. -[2024.01.20-21.06.09:644][861]LogViewport: Scene viewport resized to 698x880, mode Windowed. -[2024.01.20-21.06.14:195][200]LogViewport: Scene viewport resized to 1424x886, mode Windowed. -[2024.01.20-21.06.14:217][200]LogViewport: Scene viewport resized to 1424x898, mode Windowed. -[2024.01.20-21.06.17:945][451]LogViewport: Scene viewport resized to 1460x464, mode Windowed. -[2024.01.20-21.06.21:034][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms -[2024.01.20-21.06.21:047][775]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.06.21:151][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-21.06.21:152][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI94CB4B404B88EA2DBA0053BB902368AB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-21.06.22:444][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks_Mat -[2024.01.20-21.06.22:444][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXBricks_MatA8AB607047ECFF7C939FCC80907DF02B.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks_Mat.uasset' -[2024.01.20-21.06.22:521][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth_Mat -[2024.01.20-21.06.22:521][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXCloth_MatCC9968A2464494FEBCDDB599CE041187.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth_Mat.uasset' -[2024.01.20-21.06.22:560][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim_Mat -[2024.01.20-21.06.22:560][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXDenim_MatA18C2DEC4EC265426ED366BB66FDFB6A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim_Mat.uasset' -[2024.01.20-21.06.22:591][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted_Mat -[2024.01.20-21.06.22:591][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXKnitted_MatB7A210EF41024BB3BFC3F3A57531B626.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted_Mat.uasset' -[2024.01.20-21.06.22:633][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather_Mat -[2024.01.20-21.06.22:633][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather_Mat9A3E1BD14E92AB0E3A9A4CA737190185.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather_Mat.uasset' -[2024.01.20-21.06.22:672][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2_Mat -[2024.01.20-21.06.22:672][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather2_Mat186AF7AB43D5CC47601EF8A111EA0181.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2_Mat.uasset' -[2024.01.20-21.06.22:706][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles_Mat -[2024.01.20-21.06.22:706][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXTiles_MatB777C5CD4A1D2AE19835C2A860E45D62.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles_Mat.uasset' -[2024.01.20-21.06.22:739][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood_Mat -[2024.01.20-21.06.22:739][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWood_Mat4226CD654DF1F74BEB0D1B8CEA44ADFD.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood_Mat.uasset' -[2024.01.20-21.06.22:776][775]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWoodenPlanks_Mat -[2024.01.20-21.06.22:776][775]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodenPlanks_MatE72C60A84238EE4297AD679CE54D94D9.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks_Mat.uasset' -[2024.01.20-21.06.22:781][775]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.73 sec (total: 3.85 sec) -[2024.01.20-21.06.22:795][775]AssetCheck: New page: Asset Save: multiple assets -[2024.01.20-21.06.22:795][775]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-21.06.22:798][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXBricks_Mat.TXBricks_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXCloth_Mat.TXCloth_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXDenim_Mat.TXDenim_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXKnitted_Mat.TXKnitted_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXLeather_Mat.TXLeather_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXLeather2_Mat.TXLeather2_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXTiles_Mat.TXTiles_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXWood_Mat.TXWood_Mat -[2024.01.20-21.06.22:799][775]LogContentValidation: Display: Validating /Script/Engine.Material /Game/DevelopedContent/Textures/TXWoodenPlanks_Mat.TXWoodenPlanks_Mat -[2024.01.20-21.06.31:531][206]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.06.31:619][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.01.20-21.06.56:725][402]LogViewport: Scene viewport resized to 970x289, mode Windowed. -[2024.01.20-21.06.57:065][402]LogViewport: Scene viewport resized to 720x461, mode Windowed. -[2024.01.20-21.07.33:355][662]LogViewport: Scene viewport resized to 1460x464, mode Windowed. -[2024.01.20-21.07.47:606][123]LogViewport: Scene viewport resized to 260x146, mode Windowed. -[2024.01.20-21.08.30:163][878]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.08.30:253][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms -[2024.01.20-21.10.20:493][953]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.10.20:587][953]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.01.20-21.11.04:916][351]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.11.05:024][351]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms -[2024.01.20-21.11.32:241][805]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.11.32:346][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.01.20-21.12.00:101][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.01.20-21.12.00:108][ 50]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.032 -[2024.01.20-21.12.00:108][ 50]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-21.12.00:116][ 50]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-21.12.00:116][ 50]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-21.12.00:186][ 50]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto8 -[2024.01.20-21.12.00:186][ 50]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto8D586EA614C9397789666E087A7429089.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto8.uasset' -[2024.01.20-21.12.00:187][ 50]LogFileHelpers: Auto-saving content packages took 0.079 -[2024.01.20-21.13.11:683][595]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.13.11:787][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.01.20-21.14.14:302][684]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.14.14:403][684]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms -[2024.01.20-21.14.17:036][804]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.14.17:146][804]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-21.14.17:147][804]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIB49E30264C5B743259A609AE2578FA5E.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-21.14.17:154][804]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 3.96 sec) -[2024.01.20-21.14.17:156][804]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-21.14.17:156][804]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-21.14.32:487][662]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.14.32:606][662]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.01.20-21.14.44:416][232]LogSlate: Took 0.076746 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) -[2024.01.20-21.20.17:336][805]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.20.17:444][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.01.20-21.21.45:460][268]LogViewport: Scene viewport resized to 970x289, mode Windowed. -[2024.01.20-21.21.46:043][268]LogViewport: Scene viewport resized to 720x461, mode Windowed. -[2024.01.20-21.23.09:218][295]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.23.09:324][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.01.20-21.23.13:282][568]LogEditorTransaction: Undo Create Pin Link -[2024.01.20-21.23.13:932][582]LogEditorTransaction: Undo Create Pin Link -[2024.01.20-21.23.14:404][604]LogEditorTransaction: Undo Create Pin Link -[2024.01.20-21.23.14:835][623]LogEditorTransaction: Undo Move Node -[2024.01.20-21.23.15:326][647]LogEditorTransaction: Undo Delete current selection -[2024.01.20-21.23.19:270][913]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.23.19:390][913]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.01.20-21.24.17:853][359]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.01.20-21.24.17:860][359]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.039 -[2024.01.20-21.24.17:861][359]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-21.24.17:895][359]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-21.24.17:895][359]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-21.24.17:985][359]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto9 -[2024.01.20-21.24.17:985][359]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto9E356CF7F42D07A13242A9FA0D5C65199.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto9.uasset' -[2024.01.20-21.24.17:986][359]LogFileHelpers: Auto-saving content packages took 0.126 -[2024.01.20-21.25.52:100][428]LogEditorTransaction: Undo Break Pin Link -[2024.01.20-21.28.53:555][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.28.53:565][537]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.28.53:565][537]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_261 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:086][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:086][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:087][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:087][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:087][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:087][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.00:087][894]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.00:087][894]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_262 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:084][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:084][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:084][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:084][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.07:085][252]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.07:085][252]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_263 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.29.20:294][898]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.29.20:294][898]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_264 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:537][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:537][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:538][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:538][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.30.55:538][920]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.30.55:538][920]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_265 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.02:964][295]LogSlate: FontCache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 117056 -[2024.01.20-21.31.02:964][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.31.02:972][296]LogSlate: Took 0.000548 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.20-21.31.02:977][296]LogSlate: Took 0.000641 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.20-21.31.02:983][296]LogSlate: Took 0.000302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.20-21.31.02:986][296]LogSlate: Took 0.000407 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.20-21.31.02:990][296]LogSlate: Took 0.000320 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.20-21.31.03:687][328]LogSlate: Took 0.001341 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) -[2024.01.20-21.31.05:363][414]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:364][414]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:475][415]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:491][415]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:510][416]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:513][416]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:641][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:747][419]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:876][421]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:897][422]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:990][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.05:992][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:027][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:030][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:122][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:139][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:160][426]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:254][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:256][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:273][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:293][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:296][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:298][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:389][429]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:427][430]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:519][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:520][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:537][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:557][432]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:651][433]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.06:847][433]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.06:847][433]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_266 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:395][513]LogEditorTransaction: Undo Drag and Drop Widget -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.08:674][513]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.31.08:674][513]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_268 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.31.52:577][837]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.32.28:342][586]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.32.28:342][586]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_270 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.18:419][148]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.18:419][148]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_272 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:461][306]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.21:575][306]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.21:575][306]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_274 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.25:303][486]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.25:303][486]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_276 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.26:830][549]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.26:830][549]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_278 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:727][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.33:728][883]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.33:728][883]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_280 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:775][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.36:776][ 24]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_282 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:747][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:747][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:747][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:747][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:747][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.39:748][161]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.39:748][161]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_284 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.43:027][315]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.43:027][315]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_286 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.33.46:802][494]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.33.46:802][494]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_288 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.35.50:640][753]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.35.50:640][753]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_289 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:099][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:099][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.00:100][224]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.00:100][224]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_290 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.01:874][311]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.01:874][311]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_291 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:719][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:719][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.14:720][965]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.14:720][965]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_292 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:874][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:874][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.18:875][165]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.18:875][165]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_293 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.33:642][928]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.33:642][928]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_294 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.39:183][201]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.39:183][201]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_295 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.48:136][678]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.48:136][678]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_296 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.36.49:783][756]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.36.49:783][756]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_297 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.03:055][451]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.03:055][451]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_298 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.13:940][ 9]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_299 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.26:109][633]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.26:109][633]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_300 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.45:193][624]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.45:193][624]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_301 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.58:854][319]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.58:854][319]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_302 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:696][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:696][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:696][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.37.59:697][355]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.37.59:697][355]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_303 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.03:302][525]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.03:302][525]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_304 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:414][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:414][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.06:415][673]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.06:415][673]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_305 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.08:794][782]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.08:794][782]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_306 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.11:971][934]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.11:971][934]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_307 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.13:999][ 26]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_308 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.41:129][223]LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms -[2024.01.20-21.38.41:138][223]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.413 -[2024.01.20-21.38.41:141][223]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/BluePrints/Player_UI] ([2] browsable assets)... -[2024.01.20-21.38.41:157][223]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI] -[2024.01.20-21.38.41:157][223]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI] -[2024.01.20-21.38.41:236][223]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto0 -[2024.01.20-21.38.41:236][223]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI_Auto0B4E44C3C452FD11A3C07F5A9625680AA.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto0.uasset' -[2024.01.20-21.38.41:237][223]LogFileHelpers: Auto-saving content packages took 0.098 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.56:560][336]LogScript: Warning: UGameplayStatics::SpawnObject null outer -[2024.01.20-21.38.56:560][336]LogScript: Warning: Accessed None trying to read property TextureTileView - Player_UI_C /Engine/Transient.World_6:Player_UI_C_309 - Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0164 -[2024.01.20-21.38.59:659][493]BlueprintLog: New page: Compile Player_UI -[2024.01.20-21.38.59:768][493]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.01.20-21.39.00:661][524]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.39.00:777][524]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI -[2024.01.20-21.39.00:777][524]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI87905AD843741D0BBA854E98D6DC9491.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' -[2024.01.20-21.39.00:787][524]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 4.09 sec) -[2024.01.20-21.39.00:789][524]AssetCheck: New page: Asset Save: Player_UI -[2024.01.20-21.39.00:789][524]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI -[2024.01.20-21.39.03:158][712]LogViewport: Scene viewport resized to 1460x464, mode Windowed. -[2024.01.20-21.39.03:165][712]LogSlate: Took 0.000291 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.20-21.39.04:870][880]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-21.39.04:877][880]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-21.39.04:877][880]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-21.39.04:997][880]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 119 ms (total: 3.30 sec) -[2024.01.20-21.39.05:007][880]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-21.39.05:007][880]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:39:05) -[2024.01.20-21.39.05:008][880]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.39.05:023][880]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014837s) -[2024.01.20-21.39.05:023][880]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.014935s) -[2024.01.20-21.39.05:064][880]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2024.01.20-21.39.05:071][880]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-21.39.05:071][880]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-21.39.05:072][880]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-21.39.05:072][880]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-21.39.05:073][880]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-21.39.05:073][880]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-21.39.05:073][880]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-21.39.05:075][880]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-21.39.05:075][880]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 225 ms) -[2024.01.20-21.39.05:076][880]LogPlayLevel: PIE: World Init took: (0.004883s) -[2024.01.20-21.39.05:076][880]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-21.39.05:076][880]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-21.39.05:076][880]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-21.39.05:076][880]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-21.39.05:077][880]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-21.39.05:077][880]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-21.39.05:079][880]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-21.39.05:097][880]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-21.39.05:098][880]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-21.39.05:098][880]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-21.39.05:098][880]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-21.39.05:099][880]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2024.01.20-21.39.05:099][880]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2024.01.20-21.39.05:100][880]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2024.01.20-21.39.05:100][880]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2024.01.20-21.39.05:101][880]LogInit: FAudioDevice initialized with ID 10. -[2024.01.20-21.39.05:101][880]LogAudio: Display: Audio Device (ID: 10) registered with world 'Main_Map'. -[2024.01.20-21.39.05:101][880]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.20-21.39.05:106][880]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-21.39.05:107][880]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.39.05 -[2024.01.20-21.39.05:107][880]LogWorld: Bringing up level for play took: 0.000830 -[2024.01.20-21.39.05:110][880]LogOnline: OSS: Created online subsystem instance for: :Context_20 -[2024.01.20-21.39.05:111][880]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-21.39.05:111][880]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11900.000 Z=408.400,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-21.39.05:111][880]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:118][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.05:119][880]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.05:135][880]PIE: Server logged in -[2024.01.20-21.39.05:136][880]PIE: Play in editor total start time 0.258 seconds. -[2024.01.20-21.39.05:147][880]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.20-21.39.15:119][990]Set new viewmode: Wireframe -[2024.01.20-21.39.16:671][140]Set new viewmode: Wireframe -[2024.01.20-21.39.17:857][268]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.39.17:857][268]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.39.17:857][268]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-21.39.17:858][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.39.17:858][268]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-21.39.17:861][268]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-21.39.17:870][268]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.39.17:911][268]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.39.17:912][268]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.20-21.39.17:912][268]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.20-21.39.17:914][268]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.20-21.39.17:928][268]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.01.20-21.39.17:979][269]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.01.20-21.39.19:102][376]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-21.39.19:110][376]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-21.39.19:110][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-21.39.19:284][376]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 175 ms (total: 3.48 sec) -[2024.01.20-21.39.19:285][376]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-21.39.19:285][376]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:39:19) -[2024.01.20-21.39.19:285][376]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.39.19:295][376]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009785s) -[2024.01.20-21.39.19:295][376]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009811s) -[2024.01.20-21.39.19:318][376]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.20-21.39.19:320][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-21.39.19:320][376]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-21.39.19:321][376]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-21.39.19:322][376]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-21.39.19:322][376]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-21.39.19:322][376]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-21.39.19:322][376]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-21.39.19:325][376]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-21.39.19:325][376]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 228 ms) -[2024.01.20-21.39.19:325][376]LogPlayLevel: PIE: World Init took: (0.004383s) -[2024.01.20-21.39.19:325][376]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-21.39.19:325][376]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-21.39.19:325][376]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-21.39.19:325][376]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-21.39.19:325][376]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-21.39.19:325][376]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-21.39.19:327][376]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-21.39.19:353][376]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-21.39.19:354][376]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2024.01.20-21.39.19:354][376]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2024.01.20-21.39.19:356][376]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2024.01.20-21.39.19:356][376]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2024.01.20-21.39.19:356][376]LogInit: FAudioDevice initialized with ID 11. -[2024.01.20-21.39.19:356][376]LogAudio: Display: Audio Device (ID: 11) registered with world 'Main_Map'. -[2024.01.20-21.39.19:356][376]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.20-21.39.19:358][376]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-21.39.19:359][376]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.39.19 -[2024.01.20-21.39.19:359][376]LogWorld: Bringing up level for play took: 0.000708 -[2024.01.20-21.39.19:361][376]LogOnline: OSS: Created online subsystem instance for: :Context_21 -[2024.01.20-21.39.19:362][376]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-21.39.19:362][376]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-21.39.19:362][376]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-21.39.19:368][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:368][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.39.19:369][376]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.39.19:386][376]PIE: Server logged in -[2024.01.20-21.39.19:387][376]PIE: Play in editor total start time 0.278 seconds. -[2024.01.20-21.40.17:010][ 20]Set new viewmode: Wireframe -[2024.01.20-21.40.19:069][265]Set new viewmode: Wireframe -[2024.01.20-21.40.19:546][322]Set new viewmode: Unlit -[2024.01.20-21.40.20:363][420]Set new viewmode: Unlit -[2024.01.20-21.40.20:963][492]Set new viewmode: Wireframe -[2024.01.20-21.40.20:996][496]Set new viewmode: Unlit -[2024.01.20-21.40.21:432][548]Set new viewmode: Unlit -[2024.01.20-21.40.21:898][604]Set new viewmode: Unlit -[2024.01.20-21.40.22:156][635]Set new viewmode: Wireframe -[2024.01.20-21.40.22:490][675]Set new viewmode: Wireframe -[2024.01.20-21.40.22:890][723]Set new viewmode: Unlit -[2024.01.20-21.40.32:923][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.40.32:923][919]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.40.32:924][919]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-21.40.32:924][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.40.32:924][919]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-21.40.32:927][919]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-21.40.32:935][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.40.32:969][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.40.32:969][919]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.20-21.40.32:969][919]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.20-21.40.32:972][919]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.20-21.40.32:984][919]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.01.20-21.40.33:021][920]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.01.20-21.40.33:624][969]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-21.40.33:631][969]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-21.40.33:631][969]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-21.40.33:737][969]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 105 ms (total: 3.58 sec) -[2024.01.20-21.40.33:738][969]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-21.40.33:738][969]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:40:33) -[2024.01.20-21.40.33:738][969]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.40.33:747][969]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009451s) -[2024.01.20-21.40.33:747][969]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.009475s) -[2024.01.20-21.40.33:768][969]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.01.20-21.40.33:770][969]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-21.40.33:770][969]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-21.40.33:771][969]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-21.40.33:772][969]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-21.40.33:772][969]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-21.40.33:772][969]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-21.40.33:772][969]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-21.40.33:775][969]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-21.40.33:775][969]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 231 ms) -[2024.01.20-21.40.33:775][969]LogPlayLevel: PIE: World Init took: (0.004796s) -[2024.01.20-21.40.33:775][969]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-21.40.33:775][969]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-21.40.33:775][969]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-21.40.33:776][969]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-21.40.33:776][969]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-21.40.33:776][969]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-21.40.33:788][969]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-21.40.33:806][969]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-21.40.33:807][969]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2024.01.20-21.40.33:807][969]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2024.01.20-21.40.33:809][969]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2024.01.20-21.40.33:809][969]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2024.01.20-21.40.33:809][969]LogInit: FAudioDevice initialized with ID 12. -[2024.01.20-21.40.33:809][969]LogAudio: Display: Audio Device (ID: 12) registered with world 'Main_Map'. -[2024.01.20-21.40.33:809][969]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.20-21.40.33:811][969]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-21.40.33:812][969]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.40.33 -[2024.01.20-21.40.33:812][969]LogWorld: Bringing up level for play took: 0.000733 -[2024.01.20-21.40.33:814][969]LogOnline: OSS: Created online subsystem instance for: :Context_22 -[2024.01.20-21.40.33:815][969]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-21.40.33:815][969]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8240.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-21.40.33:815][969]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:822][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.40.33:823][969]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.40.33:842][969]PIE: Server logged in -[2024.01.20-21.40.33:843][969]PIE: Play in editor total start time 0.212 seconds. -[2024.01.20-21.40.52:000][383]LogViewport: Scene viewport resized to 1461x464, mode Windowed. -[2024.01.20-21.40.52:013][384]LogViewport: Scene viewport resized to 1458x464, mode Windowed. -[2024.01.20-21.40.52:048][385]LogViewport: Scene viewport resized to 1456x464, mode Windowed. -[2024.01.20-21.40.52:068][386]LogViewport: Scene viewport resized to 1454x464, mode Windowed. -[2024.01.20-21.40.52:101][389]LogViewport: Scene viewport resized to 1451x464, mode Windowed. -[2024.01.20-21.40.52:113][390]LogViewport: Scene viewport resized to 1450x464, mode Windowed. -[2024.01.20-21.40.52:139][391]LogViewport: Scene viewport resized to 1434x464, mode Windowed. -[2024.01.20-21.40.52:154][392]LogViewport: Scene viewport resized to 1420x464, mode Windowed. -[2024.01.20-21.40.52:170][393]LogViewport: Scene viewport resized to 1402x464, mode Windowed. -[2024.01.20-21.40.52:187][394]LogViewport: Scene viewport resized to 1376x464, mode Windowed. -[2024.01.20-21.40.52:204][395]LogViewport: Scene viewport resized to 1360x464, mode Windowed. -[2024.01.20-21.40.52:221][396]LogViewport: Scene viewport resized to 1348x464, mode Windowed. -[2024.01.20-21.40.52:236][397]LogViewport: Scene viewport resized to 1336x464, mode Windowed. -[2024.01.20-21.40.52:254][398]LogViewport: Scene viewport resized to 1328x464, mode Windowed. -[2024.01.20-21.40.52:270][399]LogViewport: Scene viewport resized to 1320x464, mode Windowed. -[2024.01.20-21.40.52:285][400]LogViewport: Scene viewport resized to 1315x464, mode Windowed. -[2024.01.20-21.40.52:302][401]LogViewport: Scene viewport resized to 1310x464, mode Windowed. -[2024.01.20-21.40.52:317][402]LogViewport: Scene viewport resized to 1306x464, mode Windowed. -[2024.01.20-21.40.52:332][403]LogViewport: Scene viewport resized to 1301x464, mode Windowed. -[2024.01.20-21.40.52:348][404]LogViewport: Scene viewport resized to 1297x464, mode Windowed. -[2024.01.20-21.40.52:364][405]LogViewport: Scene viewport resized to 1290x464, mode Windowed. -[2024.01.20-21.40.52:380][406]LogViewport: Scene viewport resized to 1284x464, mode Windowed. -[2024.01.20-21.40.52:396][407]LogViewport: Scene viewport resized to 1276x464, mode Windowed. -[2024.01.20-21.40.52:413][408]LogViewport: Scene viewport resized to 1269x464, mode Windowed. -[2024.01.20-21.40.52:430][409]LogViewport: Scene viewport resized to 1260x464, mode Windowed. -[2024.01.20-21.40.52:457][410]LogViewport: Scene viewport resized to 1248x464, mode Windowed. -[2024.01.20-21.40.52:473][411]LogViewport: Scene viewport resized to 1237x464, mode Windowed. -[2024.01.20-21.40.52:489][412]LogViewport: Scene viewport resized to 1231x464, mode Windowed. -[2024.01.20-21.40.52:505][413]LogViewport: Scene viewport resized to 1223x464, mode Windowed. -[2024.01.20-21.40.52:521][414]LogViewport: Scene viewport resized to 1217x464, mode Windowed. -[2024.01.20-21.40.52:537][415]LogViewport: Scene viewport resized to 1210x464, mode Windowed. -[2024.01.20-21.40.52:554][416]LogViewport: Scene viewport resized to 1206x464, mode Windowed. -[2024.01.20-21.40.52:568][417]LogViewport: Scene viewport resized to 1201x464, mode Windowed. -[2024.01.20-21.40.52:585][418]LogViewport: Scene viewport resized to 1199x464, mode Windowed. -[2024.01.20-21.40.52:600][419]LogViewport: Scene viewport resized to 1196x464, mode Windowed. -[2024.01.20-21.40.52:617][420]LogViewport: Scene viewport resized to 1195x464, mode Windowed. -[2024.01.20-21.40.52:632][421]LogViewport: Scene viewport resized to 1193x464, mode Windowed. -[2024.01.20-21.40.52:649][422]LogViewport: Scene viewport resized to 1191x464, mode Windowed. -[2024.01.20-21.40.52:665][423]LogViewport: Scene viewport resized to 1184x464, mode Windowed. -[2024.01.20-21.40.52:681][424]LogViewport: Scene viewport resized to 1175x464, mode Windowed. -[2024.01.20-21.40.52:697][425]LogViewport: Scene viewport resized to 1164x464, mode Windowed. -[2024.01.20-21.40.52:713][426]LogViewport: Scene viewport resized to 1151x464, mode Windowed. -[2024.01.20-21.40.52:729][427]LogViewport: Scene viewport resized to 1136x464, mode Windowed. -[2024.01.20-21.40.52:746][428]LogViewport: Scene viewport resized to 1119x464, mode Windowed. -[2024.01.20-21.40.52:762][429]LogViewport: Scene viewport resized to 1101x464, mode Windowed. -[2024.01.20-21.40.52:777][430]LogViewport: Scene viewport resized to 1082x464, mode Windowed. -[2024.01.20-21.40.52:793][431]LogViewport: Scene viewport resized to 1063x464, mode Windowed. -[2024.01.20-21.40.52:810][432]LogViewport: Scene viewport resized to 1051x464, mode Windowed. -[2024.01.20-21.40.52:826][433]LogViewport: Scene viewport resized to 1040x464, mode Windowed. -[2024.01.20-21.40.52:843][434]LogViewport: Scene viewport resized to 1031x464, mode Windowed. -[2024.01.20-21.40.52:860][435]LogViewport: Scene viewport resized to 1026x464, mode Windowed. -[2024.01.20-21.40.52:875][436]LogViewport: Scene viewport resized to 1019x464, mode Windowed. -[2024.01.20-21.40.52:890][437]LogViewport: Scene viewport resized to 1016x464, mode Windowed. -[2024.01.20-21.40.52:906][438]LogViewport: Scene viewport resized to 1006x464, mode Windowed. -[2024.01.20-21.40.52:922][439]LogViewport: Scene viewport resized to 997x464, mode Windowed. -[2024.01.20-21.40.52:937][440]LogViewport: Scene viewport resized to 988x464, mode Windowed. -[2024.01.20-21.40.52:955][441]LogViewport: Scene viewport resized to 977x464, mode Windowed. -[2024.01.20-21.40.52:970][442]LogViewport: Scene viewport resized to 973x464, mode Windowed. -[2024.01.20-21.40.52:986][443]LogViewport: Scene viewport resized to 967x464, mode Windowed. -[2024.01.20-21.40.53:002][444]LogViewport: Scene viewport resized to 959x464, mode Windowed. -[2024.01.20-21.40.53:018][445]LogViewport: Scene viewport resized to 954x464, mode Windowed. -[2024.01.20-21.40.53:034][446]LogViewport: Scene viewport resized to 948x464, mode Windowed. -[2024.01.20-21.40.53:049][447]LogViewport: Scene viewport resized to 946x464, mode Windowed. -[2024.01.20-21.40.53:065][448]LogViewport: Scene viewport resized to 944x464, mode Windowed. -[2024.01.20-21.40.53:090][450]LogViewport: Scene viewport resized to 941x464, mode Windowed. -[2024.01.20-21.40.53:110][452]LogViewport: Scene viewport resized to 939x464, mode Windowed. -[2024.01.20-21.40.53:123][453]LogViewport: Scene viewport resized to 936x464, mode Windowed. -[2024.01.20-21.40.53:138][454]LogViewport: Scene viewport resized to 932x464, mode Windowed. -[2024.01.20-21.40.53:154][455]LogViewport: Scene viewport resized to 926x464, mode Windowed. -[2024.01.20-21.40.53:171][456]LogViewport: Scene viewport resized to 924x464, mode Windowed. -[2024.01.20-21.40.53:186][457]LogViewport: Scene viewport resized to 921x464, mode Windowed. -[2024.01.20-21.40.53:202][458]LogViewport: Scene viewport resized to 920x464, mode Windowed. -[2024.01.20-21.40.53:218][459]LogViewport: Scene viewport resized to 914x464, mode Windowed. -[2024.01.20-21.40.53:235][460]LogViewport: Scene viewport resized to 909x464, mode Windowed. -[2024.01.20-21.40.53:251][461]LogViewport: Scene viewport resized to 907x464, mode Windowed. -[2024.01.20-21.40.53:266][462]LogViewport: Scene viewport resized to 905x464, mode Windowed. -[2024.01.20-21.40.53:282][463]LogViewport: Scene viewport resized to 902x464, mode Windowed. -[2024.01.20-21.40.53:297][464]LogViewport: Scene viewport resized to 899x464, mode Windowed. -[2024.01.20-21.40.53:313][465]LogViewport: Scene viewport resized to 898x464, mode Windowed. -[2024.01.20-21.40.53:329][466]LogViewport: Scene viewport resized to 895x464, mode Windowed. -[2024.01.20-21.40.53:344][467]LogViewport: Scene viewport resized to 894x464, mode Windowed. -[2024.01.20-21.40.53:359][468]LogViewport: Scene viewport resized to 888x464, mode Windowed. -[2024.01.20-21.40.53:375][469]LogViewport: Scene viewport resized to 884x464, mode Windowed. -[2024.01.20-21.40.53:392][470]LogViewport: Scene viewport resized to 876x464, mode Windowed. -[2024.01.20-21.40.53:413][471]LogViewport: Scene viewport resized to 868x464, mode Windowed. -[2024.01.20-21.40.53:427][472]LogViewport: Scene viewport resized to 865x464, mode Windowed. -[2024.01.20-21.40.53:443][473]LogViewport: Scene viewport resized to 864x464, mode Windowed. -[2024.01.20-21.40.53:459][474]LogViewport: Scene viewport resized to 862x464, mode Windowed. -[2024.01.20-21.40.53:565][486]LogViewport: Scene viewport resized to 860x464, mode Windowed. -[2024.01.20-21.40.53:577][487]LogViewport: Scene viewport resized to 859x464, mode Windowed. -[2024.01.20-21.40.53:601][488]LogViewport: Scene viewport resized to 854x464, mode Windowed. -[2024.01.20-21.40.53:617][489]LogViewport: Scene viewport resized to 853x464, mode Windowed. -[2024.01.20-21.40.53:640][491]LogViewport: Scene viewport resized to 851x464, mode Windowed. -[2024.01.20-21.40.53:943][527]LogViewport: Scene viewport resized to 849x464, mode Windowed. -[2024.01.20-21.40.54:154][550]LogViewport: Scene viewport resized to 848x464, mode Windowed. -[2024.01.20-21.40.54:186][552]LogViewport: Scene viewport resized to 850x464, mode Windowed. -[2024.01.20-21.40.54:213][554]LogViewport: Scene viewport resized to 852x464, mode Windowed. -[2024.01.20-21.40.54:267][560]LogViewport: Scene viewport resized to 855x464, mode Windowed. -[2024.01.20-21.40.54:323][566]LogViewport: Scene viewport resized to 859x464, mode Windowed. -[2024.01.20-21.40.54:353][569]LogViewport: Scene viewport resized to 861x464, mode Windowed. -[2024.01.20-21.40.54:365][570]LogViewport: Scene viewport resized to 862x464, mode Windowed. -[2024.01.20-21.40.54:389][571]LogViewport: Scene viewport resized to 867x464, mode Windowed. -[2024.01.20-21.40.54:404][572]LogViewport: Scene viewport resized to 870x464, mode Windowed. -[2024.01.20-21.40.54:420][573]LogViewport: Scene viewport resized to 875x464, mode Windowed. -[2024.01.20-21.40.54:436][574]LogViewport: Scene viewport resized to 877x464, mode Windowed. -[2024.01.20-21.40.54:451][575]LogViewport: Scene viewport resized to 879x464, mode Windowed. -[2024.01.20-21.40.54:467][576]LogViewport: Scene viewport resized to 884x464, mode Windowed. -[2024.01.20-21.40.54:483][577]LogViewport: Scene viewport resized to 885x464, mode Windowed. -[2024.01.20-21.40.54:498][578]LogViewport: Scene viewport resized to 888x464, mode Windowed. -[2024.01.20-21.40.54:514][579]LogViewport: Scene viewport resized to 890x464, mode Windowed. -[2024.01.20-21.40.54:531][580]LogViewport: Scene viewport resized to 898x464, mode Windowed. -[2024.01.20-21.40.54:547][581]LogViewport: Scene viewport resized to 900x464, mode Windowed. -[2024.01.20-21.40.54:563][582]LogViewport: Scene viewport resized to 902x464, mode Windowed. -[2024.01.20-21.40.54:602][586]LogViewport: Scene viewport resized to 906x464, mode Windowed. -[2024.01.20-21.40.54:640][590]LogViewport: Scene viewport resized to 909x464, mode Windowed. -[2024.01.20-21.40.54:652][591]LogViewport: Scene viewport resized to 910x464, mode Windowed. -[2024.01.20-21.40.54:675][592]LogViewport: Scene viewport resized to 914x464, mode Windowed. -[2024.01.20-21.40.54:699][594]LogViewport: Scene viewport resized to 916x464, mode Windowed. -[2024.01.20-21.40.54:727][597]LogViewport: Scene viewport resized to 919x464, mode Windowed. -[2024.01.20-21.40.54:738][598]LogViewport: Scene viewport resized to 920x464, mode Windowed. -[2024.01.20-21.40.54:762][599]LogViewport: Scene viewport resized to 923x464, mode Windowed. -[2024.01.20-21.40.54:845][608]LogViewport: Scene viewport resized to 925x464, mode Windowed. -[2024.01.20-21.40.54:867][610]LogViewport: Scene viewport resized to 930x464, mode Windowed. -[2024.01.20-21.40.54:884][611]LogViewport: Scene viewport resized to 932x464, mode Windowed. -[2024.01.20-21.40.54:900][612]LogViewport: Scene viewport resized to 937x464, mode Windowed. -[2024.01.20-21.40.54:915][613]LogViewport: Scene viewport resized to 941x464, mode Windowed. -[2024.01.20-21.40.54:930][614]LogViewport: Scene viewport resized to 944x464, mode Windowed. -[2024.01.20-21.40.54:946][615]LogViewport: Scene viewport resized to 946x464, mode Windowed. -[2024.01.20-21.40.54:966][616]LogViewport: Scene viewport resized to 949x464, mode Windowed. -[2024.01.20-21.40.54:979][617]LogViewport: Scene viewport resized to 951x464, mode Windowed. -[2024.01.20-21.40.55:169][639]LogViewport: Scene viewport resized to 953x464, mode Windowed. -[2024.01.20-21.40.55:180][640]LogViewport: Scene viewport resized to 955x464, mode Windowed. -[2024.01.20-21.40.55:215][641]LogViewport: Scene viewport resized to 962x464, mode Windowed. -[2024.01.20-21.40.55:232][642]LogViewport: Scene viewport resized to 966x464, mode Windowed. -[2024.01.20-21.40.55:247][643]LogViewport: Scene viewport resized to 972x464, mode Windowed. -[2024.01.20-21.40.55:263][644]LogViewport: Scene viewport resized to 978x464, mode Windowed. -[2024.01.20-21.40.55:279][645]LogViewport: Scene viewport resized to 981x464, mode Windowed. -[2024.01.20-21.42.40:809][117]LogViewport: Scene viewport resized to 982x464, mode Windowed. -[2024.01.20-21.42.40:822][118]LogViewport: Scene viewport resized to 988x464, mode Windowed. -[2024.01.20-21.42.40:847][119]LogViewport: Scene viewport resized to 1018x464, mode Windowed. -[2024.01.20-21.42.40:863][120]LogViewport: Scene viewport resized to 1040x464, mode Windowed. -[2024.01.20-21.42.40:879][121]LogViewport: Scene viewport resized to 1065x464, mode Windowed. -[2024.01.20-21.42.40:896][122]LogViewport: Scene viewport resized to 1082x464, mode Windowed. -[2024.01.20-21.42.40:910][123]LogViewport: Scene viewport resized to 1097x464, mode Windowed. -[2024.01.20-21.42.40:926][124]LogViewport: Scene viewport resized to 1102x464, mode Windowed. -[2024.01.20-21.42.40:943][125]LogViewport: Scene viewport resized to 1106x464, mode Windowed. -[2024.01.20-21.42.40:958][126]LogViewport: Scene viewport resized to 1113x464, mode Windowed. -[2024.01.20-21.42.40:974][127]LogViewport: Scene viewport resized to 1130x464, mode Windowed. -[2024.01.20-21.42.40:990][128]LogViewport: Scene viewport resized to 1155x464, mode Windowed. -[2024.01.20-21.42.41:006][129]LogViewport: Scene viewport resized to 1192x464, mode Windowed. -[2024.01.20-21.42.41:021][130]LogViewport: Scene viewport resized to 1235x464, mode Windowed. -[2024.01.20-21.42.41:037][131]LogViewport: Scene viewport resized to 1285x464, mode Windowed. -[2024.01.20-21.42.41:053][132]LogViewport: Scene viewport resized to 1320x464, mode Windowed. -[2024.01.20-21.42.41:068][133]LogViewport: Scene viewport resized to 1341x464, mode Windowed. -[2024.01.20-21.42.41:083][134]LogViewport: Scene viewport resized to 1349x464, mode Windowed. -[2024.01.20-21.42.41:240][152]LogViewport: Scene viewport resized to 1351x464, mode Windowed. -[2024.01.20-21.42.41:253][153]LogViewport: Scene viewport resized to 1354x464, mode Windowed. -[2024.01.20-21.42.41:287][154]LogViewport: Scene viewport resized to 1375x464, mode Windowed. -[2024.01.20-21.42.41:304][155]LogViewport: Scene viewport resized to 1385x464, mode Windowed. -[2024.01.20-21.42.41:320][156]LogViewport: Scene viewport resized to 1393x464, mode Windowed. -[2024.01.20-21.42.41:336][157]LogViewport: Scene viewport resized to 1394x464, mode Windowed. -[2024.01.20-21.42.41:493][175]LogViewport: Scene viewport resized to 1396x464, mode Windowed. -[2024.01.20-21.42.41:526][177]LogViewport: Scene viewport resized to 1408x464, mode Windowed. -[2024.01.20-21.42.41:545][178]LogViewport: Scene viewport resized to 1422x464, mode Windowed. -[2024.01.20-21.42.41:561][179]LogViewport: Scene viewport resized to 1437x464, mode Windowed. -[2024.01.20-21.42.41:577][180]LogViewport: Scene viewport resized to 1456x464, mode Windowed. -[2024.01.20-21.42.41:593][181]LogViewport: Scene viewport resized to 1465x464, mode Windowed. -[2024.01.20-21.42.41:609][182]LogViewport: Scene viewport resized to 1467x464, mode Windowed. -[2024.01.20-21.42.41:872][212]LogViewport: Scene viewport resized to 1469x464, mode Windowed. -[2024.01.20-21.42.41:904][214]LogViewport: Scene viewport resized to 1472x464, mode Windowed. -[2024.01.20-21.42.41:932][216]LogViewport: Scene viewport resized to 1474x464, mode Windowed. -[2024.01.20-21.42.41:994][218]LogViewport: Scene viewport resized to 1475x464, mode Windowed. -[2024.01.20-21.42.42:012][219]LogViewport: Scene viewport resized to 1477x464, mode Windowed. -[2024.01.20-21.42.42:115][230]LogViewport: Scene viewport resized to 1478x464, mode Windowed. -[2024.01.20-21.42.43:487][390]LogViewport: Scene viewport resized to 1476x464, mode Windowed. -[2024.01.20-21.42.43:499][391]LogViewport: Scene viewport resized to 1475x464, mode Windowed. -[2024.01.20-21.42.43:523][392]LogViewport: Scene viewport resized to 1472x464, mode Windowed. -[2024.01.20-21.42.43:539][393]LogViewport: Scene viewport resized to 1471x464, mode Windowed. -[2024.01.20-21.42.43:562][395]LogViewport: Scene viewport resized to 1468x464, mode Windowed. -[2024.01.20-21.42.43:575][396]LogViewport: Scene viewport resized to 1467x464, mode Windowed. -[2024.01.20-21.42.43:590][397]LogViewport: Scene viewport resized to 1465x464, mode Windowed. -[2024.01.20-21.42.43:623][400]LogViewport: Scene viewport resized to 1463x464, mode Windowed. -[2024.01.20-21.42.43:636][401]LogViewport: Scene viewport resized to 1462x464, mode Windowed. -[2024.01.20-21.42.43:659][402]LogViewport: Scene viewport resized to 1459x464, mode Windowed. -[2024.01.20-21.42.43:683][404]LogViewport: Scene viewport resized to 1456x464, mode Windowed. -[2024.01.20-21.42.43:696][405]LogViewport: Scene viewport resized to 1454x464, mode Windowed. -[2024.01.20-21.42.43:720][407]LogViewport: Scene viewport resized to 1452x464, mode Windowed. -[2024.01.20-21.42.43:741][409]LogViewport: Scene viewport resized to 1450x464, mode Windowed. -[2024.01.20-21.42.43:778][413]LogViewport: Scene viewport resized to 1448x464, mode Windowed. -[2024.01.20-21.42.43:789][414]LogViewport: Scene viewport resized to 1447x464, mode Windowed. -[2024.01.20-21.42.43:814][415]LogViewport: Scene viewport resized to 1443x464, mode Windowed. -[2024.01.20-21.42.43:830][416]LogViewport: Scene viewport resized to 1441x464, mode Windowed. -[2024.01.20-21.42.43:846][417]LogViewport: Scene viewport resized to 1439x464, mode Windowed. -[2024.01.20-21.42.43:861][418]LogViewport: Scene viewport resized to 1438x464, mode Windowed. -[2024.01.20-21.42.43:876][419]LogViewport: Scene viewport resized to 1436x464, mode Windowed. -[2024.01.20-21.42.44:040][438]LogViewport: Scene viewport resized to 1434x464, mode Windowed. -[2024.01.20-21.42.44:273][464]LogViewport: Scene viewport resized to 1431x464, mode Windowed. -[2024.01.20-21.42.44:284][465]LogViewport: Scene viewport resized to 1426x464, mode Windowed. -[2024.01.20-21.42.44:319][466]LogViewport: Scene viewport resized to 1419x464, mode Windowed. -[2024.01.20-21.42.44:385][473]LogViewport: Scene viewport resized to 1417x464, mode Windowed. -[2024.01.20-21.42.44:396][474]LogViewport: Scene viewport resized to 1416x464, mode Windowed. -[2024.01.20-21.42.44:419][475]LogViewport: Scene viewport resized to 1413x464, mode Windowed. -[2024.01.20-21.42.44:533][488]LogViewport: Scene viewport resized to 1411x464, mode Windowed. -[2024.01.20-21.42.45:204][568]LogViewport: Scene viewport resized to 1409x464, mode Windowed. -[2024.01.20-21.42.45:245][570]LogViewport: Scene viewport resized to 1405x464, mode Windowed. -[2024.01.20-21.42.45:284][573]LogViewport: Scene viewport resized to 1403x464, mode Windowed. -[2024.01.20-21.42.45:506][599]LogViewport: Scene viewport resized to 1402x464, mode Windowed. -[2024.01.20-21.42.45:541][601]LogViewport: Scene viewport resized to 1400x464, mode Windowed. -[2024.01.20-21.42.45:631][610]LogViewport: Scene viewport resized to 1398x464, mode Windowed. -[2024.01.20-21.42.46:070][662]LogViewport: Scene viewport resized to 1396x464, mode Windowed. -[2024.01.20-21.42.49:605][ 32]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.42.49:605][ 32]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.42.49:606][ 32]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-21.42.49:606][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.42.49:606][ 32]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-21.42.49:611][ 32]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-21.42.49:619][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.42.49:651][ 32]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.42.49:652][ 32]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.20-21.42.49:652][ 32]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.20-21.42.49:654][ 32]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.20-21.42.49:666][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.01.20-21.42.49:704][ 33]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.01.20-21.42.53:293][370]LogViewport: Scene viewport resized to 261x146, mode Windowed. -[2024.01.20-21.42.57:095][616]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.20-21.42.57:101][616]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. -[2024.01.20-21.42.57:101][616]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... -[2024.01.20-21.42.57:208][616]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 106 ms (total: 3.69 sec) -[2024.01.20-21.42.57:208][616]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.20-21.42.57:209][616]PIE: New page: PIE session: Main_Map (21 Jan 2024, 01:42:57) -[2024.01.20-21.42.57:209][616]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.42.57:220][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011505s) -[2024.01.20-21.42.57:220][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.011532s) -[2024.01.20-21.42.57:243][616]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.01.20-21.42.57:245][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.20-21.42.57:245][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.20-21.42.57:246][616]LogAIModule: Creating AISystem for world Main_Map -[2024.01.20-21.42.57:247][616]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) -[2024.01.20-21.42.57:247][616]LogWorldPartition: Display: WorldPartition initialize started... -[2024.01.20-21.42.57:247][616]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2024.01.20-21.42.57:247][616]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 -[2024.01.20-21.42.57:250][616]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. -[2024.01.20-21.42.57:250][616]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 234 ms) -[2024.01.20-21.42.57:250][616]LogPlayLevel: PIE: World Init took: (0.004381s) -[2024.01.20-21.42.57:250][616]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.20-21.42.57:250][616]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.20-21.42.57:250][616]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.20-21.42.57:250][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.20-21.42.57:250][616]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.20-21.42.57:250][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.20-21.42.57:253][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.20-21.42.57:270][616]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) -[2024.01.20-21.42.57:270][616]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.20-21.42.57:271][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.20-21.42.57:271][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.20-21.42.57:271][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 -[2024.01.20-21.42.57:271][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 -[2024.01.20-21.42.57:273][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 -[2024.01.20-21.42.57:273][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 -[2024.01.20-21.42.57:273][616]LogInit: FAudioDevice initialized with ID 13. -[2024.01.20-21.42.57:273][616]LogAudio: Display: Audio Device (ID: 13) registered with world 'Main_Map'. -[2024.01.20-21.42.57:273][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.20-21.42.57:276][616]LogLoad: Game class is 'NewBlueprint_C' -[2024.01.20-21.42.57:277][616]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.20-23.42.57 -[2024.01.20-21.42.57:277][616]LogWorld: Bringing up level for play took: 0.000720 -[2024.01.20-21.42.57:289][616]LogOnline: OSS: Created online subsystem instance for: :Context_23 -[2024.01.20-21.42.57:290][616]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) -[2024.01.20-21.42.57:290][616]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-9296.000 Y=11910.000 Z=170.000,P=0.000000 Y=0.000000 R=-0.000000 -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing -[2024.01.20-21.42.57:293][616]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing -[2024.01.20-21.42.57:309][616]PIE: Server logged in -[2024.01.20-21.42.57:309][616]PIE: Play in editor total start time 0.208 seconds. -[2024.01.20-21.42.59:656][799]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.42.59:656][799]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map -[2024.01.20-21.42.59:657][799]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true -[2024.01.20-21.42.59:657][799]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.42.59:657][799]LogContentBundle: [Main_Map(Standalone)] Deleting container. -[2024.01.20-21.42.59:661][799]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.20-21.42.59:670][799]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.20-21.42.59:702][799]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.20-21.42.59:703][799]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.20-21.42.59:704][799]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.20-21.42.59:705][799]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.20-21.42.59:708][799]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.20-21.42.59:715][799]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.01.20-21.42.59:872][800]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.01.20-21.42.59:877][800]LogViewport: Scene viewport resized to 261x146, mode Windowed. -[2024.01.20-21.43.14:847][828]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.01.20-21.43.14:854][828]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.20-21.43.14:888][828]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 -[2024.01.20-21.43.14:889][828]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/KHSPYKT444U02I22S1FJ55337B2A22418EABFEFFF9FB8F6BFF3473.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55.uasset' -[2024.01.20-21.43.14:923][828]LogFileHelpers: InternalPromptForCheckoutAndSave took 69 ms (total: 4.16 sec) -[2024.01.20-21.43.14:926][828]AssetCheck: New page: Asset Save: CameraActor_UAID_A8A15913A1432FD101_1315655136 -[2024.01.20-21.43.14:926][828]LogContentValidation: Display: Validating /Script/Engine.CameraActor /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 -[2024.01.20-21.48.02:069][422]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag -[2024.01.20-21.48.02:069][422]LogAssetRegistry: Error: Package E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset has malformed tag ->>>>>>> Stashed changes +[2024.01.21-14.15.38:073][ 1]Running Python start-up script 'D:/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.741738 secs +[2024.01.21-14.15.38:295][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/' took 1.44s +[2024.01.21-14.15.38:298][ 1]LogAssetRegistry: AssetRegistryGather time 6.9790s: AssetDataDiscovery 3.4544s, AssetDataGather 3.4556s, StoreResults 0.0690s. +[2024.01.21-14.15.38:472][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) +[2024.01.21-14.15.38:827][ 2]LogD3D12RHI: Cannot end block when stack is empty +[2024.01.21-14.15.40:913][161]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.15.47:509][723]AssetReimport: New page: Detailed File System Changes from 16:15:47 +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png' has been created. +[2024.01.21-14.15.47:559][723]AssetReimport: 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png' has been created. +[2024.01.21-14.15.56:935][728]AssetReimport: New page: Outstanding source content changes 18:15:56 +[2024.01.21-14.15.56:943][728]LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.15.57:046][729]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png] +[2024.01.21-14.15.57:047][729]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png) +[2024.01.21-14.15.57:111][729]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:204][730]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png] +[2024.01.21-14.15.57:214][730]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png) +[2024.01.21-14.15.57:263][730]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:314][731]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png] +[2024.01.21-14.15.57:315][731]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png) +[2024.01.21-14.15.57:346][731]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:383][732]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png] +[2024.01.21-14.15.57:385][732]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png) +[2024.01.21-14.15.57:402][732]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:432][733]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png] +[2024.01.21-14.15.57:432][733]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png) +[2024.01.21-14.15.57:444][733]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:446][733]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png] +[2024.01.21-14.15.57:447][733]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png) +[2024.01.21-14.15.57:467][733]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:482][734]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png] +[2024.01.21-14.15.57:485][734]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png) +[2024.01.21-14.15.57:509][734]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:523][735]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png] +[2024.01.21-14.15.57:525][735]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png) +[2024.01.21-14.15.57:547][735]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:560][736]LogEditorFactories: Performing atomic reimport of [E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png] +[2024.01.21-14.15.57:561][736]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png) +[2024.01.21-14.15.57:582][736]LogEditorFactories: -- imported successfully +[2024.01.21-14.15.57:622][737]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.15.57:692][737]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.005484 seconds +[2024.01.21-14.15.57:773][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted +[2024.01.21-14.15.57:773][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXKnittedCC4E40CC45E4CDABA9081ABF0A5771DB.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset' +[2024.01.21-14.15.57:801][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim +[2024.01.21-14.15.57:801][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXDenimAB29C3504572A2F3AA1CC7AB6DFF58F6.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset' +[2024.01.21-14.15.57:812][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth +[2024.01.21-14.15.57:813][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXCloth4E15C0414028C55DDA95B89E40B9C88A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset' +[2024.01.21-14.15.57:820][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather +[2024.01.21-14.15.57:820][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeatherFB7E452C4DAD36EA78D52C8437A38CED.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset' +[2024.01.21-14.15.57:829][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles +[2024.01.21-14.15.57:829][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXTiles66FDC29042F0754B2A2CDFAF485D5457.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset' +[2024.01.21-14.15.57:841][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks +[2024.01.21-14.15.57:842][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXBricks8EC8834F4052B49BBEF9FB8233C5B50A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset' +[2024.01.21-14.15.57:846][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/DevelopedContent/Textures/TXWood" FILE="E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset" SILENT=true +[2024.01.21-14.15.57:865][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood +[2024.01.21-14.15.57:865][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodCD1CB5C64ECCCF4A22151CBF78816E81.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset' +[2024.01.21-14.15.57:873][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2 +[2024.01.21-14.15.57:873][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXLeather2757149E140D255DE329BBFA88BC1C7A8.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset' +[2024.01.21-14.15.57:882][737]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWoodenPlanks +[2024.01.21-14.15.57:883][737]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/TXWoodenPlanks7754BC4849D4CBE1CB8C139AF37C432A.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset' +[2024.01.21-14.15.57:893][737]LogFileHelpers: InternalPromptForCheckoutAndSave took 271 ms +[2024.01.21-14.15.57:905][738]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXKnitted.TXKnitted +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXDenim.TXDenim +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXCloth.TXCloth +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather.TXLeather +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXTiles.TXTiles +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXBricks.TXBricks +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWood.TXWood +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXLeather2.TXLeather2 +[2024.01.21-14.15.57:905][738]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/DevelopedContent/Textures/TXWoodenPlanks.TXWoodenPlanks +[2024.01.21-14.15.58:202][769]LogSlate: Window 'Message Log' being destroyed +[2024.01.21-14.15.58:209][769]LogSlate: Window 'Message Log' being destroyed +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXKnitted from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0026-x-512x512.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXDenim from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/0e0f43d11306c0e05e85cf0931b772d6.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXCloth from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/199-comp-512x512.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXLeather from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/2d360c035b04d7b735f56c419980a98e.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXTiles from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/9035acf8522c0420c58d110e747886a8.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXBricks from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/d97a3e8b271db7e87d991bb9c0ff22b9.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXWood from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/seamless-wood2-900x900.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXLeather2 from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/Seamless_leather_bump.png. +[2024.01.21-14.16.00:900][995]AssetReimport: Reimported asset TXWoodenPlanks from E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/wooden-parquet-seamless-pattern-gray-laminate-floor-grayscale-timber-interior-realistic-vector_206049-2718.png. +[2024.01.21-14.16.02:009][ 87]LogDerivedDataCache: C:/Users/egonh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.264 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3622 files in 5199 folders with total size 279 MiB. +[2024.01.21-14.16.07:654][625]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.21-14.16.07:662][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.16.07:662][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.16.07:698][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.16.07:699][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.16.07:703][625]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2024.01.21-14.16.07:732][625]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.21-14.16.09:660][625]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... +[2024.01.21-14.16.14:980][625]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 5.320743s +[2024.01.21-14.16.15:438][625]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 7.783201s (5.783201s overbudget) +[2024.01.21-14.16.16:286][625]LogSlate: Took 0.011998 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.16.16:314][625]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2024.01.21-14.16.16:325][625]LogSlate: Took 0.010105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.21-14.16.16:421][626]LogAutomationController: Ignoring very large delta of 8.79 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.16.33:698][968]LogSlate: Took 0.059167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2024.01.21-14.18.00:949][767]LogD3D12RHI: Warning: Descriptor cache ran out of sub allocated descriptor blocks! Moving to Context local View heap strategy +[2024.01.21-14.18.00:950][767]LogD3D12RHI: This should only happen in the Editor where it doesn't matter as much. If it happens in game you should increase the device global heap size! +[2024.01.21-14.18.34:379][104]LogD3D12RHI: OnlineHeap RollOver Detected. Increase the heap size to prevent creation of additional heaps +[2024.01.21-14.23.34:560][990]BlueprintLog: New page: Compile Player_UI +[2024.01.21-14.23.34:714][990]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.21-14.23.42:345][452]BlueprintLog: New page: Compile Player_UI +[2024.01.21-14.23.42:395][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-14.23.43:609][511]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.23.43:716][511]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.21-14.23.43:716][511]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIBEB30D854C6F10E42402809B6FC3CE7C.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.21-14.23.43:724][511]LogFileHelpers: InternalPromptForCheckoutAndSave took 115 ms (total: 387 ms) +[2024.01.21-14.23.43:727][511]AssetCheck: New page: Asset Save: Player_UI +[2024.01.21-14.23.43:727][511]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.21-14.28.10:491][492]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.28.10:588][492]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.21-14.28.10:588][492]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UI753C06324AFF6D37186142879FD34AAC.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.21-14.28.10:595][492]LogFileHelpers: InternalPromptForCheckoutAndSave took 104 ms (total: 491 ms) +[2024.01.21-14.28.10:598][492]AssetCheck: New page: Asset Save: Player_UI +[2024.01.21-14.28.10:598][492]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.21-14.28.15:795][909]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.21-14.28.15:809][909]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles. +[2024.01.21-14.28.15:810][909]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started... +[2024.01.21-14.28.16:254][909]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 444 ms +[2024.01.21-14.28.16:355][909]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.28.16:457][909]PIE: New page: PIE session: Main_Map (21 Jan 2024, 18:28:16) +[2024.01.21-14.28.16:498][909]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-14.28.16:564][909]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-14.28.16:576][909]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.21-14.28.16:604][909]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028196s) +[2024.01.21-14.28.16:604][909]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.028252s) +[2024.01.21-14.28.16:620][909]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.01.21-14.28.16:622][909]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.28.16:622][909]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.28.16:622][909]LogAIModule: Creating AISystem for world Main_Map +[2024.01.21-14.28.16:623][909]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) +[2024.01.21-14.28.16:623][909]LogWorldPartition: Display: WorldPartition initialize started... +[2024.01.21-14.28.16:623][909]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.01.21-14.28.16:623][909]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 +[2024.01.21-14.28.16:626][909]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer. +[2024.01.21-14.28.16:626][909]LogWorldPartition: Display: WorldPartition initialize took 3 ms (total: 1.00 sec) +[2024.01.21-14.28.16:630][909]LogPlayLevel: PIE: World Init took: (0.008452s) +[2024.01.21-14.28.16:630][909]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.28.16:630][909]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.28.16:630][909]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.28.16:631][909]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.28.16:631][909]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.28.16:631][909]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.28.16:633][909]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.28.16:651][909]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- Sharkoon SB1) +[2024.01.21-14.28.16:651][909]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.28.16:651][909]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.28.16:651][909]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.28.16:652][909]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-14.28.16:652][909]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-14.28.16:654][909]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-14.28.16:654][909]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-14.28.16:654][909]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-14.28.16:654][909]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'. +[2024.01.21-14.28.16:654][909]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.28.16:714][909]LogLoad: Game class is 'NewBlueprint_C' +[2024.01.21-14.28.16:715][909]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.21-16.28.16 +[2024.01.21-14.28.16:723][909]LogWorld: Bringing up level for play took: 0.009251 +[2024.01.21-14.28.16:726][909]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2024.01.21-14.28.16:982][909]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0) +[2024.01.21-14.28.16:982][909]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-7964.000 Y=11760.000 Z=92.000,P=0.000000 Y=180.000000 R=-0.000000 +[2024.01.21-14.28.16:982][909]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages +[2024.01.21-14.28.17:007][909]LogTexture: Display: Waiting for textures to be ready 0/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... +[2024.01.21-14.28.17:036][909]LogTexture: Display: Waiting for textures to be ready 9/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ... +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:041][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:042][909]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing +[2024.01.21-14.28.17:322][909]PIE: Server logged in +[2024.01.21-14.28.17:323][909]PIE: Play in editor total start time 1.513 seconds. +[2024.01.21-14.28.34:695][900]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.28.34:695][900]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map +[2024.01.21-14.28.34:695][900]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.28.34:696][900]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.28.34:696][900]LogContentBundle: [Main_Map(Standalone)] Deleting container. +[2024.01.21-14.28.34:744][900]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.28.34:749][900]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.28.34:783][900]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.28.34:785][900]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.28.34:785][900]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.28.34:787][900]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.28.34:847][900]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.01.21-14.28.34:867][901]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.01.21-14.30.57:653][813]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.30.57:751][813]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI +[2024.01.21-14.30.57:751][813]LogSavePackage: Moving 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Saved/Player_UIDD4E1EA642259FB2B597ABB209121FE2.tmp' to 'E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset' +[2024.01.21-14.30.57:758][813]LogFileHelpers: InternalPromptForCheckoutAndSave took 105 ms (total: 597 ms) +[2024.01.21-14.30.57:761][813]AssetCheck: New page: Asset Save: Player_UI +[2024.01.21-14.30.57:761][813]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI +[2024.01.21-14.30.58:129][844]BlueprintLog: New page: Compile Player_UI +[2024.01.21-14.30.58:181][844]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms diff --git a/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-0000066c-2024-01-21T16.28.15.809Z.log b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-0000066c-2024-01-21T16.28.15.809Z.log new file mode 100644 index 0000000..5ad08de --- /dev/null +++ b/CharaCreator/Saved/Logs/WorldPartition/StreamingGeneration-PIE_Main_Map-0000066c-2024-01-21T16.28.15.809Z.log @@ -0,0 +1,358 @@ +[+] Containers: + |- [+] Container: /Game/DevelopedContent/Main_Map + | |- [+] ActorDescs: + | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:83A3FA934174F7B15151418839944C53 BaseClass:/Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C NativeClass:/Script/Engine.Actor Name:CharaModel_C_UAID_B42E99604EF167D101_2108228992 Label:CharaModel SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7261.565 Y=11705.020 Z=-30.163), Max=(X=-6831.795 Y=12143.543 Z=855.447) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8240.000 Y=11910.000 Z=410.000), Max=(X=-8240.000 Y=11910.000 Z=410.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | |- [+] Clusters: + | | |- [+] [ 0] + | | | |- Guid:03920DF94EEFC9F86CC66185D32A3DA1 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 1] + | | | |- Guid:087166344DC73C2961A21AA8D30982C8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061048ba5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-12800.000 Z=0.000), Max=(X=-12800.000 Y=12800.000 Z=1038.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 2] + | | | |- Guid:0887560447341DF39A28B59E3C254C0C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008429cf49 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=64000.000 Z=8727.344), Max=(X=89600.000 Y=89600.000 Z=12871.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 3] + | | | |- Guid:1D3D26F04B6DC10BEFB5B69E5CF914C8 BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 4] + | | | |- Guid:1DE8D7AC4103A2EABA11649C7FCF8ACA BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_UAID_A85E45CFE40401D200_1470380759 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 5] + | | | |- Guid:1FFF924A464F03DA46C52499E31A7706 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000075fc1435 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-38400.000 Z=-0.781), Max=(X=12800.000 Y=-12800.000 Z=1993.750) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 6] + | | | |- Guid:218E3B124735712D7EF272B4FB8E7FF6 BaseClass: NativeClass:/Script/Landscape.Landscape Name:Landscape_UAID_A85E45CFE404FBD100_1221515703 Label:Landscape SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-100800.000 Y=-100800.000 Z=100.000), Max=(X=-100800.000 Y=-100800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 7] + | | | |- Guid:22FF4B66425E17A8764D958D6339C0F9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ed334d9f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=64000.000 Z=2080.469), Max=(X=12800.000 Y=89600.000 Z=10647.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 8] + | | | |- Guid:2C5BFD4B41DC7A57E5A081B5F87A1550 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004fc1faed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-64000.000 Z=8610.156), Max=(X=89600.000 Y=-38400.000 Z=11772.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 9] + | | | |- Guid:2CE12F874AA39D020A0F4BA5739BD305 BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 10] + | | | |- Guid:2E7465A44F7E365830CF24A8811EF4E1 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007ee1c9e3 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-12800.000 Z=7.031), Max=(X=-38400.000 Y=12800.000 Z=6477.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 11] + | | | |- Guid:314A77E7440ED0FFE72E68A62CA8D1D2 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007a1ec134 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-38400.000 Z=5807.031), Max=(X=-64000.000 Y=-12800.000 Z=9500.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 12] + | | | |- Guid:33CD991548A32A90ED95F0891BC72E78 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000808a2d8c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=38400.000 Z=5341.406), Max=(X=64000.000 Y=64000.000 Z=10853.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 13] + | | | |- Guid:37D1C65B454EE451B8EC27A8FD3AA8AB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e9f6f481 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-64000.000 Z=1064.062), Max=(X=38400.000 Y=-38400.000 Z=6511.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 14] + | | | |- Guid:3E1681BE4375035B429B09B35519417B BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000326281e7 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-38400.000 Z=3310.156), Max=(X=64000.000 Y=-12800.000 Z=11691.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 15] + | | | |- Guid:431912334749DCE71D54A99356C0B360 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000eef772e0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-12800.000 Z=847.656), Max=(X=-64000.000 Y=12800.000 Z=9271.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 16] + | | | |- Guid:5368FABB47D6D9580DAECA8B0417BF92 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers-1 SpatiallyLoaded:0 Bounds:Invalid RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:1 + | | |- [+] [ 17] + | | | |- Guid:5411FF1949C35F3A598AD0BD69C6E231 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000058c07e9c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=64000.000 Z=7785.156), Max=(X=64000.000 Y=89600.000 Z=11791.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 18] + | | | |- Guid:548F2705451DA2FC98B90486A2E7ED3F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000fdc49d15 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-64000.000 Z=5639.844), Max=(X=64000.000 Y=-38400.000 Z=10830.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 19] + | | | |- Guid:56D32ADD4F5EDC7E9E5678A25C3C90A9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009ec32732 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=12800.000 Z=0.000), Max=(X=38400.000 Y=38400.000 Z=5888.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 20] + | | | |- Guid:59D567B34B74458883F0C086B173ED53 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000000479efcd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=38400.000 Z=5450.781), Max=(X=-64000.000 Y=64000.000 Z=11130.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 21] + | | | |- Guid:5A9B76F04897746AA4EF02ADE6A0C75C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002387b43f Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=12800.000 Z=131.250), Max=(X=-38400.000 Y=38400.000 Z=8019.531) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 22] + | | | |- Guid:5E533D61427B820102A1EDAD9D476A2D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e893856a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-89600.000 Z=5939.844), Max=(X=64000.000 Y=-64000.000 Z=10986.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 23] + | | | |- Guid:6300AA344D7E740451747796C13A1D4F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ada93d64 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-64000.000 Z=5113.281), Max=(X=-38400.000 Y=-38400.000 Z=7863.281) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 24] + | | | |- Guid:647817754841478B7E4EB58985DEE0EA BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007055a5f9 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-89600.000 Z=6572.656), Max=(X=-12800.000 Y=-64000.000 Z=11941.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 25] + | | | |- Guid:677A2BF8450120D0FC0CCEA119B4B7C9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000ce61b913 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=38400.000 Z=1202.344), Max=(X=38400.000 Y=64000.000 Z=8677.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 26] + | | | |- Guid:68D00BCA4F55B410044F9D9FBC70652E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000004985b47c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=64000.000 Z=6619.531), Max=(X=-38400.000 Y=89600.000 Z=13197.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 27] + | | | |- Guid:6FA6641747858E98101CB895F7A7EED8 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002cd92eb1 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=38400.000 Z=1284.375), Max=(X=-12800.000 Y=64000.000 Z=7450.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 28] + | | | |- Guid:738C4ED141E18122A2358F84E3951E17 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000089b7cce8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=12800.000 Z=0.000), Max=(X=-12800.000 Y=38400.000 Z=3609.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 29] + | | | |- Guid:7644B38E49943AEA928F7980DBD39FF5 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000061d8a24a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=64000.000 Z=5080.469), Max=(X=-12800.000 Y=89600.000 Z=13166.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 30] + | | | |- Guid:7EB577C1484BEBBD4B5D77AF6A9FD488 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000009100159d Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=12800.000 Z=5872.656), Max=(X=89600.000 Y=38400.000 Z=13596.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 31] + | | | |- Guid:815A27B240A0C1A12D2ADC811F72CC30 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000cf9074b0 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-12800.000 Z=0.000), Max=(X=38400.000 Y=12800.000 Z=3310.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 32] + | | | |- Guid:8246F9C84C13BD3D8E1D528D1EC54C79 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000076832c01 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-38400.000 Z=9125.781), Max=(X=89600.000 Y=-12800.000 Z=12972.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 33] + | | | |- Guid:83A3FA934174F7B15151418839944C53 BaseClass:/Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C NativeClass:/Script/Engine.Actor Name:CharaModel_C_UAID_B42E99604EF167D101_2108228992 Label:CharaModel SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-7261.565 Y=11705.020 Z=-30.163), Max=(X=-6831.795 Y=12143.543 Z=855.447) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 34] + | | | |- Guid:85A1405B41C50D08F8434E991DAAC9DB BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000002a2da2ce Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=12800.000 Z=-0.781), Max=(X=12800.000 Y=38400.000 Z=1284.375) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 35] + | | | |- Guid:87AD541C45D7769AD130879D753E2E45 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000077f7731e Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=64000.000 Z=2653.906), Max=(X=38400.000 Y=89600.000 Z=9796.094) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 36] + | | | |- Guid:8FE63B434849D761E62B0FAE6CFC6742 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000809b5cf8 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=38400.000 Z=9205.469), Max=(X=89600.000 Y=64000.000 Z=14989.844) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 37] + | | | |- Guid:904ABE1C4A39F6244FCE0DACE6F83751 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000923b1f94 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=-12800.000 Z=870.312), Max=(X=64000.000 Y=12800.000 Z=9125.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 38] + | | | |- Guid:92451E4545D9B4D65D594C897520AFFE BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000249b061a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-38400.000 Z=0.000), Max=(X=-12800.000 Y=-12800.000 Z=5260.156) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 39] + | | | |- Guid:932568234ECC23E19F09B4A8CB3E252A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000008074caed Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-89600.000 Z=4621.094), Max=(X=12800.000 Y=-64000.000 Z=11442.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 40] + | | | |- Guid:9818F7E546C6A3993192FA84B048DB6A BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000025e68ee6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-38400.000 Z=1038.281), Max=(X=-38400.000 Y=-12800.000 Z=8925.781) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 41] + | | | |- Guid:9CBBDFD8486812AAE8770CB093DB7460 BaseClass: NativeClass:/Script/Landscape.LandscapeStreamingProxy Name:LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 Label:LandscapeStreamingProxy_3_4_0 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 42] + | | | |- Guid:9D1AAC1C44C967DA67BFE1855888E6B9 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000005ade2593 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=12800.000 Z=3900.781), Max=(X=-64000.000 Y=38400.000 Z=10327.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 43] + | | | |- Guid:A094EFD842C29193F3CF828F922AD58C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000002ff7cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-64000.000 Z=5449.219), Max=(X=-64000.000 Y=-38400.000 Z=8761.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 44] + | | | |- Guid:A0BEE913467B787061A3FCBD13D89F73 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000b1d9170c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-38400.000 Z=0.781), Max=(X=38400.000 Y=-12800.000 Z=6920.312) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 45] + | | | |- Guid:A1B58B714367A2E4145D728993CF16AC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000047fd3b2b Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=-89600.000 Z=7269.531), Max=(X=-64000.000 Y=-64000.000 Z=12157.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 46] + | | | |- Guid:A344A312417AA4DAB3863D85A6EACA25 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000faffa43c Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X1_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=12800.000 Y=-89600.000 Z=4950.781), Max=(X=38400.000 Y=-64000.000 Z=8967.969) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 47] + | | | |- Guid:A653EAAA479703688EFD89BF5993FD8C BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000456f111a Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-12800.000 Z=5091.406), Max=(X=89600.000 Y=12800.000 Z=11586.719) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 48] + | | | |- Guid:AAAC6B5742760A58C2206DB37E44683C BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_UAID_A85E45CFE40401D200_1470382761 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-4398046511104.000 Y=-4398046511104.000 Z=-4398046511104.000), Max=(X=4398046511104.000 Y=4398046511104.000 Z=4398046511104.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 49] + | | | |- Guid:AEFE58524EB02A574182C1AC85D76E6D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000be4f81c5 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=-89600.000 Z=6608.594), Max=(X=-38400.000 Y=-64000.000 Z=12658.594) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 50] + | | | |- Guid:B4462E9349E4C0A56D2E3F9F561B1C9D BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a7e8df26 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y0 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-12800.000 Z=-100.000), Max=(X=12800.000 Y=12800.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 51] + | | | |- Guid:C107B6DF4889256CA03FC4B623CDB5FC BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e95cf541 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-1_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-38400.000 Y=-64000.000 Z=1993.750), Max=(X=-12800.000 Y=-38400.000 Z=8566.406) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 52] + | | | |- Guid:C6104E604E796D22C97031BCDB5FCAF0 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_000000007e3ba091 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X2_Y1 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=38400.000 Y=12800.000 Z=2264.062), Max=(X=64000.000 Y=38400.000 Z=9232.031) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 53] + | | | |- Guid:D3FB7383421AAEFD3DB6F8B1E415A9FE BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:Lighting FolderGuid:B7E9BD5B45A652654791988DEF54CCEB + | | |- [+] [ 54] + | | | |- Guid:D97B3E514D1673FB3F1DAE9393134162 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000e6f72a11 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-3_Y3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-89600.000 Y=64000.000 Z=8263.281), Max=(X=-64000.000 Y=89600.000 Z=13605.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 55] + | | | |- Guid:E94AA2814B807AD72A3C8C8201C8737F BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_0000000027100cbc Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y-2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=-64000.000 Z=106.250), Max=(X=12800.000 Y=-38400.000 Z=8805.469) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 56] + | | | |- Guid:EBF8DE9142610DD283151BA545B7173A BaseClass: NativeClass:/Script/Engine.CameraActor Name:CameraActor_UAID_A8A15913A1432FD101_1315655136 Label:CameraActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-8240.000 Y=11910.000 Z=410.000), Max=(X=-8240.000 Y=11910.000 Z=410.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 ListedInSceneOutliner:1 IsMainWorldOnly:0 + | | |- [+] [ 57] + | | | |- Guid:EFE127DE4AC87B71A77BF185DB0CE52E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000a0644c05 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X3_Y-3 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=64000.000 Y=-89600.000 Z=7522.656), Max=(X=89600.000 Y=-64000.000 Z=13553.906) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 58] + | | | |- Guid:F28AE21E43BC5CB958703B8708F1A64E BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000462530dd Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X0_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-12800.000 Y=38400.000 Z=100.000), Max=(X=12800.000 Y=64000.000 Z=5252.344) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + | | |- [+] [ 59] + | | | |- Guid:F4E81540458864929650D1B8E8566222 BaseClass: NativeClass:/Script/Engine.WorldPartitionHLOD Name:HLOD0_Instancing_00000000195576f6 Label:HLOD0_Instancing/OpenWorld_MainGrid_L0_X-2_Y2 SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-64000.000 Y=38400.000 Z=3219.531), Max=(X=-38400.000 Y=64000.000 Z=9172.656) RuntimeGrid:None EditorOnly:0 RuntimeOnly:1 HLODRelevant:1 ListedInSceneOutliner:1 IsMainWorldOnly:0 FolderPath:HLOD/HLOD0_Instancing FolderGuid:C11A5F59487C0DB2AA58CABA5DEDB377 + |- ContainerInstances: + |- [+] MainContainer: + | |- ID: 00000000000000000000000000000000 + | |- ParentID: 00000000000000000000000000000000 + | |- Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=855.447) + | |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000 + | |- Container: /Game/DevelopedContent/Main_Map +---------------------------------------------------------------------------------------------------------------- +Main_Map - Persistent Level +---------------------------------------------------------------------------------------------------------------- +[+] Content of Main_Map Persistent Level + |- Always loaded Actor Count: 66 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.AbstractNavData-Default + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Brush_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DefaultPhysicsVolume_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.DirectionalLight_UAID_A85E45CFE40401D200_1470382761 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/2S/DTWT9KKNNJ0SXK8Y4BIVV9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.ExponentialHeightFog_UAID_A85E45CFE40401D200_1470382763 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/Y0/HJ9NQYJTCCGE9FW64N4RN6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.GameplayDebuggerPlayerManager_0 + |- Actor Package: /Game/DevelopedContent/Main_Map + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000002ff7cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/JM/SWH607N8OG2K6CV47CISWE + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000000479efcd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/KW/5XEOA8UPJ6BFT3SNDDHNER + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000195576f6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002387b43f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000249b061a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000025e68ee6 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000027100cbc + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002a2da2ce + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/CW/JT7HCD4L5NZNYR3INCH1B2 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000002cd92eb1 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000326281e7 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000456f111a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000462530dd + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/I9/GGBK6RR7H837SH5NOFS76X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000047fd3b2b + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/7K/XPO0IMBVDO2D98A8MRTCQM + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004985b47c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000004fc1faed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/NP/D9M10XD9GDJE5TTJ59GGH8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000058c07e9c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/8P/XYTWQ5SVPRBSNQ9GK81LUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000005ade2593 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061048ba5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000061d8a24a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/RQ/1ZZALD521OFWQAWXV4XRZI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007055a5f9 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/0N/QQZIL2GVXIYPN1SE2D511V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000075fc1435 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/EZ/4Y9HDAFPARTJICMFEA7GUS + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000076832c01 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000077f7731e + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007a1ec134 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/VG/6ZMVL3TUSL0DAJQ5SCSWS0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007e3ba091 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/3M/E9C8AH5J557KVDVJCZPOHV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000007ee1c9e3 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/YR/QV3XM0RPK8YU00DI9I1X23 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008074caed + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/AD/MOCB6B9EZNJFGWI2E602F4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000808a2d8c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/3B/X7RKR955TK8PFVW90IDYNQ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000809b5cf8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/FA/3XL6BNM4N793WDTDKMHOFJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000008429cf49 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/4I/6TKRBNFQ89VC2TVZOW9QXT + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_0000000089b7cce8 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009100159d + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000923b1f94 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/1M/01YMRMJC6RU1KET890EDLA + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_000000009ec32732 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a0644c05 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000a7e8df26 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ada93d64 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/1/9R/GL473GALLFB89EFPIDRXM7 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000b1d9170c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000be4f81c5 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/X5/P9YO4BMGCZ2L2TUFQUKQJ4 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ce61b913 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000cf9074b0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e6f72a11 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e893856a + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e95cf541 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000e9f6f481 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000ed334d9f + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/3/I6/31W0TQX8S2I168M9EMXQ2W + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000eef772e0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/WD/2EGDFKJ0R3SB1WLXTWW5TB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000faffa43c + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/2/E8/7HDEAC1T9O6GM86KO9Q12H + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.HLOD0_Instancing_00000000fdc49d15 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/QX/U4ZI5BVVJ92YFBRZAMGSM9 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/0/0J/68QA3MXP8XYN0FWAW014KB + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyAtmosphere_UAID_A85E45CFE40401D200_1470382762 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/5/2G/CISKJTPNAKV3929MRICJOJ + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.SkyLight_UAID_A85E45CFE40401D200_1470380759 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/O2/OWBFLF9S4RHVLR65RZEM0Q + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC54FB00_1240666663 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/T6/9H1RBIM6VLUJQO8YBZRZF6 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.VolumetricCloud_UAID_A85E45CFE40401D200_1470381760 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/A/90/B0UHI2G5QYU28Y2G7BRJK3 + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldDataLayers + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/7/CA/6QPJHC4FPQUGMBH6Z1KKFH + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldPartitionMiniMap_UAID_3497F631D5890DD300_1296925927 + |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/4/H3/YALS9KSUX359BOTXUQ4X8V + |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.WorldSettings + |- Actor Package: /Game/DevelopedContent/Main_Map + +---------------------------------------------------------------------------------------------------------------- +Main_Map - Runtime Spatial Hash - Streaming Grid - MainGrid +---------------------------------------------------------------------------------------------------------------- + Origin: X=0.000 Y=0.000 Z=0.000 + Cell Size: 25600 + World Bounds: IsValid=true, Min=(X=-25200.000 Y=0.000 Z=-100.000), Max=(X=0.000 Y=25200.000 Z=855.447) + Loading Range: 76800.00 +Block Slow Loading: No + ClientOnlyVisible: No + Origin: X=0.000 Y=0.000 Z=0.000 + +[+] Grid Levels: 2 + |- Level 0: Cell Count 1 | Cell Size 25600 | Actor Count 3 (100.0%) + |- Level 1: Cell Count 0 | Cell Size 51200 | Actor Count 0 (0.0%) + +[+] Content of Grid Level 0 + |- [+] Content of Cell Main_Map_MainGrid_L0_X0_Y0 (6GB5WJKWXFSCZ9F6YEKT9I0AV) + | |- Actor Count: 3 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/6/O9/7AK99FQ2939KDHDRMDS01Q + | |- Actor Instance Guid: 83A3FA934174F7B15151418839944C53 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH + | |- Actor Instance Guid: 9CBBDFD8486812AAE8770CB093DB7460 + | |- Actor Path: /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.CameraActor_UAID_A8A15913A1432FD101_1315655136 + | |- Actor Package: /Game/__ExternalActors__/DevelopedContent/Main_Map/D/CW/KHSPYKT444U02I22S1FJ55 + | |- Actor Instance Guid: EBF8DE9142610DD283151BA545B7173A +[+] Content of Grid Level 1 + diff --git a/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json b/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json index d7f7da5..6943bd4 100644 --- a/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json +++ b/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json @@ -27,6 +27,15 @@ "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Textures.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Top.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Arrow.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2.uasset", + "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWoodenPlanks.uasset", "G:/cg_characreator/CharaCreator/Content/StarterContent/Particles/P_Ambient_Dust.uasset", "G:/cg_characreator/CharaCreator/Content/DevelopedContent/Character.uasset", "G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset", @@ -38,13 +47,6 @@ "G:/cg_characreator/CharaCreator/Content/DevelopedContent/Models/Material.uasset", "G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Character.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Hair.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Colors.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Shoes.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Bottom.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Modifications.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Textures.uasset", - "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Images/Button_Texture_Top.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/TPG0063AB.uasset", "E:/Unreal Projects/cg_characreatorTea/cg_characreator/CharaCreator/Content/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.uasset",