36 lines
902 B
C#

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class OculusXRUncookedOnly : ModuleRules
{
public OculusXRUncookedOnly(ReadOnlyTargetRules Target) : base(Target)
{
bUseUnity = true;
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Engine",
"Core",
"OculusXRHMD",
"BlueprintGraph",
"OculusXRPassthrough",
"KismetCompiler",
}
);
PrivateIncludePaths.AddRange(
new string[] {
// Relative to Engine\Plugins\Runtime\Oculus\OculusVR\Source
"OculusXRUncookedOnly/Private",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
}
);
}
}