Log file open, 10/31/23 21:06:24
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=12132)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: CharaCreator
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-28051148"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.1-28051148+++UE5+Release-5.3"
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3570] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=48fc04e6ce894c1faa47763700568ef1 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Robosium -epicuserid=25c182e1e39849bb8a61ce0fab0e45fa -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : loginid="d7f6ad8f49c5c2c3aeded1804a74bd3a"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.327056
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-2FCC38054D573E821D82719F472A84E3
         Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.05 seconds
LogConfig: Display: Loading TVOS ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.06 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogAssetRegistry: Display: Asset registry cache read as 15.8 MiB from C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 7.83.1
LogInit:  - built for Windows
LogInit:  - supports SSL with OpenSSL/1.1.1t
LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-28051148
LogInit: Engine Version: 5.3.1-28051148+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 26909020
LogInit: OS: Windows 10 (22H2) [10.0.19045.3570] (), CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Sep 21 2023 04:13:50
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=48fc04e6ce894c1faa47763700568ef1 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Robosium -epicuserid=25c182e1e39849bb8a61ce0fab0e45fa -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: D:/Game equipment/Unreal/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.setres:1280x720]]
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VSync:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2023.10.31-19.06.24:597][  0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.RayTracing:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.PathTracing:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.MSAACount:4]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2023.10.31-19.06.24:650][  0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.DBuffer:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Substrate:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.10.31-19.06.24:661][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.10.31-19.06.24:661][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.10.31-19.06.24:661][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.10.31-19.06.24:661][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2023.10.31-19.06.24:664][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.10.31-19.06.24:664][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.10.31-19.06.24:665][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2023.10.31-19.06.24:665][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.10.31-19.06.24:665][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.10.31-19.06.24:665][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.10.31-19.06.24:667][  0]LogRHI: Using Default RHI: D3D12
[2023.10.31-19.06.24:667][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.10.31-19.06.24:667][  0]LogRHI: Loading RHI module D3D12RHI
[2023.10.31-19.06.24:676][  0]LogD3D12RHI: Aftermath initialized
[2023.10.31-19.06.24:676][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2023.10.31-19.06.24:676][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.10.31-19.06.24:920][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f15, SubSysId: 12b91462, Revision: 00a1
[2023.10.31-19.06.24:920][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2023.10.31-19.06.24:920][  0]LogD3D12RHI:   Adapter has 5968MB of dedicated video memory, 0MB of dedicated system memory, and 8102MB of shared system memory, 2 output[s]
[2023.10.31-19.06.24:920][  0]LogD3D12RHI:   Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42)
[2023.10.31-19.06.24:920][  0]LogD3D12RHI:      Driver Date: 9-12-2023
[2023.10.31-19.06.24:989][  0]LogD3D12RHI: Failed to load Intel Extensions Library
[2023.10.31-19.06.24:989][  0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2023.10.31-19.06.24:992][  0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics (VendorId: 8086, DeviceId: 9bc4, SubSysId: 12b91462, Revision: 0005
[2023.10.31-19.06.24:992][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2023.10.31-19.06.24:992][  0]LogD3D12RHI:   Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8102MB of shared system memory, 0 output[s]
[2023.10.31-19.06.24:992][  0]LogD3D12RHI:   Driver Version: 26.20.100.7642 (internal:26.20.100.7642, unified:100.7642)
[2023.10.31-19.06.24:992][  0]LogD3D12RHI:      Driver Date: 1-22-2020
[2023.10.31-19.06.24:996][  0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2023.10.31-19.06.24:996][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2023.10.31-19.06.24:996][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8102MB of shared system memory, 0 output[s]
[2023.10.31-19.06.24:996][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2023.10.31-19.06.24:996][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2023.10.31-19.06.24:996][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.10.31-19.06.24:996][  0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.10.31-19.06.24:996][  0]LogHAL: Display: Platform has ~ 16 GB [16992149504 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.10.31-19.06.24:996][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.10.31-19.06.24:996][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.10.31-19.06.24:996][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.10.31-19.06.24:996][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.10.31-19.06.24:996][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.10.31-19.06.24:996][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.10.31-19.06.24:996][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.10.31-19.06.24:996][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Config/WindowsEditor/Editor.ini]
[2023.10.31-19.06.24:996][  0]LogInit: Computer: MSI
[2023.10.31-19.06.24:996][  0]LogInit: User: jaanh
[2023.10.31-19.06.24:996][  0]LogInit: CPU Page size=4096, Cores=6
[2023.10.31-19.06.24:996][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.10.31-19.06.24:996][  0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
[2023.10.31-19.06.24:996][  0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.10.31-19.06.24:996][  0]LogMemory: Process Physical Memory: 496.92 MB used, 510.94 MB peak
[2023.10.31-19.06.24:996][  0]LogMemory: Process Virtual Memory: 482.52 MB used, 486.72 MB peak
[2023.10.31-19.06.24:996][  0]LogMemory: Physical Memory: 12717.04 MB used,  3487.93 MB free, 16204.98 MB total
[2023.10.31-19.06.24:996][  0]LogMemory: Virtual Memory: 18044.95 MB used,  10960.03 MB free, 29004.98 MB total
[2023.10.31-19.06.24:996][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2023.10.31-19.06.25:026][  0]LogWindows: WindowsPlatformFeatures enabled
[2023.10.31-19.06.25:032][  0]LogInit: Physics initialised using underlying interface: Chaos
[2023.10.31-19.06.25:033][  0]LogInit: Using OS detected language (en-US).
[2023.10.31-19.06.25:033][  0]LogInit: Using OS detected locale (en-150).
[2023.10.31-19.06.25:034][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2023.10.31-19.06.25:034][  0]LogInit: Setting process to per monitor DPI aware
[2023.10.31-19.06.25:265][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.10.31-19.06.25:265][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2023.10.31-19.06.25:265][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
[2023.10.31-19.06.25:265][  0]LogWindowsTextInputMethodSystem:   - English (Europe) - (Keyboard).
[2023.10.31-19.06.25:265][  0]LogWindowsTextInputMethodSystem:   - English (Europe) - Touch Input Correction (TSF IME).
[2023.10.31-19.06.25:265][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.10.31-19.06.25:283][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.10.31-19.06.25:283][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2023.10.31-19.06.25:416][  0]LogRHI: Using Default RHI: D3D12
[2023.10.31-19.06.25:416][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.10.31-19.06.25:416][  0]LogRHI: Loading RHI module D3D12RHI
[2023.10.31-19.06.25:416][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.10.31-19.06.25:416][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.10.31-19.06.25:416][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2023.10.31-19.06.25:417][  0]LogWindows: Attached monitors:
[2023.10.31-19.06.25:417][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
[2023.10.31-19.06.25:417][  0]LogWindows:     resolution: 1920x1080, work area: (1920, 0) -> (3840, 1040), device: '\\.\DISPLAY4'
[2023.10.31-19.06.25:417][  0]LogWindows: Found 2 attached monitors.
[2023.10.31-19.06.25:417][  0]LogWindows: Gathering driver information using Windows Setup API
[2023.10.31-19.06.25:417][  0]LogRHI: RHI Adapter Info:
[2023.10.31-19.06.25:417][  0]LogRHI:             Name: NVIDIA GeForce RTX 2060
[2023.10.31-19.06.25:417][  0]LogRHI:   Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42)
[2023.10.31-19.06.25:417][  0]LogRHI:      Driver Date: 9-12-2023
[2023.10.31-19.06.25:417][  0]LogD3D12RHI:     GPU DeviceId: 0x1f15 (for the marketing name, search the web for "GPU Device Id")
[2023.10.31-19.06.25:417][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2023.10.31-19.06.25:425][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2023.10.31-19.06.25:425][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2023.10.31-19.06.25:425][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2023.10.31-19.06.25:425][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device1 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device2 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device3 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device4 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device5 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device6 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device7 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device8 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device9 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device10 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device11 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: ID3D12Device12 is supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: Bindless resources are supported
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2023.10.31-19.06.25:553][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2023.10.31-19.06.25:625][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2023.10.31-19.06.25:625][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2023.10.31-19.06.25:626][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2023.10.31-19.06.25:650][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2023.10.31-19.06.25:650][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2023.10.31-19.06.25:651][  0]LogRHI: Texture pool is 3276 MB (70% of 4680 MB)
[2023.10.31-19.06.25:651][  0]LogD3D12RHI: Async texture creation enabled
[2023.10.31-19.06.25:651][  0]LogD3D12RHI: RHI has support for 64 bit atomics
[2023.10.31-19.06.25:840][  0]LogVRS: Current RHI supports Variable Rate Shading
[2023.10.31-19.06.25:900][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject"  -platform=all'
[2023.10.31-19.06.25:900][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Game equipment/Unreal/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_0.log" -log="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_0.log" -project="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject"  -platform=all" ]
[2023.10.31-19.06.25:925][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.10.31-19.06.25:925][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.10.31-19.06.25:925][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.10.31-19.06.25:925][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.10.31-19.06.25:925][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.10.31-19.06.25:926][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2023.10.31-19.06.25:926][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.10.31-19.06.25:926][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.10.31-19.06.25:927][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.10.31-19.06.25:927][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.10.31-19.06.25:928][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2023.10.31-19.06.25:929][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2023.10.31-19.06.25:929][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.10.31-19.06.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.10.31-19.06.25:951][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.10.31-19.06.25:951][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.10.31-19.06.25:954][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.10.31-19.06.25:954][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2023.10.31-19.06.25:954][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.10.31-19.06.25:954][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.10.31-19.06.25:957][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2023.10.31-19.06.25:957][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2023.10.31-19.06.25:957][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2023.10.31-19.06.25:960][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2023.10.31-19.06.25:960][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2023.10.31-19.06.25:960][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2023.10.31-19.06.25:960][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2023.10.31-19.06.25:963][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.10.31-19.06.25:963][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.10.31-19.06.25:969][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.10.31-19.06.25:970][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2023.10.31-19.06.25:970][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.10.31-19.06.25:970][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.10.31-19.06.25:970][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.10.31-19.06.25:977][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.10.31-19.06.26:019][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_MRT
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_TVOS
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_SM5
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_SM6
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_SIM
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   PCD3D_SM6
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   PCD3D_SM5
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   PCD3D_ES31
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   GLSL_150_ES31
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   VVM_1_0
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
[2023.10.31-19.06.26:021][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
[2023.10.31-19.06.26:021][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.10.31-19.06.26:024][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2023.10.31-19.06.26:024][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.10.31-19.06.26:024][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.10.31-19.06.26:024][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.10.31-19.06.26:024][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.10.31-19.06.26:067][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2331 MiB)
[2023.10.31-19.06.26:067][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.10.31-19.06.26:067][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.10.31-19.06.26:074][  0]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2023.10.31-19.06.26:074][  0]LogDerivedDataCache: Display: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1239.75MBs, RandomWriteSpeed=183.77MBs. Assigned SpeedClass 'Local'
[2023.10.31-19.06.26:075][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.10.31-19.06.26:075][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2023.10.31-19.06.26:075][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.10.31-19.06.26:075][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2023.10.31-19.06.26:075][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2023.10.31-19.06.26:076][  0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/20808/).
[2023.10.31-19.06.26:077][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/jaanh/AppData/Local/Temp/UnrealShaderWorkingDir/8E64B774462AD19AA02B559A496640F6/'.
[2023.10.31-19.06.26:077][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.10.31-19.06.26:077][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2023.10.31-19.06.27:229][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2023.10.31-19.06.27:494][  0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.10.31-19.06.27:495][  0]LogShaderCompilers: Display: Shader autogen file written: C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.10.31-19.06.35:834][  0]LogSlate: Using FreeType 2.10.0
[2023.10.31-19.06.35:835][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.10.31-19.06.35:871][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin.
[2023.10.31-19.06.35:871][  0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
[2023.10.31-19.06.35:886][  0]LogEditorDomain: Display: EditorDomain is Disabled
[2023.10.31-19.06.36:318][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2023.10.31-19.06.36:318][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2023.10.31-19.06.36:318][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2023.10.31-19.06.36:321][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2023.10.31-19.06.36:321][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2023.10.31-19.06.36:602][  0]LogDeviceProfileManager: Available device profiles:
[2023.10.31-19.06.36:602][  0]LogDeviceProfileManager: 	[00000A60169A6E00][00000A6007292800 66] GlobalDefaults, 
[2023.10.31-19.06.36:602][  0]LogDeviceProfileManager: 	[00000A60169A6600][00000A6007290000 66] Windows, 
[2023.10.31-19.06.36:602][  0]LogDeviceProfileManager: 	[00000A60169A6400][00000A5FFD23A000 66] WindowsEditor, 
[2023.10.31-19.06.36:602][  0]LogDeviceProfileManager: 	[00000A60169A6000][00000A5FFD6EA000 66] WindowsServer, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A5E00][00000A60067D7800 66] WindowsClient, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A5400][00000A5FE2775000 66] IOS, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A5000][00000A6016DB0000 66] iPadAir2, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7000][00000A6016DB2800 66] IPadPro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7200][00000A6016DB5000 66] iPadAir3, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7400][00000A6016DB7800 66] iPadAir4, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7600][00000A6016DBA000 66] iPadAir5, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7800][00000A6016DBC800 66] iPadMini4, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7A00][00000A6016DC0000 66] iPadMini5, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7C00][00000A6016DC2800 66] iPadMini6, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A7E00][00000A6016DC5000 66] iPhone6S, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8000][00000A6016DC7800 66] iPhone7, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8200][00000A6016DCA000 66] iPodTouch7, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8400][00000A6016DCC800 66] iPhone6SPlus, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8600][00000A6016DE0000 66] iPhone7Plus, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8800][00000A6016DE2800 66] iPhoneSE, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8A00][00000A6016DE5000 66] iPhone8, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8C00][00000A6016DE7800 66] iPhone8Plus, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A8E00][00000A6016DEA000 66] iPhoneX, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9000][00000A6016DEC800 66] iPhoneXS, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9200][00000A6016DF0000 66] iPhoneXSMax, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9400][00000A6016DF2800 66] iPhoneXR, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9600][00000A6016DF5000 66] iPhone11, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9800][00000A6016DF7800 66] iPhone11Pro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9A00][00000A6016DFA000 66] iPhone11ProMax, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9C00][00000A6016DFC800 66] iPhoneSE2, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169A9E00][00000A6016E00000 66] iPhone12Mini, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AA000][00000A6016E02800 66] iPhone12, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AA200][00000A6016E05000 66] iPhone12Pro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AA400][00000A6016E07800 66] iPhone12ProMax, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AA600][00000A6016E0A000 66] iPhone13Mini, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AA800][00000A6016E0C800 66] iPhone13, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AAA00][00000A6018010000 66] iPhone13Pro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AAC00][00000A6018012800 66] iPhone13ProMax, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AAE00][00000A6018015000 66] iPhoneSE3, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AB000][00000A6018017800 66] iPhone14, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AB200][00000A601801A000 66] iPhone14Plus, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AB400][00000A601801C800 66] iPhone14Pro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AB600][00000A6018020000 66] iPhone14ProMax, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AB800][00000A6018022800 66] iPhone15, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ABA00][00000A6018025000 66] iPhone15Plus, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ABC00][00000A6018027800 66] iPhone15Pro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ABE00][00000A601802A000 66] iPhone15ProMax, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AC000][00000A601802C800 66] iPadPro105, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AC200][00000A6016DA0000 66] iPadPro129, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AC400][00000A6016DA2800 66] iPadPro97, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AC600][00000A6016DA5000 66] iPadPro2_129, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AC800][00000A6016DA7800 66] iPad5, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ACA00][00000A6016DAA000 66] iPad6, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ACC00][00000A6016DAC800 66] iPad7, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ACE00][00000A6018030000 66] iPad8, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AD000][00000A6018032800 66] iPad9, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AD200][00000A6018035000 66] iPad10, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AD400][00000A6018037800 66] iPadPro11, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AD600][00000A601803A000 66] iPadPro2_11, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AD800][00000A601803C800 66] iPadPro3_11, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ADA00][00000A6018040000 66] iPadPro4_11, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ADC00][00000A6018042800 66] iPadPro3_129, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169ADE00][00000A6018045000 66] iPadPro4_129, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AE000][00000A6018047800 66] iPadPro5_129, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AE200][00000A601804A000 66] iPadPro6_129, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AE400][00000A601804C800 66] AppleTV, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AE600][00000A6018050000 66] AppleTV4K, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AE800][00000A6018052800 66] AppleTV2_4K, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AEA00][00000A6018055000 66] TVOS, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AEC00][00000A6018057800 66] Mac, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AEE00][00000A601805A000 66] MacEditor, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AF000][00000A601805C800 66] MacClient, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AF200][00000A6018060000 66] MacServer, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AF400][00000A6018062800 66] Linux, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AF600][00000A6018065000 66] LinuxEditor, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AF800][00000A6018067800 66] LinuxArm64Editor, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AFA00][00000A601806A000 66] LinuxArm64, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AFC00][00000A601806C800 66] LinuxClient, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A60169AFE00][00000A6018070000 66] LinuxArm64Client, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A601743FE00][00000A6018072800 66] LinuxServer, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A5FFD175C00][00000A6018075000 66] LinuxArm64Server, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080000][00000A6018077800 66] Android, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080200][00000A601807A000 66] Android_Preview_OpenGL, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080400][00000A601807C800 66] Android_Preview_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080600][00000A6018090000 66] Android_Low, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080800][00000A6018092800 66] Android_Mid, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080A00][00000A6018095000 66] Android_High, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080C00][00000A6018097800 66] Android_Default, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018080E00][00000A601809A000 66] Android_Adreno4xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081000][00000A601809C800 66] Android_Adreno5xx_Low, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081200][00000A60180A0000 66] Android_Adreno5xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081400][00000A60180A2800 66] Android_Adreno6xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081600][00000A60180A5000 66] Android_Adreno6xx_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081800][00000A60180A7800 66] Android_Adreno7xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081A00][00000A60180AA000 66] Android_Adreno7xx_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081C00][00000A60180AC800 66] Android_Mali_T6xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018081E00][00000A60180B0000 66] Android_Mali_T7xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082000][00000A60180B2800 66] Android_Mali_T8xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082200][00000A60180B5000 66] Android_Mali_G71, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082400][00000A60180B7800 66] Android_Mali_G72, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082600][00000A60180BA000 66] Android_Mali_G72_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082800][00000A60180BC800 66] Android_Mali_G76, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082A00][00000A60180C0000 66] Android_Mali_G76_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082C00][00000A60180C2800 66] Android_Mali_G77, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018082E00][00000A60180C5000 66] Android_Mali_G77_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083000][00000A60180C7800 66] Android_Mali_G78, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083200][00000A60180CA000 66] Android_Mali_G78_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083400][00000A60180CC800 66] Android_Mali_G710, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083600][00000A60180D0000 66] Android_Mali_G710_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083A00][00000A60180D2800 66] Android_Mali_G7xx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083C00][00000A60180D5000 66] Android_Mali_G7xx_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018083E00][00000A60180D7800 66] Android_Xclipse_920, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084000][00000A60180DA000 66] Android_Xclipse_920_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084400][00000A60180DC800 66] Android_Vulkan_SM5, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084600][00000A6013060000 66] Android_PowerVR_G6xxx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084800][00000A6013062800 66] Android_PowerVR_GT7xxx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084A00][00000A6013065000 66] Android_PowerVR_GE8xxx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084C00][00000A6013067800 66] Android_PowerVR_GM9xxx, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018084E00][00000A601306A000 66] Android_PowerVR_GM9xxx_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085000][00000A601306C800 66] Android_TegraK1, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085200][00000A6013070000 66] Android_Unknown_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085400][00000A6013072800 66] Oculus_Quest, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085600][00000A6013075000 66] Oculus_Quest2, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085800][00000A6013077800 66] Meta_Quest_Pro, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085A00][00000A601307A000 66] Meta_Quest_3, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085C00][00000A601307C800 66] HoloLens, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: 	[00000A6018085E00][00000A6013080000 66] MagicLeap_Vulkan, 
[2023.10.31-19.06.36:603][  0]LogDeviceProfileManager: Active device profile: [00000A60169A6400][00000A5FFD23A000 66] WindowsEditor
[2023.10.31-19.06.36:603][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2023.10.31-19.06.36:603][  0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.10.31-19.06.36:610][  0]LogShaderCompilers: Display: Shader autogen file written: C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.10.31-19.06.36:611][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2023.10.31-19.06.36:611][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.10.31-19.06.36:611][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.10.31-19.06.36:611][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.10.31-19.06.36:611][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2023.10.31-19.06.36:614][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject"  -Device=Win64@MSI'
[2023.10.31-19.06.36:614][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Game equipment/Unreal/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyReport_1.log" -log="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/TurnkeyLog_1.log" -project="C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/CharaCreator.uproject"  -Device=Win64@MSI" -nocompile -nocompileuat ]
[2023.10.31-19.06.36:911][  0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>[encoded data, 61932 characters]<true>0_0_003447369B0825724902E7C3E48E452FF4B160F016C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_05691E8B79C703518C711A3270BF812967ADCFFF0EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_0517EB8CB40B8A65052186B653019754368D101DBCC43E529207B75738B69C90E919763AEC6FA2C8A_TShadowDepthPSPixelShadowDepth_VirtualShadowMap0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC44B0907314254191B2CD2AB68713039EAE1FF9DD_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5898AEA5165589EBF175921373DEB413FB7F34F22_FLumenCardPS<true>[encoded data, 8432 characters]<false>0_0_0AEA09AAE032894C0CA16740B20A6CEFDB309B6F2B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984ADFAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0A11C87AD7A44E3C1D703A9F7E23CF5E465363A2096E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194EDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipeline03447369B0825724902E7C3E48E452FF4B160F01_VelocityPipeline13A1421E3FA6521B73FB379DA09ED7BBEB17D12A_DepthNoPixelPipelineAEA09AAE032894C0CA16740B20A6CEFDB309B6F2_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactoryE83A012BBF82EB9B946E25641ABC9B867CB5713E4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_Nanite::[encoded data, 6115 characters];
[2023.10.31-19.06.36:912][  0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material.
[2023.10.31-19.06.37:697][  0]LogTurnkeySupport: Completed device detection: Code = 0
[2023.10.31-19.06.38:540][  0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling. 
[2023.10.31-19.06.38:739][  0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling. 
[2023.10.31-19.08.26:174][  0]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.099 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 385 files in 702 folders with total size 5 MiB.
[2023.10.31-19.10.43:838][  0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling. 
[2023.10.31-19.10.43:868][  0]LogTurnkeySupport: Turnkey Device: Win64@MSI: (Name=MSI, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2023.10.31-19.10.44:645][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2023.10.31-19.10.44:645][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2023.10.31-19.10.44:645][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2023.10.31-19.10.44:645][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2023.10.31-19.10.44:645][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.10.31-19.10.45:578][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Drop_Item_From_ContentBrowser...
[2023.10.31-19.10.45:637][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:656][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Gizmo_Handle_Clicked...
[2023.10.31-19.10.45:664][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:664][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_PickUp...
[2023.10.31-19.10.45:671][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:671][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Another_Actor...
[2023.10.31-19.10.45:680][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:680][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Grid...
[2023.10.31-19.10.45:688][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:689][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Down...
[2023.10.31-19.10.45:696][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:697][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Up...
[2023.10.31-19.10.45:704][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.45:705][  0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Selection_Changes...
[2023.10.31-19.10.45:715][  0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Chunk0=28 bytes, Chunk1-N=256k
[2023.10.31-19.10.46:694][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.10.31-19.10.46:694][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.10.31-19.10.46:704][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
[2023.10.31-19.10.46:704][  0]LogUObjectAllocator: 6142544 out of 0 bytes used by permanent object pool.
[2023.10.31-19.10.46:704][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.10.31-19.10.46:708][  0]LogLiveCoding: Display: Starting LiveCoding
[2023.10.31-19.10.46:708][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.10.31-19.10.46:711][  0]LogLiveCoding: Display: First instance in process group "UE_CharaCreator_0x33bac1f2", spawning console
[2023.10.31-19.10.46:717][  0]LogLiveCoding: Display: Waiting for server
[2023.10.31-19.10.46:748][  0]LogSlate: Border
[2023.10.31-19.10.46:749][  0]LogSlate: BreadcrumbButton
[2023.10.31-19.10.46:749][  0]LogSlate: Brushes.Title
[2023.10.31-19.10.46:749][  0]LogSlate: Default
[2023.10.31-19.10.46:749][  0]LogSlate: Icons.Save
[2023.10.31-19.10.46:749][  0]LogSlate: Icons.Toolbar.Settings
[2023.10.31-19.10.46:749][  0]LogSlate: ListView
[2023.10.31-19.10.46:749][  0]LogSlate: SoftwareCursor_CardinalCross
[2023.10.31-19.10.46:749][  0]LogSlate: SoftwareCursor_Grab
[2023.10.31-19.10.46:749][  0]LogSlate: TableView.DarkRow
[2023.10.31-19.10.46:749][  0]LogSlate: TableView.Row
[2023.10.31-19.10.46:749][  0]LogSlate: TreeView
[2023.10.31-19.10.46:933][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2023.10.31-19.10.46:935][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
[2023.10.31-19.10.46:947][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2023.10.31-19.10.46:947][  0]LogInit: XR: MultiViewport is Disabled
[2023.10.31-19.10.46:947][  0]LogInit: XR: Mobile Multiview is Disabled
[2023.10.31-19.10.47:188][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.10.31-19.10.47:190][  0]LogUdpMessaging: Display: Added local interface '172.31.168.146' to multicast group '230.0.0.1:6666'
[2023.10.31-19.10.47:195][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.10.31-19.10.47:490][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.10.31-19.10.47:518][  0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.10.31-19.10.47:632][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.10.31-19.10.48:238][  0]LogPython: Using Python 3.9.7
[2023.10.31-19.10.49:782][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: AD2C344449C9EDA31B9EC1A1AAD5C8C2 | Instance: DA41804E465A73553377DA82A6F56917 (MSI-20808).
[2023.10.31-19.10.50:877][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.10.31-19.10.50:891][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.10.31-19.10.50:891][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.10.31-19.10.51:512][  0]LogOpenImageDenoise: OIDN starting up
[2023.10.31-19.10.51:642][  0]SourceControl: Revision control is disabled
[2023.10.31-19.10.51:647][  0]LogUProjectInfo: Found projects:
[2023.10.31-19.10.51:649][  0]SourceControl: Revision control is disabled
[2023.10.31-19.10.51:830][  0]LogCollectionManager: Loaded 0 collections in 0.000910 seconds
[2023.10.31-19.10.51:832][  0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s
[2023.10.31-19.10.51:834][  0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/Developers/jaanh/Collections/' took 0.00s
[2023.10.31-19.10.51:836][  0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/Collections/' took 0.00s
[2023.10.31-19.10.52:259][  0]LogEngine: Initializing Engine...
[2023.10.31-19.10.52:297][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2023.10.31-19.10.52:430][  0]LogInit: Initializing FReadOnlyCVARCache
[2023.10.31-19.10.52:450][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.10.31-19.10.52:450][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.31-19.10.52:456][  0]LogAIModule: Creating AISystem for world Untitled
[2023.10.31-19.10.52:457][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.10.31-19.10.52:457][  0]LogInit: Texture streaming: Enabled
[2023.10.31-19.10.52:470][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.1-28051148+++UE5+Release-5.3
[2023.10.31-19.10.52:476][  0]LogAudio: Display: Initializing Audio Device Manager...
[2023.10.31-19.10.52:485][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.10.31-19.10.52:485][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.10.31-19.10.52:485][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2023.10.31-19.10.52:486][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2023.10.31-19.10.52:487][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2023.10.31-19.10.52:487][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2023.10.31-19.10.52:487][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2023.10.31-19.10.52:487][  0]LogAudio: Display: Audio Device Manager Initialized
[2023.10.31-19.10.52:487][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2023.10.31-19.10.52:487][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
[2023.10.31-19.10.52:487][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.10.31-19.10.52:488][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.10.31-19.10.52:488][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.10.31-19.10.52:488][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.10.31-19.10.52:506][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2023.10.31-19.10.53:374][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
[2023.10.31-19.10.53:374][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2023.10.31-19.10.53:376][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2023.10.31-19.10.53:376][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2023.10.31-19.10.53:377][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2023.10.31-19.10.53:377][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2023.10.31-19.10.53:378][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2023.10.31-19.10.53:379][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2023.10.31-19.10.53:379][  0]LogInit: FAudioDevice initialized with ID 1.
[2023.10.31-19.10.53:379][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2023.10.31-19.10.53:379][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2023.10.31-19.10.53:465][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2023.10.31-19.10.53:547][  0]LogInit: Undo buffer set to 32 MB
[2023.10.31-19.10.53:547][  0]LogInit: Transaction tracking system initialized
[2023.10.31-19.10.53:579][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/SourceControl/UncontrolledChangelists.json
[2023.10.31-19.10.53:579][  0]LogSourceControl: Uncontrolled asset enumeration started...
[2023.10.31-19.10.53:582][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002765 seconds (Found 134 uncontrolled assets)
[2023.10.31-19.10.53:592][  0]BlueprintLog: New page: Editor Load
[2023.10.31-19.10.53:664][  0]LocalizationService: Localization service is disabled
[2023.10.31-19.10.53:700][  0]TimingProfiler: Initialize
[2023.10.31-19.10.53:700][  0]TimingProfiler: OnSessionChanged
[2023.10.31-19.10.53:700][  0]LoadingProfiler: Initialize
[2023.10.31-19.10.53:700][  0]LoadingProfiler: OnSessionChanged
[2023.10.31-19.10.53:700][  0]NetworkingProfiler: Initialize
[2023.10.31-19.10.53:700][  0]NetworkingProfiler: OnSessionChanged
[2023.10.31-19.10.53:700][  0]MemoryProfiler: Initialize
[2023.10.31-19.10.53:700][  0]MemoryProfiler: OnSessionChanged
[2023.10.31-19.10.54:053][  0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/' took 0.01s
[2023.10.31-19.10.54:705][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2023.10.31-19.10.54:792][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2023.10.31-19.10.54:794][  0]SourceControl: Revision control is disabled
[2023.10.31-19.10.54:794][  0]LogUnrealEdMisc: Loading editor; pre map load, took 271.220
[2023.10.31-19.10.54:794][  0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
[2023.10.31-19.10.54:794][  0]LightingResults: New page: Lighting Build
[2023.10.31-19.10.54:796][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.10.31-19.10.54:796][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2023.10.31-19.10.54:796][  0]MapCheck: New page: Map Check
[2023.10.31-19.10.54:796][  0]LightingResults: New page: Lighting Build
[2023.10.31-19.10.54:800][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.10.31-19.10.54:823][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
[2023.10.31-19.10.54:849][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2023.10.31-19.10.54:864][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
[2023.10.31-19.10.54:864][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.10.31-19.10.54:864][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.31-19.10.54:864][  0]LogAIModule: Creating AISystem for world Untitled_1
[2023.10.31-19.10.54:865][  0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2023.10.31-19.10.54:865][  0]LogWorldPartition: Display: WorldPartition initialize started...
[2023.10.31-19.10.54:865][  0]LogWorldPartition: UWorldPartition::Initialize : World = Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2023.10.31-19.10.55:154][  0]LogContentBundle: [Untitled_1(Standalone)] Creating new contrainer.
[2023.10.31-19.10.55:154][  0]LogWorldPartition: Display: WorldPartition initialize took 289 ms
[2023.10.31-19.10.55:438][  0]LogAssetRegistry: Display: Asset registry cache written as 16.3 MiB to C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin
[2023.10.31-19.10.55:723][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.10.31-19.10.55:729][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
[2023.10.31-19.10.55:729][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2023.10.31-19.10.55:730][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.768ms to complete.
[2023.10.31-19.10.55:939][  0]LogUnrealEdMisc: Total Editor Startup Time, took 272.365
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: ================================================
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Total job queries 3,555, among them cache hits 0 (0.00%)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Tracking 3,555 distinct input hashes that result in 2,543 distinct outputs (71.53%)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: RAM used: 64.17 MiB of 819.20 MiB budget. Usage: 7.83%
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Shaders Compiled: 3,555
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Jobs assigned 3,555, completed 3,555 (100%)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Average time worker was idle: 0.04 s
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Time job spent in pending queue: average 118.70 s, longest 241.87 s
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Job execution time: average 6.07 s, max 22.00 s
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Job life time (pending + execution): average 124.77 s, max 246.51
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Shader code size: average 37.77 KiB, min 2.086 KiB, max 162.84 KiB
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 247.26 s
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Jobs were issued in 375 batches (only local compilation was used), average 9.48 jobs/batch
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Average processing rate: 14.38 jobs/sec
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Total thread time: 2,129.261 s
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Total thread preprocess time: 134.45 s
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Percentage time preprocessing: 6.31%
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Effective parallelization: 8.61 (times faster than compiling all shaders on one thread). Compare with number of workers: 9
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                          FClusteredShadingPS (compiled    4 times, average 6.97 sec, max 12.33 sec, min 2.51 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                   FSSDTemporalAccumulationCS (compiled   10 times, average 5.58 sec, max 6.57 sec, min 4.18 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS (compiled   33 times, average 2.34 sec, max 4.95 sec, min 1.27 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                             FDeferredLightPS (compiled  134 times, average 2.05 sec, max 2.78 sec, min 1.59 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                  FDiffuseIndirectCompositePS (compiled   12 times, average 1.90 sec, max 3.85 sec, min 0.17 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                             FDeferredLightPS - 12.89% of total time (compiled  134 times, average 2.05 sec, max 2.78 sec, min 1.59 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                FVirtualShadowMapProjectionCS - 6.03% of total time (compiled   96 times, average 1.34 sec, max 2.24 sec, min 0.88 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                  FScreenProbeTraceMeshSDFsCS - 4.96% of total time (compiled   96 times, average 1.10 sec, max 2.23 sec, min 0.31 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                      FRenderSingleScatteringWithPreshadingCS - 4.81% of total time (compiled  128 times, average 0.80 sec, max 1.70 sec, min 0.27 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display:                                      FScreenProbeIntegrateCS - 4.61% of total time (compiled  128 times, average 0.77 sec, max 1.29 sec, min 0.53 sec)
[2023.10.31-19.10.55:939][  0]LogShaderCompilers: Display: ================================================
[2023.10.31-19.10.56:899][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.31-19.10.56:960][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.31-19.10.56:971][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.31-19.10.56:984][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.10.31-19.10.58:820][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.58:882][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2023.10.31-19.10.58:886][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.58:929][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2023.10.31-19.10.58:930][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.58:939][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2023.10.31-19.10.58:940][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.58:965][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2023.10.31-19.10.58:982][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.59:010][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2023.10.31-19.10.59:011][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.59:036][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2023.10.31-19.10.59:037][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.59:049][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2023.10.31-19.10.59:050][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.59:060][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2023.10.31-19.10.59:061][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.59:071][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2023.10.31-19.10.59:071][  0]LogPakFile: Initializing PakPlatformFile
[2023.10.31-19.10.59:079][  0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2023.10.31-19.10.59:982][  0]LogSlate: Took 0.000138 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.10.31-19.11.00:308][  0]LogSlate: Took 0.086167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2023.10.31-19.11.00:414][  0]LogSlate: Took 0.062084 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.10.31-19.11.00:602][  0]LogViewport: Scene viewport resized to 1526x900, mode Windowed.
[2023.10.31-19.11.02:501][  0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2023.10.31-19.11.04:351][  0]LogStall: Startup...
[2023.10.31-19.11.04:354][  0]LogStall: Startup complete.
[2023.10.31-19.11.04:464][  0]LogLoad: (Engine Initialization) Total time: 280.89 seconds
[2023.10.31-19.11.04:464][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2023.10.31-19.11.04:730][  0]LogContentStreaming: Texture pool size now 1000 MB
[2023.10.31-19.11.04:806][  0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.10.31-19.11.05:113][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>

[2023.10.31-19.11.05:122][  1]Running Python start-up script 'D:/Game equipment/Unreal/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.072986 secs
[2023.10.31-19.11.05:171][  1]LogAssetRegistry: AssetRegistryGather time 0.7323s: AssetDataDiscovery 0.0305s, AssetDataGather 0.6533s, StoreResults 0.0485s.
[2023.10.31-19.11.05:219][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects)
[2023.10.31-19.11.05:448][  1]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.560 seconds, threshold is 0.300 s), will parallelize next time.
[2023.10.31-19.11.06:529][  2]LogD3D12RHI: Cannot end block when stack is empty
[2023.10.31-19.11.07:143][  4]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms
[2023.10.31-19.11.07:248][  4]LogMeshUtilities: Finished distance field build in 1.3s - 63x63x63 sparse distance field, 0.4Mb total, 0.0Mb always loaded, 84% occupied, 1322 triangles, EditorSphere
[2023.10.31-19.11.11:802][ 26]LogMeshUtilities: Finished distance field build in 4.1s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere
[2023.10.31-19.11.16:181][ 71]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2023.10.31-19.12.15:976][289]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Character
[2023.10.31-19.12.15:977][289]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Character
[2023.10.31-19.12.16:284][289]LogActorFactory: Actor Factory spawned Class /Script/Engine.Character as actor: Character /Temp/Untitled_1.Untitled_1:PersistentLevel.Character_UAID_00D861E397ED03B801_1509450991
[2023.10.31-19.12.16:323][289]LogActorFactory: Actor Factory spawned Class /Script/Engine.Character as actor: Character /Temp/Untitled_1.Untitled_1:PersistentLevel.Character_UAID_00D861E397ED03B801_1509450991
[2023.10.31-19.12.32:564][799]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Character
[2023.10.31-19.12.32:564][799]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Character
[2023.10.31-19.12.32:570][799]LogActorFactory: Actor Factory spawned Class /Script/Engine.Character as actor: Character /Temp/Untitled_1.Untitled_1:PersistentLevel.Character_UAID_00D861E397ED03B801_1526024992
[2023.10.31-19.12.32:571][799]LogActorFactory: Actor Factory spawned Class /Script/Engine.Character as actor: Character /Temp/Untitled_1.Untitled_1:PersistentLevel.Character_UAID_00D861E397ED03B801_1526024992
[2023.10.31-19.12.35:852][ 18]Cmd: DELETE
[2023.10.31-19.12.35:876][ 18]Cmd: ACTOR DELETE
[2023.10.31-19.12.36:313][ 18]LogEditorActor: Deleted Actor: Character
[2023.10.31-19.12.36:409][ 18]LogUObjectHash: Compacting FUObjectHashTables data took   0.96ms
[2023.10.31-19.12.36:411][ 18]LogEditorActor: Deleted 1 Actors (0.201 secs)
[2023.10.31-19.12.39:149][191]Cmd: DELETE
[2023.10.31-19.12.39:149][191]Cmd: ACTOR DELETE
[2023.10.31-19.12.39:151][191]LogEditorActor: Deleted Actor: Character
[2023.10.31-19.12.39:158][191]LogUObjectHash: Compacting FUObjectHashTables data took   0.37ms
[2023.10.31-19.12.39:160][191]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2023.10.31-19.12.44:034][654]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Actor
[2023.10.31-19.12.44:034][654]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Actor
[2023.10.31-19.12.44:036][654]LogActorFactory: Actor Factory spawned Class /Script/Engine.Actor as actor: Actor /Temp/Untitled_1.Untitled_1:PersistentLevel.Actor_UAID_00D861E397ED03B801_1537494993
[2023.10.31-19.12.44:036][654]LogActorFactory: Actor Factory spawned Class /Script/Engine.Actor as actor: Actor /Temp/Untitled_1.Untitled_1:PersistentLevel.Actor_UAID_00D861E397ED03B801_1537494993
[2023.10.31-19.13.12:218][316]Cmd: DELETE
[2023.10.31-19.13.12:218][316]Cmd: ACTOR DELETE
[2023.10.31-19.13.12:222][316]LogEditorActor: Deleted Actor: Actor
[2023.10.31-19.13.12:231][316]LogUObjectHash: Compacting FUObjectHashTables data took   0.93ms
[2023.10.31-19.13.12:234][316]LogEditorActor: Deleted 1 Actors (0.016 secs)
[2023.10.31-19.13.43:713][549]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Character
[2023.10.31-19.13.43:713][549]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Character
[2023.10.31-19.13.43:716][549]LogActorFactory: Actor Factory spawned Class /Script/Engine.Character as actor: Character /Temp/Untitled_1.Untitled_1:PersistentLevel.Character_UAID_00D861E397ED03B801_1597173994
[2023.10.31-19.13.43:717][549]LogActorFactory: Actor Factory spawned Class /Script/Engine.Character as actor: Character /Temp/Untitled_1.Untitled_1:PersistentLevel.Character_UAID_00D861E397ED03B801_1597173994
[2023.10.31-19.13.45:580][646]Cmd: DELETE
[2023.10.31-19.13.45:580][646]Cmd: ACTOR DELETE
[2023.10.31-19.13.45:583][646]LogEditorActor: Deleted Actor: Character
[2023.10.31-19.13.45:603][646]LogUObjectHash: Compacting FUObjectHashTables data took   0.88ms
[2023.10.31-19.13.45:605][646]LogEditorActor: Deleted 1 Actors (0.025 secs)
[2023.10.31-19.13.47:705][817]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Actor
[2023.10.31-19.13.47:705][817]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.Actor
[2023.10.31-19.13.47:707][817]LogActorFactory: Actor Factory spawned Class /Script/Engine.Actor as actor: Actor /Temp/Untitled_1.Untitled_1:PersistentLevel.Actor_UAID_00D861E397ED03B801_1601165995
[2023.10.31-19.13.47:707][817]LogActorFactory: Actor Factory spawned Class /Script/Engine.Actor as actor: Actor /Temp/Untitled_1.Untitled_1:PersistentLevel.Actor_UAID_00D861E397ED03B801_1601165995
[2023.10.31-19.15.45:768][891]LogSlate: Took 0.041592 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.10.31-19.15.48:801][202]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.10.31-19.15.49:802][213]LogShaderCompilers: Display: ================================================
[2023.10.31-19.15.49:802][213]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Total job queries 3,651, among them cache hits 0 (0.00%)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Tracking 3,644 distinct input hashes that result in 2,622 distinct outputs (71.95%)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: RAM used: 67.07 MiB of 819.20 MiB budget. Usage: 8.19%
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: === Shader Compilation stats ===
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Shaders Compiled: 3,644
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Jobs assigned 3,647, completed 3,644 (99.92%)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Average time worker was idle: 3.21 s
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Time job spent in pending queue: average 115.74 s, longest 241.87 s
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Job execution time: average 6.24 s, max 22.00 s
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Job life time (pending + execution): average 122.07 s, max 246.51
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Shader code size: average 38.29 KiB, min 2.086 KiB, max 162.84 KiB
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 267.16 s
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Jobs were issued in 403 batches (only local compilation was used), average 9.05 jobs/batch
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Average processing rate: 13.64 jobs/sec
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Total thread time: 2,263.334 s
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Total thread preprocess time: 140.296 s
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Percentage time preprocessing: 6.20%
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Effective parallelization: 8.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                          FClusteredShadingPS (compiled    4 times, average 6.97 sec, max 12.33 sec, min 2.51 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                   FSSDTemporalAccumulationCS (compiled   10 times, average 5.58 sec, max 6.57 sec, min 4.18 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                        FCloudRenderViewPS011 (compiled    1 times, average 5.56 sec, max 5.56 sec, min 5.56 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                        FCloudRenderViewPS010 (compiled    1 times, average 5.00 sec, max 5.00 sec, min 5.00 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                        FCloudRenderViewPS110 (compiled    1 times, average 4.19 sec, max 4.19 sec, min 4.19 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                             FDeferredLightPS - 12.13% of total time (compiled  134 times, average 2.05 sec, max 2.78 sec, min 1.59 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                FVirtualShadowMapProjectionCS - 5.67% of total time (compiled   96 times, average 1.34 sec, max 2.24 sec, min 0.88 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                  FScreenProbeTraceMeshSDFsCS - 4.67% of total time (compiled   96 times, average 1.10 sec, max 2.23 sec, min 0.31 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                      FRenderSingleScatteringWithPreshadingCS - 4.52% of total time (compiled  128 times, average 0.80 sec, max 1.70 sec, min 0.27 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display:                                      FScreenProbeIntegrateCS - 4.34% of total time (compiled  128 times, average 0.77 sec, max 1.29 sec, min 0.53 sec)
[2023.10.31-19.15.49:803][213]LogShaderCompilers: Display: ================================================
[2023.10.31-19.15.57:116][707]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StarterContent/Architecture/Pillar_50x500) ...
[2023.10.31-19.16.10:809][909]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StarterContent/Shapes/Shape_Trim_90_Out) ...
[2023.10.31-19.16.50:703][977]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/StarterContent/Props/MaterialSphere.MaterialSphere
[2023.10.31-19.16.50:981][977]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.10.31-19.16.50:982][977]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.10.31-19.16.52:358][977]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ...
[2023.10.31-19.16.52:708][977]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
