Make game map the default map.
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parent
96c8c6ecf2
commit
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@ -4,14 +4,14 @@
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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EditorStartupMap=/Game/Custom/Maps/GameMap.GameMap
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LocalMapOptions=
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LocalMapOptions=
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TransitionMap=
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TransitionMap=
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bUseSplitscreen=True
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Script/Engine.GameInstance
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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GameDefaultMap=/Game/Custom/Maps/GameMap.GameMap
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ServerDefaultMap=/Engine/Maps/Entry
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ServerDefaultMap=/Engine/Maps/Entry
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GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultServerGameMode=None
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GlobalDefaultServerGameMode=None
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@ -1,6 +1,6 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=6893833248F0DE513602D3A82B0AE27A
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ProjectID=6893833248F0DE513602D3A82B0AE27A
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ProjectName=First Person BP Game Template
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ProjectName=Scary Bog Game
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[StartupActions]
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[StartupActions]
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bAddPacks=True
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bAddPacks=True
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@ -8,3 +8,4 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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[SectionsToSave]
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[SectionsToSave]
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+Section=StartupActions
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+Section=StartupActions
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BIN
Content/Custom/Maps/GameMap.umap (Stored with Git LFS)
BIN
Content/Custom/Maps/GameMap.umap (Stored with Git LFS)
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