Log file open, 01/21/24 22:57:09
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=6552)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: CharaCreator
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.3007] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600X 6-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" G:/cg_characreator/CharaCreator/CharaCreator.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=6b52e887fc6d4d73958a1d9180d5405a -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Timo654 -epicuserid=363b85b7363b405e85cd6b5ebe171286 -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : loginid="a035890c40c1ca421466f29de952410a"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.255648
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-1A9BE6A64F20B37D9B713488115D1105
         Session CrashGUID >====================================================
LogConfig: Display: Loading Mac ini files took 0.02 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
LogAssetRegistry: Display: Asset registry cache read as 16.9 MiB from G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 8.4.0
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1t
LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 11 (22H2) [10.0.22621.3007] (), CPU: AMD Ryzen 5 5600X 6-Core Processor             , GPU: NVIDIA GeForce RTX 3070
LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=6b52e887fc6d4d73958a1d9180d5405a -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Timo654 -epicuserid=363b85b7363b405e85cd6b5ebe171286 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VSync:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.01.21-20.57.10:168][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.01.21-20.57.10:168][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.01.21-20.57.10:168][  0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.01.21-20.57.10:168][  0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.01.21-20.57.10:168][  0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Substrate:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.01.21-20.57.10:169][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.01.21-20.57.10:169][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.01.21-20.57.10:169][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.01.21-20.57.10:169][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.01.21-20.57.10:171][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.01.21-20.57.10:171][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.01.21-20.57.10:171][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.01.21-20.57.10:174][  0]LogRHI: Using Default RHI: D3D12
[2024.01.21-20.57.10:174][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.01.21-20.57.10:174][  0]LogRHI: Loading RHI module D3D12RHI
[2024.01.21-20.57.10:182][  0]LogD3D12RHI: Aftermath initialized
[2024.01.21-20.57.10:182][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.01.21-20.57.10:182][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.01.21-20.57.10:319][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: 24881569, Revision: 00a1
[2024.01.21-20.57.10:319][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.01.21-20.57.10:319][  0]LogD3D12RHI:   Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 2 output[s]
[2024.01.21-20.57.10:319][  0]LogD3D12RHI:   Driver Version: 546.33 (internal:31.0.15.4633, unified:546.33)
[2024.01.21-20.57.10:319][  0]LogD3D12RHI:      Driver Date: 12-6-2023
[2024.01.21-20.57.10:323][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.01.21-20.57.10:323][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.01.21-20.57.10:323][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 0 output[s]
[2024.01.21-20.57.10:323][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.01.21-20.57.10:323][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.01.21-20.57.10:323][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.01.21-20.57.10:323][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.01.21-20.57.10:323][  0]LogHAL: Display: Platform has ~ 32 GB [34280255488 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.01.21-20.57.10:323][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.01.21-20.57.10:323][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.01.21-20.57.10:323][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.01.21-20.57.10:323][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.01.21-20.57.10:323][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.01.21-20.57.10:323][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.01.21-20.57.10:323][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.01.21-20.57.10:323][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini]
[2024.01.21-20.57.10:323][  0]LogInit: Computer: DESKTOP-MLMTF75
[2024.01.21-20.57.10:323][  0]LogInit: User: Timo
[2024.01.21-20.57.10:323][  0]LogInit: CPU Page size=4096, Cores=6
[2024.01.21-20.57.10:323][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.01.21-20.57.10:323][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2024.01.21-20.57.10:323][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.01.21-20.57.10:323][  0]LogMemory: Process Physical Memory: 493.94 MB used, 507.73 MB peak
[2024.01.21-20.57.10:323][  0]LogMemory: Process Virtual Memory: 479.73 MB used, 479.73 MB peak
[2024.01.21-20.57.10:323][  0]LogMemory: Physical Memory: 15476.95 MB used,  17215.25 MB free, 32692.20 MB total
[2024.01.21-20.57.10:323][  0]LogMemory: Virtual Memory: 21994.86 MB used,  21961.34 MB free, 43956.20 MB total
[2024.01.21-20.57.10:323][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.01.21-20.57.10:328][  0]LogWindows: WindowsPlatformFeatures enabled
[2024.01.21-20.57.10:338][  0]LogInit: Physics initialised using underlying interface: Chaos
[2024.01.21-20.57.10:338][  0]LogInit: Using OS detected language (en-GB).
[2024.01.21-20.57.10:338][  0]LogInit: Using OS detected locale (et-EE).
[2024.01.21-20.57.10:341][  0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
[2024.01.21-20.57.10:341][  0]LogInit: Setting process to per monitor DPI aware
[2024.01.21-20.57.10:537][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.01.21-20.57.10:537][  0]LogWindowsTextInputMethodSystem:   - English (United Kingdom) - (Keyboard).
[2024.01.21-20.57.10:537][  0]LogWindowsTextInputMethodSystem:   - English (United Kingdom) - (Keyboard).
[2024.01.21-20.57.10:537][  0]LogWindowsTextInputMethodSystem:   - Estonian (Estonia) - (Keyboard).
[2024.01.21-20.57.10:537][  0]LogWindowsTextInputMethodSystem:   - Estonian (Estonia) - Touch Input Correction (TSF IME).
[2024.01.21-20.57.10:537][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
[2024.01.21-20.57.10:551][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.01.21-20.57.10:551][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2024.01.21-20.57.10:688][  0]LogRHI: Using Default RHI: D3D12
[2024.01.21-20.57.10:688][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.01.21-20.57.10:688][  0]LogRHI: Loading RHI module D3D12RHI
[2024.01.21-20.57.10:688][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.01.21-20.57.10:688][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.01.21-20.57.10:688][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.01.21-20.57.10:689][  0]LogWindows: Attached monitors:
[2024.01.21-20.57.10:689][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
[2024.01.21-20.57.10:689][  0]LogWindows:     resolution: 1920x1080, work area: (-1920, 0) -> (0, 1040), device: '\\.\DISPLAY2'
[2024.01.21-20.57.10:689][  0]LogWindows: Found 2 attached monitors.
[2024.01.21-20.57.10:689][  0]LogWindows: Gathering driver information using Windows Setup API
[2024.01.21-20.57.10:689][  0]LogRHI: RHI Adapter Info:
[2024.01.21-20.57.10:689][  0]LogRHI:             Name: NVIDIA GeForce RTX 3070
[2024.01.21-20.57.10:689][  0]LogRHI:   Driver Version: 546.33 (internal:31.0.15.4633, unified:546.33)
[2024.01.21-20.57.10:689][  0]LogRHI:      Driver Date: 12-6-2023
[2024.01.21-20.57.10:689][  0]LogD3D12RHI:     GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id")
[2024.01.21-20.57.10:689][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.01.21-20.57.10:695][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.01.21-20.57.10:695][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.01.21-20.57.10:695][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.01.21-20.57.10:695][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: Bindless resources are supported
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.01.21-20.57.10:785][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.01.21-20.57.10:855][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.01.21-20.57.10:856][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.01.21-20.57.10:856][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.01.21-20.57.10:871][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.01.21-20.57.10:871][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.01.21-20.57.10:871][  0]LogRHI: Texture pool is 4576 MB (70% of 6537 MB)
[2024.01.21-20.57.10:871][  0]LogD3D12RHI: Async texture creation enabled
[2024.01.21-20.57.10:871][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.01.21-20.57.10:898][  0]LogVRS: Current RHI supports Variable Rate Shading
[2024.01.21-20.57.10:913][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject"  -platform=all'
[2024.01.21-20.57.10:913][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject"  -platform=all" ]
[2024.01.21-20.57.10:963][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.01.21-20.57.10:963][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.01.21-20.57.10:963][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.01.21-20.57.10:963][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.01.21-20.57.10:963][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.01.21-20.57.10:963][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.01.21-20.57.10:963][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.01.21-20.57.10:964][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.01.21-20.57.10:965][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.01.21-20.57.10:965][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.01.21-20.57.10:966][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.01.21-20.57.10:966][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.01.21-20.57.10:967][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.01.21-20.57.10:985][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.01.21-20.57.10:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.01.21-20.57.10:990][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.01.21-20.57.10:994][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.01.21-20.57.10:994][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.01.21-20.57.10:994][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.01.21-20.57.10:994][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.01.21-20.57.10:997][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.01.21-20.57.10:997][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.01.21-20.57.10:997][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.01.21-20.57.11:001][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.01.21-20.57.11:001][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.01.21-20.57.11:001][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.01.21-20.57.11:001][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.01.21-20.57.11:005][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.01.21-20.57.11:005][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.01.21-20.57.11:011][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.01.21-20.57.11:011][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.01.21-20.57.11:011][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.01.21-20.57.11:011][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.01.21-20.57.11:011][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.01.21-20.57.11:020][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.01.21-20.57.11:075][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_SM6
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_SIM
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   PCD3D_SM6
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   PCD3D_SM5
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   PCD3D_ES31
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   VVM_1_0
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2024.01.21-20.57.11:079][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
[2024.01.21-20.57.11:079][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.01.21-20.57.11:081][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.01.21-20.57.11:081][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.01.21-20.57.11:081][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.01.21-20.57.11:081][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.21-20.57.11:081][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.01.21-20.57.11:121][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.01.21-20.57.11:121][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.21-20.57.11:121][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.01.21-20.57.11:129][  0]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.01.21-20.57.11:129][  0]LogDerivedDataCache: Display: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1267.81MBs, RandomWriteSpeed=172.84MBs. Assigned SpeedClass 'Local'
[2024.01.21-20.57.11:130][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.01.21-20.57.11:130][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.01.21-20.57.11:130][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.01.21-20.57.11:130][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.01.21-20.57.11:130][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.01.21-20.57.11:131][  0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (G:/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/21896/).
[2024.01.21-20.57.11:131][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Timo/AppData/Local/Temp/UnrealShaderWorkingDir/96BE7F714FE11811B390DBBACC4B7240/'.
[2024.01.21-20.57.11:131][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.01.21-20.57.11:131][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.01.21-20.57.12:145][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.01.21-20.57.12:326][  0]LogShaderCompilers: Display: Compiling shader autogen file: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.01.21-20.57.12:327][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.01.21-20.57.12:749][  0]LogSlate: Using FreeType 2.10.0
[2024.01.21-20.57.12:750][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.01.21-20.57.12:770][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin.
[2024.01.21-20.57.12:770][  0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up
[2024.01.21-20.57.12:776][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.01.21-20.57.13:038][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.01.21-20.57.13:038][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.01.21-20.57.13:038][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.01.21-20.57.13:039][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.01.21-20.57.13:039][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: Available device profiles:
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E496600][00000AD84EFDA000 66] GlobalDefaults, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E494E00][00000AD84EFD7800 66] Windows, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E495E00][00000AD84D4C2800 66] WindowsEditor, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E496800][00000AD831037800 66] WindowsServer, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E496E00][00000AD8507E0000 66] WindowsClient, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E496C00][00000AD845AAA000 66] IOS, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497000][00000AD85E7D0000 66] iPadAir2, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497200][00000AD85E7D2800 66] IPadPro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497400][00000AD85E7D5000 66] iPadAir3, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497600][00000AD85E7D7800 66] iPadAir4, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497800][00000AD85E7DA000 66] iPadAir5, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497A00][00000AD85E7DC800 66] iPadMini4, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497C00][00000AD85E7E0000 66] iPadMini5, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E497E00][00000AD85E7E2800 66] iPadMini6, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498000][00000AD85E7E5000 66] iPhone6S, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498200][00000AD85E7E7800 66] iPhone7, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498400][00000AD85E7EA000 66] iPodTouch7, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498600][00000AD85E7EC800 66] iPhone6SPlus, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498800][00000AD85E7F0000 66] iPhone7Plus, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498A00][00000AD85E7F2800 66] iPhoneSE, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498C00][00000AD85E7F5000 66] iPhone8, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E498E00][00000AD85E7F7800 66] iPhone8Plus, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499000][00000AD85E7FA000 66] iPhoneX, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499200][00000AD85E7FC800 66] iPhoneXS, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499400][00000AD85E730000 66] iPhoneXSMax, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499600][00000AD85E732800 66] iPhoneXR, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499800][00000AD85E735000 66] iPhone11, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499A00][00000AD85E737800 66] iPhone11Pro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499C00][00000AD85E73A000 66] iPhone11ProMax, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E499E00][00000AD85E73C800 66] iPhoneSE2, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49A000][00000AD85E740000 66] iPhone12Mini, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49A200][00000AD85E742800 66] iPhone12, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49A400][00000AD85E745000 66] iPhone12Pro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49A600][00000AD85E747800 66] iPhone12ProMax, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49A800][00000AD85E74A000 66] iPhone13Mini, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49AA00][00000AD85E74C800 66] iPhone13, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49AC00][00000AD85E750000 66] iPhone13Pro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49AE00][00000AD85E752800 66] iPhone13ProMax, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49B000][00000AD85E755000 66] iPhoneSE3, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49B200][00000AD85E757800 66] iPhone14, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49B400][00000AD85E75A000 66] iPhone14Plus, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49B600][00000AD85E75C800 66] iPhone14Pro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49B800][00000AD85E760000 66] iPhone14ProMax, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49BA00][00000AD85E762800 66] iPhone15, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49BC00][00000AD85E765000 66] iPhone15Plus, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49BE00][00000AD85E767800 66] iPhone15Pro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49C000][00000AD85E76A000 66] iPhone15ProMax, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49C200][00000AD85E76C800 66] iPadPro105, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49C400][00000AD85E770000 66] iPadPro129, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49C600][00000AD85E772800 66] iPadPro97, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49C800][00000AD85E775000 66] iPadPro2_129, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49CA00][00000AD85E777800 66] iPad5, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49CC00][00000AD85E77A000 66] iPad6, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49CE00][00000AD85E77C800 66] iPad7, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49D000][00000AD85E720000 66] iPad8, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49D200][00000AD85E722800 66] iPad9, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49D400][00000AD85E725000 66] iPad10, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49D600][00000AD85E727800 66] iPadPro11, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49D800][00000AD85E72A000 66] iPadPro2_11, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49DA00][00000AD85E72C800 66] iPadPro3_11, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49DC00][00000AD85E780000 66] iPadPro4_11, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49DE00][00000AD85E782800 66] iPadPro3_129, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49E000][00000AD85E785000 66] iPadPro4_129, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49E200][00000AD85E787800 66] iPadPro5_129, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49E400][00000AD85E78A000 66] iPadPro6_129, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49E600][00000AD85E78C800 66] AppleTV, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49E800][00000AD860710000 66] AppleTV4K, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49EA00][00000AD860712800 66] AppleTV2_4K, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49EC00][00000AD860715000 66] TVOS, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49EE00][00000AD860717800 66] Mac, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49F000][00000AD86071A000 66] MacEditor, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49F200][00000AD86071C800 66] MacClient, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49F400][00000AD860720000 66] MacServer, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49F600][00000AD860722800 66] Linux, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49F800][00000AD860725000 66] LinuxEditor, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49FA00][00000AD860727800 66] LinuxArm64Editor, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49FC00][00000AD86072A000 66] LinuxArm64, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85E49FE00][00000AD86072C800 66] LinuxClient, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD85CF4FC00][00000AD860730000 66] LinuxArm64Client, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD8459B5400][00000AD860732800 66] LinuxServer, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740000][00000AD860735000 66] LinuxArm64Server, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740200][00000AD860737800 66] Android, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740400][00000AD86073A000 66] Android_Preview_OpenGL, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740600][00000AD86073C800 66] Android_Preview_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740800][00000AD860750000 66] Android_Low, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740A00][00000AD860752800 66] Android_Mid, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740C00][00000AD860755000 66] Android_High, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860740E00][00000AD860757800 66] Android_Default, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741000][00000AD86075A000 66] Android_Adreno4xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741200][00000AD86075C800 66] Android_Adreno5xx_Low, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741400][00000AD860760000 66] Android_Adreno5xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741600][00000AD860762800 66] Android_Adreno6xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741800][00000AD860765000 66] Android_Adreno6xx_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741A00][00000AD860767800 66] Android_Adreno7xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741C00][00000AD86076A000 66] Android_Adreno7xx_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860741E00][00000AD86076C800 66] Android_Mali_T6xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742000][00000AD860770000 66] Android_Mali_T7xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742200][00000AD860772800 66] Android_Mali_T8xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742400][00000AD860775000 66] Android_Mali_G71, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742600][00000AD860777800 66] Android_Mali_G72, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742800][00000AD86077A000 66] Android_Mali_G72_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742A00][00000AD86077C800 66] Android_Mali_G76, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742C00][00000AD860780000 66] Android_Mali_G76_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860742E00][00000AD860782800 66] Android_Mali_G77, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743000][00000AD860785000 66] Android_Mali_G77_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743200][00000AD860787800 66] Android_Mali_G78, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743400][00000AD86078A000 66] Android_Mali_G78_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743600][00000AD86078C800 66] Android_Mali_G710, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743800][00000AD860790000 66] Android_Mali_G710_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743C00][00000AD860792800 66] Android_Mali_G7xx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860743E00][00000AD860795000 66] Android_Mali_G7xx_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744000][00000AD860797800 66] Android_Xclipse_920, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744200][00000AD86079A000 66] Android_Xclipse_920_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744600][00000AD86079C800 66] Android_Vulkan_SM5, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744800][00000AD85D330000 66] Android_PowerVR_G6xxx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744A00][00000AD85D332800 66] Android_PowerVR_GT7xxx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744C00][00000AD85D335000 66] Android_PowerVR_GE8xxx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860744E00][00000AD85D337800 66] Android_PowerVR_GM9xxx, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745000][00000AD85D33A000 66] Android_PowerVR_GM9xxx_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745200][00000AD85D33C800 66] Android_TegraK1, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745400][00000AD85D340000 66] Android_Unknown_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745600][00000AD85D342800 66] Oculus_Quest, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745800][00000AD85D345000 66] Oculus_Quest2, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745A00][00000AD85D347800 66] Meta_Quest_Pro, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745C00][00000AD85D34A000 66] Meta_Quest_3, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860745E00][00000AD85D34C800 66] HoloLens, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: 	[00000AD860746000][00000AD85D350000 66] MagicLeap_Vulkan, 
[2024.01.21-20.57.13:193][  0]LogDeviceProfileManager: Active device profile: [00000AD85E495E00][00000AD84D4C2800 66] WindowsEditor
[2024.01.21-20.57.13:193][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.01.21-20.57.13:193][  0]LogShaderCompilers: Display: Compiling shader autogen file: G:/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.01.21-20.57.13:193][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.01.21-20.57.13:194][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2024.01.21-20.57.13:194][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.21-20.57.13:194][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.21-20.57.13:194][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.21-20.57.13:194][  0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.01.21-20.57.13:194][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.01.21-20.57.13:198][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject"  -Device=Win64@DESKTOP-MLMTF75'
[2024.01.21-20.57.13:198][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="G:/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="G:/cg_characreator/CharaCreator/CharaCreator.uproject"  -Device=Win64@DESKTOP-MLMTF75" -nocompile -nocompileuat ]
[2024.01.21-20.57.13:310][  0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>[encoded data, 61932 characters]<true>0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS<true>[encoded data, 8432 characters]<false>0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::[encoded data, 6115 characters];
[2024.01.21-20.57.13:385][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.01.21-20.57.13:385][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.01.21-20.57.13:385][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.01.21-20.57.13:385][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.01.21-20.57.13:385][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.01.21-20.57.13:815][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.01.21-20.57.13:815][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.01.21-20.57.13:825][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
[2024.01.21-20.57.13:825][  0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool.
[2024.01.21-20.57.13:825][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.01.21-20.57.13:831][  0]LogLiveCoding: Display: Starting LiveCoding
[2024.01.21-20.57.13:831][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.01.21-20.57.13:832][  0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x723a345f", spawning console
[2024.01.21-20.57.13:840][  0]LogLiveCoding: Display: Waiting for server
[2024.01.21-20.57.13:870][  0]LogSlate: Border
[2024.01.21-20.57.13:870][  0]LogSlate: BreadcrumbButton
[2024.01.21-20.57.13:870][  0]LogSlate: Brushes.Title
[2024.01.21-20.57.13:870][  0]LogSlate: Default
[2024.01.21-20.57.13:870][  0]LogSlate: Icons.Save
[2024.01.21-20.57.13:870][  0]LogSlate: Icons.Toolbar.Settings
[2024.01.21-20.57.13:870][  0]LogSlate: ListView
[2024.01.21-20.57.13:870][  0]LogSlate: SoftwareCursor_CardinalCross
[2024.01.21-20.57.13:870][  0]LogSlate: SoftwareCursor_Grab
[2024.01.21-20.57.13:870][  0]LogSlate: TableView.DarkRow
[2024.01.21-20.57.13:870][  0]LogSlate: TableView.Row
[2024.01.21-20.57.13:870][  0]LogSlate: TreeView
[2024.01.21-20.57.14:009][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.01.21-20.57.14:011][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
[2024.01.21-20.57.14:033][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.01.21-20.57.14:033][  0]LogInit: XR: MultiViewport is Disabled
[2024.01.21-20.57.14:033][  0]LogInit: XR: Mobile Multiview is Disabled
[2024.01.21-20.57.14:297][  0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.01.21-20.57.14:320][  0]LogPython: Using Python 3.9.7
[2024.01.21-20.57.14:538][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.01.21-20.57.15:280][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: AE0ECD534A97B2BB8B9CAF8111D6C43E | Instance: 9072FEC44C7C38312DEAA090400158BD (DESKTOP-MLMTF75-21896).
[2024.01.21-20.57.15:395][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.01.21-20.57.15:399][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.01.21-20.57.15:401][  0]LogUdpMessaging: Display: Added local interface '192.168.1.148' to multicast group '230.0.0.1:6666'
[2024.01.21-20.57.15:401][  0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
[2024.01.21-20.57.15:542][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.01.21-20.57.15:559][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.01.21-20.57.15:843][  0]LogOpenImageDenoise: OIDN starting up
[2024.01.21-20.57.16:144][  0]SourceControl: Revision control is disabled
[2024.01.21-20.57.16:147][  0]LogUProjectInfo: Found projects:
[2024.01.21-20.57.16:304][  0]SourceControl: Revision control is disabled
[2024.01.21-20.57.16:330][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.01.21-20.57.16:346][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.21-20.57.16:347][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.21-20.57.16:409][  0]LogCollectionManager: Loaded 0 collections in 0.002726 seconds
[2024.01.21-20.57.16:410][  0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s
[2024.01.21-20.57.16:412][  0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Developers/Timo/Collections/' took 0.00s
[2024.01.21-20.57.16:413][  0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Collections/' took 0.00s
[2024.01.21-20.57.16:733][  0]LogEngine: Initializing Engine...
[2024.01.21-20.57.16:738][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2024.01.21-20.57.16:884][  0]LogInit: Initializing FReadOnlyCVARCache
[2024.01.21-20.57.16:890][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.16:890][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.21-20.57.16:896][  0]LogAIModule: Creating AISystem for world Untitled
[2024.01.21-20.57.16:896][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.01.21-20.57.16:896][  0]LogInit: Texture streaming: Enabled
[2024.01.21-20.57.16:911][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.01.21-20.57.16:922][  0]LogAudio: Display: Initializing Audio Device Manager...
[2024.01.21-20.57.16:935][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.01.21-20.57.16:936][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.01.21-20.57.16:936][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.01.21-20.57.16:937][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.01.21-20.57.16:937][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.01.21-20.57.16:937][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.01.21-20.57.16:937][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.01.21-20.57.16:937][  0]LogAudio: Display: Audio Device Manager Initialized
[2024.01.21-20.57.16:937][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2024.01.21-20.57.16:937][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2024.01.21-20.57.16:937][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.21-20.57.16:937][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.21-20.57.16:937][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.21-20.57.16:937][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.21-20.57.16:942][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.21-20.57.16:978][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.21-20.57.16:980][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.21-20.57.16:982][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.21-20.57.16:982][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.21-20.57.16:984][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.01.21-20.57.16:984][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.01.21-20.57.16:985][  0]LogInit: FAudioDevice initialized with ID 1.
[2024.01.21-20.57.16:985][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.01.21-20.57.16:985][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.01.21-20.57.16:985][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.01.21-20.57.16:985][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.01.21-20.57.16:997][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.01.21-20.57.17:001][  0]LogInit: Undo buffer set to 32 MB
[2024.01.21-20.57.17:001][  0]LogInit: Transaction tracking system initialized
[2024.01.21-20.57.17:023][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded G:/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json
[2024.01.21-20.57.17:023][  0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.01.21-20.57.17:032][  0]BlueprintLog: New page: Editor Load
[2024.01.21-20.57.17:032][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.009491 seconds (Found 134 uncontrolled assets)
[2024.01.21-20.57.17:118][  0]LocalizationService: Localization service is disabled
[2024.01.21-20.57.17:139][  0]TimingProfiler: Initialize
[2024.01.21-20.57.17:139][  0]TimingProfiler: OnSessionChanged
[2024.01.21-20.57.17:139][  0]LoadingProfiler: Initialize
[2024.01.21-20.57.17:139][  0]LoadingProfiler: OnSessionChanged
[2024.01.21-20.57.17:139][  0]NetworkingProfiler: Initialize
[2024.01.21-20.57.17:139][  0]NetworkingProfiler: OnSessionChanged
[2024.01.21-20.57.17:139][  0]MemoryProfiler: Initialize
[2024.01.21-20.57.17:139][  0]MemoryProfiler: OnSessionChanged
[2024.01.21-20.57.17:348][  0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.01s
[2024.01.21-20.57.17:501][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.01.21-20.57.17:554][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.01.21-20.57.17:556][  0]SourceControl: Revision control is disabled
[2024.01.21-20.57.17:556][  0]LogUnrealEdMisc: Loading editor; pre map load, took 8.113
[2024.01.21-20.57.17:556][  0]Cmd: MAP LOAD FILE="G:/cg_characreator/CharaCreator/Content/DevelopedContent/Main_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.01.21-20.57.17:557][  0]LightingResults: New page: Lighting Build
[2024.01.21-20.57.17:559][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.01.21-20.57.17:559][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2024.01.21-20.57.17:559][  0]MapCheck: New page: Map Check
[2024.01.21-20.57.17:559][  0]LightingResults: New page: Lighting Build
[2024.01.21-20.57.17:563][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.01.21-20.57.17:566][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
[2024.01.21-20.57.17:585][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.01.21-20.57.17:686][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.01.21-20.57.17:743][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'.
[2024.01.21-20.57.17:743][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.17:743][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.21-20.57.17:743][  0]LogAIModule: Creating AISystem for world Main_Map
[2024.01.21-20.57.17:743][  0]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.01.21-20.57.17:743][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.21-20.57.17:743][  0]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.21-20.57.17:778][  0]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.21-20.57.17:778][  0]LogWorldPartition: Display: WorldPartition initialize took 34 ms
[2024.01.21-20.57.17:790][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.01.21-20.57.17:794][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
[2024.01.21-20.57.17:795][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.01.21-20.57.17:795][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,442ms to complete.
[2024.01.21-20.57.17:801][  0]LogUnrealEdMisc: Total Editor Startup Time, took 8.359
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: ================================================
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.01.21-20.57.17:801][  0]LogShaderCompilers: Display: ================================================
[2024.01.21-20.57.17:904][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.21-20.57.17:915][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.21-20.57.17:925][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.21-20.57.17:936][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.21-20.57.17:945][  0]LogSlate: Took 0.000153 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.01.21-20.57.18:103][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:104][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.01.21-20.57.18:104][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:104][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.01.21-20.57.18:105][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:105][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.01.21-20.57.18:105][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:106][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.01.21-20.57.18:106][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:106][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.01.21-20.57.18:107][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:107][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.01.21-20.57.18:107][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:108][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.01.21-20.57.18:108][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:108][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.01.21-20.57.18:108][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:109][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.01.21-20.57.18:109][  0]LogPakFile: Initializing PakPlatformFile
[2024.01.21-20.57.18:109][  0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.01.21-20.57.18:175][  0]LogAssetRegistry: Display: Asset registry cache written as 16.9 MiB to G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin
[2024.01.21-20.57.18:233][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-MLMTF75: (Name=DESKTOP-MLMTF75, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid")
[2024.01.21-20.57.18:248][  0]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.01.21-20.57.18:306][  0]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.01.21-20.57.18:325][  0]LogViewport: Scene viewport resized to 1239x584, mode Windowed.
[2024.01.21-20.57.18:677][  0]LogStall: Startup...
[2024.01.21-20.57.18:679][  0]LogStall: Startup complete.
[2024.01.21-20.57.18:684][  0]LogLoad: (Engine Initialization) Total time: 9.24 seconds
[2024.01.21-20.57.18:684][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.01.21-20.57.18:742][  0]LogAssetRegistry: AssetRegistryGather time 0.3757s: AssetDataDiscovery 0.0444s, AssetDataGather 0.2926s, StoreResults 0.0386s.
[2024.01.21-20.57.18:758][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.01.21-20.57.18:763][  0]LogContentStreaming: Texture pool size now 1000 MB
[2024.01.21-20.57.18:858][  0]LogSlate: Took 0.000076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.01.21-20.57.18:893][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>

[2024.01.21-20.57.18:895][  1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.025764 secs
[2024.01.21-20.57.18:903][  1]LogFileCache: Retrieving MD5 hashes for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.20s
[2024.01.21-20.57.18:918][  1]LogD3D12RHI: Cannot end block when stack is empty
[2024.01.21-20.57.25:055][ 60]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.01.21-20.57.25:060][ 60]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.01.21-20.57.25:060][ 60]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.21-20.57.25:139][ 60]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 79 ms
[2024.01.21-20.57.25:140][ 60]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.01.21-20.57.25:140][ 60]PIE: New page: PIE session: Main_Map (22. jaan 2024 00:57:25)
[2024.01.21-20.57.25:140][ 60]LogPlayLevel: Display: Creating online subsystem for client :Context_1
[2024.01.21-20.57.25:142][ 60]LogOnline: OSS: Created online subsystem instance for: :Context_1
[2024.01.21-20.57.25:161][ 61]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2024.01.21-20.57.25:169][ 61]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007658s)
[2024.01.21-20.57.25:169][ 61]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.007698s)
[2024.01.21-20.57.25:172][ 61]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
[2024.01.21-20.57.25:173][ 61]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.25:173][ 61]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.21-20.57.25:173][ 61]LogAIModule: Creating AISystem for world Main_Map
[2024.01.21-20.57.25:174][ 61]LogWorldPartition: ULevel::OnLevelLoaded(Main_Map)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.01.21-20.57.25:174][ 61]LogWorldPartition: Display: WorldPartition initialize started...
[2024.01.21-20.57.25:174][ 61]LogWorldPartition: UWorldPartition::Initialize : World = Main_Map, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.01.21-20.57.25:174][ 61]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.01.21-20.57.25:176][ 61]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2024.01.21-20.57.25:176][ 61]LogWorldPartition: Display: WorldPartition initialize took 2 ms (total: 36 ms)
[2024.01.21-20.57.25:176][ 61]LogPlayLevel: PIE: World Init took: (0.003295s)
[2024.01.21-20.57.25:176][ 61]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: 	Sample Rate:						  48000
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: 	Number of buffers to queue:			  1
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2024.01.21-20.57.25:176][ 61]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2024.01.21-20.57.25:176][ 61]LogAudio: Display: AudioDevice MaxSources: 32
[2024.01.21-20.57.25:176][ 61]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.01.21-20.57.25:176][ 61]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.01.21-20.57.25:176][ 61]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.01.21-20.57.25:178][ 61]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.01.21-20.57.25:207][ 61]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2024.01.21-20.57.25:208][ 61]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.01.21-20.57.25:208][ 61]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.01.21-20.57.25:208][ 61]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.01.21-20.57.25:208][ 61]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.01.21-20.57.25:208][ 61]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.01.21-20.57.25:210][ 61]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.01.21-20.57.25:210][ 61]LogInit: FAudioDevice initialized with ID 2.
[2024.01.21-20.57.25:210][ 61]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.01.21-20.57.25:210][ 61]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'.
[2024.01.21-20.57.25:210][ 61]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.01.21-20.57.25:219][ 61]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.21-20.57.25:220][ 61]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.21-22.57.25
[2024.01.21-20.57.25:220][ 61]LogWorld: Bringing up level for play took: 0.001335
[2024.01.21-20.57.25:224][ 61]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(1), CellsToLoad(0), CellsToUnload(0)
[2024.01.21-20.57.25:224][ 61]LogWorldPartition: UWorldPartitionStreamingPolicy: Sources[0] = X=-8060.000 Y=11760.000 Z=92.000,P=0.000000 Y=180.000000 R=-0.000000
[2024.01.21-20.57.25:224][ 61]LogStreaming: Display: FlushAsyncLoading(): 3 QueuedPackages, 0 AsyncPackages
[2024.01.21-20.57.25:236][ 61]PIE: Server logged in
[2024.01.21-20.57.25:237][ 61]PIE: Play in editor total start time 0,177 seconds.
[2024.01.21-20.57.35:682][972]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.37:125][ 70]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.37:177][ 71]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.41:835][601]LogOutputDevice: Warning: 

Script Stack (0 frames) :

[2024.01.21-20.57.42:523][601]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.688 s
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: === Handled ensure: ===
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: 
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: Ensure condition failed: !UpdateParams.WorldBounds.BoxExtent.ContainsNaN() && !UpdateParams.WorldBounds.Origin.ContainsNaN() && !FMath::IsNaN(UpdateParams.WorldBounds.SphereRadius) && FMath::IsFinite(UpdateParams.WorldBounds.SphereRadius)  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Renderer\Private\RendererScene.cpp] [Line: 2184] 
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: NaNs found on Bounds for Primitive Torso: Owner: CharaModel_C_UAID_B42E99604EF167D101_2108228992, Resource: cube, Level: /Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV, Origin: X=15247424500464762874794774866162506900019067604894517077386394031686631786508266365791214368062501998342292320676943502876489424418731815360004526256938811392.000 Y=908817158580605421043352450720019747710785851675440191390514991776941904062105801931673707332524822787237719011648702800572246220925285443035862138880.000 Z=-2726451746590483882828207756781574093262382529356914842610380337438654239798721835755638984539692663074662882993075139895448047361132864718119939080192.000, BoxExtent: X=14985038161945907522703605292639752244895331129691209815532945879987781853974783691679294918851616261678287532890453251475075685136939848352781497287015661568.000 Y=29970067526092873277744275088231929617174569453683928003417976132302966524913019828366906306772822602906310911508908580935651507779115115545742219575906271232.000 Z=4465887953514560641822672
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: 27950273457395382248899557220101489387474661027600360336441575063136150803802315113179941313585003951562087586589733979947008.000, SphereRadius: inf
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: Stack: 
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff8fff89edb UnrealEditor-Renderer.dll!FScene::UpdatePrimitiveTransform() [D:\build\++UE5\Sync\Engine\Source\Runtime\Renderer\Private\RendererScene.cpp:2175]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff911e2ae32 UnrealEditor-Engine.dll!UPrimitiveComponent::SendRenderTransform_Concurrent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:633]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff911d26cb7 UnrealEditor-Engine.dll!UActorComponent::DoDeferredRenderUpdates_Concurrent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1821]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff912592e32 UnrealEditor-Engine.dll!`UWorld::SendAllEndOfFrameUpdates'::`2'::<lambda_3>::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1145]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff9125fab73 UnrealEditor-Engine.dll!UWorld::SendAllEndOfFrameUpdates() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1165]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff90e365f27 UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2073]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff90efbea06 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff799b08af2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5825]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff799b30854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff799b46984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff799b49d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff9abf7257d KERNEL32.DLL!UnknownFunction []
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: [Callstack] 0x00007ff9ad90aa58 ntdll.dll!UnknownFunction []
[2024.01.21-20.57.42:523][601]LogOutputDevice: Error: 
[2024.01.21-20.57.42:531][601]LogStats:                SubmitErrorReport -  0.000 s
[2024.01.21-20.57.43:758][601]LogStats:                    SendNewReport -  1.227 s
[2024.01.21-20.57.43:758][601]LogStats:             FDebug::EnsureFailed -  1.922 s
[2024.01.21-20.57.49:881][  2]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.01.21-20.57.50:012][  8]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.52:374][192]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.21-20.57.52:375][192]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.21-20.57.52:375][192]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.21-20.57.52:395][192]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.01.21-20.57.53:167][192]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.01.21-20.57.56:029][379]LogViewport: Scene viewport resized to 1158x691, mode Windowed.
[2024.01.21-20.58.24:767][738]LogChaos: Warning: AABBTree encountered invalid bounds input.Forcing element to global payload. Min: X=-nan(ind) Y=-nan(ind) Z=-nan(ind) Max: X=-nan(ind) Y=-nan(ind) Z=-nan(ind)
[2024.01.21-20.58.24:767][738]LogChaos: Warning: AABBTree encountered invalid bounds input : Actor: 'CharaModel' Component: '/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.Torso' 
[2024.01.21-20.58.24:768][738]LogChaos: Warning: AABBTree encountered invalid bounds input.Forcing element to global payload. Min: X=179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.000 Y=179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.000 Z=179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.000 Max: X=-179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.000 Y=-179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.000 Z=-179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.000
[2024.01.21-20.58.24:768][738]LogChaos: Warning: AABBTree encountered invalid bounds input.Forcing element to global payload. Min: X=-nan(ind) Y=-nan(ind) Z=-nan(ind) Max: X=-nan(ind) Y=-nan(ind) Z=-nan(ind)
[2024.01.21-20.58.24:796][739]LogOutputDevice: Warning: 

Script Stack (3 frames) :
/Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C.ScaleTorso
/Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C.ExecuteUbergraph_Player_UI
/Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C.BndEvt__Player_UI_TopHeightSlider_K2Node_ComponentBoundEvent_8_OnFloatValueChangedEvent__DelegateSignature

[2024.01.21-20.58.25:051][739]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.256 s
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: === Handled ensure: ===
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: 
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: Ensure condition failed: NewTransform.IsValid()  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp] [Line: 646] 
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: 
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: Stack: 
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff911ed2005 UnrealEditor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:646]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9112de2f7 UnrealEditor-Engine.dll!USceneComponent::UpdateComponentToWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h:922]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff911ec1d0a UnrealEditor-Engine.dll!USceneComponent::SetRelativeScale3D() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:1505]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91149b654 UnrealEditor-Engine.dll!USceneComponent::execSetRelativeScale3D() [D:\build\++UE5\Sync\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT\SceneComponent.gen.cpp:710]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9159ad280 UnrealEditor-CoreUObject.dll!UFunction::Invoke() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6665]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c9c54c UnrealEditor-CoreUObject.dll!UObject::CallFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1139]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb64d4 UnrealEditor-CoreUObject.dll!UObject::ProcessContextOpcode() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3094]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c89da1 UnrealEditor-CoreUObject.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba1e1 UnrealEditor-CoreUObject.dll!ProcessLocalFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1279]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb64d4 UnrealEditor-CoreUObject.dll!UObject::ProcessContextOpcode() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3094]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c89da1 UnrealEditor-CoreUObject.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba1e1 UnrealEditor-CoreUObject.dll!ProcessLocalFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1279]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb9777 UnrealEditor-CoreUObject.dll!UObject::ProcessInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1306]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9159ad280 UnrealEditor-CoreUObject.dll!UFunction::Invoke() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6665]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb828f UnrealEditor-CoreUObject.dll!UObject::ProcessEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2145]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff90afa4e17 UnrealEditor-UMG.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff90b14f658 UnrealEditor-UMG.dll!USlider::HandleOnValueChanged() [D:\build\++UE5\Sync\Engine\Source\Runtime\UMG\Private\Components\Slider.cpp:103]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff90b12c6cc UnrealEditor-UMG.dll!TBaseUObjectMethodDelegateInstance<0,USlider,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff910a63d64 UnrealEditor-Slate.dll!SSlider::CommitValue() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SSlider.cpp:420]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff910ab19e6 UnrealEditor-Slate.dll!SSlider::OnMouseMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SSlider.cpp:336]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91081b486 UnrealEditor-Slate.dll!`FSlateApplication::RoutePointerMoveEvent'::`55'::<lambda_3>::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5512]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9108041de UnrealEditor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,`FSlateApplication::RoutePointerMoveEvent'::`55'::<lambda_3> >() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:442]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91086dae9 UnrealEditor-Slate.dll!FSlateApplication::RoutePointerMoveEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5520]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91085bf15 UnrealEditor-Slate.dll!FSlateApplication::ProcessMouseMoveEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:6029]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91084de33 UnrealEditor-Slate.dll!FSlateApplication::OnMouseMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5951]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff917457bc8 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2269]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91743b83f UnrealEditor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2738]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91745ab29 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1099]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9174332e3 UnrealEditor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:937]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abbc8241 USER32.dll!UnknownFunction []
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abbc7d01 USER32.dll!UnknownFunction []
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff91745c226 UnrealEditor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:148]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b076f2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5749]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b30854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b46984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b49d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abf7257d KERNEL32.DLL!UnknownFunction []
[2024.01.21-20.58.25:051][739]LogOutputDevice: Error: [Callstack] 0x00007ff9ad90aa58 ntdll.dll!UnknownFunction []
[2024.01.21-20.58.25:052][739]LogOutputDevice: Error: 
[2024.01.21-20.58.25:058][739]LogStats:                SubmitErrorReport -  0.000 s
[2024.01.21-20.58.26:209][739]LogStats:                    SendNewReport -  1.151 s
[2024.01.21-20.58.26:209][739]LogStats:             FDebug::EnsureFailed -  1.414 s
[2024.01.21-20.58.26:209][739]LogOutputDevice: Warning: 

Script Stack (3 frames) :
/Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C.ScaleTorso
/Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C.ExecuteUbergraph_Player_UI
/Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C.BndEvt__Player_UI_TopHeightSlider_K2Node_ComponentBoundEvent_8_OnFloatValueChangedEvent__DelegateSignature

[2024.01.21-20.58.26:229][739]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.019 s
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: === Handled ensure: ===
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: 
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: Ensure condition failed: !NewTransform.ContainsNaN()  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodyInstance.cpp] [Line: 2421] 
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: SetBodyTransform contains NaN (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV.Main_Map:PersistentLevel.CharaModel_C_UAID_B42E99604EF167D101_2108228992.Torso)
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: -7110.000076,11920.000002,439.186299|0.000003,-89.999997,-89.999990|inf,1.132039,175223688513872775011429594301902704327152028157483216161170854771322556544060150630084831540601963601892650115202298248099657930608509869642918846964898212030759813479042480704962664270618367213743147687925172040565146791328227744262049951522912782980566011065508554680330990172626856154979274532378038501376.000000
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: Stack: 
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff912cca29f UnrealEditor-Engine.dll!FBodyInstance::SetBodyTransform() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodyInstance.cpp:2421]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff911e29ef7 UnrealEditor-Engine.dll!UPrimitiveComponent::SendPhysicsTransform() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:925]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff911e1a0ce UnrealEditor-Engine.dll!UPrimitiveComponent::OnUpdateTransform() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:920]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff911eae76f UnrealEditor-Engine.dll!USceneComponent::PropagateTransformUpdate() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:817]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff911ed21ab UnrealEditor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:670]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff9112de2f7 UnrealEditor-Engine.dll!USceneComponent::UpdateComponentToWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h:922]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff911ec1d0a UnrealEditor-Engine.dll!USceneComponent::SetRelativeScale3D() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:1505]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff91149b654 UnrealEditor-Engine.dll!USceneComponent::execSetRelativeScale3D() [D:\build\++UE5\Sync\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT\SceneComponent.gen.cpp:710]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff9159ad280 UnrealEditor-CoreUObject.dll!UFunction::Invoke() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6665]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c9c54c UnrealEditor-CoreUObject.dll!UObject::CallFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1139]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb64d4 UnrealEditor-CoreUObject.dll!UObject::ProcessContextOpcode() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3094]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c89da1 UnrealEditor-CoreUObject.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba1e1 UnrealEditor-CoreUObject.dll!ProcessLocalFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1279]
[2024.01.21-20.58.26:229][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb64d4 UnrealEditor-CoreUObject.dll!UObject::ProcessContextOpcode() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3094]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c89da1 UnrealEditor-CoreUObject.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba1e1 UnrealEditor-CoreUObject.dll!ProcessLocalFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1279]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb9777 UnrealEditor-CoreUObject.dll!UObject::ProcessInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1306]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9159ad280 UnrealEditor-CoreUObject.dll!UFunction::Invoke() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6665]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb828f UnrealEditor-CoreUObject.dll!UObject::ProcessEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2145]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff90afa4e17 UnrealEditor-UMG.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff90b14f658 UnrealEditor-UMG.dll!USlider::HandleOnValueChanged() [D:\build\++UE5\Sync\Engine\Source\Runtime\UMG\Private\Components\Slider.cpp:103]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff90b12c6cc UnrealEditor-UMG.dll!TBaseUObjectMethodDelegateInstance<0,USlider,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff910a63d64 UnrealEditor-Slate.dll!SSlider::CommitValue() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SSlider.cpp:420]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff910ab19e6 UnrealEditor-Slate.dll!SSlider::OnMouseMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SSlider.cpp:336]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91081b486 UnrealEditor-Slate.dll!`FSlateApplication::RoutePointerMoveEvent'::`55'::<lambda_3>::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5512]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9108041de UnrealEditor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,`FSlateApplication::RoutePointerMoveEvent'::`55'::<lambda_3> >() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:442]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91086dae9 UnrealEditor-Slate.dll!FSlateApplication::RoutePointerMoveEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5520]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91085bf15 UnrealEditor-Slate.dll!FSlateApplication::ProcessMouseMoveEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:6029]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91084de33 UnrealEditor-Slate.dll!FSlateApplication::OnMouseMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5951]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff917457bc8 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2269]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91743b83f UnrealEditor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2738]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91745ab29 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1099]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9174332e3 UnrealEditor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:937]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abbc8241 USER32.dll!UnknownFunction []
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abbc7d01 USER32.dll!UnknownFunction []
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff91745c226 UnrealEditor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:148]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b076f2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5749]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b30854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b46984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b49d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abf7257d KERNEL32.DLL!UnknownFunction []
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: [Callstack] 0x00007ff9ad90aa58 ntdll.dll!UnknownFunction []
[2024.01.21-20.58.26:230][739]LogOutputDevice: Error: 
[2024.01.21-20.58.26:240][739]LogStats:                SubmitErrorReport -  0.000 s
[2024.01.21-20.58.29:678][739]LogStats:                    SendNewReport -  3.439 s
[2024.01.21-20.58.29:678][739]LogStats:             FDebug::EnsureFailed -  3.469 s
[2024.01.21-20.58.29:678][739]LogOutputDevice: Warning: 

Script Stack (3 frames) :
/Game/DevelopedContent/BluePrints/CharaModel.CharaModel_C.ScaleTorso
/Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C.ExecuteUbergraph_Player_UI
/Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C.BndEvt__Player_UI_TopHeightSlider_K2Node_ComponentBoundEvent_8_OnFloatValueChangedEvent__DelegateSignature

[2024.01.21-20.58.29:685][739]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.006 s
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: === Handled ensure: ===
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: 
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: Ensure condition failed: !Scale3D.ContainsNaN() && !InScale3D.ContainsNaN()  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodyInstance.cpp] [Line: 1877] 
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: Scale3D = (1547859350027498513988616780202102791434223892908000648081585987155904841039276896665173284892873294704080193263454448866628777862091321138710326404578406991979581038722136916136783815849178983245264628601165307417526871637652928044195144970741393809779403891406451893701890280399364012462889867097000640512.000000,1.132039,773929692312426325144801900058029418264123068649266914023481333863659520012456759130146581539949401733482746452612411644543514281473594296015074494599794250421985366752793277607851409788291736379791468066394459668111366271258411898324542488834346476469155584948732166849415802742965558480625302639604662272.000000) InScale3D = (inf,1.132039,175223688513872775011429594301902704327152028157483216161170854771322556544060150630084831540601963601892650115202298248099657930608509869642918846964898212030759813479042480704962664270618367213743147687925172040565146791328227744262049951522912782980566011065508554680330990172626856154979274532378038501376.000000)
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: Stack: 
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff912cdd0a3 UnrealEditor-Engine.dll!FBodyInstance::UpdateBodyScale() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\PhysicsEngine\BodyInstance.cpp:1877]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff911e29f24 UnrealEditor-Engine.dll!UPrimitiveComponent::SendPhysicsTransform() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:926]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff911e1a0ce UnrealEditor-Engine.dll!UPrimitiveComponent::OnUpdateTransform() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:920]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff911eae76f UnrealEditor-Engine.dll!USceneComponent::PropagateTransformUpdate() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:817]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff911ed21ab UnrealEditor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:670]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff9112de2f7 UnrealEditor-Engine.dll!USceneComponent::UpdateComponentToWorld() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h:922]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff911ec1d0a UnrealEditor-Engine.dll!USceneComponent::SetRelativeScale3D() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:1505]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff91149b654 UnrealEditor-Engine.dll!USceneComponent::execSetRelativeScale3D() [D:\build\++UE5\Sync\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT\SceneComponent.gen.cpp:710]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff9159ad280 UnrealEditor-CoreUObject.dll!UFunction::Invoke() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6665]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c9c54c UnrealEditor-CoreUObject.dll!UObject::CallFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1139]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb64d4 UnrealEditor-CoreUObject.dll!UObject::ProcessContextOpcode() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3094]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c89da1 UnrealEditor-CoreUObject.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba1e1 UnrealEditor-CoreUObject.dll!ProcessLocalFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1279]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb64d4 UnrealEditor-CoreUObject.dll!UObject::ProcessContextOpcode() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:3094]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915c89da1 UnrealEditor-CoreUObject.dll!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba1e1 UnrealEditor-CoreUObject.dll!ProcessLocalFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1279]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cba7b8 UnrealEditor-CoreUObject.dll!ProcessLocalScriptFunction() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb9777 UnrealEditor-CoreUObject.dll!UObject::ProcessInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1306]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff9159ad280 UnrealEditor-CoreUObject.dll!UFunction::Invoke() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6665]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff915cb828f UnrealEditor-CoreUObject.dll!UObject::ProcessEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2145]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff90afa4e17 UnrealEditor-UMG.dll!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:900]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff90b14f658 UnrealEditor-UMG.dll!USlider::HandleOnValueChanged() [D:\build\++UE5\Sync\Engine\Source\Runtime\UMG\Private\Components\Slider.cpp:103]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff90b12c6cc UnrealEditor-UMG.dll!TBaseUObjectMethodDelegateInstance<0,USlider,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff910a63d64 UnrealEditor-Slate.dll!SSlider::CommitValue() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SSlider.cpp:420]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff910ab19e6 UnrealEditor-Slate.dll!SSlider::OnMouseMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Widgets\Input\SSlider.cpp:336]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff91081b486 UnrealEditor-Slate.dll!`FSlateApplication::RoutePointerMoveEvent'::`55'::<lambda_3>::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5512]
[2024.01.21-20.58.29:685][739]LogOutputDevice: Error: [Callstack] 0x00007ff9108041de UnrealEditor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,`FSlateApplication::RoutePointerMoveEvent'::`55'::<lambda_3> >() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:442]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff91086dae9 UnrealEditor-Slate.dll!FSlateApplication::RoutePointerMoveEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5520]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff91085bf15 UnrealEditor-Slate.dll!FSlateApplication::ProcessMouseMoveEvent() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:6029]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff91084de33 UnrealEditor-Slate.dll!FSlateApplication::OnMouseMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Application\SlateApplication.cpp:5951]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff917457bc8 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessDeferredMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2269]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff91743b83f UnrealEditor-ApplicationCore.dll!FWindowsApplication::DeferMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:2738]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff91745ab29 UnrealEditor-ApplicationCore.dll!FWindowsApplication::ProcessMessage() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:1099]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff9174332e3 UnrealEditor-ApplicationCore.dll!FWindowsApplication::AppWndProc() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsApplication.cpp:937]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abbc8241 USER32.dll!UnknownFunction []
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abbc7d01 USER32.dll!UnknownFunction []
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff91745c226 UnrealEditor-ApplicationCore.dll!FWindowsPlatformApplicationMisc::PumpMessages() [D:\build\++UE5\Sync\Engine\Source\Runtime\ApplicationCore\Private\Windows\WindowsPlatformApplicationMisc.cpp:148]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b076f2 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5749]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d28c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b2d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b30854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b46984 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff799b49d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff9abf7257d KERNEL32.DLL!UnknownFunction []
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: [Callstack] 0x00007ff9ad90aa58 ntdll.dll!UnknownFunction []
[2024.01.21-20.58.29:686][739]LogOutputDevice: Error: 
