Giant_Beast_2025/Plugins/MetaXR/Source/OculusXRScene/Public/OculusXRSceneLatentActions.h

34 lines
1008 B
C++

// Copyright (c) Meta Platforms, Inc. and affiliates.
#pragma once
#include "Kismet/BlueprintAsyncActionBase.h"
#include "Templates/SharedPointer.h"
#include "OculusXRSceneTypes.h"
#include "OculusXRSceneLatentActions.generated.h"
UCLASS()
class OCULUSXRSCENE_API UOculusXRAsyncAction_LaunchCaptureFlow : public UBlueprintAsyncActionBase
{
GENERATED_BODY()
public:
DECLARE_DYNAMIC_MULTICAST_DELEGATE(FOculusXRAsyncAction_CaptureFlowFinished);
UFUNCTION(BlueprintCallable, Category = "OculusXR|SpatialAnchor", meta = (WorldContext = "WorldContext", BlueprintInternalUseOnly = "true"))
static UOculusXRAsyncAction_LaunchCaptureFlow* LaunchCaptureFlowAsync(const UObject* WorldContext);
void Activate() override;
UPROPERTY(BlueprintAssignable)
FOculusXRAsyncAction_CaptureFlowFinished Success;
UPROPERTY(BlueprintAssignable)
FOculusXRAsyncAction_CaptureFlowFinished Failure;
private:
uint64 RequestId = 0;
UFUNCTION(CallInEditor)
void OnCaptureFinish(FOculusXRUInt64 Id, bool bSuccess);
};